Add Set Prop Page

This commit is contained in:
2023-05-13 21:57:57 +08:00
parent 226742776f
commit 196b56ab71
8 changed files with 1506 additions and 1 deletions

View File

@ -245,7 +245,7 @@ namespace GrasscutterTools.Forms
{
item.MeetCondList = TxtMeetCondList.Text.Split(',').Select(it => int.Parse(it.Trim())).ToList();
}
catch (Exception ex)
catch (Exception)
{
item.MeetCondList = new List<int>();
}

View File

@ -106,6 +106,7 @@ namespace GrasscutterTools.Forms
CreatePage<PageQuest>();
CreatePage<PageScene>();
CreatePage<PageAchievement>();
CreatePage<PageSetProp>();
CreatePage<PageAbout>();
//AddPageToGui(CreatePage<PageTools>("Tools"));
TCMain.ResumeLayout();
@ -134,6 +135,7 @@ namespace GrasscutterTools.Forms
Resources.PageQuestTitle,
Resources.PageSceneTitle,
Resources.PageAchievementTitle,
"属性",
Resources.PageAboutTitle,
});
}

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@ -0,0 +1,103 @@
/**
* Grasscutter Tools
* Copyright (C) 2023 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using System.Collections.Generic;
namespace GrasscutterTools.Game.Props
{
internal readonly struct PlayerProperty
{
public static List<PlayerProperty> Values { get; } = new List<PlayerProperty> {
new PlayerProperty("EXP", 0),
new PlayerProperty("BREAK_LEVEL"),
new PlayerProperty("SATIATION_VAL"),
new PlayerProperty("SATIATION_PENALTY_TIME"),
new PlayerProperty("LEVEL", 0, 90),
new PlayerProperty("LAST_CHANGE_AVATAR_TIME"),
new PlayerProperty("MAX_SPRING_VOLUME", 0, 8_500_000,
description: "Maximum volume of the Statue of the Seven for the player [0, 8500000]"),
new PlayerProperty("CUR_SPRING_VOLUME", true,
description: "Current volume of the Statue of the Seven [0, MAX_SPRING_VOLUME]"),
new PlayerProperty("IS_SPRING_AUTO_USE", 0, 1,
description: "Auto HP recovery when approaching the Statue of the Seven [0, 1]"),
new PlayerProperty("SPRING_AUTO_USE_PERCENT", 0, 100,
description: "Auto HP recovery percentage [0, 100]"),
new PlayerProperty("IS_FLYABLE", 0, 1,
description: "Are you in a state that disables your flying ability? e.g. new player [0, 1]"),
new PlayerProperty("IS_WEATHER_LOCKED", 0, 1),
new PlayerProperty("IS_GAME_TIME_LOCKED", 0, 1),
new PlayerProperty("IS_TRANSFERABLE", 0, 1),
new PlayerProperty("MAX_STAMINA", 0, 24_000,
description: "Maximum stamina of the player (0 - 24000)"),
new PlayerProperty("CUR_PERSIST_STAMINA", true,
description: "Used stamina of the player (0 - MAX_STAMINA)"),
new PlayerProperty("CUR_TEMPORARY_STAMINA"),
new PlayerProperty("PLAYER_LEVEL", 1, 60),
new PlayerProperty("PLAYER_EXP"),
new PlayerProperty("PLAYER_HCOIN", description: "Primogem (-inf, +inf)"),
// It is known that Mihoyo will make Primogem negative in the cases that a player spends
// his gems and then got a money refund, so negative is allowed.
new PlayerProperty("PLAYER_SCOIN", 0, description: "Mora [0, +inf)"),
new PlayerProperty("PLAYER_MP_SETTING_TYPE", 0, 2,
description: "Do you allow other players to join your game? [0=no 1=direct 2=approval]"),
new PlayerProperty("IS_MP_MODE_AVAILABLE", 0, 1,
description: "0 if in quest or something that disables MP [0, 1]"),
new PlayerProperty("PLAYER_WORLD_LEVEL", 0, 8, description: "[0, 8]"),
new PlayerProperty("PLAYER_RESIN", 0, 2000,
description: "Original Resin [0, 2000] - note that values above 160 require refills"),
new PlayerProperty("PLAYER_WAIT_SUB_HCOIN"),
new PlayerProperty("PLAYER_WAIT_SUB_SCOIN"),
new PlayerProperty("IS_ONLY_MP_WITH_PS_PLAYER", 0, 1,
description: "Is only MP with PlayStation players? [0, 1]"),
new PlayerProperty("PLAYER_MCOIN", description: "Genesis Crystal (-inf, +inf) see 10015"),
new PlayerProperty("PLAYER_WAIT_SUB_MCOIN"),
new PlayerProperty("PLAYER_LEGENDARY_KEY", 0),
new PlayerProperty("IS_HAS_FIRST_SHARE"),
new PlayerProperty("PLAYER_FORGE_POINT", 0, 300_000),
new PlayerProperty("CUR_CLIMATE_METER"),
new PlayerProperty("CUR_CLIMATE_TYPE"),
new PlayerProperty("CUR_CLIMATE_AREA_ID"),
new PlayerProperty("CUR_CLIMATE_AREA_CLIMATE_TYPE"),
new PlayerProperty("PLAYER_WORLD_LEVEL_LIMIT"),
new PlayerProperty("PLAYER_WORLD_LEVEL_ADJUST_CD"),
new PlayerProperty("PLAYER_LEGENDARY_DAILY_TASK_NUM"),
new PlayerProperty("PLAYER_HOME_COIN", 0, description: "Realm currency [0, +inf)"),
new PlayerProperty("PLAYER_WAIT_SUB_HOME_COIN")
};
public string Id { get; }
public int Min { get; }
public int Max { get; }
public bool DynamicRange { get; }
public string Description { get; }
private PlayerProperty(string id, int min = int.MinValue, int max = int.MaxValue, bool dynamicRange = false, string description = "")
{
Id = id;
Min = min;
Max = max;
DynamicRange = dynamicRange;
Description = description;
}
private PlayerProperty(string id, bool dynamicRange, string description = "") : this(id, int.MinValue, int.MaxValue, dynamicRange, description)
{
}
}
}

View File

@ -150,6 +150,7 @@
<Compile Include="Game\Mail\Mail.cs" />
<Compile Include="Game\Mail\MailItem.cs" />
<Compile Include="Game\Player\PlayerData.cs" />
<Compile Include="Game\Props\PlayerProperty.cs" />
<Compile Include="Game\SetStatsCommand.cs" />
<Compile Include="Game\Shop\ItemParamData.cs" />
<Compile Include="Game\Shop\ShopGoodsData.cs" />
@ -245,6 +246,12 @@
<Compile Include="Pages\PageScene.Designer.cs">
<DependentUpon>PageScene.cs</DependentUpon>
</Compile>
<Compile Include="Pages\PageSetProp.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Pages\PageSetProp.Designer.cs">
<DependentUpon>PageSetProp.cs</DependentUpon>
</Compile>
<Compile Include="Pages\PageSpawn.cs">
