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Implement prefab options #17
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@@ -20,6 +20,7 @@ namespace GrasscutterTools.Game
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Weapons = new ItemMap(Resources.Weapon);
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WeaponColors = new ItemMap(Resources.WeaponColor);
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Ornaments = new ItemMap(Resources.Ornament);
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GachaBannerPrefabs = new ItemMap(Resources.GachaBennerPrefab);
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}
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public static ItemMap Animals { get; private set; }
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@@ -50,5 +51,7 @@ namespace GrasscutterTools.Game
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public static ItemMap Ornaments { get; private set; }
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public static ItemMap GachaBannerPrefabs { get; private set; }
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}
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}
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