Add dive prop

This commit is contained in:
2023-08-29 00:12:01 +08:00
parent c94a7683e4
commit 78be273c7a
6 changed files with 470 additions and 401 deletions

View File

@@ -35,16 +35,10 @@
this.NUDTowerLevel = new System.Windows.Forms.NumericUpDown();
this.LblBPLevel = new System.Windows.Forms.Label();
this.NUDBPLevel = new System.Windows.Forms.NumericUpDown();
this.LblGodMode = new System.Windows.Forms.Label();
this.LblUnlimitedStamina = new System.Windows.Forms.Label();
this.LblUnlimitedEnergy = new System.Windows.Forms.Label();
this.LblGodMode = new System.Windows.Forms.CheckBox();
this.LblUnlimitedStamina = new System.Windows.Forms.CheckBox();
this.LblUnlimitedEnergy = new System.Windows.Forms.CheckBox();
this.LblOpenState = new System.Windows.Forms.Label();
this.BtnGodModeOn = new System.Windows.Forms.Button();
this.BtnGodModeOff = new System.Windows.Forms.Button();
this.BtnUnlimitedStaminaOn = new System.Windows.Forms.Button();
this.BtnUnlimitedStaminaOff = new System.Windows.Forms.Button();
this.BtnUnlimitedEnergyOn = new System.Windows.Forms.Button();
this.BtnUnlimitedEnergyOff = new System.Windows.Forms.Button();
this.BtnSetOpenState = new System.Windows.Forms.Button();
this.BtnUnsetOpenState = new System.Windows.Forms.Button();
this.BtnUnlockMap = new System.Windows.Forms.Button();
@@ -56,6 +50,11 @@
this.BtnPlayerPropertyOff = new System.Windows.Forms.Button();
this.BtnPlayerPropertyOn = new System.Windows.Forms.Button();
this.LblPlayerPropertyDesc = new System.Windows.Forms.Label();
this.ChkFly = new System.Windows.Forms.CheckBox();
this.ChkDive = new System.Windows.Forms.CheckBox();
this.ChkTimeFreeze = new System.Windows.Forms.CheckBox();
this.BtnUnlockAll = new System.Windows.Forms.Button();
this.BtnUnlockMapBarrier = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.NUDWorldLevel)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.NUDTowerLevel)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.NUDBPLevel)).BeginInit();
@@ -133,70 +132,28 @@
//
resources.ApplyResources(this.LblGodMode, "LblGodMode");
this.LblGodMode.Name = "LblGodMode";
this.LblGodMode.Tag = "godmode";
this.LblGodMode.CheckedChanged += new System.EventHandler(this.PropCheckedChanged);
//
// LblUnlimitedStamina
//
resources.ApplyResources(this.LblUnlimitedStamina, "LblUnlimitedStamina");
this.LblUnlimitedStamina.Name = "LblUnlimitedStamina";
this.LblUnlimitedStamina.Tag = "unlimitedstamina";
this.LblUnlimitedStamina.CheckedChanged += new System.EventHandler(this.PropCheckedChanged);
//
// LblUnlimitedEnergy
//
resources.ApplyResources(this.LblUnlimitedEnergy, "LblUnlimitedEnergy");
this.LblUnlimitedEnergy.Name = "LblUnlimitedEnergy";
this.LblUnlimitedEnergy.Tag = "unlimitedenergy";
this.LblUnlimitedEnergy.CheckedChanged += new System.EventHandler(this.PropCheckedChanged);
//
// LblOpenState
//
resources.ApplyResources(this.LblOpenState, "LblOpenState");
this.LblOpenState.Name = "LblOpenState";
//
// BtnGodModeOn
//
resources.ApplyResources(this.BtnGodModeOn, "BtnGodModeOn");
this.BtnGodModeOn.Name = "BtnGodModeOn";
this.BtnGodModeOn.Tag = "godmode on";
this.BtnGodModeOn.UseVisualStyleBackColor = true;
this.BtnGodModeOn.Click += new System.EventHandler(this.BtnSetPropButton_Click);
