diff --git a/Doc/Screenshots/6-SpawnEntity.png b/Doc/Screenshots/6-SpawnEntity.png index 7cddf0b..b672e2f 100644 Binary files a/Doc/Screenshots/6-SpawnEntity.png and b/Doc/Screenshots/6-SpawnEntity.png differ diff --git a/README_zh-cn.md b/README_zh-cn.md index 8e01386..1708eac 100644 --- a/README_zh-cn.md +++ b/README_zh-cn.md @@ -16,6 +16,11 @@ 欢迎大家一起来完善工具的[内置资源](/Source/GrasscutterTools/Resources/zh-cn)。 ## Update log + +### GrasscutterTools-v1.7.1 + +![Spawn Entity Screenshort](Doc/Screenshots/6-SpawnEntity.png) + ### GrasscutterTools-v1.7.0 ![Run Commands](Doc/Screenshots/RunMultipleCommands.png) diff --git a/Source/GrasscutterTools/Properties/Resources.Designer.cs b/Source/GrasscutterTools/Properties/Resources.Designer.cs index fc78c0a..a32656b 100644 --- a/Source/GrasscutterTools/Properties/Resources.Designer.cs +++ b/Source/GrasscutterTools/Properties/Resources.Designer.cs @@ -489,7 +489,7 @@ namespace GrasscutterTools.Properties { ///查看坐标 ////pos ///获取全部物品 - ////give all x9999 lv90 c6 r5 + ////give all x9999 lv90 c6 r5 sl10 ///一万纠缠 ////give 223 x10000 ///一万相遇 @@ -507,7 +507,7 @@ namespace GrasscutterTools.Properties { ///清空全部角色命之座(需重登) ////resetconst all ///清空背包 - ////clear all lv90 r [字符串的其余部分被截断]"; 的本地化字符串。 + ////clear all l [字符串的其余部分被截断]"; 的本地化字符串。 /// internal static string CustomCommands { get { diff --git a/Source/GrasscutterTools/Properties/Resources.en-us.resx b/Source/GrasscutterTools/Properties/Resources.en-us.resx index 7fb6950..83e3bc6 100644 --- a/Source/GrasscutterTools/Properties/Resources.en-us.resx +++ b/Source/GrasscutterTools/Properties/Resources.en-us.resx @@ -269,9 +269,9 @@ Do you want to check for updates? Selecting No will no longer remind you of this Input cannot be empty! - 将邮件发送给所有人在当前(v1.4.2)或更早版本可能导致服务器卡顿甚至耗尽资源而崩溃! -实测在4H8G机器中向3k+账号发送邮件导致服务端卡死,在32H80G中仅获取所有玩家(2k+)就耗时40秒。 -目前已经提交了改进建议,在优化完成之前,请谨慎使用向所有玩家发送邮件! + Sending mail to everyone in current (v1.4.2) or earlier versions can cause the server to freeze or even run out of resources and crash! +It is actually measured that sending emails to 3k+ accounts in the 4H8G machine causes the server to freeze, and it takes 40 seconds to acquire all players (2k+) in the 32H80G. +Improvement suggestions have been submitted, please use caution to send emails to all players until the optimization is completed! Warning