diff --git a/card.lua b/card.lua index a808248..2c95344 100644 --- a/card.lua +++ b/card.lua @@ -146,11 +146,12 @@ end function Card:set_sprites(_center, _front) if _front then + local _atlas, _pos = get_front_spriteinfo(_front) if self.children.front then - self.children.front.atlas = G.ASSET_ATLAS[_front.atlas] or G.ASSET_ATLAS["cards_"..(G.SETTINGS.colourblind_option and 2 or 1)] - self.children.front:set_sprite_pos(self.config.card.pos) + self.children.front.atlas = _atlas + self.children.front:set_sprite_pos(_pos) else - self.children.front = Sprite(self.T.x, self.T.y, self.T.w, self.T.h, _front.atlas and G.ASSET_ATLAS[_front.atlas] or G.ASSET_ATLAS["cards_"..(G.SETTINGS.colourblind_option and 2 or 1)], self.config.card.pos) + self.children.front = Sprite(self.T.x, self.T.y, self.T.w, self.T.h, _atlas, _pos) self.children.front.states.hover = self.states.hover self.children.front.states.click = self.states.click self.children.front.states.drag = self.states.drag @@ -224,6 +225,7 @@ function Card:set_ability(center, initial, delay_sprites) local old_center = self.config.center self.config.center = center + self.sticker_run = nil for k, v in pairs(G.P_CENTERS) do if center == v then self.config.center_key = k end end @@ -940,8 +942,7 @@ function Card:generate_UIBox_ability_table() end if self.ability.rental then badges[#badges + 1] = 'rental' end if self.pinned then badges[#badges + 1] = 'pinned_left' end - - if self.sticker then loc_vars = loc_vars or {}; loc_vars.sticker=self.sticker end + if self.sticker or ((self.sticker_run and self.sticker_run~='NONE') and G.SETTINGS.run_stake_stickers) then loc_vars = loc_vars or {}; loc_vars.sticker=(self.sticker or self.sticker_run) end return generate_card_ui(self.config.center, nil, loc_vars, card_type, badges, hide_desc, main_start, main_end) end @@ -4146,6 +4147,10 @@ function Card:update(dt) end self:update_alert() + if self.ability.set == 'Joker' and not self.sticker_run then + self.sticker_run = get_joker_win_sticker(self.config.center) or 'NONE' + end + if self.ability.consumeable and self.ability.consumeable.max_highlighted then self.ability.consumeable.mod_num = math.min(5, self.ability.consumeable.max_highlighted) end @@ -4434,9 +4439,10 @@ function Card:draw(layer) if self.ability.name == 'Invisible Joker' and (self.config.center.discovered or self.bypass_discovery_center) then self.children.center:draw_shader('voucher', nil, self.ARGS.send_to_shader) end - + --If the card has any edition/seal, add that here - if self.edition or self.seal or self.ability.eternal or self.ability.rental or self.ability.perishable or self.sticker or self.ability.set == 'Spectral' or self.debuff or self.greyed or self.ability.name == 'The Soul' or self.ability.set == 'Voucher' or self.ability.set == 'Booster' or self.config.center.soul_pos or self.config.center.demo then + if self.edition or self.seal or self.ability.eternal or self.ability.rental or self.ability.perishable or self.sticker or ((self.sticker_run and self.sticker_run ~= 'NONE') and G.SETTINGS.run_stake_stickers) or (self.ability.set == 'Spectral') or self.debuff or self.greyed or (self.ability.name == 'The Soul') or (self.ability.set == 'Voucher') or (self.ability.set == 'Booster') or self.config.center.soul_pos or self.config.center.demo then + if (self.ability.set == 'Voucher' or self.config.center.demo) and (self.ability.name ~= 'Antimatter' or not (self.config.center.discovered or self.bypass_discovery_center)) then self.children.center:draw_shader('voucher', nil, self.ARGS.send_to_shader) end @@ -4488,6 +4494,10 @@ function Card:draw(layer) G.shared_stickers[self.sticker].role.draw_major = self G.shared_stickers[self.sticker]:draw_shader('dissolve', nil, nil, nil, self.children.center) G.shared_stickers[self.sticker]:draw_shader('voucher', nil, self.ARGS.send_to_shader, nil, self.children.center) + elseif (self.sticker_run and G.shared_stickers[self.sticker_run]) and G.SETTINGS.run_stake_stickers then + G.shared_stickers[self.sticker_run].role.draw_major = self + G.shared_stickers[self.sticker_run]:draw_shader('dissolve', nil, nil, nil, self.children.center) + G.shared_stickers[self.sticker_run]:draw_shader('voucher', nil, self.ARGS.send_to_shader, nil, self.children.center) end if self.ability.name == 'The Soul' and (self.config.center.discovered or self.bypass_discovery_center) then @@ -4652,6 +4662,7 @@ function Card:load(cardTable, other_card) self.config.center_key = cardTable.save_fields.center self.config.center = G.P_CENTERS[self.config.center_key] self.params = cardTable.params + self.sticker_run = nil local H = G.CARD_H local W = G.CARD_W diff --git a/functions/UI_definitions.lua b/functions/UI_definitions.lua index ac11e07..b423d7c 100644 --- a/functions/UI_definitions.lua +++ b/functions/UI_definitions.lua @@ -2211,6 +2211,7 @@ function create_UIBox_options() local main_menu = nil local your_collection = nil local credits = nil + local customize = nil G.E_MANAGER:add_event(Event({ blockable = false, @@ -2246,6 +2247,7 @@ function create_UIBox_options() local settings = UIBox_button({button = 'settings', label = {localize('b_settings')}, minw = 5, focus_args = {snap_to = true}}) local high_scores = UIBox_button{ label = {localize('b_stats')}, button = "high_scores", minw = 5} + local customize = UIBox_button{ label = {localize('b_customize_deck')}, button = "customize_deck", minw = 5} local t = create_UIBox_generic_options({ contents = { settings, @@ -2254,6 +2256,7 @@ function create_UIBox_options() main_menu, high_scores, your_collection, + customize, credits }}) return t @@ -2300,20 +2303,8 @@ function G.UIDEF.settings_tab(tab) create_option_cycle({w = 5, label = localize('b_set_play_discard_pos'),scale = 0.8, options = localize('ml_play_discard_pos_opt'), opt_callback = 'change_play_discard_position', current_option = (G.SETTINGS.play_button_pos)}), G.F_RUMBLE and create_toggle({label = localize('b_set_rumble'), ref_table = G.SETTINGS, ref_value = 'rumble'}) or nil, create_slider({label = localize('b_set_screenshake'),w = 4, h = 0.4, ref_table = G.SETTINGS, ref_value = 'screenshake', min = 0, max = 100}), - create_toggle({label = localize('b_high_contrast_cards'), ref_table = G.SETTINGS, ref_value = 'colourblind_option', callback = ( - function(_set_toggle) - local new_colour_proto = G.C["SO_"..(G.SETTINGS.colourblind_option and 2 or 1)] - G.C.SUITS.Hearts = new_colour_proto.Hearts - G.C.SUITS.Diamonds = new_colour_proto.Diamonds - G.C.SUITS.Spades = new_colour_proto.Spades - G.C.SUITS.Clubs = new_colour_proto.Clubs - for k, v in pairs(G.I.SPRITE) do - if v.atlas and string.find(v.atlas.name, 'cards_') then - v.atlas = G.ASSET_ATLAS["cards_"..(G.SETTINGS.colourblind_option and 2 or 1)] - end - end - end - )}), + create_toggle({label = localize('ph_display_stickers'), ref_table = G.SETTINGS, ref_value = 'run_stake_stickers'}), + create_toggle({label = localize('b_high_contrast_cards'), ref_table = G.SETTINGS, ref_value = 'colourblind_option', callback = G.FUNCS.refresh_contrast_mode}), create_toggle({label = localize('b_reduced_motion'), ref_table = G.SETTINGS, ref_value = 'reduced_motion'}), G.F_CRASH_REPORTS and create_toggle({label = localize('b_set_crash_reports'), ref_table = G.SETTINGS, ref_value = 'crashreports', info = localize('ml_crash_report_info')}) or nil, }} @@ -2519,6 +2510,84 @@ function create_UIBox_usage(args) return t end +function create_UIBox_customize_deck() + local t = create_UIBox_generic_options({ back_func = 'options', snap_back = nil, contents = { + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + create_tabs( + {tabs = { + { + label = localize('Spades', 'suits_plural'), + chosen = true, + tab_definition_function = G.UIDEF.custom_deck_tab, + tab_definition_function_args = 'Spades' + }, + { + label = localize('Hearts', 'suits_plural'), + tab_definition_function = G.UIDEF.custom_deck_tab, + tab_definition_function_args = 'Hearts' + }, + { + label = localize('Clubs', 'suits_plural'), + tab_definition_function = G.UIDEF.custom_deck_tab, + tab_definition_function_args = 'Clubs' + }, + { + label = localize('Diamonds', 'suits_plural'), + tab_definition_function = G.UIDEF.custom_deck_tab, + tab_definition_function_args = 'Diamonds' + } + },snap_to_nav = true, no_shoulders = true} + )}}} + }) + return t +end + +function G.UIDEF.custom_deck_tab(_suit) + local t = {} + + local face_cards = CardArea( + 0,0, + 4*G.CARD_W, + 1.4*G.CARD_H, + {card_limit = 3, type = 'title', highlight_limit = 0}) + + table.insert(t, + {n=G.UIT.R, config={align = "cm", colour = G.C.BLACK, r = 0.1, padding = 0.07, no_fill = true}, nodes={ + {n=G.UIT.O, config={object = face_cards}} + }} + ) + + local loc_options = localize(_suit, 'collabs') + local conv_loc_options = {} + for k, v in pairs(loc_options) do + conv_loc_options[tonumber(k)] = v + end + + loc_options = conv_loc_options + + local current_option = 1 + for k, v in pairs(G.COLLABS.options[_suit]) do + if G.SETTINGS.CUSTOM_DECK.Collabs[_suit] == v then current_option = k end + end + + table.insert(t, + {n=G.UIT.R, config={align = "cm"}, nodes={ + create_option_cycle({options = loc_options, w = 5.5, cycle_shoulders = true, curr_suit = _suit, opt_callback = 'change_collab', current_option = current_option, colour = G.C.RED, focus_args = {snap_to = true, nav = 'wide'}}), + }} + ) + table.insert(t, create_toggle({label = localize('b_high_contrast_cards'), ref_table = G.SETTINGS, ref_value = 'colourblind_option', callback = G.FUNCS.refresh_contrast_mode})) + + local faces = {'K','Q','J'} + for i = 1, 3 do + local card_code = (string.sub(_suit, 1, 1))..'_'..faces[i] + local card = Card(0,0, G.CARD_W*1.2, G.CARD_H*1.2, G.P_CARDS[card_code], G.P_CENTERS.c_base) + card.no_ui = true + face_cards:emplace(card) + end + + return {n=G.UIT.ROOT, config={align = "cm", padding = 0, colour = G.C.CLEAR, r = 0.1, minw = 7, minh = 4.2}, nodes=t} +end + function create_UIBox_high_scores() fetch_achievements() set_profile_progress() @@ -4201,215 +4270,142 @@ function create_UIBox_deck_unlock(deck_center) return t end +function G.UIDEF.multiline_credit_text(_lines) + local t = {} + for k, v in ipairs(_lines) do + t[#t+1] = {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = v, scale = 0.28, colour = G.C.WHITE}}, + }} + end + + return t +end + +function G.UIDEF.viewed_collab_option(_new_option) + G.viewed_collab = G.viewed_collab or 'The Binding of Isaac' + + local curr_collab = G.collab_credits[G.viewed_collab] or G.collab_credits['The Binding of Isaac'] + local collab_sprite = Sprite(0,0,0.8*G.CARD_W,0.8*G.CARD_H,G.ASSET_ATLAS[curr_collab.art..'_1'], {x=2,y=0}) + + return {n=G.UIT.ROOT, config={align = "cm", colour = G.C.BLACK, r = 0.1}, nodes={ + {n=G.UIT.R, config={align = "cm", padding = 0.1}, nodes={ + {n=G.UIT.T, config={text = G.viewed_collab, scale = 0.5, colour = G.C.WHITE}} + }}, + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.C, config={align = "cm", padding = 0.1, minw = 9, minh = 4.2}, nodes={ + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes=G.UIDEF.multiline_credit_text({ + 'All rights reserved. No part of this work may be', + 'reproduced in any form or by any means— graphic,', + 'electronic, or mechanical, including recording,', + 'online distribution, or information storage and retrieval', + 'systems—without the written permission of the publisher', + 'or the designated rightsholder, as applicable.' + })}, + curr_collab.ml_text and {n=G.UIT.R, config={align = "cl", padding = 0}, nodes=G.UIDEF.multiline_credit_text(curr_collab.ml_text)} or nil, + }}, + {n=G.UIT.C, config={align = "cm", padding = 0.1, minw = 3, minh = 4.2}, nodes={ + {n=G.UIT.R, config={align = "cm", padding = 0.0}, nodes={ + {n=G.UIT.R, config={align = "cm", colour = G.C.WHITE, r = 0.3}, nodes={ + {n=G.UIT.O, config={colour = G.C.BLUE, object = collab_sprite, hover = true, can_collide = false}}, + }}, + }}, + curr_collab.artist and {n=G.UIT.R, config={align = "cm", padding = 0.07, r = 0.1, outline = 0.7, outline_colour = G.C.WHITE}, nodes={ + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = "Art created by:", scale = 0.3, colour = G.C.WHITE}}, + }}, + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = curr_collab.artist, scale = 0.3, colour = G.C.GOLD}} + }}, + curr_collab.artist_link and {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = curr_collab.artist_link, scale = 0.3, colour = G.C.BLUE}} + }} or nil + }} or nil + }} + }} + }} +end + function G.UIDEF.credits() local text_scale = 0.75 local t = create_UIBox_generic_options({contents ={ {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ create_tabs( {tabs = { - { - label = "Music", - chosen = true, - tab_definition_function = function() return - {n=G.UIT.ROOT, config={align = "cm", padding = 0.2, colour = G.C.BLACK, r = 0.1, emboss = 0.05, minh = 6, minw = 6}, nodes={ - {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ - {n=G.UIT.T, config={text = "Original Soundtrack", scale = text_scale*0.8, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ - {n=G.UIT.T, config={text = "composed by ", scale = text_scale*0.8, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - {n=G.UIT.T, config={text = "LouisF", scale = text_scale*0.8, colour = G.C.BLUE, shadow = true}} - }}, - G.F_EXTERNAL_LINKS and {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ - UIBox_button({label = {'Instagram'}, button = 'louisf_insta'}) - }} or nil, - {n=G.UIT.R, config={align = "cm", padding = 0.2}, nodes={ - {n=G.UIT.T, config={text = "Modified with their permission", scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - }} - end, - }, - { - label = "Misc", - tab_definition_function = function() return - {n=G.UIT.ROOT, config={align = "cm", padding = 0.2, colour = G.C.BLACK, r = 0.1, emboss = 0.05, minh = 6, minw = 6}, nodes={ - {n=G.UIT.R, config={align = "cm", padding = 0.1,outline_colour = G.C.JOKER_GREY, r = 0.1, outline = 1}, nodes={ - {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ - {n=G.UIT.T, config={text = "For Marshal", scale = text_scale*0.6, colour = G.C.WHITE, shadow = true}}, - }}, - }}, - {n=G.UIT.R, config={align = "cm", padding = 0.1,outline_colour = G.C.JOKER_GREY, r = 0.1, outline = 1}, nodes={ - {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ - {n=G.UIT.T, config={text = "Special Thanks", scale = text_scale*0.6, colour = G.C.GREEN, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "tm", padding = 0}, nodes={ - {n=G.UIT.C, config={align = "tl", padding = 0.05, minw = 2.5}, nodes={ - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Nicole', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Josh', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Jeremy', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Dylan', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Justin', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Daniel', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Colby', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Thomas', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Mom & Dad', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Luc & Donna', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - }}, - {n=G.UIT.C, config={align = "tl", padding = 0.05, minw = 2.5}, nodes={ - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'GothicLordUK', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Big Simple', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'MALF', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Northernlion', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Purple Moss Collectors', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Dan Gheesling', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Fabian Fischer', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'newobject', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'MurphyObv', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Love2D', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - }}, - }}, - }} - }} - end, - }, { label = "Production", + chosen = true, tab_definition_function = function() return {n=G.UIT.ROOT, config={align = "cm", padding = 0.2, colour = G.C.BLACK, r = 0.1, emboss = 0.05, minh = 6, minw = 10}, nodes={ - {n=G.UIT.C, config={align = "cm", padding = 0.1,outline_colour = G.C.JOKER_GREY, r = 0.1, outline = 1}, nodes={ - {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ - {n=G.UIT.T, config={text = "Publishing", scale = text_scale*0.6, colour = G.C.WHITE, shadow = true}}, + {n=G.UIT.C, config={align = "cm", padding = 0.2,outline_colour = G.C.JOKER_GREY, r = 0.1, outline = 1}, nodes={ + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = "Original Soundtrack", scale = text_scale*0.8, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = "composed by ", scale = text_scale*0.8, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + {n=G.UIT.T, config={text = "LouisF", scale = text_scale*0.8, colour = G.C.BLUE, shadow = true}} + }}, + G.F_EXTERNAL_LINKS and {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + UIBox_button({label = {'Instagram'}, button = 'louisf_insta'}) + }} or nil, + {n=G.UIT.R, config={align = "cm", padding = 0.2}, nodes={ + {n=G.UIT.T, config={text = "Modified with their permission", scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, }}, - {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ - {n=G.UIT.T, config={text = "Playstack", scale = text_scale*0.6, colour = G.C.RED, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "tm", padding = 0}, nodes={ - {n=G.UIT.C, config={align = "tl", padding = 0.05}, nodes={ - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Harvey Elliot', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Kevin Shrapnell', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Rob Crossley', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Liz Cheng-Moore', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Charlotte Riley', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Alexander Saunders', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Naman Budhwar', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Tomasz Wisniowski', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Patrick Johnson', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Wout van Halderen', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Shawn Cotter', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Marta Matyjewicz', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Krzysztof Niedzielski', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Rebecca Bell', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + {n=G.UIT.C, config={align = "tm", padding = 0.1,outline_colour = G.C.JOKER_GREY, r = 0.1, outline = 1}, nodes={ + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = "Porting", scale = text_scale*0.6, colour = G.C.WHITE, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = "PlayStation", scale = text_scale*0.45, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "tm", padding = 0}, nodes={ + {n=G.UIT.C, config={align = "tl", padding = 0.03}, nodes={ + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Maarten De Meyer', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, }}, }}, - {n=G.UIT.C, config={align = "tl", padding = 0.05}, nodes={ - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Jose Olivares', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = "Xbox", scale = text_scale*0.45, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "tm", padding = 0}, nodes={ + {n=G.UIT.C, config={align = "tl", padding = 0.03}, nodes={ + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Maarten De Meyer', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Alex Flynn', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = "Android", scale = text_scale*0.45, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "tm", padding = 0}, nodes={ + {n=G.UIT.C, config={align = "tl", padding = 0.03}, nodes={ + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Maarten De Meyer', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Justas Pugaciauskas', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = "Apple Platforms", scale = text_scale*0.45, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "tm", padding = 0}, nodes={ + {n=G.UIT.C, config={align = "tl", padding = 0.03}, nodes={ + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Maarten De Meyer', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Jessica Chu', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Millicent Su', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Carla Malavasi', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Pawel Kwietniak', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Ela Müller', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Fox Hambly', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Edgar Khoo', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Dami Ajiboye', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Jean Claude Vidanes', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Joanna Kierońska', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = "Mac (Steam)", scale = text_scale*0.45, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "tm", padding = 0}, nodes={ + {n=G.UIT.C, config={align = "tl", padding = 0.03}, nodes={ + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'william341', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, }}, }}, }}, - }}, {n=G.UIT.C, config={align = "cm", padding = 0.1,outline_colour = G.C.JOKER_GREY, r = 0.1, outline = 1}, nodes={ {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ {n=G.UIT.T, config={text = "Localization", scale = text_scale*0.6, colour = G.C.WHITE, shadow = true}}, @@ -4508,35 +4504,7 @@ function G.UIDEF.credits() }}, }}, }}, - {n=G.UIT.C, config={align = "cm", padding = 0.1}, nodes={ - {n=G.UIT.R, config={align = "tm", padding = 0.1,outline_colour = G.C.JOKER_GREY, r = 0.1, outline = 1}, nodes={ - {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ - {n=G.UIT.T, config={text = "Porting", scale = text_scale*0.6, colour = G.C.WHITE, shadow = true}}, - }}, - (love.system.getOS() == 'Nintendo Switch') and {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ - {n=G.UIT.T, config={text = "Platform help", scale = text_scale*0.45, colour = G.C.GOLD, shadow = true}}, - }} or {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ - {n=G.UIT.T, config={text = "Xbox and PlayStation", scale = text_scale*0.45, colour = G.C.GOLD, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "tm", padding = 0}, nodes={ - {n=G.UIT.C, config={align = "tl", padding = 0.03}, nodes={ - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'Maarten De Meyer', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - }}, - }}, - (love.system.getOS() ~= 'Nintendo Switch') and {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ - {n=G.UIT.T, config={text = "Mac", scale = text_scale*0.45, colour = G.C.GOLD, shadow = true}}, - }} or nil, - {n=G.UIT.R, config={align = "tm", padding = 0}, nodes={ - {n=G.UIT.C, config={align = "tl", padding = 0.03}, nodes={ - {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ - {n=G.UIT.T, config={text = 'william341', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - }}, - }}, - }}, - {n=G.UIT.R, config={align = "tm", padding = 0.1,outline_colour = G.C.JOKER_GREY, r = 0.1, outline = 1}, nodes={ + {n=G.UIT.C, config={align = "tm", padding = 0.1,outline_colour = G.C.JOKER_GREY, r = 0.1, outline = 1}, nodes={ {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ {n=G.UIT.T, config={text = "Testing/QA", scale = text_scale*0.6, colour = G.C.WHITE, shadow = true}}, }}, @@ -4567,12 +4535,488 @@ function G.UIDEF.credits() {n=G.UIT.T, config={text = 'mcpower', scale = text_scale*0.35, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, }}, }}, + + }}, + }}, + + }} + end, + }, + { + label = "Publishing", + tab_definition_function = function() return + {n=G.UIT.ROOT, config={align = "cm", padding = 0.2, colour = G.C.BLACK, r = 0.1, emboss = 0.05, minh = 6, minw = 10}, nodes={ + {n=G.UIT.C, config={align = "cm", padding = 0.1,outline_colour = G.C.JOKER_GREY, r = 0.1, outline = 1}, nodes={ + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = "Playstack", scale = text_scale*0.6, colour = G.C.RED, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "tm", padding = 0}, nodes={ + {n=G.UIT.C, config={align = "tl", padding = 0.05}, nodes={ + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Harvey Elliott', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Kevin Shrapnell', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Rob Crossley', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Liz Cheng-Moore', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Will Newell', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Charlotte Riley', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Alexander Saunders', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Naman Budhwar', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Tomasz Wisniowski', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Patrick Johnson', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Tom Verney', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Wouter van Halderen', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Shawn Cotter', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + }}, + {n=G.UIT.C, config={align = "tl", padding = 0.093}, nodes={ + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'CEO', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'COO', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'VP of Publishing', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Lead Marketing Manager', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Producer', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Producer', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Producer', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Lead Visual Marketing Manager', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Producer', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Senior Discovery Scout', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Discovery Scout', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'PR Manager', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Marketing Manager', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + }}, + {n=G.UIT.B, config={align = "tl", w=0.25, h=0}, nodes={}}, + {n=G.UIT.C, config={align = "tl", padding = 0.05}, nodes={ + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Marta Matyjewicz', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Rebecca Bell', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Alex Flynn', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Justas Pugaciauskas', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Jessica Chu', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Millicent Su', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Carla Malavasi', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Pawel Kwietniak', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Ela Müller', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Edgar Khoo', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Dami Ajiboye', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Aaron Ludlow', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Jenny Quintero', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + }}, + {n=G.UIT.C, config={align = "tl", padding = 0.093}, nodes={ + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Marketing Manager', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Finance', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Creative Director', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Graphic Designer', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Lead Video Artist', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Senior User Acquisition Manager', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Director of Publishing Services', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Front-end Developer', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Graphic Designer', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Video Editor', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Data Analyst', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Product Director', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Senior Partnerships Manager', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + }}, + {n=G.UIT.B, config={align = "tl", w=0.25, h=0}, nodes={}}, + {n=G.UIT.C, config={align = "tl", padding = 0.05}, nodes={ + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Stephanie Marti', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Emma Smith-Bodie', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Moe Abrams', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Piotr Kowalik', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Carmen Martino', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Rong Lin', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Bea Gomez', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Jose Olivares', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Joanna Kieronska', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Zuzanna Dawidowska', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Jean-Claude Vidanes ', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'AJ Purnell', scale = text_scale*0.42, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + }}, + {n=G.UIT.C, config={align = "tl", padding = 0.093}, nodes={ + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Senior Video Artist', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Community Manager', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Customer Support', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Software Engineer', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'HR & Office Manager', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Finance Manager', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Video Editor', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'QA & Localisation Manager', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'QA Tester', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'QA Tester', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'QA Tester', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'QA Tester', scale = text_scale*0.35, colour = G.C.GOLD, shadow = true}}, + }}, }}, }}, }} }} end, }, + { + label = "Collabs", + tab_definition_function = function() + G.collab_credits = G.collab_credits or { + + ['Vault-Tec'] = { + artist = 'Franek', + ml_text = { + '© 2025 ZeniMax. ZeniMax and Bethesda Game Studios', + 'are trademarks of the ZeniMax group of companies. ', + 'All rights reserved.', + }, + art = 'collab_FO' + }, + ['The Witcher'] = { + artist = nil, + ml_text = { + '© 2024 CD PROJEKT S.A. All rights reserved. CD PROJEKT,', + 'the CD PROJEKT logo, The Witcher and The Witcher Logo,', + 'Geralt, Geralt of Rivia and Yennefer are trademarks and/or', + 'registered trademarks of CD PROJEKT S.A. in the US and/or', + 'other countries. The Witcher game is set in the universe', + 'created by Andrzej Sapkowski in his series of books.' + }, + art = 'collab_TW' + }, + ['Cyberpunk 2077'] = { + artist = nil, + ml_text = { + 'Cyberpunk 2077 © 2024 CD PROJEKT S.A. All rights reserved.' + }, + art = 'collab_CYP' + }, + ['Shovel Knight'] = { + artist = 'Neato', + artist_link = 'twitch.tv/neato', + ml_text = { + 'Shovel Knight © 2024 Yacht Club Games, LLC. All Rights Reserved.' + }, + art = 'collab_SK' + }, + ['Don\'t Starve'] = { + artist = nil, + ml_text = { + '“KLEI” “DON\'T STARVE” © 2024 All Rights Reserved', + 'Klei Entertainment 2024' + }, + art = 'collab_DS' + }, + ['Assassin\'s Creed'] = { + artist = 'Franek', + ml_text = { + 'Assassin\'s Creed © 2025 Ubisoft Entertainment.', + 'All Rights Reserved.' + }, + art = 'collab_AC' + }, + ['Slay the Princess'] = { + artist = 'Franek', + ml_text = { + 'Slay the Princess (c) 2025 Black Tabby Games. All Rights Reserved.', + '"SLAY THE PRINCESS" - Canadian Trademark App: 2351515', + 'SLAY THE PRINCESS LOGO - Canadian Trademark App: 2351516', + '"BLACK TABBY GAMES" - Canadian Trademark App: 2351514' + }, + art = 'collab_STP' + }, + ['Among Us'] = { + artist = nil, + ml_text = { + 'Among Us © 2024 Innersloth LLC. All Rights Reserved.' + }, + art = 'collab_AU' + }, + ['The Binding of Isaac'] = { + artist = 'Neato', + artist_link = 'twitch.tv/neato', + ml_text = { + 'The Binding of Isaac is copyright McMillen Games, Inc.', + 'All Rights Reserved' + }, + art = 'collab_TBoI' + }, + ['Cult of the Lamb'] = { + artist = nil, + ml_text = { + 'Cult of the Lamb © 2024 Massive Monster All Rights Reserved' + }, + art = 'collab_CL' + }, + ['Divinity Original Sin 2'] = { + artist = nil, + ml_text = { + '©2024 Larian Studios. Larian Studios, Divinity, Divinity: Original Sin', + 'and the Larian Studios logo are registered trademarks of Larian Studios', + 'Games Limited affiliates. All rights reserved.' + }, + art = 'collab_D2' + }, + ['Critical Role'] = { + artist = 'Grace Berrios', + artist_link = '@lassflores', + ml_text = { + '2025 © Gilmore’s Glorious Goods LLC. All Rights Reserved.', + 'Critical Role, Vox Machina, Mighty Nein, Bells Hells, character names,', + 'associated logos and images are all trademarks of Critical Role LLC."' + }, + art = 'collab_CR' + }, + ['Bugsnax'] = { + artist = 'Neato', + artist_link = 'twitch.tv/neato', + ml_text = { + '© 2025 Bugsnax © Young Horses Inc. All Rights Reserved.' + }, + art = 'collab_BUG' + }, + ['Vampire Survivors'] = { + artist = nil, + ml_text = nil, + art = 'collab_VS' + }, + ['Slay the Spire'] = { + artist = 'Neato', + artist_link = 'twitch.tv/neato', + ml_text = { + 'Slay the Spire ©2024 Mega Crit Games, LLC. All Rights Reserved.' + }, + art = 'collab_STS' + }, + ['Potion Craft'] = { + artist = nil, + ml_text = { + 'Potion Craft © 2024 tinyBuild, LLC. All Rights Reserved.' + }, + art = 'collab_PC' + }, + ['Warframe'] = { + artist = nil, + ml_text = { + 'Warframe ©2024 Digital Extremes Ltd. All rights reserved. Warframe', + 'and the Warframe logo are registered trademarks of Digital Extremes Ltd.' + }, + art = 'collab_WF' + }, + ['Dead By Daylight'] = { + artist = nil, + ml_text = { + '© 2015-2025 and BEHAVIOUR, DEAD BY DAYLIGHT and other related trademarks', + 'and logos belong to Behaviour Interactive Inc. All rights reserved.' + }, + art = 'collab_DBD' + }, + ['Dave the Diver'] = { + artist = nil, + ml_text = { + 'Dave the Diver © Mintrocket. All Rights Reserved.' + }, + art = 'collab_DTD' + }, + ['Stardew Valley'] = { + artist = 'ConcernedApe', + ml_text = { + '"Stardew Valley" is a trademark of ConcernedApe LLC. All Rights Reserved' + }, + art = 'collab_SV' + }, + ['Enter the Gungeon'] = { + artist = nil, + ml_text = { + 'Enter the Gungeon © 2024 Devolver Digital Inc.All Rights Reserved.' + }, + art = 'collab_EG' + }, + ['1000xRESIST'] = { + artist = nil, + ml_text = nil, + art = 'collab_XR' + }, + ['Civilization VII'] = { + artist = nil, + ml_text = { + 'CIVILIZATION Licensed Assets Courtesy of 2K Games, Inc.', + '© 2025 Take-Two Interactive Software, Inc. and its subsidiaries.' + }, + art = 'collab_C7' + }, + ['Rust'] = { + artist = nil, + ml_text = { + 'Rust (c) 2025 Facepunch Studios Ltd. All Rights Reserved.' + }, + art = 'collab_R' + }, + } + + local middle = {n=G.UIT.R, config={align = "cm", minh = 4.8, minw = 12.3}, nodes={ + {n=G.UIT.O, config={id = nil, func = 'CREDITS_check_collab', object = Moveable()}}, + }} + + local collab_options = {} + for k, v in pairs(G.collab_credits) do + collab_options[#collab_options+1] = k + end + + table.sort(collab_options) + + G.viewed_collab = collab_options[1] + + return + {n=G.UIT.ROOT, config={align = "cm", padding = 0.2, colour = G.C.L_BLACK, r = 0.1, emboss = 0.05, minh = 6, minw = 10}, nodes={ + {n=G.UIT.C, config={align = "cm", padding = 0.2,outline_colour = G.C.JOKER_GREY, r = 0.1, outline = 1}, nodes={ + create_option_cycle({options = + collab_options, opt_callback = 'change_viewed_collab', current_option = 1, colour = G.C.RED, w = 4, mid = middle + }) + }} + }} + end, + }, { label = "Sounds", tab_definition_function = function() return @@ -4628,15 +5072,6 @@ function G.UIDEF.credits() label = "Imagery", tab_definition_function = function() return {n=G.UIT.ROOT, config={align = "cm", padding = 0.2, colour = G.C.BLACK, r = 0.1, emboss = 0.05, minh = 6, minw = 10}, nodes={ - {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ - {n=G.UIT.T, config={text = "All sprites, shaders, and any other visual assets", scale = text_scale*0.6, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ - {n=G.UIT.T, config={text = "not listed here were created by LocalThunk.", scale = text_scale*0.6, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, - }}, - {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ - {n=G.UIT.T, config={text = "©2024 - All rights reserved", scale = text_scale*0.6, colour = G.C.BLUE, shadow = true}}, - }}, {n=G.UIT.R, config={align = "cm", padding = 0.1,outline_colour = G.C.JOKER_GREY, r = 0.1, outline = 1}, nodes={ {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ {n=G.UIT.T, config={text = 'The font "m6x11.ttf" by Daniel Linssen (https://managore.itch.io/m6x11)', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, @@ -4656,6 +5091,108 @@ function G.UIDEF.credits() {n=G.UIT.T, config={text = 'The Joker "Vagabond" was created by Lumpy Touch', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, }}, }}, + {n=G.UIT.R, config={align = "cm", padding = 0.1,outline_colour = G.C.JOKER_GREY, r = 0.1, outline = 1}, nodes={ + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'The Collab art for Slay the Spire and The Binding of Isaac was', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'created by ', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + {n=G.UIT.T, config={text = "Neato", scale = text_scale*0.5, colour = G.C.GOLD, shadow = true}}, + {n=G.UIT.T, config={text = ' (twitch.tv/neato)', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + }}, + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = "All sprites, shaders, and any other visual assets", scale = text_scale*0.6, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = "not listed here were created by LocalThunk.", scale = text_scale*0.6, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = "©2024 - All rights reserved", scale = text_scale*0.6, colour = G.C.BLUE, shadow = true}}, + }}, + }} + end, + }, + { + label = "Misc", + tab_definition_function = function() return + {n=G.UIT.ROOT, config={align = "cm", padding = 0.2, colour = G.C.BLACK, r = 0.1, emboss = 0.05, minh = 6, minw = 6}, nodes={ + {n=G.UIT.R, config={align = "cm", padding = 0.1,outline_colour = G.C.JOKER_GREY, r = 0.1, outline = 1}, nodes={ + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = "For Marshal", scale = text_scale*0.6, colour = G.C.WHITE, shadow = true}}, + }}, + }}, + {n=G.UIT.R, config={align = "cm", padding = 0.1,outline_colour = G.C.JOKER_GREY, r = 0.1, outline = 1}, nodes={ + {n=G.UIT.R, config={align = "cm", padding = 0}, nodes={ + {n=G.UIT.T, config={text = "Special Thanks", scale = text_scale*0.6, colour = G.C.GREEN, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "tm", padding = 0}, nodes={ + {n=G.UIT.C, config={align = "tl", padding = 0.05, minw = 2.5}, nodes={ + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Nicole', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Josh', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Jeremy', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Dylan', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Justin', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Daniel', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Colby', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Thomas', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Mom & Dad', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Luc & Donna', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + }}, + {n=G.UIT.C, config={align = "tl", padding = 0.05, minw = 2.5}, nodes={ + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'GothicLordUK', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Big Simple', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'MALF', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Northernlion', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Purple Moss Collectors', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Dan Gheesling', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Fabian Fischer', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'newobject', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'MurphyObv', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + {n=G.UIT.R, config={align = "cl", padding = 0}, nodes={ + {n=G.UIT.T, config={text = 'Love2D', scale = text_scale*0.5, colour = G.C.UI.TEXT_LIGHT, shadow = true}}, + }}, + }}, + }}, + }} }} end, }, diff --git a/functions/button_callbacks.lua b/functions/button_callbacks.lua index 66be368..d6b9866 100644 --- a/functions/button_callbacks.lua +++ b/functions/button_callbacks.lua @@ -865,6 +865,16 @@ G.FUNCS.change_crt_bloom = function(args) G:save_settings() end +G.FUNCS.change_collab = function(args) + G.SETTINGS.CUSTOM_DECK.Collabs[args.cycle_config.curr_suit] = G.COLLABS.options[args.cycle_config.curr_suit][args.to_key] or 'default' + for k, v in pairs(G.I.CARD) do + if v.config and v.config.card and v.children.front and v.ability.effect ~= 'Stone Card' then + v:set_sprites(nil, v.config.card) + end + end + G:save_settings() +end + --|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| -- TEXT ENTRY --|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| @@ -1251,6 +1261,21 @@ G.FUNCS.RUN_SETUP_check_stake2 = function(e) end end +G.FUNCS.change_viewed_collab = function(args) + G.viewed_collab = args.to_val +end + +G.FUNCS.CREDITS_check_collab = function(e) + if (G.viewed_collab ~= e.config.id) then + e.config.object:remove() + e.config.object = UIBox{ + definition = G.UIDEF.viewed_collab_option(), + config = {offset = {x=0,y=0}, align = 'cm', parent = e} + } + e.config.id = G.viewed_collab + end +end + G.FUNCS.RUN_SETUP_check_back_stake_column= function(e) if G.GAME.viewed_back.name ~= e.config.id then --removes the UI from the previously selected back and adds the new one @@ -1528,6 +1553,13 @@ G.FUNCS.high_scores = function(e) } end +G.FUNCS.customize_deck = function(e) + G.SETTINGS.paused = true + G.FUNCS.overlay_menu{ + definition = create_UIBox_customize_deck(), + } +end + G.FUNCS.usage = function(e) G.SETTINGS.paused = true G.FUNCS.overlay_menu{ @@ -1721,6 +1753,19 @@ G.FUNCS.reset_achievements = function(e) G.FUNCS.exit_overlay_menu() end +G.FUNCS.refresh_contrast_mode = function() + local new_colour_proto = G.C["SO_"..