<SubType>UserControl</SubType>
</Compile>
@ -454,6 +461,7 @@
</EmbeddedResource>
<EmbeddedResource Include="Pages\PageHome.en-US.resx">
<DependentUpon>PageHome.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Pages\PageHome.resx">
<DependentUpon>PageHome.cs</DependentUpon>
@ -524,6 +532,12 @@
<EmbeddedResource Include="Pages\PageScene.zh-TW.resx">
<DependentUpon>PageScene.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Pages\PageSetProp.resx">
<DependentUpon>PageSetProp.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Pages\PageSetProp.zh-TW.resx">
<DependentUpon>PageSetProp.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Pages\PageSpawn.en-US.resx">
<DependentUpon>PageSpawn.cs</DependentUpon>
</EmbeddedResource>

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@ -0,0 +1,357 @@
namespace GrasscutterTools.Pages
{
partial class PageSetProp
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region
/// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(PageSetProp));
this.LblWorldLevel = new System.Windows.Forms.Label();
this.NUDWorldLevel = new System.Windows.Forms.NumericUpDown();
this.LblBPLevel = new System.Windows.Forms.Label();
this.NUDBPLevel = new System.Windows.Forms.NumericUpDown();
this.LblTowerLevel = new System.Windows.Forms.Label();
this.NUDTowerLevel = new System.Windows.Forms.NumericUpDown();
this.LblGodMode = new System.Windows.Forms.Label();
this.LblUnlimitedStamina = new System.Windows.Forms.Label();
this.LblUnlimitedEnergy = new System.Windows.Forms.Label();
this.LblOpenState = new System.Windows.Forms.Label();
this.BtnGodModeOn = new System.Windows.Forms.Button();
this.BtnGodModeOff = new System.Windows.Forms.Button();
this.BtnUnlimitedStaminaOn = new System.Windows.Forms.Button();
this.BtnUnlimitedStaminaOff = new System.Windows.Forms.Button();
this.BtnUnlimitedEnergyOn = new System.Windows.Forms.Button();
this.BtnUnlimitedEnergyOff = new System.Windows.Forms.Button();
this.BtnSetOpenState = new System.Windows.Forms.Button();
this.BtnUnsetOpenState = new System.Windows.Forms.Button();
this.BtnUnlockMap = new System.Windows.Forms.Button();
this.NUDOpenStateValue = new System.Windows.Forms.NumericUpDown();
this.LblSetPropTitle = new System.Windows.Forms.Label();
this.LblPlayerProperty = new System.Windows.Forms.Label();
this.CmbPlayerProperty = new System.Windows.Forms.ComboBox();
this.NUDPlayerPropertyValue = new System.Windows.Forms.NumericUpDown();
this.BtnPlayerPropertyOff = new System.Windows.Forms.Button();
this.BtnPlayerPropertyOn = new System.Windows.Forms.Button();
this.LblPlayerPropertyDesc = new System.Windows.Forms.Label();
((System.ComponentModel.ISupportInitialize)(this.NUDWorldLevel)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.NUDBPLevel)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.NUDTowerLevel)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.NUDOpenStateValue)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.NUDPlayerPropertyValue)).BeginInit();
this.SuspendLayout();
//
// LblWorldLevel
//
resources.ApplyResources(this.LblWorldLevel, "LblWorldLevel");
this.LblWorldLevel.Name = "LblWorldLevel";
//
// NUDWorldLevel
//
resources.ApplyResources(this.NUDWorldLevel, "NUDWorldLevel");
this.NUDWorldLevel.Maximum = new decimal(new int[] {
8,
0,
0,
0});
this.NUDWorldLevel.Name = "NUDWorldLevel";
this.NUDWorldLevel.Value = new decimal(new int[] {
8,
0,
0,
0});
this.NUDWorldLevel.ValueChanged += new System.EventHandler(this.NUDWorldLevel_ValueChanged);
this.NUDWorldLevel.Click += new System.EventHandler(this.NUDWorldLevel_ValueChanged);
//
// LblBPLevel
//
resources.ApplyResources(this.LblBPLevel, "LblBPLevel");
this.LblBPLevel.Name = "LblBPLevel";
//
// NUDBPLevel
//
resources.ApplyResources(this.NUDBPLevel, "NUDBPLevel");
this.NUDBPLevel.Maximum = new decimal(new int[] {
12,
0,
0,
0});
this.NUDBPLevel.Name = "NUDBPLevel";
this.NUDBPLevel.Value = new decimal(new int[] {
12,
0,
0,
0});
this.NUDBPLevel.ValueChanged += new System.EventHandler(this.NUDBPLevel_ValueChanged);
this.NUDBPLevel.Click += new System.EventHandler(this.NUDBPLevel_ValueChanged);
//
// LblTowerLevel
//
resources.ApplyResources(this.LblTowerLevel, "LblTowerLevel");
this.LblTowerLevel.Name = "LblTowerLevel";
//
// NUDTowerLevel
//
resources.ApplyResources(this.NUDTowerLevel, "NUDTowerLevel");
this.NUDTowerLevel.Maximum = new decimal(new int[] {
50,
0,
0,
0});
this.NUDTowerLevel.Name = "NUDTowerLevel";
this.NUDTowerLevel.Value = new decimal(new int[] {
50,
0,
0,
0});
this.NUDTowerLevel.ValueChanged += new System.EventHandler(this.NUDTowerLevel_ValueChanged);
this.NUDTowerLevel.Click += new System.EventHandler(this.NUDTowerLevel_ValueChanged);
//
// LblGodMode
//
resources.ApplyResources(this.LblGodMode, "LblGodMode");
this.LblGodMode.Name = "LblGodMode";
//
// LblUnlimitedStamina
//
resources.ApplyResources(this.LblUnlimitedStamina, "LblUnlimitedStamina");
this.LblUnlimitedStamina.Name = "LblUnlimitedStamina";
//
// LblUnlimitedEnergy
//
resources.ApplyResources(this.LblUnlimitedEnergy, "LblUnlimitedEnergy");
this.LblUnlimitedEnergy.Name = "LblUnlimitedEnergy";
//
// LblOpenState
//
resources.ApplyResources(this.LblOpenState, "LblOpenState");
this.LblOpenState.Name = "LblOpenState";
//
// BtnGodModeOn
//
resources.ApplyResources(this.BtnGodModeOn, "BtnGodModeOn");
this.BtnGodModeOn.Name = "BtnGodModeOn";
this.BtnGodModeOn.Tag = "godmode on";
this.BtnGodModeOn.UseVisualStyleBackColor = true;
