mirror of
https://github.com/jie65535/GrasscutterCommandGenerator.git
synced 2025-10-23 20:29:45 +08:00
Add dive prop
This commit is contained in:
141
Source/GrasscutterTools/Pages/PageSetProp.Designer.cs
generated
141
Source/GrasscutterTools/Pages/PageSetProp.Designer.cs
generated
@@ -35,16 +35,10 @@
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this.NUDTowerLevel = new System.Windows.Forms.NumericUpDown();
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this.LblBPLevel = new System.Windows.Forms.Label();
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this.NUDBPLevel = new System.Windows.Forms.NumericUpDown();
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this.LblGodMode = new System.Windows.Forms.Label();
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this.LblUnlimitedStamina = new System.Windows.Forms.Label();
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this.LblUnlimitedEnergy = new System.Windows.Forms.Label();
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this.LblGodMode = new System.Windows.Forms.CheckBox();
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this.LblUnlimitedStamina = new System.Windows.Forms.CheckBox();
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this.LblUnlimitedEnergy = new System.Windows.Forms.CheckBox();
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this.LblOpenState = new System.Windows.Forms.Label();
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this.BtnGodModeOn = new System.Windows.Forms.Button();
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this.BtnGodModeOff = new System.Windows.Forms.Button();
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this.BtnUnlimitedStaminaOn = new System.Windows.Forms.Button();
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this.BtnUnlimitedStaminaOff = new System.Windows.Forms.Button();
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this.BtnUnlimitedEnergyOn = new System.Windows.Forms.Button();
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this.BtnUnlimitedEnergyOff = new System.Windows.Forms.Button();
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this.BtnSetOpenState = new System.Windows.Forms.Button();
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this.BtnUnsetOpenState = new System.Windows.Forms.Button();
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this.BtnUnlockMap = new System.Windows.Forms.Button();
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@@ -56,6 +50,11 @@
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this.BtnPlayerPropertyOff = new System.Windows.Forms.Button();
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this.BtnPlayerPropertyOn = new System.Windows.Forms.Button();
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this.LblPlayerPropertyDesc = new System.Windows.Forms.Label();
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this.ChkFly = new System.Windows.Forms.CheckBox();
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this.ChkDive = new System.Windows.Forms.CheckBox();
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this.ChkTimeFreeze = new System.Windows.Forms.CheckBox();
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this.BtnUnlockAll = new System.Windows.Forms.Button();
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this.BtnUnlockMapBarrier = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.NUDWorldLevel)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.NUDTowerLevel)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.NUDBPLevel)).BeginInit();
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@@ -133,70 +132,28 @@
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//
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resources.ApplyResources(this.LblGodMode, "LblGodMode");
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this.LblGodMode.Name = "LblGodMode";
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this.LblGodMode.Tag = "godmode";
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this.LblGodMode.CheckedChanged += new System.EventHandler(this.PropCheckedChanged);
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//
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// LblUnlimitedStamina
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//
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resources.ApplyResources(this.LblUnlimitedStamina, "LblUnlimitedStamina");
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this.LblUnlimitedStamina.Name = "LblUnlimitedStamina";
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this.LblUnlimitedStamina.Tag = "unlimitedstamina";
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this.LblUnlimitedStamina.CheckedChanged += new System.EventHandler(this.PropCheckedChanged);
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//
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// LblUnlimitedEnergy
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//
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resources.ApplyResources(this.LblUnlimitedEnergy, "LblUnlimitedEnergy");
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this.LblUnlimitedEnergy.Name = "LblUnlimitedEnergy";
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this.LblUnlimitedEnergy.Tag = "unlimitedenergy";
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this.LblUnlimitedEnergy.CheckedChanged += new System.EventHandler(this.PropCheckedChanged);
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//
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// LblOpenState
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//
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resources.ApplyResources(this.LblOpenState, "LblOpenState");
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this.LblOpenState.Name = "LblOpenState";
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//
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// BtnGodModeOn
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//
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resources.ApplyResources(this.BtnGodModeOn, "BtnGodModeOn");
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this.BtnGodModeOn.Name = "BtnGodModeOn";
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this.BtnGodModeOn.Tag = "godmode on";
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this.BtnGodModeOn.UseVisualStyleBackColor = true;
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this.BtnGodModeOn.Click += new System.EventHandler(this.BtnSetPropButton_Click);
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//
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// BtnGodModeOff
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//
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resources.ApplyResources(this.BtnGodModeOff, "BtnGodModeOff");
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this.BtnGodModeOff.Name = "BtnGodModeOff";
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this.BtnGodModeOff.Tag = "godmode off";
