mirror of
https://github.com/jie65535/GrasscutterCommandGenerator.git
synced 2025-12-10 08:51:34 +08:00
Update all resources to 6.1
Update version to v1.18.0
This commit is contained in:
@@ -33,8 +33,7 @@ namespace GrasscutterTools.Game.Data.Excels
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[JsonProperty("itemType"), JsonConverter(typeof(StringEnumConverter))]
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public ItemType ItemType { get; set; }
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[JsonProperty("materialType"), JsonConverter(typeof(StringEnumConverter))]
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public MaterialType MaterialType { get; set; }
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public string MaterialType { get; set; }
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[JsonProperty("itemUse")]
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public List<ItemUseData> ItemUse { get; set; }
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@@ -17,8 +17,6 @@
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*
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**/
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using GrasscutterTools.Game.Props;
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using Newtonsoft.Json;
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namespace GrasscutterTools.Game.Data.Excels
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@@ -27,7 +25,7 @@ namespace GrasscutterTools.Game.Data.Excels
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internal class SceneData : GameResource
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{
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[JsonProperty("type")]
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public SceneType SceneType { get; set; }
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public string SceneType { get; set; }
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[JsonProperty("scriptData")]
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public string ScriptData { get; set; }
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@@ -208,7 +208,7 @@ namespace GrasscutterTools.Game.Data
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File.WriteAllLines(
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Path.Combine(dir, "Avatar.txt"),
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MaterialData.Values
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.Where(it => it.MaterialType == MaterialType.MATERIAL_AVATAR)
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.Where(it => it.MaterialType == "MATERIAL_AVATAR")
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.Select(it => $"{it.Id}:{TextMapData.GetText(it.NameTextMapHash.ToString())}"),
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Encoding.UTF8);
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@@ -318,12 +318,12 @@ namespace GrasscutterTools.Game.Data
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{
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foreach (var m in itemTypes
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.GroupBy(it => it.MaterialType)
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.Where(it => it.Key != MaterialType.MATERIAL_NONE)
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.Where(it => it.Key != "MATERIAL_NONE")
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.OrderBy(it => it.Average(m => m.Id)))
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{
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sb.Append("// ").AppendLine(m.Key.ToTranslatedString(language.Key));
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sb.Append("// ").AppendLine(MaterialType.ToTranslatedString(m.Key, language.Key));
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if (m.Key == MaterialType.MATERIAL_BGM)
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if (m.Key == "MATERIAL_BGM")
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{
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foreach (var materialData in m)
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{
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