(G.SETTINGS.colourblind_option and 2 or 1)] + G.C.SUITS.Hearts = new_colour_proto.Hearts + G.C.SUITS.Diamonds = new_colour_proto.Diamonds + G.C.SUITS.Spades = new_colour_proto.Spades + G.C.SUITS.Clubs = new_colour_proto.Clubs + for k, v in pairs(G.I.CARD) do + if v.config and v.config.card and v.children.front and v.ability.effect ~= 'Stone Card' then + v:set_sprites(nil, v.config.card) + end + end +end + G.FUNCS.warn_lang = function(e) local _infotip_object = G.OVERLAY_MENU:get_UIE_by_ID('overlay_menu_infotip') if (_infotip_object.config.set ~= e.config.ref_table.label) and (not G.F_NO_ACHIEVEMENTS) then diff --git a/functions/misc_functions.lua b/functions/misc_functions.lua index 879150d..24c296e 100644 --- a/functions/misc_functions.lua +++ b/functions/misc_functions.lua @@ -1831,6 +1831,19 @@ function get_stake_sprite(_stake, _scale) return stake_sprite end +function get_front_spriteinfo(_front) + if _front and _front.suit and (_front.value == 'Jack' or _front.value == 'Queen' or _front.value == 'King') then + if G.SETTINGS.CUSTOM_DECK and G.SETTINGS.CUSTOM_DECK.Collabs[_front.suit] then + local _collab = G.SETTINGS.CUSTOM_DECK.Collabs[_front.suit] + if (_collab == 'default') or (not G.ASSET_ATLAS[_collab..'_'..(G.SETTINGS.colourblind_option and 2 or 1)]) then + else + return G.ASSET_ATLAS[_collab..'_'..(G.SETTINGS.colourblind_option and 2 or 1)], G.COLLABS.pos[_front.value] + end + end + end + return G.ASSET_ATLAS[_front.atlas] or G.ASSET_ATLAS["cards_"..(G.SETTINGS.colourblind_option and 2 or 1)], _front.pos +end + function get_stake_col(_stake) G.C.STAKES = G.C.STAKES or { G.C.WHITE, diff --git a/functions/state_events.lua b/functions/state_events.lua index fadf79e..8ea37f4 100644 --- a/functions/state_events.lua +++ b/functions/state_events.lua @@ -26,6 +26,10 @@ function win_game() G.E_MANAGER:add_event(Event({ trigger = 'immediate', func = (function() + for k, v in pairs(G.I.CARD) do + v.sticker_run = nil + end + play_sound('win') G.SETTINGS.paused = true diff --git a/functions/test_functions.lua b/functions/test_functions.lua index 4b46199..68af2f9 100644 --- a/functions/test_functions.lua +++ b/functions/test_functions.lua @@ -1,4 +1,5 @@ function live_test() + end function do_action(action) diff --git a/game.lua b/game.lua index 1490d7b..3d40695 100644 --- a/game.lua +++ b/game.lua @@ -948,7 +948,7 @@ function Game:set_language() ['id'] = {font = 1, label = "Bahasa Indonesia", key = 'id', beta = true, button = "Umpan Balik Bahasa", warning = {'Bahasa ini masih dalam tahap Beta. Untuk membantu','kami meningkatkannya, silakan klik tombol umpan balik.', "Klik lagi untuk mengonfirmasi"}}, ['it'] = {font = 1, label = "Italiano", key = 'it', beta = nil, button = "Feedback traduzione", warning = {'Questa traduzione è ancora in Beta. Per','aiutarci a migliorarla, clicca il tasto feedback', "Fai clic di nuovo per confermare"}}, ['ja'] = {font = 5, label = "日本語", key = 'ja', beta = nil, button = "提案する", warning = {'この翻訳は現在ベータ版です。提案があった場合、','ボタンをクリックしてください。', "もう一度クリックして確認"}}, - ['ko'] = {font = 4, label = "한국어", key = 'ko', beta = true, button = "번역 피드백", warning = {'이 언어는 아직 베타 단계에 있습니다. ','번역을 도와주시려면 피드백 버튼을 눌러주세요.', "다시 클릭해서 확인하세요"}}, + ['ko'] = {font = 4, label = "한국어", key = 'ko', beta = nil, button = "번역 피드백", warning = {'이 언어는 아직 베타 단계에 있습니다. ','번역을 도와주시려면 피드백 버튼을 눌러주세요.', "다시 클릭해서 확인하세요"}}, ['nl'] = {font = 1, label = "Nederlands", key = 'nl', beta = nil, button = "Taal suggesties", warning = {'Deze taal is nog in de Beta fase. Help ons het te ','verbeteren door op de suggestie knop te klikken.', "Klik opnieuw om te bevestigen"}}, ['pl'] = {font = 1, label = "Polski", key = 'pl', beta = nil, button = "Wyślij uwagi do tłumaczenia", warning = {'Polska wersja językowa jest w fazie Beta. By pomóc nam poprawić',' jakość tłumaczenia, kliknij przycisk i podziel się swoją opinią i uwagami.', "Kliknij ponownie, aby potwierdzić"}}, ['pt_BR'] = {font = 1, label = "Português", key = 'pt_BR', beta = nil, button = "Feedback de Tradução", warning = {'Esta tradução ainda está em Beta. Se quiser nos ajudar','a melhorá-la, clique no botão de feedback por favor', "Clique novamente para confirmar"}}, @@ -1025,7 +1025,59 @@ function Game:set_render_settings() {name = 'icons', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/icons.png",px=66,py=66}, {name = 'tags', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/tags.png",px=34,py=34}, {name = 'stickers', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/stickers.png",px=71,py=95}, - {name = 'chips', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/chips.png",px=29,py=29} + {name = 'chips', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/chips.png",px=29,py=29}, + + {name = 'collab_AU_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_AU_1.png",px=71,py=95}, + {name = 'collab_AU_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_AU_2.png",px=71,py=95}, + {name = 'collab_TW_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_TW_1.png",px=71,py=95}, + {name = 'collab_TW_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_TW_2.png",px=71,py=95}, + {name = 'collab_VS_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_VS_1.png",px=71,py=95}, + {name = 'collab_VS_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_VS_2.png",px=71,py=95}, + {name = 'collab_DTD_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_DTD_1.png",px=71,py=95}, + {name = 'collab_DTD_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_DTD_2.png",px=71,py=95}, + + {name = 'collab_CYP_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_CYP_1.png",px=71,py=95}, + {name = 'collab_CYP_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_CYP_2.png",px=71,py=95}, + {name = 'collab_STS_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_STS_1.png",px=71,py=95}, + {name = 'collab_STS_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_STS_2.png",px=71,py=95}, + {name = 'collab_TBoI_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_TBoI_1.png",px=71,py=95}, + {name = 'collab_TBoI_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_TBoI_2.png",px=71,py=95}, + {name = 'collab_SV_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_SV_1.png",px=71,py=95}, + {name = 'collab_SV_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_SV_2.png",px=71,py=95}, + + {name = 'collab_SK_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_SK_1.png",px=71,py=95}, + {name = 'collab_SK_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_SK_2.png",px=71,py=95}, + {name = 'collab_DS_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_DS_1.png",px=71,py=95}, + {name = 'collab_DS_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_DS_2.png",px=71,py=95}, + {name = 'collab_CL_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_CL_1.png",px=71,py=95}, + {name = 'collab_CL_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_CL_2.png",px=71,py=95}, + {name = 'collab_D2_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_D2_1.png",px=71,py=95}, + {name = 'collab_D2_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_D2_2.png",px=71,py=95}, + {name = 'collab_PC_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_PC_1.png",px=71,py=95}, + {name = 'collab_PC_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_PC_2.png",px=71,py=95}, + {name = 'collab_WF_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_WF_1.png",px=71,py=95}, + {name = 'collab_WF_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_WF_2.png",px=71,py=95}, + {name = 'collab_EG_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_EG_1.png",px=71,py=95}, + {name = 'collab_EG_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_EG_2.png",px=71,py=95}, + {name = 'collab_XR_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_XR_1.png",px=71,py=95}, + {name = 'collab_XR_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_XR_2.png",px=71,py=95}, + + {name = 'collab_CR_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_CR_1.png",px=71,py=95}, + {name = 'collab_CR_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_CR_2.png",px=71,py=95}, + {name = 'collab_BUG_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_BUG_1.png",px=71,py=95}, + {name = 'collab_BUG_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_BUG_2.png",px=71,py=95}, + {name = 'collab_FO_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_FO_1.png",px=71,py=95}, + {name = 'collab_FO_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_FO_2.png",px=71,py=95}, + {name = 'collab_DBD_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_DBD_1.png",px=71,py=95}, + {name = 'collab_DBD_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_DBD_2.png",px=71,py=95}, + {name = 'collab_C7_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_C7_1.png",px=71,py=95}, + {name = 'collab_C7_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_C7_2.png",px=71,py=95}, + {name = 'collab_R_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_R_1.png",px=71,py=95}, + {name = 'collab_R_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_R_2.png",px=71,py=95}, + {name = 'collab_AC_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_AC_1.png",px=71,py=95}, + {name = 'collab_AC_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_AC_2.png",px=71,py=95}, + {name = 'collab_STP_1', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_STP_1.png",px=71,py=95}, + {name = 'collab_STP_2', path = "resources/textures/"..self.SETTINGS.GRAPHICS.texture_scaling.."x/collabs/collab_STP_2.png",px=71,py=95}, } self.asset_images = { {name = "playstack_logo", path = "resources/textures/1x/playstack-logo.png", px=1417,py=1417}, @@ -2613,6 +2665,22 @@ function Game:update(dt) end end + + if G.DEBUG then + local text_count,uie_count, card_count, uib_count, all = 0,0, 0, 0,0 + for k, v in pairs(G.STAGE_OBJECTS[G.STAGE]) do + all = all + 1 + if v:is(DynaText) then text_count = text_count + 1 end + if v:is(Card) then card_count = card_count + 1 end + if v:is(UIElement) then uie_count = uie_count + 1 end + if v:is(UIBox) then uib_count = uib_count + 1 end + end + + G.DEBUG_VALUE = 'text: '..text_count..'\n'.. + 'uie: '..uie_count..'\n'.. + 'card: '..card_count..'\n'.. + 'uib: '..uib_count..'\n'..'all: '..all + end --Save every 10 seconds, unless forced or paused/unpaused if G.FILE_HANDLER and G.FILE_HANDLER and G.FILE_HANDLER.update_queued and ( @@ -2900,7 +2968,7 @@ love.graphics.pop() timer_checkpoint('canvas', 'draw') - if not _RELEASE_MODE and not G.video_control and G.F_VERBOSE then + if not _RELEASE_MODE and G.DEBUG and not G.video_control and G.F_VERBOSE then love.graphics.push() love.graphics.setColor(0, 1, 1,1) local fps = love.timer.getFPS( ) diff --git a/globals.lua b/globals.lua index 018010e..47cf6ae 100644 --- a/globals.lua +++ b/globals.lua @@ -1,4 +1,4 @@ -VERSION = '1.0.1f' +VERSION = '1.0.1o' VERSION = VERSION..'-FULL' --check_version @@ -156,6 +156,7 @@ function Game:set_globals() colourblind_option = false, language = 'en-us', screenshake = true, + run_stake_stickers = false, rumble = self.F_RUMBLE, play_button_pos = 2, GAMESPEED = 1, @@ -177,6 +178,14 @@ function Game:set_globals() } }, }, + CUSTOM_DECK = { + Collabs = { + Spades = 'default', + Hearts = 'default', + Clubs = 'default', + Diamonds = 'default', + } + }, GRAPHICS = { texture_scaling = 2, shadows = 'On', @@ -185,6 +194,48 @@ function Game:set_globals() }, } + self.COLLABS = { + pos = { Jack = {x=0,y=0}, Queen = {x=1,y=0}, King = {x=2,y=0} }, + options = { + Spades = { + 'default', + 'collab_TW', + 'collab_CYP', + 'collab_SK', + 'collab_DS', + 'collab_AC', + 'collab_STP', + }, + Hearts = { + 'default', + 'collab_AU', + 'collab_TBoI', + 'collab_CL', + 'collab_D2', + 'collab_CR', + 'collab_BUG', + }, + Clubs = { + 'default', + 'collab_VS', + 'collab_STS', + 'collab_PC', + 'collab_WF', + 'collab_FO', + 'collab_DBD' + }, + Diamonds = { + 'default', + 'collab_DTD', + 'collab_SV', + 'collab_EG', + 'collab_XR', + 'collab_C7', + 'collab_R' + } + }, + } + self.METRICS = { cards = { used = {}, diff --git a/localization/de.lua b/localization/de.lua index 1dad546..c0d6b63 100644 --- a/localization/de.lua +++ b/localization/de.lua @@ -1,4173 +1,4321 @@ return { - descriptions = { - Joker = { - j_joker = { - name = "Joker", - text = { - "{C:red,s:1.1}+#1#{} Mult" - } + descriptions={ + Back={ + b_abandoned={ + name="Verlassenes Deck", + text={ + "Beginne den Durchlauf", + "ohne {C:attention}Bildkarten", + "in deinem Deck", + }, }, - j_jolly = { - name = "Lustiger Joker", - text = { - "{C:red}+#1#{} Mult, wenn", - "die gespielte Hand", - "{C:attention}#2#{} enthält" - } + b_anaglyph={ + name="Anaglyphen-Deck", + text={ + "Erhalte nach dem Besiegen jedes", + "{C:attention}Boss Blinds{}", + "einen {C:attention,T:tag_double}#1#{}", + }, }, - j_zany = { - name = "Schräger Joker", - text = { - "{C:red}+#1#{} Mult, wenn", - "die gespielte Hand", - "{C:attention}#2#{} enthält" - } + b_black={ + name="Schwarzes Deck", + text={ + "{C:attention}+#1#{} Joker-Slot", + "", + "{C:blue}-#2#{} Hand", + "jede Runde", + }, }, - j_mad = { - name = "Verrückter Joker", - text = { - "{C:red}+#1#{} Mult, wenn", - "die gespielte Hand", - "{C:attention}#2#{} enthält" - } + b_blue={ + name="Blaues Deck", + text={ + "{C:blue}+#1#{} Hand", + "jede Runde", + }, }, - j_crazy = { - name = "Irrer Joker", - text = { - "{C:red}+#1#{} Mult, wenn", - "die gespielte Hand", - "{C:attention}#2#{} enthält" - } + b_challenge={ + name="Herausforderungsdeck", + text={ + "", + }, }, - j_droll = { - name = "Scherzhafter Joker", - text = { - "{C:red}+#1#{} Mult, wenn", - "die gespielte Hand", - "{C:attention}#2#{} enthält" - } + b_checkered={ + name="Kariertes Deck", + text={ + "Beginne den Durchlauf mit", + "{C:attention}26{C:spades} Pik-Karten{} und", + "{C:attention}26{C:hearts} Herz-Karten{} im Deck", + }, }, - j_sly = { - name = "Listiger Joker", - text = { - "{C:chips}+#1#{} Chips, wenn", - "die gespielte Hand", - "{C:attention}#2#{} enthält" - } + b_erratic={ + name="Launisches Deck", + text={ + "Alle {C:attention}Ränge{} und", + "{C:attention}Farben{} im Deck", + "werden durchmischt", + }, }, - j_wily = { - name = "Trickreicher Joker", - text = { - "{C:chips}+#1#{} Chips, wenn", - "die gespielte Hand", - "{C:attention}#2#{} enthält" - } + b_ghost={ + name="Geisterdeck", + text={ + "{C:spectral}Geister{}-Karten können", + "im Shop auftauchen,", + "beginne mit einer {C:spectral,T:c_hex}Bann{}-Karte", + }, }, - j_clever = { - name = "Schlauer Joker", - text = { - "{C:chips}+#1#{} Chips, wenn", - "die gespielte Hand", - "{C:attention}#2#{} enthält" - } + b_green={ + name="Grünes Deck", + text={ + "Zum Ende jeder Runde:", + "{C:money}#1# ${s:0.85} pro verbleibender {C:blue}Hand", + "{C:money}#1# ${s:0.85} pro verbleibenden {C:blue}Abwurf", + "Verdiene keine {C:attention}Zinsen", + }, }, - j_devious = { - name = "Verschlagener Joker", - text = { - "{C:chips}+#1#{} Chips, wenn", - "die gespielte Hand", - "{C:attention}#2#{} enthält" - } + b_magic={ + name="Zauberdeck", + text={ + "Beginne den Durchlauf mit dem", + "{C:tarot,T:v_crystal_ball}#1#{}-Gutschein", + "und {C:attention}2{} Kopien", + "von {C:tarot,T:c_fool}#2#", + }, }, - j_crafty = { - name = "Durchtriebener Joker", - text = { - "{C:chips}+#1#{} Chips, wenn", - "die gespielte Hand", - "{C:attention}#2#{} enthält" - } + b_nebula={ + name="Nebula-Deck", + text={ + "Beginne den Durchlauf mit dem", + "{C:planet,T:v_telescope}#1#{}-Gutschein", + "", + "{C:red}#2#{} Slot für Verbrauchsgegenstände", + }, }, - j_half = { - name = "Halber Joker", - text = { - "{C:red}+#1#{} Mult, wenn", - "die gespielte Hand", - "{C:attention}#2#{} oder weniger Karten enthält" - } - }, - j_fortune_teller = { - name = "Wahrsager", - text = { - "{C:red}+#1#{} Mult pro", - "verwendeter {C:purple}Tarot{}-Karte", - "{C:inactive}(Momentan {C:red}+#2#{C:inactive})" - } - }, - j_juggler = { - name = "Jongleur", - text = { + b_painted={ + name="Farbiges Deck", + text={ "{C:attention}+#1#{} Handgröße", - "Größe der Hand" - } + "{C:red}#2#{} Joker-Slot", + }, }, - j_drunkard = { - name = "Trunkenbold", - text = { + b_plasma={ + name="Plasma-Deck", + text={ + "{C:blue}Chips{} und", + "{C:red}Mult{} werden ausgeglichen, wenn", + "die Punktzahl für die gespielte Hand berechnet wird", + "{C:attention}#1#{}-Basis-Blind-Größe", + }, + }, + b_red={ + name="Rotes Deck", + text={ "{C:red}+#1#{} Abwurf", - "jede Runde." - } + "jede Runde", + }, }, - j_stone = { - name = "Stein-Joker", - text = { - "Gibt {C:chips}+#1#{} Chips für", - "jede {C:attention}Stein-Karte", - "in deinem {C:attention}vollen Deck.", - "{C:inactive}(Momentan {C:chips}+#2#{C:inactive} Chips)" - } + b_yellow={ + name="Gelbes Deck", + text={ + "Beginne mit", + "zusätzlichen {C:money}#1# $", + }, }, - j_golden = { - name = "Goldener Joker", - text = { - "Erhalte {C:money}#1# ${} bei", - "Ende der Runde" - } + b_zodiac={ + name="Sternzeichendeck", + text={ + "Beginne den Durchlauf mit", + "{C:tarot,T:v_tarot_merchant}#1#{},", + "{C:planet,T:v_planet_merchant}#2#{},", + "und {C:attention,T:v_overstock_norm}#3#", + }, }, - j_stencil = { - name = "Joker-Schablone", - text = { - "{X:red,C:white} X#1# {} Mult für jeden", - "leeren {C:attention}Joker{}-Slot", - "{s:0.8}Joker-Schablone eingeschlossen", - "{C:inactive}(Momentan {X:red,C:white} X#1# {C:inactive})" - } + }, + Blind={ + bl_arm={ + name="Der Arm", + text={ + "Verringere das Level der", + "gespielten Pokerhand", + }, }, - j_four_fingers = { - name = "Vier Finger", - text = { - "Alle {C:attention}Flushes{} und", - "{C:attention}Straights{} können aus", - "{C:attention}4{} Karten gebildet werden" - } + bl_big={ + name="Big Blind", + text={ + }, }, - j_mime = { - name = "Pantomime", - text = { - "Alle Fähigkeiten", - "der Karten {C:attention}auf der", - "{C:attention}Hand{} erneut auslösen" - } + bl_club={ + name="Das Kreuz", + text={ + "Alle Kreuz-Karten", + "werden geschwächt", + }, }, - j_credit_card = { - name = "Kreditkarte", - text = { - "Nimm bis zu", - "{C:red}-#1# ${} Schulden auf" - } + bl_eye={ + name="Das Auge", + text={ + "Keine wiederholten", + "Handtypen diese Runde", + }, }, - j_greedy_joker = { - name = "Gieriger Joker", - text = { - "Gespielte Karten mit ", - "{C:diamonds}#2#{}-Farbe geben", - "{C:mult}+#1#{} Mult, wenn gezählt", - } + bl_final_acorn={ + name="Bernsteineichel", + text={ + "Dreht alle Joker-Karten um", + "und mischt sie durch", + }, }, - j_lusty_joker = { - name = "Lüsterner Joker", - text = { - "Gespielte Karten mit ", - "{C:hearts}#2#{}-Farbe geben", - "{C:mult}+#1#{} Mult, wenn gezählt", - } + bl_final_bell={ + name="Himmelblaue Glocke", + text={ + "Zwingt 1 Karte,", + "immer ausgewählt zu werden", + }, }, - j_wrathful_joker = { - name = "Zorniger Joker", - text = { - "Gespielte Karten mit ", - "{C:spades}#2#{}-Farbe geben", - "{C:mult}+#1#{} Mult, wenn gezählt", - } + bl_final_heart={ + name="Purpurrotes Herz", + text={ + "Ein zufälliger Joker", + "wird jede Hand deaktiviert", + }, }, - j_gluttenous_joker = { - name = "Gefräßiger Joker", - text = { - "Gespielte Karten mit ", - "{C:clubs}#2#{}-Farbe geben", - "{C:mult}+#1#{} Mult, wenn gezählt", - } + bl_final_leaf={ + name="Grünes Blatt", + text={ + "Alle Karten werden geschwächt,", + "bis 1 Joker verkauft wird", + }, }, - j_ceremonial = { - name = "Zeremoniedolch", - text = { + bl_final_vessel={ + name="Violette Hülle", + text={ + "Sehr großer Blind", + }, + }, + bl_fish={ + name="Der Fisch", + text={ + "Mit dem Gesicht nach unten gezogene Karten", + "nach jeder gespielten Hand", + }, + }, + bl_flint={ + name="Der Feuerstein", + text={ + "Basis-Chips und", + "Mults werden halbiert", + }, + }, + bl_goad={ + name="Der Ansporn", + text={ + "Alle Pik-Karten", + "werden geschwächt", + }, + }, + bl_head={ + name="Der Kopf", + text={ + "Alle Herz-Karten", + "werden geschwächt", + }, + }, + bl_hook={ + name="Der Haken", + text={ + "Wirft 2 zufällige", + "Karten pro gespielter Hand ab", + }, + }, + bl_house={ + name="Das Haus", + text={ + "Die erste Hand wird", + "verdeckt gezogen", + }, + }, + bl_manacle={ + name="Die Handfessel", + text={ + "-1 Handgröße", + }, + }, + bl_mark={ + name="Die Marke", + text={ + "Alle Bildkarten werden", + "mit dem Gesicht nach unten gezogen", + }, + }, + bl_mouth={ + name="Der Mund", + text={ + "Spiele nur 1 Hand", + "in dieser Runde", + }, + }, + bl_needle={ + name="Die Nadel", + text={ + "Spiele nur 1 Hand", + }, + }, + bl_ox={ + name="Der Ochse", + text={ + "Eine #1# zu spielen", + "setzt das Geld auf 0 $", + }, + }, + bl_pillar={ + name="Die Säule", + text={ + "Karten, die vor dieser", + "Ante gespielt wurden, werden geschwächt", + }, + }, + bl_plant={ + name="Die Pflanze", + text={ + "Alle Bildkarten", + "werden geschwächt", + }, + }, + bl_psychic={ + name="Der Hellseher", + text={ + "Muss 5 Karten spielen", + }, + }, + bl_serpent={ + name="Die Schlange", + text={ + "Ziehe immer 3 Karten,", + "nachdem du gespielt oder abgeworfen hast", + }, + }, + bl_small={ + name="Small Blind", + text={ + }, + }, + bl_tooth={ + name="Der Zahn", + text={ + "Verliere 1 $ pro", + "gespielter Karte", + }, + }, + bl_wall={ + name="Die Mauer", + text={ + "Extragroßer Blind", + }, + }, + bl_water={ + name="Das Wasser", + text={ + "Beginne mit", + "0 Abwürfen", + }, + }, + bl_wheel={ + name="Das Rad", + text={ + " von 7 Karten wird", + "mit dem Gesicht nach unten gezogen", + }, + }, + bl_window={ + name="Das Fenster", + text={ + "Alle Karo-Karten", + "werden geschwächt", + }, + }, + }, + Edition={ + e_base={ + name="Basis", + text={ + "Keine Extra-Effekte", + }, + }, + e_foil={ + name="Foil", + text={ + "{C:chips}+#1#{} Chips", + }, + }, + e_holo={ + name="Holografisch", + text={ + "{C:mult}+#1#{} Mult", + }, + }, + e_negative={ + name="Negativ", + text={ + "{C:dark_edition}+#1#{} Joker-Slot", + }, + }, + e_negative_consumable={ + name="Negativ", + text={ + "{C:dark_edition}+#1#{} Slot für Verbrauchsgegenstände", + }, + }, + e_polychrome={ + name="Polychrom", + text={ + "{X:mult,C:white} X#1# {} Mult", + }, + }, + }, + Enhanced={ + m_bonus={ + name="Bonuskarte", + text={ + }, + }, + m_glass={ + name="Glas-Karte", + text={ + "{X:mult,C:white} X#1# {} Mult", + "{C:green}#2#-zu-#3#{} Chance,", + "die Karte zu zerstören", + }, + }, + m_gold={ + name="Gold-Karte", + text={ + "{C:money}#1# ${}, wenn diese Karte", + "zum Ende der Runde", + "auf der Hand ist", + }, + }, + m_lucky={ + name="Glückskarte", + text={ + "{C:green}#1#-zu-#3#{} Chance,", + "{C:mult}+#2#{} Mult zu erhalten", + "{C:green}#1#-zu-#5#{} Chance,", + "{C:money}#4# ${} zu gewinnen", + }, + }, + m_mult={ + name="Mult-Karte", + text={ + "{C:mult}+#1#{} Mult", + }, + }, + m_steel={ + name="Stahl-Karte", + text={ + "{X:mult,C:white} X#1# {} Mult", + "während sich diese Karte", + "auf der Hand befindet", + }, + }, + m_stone={ + name="Stein-Karte", + text={ + "{C:chips}+#1#{} Chips,", + "kein Rang oder Farbe", + }, + }, + m_wild={ + name="Wildcard", + text={ + "Kann als jede Farbe", + "verwendet werden", + }, + }, + }, + Joker={ + j_8_ball={ + name="8-Ball", + text={ + "Chance von {C:green}#1# in #2#{}, für jede", + "gespielte {C:attention}8{} eine", + "{C:tarot}Tarot{}-Karte zu erzeugen, wenn gezählt.", + "{C:inactive}(Muss Platz haben)", + }, + }, + j_abstract={ + name="Abstrakter Joker", + text={ + "{C:mult}+#1#{} Mult für", + "jede {C:attention}Joker{}-Karte", + "{C:inactive}(Momentan {C:red}+#2#{C:inactive} Mult)", + }, + }, + j_acrobat={ + name="Akrobat", + text={ + "{X:red,C:white} X#1# {} Mult bei der {C:attention}finalen", + "{C:attention}Hand{} der Runde", + }, + unlock={ + "Spiele {C:attention,E:1}#1#{} Hände", + "{C:inactive}(#2#)", + }, + }, + j_ancient={ + name="Antiker Joker", + text={ + "Jede gespielte Karte mit", + "der Farbe {V:1}#2#{} bringt", + "{X:mult,C:white} X#1#{} Mult, wenn gezählt,", + "{s:0.8}Farbe ändert sich am Ende der Runde", + }, + }, + j_arrowhead={ + name="Pfeilkopf", + text={ + "Gespielte Karten mit", + "{C:spades}Pik{}-Farbe geben", + "{C:chips}+#1#{} Chips, wenn gezählt", + }, + unlock={ + "Habe mindestens {E:1,C:attention}#1#", + "Karten mit {E:1,C:attention}#2#-", + "Farbe in deinem Deck", + }, + }, + j_astronomer={ + name="Astronom", + text={ + "Alle {C:planet}Planeten{}-Karten und", + "{C:planet}Himmelspakete{} in", + "Shop sind {C:attention}gratis", + }, + unlock={ + "Entdecke jede", + "{E:1,C:planet}Planeten{}-Karte", + }, + }, + j_banner={ + name="Banner", + text={ + "{C:chips}+#1#{} Chips für", + "jeden verbleibenden", + "{C:attention}Abwurf", + }, + }, + j_baron={ + name="Baron", + text={ + "Jeder {C:attention}König{}", + "auf der Hand", + "bringt {X:mult,C:white} X#1# {} Mult", + }, + }, + j_baseball={ + name="Baseballkarte", + text={ + "{C:green}Ungewöhnliche{} Joker", + "bringen jeweils {X:mult,C:white} X#1# {} Mult", + }, + }, + j_blackboard={ + name="Tafel", + text={ + "{X:red,C:white} X#1# {} Mult, wenn alle", + "Karten auf der Hand", + "{C:spades}#2#{} oder {C:clubs}#3#{} sind", + }, + }, + j_bloodstone={ + name="Blutstein", + text={ + "{C:green}#1#-zu-#2#{}-Chance auf Erhalt für", + "gespielte Karten mit", + "{C:hearts}Herz{}-Farbe", + "{X:mult,C:white} X#3#{} Mult, wenn gezählt,", + }, + unlock={ + "Habe mindestens {E:1,C:attention}#1#", + "Karten mit {E:1,C:attention}#2#-", + "Farbe in deinem Deck", + }, + }, + j_blue_joker={ + name="Blauer Joker", + text={ + "{C:chips}+#1#{} Chips für jede", + "verbleibende Karte im {C:attention}Deck", + "{C:inactive}(Momentan {C:chips}+#2#{C:inactive} Chips)", + }, + }, + j_blueprint={ + name="Bauplan", + text={ + "Kopiert die Fähigkeit des", + "{C:attention}Jokers{} auf der rechten Seite", + }, + unlock={ + "Gewinne einen Durchlauf", + }, + }, + j_bootstraps={ + name="Stiefelriemen", + text={ + "{C:mult}+#1#{} Mult für jeden", + "{C:money}#2# ${} in deinem Besitz.", + "{C:inactive}(Momentan {C:mult}+#3#{C:inactive} Mult)", + }, + unlock={ + "Habe mindestens {E:1,C:attention}#1#", + "{C:dark_edition}Polychrom{}-Joker", + }, + }, + j_brainstorm={ + name="Brainstorming", + text={ + "Kopiert die Fähigkeit", + "des {C:attention}Jokers ganz links", + }, + unlock={ + "Wirft einen", + "{E:1,C:attention}Royal Flush ab", + }, + }, + j_bull={ + name="Stier", + text={ + "{C:chips}+#1#{} Chips für", + "jeden {C:money}1 ${} in deinem Besitz.", + "{C:inactive}(Momentan {C:chips}+#2#{C:inactive} Chips)", + }, + }, + j_burglar={ + name="Einbrecher", + text={ + "Wenn {C:attention}Blind{} ausgewählt wird,", + "erhältst du {C:red}+#1#{} Hände und", + "{C:attention} verlierst alle Abwürfe", + }, + }, + j_burnt={ + name="Verbrannter Joker", + text={ + "Verbessere das Level", + "der ersten {C:attention}abgeworfenen", + "Pokerhand jeder Runde", + }, + unlock={ + "Verkaufe insgesamt", + "{E:1,C:attention}#1#{} Karten", + "{C:inactive}(#2#)", + }, + }, + j_business={ + name="Visitenkarte", + text={ + "Gespielte {C:attention}Bildkarten{}", + "geben mit einer {C:green}#1#-zu-#2#{}-Chance,", + "{C:money}2 ${}, wenn gezählt", + }, + }, + j_caino={ + name="Canio", + text={ + "Dieser Joker erhält {X:mult,C:white} X#1# {} Mult,", + "wenn eine {C:attention}Bildkarte{}", + "zerstört wird.", + "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_campfire={ + name="Lagerfeuer", + text={ + "Dieser Joker erhält {X:mult,C:white}X#1#{} Mult", + "für jede {C:attention}verkaufte{} Karte, wird zurückgesetzt,", + "wenn {C:attention}Boss Blind{} besiegt wird", + "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_card_sharp={ + name="Kartenscharf", + text={ + "{X:mult,C:white} X#1# {} Mult, wenn", + "die gespielte {C:attention}Pokerhand{} bereits", + "in dieser Runde gespielt wurde", + }, + }, + j_cartomancer={ + name="Kartenmagier", + text={ + "Erzeuge eine {C:tarot}Tarot{}-Karte", + "wenn {C:attention}Blind{} ausgewählt wird", + "{C:inactive}(Muss Platz haben)", + }, + unlock={ + "Entdecke jede", + "{E:1,C:tarot}Tarot{}-Karte", + }, + }, + j_castle={ + name="Schloss", + text={ + "Dieser Joker erhält {C:chips}+#1#{} Chips", + "pro abgeworfener {V:1}#2#{}-Karte", + "Farbe ändert sich jede Runde", + "{C:inactive}(Momentan {C:chips}+#3#{C:inactive} Chips)", + }, + }, + j_cavendish={ + name="Cavendish", + text={ + "{X:mult,C:white} X#1# {} Mult", + "{C:green}#2#-zu-#3#{}-Chance, dass diese", + "Karte zerstört wird", + "am Ende der Runde", + }, + }, + j_ceremonial={ + name="Zeremoniedolch", + text={ "Wenn {C:attention}Blind{} ausgewählt wird,", "wird der rechte Joker zerstört", "und sein Verkaufswert dauerhaft", "zu diesem {C:attention}Mult {C:attention} addiert", - "{C:inactive}(Momentan {C:mult}+#1#{C:inactive} Mult)" - } + "{C:inactive}(Momentan {C:mult}+#1#{C:inactive} Mult)", + }, }, - j_banner = { - name = "Banner", - text = { - "{C:chips}+#1#{} Chips für", - "jeden verbleibenden", - "{C:attention}Abwurf" - } + j_certificate={ + name="Zertifikat", + text={ + "Wenn die Runde beginnt,", + "wird eine zufällige {C:attention}Spielkarte", + "mit zufälligen", + "{C:attention}Siegel{} auf deine Hand", + }, + unlock={ + "Habe eine Gold-", + "Spielkarte mit", + "einem {C:attention,E:1}Goldenen Siegel", + }, }, - j_mystic_summit = { - name = "Mystischer Gipfel", - text = { - "{C:mult}+#1#{} Mult, wenn", - "{C:attention}#2#{} Abwürfe", - "verbleiben" - } - }, - j_marble = { - name = "Marmor-Joker", - text = { - "Fügt eine {C:attention}Stein{}-Karte", - "zum Deck hinzu, wenn", - "{C:attention}Blind{} ausgewählt wird" - } - }, - j_loyalty_card = { - name = "Treuekarte", - text = { - "{X:red,C:white} X#1# {} Mult nach jeder", - "{C:attention}#2#{} gespielten Hand", - "{C:inactive}#3#" - } - }, - j_8_ball = { - name = "8-Ball", - text = { - "Chance von {C:green}#1# in #2#{}, für jede", - "gespielte {C:attention}8{} eine", - "{C:tarot}Tarot{}-Karte zu erzeugen, wenn gezählt.", - "{C:inactive}(Muss Platz haben)" - } - }, - j_dusk = { - name = "Dämmerung", - text = { - "Löse alle", - "Karten der {C:attention}finalen", - "{C:attention}Hand{} der Runde erneut aus" - } - }, - j_chaos = { - name = "Chaos der Clown", - text = { + j_chaos={ + name="Chaos der Clown", + text={ "{C:attention}#1#{} gratis {C:green}Aktualisierungen", - "pro Shop" - } + "pro Shop", + }, }, - j_misprint = { - name = "Fehldruck", - text = { - "" - } + j_chicot={ + name="Chicot", + text={ + "Deaktiviert den Effekt", + "jedes {C:attention}Boss Blinds", + }, + unlock={ + "{E:1,s:1.3}?????", + }, }, - j_raised_fist = { - name = "Erhobene Faust", - text = { - "Fügt Mult den {C:attention}doppelten{} Rang", - "der Karte mit dem", - "{C:attention}niedrigsten{} Rang in der Hand hinzu." - } + j_clever={ + name="Schlauer Joker", + text={ + "{C:chips}+#1#{} Chips, wenn", + "die gespielte Hand", + "{C:attention}#2#{} enthält", + }, }, - j_fibonacci = { - name = "Fibonacci", - text = { - "Jede(s) gespielte {C:attention}Ass{},", - "{C:attention}2{}, {C:attention}3{}, {C:attention}5{}, oder {C:attention}8{} gibt", - "{C:mult}+#1#{} Mult, wenn gezählt" - } + j_cloud_9={ + name="9 Leben", + text={ + "Verdiene {C:money}#1# ${} für jede", + "{C:attention}9{} in deinem {C:attention}vollen Deck", + "am Ende der Runde", + "{C:inactive}(Momentan {C:money}#2# ${}{C:inactive}),", + }, }, - j_steel_joker = { - name = "Stahl-Joker", - text = { - "Gibt {X:mult,C:white} X#1# {} Mult", - "für jede {C:attention}Stahl-Karte", - "in deinem {C:attention}vollen Deck.", - "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_scary_face = { - name = "Gruselgesicht", - text = { - "Gespielte {C:attention}Bildkarten{}", - "geben {C:chips}+#1#{} Chips,", - "wenn gezählt" - } - }, - j_abstract = { - name = "Abstrakter Joker", - text = { - "{C:mult}+#1#{} Mult für", - "jede {C:attention}Joker{}-Karte", - "{C:inactive}(Momentan {C:red}+#2#{C:inactive} Mult)" - } - }, - j_delayed_grat = { - name = "Verzögerte Belohnung", - text = { - "Erhalte {C:money}#1# ${} pro {C:attention}Abwurf{}, wenn", - "bis zum Ende der Runde", - "keine Abwürfe verwendet wurden" - } - }, - j_pareidolia = { - name = "Pareidolie", - text = { - "Alle Karten werden", - "als", - "{C:attention}Bildkarten{} angesehen" - } - }, - j_hack = { - name = "Komiker", - text = { - "Löse", - "jede gespielte", - "{C:attention}2{}, {C:attention}3{}, {C:attention}4{}, oder {C:attention}5{} erneut aus" - } - }, - j_gros_michel = { - name = "Gros Michel", - text = { - "{C:mult}+#1#{} Mult", - "{C:green}#2#-zu-#3#{}-Chance, dass diese", - "Karte jede Runde", - "am Ende der Runde zerstört wird." - } - }, - j_even_steven = { - name = "Gerader Gerd", - text = { - "Gespielte Karten mit ", - "{C:attention}geradem{} Rang geben", - "{C:mult}+#1#{} Mult, wenn gezählt", - "{C:inactive}(10, 8, 6, 4, 2)" - } - }, - j_odd_todd = { - name = "Ungerader Udo", - text = { - "Gespielte Karten mit ", - "{C:attention}ungeradem{} Rang geben", - "{C:chips}+#1#{} Chips, wenn gezählt", - "{C:inactive}(A, 9, 7, 5, 3)" - } - }, - j_scholar = { - name = "Gelehrter", - text = { - "Gespielte {C:attention}Asse{}", - "geben {C:chips}+#2#{} Chips", - "und {C:mult}+#1#{} Mult", - "wenn gezählt" - } - }, - j_business = { - name = "Visitenkarte", - text = { - "Gespielte {C:attention}Bildkarten{}", - "geben mit einer {C:green}#1#-zu-#2#{}-Chance,", - "{C:money}2 ${}, wenn