[ { "Name": "MAX HP", "ArgName": "maxhp", "Percent": false, "Tip": "" }, { "Name": "CUR HP", "ArgName": "hp", "Percent": false, "Tip": "" }, { "Name": "CUR Attack", "ArgName": "atk", "Percent": false, "Tip": "" }, { "Name": "Base Attack", "ArgName": "atkb", "Percent": false, "Tip": "This doesn't seem to get used to recalculate ATK, so it's only useful for stuff like Bennett's buff." }, { "Name": "DEFENSE", "ArgName": "def", "Percent": false, "Tip": "" }, { "Name": "ELEMENT MASTERY", "ArgName": "em", "Percent": false, "Tip": "" }, { "Name": "CHARGE EFFICIENCY", "ArgName": "er", "Percent": true, "Tip": "" }, { "Name": "CRITICAL", "ArgName": "crate", "Percent": true, "Tip": "" }, { "Name": "CRITICAL HURT", "ArgName": "cdmg", "Percent": true, "Tip": "" }, { "Name": "ADD HURT", "ArgName": "dmg", "Percent": true, "Tip": "This seems to get reset after attacks" }, { "Name": "WIND ADD HURT", "ArgName": "eanemo", "Percent": true, "Tip": "" }, { "Name": "ICE ADD HURT", "ArgName": "ecryo", "Percent": true, "Tip": "" }, { "Name": "GRASS ADD HURT", "ArgName": "edendro", "Percent": true, "Tip": "" }, { "Name": "ELEC ADD HURT", "ArgName": "eelectro", "Percent": true, "Tip": "" }, { "Name": "ROCK ADD HURT", "ArgName": "egeo", "Percent": true, "Tip": "" }, { "Name": "WATER ADD HURT", "ArgName": "ehydro", "Percent": true, "Tip": "" }, { "Name": "FIRE ADD HURT", "ArgName": "epyro", "Percent": true, "Tip": "" }, { "Name": "PHYSICAL ADD HURT", "ArgName": "ephys", "Percent": true, "Tip": "" }, { "Name": "SUB HURT", "ArgName": "resall", "Percent": true, "Tip": "This seems to get reset after attacks" }, { "Name": "WIND SUB HURT", "ArgName": "resanemo", "Percent": true, "Tip": "" }, { "Name": "ICE SUB HURT", "ArgName": "rescryo", "Percent": true, "Tip": "" }, { "Name": "GRASS SUB HURT", "ArgName": "resdendro", "Percent": true, "Tip": "" }, { "Name": "ELEC SUB HURT", "ArgName": "reselectro", "Percent": true, "Tip": "" }, { "Name": "ROCK SUB HURT", "ArgName": "resgeo", "Percent": true, "Tip": "" }, { "Name": "WATER SUB HURT", "ArgName": "reshydro", "Percent": true, "Tip": "" }, { "Name": "FIRE SUB HURT", "ArgName": "respyro", "Percent": true, "Tip": "" }, { "Name": "PHYSICAL SUB HURT", "ArgName": "resphys", "Percent": true, "Tip": "" }, { "Name": "SKILL CD MINUS RATIO", "ArgName": "cdr", "Percent": true, "Tip": "" }, { "Name": "HEAL ADD", "ArgName": "heal", "Percent": true, "Tip": "" }, { "Name": "HEALED ADD", "ArgName": "heali", "Percent": true, "Tip": "" }, { "Name": "SHIELD COST MINUS RATIO", "ArgName": "shield", "Percent": true, "Tip": "" }, { "Name": "DEFENCE IGNORE RATIO", "ArgName": "defi", "Percent": true, "Tip": "" } ]