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Update Scenes and avatar/weapon colors
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@@ -1,11 +1,14 @@
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using Newtonsoft.Json;
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using GrasscutterTools.Game.Props;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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namespace GrasscutterTools.Game.Data.Excels
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{
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[ResourceType("AvatarExcelConfigData.json")]
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internal class AvatarData : GameResource
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{
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[JsonProperty("qualityType")]
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public string QualityType { get; set; }
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[JsonProperty("qualityType"), JsonConverter(typeof(StringEnumConverter))]
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public QualityType QualityType { get; set; }
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}
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}
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