this.BtnGodModeOn.Click += new System.EventHandler(this.BtnSetPropButton_Click);
//
// BtnGodModeOff
//
resources.ApplyResources(this.BtnGodModeOff, "BtnGodModeOff");
this.BtnGodModeOff.Name = "BtnGodModeOff";
this.BtnGodModeOff.Tag = "godmode off";
this.BtnGodModeOff.UseVisualStyleBackColor = true;
this.BtnGodModeOff.Click += new System.EventHandler(this.BtnSetPropButton_Click);
//
// BtnUnlimitedStaminaOn
//
resources.ApplyResources(this.BtnUnlimitedStaminaOn, "BtnUnlimitedStaminaOn");
this.BtnUnlimitedStaminaOn.Name = "BtnUnlimitedStaminaOn";
this.BtnUnlimitedStaminaOn.Tag = "unlimitedstamina on";
this.BtnUnlimitedStaminaOn.UseVisualStyleBackColor = true;
this.BtnUnlimitedStaminaOn.Click += new System.EventHandler(this.BtnSetPropButton_Click);
//
// BtnUnlimitedStaminaOff
//
resources.ApplyResources(this.BtnUnlimitedStaminaOff, "BtnUnlimitedStaminaOff");
this.BtnUnlimitedStaminaOff.Name = "BtnUnlimitedStaminaOff";
this.BtnUnlimitedStaminaOff.Tag = "unlimitedstamina off";
this.BtnUnlimitedStaminaOff.UseVisualStyleBackColor = true;
this.BtnUnlimitedStaminaOff.Click += new System.EventHandler(this.BtnSetPropButton_Click);
//
// BtnUnlimitedEnergyOn
//
resources.ApplyResources(this.BtnUnlimitedEnergyOn, "BtnUnlimitedEnergyOn");
this.BtnUnlimitedEnergyOn.Name = "BtnUnlimitedEnergyOn";
this.BtnUnlimitedEnergyOn.Tag = "unlimitedenergy on";
this.BtnUnlimitedEnergyOn.UseVisualStyleBackColor = true;
this.BtnUnlimitedEnergyOn.Click += new System.EventHandler(this.BtnSetPropButton_Click);
//
// BtnUnlimitedEnergyOff
//
resources.ApplyResources(this.BtnUnlimitedEnergyOff, "BtnUnlimitedEnergyOff");
this.BtnUnlimitedEnergyOff.Name = "BtnUnlimitedEnergyOff";
this.BtnUnlimitedEnergyOff.Tag = "unlimitedenergy off";
this.BtnUnlimitedEnergyOff.UseVisualStyleBackColor = true;
this.BtnUnlimitedEnergyOff.Click += new System.EventHandler(this.BtnSetPropButton_Click);
//
// BtnSetOpenState
//
resources.ApplyResources(this.BtnSetOpenState, "BtnSetOpenState");
this.BtnSetOpenState.Name = "BtnSetOpenState";
this.BtnSetOpenState.UseVisualStyleBackColor = true;
this.BtnSetOpenState.Click += new System.EventHandler(this.BtnSetOpenState_Click);
//
// BtnUnsetOpenState
//
resources.ApplyResources(this.BtnUnsetOpenState, "BtnUnsetOpenState");
this.BtnUnsetOpenState.Name = "BtnUnsetOpenState";
this.BtnUnsetOpenState.UseVisualStyleBackColor = true;
this.BtnUnsetOpenState.Click += new System.EventHandler(this.BtnUnsetOpenState_Click);
//
// BtnUnlockMap
//
resources.ApplyResources(this.BtnUnlockMap, "BtnUnlockMap");
this.BtnUnlockMap.Name = "BtnUnlockMap";
this.BtnUnlockMap.Tag = "unlockmap on";
this.BtnUnlockMap.UseVisualStyleBackColor = true;
this.BtnUnlockMap.Click += new System.EventHandler(this.BtnSetPropButton_Click);
//
// NUDOpenStateValue
//
resources.ApplyResources(this.NUDOpenStateValue, "NUDOpenStateValue");
this.NUDOpenStateValue.Maximum = new decimal(new int[] {
2147483647,
0,
0,
0});
this.NUDOpenStateValue.Name = "NUDOpenStateValue";
//
// LblSetPropTitle
//
resources.ApplyResources(this.LblSetPropTitle, "LblSetPropTitle");
this.LblSetPropTitle.Name = "LblSetPropTitle";
//
// LblPlayerProperty
//
resources.ApplyResources(this.LblPlayerProperty, "LblPlayerProperty");
this.LblPlayerProperty.Name = "LblPlayerProperty";
//
// CmbPlayerProperty
//
this.CmbPlayerProperty.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.CmbPlayerProperty.FormattingEnabled = true;
resources.ApplyResources(this.CmbPlayerProperty, "CmbPlayerProperty");
this.CmbPlayerProperty.Name = "CmbPlayerProperty";
this.CmbPlayerProperty.SelectedIndexChanged += new System.EventHandler(this.CmbPlayerProperty_SelectedIndexChanged);
//
// NUDPlayerPropertyValue
//
resources.ApplyResources(this.NUDPlayerPropertyValue, "NUDPlayerPropertyValue");
this.NUDPlayerPropertyValue.Maximum = new decimal(new int[] {
2147483647,
0,
0,
0});
this.NUDPlayerPropertyValue.Name = "NUDPlayerPropertyValue";
this.NUDPlayerPropertyValue.ValueChanged += new System.EventHandler(this.NUDPlayerPropertyValue_ValueChanged);
this.NUDPlayerPropertyValue.Click += new System.EventHandler(this.NUDPlayerPropertyValue_ValueChanged);
//
// BtnPlayerPropertyOff
//
resources.ApplyResources(this.BtnPlayerPropertyOff, "BtnPlayerPropertyOff");
this.BtnPlayerPropertyOff.Name = "BtnPlayerPropertyOff";
this.BtnPlayerPropertyOff.Tag = "off";
this.BtnPlayerPropertyOff.UseVisualStyleBackColor = true;
this.BtnPlayerPropertyOff.Click += new System.EventHandler(this.BtnPlayerPropertyButton_Click);
//
// BtnPlayerPropertyOn
//
resources.ApplyResources(this.BtnPlayerPropertyOn, "BtnPlayerPropertyOn");
this.BtnPlayerPropertyOn.Name = "BtnPlayerPropertyOn";
this.BtnPlayerPropertyOn.Tag = "on";
this.BtnPlayerPropertyOn.UseVisualStyleBackColor = true;
this.BtnPlayerPropertyOn.Click += new System.EventHandler(this.BtnPlayerPropertyButton_Click);
//
// LblPlayerPropertyDesc
//
resources.ApplyResources(this.LblPlayerPropertyDesc, "LblPlayerPropertyDesc");
this.LblPlayerPropertyDesc.AutoEllipsis = true;
this.LblPlayerPropertyDesc.ForeColor = System.Drawing.SystemColors.GrayText;
this.LblPlayerPropertyDesc.Name = "LblPlayerPropertyDesc";
//
// PageSetProp
//
resources.ApplyResources(this, "$this");
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.LblPlayerPropertyDesc);
this.Controls.Add(this.BtnPlayerPropertyOff);
this.Controls.Add(this.BtnPlayerPropertyOn);
this.Controls.Add(this.NUDPlayerPropertyValue);
this.Controls.Add(this.CmbPlayerProperty);
this.Controls.Add(this.LblPlayerProperty);
