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https://github.com/jie65535/GrasscutterCommandGenerator.git
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Detach all pages of the main form
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246
Source/GrasscutterTools/Pages/PageScene.Designer.cs
generated
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246
Source/GrasscutterTools/Pages/PageScene.Designer.cs
generated
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namespace GrasscutterTools.Pages
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{
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partial class PageScene
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{
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/// <summary>
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/// 必需的设计器变量。
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 清理所有正在使用的资源。
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/// </summary>
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/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region 组件设计器生成的代码
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/// <summary>
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/// 设计器支持所需的方法 - 不要修改
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/// 使用代码编辑器修改此方法的内容。
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/// </summary>
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(PageScene));
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this.RbListDungeons = new System.Windows.Forms.RadioButton();
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this.RbListScene = new System.Windows.Forms.RadioButton();
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this.TxtSceneFilter = new System.Windows.Forms.TextBox();
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this.ChkIncludeSceneId = new System.Windows.Forms.CheckBox();
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this.LblTpZ = new System.Windows.Forms.Label();
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this.LblTpY = new System.Windows.Forms.Label();
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this.BtnTeleport = new System.Windows.Forms.Button();
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this.LblTpX = new System.Windows.Forms.Label();
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this.NUDTpZ = new System.Windows.Forms.NumericUpDown();
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this.NUDTpY = new System.Windows.Forms.NumericUpDown();
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this.NUDTpX = new System.Windows.Forms.NumericUpDown();
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this.CmbClimateType = new System.Windows.Forms.ComboBox();
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this.LblClimateType = new System.Windows.Forms.Label();
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this.LblSceneDescription = new System.Windows.Forms.Label();
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this.ListScenes = new System.Windows.Forms.ListBox();
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this.LblTp = new System.Windows.Forms.Label();
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((System.ComponentModel.ISupportInitialize)(this.NUDTpZ)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.NUDTpY)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.NUDTpX)).BeginInit();
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this.SuspendLayout();
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//
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// RbListDungeons
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//
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resources.ApplyResources(this.RbListDungeons, "RbListDungeons");
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this.RbListDungeons.Name = "RbListDungeons";
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this.RbListDungeons.UseVisualStyleBackColor = true;
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this.RbListDungeons.CheckedChanged += new System.EventHandler(this.RbListDungeons_CheckedChanged);
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//
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// RbListScene
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//
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resources.ApplyResources(this.RbListScene, "RbListScene");
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this.RbListScene.Checked = true;
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this.RbListScene.Name = "RbListScene";
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this.RbListScene.TabStop = true;
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this.RbListScene.UseVisualStyleBackColor = true;
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this.RbListScene.CheckedChanged += new System.EventHandler(this.RbListScene_CheckedChanged);
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//
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// TxtSceneFilter
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//
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resources.ApplyResources(this.TxtSceneFilter, "TxtSceneFilter");
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this.TxtSceneFilter.Name = "TxtSceneFilter";
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this.TxtSceneFilter.TextChanged += new System.EventHandler(this.TxtSceneFilter_TextChanged);
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//
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// ChkIncludeSceneId
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//
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resources.ApplyResources(this.ChkIncludeSceneId, "ChkIncludeSceneId");
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this.ChkIncludeSceneId.Name = "ChkIncludeSceneId";
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this.ChkIncludeSceneId.UseVisualStyleBackColor = true;
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//
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// LblTpZ
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//
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resources.ApplyResources(this.LblTpZ, "LblTpZ");
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this.LblTpZ.Name = "LblTpZ";
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//
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// LblTpY
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//
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resources.ApplyResources(this.LblTpY, "LblTpY");
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this.LblTpY.Name = "LblTpY";
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//
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// BtnTeleport
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//
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resources.ApplyResources(this.BtnTeleport, "BtnTeleport");
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this.BtnTeleport.Name = "BtnTeleport";
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this.BtnTeleport.UseVisualStyleBackColor = true;
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this.BtnTeleport.Click += new System.EventHandler(this.BtnTeleport_Click);
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//
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// LblTpX
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//
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resources.ApplyResources(this.LblTpX, "LblTpX");
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this.LblTpX.Name = "LblTpX";
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//
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// NUDTpZ
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//
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resources.ApplyResources(this.NUDTpZ, "NUDTpZ");
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this.NUDTpZ.Increment = new decimal(new int[] {
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100,
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0,
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0,
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0});
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this.NUDTpZ.Maximum = new decimal(new int[] {
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2147483647,
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0,
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0,
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0});
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this.NUDTpZ.Minimum = new decimal(new int[] {
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-2147483648,
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0,
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0,
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-2147483648});
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this.NUDTpZ.Name = "NUDTpZ";
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//
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// NUDTpY
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//
