using Newtonsoft.Json; namespace GrasscutterTools.Game.Data.Excels { [ResourceType("QuestExcelConfigData.json")] internal class QuestData : GameResource { [JsonProperty("subId")] public override int Id { get; set; } [JsonProperty("mainId")] public int MainId { get; set; } [JsonProperty("order")] public int Order { get; set; } } }