mirror of
https://github.com/jie65535/GrasscutterCommandGenerator.git
synced 2025-08-01 15:49:14 +08:00
Implement import from GOOD dump
This commit is contained in:
parent
ef4f06d6c3
commit
7e57154809
70
Source/GrasscutterTools/Forms/FormMain.Designer.cs
generated
70
Source/GrasscutterTools/Forms/FormMain.Designer.cs
generated
@ -35,6 +35,7 @@ namespace GrasscutterTools.Forms
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this.GrpCommand = new System.Windows.Forms.GroupBox();
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this.BtnInvokeOpenCommand = new System.Windows.Forms.Button();
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this.TPRemoteCall = new System.Windows.Forms.TabPage();
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this.ButtonOpenGOODImport = new System.Windows.Forms.Button();
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this.LblHostTip = new System.Windows.Forms.Label();
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this.GrpServerStatus = new System.Windows.Forms.GroupBox();
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this.LnkOpenCommandLabel = new System.Windows.Forms.LinkLabel();
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@ -70,7 +71,6 @@ namespace GrasscutterTools.Forms
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this.DTPBanEndTime = new System.Windows.Forms.DateTimePicker();
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this.BtnUnban = new System.Windows.Forms.Button();
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this.BtnBan = new System.Windows.Forms.Button();
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this.TxtBanReason = new GrasscutterTools.Controls.TextBoxXP();
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this.NUDBanUID = new System.Windows.Forms.NumericUpDown();
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this.LblBanUID = new System.Windows.Forms.Label();
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this.GrpAccount = new System.Windows.Forms.GroupBox();
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@ -221,6 +221,7 @@ namespace GrasscutterTools.Forms
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this.ChkIncludeUID = new System.Windows.Forms.CheckBox();
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this.LblDefaultUid = new System.Windows.Forms.Label();
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this.TCMain = new System.Windows.Forms.TabControl();
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this.TxtBanReason = new GrasscutterTools.Controls.TextBoxXP();
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this.GrpCommand.SuspendLayout();
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this.TPRemoteCall.SuspendLayout();
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this.GrpServerStatus.SuspendLayout();
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@ -317,16 +318,24 @@ namespace GrasscutterTools.Forms
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//
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// TPRemoteCall
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//
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resources.ApplyResources(this.TPRemoteCall, "TPRemoteCall");
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this.TPRemoteCall.Controls.Add(this.ButtonOpenGOODImport);
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this.TPRemoteCall.Controls.Add(this.LblHostTip);
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this.TPRemoteCall.Controls.Add(this.GrpServerStatus);
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this.TPRemoteCall.Controls.Add(this.GrpRemoteCommand);
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this.TPRemoteCall.Controls.Add(this.TxtHost);
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this.TPRemoteCall.Controls.Add(this.BtnQueryServerStatus);
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this.TPRemoteCall.Controls.Add(this.LblHost);
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resources.ApplyResources(this.TPRemoteCall, "TPRemoteCall");
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this.TPRemoteCall.Name = "TPRemoteCall";
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this.TPRemoteCall.UseVisualStyleBackColor = true;
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//
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// ButtonOpenGOODImport
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//
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resources.ApplyResources(this.ButtonOpenGOODImport, "ButtonOpenGOODImport");
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this.ButtonOpenGOODImport.Name = "ButtonOpenGOODImport";
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this.ButtonOpenGOODImport.UseVisualStyleBackColor = true;
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this.ButtonOpenGOODImport.Click += new System.EventHandler(this.ButtonOpenGOODImport_Click);
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//
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// LblHostTip
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//
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resources.ApplyResources(this.LblHostTip, "LblHostTip");
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@ -386,15 +395,14 @@ namespace GrasscutterTools.Forms
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//
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// TPOpenCommandCheck
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//
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resources.ApplyResources(this.TPOpenCommandCheck, "TPOpenCommandCheck");
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this.TPOpenCommandCheck.Controls.Add(this.TPPlayerCheck);
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this.TPOpenCommandCheck.Controls.Add(this.TPConsoleCheck);
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resources.ApplyResources(this.TPOpenCommandCheck, "TPOpenCommandCheck");
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this.TPOpenCommandCheck.Name = "TPOpenCommandCheck";
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this.TPOpenCommandCheck.SelectedIndex = 0;
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//
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// TPPlayerCheck
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//
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resources.ApplyResources(this.TPPlayerCheck, "TPPlayerCheck");
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this.TPPlayerCheck.Controls.Add(this.LnkRCHelp);
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this.TPPlayerCheck.Controls.Add(this.NUDRemotePlayerId);
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this.TPPlayerCheck.Controls.Add(this.BtnConnectOpenCommand);
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@ -402,6 +410,7 @@ namespace GrasscutterTools.Forms
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this.TPPlayerCheck.Controls.Add(this.BtnSendVerificationCode);
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this.TPPlayerCheck.Controls.Add(this.NUDVerificationCode);
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this.TPPlayerCheck.Controls.Add(this.LblRemotePlayerId);
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resources.ApplyResources(this.TPPlayerCheck, "TPPlayerCheck");
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this.TPPlayerCheck.Name = "TPPlayerCheck";
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this.TPPlayerCheck.UseVisualStyleBackColor = true;
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//
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@ -473,11 +482,11 @@ namespace GrasscutterTools.Forms
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//
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// TPConsoleCheck
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//
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resources.ApplyResources(this.TPConsoleCheck, "TPConsoleCheck");
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this.TPConsoleCheck.Controls.Add(this.BtnConsoleConnect);
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this.TPConsoleCheck.Controls.Add(this.TxtToken);
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this.TPConsoleCheck.Controls.Add(this.LblToken);
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this.TPConsoleCheck.Controls.Add(this.LblConsoleTip);
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resources.ApplyResources(this.TPConsoleCheck, "TPConsoleCheck");
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this.TPConsoleCheck.Name = "TPConsoleCheck";
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this.TPConsoleCheck.UseVisualStyleBackColor = true;
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//
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@ -522,10 +531,10 @@ namespace GrasscutterTools.Forms
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//
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// TPAbout
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//
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resources.ApplyResources(this.TPAbout, "TPAbout");
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this.TPAbout.Controls.Add(this.GrasscutterToolsSupport);
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this.TPAbout.Controls.Add(this.LnkGithub);
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this.TPAbout.Controls.Add(this.LblSupportDescription);
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resources.ApplyResources(this.TPAbout, "TPAbout");
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this.TPAbout.Name = "TPAbout";
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this.TPAbout.UseVisualStyleBackColor = true;
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//
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@ -550,10 +559,10 @@ namespace GrasscutterTools.Forms
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//
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// TPManage
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//
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resources.ApplyResources(this.TPManage, "TPManage");
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this.TPManage.Controls.Add(this.GrpBanPlayer);
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this.TPManage.Controls.Add(this.GrpAccount);
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this.TPManage.Controls.Add(this.GrpPermission);
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resources.ApplyResources(this.TPManage, "TPManage");
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this.TPManage.Name = "TPManage";
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this.TPManage.UseVisualStyleBackColor = true;
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//
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@ -571,8 +580,8 @@ namespace GrasscutterTools.Forms
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//
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// DTPBanEndTime
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//
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resources.ApplyResources(this.DTPBanEndTime, "DTPBanEndTime");
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this.DTPBanEndTime.Format = System.Windows.Forms.DateTimePickerFormat.Short;
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resources.ApplyResources(this.DTPBanEndTime, "DTPBanEndTime");
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this.DTPBanEndTime.MaxDate = new System.DateTime(2034, 12, 31, 0, 0, 0, 0);
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this.DTPBanEndTime.MinDate = new System.DateTime(2022, 6, 28, 0, 0, 0, 0);
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this.DTPBanEndTime.Name = "DTPBanEndTime";
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@ -592,14 +601,6 @@ namespace GrasscutterTools.Forms
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this.BtnBan.UseVisualStyleBackColor = true;
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this.BtnBan.Click += new System.EventHandler(this.BtnBan_Click);
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//
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// TxtBanReason
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//
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resources.ApplyResources(this.TxtBanReason, "TxtBanReason");
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this.TxtBanReason.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.TxtBanReason.Maximum = 0F;
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this.TxtBanReason.Minimum = 0F;
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this.TxtBanReason.Name = "TxtBanReason";
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//
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// NUDBanUID
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//
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resources.ApplyResources(this.NUDBanUID, "NUDBanUID");
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@ -693,10 +694,10 @@ namespace GrasscutterTools.Forms
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//
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// CmbPerm
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//
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resources.ApplyResources(this.CmbPerm, "CmbPerm");
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this.CmbPerm.AutoCompleteMode = System.Windows.Forms.AutoCompleteMode.SuggestAppend;
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this.CmbPerm.AutoCompleteSource = System.Windows.Forms.AutoCompleteSource.ListItems;
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this.CmbPerm.FormattingEnabled = true;
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resources.ApplyResources(this.CmbPerm, "CmbPerm");
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this.CmbPerm.Name = "CmbPerm";
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//
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// NUDPermUID
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@ -742,7 +743,6 @@ namespace GrasscutterTools.Forms
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//
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// TPScene
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//
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resources.ApplyResources(this.TPScene, "TPScene");
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this.TPScene.Controls.Add(this.TxtSceneFilter);
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this.TPScene.Controls.Add(this.ChkIncludeSceneId);
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this.TPScene.Controls.Add(this.LblTp);
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@ -757,6 +757,7 @@ namespace GrasscutterTools.Forms
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this.TPScene.Controls.Add(this.LblClimateType);
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this.TPScene.Controls.Add(this.LblSceneDescription);
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this.TPScene.Controls.Add(this.ListScenes);
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resources.ApplyResources(this.TPScene, "TPScene");
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this.TPScene.Name = "TPScene";
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this.TPScene.UseVisualStyleBackColor = true;
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//
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@ -891,7 +892,6 @@ namespace GrasscutterTools.Forms
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//
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// TPItem
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//
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resources.ApplyResources(this.TPItem, "TPItem");
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this.TPItem.Controls.Add(this.LblClearGiveItemLogs);
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this.TPItem.Controls.Add(this.BtnSaveGiveItemLog);
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this.TPItem.Controls.Add(this.BtnRemoveGiveItemLog);
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@ -904,6 +904,7 @@ namespace GrasscutterTools.Forms