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resources.ApplyResources(this.NUDTpY, "NUDTpY");
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this.NUDTpY.Increment = new decimal(new int[] {
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100,
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0,
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0,
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0});
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this.NUDTpY.Maximum = new decimal(new int[] {
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2147483647,
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0,
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0,
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0});
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this.NUDTpY.Minimum = new decimal(new int[] {
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-2147483648,
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0,
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0,
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-2147483648});
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this.NUDTpY.Name = "NUDTpY";
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this.NUDTpY.Value = new decimal(new int[] {
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300,
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0,
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0,
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0});
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//
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// NUDTpX
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//
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resources.ApplyResources(this.NUDTpX, "NUDTpX");
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this.NUDTpX.Increment = new decimal(new int[] {
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100,
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0,
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0,
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0});
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this.NUDTpX.Maximum = new decimal(new int[] {
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2147483647,
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0,
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0,
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0});
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this.NUDTpX.Minimum = new decimal(new int[] {
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-2147483648,
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0,
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0,
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-2147483648});
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this.NUDTpX.Name = "NUDTpX";
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//
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// CmbClimateType
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//
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resources.ApplyResources(this.CmbClimateType, "CmbClimateType");
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this.CmbClimateType.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
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this.CmbClimateType.FormattingEnabled = true;
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this.CmbClimateType.Name = "CmbClimateType";
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this.CmbClimateType.SelectedIndexChanged += new System.EventHandler(this.CmbClimateType_SelectedIndexChanged);
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//
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// LblClimateType
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//
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resources.ApplyResources(this.LblClimateType, "LblClimateType");
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this.LblClimateType.Name = "LblClimateType";
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//
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// LblSceneDescription
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//
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resources.ApplyResources(this.LblSceneDescription, "LblSceneDescription");
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this.LblSceneDescription.Name = "LblSceneDescription";
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//
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// ListScenes
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//
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resources.ApplyResources(this.ListScenes, "ListScenes");
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this.ListScenes.FormattingEnabled = true;
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this.ListScenes.Name = "ListScenes";
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this.ListScenes.SelectedIndexChanged += new System.EventHandler(this.ListScenes_SelectedIndexChanged);
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//
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// LblTp
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//
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resources.ApplyResources(this.LblTp, "LblTp");
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this.LblTp.Name = "LblTp";
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//
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// PageScene
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//
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resources.ApplyResources(this, "$this");
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Controls.Add(this.RbListDungeons);
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this.Controls.Add(this.RbListScene);
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this.Controls.Add(this.TxtSceneFilter);
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this.Controls.Add(this.ChkIncludeSceneId);
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this.Controls.Add(this.LblTpZ);
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this.Controls.Add(this.LblTpY);
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this.Controls.Add(this.BtnTeleport);
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this.Controls.Add(this.LblTpX);
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this.Controls.Add(this.NUDTpZ);
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this.Controls.Add(this.NUDTpY);
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this.Controls.Add(this.NUDTpX);
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this.Controls.Add(this.CmbClimateType);
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this.Controls.Add(this.LblClimateType);
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this.Controls.Add(this.LblSceneDescription);
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this.Controls.Add(this.ListScenes);
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this.Controls.Add(this.LblTp);
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this.Name = "PageScene";
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((System.ComponentModel.ISupportInitialize)(this.NUDTpZ)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.NUDTpY)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.NUDTpX)).EndInit();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.RadioButton RbListDungeons;
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private System.Windows.Forms.RadioButton RbListScene;
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private System.Windows.Forms.TextBox TxtSceneFilter;
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private System.Windows.Forms.CheckBox ChkIncludeSceneId;
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private System.Windows.Forms.Label LblTpZ;
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private System.Windows.Forms.Label LblTpY;
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private System.Windows.Forms.Button BtnTeleport;
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private System.Windows.Forms.Label LblTpX;
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private System.Windows.Forms.NumericUpDown NUDTpZ;
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private System.Windows.Forms.NumericUpDown NUDTpY;
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private System.Windows.Forms.NumericUpDown NUDTpX;
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private System.Windows.Forms.ComboBox CmbClimateType;
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private System.Windows.Forms.Label LblClimateType;
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private System.Windows.Forms.Label LblSceneDescription;
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private System.Windows.Forms.ListBox ListScenes;
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private System.Windows.Forms.Label LblTp;
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}
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}
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