this.Controls.Add(this.LblSetPropTitle);
this.Controls.Add(this.NUDOpenStateValue);
this.Controls.Add(this.BtnUnlockMap);
this.Controls.Add(this.BtnUnsetOpenState);
this.Controls.Add(this.BtnSetOpenState);
this.Controls.Add(this.BtnUnlimitedEnergyOff);
this.Controls.Add(this.BtnUnlimitedEnergyOn);
this.Controls.Add(this.BtnUnlimitedStaminaOff);
this.Controls.Add(this.BtnUnlimitedStaminaOn);
this.Controls.Add(this.BtnGodModeOff);
this.Controls.Add(this.BtnGodModeOn);
this.Controls.Add(this.LblOpenState);
this.Controls.Add(this.LblUnlimitedEnergy);
this.Controls.Add(this.LblUnlimitedStamina);
this.Controls.Add(this.LblGodMode);
this.Controls.Add(this.NUDTowerLevel);
this.Controls.Add(this.LblTowerLevel);
this.Controls.Add(this.NUDBPLevel);
this.Controls.Add(this.LblBPLevel);
this.Controls.Add(this.NUDWorldLevel);
this.Controls.Add(this.LblWorldLevel);
this.Name = "PageSetProp";
((System.ComponentModel.ISupportInitialize)(this.NUDWorldLevel)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.NUDBPLevel)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.NUDTowerLevel)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.NUDOpenStateValue)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.NUDPlayerPropertyValue)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label LblWorldLevel;
private System.Windows.Forms.NumericUpDown NUDWorldLevel;
private System.Windows.Forms.Label LblBPLevel;
private System.Windows.Forms.NumericUpDown NUDBPLevel;
private System.Windows.Forms.Label LblTowerLevel;
private System.Windows.Forms.NumericUpDown NUDTowerLevel;
private System.Windows.Forms.Label LblGodMode;
private System.Windows.Forms.Label LblUnlimitedStamina;
private System.Windows.Forms.Label LblUnlimitedEnergy;
private System.Windows.Forms.Label LblOpenState;
private System.Windows.Forms.Button BtnGodModeOn;
private System.Windows.Forms.Button BtnGodModeOff;
private System.Windows.Forms.Button BtnUnlimitedStaminaOn;
private System.Windows.Forms.Button BtnUnlimitedStaminaOff;
private System.Windows.Forms.Button BtnUnlimitedEnergyOn;
private System.Windows.Forms.Button BtnUnlimitedEnergyOff;
private System.Windows.Forms.Button BtnSetOpenState;
private System.Windows.Forms.Button BtnUnsetOpenState;
private System.Windows.Forms.Button BtnUnlockMap;
private System.Windows.Forms.NumericUpDown NUDOpenStateValue;
private System.Windows.Forms.Label LblSetPropTitle;
private System.Windows.Forms.Label LblPlayerProperty;
private System.Windows.Forms.ComboBox CmbPlayerProperty;
private System.Windows.Forms.NumericUpDown NUDPlayerPropertyValue;
private System.Windows.Forms.Button BtnPlayerPropertyOff;
private System.Windows.Forms.Button BtnPlayerPropertyOn;
private System.Windows.Forms.Label LblPlayerPropertyDesc;
}
}

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@ -0,0 +1,77 @@
using System;
using System.Globalization;
using System.Windows.Forms;
using GrasscutterTools.Game.Props;
namespace GrasscutterTools.Pages
{
internal partial class PageSetProp : BasePage
{
private const string SetPropPrefix = "/setProp";
public PageSetProp()
{
InitializeComponent();
}
public override void OnLoad()
{
CmbPlayerProperty.DataSource = PlayerProperty.Values;
CmbPlayerProperty.DisplayMember = "Id";
}
private void NUDWorldLevel_ValueChanged(object sender, EventArgs e)
{
SetCommand(SetPropPrefix, "worldlevel " + NUDWorldLevel.Value);
}
private void NUDBPLevel_ValueChanged(object sender, EventArgs e)
{
SetCommand(SetPropPrefix, "bplevel " + NUDBPLevel.Value);
}
private void NUDTowerLevel_ValueChanged(object sender, EventArgs e)
{
SetCommand(SetPropPrefix, "towerlevel " + NUDTowerLevel.Value);
}
private void BtnSetPropButton_Click(object sender, EventArgs e)
{
SetCommand(SetPropPrefix, (sender as Button).Tag as string);
}
private void BtnSetOpenState_Click(object sender, EventArgs e)
{
SetCommand(SetPropPrefix, "setopenstate " + NUDOpenStateValue.Value);
}
private void BtnUnsetOpenState_Click(object sender, EventArgs e)
{
SetCommand(SetPropPrefix, "unsetopenstate " + NUDOpenStateValue.Value);
}
private void NUDPlayerPropertyValue_ValueChanged(object sender, EventArgs e)
{
if (CmbPlayerProperty.SelectedIndex == -1)
return;
SetCommand(SetPropPrefix, CmbPlayerProperty.Text.ToLower(CultureInfo.CurrentCulture) + " " + NUDPlayerPropertyValue.Value);
}
private void BtnPlayerPropertyButton_Click(object sender, EventArgs e)
{
if (CmbPlayerProperty.SelectedIndex == -1)
return;
SetCommand(SetPropPrefix, CmbPlayerProperty.Text.ToLower(CultureInfo.CurrentCulture) + " " + (sender as Button).Tag);
}
private void CmbPlayerProperty_SelectedIndexChanged(object sender, EventArgs e)
{
if (CmbPlayerProperty.SelectedIndex == -1)
return;
var selectedItem = (PlayerProperty)CmbPlayerProperty.SelectedItem;
NUDPlayerPropertyValue.Maximum = selectedItem.Max;
NUDPlayerPropertyValue.Minimum = selectedItem.Min;
LblPlayerPropertyDesc.Text = selectedItem.Description;
}
}
}

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@ -0,0 +1,801 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="LblWorldLevel.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="LblWorldLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>99, 39</value>
</data>
<data name="LblWorldLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>56, 17</value>
</data>
<data name="LblWorldLevel.TabIndex" type="System.Int32, mscorlib">
<value>0</value>
</data>
<data name="LblWorldLevel.Text" xml:space="preserve">
<value>世界等级</value>
</data>