gezählt" - } - }, - j_supernova = { - name = "Supernova", - text = { - "Fügt hinzu, wie oft", - "{C:attention}Pokerhand{} in diesem", - "Durchlauf auf Mult gespielt wurde." - } - }, - j_superposition = { - name = "Superposition", - text = { - "Erzeuge eine {C:tarot}Tarot{}-Karte, wenn", - "die Pokerhand ein", - "{C:attention}Ass{} und ein {C:attention}Straight{} enthält", - "{C:inactive}(Muss Platz haben)" - } - }, - j_ride_the_bus = { - name = "Im Bus fahren", - text = { - "Dieser Joker erhält {C:mult}+#1#{} Mult", - "pro {C:attention}aufeinanderfolgend{} gespielter", - "Hand, ohne eine", - "wertende {C:attention}Bildkarte{}.", - "{C:inactive}(Momentan {C:mult}+#2#{C:inactive} Mult)" - } - }, - j_space = { - name = "Weltraum-Joker", - text = { - "{C:green}#1#-zu-#2#{}-Chance,", - "das Level der", - "gespielten {C:attention}Pokerhand{} zu verbessern" - } - }, - j_egg = { - name = "Ei", - text = { - "Erhalte {C:money}#1# ${} an", - "{C:attention}Verkaufswert{} zum", - "Ende der Runde" - } - }, - j_burglar = { - name = "Einbrecher", - text = { - "Wenn {C:attention}Blind{} ausgewählt wird,", - "erhältst du {C:red}+#1#{} Hände und", - "{C:attention} verlierst alle Abwürfe" - } - }, - j_blackboard = { - name = "Tafel", - text = { - "{X:red,C:white} X#1# {} Mult, wenn alle", - "Karten auf der Hand", - "{C:spades}#2#{} oder {C:clubs}#3#{} sind" - } - }, - j_runner = { - name = "Läufer", - text = { - "Erhält {C:chips}+#2#{} Chips,", - "wenn die gespielte Hand", - "einen {C:attention}Straight{} enthält", - "{C:inactive}(Momentan {C:chips}+#1#{C:inactive} Chips)" - } - }, - j_ice_cream = { - name = "Eiscreme", - text = { - "{C:chips}+#1#{} Chips", - "{C:chips}-#2#{} Chips für", - "jede gespielte Hand" - } - }, - j_dna = { - name = "DNA", - text = { - "Wenn die {C:attention}erste Hand{} der Runde", - "nur {C:attention}1{} Karte hat, wird dem", - "Deck eine dauerhafte Kopie hinzugefügt", - "und auf die {C:attention}Hand gezogen" - } - }, - j_splash = { - name = "Platscher", - text = { - "Jede {C:attention}gespielte Karte", - "zählt bei der Punktezählung" - } - }, - j_blue_joker = { - name = "Blauer Joker", - text = { - "{C:chips}+#1#{} Chips für jede", - "verbleibende Karte im {C:attention}Deck", - "{C:inactive}(Momentan {C:chips}+#2#{C:inactive} Chips)" - } - }, - j_sixth_sense = { - name = "Sechster Sinn", - text = { - "Wenn die {C:attention}erste Hand{} der Runde", - "eine einzige {C:attention}6{} ist, wird sie zerstört und", - "eine {C:spectral}Geister{}-Karte erzeugt", - "{C:inactive}(Muss Platz haben)" - } - }, - j_constellation = { - name = "Konstellation", - text = { + j_constellation={ + name="Konstellation", + text={ "Dieser Joker erhält", "jedes Mal{X:mult,C:white} X#1# {} Mult, wenn", "eine {C:planet}Planeten{}-Karte verwendet wird.", - "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)" - } + "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)", + }, }, - j_hiker = { - name = "Wanderer", - text = { - "Jede gespielte {C:attention}Karte{}", - "erhält dauerhaft", - "{C:chips}+#1#{} Chips, wenn gezählt" - } + j_crafty={ + name="Durchtriebener Joker", + text={ + "{C:chips}+#1#{} Chips, wenn", + "die gespielte Hand", + "{C:attention}#2#{} enthält", + }, }, - j_faceless = { - name = "Gesichtsloser Joker", - text = { + j_crazy={ + name="Irrer Joker", + text={ + "{C:red}+#1#{} Mult, wenn", + "die gespielte Hand", + "{C:attention}#2#{} enthält", + }, + }, + j_credit_card={ + name="Kreditkarte", + text={ + "Nimm bis zu", + "{C:red}-#1# ${} Schulden auf", + }, + }, + j_delayed_grat={ + name="Verzögerte Belohnung", + text={ + "Erhalte {C:money}#1# ${} pro {C:attention}Abwurf{}, wenn", + "bis zum Ende der Runde", + "keine Abwürfe verwendet wurden", + }, + }, + j_devious={ + name="Verschlagener Joker", + text={ + "{C:chips}+#1#{} Chips, wenn", + "die gespielte Hand", + "{C:attention}#2#{} enthält", + }, + }, + j_diet_cola={ + name="Diät-Cola", + text={ + "Verkaufe diese Karte,", + "um eine/n kostenlose/n", + "{C:attention}#1# zu erzeugen", + }, + }, + j_dna={ + name="DNA", + text={ + "Wenn die {C:attention}erste Hand{} der Runde", + "nur {C:attention}1{} Karte hat, wird dem", + "Deck eine dauerhafte Kopie hinzugefügt", + "und auf die {C:attention}Hand gezogen", + }, + }, + j_drivers_license={ + name="Führerschein", + text={ + "{X:mult,C:white} X#1# {} Mult, wenn du", + "mindestens {C:attention}16", + "verstärkte Karten besitzt", + "{C:inactive}(Momentan {C:attention}#2#{C:inactive})", + }, + unlock={ + "Verstärke {E:1,C:attention}#1#{} Karten", + "in deinem Deck", + }, + }, + j_droll={ + name="Scherzhafter Joker", + text={ + "{C:red}+#1#{} Mult, wenn", + "die gespielte Hand", + "{C:attention}#2#{} enthält", + }, + }, + j_drunkard={ + name="Trunkenbold", + text={ + "{C:red}+#1#{} Abwurf", + "jede Runde.", + }, + }, + j_duo={ + name="Das Duo", + text={ + "{X:mult,C:white} X#1# {} Mult, wenn", + "die gespielte Hand", + "{C:attention}#2#{} enthält", + }, + unlock={ + "Gewinne einen Durchlauf", + "ohne", + "{E:1,C:attention}#1# zu spielen", + }, + }, + j_dusk={ + name="Dämmerung", + text={ + "Löse alle", + "Karten der {C:attention}finalen", + "{C:attention}Hand{} der Runde erneut aus", + }, + }, + j_egg={ + name="Ei", + text={ + "Erhalte {C:money}#1# ${} an", + "{C:attention}Verkaufswert{} zum", + "Ende der Runde", + }, + }, + j_erosion={ + name="Erosion", + text={ + "{C:red}+#1#{} Mult für jede", + "Karte unter {C:attention}#3#{}", + "in deinem vollen Deck", + "{C:inactive}(Momentan {C:red}+#2#{C:inactive} Mult)", + }, + }, + j_even_steven={ + name="Gerader Gerd", + text={ + "Gespielte Karten mit ", + "{C:attention}geradem{} Rang geben", + "{C:mult}+#1#{} Mult, wenn gezählt", + "{C:inactive}(10, 8, 6, 4, 2)", + }, + }, + j_faceless={ + name="Gesichtsloser Joker", + text={ "Verdiene {C:money}#1# ${}, wenn {C:attention}#2#{} oder", "mehr {C:attention}Bildkarten{}", "zur selben Zeit", - "abgeworfen werden" - } - }, - j_todo_list = { - name = "To-do-Liste", - text = { - "Erhalte {C:money}#1# ${}, wenn {C:attention}Pokerhand{}", - "eine {C:attention}#2#{} ist.", - "Pokerhand ändert sich", - "am Ende der Runde." - } - }, - j_ticket = { - name = "Goldenes Ticket", - text = { - "Gespielte {C:attention}Gold{}-Karten", - "verdienen {C:money}#1# ${}, wenn gezählt" + "abgeworfen werden", }, - unlock = { - "Spiele eine 5-Karten-Hand,", - "die ausschließlich", - "{C:attention,E:1}Gold{}-Karten enthält" - } }, - j_mr_bones = { - name = "Mr. Bones", - text = { + j_family={ + name="Die Familie", + text={ + "{X:mult,C:white} X#1# {} Mult, wenn", + "die gespielte Hand", + "{C:attention}#2#{} enthält", + }, + unlock={ + "Gewinne einen Durchlauf", + "ohne", + "{E:1,C:attention}#1# zu spielen", + }, + }, + j_fibonacci={ + name="Fibonacci", + text={ + "Jede(s) gespielte {C:attention}Ass{},", + "{C:attention}2{}, {C:attention}3{}, {C:attention}5{}, oder {C:attention}8{} gibt", + "{C:mult}+#1#{} Mult, wenn gezählt", + }, + }, + j_flash={ + name="Blitzkarte", + text={ + "Dieser Joker erhält {C:mult}+#1#{} Mult", + "pro {C:attention}Aktualisierung{}", + "im Shop. {C:inactive}(Momentan {C:mult}+#2#{C:inactive} Mult)", + }, + }, + j_flower_pot={ + name="Blumentopf", + text={ + "{X:mult,C:white} X#1# {} Mult, wenn", + "Pokerhand eine", + "{C:diamonds}Karo{}-Karte, {C:clubs}Kreuz{}-Karte,", + "{C:hearts}Herz{}-Karte und {C:spades}Pik{}-Karte enthält.", + }, + unlock={ + "Erreiche Anten", + "-Level {E:1,C:attention}#1#", + }, + }, + j_fortune_teller={ + name="Wahrsager", + text={ + "{C:red}+#1#{} Mult pro", + "verwendeter {C:purple}Tarot{}-Karte", + "{C:inactive}(Momentan {C:red}+#2#{C:inactive})", + }, + }, + j_four_fingers={ + name="Vier Finger", + text={ + "Alle {C:attention}Flushes{} und", + "{C:attention}Straights{} können aus", + "{C:attention}4{} Karten gebildet werden", + }, + }, + j_gift={ + name="Geschenkkarte", + text={ + "{C:money}#1# ${} des {C:attention}Verkaufswerts", + "wird jeder {C:attention}Joker{}-", + "und {C:attention}verbrauchbaren{} Karte hinzugefügt am", + "Ende der Runde", + }, + }, + j_glass={ + name="Glas-Joker", + text={ + "Dieser Joker erhält {X:mult,C:white} X#1# {} Mult", + "für jede {C:attention}Glas-Karte,", + "die zerstört wird.", + "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + unlock={ + "Habe mindestens {E:1,C:attention}#1#", + "{E:1,C:attention}#2#en{} in", + "deinem Deck", + }, + }, + j_gluttenous_joker={ + name="Gefräßiger Joker", + text={ + "Gespielte Karten mit ", + "{C:clubs}#2#{}-Farbe geben", + "{C:mult}+#1#{} Mult, wenn gezählt", + }, + }, + j_golden={ + name="Goldener Joker", + text={ + "Erhalte {C:money}#1# ${} bei", + "Ende der Runde", + }, + }, + j_greedy_joker={ + name="Gieriger Joker", + text={ + "Gespielte Karten mit ", + "{C:diamonds}#2#{}-Farbe geben", + "{C:mult}+#1#{} Mult, wenn gezählt", + }, + }, + j_green_joker={ + name="Grüner Joker", + text={ + "{C:mult}+#1#{} Mult pro gespielter Hand", + "{C:mult}-#2#{} Mult pro Abwurf", + "{C:inactive}(Momentan {C:mult}+#3#{C:inactive} Mult)", + }, + }, + j_gros_michel={ + name="Gros Michel", + text={ + "{C:mult}+#1#{} Mult", + "{C:green}#2#-zu-#3#{}-Chance, dass diese", + "Karte jede Runde", + "am Ende der Runde zerstört wird.", + }, + }, + j_hack={ + name="Komiker", + text={ + "Löse", + "jede gespielte", + "{C:attention}2{}, {C:attention}3{}, {C:attention}4{}, oder {C:attention}5{} erneut aus", + }, + }, + j_half={ + name="Halber Joker", + text={ + "{C:red}+#1#{} Mult, wenn", + "die gespielte Hand", + "{C:attention}#2#{} oder weniger Karten enthält", + }, + }, + j_hallucination={ + name="Halluzination", + text={ + "Chance von {C:green}#1# in #2#{},", + "eine {C:tarot}Tarot{}-Karte zu erzeugen,", + "wenn ein beliebiges {C:attention}Booster-Paket{} geöffnet wird", + "{C:inactive}(Muss Platz haben)", + }, + }, + j_hanging_chad={ + name="Stanzrest", + text={ + "Löse die {C:attention}erste{} gespielte", + "Karte, die für die Wertung", + "verwendet wurde, {C:attention}#1#{} weitere Male aus.", + }, + unlock={ + "Schlage einen Boss Blind", + "mit einem {E:1,C:attention}#1#", + }, + }, + j_hiker={ + name="Wanderer", + text={ + "Jede gespielte {C:attention}Karte{}", + "erhält dauerhaft", + "{C:chips}+#1#{} Chips, wenn gezählt", + }, + }, + j_hit_the_road={ + name="Rauf auf die Straße", + text={ + "Dieser Joker erhält {X:mult,C:white} X#1# {} Mult", + "für jeden {C:attention}Buben,{}", + "der diese Runde abgeworfen", + "wird. {C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + unlock={ + "Wirf {E:1,C:attention}5", + "{E:1,C:attention}Buben{}", + "zur selben Zeit ab", + }, + }, + j_hologram={ + name="Hologramm", + text={ + "Dieser Joker erhält {X:mult,C:white} X#1# {} Mult", + "jedes Mal, wenn eine {C:attention}Spielkarte{}", + "deinem Deck hinzugefügt wird.", + "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_ice_cream={ + name="Eiscreme", + text={ + "{C:chips}+#1#{} Chips", + "{C:chips}-#2#{} Chips für", + "jede gespielte Hand", + }, + }, + j_idol={ + name="Das Idol", + text={ + "Jede gespielte {C:attention}#2#", + "von {V:1}#3#{} gibt", + "{X:mult,C:white} X#1# {} Mult, wenn gezählt", + "{s:0.8}Die Karte ändert sich jede Runde", + }, + unlock={ + "Verdiene in einer Hand", + "mindestens", + "{E:1,C:attention}#1#{} Chips", + }, + }, + j_invisible={ + name="Unsichtbarer Joker", + text={ + "Verkaufe nach {C:attention}#1#{} Runden", + "diese Karte,", + "um einen zufälligen Joker zu {C:attention}duplizieren{}", + "{C:inactive}(Momentan {C:attention}#2#{C:inactive}/#1#)", + }, + unlock={ + "Gewinne einen Durchlauf,", + "ohne je mehr als", + "{E:1,C:attention}4 Joker{} zu haben", + }, + }, + j_joker={ + name="Joker", + text={ + "{C:red,s:1.1}+#1#{} Mult", + }, + }, + j_jolly={ + name="Lustiger Joker", + text={ + "{C:red}+#1#{} Mult, wenn", + "die gespielte Hand", + "{C:attention}#2#{} enthält", + }, + }, + j_juggler={ + name="Jongleur", + text={ + "{C:attention}+#1#{} Handgröße", + "Größe der Hand", + }, + }, + j_loyalty_card={ + name="Treuekarte", + text={ + "{X:red,C:white} X#1# {} Mult nach jeder", + "{C:attention}#2#{} gespielten Hand", + "{C:inactive}#3#", + }, + }, + j_luchador={ + name="Luchador", + text={ + "Verkaufe diese Karte,", + "um den aktuellen", + "{C:attention}Boss Blind{} zu deaktivieren.", + }, + }, + j_lucky_cat={ + name="Glückskatze", + text={ + "Dieser Joker erhält jedes Mal {X:mult,C:white} X#1# {} Mult", + ", wenn eine {C:attention}Glückskarte{}", + "{C:green}erfolgreich{} ausgelöst wird.", + "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_lusty_joker={ + name="Lüsterner Joker", + text={ + "Gespielte Karten mit ", + "{C:hearts}#2#{}-Farbe geben", + "{C:mult}+#1#{} Mult, wenn gezählt", + }, + }, + j_mad={ + name="Verrückter Joker", + text={ + "{C:red}+#1#{} Mult, wenn", + "die gespielte Hand", + "{C:attention}#2#{} enthält", + }, + }, + j_madness={ + name="Wahnsinn", + text={ + "Wenn {C:attention}Small Blind{} oder {C:attention}Big Blind{}", + "gewählt ist, erhalte {X:mult,C:white} X#1# {} Mult", + "und {C:attention}zerstöre{} einen zufälligen", + "Joker. {C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_mail={ + name="Post-Rabatt", + text={ + "Verdiene {C:money}#1# ${} für", + "jede abgeworfene {C:attention}#2#{}-Karte, Rang", + "ändert sich jede Runde", + }, + }, + j_marble={ + name="Marmor-Joker", + text={ + "Fügt eine {C:attention}Stein{}-Karte", + "zum Deck hinzu, wenn", + "{C:attention}Blind{} ausgewählt wird", + }, + }, + j_matador={ + name="Matador", + text={ + "Verdiene {C:money}#1# ${}, wenn die", + "gespielte Hand die", + "{C:attention}Boss-Blind{}-Fähigkeit auslöst", + }, + unlock={ + "Besiege einen Boss Blind", + "in {E:1,C:attention}1 Hand{}, ohne", + "Abwürfe zu verwenden", + }, + }, + j_merry_andy={ + name="Fröhlicher Andy", + text={ + "{C:red}+#1#{} Abwürfe", + "jede Runde,", + "{C:red}#2#{} Handgröße.", + }, + unlock={ + "Gewinne einen Durchlauf in maximal {E:1,C:attention}#1#", + "Runden", + }, + }, + j_midas_mask={ + name="Midas-Maske", + text={ + "Alle gespielten {C:attention}Bildkarten{}", + "werden zu {C:attention}Gold{}-Karten", + "wenn gezählt.", + }, + }, + j_mime={ + name="Pantomime", + text={ + "Alle Fähigkeiten", + "der Karten {C:attention}auf der", + "{C:attention}Hand{} erneut auslösen", + }, + }, + j_misprint={ + name="Fehldruck", + text={ + "", + }, + }, + j_mr_bones={ + name="Mr. Bones", + text={ "Verhindert Tod,", "wenn die erzielten Chips", "mindestens {C:attention}25  %", "der benötigten Chips betragen", - "{S:1.1,C:red,E:2}zerstört sich selbst{}" + "{S:1.1,C:red,E:2}zerstört sich selbst{}", }, - unlock = { + unlock={ "Verliere {C:attention,E:1}#1#{} Durchläufe", - "{C:inactive}(#2#)" - } - }, - j_acrobat = { - name = "Akrobat", - text = { - "{X:red,C:white} X#1# {} Mult bei der {C:attention}finalen", - "{C:attention}Hand{} der Runde" + "{C:inactive}(#2#)", }, - unlock = { - "Spiele {C:attention,E:1}#1#{} Hände", - "{C:inactive}(#2#)" - } }, - j_sock_and_buskin = { - name = "Komödie und Tragödie", - text = { - "Löse alle", - "gespielten {C:attention}Bildkarten{} erneut aus" + j_mystic_summit={ + name="Mystischer Gipfel", + text={ + "{C:mult}+#1#{} Mult, wenn", + "{C:attention}#2#{} Abwürfe", + "verbleiben", }, - unlock = { - "Spiele insgesamt", - "{C:attention,E:1}#1#{} Bildkarten", - "{C:inactive}(#2#)" - } }, - j_green_joker = { - name = "Grüner Joker", - text = { - "{C:mult}+#1#{} Mult pro gespielter Hand", - "{C:mult}-#2#{} Mult pro Abwurf", - "{C:inactive}(Momentan {C:mult}+#3#{C:inactive} Mult)" - } - }, - j_swashbuckler = { - name = "Säbelrassler", - text = { - "Fügt Mult den Verkaufswert", - "aller anderen eigenen", - "{C:attention}Joker{} hinzu.", - "{C:inactive}(Momentan {C:mult}+#1#{C:inactive} Mult)" - }, - unlock = { - "Verkaufe insgesamt", - "{C:attention,E:1}#1#{} Joker-Karten", - "{C:inactive}(#2#)" - } - }, - j_troubadour = { - name = "Troubadour", - text = { - "{C:attention}+#1#{} Handgröße,", - "{C:blue}-#2#{} Hand jede Runde." - }, - unlock = { - "Gewinne {C:attention,E:1}#1#{} Runden", - "hintereinander, in denen du", - "nur 1 Hand spielst" - } - }, - j_certificate = { - name = "Zertifikat", - text = { - "Wenn die Runde beginnt,", - "wird eine zufällige {C:attention}Spielkarte", - "mit zufälligen", - "{C:attention}Siegel{} auf deine Hand" - }, - unlock = { - "Habe eine Gold-", - "Spielkarte mit", - "einem {C:attention,E:1}Goldenen Siegel" - } - }, - j_smeared = { - name = "Schmieriger Joker", - text = { - "{C:diamonds}Herzen{} und {C:diamonds}Karos", - "zählen als dieselbe Farbe,", - "{C:spades}Piks{} und {C:spades}Kreuzen", - "zählen als dieselbe Farbe" - }, - unlock = { - "Habe mindestens {C:attention}#1#", - "{E:1,C:attention}#2#{} in", - "deinem Deck" - } - }, - j_throwback = { - name = "Rückblick", - text = { - "{X:mult,C:white} X#1# {} Mult für jeden", - "In diesem Durchlauf übersprungenen {C:attention}Blind{}", - "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)" - }, - unlock = { - "Fahre mit einem gespeicherten Durchlauf", - "aus dem Hauptmenü fort" - } - }, - j_hanging_chad = { - name = "Stanzrest", - text = { - "Löse die {C:attention}erste{} gespielte", - "Karte, die für die Wertung", - "verwendet wurde, {C:attention}#1#{} weitere Male aus." - }, - unlock = { - "Schlage einen Boss Blind", - "mit einem {E:1,C:attention}#1#" - } - }, - j_rough_gem = { - name = "Rohedelstein", - text = { - "Gespielte Karten mit", - "{C:diamonds}Kreuz{}-Farbe verdienen", - "{C:money}#1# ${}, wenn gezählt", - }, - unlock = { - "Habe mindestens {E:1,C:attention}#1#", - "Karten mit {E:1,C:attention}#2#-", - "Farbe in deinem Deck" - } - }, - j_bloodstone = { - name = "Blutstein", - text = { - "{C:green}#1#-zu-#2#{}-Chance auf Erhalt für", - "gespielte Karten mit", - "{C:hearts}Herz{}-Farbe", - "{X:mult,C:white} X#3#{} Mult, wenn gezählt,", - }, - unlock = { - "Habe mindestens {E:1,C:attention}#1#", - "Karten mit {E:1,C:attention}#2#-", - "Farbe in deinem Deck" - } - }, - j_arrowhead = { - name = "Pfeilkopf", - text = { - "Gespielte Karten mit", - "{C:spades}Pik{}-Farbe geben", - "{C:chips}+#1#{} Chips, wenn gezählt" - }, - unlock = { - "Habe mindestens {E:1,C:attention}#1#", - "Karten mit {E:1,C:attention}#2#-", - "Farbe in deinem Deck" - } - }, - j_onyx_agate = { - name = "Onyx-Achat", - text = { - "Gespielte Karten mit", - "{C:clubs}Kreuz{}-Farbe geben", - "{C:mult}+#1#{} Mult, wenn gezählt", - }, - unlock = { - "Habe mindestens {E:1,C:attention}#1#", - "Karten mit {E:1,C:attention}#2#-", - "Farbe in deinem Deck" - } - }, - j_glass = { - name = "Glas-Joker", - text = { - "Dieser Joker erhält {X:mult,C:white} X#1# {} Mult", - "für jede {C:attention}Glas-Karte,", - "die zerstört wird.", - "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)" - }, - unlock = { - "Habe mindestens {E:1,C:attention}#1#", - "{E:1,C:attention}#2#en{} in", - "deinem Deck" - } - }, - j_ring_master = { - name = "Ringmeister", - text = { - "{C:attention}Joker{}-, {C:tarot}Tarot{}-, {C:planet}Planeten{}-", - "und {C:spectral}Geister{}-Karten können", - "mehrfach erscheinen" - }, - unlock = { - "Erreiche Anten", - "-Level {E:1,C:attention}#1#" - } - }, - j_flower_pot = { - name = "Blumentopf", - text = { - "{X:mult,C:white} X#1# {} Mult, wenn", - "Pokerhand eine", - "{C:diamonds}Karo{}-Karte, {C:clubs}Kreuz{}-Karte,", - "{C:hearts}Herz{}-Karte und {C:spades}Pik{}-Karte enthält." - }, - unlock = { - "Erreiche Anten", - "-Level {E:1,C:attention}#1#" - } - }, - j_blueprint = { - name = "Bauplan", - text = { - "Kopiert die Fähigkeit des", - "{C:attention}Jokers{} auf der rechten Seite" - }, - unlock = { - "Gewinne einen Durchlauf" - } - }, - j_wee = { - name = "Winziger Joker", - text = { - "Dieser Joker erhält", - "{C:chips}+#2#{} Chips, wenn jede", - "gespielte {C:attention}2{} gezählt wird", - "{C:inactive}(Momentan {C:chips}+#1#{C:inactive} Chips)" - }, - unlock = { - "Gewinne einen Durchlauf in maximal {E:1,C:attention}#1#", - "Runden" - } - }, - j_merry_andy = { - name = "Fröhlicher Andy", - text = { - "{C:red}+#1#{} Abwürfe", - "jede Runde,", - "{C:red}#2#{} Handgröße." - }, - unlock = { - "Gewinne einen Durchlauf in maximal {E:1,C:attention}#1#", - "Runden" - } - }, - j_oops = { - name = "Ups! Alle 6en", - text = { - "Verdoppelt alle {C:attention}aufgelisteten", - "{C:green,E:1,S:1.1}Wahrscheinlichkeiten", - "{C:inactive}(bspw.: {C:green}1 in 3{C:inactive} -> {C:green}2 in 3{C:inactive})" - }, - unlock = { - "Verdiene in einer Hand", - "mindestens", - "{E:1,C:attention}#1#{} Chips" - } - }, - j_idol = { - name = "Das Idol", - text = { - "Jede gespielte {C:attention}#2#", - "von {V:1}#3#{} gibt", - "{X:mult,C:white} X#1# {} Mult, wenn gezählt", - "{s:0.8}Die Karte ändert sich jede Runde" - }, - unlock = { - "Verdiene in einer Hand", - "mindestens", - "{E:1,C:attention}#1#{} Chips" - } - }, - j_seeing_double = { - name = "Doppelt sehen", - text = { - "{X:mult,C:white} X#1# {} Mult, wenn die gespielte", - "Hand eine wertende", - "{C:clubs}Kreuz{}-Karte und eine wertende", - "Karte einer beliebigen anderen {C:attention}Farbe" - }, - unlock = { - "Spiele eine Hand,", - "die", - "{E:1,C:attention}#1# enthält" - } - }, - j_matador = { - name = "Matador", - text = { - "Verdiene {C:money}#1# ${}, wenn die", - "gespielte Hand die", - "{C:attention}Boss-Blind{}-Fähigkeit auslöst" - }, - unlock = { - "Besiege einen Boss Blind", - "in {E:1,C:attention}1 Hand{}, ohne", - "Abwürfe zu verwenden" - } - }, - j_hit_the_road = { - name = "Rauf auf die Straße", - text = { - "Dieser Joker erhält {X:mult,C:white} X#1# {} Mult", - "für jeden {C:attention}Buben,{}", - "der diese Runde abgeworfen", - "wird. {C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)" - }, - unlock = { - "Wirf {E:1,C:attention}5", - "{E:1,C:attention}Buben{}", - "zur selben Zeit ab" - } - }, - j_duo = { - name = "Das Duo", - text = { - "{X:mult,C:white} X#1# {} Mult, wenn", - "die gespielte Hand", - "{C:attention}#2#{} enthält" - }, - unlock = { - "Gewinne einen Durchlauf", - "ohne", - "{E:1,C:attention}#1# zu spielen" - } - }, - j_trio = { - name = "Das Trio", - text = { - "{X:mult,C:white} X#1# {} Mult, wenn", - "die gespielte Hand", - "{C:attention}#2#{} enthält" - }, - unlock = { - "Gewinne einen Durchlauf", - "ohne", - "{E:1,C:attention}#1# zu spielen" - } - }, - j_family = { - name = "Die Familie", - text = { - "{X:mult,C:white} X#1# {} Mult, wenn", - "die gespielte Hand", - "{C:attention}#2#{} enthält" - }, - unlock = { - "Gewinne einen Durchlauf", - "ohne", - "{E:1,C:attention}#1# zu spielen" - } - }, - j_order = { - name = "Der Orden", - text = { - "{X:mult,C:white} X#1# {} Mult, wenn", - "die gespielte Hand", - "{C:attention}#2#{} enthält" - }, - unlock = { - "Gewinne einen Durchlauf", - "ohne", - "{E:1,C:attention}#1# zu spielen" - } - }, - j_tribe = { - name = "Der Stamm", - text = { - "{X:mult,C:white} X#1# {} Mult, wenn", - "die gespielte Hand", - "{C:attention}#2#{} enthält" - }, - unlock = { - "Gewinne einen Durchlauf", - "ohne", - "{E:1,C:attention}#1# zu spielen" - } - }, - j_cavendish = { - name = "Cavendish", - text = { - "{X:mult,C:white} X#1# {} Mult", - "{C:green}#2#-zu-#3#{}-Chance, dass diese", - "Karte zerstört wird", - "am Ende der Runde" - } - }, - j_card_sharp = { - name = "Kartenscharf", - text = { - "{X:mult,C:white} X#1# {} Mult, wenn", - "die gespielte {C:attention}Pokerhand{} bereits", - "in dieser Runde gespielt wurde" - } - }, - j_red_card = { - name = "Rote Karte", - text = { - "Dieser Joker erhält", - "{C:red}+#1#{} Mult, wenn ein beliebiges", - "{C:attention}Booster-Paket{}", - "übersprungen wird. {C:inactive}(Momentan {C:red}+#2#{C:inactive} Mult)" - } - }, - j_madness = { - name = "Wahnsinn", - text = { - "Wenn {C:attention}Small Blind{} oder {C:attention}Big Blind{}", - "gewählt ist, erhalte {X:mult,C:white} X#1# {} Mult", - "und {C:attention}zerstöre{} einen zufälligen", - "Joker. {C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_square = { - name = "Quadrat-Joker", - text = { - "Dieser Joker erhält {C:chips}+#2#{} Chips,", - "wenn die gespielte Hand", - "genau {C:attention}4{} Karten hat.", - "{C:inactive}(Momentan {C:chips}#1#{C:inactive} Chips)" - } - }, - j_seance = { - name = "Séance", - text = { - "Wenn {C:attention}Pokerhand{} eine", - "{C:attention}#1#{} ist, erscheint eine", - "zufällige {C:spectral}Geister{}-Karte", - "{C:inactive}(Muss Platz haben)" - } - }, - j_riff_raff = { - name = "Gesindel", - text = { - "Erzeugt beim Auswählen eines{C:attention}Blinds{},", - "{C:attention}#1# {C:blue}gewöhnliche{C:attention} Joker", - "{C:inactive}(Muss Platz haben)" - } - }, - j_vampire = { - name = "Vampir", - text = { - "Dieser Joker erhält {X:mult,C:white} X#1# {} Mult", - "für jede wertende {C:attention}Verstärkte Karte{}, die gespielt wurde.", - "Entfernt {C:attention}Kartenverstärkung.", - "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_shortcut = { - name = "Abkürzung", - text = { - "Erlaubt {C:attention}Straights{} mit", - "Lücken von {C:attention}1 Rang", - "gebildet zu werden. {C:inactive}(bspw.: {C:attention}10 8 6 5 3{C:inactive})" - } - }, - j_hologram = { - name = "Hologramm", - text = { - "Dieser Joker erhält {X:mult,C:white} X#1# {} Mult", - "jedes Mal, wenn eine {C:attention}Spielkarte{}", - "deinem Deck hinzugefügt wird.", - "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_vagabond = { - name = "Vagabund", - text = { - "Erzeuge eine {C:purple}Tarot{}-Karte,", - "wenn eine Hand gespielt wird", - "mit {C:money}#1# ${} oder weniger" - } - }, - j_baron = { - name = "Baron", - text = { - "Jeder {C:attention}König{}", - "auf der Hand", - "bringt {X:mult,C:white} X#1# {} Mult" - - } - }, - j_cloud_9 = { - name = "9 Leben", - text = { - "Verdiene {C:money}#1# ${} für jede", - "{C:attention}9{} in deinem {C:attention}vollen Deck", - "am Ende der Runde", - "{C:inactive}(Momentan {C:money}#2# ${}{C:inactive})," - } - }, - j_rocket = { - name = "Rakete", - text = { - "Erhalte {C:money}#1# ${} bei Ende der Runde.", - "Auszahlung erhöht sich um {C:money}#2# ${}", - ", wenn {C:attention}Boss Blind{} besiegt ist." - } - }, - j_obelisk = { - name = "Obelisk", - text = { + j_obelisk={ + name="Obelisk", + text={ "Dieser Joker erhält {X:mult,C:white} X#1# {} Mult", "pro {C:attention}aufeinanderfolgend{} gespielter", "Hand, die ohne deine", "meistgespielte {C:attention}Pokerhand", - "{C:inactive}gespielt wurde. (Momentan {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_midas_mask = { - name = "Midas-Maske", - text = { - "Alle gespielten {C:attention}Bildkarten{}", - "werden zu {C:attention}Gold{}-Karten", - "wenn gezählt." - } - }, - j_luchador = { - name = "Luchador", - text = { - "Verkaufe diese Karte,", - "um den aktuellen", - "{C:attention}Boss Blind{} zu deaktivieren." - } - }, - j_photograph = { - name = "Fotograf", - text = { - "Die erste gespielte {C:attention}Bildkarte", - "gibt {X:mult,C:white} X#1# {} Mult,", - "wenn gezählt" - } - }, - j_gift = { - name = "Geschenkkarte", - text = { - "{C:money}#1# ${} des {C:attention}Verkaufswerts", - "wird jeder {C:attention}Joker{}-", - "und {C:attention}verbrauchbaren{} Karte hinzugefügt am", - "Ende der Runde" - } - }, - j_turtle_bean = { - name = "Schwarze Bohne", - text = { - "{C:attention}+#1#{} Handgröße,", - "verringert sich um", - "{C:red}#2#{} jede Runde" - } - }, - j_erosion = { - name = "Erosion", - text = { - "{C:red}+#1#{} Mult für jede", - "Karte unter {C:attention}#3#{}", - "in deinem vollen Deck", - "{C:inactive}(Momentan {C:red}+#2#{C:inactive} Mult)" - } - }, - j_reserved_parking = { - name = "Reservierter Parkplatz", - text = { - "Jede {C:attention}Bildkarte{}", - "auf der Hand hat", - "eine Chance von {C:green}#2#-zu-#3#{},", - "um {C:money}#1# ${} zu bringen" - - } - }, - j_mail = { - name = "Post-Rabatt", - text = { - "Verdiene {C:money}#1# ${} für", - "jede abgeworfene {C:attention}#2#{}-Karte, Rang", - "ändert sich jede Runde" - } - }, - j_to_the_moon = { - name = "Zum Mond", - text = { - "Verdiene zusätzlich {C:money}#1# ${}", - "{C:attention}Zinsen{} pro {C:money}5 ${},", - "die sich zum Ende der Runde auf deiner Hand befinden" - } - }, - j_hallucination = { - name = "Halluzination", - text = { - "Chance von {C:green}#1# in #2#{},", - "eine {C:tarot}Tarot{}-Karte zu erzeugen,", - "wenn ein beliebiges {C:attention}Booster-Paket{} geöffnet wird", - "{C:inactive}(Muss Platz haben)" - } - }, - j_lucky_cat = { - name = "Glückskatze", - text = { - "Dieser Joker erhält jedes Mal {X:mult,C:white} X#1# {} Mult", - ", wenn eine {C:attention}Glückskarte{}", - "{C:green}erfolgreich{} ausgelöst wird.", - "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_baseball = { - name = "Baseballkarte", - text = { - "{C:green}Ungewöhnliche{} Joker", - "bringen jeweils {X:mult,C:white} X#1# {} Mult" - } - }, - j_bull = { - name = "Stier", - text = { - "{C:chips}+#1#{} Chips für", - "jeden {C:money}1 ${} in deinem Besitz.", - "{C:inactive}(Momentan {C:chips}+#2#{C:inactive} Chips)" - } - }, - j_diet_cola = { - name = "Diät-Cola", - text = { - "Verkaufe diese Karte,", - "um eine/n kostenlose/n", - "{C:attention}#1# zu erzeugen" - } - }, - j_trading = { - name = "Sammelkarte", - text = { - "Wenn der {C:attention}erste Abwurf{} der Runde", - "nur {C:attention}1{} Karte hat, zerstöre", - "sie und verdiene {C:money}#1# $" - } - }, - j_flash = { - name = "Blitzkarte", - text = { - "Dieser Joker erhält {C:mult}+#1#{} Mult", - "pro {C:attention}Aktualisierung{}", - "im Shop. {C:inactive}(Momentan {C:mult}+#2#{C:inactive} Mult)" - } - }, - j_popcorn= { - name = "Popcorn", - text = { - "{C:mult}+#1#{} Mult", - "{C:mult}-#2#{} Mult pro", - "gespielter Runde" - } - }, - j_ramen= { - name = "Ramen", - text = { - "{X:mult,C:white} X#1# {} Mult,", - "verliert {X:mult,C:white} X#2# {} Mult", - "pro abgeworfener {C:attention}Karte{}" - } - }, - j_trousers= { - name = "Ersatzhose", - text = { - "Dieser Joker erhält {C:mult}+#1#{} Mult,", - "wenn die gespielte Hand", - "{C:attention}#2#", - "enthält. {C:inactive}(Momentan {C:red}+#3#{C:inactive} Mult)" - } - }, - j_ancient= { - name = "Antiker Joker", - text = { - "Jede gespielte Karte mit", - "der Farbe {V:1}#2#{} bringt", - "{X:mult,C:white} X#1#{} Mult, wenn gezählt,", - "{s:0.8}Farbe ändert sich am Ende der Runde" - } - }, - j_walkie_talkie = { - name = "Walkie-Talkie", - text = { - "Jede gespielte {C:attention}10{} oder {C:attention}4", - "bringt {C:chips}+#1#{} Chips und", - "{C:mult} X#2#{} Mult, wenn gezählt," + "{C:inactive}gespielt wurde. (Momentan {X:mult,C:white} X#2# {C:inactive} Mult)", }, }, - j_selzer= { - name = "Selters", - text = { - "Löse alle", - "gespielten Karten", - "für die nächsten {C:attention}#1#{} Hände erneut aus" - } - }, - j_castle = { - name = "Schloss", - text = { - "Dieser Joker erhält {C:chips}+#1#{} Chips", - "pro abgeworfener {V:1}#2#{}-Karte", - "Farbe ändert sich jede Runde", - "{C:inactive}(Momentan {C:chips}+#3#{C:inactive} Chips)" + j_odd_todd={ + name="Ungerader Udo", + text={ + "Gespielte Karten mit ", + "{C:attention}ungeradem{} Rang geben", + "{C:chips}+#1#{} Chips, wenn gezählt", + "{C:inactive}(A, 9, 7, 5, 3)", }, }, - j_smiley = { - name = "Smiley", - text = { - "Gespielte {C:attention}Bildkarten{}", - "bringen {C:mult}+#1#{} Mult,", - "wenn gezählt" - } - }, - j_campfire = { - name = "Lagerfeuer", - text = { - "Dieser Joker erhält {X:mult,C:white}X#1#{} Mult", - "für jede {C:attention}verkaufte{} Karte, wird zurückgesetzt,", - "wenn {C:attention}Boss Blind{} besiegt wird", - "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - - - j_stuntman = { - name = "Stuntman", - text = { - "{C:chips}+#1#{} Chips,", - "{C:attention}-#2#{} Handgröße" + j_onyx_agate={ + name="Onyx-Achat", + text={ + "Gespielte Karten mit", + "{C:clubs}Kreuz{}-Farbe geben", + "{C:mult}+#1#{} Mult, wenn gezählt", }, - unlock = { + unlock={ + "Habe mindestens {E:1,C:attention}#1#", + "Karten mit {E:1,C:attention}#2#-", + "Farbe in deinem Deck", + }, + }, + j_oops={ + name="Ups! Alle 6en", + text={ + "Verdoppelt alle {C:attention}aufgelisteten", + "{C:green,E:1,S:1.1}Wahrscheinlichkeiten", + "{C:inactive}(bspw.: {C:green}1 in 3{C:inactive} -> {C:green}2 in 3{C:inactive})", + }, + unlock={ "Verdiene in einer Hand", "mindestens", - "{E:1,C:attention}#1#{} Chips" - } - }, - j_invisible = { - name = "Unsichtbarer Joker", - text = { - "Verkaufe nach {C:attention}#1#{} Runden", - "diese Karte,", - "um einen zufälligen Joker zu {C:attention}duplizieren{}", - "{C:inactive}(Momentan {C:attention}#2#{C:inactive}/#1#)" + "{E:1,C:attention}#1#{} Chips", }, - unlock = { - "Gewinne einen Durchlauf,", - "ohne je mehr als", - "{E:1,C:attention}4 Joker{} zu haben" - } }, - j_brainstorm = { - name = "Brainstorming", - text = { - "Kopiert die Fähigkeit", - "des {C:attention}Jokers ganz links" + j_order={ + name="Der Orden", + text={ + "{X:mult,C:white} X#1# {} Mult, wenn", + "die gespielte Hand", + "{C:attention}#2#{} enthält", }, - unlock = { - "Wirft einen", - "{E:1,C:attention}Royal Flush ab" - } - }, - j_satellite = { - name = "Satellit", - text = { - "Verdiene {C:money}#1# ${} am Ende", - "der Runde pro einzigartige {C:planet}Planeten-", - "Karte, die in diesem Durchlauf verwendet wird", - "{C:inactive}(Momentan {C:money}#2# ${C:inactive})" + unlock={ + "Gewinne einen Durchlauf", + "ohne", + "{E:1,C:attention}#1# zu spielen", }, - unlock = { - "Habe mindestens", - "{E:1,C:money}#1# $" - } }, - j_shoot_the_moon = { - name = "Aufs Ganze gehen", - text = { - "Jede {C:attention}Dame{}", - "auf der Hand", - "bringt {C:mult}+#1#{} Mult." + j_pareidolia={ + name="Pareidolie", + text={ + "Alle Karten werden", + "als", + "{C:attention}Bildkarten{} angesehen", }, - unlock = { - "Spiele jedes {E:1,C:attention}Herz", - "in deinem Deck", - "in einer einzigen Runde" - } }, - j_drivers_license = { - name = "Führerschein", - text = { - "{X:mult,C:white} X#1# {} Mult, wenn du", - "mindestens {C:attention}16", - "verstärkte Karten besitzt", - "{C:inactive}(Momentan {C:attention}#2#{C:inactive})" - }, - unlock = { - "Verstärke {E:1,C:attention}#1#{} Karten", - "in deinem Deck" - } - }, - j_cartomancer = { - name = "Kartenmagier", - text = { - "Erzeuge eine {C:tarot}Tarot{}-Karte", - "wenn {C:attention}Blind{} ausgewählt wird", - "{C:inactive}(Muss Platz haben)" - }, - unlock = { - "Entdecke jede", - "{E:1,C:tarot}Tarot{}-Karte" - } - }, - j_astronomer = { - name = "Astronom", - text = { - "Alle {C:planet}Planeten{}-Karten und", - "{C:planet}Himmelspakete{} in", - "Shop sind {C:attention}gratis" - }, - unlock = { - "Entdecke jede", - "{E:1,C:planet}Planeten{}-Karte" - } - }, - j_burnt = { - name = "Verbrannter Joker", - text = { - "Verbessere das Level", - "der ersten {C:attention}abgeworfenen", - "Pokerhand jeder Runde" - }, - unlock = { - "Verkaufe insgesamt", - "{E:1,C:attention}#1#{} Karten", - "{C:inactive}(#2#)" - } - }, - j_bootstraps = { - name = "Stiefelriemen", - text = { - "{C:mult}+#1#{} Mult für jeden", - "{C:money}#2# ${} in deinem Besitz.", - "{C:inactive}(Momentan {C:mult}+#3#{C:inactive} Mult)" - }, - unlock = { - "Habe mindestens {E:1,C:attention}#1#", - "{C:dark_edition}Polychrom{}-Joker" - } - }, - j_caino = { - name = "Canio", - text = { - "Dieser Joker erhält {X:mult,C:white} X#1# {} Mult,", - "wenn eine {C:attention}Bildkarte{}", - "zerstört wird.", - "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_triboulet = { - name = "Triboulet", - text = { - "Gespielte {C:attention}Könige{} und", - "{C:attention}Damen{} geben jeweils", - "{X:mult,C:white} X#1#{} Mult, wenn gezählt," - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_yorick = { - name = "Yorick", - text = { - "Dieser Joker erhält", - "{X:mult,C:white} X#1# {} Mult alle {C:attention}#2#{C:inactive} [#3#]{}", - "abgeworfenen Karten.", - "{C:inactive}(Momentan {X:mult,C:white} X#4# {C:inactive} Mult)" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_chicot = { - name = "Chicot", - text = { - "Deaktiviert den Effekt", - "jedes {C:attention}Boss Blinds" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_perkeo = { - name = "Perkeo", - text = { + j_perkeo={ + name="Perkeo", + text={ "Erzeug eine {C:dark_edition}negative{} Kopie von", "{C:attention}1{} zufälligen {C:attention}verbrauchbaren{}", "Karte in deinem Besitz", - "am Ende des {C:attention}Shops" + "am Ende des {C:attention}Shops", }, - unlock = { - "{E:1,s:1.3}?????" - } - } - }, - Voucher = { - v_overstock_norm = { - name = "Überbestand", - text = { - "{C:attention}+1{} im Shop", - "verfügbarer Kartenslot" - } - }, - v_clearance_sale = { - name = "Ausverkauf", - text = { - "Alle Karten und Pakete im", - "Shop sind um {C:attention}#1#  %{} reduziert" - } - }, - v_tarot_merchant = { - name = "Tarot-Händler", - text = { - "{C:tarot}Tarot{}-Karten tauchen", - "{C:attention}#1#X{} häufiger", - "im Shop auf" - } - }, - v_planet_merchant = { - name = "Planeten-Händler", - text = { - "{C:planet}Planeten{}-Karten tauchen", - "{C:attention}#1#X{} häufiger", - "im Shop auf" - } - }, - v_hone = { - name = "Schleiferei", - text = { - "{C:dark_edition}Foil{}, {C:dark_edition}holografische{} und", - "{C:dark_edition}Polychrom{}-Karten", - "erscheinen {C:attention}#1#X{} öfter" - } - }, - v_reroll_surplus = { - name = "Aktualisierungsüberschuss", - text = { - "Aktualisierungen kosten", - "{C:money}#1# ${} weniger" - } - }, - v_crystal_ball = { - name = "Kristallkugel", - text = { - "{C:attention}+1{} Slot für Verbrauchsgegenstände" - } - }, - v_telescope = { - name = "Teleskop", - text = { - "{C:attention}Himmelspakete{} enthalten immer", - "die {C:planet}Planeten{}", - "-Karte für deine", - "meistgespielte {C:attention}Pokerhand" - } - }, - v_grabber = { - name = "Greifer", - text = { - "Erhalte dauerhaft", - "{C:blue}+#1#{} Hand", - "pro Runde" - } - }, - v_wasteful = { - name = "Verschwenderisch", - text = { - "Erhalte dauerhaft", - "{C:red}+#1#{} Abwurf", - "jede Runde." - } - }, - v_seed_money = { - name = "Startkapital", - text = { - "Erhöhe die Obergrenze für", - "erhaltene Zinsen in", - "jeder Runde auf {C:money}#1# ${}." - } - }, - v_blank = { - name = "Leer", - text = { - "{C:inactive}Tut nichts?" - } - }, - v_magic_trick = { - name = "Zaubertrick", - text = { - "{C:attention}Spielkarten{} können", - "aus