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this.TPItem.Controls.Add(this.NUDGameItemAmout);
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this.TPItem.Controls.Add(this.NUDGameItemLevel);
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this.TPItem.Controls.Add(this.LblGiveCommandDescription);
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resources.ApplyResources(this.TPItem, "TPItem");
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this.TPItem.Name = "TPItem";
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this.TPItem.UseVisualStyleBackColor = true;
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//
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@ -1021,7 +1022,6 @@ namespace GrasscutterTools.Forms
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//
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// TPWeapon
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//
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resources.ApplyResources(this.TPWeapon, "TPWeapon");
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this.TPWeapon.Controls.Add(this.TxtWeaponFilter);
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this.TPWeapon.Controls.Add(this.LblWeaponDescription);
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this.TPWeapon.Controls.Add(this.LblWeaponRefinement);
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@ -1031,6 +1031,7 @@ namespace GrasscutterTools.Forms
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this.TPWeapon.Controls.Add(this.NUDWeaponAmout);
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this.TPWeapon.Controls.Add(this.NUDWeaponLevel);
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this.TPWeapon.Controls.Add(this.ListWeapons);
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resources.ApplyResources(this.TPWeapon, "TPWeapon");
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this.TPWeapon.Name = "TPWeapon";
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this.TPWeapon.UseVisualStyleBackColor = true;
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//
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@ -1127,12 +1128,12 @@ namespace GrasscutterTools.Forms
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//
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// TPStats
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//
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resources.ApplyResources(this.TPStats, "TPStats");
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this.TPStats.Controls.Add(this.LblResetStatsCommand);
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this.TPStats.Controls.Add(this.LblResetStatsTip);
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this.TPStats.Controls.Add(this.GrpSetStats);
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this.TPStats.Controls.Add(this.GrpTalentLevel);
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this.TPStats.Controls.Add(this.LblStatsDescription);
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resources.ApplyResources(this.TPStats, "TPStats");
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this.TPStats.Name = "TPStats";
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this.TPStats.UseVisualStyleBackColor = true;
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//
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@ -1161,9 +1162,9 @@ namespace GrasscutterTools.Forms
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//
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// LblStatTip
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//
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resources.ApplyResources(this.LblStatTip, "LblStatTip");
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this.LblStatTip.AutoEllipsis = true;
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this.LblStatTip.ForeColor = System.Drawing.SystemColors.GrayText;
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resources.ApplyResources(this.LblStatTip, "LblStatTip");
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this.LblStatTip.Name = "LblStatTip";
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//
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// LblStatPercent
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@ -1189,9 +1190,9 @@ namespace GrasscutterTools.Forms
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//
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// CmbStat
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//
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resources.ApplyResources(this.CmbStat, "CmbStat");
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this.CmbStat.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
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this.CmbStat.FormattingEnabled = true;
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resources.ApplyResources(this.CmbStat, "CmbStat");
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this.CmbStat.Name = "CmbStat";
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this.CmbStat.SelectedIndexChanged += new System.EventHandler(this.SetStatsInputChanged);
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//
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@ -1251,7 +1252,6 @@ namespace GrasscutterTools.Forms
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//
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// TPAvatar
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//
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resources.ApplyResources(this.TPAvatar, "TPAvatar");
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this.TPAvatar.Controls.Add(this.BtnGiveAllChar);
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this.TPAvatar.Controls.Add(this.LblConstellationTip);
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this.TPAvatar.Controls.Add(this.LblAvatarConstellation);
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@ -1261,6 +1261,7 @@ namespace GrasscutterTools.Forms
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this.TPAvatar.Controls.Add(this.LblAvatarLevel);
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this.TPAvatar.Controls.Add(this.NUDAvatarLevel);
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this.TPAvatar.Controls.Add(this.CmbAvatar);
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resources.ApplyResources(this.TPAvatar, "TPAvatar");
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this.TPAvatar.Name = "TPAvatar";
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this.TPAvatar.UseVisualStyleBackColor = true;
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//
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@ -1346,7 +1347,6 @@ namespace GrasscutterTools.Forms
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//
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// TPSpawn
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//
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resources.ApplyResources(this.TPSpawn, "TPSpawn");
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this.TPSpawn.Controls.Add(this.LblClearSpawnLogs);
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this.TPSpawn.Controls.Add(this.BtnSaveSpawnLog);
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this.TPSpawn.Controls.Add(this.BtnRemoveSpawnLog);
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@ -1359,6 +1359,7 @@ namespace GrasscutterTools.Forms
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this.TPSpawn.Controls.Add(this.NUDEntityLevel);
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this.TPSpawn.Controls.Add(this.TxtEntityFilter);
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this.TPSpawn.Controls.Add(this.ListEntity);
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resources.ApplyResources(this.TPSpawn, "TPSpawn");
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this.TPSpawn.Name = "TPSpawn";
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this.TPSpawn.UseVisualStyleBackColor = true;
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//
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@ -1499,13 +1500,13 @@ namespace GrasscutterTools.Forms
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//
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// TPQuest
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//
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resources.ApplyResources(this.TPQuest, "TPQuest");
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this.TPQuest.Controls.Add(this.GrpQuestFilters);
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this.TPQuest.Controls.Add(this.BtnFinishQuest);
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this.TPQuest.Controls.Add(this.BtnAddQuest);
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this.TPQuest.Controls.Add(this.LblQuestDescription);
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this.TPQuest.Controls.Add(this.TxtQuestFilter);
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this.TPQuest.Controls.Add(this.ListQuest);
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resources.ApplyResources(this.TPQuest, "TPQuest");
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this.TPQuest.Name = "TPQuest";
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this.TPQuest.UseVisualStyleBackColor = true;
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//
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@ -1577,7 +1578,6 @@ namespace GrasscutterTools.Forms
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//
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// TPArtifact
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//
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resources.ApplyResources(this.TPArtifact, "TPArtifact");
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this.TPArtifact.Controls.Add(this.LblArtifactLevelTip);
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this.TPArtifact.Controls.Add(this.BtnAddSubAttr);
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this.TPArtifact.Controls.Add(this.LblArtifactName);
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@ -1597,6 +1597,7 @@ namespace GrasscutterTools.Forms
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this.TPArtifact.Controls.Add(this.NUDArtifactLevel);
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this.TPArtifact.Controls.Add(this.LblArtifactStars);
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this.TPArtifact.Controls.Add(this.NUDArtifactStars);
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resources.ApplyResources(this.TPArtifact, "TPArtifact");
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this.TPArtifact.Name = "TPArtifact";
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this.TPArtifact.UseVisualStyleBackColor = true;
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//
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@ -1762,7 +1763,6 @@ namespace GrasscutterTools.Forms
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//
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// TPCustom
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//
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resources.ApplyResources(this.TPCustom, "TPCustom");
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this.TPCustom.Controls.Add(this.BtnExportCustomCommands);
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this.TPCustom.Controls.Add(this.BtnLoadCustomCommands);
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this.TPCustom.Controls.Add(this.LblCustomName);
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@ -1770,6 +1770,7 @@ namespace GrasscutterTools.Forms
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this.TPCustom.Controls.Add(this.BtnRemoveCustomCommand);
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this.TPCustom.Controls.Add(this.BtnSaveCustomCommand);
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this.TPCustom.Controls.Add(this.TxtCustomName);
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resources.ApplyResources(this.TPCustom, "TPCustom");
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this.TPCustom.Name = "TPCustom";
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this.TPCustom.UseVisualStyleBackColor = true;
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//
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@ -1833,12 +1834,12 @@ namespace GrasscutterTools.Forms
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//
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// TPHome
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//
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resources.ApplyResources(this.TPHome, "TPHome");
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this.TPHome.Controls.Add(this.LblAbout);
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this.TPHome.Controls.Add(this.BtnOpenTextMap);
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this.TPHome.Controls.Add(this.BtnOpenGachaBannerEditor);
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this.TPHome.Controls.Add(this.GrasscutterToolsIcon);
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this.TPHome.Controls.Add(this.GrpSettings);
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resources.ApplyResources(this.TPHome, "TPHome");
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this.TPHome.Name = "TPHome";
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this.TPHome.UseVisualStyleBackColor = true;
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//
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@ -1897,9 +1898,9 @@ namespace GrasscutterTools.Forms
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//
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// CmbLanguage
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//
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resources.ApplyResources(this.CmbLanguage, "CmbLanguage");
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this.CmbLanguage.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
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this.CmbLanguage.FormattingEnabled = true;
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resources.ApplyResources(this.CmbLanguage, "CmbLanguage");
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this.CmbLanguage.Name = "CmbLanguage";
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this.CmbLanguage.SelectedIndexChanged += new System.EventHandler(this.CmbLanguage_SelectedIndexChanged);
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//
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@ -1953,6 +1954,14 @@ namespace GrasscutterTools.Forms
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this.TCMain.Name = "TCMain";
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this.TCMain.SelectedIndex = 0;
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//
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// TxtBanReason
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//
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this.TxtBanReason.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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resources.ApplyResources(this.TxtBanReason, "TxtBanReason");
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this.TxtBanReason.Maximum = 0F;
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this.TxtBanReason.Minimum = 0F;
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this.TxtBanReason.Name = "TxtBanReason";
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//
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// FormMain
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//
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resources.ApplyResources(this, "$this");
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@ -2244,5 +2253,6 @@ namespace GrasscutterTools.Forms
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private System.Windows.Forms.Label LblConstellationTip;
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private System.Windows.Forms.Button BtnGiveAllChar;
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private System.Windows.Forms.Label LblHostTip;
