Impl ShopGoodsExcelConfigData.json parsing

This commit is contained in:
2022-11-07 23:00:57 +08:00
parent 0c003616cb
commit c018b23913
10 changed files with 239 additions and 30 deletions

View File

@ -102,7 +102,7 @@ namespace GrasscutterTools.Forms
var dialog = new OpenFileDialog
{
FileName = "Shop.json",
Filter = "Shop.Json (*.json)|*.json|All files (*.*)|*.*",
Filter = "Shop.json/ShopGoodsExcelConfigData.json (*.json)|*.json|ShopGoodsData.txt (*.txt)|*.txt|All files (*.*)|*.*",
};
var result = dialog.ShowDialog();
if (result == DialogResult.OK)
@ -127,40 +127,101 @@ namespace GrasscutterTools.Forms
/// <param name="path">文件路径</param>
private void LoadShops(string path)
{
try
var name = Path.GetFileName(path);
var content = File.ReadAllText(path);
var funs = new Action<string>[3]
{
// 反序列化
var banners = JsonConvert.DeserializeObject<List<ShopTable>>(File.ReadAllText(path));
Shops = new Dictionary<int, List<ShopInfo>>(banners.Count);
foreach (var item in banners)
Shops.Add(item.ShopType, item.Items);
LoadShopsFromShopJson,
LoadShopsFromShopGoodsExcelConfigData,
LoadShopsFromTsv
};
if (name == "ShopGoodsExcelConfigData.json")
{
funs[0] = LoadShopsFromShopGoodsExcelConfigData;
funs[1] = LoadShopsFromShopJson;
}
catch (Exception ex)
else if (name == "ShopGoodsData.txt")
{
funs[0] = LoadShopsFromTsv;
funs[1] = LoadShopsFromShopJson;
funs[2] = LoadShopsFromShopGoodsExcelConfigData;
}
Exception firstEx = null;
foreach (var fun in funs)
{
try
{
// 当Json解析失败时尝试以tsv方式解析
LoadShopsFromTsv(path);
fun(content);
return;
}
catch
catch (Exception ex)
{
throw ex;
if (firstEx == null)
firstEx = ex;
}
}
throw firstEx;
//{
// try
// {
// // 尝试当作Shop.json解析
// LoadShopsFromShopJson(content);
// }
// catch (Exception ex)
// {
// try
// {
// // 尝试当作ShopGoodsExcelConfigData.json解析
// LoadShopsFromShopGoodsExcelConfigData(path);
// }
// catch
// {
// try
// {
// // 当Json解析失败时尝试以tsv方式解析
// LoadShopsFromTsv(content);
// }
// catch
// {
// throw ex;
// }
// }
// }
//}
}
private void LoadShopsFromShopJson(string content)
{
var banners = JsonConvert.DeserializeObject<List<ShopTable>>(content);
Shops = new Dictionary<int, List<ShopInfo>>(banners.Count);
foreach (var item in banners)
Shops.Add(item.ShopType, item.Items);
}
private void LoadShopsFromShopGoodsExcelConfigData(string content)
{
var banners = JsonConvert.DeserializeObject<List<ShopGoodsData>>(content);
Shops = new Dictionary<int, List<ShopInfo>>();
foreach (var kv in banners.GroupBy(it => it.ShopType))
Shops.Add(kv.Key, kv.Select(it => new ShopInfo(it)).ToList());
}
/// <summary>
/// 从TSV加载商店
/// </summary>
/// <param name="path">文件路径</param>
private void LoadShopsFromTsv(string path)
/// <param name="content">文件内容</param>
private void LoadShopsFromTsv(string content)
{
var lines = File.ReadAllLines(path);
var lines = content.Split('\n');
Shops = new Dictionary<int, List<ShopInfo>>();
for (int i = 1; i < lines.Length; i++)
{
var cells = lines[i].Split('\t');
if (cells.Length < 31) continue;
var goods = new ShopInfo
{
GoodsId = int.Parse(cells[0]),
@ -215,6 +276,13 @@ namespace GrasscutterTools.Forms
return;
}
if (Path.GetFileName(path) != "Shop.json")
{
var ret = MessageBox.Show(Resources.ShopJsonOverrideWarning + '\n' + path, Resources.Warning, MessageBoxButtons.YesNo, MessageBoxIcon.Warning);
if (ret != DialogResult.Yes)
return;
}
// 序列化
var banners = new List<ShopTable>(Shops.Count);
foreach (var shop in Shops)
@ -411,7 +479,7 @@ namespace GrasscutterTools.Forms
MaxLevel = (int)NUDMaxLevel.Value,
BeginTime = (int)new DateTimeOffset(DTPBeginTime.Value).ToUnixTimeSeconds(),
EndTime = (int)new DateTimeOffset(DTPEndTime.Value).ToUnixTimeSeconds(),
RefreshType = CmbRefreshType.SelectedIndex == -1 ? ShopRefreshType.None : (ShopRefreshType)CmbRefreshType.SelectedIndex,
RefreshType = CmbRefreshType.SelectedIndex == -1 ? ShopRefreshType.NONE : (ShopRefreshType)CmbRefreshType.SelectedIndex,
ShopRefreshParam = (int)NUDRefreshParm.Value,
HCoin = (int)NUDCostHcoin.Value,
SCoin = (int)NUDCostScoin.Value,