//
// BtnGodModeOff
//
resources.ApplyResources(this.BtnGodModeOff, "BtnGodModeOff");
this.BtnGodModeOff.Name = "BtnGodModeOff";
this.BtnGodModeOff.Tag = "godmode off";
this.BtnGodModeOff.UseVisualStyleBackColor = true;
this.BtnGodModeOff.Click += new System.EventHandler(this.BtnSetPropButton_Click);
//
// BtnUnlimitedStaminaOn
//
resources.ApplyResources(this.BtnUnlimitedStaminaOn, "BtnUnlimitedStaminaOn");
this.BtnUnlimitedStaminaOn.Name = "BtnUnlimitedStaminaOn";
this.BtnUnlimitedStaminaOn.Tag = "unlimitedstamina on";
this.BtnUnlimitedStaminaOn.UseVisualStyleBackColor = true;
this.BtnUnlimitedStaminaOn.Click += new System.EventHandler(this.BtnSetPropButton_Click);
//
// BtnUnlimitedStaminaOff
//
resources.ApplyResources(this.BtnUnlimitedStaminaOff, "BtnUnlimitedStaminaOff");
this.BtnUnlimitedStaminaOff.Name = "BtnUnlimitedStaminaOff";
this.BtnUnlimitedStaminaOff.Tag = "unlimitedstamina off";
this.BtnUnlimitedStaminaOff.UseVisualStyleBackColor = true;
this.BtnUnlimitedStaminaOff.Click += new System.EventHandler(this.BtnSetPropButton_Click);
//
// BtnUnlimitedEnergyOn
//
resources.ApplyResources(this.BtnUnlimitedEnergyOn, "BtnUnlimitedEnergyOn");
this.BtnUnlimitedEnergyOn.Name = "BtnUnlimitedEnergyOn";
this.BtnUnlimitedEnergyOn.Tag = "unlimitedenergy on";
this.BtnUnlimitedEnergyOn.UseVisualStyleBackColor = true;
this.BtnUnlimitedEnergyOn.Click += new System.EventHandler(this.BtnSetPropButton_Click);
//
// BtnUnlimitedEnergyOff
//
resources.ApplyResources(this.BtnUnlimitedEnergyOff, "BtnUnlimitedEnergyOff");
this.BtnUnlimitedEnergyOff.Name = "BtnUnlimitedEnergyOff";
this.BtnUnlimitedEnergyOff.Tag = "unlimitedenergy off";
this.BtnUnlimitedEnergyOff.UseVisualStyleBackColor = true;
this.BtnUnlimitedEnergyOff.Click += new System.EventHandler(this.BtnSetPropButton_Click);
//
// BtnSetOpenState
//
resources.ApplyResources(this.BtnSetOpenState, "BtnSetOpenState");
@@ -215,7 +172,7 @@
//
resources.ApplyResources(this.BtnUnlockMap, "BtnUnlockMap");
this.BtnUnlockMap.Name = "BtnUnlockMap";
this.BtnUnlockMap.Tag = "unlockmap on";
this.BtnUnlockMap.Tag = "UnlockMap on";
this.BtnUnlockMap.UseVisualStyleBackColor = true;
this.BtnUnlockMap.Click += new System.EventHandler(this.BtnSetPropButton_Click);
//
@@ -282,10 +239,54 @@
this.LblPlayerPropertyDesc.ForeColor = System.Drawing.SystemColors.GrayText;
this.LblPlayerPropertyDesc.Name = "LblPlayerPropertyDesc";
//
// ChkFly
//
resources.ApplyResources(this.ChkFly, "ChkFly");
this.ChkFly.Name = "ChkFly";
this.ChkFly.Tag = "fly";
this.ChkFly.UseVisualStyleBackColor = true;
this.ChkFly.CheckedChanged += new System.EventHandler(this.PropCheckedChanged);
//
// ChkDive
//
resources.ApplyResources(this.ChkDive, "ChkDive");
this.ChkDive.Name = "ChkDive";
this.ChkDive.Tag = "dive";
this.ChkDive.UseVisualStyleBackColor = true;
this.ChkDive.CheckedChanged += new System.EventHandler(this.PropCheckedChanged);
//
// ChkTimeFreeze
//
resources.ApplyResources(this.ChkTimeFreeze, "ChkTimeFreeze");
this.ChkTimeFreeze.Name = "ChkTimeFreeze";
this.ChkTimeFreeze.Tag = "IS_GAME_TIME_LOCKED";
this.ChkTimeFreeze.UseVisualStyleBackColor = true;
this.ChkTimeFreeze.CheckedChanged += new System.EventHandler(this.PropCheckedChanged);