<data name="&gt;&gt;LblWorldLevel.Name" xml:space="preserve">
<value>LblWorldLevel</value>
</data>
<data name="&gt;&gt;LblWorldLevel.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;LblWorldLevel.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;LblWorldLevel.ZOrder" xml:space="preserve">
<value>26</value>
</data>
<data name="NUDWorldLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>161, 37</value>
</data>
<data name="NUDWorldLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>70, 23</value>
</data>
<data name="NUDWorldLevel.TabIndex" type="System.Int32, mscorlib">
<value>1</value>
</data>
<data name="&gt;&gt;NUDWorldLevel.Name" xml:space="preserve">
<value>NUDWorldLevel</value>
</data>
<data name="&gt;&gt;NUDWorldLevel.Type" xml:space="preserve">
<value>System.Windows.Forms.NumericUpDown, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;NUDWorldLevel.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;NUDWorldLevel.ZOrder" xml:space="preserve">
<value>25</value>
</data>
<data name="LblBPLevel.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="LblBPLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>99, 68</value>
</data>
<data name="LblBPLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>56, 17</value>
</data>
<data name="LblBPLevel.TabIndex" type="System.Int32, mscorlib">
<value>2</value>
</data>
<data name="LblBPLevel.Text" xml:space="preserve">
<value>深渊螺旋</value>
</data>
<data name="&gt;&gt;LblBPLevel.Name" xml:space="preserve">
<value>LblBPLevel</value>
</data>
<data name="&gt;&gt;LblBPLevel.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;LblBPLevel.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;LblBPLevel.ZOrder" xml:space="preserve">
<value>24</value>
</data>
<data name="NUDBPLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>161, 66</value>
</data>
<data name="NUDBPLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>70, 23</value>
</data>
<data name="NUDBPLevel.TabIndex" type="System.Int32, mscorlib">
<value>3</value>
</data>
<data name="&gt;&gt;NUDBPLevel.Name" xml:space="preserve">
<value>NUDBPLevel</value>
</data>
<data name="&gt;&gt;NUDBPLevel.Type" xml:space="preserve">
<value>System.Windows.Forms.NumericUpDown, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;NUDBPLevel.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;NUDBPLevel.ZOrder" xml:space="preserve">
<value>23</value>
</data>
<data name="LblTowerLevel.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="LblTowerLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>99, 97</value>
</data>
<data name="LblTowerLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>56, 17</value>
</data>
<data name="LblTowerLevel.TabIndex" type="System.Int32, mscorlib">
<value>4</value>
</data>
<data name="LblTowerLevel.Text" xml:space="preserve">
<value>纪行等级</value>
</data>
<data name="&gt;&gt;LblTowerLevel.Name" xml:space="preserve">
<value>LblTowerLevel</value>
</data>
<data name="&gt;&gt;LblTowerLevel.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;LblTowerLevel.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;LblTowerLevel.ZOrder" xml:space="preserve">
<value>22</value>
</data>
<data name="NUDTowerLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>161, 95</value>
</data>
<data name="NUDTowerLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>70, 23</value>
</data>
<data name="NUDTowerLevel.TabIndex" type="System.Int32, mscorlib">
<value>5</value>
</data>
<data name="&gt;&gt;NUDTowerLevel.Name" xml:space="preserve">
<value>NUDTowerLevel</value>
</data>
<data name="&gt;&gt;NUDTowerLevel.Type" xml:space="preserve">
<value>System.Windows.Forms.NumericUpDown, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;NUDTowerLevel.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;NUDTowerLevel.ZOrder" xml:space="preserve">
<value>21</value>
</data>
<data name="LblGodMode.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="LblGodMode.Location" type="System.Drawing.Point, System.Drawing">
<value>342, 38</value>
</data>
<data name="LblGodMode.Size" type="System.Drawing.Size, System.Drawing">
<value>56, 17</value>
</data>
<data name="LblGodMode.TabIndex" type="System.Int32, mscorlib">
<value>6</value>
</data>
<data name="LblGodMode.Text" xml:space="preserve">
<value>无敌模式</value>
</data>
<data name="&gt;&gt;LblGodMode.Name" xml:space="preserve">
<value>LblGodMode</value>
</data>
<data name="&gt;&gt;LblGodMode.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;LblGodMode.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;LblGodMode.ZOrder" xml:space="preserve">
<value>20</value>
</data>
<data name="LblUnlimitedStamina.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="LblUnlimitedStamina.Location" type="System.Drawing.Point, System.Drawing">
<value>342, 67</value>
</data>
<data name="LblUnlimitedStamina.Size" type="System.Drawing.Size, System.Drawing">
<value>56, 17</value>
</data>
<data name="LblUnlimitedStamina.TabIndex" type="System.Int32, mscorlib">
<value>7</value>
</data>
<data name="LblUnlimitedStamina.Text" xml:space="preserve">
<value>无限体力</value>
</data>
<data name="&gt;&gt;LblUnlimitedStamina.Name" xml:space="preserve">
<value>LblUnlimitedStamina</value>
</data>
<data name="&gt;&gt;LblUnlimitedStamina.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;LblUnlimitedStamina.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;LblUnlimitedStamina.ZOrder" xml:space="preserve">
<value>19</value>
</data>