dem {C:attention}Shop", - "gekauft werden" - } - }, - v_hieroglyph = { - name = "Hieroglyphe", - text = { - "{C:attention}-#1#{} Ante,", - "{C:blue}-#1#{} Hand", - "jede Runde." - } - }, - v_directors_cut = { - name = "Director‘s Cut", - text = { - "Boss Blind aktualisieren", - "{C:attention}1{} Mal pro Ante,", - "{C:money}#1# ${} pro Roll" - } - }, - v_paint_brush = { - name = "Pinsel", - text = { - "{C:attention}+#1#{} Handgröße", - "Größe der Hand" - } - }, - v_overstock_plus = { - name = "Überbestand Plus", - text = { - "{C:attention}+1{} im Shop", - "verfügbarer Kartenslot" + unlock={ + "{E:1,s:1.3}?????", }, - unlock = { - "Gib insgesamt", - "{C:money}#1# ${} im Shop aus", - "{C:inactive}(#2# $)" - } }, - v_liquidation = { - name = "Liquidierung", - text = { - "Alle Karten und Pakete im", - "Shop sind um {C:attention}#1#  %{} reduziert" + j_photograph={ + name="Fotograf", + text={ + "Die erste gespielte {C:attention}Bildkarte", + "gibt {X:mult,C:white} X#1# {} Mult,", + "wenn gezählt", }, - unlock = { - "Löse mindestens", - "{C:attention}#1#{C:voucher} Gutschein{}-Karten", - "in einem Durchlauf ein" - } }, - v_tarot_tycoon = { - name = "Tarot-Tycoon", - text = { - "{C:tarot}Tarot{}-Karten tauchen", - "{C:attention}#1#X{} häufiger", - "im Shop auf" + j_popcorn={ + name="Popcorn", + text={ + "{C:mult}+#1#{} Mult", + "{C:mult}-#2#{} Mult pro", + "gespielter Runde", }, - unlock = { - "Kaufe insgesamt", - "{C:attention}#1#{C:tarot} Tarot{}-Karten", - "aus dem Shop", - "{C:inactive}(#2#)" - } }, - v_planet_tycoon = { - name = "Planeten-Tycoon", - text = { - "{C:planet}Planeten{}-Karten tauchen", - "{C:attention}#1#X{} häufiger", - "im Shop auf" + j_raised_fist={ + name="Erhobene Faust", + text={ + "Fügt Mult den {C:attention}doppelten{} Rang", + "der Karte mit dem", + "{C:attention}niedrigsten{} Rang in der Hand hinzu.", }, - unlock = { - "Kaufe insgesamt", - "{C:attention}#1#{C:planet} Planeten{}-Karten", - "aus dem Shop", - "{C:inactive}(#2#)" - } }, - v_glow_up = { - name = "Glow-Up", - text = { - "{C:dark_edition}Foil{}, {C:dark_edition}holografische{} und", - "{C:dark_edition}Polychrom{}-Karten", - "erscheinen {C:attention}#1#X{} öfter" + j_ramen={ + name="Ramen", + text={ + "{X:mult,C:white} X#1# {} Mult,", + "verliert {X:mult,C:white} X#2# {} Mult", + "pro abgeworfener {C:attention}Karte{}", }, - unlock = { - "Habe mindestens {C:attention}#1#", - "{C:attention}Joker{}-Karten in der", - "{C:dark_edition}Foil{}, {C:dark_edition}holographischen{} oder", - "{C:dark_edition}Polychrom{}-Edition" - } }, - v_reroll_glut = { - name = "Aktualisierungsüberfluss", - text = { - "Aktualisierungen kosten", - "{C:money}#1# ${} weniger" + j_red_card={ + name="Rote Karte", + text={ + "Dieser Joker erhält", + "{C:red}+#1#{} Mult, wenn ein beliebiges", + "{C:attention}Booster-Paket{}", + "übersprungen wird. {C:inactive}(Momentan {C:red}+#2#{C:inactive} Mult)", }, - unlock = { - "Aktualisiere den Shop insgesamt", - "{C:attention}#1#{} Mal", - "{C:inactive}(#2#)" - } }, - v_omen_globe = { - name = "Omen-Globus", - text = { - "{C:spectral}Geister{}-Karten können", - "in jedem beliebigen", - "{C:attention}Arkana-Paket auftauchen" + j_reserved_parking={ + name="Reservierter Parkplatz", + text={ + "Jede {C:attention}Bildkarte{}", + "auf der Hand hat", + "eine Chance von {C:green}#2#-zu-#3#{},", + "um {C:money}#1# ${} zu bringen", }, - unlock = { - "Verwende insgesamt {C:attention}#1#", - "{C:tarot}Tarot{}-Karten aus einem beliebigen", - "{C:tarot}Arkana-Paket", - "{C:inactive}(#2#)" - } }, - v_observatory = { - name = "Obvervatorium", - text = { - "{C:planet}Planeten{}-Karten in deinem", - "{C:attention}Verbrauchsgegenstand{}-Bereich geben", - "{X:red,C:white} X#1# {} Mult für ihre", - "festgelegte {C:attention}Pokerhand" + j_ride_the_bus={ + name="Im Bus fahren", + text={ + "Dieser Joker erhält {C:mult}+#1#{} Mult", + "pro {C:attention}aufeinanderfolgend{} gespielter", + "Hand, ohne eine", + "wertende {C:attention}Bildkarte{}.", + "{C:inactive}(Momentan {C:mult}+#2#{C:inactive} Mult)", }, - unlock = { - "Verwende insgesamt {C:attention}#1#", - "{C:planet}Planeten{}-Karten aus einem beliebigen", - "{C:planet}Himmelspaket", - "{C:inactive}(#2#)" - } }, - v_nacho_tong = { - name = "Nacho Tong", - text = { - "Erhalte dauerhaft", - "{C:blue}+#1#{} Hand", - "pro Runde" + j_riff_raff={ + name="Gesindel", + text={ + "Erzeugt beim Auswählen eines{C:attention}Blinds{},", + "{C:attention}#1# {C:blue}gewöhnliche{C:attention} Joker", + "{C:inactive}(Muss Platz haben)", }, - unlock = { - "Spiele insgesamt", - "{C:attention}#1#{} Karten", - "{C:inactive}(#2#)" - } }, - v_recyclomancy = { - name = "Erneute Weissagung", - text = { - "Erhalte dauerhaft", - "{C:red}+#1#{} Abwurf", - "jede Runde." + j_ring_master={ + name="Ringmeister", + text={ + "{C:attention}Joker{}-, {C:tarot}Tarot{}-, {C:planet}Planeten{}-", + "und {C:spectral}Geister{}-Karten können", + "mehrfach erscheinen", }, - unlock = { - "Wirf insgesamt", - "{C:attention}#1#{} Karten ab", - "{C:inactive}(#2#)" - } - }, - v_money_tree = { - name = "Geldbaum", - text = { - "Erhöhe die Obergrenze für", - "erhaltene Zinsen in", - "jeder Runde auf {C:money}#1# ${}." - }, - unlock = { - "Maximiere die Zinsen", - "pro Rundeneinnahme für", - "{C:attention}#1#{} Runden hintereinander", - "{C:inactive}(#2#)" - } - }, - v_antimatter = { - name = "Antimaterie", - text = { - "{C:dark_edition}+1{} Joker-Slot" - }, - unlock = { - "Löse {C:voucher}Leer{}", - "{C:attention}#1#{} Mal ein", - "{C:inactive}(#2#)" - } - }, - v_illusion = { - name = "Illusion", - text = { - "{C:attention}Spielkarten{} im Shop", - "können eine {C:enhanced}Verstärkung{},", - "{C:dark_edition}Edition{} und/oder ein {C:attention}Siegel{} haben" - }, - unlock = { - "Kaufe insgesamt", - "{C:attention}#1#{} Spielkarten", - "aus dem Shop", - "{C:inactive}(#2#)" - } - }, - v_petroglyph = { - name = "Petroglyphe", - text = { - "{C:attention}-#1#{} Ante,", - "{C:red}-#1#{} Abwurf", - "jede Runde." - }, - unlock = { + unlock={ "Erreiche Anten", - "-Level {E:1,C:attention}#1#" - } - }, - v_retcon = { - name = "Rückwirkende Kontinuität", - text = { - "Boss Blind aktualisieren", - "{C:attention}unbegrenzt{} oft,", - "{C:money}#1# ${} pro Roll" + "-Level {E:1,C:attention}#1#", }, - unlock = { - "Entdecke", - "{C:attention}#1#{} Blinds" - } }, - v_palette = { - name = "Palette", - text = { - "{C:attention}+#1#{} Handgröße", - "Größe der Hand" + j_rocket={ + name="Rakete", + text={ + "Erhalte {C:money}#1# ${} bei Ende der Runde.", + "Auszahlung erhöht sich um {C:money}#2# ${}", + ", wenn {C:attention}Boss Blind{} besiegt ist.", }, - unlock = { - "Verringere deine Handgröße", - "auf {C:attention}#1#{} Karten" - } - } - }, - Tarot = { - c_fool = { - name = "Der Narr", - text = { - "Lässt die letzte", - "{C:tarot}Tarot{}- oder {C:planet}Planeten{}-Karten", - "dieses Durchlaufs erscheinen,", - "abgesehen von {s:0.8,C:tarot}Der Narr{s:0.8}" - } }, - c_magician = { - name = "Der Magier", - text = { - "Verstärkt {C:attention}#1#{}", - "gespielte Karten auf", - "{C:attention}#2#n." - } + j_rough_gem={ + name="Rohedelstein", + text={ + "Gespielte Karten mit", + "{C:diamonds}Kreuz{}-Farbe verdienen", + "{C:money}#1# ${}, wenn gezählt", + }, + unlock={ + "Habe mindestens {E:1,C:attention}#1#", + "Karten mit {E:1,C:attention}#2#-", + "Farbe in deinem Deck", + }, }, - c_high_priestess = { - name = "Die Hohepriesterin", - text = { - "Lässt bis zu {C:attention}#1#", - "zufällige {C:planet}Planeten{}-Karten erscheinen", - "{C:inactive}(Muss Platz haben)" - } + j_runner={ + name="Läufer", + text={ + "Erhält {C:chips}+#2#{} Chips,", + "wenn die gespielte Hand", + "einen {C:attention}Straight{} enthält", + "{C:inactive}(Momentan {C:chips}+#1#{C:inactive} Chips)", + }, }, - c_empress = { - name = "Die Herrscherin", - text = { - "Verstärkt {C:attention}#1#", - "gespielte Karten auf", - "{C:attention}#2#n" - } + j_satellite={ + name="Satellit", + text={ + "Verdiene {C:money}#1# ${} am Ende", + "der Runde pro einzigartige {C:planet}Planeten-", + "Karte, die in diesem Durchlauf verwendet wird", + "{C:inactive}(Momentan {C:money}#2# ${C:inactive})", + }, + unlock={ + "Habe mindestens", + "{E:1,C:money}#1# $", + }, }, - c_emperor = { - name = "Der Herrscher", - text = { - "Lässt bis zu {C:attention}#1#", - "zufällige {C:tarot}Tarot{}-Karten erscheinen", - "{C:inactive}(Muss Platz haben)" - } + j_scary_face={ + name="Gruselgesicht", + text={ + "Gespielte {C:attention}Bildkarten{}", + "geben {C:chips}+#1#{} Chips,", + "wenn gezählt", + }, }, - c_heirophant = { - name = "Der Hierophant", - text = { - "Verstärkt {C:attention}#1#", - "gespielte Karten auf", - "{C:attention}#2#n" - } + j_scholar={ + name="Gelehrter", + text={ + "Gespielte {C:attention}Asse{}", + "geben {C:chips}+#2#{} Chips", + "und {C:mult}+#1#{} Mult", + "wenn gezählt", + }, }, - c_lovers = { - name = "Die Liebenden", - text = { - "Verstärkt {C:attention}#1#{} ausgewählte", - "Karte in eine", - "{C:attention}#2#" - } + j_seance={ + name="Séance", + text={ + "Wenn {C:attention}Pokerhand{} eine", + "{C:attention}#1#{} ist, erscheint eine", + "zufällige {C:spectral}Geister{}-Karte", + "{C:inactive}(Muss Platz haben)", + }, }, - c_chariot = { - name = "Der Wagen", - text = { - "Verstärkt {C:attention}#1#{} ausgewählte", - "Karte in eine", - "{C:attention}#2#" - } + j_seeing_double={ + name="Doppelt sehen", + text={ + "{X:mult,C:white} X#1# {} Mult, wenn die gespielte", + "Hand eine wertende", + "{C:clubs}Kreuz{}-Karte und eine wertende", + "Karte einer beliebigen anderen {C:attention}Farbe", + }, + unlock={ + "Spiele eine Hand,", + "die", + "{E:1,C:attention}#1# enthält", + }, }, - c_justice = { - name = "Gerechtigkeit", - text = { - "Verstärkt {C:attention}#1#{} ausgewählte", - "Karte in eine", - "{C:attention}#2#" - } + j_selzer={ + name="Selters", + text={ + "Löse alle", + "gespielten Karten", + "für die nächsten {C:attention}#1#{} Hände erneut aus", + }, }, - c_hermit = { - name = "Der Eremit", - text = { - "Verdoppelt Geld", - "{C:inactive}(Max. {C:money}#1# ${C:inactive})" - } + j_shoot_the_moon={ + name="Aufs Ganze gehen", + text={ + "Jede {C:attention}Dame{}", + "auf der Hand", + "bringt {C:mult}+#1#{} Mult.", + }, + unlock={ + "Spiele jedes {E:1,C:attention}Herz", + "in deinem Deck", + "in einer einzigen Runde", + }, }, - c_wheel_of_fortune = { - name = "Das Rad des Schicksals", - text = { - "{C:green}#1#-zu-#2#{}-Chance, die", - "{C:dark_edition}Foil{}, {C:dark_edition}holographische{} oder", - "{C:dark_edition}Polychrom{}-Edition", - "zu einem zufälligen {C:attention}Joker{} hinzuzufügen" - } + j_shortcut={ + name="Abkürzung", + text={ + "Erlaubt {C:attention}Straights{} mit", + "Lücken von {C:attention}1 Rang", + "gebildet zu werden. {C:inactive}(bspw.: {C:attention}10 8 6 5 3{C:inactive})", + }, }, - c_strength = { - name = "Kraft", - text = { - "Erhöht den Rang von", - "bis zu {C:attention}#1#{} ausgewählten", - "Karten um {C:attention}1" - } + j_sixth_sense={ + name="Sechster Sinn", + text={ + "Wenn die {C:attention}erste Hand{} der Runde", + "eine einzige {C:attention}6{} ist, wird sie zerstört und", + "eine {C:spectral}Geister{}-Karte erzeugt", + "{C:inactive}(Muss Platz haben)", + }, }, - c_hanged_man = { - name = "Der Gehängte", - text = { - "Zerstört bis zu", - "{C:attention}#1#{} ausgewählte Karten" - } + j_sly={ + name="Listiger Joker", + text={ + "{C:chips}+#1#{} Chips, wenn", + "die gespielte Hand", + "{C:attention}#2#{} enthält", + }, }, - c_death = { - name = "Tod", - text = { - "Wähle {C:attention}#1#{} Karten,", - "die {C:attention}linke{} Karte", - "wird in die {C:attention}rechte{} Karte verwandelt", - "{C:inactive}(Zur Neuanordnung ziehen)" - } + j_smeared={ + name="Schmieriger Joker", + text={ + "{C:diamonds}Herzen{} und {C:diamonds}Karos", + "zählen als dieselbe Farbe,", + "{C:spades}Piks{} und {C:spades}Kreuzen", + "zählen als dieselbe Farbe", + }, + unlock={ + "Habe mindestens {C:attention}#1#", + "{E:1,C:attention}#2#{} in", + "deinem Deck", + }, }, - c_temperance = { - name = "Mäßigkeit", - text = { - "Gibt den gesamten", - "Verkaufswert aller momentanen", - "Joker {C:inactive}(Max. {C:money}#1# ${C:inactive})", - "{C:inactive}(Momentan {C:money}#2# ${C:inactive})" - } + j_smiley={ + name="Smiley", + text={ + "Gespielte {C:attention}Bildkarten{}", + "bringen {C:mult}+#1#{} Mult,", + "wenn gezählt", + }, }, - c_devil = { - name = "Der Teufel", - text = { - "Verstärkt {C:attention}#1#{} ausgewählte", - "Karte in eine", - "{C:attention}#2#" - } + j_sock_and_buskin={ + name="Komödie und Tragödie", + text={ + "Löse alle", + "gespielten {C:attention}Bildkarten{} erneut aus", + }, + unlock={ + "Spiele insgesamt", + "{C:attention,E:1}#1#{} Bildkarten", + "{C:inactive}(#2#)", + }, }, - c_tower = { - name = "Der Turm", - text = { - "Verstärkt {C:attention}#1#{} ausgewählte", - "Karte in eine", - "{C:attention}#2#" - } + j_space={ + name="Weltraum-Joker", + text={ + "{C:green}#1#-zu-#2#{}-Chance,", + "das Level der", + "gespielten {C:attention}Pokerhand{} zu verbessern", + }, }, - c_star = { - name = "Der Stern", - text = { - "Verwandelt bis zu", - "{C:attention}#1#{} ausgewählte Karten", - "in {V:1}#2#{}" - } + j_splash={ + name="Platscher", + text={ + "Jede {C:attention}gespielte Karte", + "zählt bei der Punktezählung", + }, }, - c_moon = { - name = "Der Mond", - text = { - "Verwandelt bis zu", - "{C:attention}#1#{} ausgewählte Karten", - "in {V:1}#2#{}" - } + j_square={ + name="Quadrat-Joker", + text={ + "Dieser Joker erhält {C:chips}+#2#{} Chips,", + "wenn die gespielte Hand", + "genau {C:attention}4{} Karten hat.", + "{C:inactive}(Momentan {C:chips}#1#{C:inactive} Chips)", + }, }, - c_sun = { - name = "Die Sonne", - text = { - "Verwandelt bis zu", - "{C:attention}#1#{} ausgewählte Karten", - "in {V:1}#2#{}" - } + j_steel_joker={ + name="Stahl-Joker", + text={ + "Gibt {X:mult,C:white} X#1# {} Mult", + "für jede {C:attention}Stahl-Karte", + "in deinem {C:attention}vollen Deck.", + "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)", + }, }, - c_judgement = { - name = "Gericht", - text = { - "Lässt eine zufällige", - "{C:attention}Joker{}-Karte erscheinen", - "{C:inactive}(Muss Platz haben)" - } + j_stencil={ + name="Joker-Schablone", + text={ + "{X:red,C:white} X#1# {} Mult für jeden", + "leeren {C:attention}Joker{}-Slot", + "{s:0.8}Joker-Schablone eingeschlossen", + "{C:inactive}(Momentan {X:red,C:white} X#1# {C:inactive})", + }, }, - c_world = { - name = "Die Welt", - text = { - "Verwandelt bis zu", - "{C:attention}#1#{} ausgewählte Karten", - "in {V:1}#2#{}" - } - } - }, - Planet = { - c_mercury = { - name = "Merkur", - text = { - "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult und", - "{C:chips}+#4#{} Chips" - } + j_stone={ + name="Stein-Joker", + text={ + "Gibt {C:chips}+#1#{} Chips für", + "jede {C:attention}Stein-Karte", + "in deinem {C:attention}vollen Deck.", + "{C:inactive}(Momentan {C:chips}+#2#{C:inactive} Chips)", + }, }, - c_venus = { - name = "Venus", - text = { - "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult und", - "{C:chips}+#4#{} Chips" - } - }, - c_earth = { - name = "Erde", - text = { - "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult und", - "{C:chips}+#4#{} Chips" - } - }, - c_mars = { - name = "Mars", - text = { - "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult und", - "{C:chips}+#4#{} Chips" - } - }, - c_jupiter = { - name = "Jupiter", - text = { - "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult und", - "{C:chips}+#4#{} Chips" - } - }, - c_saturn = { - name = "Saturn", - text = { - "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult und", - "{C:chips}+#4#{} Chips" - } - }, - c_uranus = { - name = "Uranus", - text = { - "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult und", - "{C:chips}+#4#{} Chips" - } - }, - c_neptune = { - name = "Neptun", - text = { - "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult und", - "{C:chips}+#4#{} Chips" - } - }, - c_pluto = { - name = "Pluto", - text = { - "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult und", - "{C:chips}+#4#{} Chips" - } - }, - c_ceres = { - name = "Ceres", - text = { - "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult und", - "{C:chips}+#4#{} Chips" - } - }, - c_planet_x = { - name = "Planet X", - text = { - "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult und", - "{C:chips}+#4#{} Chips" - } - }, - c_eris = { - name = "Eris", - text = { - "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult und", - "{C:chips}+#4#{} Chips" - } - }, - }, - Spectral = { - c_familiar = { - name = "Vertrauter", - text = { - "Zerstöre {C:attention}1{} zufällige", - "Karte in deiner Hand und füge", - "{C:attention}#1#{} zufällige {C:attention}verstärkte Bildkarte", - "{}hinzu" - } - }, - c_grim = { - name = "Finsternis", - text = { - "Zerstöre {C:attention}1{} zufällige", - "Karte auf deiner Hand,", - "füge {C:attention}#1#{} zufällige {C:attention}verstärkte", - "{C:attention}Asse{} hinzu" - } - }, - c_incantation = { - name = "Beschwörung", - text = { - "Zerstöre {C:attention}1{} zufällige", - "Karte in deine Hand und füge {C:attention}#1#", - "zufällige {C:attention}verstärkte Zahlenkarte", - "hinzu" - } - }, - c_talisman = { - name = "Talisman", - text = { - "Fügt ein {C:attention}Goldenes Siegel{}", - "zu {C:attention}1{} ausgewählten", - "Karte auf deiner Hand hinzu" - } - }, - c_aura = { - name = "Aura", - text = { - "Füge den {C:dark_edition}Foil{}, {C:dark_edition}holographischen{},", - "oder {C:dark_edition}Polychrom{}-Effekt", - "{C:attention}1{} ausgewählten Karte in deiner Hand hinzu" - } - }, - c_wraith = { - name = "Gespenst", - text = { - "Lässt einen zufälligen", - "{C:red}seltenen{C:attention} Joker{} erscheinen,", - "setzt Geld auf {C:money}0 $" - } - }, - c_sigil = { - name = "Siegel", - text = { - "Verwandelt alle Karten", - "auf der Hand in eine einzige", - "zufällige {C:attention}Farbe" - } - }, - c_ouija = { - name = "Ouija", - text = { - "Verwandelt alle Karten", - "auf der Hand in einen einzigen", - "zufälligen {C:attention}Rang", - "{C:red}-1{} Handgröße" - } - }, - c_ectoplasm = { - name = "Ektoplasma", - text = { - "Fügt {C:dark_edition}Negativ{} zu", - "einem zufälligen {C:attention}Joker hinzu,", - "{C:red}-1{} Handgröße" - } - }, - c_immolate = { - name = "Opferung", - text = { - "Zerstört {C:attention}#1#{} zufällige", - "Karten auf der Hand,", - "gibt {C:money}#2# $" - } - }, - c_ankh = { - name = "Anch", - text = { - "Erzeuge eine Kopie eines", - "zufälligen {C:attention}Jokers{}, zerstöre", - "alle anderen Joker" - } - }, - c_deja_vu = { - name = "Déjà-vu", - text = { - "Füge ein {C:red}Rotes Siegel{}", - "zu {C:attention}1{} ausgewählten", - "Karte auf deiner Hand hinzu" - } - }, - c_hex = { - name = "Bann", - text = { - "Füge ein {C:dark_edition}Polychrom{}", - "zu einem zufälligen {C:attention}Joker{} hinzu, zerstöre", - "alle anderen Joker" - } - }, - c_trance = { - name = "Trance", - text = { - "Füge ein {C:blue}Blaues Siegel{}", - "zu {C:attention}1{} ausgewählten", - "Karte auf deiner Hand hinzu" - } - }, - c_medium = { - name = "Medium", - text = { - "Füge ein {C:purple}Lila Siegel{}", - "zu {C:attention}1{} ausgewählten", - "Karte auf deiner Hand hinzu" - } - }, - c_cryptid = { - name = "Cryptid", - text = { - "Erzeuge {C:attention}#1#{} Kopien von", - "{C:attention}1{} ausgewählten Karte", - "auf deiner Hand" - } - }, - c_soul = { - name = "Die Seele", - text = { - "Erschafft einen", - "{C:legendary,E:1}legendären{} Joker", - "{C:inactive}(Muss Platz haben)" - } - }, - c_black_hole = { - name = "Schwarzes Loch", - text = { - "Verbessere jede", - "{C:legendary,E:1}Pokerhand", - "um {C:attention}1{} Level" - } - } - }, - Edition = { - e_base = { - name = "Basis", - text = { - "Keine Extra-Effekte" - } - }, - e_foil = { - name = "Foil", - text = { - "{C:chips}+#1#{} Chips" - } - }, - e_holo = { - name = "Holografisch", - text = { - "{C:mult}+#1#{} Mult" - } - }, - e_polychrome = { - name = "Polychrom", - text = { - "{X:mult,C:white} X#1# {} Mult" - } - }, - e_negative = { - name = "Negativ", - text = { - "{C:dark_edition}+#1#{} Joker-Slot" - } - }, - e_negative_consumable = { - name = "Negativ", - text = { - "{C:dark_edition}+#1#{} Slot für Verbrauchsgegenstände" - } - } - }, - Enhanced = { - m_bonus = { - name = "Bonuskarte", - text = {} - }, - m_mult = { - name = "Mult-Karte", - text = { - "{C:mult}+#1#{} Mult" - } - }, - m_wild = { - name = "Wildcard", - text = { - "Kann als jede Farbe", - "verwendet werden" - } - }, - m_glass = { - name = "Glas-Karte", - text = { - "{X:mult,C:white} X#1# {} Mult", - "{C:green}#2#-zu-#3#{} Chance,", - "die Karte zu zerstören" - } - }, - m_steel = { - name = "Stahl-Karte", - text = { - "{X:mult,C:white} X#1# {} Mult", - "während sich diese Karte", - "auf der Hand befindet" - } - }, - m_stone = { - name = "Stein-Karte", - text = { + j_stuntman={ + name="Stuntman", + text={ "{C:chips}+#1#{} Chips,", - "kein Rang oder Farbe" - } + "{C:attention}-#2#{} Handgröße", + }, + unlock={ + "Verdiene in einer Hand", + "mindestens", + "{E:1,C:attention}#1#{} Chips", + }, }, - m_gold = { - name = "Gold-Karte", - text = { - "{C:money}#1# ${}, wenn diese Karte", - "zum Ende der Runde", - "auf der Hand ist" - } + j_supernova={ + name="Supernova", + text={ + "Fügt hinzu, wie oft", + "{C:attention}Pokerhand{} in diesem", + "Durchlauf auf Mult gespielt wurde.", + }, + }, + j_superposition={ + name="Superposition", + text={ + "Erzeuge eine {C:tarot}Tarot{}-Karte, wenn", + "die Pokerhand ein", + "{C:attention}Ass{} und ein {C:attention}Straight{} enthält", + "{C:inactive}(Muss Platz haben)", + }, + }, + j_swashbuckler={ + name="Säbelrassler", + text={ + "Fügt Mult den Verkaufswert", + "aller anderen eigenen", + "{C:attention}Joker{} hinzu.", + "{C:inactive}(Momentan {C:mult}+#1#{C:inactive} Mult)", + }, + unlock={ + "Verkaufe insgesamt", + "{C:attention,E:1}#1#{} Joker-Karten", + "{C:inactive}(#2#)", + }, + }, + j_throwback={ + name="Rückblick", + text={ + "{X:mult,C:white} X#1# {} Mult für jeden", + "In diesem Durchlauf übersprungenen {C:attention}Blind{}", + "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + unlock={ + "Fahre mit einem gespeicherten Durchlauf", + "aus dem Hauptmenü fort", + }, + }, + j_ticket={ + name="Goldenes Ticket", + text={ + "Gespielte {C:attention}Gold{}-Karten", + "verdienen {C:money}#1# ${}, wenn gezählt", + }, + unlock={ + "Spiele eine 5-Karten-Hand,", + "die ausschließlich", + "{C:attention,E:1}Gold{}-Karten enthält", + }, + }, + j_to_the_moon={ + name="Zum Mond", + text={ + "Verdiene zusätzlich {C:money}#1# ${}", + "{C:attention}Zinsen{} pro {C:money}5 ${},", + "die sich zum Ende der Runde auf deiner Hand befinden", + }, + }, + j_todo_list={ + name="To-do-Liste", + text={ + "Erhalte {C:money}#1# ${}, wenn {C:attention}Pokerhand{}", + "eine {C:attention}#2#{} ist.", + "Pokerhand ändert sich", + "am Ende der Runde.", + }, + }, + j_trading={ + name="Sammelkarte", + text={ + "Wenn der {C:attention}erste Abwurf{} der Runde", + "nur {C:attention}1{} Karte hat, zerstöre", + "sie und verdiene {C:money}#1# $", + }, + }, + j_tribe={ + name="Der Stamm", + text={ + "{X:mult,C:white} X#1# {} Mult, wenn", + "die gespielte Hand", + "{C:attention}#2#{} enthält", + }, + unlock={ + "Gewinne einen Durchlauf", + "ohne", + "{E:1,C:attention}#1# zu spielen", + }, + }, + j_triboulet={ + name="Triboulet", + text={ + "Gespielte {C:attention}Könige{} und", + "{C:attention}Damen{} geben jeweils", + "{X:mult,C:white} X#1#{} Mult, wenn gezählt,", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_trio={ + name="Das Trio", + text={ + "{X:mult,C:white} X#1# {} Mult, wenn", + "die gespielte Hand", + "{C:attention}#2#{} enthält", + }, + unlock={ + "Gewinne einen Durchlauf", + "ohne", + "{E:1,C:attention}#1# zu spielen", + }, + }, + j_troubadour={ + name="Troubadour", + text={ + "{C:attention}+#1#{} Handgröße,", + "{C:blue}-#2#{} Hand jede Runde.", + }, + unlock={ + "Gewinne {C:attention,E:1}#1#{} Runden", + "hintereinander, in denen du", + "nur 1 Hand spielst", + }, + }, + j_trousers={ + name="Ersatzhose", + text={ + "Dieser Joker erhält {C:mult}+#1#{} Mult,", + "wenn die gespielte Hand", + "{C:attention}#2#", + "enthält. {C:inactive}(Momentan {C:red}+#3#{C:inactive} Mult)", + }, + }, + j_turtle_bean={ + name="Schwarze Bohne", + text={ + "{C:attention}+#1#{} Handgröße,", + "verringert sich um", + "{C:red}#2#{} jede Runde", + }, + }, + j_vagabond={ + name="Vagabund", + text={ + "Erzeuge eine {C:purple}Tarot{}-Karte,", + "wenn eine Hand gespielt wird", + "mit {C:money}#1# ${} oder weniger", + }, + }, + j_vampire={ + name="Vampir", + text={ + "Dieser Joker erhält {X:mult,C:white} X#1# {} Mult", + "für jede wertende {C:attention}Verstärkte Karte{}, die gespielt wurde.", + "Entfernt {C:attention}Kartenverstärkung.", + "{C:inactive}(Momentan {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_walkie_talkie={ + name="Walkie-Talkie", + text={ + "Jede gespielte {C:attention}10{} oder {C:attention}4", + "bringt {C:chips}+#1#{} Chips und", + "{C:mult} X#2#{} Mult, wenn gezählt,", + }, + }, + j_wee={ + name="Winziger Joker", + text={ + "Dieser Joker erhält", + "{C:chips}+#2#{} Chips, wenn jede", + "gespielte {C:attention}2{} gezählt wird", + "{C:inactive}(Momentan {C:chips}+#1#{C:inactive} Chips)", + }, + unlock={ + "Gewinne einen Durchlauf in maximal {E:1,C:attention}#1#", + "Runden", + }, + }, + j_wily={ + name="Trickreicher Joker", + text={ + "{C:chips}+#1#{} Chips, wenn", + "die gespielte Hand", + "{C:attention}#2#{} enthält", + }, + }, + j_wrathful_joker={ + name="Zorniger Joker", + text={ + "Gespielte Karten mit ", + "{C:spades}#2#{}-Farbe geben", + "{C:mult}+#1#{} Mult, wenn gezählt", + }, + }, + j_yorick={ + name="Yorick", + text={ + "Dieser Joker erhält", + "{X:mult,C:white} X#1# {} Mult alle {C:attention}#2#{C:inactive} [#3#]{}", + "abgeworfenen Karten.", + "{C:inactive}(Momentan {X:mult,C:white} X#4# {C:inactive} Mult)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_zany={ + name="Schräger Joker", + text={ + "{C:red}+#1#{} Mult, wenn", + "die gespielte Hand", + "{C:attention}#2#{} enthält", + }, }, - m_lucky = { - name = "Glückskarte", - text = { - "{C:green}#1#-zu-#3#{} Chance,", - "{C:mult}+#2#{} Mult zu erhalten", - "{C:green}#1#-zu-#5#{} Chance,", - "{C:money}#4# ${} zu gewinnen" - } - } }, - Stake = { - stake_white = { - name = "Weißer Einsatz", - text = { - "Basis-Schwierigkeit" - } - }, - stake_red = { - name = "Roter Einsatz", - text = { - "{C:attention}Small Blind{} gibt", - "kein Belohnungsgeld", - "{s:0.8}Gilt für alle vorherigen Einsätze" - } - }, - stake_green = { - name = "Grüner Einsatz", - text = { - "Benötigte Punktzahl skaliert", - "schneller für jede {C:attention}Ante", - "{s:0.8}Gilt für alle vorherigen Einsätze" - } - }, - stake_blue = { - name = "Blauer Einsatz", - text = { - "{C:red}-1{} Abwurf", - "{s:0.8}Gilt für alle vorherigen Einsätze" - } - }, - stake_black = { - name = "Schwarzer Einsatz", - text = { - "Shop kann {C:attention}ewige{} Joker haben", - "{C:inactive,s:0.8}(Kann nicht verkauft oder zerstört werden)", - "{s:0.8}Gilt für alle vorherigen Einsätze" - } - }, - stake_purple = { - name = "Lila Einsatz", - text = { - "Benötigte Punktzahl skaliert", - "schneller für jede {C:attention}Ante", - "{s:0.8}Gilt für alle vorherigen Einsätze" - } - }, - stake_orange = { - name = "Orangener Einsatz", - text = { - "Shop kann {C:attention}verderbliche{} Joker haben.", - "{C:inactive,s:0.8}(Werden nach 5 Runden geschwächt)", - "{s:0.8}Gilt für alle vorherigen Einsätze." - } - }, - stake_gold = { - name = "Goldener Einsatz", - text = { - "Shop kann {C:attention}gemietete{} Joker haben.", - "{C:inactive,s:0.8}(Kosten {C:money,s:0.8}3 ${C:inactive,s:0.8} pro Runde)", - "{s:0.8}Gilt für alle vorherigen Einsätze." - } - } - }, - Tag = { - tag_uncommon = { - name = "Ungewöhnlicher Tag", - text = { - "Shop hat einen kostenlosen", - "{C:green}Ungewöhnlichen Joker." - } - }, - tag_rare = { - name = "Seltener Tag", - text = { - "Shop hat einen kostenlosen", - "{C:red}Seltenen Joker." - } - }, - tag_negative = { - name = "Negativer Tag", - text = { - "Der nächste Basis-Joker", - "aus dem Shop ist kostenlos und", - "wird zu {C:dark_edition}Negativ." - } - }, - tag_foil = { - name = "Foil-Tag", - text = { - "Der nächste Basis-Joker", - "aus dem Shop ist kostenlos und", - "wird zu {C:dark_edition}Foil." - } - }, - tag_holo = { - name = "Holografischer Tag", - text = { - "Der nächste Basis-Joker", - "aus dem Shop ist kostenlos und", - "wird zu {C:dark_edition}Holografisch." - } - }, - tag_polychrome = { - name = "Polychrom-Tag", - text = { - "Der nächste Basis-Joker", - "aus dem Shop ist kostenlos und", - "wird zu {C:dark_edition}Polychrom." - } - }, - tag_investment = { - name = "Investment-Tag", - text = { - "Nachdem du den", - "Boss Blind besiegst,", - "erhältst du {C:money}#1# $" - } - }, - tag_voucher = { - name = "Gutschein-Tag", - text = { - "Fügt einen {C:voucher}Gutschein", - "im nächsten Shop hinzu" - } - }, - tag_boss = { - name = "Boss-Tag", - text = { - "Aktualisiert den", - "{C:attention}Boss Blind" - } - }, - tag_standard = { - name = "Standard-Tag", - text = { - "Gibt ein gratis", - "{C:attention}Mega-Standardpaket" - } - }, - tag_charm = { - name = "Charme-Tag", - text = { - "Gibt ein gratis", - "{C:tarot}Mega-Arkana-Paket" - } - }, - tag_meteor = { - name = "Meteor-Tag", - text = { - "Gibt ein gratis", - "{C:planet}Mega-Himmelspaket" - } - }, - tag_buffoon = { - name = "Clown-Tag", - text = { - "Gibt ein gratis", - "{C:attention}Clownspaket" - } - }, - tag_handy = { - name = "Nützlicher Tag", - text = { - "Gibt {C:money}#1# ${} pro gespielter", - "{C:blue}Hand{} in diesem Durchlauf", - "{C:inactive}(Gibt {C:money}#2# ${C:inactive})" - } - }, - tag_garbage = { - name = "Müll-Tag", - text = { - "Gibt {C:money}#1# ${} pro ungenutztem", - "{C:red}Abwurf{} in diesem Durchlauf", - "{C:inactive}(Gibt {C:money}#2# ${C:inactive})" - } - }, - tag_coupon = { - name = "Coupon-Tag", - text = { - "Anfangskarten und", - "Booster-Pakete sind", - "im nächsten Shop gratis" - } - }, - tag_double = { - name = "Doppel-Tag", - text = { - "Gibt eine Kopie des", - "nächsten ausgewählten {C:attention}Tags{},", - "{s:0.8,C:attention}Doppel-Tag{s:0.8} ausgeschlossen" - } - }, - tag_juggle = { - name = "Jongleur-Tag", - text = { - "{C:attention}+#1#{} Handgröße", - "in der nächsten Runde" - } - }, - tag_d_six = { - name = "D6-Tag", - text = { - "Aktualisieren beginnt \nim nächsten Shop", - "bei {C:money}0 $" - } - }, - tag_top_up = { - name = "Auffüllungs-Tag", - text = { - "Erzeugt bis zu {C:attention}#1#", - "{C:blue}gewöhnliche{} Joker", - "{C:inactive}(Muss Platz haben)" - } - }, - tag_skip = { - name = "Tempo-Tag", - text = { - "Gibt in diesem Durchlauf {C:money}#1# ${}", - "pro übersprungenem Blind", - "{C:inactive}(Gibt {C:money}#2# ${C:inactive})" - } - }, - tag_orbital = { - name = "Orbital-Tag", - text = { - "Verbessere {C:attention}#1#", - "um {C:attention}#2# Levels" - } - }, - tag_economy = { - name = "Sparer-Tag", - text = { - "Verdoppelt dein Geld", - "{C:inactive}(Max. {C:money}#1# ${C:inactive})" - } - }, - tag_ethereal = { - name = "Ätherischer Tag", - text = { - "Gibt ein gratis", - "{C:planet}Geisterpaket" - } - } - }, - Blind = { - bl_small = { - name = "Small Blind", - text = {} - }, - bl_big = { - name = "Big Blind", - text = {} - }, - bl_hook = { - name = "Der Haken", - text = { - "Wirft 2 zufällige", - "Karten pro gespielter Hand ab" - } - }, - bl_wall = { - name = "Die Mauer", - text = { - "Extragroßer Blind" - } - }, - bl_wheel = { - name = "Das Rad", - text = { - " von 7 Karten wird", - "mit dem Gesicht nach unten gezogen" - } - }, - bl_arm = { - name = "Der Arm", - text = { - "Verringere das Level der", - "gespielten Pokerhand" - } - }, - bl_psychic = { - name = "Der Hellseher", - text = { - "Muss 5 Karten spielen" - } - }, - bl_goad = { - name = "Der Ansporn", - text = { - "Alle Pik-Karten", - "werden geschwächt" - } - }, - bl_water = { - name = "Das Wasser", - text = { - "Beginne mit", - "0 Abwürfen" - } - }, - bl_eye = { - name = "Das Auge", - text = { - "Keine wiederholten", - "Handtypen diese Runde" - } - }, - bl_mouth = { - name = "Der Mund", - text = { - "Spiele nur 1 Hand", - "in dieser Runde" - } - }, - bl_plant = { - name = "Die Pflanze", - text = { - "Alle Bildkarten", - "werden geschwächt" - } - }, - bl_needle = { - name = "Die Nadel", - text = { - "Spiele nur 1 Hand" - } - }, - bl_head = { - name = "Der Kopf", - text = { - "Alle Herz-Karten", - "werden geschwächt" - } - }, - bl_tooth = { - name = "Der Zahn", - text = { - "Verliere 1 $ pro", - "gespielter Karte" - } - }, - bl_final_leaf = { - name = "Grünes Blatt", - text = { - "Alle Karten werden geschwächt,", - "bis 1 Joker verkauft wird" - } - }, - bl_final_vessel = { - name = "Violette Hülle", - text = { - "Sehr großer Blind" - } - }, - bl_ox = { - name = "Der Ochse", - text = { - "Eine #1# zu spielen", - "setzt das Geld auf 0 $" - } - }, - bl_house = { - name = "Das Haus", - text = { - "Die erste Hand wird", - "verdeckt gezogen" - } - }, - bl_club = { - name = "Das Kreuz", - text = { - "Alle Kreuz-Karten", - "werden geschwächt" - } - }, - bl_fish = { - name = "Der Fisch", - text = { - "Mit dem Gesicht nach unten gezogene Karten", - "nach jeder gespielten Hand" - } - }, - bl_window = { - name = "Das Fenster", - text = { - "Alle Karo-Karten", - "werden geschwächt" - } - }, - bl_manacle = { - name = "Die Handfessel", - text = { - "-1 Handgröße" - } - }, - bl_serpent = { - name = "Die Schlange", - text = { - "Ziehe immer 3 Karten,", - "nachdem du gespielt oder abgeworfen hast" - } - }, - bl_pillar = { - name = "Die Säule", - text = { - "Karten, die vor dieser", - "Ante gespielt wurden, werden geschwächt" - } - }, - bl_flint = { - name = "Der Feuerstein", - text = { - "Basis-Chips und", - "Mults werden halbiert" - } - }, - bl_mark = { - name = "Die Marke", - text = { - "Alle Bildkarten werden", - "mit dem Gesicht nach unten gezogen" - } - }, - bl_final_acorn = { - name = "Bernsteineichel", - text = { - "Dreht alle Joker-Karten um", - "und mischt sie durch" - } - }, - bl_final_heart = { - name = "Purpurrotes Herz", - text = { - "Ein zufälliger Joker", - "wird jede Hand deaktiviert" - } - }, - bl_final_bell = { - name = "Himmelblaue Glocke", - text = { - "Zwingt 1 Karte,", - "immer ausgewählt zu werden" - } - } - }, - Back = { - b_red = { - name = "Rotes Deck", - text = { - "{C:red}+#1#{} Abwurf", - "jede Runde" - } - }, - b_blue = { - name = "Blaues Deck", - text = { - "{C:blue}+#1#{} Hand", - "jede Runde" - } - }, - b_yellow = { - name = "Gelbes Deck", - text = { - "Beginne mit", - "zusätzlichen {C:money}#1# $" - } - }, - b_green = { - name = "Grünes Deck", - text = { - "Zum Ende jeder Runde:", - "{C:money}#1# ${s:0.85} pro verbleibender {C:blue}Hand", - "{C:money}#1# ${s:0.85} pro verbleibenden {C:blue}Abwurf", - "Verdiene keine {C:attention}Zinsen" - } - }, - b_black = { - name = "Schwarzes Deck", - text = { - "{C:attention}+#1#{} Joker-Slot", - "", - "{C:blue}-#2#{} Hand", - "jede Runde" - } - }, - b_magic = { - name = "Zauberdeck", - text = { - "Beginne den Durchlauf mit dem", - "{C:tarot,T:v_crystal_ball}#1#{}-Gutschein", - "und {C:attention}2{} Kopien", - "von {C:tarot,T:c_fool}#2#" - } - }, - b_nebula = { - name = "Nebula-Deck", - text = { - "Beginne den Durchlauf mit dem", - "{C:planet,T:v_telescope}#1#{}-Gutschein", - "", - "{C:red}#2#{} Slot für Verbrauchsgegenstände" - } - }, - b_ghost = { - name = "Geisterdeck", - text = { - "{C:spectral}Geister{}-Karten können", - "im Shop auftauchen,", - "beginne mit einer {C:spectral,T:c_hex}Bann{}-Karte" - } - }, - b_abandoned = { - name = "Verlassenes Deck", - text = { - "Beginne den Durchlauf", - "ohne {C:attention}Bildkarten", - "in deinem Deck" - } - }, - b_checkered = { - name = "Kariertes Deck", - text = { - "Beginne den Durchlauf mit", - "{C:attention}26{C:spades} Pik-Karten{} und", - "{C:attention}26{C:hearts} Herz-Karten{} im Deck" - } - }, - b_zodiac = { - name = "Sternzeichendeck", - text = { - "Beginne den Durchlauf mit", - "{C:tarot,T:v_tarot_merchant}#1#{},", - "{C:planet,T:v_planet_merchant}#2#{},", - "und {C:attention,T:v_overstock_norm}#3#" - } - }, - b_painted = { - name = "Farbiges Deck", - text = { - "{C:attention}+#1#{} Handgröße", - "{C:red}#2#{} Joker-Slot" - } - }, - b_anaglyph = { - name = "Anaglyphen-Deck", - text = { - "Erhalte nach dem Besiegen jedes", - "{C:attention}Boss Blinds{}", - "einen {C:attention,T:tag_double}#1#{}" - } - }, - b_plasma = { - name = "Plasma-Deck", - text = { - "{C:blue}Chips{} und", - "{C:red}Mult{} werden ausgeglichen, wenn", - "die Punktzahl für die gespielte Hand berechnet wird", - "{C:attention}#1#{}-Basis-Blind-Größe" - } - }, - b_erratic = { - name = "Launisches Deck", - text = { - "Alle {C:attention}Ränge{} und", - "{C:attention}Farben{} im Deck", - "werden durchmischt" - } - }, - b_challenge = { - name = "Herausforderungsdeck", - text = { - "" - } - } - }, - Other = { - gold_seal = { - name = "Goldenes Siegel", - text = { - "Verdiene {C:money}3 ${}, wenn diese", - "Karte gespielt wird", - "und punktet" - } - }, - red_seal = { - name = "Rotes Siegel", - text = { - "Löse diese", - "Karte {C:attention}1{}-mal aus" - } - }, - blue_seal = { - name = "Blaues Siegel", - text = { + Other={ + black_sticker={ + name="Schwarzer Sticker", + text={ + "Dieser Joker wurde verwendet,", + "um auf der {C:attention}Schwarzen", + "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen", + }, + }, + blue_seal={ + name="Blaues Siegel", + text={ "Erschafft die {C:planet}Planeten{}-Karte", "für die letzte gespielte {C:attention}Pokerhand{}", "der Runde, wenn sie {C:attention}auf der Hand{} ist.", - "{C:inactive}(Muss Platz haben)" - } + "{C:inactive}(Muss Platz haben)", + }, }, - purple_seal = { - name = "Lila Siegel", - text = { - "Erzeugt eine {C:tarot}Tarot{}-Karte", - "bei {C:attention}Abwurf", - "{C:inactive}(Muss Platz haben)" - } - }, - eternal = { - name = "Ewig", - text = { - "Kann