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Add Resources update tool
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using Newtonsoft.Json;
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namespace GrasscutterTools.Game.Data.Excels
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{
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[ResourceType("HomeWorldBgmExcelConfigData.json")]
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internal class HomeWorldBgmData : GameResource
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{
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[JsonProperty("homeBgmId")]
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public override int Id { get; set; }
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[JsonProperty("bgmNameTextMapHash")]
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public long BgmNameTextMapHash { get; set; }
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}
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}
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