<data name="LblUnlimitedEnergy.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="LblUnlimitedEnergy.Location" type="System.Drawing.Point, System.Drawing">
<value>342, 96</value>
</data>
<data name="LblUnlimitedEnergy.Size" type="System.Drawing.Size, System.Drawing">
<value>56, 17</value>
</data>
<data name="LblUnlimitedEnergy.TabIndex" type="System.Int32, mscorlib">
<value>8</value>
</data>
<data name="LblUnlimitedEnergy.Text" xml:space="preserve">
<value>无限能量</value>
</data>
<data name="&gt;&gt;LblUnlimitedEnergy.Name" xml:space="preserve">
<value>LblUnlimitedEnergy</value>
</data>
<data name="&gt;&gt;LblUnlimitedEnergy.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;LblUnlimitedEnergy.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;LblUnlimitedEnergy.ZOrder" xml:space="preserve">
<value>18</value>
</data>
<data name="LblOpenState.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="LblOpenState.Location" type="System.Drawing.Point, System.Drawing">
<value>82, 127</value>
</data>
<data name="LblOpenState.Size" type="System.Drawing.Size, System.Drawing">
<value>73, 17</value>
</data>
<data name="LblOpenState.TabIndex" type="System.Int32, mscorlib">
<value>9</value>
</data>
<data name="LblOpenState.Text" xml:space="preserve">
<value>Open State</value>
</data>
<data name="&gt;&gt;LblOpenState.Name" xml:space="preserve">
<value>LblOpenState</value>
</data>
<data name="&gt;&gt;LblOpenState.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;LblOpenState.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;LblOpenState.ZOrder" xml:space="preserve">
<value>17</value>
</data>
<data name="BtnGodModeOn.Location" type="System.Drawing.Point, System.Drawing">
<value>404, 35</value>
</data>
<data name="BtnGodModeOn.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 23</value>
</data>
<data name="BtnGodModeOn.TabIndex" type="System.Int32, mscorlib">
<value>10</value>
</data>
<data name="BtnGodModeOn.Text" xml:space="preserve">
<value>开</value>
</data>
<data name="&gt;&gt;BtnGodModeOn.Name" xml:space="preserve">
<value>BtnGodModeOn</value>
</data>
<data name="&gt;&gt;BtnGodModeOn.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;BtnGodModeOn.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;BtnGodModeOn.ZOrder" xml:space="preserve">
<value>16</value>
</data>
<data name="BtnGodModeOff.Location" type="System.Drawing.Point, System.Drawing">
<value>485, 35</value>
</data>
<data name="BtnGodModeOff.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 23</value>
</data>
<data name="BtnGodModeOff.TabIndex" type="System.Int32, mscorlib">
<value>11</value>
</data>
<data name="BtnGodModeOff.Text" xml:space="preserve">
<value>关</value>
</data>
<data name="&gt;&gt;BtnGodModeOff.Name" xml:space="preserve">
<value>BtnGodModeOff</value>
</data>
<data name="&gt;&gt;BtnGodModeOff.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;BtnGodModeOff.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;BtnGodModeOff.ZOrder" xml:space="preserve">
<value>15</value>
</data>
<data name="BtnUnlimitedStaminaOn.Location" type="System.Drawing.Point, System.Drawing">
<value>404, 64</value>
</data>
<data name="BtnUnlimitedStaminaOn.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 23</value>
</data>
<data name="BtnUnlimitedStaminaOn.TabIndex" type="System.Int32, mscorlib">
<value>12</value>
</data>
<data name="BtnUnlimitedStaminaOn.Text" xml:space="preserve">
<value>开</value>
</data>
<data name="&gt;&gt;BtnUnlimitedStaminaOn.Name" xml:space="preserve">
<value>BtnUnlimitedStaminaOn</value>
</data>
<data name="&gt;&gt;BtnUnlimitedStaminaOn.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;BtnUnlimitedStaminaOn.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;BtnUnlimitedStaminaOn.ZOrder" xml:space="preserve">
<value>14</value>
</data>
<data name="BtnUnlimitedStaminaOff.Location" type="System.Drawing.Point, System.Drawing">
<value>485, 64</value>
</data>
<data name="BtnUnlimitedStaminaOff.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 23</value>
</data>
<data name="BtnUnlimitedStaminaOff.TabIndex" type="System.Int32, mscorlib">
<value>13</value>
</data>
<data name="BtnUnlimitedStaminaOff.Text" xml:space="preserve">
<value>关</value>
</data>
<data name="&gt;&gt;BtnUnlimitedStaminaOff.Name" xml:space="preserve">
<value>BtnUnlimitedStaminaOff</value>
</data>
<data name="&gt;&gt;BtnUnlimitedStaminaOff.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;BtnUnlimitedStaminaOff.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;BtnUnlimitedStaminaOff.ZOrder" xml:space="preserve">
<value>13</value>
</data>
<data name="BtnUnlimitedEnergyOn.Location" type="System.Drawing.Point, System.Drawing">
<value>404, 93</value>
</data>
<data name="BtnUnlimitedEnergyOn.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 23</value>
</data>
<data name="BtnUnlimitedEnergyOn.TabIndex" type="System.Int32, mscorlib">
<value>14</value>
</data>
<data name="BtnUnlimitedEnergyOn.Text" xml:space="preserve">
<value>开</value>
</data>
<data name="&gt;&gt;BtnUnlimitedEnergyOn.Name" xml:space="preserve">
<value>BtnUnlimitedEnergyOn</value>
</data>
<data name="&gt;&gt;BtnUnlimitedEnergyOn.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;BtnUnlimitedEnergyOn.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;BtnUnlimitedEnergyOn.ZOrder" xml:space="preserve">
<value>12</value>
</data>
<data name="BtnUnlimitedEnergyOff.Location" type="System.Drawing.Point, System.Drawing">
<value>485, 93</value>
</data>