nicht verkauft", - "oder zerstört werden" - } - }, - perishable = { - name = "Verderblich", - text = { - "Geschwächt nach", - "{C:attention}#1#{} Runden.", - "{C:inactive}({C:attention}#2#{C:inactive} verbleiben)" - } - }, - rental = { - name = "Gemietet", - text = { - "Verliere {C:money}#1# ${} bei", - "Ende der Runde." - } - }, - white_sticker = { - name = "Weißer Sticker", - text = { - "Dieser Joker wurde verwendet,", - "um auf der {C:attention}Weißen", - "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen" - } - }, - red_sticker = { - name = "Roter Sticker", - text = { - "Dieser Joker wurde verwendet,", - "um auf der {C:attention}Roten", - "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen" - } - }, - green_sticker = { - name = "Grüner Sticker", - text = { - "Dieser Joker wurde verwendet,", - "um auf der {C:attention}Grünen", - "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen" - } - }, - blue_sticker = { - name = "Blauer Sticker", - text = { + blue_sticker={ + name="Blauer Sticker", + text={ "Dieser Joker wurde verwendet,", "um auf der {C:attention}Blauen", - "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen" - } + "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen", + }, }, - black_sticker = { - name = "Schwarzer Sticker", - text = { - "Dieser Joker wurde verwendet,", - "um auf der {C:attention}Schwarzen", - "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen" - } + card_chips={ + text={ + "{C:chips}+#1#{} Chips", + }, }, - purple_sticker = { - name = "Lila Sticker", - text = { - "Dieser Joker wurde verwendet,", - "um auf der {C:attention}Lila", - "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen" - } + card_extra_chips={ + text={ + "{C:chips}+#1#{} Extra-Chips", + }, }, - orange_sticker = { - name = "Orangener Sticker", - text = { - "Dieser Joker wurde verwendet,", - "um auf der {C:attention}Orangenen", - "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen" - } - }, - gold_sticker = { - name = "Goldener Sticker", - text = { - "Dieser Joker wurde verwendet,", - "um auf der {C:attention}Goldenen", - "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen" - } - }, - playing_card = { - text = { - " {C:light_black}#1# von {V:1}#2# " - } - }, - card_chips = { - text = { - "{C:chips}+#1#{} Chips" - } - }, - card_extra_chips = { - text = { - "{C:chips}+#1#{} Extra-Chips" - } - }, - remove_negative = { - name = "Negativ", - text = { - "{C:inactive,s:0.9}(Entfernt {C:dark_edition,s:0.9}Negativ{C:inactive,s:0.9} von der Kopie)" - } - }, - locked = { - name = "Gesperrt", - text = {} - }, - debuffed_default = { - name = "Geschwächt", - text = { - "Alle Fähigkeiten", - "sind deaktiviert" - } - }, - debuffed_playing_card = { - name = "Geschwächt", - text = { - "Erzielt keine Chips", - "und alle Fähigkeiten", - "sind deaktiviert" - } - }, - demo_locked = { - name = "Gesperrt", - text = { - "Nicht verfügbar", - "in dieser Demo" - } - }, - challenge_locked = { - name = "Gesperrt", - text = { + challenge_locked={ + name="Gesperrt", + text={ "Gewinne mindestens einen Durchlauf", "mit 5 unterschiedlichen Decks,", "um den Herausforderungsmodus freizuschalten", - "{C:attention,s:2}#2#/#1#" - } + "{C:attention,s:2}#2#/#1#", + }, }, - demo_shop_locked = { - name = "Gesperrt", - text = { + debuffed_default={ + name="Geschwächt", + text={ + "Alle Fähigkeiten", + "sind deaktiviert", + }, + }, + debuffed_playing_card={ + name="Geschwächt", + text={ + "Erzielt keine Chips", + "und alle Fähigkeiten", + "sind deaktiviert", + }, + }, + deck_locked_discover={ + name="Gesperrt", + text={ + "Entdecke mindestens", + "{C:attention}#1#{} Gegenstände aus", + "deiner Sammlung", + }, + }, + deck_locked_stake={ + name="Gesperrt", + text={ + "Gewinne einen Durchlauf mit einem beliebigen", + "Deck auf mindestens", + "Schwierigkeitsstufe {V:1}#1#{}", + }, + }, + deck_locked_win={ + name="Gesperrt", + text={ + "Gewinne einen Durchlauf mit", + "{C:attention}#1#{}", + "auf einer beliebigen Schwierigkeitsstufe", + }, + }, + demo_locked={ + name="Gesperrt", + text={ + "Nicht verfügbar", + "in dieser Demo", + }, + }, + demo_shop_locked={ + name="Gesperrt", + text={ "Karten aus {C:attention}Jimbos", "persönlicher Sammlung,", "verfügbar in der", - "Vollversion von {E:1,C:red}Balatro" - } + "Vollversion von {E:1,C:red}Balatro", + }, }, - wip_locked = { - name = "Gesperrt", - text = { - "In", - "Arbeit" - } + eternal={ + name="Ewig", + text={ + "Kann nicht verkauft", + "oder zerstört werden", + }, }, - deck_locked_win = { - name = "Gesperrt", - text = { - "Gewinne einen Durchlauf mit", - "{C:attention}#1#{}", - "auf einer beliebigen Schwierigkeitsstufe" - } + gold_seal={ + name="Goldenes Siegel", + text={ + "Verdiene {C:money}3 ${}, wenn diese", + "Karte gespielt wird", + "und punktet", + }, }, - deck_locked_discover = { - name = "Gesperrt", - text = { - "Entdecke mindestens", - "{C:attention}#1#{} Gegenstände aus", - "deiner Sammlung" - } + gold_sticker={ + name="Goldener Sticker", + text={ + "Dieser Joker wurde verwendet,", + "um auf der {C:attention}Goldenen", + "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen", + }, }, - deck_locked_stake = { - name = "Gesperrt", - text = { - "Gewinne einen Durchlauf mit einem beliebigen", - "Deck auf mindestens", - "Schwierigkeitsstufe {V:1}#1#{}" - } + green_sticker={ + name="Grüner Sticker", + text={ + "Dieser Joker wurde verwendet,", + "um auf der {C:attention}Grünen", + "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen", + }, }, - joker_locked_legendary = { - name = "Gesperrt", - text = { + joker_locked_legendary={ + name="Gesperrt", + text={ "Finde diesen Joker", - "aus der {C:spectral}Seelen{}-Karte" - } + "aus der {C:spectral}Seelen{}-Karte", + }, }, - undiscovered_joker = { - name = "Nicht entdeckt", - text = { + locked={ + name="Gesperrt", + text={ + }, + }, + orange_sticker={ + name="Orangener Sticker", + text={ + "Dieser Joker wurde verwendet,", + "um auf der {C:attention}Orangenen", + "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen", + }, + }, + p_arcana_jumbo={ + name="Riesiges Arkana-Paket", + text={ + "Wähle {C:attention}#1#{} aus bis zu", + "{C:attention}#2#{C:tarot} Tarot{}-Karten", + "zur sofortigen Verwendung", + }, + }, + p_arcana_mega={ + name="Mega-Arkana-Paket", + text={ + "Wähle {C:attention}#1#{} aus bis zu", + "{C:attention}#2#{C:tarot} Tarot{}-Karten", + "zur sofortigen Verwendung", + }, + }, + p_arcana_normal={ + name="Arkana-Paket", + text={ + "Wähle {C:attention}#1#{} aus bis zu", + "{C:attention}#2#{C:tarot} Tarot{}-Karten", + "zur sofortigen Verwendung", + }, + }, + p_buffoon_jumbo={ + name="Riesiges Clownspaket", + text={ + "Wähle {C:attention}#1#{} aus bis zu", + "{C:attention}#2#{C:joker} Joker{}-Karten", + }, + }, + p_buffoon_mega={ + name="Mega-Clownspaket", + text={ + "Wähle {C:attention}#1#{} aus bis zu", + "{C:attention}#2#{C:joker} Joker{}-Karten", + }, + }, + p_buffoon_normal={ + name="Clownspaket", + text={ + "Wähle {C:attention}#1#{} aus bis zu", + "{C:attention}#2#{C:joker} Joker{}-Karten", + }, + }, + p_celestial_jumbo={ + name="Riesiges Himmelspaket", + text={ + "Wähle {C:attention}#1#{}aus bis zu", + "{C:attention}#2#{C:planet} Planeten{}-Karten", + "zur sofortigen Verwendung", + }, + }, + p_celestial_mega={ + name="Mega-Himmelspaket", + text={ + "Wähle {C:attention}#1#{}aus bis zu", + "{C:attention}#2#{C:planet} Planeten{}-Karten", + "zur sofortigen Verwendung", + }, + }, + p_celestial_normal={ + name="Himmelspaket", + text={ + "Wähle {C:attention}#1#{} aus", + "{C:attention}#2#{C:planet} Planeten{}-Karten", + "zur sofortigen Verwendung aus", + }, + }, + p_spectral_jumbo={ + name="Riesiges Geisterpaket", + text={ + "Wähle {C:attention}#1#{} aus bis zu", + "{C:attention}#2#{C:spectral} Geister{}-Karten", + "zur sofortigen Verwendung", + }, + }, + p_spectral_mega={ + name="Mega-Geisterpaket", + text={ + "Wähle {C:attention}#1#{} aus", + "{C:attention}#2#{C:spectral} Geister{}-Karten", + "zur sofortigen Verwendung aus", + }, + }, + p_spectral_normal={ + name="Geisterpaket", + text={ + "Wähle {C:attention}#1#{} aus bis zu", + "{C:attention}#2#{C:spectral} Geister{}-Karten", + "zur sofortigen Verwendung", + }, + }, + p_standard_jumbo={ + name="Riesiges Standardpaket", + text={ + "Wähle {C:attention}#1#{} aus bis zu", + "{C:attention}#2#{C:attention} Spielkarten{},", + "um sie deinem Deck hinzuzufügen", + }, + }, + p_standard_mega={ + name="Mega-Standardpaket", + text={ + "Wähle {C:attention}#1#{} aus bis zu", + "{C:attention}#2#{C:attention} Spielkarten{},", + "um sie deinem Deck hinzuzufügen", + }, + }, + p_standard_normal={ + name="Standardpaket", + text={ + "Wähle {C:attention}#1#{} aus", + "{C:attention}#2#{C:attention} Spielkarten{} aus,", + "um sie deinem Deck hinzuzufügen", + }, + }, + perishable={ + name="Verderblich", + text={ + "Geschwächt nach", + "{C:attention}#1#{} Runden.", + "{C:inactive}({C:attention}#2#{C:inactive} verbleiben)", + }, + }, + pinned_left={ + name="Angeheftet", + text={ + "Dieser Joker bleibt", + "an der Position", + "ganz links angeheftet", + }, + }, + playing_card={ + text={ + " {C:light_black}#1# von {V:1}#2# ", + }, + }, + purple_seal={ + name="Lila Siegel", + text={ + "Erzeugt eine {C:tarot}Tarot{}-Karte", + "bei {C:attention}Abwurf", + "{C:inactive}(Muss Platz haben)", + }, + }, + purple_sticker={ + name="Lila Sticker", + text={ + "Dieser Joker wurde verwendet,", + "um auf der {C:attention}Lila", + "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen", + }, + }, + red_seal={ + name="Rotes Siegel", + text={ + "Löse diese", + "Karte {C:attention}1{}-mal aus", + }, + }, + red_sticker={ + name="Roter Sticker", + text={ + "Dieser Joker wurde verwendet,", + "um auf der {C:attention}Roten", + "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen", + }, + }, + remove_negative={ + name="Negativ", + text={ + "{C:inactive,s:0.9}(Entfernt {C:dark_edition,s:0.9}Negativ{C:inactive,s:0.9} von der Kopie)", + }, + }, + rental={ + name="Gemietet", + text={ + "Verliere {C:money}#1# ${} bei", + "Ende der Runde.", + }, + }, + undiscovered_booster={ + name="Nicht entdeckt", + text={ + "Öffne dieses Paket", + "in einem Durchlauf ohne Code,", + "um herauszufinden, was es bewirkt", + }, + }, + undiscovered_edition={ + name="Nicht entdeckt", + text={ + "Finde diese Edition", + "in einem Durchlauf ohne Code,", + "um herauszufinden, was es bewirkt", + }, + }, + undiscovered_joker={ + name="Nicht entdeckt", + text={ "Kaufe oder verwende", "diese Karte in einem", "Durchlauf ohne Code, um", - "herauszufinden, was sie bewirkt" - } + "herauszufinden, was sie bewirkt", + }, }, - undiscovered_tarot = { - name = "Nicht entdeckt", - text = { + undiscovered_planet={ + name="Nicht entdeckt", + text={ "Kaufe oder verwende", "diese Karte in einem", "Durchlauf ohne Code, um", - "herauszufinden, was sie bewirkt" - } + "herauszufinden, was sie bewirkt", + }, }, - undiscovered_planet = { - name = "Nicht entdeckt", - text = { + undiscovered_spectral={ + name="Nicht entdeckt", + text={ "Kaufe oder verwende", "diese Karte in einem", "Durchlauf ohne Code, um", - "herauszufinden, was sie bewirkt" - } + "herauszufinden, was sie bewirkt", + }, }, - undiscovered_spectral = { - name = "Nicht entdeckt", - text = { + undiscovered_tag={ + name="Nicht entdeckt", + text={ + "Nutze diesen Tag in", + "einem Durchlauf ohne Code, um", + "herauszufinden, was er bewirkt", + }, + }, + undiscovered_tarot={ + name="Nicht entdeckt", + text={ "Kaufe oder verwende", "diese Karte in einem", "Durchlauf ohne Code, um", - "herauszufinden, was sie bewirkt" - } + "herauszufinden, was sie bewirkt", + }, }, - undiscovered_voucher = { - name = "Nicht entdeckt", - text = { + undiscovered_voucher={ + name="Nicht entdeckt", + text={ "Löse diesen", "Gutschein in einem", "Durchlauf ohne Code ein, um", - "herauszufinden, was er bewirkt" - } + "herauszufinden, was er bewirkt", + }, }, - undiscovered_booster = { - name = "Nicht entdeckt", - text = { - "Öffne dieses Paket", - "in einem Durchlauf ohne Code,", - "um herauszufinden, was es bewirkt" - } + white_sticker={ + name="Weißer Sticker", + text={ + "Dieser Joker wurde verwendet,", + "um auf der {C:attention}Weißen", + "{C:attention}-Einsatz{}-Schwierigkeit zu gewinnen", + }, }, - undiscovered_edition = { - name = "Nicht entdeckt", - text = { - "Finde diese Edition", - "in einem Durchlauf ohne Code,", - "um herauszufinden, was es bewirkt" - } + wip_locked={ + name="Gesperrt", + text={ + "In", + "Arbeit", + }, }, - undiscovered_tag = { - name = "Nicht entdeckt", - text = { - "Nutze diesen Tag in", - "einem Durchlauf ohne Code, um", - "herauszufinden, was er bewirkt" - } + }, + Planet={ + c_ceres={ + name="Ceres", + text={ + "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult und", + "{C:chips}+#4#{} Chips", + }, }, - p_arcana_normal = { - name = "Arkana-Paket", - text = { - "Wähle {C:attention}#1#{} aus bis zu", - "{C:attention}#2#{C:tarot} Tarot{}-Karten", - "zur sofortigen Verwendung" - } + c_earth={ + name="Erde", + text={ + "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult und", + "{C:chips}+#4#{} Chips", + }, }, - p_arcana_jumbo = { - name = "Riesiges Arkana-Paket", - text = { - "Wähle {C:attention}#1#{} aus bis zu", - "{C:attention}#2#{C:tarot} Tarot{}-Karten", - "zur sofortigen Verwendung" - } + c_eris={ + name="Eris", + text={ + "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult und", + "{C:chips}+#4#{} Chips", + }, }, - p_arcana_mega = { - name = "Mega-Arkana-Paket", - text = { - "Wähle {C:attention}#1#{} aus bis zu", - "{C:attention}#2#{C:tarot} Tarot{}-Karten", - "zur sofortigen Verwendung" - } + c_jupiter={ + name="Jupiter", + text={ + "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult und", + "{C:chips}+#4#{} Chips", + }, }, - p_celestial_normal = { - name = "Himmelspaket", - text = { - "Wähle {C:attention}#1#{} aus", - "{C:attention}#2#{C:planet} Planeten{}-Karten", - "zur sofortigen Verwendung aus" - } + c_mars={ + name="Mars", + text={ + "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult und", + "{C:chips}+#4#{} Chips", + }, }, - p_celestial_jumbo = { - name = "Riesiges Himmelspaket", - text = { - "Wähle {C:attention}#1#{}aus bis zu", - "{C:attention}#2#{C:planet} Planeten{}-Karten", - "zur sofortigen Verwendung" - } + c_mercury={ + name="Merkur", + text={ + "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult und", + "{C:chips}+#4#{} Chips", + }, }, - p_celestial_mega = { - name = "Mega-Himmelspaket", - text = { - "Wähle {C:attention}#1#{}aus bis zu", - "{C:attention}#2#{C:planet} Planeten{}-Karten", - "zur sofortigen Verwendung" - } + c_neptune={ + name="Neptun", + text={ + "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult und", + "{C:chips}+#4#{} Chips", + }, }, - p_spectral_normal = { - name = "Geisterpaket", - text = { - "Wähle {C:attention}#1#{} aus bis zu", - "{C:attention}#2#{C:spectral} Geister{}-Karten", - "zur sofortigen Verwendung" - } + c_planet_x={ + name="Planet X", + text={ + "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult und", + "{C:chips}+#4#{} Chips", + }, }, - p_spectral_jumbo = { - name = "Riesiges Geisterpaket", - text = { - "Wähle {C:attention}#1#{} aus bis zu", - "{C:attention}#2#{C:spectral} Geister{}-Karten", - "zur sofortigen Verwendung" - } + c_pluto={ + name="Pluto", + text={ + "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult und", + "{C:chips}+#4#{} Chips", + }, }, - p_spectral_mega = { - name = "Mega-Geisterpaket", - text = { - "Wähle {C:attention}#1#{} aus", - "{C:attention}#2#{C:spectral} Geister{}-Karten", - "zur sofortigen Verwendung aus" - } + c_saturn={ + name="Saturn", + text={ + "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult und", + "{C:chips}+#4#{} Chips", + }, }, - p_standard_normal = { - name = "Standardpaket", - text = { - "Wähle {C:attention}#1#{} aus", - "{C:attention}#2#{C:attention} Spielkarten{} aus,", - "um sie deinem Deck hinzuzufügen" - } + c_uranus={ + name="Uranus", + text={ + "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult und", + "{C:chips}+#4#{} Chips", + }, }, - p_standard_jumbo = { - name = "Riesiges Standardpaket", - text = { - "Wähle {C:attention}#1#{} aus bis zu", - "{C:attention}#2#{C:attention} Spielkarten{},", - "um sie deinem Deck hinzuzufügen" - } + c_venus={ + name="Venus", + text={ + "{S:0.8}({S:0.8,V:1}Lvl.#1#{S:0.8}){} Aufwertung für", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult und", + "{C:chips}+#4#{} Chips", + }, }, - p_standard_mega = { - name = "Mega-Standardpaket", - text = { - "Wähle {C:attention}#1#{} aus bis zu", - "{C:attention}#2#{C:attention} Spielkarten{},", - "um sie deinem Deck hinzuzufügen" - } + }, + Spectral={ + c_ankh={ + name="Anch", + text={ + "Erzeuge eine Kopie eines", + "zufälligen {C:attention}Jokers{}, zerstöre", + "alle anderen Joker", + }, }, - p_buffoon_normal = { - name = "Clownspaket", - text = { - "Wähle {C:attention}#1#{} aus bis zu", - "{C:attention}#2#{C:joker} Joker{}-Karten" - } + c_aura={ + name="Aura", + text={ + "Füge den {C:dark_edition}Foil{}, {C:dark_edition}holographischen{},", + "oder {C:dark_edition}Polychrom{}-Effekt", + "{C:attention}1{} ausgewählten Karte in deiner Hand hinzu", + }, }, - p_buffoon_jumbo = { - name = "Riesiges Clownspaket", - text = { - "Wähle {C:attention}#1#{} aus bis zu", - "{C:attention}#2#{C:joker} Joker{}-Karten" - } + c_black_hole={ + name="Schwarzes Loch", + text={ + "Verbessere jede", + "{C:legendary,E:1}Pokerhand", + "um {C:attention}1{} Level", + }, }, - p_buffoon_mega = { - name = "Mega-Clownspaket", - text = { - "Wähle {C:attention}#1#{} aus bis zu", - "{C:attention}#2#{C:joker} Joker{}-Karten" - } + c_cryptid={ + name="Cryptid", + text={ + "Erzeuge {C:attention}#1#{} Kopien von", + "{C:attention}1{} ausgewählten Karte", + "auf deiner Hand", + }, }, - pinned_left = { - name = "Angeheftet", - text = { - "Dieser Joker bleibt", - "an der Position", - "ganz links angeheftet" - } - } - } + c_deja_vu={ + name="Déjà-vu", + text={ + "Füge ein {C:red}Rotes Siegel{}", + "zu {C:attention}1{} ausgewählten", + "Karte auf deiner Hand hinzu", + }, + }, + c_ectoplasm={ + name="Ektoplasma", + text={ + "Fügt {C:dark_edition}Negativ{} zu", + "einem zufälligen {C:attention}Joker hinzu,", + "{C:red}-1{} Handgröße", + }, + }, + c_familiar={ + name="Vertrauter", + text={ + "Zerstöre {C:attention}1{} zufällige", + "Karte in deiner Hand und füge", + "{C:attention}#1#{} zufällige {C:attention}verstärkte Bildkarte", + "{}hinzu", + }, + }, + c_grim={ + name="Finsternis", + text={ + "Zerstöre {C:attention}1{} zufällige", + "Karte auf deiner Hand,", + "füge {C:attention}#1#{} zufällige {C:attention}verstärkte", + "{C:attention}Asse{} hinzu", + }, + }, + c_hex={ + name="Bann", + text={ + "Füge ein {C:dark_edition}Polychrom{}", + "zu einem zufälligen {C:attention}Joker{} hinzu, zerstöre", + "alle anderen Joker", + }, + }, + c_immolate={ + name="Opferung", + text={ + "Zerstört {C:attention}#1#{} zufällige", + "Karten auf der Hand,", + "gibt {C:money}#2# $", + }, + }, + c_incantation={ + name="Beschwörung", + text={ + "Zerstöre {C:attention}1{} zufällige", + "Karte in deine Hand und füge {C:attention}#1#", + "zufällige {C:attention}verstärkte Zahlenkarte", + "hinzu", + }, + }, + c_medium={ + name="Medium", + text={ + "Füge ein {C:purple}Lila Siegel{}", + "zu {C:attention}1{} ausgewählten", + "Karte auf deiner Hand hinzu", + }, + }, + c_ouija={ + name="Ouija", + text={ + "Verwandelt alle Karten", + "auf der Hand in einen einzigen", + "zufälligen {C:attention}Rang", + "{C:red}-1{} Handgröße", + }, + }, + c_sigil={ + name="Siegel", + text={ + "Verwandelt alle Karten", + "auf der Hand in eine einzige", + "zufällige {C:attention}Farbe", + }, + }, + c_soul={ + name="Die Seele", + text={ + "Erschafft einen", + "{C:legendary,E:1}legendären{} Joker", + "{C:inactive}(Muss Platz haben)", + }, + }, + c_talisman={ + name="Talisman", + text={ + "Fügt ein {C:attention}Goldenes Siegel{}", + "zu {C:attention}1{} ausgewählten", + "Karte auf deiner Hand hinzu", + }, + }, + c_trance={ + name="Trance", + text={ + "Füge ein {C:blue}Blaues Siegel{}", + "zu {C:attention}1{} ausgewählten", + "Karte auf deiner Hand hinzu", + }, + }, + c_wraith={ + name="Gespenst", + text={ + "Lässt einen zufälligen", + "{C:red}seltenen{C:attention} Joker{} erscheinen,", + "setzt Geld auf {C:money}0 $", + }, + }, + }, + Stake={ + stake_black={ + name="Schwarzer Einsatz", + text={ + "Shop kann {C:attention}ewige{} Joker haben", + "{C:inactive,s:0.8}(Kann nicht verkauft oder zerstört werden)", + "{s:0.8}Gilt für alle vorherigen Einsätze", + }, + }, + stake_blue={ + name="Blauer Einsatz", + text={ + "{C:red}-1{} Abwurf", + "{s:0.8}Gilt für alle vorherigen Einsätze", + }, + }, + stake_gold={ + name="Goldener Einsatz", + text={ + "Shop kann {C:attention}gemietete{} Joker haben.", + "{C:inactive,s:0.8}(Kosten {C:money,s:0.8}3 ${C:inactive,s:0.8} pro Runde)", + "{s:0.8}Gilt für alle vorherigen Einsätze.", + }, + }, + stake_green={ + name="Grüner Einsatz", + text={ + "Benötigte Punktzahl skaliert", + "schneller für jede {C:attention}Ante", + "{s:0.8}Gilt für alle vorherigen Einsätze", + }, + }, + stake_orange={ + name="Orangener Einsatz", + text={ + "Shop kann {C:attention}verderbliche{} Joker haben.", + "{C:inactive,s:0.8}(Werden nach 5 Runden geschwächt)", + "{s:0.8}Gilt für alle vorherigen Einsätze.", + }, + }, + stake_purple={ + name="Lila Einsatz", + text={ + "Benötigte Punktzahl skaliert", + "schneller für jede {C:attention}Ante", + "{s:0.8}Gilt für alle vorherigen Einsätze", + }, + }, + stake_red={ + name="Roter Einsatz", + text={ + "{C:attention}Small Blind{} gibt", + "kein Belohnungsgeld", + "{s:0.8}Gilt für alle vorherigen Einsätze", + }, + }, + stake_white={ + name="Weißer Einsatz", + text={ + "Basis-Schwierigkeit", + }, + }, + }, + Tag={ + tag_boss={ + name="Boss-Tag", + text={ + "Aktualisiert den", + "{C:attention}Boss Blind", + }, + }, + tag_buffoon={ + name="Clown-Tag", + text={ + "Gibt ein gratis", + "{C:attention}Clownspaket", + }, + }, + tag_charm={ + name="Charme-Tag", + text={ + "Gibt ein gratis", + "{C:tarot}Mega-Arkana-Paket", + }, + }, + tag_coupon={ + name="Coupon-Tag", + text={ + "Anfangskarten und", + "Booster-Pakete sind", + "im nächsten Shop gratis", + }, + }, + tag_d_six={ + name="D6-Tag", + text={ + "Aktualisieren beginnt ", + "im nächsten Shop", + "bei {C:money}0 $", + }, + }, + tag_double={ + name="Doppel-Tag", + text={ + "Gibt eine Kopie des", + "nächsten ausgewählten {C:attention}Tags{},", + "{s:0.8,C:attention}Doppel-Tag{s:0.8} ausgeschlossen", + }, + }, + tag_economy={ + name="Sparer-Tag", + text={ + "Verdoppelt dein Geld", + "{C:inactive}(Max. {C:money}#1# ${C:inactive})", + }, + }, + tag_ethereal={ + name="Ätherischer Tag", + text={ + "Gibt ein gratis", + "{C:planet}Geisterpaket", + }, + }, + tag_foil={ + name="Foil-Tag", + text={ + "Der nächste Basis-Joker", + "aus dem Shop ist kostenlos und", + "wird zu {C:dark_edition}Foil.", + }, + }, + tag_garbage={ + name="Müll-Tag", + text={ + "Gibt {C:money}#1# ${} pro ungenutztem", + "{C:red}Abwurf{} in diesem Durchlauf", + "{C:inactive}(Gibt {C:money}#2# ${C:inactive})", + }, + }, + tag_handy={ + name="Nützlicher Tag", + text={ + "Gibt {C:money}#1# ${} pro gespielter", + "{C:blue}Hand{} in diesem Durchlauf", + "{C:inactive}(Gibt {C:money}#2# ${C:inactive})", + }, + }, + tag_holo={ + name="Holografischer Tag", + text={ + "Der nächste Basis-Joker", + "aus dem Shop ist kostenlos und", + "wird zu {C:dark_edition}Holografisch.", + }, + }, + tag_investment={ + name="Investment-Tag", + text={ + "Nachdem du den", + "Boss Blind besiegst,", + "erhältst du {C:money}#1# $", + }, + }, + tag_juggle={ + name="Jongleur-Tag", + text={ + "{C:attention}+#1#{} Handgröße", + "in der nächsten Runde", + }, + }, + tag_meteor={ + name="Meteor-Tag", + text={ + "Gibt ein gratis", + "{C:planet}Mega-Himmelspaket", + }, + }, + tag_negative={ + name="Negativer Tag", + text={ + "Der nächste Basis-Joker", + "aus dem Shop ist kostenlos und", + "wird zu {C:dark_edition}Negativ.", + }, + }, + tag_orbital={ + name="Orbital-Tag", + text={ + "Verbessere {C:attention}#1#", + "um {C:attention}#2# Levels", + }, + }, + tag_polychrome={ + name="Polychrom-Tag", + text={ + "Der nächste Basis-Joker", + "aus dem Shop ist kostenlos und", + "wird zu {C:dark_edition}Polychrom.", + }, + }, + tag_rare={ + name="Seltener Tag", + text={ + "Shop hat einen kostenlosen", + "{C:red}Seltenen Joker.", + }, + }, + tag_skip={ + name="Tempo-Tag", + text={ + "Gibt in diesem Durchlauf {C:money}#1# ${}", + "pro übersprungenem Blind", + "{C:inactive}(Gibt {C:money}#2# ${C:inactive})", + }, + }, + tag_standard={ + name="Standard-Tag", + text={ + "Gibt ein gratis", + "{C:attention}Mega-Standardpaket", + }, + }, + tag_top_up={ + name="Auffüllungs-Tag", + text={ + "Erzeugt bis zu {C:attention}#1#", + "{C:blue}gewöhnliche{} Joker", + "{C:inactive}(Muss Platz haben)", + }, + }, + tag_uncommon={ + name="Ungewöhnlicher Tag", + text={ + "Shop hat einen kostenlosen", + "{C:green}Ungewöhnlichen Joker.", + }, + }, + tag_voucher={ + name="Gutschein-Tag", + text={ + "Fügt einen {C:voucher}Gutschein", + "im nächsten Shop hinzu", + }, + }, + }, + Tarot={ + c_chariot={ + name="Der Wagen", + text={ + "Verstärkt {C:attention}#1#{} ausgewählte", + "Karte in eine", + "{C:attention}#2#", + }, + }, + c_death={ + name="Tod", + text={ + "Wähle {C:attention}#1#{} Karten,", + "die {C:attention}linke{} Karte", + "wird in die {C:attention}rechte{} Karte verwandelt", + "{C:inactive}(Zur Neuanordnung ziehen)", + }, + }, + c_devil={ + name="Der Teufel", + text={ + "Verstärkt {C:attention}#1#{} ausgewählte", + "Karte in eine", + "{C:attention}#2#", + }, + }, + c_emperor={ + name="Der Herrscher", + text={ + "Lässt bis zu {C:attention}#1#", + "zufällige {C:tarot}Tarot{}-Karten erscheinen", + "{C:inactive}(Muss Platz haben)", + }, + }, + c_empress={ + name="Die Herrscherin", + text={ + "Verstärkt {C:attention}#1#", + "gespielte Karten auf", + "{C:attention}#2#n", + }, + }, + c_fool={ + name="Der Narr", + text={ + "Lässt die letzte", + "{C:tarot}Tarot{}- oder {C:planet}Planeten{}-Karten", + "dieses Durchlaufs erscheinen,", + "abgesehen von {s:0.8,C:tarot}Der Narr{s:0.8}", + }, + }, + c_hanged_man={ + name="Der Gehängte", + text={ + "Zerstört bis zu", + "{C:attention}#1#{} ausgewählte Karten", + }, + }, + c_heirophant={ + name="Der Hierophant", + text={ + "Verstärkt {C:attention}#1#", + "gespielte Karten auf", + "{C:attention}#2#n", + }, + }, + c_hermit={ + name="Der Eremit", + text={ + "Verdoppelt Geld", + "{C:inactive}(Max. {C:money}#1# ${C:inactive})", + }, + }, + c_high_priestess={ + name="Die Hohepriesterin", + text={ + "Lässt bis zu {C:attention}#1#", + "zufällige {C:planet}Planeten{}-Karten erscheinen", + "{C:inactive}(Muss Platz haben)", + }, + }, + c_judgement={ + name="Gericht", + text={ + "Lässt eine zufällige", + "{C:attention}Joker{}-Karte erscheinen", + "{C:inactive}(Muss Platz haben)", + }, + }, + c_justice={ + name="Gerechtigkeit", + text={ + "Verstärkt {C:attention}#1#{} ausgewählte", + "Karte in eine", + "{C:attention}#2#", + }, + }, + c_lovers={ + name="Die Liebenden", + text={ + "Verstärkt {C:attention}#1#{} ausgewählte", + "Karte in eine", + "{C:attention}#2#", + }, + }, + c_magician={ + name="Der Magier", + text={ + "Verstärkt {C:attention}#1#{}", + "gespielte Karten auf", + "{C:attention}#2#n.", + }, + }, + c_moon={ + name="Der Mond", + text={ + "Verwandelt bis zu", + "{C:attention}#1#{} ausgewählte Karten", + "in {V:1}#2#{}", + }, + }, + c_star={ + name="Der Stern", + text={ + "Verwandelt bis zu", + "{C:attention}#1#{} ausgewählte Karten", + "in {V:1}#2#{}", + }, + }, + c_strength={ + name="Kraft", + text={ + "Erhöht den Rang von", + "bis zu {C:attention}#1#{} ausgewählten", + "Karten um {C:attention}1", + }, + }, + c_sun={ + name="Die Sonne", + text={ + "Verwandelt bis zu", + "{C:attention}#1#{} ausgewählte Karten", + "in {V:1}#2#{}", + }, + }, + c_temperance={ + name="Mäßigkeit", + text={ + "Gibt den gesamten", + "Verkaufswert aller momentanen", + "Joker {C:inactive}(Max. {C:money}#1# ${C:inactive})", + "{C:inactive}(Momentan {C:money}#2# ${C:inactive})", + }, + }, + c_tower={ + name="Der Turm", + text={ + "Verstärkt {C:attention}#1#{} ausgewählte", + "Karte in eine", + "{C:attention}#2#", + }, + }, + c_wheel_of_fortune={ + name="Das Rad des Schicksals", + text={ + "{C:green}#1#-zu-#2#{}-Chance, die", + "{C:dark_edition}Foil{}, {C:dark_edition}holographische{} oder", + "{C:dark_edition}Polychrom{}-Edition", + "zu einem zufälligen {C:attention}Joker{} hinzuzufügen", + }, + }, + c_world={ + name="Die Welt", + text={ + "Verwandelt bis zu", + "{C:attention}#1#{} ausgewählte Karten", + "in {V:1}#2#{}", + }, + }, + }, + Voucher={ + v_antimatter={ + name="Antimaterie", + text={ + "{C:dark_edition}+1{} Joker-Slot", + }, + unlock={ + "Löse {C:voucher}Leer{}", + "{C:attention}#1#{} Mal ein", + "{C:inactive}(#2#)", + }, + }, + v_blank={ + name="Leer", + text={ + "{C:inactive}Tut nichts?", + }, + }, + v_clearance_sale={ + name="Ausverkauf", + text={ + "Alle Karten und Pakete im", + "Shop sind um {C:attention}#1#  %{} reduziert", + }, + }, + v_crystal_ball={ + name="Kristallkugel", + text={ + "{C:attention}+1{} Slot für Verbrauchsgegenstände", + }, + }, + v_directors_cut={ + name="Director‘s Cut", + text={ + "Boss Blind aktualisieren", + "{C:attention}1{} Mal pro Ante,", + "{C:money}#1# ${} pro Roll", + }, + }, + v_glow_up={ + name="Glow-Up", + text={ + "{C:dark_edition}Foil{}, {C:dark_edition}holografische{} und", + "{C:dark_edition}Polychrom{}-Karten", + "erscheinen {C:attention}#1#X{} öfter", + }, + unlock={ + "Habe mindestens {C:attention}#1#", + "{C:attention}Joker{}-Karten in der", + "{C:dark_edition}Foil{}, {C:dark_edition}holographischen{} oder", + "{C:dark_edition}Polychrom{}-Edition", + }, + }, + v_grabber={ + name="Greifer", + text={ + "Erhalte dauerhaft", + "{C:blue}+#1#{} Hand", + "pro Runde", + }, + }, + v_hieroglyph={ + name="Hieroglyphe", + text={ + "{C:attention}-#1#{} Ante,", + "{C:blue}-#1#{} Hand", + "jede Runde.", + }, + }, + v_hone={ + name="Schleiferei", + text={ + "{C:dark_edition}Foil{}, {C:dark_edition}holografische{} und", + "{C:dark_edition}Polychrom{}-Karten", + "erscheinen {C:attention}#1#X{} öfter", + }, + }, + v_illusion={ + name="Illusion", + text={ + "{C:attention}Spielkarten{} im Shop", + "können eine {C:enhanced}Verstärkung{},", + "{C:dark_edition}Edition{} und/oder ein {C:attention}Siegel{} haben", + }, + unlock={ + "Kaufe insgesamt", + "{C:attention}#1#{} Spielkarten", + "aus dem Shop", + "{C:inactive}(#2#)", + }, + }, + v_liquidation={ + name="Liquidierung", + text={ + "Alle Karten und Pakete im", + "Shop sind um {C:attention}#1#  %{} reduziert", + }, + unlock={ + "Löse mindestens", + "{C:attention}#1#{C:voucher} Gutschein{}-Karten", + "in einem Durchlauf ein", + }, + }, + v_magic_trick={ + name="Zaubertrick", + text={ + "{C:attention}Spielkarten{} können", + "aus dem {C:attention}Shop", + "gekauft werden", + }, + }, + v_money_tree={ + name="Geldbaum", + text={ + "Erhöhe die Obergrenze für", + "erhaltene Zinsen in", + "jeder Runde auf {C:money}#1# ${}.", + }, + unlock={ + "Maximiere die Zinsen", + "pro Rundeneinnahme für", + "{C:attention}#1#{} Runden hintereinander", + "{C:inactive}(#2#)", + }, + }, + v_nacho_tong={ + name="Nacho Tong", + text={ + "Erhalte dauerhaft", + "{C:blue}+#1#{} Hand", + "pro Runde", + }, + unlock={ + "Spiele insgesamt", + "{C:attention}#1#{} Karten", + "{C:inactive}(#2#)", + }, + }, + v_observatory={ + name="Obvervatorium", + text={ + "{C:planet}Planeten{}-Karten in deinem", + "{C:attention}Verbrauchsgegenstand{}-Bereich geben", + "{X:red,C:white} X#1# {} Mult für ihre", + "festgelegte {C:attention}Pokerhand", + }, + unlock={ + "Verwende insgesamt {C:attention}#1#", + "{C:planet}Planeten{}-Karten aus einem beliebigen", + "{C:planet}Himmelspaket", + "{C:inactive}(#2#)", + }, + }, + v_omen_globe={ + name="Omen-Globus", + text={ + "{C:spectral}Geister{}-Karten können", + "in jedem beliebigen", + "{C:attention}Arkana-Paket auftauchen", + }, + unlock={ + "Verwende insgesamt {C:attention}#1#", + "{C:tarot}Tarot{}-Karten aus einem beliebigen", + "{C:tarot}Arkana-Paket", + "{C:inactive}(#2#)", + }, + }, + v_overstock_norm={ + name="Überbestand", + text={ + "{C:attention}+1{} im Shop", + "verfügbarer Kartenslot", + }, + }, + v_overstock_plus={ + name="Überbestand Plus", + text={ + "{C:attention}+1{} im Shop", + "verfügbarer Kartenslot", + }, + unlock={ + "Gib insgesamt", + "{C:money}#1# ${} im Shop aus", + "{C:inactive}(#2# $)", + }, + }, + v_paint_brush={ + name="Pinsel", + text={ + "{C:attention}+#1#{} Handgröße", + "Größe der Hand", + }, + }, + v_palette={ + name="Palette", + text={ + "{C:attention}+#1#{} Handgröße", + "Größe der Hand", + }, + unlock={ + "Verringere deine Handgröße", + "auf {C:attention}#1#{} Karten", + }, + }, + v_petroglyph={ + name="Petroglyphe", + text={ + "{C:attention}-#1#{} Ante,", + "{C:red}-#1#{} Abwurf", + "jede Runde.", + }, + unlock={ + "Erreiche Anten", + "-Level {E:1,C:attention}#1#", + }, + }, + v_planet_merchant={ + name="Planeten-Händler", + text={ + "{C:planet}Planeten{}-Karten tauchen", + "{C:attention}#1#X{} häufiger", + "im Shop auf", + }, + }, + v_planet_tycoon={ + name="Planeten-Tycoon", + text={ + "{C:planet}Planeten{}-Karten tauchen", + "{C:attention}#1#X{} häufiger", + "im Shop auf", + }, + unlock={ + "Kaufe insgesamt", + "{C:attention}#1#{C:planet} Planeten{}-Karten", + "aus dem Shop", + "{C:inactive}(#2#)", + }, + }, + v_recyclomancy={ + name="Erneute Weissagung", + text={ + "Erhalte dauerhaft", + "{C:red}+#1#{} Abwurf", + "jede Runde.", + }, + unlock={ + "Wirf insgesamt", + "{C:attention}#1#{} Karten ab", + "{C:inactive}(#2#)", + }, + }, + v_reroll_glut={ + name="Aktualisierungsüberfluss", + text={ + "Aktualisierungen kosten", + "{C:money}#1# ${} weniger", + }, + unlock={ + "Aktualisiere den Shop insgesamt", + "{C:attention}#1#{} Mal", + "{C:inactive}(#2#)", + }, + }, + v_reroll_surplus={ + name="Aktualisierungsüberschuss", + text={ + "Aktualisierungen kosten", + "{C:money}#1# ${} weniger", + }, + }, + v_retcon={ + name="Rückwirkende Kontinuität", + text={ + "Boss Blind aktualisieren", + "{C:attention}unbegrenzt{} oft,", + "{C:money}#1# ${} pro Roll", + }, + unlock={ + "Entdecke", + "{C:attention}#1#{} Blinds", + }, + }, + v_seed_money={ + name="Startkapital", + text={ + "Erhöhe die Obergrenze für", + "erhaltene Zinsen in", + "jeder Runde auf {C:money}#1# ${}.", + }, + }, + v_tarot_merchant={ + name="Tarot-Händler", + text={ + "{C:tarot}Tarot{}-Karten tauchen", + "{C:attention}#1#X{} häufiger", + "im Shop auf", + }, + }, + v_tarot_tycoon={ + name="Tarot-Tycoon", + text={ + "{C:tarot}Tarot{}-Karten tauchen", + "{C:attention}#1#X{} häufiger", + "im Shop auf", + }, + unlock={ + "Kaufe insgesamt", + "{C:attention}#1#{C:tarot} Tarot{}-Karten", + "aus dem Shop", + "{C:inactive}(#2#)", + }, + }, + v_telescope={ + name="Teleskop", + text={ + "{C:attention}Himmelspakete{} enthalten immer", + "die {C:planet}Planeten{}", + "-Karte für deine", + "meistgespielte {C:attention}Pokerhand", + }, + }, + v_wasteful={ + name="Verschwenderisch", + text={ + "Erhalte dauerhaft", + "{C:red}+#1#{} Abwurf", + "jede Runde.", + }, + }, + }, }, - UI = {}, - tutorial = {}, - misc = { - suits_singular = { - Spades = "Pik", - Hearts = "Herz", - Clubs = "Kreuz", - Diamonds = "Karo" + misc={ + achievement_descriptions={ + _100000k="Erziele 100.000.000 Chips in einer einzelnen Hand.", + _1000k="Erziele 1.000.000 Chips in einer einzelnen Hand.", + _10k="Erziele 10.000 Chips in einer einzelnen Hand.", + ante_up="Erreiche Ante 4", + ante_upper="Erreiche Ante 8", + astronomy="Entdecke jede Planeten-Karte.", + big_hands="Halte mindestens 80 Karten in deinem Deck.", + card_discarder="Wirf mindestens 2.500 Karten ab.", + card_player="Spiele mindestens 2.500 Karten.", + cartomancy="Entdecke jede Tarot-Karte.", + clairvoyance="Entdecke jede Geister-Karte.", + completionist="Entdecke 100 % deiner Sammlung.", + completionist_plus="Gewinne mit jedem Deck auf der Schwierigkeitsstufe „Goldener Einsatz“.", + completionist_plus_plus="Verdiene einen Goldenen Sticker bei jedem Joker.", + extreme_couponer="Entdecke jeden Gutschein.", + flushed="Spiele einen Flush mit 5 Wildcards.", + heads_up="Gewinne einen Durchlauf.", + high_stakes="Gewinne einen Durchlauf mindestens auf der Schwierigkeitsstufe „Goldener Einsatz“.", + legendary="Entdecke einen legendären Joker.", + low_stakes="Gewinne einen Durchlauf mindestens auf der Schwierigkeitsstufe „Roter Einsatz“.", + mid_stakes="Gewinne einen Durchlauf mindestens auf der Schwierigkeitsstufe „Schwarzer Einsatz“.", + nest_egg="Besitze mindestens 400 $ während eines Durchlaufs.", + retrograde="Bringe eine beliebige Pokerhand auf Level 10.", + roi="Kaufe 5 Gutscheine bis Ante 4.", + royale="Spiele einen Royal Flush.", + rule_bender="Schließe einen beliebigen Herausforderungsdurchlauf ab.", + rule_breaker="Schließe jeden Herausforderungsdurchlauf ab.", + shattered="Zerbrich 2 Glaskarten in einer einzelnen Hand.", + speedrunner="Gewinne einen Durchlauf in maximal 12 Runden.", + tiny_hands="Dünne dein Deck auf maximal 20 Karten aus", + you_get_what_you_get="Gewinne einen Durchlauf ohne Aktualisierung des Shops.", }, - suits_plural = { - Spades = "Piks", - Hearts = "Herz", - Clubs = "Kreuz", - Diamonds = "Karo" + achievement_names={ + _100000k="100.000k", + _1000k="1.000k", + _10k="10k", + ante_up="Ante-Steigerung!", + ante_upper="Größere Ante-Steigerung!", + astronomy="Astronomie", + big_hands="Große Hände", + card_discarder="Kartenabwerfer", + card_player="Kartenspieler", + cartomancy="Kartenlegen", + clairvoyance="Hellseherei", + completionist="Vervollständiger", + completionist_plus="Vervollständiger+", + completionist_plus_plus="Vervollständiger++", + extreme_couponer="Coupons en masse", + flushed="Total geflushed", + heads_up="Achtung", + high_stakes="Hoher Einsatz", + legendary="Legendär", + low_stakes="Niedriger Einsatz", + mid_stakes="Mittlerer