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private System.Windows.Forms.Button ButtonOpenGOODImport;
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}
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}
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@ -21,15 +21,18 @@ using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Security;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using System.Text.Json;
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using GrasscutterTools.DispatchServer;
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using GrasscutterTools.Game;
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using GrasscutterTools.OpenCommand;
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using GrasscutterTools.Properties;
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using GrasscutterTools.Utils;
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|
||||
namespace GrasscutterTools.Forms
|
||||
{
|
||||
@ -202,6 +205,127 @@ namespace GrasscutterTools.Forms
|
||||
TextMapBrowser.TopMost = false;
|
||||
}
|
||||
}
|
||||
async private void ButtonOpenGOODImport_Click(object sender, EventArgs e)
|
||||
{
|
||||
OpenFileDialog openFileDialog1 = new OpenFileDialog();
|
||||
if (openFileDialog1.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
try
|
||||
{
|
||||
DialogResult dr = MessageBox.Show(Resources.GOODImportText + openFileDialog1.FileName + "?",
|
||||
Resources.GOODImportTitle, MessageBoxButtons.YesNo);
|
||||
switch (dr)
|
||||
{
|
||||
case DialogResult.Yes:
|
||||
break;
|
||||
case DialogResult.No:
|
||||
return;
|
||||
}
|
||||
var sr = new StreamReader(openFileDialog1.FileName);
|
||||
var commands_list = new List<String>();
|
||||
var doc = JsonDocument.Parse(sr.ReadToEnd());
|
||||
|
||||
JsonElement characters = doc.RootElement.GetProperty("characters");
|
||||
foreach (JsonElement character in characters.EnumerateArray())
|
||||
{
|
||||
var character_name = character.GetProperty("key").GetString();
|
||||
var character_level = character.GetProperty("level").GetInt32().ToString();
|
||||
var character_constellation = character.GetProperty("constellation").GetInt32().ToString();
|
||||
if (character_name != "Traveler")
|
||||
{
|
||||
var character_id = GameData.GOODAvatars[character_name]; // TODO: build separate GOOD-compatible database
|
||||
commands_list.Add("/give " + character_id + " lv" + character_level + "c" + character_constellation);
|
||||
// TODO: Implement command to set talent level when giving character in Grasscutter
|
||||
}
|
||||
}
|
||||
|
||||
JsonElement weapons = doc.RootElement.GetProperty("weapons");
|
||||
foreach (JsonElement weapon in weapons.EnumerateArray())
|
||||
{
|
||||
var weapon_name = weapon.GetProperty("key").GetString();
|
||||
var weapon_level = weapon.GetProperty("level").GetInt32().ToString();
|
||||
var weapon_refinement = weapon.GetProperty("refinement").GetInt32().ToString();
|
||||
|
||||
var weapon_id = GameData.GOODWeapons[weapon_name];
|
||||
commands_list.Add("/give " + weapon_id + " lv" + weapon_level + "r" + weapon_refinement);
|
||||
// TODO: Implement command to give weapon directly to character in Grasscutter
|
||||
}
|
||||
|
||||
JsonElement artifacts = doc.RootElement.GetProperty("artifacts");
|
||||
foreach (JsonElement artifact in artifacts.EnumerateArray())
|
||||
{
|
||||
var artifact_set = artifact.GetProperty("setKey").GetString();
|
||||
var artifact_slot = artifact.GetProperty("slotKey").GetString();
|
||||
var artifact_rarity = artifact.GetProperty("rarity").GetInt32();
|
||||
var artifact_level = artifact.GetProperty("level").GetInt32().ToString();
|
||||
var artifact_mainStat = artifact.GetProperty("mainStatKey").GetString();
|
||||
|
||||
var artifact_slot_map = new Dictionary<string, string> {
|
||||
{"goblet", "1"}, {"plume", "2"}, {"circlet", "3"}, {"flower", "4"}, {"sands", "5"}
|
||||
};
|
||||
|
||||
// Format: set rarity slot
|
||||
var artifact_id = GameData.GOODArtifactCats[artifact_set].ToString() + artifact_rarity.ToString() + artifact_slot_map[artifact_slot] + "4";
|
||||
var artifact_mainStat_id = GameData.GOODArtifactMainAttribution[artifact_mainStat];
|
||||
var artifact_substats = "";
|
||||
var artifact_substat_prefix = artifact_rarity + "0";
|
||||
int substat_count = 0;
|
||||
foreach (JsonElement substat in artifact.GetProperty("substats").EnumerateArray())
|
||||
{
|
||||
var substat_value = substat.GetProperty("value").GetDouble();
|
||||
if (substat_value == 0)
|
||||
continue;
|
||||
substat_count++;
|
||||
var substat_key = substat.GetProperty("key").GetString();
|
||||
var substat_key_id = GameData.GOODArtifactSubAttribution[substat_key];
|
||||
var substat_indices = ArtifactUtils.SplitSubstats(substat_key, artifact_rarity, substat_value);
|
||||
|
||||
foreach(int index in substat_indices)
|
||||
{
|
||||
artifact_substats += artifact_substat_prefix + substat_key_id + index.ToString() + " ";
|
||||
}
|
||||
}
|
||||
|
||||
// HACK: Add def+2 substat to counteract Grasscutter automatically adding another substat
|
||||
if (substat_count == 4)
|
||||
{
|
||||
artifact_substats += "101081 ";
|
||||
}
|
||||
commands_list.Add("/give " + artifact_id + " lv" + artifact_level + " " + artifact_mainStat_id + " " + artifact_substats);
|
||||
// TODO: Implement command to give artifact directly to character in Grasscutter
|
||||
}
|
||||
|
||||
ExpandCommandRunLog();
|
||||
foreach (string command in commands_list)
|
||||
{
|
||||
TxtCommandRunLog.AppendText(">");
|
||||
TxtCommandRunLog.AppendText(command);
|
||||
TxtCommandRunLog.AppendText(Environment.NewLine);
|
||||
try
|
||||
{
|
||||
var msg = await OC.Invoke(command.Substring(1));
|
||||
TxtCommandRunLog.AppendText(string.IsNullOrEmpty(msg) ? "OK" : msg);
|
||||
TxtCommandRunLog.AppendText(Environment.NewLine);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
TxtCommandRunLog.AppendText("Error: ");
|
||||
TxtCommandRunLog.AppendText(ex.Message);
|
||||
TxtCommandRunLog.AppendText(Environment.NewLine);
|
||||
MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
break;
|
||||
}
|
||||
TxtCommandRunLog.ScrollToCaret();
|
||||
}
|
||||
MessageBox.Show(Resources.GOODImportSuccess);
|
||||
}
|
||||
catch (SecurityException ex)
|
||||
{
|
||||
MessageBox.Show($"Security error.\n\nError message: {ex.Message}\n\n" +
|
||||
$"Details:\n\n{ex.StackTrace}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void CmbLanguage_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
@ -1332,6 +1456,7 @@ namespace GrasscutterTools.Forms
|
||||
GrpRemoteCommand.Enabled = false;
|
||||
BtnInvokeOpenCommand.Focus();
|
||||
ShowTip(Resources.ConnectedTip, BtnInvokeOpenCommand);
|
||||
ButtonOpenGOODImport.Enabled = true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@ -1412,6 +1537,5 @@ namespace GrasscutterTools.Forms
|
||||
}
|
||||
|
||||
#endregion - 任务 -
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -856,4 +856,7 @@ Therefore, the quest can be added and finished, but not necessarily work.</value
|
||||
<data name="ChkIncludeUID.Text" xml:space="preserve">
|
||||
<value>Include UID</value>
|
||||
</data>
|
||||
<data name="ButtonOpenGOODImport.Text" xml:space="preserve">
|
||||
<value>Import GOOD</value>
|
||||
</data>
|
||||
</root>
|
File diff suppressed because it is too large
Load Diff
@ -218,7 +218,7 @@
|
||||
<value>Подключить</value>
|
||||
</data>
|
||||
<data name="LblConsoleTip.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>微软雅黑, 8pt, style=Italic</value>
|
||||
<value>Microsoft YaHei, 8pt, style=Italic</value>
|
||||
</data>
|
||||
<data name="LblConsoleTip.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>15, 34</value>
|
||||
@ -397,7 +397,7 @@
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="LblTp.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>微软雅黑, 8pt</value>
|
||||
<value>Microsoft YaHei, 8pt</value>
|
||||
</data>
|
||||
<data name="LblTp.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>6, 89</value>
|
||||
@ -980,4 +980,7 @@
|
||||
<data name="$this.Text" xml:space="preserve">
|
||||
<value>GrasscutterTools - перевод Юрий Дворецкий</value>
|
||||
</data>
|
||||
<data name="ButtonOpenGOODImport.Text" xml:space="preserve">
|
||||
<value>импорт GOOD</value>
|
||||
</data>
|
||||
</root>
|
@ -406,4 +406,7 @@
|
||||
<data name="TPHome.Text" xml:space="preserve">
|
||||
<value>主頁</value>
|
||||
</data>
|
||||
<data name="ButtonOpenGOODImport.Text" xml:space="preserve">
|
||||
<value>導入GOOD檔案</value>
|
||||
</data>
|
||||
</root>
|
@ -39,6 +39,12 @@ namespace GrasscutterTools.Game
|
||||
WeaponColors = new ItemMap(Resources.WeaponColor);
|
||||
GachaBannerPrefabs = new ItemMap(Resources.GachaBennerPrefab);
|
||||
Quests = new ItemMap(Resources.Quest);
|
||||
|
||||
GOODArtifactCats = new ItemMap(Resources.GOODArtifactCat);
|
||||
GOODArtifactMainAttribution = new ItemMap(Resources.GOODArtifactMainAttribution);
|
||||
GOODArtifactSubAttribution = new ItemMap(Resources.GOODArtifactSubAttribution);
|
||||
GOODAvatars = new ItemMap(Resources.GOODAvatar);
|
||||
GOODWeapons = new ItemMap(Resources.GOODWeapon);
|
||||
}
|
||||
|
||||
public static ItemMap Animals { get; private set; }
|
||||
@ -70,5 +76,10 @@ namespace GrasscutterTools.Game
|
||||
public static ItemMap GachaBannerPrefabs { get; private set; }
|
||||
|
||||
public static ItemMap Quests { get; private set; }
|
||||
public static ItemMap GOODArtifactCats { get; private set; }
|
||||
public static ItemMap GOODArtifactMainAttribution { get; private set; }
|
||||
public static ItemMap GOODArtifactSubAttribution { get; private set; }
|
||||
public static ItemMap GOODAvatars { get; private set; }
|
||||
public static ItemMap GOODWeapons { get; private set; }
|
||||
}
|
||||
}
|
||||
|
@ -26,8 +26,8 @@ namespace GrasscutterTools.Game
|
||||
{
|
||||
var lines = idNamePairs.Split('\n');
|
||||
var capacity = lines.Length;
|
||||
//IdMap = new Dictionary<int, string>(capacity);
|
||||
//NameMap = new Dictionary<string, int>(capacity);
|
||||
IdMap = new Dictionary<int, string>(capacity);
|
||||
NameMap = new Dictionary<string, int>(capacity);
|
||||
var IdList = new List<int>(capacity);
|
||||
var NameList = new List<string>(capacity);
|
||||
var lineList = new List<string>(capacity);
|
||||
@ -40,8 +40,8 @@ namespace GrasscutterTools.Game
|
||||
var name = line.Substring(si + 1).Trim();
|
||||
if (!string.IsNullOrEmpty(name))
|
||||
{
|
||||
//IdMap[id] = name;
|
||||
//NameMap[name] = id;
|
||||
IdMap[id] = name;
|
||||
NameMap[name.Replace(" ", "").Replace("'", "").Replace("\"", "")] = id;
|
||||
IdList.Add(id);
|
||||
NameList.Add(name);
|
||||
lineList.Add(line);
|
||||
@ -54,16 +54,16 @@ namespace GrasscutterTools.Game
|
||||
Lines = lineList.ToArray();
|
||||
}
|
||||
|
||||
//Dictionary<int, string> IdMap;
|
||||
//Dictionary<string, int> NameMap;
|
||||
Dictionary<int, string> IdMap;
|
||||
Dictionary<string, int> NameMap;
|
||||
//List<int> IdList;
|
||||
//List<string> NameList;
|
||||
|
||||
public int Count => Ids.Length;
|
||||
|
||||
//public string this[int id] => IdMap[id];
|
||||
public string this[int id] => IdMap[id];
|
||||
|
||||
//public int this[string name] => NameMap[name];
|
||||
public int this[string name] => NameMap[name];
|
||||
|
||||
public int[] Ids { get; }
|
||||
|
||||
|
@ -63,6 +63,7 @@
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL" />
|
||||
<Reference Include="System.ComponentModel.Composition" />
|
||||
<Reference Include="System.Console, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Console.4.3.0\lib\net46\System.Console.dll</HintPath>
|
||||
@ -119,6 +120,7 @@
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL" />
|
||||
<Reference Include="System.Net.Http, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Net.Http.4.3.0\lib\net46\System.Net.Http.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
@ -175,6 +177,7 @@
|
||||
<Private>True</Private>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Json, Version=4.0.1.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL" />
|
||||
<Reference Include="System.Text.RegularExpressions, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Text.RegularExpressions.4.3.0\lib\net463\System.Text.RegularExpressions.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
@ -243,6 +246,7 @@
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<Compile Include="Utils\ArtifactUtils.cs" />
|
||||
<Compile Include="Utils\HttpHelper.cs" />
|
||||
<EmbeddedResource Include="Forms\FormGachaBannerEditor2.en-us.resx">
|
||||
<DependentUpon>FormGachaBannerEditor2.cs</DependentUpon>
|
||||
@ -349,6 +353,12 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="FodyWeavers.xml" />
|
||||
<Content Include="Resources\GOODArtifactCat.txt" />
|
||||
<Content Include="Resources\GOODArtifactMainAttribution.txt" />
|
||||
<Content Include="Resources\GOODArtifactSubAttribution - Copy.txt" />
|
||||
<Content Include="Resources\GOODArtifactSubAttribution.txt" />
|
||||
<Content Include="Resources\GOODAvatar.txt" />
|
||||
<Content Include="Resources\GOODWeapon.txt" />
|
||||
<Content Include="Resources\en-us\Animal.txt" />
|
||||
<Content Include="Resources\en-us\Artifact.txt" />
|
||||
<Content Include="Resources\en-us\ArtifactCat.txt" />
|
||||
|
511
Source/GrasscutterTools/Properties/Resources.Designer.cs
generated
511
Source/GrasscutterTools/Properties/Resources.Designer.cs
generated
@ -1,10 +1,10 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
@ -13,13 +13,13 @@ namespace GrasscutterTools.Properties {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 一个强类型的资源类,用于查找本地化的字符串等。
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
@ -33,7 +33,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存的 ResourceManager 实例。
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
@ -47,8 +47,8 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写当前线程的 CurrentUICulture 属性,对
|
||||
/// 使用此强类型资源类的所有资源查找执行重写。
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
@ -61,31 +61,12 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 28010101: 黄金蟹
|
||||
/// Looks up a localized string similar to 28010101: 黄金蟹
|
||||
///28010102: 太阳蟹
|
||||
///28010103: 海蓝蟹
|
||||
///28010104: 将军蟹
|
||||
///28010105: 薄红蟹
|
||||
///28010106: 螃蟹
|
||||
///28020101: 雪狐
|
||||
///28020102: 红狐
|
||||
///28020103: 送礼雪狐
|
||||
///28020104: 送大礼雪狐
|
||||
///28020105: 雪狐
|
||||
///28020106: 红狐
|
||||
///28020201: 松鼠
|
||||
///28030101: 蓝翎鹭
|
||||
///28030102: 菫鹮
|
||||
///28030201: 茶羽鹰
|
||||
///28030202: 棕翎鹰
|
||||
///28030203: 石鸢
|
||||
///28030204: 白练鹰
|
||||
///28050101: 风晶蝶
|
||||
///28050102: 岩晶蝶
|
||||
///28050103: 冰晶蝶
|
||||
///28050104: 雷晶蝶
|
||||
///28050105: 珊瑚蝶
|
||||
///28050301: 吉光虫
|
||||
///28010201: 蓝角蜥
|
||||
///28010202: 红角蜥
|
||||
///28010203: 绿角蜥
|
||||
@ -95,7 +76,25 @@ namespace GrasscutterTools.Properties {
|
||||
///28010207: 嗜髓蜥
|
||||
///28010301: 青蛙
|
||||
///28010302: 泥蛙
|
||||
///2801030 [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
///28010303: 蓝蛙
|
||||
///28010401: 藤纹陆鳗鳗
|
||||
///28010402: 深海鳗鳗
|
||||
///28010403: 赤鳍陆鳗鳗
|
||||
///28020101: 雪狐
|
||||
///28020102: 红狐
|
||||
///28020103: 送礼雪狐
|
||||
///28020104: 送大礼雪狐
|
||||
///28020105: 雪狐
|
||||
///28020106: 红狐
|
||||
///28020201: 松鼠
|
||||
///28020301: 野林猪
|
||||
///28020302: 小野林猪
|
||||
///28020303: 雪猪
|
||||
///28020304: 「大雪猪王」
|
||||
///28020305: 冰冻雪猪
|
||||
///28020306: 雪猪
|
||||
///28020307: 野林猪
|
||||
///28020308: 冰冻雪 [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string Animal {
|
||||
get {
|
||||
@ -104,7 +103,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 51110: 异国之盏
|
||||
/// Looks up a localized string similar to 51110: 异国之盏
|
||||
///51111: 异国之盏
|
||||
///51112: 异国之盏
|
||||
///51113: 异国之盏
|
||||
@ -143,7 +142,7 @@ namespace GrasscutterTools.Properties {
|
||||
///51231: 感别之冠
|
||||
///51232: 感别之冠
|
||||
///51233: 感别之冠
|
||||
///51234 [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
///51234 [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string Artifact {
|
||||
get {
|
||||
@ -152,7 +151,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 51: 行者之心
|
||||
/// Looks up a localized string similar to 51: 行者之心
|
||||
///52: 勇士之心
|
||||
///53: 守护之心
|
||||
///54: 奇迹
|
||||
@ -193,7 +192,7 @@ namespace GrasscutterTools.Properties {
|
||||
///96: 海染砗磲
|
||||
///97: 辰砂往生录
|
||||
///98: 来歆余响
|
||||
///99: 高天的风之主 的本地化字符串。
|
||||
///99: 高天的风之主.
