Update GameData.cs

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Asayu233 2022-07-02 10:25:42 +08:00 committed by GitHub
parent 2fbad008cb
commit cfe3771a19
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@ -1,4 +1,4 @@
/** /**
* Grasscutter Tools * Grasscutter Tools
* Copyright (C) 2022 jie65535 * Copyright (C) 2022 jie65535
* *
@ -37,7 +37,6 @@ namespace GrasscutterTools.Game
Scenes = new ItemMap(Resources.Scene); Scenes = new ItemMap(Resources.Scene);
Weapons = new ItemMap(Resources.Weapon); Weapons = new ItemMap(Resources.Weapon);
WeaponColors = new ItemMap(Resources.WeaponColor); WeaponColors = new ItemMap(Resources.WeaponColor);
Ornaments = new ItemMap(Resources.Ornament);
GachaBannerPrefabs = new ItemMap(Resources.GachaBennerPrefab); GachaBannerPrefabs = new ItemMap(Resources.GachaBennerPrefab);
Quests = new ItemMap(Resources.Quest); Quests = new ItemMap(Resources.Quest);
} }
@ -68,8 +67,6 @@ namespace GrasscutterTools.Game
public static ItemMap WeaponColors { get; private set; } public static ItemMap WeaponColors { get; private set; }
public static ItemMap Ornaments { get; private set; }
public static ItemMap GachaBannerPrefabs { get; private set; } public static ItemMap GachaBannerPrefabs { get; private set; }
public static ItemMap Quests { get; private set; } public static ItemMap Quests { get; private set; }