mirror of
https://github.com/jie65535/GrasscutterCommandGenerator.git
synced 2025-10-22 20:09:46 +08:00
Add Resources update tool
This commit is contained in:
48
Source/GrasscutterTools/Game/Inventory/ItemType.cs
Normal file
48
Source/GrasscutterTools/Game/Inventory/ItemType.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
|
||||
// ReSharper disable InconsistentNaming
|
||||
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace GrasscutterTools.Game.Inventory
|
||||
{
|
||||
internal enum ItemType
|
||||
{
|
||||
ITEM_NONE = 0,
|
||||
ITEM_VIRTUAL = 1,
|
||||
ITEM_MATERIAL = 2,
|
||||
ITEM_RELIQUARY = 3,
|
||||
ITEM_WEAPON = 4,
|
||||
ITEM_DISPLAY = 5,
|
||||
ITEM_FURNITURE = 6,
|
||||
}
|
||||
|
||||
|
||||
internal static class ItemTypeExtension
|
||||
{
|
||||
private static readonly Dictionary<ItemType, string> TextMapCHS = new Dictionary<ItemType, string>
|
||||
{
|
||||
[ItemType.ITEM_NONE] = "未分类",
|
||||
[ItemType.ITEM_VIRTUAL] = "虚拟道具",
|
||||
[ItemType.ITEM_MATERIAL] = "材料",
|
||||
[ItemType.ITEM_RELIQUARY] = "圣遗物",
|
||||
[ItemType.ITEM_WEAPON] = "物品",
|
||||
[ItemType.ITEM_DISPLAY] = "任务",
|
||||
[ItemType.ITEM_FURNITURE] = "尘歌壶摆设",
|
||||
};
|
||||
private static readonly Dictionary<ItemType, string> TextMapEN = new Dictionary<ItemType, string>
|
||||
{
|
||||
[ItemType.ITEM_NONE] = "None",
|
||||
[ItemType.ITEM_VIRTUAL] = "Virtual",
|
||||
[ItemType.ITEM_MATERIAL] = "Material",
|
||||
[ItemType.ITEM_RELIQUARY] = "Reliquary",
|
||||
[ItemType.ITEM_WEAPON] = "Weapon",
|
||||
[ItemType.ITEM_DISPLAY] = "Display",
|
||||
[ItemType.ITEM_FURNITURE] = "Furniture",
|
||||
};
|
||||
|
||||
public static string ToTranslatedString(this ItemType materialType, string language)
|
||||
{
|
||||
return language.StartsWith("zh") ? TextMapCHS[materialType] : TextMapEN[materialType];
|
||||
}
|
||||
}
|
||||
}
|
175
Source/GrasscutterTools/Game/Inventory/MaterialType.cs
Normal file
175
Source/GrasscutterTools/Game/Inventory/MaterialType.cs
Normal file
@@ -0,0 +1,175 @@
|
||||
|
||||
// ReSharper disable InconsistentNaming
|
||||
// ReSharper disable IdentifierTypo
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace GrasscutterTools.Game.Inventory
|
||||
{
|
||||
/// <summary>
|
||||
/// 材料类型
|
||||
/// </summary>
|
||||
internal enum MaterialType
|
||||
{
|
||||
MATERIAL_NONE = 0,
|
||||
MATERIAL_FOOD = 1,
|
||||
MATERIAL_QUEST = 2,
|
||||
MATERIAL_EXCHANGE = 4,
|
||||
MATERIAL_CONSUME = 5,
|
||||
MATERIAL_EXP_FRUIT = 6,
|
||||
MATERIAL_AVATAR = 7,