Einsatz", + nest_egg="Notgroschen", + retrograde="Retrograd", + roi="ROI", + royale="Royale", + rule_bender="Regelbieger", + rule_breaker="Regelbrecher", + shattered="Zerbrochen", + speedrunner="Schnellläufer", + tiny_hands="Winzige Hände", + you_get_what_you_get="Du kriegst, was du willst", }, - blind_states = { - Select = "Auswählen", - Skipped = "Übersprungen", - Current = "Momentan", - Defeated = "Besiegt", - Upcoming = "Anstehend", - Selected = "Ausgewählt" + blind_states={ + Current="Momentan", + Defeated="Besiegt", + Select="Auswählen", + Selected="Ausgewählt", + Skipped="Übersprungen", + Upcoming="Anstehend", }, - ranks = { - Ace = "Ass", - King = "König", - Queen = "Dame", - Jack = "Bube", - ['10'] = "10", - ['9'] = "9", - ['8'] = "8", - ['7'] = "7", - ['6'] = "6", - ['5'] = "5", - ['4'] = "4", - ['3'] = "3", - ['2'] = "2" + challenge_names={ + c_blast_off_1="Abheben", + c_bram_poker_1="Bram-Poker", + c_city_1="15-Minuten-Stadt", + c_cruelty_1="Grausamkeit", + c_double_nothing_1="Doppelt oder nichts", + c_five_card_1="Fünf-Karten-Zug", + c_fragile_1="Zerbrechlich", + c_golden_needle_1="Goldene Nadel", + c_inflation_1="Inflation", + c_jokerless_1="Jokerlos", + c_knife_1="Auf Messers Schneide", + c_luxury_1="Luxussteuer", + c_mad_world_1="Verrückte Welt", + c_medusa_1="Medusa", + c_monolith_1="Monolith", + c_non_perishable_1="Haltbar", + c_omelette_1="Das Omelett", + c_rich_1="Reiche werden reicher", + c_typecast_1="Typisierung", + c_xray_1="Röntgenblick", }, - high_scores = { - hand = "Beste Hand", - furthest_round = "Höchste Runde", - furthest_ante = "Höchste Ante", - most_money = "Meistes Geld", - boss_streak = "Meiste Bosse hintereinander", - collection = "Sammlung", - win_streak = "Beste Siegesserie", - current_streak = "", - poker_hand = "Meistgespielte Hand" + collabs={ + Clubs={ + ["1"]="Standard", + ["2"]="Vampire Survivors", + ["3"]="Slay the Spire", + ["4"]="Potion Craft", + ["5"]="Warframe", + ["6"]="Vault-Tec", + ["7"]="Dead by Daylight", + }, + Diamonds={ + ["1"]="Standard", + ["2"]="DAVE THE DIVER", + ["3"]="Stardew Valley", + ["4"]="Enter the Gungeon", + ["5"]="1000xRESIST", + ["6"]="Civilization VII", + ["7"]="Rust", + }, + Hearts={ + ["1"]="Standard", + ["2"]="Among Us", + ["3"]="The Binding of Isaac", + ["4"]="Cult of the Lamb", + ["5"]="Divinity Original Sin 2", + ["6"]="Critical Role", + ["7"]="Bugsnax", + }, + Spades={ + ["1"]="Standard", + ["2"]="The Witcher", + ["3"]="Cyberpunk 2077", + ["4"]="Shovel Knight", + ["5"]="Don’t Starve", + ["6"]="Assassin's Creed", + ["7"]="Slay the Princess", + }, }, - achievement_names = { - ante_up = "Ante-Steigerung!", - ante_upper = "Größere Ante-Steigerung!", - heads_up = "Achtung", - low_stakes = "Niedriger Einsatz", - mid_stakes = "Mittlerer Einsatz", - high_stakes = "Hoher Einsatz", - card_player = "Kartenspieler", - card_discarder = "Kartenabwerfer", - nest_egg = "Notgroschen", - flushed = "Total geflushed", - speedrunner = "Schnellläufer", - roi = "ROI", - shattered = "Zerbrochen", - royale = "Royale", - retrograde = "Retrograd", - _10k = "10k", - _1000k = "1.000k", - _100000k = "100.000k", - tiny_hands = "Winzige Hände", - big_hands = "Große Hände", - you_get_what_you_get = "Du kriegst, was du willst", - rule_bender = "Regelbieger", - rule_breaker = "Regelbrecher", - legendary = "Legendär", - astronomy = "Astronomie", - cartomancy = "Kartenlegen", - clairvoyance = "Hellseherei", - extreme_couponer = "Coupons en masse", - completionist = "Vervollständiger", - completionist_plus = "Vervollständiger+", - completionist_plus_plus = "Vervollständiger++", - }, - achievement_descriptions = { - ante_up = "Erreiche Ante 4", - ante_upper = "Erreiche Ante 8", - heads_up = "Gewinne einen Durchlauf.", - low_stakes = "Gewinne einen Durchlauf mindestens auf der Schwierigkeitsstufe „Roter Einsatz“.", - mid_stakes = "Gewinne einen Durchlauf mindestens auf der Schwierigkeitsstufe „Schwarzer Einsatz“.", - high_stakes = "Gewinne einen Durchlauf mindestens auf der Schwierigkeitsstufe „Goldener Einsatz“.", - card_player = "Spiele mindestens 2.500 Karten.", - card_discarder = "Wirf mindestens 2.500 Karten ab.", - nest_egg = "Besitze mindestens 400 $ während eines Durchlaufs.", - flushed = "Spiele einen Flush mit 5 Wildcards.", - speedrunner = "Gewinne einen Durchlauf in maximal 12 Runden.", - roi = "Kaufe 5 Gutscheine bis Ante 4.", - shattered = "Zerbrich 2 Glaskarten in einer einzelnen Hand.", - royale = "Spiele einen Royal Flush.", - retrograde = "Bringe eine beliebige Pokerhand auf Level 10.", - _10k = "Erziele 10.000 Chips in einer einzelnen Hand.", - _1000k = "Erziele 1.000.000 Chips in einer einzelnen Hand.", - _100000k = "Erziele 100.000.000 Chips in einer einzelnen Hand.", - tiny_hands = "Dünne dein Deck auf maximal 20 Karten aus", - big_hands = "Halte mindestens 80 Karten in deinem Deck.", - you_get_what_you_get = "Gewinne einen Durchlauf ohne Aktualisierung des Shops.", - rule_bender = "Schließe einen beliebigen Herausforderungsdurchlauf ab.", - rule_breaker = "Schließe jeden Herausforderungsdurchlauf ab.", - legendary = "Entdecke einen legendären Joker.", - astronomy = "Entdecke jede Planeten-Karte.", - cartomancy = "Entdecke jede Tarot-Karte.", - clairvoyance = "Entdecke jede Geister-Karte.", - extreme_couponer = "Entdecke jeden Gutschein.", - completionist = "Entdecke 100 % deiner Sammlung.", - completionist_plus = "Gewinne mit jedem Deck auf der Schwierigkeitsstufe „Goldener Einsatz“.", - completionist_plus_plus = "Verdiene einen Goldenen Sticker bei jedem Joker.", - }, - challenge_names = { - c_omelette_1 = "Das Omelett", - c_city_1 = "15-Minuten-Stadt", - c_rich_1 = "Reiche werden reicher", - c_knife_1 = "Auf Messers Schneide", - c_xray_1 = "Röntgenblick", - c_mad_world_1 = "Verrückte Welt", - c_luxury_1 = "Luxussteuer", - c_non_perishable_1 = "Haltbar", - c_medusa_1 = "Medusa", - c_double_nothing_1 = "Doppelt oder nichts", - c_typecast_1 = "Typisierung", - c_inflation_1 = "Inflation", - c_bram_poker_1 = "Bram-Poker", - c_fragile_1 = "Zerbrechlich", - c_monolith_1 = "Monolith", - c_blast_off_1 = "Abheben", - c_five_card_1 = "Fünf-Karten-Zug", - c_golden_needle_1 = "Goldene Nadel", - c_cruelty_1 = "Grausamkeit", - c_jokerless_1 = "Jokerlos" - }, - poker_hands = { - ['Flush Five'] = "Flush Five", - ['Flush House'] = "Flush House", - ['Five of a Kind'] = "Fünfling", - ['Royal Flush'] = "Royal Flush", - ['Straight Flush'] = "Straight Flush", - ['Four of a Kind'] = "Vierling", - ['Full House'] = "Full House", - ['Flush'] = "Flush", - ['Straight'] = "Straight", - ['Three of a Kind'] = "Drilling", - ['Two Pair'] = "Zwei Paare", - ['Pair'] = "Paar", - ['High Card'] = "High Card" - }, - poker_hand_descriptions = { - ['Flush Five'] = { - "5 Karten mit demselben Rang und derselben Farbe" + dictionary={ + ["$"]="$", + b_FAQ="FAQ", + b_and_use="& VERWENDEN", + b_back="Zurück", + b_blinds="Blinds", + b_booster_packs="Booster-Pakete", + b_buy="KAUFEN", + b_cash_out="Gewinn:", + b_challenges="Herausforderungen", + b_collection="Sammlung", + b_collection_cap="SAMMLUNG", + b_continue="Fortfahren", + b_copy="Kopieren", + b_copy_seed="Code kopieren", + b_create_profile="Profil erstellen", + b_credits="Credits", + b_current_profile="Aktuelles Profil", + b_customize_deck="Deck anpassen", + b_deck="Deck", + b_decks="Decks", + b_delete_profile="Profil löschen", + b_discard="Abwerfen", + b_editions="Editionen", + b_endless="Endloser Modus", + b_enhanced_cards="Verstärkte Karten", + b_full_deck="Volles Deck", + b_high_contrast_cards="Hochkontrastkarten", + b_how_to_play="Spielanleitung", + b_imagery="Bilder", + b_jokers="Joker", + b_load_profile="Profil laden", + b_main_menu="Hauptmenü", + b_music="Musik", + b_new_challenge="Neue Herausforderung starten", + b_new_run="Neuer Durchlauf", + b_next="Weiter", + b_next_round_1="Nächste", + b_next_round_2="Runde", + b_open="ÖFFNEN", + b_options="Optionen", + b_options_cap="OPTIONEN", + b_planet_cards="Planeten-Karten", + b_play_cap="SPIELEN", + b_play_hand="Hand spielen", + b_playbalatro="Besuche playbalatro.com", + b_poker_hands="Pokerhände", + b_quit_cap="BEENDEN", + b_redeem="EINLÖSEN", + b_reduced_motion="Bewegungsverringerung", + b_remaining="Verbleibend", + b_reroll_boss="Boss aktualisieren", + b_reset_profile="Profil zurücksetzen", + b_restrictions="Beschränkungen", + b_retry="Wiederholen", + b_rules="Regeln", + b_run_info_1="Info", + b_run_info_2="anzeigen", + b_seals="Siegel", + b_seed="Code", + b_select="AUSWÄHLEN", + b_sell="VERKAUFEN", + b_set_CRT="CRT", + b_set_CRT_bloom="CRT-Bloom", + b_set_apply="Anwenden", + b_set_audio="Audio", + b_set_crash_reports="Absturzberichte", + b_set_game="Spiel", + b_set_game_vol="Spiellautstärke", + b_set_gamespeed="Spielgeschwindigkeit", + b_set_graphics="Grafik", + b_set_master_vol="Gesamtlautstärke", + b_set_monitor="Anzeigemonitor", + b_set_music_vol="Musiklautstärke", + b_set_pixel_smoothing="Pixelart-Glättung", + b_set_play_discard_pos="Spiel-/Abwurf-Tastenposition", + b_set_rumble="Controller-Vibration", + b_set_screenshake="Bildschirmrütteln", + b_set_shadows="Schatten", + b_set_vibration="Vibration", + b_set_video="Video", + b_set_windowmode="Fenstermodus", + b_settings="Einstellungen", + b_skip="Überspringen", + b_skip_blind="Blind überspringen", + b_skip_reward="Belohnung überspringen", + b_sort_hand="Hand sortieren", + b_sounds="Töne", + b_spectral_cards="Geister-Karten", + b_stake="Einsatz", + b_start_new_run="Neuer Durchlauf", + b_stat_consumables="Verbrauchsgegenstände", + b_stat_jokers="Joker", + b_stat_planets="Planeten", + b_stat_spectrals="Geister", + b_stat_tarots="Tarots", + b_stat_vouchers="Gutscheine", + b_stats="Statistiken", + b_tags="Tags", + b_tarot_cards="Tarot-Karten", + b_unlock_all="Alles freischalten", + b_use="VERWENDEN", + b_vouchers="Gutscheine", + b_wishlist="Auf die Steam-Wunschliste setzen", + k_aces="Asse", + k_achievement="Erfolg", + k_achievements_disabled="Erfolge deaktiviert", + k_active="aktiv", + k_active_ex="Aktiv!", + k_again_ex="Nochmal!", + k_all_hands="Alle Hände", + k_also_applied="Auch angewandt", + k_ante="Ante", + k_ante_cap="ANTE", + k_arcana_pack="Arkana-Paket", + k_balanced="Ausgewogen", + k_banned_cards="Verbotene Karten", + k_banned_tags="Verbotene Tags", + k_base_cap="BASIS", + k_base_cards="Basis-Karten", + k_best_hand="Beste Hand", + k_booster="Booster", + k_buffoon_pack="Clownspaket", + k_cap_consumables="VERBRAUCHSGEGENSTÄNDE", + k_card_stats="Kartenstatistiken", + k_celestial_pack="Himmelspaket", + k_challenge_mode="Herausforderungsmodus", + k_challenges="Herausforderungen", + k_choose="Wähle", + k_collection="Sammlung", + k_common="Gewöhnlich", + k_compatible="kompatibel", + k_copied_ex="Kopiert!", + k_custom_rules="Individuelle Regeln", + k_daily_run="Täglicher Durchlauf", + k_debuffed="Geschwächt", + k_deck="ansehen", + k_deck_stake_wins="Deck-Einsatz-Siege", + k_defeated_by="Besiegt von", + k_demo_version_ex="Demo-Version!", + k_disabled_ex="Deaktiviert!", + k_drank_ex="Getrunken!", + k_duplicated_ex="Dupliziert!", + k_dwarf_planet="Zwergplanet", + k_eaten_ex="Gegessen!", + k_edition="Edition", + k_effective="Effektiv", + k_empty_caps="LEER", + k_enter_name="Namen eingeben", + k_enter_seed="Code eingeben", + k_enter_text="Text eingeben", + k_eroded_ex="Verputzt!", + k_extinct_ex="Erloschen!", + k_face_cards="Bildkarten", + k_game_modifiers="Spielmodifikatoren", + k_gold="Gold", + k_high_score_ex="Höchste Punktzahl!", + k_hud_discards="Abwürfe", + k_hud_hands="Hände", + k_incompatible="inkompatibel", + k_joker="Joker", + k_joker_stickers="Joker-Sticker", + k_jokers_cap="JOKER", + k_legendary="Legendär", + k_level_prefix="Lvl.", + k_level_up_ex="Aufwertung!", + k_locked="Gesperrt", + k_lower_score="Punktzahl", + k_lvl="Lvl.", + k_melted_ex="Geschmolzen!", + k_money="Geld", + k_mult="Mult", + k_no_other_jokers="Keine anderen Joker!", + k_no_reward="Keine Belohnung", + k_no_room_ex="Kein Platz!", + k_no_space_ex="Kein Platz!", + k_none="Keine", + k_nope_ex="Nö!", + k_not_allowed_ex="Nicht erlaubt!", + k_not_discovered="Nicht entdeckt", + k_numbered_cards="Zahlenkarten", + k_or="oder", + k_other="Andere", + k_page="Seite", + k_planet="Planet", + k_planet_q="Planet?", + k_playing_as="Spiele als", + k_plus_joker="+1 Joker", + k_plus_planet="+1 Planet", + k_plus_spectral="+1 Geister", + k_plus_stone="+1 Steine", + k_plus_tarot="+1 Tarot", + k_poker_hand="Pokerhand", + k_profile="Profil", + k_progress="Fortschritt", + k_rank="Rang", + k_rare="Selten", + k_redeemed_ex="Eingelöst!", + k_reroll="Neu ziehen", + k_reset="Zurücksetzen", + k_reward="Belohnung", + k_round="Runde", + k_safe_ex="Sicher!", + k_saved_ex="Gespeichert!", + k_seed="Code", + k_seeded_run="Durchlauf mit Code", + k_skipped_cap="ÜBERSPRUNGEN", + k_spectral="Geister", + k_spectral_pack="Geisterpaket", + k_stake="Einsatz", + k_stake_level="Einsatzlevel", + k_standard_pack="Standardpaket", + k_suit="Farbe", + k_swapped_ex="Getauscht!", + k_tarot="Tarot", + k_trophies_disabled="Trophäen deaktiviert", + k_trophy="Trophäe", + k_uncommon="Ungewöhnlich", + k_undisovered="Nicht entdeckt", + k_unknown="?????", + k_unlocked_ex="Freigeschaltet!", + k_upgrade_ex="Verbesserung!", + k_val_up="Wert erhöht!", + k_view="Deck", + k_voucher="Gutschein", + k_vouchers_cap="GUTSCHEINE", + k_wins="Siege", + k_x_base="X-Basis", + ml_bloom_opt={ + "Aus", + "Ein", }, - ['Flush House'] = { - "Ein Drilling und ein Paar mit", - "allen Karten in derselben Farbe" + ml_buy_and_use_target={ + "KAUFEN", + "& VERWENDEN", }, - ['Five of a Kind'] = { - "5 Karten mit demselben Rang" + ml_buy_target={ + "KAUFEN", }, - ['Royal Flush'] = { - "5 Karten hintereinander {aufeinanderfolgende Ränge} mit", - "allen Karten in derselben Farbe" + ml_card_stats={ + "Karte", + "Statistiken", }, - ['Straight Flush'] = { - "5 Karten hintereinander {aufeinanderfolgende Ränge} mit", - "allen Karten in derselben Farbe" + ml_controller_required={ + "Zum Spielen wird ein Game Controller benötigt.", + "Bitte schließe einen Controller an, um fortzufahren.", }, - ['Four of a Kind'] = { - "4 Karten mit demselben Rang. Sie können", - "mit 1 anderen unbewerteten Karte gespielt werden" - }, - ['Full House'] = { - "Ein Drilling und ein Paar" - }, - ['Flush'] = { - "5 Karten mit derselben Farbe" - }, - ['Straight'] = { - "5 Karten hintereinander {aufeinanderfolgende Ränge}" - }, - ['Three of a Kind'] = { - "3 Karten mit demselben Rang. Sie können", - "mit bis zu 2 anderen unbewerteten Karten gespielt werden" - }, - ['Two Pair'] = { - "2 Kartenpaare mit unterschiedlichen Rängen, sie können", - "mit 1 anderen unbewerteten Karte gespielt werden" - }, - ['Pair'] = { - "2 Karten mit demselben Rang. Sie können", - "mit bis zu 3 anderen unbewerteten Karten gespielt werden" - }, - ['High Card'] = { - "Wenn die gespielte Hand keine der oben genannten Hände ist,", - "zählt nur die Karte mit dem höchsten Rang" - } - }, - labels = { - common = "Gewöhnlich", - uncommon = "Ungewöhnlich", - rare = "Selten", - legendary = "Legendär", - tarot = "Tarot", - planet = "Planet", - pluto_planet = "Zwergplanet", - voucher = "Gutschein", - foil = "Foil", - holographic = "Holografisch", - polychrome = "Polychrom", - negative = "Negativ", - gold_seal = "Goldenes Siegel", - blue_seal = "Blaues Siegel", - red_seal = "Rotes Siegel", - purple_seal = "Lila Siegel", - locked = "Gesperrt", - eternal = "Ewig", - perishable = "Verderblich", - rental = "Gemietet", - pinned_left = "Angeheftet" - }, - dictionary = { - b_sell = "VERKAUFEN", - b_use = "VERWENDEN", - b_select = "AUSWÄHLEN", - b_buy = "KAUFEN", - b_redeem = "EINLÖSEN", - b_open = "ÖFFNEN", - b_and_use = "& VERWENDEN", - b_next_round_1 = "Nächste", - b_next_round_2 = "Runde", - b_play_hand = "Hand spielen", - b_discard = "Abwerfen", - b_sort_hand = "Hand sortieren", - b_run_info_1 = "Info", - b_run_info_2 = "anzeigen", - b_options = "Optionen", - b_reroll_boss = "Boss aktualisieren", - b_skip_blind = "Blind überspringen", - b_skip_reward = "Belohnung überspringen", - b_skip = "Überspringen", - b_start_new_run = "Neuer Durchlauf", - b_main_menu = "Hauptmenü", - b_collection = "Sammlung", - b_seed = "Code", - b_copy_seed = "Code kopieren", - b_copy = "Kopieren", - b_credits = "Credits", - b_stats = "Statistiken", - b_settings = "Einstellungen", - b_set_game = "Spiel", - b_set_video = "Video", - b_set_graphics = "Grafik", - b_set_audio = "Audio", - b_set_gamespeed = "Spielgeschwindigkeit", - b_set_play_discard_pos = "Spiel-/Abwurf-Tastenposition", - b_set_screenshake = "Bildschirmrütteln", - b_high_contrast_cards = "Hochkontrastkarten", - b_reduced_motion = "Bewegungsverringerung", - b_set_rumble = "Controller-Vibration", - b_set_crash_reports = "Absturzberichte", - b_set_monitor = "Anzeigemonitor", - b_set_windowmode = "Fenstermodus", - b_set_apply = "Anwenden", - b_set_master_vol = "Gesamtlautstärke", - b_set_music_vol = "Musiklautstärke", - b_set_game_vol = "Spiellautstärke", - b_set_shadows = "Schatten", - b_set_pixel_smoothing = "Pixelart-Glättung", - b_set_CRT = "CRT", - b_set_CRT_bloom = "CRT-Bloom", - b_stat_jokers = "Joker", - b_stat_consumables = "Verbrauchsgegenstände", - b_stat_tarots = "Tarots", - b_stat_planets = "Planeten", - b_stat_spectrals = "Geister", - b_stat_vouchers = "Gutscheine", - b_next = "Weiter", - b_endless = "Endloser Modus", - b_wishlist = "Auf die Steam-Wunschliste setzen", - b_playbalatro = "Besuche playbalatro.com", - b_remaining = "Verbleibend", - b_full_deck = "Volles Deck", - b_poker_hands = "Pokerhände", - b_blinds = "Blinds", - b_vouchers = "Gutscheine", - b_stake = "Einsatz", - b_jokers = "Joker", - b_tarot_cards = "Tarot-Karten", - b_planet_cards = "Planeten-Karten", - b_spectral_cards = "Geister-Karten", - b_enhanced_cards = "Verstärkte Karten", - b_editions = "Editionen", - b_booster_packs = "Booster-Pakete", - b_tags = "Tags", - b_decks = "Decks", - b_seals = "Siegel", - b_continue = "Fortfahren", - b_back = "Zurück", - b_music = "Musik", - b_sounds = "Töne", - b_imagery = "Bilder", - b_new_run = "Neuer Durchlauf", - b_challenges = "Herausforderungen", - b_new_challenge = "Neue Herausforderung starten", - b_current_profile = "Aktuelles Profil", - b_load_profile = "Profil laden", - b_create_profile = "Profil erstellen", - b_delete_profile = "Profil löschen", - b_reset_profile = "Profil zurücksetzen", - b_rules = "Regeln", - b_restrictions = "Beschränkungen", - b_deck = "Deck", - b_play_cap = "SPIELEN", - b_options_cap = "OPTIONEN", - b_collection_cap = "SAMMLUNG", - b_quit_cap = "BEENDEN", - b_cash_out = "Gewinn:", - b_unlock_all = "Alles freischalten", - k_unknown = "?????", - k_compatible = "kompatibel", - k_incompatible = "inkompatibel", - k_active = "aktiv", - k_round = "Runde", - k_ante = "Ante", - k_seed = "Code", - k_reroll = "Neu ziehen", - k_mult = "Mult", - k_rank = "Rang", - k_suit = "Farbe", - k_stake = "Einsatz", - k_common = "Gewöhnlich", - k_uncommon = "Ungewöhnlich", - k_rare = "Selten", - k_legendary = "Legendär", - k_debuffed = "Geschwächt", - k_locked = "Gesperrt", - k_undisovered = "Nicht entdeckt", - k_joker = "Joker", - k_voucher = "Gutschein", - k_tarot = "Tarot", - k_planet = "Planet", - k_deck = "ansehen", - k_dwarf_planet = "Zwergplanet", - k_planet_q = "Planet?", - k_spectral = "Geister", - k_booster = "Booster", - k_edition = "Edition", - k_hud_hands = "Hände", - k_hud_discards = "Abwürfe", - k_lower_score = "Punktzahl", - k_arcana_pack = "Arkana-Paket", - k_celestial_pack = "Himmelspaket", - k_spectral_pack = "Geisterpaket", - k_standard_pack = "Standardpaket", - k_buffoon_pack = "Clownspaket", - k_enter_text = "Text eingeben", - k_defeated_by = "Besiegt von", - k_level_prefix = "Lvl.", - k_also_applied = "Auch angewandt", - k_base_cards = "Basis-Karten", - k_effective = "Effektiv", - k_aces = "Asse", - k_face_cards = "Bildkarten", - k_numbered_cards = "Zahlenkarten", - k_cap_consumables = "VERBRAUCHSGEGENSTÄNDE", - k_page = "Seite", - k_ante_cap = "ANTE", - k_base_cap = "BASIS", - k_jokers_cap = "JOKER", - k_vouchers_cap = "GUTSCHEINE", - k_x_base = "X-Basis", - k_not_discovered = "Nicht entdeckt", - k_unlocked_ex = "Freigeschaltet!", - k_achievement = "Erfolg", - k_trophy = "Trophäe", - k_challenge_mode = "Herausforderungsmodus", - k_daily_run = "Täglicher Durchlauf", - k_profile = "Profil", - k_wins = "Siege", - k_empty_caps = "LEER", - k_collection = "Sammlung", - k_progress = "Fortschritt", - k_challenges = "Herausforderungen", - k_joker_stickers = "Joker-Sticker", - k_deck_stake_wins = "Deck-Einsatz-Siege", - k_stake_level = "Einsatzlevel", - k_none = "Keine", - k_game_modifiers = "Spielmodifikatoren", - k_custom_rules = "Individuelle Regeln", - k_banned_cards = "Verbotene Karten", - k_banned_tags = "Verbotene Tags", - k_other = "Andere", - k_money = "Geld", - k_best_hand = "Beste Hand", - k_seeded_run = "Durchlauf mit Code", - k_enter_seed = "Code eingeben", - k_enter_name = "Namen eingeben", - k_lvl = "Lvl.", - k_skipped_cap = "ÜBERSPRUNGEN", - k_no_reward = "Keine Belohnung", - k_reward = "Belohnung", - k_nope_ex = "Nö!", - k_not_allowed_ex = "Nicht erlaubt!", - k_or = "oder", - k_poker_hand = "Pokerhand", - k_gold = "Gold", - k_card_stats = "Kartenstatistiken", - k_balanced = "Ausgewogen", - k_view = "Deck", - k_all_hands = "Alle Hände", - k_high_score_ex = "Höchste Punktzahl!", - k_demo_version_ex = "Demo-Version!", - k_playing_as = "Spiele als", - k_choose = "Wähle", - k_achievements_disabled = "Erfolge deaktiviert", - k_trophies_disabled = "Trophäen deaktiviert", - ph_improve_run = "Verbessere deinen Durchlauf!", - ph_no_boss_active = "kein Boss aktiv", - ph_sneak_peek = "Sneak-Peek", - ph_deck_preview_stones = "Steine", - ph_deck_preview_effective = "Effektiver Gesamtwert aufgrund von Jokern, Blinds und Kartenverstärkungen", - ph_blind_score_at_least = "Erreiche mindestens", - ph_blind_reward = "Belohnung: ", - ph_4_7_of_clubs = "vier 7 der Kreuze", - ph_up_ante_1 = "Erhöhe die Ante", - ph_up_ante_2 = "Erhöhe alle Blinds", - ph_up_ante_3 = "Aktualisiere Blinds", - ph_select_challenge = "Wähle eine Herausforderung", - ph_stat_joker = "Insgesamt mit dieser Karte abgeschlossene Runden", - ph_stat_consumable = "Wie oft diese Karte gespielt wurde", - ph_stat_voucher = "Wie oft dieser Gutschein eingelöst wurde", - ph_demo_thanks_1 = "Danke fürs Spielen der", - ph_demo_thanks_2 = "BALATRO-DEMO", - ph_game_over = "GAME OVER", - ph_you_win = "DU GEWINNST!", - ph_you_win_demo = "DU GEWINNST DIE DEMO!", - ph_vouchers_redeemed = "In diesem Durchlauf eingelöste Gutscheine", - ph_no_vouchers = "Keine Gutscheine in diesem Durchlauf eingelöst", - ph_defeat_this_blind_1 = "Besiege diesen Blind,", - ph_defeat_this_blind_2 = "um ihn zu entdecken", - ph_click_confirm = "Zum Bestätigen erneut klicken", - ph_choose_blind_1 = "Wähle deinen", - ph_choose_blind_2 = "nächsten Blind", - ph_mr_bones = "Von Mr. Bones gerettet", - ph_score_at_least = "Erreiche mindestens", - ph_all_poker_hand = "Alle Pokerhände", - ph_1_level = "+1 Level", - ph_boss_disabled = "Boss deaktiviert!", - ph_most_played = "(Meistgespielte Hand)", - ph_defeat_the_boss = "Besiege den Boss Blind", - ph_score_furthest_ante = "Ante", - ph_score_furthest_round = "Runde", - ph_score_hand = "Beste Hand", - ph_score_poker_hand = "Meistgespielte Hand", - ph_score_new_collection = "Neue Entdeckungen", - ph_score_cards_played = "Gespielte Karten", - ph_score_cards_discarded = "Abgeworfene Karten", - ph_score_times_rerolled = "Anzahl an Aktualisierungen", - ph_score_cards_purchased = "Gekaufte Karten", - ph_unscored_hand = "Hand erzielt keine Punktzahl", - ph_alert_debuff_confirm = "Drücke zum Bestätigen erneut ‚Spielen‘", - ml_demo_thanks_message = { - "Bitte denke darüber nach,", - "ob du Balatro auf deine Steam-Wunschliste setzen und dich", - "unter playbalatro.com für den Newsletter anmelden möchtest" - }, - ml_eternal = { - "Ewig", - "Kann nicht verkauft", - "oder zerstört werden" - }, - ml_gold_seal_desc = { - "Goldenes Siegel", - "kehrt in die Hand zurück,", - "wenn es gespielt wird" - }, - ml_crash_report_info = { + ml_crash_report_info={ "Absturzberichte werden den Entwicklern übermittelt,", "um Probleme in der Zukunft zu vermeiden. Es werden keine", - "personenbezogenen Daten übermittelt." + "personenbezogenen Daten übermittelt.", }, - ml_play_discard_pos_opt = { + ml_demo_thanks_message={ + "Bitte denke darüber nach,", + "ob du Balatro auf deine Steam-Wunschliste setzen und dich", + "unter playbalatro.com für den Newsletter anmelden möchtest", + }, + ml_disabled_seed={ + "Alle Freischaltungen und", + "Entdeckungen deaktiviert", + }, + ml_edition_seal_enhancement_explanation={ + "Spielkarten können jeweils 1", + "Verstärkung, Edition und Siegel haben.", + }, + ml_eternal={ + "Ewig", + "Kann nicht verkauft", + "oder zerstört werden", + }, + ml_gold_seal_desc={ + "Goldenes Siegel", + "kehrt in die Hand zurück,", + "wenn es gespielt wird", + }, + ml_offline_message={ + "Dieses Gerät ist offline.", + "Der Speicherstand ist möglicherweise nicht mehr aktuell.", + }, + ml_open_target={ + "ÖFFNEN", + }, + ml_paste_seed={ + "Code", + "Einfügen", + }, + ml_play_discard_pos_opt={ "Abwerfen/Spielen", - "Spielen/Abwerfen" + "Spielen/Abwerfen", }, - ml_windowmode_opt = { + ml_redeem_target={ + "EINLÖSEN", + }, + ml_sell_target={ + "VERKAUFEN", + }, + ml_shadow_opt={ + "Ein", + "Aus", + }, + ml_smoothing_opt={ + "Aus", + "Ein", + }, + ml_unlock_all_explanation={ + "WARNUNG! Wenn du die komplette Sammlung freischaltest,", + "werden Erfolge für dieses Profil deaktiviert!", + }, + ml_unlock_all_trophies={ + "WARNUNG! Wenn du die komplette Sammlung freischaltest,", + "werden Trophäen für dieses Profil deaktiviert!", + }, + ml_vsync_opt={ + "V-Sync ein", + "V-Sync aus", + }, + ml_windowmode_opt={ "Im Fenster", "Vollbild", - "Randlos" + "Randlos", }, - ml_vsync_opt = { - "V-Sync ein", - "V-Sync aus" - }, - ml_shadow_opt = { - "Ein", - "Aus" - }, - ml_smoothing_opt = { - "Aus", - "Ein" - }, - ml_bloom_opt = { - "Aus", - "Ein" - }, - ml_card_stats = { - "Karte", - "Statistiken" - }, - ml_paste_seed = { - "Code", - "Einfügen" - }, - ml_disabled_seed = { - "Alle Freischaltungen und", - "Entdeckungen deaktiviert" - }, - ml_edition_seal_enhancement_explanation = { - "Spielkarten können jeweils 1", - "Verstärkung, Edition und Siegel haben." - }, - ml_unlock_all_explanation = { - "WARNUNG! Wenn du die komplette Sammlung freischaltest,", - "werden Erfolge für dieses Profil deaktiviert!" - }, - ml_unlock_all_trophies = { - "WARNUNG! Wenn du die komplette Sammlung freischaltest,", - "werden Trophäen für dieses Profil deaktiviert!" - }, - ['$'] = "$", - k_redeemed_ex = "Eingelöst!", - k_duplicated_ex = "Dupliziert!", - k_no_room_ex = "Kein Platz!", - k_no_space_ex = "Kein Platz!", - k_no_other_jokers = "Keine anderen Joker!", - k_plus_tarot = "+1 Tarot", - k_plus_stone = "+1 Steine", - k_plus_planet = "+1 Planet", - k_plus_spectral = "+1 Geister", - k_plus_joker = "+1 Joker", - k_active_ex = "Aktiv!", - k_level_up_ex = "Aufwertung!", - k_upgrade_ex = "Verbesserung!", - k_again_ex = "Nochmal!", - k_val_up = "Wert erhöht!", - k_reset = "Zurücksetzen", - k_extinct_ex = "Erloschen!", - k_disabled_ex = "Deaktiviert!", - k_safe_ex = "Sicher!", - k_saved_ex = "Gespeichert!", - k_swapped_ex = "Getauscht!", - k_copied_ex = "Kopiert!", - k_melted_ex = "Geschmolzen!", - k_eaten_ex = "Gegessen!", - k_drank_ex = "Getrunken!", - k_eroded_ex = "Verputzt!" + ph_1_level="+1 Level", + ph_4_7_of_clubs="vier 7 der Kreuze", + ph_alert_debuff_confirm="Drücke zum Bestätigen erneut ‚Spielen‘", + ph_all_poker_hand="Alle Pokerhände", + ph_blind_reward="Belohnung: ", + ph_blind_score_at_least="Erreiche mindestens", + ph_boss_disabled="Boss deaktiviert!", + ph_choose_blind_1="Wähle deinen", + ph_choose_blind_2="nächsten Blind", + ph_click_confirm="Zum Bestätigen erneut drücken", + ph_deck_preview_effective="Effektiver Gesamtwert aufgrund von Jokern, Blinds und Kartenverstärkungen", + ph_deck_preview_stones="Steine", + ph_defeat_the_boss="Besiege den Boss Blind", + ph_defeat_this_blind_1="Besiege diesen Blind,", + ph_defeat_this_blind_2="um ihn zu entdecken", + ph_demo_thanks_1="Danke fürs Spielen der", + ph_demo_thanks_2="BALATRO-DEMO", + ph_display_stickers="Anzeige von Einsatz-Stickern während des Durchlaufs", + ph_game_over="GAME OVER", + ph_improve_run="Verbessere deinen Durchlauf!", + ph_most_played="(Meistgespielte Hand)", + ph_mr_bones="Von Mr. Bones gerettet", + ph_no_boss_active="kein Boss aktiv", + ph_no_vouchers="Keine Gutscheine in diesem Durchlauf eingelöst", + ph_score_at_least="Erreiche mindestens", + ph_score_cards_discarded="Abgeworfene Karten", + ph_score_cards_played="Gespielte Karten", + ph_score_cards_purchased="Gekaufte Karten", + ph_score_furthest_ante="Ante", + ph_score_furthest_round="Runde", + ph_score_hand="Beste Hand", + ph_score_new_collection="Neue Entdeckungen", + ph_score_poker_hand="Meistgespielte Hand", + ph_score_times_rerolled="Anzahl an Aktualisierungen", + ph_select_challenge="Wähle eine Herausforderung", + ph_sneak_peek="Sneak-Peek", + ph_stat_consumable="Wie oft diese Karte gespielt wurde", + ph_stat_joker="Insgesamt mit dieser Karte abgeschlossene Runden", + ph_stat_voucher="Wie oft dieser Gutschein eingelöst wurde", + ph_unscored_hand="Hand erzielt keine Punktzahl", + ph_up_ante_1="Erhöhe die Ante", + ph_up_ante_2="Erhöhe alle Blinds", + ph_up_ante_3="Aktualisiere Blinds", + ph_vouchers_redeemed="In diesem Durchlauf eingelöste Gutscheine", + ph_you_win="DU GEWINNST!", + ph_you_win_demo="DU GEWINNST DIE DEMO!", }, - v_dictionary = { - a_xmult = "X#1# Mult", - a_xmult_minus = "-X#1# Mult", - a_mult = "+#1# Mult.", - a_mult_minus = "-#1# Mult", - a_chips = "+#1#", - a_chips_minus = "-#1#", - a_handsize = "+#1# Handgröße", - a_handsize_minus = "-#1# Handgröße", - a_hands = "+#1# Hände", - a_sold_tally = "#1#/#2# Verkauft", - a_remaining = "#1# Verbleibend", - ante_x_voucher = "ANTE-#1#-GUTSCHEIN", - loyalty_active = "Aktiv!", - loyalty_inactive = "#1# verbleibend", - deck_preview_wheel_singular = "Zahlen können niedriger sein, da die #1#-Karte mit dem Gesicht nach unten gezogen wird", - deck_preview_wheel_plural = "Zahlen können niedriger sein, da die #1#-Karten mit dem Gesicht nach unten gezogen werden", - challenges_completed = "#1#/#2# Herausforderungen abgeschlossen", - unlocked = "#1#/#2# Freigeschaltet", - completed = "#1#/#2# Abgeschlossen", - interest = "#1# Zinsen pro #2# $ (#3# max.)", - remaining_hand_money = "Verbleibende Hände (#1# $ pro Hand)", - remaining_discard_money = "Verbleibende Abwürfe (#1# $ pro Abwurf)", - ml_foil_desc = { - "Foil", - "+#1# Chips" - }, - ml_holo_desc = { - "Holografisch", - "+#1# Mult" - }, - ml_polychrome_desc = { - "Polychrom", - "X#1# Mult" - }, - ml_negative_desc = { - "Negativ", - "+#1# Joker-Slot" - }, - ml_negative_consumable_desc = { - "Negativ", - "+#1# Slot für Verbrauchsgegenstände" - } + high_scores={ + boss_streak="Meiste Bosse hintereinander", + collection="Sammlung", + current_streak="", + furthest_ante="Höchste Ante", + furthest_round="Höchste Runde", + hand="Beste Hand", + most_money="Meistes Geld", + poker_hand="Meistgespielte Hand", + win_streak="Beste Siegesserie", }, - v_text = { - ch_m_dollars = { - "Beginne mit {C:money}#1# $" - }, - ch_m_hands = { - "{C:blue}#1#{} Hände pro Runde" - }, - ch_m_discards = { - "{C:blue}#1#{} Abwürfe pro Runde" - }, - ch_m_reroll_cost = { - "{C:money}#1# ${} Basis-Aktualisierungskosten" - }, - ch_m_joker_slots = { - "{C:attention}#1#{} Joker-Slots" - }, - ch_m_consumable_slots = { - "{C:attention}#1#{} Slots für Verbrauchsgegenstände" - }, - ch_m_hand_size = { - "{C:attention}#1#{} Handgröße" - }, - ch_m_none = { - "{C:inactive}Keine" - }, - ch_c_no_reward = { - "Alle {C:attention}Blinds{} geben kein Belohnungsgeld" - }, - ch_c_no_reward_specific = { - "{C:attention}#1# Blinds{} geben kein Belohnungsgeld" - }, - ch_c_no_extra_hand_money = { - "{C:blue}Extra-Hände{} verdienen kein Geld mehr" - }, - ch_c_no_interest = { - "Erhalte am Ende der Runde keine {C:attention}Zinsen{}" - }, - ch_c_daily = { - "{E:1,s:1.2,C:red}Tägliche Herausforderung!" - }, - ch_c_set_seed = { - "1 Versuch mit festgelegtem Code: {C:inactive}{Hidden}" - }, - ch_c_chips_dollar_cap = { - "{C:blue}Chips{} können die aktuellen {C:money} $ {} nicht übersteigen" - }, - ch_c_none = { - "{C:inactive}Keine" - }, - ch_c_no_shop_jokers = { - "Joker tauchen nicht mehr im {C:attention}Shop auf" - }, - ch_c_inflation = { - "Erhöht die Preise bei jedem Kauf dauerhaft um {C:money}1 ${}" - }, - ch_c_discard_cost = { - "Abwürfe kosten jeweils {C:money}#1# ${}" - }, - ch_c_all_eternal = { - "Alle Shop-Joker sind {C:eternal}ewig{}" - }, - ch_c_flipped_cards = { - "{C:green}1 in #1#{} Karten werden mit dem Gesicht nach unten gezogen" - }, - ch_c_debuff_played_cards = { - "Alle {C:attention}gespielten{} Karten werden nach der Punktezählung {C:attention}geschwächt{}" - }, - ch_c_minus_hand_size_per_X_dollar = { - "Halte {C:red}-1{} Karten auf der Hand pro {C:money}#1# ${} in deinem Besitz" - }, - ch_c_set_eternal_ante = { - "Wenn der Ante-{C:attention}#1#{}-Boss besiegt wird, werden alle Joker {C:attention}ewig" - }, - ch_c_set_joker_slots_ante = { - "Wenn der Ante-{C:attention}#1#{}-Boss besiegt wird, werden Joker-Slots auf {C:attention}0 gesetzt" - } + labels={ + blue_seal="Blaues Siegel", + common="Gewöhnlich", + eternal="Ewig", + foil="Foil", + gold_seal="Goldenes Siegel", + holographic="Holografisch", + legendary="Legendär", + locked="Gesperrt", + negative="Negativ", + perishable="Verderblich", + pinned_left="Angeheftet", + planet="Planet", + pluto_planet="Zwergplanet", + polychrome="Polychrom", + purple_seal="Lila Siegel", + rare="Selten", + red_seal="Rotes Siegel", + rental="Gemietet", + tarot="Tarot", + uncommon="Ungewöhnlich", + voucher="Gutschein", }, - quips = { - wq_1 = {"Ass-rein!"}, - wq_2 = {"Das hast du","gut hingekriegt!"}, - wq_3 = {"Anscheinend","bluffst du!"}, - wq_4 = {"Schade, dass","die Chips bloß","virtuell sind ..."}, - wq_5 = {"Anscheinend habe ich","dir das gut beigebracht!"}, - wq_6 = {"Du hast Aufsehen mit", "deinen Spielen erregt!"}, - wq_7 = {"Zum Glück","habe ich nicht", "gegen dich gewettet"}, - lq_1 = {"Vielleicht ist Quartett", "eher unser", "Tempo ..."}, - lq_2 = {"Wir sind umgeknickt", "wie Streichhölzer!"}, - lq_3 = {"Zeit, dass wir", "neu mischen und", "es erneut versuchen!"}, - lq_4 = {"Du weißt,", "wie es heißt:", "Die Bank gewinnt immer!"}, - lq_5 = {"Anscheinend wissen", "wir jetzt, wer", "der wahre Joker ist!"}, - lq_6 = {"Oh, nein, hast du", "auch geblufft?"}, - lq_7 = {"Anscheinend sind wir","die Angeschmierten!"}, - lq_8 = {"Hätte ich Hände,","würde ich mir", "die Augen zuhalten!"}, - lq_9 = {"Ich bin buchstäblich", "ein Narr. Was ist", "deine Ausrede?"}, - lq_10 = {"So ein Flop!"}, - dq_1 = {"Mannomann! Hoffentlich","hast du ein paar Tricks","im Ärmel für","diese letzte Herausforderung!"