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Add Drop Editor (WIP)
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using System.Collections.Generic;
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using Newtonsoft.Json;
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namespace GrasscutterTools.Game.Drop
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{
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internal class DropInfo
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{
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/// <summary>
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/// 怪物ID
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/// </summary>
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[JsonProperty("monsterId")]
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public int MonsterId { get; set; }
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/// <summary>
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/// 掉落列表
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/// </summary>
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[JsonProperty("dropDataList")]
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public List<DropData> DropDataList { get; set; } = new List<DropData>();
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}
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}
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