|
||||
MATERIAL_ADSORBATE = 8,
|
||||
MATERIAL_CRICKET = 9,
|
||||
MATERIAL_ELEM_CRYSTAL = 10,
|
||||
MATERIAL_WEAPON_EXP_STONE = 11,
|
||||
MATERIAL_CHEST = 12,
|
||||
MATERIAL_RELIQUARY_MATERIAL = 13,
|
||||
MATERIAL_AVATAR_MATERIAL = 14,
|
||||
MATERIAL_NOTICE_ADD_HP = 15,
|
||||
MATERIAL_SEA_LAMP = 16,
|
||||
MATERIAL_SELECTABLE_CHEST = 17,
|
||||
MATERIAL_FLYCLOAK = 18,
|
||||
MATERIAL_NAMECARD = 19,
|
||||
MATERIAL_TALENT = 20,
|
||||
MATERIAL_WIDGET = 21,
|
||||
MATERIAL_CHEST_BATCH_USE = 22,
|
||||
MATERIAL_FAKE_ABSORBATE = 23,
|
||||
MATERIAL_CONSUME_BATCH_USE = 24,
|
||||
MATERIAL_WOOD = 25,
|
||||
MATERIAL_FURNITURE_FORMULA = 27,
|
||||
MATERIAL_CHANNELLER_SLAB_BUFF = 28,
|
||||
MATERIAL_FURNITURE_SUITE_FORMULA = 29,
|
||||
MATERIAL_COSTUME = 30,
|
||||
MATERIAL_HOME_SEED = 31,
|
||||
MATERIAL_FISH_BAIT = 32,
|
||||
MATERIAL_FISH_ROD = 33,
|
||||
MATERIAL_SUMO_BUFF = 34, // sumo 活动道具,never appear
|
||||
MATERIAL_FIREWORKS = 35,
|
||||
MATERIAL_BGM = 36,
|
||||
MATERIAL_SPICE_FOOD = 37,
|
||||
MATERIAL_ACTIVITY_ROBOT = 38,
|
||||
MATERIAL_ACTIVITY_GEAR = 39,
|
||||
MATERIAL_ACTIVITY_JIGSAW = 40,
|
||||
MATERIAL_ARANARA = 41,
|
||||
MATERIAL_GCG_CARD = 42,
|
||||
MATERIAL_GCG_CARD_FACE = 43, // 影幻卡面
|
||||
MATERIAL_GCG_CARD_BACK = 44,
|
||||
MATERIAL_GCG_FIELD = 45,
|
||||
MATERIAL_DESHRET_MANUAL = 46,
|
||||
MATERIAL_RENAME_ITEM = 47,
|
||||
MATERIAL_GCG_EXCHANGE_ITEM = 48,
|
||||
MATERIAL_QUEST_EVENT_BOOK = 49,
|
||||
}
|
||||
|
||||
internal static class MaterialTypeExtension
|
||||
{
|
||||
private static readonly Dictionary<MaterialType, string> TextMapCHS = new Dictionary<MaterialType, string>
|
||||
{
|
||||
[MaterialType.MATERIAL_NONE] = "空",
|
||||
[MaterialType.MATERIAL_FOOD] = "食物",
|
||||
[MaterialType.MATERIAL_QUEST] = "任务",
|
||||
[MaterialType.MATERIAL_EXCHANGE] = "收集物",
|
||||
[MaterialType.MATERIAL_CONSUME] = "消耗品",
|
||||
[MaterialType.MATERIAL_EXP_FRUIT] = "经验书",
|
||||
[MaterialType.MATERIAL_AVATAR] = "角色",
|
||||
[MaterialType.MATERIAL_ADSORBATE] = "能量球",
|
||||
[MaterialType.MATERIAL_CRICKET] = "蛐蛐",
|
||||
[MaterialType.MATERIAL_ELEM_CRYSTAL] = "神瞳",
|
||||
[MaterialType.MATERIAL_WEAPON_EXP_STONE] = "武器锻造矿",
|
||||
[MaterialType.MATERIAL_CHEST] = "宝箱",
|
||||
[MaterialType.MATERIAL_RELIQUARY_MATERIAL] = "圣遗物经验瓶",
|
||||
[MaterialType.MATERIAL_AVATAR_MATERIAL] = "角色天赋材料",
|
||||
[MaterialType.MATERIAL_NOTICE_ADD_HP] = "回血食物",
|
||||
[MaterialType.MATERIAL_SEA_LAMP] = "海灯节",
|
||||
[MaterialType.MATERIAL_SELECTABLE_CHEST] = "自选礼包",