} + poker_hand_descriptions={ + ["Five of a Kind"]={ + "5 Karten mit demselben Rang", + }, + Flush={ + "5 Karten mit derselben Farbe", + }, + ["Flush Five"]={ + "5 Karten mit demselben Rang und derselben Farbe", + }, + ["Flush House"]={ + "Ein Drilling und ein Paar mit", + "allen Karten in derselben Farbe", + }, + ["Four of a Kind"]={ + "4 Karten mit demselben Rang. Sie können", + "mit 1 anderen unbewerteten Karte gespielt werden", + }, + ["Full House"]={ + "Ein Drilling und ein Paar", + }, + ["High Card"]={ + "Wenn die gespielte Hand keine der oben genannten Hände ist,", + "zählt nur die Karte mit dem höchsten Rang", + }, + Pair={ + "2 Karten mit demselben Rang. Sie können", + "mit bis zu 3 anderen unbewerteten Karten gespielt werden", + }, + ["Royal Flush"]={ + "5 Karten hintereinander {aufeinanderfolgende Ränge} mit", + "allen Karten in derselben Farbe", + }, + Straight={ + "5 Karten hintereinander {aufeinanderfolgende Ränge}", + }, + ["Straight Flush"]={ + "5 Karten hintereinander {aufeinanderfolgende Ränge} mit", + "allen Karten in derselben Farbe", + }, + ["Three of a Kind"]={ + "3 Karten mit demselben Rang. Sie können", + "mit bis zu 2 anderen unbewerteten Karten gespielt werden", + }, + ["Two Pair"]={ + "2 Kartenpaare mit unterschiedlichen Rängen, sie können", + "mit 1 anderen unbewerteten Karte gespielt werden", + }, }, - tutorial = { - sb_1 = { - "Hallo! Mein Name lautet", - "{C:attention}Jimbo{}. Ich bin hier,", - "um dir das Spiel beizubringen!" + poker_hands={ + ["Five of a Kind"]="Fünfling", + Flush="Flush", + ["Flush Five"]="Flush Five", + ["Flush House"]="Flush House", + ["Four of a Kind"]="Vierling", + ["Full House"]="Full House", + ["High Card"]="High Card", + Pair="Paar", + ["Royal Flush"]="Royal Flush", + Straight="Straight", + ["Straight Flush"]="Straight Flush", + ["Three of a Kind"]="Drilling", + ["Two Pair"]="Zwei Paare", + }, + quips={ + dq_1={ + "Mannomann! Hoffentlich", + "hast du ein paar Tricks", + "im Ärmel für", + "diese letzte Herausforderung!", }, - sb_2 = { - "Dein Ziel ist es,", - "{C:blue}Chips{} zu verdienen, um", - "den gegnerischen {C:attention}Blind zu besiegen" + lq_1={ + "Vielleicht ist Quartett", + "eher unser", + "Tempo ...", }, - sb_3 = { - "Das hier ist ein {C:blue}Small Blind{}.", - "Du musst nur", - "{C:attention}300 Chips{} erzielen, um ihn zu schlagen." + lq_10={ + "So ein Flop!", }, - sb_4 = { - "Wähle den {C:blue}Small Blind,", - "um die Runde zu beginnen!" + lq_2={ + "Wir sind umgeknickt", + "wie Streichhölzer!", }, - bb_1 = { + lq_3={ + "Zeit, dass wir", + "neu mischen und", + "es erneut versuchen!", + }, + lq_4={ + "Du weißt,", + "wie es heißt:", + "Die Bank gewinnt immer!", + }, + lq_5={ + "Anscheinend wissen", + "wir jetzt, wer", + "der wahre Joker ist!", + }, + lq_6={ + "Oh, nein, hast du", + "auch geblufft?", + }, + lq_7={ + "Anscheinend sind wir", + "die Angeschmierten!", + }, + lq_8={ + "Hätte ich Hände,", + "würde ich mir", + "die Augen zuhalten!", + }, + lq_9={ + "Ich bin buchstäblich", + "ein Narr. Was ist", + "deine Ausrede?", + }, + wq_1={ + "Ass-rein!", + }, + wq_2={ + "Das hast du", + "gut hingekriegt!", + }, + wq_3={ + "Anscheinend", + "bluffst du!", + }, + wq_4={ + "Schade, dass", + "die Chips bloß", + "virtuell sind ...", + }, + wq_5={ + "Anscheinend habe ich", + "dir das gut beigebracht!", + }, + wq_6={ + "Du hast Aufsehen mit", + "deinen Spielen erregt!", + }, + wq_7={ + "Zum Glück", + "habe ich nicht", + "gegen dich gewettet", + }, + }, + ranks={ + ["10"]="10", + ["2"]="2", + ["3"]="3", + ["4"]="4", + ["5"]="5", + ["6"]="6", + ["7"]="7", + ["8"]="8", + ["9"]="9", + Ace="Ass", + Jack="Bube", + King="König", + Queen="Dame", + }, + suits_plural={ + Clubs="Kreuz", + Diamonds="Karo", + Hearts="Herz", + Spades="Piks", + }, + suits_singular={ + Clubs="Kreuz", + Diamonds="Karo", + Hearts="Herz", + Spades="Pik", + }, + tutorial={ + bb_1={ "Wähle den {C:attention}Big Blind,", - "um etwas Geld zu verdienen," + "um etwas Geld zu verdienen,", }, - bb_2 = { + bb_2={ "oder {C:attention}überspringe ihn,", "um einen {C:attention}Tag{} zu erhalten! Jeder", - "{C:attention}Tag{} hat einen einzigartigen Effekt," + "{C:attention}Tag{} hat einen einzigartigen Effekt,", }, - bb_3 = { + bb_3={ "aber achte auf", "den {C:attention}Boss Blind{}. Er", "hat eine Fähigkeit,", - "um die du herum planen musst." + "um die du herum planen musst.", }, - bb_4 = { + bb_4={ "Wenn du ihn schlägst,", "steigt die {C:attention}Ante{} und alle", - "{C:attention}Blinds{} werden schwieriger" + "{C:attention}Blinds{} werden schwieriger", }, - bb_5 = { + bb_5={ "Schlage die {C:attention}Ante{} #1#, um zu gewinnen.", - "Wähle nun deinen Weg!" + "Wähle nun deinen Weg!", }, - fh_1 = { + fh_1={ "Du verdienst Chips, indem du", - "{C:attention}Pokerhände spielst" + "{C:attention}Pokerhände spielst", }, - fh_2 = { + fh_2={ "Jede {C:attention}Pokerhand{} verdient einen", "Basisbetrag an {C:blue}Chips,", - "der mit einigen {C:red}Mult multipliziert wird" + "der mit einigen {C:red}Mult multipliziert wird", }, - fh_3 = { + fh_3={ "Deine {C:attention}Pokerhände", "kannst du im Bereich {C:attention}Durchlaufinfo{} ansehen.", "Dort findest du auch weitere Infos", - "über deinen aktuellen Durchlauf" + "über deinen aktuellen Durchlauf", }, - fh_4 = { + fh_4={ "Karten verdienen dir außerdem", "einige {C:blue}Chips{}.", - "Bewege deine Maus darüber, um das zu sehen!" + "Bewege deine Maus darüber, um das zu sehen!", }, - fh_5 = { + fh_4_touch={ + "Karten bringen dir außerdem", + "einige {C:blue}Chips{} ein.", + "Drücken und halten, um das zu sehen!", + }, + fh_5={ "Wähle nun bis zu", "{C:attention}5{} Karten zum Spielen", - "und drücke {C:blue}„Hand spielen“" + "und drücke {C:blue}„Hand spielen“", }, - fh_6 = { + fh_5_touch={ + "Tippe nun auf bis zu", + "{C:attention}5{} Karten zum Spielen", + "und drücke {C:blue}„Hand spielen“", + }, + fh_6={ "Du kannst außerdem bis zu", "ausgewählte Karten {C:red}Abwerfen{},", "um sogar noch", - "stärkere Hände zu bilden. Probier es aus!" + "stärkere Hände zu bilden. Probier es aus!", }, - fh_7 = { + fh_7={ "Aber Vorsicht! Du hast nur eine", "begrenzte Anzahl an {C:blue}Händen", - "und {C:red}Abwürfen{} pro Runde" + "und {C:red}Abwürfen{} pro Runde", }, - fh_8 = { + fh_8={ "Verdiene {C:attention}300 Chips{}, bevor du", "keine {C:blue}Hände mehr hast,", "um diese Runde zu gewinnen.", - "Viel Glück!" + "Viel Glück!", }, - sh_1 = { - "Wenn du mehr Karten erhältst,", - "denk dran, dass du sie neu anordnen kannst.", - "{C:attention}Joker{} werden von", - "links nach rechts ausgelöst" - }, - sh_2 = { - "Und denk dran,", - "deine Verbrauchsgegenstände zu {C:attention}VERWENDEN{}!" - }, - sh_3 = { - "Wähle bis zu {C:attention}2{} Karten", - "auf deiner Hand und drücke", - "{C:attention}„VERWENDEN“{} auf der {C:tarot}Tarot{}-Karte,", - "um sie zu verstärken!" - }, - s_1 = { + s_1={ "Gut gemacht! Nun, da du", "eine {E:1}Menge{} {C:money}Geld{} hast,", "kannst du dir ein paar neue", - "Karten im {C:attention}Shop kaufen" + "Karten im {C:attention}Shop kaufen", }, - s_2 = { - "Versuche, diesen", - "schicken Teufel zu kaufen" - }, - s_3 = { - "Das hier ist einer der {C:attention}#1#", - "{C:attention}Joker{}, die du deinem Durchlauf", - "hinzufügen kannst. Jeder {C:attention}Joker", - "macht etwas anderes" - }, - s_4 = { - "Dieser hier fügt {C:red}+4 Mult{} zu", - "jeder Hand hinzu, die du spielst!" - }, - s_5 = { - "Sei wählerisch, du kannst nur", - "{C:attention}5 Joker{}-Karten", - "gleichzeitig haben" - }, - s_6 = { - "Kaufe nun die andere", - "Karte im {C:attention}Shop" - }, - s_7 = { - "Diese {C:tarot}Tarot{}-Karte ist ein", - "{C:attention}Verbrauchsgegenstand{}. Die hier", - "verstärkt deine Spielkarten!", - "Bewahre sie also auf." - }, - s_8 = { - "Du kannst bis zu", - "{C:attention}2 Verbrauchsgegenstand{}-Karten", - "gleichzeitig haben." - }, - s_9 = { - "Wenn du genug ansparst,", - "kannst du dir einen {C:attention}Gutschein{} kaufen.", - "{C:attention}Gutscheine{} verbessern passiv", - "deinen Durchlauf!" - }, - s_10 = { + s_10={ "{C:attention}Gutscheine{} werden wieder aufgefüllt,", "nachdem du den", - "{C:attention}Boss Blind{} besiegst." + "{C:attention}Boss Blind{} besiegst.", }, - s_11 = { + s_11={ "Und sieh dir beide", "{C:booster}Booster-Pakete{} in", "jedem Shop an. Sie stecken", - "voller nützlicher Sachen!" + "voller nützlicher Sachen!", }, - s_12 = { + s_12={ "Gehen wir über", - "zur {C:attention}nächsten Runde{}." - } - } - } -} + "zur {C:attention}nächsten Runde{}.", + }, + s_2={ + "Versuche, diesen", + "schicken Teufel zu kaufen", + }, + s_2_touch={ + "Versuche, diesen", + "schicken Teufel zu kaufen!", + "Ziehe ihn aus dem Shop", + "in den Bereich {C:attention}‚KAUFEN‘{}", + }, + s_3={ + "Das hier ist einer der {C:attention}#1#", + "{C:attention}Joker{}, die du deinem Durchlauf", + "hinzufügen kannst. Jeder {C:attention}Joker", + "macht etwas anderes", + }, + s_4={ + "Dieser hier fügt {C:red}+4 Mult{} zu", + "jeder Hand hinzu, die du spielst!", + }, + s_5={ + "Sei wählerisch, du kannst nur", + "{C:attention}5 Joker{}-Karten", + "gleichzeitig haben", + }, + s_6={ + "Kaufe nun die andere", + "Karte im {C:attention}Shop", + }, + s_7={ + "Diese {C:tarot}Tarot{}-Karte ist ein", + "{C:attention}Verbrauchsgegenstand{}. Die hier", + "verstärkt deine Spielkarten!", + "Bewahre sie also auf.", + }, + s_8={ + "Du kannst bis zu", + "{C:attention}2 Verbrauchsgegenstand{}-Karten", + "gleichzeitig haben.", + }, + s_9={ + "Wenn du genug ansparst,", + "kannst du dir einen {C:attention}Gutschein{} kaufen.", + "{C:attention}Gutscheine{} verbessern passiv", + "deinen Durchlauf!", + }, + sb_1={ + "Hallo! Mein Name lautet", + "{C:attention}Jimbo{}. Ich bin hier,", + "um dir das Spiel beizubringen!", + }, + sb_2={ + "Dein Ziel ist es,", + "{C:blue}Chips{} zu verdienen, um", + "den gegnerischen {C:attention}Blind zu besiegen", + }, + sb_3={ + "Das hier ist ein {C:blue}Small Blind{}.", + "Du musst nur", + "{C:attention}300 Chips{} erzielen, um ihn zu schlagen.", + }, + sb_4={ + "Wähle den {C:blue}Small Blind,", + "um die Runde zu beginnen!", + }, + sh_1={ + "Wenn du mehr Karten erhältst,", + "denk dran, dass du sie neu anordnen kannst.", + "{C:attention}Joker{} werden von", + "links nach rechts ausgelöst", + }, + sh_2={ + "Und denk dran,", + "deine Verbrauchsgegenstände zu {C:attention}VERWENDEN{}!", + }, + sh_3={ + "Wähle bis zu {C:attention}2{} Karten", + "auf deiner Hand und drücke", + "{C:attention}„VERWENDEN“{} auf der {C:tarot}Tarot{}-Karte,", + "um sie zu verstärken!", + }, + sh_3_touch={ + "Wähle bis zu {C:attention}2{} Karten", + "auf deiner Hand und ziehe", + "die {C:tarot}Tarot{}-Karte in den Bereich {C:attention}‚VERWENDEN‘,{}", + "um sie zu verstärken!", + }, + }, + v_dictionary={ + a_chips="+#1#", + a_chips_minus="-#1#", + a_hands="+#1# Hände", + a_handsize="+#1# Handgröße", + a_handsize_minus="-#1# Handgröße", + a_mult="+#1# Mult.", + a_mult_minus="-#1# Mult", + a_remaining="#1# Verbleibend", + a_sold_tally="#1#/#2# Verkauft", + a_xmult="X#1# Mult", + a_xmult_minus="-X#1# Mult", + ante_x_voucher="ANTE-#1#-GUTSCHEIN", + challenges_completed="#1#/#2# Herausforderungen abgeschlossen", + completed="#1#/#2# Abgeschlossen", + deck_preview_wheel_plural="Zahlen können niedriger sein, da die #1#-Karten mit dem Gesicht nach unten gezogen werden", + deck_preview_wheel_singular="Zahlen können niedriger sein, da die #1#-Karte mit dem Gesicht nach unten gezogen wird", + interest="#1# Zinsen pro #2# $ (#3# max.)", + loyalty_active="Aktiv!", + loyalty_inactive="#1# verbleibend", + ml_foil_desc={ + "Foil", + "+#1# Chips", + }, + ml_holo_desc={ + "Holografisch", + "+#1# Mult", + }, + ml_negative_consumable_desc={ + "Negativ", + "+#1# Slot für Verbrauchsgegenstände", + }, + ml_negative_desc={ + "Negativ", + "+#1# Joker-Slot", + }, + ml_polychrome_desc={ + "Polychrom", + "X#1# Mult", + }, + remaining_discard_money="Verbleibende Abwürfe (#1# $ pro Abwurf)", + remaining_hand_money="Verbleibende Hände (#1# $ pro Hand)", + unlocked="#1#/#2# Freigeschaltet", + }, + v_text={ + ch_c_all_eternal={ + "Alle Shop-Joker sind {C:eternal}ewig{}", + }, + ch_c_chips_dollar_cap={ + "{C:blue}Chips{} können die aktuellen {C:money} $ {} nicht übersteigen", + }, + ch_c_daily={ + "{E:1,s:1.2,C:red}Tägliche Herausforderung!", + }, + ch_c_debuff_played_cards={ + "Alle {C:attention}gespielten{} Karten werden nach der Punktezählung {C:attention}geschwächt{}", + }, + ch_c_discard_cost={ + "Abwürfe kosten jeweils {C:money}#1# ${}", + }, + ch_c_flipped_cards={ + "{C:green}1 in #1#{} Karten werden mit dem Gesicht nach unten gezogen", + }, + ch_c_inflation={ + "Erhöht die Preise bei jedem Kauf dauerhaft um {C:money}1 ${}", + }, + ch_c_minus_hand_size_per_X_dollar={ + "Halte {C:red}-1{} Karten auf der Hand pro {C:money}#1# ${} in deinem Besitz", + }, + ch_c_no_extra_hand_money={ + "{C:blue}Extra-Hände{} verdienen kein Geld mehr", + }, + ch_c_no_interest={ + "Erhalte am Ende der Runde keine {C:attention}Zinsen{}", + }, + ch_c_no_reward={ + "Alle {C:attention}Blinds{} geben kein Belohnungsgeld", + }, + ch_c_no_reward_specific={ + "{C:attention}#1# Blinds{} geben kein Belohnungsgeld", + }, + ch_c_no_shop_jokers={ + "Joker tauchen nicht mehr im {C:attention}Shop auf", + }, + ch_c_none={ + "{C:inactive}Keine", + }, + ch_c_set_eternal_ante={ + "Wenn der Ante-{C:attention}#1#{}-Boss besiegt wird, werden alle Joker {C:attention}ewig", + }, + ch_c_set_joker_slots_ante={ + "Wenn der Ante-{C:attention}#1#{}-Boss besiegt wird, werden Joker-Slots auf {C:attention}0 gesetzt", + }, + ch_c_set_seed={ + "1 Versuch mit festgelegtem Code: {C:inactive}{Hidden}", + }, + ch_m_consumable_slots={ + "{C:attention}#1#{} Slots für Verbrauchsgegenstände", + }, + ch_m_discards={ + "{C:blue}#1#{} Abwürfe pro Runde", + }, + ch_m_dollars={ + "Beginne mit {C:money}#1# $", + }, + ch_m_hand_size={ + "{C:attention}#1#{} Handgröße", + }, + ch_m_hands={ + "{C:blue}#1#{} Hände pro Runde", + }, + ch_m_joker_slots={ + "{C:attention}#1#{} Joker-Slots", + }, + ch_m_none={ + "{C:inactive}Keine", + }, + }, + }, +} \ No newline at end of file diff --git a/localization/en-us.lua b/localization/en-us.lua index 66cabc0..0ebc969 100644 --- a/localization/en-us.lua +++ b/localization/en-us.lua @@ -1,4170 +1,4317 @@ -return { - descriptions = { - Joker = { - j_joker = { - name = "Joker", - text = { - "{C:red,s:1.1}+#1#{} Mult" - } +return { + descriptions={ + Back={ + b_abandoned={ + name="Abandoned Deck", + text={ + "Start run with", + "no {C:attention}Face Cards", + "in your deck", + }, }, - j_jolly = { - name = "Jolly Joker", - text = { - "{C:red}+#1#{} Mult if played", - "hand contains", - "a {C:attention}#2#" - } + b_anaglyph={ + name="Anaglyph Deck", + text={ + "After defeating each", + "{C:attention}Boss Blind{}, gain a", + "{C:attention,T:tag_double}#1#", + }, }, - j_zany = { - name = "Zany Joker", - text = { - "{C:red}+#1#{} Mult if played", - "hand contains", - "a {C:attention}#2#" - } + b_black={ + name="Black Deck", + text={ + "{C:attention}+#1#{} Joker slot", + "", + "{C:blue}-#2#{} hand", + "every round", + }, }, - j_mad = { - name = "Mad Joker", - text = { - "{C:red}+#1#{} Mult if played", - "hand contains", - "a {C:attention}#2#" - } + b_blue={ + name="Blue Deck", + text={ + "{C:blue}+#1#{} hand", + "every round", + }, }, - j_crazy = { - name = "Crazy Joker", - text = { - "{C:red}+#1#{} Mult if played", - "hand contains", - "a {C:attention}#2#", - } + b_challenge={ + name="Challenge Deck", + text={ + "", + }, }, - j_droll = { - name = "Droll Joker", - text = { - "{C:red}+#1#{} Mult if played", - "hand contains", - "a {C:attention}#2#" - } + b_checkered={ + name="Checkered Deck", + text={ + "Start run with", + "{C:attention}26{C:spades} Spades{} and", + "{C:attention}26{C:hearts} Hearts{} in deck", + }, }, - j_sly = { - name = "Sly Joker", - text = { - "{C:chips}+#1#{} Chips if played", - "hand contains", - "a {C:attention}#2#" - } + b_erratic={ + name="Erratic Deck", + text={ + "All {C:attention}Ranks{} and", + "{C:attention}Suits{} in deck", + "are randomized", + }, }, - j_wily = { - name = "Wily Joker", - text = { - "{C:chips}+#1#{} Chips if played", - "hand contains", - "a {C:attention}#2#" - } + b_ghost={ + name="Ghost Deck", + text={ + "{C:spectral}Spectral{} cards may", + "appear in the shop,", + "start with a {C:spectral,T:c_hex}Hex{} card", + }, }, - j_clever = { - name = "Clever Joker", - text = { - "{C:chips}+#1#{} Chips if played", - "hand contains", - "a {C:attention}#2#" - } + b_green={ + name="Green Deck", + text={ + "At end of each Round:", + "{C:money}$#1#{s:0.85} per remaining {C:blue}Hand", + "{C:money}$#2#{s:0.85} per remaining {C:red}Discard", + "Earn no {C:attention}Interest", + }, }, - j_devious = { - name = "Devious Joker", - text = { - "{C:chips}+#1#{} Chips if played", - "hand contains", - "a {C:attention}#2#" - } + b_magic={ + name="Magic Deck", + text={ + "Start run with the", + "{C:tarot,T:v_crystal_ball}#1#{} voucher", + "and {C:attention}2{} copies", + "of {C:tarot,T:c_fool}#2#", + }, }, - j_crafty = { - name = "Crafty Joker", - text = { - "{C:chips}+#1#{} Chips if played", - "hand contains", - "a {C:attention}#2#" - } + b_nebula={ + name="Nebula Deck", + text={ + "Start run with the", + "{C:planet,T:v_telescope}#1#{} voucher", + "", + "{C:red}#2#{} consumable slot", + }, }, - j_half = { - name = "Half Joker", - text = { - "{C:red}+#1#{} Mult if played", - "hand contains", - "{C:attention}#2#{} or fewer cards" - } + b_painted={ + name="Painted Deck", + text={ + "{C:attention}+#1#{} hand size,", + "{C:red}#2#{} Joker slot", + }, }, - j_fortune_teller = { - name = "Fortune Teller", - text = { - "{C:red}+#1#{} Mult per {C:purple}Tarot{}", - "card used this run", - "{C:inactive}(Currently {C:red}+#2#{C:inactive})" - } + b_plasma={ + name="Plasma Deck", + text={ + "Balance {C:blue}Chips{} and", + "{C:red}Mult{} when calculating", + "score for played hand", + "{C:red}X#1#{} base Blind size", + }, }, - j_juggler = { - name = "Juggler", - text = { - "{C:attention}+#1#{} hand size" - } - }, - j_drunkard = { - name = "Drunkard", - text = { + b_red={ + name="Red Deck", + text={ "{C:red}+#1#{} discard", - "each round" - } + "every round", + }, }, - j_stone = { - name = "Stone Joker", - text = { - "Gives {C:chips}+#1#{} Chips for", - "each {C:attention}Stone Card", - "in your {C:attention}full deck", - "{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)", - } + b_yellow={ + name="Yellow Deck", + text={ + "Start with", + "extra {C:money}$#1#", + }, }, - j_golden = { - name = "Golden Joker", - text = { - "Earn {C:money}$#1#{} at", - "end of round" - } + b_zodiac={ + name="Zodiac Deck", + text={ + "Start run with", + "{C:tarot,T:v_tarot_merchant}#1#{},", + "{C:planet,T:v_planet_merchant}#2#{},", + "and {C:attention,T:v_overstock_norm}#3#", + }, }, - j_stencil = { - name = "Joker Stencil", - text = { - "{X:red,C:white} X1 {} Mult for each", - "empty {C:attention}Joker{} slot", - "{s:0.8}Joker Stencil included", - "{C:inactive}(Currently {X:red,C:white} X#1# {C:inactive})" - } + }, + Blind={ + bl_arm={ + name="The Arm", + text={ + "Decrease level of", + "played poker hand", + }, }, - j_four_fingers = { - name = "Four Fingers", - text = { - "All {C:attention}Flushes{} and", - "{C:attention}Straights{} can be", - "made with {C:attention}4{} cards" - } + bl_big={ + name="Big Blind", + text={ + }, }, - j_mime = { - name = "Mime", - text = { - "Retrigger all", - "card {C:attention}held in", - "{C:attention}hand{} abilities" - } + bl_club={ + name="The Club", + text={ + "All Club cards", + "are debuffed", + }, }, - j_credit_card = { - name = "Credit Card", - text = { - "Go up to", - "{C:red}-$#1#{} in debt" - } + bl_eye={ + name="The Eye", + text={ + "No repeat hand", + "types this round", + }, }, - j_greedy_joker = { - name = "Greedy Joker", - text = { - "Played cards with", - "{C:diamonds}#2#{} suit give", - "{C:mult}+#1#{} Mult when scored", - } + bl_final_acorn={ + name="Amber Acorn", + text={ + "Flips and shuffles", + "all Joker cards", + }, }, - j_lusty_joker = { - name = "Lusty Joker", - text = { - "Played cards with", - "{C:hearts}#2#{} suit give", - "{C:mult}+#1#{} Mult when scored", - } + bl_final_bell={ + name="Cerulean Bell", + text={ + "Forces 1 card to", + "always be selected", + }, }, - j_wrathful_joker = { - name = "Wrathful Joker", - text = { - "Played cards with", - "{C:spades}#2#{} suit give", - "{C:mult}+#1#{} Mult when scored", - } + bl_final_heart={ + name="Crimson Heart", + text={ + "One random Joker", + "disabled every hand", + }, }, - j_gluttenous_joker = { - name = "Gluttonous Joker", - text = { - "Played cards with", - "{C:clubs}#2#{} suit give", - "{C:mult}+#1#{} Mult when scored", - } + bl_final_leaf={ + name="Verdant Leaf", + text={ + "All cards debuffed", + "until 1 Joker sold", + }, }, - j_ceremonial = { - name = "Ceremonial Dagger", - text = { - "When {C:attention}Blind{} is selected,", - "destroy Joker to the right", - "and permanently add {C:attention}double", - "its sell value to this {C:red}Mult", - "{C:inactive}(Currently {C:mult}+#1#{C:inactive} Mult)" - } + bl_final_vessel={ + name="Violet Vessel", + text={ + "Very large blind", + }, }, - j_banner = { - name = "Banner", - text = { - "{C:chips}+#1#{} Chips for", - "each remaining", - "{C:attention}discard" - } + bl_fish={ + name="The Fish", + text={ + "Cards drawn face down", + "after each hand played", + }, }, - j_mystic_summit = { - name = "Mystic Summit", - text = { - "{C:mult}+#1#{} Mult when", - "{C:attention}#2#{} discards", - "remaining" - } + bl_flint={ + name="The Flint", + text={ + "Base Chips and", + "Mult are halved", + }, }, - j_marble = { - name = "Marble Joker", - text = { - "Adds one {C:attention}Stone{} card", - "to deck when", - "{C:attention}Blind{} is selected", - } + bl_goad={ + name="The Goad", + text={ + "All Spade cards", + "are debuffed", + }, }, - j_loyalty_card = { - name = "Loyalty Card", - text = { - "{X:red,C:white} X#1# {} Mult every", - "{C:attention}#2#{} hands played", - "{C:inactive}#3#" - } + bl_head={ + name="The Head", + text={ + "All Heart cards", + "are debuffed", + }, }, - j_8_ball = { - name = "8 Ball", - text = { + bl_hook={ + name="The Hook", + text={ + "Discards 2 random", + "cards per hand played", + }, + }, + bl_house={ + name="The House", + text={ + "First hand is", + "drawn face down", + }, + }, + bl_manacle={ + name="The Manacle", + text={ + "-1 Hand Size", + }, + }, + bl_mark={ + name="The Mark", + text={ + "All face cards are", + "drawn face down", + }, + }, + bl_mouth={ + name="The Mouth", + text={ + "Play only 1 hand", + "type this round", + }, + }, + bl_needle={ + name="The Needle", + text={ + "Play only 1 hand", + }, + }, + bl_ox={ + name="The Ox", + text={ + "Playing a #1#", + "sets money to $0", + }, + }, + bl_pillar={ + name="The Pillar", + text={ + "Cards played previously", + "this Ante are debuffed", + }, + }, + bl_plant={ + name="The Plant", + text={ + "All face cards", + "are debuffed", + }, + }, + bl_psychic={ + name="The Psychic", + text={ + "Must play 5 cards", + }, + }, + bl_serpent={ + name="The Serpent", + text={ + "After Play or Discard,", + "always draw 3 cards", + }, + }, + bl_small={ + name="Small Blind", + text={ + }, + }, + bl_tooth={ + name="The Tooth", + text={ + "Lose $1 per", + "card played", + }, + }, + bl_wall={ + name="The Wall", + text={ + "Extra large blind", + }, + }, + bl_water={ + name="The Water", + text={ + "Start with", + "0 discards", + }, + }, + bl_wheel={ + name="The Wheel", + text={ + " in 7 cards get", + "drawn face down", + }, + }, + bl_window={ + name="The Window", + text={ + "All Diamond cards", + "are debuffed", + }, + }, + }, + Edition={ + e_base={ + name="Base", + text={ + "No extra effects", + }, + }, + e_foil={ + name="Foil", + text={ + "{C:chips}+#1#{} chips", + }, + }, + e_holo={ + name="Holographic", + text={ + "{C:mult}+#1#{} Mult", + }, + }, + e_negative={ + name="Negative", + text={ + "{C:dark_edition}+#1#{} Joker slot", + }, + }, + e_negative_consumable={ + name="Negative", + text={ + "{C:dark_edition}+#1#{} consumable slot", + }, + }, + e_polychrome={ + name="Polychrome", + text={ + "{X:mult,C:white} X#1# {} Mult", + }, + }, + }, + Enhanced={ + m_bonus={ + name="Bonus Card", + text={ + }, + }, + m_glass={ + name="Glass Card", + text={ + "{X:mult,C:white} X#1# {} Mult", + "{C:green}#2# in #3#{} chance to", + "destroy card", + }, + }, + m_gold={ + name="Gold Card", + text={ + "{C:money}$#1#{} if this", + "card is held in hand", + "at end of round", + }, + }, + m_lucky={ + name="Lucky Card", + text={ + "{C:green}#1# in #3#{} chance", + "for {C:mult}+#2#{} Mult", + "{C:green}#1# in #5#{} chance", + "to win {C:money}$#4#", + }, + }, + m_mult={ + name="Mult Card", + text={ + "{C:mult}+#1#{} Mult", + }, + }, + m_steel={ + name="Steel Card", + text={ + "{X:mult,C:white} X#1# {} Mult", + "while this card", + "stays in hand", + }, + }, + m_stone={ + name="Stone Card", + text={ + "{C:chips}+#1#{} Chips", + "no rank or suit", + }, + }, + m_wild={ + name="Wild Card", + text={ + "Can be used", + "as any suit", + }, + }, + }, + Joker={ + j_8_ball={ + name="8 Ball", + text={ "{C:green}#1# in #2#{} chance for each", "played {C:attention}8{} to create a", "{C:tarot}Tarot{} card when scored", - "{C:inactive}(Must have room)" - } + "{C:inactive}(Must have room)", + }, }, - j_dusk = { - name = "Dusk", - text = { - "Retrigger all played", - "cards in {C:attention}final", - "{C:attention}hand{} of round" - } - }, - j_chaos = { - name = "Chaos the Clown", - text = { - "{C:attention}#1#{} free {C:green}Reroll", - "per shop" - } - }, - j_misprint = { - name = "Misprint", - text = { - "" - } - }, - j_raised_fist = { - name = "Raised Fist", - text = { - "Adds {C:attention}double{} the rank", - "of {C:attention}lowest{} ranked card", - "held in hand to Mult" - } - }, - j_fibonacci = { - name = "Fibonacci", - text = { - "Each played {C:attention}Ace{},", - "{C:attention}2{}, {C:attention}3{}, {C:attention}5{}, or {C:attention}8{} gives", - "{C:mult}+#1#{} Mult when scored", - } - }, - j_steel_joker = { - name = "Steel Joker", - text = { - "Gives {X:mult,C:white} X#1# {} Mult", - "for each {C:attention}Steel Card", - "in your {C:attention}full deck", - "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)", - } - }, - j_scary_face = { - name = "Scary Face", - text = { - "Played {C:attention}face{} cards", - "give {C:chips}+#1#{} Chips", - "when scored" - } - }, - j_abstract = { - name = "Abstract Joker", - text = { + j_abstract={ + name="Abstract Joker", + text={ "{C:mult}+#1#{} Mult for", "each {C:attention}Joker{} card", - "{C:inactive}(Currently {C:red}+#2#{C:inactive} Mult)" - } - }, - j_delayed_grat = { - name = "Delayed Gratification", - text = { - "Earn {C:money}$#1#{} per {C:attention}discard{} if", - "no discards are used", - "by end of the round" - } - }, - j_pareidolia = { - name = "Pareidolia", - text = { - "All cards are", - "considered", - "{C:attention}face{} cards" - } - }, - j_hack = { - name = "Hack", - text = { - "Retrigger", - "each played", - "{C:attention}2{}, {C:attention}3{}, {C:attention}4{}, or {C:attention}5{}", - } - }, - j_gros_michel = { - name = "Gros Michel", - text = { - "{C:mult}+#1#{} Mult", - "{C:green}#2# in #3#{} chance this", - "card is destroyed", - "at end of round" - } - }, - j_even_steven = { - name = "Even Steven", - text = { - "Played cards with", - "{C:attention}even{} rank give", - "{C:mult}+#1#{} Mult when scored", - "{C:inactive}(10, 8, 6, 4, 2)" - } - }, - j_odd_todd = { - name = "Odd Todd", - text = { - "Played cards with", - "{C:attention}odd{} rank give", - "{C:chips}+#1#{} Chips when scored", - "{C:inactive}(A, 9, 7, 5, 3)" - } - }, - j_scholar = { - name = "Scholar", - text = { - "Played {C:attention}Aces{}", - "give {C:chips}+#2#{} Chips", - "and {C:mult}+#1#{} Mult", - "when scored" - } - }, - j_business = { - name = "Business Card", - text = { - "Played {C:attention}face{} cards have", - "a {C:green}#1# in #2#{} chance to", - "give {C:money}$2{} when scored" - } - }, - j_supernova = { - name = "Supernova", - text = { - "Adds the number of times", - "{C:attention}poker hand{} has been", - "played this run to Mult" - } - }, - j_superposition = { - name = "Superposition", - text = { - "Create a {C:tarot}Tarot{} card if", - "poker hand contains an", - "{C:attention}Ace{} and a {C:attention}Straight{}", - "{C:inactive}(Must have room)" - } - }, - j_ride_the_bus = { - name = "Ride the Bus", - text = { - "This Joker gains {C:mult}+#1#{} Mult", - "per {C:attention}consecutive{} hand", - "played without a", - "scoring {C:attention}face{} card", - "{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)" - } - }, - j_space = { - name = "Space Joker", - text = { - "{C:green}#1# in #2#{} chance to", - "upgrade level of", - "played {C:attention}poker hand{}" - } - }, - j_egg = { - name = "Egg", - text = { - "Gains {C:money}$#1#{} of", - "{C:attention}sell value{} at", - "end of round" - } - }, - j_burglar = { - name = "Burglar", - text = { - "When {C:attention}Blind{} is selected,", - "gain {C:blue}+#1#{} Hands and", - "{C:attention}lose all discards" - } - }, - j_blackboard = { - name = "Blackboard", - text = { - "{X:red,C:white} X#1# {} Mult if all", - "cards held in hand", - "are {C:spades}#2#{} or {C:clubs}#3#{}" - } - }, - j_runner = { - name = "Runner", - text = { - "Gains {C:chips}+#2#{} Chips", - "if played hand", - "contains a {C:attention}Straight{}", - "{C:inactive}(Currently {C:chips}+#1#{C:inactive} Chips)" - } - }, - j_ice_cream = { - name = "Ice Cream", - text = { - "{C:chips}+#1#{} Chips", - "{C:chips}-#2#{} Chips for", - "every hand played" - } - }, - j_dna = { - name = "DNA", - text = { - "If {C:attention}first hand{} of round", - "has only {C:attention}1{} card, add a", - "permanent copy to deck", - "and draw it to {C:attention}hand" - } - }, - j_splash = { - name = "Splash", - text = { - "Every {C:attention}played card", - "counts in scoring" - } - }, - j_blue_joker = { - name = "Blue Joker", - text = { - "{C:chips}+#1#{} Chips for each", - "remaining card in {C:attention}deck", - "{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)" - } - }, - j_sixth_sense = { - name = "Sixth Sense", - text = { - "If {C:attention}first hand{} of round is", - "a single {C:attention}6{}, destroy it and", - "create a {C:spectral}Spectral{} card", - "{C:inactive}(Must have room)" - } - }, - j_constellation = { - name = "Constellation", - text = { - "This Joker gains", - "{X:mult,C:white} X#1# {} Mult every time", - "a {C:planet}Planet{} card is used", - "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_hiker = { - name = "Hiker", - text = { - "Every played {C:attention}card{}", - "permanently gains", - "{C:chips}+#1#{} Chips when scored" - } - }, - j_faceless = { - name = "Faceless Joker", - text = { - "Earn {C:money}$#1#{} if {C:attention}#2#{} or", - "more {C:attention}face cards{}", - "are discarded", - "at the same time" - } - }, - j_todo_list = { - name = "To Do List", - text = { - "Earn {C:money}$#1#{} if {C:attention}poker hand{}", - "is a {C:attention}#2#{},", - "poker hand changes", - "at end of round" - } - }, - j_ticket = { - name = "Golden Ticket", - text = { - "Played {C:attention}Gold{} cards", - "earn {C:money}$#1#{} when scored", + "{C:inactive}(Currently {C:red}+#2#{C:inactive} Mult)", }, - unlock = { - "Play a 5 card hand", - "that contains only", - "{C:attention,E:1}Gold{} cards" - } }, - j_mr_bones = { - name = "Mr. Bones", - text = { - "Prevents Death", - "if chips scored", - "are at least {C:attention}25%", - "of required chips", - "{S:1.1,C:red,E:2}self destructs{}" - }, - unlock = { - "Lose {C:attention,E:1}#1#{} runs", - "{C:inactive}(#2#)" - } - }, - j_acrobat = { - name = "Acrobat", - text = { + j_acrobat={ + name="Acrobat", + text={ "{X:red,C:white} X#1# {} Mult on {C:attention}final", - "{C:attention}hand{} of round" + "{C:attention}hand{} of round", }, - unlock = { + unlock={ "Play {C:attention,E:1}#1#{} hands", - "{C:inactive}(#2#)" - } - }, - j_sock_and_buskin = { - name = "Sock and Buskin", - text = { - "Retrigger all", - "played {C:attention}face{} cards" + "{C:inactive}(#2#)", }, - unlock = { - "Play a total of", - "{C:attention,E:1}#1#{} face cards", - "{C:inactive}(#2#)" - } }, - j_green_joker = { - name = "Green Joker", - text = { - "{C:mult}+#1#{} Mult per hand played", - "{C:mult}-#2#{} Mult per discard", - "{C:inactive}(Currently {C:mult}+#3#{C:inactive} Mult)" - } - }, - j_swashbuckler = { - name = "Swashbuckler", - text = { - "Adds the sell value", - "of all other owned", - "{C:attention}Jokers{} to Mult", - "{C:inactive}(Currently {C:mult}+#1#{C:inactive} Mult)" + j_ancient={ + name="Ancient Joker", + text={ + "Each played card with", + "{V:1}#2#{} suit gives", + "{X:mult,C:white} X#1# {} Mult when scored,", + "{s:0.8}suit changes at end of round", }, - unlock = { - "Sell a total of", - "{C:attention,E:1}#1#{} Joker cards", - "{C:inactive}(#2#)" - } }, - j_troubadour = { - name = "Troubadour", - text = { - "{C:attention}+#1#{} hand size,", - "{C:blue}-#2#{} hand each round" - }, - unlock = { - "Win {C:attention,E:1}#1#{} consecutive", - "rounds by playing", - "only 1 hand" - } - }, - j_certificate = { - name = "Certificate", - text = { - "When round begins,", - "add a random {C:attention}playing", - "{C:attention}card{} with a random", - "{C:attention}seal{} to your hand" - }, - unlock = { - "Have a Gold", - "playing card with", - "a {C:attention,E:1}Gold Seal" - } - }, - j_smeared = { - name = "Smeared Joker", - text = { - "{C:hearts}Hearts{} and {C:diamonds}Diamonds", - "count as the same suit,", - "{C:spades}Spades{} and {C:clubs}Clubs", - "count as the same suit" - }, - unlock = { - "Have at least {C:attention}#1#", - "{E:1,C:attention}#2#{} in", - "your deck" - } - }, - j_throwback = { - name = "Throwback", - text = { - "{X:mult,C:white} X#1# {} Mult for each", - "{C:attention}Blind{} skipped this run", - "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)" - }, - unlock = { - "Continue a saved run", - "from the main menu" - } - }, - j_hanging_chad = { - name = "Hanging Chad", - text = { - "Retrigger {C:attention}first{} played", - "card used in scoring", - "{C:attention}#1#{} additional times" - }, - unlock = { - "Beat a Boss Blind", - "with a {E:1,C:attention}#1#" - } - }, - j_rough_gem = { - name = "Rough Gem", - text = { - "Played cards with", - "{C:diamonds}Diamond{} suit earn", - "{C:money}$#1#{} when scored", - }, - unlock = { - "Have at least {E:1,C:attention}#1#", - "cards with {E:1,C:attention}#2#", - "suit in your deck" - } - }, - j_bloodstone = { - name = "Bloodstone", - text = { - "{C:green}#1# in #2#{} chance for", - "played cards with", - "{C:hearts}Heart{} suit to give", - "{X:mult,C:white} X#3# {} Mult when scored", - }, - unlock = { - "Have at least {E:1,C:attention}#1#", - "cards with {E:1,C:attention}#2#", - "suit in your deck" - } - }, - j_arrowhead = { - name = "Arrowhead", - text = { + j_arrowhead={ + name="Arrowhead", + text={ "Played cards with", "{C:spades}Spade{} suit give", "{C:chips}+#1#{} Chips when scored", }, - unlock = { + unlock={ "Have at least {E:1,C:attention}#1#", "cards with {E:1,C:attention}#2#", - "suit in your deck" - } - }, - j_onyx_agate = { - name = "Onyx Agate", - text = { - "Played cards with", - "{C:clubs}Club{} suit give", - "{C:mult}+#1#{} Mult when scored", + "suit in your deck", }, - unlock = { - "Have at least {E:1,C:attention}#1#", - "cards with {E:1,C:attention}#2#", - "suit in your deck" - } }, - j_glass = { - name = "Glass Joker", - text = { - "This Joker gains {X:mult,C:white} X#1# {} Mult", - "for every {C:attention}Glass Card", - "that is destroyed", - "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)" + j_astronomer={ + name="Astronomer", + text={ + "All {C:planet}Planet{} cards and", + "{C:planet}Celestial Packs{} in", + "the shop are {C:attention}free", }, - unlock = { - "Have at least {E:1,C:attention}#1#", - "{E:1,C:attention}#2#s{} in", - "your deck" - } - }, - j_ring_master = { - name = "Showman", - text = { - "{C:attention}Joker{}, {C:tarot}Tarot{}, {C:planet}Planet{},", - "and {C:spectral}Spectral{} cards may", - "appear multiple times" + unlock={ + "Discover every", + "{E:1,C:planet}Planet{} card", }, - unlock = { - "Reach Ante", - "level {E:1,C:attention}#1#" - } }, - j_flower_pot = { - name = "Flower Pot", - text = { - "{X:mult,C:white} X#1# {} Mult if poker", - "hand contains a", - "{C:diamonds}Diamond{} card, {C:clubs}Club{} card,", - "{C:hearts}Heart{} card, and {C:spades}Spade{} card" + j_banner={ + name="Banner", + text={ + "{C:chips}+#1#{} Chips for", + "each remaining", + "{C:attention}discard", }, - unlock = { - "Reach Ante", - "level {E:1,C:attention}#1#" - } }, - j_blueprint = { - name = "Blueprint", - text = { - "Copies ability of", - "{C:attention}Joker{} to the right" - }, - unlock = { - "Win a run" - } - }, - j_wee = { - name = "Wee Joker", - text = { - "This Joker gains", - "{C:chips}+#2#{} Chips when each", - "played {C:attention}2{} is scored", - "{C:inactive}(Currently {C:chips}+#1#{C:inactive} Chips)" - }, - unlock = { - "Win a run in {E:1,C:attention}#1#", - "or fewer rounds" - } - }, - j_merry_andy = { - name = "Merry Andy", - text = { - "{C:red}+#1#{} discards", - "each round,", - "{C:red}#2#{} hand size" - }, - unlock = { - "Win a run in {E:1,C:attention}#1#", - "or fewer rounds" - } - }, - j_oops = { - name = "Oops! All 6s", - text = { - "Doubles all {C:attention}listed", - "{C:green,E:1,S:1.1}probabilities", - "{C:inactive}(ex: {C:green}1 in 3{C:inactive} -> {C:green}2 in 3{C:inactive})" - }, - unlock = { - "In one hand,", - "earn at least", - "{E:1,C:attention}#1#{} chips" - } - }, - j_idol = { - name = "The Idol", - text = { - "Each played {C:attention}#2#", - "of {V:1}#3#{} gives", - "{X:mult,C:white} X#1# {} Mult when scored", - "{s:0.8}Card changes every round" - }, - unlock = { - "In one hand,", - "earn at least", - "{E:1,C:attention}#1#{} chips" - } - }, - j_seeing_double = { - name = "Seeing Double", - text = { - "{X:mult,C:white} X#1# {} Mult if played", - "hand has a scoring", - "{C:clubs}Club{} card and a scoring", - "card of any other {C:attention}suit", - }, - unlock = { - "Play a hand", - "that contains", - "{E:1,C:attention}#1#" - } - }, - j_matador = { - name = "Matador", - text = { - "Earn {C:money}$#1#{} if played", - "hand triggers the", - "{C:attention}Boss Blind{} ability" - }, - unlock = { - "Defeat a Boss Blind", - "in {E:1,C:attention}1 hand{} without", - "using any discards" - } - }, - j_hit_the_road = { - name = "Hit the Road", - text = { - "This Joker gains {X:mult,C:white} X#1# {} Mult", - "for every {C:attention}Jack{}", - "discarded this round", - "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)" - }, - unlock = { - "Discard {E:1,C:attention}5", - "{E:1,C:attention}Jacks{} at the", - "same time" - } - }, - j_duo = { - name = "The Duo", - text = { - "{X:mult,C:white} X#1# {} Mult if played", - "hand contains", - "a {C:attention}#2#" - }, - unlock = { - "Win a run", - "without playing", - "a {E:1,C:attention}#1#" - } - }, - j_trio = { - name = "The Trio", - text = { - "{X:mult,C:white} X#1# {} Mult if played", - "hand contains", - "a {C:attention}#2#" - }, - unlock = { - "Win a run", - "without playing", - "a {E:1,C:attention}#1#" - } - }, - j_family = { - name = "The Family", - text = { - "{X:mult,C:white} X#1# {} Mult if played", - "hand contains", - "a {C:attention}#2#" - }, - unlock = { - "Win a run", - "without playing", - "a {E:1,C:attention}#1#" - } - }, - j_order = { - name = "The Order", - text = { - "{X:mult,C:white} X#1# {} Mult if played", - "hand contains", - "a {C:attention}#2#" - }, - unlock = { - "Win a run", - "without playing", - "a {E:1,C:attention}#1#" - } - }, - j_tribe = { - name = "The Tribe", - text = { - "{X:mult,C:white} X#1# {} Mult if played", - "hand contains", - "a {C:attention}#2#" - }, - unlock = { - "Win a run", - "without playing", - "a {E:1,C:attention}#1#" - } - }, - j_cavendish = { - name = "Cavendish", - text = { - "{X:mult,C:white} X#1# {} Mult", - "{C:green}#2# in #3#{} chance this", - "card is destroyed", - "at end of round" - } - }, - j_card_sharp = { - name = "Card Sharp", - text = { - "{X:mult,C:white} X#1# {} Mult if played", - "{C:attention}poker hand{} has already", - "been played this round" - } - }, - j_red_card = { - name = "Red Card", - text = { - "This Joker gains", - "{C:red}+#1#{} Mult when any", - "{C:attention}Booster Pack{} is skipped", - "{C:inactive}(Currently {C:red}+#2#{C:inactive} Mult)" - } - }, - j_madness = { - name = "Madness", - text = { - "When {C:attention}Small Blind{} or {C:attention}Big Blind{}", - "is selected, gain {X:mult,C:white} X#1# {} Mult", - "and {C:attention}destroy{} a random Joker", - "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_square = { - name = "Square Joker", - text = { - "This Joker gains {C:chips}+#2#{} Chips", - "if played hand has", - "exactly {C:attention}4{} cards", - "{C:inactive}(Currently {C:chips}#1#{C:inactive} Chips)" - } - }, - j_seance = { - name = "Séance", - text = { - "If {C:attention}poker hand{} is a", - "{C:attention}#1#{}, create a", - "random {C:spectral}Spectral{} card", - "{C:inactive}(Must have room)" - } - }, - j_riff_raff = { - name = "Riff-Raff", - text = { - "When {C:attention}Blind{} is selected,", - "create {C:attention}#1# {C:blue}Common{C:attention} Jokers", - "{C:inactive}(Must