|
||||
/// </summary>
|
||||
internal static string ArtifactCat {
|
||||
get {
|
||||
@ -202,7 +201,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 10001: 生命值
|
||||
/// Looks up a localized string similar to 10001: 生命值
|
||||
///10002: 生命值百分比
|
||||
///10003: 攻击力
|
||||
///10004: 攻击力百分比
|
||||
@ -239,7 +238,7 @@ namespace GrasscutterTools.Properties {
|
||||
///15008: 火元素伤害加成
|
||||
///15009: 雷元素伤害加成
|
||||
///15010: 冰元素伤害加成
|
||||
///15011: [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
///15011: [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string ArtifactMainAttribution {
|
||||
get {
|
||||
@ -248,7 +247,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 空之杯,死之羽,理之冠,生之花,时之沙 的本地化字符串。
|
||||
/// Looks up a localized string similar to 空之杯,死之羽,理之冠,生之花,时之沙.
|
||||
/// </summary>
|
||||
internal static string ArtifactPartLabels {
|
||||
get {
|
||||
@ -257,7 +256,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 101021: 生命值+24
|
||||
/// Looks up a localized string similar to 101021: 生命值+24
|
||||
///101022: 生命值+30
|
||||
///201021: 生命值+50
|
||||
///201022: 生命值+61
|
||||
@ -284,7 +283,7 @@ namespace GrasscutterTools.Properties {
|
||||
///301033: 生命值百分比+3.2%
|
||||
///301034: 生命值百分比+3.5%
|
||||
///401031: 生命值百分比+3.3%
|
||||
///401032: 生命值百分比+3.7 [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
///401032: 生命值百分比+3.7 [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string ArtifactSubAttribution {
|
||||
get {
|
||||
@ -293,7 +292,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 确认删除? 的本地化字符串。
|
||||
/// Looks up a localized string similar to 确认删除?.
|
||||
/// </summary>
|
||||
internal static string AskConfirmDeletion {
|
||||
get {
|
||||
@ -302,40 +301,55 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 10000001 : 凯特
|
||||
///10000002 : 神里绫华
|
||||
///10000003 : 琴
|
||||
///10000005 : 旅行者
|
||||
///10000006 : 丽莎
|
||||
///10000007 : 旅行者
|
||||
///10000014 : 芭芭拉
|
||||
///10000015 : 凯亚
|
||||
///10000016 : 迪卢克
|
||||
///10000020 : 雷泽
|
||||
///10000021 : 安柏
|
||||
///10000022 : 温迪
|
||||
///10000023 : 香菱
|
||||
///10000024 : 北斗
|
||||
///10000025 : 行秋
|
||||
///10000026 : 魈
|
||||
///10000027 : 凝光
|
||||
///10000029 : 可莉
|
||||
///10000030 : 钟离
|
||||
///10000031 : 菲谢尔
|
||||
///10000032 : 班尼特
|
||||
///10000033 : 达达利亚
|
||||
///10000034 : 诺艾尔
|
||||
///10000035 : 七七
|
||||
///10000036 : 重云
|
||||
///10000037 : 甘雨
|
||||
///10000038 : 阿贝多
|
||||
///10000039 : 迪奥娜
|
||||
///10000041 : 莫娜
|
||||
///10000042 : 刻晴
|
||||
///10000043 : 砂糖
|
||||
///10000044 : 辛焱
|
||||
///10000045 : 罗莎莉亚
|
||||
///1000 [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
/// Looks up a localized string similar to 1002: 神里绫华
|
||||
///1003: 琴
|
||||
///1005: 空
|
||||
///1006: 丽莎
|
||||
///1007: 荧
|
||||
///1014: 芭芭拉
|
||||
///1015: 凯亚
|
||||
///1016: 迪卢克
|
||||
///1020: 雷泽
|
||||
///1021: 安柏
|
||||
///1022: 温迪
|
||||
///1023: 香菱
|
||||
///1024: 北斗
|
||||
///1025: 行秋
|
||||
///1026: 魈
|
||||
///1027: 凝光
|
||||
///1029: 可莉
|
||||
///1030: 钟离
|
||||
///1031: 菲谢尔
|
||||
///1032: 班尼特
|
||||
///1033: 达达利亚
|
||||
///1034: 诺艾尔
|
||||
///1035: 七七
|
||||
///1036: 重云
|
||||
///1037: 甘雨
|
||||
///1038: 阿贝多
|
||||
///1039: 迪奥娜
|
||||
///1041: 莫娜
|
||||
///1042: 刻晴
|
||||
///1043: 砂糖
|
||||
///1044: 辛焱
|
||||
///1045: 罗莎莉亚
|
||||
///1046: 胡桃
|
||||
///1047: 枫原万叶
|
||||
///1048: 烟绯
|
||||
///1049: 宵宫
|
||||
///1050: 托马
|
||||
///1051: 优菈
|
||||
///1052: 雷电将军
|
||||
///1053: 早柚
|
||||
///1054: 珊瑚宫心海
|
||||
///1055: 五郎
|
||||
///1056: 九条裟罗
|
||||
///1057: 荒泷一斗
|
||||
///1058: 八重神子
|
||||
///1060: 夜兰
|
||||
///1062: 埃洛伊
|
||||
///1063: 申鹤
|
||||
///1064: 云堇
/// [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string Avatar {
|
||||
get {
|
||||
@ -344,7 +358,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 1001:purple
|
||||
/// Looks up a localized string similar to 1001:purple
|
||||
///1002:yellow
|
||||
///1003:yellow
|
||||
///1005:yellow
|
||||
@ -383,7 +397,7 @@ namespace GrasscutterTools.Properties {
|
||||
///1049:yellow
|
||||
///1050:purple
|
||||
///1051:yellow
|
||||
///1052: [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
///1052: [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string AvatarColor {
|
||||
get {
|
||||
@ -392,7 +406,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Byte[] 类型的本地化资源。
|
||||
/// Looks up a localized resource of type System.Byte[].
|
||||
/// </summary>
|
||||
internal static byte[] AvatarStats {
|
||||
get {
|
||||
@ -402,7 +416,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 浏览器打开失败,你可以通过以下链接手动访问: 的本地化字符串。
|
||||
/// Looks up a localized string similar to 浏览器打开失败,你可以通过以下链接手动访问:.
|
||||
/// </summary>
|
||||
internal static string BrowserOpenFailedTip {
|
||||
get {
|
||||
@ -411,7 +425,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 检查到新版本 的本地化字符串。
|
||||
/// Looks up a localized string similar to 检查到新版本.
|
||||
/// </summary>
|
||||
internal static string CheckToNewVersion {
|
||||
get {
|
||||
@ -420,7 +434,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 无,晴天,多云,雨天,雷暴,雪天,雾天 的本地化字符串。
|
||||
/// Looks up a localized string similar to 无,晴天,多云,雨天,雷暴,雪天,雾天.
|
||||
/// </summary>
|
||||
internal static string ClimateType {
|
||||
get {
|
||||
@ -429,7 +443,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 {0} 秒后可重发 的本地化字符串。
|
||||
/// Looks up a localized string similar to {0} 秒后可重发.
|
||||
/// </summary>
|
||||
internal static string CodeResendTip {
|
||||
get {
|
||||
@ -438,7 +452,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 发送中... 的本地化字符串。
|
||||
/// Looks up a localized string similar to 发送中....
|
||||
/// </summary>
|
||||
internal static string CodeSending {
|
||||
get {
|
||||
@ -447,7 +461,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 命令内容不能为空 的本地化字符串。
|
||||
/// Looks up a localized string similar to 命令内容不能为空.
|
||||
/// </summary>
|
||||
internal static string CommandContentCannotBeEmpty {
|
||||
get {
|
||||
@ -456,7 +470,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 未找到该命令 的本地化字符串。
|
||||
/// Looks up a localized string similar to 未找到该命令.
|
||||
/// </summary>
|
||||
internal static string CommandNotFound {
|
||||
get {
|
||||
@ -465,7 +479,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 命令标签不能为空 的本地化字符串。
|
||||
/// Looks up a localized string similar to 命令标签不能为空.
|
||||
/// </summary>
|
||||
internal static string CommandTagCannotBeEmpty {
|
||||
get {
|
||||
@ -474,7 +488,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 现在你可以远程执行命令了哦! 的本地化字符串。
|
||||
/// Looks up a localized string similar to 现在你可以远程执行命令了哦!.
|
||||
/// </summary>
|
||||
internal static string ConnectedTip {
|
||||
get {
|
||||
@ -483,22 +497,24 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 无敌
|
||||
////prop godmode on
|
||||
/// Looks up a localized string similar to 无敌
|
||||
////prop god on
|
||||
///无限体力
|
||||
////prop nostamina on
|
||||
////prop ns on
|
||||
///无限能量
|
||||
////prop unlimitedenergy on
|
||||
////prop ue on
|
||||
///升到60级
|
||||
////give 102 x1880200
|
||||
///设置世界等级
|
||||
////prop worldlevel 8
|
||||
////prop wl 8
|
||||
///一键解锁深渊
|
||||
////prop abyss 12
|
||||
////prop ut 12
|
||||
///设置纪行等级
|
||||
////prop bp 50
|
||||
///设置好感等级
|
||||
////setfetterlevel 10
|
||||
///奶
|
||||
////heal
|
||||
////h
|
||||
///自杀
|
||||
////kill 0
|
||||
///全队充能
|
||||
@ -524,11 +540,11 @@ namespace GrasscutterTools.Properties {
|
||||
///清空全部角色命之座(需重登)
|
||||
////resetconst all
|
||||
///清空背包
|
||||
////clear all
|
||||
////clear all lv90 r5 5*
|
||||
///清空武器
|
||||
////clear wp
|
||||
////clear wp lv90 r5 5*
|
||||
///清空圣遗物
|
||||
////clea [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
/// [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string CustomCommands {
|
||||
get {
|
||||
@ -537,7 +553,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 错误 的本地化字符串。
|
||||
/// Looks up a localized string similar to 错误.