View File

@ -0,0 +1,77 @@
/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace GrasscutterTools.Game.Shop
{
public class ShopGoodsData
{
[JsonProperty("goodsId")]
public int GoodsId { get; set; }
[JsonProperty("shopType")]
public int ShopType { get; set; }
[JsonProperty("itemId")]
public int ItemId { get; set; }
[JsonProperty("itemCount")]
public int ItemCount { get; set; }
[JsonProperty("costScoin")]
public int CostScoin { get; set; }
[JsonProperty("costHcoin")]
public int CostHcoin { get; set; }
[JsonProperty("costMcion")]
public int CostMcion { get; set; }
[JsonProperty("costItems")]
public List<ItemParamData> CostItems { get; set; }
[JsonProperty("minPlayerLevel")]
public int MinPlayerLevel { get; set; }
[JsonProperty("maxPlayerLevel")]
public int MaxPlayerLevel { get; set; }
[JsonProperty("buyLimit")]
public int BuyLimit { get; set; }
[JsonProperty("subTabId")]
public int SubTabId { get; set; }
[JsonProperty("refreshType"), JsonConverter(typeof(StringEnumConverter))]
public ShopRefreshType RefreshType { get; set; }
[JsonProperty("refreshParam")]
public int RefreshParam { get; set; }
[JsonProperty("beginTime")]
public DateTime? BeginTime { get; set; }
[JsonProperty("endTime")]
public DateTime? EndTime { get; set; }
}
}

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@ -16,14 +16,44 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace GrasscutterTools.Game.Shop
{
public class ShopInfo
{
public ShopInfo()
{
}
public ShopInfo(ShopGoodsData sgd)
{
GoodsId = sgd.GoodsId;
GoodsItem = new ItemParamData(sgd.ItemId, sgd.ItemCount);
SCoin = sgd.CostScoin;
MCoin = sgd.CostMcion;
HCoin = sgd.CostHcoin;
BuyLimit = sgd.BuyLimit;
MinLevel = sgd.MinPlayerLevel;
MaxLevel = sgd.MaxPlayerLevel;
CostItemList = sgd.CostItems.Where(it => it.Id != 0).ToList();
SecondarySheetId = sgd.SubTabId;
RefreshType = sgd.RefreshType;
ShopRefreshParam = sgd.RefreshParam;
if (sgd.BeginTime != null && sgd.EndTime != null)
{
BeginTime = (int)new DateTimeOffset(sgd.BeginTime.Value).ToUnixTimeSeconds();
EndTime = (int)new DateTimeOffset(sgd.EndTime.Value).ToUnixTimeSeconds();
}
}
[JsonProperty("goodsId")]
public int GoodsId { get; set; }
@ -79,7 +109,7 @@ namespace GrasscutterTools.Game.Shop
[JsonProperty("secondarySheetId")]
public int SecondarySheetId { get; set; }
[JsonProperty("refreshType")]
[JsonProperty("refreshType"), JsonConverter(typeof(StringEnumConverter))]
public ShopRefreshType RefreshType { get; set; }
[JsonProperty("shopRefreshParam")]

