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Update All Gadgets
Update Spawn filter
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@@ -17,10 +17,20 @@
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*
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**/
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using Newtonsoft.Json;
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namespace GrasscutterTools.Game.Data.Excels
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{
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[ResourceType("GadgetExcelConfigData.json")]
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internal class GadgetData
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internal class GadgetData : GameResource
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{
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[JsonProperty("type")]
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public string Type { get; set; }
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[JsonProperty("jsonName")]
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public string JsonName { get; set; }
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[JsonProperty("interactNameTextMapHash")]
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public long InteractNameTextMapHash { get; set; }
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}
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}
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