|
||||
/// </summary>
|
||||
internal static string Error {
|
||||
get {
|
||||
@ -546,7 +562,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 007: 初行者推荐祈愿
|
||||
/// Looks up a localized string similar to 007: 初行者推荐祈愿
|
||||
///008: 奔行世间
|
||||
///009: 杯装之诗
|
||||
///010: 黎明巡礼
|
||||
@ -580,7 +596,9 @@ namespace GrasscutterTools.Properties {
|
||||
///061: 鬼门斗宴
|
||||
///065: 出尘入世
|
||||
///071: 华紫樱绯
|
||||
///076: 苍流踏花 的本地化字符串。
|
||||
///076: 苍流踏花
|
||||
///081: 素霓伣天
|
||||
///.
|
||||
/// </summary>
|
||||
internal static string GachaBennerPrefab {
|
||||
get {
|
||||
@ -589,7 +607,190 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 帮助 的本地化字符串。
|
||||
/// Looks up a localized string similar to 51: ResolutionOfSojourner
|
||||
///52: BraveHeart
|
||||
///53: DefendersWill
|
||||
///54: TinyMiracle
|
||||
///55: Berserker
|
||||
///56: MartialArtist
|
||||
///57: Instructor
|
||||
///58: Gambler
|
||||
///59: TheExile
|
||||
///60: Adventurer
|
||||
///61: LuckyDog
|
||||
///62: Scholar
|
||||
///63: TravelingDoctor
|
||||
///71: BlizzardStrayer
|
||||
///72: Thundersoother
|
||||
///73: Lavawalker
|
||||
///74: MaidenBeloved
|
||||
///75: GladiatorsFinale
|
||||
///76: ViridescentVenerer
|
||||
///77: WanderersTroupe
|
||||
///78: GlacierAndSnowfield
|
||||
///79: ThunderingFury
|
||||
///80: CrimsonWitchOfFlames
|
||||
///81: NoblesseOblige
|
||||
///82: BloodstainedChivalry
|
||||
///83: PrayersForIllumination
|
||||
///84: [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string GOODArtifactCat {
|
||||
get {
|
||||
return ResourceManager.GetString("GOODArtifactCat", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to 10001: hp
|
||||
///10002: hp_
|
||||
///10003: atk
|
||||
///10004: atk_
|
||||
///10005: def
|
||||
///10006: def_
|
||||
///10007: enerRech_
|
||||
///10008: eleMas
|
||||
///13007: critRate_
|
||||
///13008: critDMG_
|
||||
///13009: heal_
|
||||
///15008: pyro_dmg_
|
||||
///15009: electro_dmg_
|
||||
///15010: cryo_dmg_
|
||||
///15011: hydro_dmg_
|
||||
///15012: anemo_dmg_
|
||||
///15013: geo_dmg_
|
||||
///15014: dendro_dmg_
|
||||
///15015: physical_dmg_
|
||||
///.
|
||||
/// </summary>
|
||||
internal static string GOODArtifactMainAttribution {
|
||||
get {
|
||||
return ResourceManager.GetString("GOODArtifactMainAttribution", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to 102: hp
|
||||
///103: hp_
|
||||
///105: atk
|
||||
///106: atk_
|
||||
///108: def
|
||||
///109: def_
|
||||
///120: critRate_
|
||||
///122: critDMG_
|
||||
///123: enerRech_
|
||||
///124: eleMas.
|
||||
/// </summary>
|
||||
internal static string GOODArtifactSubAttribution {
|
||||
get {
|
||||
return ResourceManager.GetString("GOODArtifactSubAttribution", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to 1002: KamisatoAyaka
|
||||
///1003: Jean
|
||||
///1005: Aether
|
||||
///1006: Lisa
|
||||
///1007: Lumine
|
||||
///1014: Barbara
|
||||
///1015: Kaeya
|
||||
///1016: Diluc
|
||||
///1020: Razor
|
||||
///1021: Amber
|
||||
///1022: Venti
|
||||
///1023: Xiangling
|
||||
///1024: Beidou
|
||||
///1025: Xingqiu
|
||||
///1026: Xiao
|
||||
///1027: Ningguang
|
||||
///1029: Klee
|
||||
///1030: Zhongli
|
||||
///1031: Fischl
|
||||
///1032: Bennett
|
||||
///1033: Tartaglia
|
||||
///1034: Noelle
|
||||
///1035: Qiqi
|
||||
///1036: Chongyun
|
||||
///1037: Ganyu
|
||||
///1038: Albedo
|
||||
///1039: Diona
|
||||
///1041: Mona
|
||||
///1042: Keqing
|
||||
///1043: Sucrose
|
||||
///1044: Xinyan
|
||||
///1045: Rosaria
|
||||
///1046: Hu Tao
|
||||
///1047: KaedeharaKazuha
|
||||
///1048: Yanfei
|
||||
///1049: Yo [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string GOODAvatar {
|
||||
get {
|
||||
return ResourceManager.GetString("GOODAvatar", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to 导入成功!.
|
||||
/// </summary>
|
||||
internal static string GOODImportSuccess {
|
||||
get {
|
||||
return ResourceManager.GetString("GOODImportSuccess", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to 是否导入 .
|
||||
/// </summary>
|
||||
internal static string GOODImportText {
|
||||
get {
|
||||
return ResourceManager.GetString("GOODImportText", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to 导入GOOD档案.
|
||||
/// </summary>
|
||||
internal static string GOODImportTitle {
|
||||
get {
|
||||
return ResourceManager.GetString("GOODImportTitle", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to 11101: DullBlade
|
||||
///11201: SilverSword
|
||||
///11301: CoolSteel
|
||||
///11302: HarbingerOf Dawn
|
||||
///11303: TravelersHandySword
|
||||
///11304: DarkIronSword
|
||||
///11305: FilletBlade
|
||||
///11306: SkyriderSword
|
||||
///11401: FavoniusSword
|
||||
///11402: TheFlute
|
||||
///11403: SacrificialSword
|
||||
///11404: RoyalLongsword
|
||||
///11405: LionsRoar
|
||||
///11406: PrototypeRancour
|
||||
///11407: IronSting
|
||||
///11408: BlackcliffLongsword
|
||||
///11409: TheBlackSword
|
||||
///11410: TheAlleyFlash
|
||||
///11412: SwordOfDescension
|
||||
///11413: FesteringDesire
|
||||
///11414: AmenomaKageuchi
|
||||
///11415: CinnabarSpindle
|
||||
///11501: AquilaFavonia
/// [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string GOODWeapon {
|
||||
get {
|
||||
return ResourceManager.GetString("GOODWeapon", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to 帮助.
|
||||
/// </summary>
|
||||
internal static string Help {
|
||||
get {
|
||||
@ -598,7 +799,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。
|
||||
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
|
||||
/// </summary>
|
||||
internal static System.Drawing.Icon IconGrasscutter {
|
||||
get {
|
||||
@ -608,7 +809,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap ImgHome {
|
||||
get {
|
||||
@ -618,7 +819,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap ImgIconGrasscutter {
|
||||
get {
|
||||
@ -628,7 +829,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap ImgSupport {
|
||||
get {
|
||||
@ -638,7 +839,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 101 : 角色经验
|
||||
/// Looks up a localized string similar to 101: 角色经验
|
||||
///102: 冒险阅历
|
||||
///103: 星尘
|
||||
///104: 星辉
|
||||
@ -680,7 +881,10 @@ namespace GrasscutterTools.Properties {
|
||||
///140: 幽蕴砺石
|
||||
///142: 战策碎珀
|
||||
///201: 原石
|
||||
///2 [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
///202: 摩拉
|
||||
///203: 创世结晶
|
||||
///204: 洞天宝钱
|
||||
///210: 原粹精珀(废弃 [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string Item {
|
||||
get {
|
||||
@ -689,7 +893,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 21010101: 丘丘人
|
||||
/// Looks up a localized string similar to 21010101: 丘丘人
|
||||
///21020101: 木盾丘丘暴徒
|
||||
///21020201: 火斧丘丘暴徒
|
||||
///21020202: 火斧丘丘暴徒
|
||||
@ -718,7 +922,7 @@ namespace GrasscutterTools.Properties {
|
||||
///29040102: 若陀龙王
|
||||
///29040103: 若陀龙王
|
||||
///29040104: 若陀龙王
|
||||
///290401 [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
///290401 [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string Monster {
|
||||
get {
|
||||
@ -727,12 +931,12 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 版本名:{0}
|
||||
/// Looks up a localized string similar to 版本名:{0}
|
||||
///更新时间:{1}
|
||||
///更新内容:
|
||||
///{2}
|
||||
///--------------------------------------------
|
||||
///是否查看更新?选择否将不再提醒该版本。 的本地化字符串。
|
||||
///是否查看更新?选择否将不再提醒该版本。.
|
||||
/// </summary>
|
||||
internal static string NewVersionInfo {
|
||||
get {
|
||||
@ -741,7 +945,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 1: (test)蒙德城主$UNRELEASED
|
||||
/// Looks up a localized string similar to 1: (test)蒙德城主$UNRELEASED
|
||||
///2: (test)哥哥$UNRELEASED
|
||||
///3: (test)妹妹$UNRELEASED
|
||||
///4: (test)塔主$UNRELEASED
|
||||
@ -761,7 +965,7 @@ namespace GrasscutterTools.Properties {
|
||||
///23: (test)卫兵$UNRELEASED
|
||||
///24: (test)卫兵$UNRELEASED
|
||||
///25: (test)路人$UNRELEASED
|
||||
///26: (te [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
///26: (te [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string NPC {
|
||||
get {
|
||||
@ -770,7 +974,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 1. 填写正确的UID\n2. 向玩家发送验证码\n3. 输入正确的验证码\n4. 连接\n5. 享受 的本地化字符串。
|
||||
/// Looks up a localized string similar to 1. 填写正确的UID\n2. 向玩家发送验证码\n3. 输入正确的验证码\n4. 连接\n5. 享受.
|
||||
/// </summary>
|
||||
internal static string OpenCommandHelp {
|
||||
get {
|
||||
@ -779,7 +983,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 要设置的权限不能为空! 的本地化字符串。
|
||||
/// Looks up a localized string similar to 要设置的权限不能为空!.
|
||||
/// </summary>
|
||||
internal static string PermissionCannotBeEmpty {
|
||||
get {
|
||||
@ -788,38 +992,34 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 *
|
||||
/// Looks up a localized string similar to *
|
||||
///player.*
|
||||
///player.**
|
||||
///server.*
|
||||
///server.**
|
||||
///player.changescene
|
||||
///player.clearinv
|
||||
///player.clear
|
||||
///player.enterdungeon
|
||||
///player.enterdungeon.others
|
||||
///player.give
|
||||
///player.giveall
|
||||
///player.giveart
|
||||
///player.givechar
|
||||
///player.give.others
|
||||
///player.godmode
|
||||
///player.heal
|
||||
///player.heal.others
|
||||
///player.killcharacter
|
||||
///player.killcharacter.others
|
||||
///player.quest
|
||||
///player.quest.others
|
||||
///player.resetconstellation
|
||||
///player.resetconstellation.others
|
||||
///player.setfetterlevel
|
||||
///player.setfetterlevel.others
|
||||
///player.setprop
|
||||
///player.setprop.others
|
||||
///player.setstats
|
||||
///player.setstats.others
|
||||
///player.settalent
|
||||
///player.setworldlevel
|
||||
///player.teleport
|
||||
///player.tpall
|
||||
///player.weather
|
||||
///server.broadcast
|
||||
///server.coop
|
||||
///server.drop
|
||||
///server.kick
|
||||
///server.killall
|
||||
///server.reload
|
||||
///server.resetshop
|
||||
///server.sendmail
|
||||
///server.sendmessage
/// [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
///play [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string Permissions {
|
||||
get {
|
||||
@ -828,7 +1028,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 查询服务端状态失败: 的本地化字符串。
|
||||
/// Looks up a localized string similar to 查询服务端状态失败:.