|
||||
[MaterialType.MATERIAL_FLYCLOAK] = "风之翼",
|
||||
[MaterialType.MATERIAL_NAMECARD] = "名片卡",
|
||||
[MaterialType.MATERIAL_TALENT] = "天赋材料",
|
||||
[MaterialType.MATERIAL_WIDGET] = "装饰物",
|
||||
[MaterialType.MATERIAL_CHEST_BATCH_USE] = "礼包",
|
||||
[MaterialType.MATERIAL_FAKE_ABSORBATE] = "MATERIAL_FAKE_ABSORBATE",
|
||||
[MaterialType.MATERIAL_CONSUME_BATCH_USE] = "树脂",
|
||||
[MaterialType.MATERIAL_WOOD] = "树木",
|
||||
[MaterialType.MATERIAL_FURNITURE_FORMULA] = "尘歌壶室内摆设",
|
||||
[MaterialType.MATERIAL_CHANNELLER_SLAB_BUFF] = "增益Buff",
|
||||
[MaterialType.MATERIAL_FURNITURE_SUITE_FORMULA] = "尘歌壶摆设套装",
|
||||
[MaterialType.MATERIAL_COSTUME] = "皮肤",
|
||||
[MaterialType.MATERIAL_HOME_SEED] = "种子",
|
||||
[MaterialType.MATERIAL_FISH_BAIT] = "鱼饵",
|
||||
[MaterialType.MATERIAL_FISH_ROD] = "鱼竿",
|
||||
[MaterialType.MATERIAL_SUMO_BUFF] = "MATERIAL_SUMO_BUFF",
|
||||
[MaterialType.MATERIAL_FIREWORKS] = "烟花",
|
||||
[MaterialType.MATERIAL_BGM] = "旋曜玉帛",
|
||||
[MaterialType.MATERIAL_SPICE_FOOD] = "香气四溢的食物",
|
||||
[MaterialType.MATERIAL_ACTIVITY_ROBOT] = "活动-兑换券",
|
||||
[MaterialType.MATERIAL_ACTIVITY_GEAR] = "活动-齿轮",
|
||||
[MaterialType.MATERIAL_ACTIVITY_JIGSAW] = "活动-部件",
|
||||
[MaterialType.MATERIAL_ARANARA] = "兰纳罗",
|
||||
[MaterialType.MATERIAL_GCG_CARD] = "七圣召唤-卡片",
|
||||
[MaterialType.MATERIAL_GCG_CARD_FACE] = "七圣召唤-卡片-正面",
|
||||
[MaterialType.MATERIAL_GCG_CARD_BACK] = "七圣召唤-卡片-背面",
|
||||
[MaterialType.MATERIAL_GCG_FIELD] = "七圣召唤-卡片-场地",
|
||||
[MaterialType.MATERIAL_DESHRET_MANUAL] = "沙漠书",
|
||||
[MaterialType.MATERIAL_RENAME_ITEM] = "改名卡",
|
||||
[MaterialType.MATERIAL_GCG_EXCHANGE_ITEM] = "七圣召唤-特殊卡",
|
||||
[MaterialType.MATERIAL_QUEST_EVENT_BOOK] = "案件记录册",
|
||||
};
|
||||
private static readonly Dictionary<MaterialType, string> TextMapEN = new Dictionary<MaterialType, string>
|
||||
{
|
||||
[MaterialType.MATERIAL_NONE] = "None",
|
||||
[MaterialType.MATERIAL_FOOD] = "Food",
|
||||
[MaterialType.MATERIAL_QUEST] = "Quest",
|
||||
[MaterialType.MATERIAL_EXCHANGE] = "Exchange",
|
||||
[MaterialType.MATERIAL_CONSUME] = "Consume",
|
||||
[MaterialType.MATERIAL_EXP_FRUIT] = "Exp_fruit",
|
||||
[MaterialType.MATERIAL_AVATAR] = "Avatar",
|
||||
[MaterialType.MATERIAL_ADSORBATE] = "Adsorbate",
|
||||
[MaterialType.MATERIAL_CRICKET] = "Cricket",
|
||||
[MaterialType.MATERIAL_ELEM_CRYSTAL] = "Elem_crystal",
|
||||
[MaterialType.MATERIAL_WEAPON_EXP_STONE] = "Weapon_exp_stone",
|
||||
[MaterialType.MATERIAL_CHEST] = "Chest",