<data name="BtnUnlimitedEnergyOff.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 23</value>
</data>
<data name="BtnUnlimitedEnergyOff.TabIndex" type="System.Int32, mscorlib">
<value>15</value>
</data>
<data name="BtnUnlimitedEnergyOff.Text" xml:space="preserve">
<value>关</value>
</data>
<data name="&gt;&gt;BtnUnlimitedEnergyOff.Name" xml:space="preserve">
<value>BtnUnlimitedEnergyOff</value>
</data>
<data name="&gt;&gt;BtnUnlimitedEnergyOff.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;BtnUnlimitedEnergyOff.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;BtnUnlimitedEnergyOff.ZOrder" xml:space="preserve">
<value>11</value>
</data>
<data name="BtnSetOpenState.Location" type="System.Drawing.Point, System.Drawing">
<value>242, 124</value>
</data>
<data name="BtnSetOpenState.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 23</value>
</data>
<data name="BtnSetOpenState.TabIndex" type="System.Int32, mscorlib">
<value>18</value>
</data>
<data name="BtnSetOpenState.Text" xml:space="preserve">
<value>设置</value>
</data>
<data name="&gt;&gt;BtnSetOpenState.Name" xml:space="preserve">
<value>BtnSetOpenState</value>
</data>
<data name="&gt;&gt;BtnSetOpenState.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;BtnSetOpenState.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;BtnSetOpenState.ZOrder" xml:space="preserve">
<value>10</value>
</data>
<data name="BtnUnsetOpenState.Location" type="System.Drawing.Point, System.Drawing">
<value>323, 124</value>
</data>
<data name="BtnUnsetOpenState.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 23</value>
</data>
<data name="BtnUnsetOpenState.TabIndex" type="System.Int32, mscorlib">
<value>19</value>
</data>
<data name="BtnUnsetOpenState.Text" xml:space="preserve">
<value>取消</value>
</data>
<data name="&gt;&gt;BtnUnsetOpenState.Name" xml:space="preserve">
<value>BtnUnsetOpenState</value>
</data>
<data name="&gt;&gt;BtnUnsetOpenState.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;BtnUnsetOpenState.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;BtnUnsetOpenState.ZOrder" xml:space="preserve">
<value>9</value>
</data>
<data name="BtnUnlockMap.Location" type="System.Drawing.Point, System.Drawing">
<value>404, 122</value>
</data>
<data name="BtnUnlockMap.Size" type="System.Drawing.Size, System.Drawing">
<value>156, 23</value>
</data>
<data name="BtnUnlockMap.TabIndex" type="System.Int32, mscorlib">
<value>16</value>
</data>
<data name="BtnUnlockMap.Text" xml:space="preserve">
<value>点亮地图</value>
</data>
<data name="&gt;&gt;BtnUnlockMap.Name" xml:space="preserve">
<value>BtnUnlockMap</value>
</data>
<data name="&gt;&gt;BtnUnlockMap.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;BtnUnlockMap.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;BtnUnlockMap.ZOrder" xml:space="preserve">
<value>8</value>
</data>
<data name="NUDOpenStateValue.Location" type="System.Drawing.Point, System.Drawing">
<value>161, 124</value>
</data>
<data name="NUDOpenStateValue.Size" type="System.Drawing.Size, System.Drawing">
<value>70, 23</value>
</data>
<data name="NUDOpenStateValue.TabIndex" type="System.Int32, mscorlib">
<value>17</value>
</data>
<data name="&gt;&gt;NUDOpenStateValue.Name" xml:space="preserve">
<value>NUDOpenStateValue</value>
</data>
<data name="&gt;&gt;NUDOpenStateValue.Type" xml:space="preserve">
<value>System.Windows.Forms.NumericUpDown, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;NUDOpenStateValue.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;NUDOpenStateValue.ZOrder" xml:space="preserve">
<value>7</value>
</data>
<data name="LblSetPropTitle.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="LblSetPropTitle.Location" type="System.Drawing.Point, System.Drawing">
<value>6, 6</value>
</data>
<data name="LblSetPropTitle.Size" type="System.Drawing.Size, System.Drawing">
<value>80, 17</value>
</data>
<data name="LblSetPropTitle.TabIndex" type="System.Int32, mscorlib">
<value>0</value>
</data>
<data name="LblSetPropTitle.Text" xml:space="preserve">
<value>设置账号属性</value>
</data>
<data name="&gt;&gt;LblSetPropTitle.Name" xml:space="preserve">
<value>LblSetPropTitle</value>
</data>
<data name="&gt;&gt;LblSetPropTitle.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;LblSetPropTitle.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;LblSetPropTitle.ZOrder" xml:space="preserve">
<value>6</value>
</data>
<data name="LblPlayerProperty.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="LblPlayerProperty.Location" type="System.Drawing.Point, System.Drawing">
<value>99, 184</value>
</data>
<data name="LblPlayerProperty.Size" type="System.Drawing.Size, System.Drawing">
<value>56, 17</value>
</data>
<data name="LblPlayerProperty.TabIndex" type="System.Int32, mscorlib">
<value>20</value>
</data>
<data name="LblPlayerProperty.Text" xml:space="preserve">
<value>玩家属性</value>
</data>
<data name="&gt;&gt;LblPlayerProperty.Name" xml:space="preserve">
<value>LblPlayerProperty</value>
</data>
<data name="&gt;&gt;LblPlayerProperty.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;LblPlayerProperty.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;LblPlayerProperty.ZOrder" xml:space="preserve">
<value>5</value>
</data>
<data name="CmbPlayerProperty.Location" type="System.Drawing.Point, System.Drawing">
<value>161, 181</value>
</data>
<data name="CmbPlayerProperty.Size" type="System.Drawing.Size, System.Drawing">
<value>237, 25</value>
</data>
<data name="CmbPlayerProperty.TabIndex" type="System.Int32, mscorlib">