|
||||
/// </summary>
|
||||
internal static string QueryServerStatusFailed {
|
||||
get {
|
||||
@ -837,7 +1037,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 30302 : 女神像解锁$HIDDEN -
|
||||
/// Looks up a localized string similar to 30302: 女神像解锁$HIDDEN -
|
||||
///30303: 女神像解锁$HIDDEN -
|
||||
///30304: 女神像解锁$HIDDEN -
|
||||
///30305: 女神像解锁$HIDDEN -
|
||||
@ -857,7 +1057,8 @@ namespace GrasscutterTools.Properties {
|
||||
///30601: 昔日的风 - 与安柏对话
|
||||
///30602: 昔日的风 - 进入庙宇
|
||||
///30603: 昔日的风 - 探索庙宇深处
|
||||
///30604 : 昔日的风 - 退出秘境 [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
///30604: 昔日的风 - 退出秘境
|
||||
///30607: 昔日的风 - (test [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string Quest {
|
||||
get {
|
||||
@ -866,7 +1067,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 请先连接到支持[OpenCommand]的服务器 的本地化字符串。
|
||||
/// Looks up a localized string similar to 请先连接到支持[OpenCommand]的服务器.
|
||||
/// </summary>
|
||||
internal static string RequireOpenCommandTip {
|
||||
get {
|
||||
@ -875,7 +1076,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 确认将自定义命令恢复到默认值? 的本地化字符串。
|
||||
/// Looks up a localized string similar to 确认将自定义命令恢复到默认值?.
|
||||
/// </summary>
|
||||
internal static string RestoreCustomCommands {
|
||||
get {
|
||||
@ -884,7 +1085,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 1 : 提瓦特
|
||||
/// Looks up a localized string similar to 1: 提瓦特
|
||||
///2: 提瓦特
|
||||
///3: 提瓦特
|
||||
///4: 金苹果群岛
|
||||
@ -915,7 +1116,7 @@ namespace GrasscutterTools.Properties {
|
||||
///1001: 移动平台性能测试(test)
|
||||
///50003: 战斗性能测试(test)
|
||||
///50004: 电桩电源白盒(test)
|
||||
///50027: [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
///50027: 圣遗物新因子测试关卡3(t [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string Scene {
|
||||
get {
|
||||
@ -924,7 +1125,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 加载设置时异常: 的本地化字符串。
|
||||
/// Looks up a localized string similar to 加载设置时异常:.
|
||||
/// </summary>
|
||||
internal static string SettingLoadError {
|
||||
get {
|
||||
@ -933,7 +1134,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 保存设置时异常: 的本地化字符串。
|
||||
/// Looks up a localized string similar to 保存设置时异常:.
|
||||
/// </summary>
|
||||
internal static string SettingSaveError {
|
||||
get {
|
||||
@ -942,7 +1143,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 提示 的本地化字符串。
|
||||
/// Looks up a localized string similar to 提示.
|
||||
/// </summary>
|
||||
internal static string Tips {
|
||||
get {
|
||||
@ -951,7 +1152,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Token不能为空 的本地化字符串。
|
||||
/// Looks up a localized string similar to Token不能为空.
|
||||
/// </summary>
|
||||
internal static string TokenCannotBeEmpty {
|
||||
get {
|
||||
@ -960,7 +1161,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 已从缓存中恢复Token 的本地化字符串。
|
||||
/// Looks up a localized string similar to 已从缓存中恢复Token.
|
||||
/// </summary>
|
||||
internal static string TokenRestoredFromCache {
|
||||
get {
|
||||
@ -969,7 +1170,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 用户名不能为空! 的本地化字符串。
|
||||
/// Looks up a localized string similar to 用户名不能为空!.
|
||||
/// </summary>
|
||||
internal static string UsernameCannotBeEmpty {
|
||||
get {
|
||||
@ -978,7 +1179,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 11101 : 无锋剑
|
||||
/// Looks up a localized string similar to 11101: 无锋剑
|
||||
///11201: 银剑
|
||||
///11301: 冷刃
|
||||
///11302: 黎明神剑
|
||||
@ -1005,6 +1206,7 @@ namespace GrasscutterTools.Properties {
|
||||
///11503: 苍古自由之誓
|
||||
///11504: 斫峰之刃
|
||||
///11505: 磐岩结绿
|
||||
///11507: 凭虚
|
||||
///11509: 雾切之回光
|
||||
///11510: 波乱月白经津
|
||||
///12101: 训练大剑
|
||||
@ -1014,7 +1216,10 @@ namespace GrasscutterTools.Properties {
|
||||
///12303: 白铁大剑
|
||||
///12304: 石英大剑
|
||||
///12305: 以理服人
|
||||
///12306 : 飞天大御剑
/// [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
///12306: 飞天大御剑
|
||||
///12401: 西风大剑
|
||||
///12402: 钟剑
|
||||
///1 [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string Weapon {
|
||||
get {
|
||||
@ -1023,7 +1228,7 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 11301:blue
|
||||
/// Looks up a localized string similar to 11301:blue
|
||||
///11302:blue
|
||||
///11303:blue
|
||||
///11304:blue
|
||||
@ -1061,7 +1266,7 @@ namespace GrasscutterTools.Properties {
|
||||
///12305:blue
|
||||
///12306:blue
|
||||
///12401:purple
|
||||
///1240 [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
///1240 [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string WeaponColor {
|
||||
get {
|
||||
|
@ -255,4 +255,14 @@ Do you want to check for updates? Selecting No will no longer remind you of this
|
||||
<data name="WeaponColor" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\WeaponColor.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
|
||||
<data name="GOODImportText" xml:space="preserve">
|
||||
<value>Do you wish to import </value>
|
||||
</data>
|
||||
<data name="GOODImportTitle" xml:space="preserve">
|
||||
<value>Import GOOD dump file</value>
|
||||
</data>
|
||||
<data name="GOODImportSuccess" xml:space="preserve">
|
||||
<value>Import success!</value>
|
||||
</data>
|
||||
</root>
|
@ -184,6 +184,9 @@
|
||||
<data name="GachaBennerPrefab" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\zh-cn\GachaBennerPrefab.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="SettingSaveError" xml:space="preserve">
|
||||
<value>保存设置时异常:</value>
|
||||
</data>
|
||||
<data name="Help" xml:space="preserve">
|
||||
<value>帮助</value>
|
||||
</data>
|
||||
@ -264,4 +267,29 @@
|
||||
<data name="WeaponColor" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\WeaponColor.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
|
||||
<data name="GOODArtifactCat" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\GOODArtifactCat.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="GOODArtifactMainAttribution" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\GOODArtifactMainAttribution.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="GOODArtifactSubAttribution" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\GOODArtifactSubAttribution.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="GOODAvatar" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\GOODAvatar.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="GOODWeapon" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\GOODWeapon.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="GOODImportText" xml:space="preserve">
|
||||
<value>是否导入 </value>
|
||||
</data>
|
||||
<data name="GOODImportTitle" xml:space="preserve">
|
||||
<value>导入GOOD档案</value>
|
||||
</data>
|
||||
<data name="GOODImportSuccess" xml:space="preserve">
|
||||
<value>导入成功!</value>
|
||||
</data>
|
||||
</root>
|
@ -252,4 +252,13 @@
|
||||
<data name="WeaponColor" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\WeaponColor.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="GOODImportText" xml:space="preserve">
|
||||
<value>是否導入 </value>
|
||||
</data>
|
||||
<data name="GOODImportTitle" xml:space="preserve">
|
||||
<value>導入GOOD檔案</value>
|
||||
</data>
|
||||
<data name="GOODImportSuccess" xml:space="preserve">
|
||||
<value>導入成功!</value>
|
||||
</data>
|
||||
</root>
|
42
Source/GrasscutterTools/Resources/GOODArtifactCat.txt
Normal file
42
Source/GrasscutterTools/Resources/GOODArtifactCat.txt
Normal file
@ -0,0 +1,42 @@
|
||||
51: ResolutionOfSojourner
|
||||
52: BraveHeart
|
||||
53: DefendersWill
|
||||
54: TinyMiracle
|
||||
55: Berserker
|
||||
56: MartialArtist
|
||||
57: Instructor
|
||||
58: Gambler
|
||||
59: TheExile
|
||||
60: Adventurer
|
||||
61: LuckyDog
|
||||
62: Scholar
|
||||
63: TravelingDoctor
|
||||
71: BlizzardStrayer
|
||||
72: Thundersoother
|
||||
73: Lavawalker
|
||||
74: MaidenBeloved
|
||||
75: GladiatorsFinale
|
||||
76: ViridescentVenerer
|
||||
77: WanderersTroupe
|
||||
78: GlacierAndSnowfield
|
||||
79: ThunderingFury
|
||||
80: CrimsonWitchOfFlames
|
||||
81: NoblesseOblige
|
||||
82: BloodstainedChivalry
|
||||
83: PrayersForIllumination
|
||||
84: PrayersForDestiny
|
||||
85: PrayersForWisdom
|
||||
86: PrayersToTheFirmament
|
||||
87: PrayersToSpringtime
|
||||
88: ArchaicPetra
|
||||
89: RetracingBolide
|
||||
90: HeartOfDepth
|
||||
91: TenacityOfTheMillelith
|
||||
92: PaleFlame
|
||||
93: ShimenawasReminiscence
|
||||
94: EmblemOfSeveredFate
|
||||
95: HuskOfOpulentDreams
|
||||
96: OceanHuedClam
|
||||
97: VermillionHereafter
|
||||
98: EchoesOfAnOffering
|
||||
99: LordOfTheWinds
|
@ -0,0 +1,19 @@
|
||||
10001: hp
|
||||
10002: hp_
|
||||
10003: atk
|
||||
10004: atk_
|
||||
10005: def
|
||||
10006: def_
|
||||
10007: enerRech_
|
||||
10008: eleMas
|
