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Update server status max player
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@ -25,6 +25,9 @@ namespace GrasscutterTools.DispatchServer.Model
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[JsonProperty("playerCount")]
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public int PlayerCount { get; set; }
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[JsonProperty("MaxPlayer")]
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public int MaxPlayer { get; set; } = -1;
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[JsonProperty("version")]
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public string Version { get; set; }
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}
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@ -1129,7 +1129,10 @@ namespace GrasscutterTools.Forms
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{
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var status = await DispatchServerAPI.QueryServerStatus(TxtHost.Text);
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LblServerVersion.Text = status.Version;
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LblPlayerCount.Text = status.PlayerCount.ToString();
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if (status.MaxPlayer >= 0)
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LblPlayerCount.Text = $"{status.PlayerCount}/{status.MaxPlayer}";
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else
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LblPlayerCount.Text = status.PlayerCount.ToString();
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}
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catch (Exception ex)
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{
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