<value>21</value>
</data>
<data name="&gt;&gt;CmbPlayerProperty.Name" xml:space="preserve">
<value>CmbPlayerProperty</value>
</data>
<data name="&gt;&gt;CmbPlayerProperty.Type" xml:space="preserve">
<value>System.Windows.Forms.ComboBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;CmbPlayerProperty.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;CmbPlayerProperty.ZOrder" xml:space="preserve">
<value>4</value>
</data>
<data name="NUDPlayerPropertyValue.Location" type="System.Drawing.Point, System.Drawing">
<value>404, 182</value>
</data>
<data name="NUDPlayerPropertyValue.Size" type="System.Drawing.Size, System.Drawing">
<value>120, 23</value>
</data>
<data name="NUDPlayerPropertyValue.TabIndex" type="System.Int32, mscorlib">
<value>22</value>
</data>
<data name="&gt;&gt;NUDPlayerPropertyValue.Name" xml:space="preserve">
<value>NUDPlayerPropertyValue</value>
</data>
<data name="&gt;&gt;NUDPlayerPropertyValue.Type" xml:space="preserve">
<value>System.Windows.Forms.NumericUpDown, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;NUDPlayerPropertyValue.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;NUDPlayerPropertyValue.ZOrder" xml:space="preserve">
<value>3</value>
</data>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="BtnPlayerPropertyOff.ImeMode" type="System.Windows.Forms.ImeMode, System.Windows.Forms">
<value>NoControl</value>
</data>
<data name="BtnPlayerPropertyOff.Location" type="System.Drawing.Point, System.Drawing">
<value>242, 212</value>
</data>
<data name="BtnPlayerPropertyOff.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 23</value>
</data>
<data name="BtnPlayerPropertyOff.TabIndex" type="System.Int32, mscorlib">
<value>24</value>
</data>
<data name="BtnPlayerPropertyOff.Text" xml:space="preserve">
<value>关</value>
</data>
<data name="&gt;&gt;BtnPlayerPropertyOff.Name" xml:space="preserve">
<value>BtnPlayerPropertyOff</value>
</data>
<data name="&gt;&gt;BtnPlayerPropertyOff.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;BtnPlayerPropertyOff.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;BtnPlayerPropertyOff.ZOrder" xml:space="preserve">
<value>1</value>
</data>
<data name="BtnPlayerPropertyOn.ImeMode" type="System.Windows.Forms.ImeMode, System.Windows.Forms">
<value>NoControl</value>
</data>
<data name="BtnPlayerPropertyOn.Location" type="System.Drawing.Point, System.Drawing">
<value>161, 212</value>
</data>
<data name="BtnPlayerPropertyOn.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 23</value>
</data>
<data name="BtnPlayerPropertyOn.TabIndex" type="System.Int32, mscorlib">
<value>23</value>
</data>
<data name="BtnPlayerPropertyOn.Text" xml:space="preserve">
<value>开</value>
</data>
<data name="&gt;&gt;BtnPlayerPropertyOn.Name" xml:space="preserve">
<value>BtnPlayerPropertyOn</value>
</data>
<data name="&gt;&gt;BtnPlayerPropertyOn.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;BtnPlayerPropertyOn.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;BtnPlayerPropertyOn.ZOrder" xml:space="preserve">
<value>2</value>
</data>
<data name="LblPlayerPropertyDesc.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Left, Right</value>
</data>
<data name="LblPlayerPropertyDesc.ImeMode" type="System.Windows.Forms.ImeMode, System.Windows.Forms">
<value>NoControl</value>
</data>
<data name="LblPlayerPropertyDesc.Location" type="System.Drawing.Point, System.Drawing">
<value>161, 160</value>
</data>
<data name="LblPlayerPropertyDesc.Size" type="System.Drawing.Size, System.Drawing">
<value>474, 21</value>
</data>
<data name="LblPlayerPropertyDesc.TabIndex" type="System.Int32, mscorlib">
<value>25</value>
</data>
<data name="&gt;&gt;LblPlayerPropertyDesc.Name" xml:space="preserve">
<value>LblPlayerPropertyDesc</value>
</data>
<data name="&gt;&gt;LblPlayerPropertyDesc.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;LblPlayerPropertyDesc.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;LblPlayerPropertyDesc.ZOrder" xml:space="preserve">
<value>0</value>
</data>
<metadata name="$this.Localizable" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<data name="$this.AutoScaleDimensions" type="System.Drawing.SizeF, System.Drawing">
<value>7, 17</value>
</data>
<data name="&gt;&gt;$this.Name" xml:space="preserve">
<value>PageSetProp</value>
</data>
<data name="&gt;&gt;$this.Type" xml:space="preserve">
<value>GrasscutterTools.Pages.BasePage, GrasscutterTools, Version=1.9.0.0, Culture=neutral, PublicKeyToken=de2b1c089621e923</value>
</data>
</root>

View File

@ -0,0 +1,151 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="LblWorldLevel.Text" xml:space="preserve">
<value>世界等級</value>
</data>
<data name="LblBPLevel.Text" xml:space="preserve">
<value>深淵螺旋</value>
</data>
<data name="LblTowerLevel.Text" xml:space="preserve">
<value>紀行等級</value>
</data>
<data name="LblGodMode.Text" xml:space="preserve">
<value>無敵模式</value>
</data>
<data name="LblUnlimitedStamina.Text" xml:space="preserve">
<value>無限體力</value>
</data>
<data name="LblUnlimitedEnergy.Text" xml:space="preserve">
<value>無限能量</value>
</data>
<data name="BtnSetOpenState.Text" xml:space="preserve">
<value>設定</value>
</data>
<data name="BtnUnlockMap.Text" xml:space="preserve">
<value>點亮地圖</value>
</data>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="LblSetPropTitle.Size" type="System.Drawing.Size, System.Drawing">
<value>80, 17</value>
</data>
<data name="LblSetPropTitle.Text" xml:space="preserve">
<value>設定帳號屬性</value>
</data>
</root>