||||
13007: critRate_
|
||||
13008: critDMG_
|
||||
13009: heal_
|
||||
15008: pyro_dmg_
|
||||
15009: electro_dmg_
|
||||
15010: cryo_dmg_
|
||||
15011: hydro_dmg_
|
||||
15012: anemo_dmg_
|
||||
15013: geo_dmg_
|
||||
15014: dendro_dmg_
|
||||
15015: physical_dmg_
|
@ -0,0 +1,170 @@
|
||||
101021: HP+24
|
||||
101022: HP+30
|
||||
201021: HP+50
|
||||
201022: HP+61
|
||||
201023: HP+72
|
||||
301021: HP+100
|
||||
301022: HP+115
|
||||
301023: HP+129
|
||||
301024: HP+143
|
||||
401021: HP+167
|
||||
401022: HP+191
|
||||
401023: HP+215
|
||||
401024: HP+239
|
||||
501021: HP+209
|
||||
501022: HP+239
|
||||
501023: HP+269
|
||||
501024: HP+299
|
||||
101031: hp_+1.2%
|
||||
101032: hp_+1.5%
|
||||
201031: hp_+1.6%
|
||||
201032: hp_+2.0%
|
||||
201033: hp_+2.3%
|
||||
301031: hp_+2.4%
|
||||
301032: hp_+2.8%
|
||||
301033: hp_+3.2%
|
||||
301034: hp_+3.5%
|
||||
401031: hp_+3.3%
|
||||
401032: hp_+3.7%
|
||||
401033: hp_+4.2%
|
||||
401034: hp_+4.7%
|
||||
501031: hp_+4.1%
|
||||
501032: hp_+4.7%
|
||||
501033: hp_+5.2%
|
||||
501034: hp_+5.8%
|
||||
101051: ATK+2
|
||||
101052: ATK+2
|
||||
201051: ATK+3
|
||||
201052: ATK+4
|
||||
201053: ATK+5
|
||||
301051: ATK+7
|
||||
301052: ATK+7
|
||||
301053: ATK+8
|
||||
301054: ATK+9
|
||||
401051: ATK+11
|
||||
401052: ATK+12
|
||||
401053: ATK+14
|
||||
401054: ATK+16
|
||||
501051: ATK+14
|
||||
501052: ATK+16
|
||||
501053: ATK+18
|
||||
501054: ATK+19
|
||||
101061: atk_+1.2%
|
||||
101062: atk_+1.5%
|
||||
201061: atk_+1.6%
|
||||
201062: atk_+2.0%
|
||||
201063: atk_+2.3%
|
||||
301061: atk_+2.4%
|
||||
301062: atk_+2.8%
|
||||
301063: atk_+3.2%
|
||||
301064: atk_+3.5%
|
||||
401061: atk_+3.3%
|
||||
401062: atk_+3.7%
|
||||
401063: atk_+4.2%
|
||||
401064: atk_+4.7%
|
||||
501061: atk_+4.1%
|
||||
501062: atk_+4.7%
|
||||
501063: atk_+5.2%
|
||||
501064: atk_+5.8%
|
||||
101081: DEF+2
|
||||
101082: DEF+2
|
||||
201081: DEF+4
|
||||
201082: DEF+5
|
||||
201083: DEF+6
|
||||
301081: DEF+8
|
||||
301082: DEF+9
|
||||
301083: DEF+10
|
||||
301084: DEF+11
|
||||
401081: DEF+13
|
||||
401082: DEF+15
|
||||
401083: DEF+17
|
||||
401084: DEF+19
|
||||
501081: DEF+16
|
||||
501082: DEF+19
|
||||
501083: DEF+21
|
||||
501084: DEF+23
|
||||
101091: def_+1.5%
|
||||
101092: def_+1.8%
|
||||
201091: def_+2.0%
|
||||
201092: def_+2.5%
|
||||
201093: def_+2.9%
|
||||
301091: def_+3.1%
|
||||
301092: def_+3.5%
|
||||
301093: def_+3.9%
|
||||
301094: def_+4.4%
|
||||
401091: def_+4.1%
|
||||
401092: def_+4.7%
|
||||
401093: def_+5.2%
|
||||
401094: def_+5.8%
|
||||
501091: def_+5.1%
|
||||
501092: def_+5.8%
|
||||
501093: def_+6.6%
|
||||
501094: def_+7.3%
|
||||
101231: enerRech_+1.3%
|
||||
101232: enerRech_+1.6%
|
||||
201231: enerRech_+1.8%
|
||||
201232: enerRech_+2.2%
|
||||
201233: enerRech_+2.6%
|
||||
301231: enerRech_+2.7%
|
||||
301232: enerRech_+3.1%
|
||||
301233: enerRech_+3.5%
|
||||
301234: enerRech_+3.9%
|
||||
401231: enerRech_+3.6%
|
||||
401232: enerRech_+4.1%
|
||||
401233: enerRech_+4.7%
|
||||
401234: enerRech_+5.2%
|
||||
501231: enerRech_+4.5%
|
||||
501232: enerRech_+5.2%
|
||||
501233: enerRech_+5.8%
|
||||
501234: enerRech_+6.5%
|
||||
101241: Elemental Mastery+5
|
||||
101242: Elemental Mastery+6
|
||||
201241: Elemental Mastery+7
|
||||
201242: Elemental Mastery+8
|
||||
201243: Elemental Mastery+9
|
||||
301241: Elemental Mastery+10
|
||||
301242: Elemental Mastery+11
|
||||
301243: Elemental Mastery+13
|
||||
301244: Elemental Mastery+14
|
||||
401241: Elemental Mastery+13
|
||||
401242: Elemental Mastery+15
|
||||
401243: Elemental Mastery+17
|
||||
401244: Elemental Mastery+19
|
||||
501241: Elemental Mastery+16
|
||||
501242: Elemental Mastery+19
|
||||
501243: Elemental Mastery+21
|
||||
501244: Elemental Mastery+23
|
||||
101201: CRIT Rate+0.8%
|
||||
101202: CRIT Rate+1.0%
|
||||
201201: CRIT Rate+1.1%
|
||||
201202: CRIT Rate+1.3%
|
||||
201203: CRIT Rate+1.5%
|
||||
301201: CRIT Rate+1.6%
|
||||
301202: CRIT Rate+1.9%
|
||||
301203: CRIT Rate+2.1%
|
||||
301204: CRIT Rate+2.3%
|
||||
401201: CRIT Rate+2.2%
|
||||
401202: CRIT Rate+2.5%
|
||||
401203: CRIT Rate+2.8%
|
||||
401204: CRIT Rate+3.1%
|
||||
501201: CRIT Rate+2.7%
|
||||
501202: CRIT Rate+3.1%
|
||||
501203: CRIT Rate+3.5%
|
||||
501204: CRIT Rate+3.9%
|
||||
101221: CRIT DMG+1.5%
|
||||
101222: CRIT DMG+1.9%
|
||||
201221: CRIT DMG+2.2%
|
||||
201222: CRIT DMG+2.6%
|
||||
201223: CRIT DMG+3.1%
|
||||
301221: CRIT DMG+3.3%
|
||||
301222: CRIT DMG+3.7%
|
||||
301223: CRIT DMG+4.2%
|
||||
301224: CRIT DMG+4.7%
|
||||
401221: CRIT DMG+4.3%
|
||||
401222: CRIT DMG+5.0%
|
||||
401223: CRIT DMG+5.6%
|
||||
401224: CRIT DMG+6.2%
|
||||
501221: CRIT DMG+5.4%
|
||||
501222: CRIT DMG+6.2%
|
||||
501223: CRIT DMG+7.0%
|
||||
501224: CRIT DMG+7.8%
|
@ -0,0 +1,10 @@
|
||||
102: hp
|
||||
103: hp_
|
||||
105: atk
|
||||
106: atk_
|
||||
108: def
|
||||
109: def_
|
||||
120: critRate_
|
||||
122: critDMG_
|
||||
123: enerRech_
|
||||
124: eleMas
|
54
Source/GrasscutterTools/Resources/GOODAvatar.txt
Normal file
54
Source/GrasscutterTools/Resources/GOODAvatar.txt
Normal file
@ -0,0 +1,54 @@
|
||||
1002: KamisatoAyaka
|
||||
1003: Jean
|
||||
1005: Aether
|
||||
1006: Lisa
|
||||
1007: Lumine
|
||||
1014: Barbara
|
||||
1015: Kaeya
|
||||
1016: Diluc
|
||||
1020: Razor
|
||||
1021: Amber
|
||||
1022: Venti
|
||||
1023: Xiangling
|
||||
1024: Beidou
|
||||
1025: Xingqiu
|
||||
1026: Xiao
|
||||
1027: Ningguang
|
||||
1029: Klee
|
||||
1030: Zhongli
|
||||
1031: Fischl
|
||||
1032: Bennett
|
||||
1033: Tartaglia
|
||||
1034: Noelle
|
||||
1035: Qiqi
|
||||
1036: Chongyun
|
||||
1037: Ganyu
|
||||
1038: Albedo
|
||||
1039: Diona
|
||||
1041: Mona
|
||||
1042: Keqing
|
||||
1043: Sucrose
|
||||
1044: Xinyan
|
||||
1045: Rosaria
|
||||
1046: Hu Tao
|
||||
1047: KaedeharaKazuha
|
||||
1048: Yanfei
|
||||
1049: Yoimiya
|
||||
1050: Thoma
|
||||
1051: Eula
|
||||
1052: RaidenShogun
|
||||
1053: Sayu
|
||||
1054: SangonomiyaKokomi
|
||||
1055: Gorou
|
||||
1056: Kujou Sara
|
||||
1057: Arataki Itto
|
||||
1058: Yae Miko
|
||||
1060: Yelan
|
||||
1062: Aloy
|
||||
1063: Shenhe
|
||||
1064: YunJin
|
||||
1065: KukiShinobu
|
||||
1066: KamisatoAyato
|
||||
1067: Collei
|
||||
1068: Dori
|
||||
1069: Tighnari
|
146
Source/GrasscutterTools/Resources/GOODWeapon.txt
Normal file
146
Source/GrasscutterTools/Resources/GOODWeapon.txt
Normal file
@ -0,0 +1,146 @@
|
||||
11101: DullBlade
|
||||
11201: SilverSword
|
||||
11301: CoolSteel
|
||||
11302: HarbingerOf Dawn
|
||||
11303: TravelersHandySword
|
||||
11304: DarkIronSword
|
||||
11305: FilletBlade
|
||||
11306: SkyriderSword
|
||||
11401: FavoniusSword
|
||||
11402: TheFlute
|
||||
11403: SacrificialSword
|
||||
11404: RoyalLongsword
|
||||
11405: LionsRoar
|
||||
11406: PrototypeRancour
|
||||
11407: IronSting
|
||||
11408: BlackcliffLongsword
|
||||
11409: TheBlackSword
|
||||
11410: TheAlleyFlash
|
||||
11412: SwordOfDescension
|
||||
11413: FesteringDesire
|
||||
11414: AmenomaKageuchi
|
||||
11415: CinnabarSpindle
|
||||
11501: AquilaFavonia
|
||||
11502: SkywardBlade
|
||||
11503: FreedomSworn
|
||||
11504: SummitShaper
|
||||
11505: PrimordialJadeCutter
|
||||
11507: OneSide
|
||||
11509: MistsplitterReforged
|
||||
11510: HaranGeppakuFutsu
|
||||
12101: WasterGreatsword
|
||||
12201: OldMercsPal
|
||||
12301: FerrousShadow
|
||||
12302: BloodtaintedGreatsword
|
||||
12303: WhiteIronGreatsword
|
||||
12304: Quartz
|
||||
12305: DebateClub
|
||||
12306: SkyriderGreatsword
|
||||
12401: FavoniusGreatsword
|
||||
12402: TheBell
|
||||
12403: SacrificialGreatsword
|
||||
12404: RoyalGreatsword
|
||||
12405: Rainslasher
|
||||
12406: PrototypeArchaic
|
||||
12407: Whiteblind
|
||||
12408: BlackcliffSlasher
|
||||
12409: SerpentSpine
|
||||
12410: LithicBlade
|
||||
12411: SnowTombedStarsilver
|
||||
12412: LuxuriousSeaLord
|
||||
12414: KatsuragikiriNagamasa
|
||||
12416: Akuoumaru
|
||||
12501: SkywardPride
|
||||
12502: WolfsGravestone
|
||||
12503: SongOfBrokenPines
|
||||
12504: TheUnforged
|
||||
12505: PrimordialJadeGreatsword
|
||||
12506: TheOtherSide
|
||||
12510: RedhornStonethresher
|
||||
13101: BeginnersProtector
|
||||
13201: IronPoint
|
||||
13301: WhiteTassel
|
||||
13302: Halberd
|
||||
13303: BlackTassel
|
||||
13304: TheFlagstaff
|
||||
13401: DragonsBane
|
||||
13402: PrototypeStarglitter
|
||||
13403: CrescentPike
|
||||
13404: BlackcliffPole
|
||||
13405: Deathmatch
|
||||
13406: LithicSpear
|
||||
13407: FavoniusLance
|
||||
13408: RoyalSpear
|
||||
13409: DragonspineSpear
|
||||
13414: KitainCrossSpear
|
||||
13415: TheCatch
|
||||
13416: WavebreakersFin
|
||||
13501: StaffofHoma
|
||||
13502: SkywardSpine
|
||||
13504: VortexVanquisher
|
||||