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this.BtnGodModeOff.UseVisualStyleBackColor = true;
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this.BtnGodModeOff.Click += new System.EventHandler(this.BtnSetPropButton_Click);
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//
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// BtnUnlimitedStaminaOn
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//
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resources.ApplyResources(this.BtnUnlimitedStaminaOn, "BtnUnlimitedStaminaOn");
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this.BtnUnlimitedStaminaOn.Name = "BtnUnlimitedStaminaOn";
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this.BtnUnlimitedStaminaOn.Tag = "unlimitedstamina on";
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this.BtnUnlimitedStaminaOn.UseVisualStyleBackColor = true;
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this.BtnUnlimitedStaminaOn.Click += new System.EventHandler(this.BtnSetPropButton_Click);
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//
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// BtnUnlimitedStaminaOff
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//
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resources.ApplyResources(this.BtnUnlimitedStaminaOff, "BtnUnlimitedStaminaOff");
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this.BtnUnlimitedStaminaOff.Name = "BtnUnlimitedStaminaOff";
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this.BtnUnlimitedStaminaOff.Tag = "unlimitedstamina off";
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this.BtnUnlimitedStaminaOff.UseVisualStyleBackColor = true;
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this.BtnUnlimitedStaminaOff.Click += new System.EventHandler(this.BtnSetPropButton_Click);
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//
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// BtnUnlimitedEnergyOn
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//
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resources.ApplyResources(this.BtnUnlimitedEnergyOn, "BtnUnlimitedEnergyOn");
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this.BtnUnlimitedEnergyOn.Name = "BtnUnlimitedEnergyOn";
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this.BtnUnlimitedEnergyOn.Tag = "unlimitedenergy on";
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this.BtnUnlimitedEnergyOn.UseVisualStyleBackColor = true;
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this.BtnUnlimitedEnergyOn.Click += new System.EventHandler(this.BtnSetPropButton_Click);
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//
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// BtnUnlimitedEnergyOff
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//
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resources.ApplyResources(this.BtnUnlimitedEnergyOff, "BtnUnlimitedEnergyOff");
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this.BtnUnlimitedEnergyOff.Name = "BtnUnlimitedEnergyOff";
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this.BtnUnlimitedEnergyOff.Tag = "unlimitedenergy off";
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this.BtnUnlimitedEnergyOff.UseVisualStyleBackColor = true;
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this.BtnUnlimitedEnergyOff.Click += new System.EventHandler(this.BtnSetPropButton_Click);
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//
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// BtnSetOpenState
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//
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resources.ApplyResources(this.BtnSetOpenState, "BtnSetOpenState");
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@@ -215,7 +172,7 @@
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//
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resources.ApplyResources(this.BtnUnlockMap, "BtnUnlockMap");
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this.BtnUnlockMap.Name = "BtnUnlockMap";
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this.BtnUnlockMap.Tag = "unlockmap on";
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this.BtnUnlockMap.Tag = "UnlockMap on";
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this.BtnUnlockMap.UseVisualStyleBackColor = true;
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this.BtnUnlockMap.Click += new System.EventHandler(this.BtnSetPropButton_Click);
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//
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@@ -282,10 +239,54 @@
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this.LblPlayerPropertyDesc.ForeColor = System.Drawing.SystemColors.GrayText;
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this.LblPlayerPropertyDesc.Name = "LblPlayerPropertyDesc";
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//
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// ChkFly
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//
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resources.ApplyResources(this.ChkFly, "ChkFly");
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this.ChkFly.Name = "ChkFly";
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this.ChkFly.Tag = "fly";
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this.ChkFly.UseVisualStyleBackColor = true;
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this.ChkFly.CheckedChanged += new System.EventHandler(this.PropCheckedChanged);
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//
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// ChkDive
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//
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resources.ApplyResources(this.ChkDive, "ChkDive");
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this.ChkDive.Name = "ChkDive";
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this.ChkDive.Tag = "dive";
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this.ChkDive.UseVisualStyleBackColor = true;
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this.ChkDive.CheckedChanged += new System.EventHandler(this.PropCheckedChanged);
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//
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// ChkTimeFreeze
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//
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resources.ApplyResources(this.ChkTimeFreeze, "ChkTimeFreeze");
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this.ChkTimeFreeze.Name = "ChkTimeFreeze";
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this.ChkTimeFreeze.Tag = "IS_GAME_TIME_LOCKED";
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this.ChkTimeFreeze.UseVisualStyleBackColor = true;
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this.ChkTimeFreeze.CheckedChanged += new System.EventHandler(this.PropCheckedChanged);
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//
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// BtnUnlockAll
