diff --git a/Source/GrasscutterTools/Resources/en-us/AvatarStats.json b/Source/GrasscutterTools/Resources/en-us/AvatarStats.json index 764742c..1474eb1 100644 --- a/Source/GrasscutterTools/Resources/en-us/AvatarStats.json +++ b/Source/GrasscutterTools/Resources/en-us/AvatarStats.json @@ -1,24 +1,24 @@ [ { - "Name": "MAX HP", + "Name": "Max HP", "ArgName": "maxhp", "Percent": false, "Tip": "" }, { - "Name": "CUR HP", + "Name": "Current HP", "ArgName": "hp", "Percent": false, "Tip": "" }, { - "Name": "CUR Attack", + "Name": "Current Atk", "ArgName": "atk", "Percent": false, "Tip": "" }, { - "Name": "Base Attack", + "Name": "Base Atk", "ArgName": "atkb", "Percent": false, "Tip": "This doesn't seem to get used to recalculate ATK, so it's only useful for stuff like Bennett's buff." @@ -30,7 +30,7 @@ "Tip": "" }, { - "Name": "Element mastery", + "Name": "Element Mastery", "ArgName": "em", "Percent": false, "Tip": "" @@ -108,7 +108,7 @@ "Tip": "" }, { - "Name": "SUB HURT", + "Name": "Universal RES", "ArgName": "resall", "Percent": true, "Tip": "This seems to get reset after attacks"