13505: PrimordialJadeWingedSpear
|
||||
13506: Deicide
|
||||
13507: CalamityQueller
|
||||
13509: EngulfingLightning
|
||||
14101: ApprenticesNotes
|
||||
14201: PocketGrimoire
|
||||
14301: MagicGuide
|
||||
14302: ThrillingTalesOfDragonSlayers
|
||||
14303: OtherworldlyStory
|
||||
14304: EmeraldOrb
|
||||
14305: TwinNephrite
|
||||
14306: AmberBead
|
||||
14401: FavoniusCodex
|
||||
14402: TheWidsith
|
||||
14403: SacrificialFragments
|
||||
14404: RoyalGrimoire
|
||||
14405: SolarPearl
|
||||
14406: PrototypeAmber
|
||||
14407: MappaMare
|
||||
14408: BlackcliffAgate
|
||||
14409: EyeOfPerception
|
||||
14410: WineAndSong
|
||||
14412: Frostbearer
|
||||
14413: DodocoTales
|
||||
14414: HakushinRing
|
||||
14415: OathswornEye
|
||||
14501: SkywardAtlas
|
||||
14502: LostPrayerToTheSacredWinds
|
||||
14503: LostBallade
|
||||
14504: MemoryOfDust
|
||||
14505: PrimordialJadeRegalia
|
||||
14506: EverlastingMoonglow
|
||||
14509: KagurasVerity
|
||||
15101: HuntersBow
|
||||
15201: SeasonedHuntersBow
|
||||
15301: RavenBow
|
||||
15302: SharpshootersOath
|
||||
15303: RecurveBow
|
||||
15304: Slingshot
|
||||
15305: Messenger
|
||||
15306: EbonyBow
|
||||
15401: FavoniusWarbow
|
||||
15402: TheStringless
|
||||
15403: SacrificialBow
|
||||
15404: RoyalBow
|
||||
15405: Rust
|
||||
15406: PrototypeCrescent
|
||||
15407: CompoundBow
|
||||
15408: BlackcliffWarbow
|
||||
15409: TheViridescentHunt
|
||||
15410: AlleyHunter
|
||||
15411: FadingTwilight
|
||||
15412: MitternachtsWaltz
|
||||
15413: WindblumeOde
|
||||
15414: Hamayumi
|
||||
15415: Predator
|
||||
15416: MouunsMoon
|
||||
15501: SkywardHarp
|
||||
15502: AmosBow
|
||||
15503: ElegyForTheEnd
|
||||
15504: KunwusWyrmbane
|
||||
15505: PrimordialJadeVista
|
||||
15506: MirrorBreaker
|
||||
15507: PolarStar
|
||||
15508: AquaSimulacra
|
||||
15509: ThunderingPulse
|
224
Source/GrasscutterTools/Utils/ArtifactUtils.cs
Normal file
224
Source/GrasscutterTools/Utils/ArtifactUtils.cs
Normal file
@ -0,0 +1,224 @@
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace GrasscutterTools.Utils
|
||||
{
|
||||
class SubstatSumEquality : IEqualityComparer<List<KeyValuePair<int, double>>>
|
||||
{
|
||||
public bool Equals(List<KeyValuePair<int, double>> left, List<KeyValuePair<int, double>> right)
|
||||
{
|
||||
if (sum_substat(left) == sum_substat(right))
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
public int GetHashCode(List<KeyValuePair<int, double>> dict)
|
||||
{
|
||||
return sum_substat(dict).GetHashCode();
|
||||
}
|
||||
|
||||
public static double sum_substat(List<KeyValuePair<int, double>> dict)
|
||||
{
|
||||
double sum = 0;
|
||||
foreach (KeyValuePair<int, double> kvp in dict)
|
||||
{
|
||||
sum += kvp.Value;
|
||||
}
|
||||
return sum;
|
||||
}
|
||||
}
|
||||
|
||||
class ArtifactUtils
|
||||
{
|
||||
public static Dictionary<string, double[][]> substats_rolls = new Dictionary<string, double[][]>
|
||||
{
|
||||
{
|
||||
"hp",
|
||||
new double[][] {
|
||||
new double[] {23.9, 29.88},
|
||||
new double[] {50.19, 60.95, 71.7},
|
||||
new double[] {100.38, 114.72, 129.06, 143.4},
|
||||
new double[] {167.3, 191.2, 215.1, 239},
|
||||
new double[] {209.13, 239, 268.88, 298.75}
|
||||
}
|
||||
},
|
||||
{
|
||||
"hp_",
|
||||
new double[][] {
|
||||
new double[] {1.17, 1.46},
|
||||
new double[] {1.63, 1.98, 2.33},
|
||||
new double[] {2.45, 2.8, 3.15, 3.5},
|
||||
new double[] {3.26, 3.73, 4.2, 4.66},
|
||||
new double[] {4.08, 4.66, 5.25, 5.83}
|
||||
}
|
||||
},
|
||||
{
|
||||
"atk",
|
||||
new double[][] {
|
||||
new double[] {1.56, 1.95},
|
||||
new double[] {3.27, 3.97, 4.67},
|
||||
new double[] {6.54, 7.47, 8.4, 9.34},
|
||||
new double[] {10.89, 12.45, 14, 15.56},
|
||||
new double[] {13.62, 15.56, 17.51, 19.45 }
|
||||
}
|
||||
},
|
||||
{
|
||||
"atk_",
|
||||
new double[][] {
|
||||
new double[] {1.17, 1.46},
|
||||
new double[] {1.63, 1.98, 2.33},
|
||||
new double[] {2.45, 2.8, 3.15, 3.5},
|
||||
new double[] {3.26, 3.73, 4.2, 4.66},
|
||||
new double[] {4.08, 4.66, 5.25, 5.83}
|
||||
}
|
||||
},
|
||||
{
|
||||
"def",
|
||||
new double[][] {
|
||||
new double[] {1.85, 2.31},
|
||||
new double[] {3.89, 4.72, 5.56},
|
||||
new double[] {10, 11.11, 7.78, 8.89},
|
||||
new double[] {12.96, 14.82, 16.67, 18.52},
|
||||
new double[] {16.2, 18.52, 20.83, 23.15}
|
||||
}
|
||||
},
|
||||
{
|
||||
"def_",
|
||||
new double[][] {
|
||||
new double[] {1.46, 1.82},
|
||||
new double[] {2.04, 2.48, 2.91},
|
||||
new double[] {3.06, 3.5, 3.93, 4.37},
|
||||
new double[] {4.08, 4.66, 5.25, 5.83},
|
||||
new double[] {5.1, 5.83, 6.56, 7.29}
|
||||
}
|
||||
},
|
||||
{
|
||||
"critRate_",
|
||||
new double[][] {
|
||||
new double[] {.78, .97},
|
||||
new double[] {1.09, 1.32, 1.55},
|
||||
new double[] {1.63, 1.86, 2.1, 2.33},
|
||||
new double[] {2.18, 2.49, 2.8, 3.11},
|
||||
new double[] {2.72, 3.11, 3.5, 3.89}
|
||||
}
|
||||
},
|
||||
{
|
||||
"critDMG_",
|
||||
new double[][] {
|
||||
new double[] {1.55, 1.94},
|
||||
new double[] {2.18, 2.64, 3.11},
|
||||
new double[] {3.26, 3.73, 4.2, 4.66},
|
||||
new double[] {4.35, 4.97, 5.6, 6.22},
|
||||
new double[] {5.44, 6.22, 6.99, 7.77}
|
||||
}
|
||||
},
|
||||
{
|
||||
"eleMas",
|
||||
new double[][] {
|
||||
new double[] {4.66, 5.83},
|
||||
new double[] {6.53, 7.93, 9.33},
|
||||
new double[] {11.19, 12.59, 13.99, 9.79},
|
||||
new double[] {13.06, 14.92, 16.79, 18.65},
|
||||
new double[] {16.32, 18.65, 20.98, 23.31}
|
||||
}
|
||||
},
|
||||
{
|
||||
"enerRech_",
|
||||
new double[][] {
|
||||
new double[] {1.3, 1.62},
|
||||
new double[] {1.81, 2.2, 2.59},
|
||||
new double[] {2.72, 3.11, 3.5, 3.89},
|
||||
new double[] {3.63, 4.14, 4.66, 5.18},
|
||||
new double[] {4.53, 5.18, 5.83, 6.48}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// ArtifactSub -> Rarity -> Stat value -> Stat index list
|
||||
public static Dictionary<string, Dictionary<int, List<KeyValuePair<double, int[]>>>> substats_dict;
|
||||
|
||||
public static int[] SplitSubstats(string type, int rarity, double value)
|
||||
{
|
||||
if (!substats_initiated)
|
||||
{
|
||||
InitSubstats();
|
||||
substats_initiated = true;
|
||||
}
|
||||
double last_stat_diff = 99999;
|
||||
int[] last_stat_list = { 4, 4, 4, 4, 4, 4 };
|
||||
foreach (KeyValuePair<double, int[]> value_to_list in substats_dict[type][rarity])
|
||||
{
|
||||
if (Math.Abs(value - value_to_list.Key) >= last_stat_diff)
|
||||
{
|
||||
return last_stat_list;
|
||||
}
|
||||
last_stat_diff = value - value_to_list.Key;
|
||||
last_stat_list = value_to_list.Value;
|
||||
}
|
||||
|
||||
// Default, should never happen
|
||||
return last_stat_list;
|
||||
}
|
||||
private static void InitSubstats()
|
||||
{
|
||||
substats_dict = new Dictionary<string, Dictionary<int, List<KeyValuePair<double, int[]>>>>();
|
||||
foreach (KeyValuePair<string, double[][]> stat_block_info in substats_rolls)
|
||||
{
|
||||
string stat_name = stat_block_info.Key;
|
||||
substats_dict[stat_name] = new Dictionary<int, List<KeyValuePair<double, int[]>>>();
|
||||
for (int rarity_index = 0; rarity_index < stat_block_info.Value.Length; rarity_index++)
|
||||
{
|
||||
var substat_options = new List<KeyValuePair<int, double>>();
|
||||
// Substat index == 0 means no substat upgrade
|
||||
substat_options.Add(new KeyValuePair<int, double>(0, 0));
|
||||
for (int substat_index = 0; substat_index < substats_rolls[stat_name][rarity_index].Length; substat_index++)
|
||||
{
|
||||
substat_options.Add(new KeyValuePair<int, double>(substat_index+1, substats_rolls[stat_name][rarity_index][substat_index]));
|
||||
}
|
||||
|
||||
var substat_sum_data = (from s1 in substat_options from s2 in substat_options from s3 in substat_options from s4 in substat_options from s5 in substat_options from s6 in substat_options select new { s1, s2, s3, s4, s5, s6 })
|
||||
.Select(x => new List<KeyValuePair<int, double>> { x.s1, x.s2, x.s3, x.s4, x.s5, x.s6 })
|
||||
.Distinct(new SubstatSumEquality());
|
||||
|
||||
var stats_map = new List<KeyValuePair<double, int[]>>();
|
||||
foreach (List<KeyValuePair<int, double>> val in substat_sum_data.ToArray().OrderBy(list => SubstatSumEquality.sum_substat(list)))
|
||||
{
|
||||
var index_list = new List<int>();
|
||||
foreach (KeyValuePair<int, double> pair in val)
|
||||
{
|
||||
if (pair.Key != 0)
|
||||
index_list.Add(pair.Key);
|
||||
}
|
||||
stats_map.Add(new KeyValuePair<double, int[]>(SubstatSumEquality.sum_substat(val), index_list.ToArray()));
|
||||
}
|
||||
|
||||
substats_dict[stat_name][rarity_index + 1] = stats_map;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static bool substats_initiated = false;
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user