From f16d135114d2f920865bbcc077bfdaefe5148a1b Mon Sep 17 00:00:00 2001 From: Asayu233 <76391894+Asayu233@users.noreply.github.com> Date: Tue, 5 Jul 2022 04:10:21 +0800 Subject: [PATCH] [zh-tw] Add Add Traditional Chinese Resources --- .../Resources/zh-tw/AvatarStats.json | 194 ++++++++++++++++++ 1 file changed, 194 insertions(+) create mode 100644 Source/GrasscutterTools/Resources/zh-tw/AvatarStats.json diff --git a/Source/GrasscutterTools/Resources/zh-tw/AvatarStats.json b/Source/GrasscutterTools/Resources/zh-tw/AvatarStats.json new file mode 100644 index 0000000..0666868 --- /dev/null +++ b/Source/GrasscutterTools/Resources/zh-tw/AvatarStats.json @@ -0,0 +1,194 @@ +[ + { + "Name": "生命值", + "ArgName": "hp", + "Percent": false, + "Tip": "" + }, + { + "Name": "生命值上限", + "ArgName": "maxhp", + "Percent": false, + "Tip": "" + }, + { + "Name": "攻擊力", + "ArgName": "atk", + "Percent": false, + "Tip": "" + }, + { + "Name": "基礎攻擊力", + "ArgName": "atkb", + "Percent": false, + "Tip": "不會重新計算攻擊力,僅對buff類有效" + }, + { + "Name": "防禦力", + "ArgName": "def", + "Percent": false, + "Tip": "似乎不起作用" + }, + { + "Name": "元素精通", + "ArgName": "em", + "Percent": false, + "Tip": "" + }, + { + "Name": "暴擊率", + "ArgName": "crate", + "Percent": true, + "Tip": "" + }, + { + "Name": "暴擊傷害", + "ArgName": "cdmg", + "Percent": true, + "Tip": "" + }, + { + "Name": "治療加成", + "ArgName": "heal", + "Percent": true, + "Tip": "" + }, + { + "Name": "受治療加成", + "ArgName": "heali", + "Percent": true, + "Tip": "" + }, + { + "Name": "元素充能效率", + "ArgName": "er", + "Percent": true, + "Tip": "" + }, + { + "Name": "冷卻縮減", + "ArgName": "cdr", + "Percent": true, + "Tip": "" + }, + { + "Name": "護盾強效", + "ArgName": "shield", + "Percent": true, + "Tip": "" + }, + { + "Name": "火元素傷害加成", + "ArgName": "epyro", + "Percent": true, + "Tip": "" + }, + { + "Name": "火元素抗性", + "ArgName": "respyro", + "Percent": true, + "Tip": "" + }, + { + "Name": "水元素傷害加成", + "ArgName": "ehydro", + "Percent": true, + "Tip": "" + }, + { + "Name": "水元素抗性", + "ArgName": "reshydro", + "Percent": true, + "Tip": "" + }, + { + "Name": "草元素傷害加成", + "ArgName": "edendro", + "Percent": true, + "Tip": "" + }, + { + "Name": "草元素抗性", + "ArgName": "resdendro", + "Percent": true, + "Tip": "" + }, + { + "Name": "雷元素傷害加成", + "ArgName": "eelectro", + "Percent": true, + "Tip": "" + }, + { + "Name": "雷元素抗性", + "ArgName": "reselectro", + "Percent": true, + "Tip": "" + }, + { + "Name": "風元素傷害加成", + "ArgName": "eanemo", + "Percent": true, + "Tip": "" + }, + { + "Name": "風元素抗性", + "ArgName": "resanemo", + "Percent": true, + "Tip": "" + }, + { + "Name": "冰元素傷害加成", + "ArgName": "ecryo", + "Percent": true, + "Tip": "" + }, + { + "Name": "冰元素抗性", + "ArgName": "rescryo", + "Percent": true, + "Tip": "" + }, + { + "Name": "岩元素傷害加成", + "ArgName": "egeo", + "Percent": true, + "Tip": "" + }, + { + "Name": "岩元素抗性", + "ArgName": "resgeo", + "Percent": true, + "Tip": "" + }, + { + "Name": "物理傷害加成", + "ArgName": "ephys", + "Percent": true, + "Tip": "" + }, + { + "Name": "物理抗性", + "ArgName": "resphys", + "Percent": true, + "Tip": "" + }, + { + "Name": "傷害加成", + "ArgName": "dmg", + "Percent": true, + "Tip": "與其他傷害加成加算" + }, + { + "Name": "受傷減免", + "ArgName": "resall", + "Percent": true, + "Tip": "不等於抗性" + }, + { + "Name": "無視防禦", + "ArgName": "defi", + "Percent": true, + "Tip": "似乎不起作用" + } +]