|
||||
[MaterialType.MATERIAL_RELIQUARY_MATERIAL] = "Reliquary_material",
|
||||
[MaterialType.MATERIAL_AVATAR_MATERIAL] = "Avatar_material",
|
||||
[MaterialType.MATERIAL_NOTICE_ADD_HP] = "Notice_add_hp",
|
||||
[MaterialType.MATERIAL_SEA_LAMP] = "Sea_lamp",
|
||||
[MaterialType.MATERIAL_SELECTABLE_CHEST] = "Selectable_chest",
|
||||
[MaterialType.MATERIAL_FLYCLOAK] = "Flycloak",
|
||||
[MaterialType.MATERIAL_NAMECARD] = "Namecard",
|
||||
[MaterialType.MATERIAL_TALENT] = "Talent",
|
||||
[MaterialType.MATERIAL_WIDGET] = "Widget",
|
||||
[MaterialType.MATERIAL_CHEST_BATCH_USE] = "Chest_batch_use",
|
||||
[MaterialType.MATERIAL_FAKE_ABSORBATE] = "Fake_absorbate",
|
||||
[MaterialType.MATERIAL_CONSUME_BATCH_USE] = "Consume_batch_use",
|
||||
[MaterialType.MATERIAL_WOOD] = "Wood",
|
||||
[MaterialType.MATERIAL_FURNITURE_FORMULA] = "Furniture_formula",
|
||||
[MaterialType.MATERIAL_CHANNELLER_SLAB_BUFF] = "Channeller_slab_buff",
|
||||
[MaterialType.MATERIAL_FURNITURE_SUITE_FORMULA] = "Furniture_suite_formula",
|
||||
[MaterialType.MATERIAL_COSTUME] = "Costume",
|
||||
[MaterialType.MATERIAL_HOME_SEED] = "Home_seed",
|
||||
[MaterialType.MATERIAL_FISH_BAIT] = "Fish_bait",
|
||||
[MaterialType.MATERIAL_FISH_ROD] = "Fish_rod",
|
||||
[MaterialType.MATERIAL_SUMO_BUFF] = "Sumo_buff",
|
||||
[MaterialType.MATERIAL_FIREWORKS] = "Fireworks",
|
||||
[MaterialType.MATERIAL_BGM] = "Bgm",
|
||||
[MaterialType.MATERIAL_SPICE_FOOD] = "Spice_food",
|
||||
[MaterialType.MATERIAL_ACTIVITY_ROBOT] = "Activity_robot",
|
||||
[MaterialType.MATERIAL_ACTIVITY_GEAR] = "Activity_gear",
|
||||
[MaterialType.MATERIAL_ACTIVITY_JIGSAW] = "Activity_jigsaw",
|
||||
[MaterialType.MATERIAL_ARANARA] = "Aranara",
|
||||
[MaterialType.MATERIAL_GCG_CARD] = "Gcg_card",
|
||||
[MaterialType.MATERIAL_GCG_CARD_FACE] = "Gcg_card_face",
|
||||
[MaterialType.MATERIAL_GCG_CARD_BACK] = "Gcg_card_back",
|
||||
[MaterialType.MATERIAL_GCG_FIELD] = "Gcg_field",
|
||||
[MaterialType.MATERIAL_DESHRET_MANUAL] = "Deshret_manual",
|
||||
[MaterialType.MATERIAL_RENAME_ITEM] = "Rename_item",
|
||||
[MaterialType.MATERIAL_GCG_EXCHANGE_ITEM] = "Gcg_exchange_item",
|
||||
[MaterialType.MATERIAL_QUEST_EVENT_BOOK] = "Quest_event_book",
|
||||
};
|
||||
|
||||
public static string ToTranslatedString(this MaterialType materialType, string language)
|
||||
{
|
||||
return language.StartsWith("zh") ? TextMapCHS[materialType] : TextMapEN[materialType];
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user