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//
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resources.ApplyResources(this.BtnUnlockAll, "BtnUnlockAll");
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this.BtnUnlockAll.Name = "BtnUnlockAll";
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this.BtnUnlockAll.Tag = "unlockall";
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this.BtnUnlockAll.UseVisualStyleBackColor = true;
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this.BtnUnlockAll.Click += new System.EventHandler(this.BtnUnlockAll_Click);
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//
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// BtnUnlockMapBarrier
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//
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resources.ApplyResources(this.BtnUnlockMapBarrier, "BtnUnlockMapBarrier");
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this.BtnUnlockMapBarrier.Name = "BtnUnlockMapBarrier";
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this.BtnUnlockMapBarrier.Tag = "";
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this.BtnUnlockMapBarrier.UseVisualStyleBackColor = true;
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this.BtnUnlockMapBarrier.Click += new System.EventHandler(this.BtnUnlockMapBarrier_Click);
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//
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// PageSetProp
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//
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resources.ApplyResources(this, "$this");
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Controls.Add(this.BtnUnlockAll);
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this.Controls.Add(this.ChkTimeFreeze);
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this.Controls.Add(this.ChkDive);
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this.Controls.Add(this.ChkFly);
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this.Controls.Add(this.LblPlayerPropertyDesc);
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this.Controls.Add(this.BtnPlayerPropertyOff);
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this.Controls.Add(this.BtnPlayerPropertyOn);
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@@ -294,15 +295,10 @@
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this.Controls.Add(this.LblPlayerProperty);
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this.Controls.Add(this.LblSetPropTitle);
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this.Controls.Add(this.NUDOpenStateValue);
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this.Controls.Add(this.BtnUnlockMapBarrier);
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this.Controls.Add(this.BtnUnlockMap);
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this.Controls.Add(this.BtnUnsetOpenState);
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this.Controls.Add(this.BtnSetOpenState);
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this.Controls.Add(this.BtnUnlimitedEnergyOff);
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this.Controls.Add(this.BtnUnlimitedEnergyOn);
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this.Controls.Add(this.BtnUnlimitedStaminaOff);
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this.Controls.Add(this.BtnUnlimitedStaminaOn);
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this.Controls.Add(this.BtnGodModeOff);
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this.Controls.Add(this.BtnGodModeOn);
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this.Controls.Add(this.LblOpenState);
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this.Controls.Add(this.LblUnlimitedEnergy);
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this.Controls.Add(this.LblUnlimitedStamina);
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@@ -332,16 +328,10 @@
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private System.Windows.Forms.NumericUpDown NUDTowerLevel;
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private System.Windows.Forms.Label LblBPLevel;
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private System.Windows.Forms.NumericUpDown NUDBPLevel;
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private System.Windows.Forms.Label LblGodMode;
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private System.Windows.Forms.Label LblUnlimitedStamina;
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private System.Windows.Forms.Label LblUnlimitedEnergy;
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private System.Windows.Forms.CheckBox LblGodMode;
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private System.Windows.Forms.CheckBox LblUnlimitedStamina;
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private System.Windows.Forms.CheckBox LblUnlimitedEnergy;
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private System.Windows.Forms.Label LblOpenState;
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private System.Windows.Forms.Button BtnGodModeOn;
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private System.Windows.Forms.Button BtnGodModeOff;
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private System.Windows.Forms.Button BtnUnlimitedStaminaOn;
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private System.Windows.Forms.Button BtnUnlimitedStaminaOff;
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private System.Windows.Forms.Button BtnUnlimitedEnergyOn;
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private System.Windows.Forms.Button BtnUnlimitedEnergyOff;
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private System.Windows.Forms.Button BtnSetOpenState;
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private System.Windows.Forms.Button BtnUnsetOpenState;
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private System.Windows.Forms.Button BtnUnlockMap;
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@@ -353,5 +343,10 @@
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private System.Windows.Forms.Button BtnPlayerPropertyOff;
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private System.Windows.Forms.Button BtnPlayerPropertyOn;
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private System.Windows.Forms.Label LblPlayerPropertyDesc;
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private System.Windows.Forms.CheckBox ChkFly;
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private System.Windows.Forms.CheckBox ChkDive;
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private System.Windows.Forms.CheckBox ChkTimeFreeze;
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private System.Windows.Forms.Button BtnUnlockAll;
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private System.Windows.Forms.Button BtnUnlockMapBarrier;
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}
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}
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