//
// BtnUnlockAll
//
resources.ApplyResources(this.BtnUnlockAll, "BtnUnlockAll");
this.BtnUnlockAll.Name = "BtnUnlockAll";
this.BtnUnlockAll.Tag = "unlockall";
this.BtnUnlockAll.UseVisualStyleBackColor = true;
this.BtnUnlockAll.Click += new System.EventHandler(this.BtnUnlockAll_Click);
//
// BtnUnlockMapBarrier
//
resources.ApplyResources(this.BtnUnlockMapBarrier, "BtnUnlockMapBarrier");
this.BtnUnlockMapBarrier.Name = "BtnUnlockMapBarrier";
this.BtnUnlockMapBarrier.Tag = "";
this.BtnUnlockMapBarrier.UseVisualStyleBackColor = true;
this.BtnUnlockMapBarrier.Click += new System.EventHandler(this.BtnUnlockMapBarrier_Click);
//
// PageSetProp
//
resources.ApplyResources(this, "$this");
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.BtnUnlockAll);
this.Controls.Add(this.ChkTimeFreeze);
this.Controls.Add(this.ChkDive);
this.Controls.Add(this.ChkFly);
this.Controls.Add(this.LblPlayerPropertyDesc);
this.Controls.Add(this.BtnPlayerPropertyOff);
this.Controls.Add(this.BtnPlayerPropertyOn);
@@ -294,15 +295,10 @@
this.Controls.Add(this.LblPlayerProperty);
this.Controls.Add(this.LblSetPropTitle);
this.Controls.Add(this.NUDOpenStateValue);
this.Controls.Add(this.BtnUnlockMapBarrier);
this.Controls.Add(this.BtnUnlockMap);
this.Controls.Add(this.BtnUnsetOpenState);
this.Controls.Add(this.BtnSetOpenState);
this.Controls.Add(this.BtnUnlimitedEnergyOff);
this.Controls.Add(this.BtnUnlimitedEnergyOn);
this.Controls.Add(this.BtnUnlimitedStaminaOff);
this.Controls.Add(this.BtnUnlimitedStaminaOn);
this.Controls.Add(this.BtnGodModeOff);
this.Controls.Add(this.BtnGodModeOn);
this.Controls.Add(this.LblOpenState);
this.Controls.Add(this.LblUnlimitedEnergy);
this.Controls.Add(this.LblUnlimitedStamina);
@@ -332,16 +328,10 @@
private System.Windows.Forms.NumericUpDown NUDTowerLevel;
private System.Windows.Forms.Label LblBPLevel;
private System.Windows.Forms.NumericUpDown NUDBPLevel;
private System.Windows.Forms.Label LblGodMode;
private System.Windows.Forms.Label LblUnlimitedStamina;
private System.Windows.Forms.Label LblUnlimitedEnergy;
private System.Windows.Forms.CheckBox LblGodMode;
private System.Windows.Forms.CheckBox LblUnlimitedStamina;
private System.Windows.Forms.CheckBox LblUnlimitedEnergy;
private System.Windows.Forms.Label LblOpenState;
private System.Windows.Forms.Button BtnGodModeOn;
private System.Windows.Forms.Button BtnGodModeOff;
private System.Windows.Forms.Button BtnUnlimitedStaminaOn;
private System.Windows.Forms.Button BtnUnlimitedStaminaOff;
private System.Windows.Forms.Button BtnUnlimitedEnergyOn;
private System.Windows.Forms.Button BtnUnlimitedEnergyOff;
private System.Windows.Forms.Button BtnSetOpenState;
private System.Windows.Forms.Button BtnUnsetOpenState;
private System.Windows.Forms.Button BtnUnlockMap;
@@ -353,5 +343,10 @@
private System.Windows.Forms.Button BtnPlayerPropertyOff;
private System.Windows.Forms.Button BtnPlayerPropertyOn;
private System.Windows.Forms.Label LblPlayerPropertyDesc;
private System.Windows.Forms.CheckBox ChkFly;
private System.Windows.Forms.CheckBox ChkDive;
private System.Windows.Forms.CheckBox ChkTimeFreeze;
private System.Windows.Forms.Button BtnUnlockAll;
private System.Windows.Forms.Button BtnUnlockMapBarrier;
}
}