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@ -1,5 +1,21 @@
using Newtonsoft.Json;
/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
namespace GrasscutterTools.Game.Shop
{
/// <summary>
@ -10,25 +26,21 @@ namespace GrasscutterTools.Game.Shop
/// <summary>
/// 不刷新
/// </summary>
[JsonProperty("NONE")]
None,
NONE,
/// <summary>
/// 按天刷新
/// </summary>
[JsonProperty("SHOP_REFRESH_DAILY")]
Daily,
SHOP_REFRESH_DAILY,
/// <summary>
/// 按周刷新
/// </summary>
[JsonProperty("SHOP_REFRESH_WEEKLY")]
Weekly,
SHOP_REFRESH_WEEKLY,
/// <summary>
/// 按月刷新
/// </summary>
[JsonProperty("SHOP_REFRESH_MONTHLY")]
Monthly,
SHOP_REFRESH_MONTHLY,
}
}

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@ -141,6 +141,7 @@
<Compile Include="Game\Player\PlayerData.cs" />
<Compile Include="Game\SetStatsCommand.cs" />
<Compile Include="Game\Shop\ItemParamData.cs" />
<Compile Include="Game\Shop\ShopGoodsData.cs" />
<Compile Include="Game\Shop\ShopInfo.cs" />
<Compile Include="Game\Shop\ShopRefreshType.cs" />
<Compile Include="Game\Shop\ShopTable.cs" />

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@ -506,7 +506,7 @@ namespace GrasscutterTools.Properties {
///自杀
////kill 0
///全队充能
////spawn 2008 25
////spawn 2008 x25
///查看坐标
////pos
///获取全部物品
@ -528,7 +528,7 @@ namespace GrasscutterTools.Properties {
///清空全部角色命之座(需重登)
////resetconst all
///清空背包
////clear all l [字符串的其余部分被截断]&quot;; 的本地化字符串。
////clear all [字符串的其余部分被截断]&quot;; 的本地化字符串。
/// </summary>
internal static string CustomCommands {
get {
@ -1009,6 +1009,15 @@ namespace GrasscutterTools.Properties {
}
}
/// <summary>
/// 查找类似 仅允许以 Shop.json 格式保存!确定要覆盖当前指定文件吗? 的本地化字符串。
/// </summary>
internal static string ShopJsonOverrideWarning {
get {
return ResourceManager.GetString("ShopJsonOverrideWarning", resourceCulture);
}
}
/// <summary>
/// 查找类似 900:派蒙
///902:礼包商城

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@ -282,4 +282,7 @@ Improvement suggestions have been submitted, please use caution to send emails t
<data name="GoodsIDConflictPrompt" xml:space="preserve">
<value>There is a conflict between the current goods ID and the ID in other stores, please replace with another ID or automatically generate an ID</value>
</data>
<data name="ShopJsonOverrideWarning" xml:space="preserve">
<value>Only allowed to save in Shop.json format! Are you sure you want to overwrite the currently specified file?</value>
</data>
</root>

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@ -291,4 +291,7 @@
<data name="GoodsIDConflictPrompt" xml:space="preserve">
<value>当前商品ID与其它商店中的ID存在冲突请更换其它ID或自动生成ID</value>
</data>
<data name="ShopJsonOverrideWarning" xml:space="preserve">
<value>仅允许以 Shop.json 格式保存!确定要覆盖当前指定文件吗?</value>
</data>
</root>

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@ -270,4 +270,7 @@
<data name="GoodsIDConflictPrompt" xml:space="preserve">
<value>Существует конфликт между текущим идентификатором товара и идентификатором в других магазинах, пожалуйста, замените другим идентификатором или автоматически сгенерируйте идентификатор</value>
</data>
<data name="ShopJsonOverrideWarning" xml:space="preserve">
<value>Разрешено сохранять только в формате Shop.json! Вы уверены, что хотите перезаписать текущий указанный файл?</value>
</data>
</root>

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@ -276,4 +276,7 @@
<data name="GoodsIDConflictPrompt" xml:space="preserve">
<value>當前商品ID與其它商店中的ID存在衝突請更換其它ID或自動生成ID</value>
</data>
<data name="ShopJsonOverrideWarning" xml:space="preserve">
<value>僅允許以 Shop.json 格式保存!確定要覆蓋當前指定文件嗎?</value>
</data>
</root>