mirror of
https://github.com/jie65535/CodeMatrix.git
synced 2025-06-01 17:29:10 +08:00
209 lines
7.6 KiB
C#
209 lines
7.6 KiB
C#
using System;
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using System.Drawing;
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using System.Windows.Forms;
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namespace CodeMatrix
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{
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internal class UCCodeMatrix : Control
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{
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private static readonly byte[] Codes = new byte[] { 0x55, 0x1C, 0xBD, 0xE9, 0x7A };
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private static readonly Random Random = new Random();
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public SizeF CellSize { get; set; }
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public int Columns { get; set; }
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public int Rows { get; set; }
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public byte[,] Matrix { get; set; }
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public Point SelectPoint { get; private set; }
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public Point CursorPosition { get; private set; }
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public RectangleF CodeMatrixRect { get; private set; }
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/// <summary>
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/// 方向
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/// </summary>
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private enum Directions
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{
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/// <summary>
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/// 垂直方向
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/// </summary>
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Vertical,
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/// <summary>
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/// 水平方向
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/// </summary>
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Horizontal,
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}
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private Directions _currDir;
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public UCCodeMatrix()
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{
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InitData();
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InitComponent();
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}
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private void InitData()
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{
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Rows = 5;
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Columns = 5;
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CellSize = new SizeF(40, 40);
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_currDir = Directions.Horizontal;
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}
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private void InitComponent()
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{
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MinimumSize = new Size((int)(CellSize.Width * Columns + 100), (int)(CellSize.Height * Rows + 10));
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Margin = Padding.Empty;
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DoubleBuffered = true;
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Font = Styles.Default.Font;
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BackColor = Styles.Default.BackColor;
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ForeColor = Styles.Default.ForeColor;
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}
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private bool _IsLoaded;
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protected override void OnVisibleChanged(EventArgs e)
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{
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if (Visible && !_IsLoaded)
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{
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Load();
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_IsLoaded = true;
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}
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base.OnVisibleChanged(e);
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}
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private void Load()
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{
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Matrix = new byte[Columns, Rows];
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for (int col = 0; col < Columns; col++)
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for (int row = 0; row < Rows; row++)
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Matrix[col, row] = Codes[Random.Next(Codes.Length)];
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var blockSize = new SizeF(Columns*CellSize.Width, Rows*CellSize.Height);
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var blockOffset = new PointF((Width-blockSize.Width)/2, (Height-blockSize.Height)/2);
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CodeMatrixRect = new RectangleF(blockOffset, blockSize);
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}
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protected override void OnPaint(PaintEventArgs e)
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{
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if (!_IsLoaded) return;
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var offset = new PointF(SelectPoint.X*CellSize.Width, SelectPoint.Y*CellSize.Height);
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if (_currDir == Directions.Horizontal)
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e.Graphics.FillRectangle(Styles.Default.DefaultLineBackColor, 0, offset.Y + CodeMatrixRect.Y, Width, CellSize.Height);
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else if (_currDir == Directions.Vertical)
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e.Graphics.FillRectangle(Styles.Default.DefaultLineBackColor, offset.X + CodeMatrixRect.X, 0, CellSize.Width, Height);
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Cursor = Cursors.Default;
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if (CursorPosition.X >= 0 && Matrix[CursorPosition.X, CursorPosition.Y] != 0)
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{
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if (_currDir == Directions.Horizontal)
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{
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if (CursorPosition.Y == SelectPoint.Y)
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{
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offset.X = CursorPosition.X * CellSize.Width;
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e.Graphics.FillRectangle(Styles.Default.SelectLineBackColor, offset.X + CodeMatrixRect.X, 0, CellSize.Width, Height);
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Cursor = Cursors.Hand;
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}
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}
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else if (_currDir == Directions.Vertical)
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{
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if (CursorPosition.X == SelectPoint.X)
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{
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offset.Y = CursorPosition.Y * CellSize.Height;
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e.Graphics.FillRectangle(Styles.Default.SelectLineBackColor, 0, offset.Y + CodeMatrixRect.Y, Width, CellSize.Height);
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Cursor = Cursors.Hand;
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}
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}
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if (Cursor == Cursors.Hand)
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{
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offset.X += CodeMatrixRect.X;
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offset.Y += CodeMatrixRect.Y;
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e.Graphics.DrawRectangle(Styles.Default.SelectCellBorderPen, offset.X, offset.Y, CellSize.Width - 1, CellSize.Height - 1);
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e.Graphics.DrawRectangle(Styles.Default.SelectCellBorderPen, offset.X + 4, offset.Y + 4, CellSize.Width - 8 - 1, CellSize.Height - 8 - 1);
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}
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}
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for (int col = 0; col < Columns; col++)
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{
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for (int row = 0; row < Rows; row++)
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{
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var cellOffset = new PointF(col*CellSize.Width, row*CellSize.Height);
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//var cellRect = new RectangleF(cellOffset, CellSize);
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Brush brush;
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string code;
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if (Matrix[col, row] == 0)
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{
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code = "[ ]";
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brush = Styles.Default.EmptyCellBrush;
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}
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else
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{
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brush = Styles.Default.CodeBrush;
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code = Matrix[col, row].ToString("X2");
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}
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var codeSize = e.Graphics.MeasureString(code, Font);
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var codeOffset = new PointF((CellSize.Width-codeSize.Width)/2, (CellSize.Height-codeSize.Height)/2);
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var codePoint = new PointF(codeOffset.X+cellOffset.X+CodeMatrixRect.X, codeOffset.Y+cellOffset.Y+CodeMatrixRect.Y);
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e.Graphics.DrawString(code, Font, brush, codePoint);
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}
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}
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}
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protected override void OnMouseMove(MouseEventArgs e)
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{
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if (CodeMatrixRect.Left <= e.X
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&& CodeMatrixRect.Top <= e.Y
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&& CodeMatrixRect.Right > e.X
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&& CodeMatrixRect.Bottom > e.Y)
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{
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var offset = new PointF(e.X-CodeMatrixRect.X, e.Y-CodeMatrixRect.Y);
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var current = new Point((int)(offset.X / CellSize.Width), (int)(offset.Y / CellSize.Height));
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if (CursorPosition != current)
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{
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CursorPosition = current;
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Invalidate();
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}
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}
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else
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{
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if (CursorPosition.X >= 0)
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{
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CursorPosition = new Point(-1, -1);
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Invalidate();
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}
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}
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base.OnMouseMove(e);
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}
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protected override void OnMouseClick(MouseEventArgs e)
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{
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if (CursorPosition.X >= 0 && Matrix[CursorPosition.X, CursorPosition.Y] != 0)
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{
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if (_currDir == Directions.Horizontal)
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{
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if (CursorPosition.Y == SelectPoint.Y)
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{
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Matrix[CursorPosition.X, CursorPosition.Y] = 0;
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_currDir = Directions.Vertical;
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SelectPoint = CursorPosition;
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Invalidate();
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}
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}
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else if (_currDir == Directions.Vertical)
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{
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if (CursorPosition.X == SelectPoint.X)
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{
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Matrix[CursorPosition.X, CursorPosition.Y] = 0;
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_currDir = Directions.Horizontal;
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SelectPoint = CursorPosition;
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Invalidate();
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}
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}
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}
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base.OnMouseClick(e);
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}
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}
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} |