have room)" - } - }, - j_vampire = { - name = "Vampire", - text = { - "This Joker gains {X:mult,C:white} X#1# {} Mult", - "per scoring {C:attention}Enhanced card{} played,", - "removes card {C:attention}Enhancement", - "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_shortcut = { - name = "Shortcut", - text = { - "Allows {C:attention}Straights{} to be", - "made with gaps of {C:attention}1 rank", - "{C:inactive}(ex: {C:attention}10 8 6 5 3{C:inactive})" - } - }, - j_hologram = { - name = "Hologram", - text = { - "This Joker gains {X:mult,C:white} X#1# {} Mult", - "every time a {C:attention}playing card{}", - "is added to your deck", - "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_vagabond = { - name = "Vagabond", - text = { - "Create a {C:purple}Tarot{} card", - "if hand is played", - "with {C:money}$#1#{} or less", - } - }, - j_baron = { - name = "Baron", - text = { + j_baron={ + name="Baron", + text={ "Each {C:attention}King{}", "held in hand", "gives {X:mult,C:white} X#1# {} Mult", - - } + }, }, - j_cloud_9 = { - name = "Cloud 9", - text = { - "Earn {C:money}$#1#{} for each", - "{C:attention}9{} in your {C:attention}full deck", - "at end of round", - "{C:inactive}(Currently {C:money}$#2#{}{C:inactive})" - } - }, - j_rocket = { - name = "Rocket", - text = { - "Earn {C:money}$#1#{} at end of round", - "Payout increases by {C:money}$#2#{}", - "when {C:attention}Boss Blind{} is defeated", - } - }, - j_obelisk = { - name = "Obelisk", - text = { - "This Joker gains {X:mult,C:white} X#1# {} Mult", - "per {C:attention}consecutive{} hand played", - "without playing your", - "most played {C:attention}poker hand", - "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_midas_mask = { - name = "Midas Mask", - text = { - "All played {C:attention}face{} cards", - "become {C:attention}Gold{} cards", - "when scored", - } - }, - j_luchador = { - name = "Luchador", - text = { - "Sell this card to", - "disable the current", - "{C:attention}Boss Blind{}", - } - }, - j_photograph = { - name = "Photograph", - text = { - "First played {C:attention}face", - "card gives {X:mult,C:white} X#1# {} Mult", - "when scored", - } - }, - j_gift = { - name = "Gift Card", - text = { - "Add {C:money}$#1#{} of {C:attention}sell value", - "to every {C:attention}Joker{} and", - "{C:attention}Consumable{} card at", - "end of round" - } - }, - j_turtle_bean = { - name = "Turtle Bean", - text = { - "{C:attention}+#1#{} hand size,", - "reduces by", - "{C:red}#2#{} every round" - } - }, - j_erosion = { - name = "Erosion", - text = { - "{C:red}+#1#{} Mult for each", - "card below {C:attention}#3#{}", - "in your full deck", - "{C:inactive}(Currently {C:red}+#2#{C:inactive} Mult)" - } - }, - j_reserved_parking = { - name = "Reserved Parking", - text = { - "Each {C:attention}face{} card", - "held in hand has", - "a {C:green}#2# in #3#{} chance", - "to give {C:money}$#1#{}", - - } - }, - j_mail = { - name = "Mail-In Rebate", - text = { - "Earn {C:money}$#1#{} for each", - "discarded {C:attention}#2#{}, rank", - "changes every round" - } - }, - j_to_the_moon = { - name = "To the Moon", - text = { - "Earn an extra {C:money}$#1#{} of", - "{C:attention}interest{} for every {C:money}$5{} you", - "have at end of round" - } - }, - j_hallucination = { - name = "Hallucination", - text = { - "{C:green}#1# in #2#{} chance to create", - "a {C:tarot}Tarot{} card when any", - "{C:attention}Booster Pack{} is opened", - "{C:inactive}(Must have room)" - } - }, - j_lucky_cat = { - name = "Lucky Cat", - text = { - "This Joker gains {X:mult,C:white} X#1# {} Mult", - "every time a {C:attention}Lucky{} card", - "{C:green}successfully{} triggers", - "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_baseball = { - name = "Baseball Card", - text = { + j_baseball={ + name="Baseball Card", + text={ "{C:green}Uncommon{} Jokers", "each give {X:mult,C:white} X#1# {} Mult", - } + }, }, - j_bull = { - name = "Bull", - text = { + j_blackboard={ + name="Blackboard", + text={ + "{X:red,C:white} X#1# {} Mult if all", + "cards held in hand", + "are {C:spades}#2#{} or {C:clubs}#3#{}", + }, + }, + j_bloodstone={ + name="Bloodstone", + text={ + "{C:green}#1# in #2#{} chance for", + "played cards with", + "{C:hearts}Heart{} suit to give", + "{X:mult,C:white} X#3# {} Mult when scored", + }, + unlock={ + "Have at least {E:1,C:attention}#1#", + "cards with {E:1,C:attention}#2#", + "suit in your deck", + }, + }, + j_blue_joker={ + name="Blue Joker", + text={ + "{C:chips}+#1#{} Chips for each", + "remaining card in {C:attention}deck", + "{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)", + }, + }, + j_blueprint={ + name="Blueprint", + text={ + "Copies ability of", + "{C:attention}Joker{} to the right", + }, + unlock={ + "Win a run", + }, + }, + j_bootstraps={ + name="Bootstraps", + text={ + "{C:mult}+#1#{} Mult for every", + "{C:money}$#2#{} you have", + "{C:inactive}(Currently {C:mult}+#3#{C:inactive} Mult)", + }, + unlock={ + "Have at least {E:1,C:attention}#1#", + "{C:dark_edition}Polychrome{} Jokers", + }, + }, + j_brainstorm={ + name="Brainstorm", + text={ + "Copies the ability", + "of leftmost {C:attention}Joker", + }, + unlock={ + "Discard a", + "{E:1,C:attention}Royal Flush", + }, + }, + j_bull={ + name="Bull", + text={ "{C:chips}+#1#{} Chips for", "each {C:money}$1{} you have", - "{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)" - } - }, - j_diet_cola = { - name = "Diet Cola", - text = { - "Sell this card to", - "create a free", - "{C:attention}#1#" - } - }, - j_trading = { - name = "Trading Card", - text = { - "If {C:attention}first discard{} of round", - "has only {C:attention}1{} card, destroy", - "it and earn {C:money}$#1#" - } - }, - j_flash = { - name = "Flash Card", - text = { - "This Joker gains {C:mult}+#1#{} Mult", - "per {C:attention}reroll{} in the shop", - "{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)" - } - }, - j_popcorn= { - name = "Popcorn", - text = { - "{C:mult}+#1#{} Mult", - "{C:mult}-#2#{} Mult per", - "round played" - } - }, - j_ramen= { - name = "Ramen", - text = { - "{X:mult,C:white} X#1# {} Mult,", - "loses {X:mult,C:white} X#2# {} Mult", - "per {C:attention}card{} discarded", - } - }, - j_trousers= { - name = "Spare Trousers", - text = { - "This Joker gains {C:mult}+#1#{} Mult", - "if played hand contains", - "a {C:attention}#2#", - "{C:inactive}(Currently {C:red}+#3#{C:inactive} Mult)" - } - }, - j_ancient= { - name = "Ancient Joker", - text = { - "Each played card with", - "{V:1}#2#{} suit gives", - "{X:mult,C:white} X#1# {} Mult when scored,", - "{s:0.8}suit changes at end of round" - } - }, - j_walkie_talkie = { - name = "Walkie Talkie", - text = { - "Each played {C:attention}10{} or {C:attention}4", - "gives {C:chips}+#1#{} Chips and", - "{C:mult}+#2#{} Mult when scored" + "{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)", }, }, - j_selzer= { - name = "Seltzer", - text = { - "Retrigger all", - "cards played for", - "the next {C:attention}#1#{} hands", - } - }, - j_castle = { - name = "Castle", - text = { - "This Joker gains {C:chips}+#1#{} Chips", - "per discarded {V:1}#2#{} card,", - "suit changes every round", - "{C:inactive}(Currently {C:chips}+#3#{C:inactive} Chips)" + j_burglar={ + name="Burglar", + text={ + "When {C:attention}Blind{} is selected,", + "gain {C:blue}+#1#{} Hands and", + "{C:attention}lose all discards", }, }, - j_smiley = { - name = "Smiley Face", - text = { - "Played {C:attention}face{} cards", - "give {C:mult}+#1#{} Mult", - "when scored" - } - }, - j_campfire = { - name = "Campfire", - text = { - "This Joker gains {X:mult,C:white}X#1#{} Mult", - "for each card {C:attention}sold{}, resets", - "when {C:attention}Boss Blind{} is defeated", - "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - - - j_stuntman = { - name = "Stuntman", - text = { - "{C:chips}+#1#{} Chips,", - "{C:attention}-#2#{} hand size" - }, - unlock = { - "In one hand,", - "earn at least", - "{E:1,C:attention}#1#{} chips" - } - }, - j_invisible = { - name = "Invisible Joker", - text = { - "After {C:attention}#1#{} rounds,", - "sell this card to", - "{C:attention}Duplicate{} a random Joker", - "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)" - }, - unlock = { - "Win a run without", - "ever having more", - "than {E:1,C:attention}4 Jokers{}" - } - }, - j_brainstorm = { - name = "Brainstorm", - text = { - "Copies the ability", - "of leftmost {C:attention}Joker" - }, - unlock = { - "Discard a", - "{E:1,C:attention}Royal Flush" - } - }, - j_satellite = { - name = "Satellite", - text = { - "Earn {C:money}$#1#{} at end of", - "round per unique {C:planet}Planet", - "card used this run", - "{C:inactive}(Currently {C:money}$#2#{C:inactive})" - }, - unlock = { - "Have {E:1,C:money}$#1#", - "or more" - } - }, - j_shoot_the_moon = { - name = "Shoot the Moon", - text = { - "Each {C:attention}Queen{}", - "held in hand", - "gives {C:mult}+#1#{} Mult", - }, - unlock = { - "Play every {E:1,C:attention}Heart", - "in your deck in", - "a single round" - } - }, - j_drivers_license = { - name = "Driver's License", - text = { - "{X:mult,C:white} X#1# {} Mult if you have", - "at least {C:attention}16{} Enhanced", - "cards in your full deck", - "{C:inactive}(Currently {C:attention}#2#{C:inactive})" - }, - unlock = { - "Enhance {E:1,C:attention}#1#{} cards", - "in your deck" - } - }, - j_cartomancer = { - name = "Cartomancer", - text = { - "Create a {C:tarot}Tarot{} card", - "when {C:attention}Blind{} is selected", - "{C:inactive}(Must have room)" - }, - unlock = { - "Discover every", - "{E:1,C:tarot}Tarot{} card" - } - }, - j_astronomer = { - name = "Astronomer", - text = { - "All {C:planet}Planet{} cards and", - "{C:planet}Celestial Packs{} in", - "the shop are {C:attention}free" - }, - unlock = { - "Discover every", - "{E:1,C:planet}Planet{} card" - } - }, - j_burnt = { - name = "Burnt Joker", - text = { + j_burnt={ + name="Burnt Joker", + text={ "Upgrade the level of", "the first {C:attention}discarded", "poker hand each round", }, - unlock = { + unlock={ "Sell a total", "of {E:1,C:attention}#1#{} cards", - "{C:inactive}(#2#)" - } - }, - j_bootstraps = { - name = "Bootstraps", - text = { - "{C:mult}+#1#{} Mult for every", - "{C:money}$#2#{} you have", - "{C:inactive}(Currently {C:mult}+#3#{C:inactive} Mult)" + "{C:inactive}(#2#)", }, - unlock = { - "Have at least {E:1,C:attention}#1#", - "{C:dark_edition}Polychrome{} Jokers" - } }, - j_caino = { - name = "Canio", - text = { + j_business={ + name="Business Card", + text={ + "Played {C:attention}face{} cards have", + "a {C:green}#1# in #2#{} chance to", + "give {C:money}$2{} when scored", + }, + }, + j_caino={ + name="Canio", + text={ "This Joker gains {X:mult,C:white} X#1# {} Mult", "when a {C:attention}face{} card", "is destroyed", - "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)" + "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)", }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_triboulet = { - name = "Triboulet", - text = { - "Played {C:attention}Kings{} and", - "{C:attention}Queens{} each give", - "{X:mult,C:white} X#1# {} Mult when scored" + unlock={ + "{E:1,s:1.3}?????", }, - unlock = { - "{E:1,s:1.3}?????" - } }, - j_yorick = { - name = "Yorick", - text = { - "This Joker gains", - "{X:mult,C:white} X#1# {} Mult every {C:attention}#2#{C:inactive} [#3#]{}", - "cards discarded", - "{C:inactive}(Currently {X:mult,C:white} X#4# {C:inactive} Mult)" + j_campfire={ + name="Campfire", + text={ + "This Joker gains {X:mult,C:white}X#1#{} Mult", + "for each card {C:attention}sold{}, resets", + "when {C:attention}Boss Blind{} is defeated", + "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)", }, - unlock = { - "{E:1,s:1.3}?????" - } }, - j_chicot = { - name = "Chicot", - text = { + j_card_sharp={ + name="Card Sharp", + text={ + "{X:mult,C:white} X#1# {} Mult if played", + "{C:attention}poker hand{} has already", + "been played this round", + }, + }, + j_cartomancer={ + name="Cartomancer", + text={ + "Create a {C:tarot}Tarot{} card", + "when {C:attention}Blind{} is selected", + "{C:inactive}(Must have room)", + }, + unlock={ + "Discover every", + "{E:1,C:tarot}Tarot{} card", + }, + }, + j_castle={ + name="Castle", + text={ + "This Joker gains {C:chips}+#1#{} Chips", + "per discarded {V:1}#2#{} card,", + "suit changes every round", + "{C:inactive}(Currently {C:chips}+#3#{C:inactive} Chips)", + }, + }, + j_cavendish={ + name="Cavendish", + text={ + "{X:mult,C:white} X#1# {} Mult", + "{C:green}#2# in #3#{} chance this", + "card is destroyed", + "at end of round", + }, + }, + j_ceremonial={ + name="Ceremonial Dagger", + text={ + "When {C:attention}Blind{} is selected,", + "destroy Joker to the right", + "and permanently add {C:attention}double", + "its sell value to this {C:red}Mult", + "{C:inactive}(Currently {C:mult}+#1#{C:inactive} Mult)", + }, + }, + j_certificate={ + name="Certificate", + text={ + "When round begins,", + "add a random {C:attention}playing", + "{C:attention}card{} with a random", + "{C:attention}seal{} to your hand", + }, + unlock={ + "Have a Gold", + "playing card with", + "a {C:attention,E:1}Gold Seal", + }, + }, + j_chaos={ + name="Chaos the Clown", + text={ + "{C:attention}#1#{} free {C:green}Reroll", + "per shop", + }, + }, + j_chicot={ + name="Chicot", + text={ "Disables effect of", - "every {C:attention}Boss Blind" + "every {C:attention}Boss Blind", + }, + unlock={ + "{E:1,s:1.3}?????", }, - unlock = { - "{E:1,s:1.3}?????" - } }, - j_perkeo = { - name = "Perkeo", - text = { + j_clever={ + name="Clever Joker", + text={ + "{C:chips}+#1#{} Chips if played", + "hand contains", + "a {C:attention}#2#", + }, + }, + j_cloud_9={ + name="Cloud 9", + text={ + "Earn {C:money}$#1#{} for each", + "{C:attention}9{} in your {C:attention}full deck", + "at end of round", + "{C:inactive}(Currently {C:money}$#2#{}{C:inactive})", + }, + }, + j_constellation={ + name="Constellation", + text={ + "This Joker gains", + "{X:mult,C:white} X#1# {} Mult every time", + "a {C:planet}Planet{} card is used", + "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_crafty={ + name="Crafty Joker", + text={ + "{C:chips}+#1#{} Chips if played", + "hand contains", + "a {C:attention}#2#", + }, + }, + j_crazy={ + name="Crazy Joker", + text={ + "{C:red}+#1#{} Mult if played", + "hand contains", + "a {C:attention}#2#", + }, + }, + j_credit_card={ + name="Credit Card", + text={ + "Go up to", + "{C:red}-$#1#{} in debt", + }, + }, + j_delayed_grat={ + name="Delayed Gratification", + text={ + "Earn {C:money}$#1#{} per {C:attention}discard{} if", + "no discards are used", + "by end of the round", + }, + }, + j_devious={ + name="Devious Joker", + text={ + "{C:chips}+#1#{} Chips if played", + "hand contains", + "a {C:attention}#2#", + }, + }, + j_diet_cola={ + name="Diet Cola", + text={ + "Sell this card to", + "create a free", + "{C:attention}#1#", + }, + }, + j_dna={ + name="DNA", + text={ + "If {C:attention}first hand{} of round", + "has only {C:attention}1{} card, add a", + "permanent copy to deck", + "and draw it to {C:attention}hand", + }, + }, + j_drivers_license={ + name="Driver's License", + text={ + "{X:mult,C:white} X#1# {} Mult if you have", + "at least {C:attention}16{} Enhanced", + "cards in your full deck", + "{C:inactive}(Currently {C:attention}#2#{C:inactive})", + }, + unlock={ + "Enhance {E:1,C:attention}#1#{} cards", + "in your deck", + }, + }, + j_droll={ + name="Droll Joker", + text={ + "{C:red}+#1#{} Mult if played", + "hand contains", + "a {C:attention}#2#", + }, + }, + j_drunkard={ + name="Drunkard", + text={ + "{C:red}+#1#{} discard", + "each round", + }, + }, + j_duo={ + name="The Duo", + text={ + "{X:mult,C:white} X#1# {} Mult if played", + "hand contains", + "a {C:attention}#2#", + }, + unlock={ + "Win a run", + "without playing", + "a {E:1,C:attention}#1#", + }, + }, + j_dusk={ + name="Dusk", + text={ + "Retrigger all played", + "cards in {C:attention}final", + "{C:attention}hand{} of round", + }, + }, + j_egg={ + name="Egg", + text={ + "Gains {C:money}$#1#{} of", + "{C:attention}sell value{} at", + "end of round", + }, + }, + j_erosion={ + name="Erosion", + text={ + "{C:red}+#1#{} Mult for each", + "card below {C:attention}#3#{}", + "in your full deck", + "{C:inactive}(Currently {C:red}+#2#{C:inactive} Mult)", + }, + }, + j_even_steven={ + name="Even Steven", + text={ + "Played cards with", + "{C:attention}even{} rank give", + "{C:mult}+#1#{} Mult when scored", + "{C:inactive}(10, 8, 6, 4, 2)", + }, + }, + j_faceless={ + name="Faceless Joker", + text={ + "Earn {C:money}$#1#{} if {C:attention}#2#{} or", + "more {C:attention}face cards{}", + "are discarded", + "at the same time", + }, + }, + j_family={ + name="The Family", + text={ + "{X:mult,C:white} X#1# {} Mult if played", + "hand contains", + "a {C:attention}#2#", + }, + unlock={ + "Win a run", + "without playing", + "a {E:1,C:attention}#1#", + }, + }, + j_fibonacci={ + name="Fibonacci", + text={ + "Each played {C:attention}Ace{},", + "{C:attention}2{}, {C:attention}3{}, {C:attention}5{}, or {C:attention}8{} gives", + "{C:mult}+#1#{} Mult when scored", + }, + }, + j_flash={ + name="Flash Card", + text={ + "This Joker gains {C:mult}+#1#{} Mult", + "per {C:attention}reroll{} in the shop", + "{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)", + }, + }, + j_flower_pot={ + name="Flower Pot", + text={ + "{X:mult,C:white} X#1# {} Mult if poker", + "hand contains a", + "{C:diamonds}Diamond{} card, {C:clubs}Club{} card,", + "{C:hearts}Heart{} card, and {C:spades}Spade{} card", + }, + unlock={ + "Reach Ante", + "level {E:1,C:attention}#1#", + }, + }, + j_fortune_teller={ + name="Fortune Teller", + text={ + "{C:red}+#1#{} Mult per {C:purple}Tarot{}", + "card used this run", + "{C:inactive}(Currently {C:red}+#2#{C:inactive})", + }, + }, + j_four_fingers={ + name="Four Fingers", + text={ + "All {C:attention}Flushes{} and", + "{C:attention}Straights{} can be", + "made with {C:attention}4{} cards", + }, + }, + j_gift={ + name="Gift Card", + text={ + "Add {C:money}$#1#{} of {C:attention}sell value", + "to every {C:attention}Joker{} and", + "{C:attention}Consumable{} card at", + "end of round", + }, + }, + j_glass={ + name="Glass Joker", + text={ + "This Joker gains {X:mult,C:white} X#1# {} Mult", + "for every {C:attention}Glass Card", + "that is destroyed", + "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + unlock={ + "Have at least {E:1,C:attention}#1#", + "{E:1,C:attention}#2#s{} in", + "your deck", + }, + }, + j_gluttenous_joker={ + name="Gluttonous Joker", + text={ + "Played cards with", + "{C:clubs}#2#{} suit give", + "{C:mult}+#1#{} Mult when scored", + }, + }, + j_golden={ + name="Golden Joker", + text={ + "Earn {C:money}$#1#{} at", + "end of round", + }, + }, + j_greedy_joker={ + name="Greedy Joker", + text={ + "Played cards with", + "{C:diamonds}#2#{} suit give", + "{C:mult}+#1#{} Mult when scored", + }, + }, + j_green_joker={ + name="Green Joker", + text={ + "{C:mult}+#1#{} Mult per hand played", + "{C:mult}-#2#{} Mult per discard", + "{C:inactive}(Currently {C:mult}+#3#{C:inactive} Mult)", + }, + }, + j_gros_michel={ + name="Gros Michel", + text={ + "{C:mult}+#1#{} Mult", + "{C:green}#2# in #3#{} chance this", + "card is destroyed", + "at end of round", + }, + }, + j_hack={ + name="Hack", + text={ + "Retrigger", + "each played", + "{C:attention}2{}, {C:attention}3{}, {C:attention}4{}, or {C:attention}5{}", + }, + }, + j_half={ + name="Half Joker", + text={ + "{C:red}+#1#{} Mult if played", + "hand contains", + "{C:attention}#2#{} or fewer cards", + }, + }, + j_hallucination={ + name="Hallucination", + text={ + "{C:green}#1# in #2#{} chance to create", + "a {C:tarot}Tarot{} card when any", + "{C:attention}Booster Pack{} is opened", + "{C:inactive}(Must have room)", + }, + }, + j_hanging_chad={ + name="Hanging Chad", + text={ + "Retrigger {C:attention}first{} played", + "card used in scoring", + "{C:attention}#1#{} additional times", + }, + unlock={ + "Beat a Boss Blind", + "with a {E:1,C:attention}#1#", + }, + }, + j_hiker={ + name="Hiker", + text={ + "Every played {C:attention}card{}", + "permanently gains", + "{C:chips}+#1#{} Chips when scored", + }, + }, + j_hit_the_road={ + name="Hit the Road", + text={ + "This Joker gains {X:mult,C:white} X#1# {} Mult", + "for every {C:attention}Jack{}", + "discarded this round", + "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + unlock={ + "Discard {E:1,C:attention}5", + "{E:1,C:attention}Jacks{} at the", + "same time", + }, + }, + j_hologram={ + name="Hologram", + text={ + "This Joker gains {X:mult,C:white} X#1# {} Mult", + "every time a {C:attention}playing card{}", + "is added to your deck", + "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_ice_cream={ + name="Ice Cream", + text={ + "{C:chips}+#1#{} Chips", + "{C:chips}-#2#{} Chips for", + "every hand played", + }, + }, + j_idol={ + name="The Idol", + text={ + "Each played {C:attention}#2#", + "of {V:1}#3#{} gives", + "{X:mult,C:white} X#1# {} Mult when scored", + "{s:0.8}Card changes every round", + }, + unlock={ + "In one hand,", + "earn at least", + "{E:1,C:attention}#1#{} chips", + }, + }, + j_invisible={ + name="Invisible Joker", + text={ + "After {C:attention}#1#{} rounds,", + "sell this card to", + "{C:attention}Duplicate{} a random Joker", + "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)", + }, + unlock={ + "Win a run without", + "ever having more", + "than {E:1,C:attention}4 Jokers{}", + }, + }, + j_joker={ + name="Joker", + text={ + "{C:red,s:1.1}+#1#{} Mult", + }, + }, + j_jolly={ + name="Jolly Joker", + text={ + "{C:red}+#1#{} Mult if played", + "hand contains", + "a {C:attention}#2#", + }, + }, + j_juggler={ + name="Juggler", + text={ + "{C:attention}+#1#{} hand size", + }, + }, + j_loyalty_card={ + name="Loyalty Card", + text={ + "{X:red,C:white} X#1# {} Mult every", + "{C:attention}#2#{} hands played", + "{C:inactive}#3#", + }, + }, + j_luchador={ + name="Luchador", + text={ + "Sell this card to", + "disable the current", + "{C:attention}Boss Blind{}", + }, + }, + j_lucky_cat={ + name="Lucky Cat", + text={ + "This Joker gains {X:mult,C:white} X#1# {} Mult", + "every time a {C:attention}Lucky{} card", + "{C:green}successfully{} triggers", + "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_lusty_joker={ + name="Lusty Joker", + text={ + "Played cards with", + "{C:hearts}#2#{} suit give", + "{C:mult}+#1#{} Mult when scored", + }, + }, + j_mad={ + name="Mad Joker", + text={ + "{C:red}+#1#{} Mult if played", + "hand contains", + "a {C:attention}#2#", + }, + }, + j_madness={ + name="Madness", + text={ + "When {C:attention}Small Blind{} or {C:attention}Big Blind{}", + "is selected, gain {X:mult,C:white} X#1# {} Mult", + "and {C:attention}destroy{} a random Joker", + "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_mail={ + name="Mail-In Rebate", + text={ + "Earn {C:money}$#1#{} for each", + "discarded {C:attention}#2#{}, rank", + "changes every round", + }, + }, + j_marble={ + name="Marble Joker", + text={ + "Adds one {C:attention}Stone{} card", + "to deck when", + "{C:attention}Blind{} is selected", + }, + }, + j_matador={ + name="Matador", + text={ + "Earn {C:money}$#1#{} if played", + "hand triggers the", + "{C:attention}Boss Blind{} ability", + }, + unlock={ + "Defeat a Boss Blind", + "in {E:1,C:attention}1 hand{} without", + "using any discards", + }, + }, + j_merry_andy={ + name="Merry Andy", + text={ + "{C:red}+#1#{} discards", + "each round,", + "{C:red}#2#{} hand size", + }, + unlock={ + "Win a run in {E:1,C:attention}#1#", + "or fewer rounds", + }, + }, + j_midas_mask={ + name="Midas Mask", + text={ + "All played {C:attention}face{} cards", + "become {C:attention}Gold{} cards", + "when scored", + }, + }, + j_mime={ + name="Mime", + text={ + "Retrigger all", + "card {C:attention}held in", + "{C:attention}hand{} abilities", + }, + }, + j_misprint={ + name="Misprint", + text={ + "", + }, + }, + j_mr_bones={ + name="Mr. Bones", + text={ + "Prevents Death", + "if chips scored", + "are at least {C:attention}25%", + "of required chips", + "{S:1.1,C:red,E:2}self destructs{}", + }, + unlock={ + "Lose {C:attention,E:1}#1#{} runs", + "{C:inactive}(#2#)", + }, + }, + j_mystic_summit={ + name="Mystic Summit", + text={ + "{C:mult}+#1#{} Mult when", + "{C:attention}#2#{} discards", + "remaining", + }, + }, + j_obelisk={ + name="Obelisk", + text={ + "This Joker gains {X:mult,C:white} X#1# {} Mult", + "per {C:attention}consecutive{} hand played", + "without playing your", + "most played {C:attention}poker hand", + "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_odd_todd={ + name="Odd Todd", + text={ + "Played cards with", + "{C:attention}odd{} rank give", + "{C:chips}+#1#{} Chips when scored", + "{C:inactive}(A, 9, 7, 5, 3)", + }, + }, + j_onyx_agate={ + name="Onyx Agate", + text={ + "Played cards with", + "{C:clubs}Club{} suit give", + "{C:mult}+#1#{} Mult when scored", + }, + unlock={ + "Have at least {E:1,C:attention}#1#", + "cards with {E:1,C:attention}#2#", + "suit in your deck", + }, + }, + j_oops={ + name="Oops! All 6s", + text={ + "Doubles all {C:attention}listed", + "{C:green,E:1,S:1.1}probabilities", + "{C:inactive}(ex: {C:green}1 in 3{C:inactive} -> {C:green}2 in 3{C:inactive})", + }, + unlock={ + "In one hand,", + "earn at least", + "{E:1,C:attention}#1#{} chips", + }, + }, + j_order={ + name="The Order", + text={ + "{X:mult,C:white} X#1# {} Mult if played", + "hand contains", + "a {C:attention}#2#", + }, + unlock={ + "Win a run", + "without playing", + "a {E:1,C:attention}#1#", + }, + }, + j_pareidolia={ + name="Pareidolia", + text={ + "All cards are", + "considered", + "{C:attention}face{} cards", + }, + }, + j_perkeo={ + name="Perkeo", + text={ "Creates a {C:dark_edition}Negative{} copy of", "{C:attention}1{} random {C:attention}consumable{}", "card in your possession", "at the end of the {C:attention}shop", }, - unlock = { - "{E:1,s:1.3}?????" - } - } - }, - Voucher = { - v_overstock_norm = { - name = "Overstock", - text = { - "{C:attention}+1{} card slot", - "available in shop" - } - }, - v_clearance_sale = { - name = "Clearance Sale", - text = { - "All cards and packs in", - "shop are {C:attention}#1#%{} off" - } - }, - v_tarot_merchant = { - name = "Tarot Merchant", - text = { - "{C:tarot}Tarot{} cards appear", - "{C:attention}#1#X{} more frequently", - "in the shop" - } - }, - v_planet_merchant = { - name = "Planet Merchant", - text = { - "{C:planet}Planet{} cards appear", - "{C:attention}#1#X{} more frequently", - "in the shop" - } - }, - v_hone = { - name = "Hone", - text = { - "{C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, and", - "{C:dark_edition}Polychrome{} cards", - "appear {C:attention}#1#X{} more often" - } - }, - v_reroll_surplus = { - name = "Reroll Surplus", - text = { - "Rerolls cost", - "{C:money}$#1#{} less" - } - }, - v_crystal_ball = { - name = "Crystal Ball", - text = { - "{C:attention}+1{} consumable slot" - } - }, - v_telescope = { - name = "Telescope", - text = { - "{C:attention}Celestial Packs{} always", - "contain the {C:planet}Planet{}", - "card for your most", - "played {C:attention}poker hand" - } - }, - v_grabber = { - name = "Grabber", - text = { - "Permanently", - "gain {C:blue}+#1#{} hand", - "per round" - } - }, - v_wasteful = { - name = "Wasteful", - text = { - "Permanently", - "gain {C:red}+#1#{} discard", - "each round" - } - }, - v_seed_money = { - name = "Seed Money", - text = { - "Raise the cap on", - "interest earned in", - "each round to {C:money}$#1#{}" - } - }, - v_blank = { - name = "Blank", - text = { - "{C:inactive}Does nothing?" - } - }, - v_magic_trick = { - name = "Magic Trick", - text = { - "{C:attention}Playing cards{} can", - "be purchased", - "from the {C:attention}shop" - } - }, - v_hieroglyph = { - name = "Hieroglyph", - text = { - "{C:attention}-#1#{} Ante,", - "{C:blue}-#1#{} hand", - "each round" - } - }, - v_directors_cut = { - name = "Director's Cut", - text = { - "Reroll Boss Blind", - "{C:attention}1{} time per Ante,", - "{C:money}$#1#{} per roll" - } - }, - v_paint_brush = { - name = "Paint Brush", - text = { - "{C:attention}+#1#{} hand size", - } - }, - v_overstock_plus = { - name = "Overstock Plus", - text = { - "{C:attention}+1{} card slot", - "available in shop" + unlock={ + "{E:1,s:1.3}?????", }, - unlock = { - "Spend a total of", - "{C:money}$#1#{} at the shop", - "{C:inactive}($#2#)" - } }, - v_liquidation = { - name = "Liquidation", - text = { - "All cards and packs in", - "shop are {C:attention}#1#%{} off" + j_photograph={ + name="Photograph", + text={ + "First played {C:attention}face", + "card gives {X:mult,C:white} X#1# {} Mult", + "when scored", }, - unlock = { - "Redeem at least", - "{C:attention}#1#{C:voucher} Voucher{} cards", - "in one run" - } }, - v_tarot_tycoon = { - name = "Tarot Tycoon", - text = { - "{C:tarot}Tarot{} cards appear", - "{C:attention}#1#X{} more frequently", - "in the shop" + j_popcorn={ + name="Popcorn", + text={ + "{C:mult}+#1#{} Mult", + "{C:mult}-#2#{} Mult per", + "round played", }, - unlock = { - "Buy a total of", - "{C:attention}#1#{C:tarot} Tarot{} cards", - "from the shop", - "{C:inactive}(#2#)" - } }, - v_planet_tycoon = { - name = "Planet Tycoon", - text = { - "{C:planet}Planet{} cards appear", - "{C:attention}#1#X{} more frequently", - "in the shop" + j_raised_fist={ + name="Raised Fist", + text={ + "Adds {C:attention}double{} the rank", + "of {C:attention}lowest{} ranked card", + "held in hand to Mult", }, - unlock = { - "Buy a total of", - "{C:attention}#1#{C:planet} Planet{} cards", - "from the shop", - "{C:inactive}(#2#)" - } }, - v_glow_up = { - name = "Glow Up", - text = { - "{C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, and", - "{C:dark_edition}Polychrome{} cards", - "appear {C:attention}#1#X{} more often" + j_ramen={ + name="Ramen", + text={ + "{X:mult,C:white} X#1# {} Mult,", + "loses {X:mult,C:white} X#2# {} Mult", + "per {C:attention}card{} discarded", }, - unlock = { - "Have at least {C:attention}#1#", - "{C:attention}Joker{} cards with", - "{C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, or", - "{C:dark_edition}Polychrome{} edition" - } }, - v_reroll_glut = { - name = "Reroll Glut", - text = { - "Rerolls cost", - "{C:money}$#1#{} less" + j_red_card={ + name="Red Card", + text={ + "This Joker gains", + "{C:red}+#1#{} Mult when any", + "{C:attention}Booster Pack{} is skipped", + "{C:inactive}(Currently {C:red}+#2#{C:inactive} Mult)", }, - unlock = { - "Reroll the shop a", - "total of {C:attention}#1#{} times", - "{C:inactive}(#2#)" - } }, - v_omen_globe = { - name = "Omen Globe", - text = { - "{C:spectral}Spectral{} cards may", - "appear in any of", - "the {C:attention}Arcana Packs" + j_reserved_parking={ + name="Reserved Parking", + text={ + "Each {C:attention}face{} card", + "held in hand has", + "a {C:green}#2# in #3#{} chance", + "to give {C:money}$#1#{}", }, - unlock = { - "Use a total of {C:attention}#1#", - "{C:tarot}Tarot{} cards from any", - "{C:tarot}Arcana Pack", - "{C:inactive}(#2#)" - } }, - v_observatory = { - name = "Observatory", - text = { - "{C:planet}Planet{} cards in your", - "{C:attention}consumable{} area give", - "{X:red,C:white} X#1# {} Mult for their", - "specified {C:attention}poker hand" + j_ride_the_bus={ + name="Ride the Bus", + text={ + "This Joker gains {C:mult}+#1#{} Mult", + "per {C:attention}consecutive{} hand", + "played without a", + "scoring {C:attention}face{} card", + "{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)", }, - unlock = { - "Use a total of {C:attention}#1#", - "{C:planet}Planet{} cards from any", - "{C:planet}Celestial Pack", - "{C:inactive}(#2#)" - } }, - v_nacho_tong = { - name = "Nacho Tong", - text = { - "Permanently", - "gain {C:blue}+#1#{} hand", - "per round" + j_riff_raff={ + name="Riff-Raff", + text={ + "When {C:attention}Blind{} is selected,", + "create {C:attention}#1# {C:blue}Common{C:attention} Jokers", + "{C:inactive}(Must have room)", }, - unlock = { - "Play a total", - "of {C:attention}#1#{} cards", - "{C:inactive}(#2#)" - } }, - v_recyclomancy = { - name = "Recyclomancy", - text = { - "Permanently", - "gain {C:red}+#1#{} discard", - "each round" + j_ring_master={ + name="Showman", + text={ + "{C:attention}Joker{}, {C:tarot}Tarot{}, {C:planet}Planet{},", + "and {C:spectral}Spectral{} cards may", + "appear multiple times", }, - unlock = { - "Discard a total", - "of {C:attention}#1#{} cards", - "{C:inactive}(#2#)" - } - }, - v_money_tree = { - name = "Money Tree", - text = { - "Raise the cap on", - "interest earned in", - "each round to {C:money}$#1#{}" - }, - unlock = { - "Max out the interest", - "per round earnings for", - "{C:attention}#1#{} consecutive rounds", - "{C:inactive}(#2#)" - } - }, - v_antimatter = { - name = "Antimatter", - text = { - "{C:dark_edition}+1{} Joker Slot" - }, - unlock = { - "Redeem {C:voucher}Blank{}", - "{C:attention}#1#{} total times", - "{C:inactive}(#2#)" - } - }, - v_illusion = { - name = "Illusion", - text = { - "{C:attention}Playing cards{} in shop", - "may have an {C:enhanced}Enhancement{},", - "{C:dark_edition}Edition{}, and/or a {C:attention}Seal{}" - }, - unlock = { - "Buy a total of", - "{C:attention}#1#{} playing cards", - "from the shop", - "{C:inactive}(#2#)" - } - }, - v_petroglyph = { - name = "Petroglyph", - text = { - "{C:attention}-#1#{} Ante,", - "{C:red}-#1#{} discard", - "each round" - }, - unlock = { + unlock={ "Reach Ante", - "level {E:1,C:attention}#1#" - } - }, - v_retcon = { - name = "Retcon", - text = { - "Reroll Boss Blind", - "{C:attention}unlimited{} times,", - "{C:money}$#1#{} per roll" + "level {E:1,C:attention}#1#", }, - unlock = { - "Discover", - "{C:attention}#1#{} Blinds" - } }, - v_palette = { - name = "Palette", - text = { - "{C:attention}+#1#{} hand size", + j_rocket={ + name="Rocket", + text={ + "Earn {C:money}$#1#{} at end of round", + "Payout increases by {C:money}$#2#{}", + "when {C:attention}Boss Blind{} is defeated", }, - unlock = { - "Reduce hand size", - "down to {C:attention}#1#{} cards" - } - } - }, - Tarot = { - c_fool = { - name = "The Fool", - text = { - "Creates the last", - "{C:tarot}Tarot{} or {C:planet}Planet{} card", - "used during this run", - "{s:0.8,C:tarot}The Fool{s:0.8} excluded" - } }, - c_magician = { - name = "The Magician", - text = { - "Enhances {C:attention}#1#{}", - "selected cards to", - "{C:attention}#2#s" - } - }, - c_high_priestess = { - name = "The High Priestess", - text = { - "Creates up to {C:attention}#1#", - "random {C:planet}Planet{} cards", - "{C:inactive}(Must have room)" - } - }, - c_empress = { - name = "The Empress", - text = { - "Enhances {C:attention}#1#", - "selected cards to", - "{C:attention}#2#s" - } - }, - c_emperor = { - name = "The Emperor", - text = { - "Creates up to {C:attention}#1#", - "random {C:tarot}Tarot{} cards", - "{C:inactive}(Must have room)" - } - }, - c_heirophant = { - name = "The Hierophant", - text = { - "Enhances {C:attention}#1#", - "selected cards to", - "{C:attention}#2#s" - } - }, - c_lovers = { - name = "The Lovers", - text = { - "Enhances {C:attention}#1#{} selected", - "card into a", - "{C:attention}#2#" - } - }, - c_chariot = { - name = "The Chariot", - text = { - "Enhances {C:attention}#1#{} selected", - "card into a", - "{C:attention}#2#" - } - }, - c_justice = { - name = "Justice", - text = { - "Enhances {C:attention}#1#{} selected", - "card into a", - "{C:attention}#2#" - } - }, - c_hermit = { - name = "The Hermit", - text = { - "Doubles money", - "{C:inactive}(Max of {C:money}$#1#{C:inactive})" - } - }, - c_wheel_of_fortune = { - name = "The Wheel of Fortune", - text = { - "{C:green}#1# in #2#{} chance to add", - "{C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, or", - "{C:dark_edition}Polychrome{} edition", - "to a random {C:attention}Joker" - } - }, - c_strength = { - name = "Strength", - text = { - "Increases rank of", - "up to {C:attention}#1#{} selected", - "cards by {C:attention}1" - } - }, - c_hanged_man = { - name = "The Hanged Man", - text = { - "Destroys up to", - "{C:attention}#1#{} selected cards" - } - }, - c_death = { - name = "Death", - text = { - "Select {C:attention}#1#{} cards,", - "convert the {C:attention}left{} card", - "into the {C:attention}right{} card", - "{C:inactive}(Drag to rearrange)" - } - }, - c_temperance = { - name = "Temperance", - text = { - "Gives the total sell", - "value of all current", - "Jokers {C:inactive}(Max of {C:money}$#1#{C:inactive})", - "{C:inactive}(Currently {C:money}$#2#{C:inactive})" - } - }, - c_devil = { - name = "The Devil", - text = { - "Enhances {C:attention}#1#{} selected", - "card into a", - "{C:attention}#2#" - } - }, - c_tower = { - name = "The Tower", - text = { - "Enhances {C:attention}#1#{} selected", - "card into a", - "{C:attention}#2#" - } - }, - c_star = { - name = "The Star", - text = { - "Converts up to", - "{C:attention}#1#{} selected cards", - "to {V:1}#2#{}" - } - }, - c_moon = { - name = "The Moon", - text = { - "Converts up to", - "{C:attention}#1#{} selected cards", - "to {V:1}#2#{}" - } - }, - c_sun = { - name = "The Sun", - text = { - "Converts up to", - "{C:attention}#1#{} selected cards", - "to {V:1}#2#{}" - } - }, - c_judgement = { - name = "Judgement", - text = { - "Creates a random", - "{C:attention}Joker{} card", - "{C:inactive}(Must have room)" - } - }, - c_world = { - name = "The World", - text = { - "Converts up to", - "{C:attention}#1#{} selected cards", - "to {V:1}#2#{}" - } - } - }, - Planet = { - c_mercury = { - name = "Mercury", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult and", - "{C:chips}+#4#{} chips" - } - }, - c_venus = { - name = "Venus", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult and", - "{C:chips}+#4#{} chips" - } - }, - c_earth = { - name = "Earth", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult and", - "{C:chips}+#4#{} chips" - } - }, - c_mars = { - name = "Mars", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult and", - "{C:chips}+#4#{} chips" - } - }, - c_jupiter = { - name = "Jupiter", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult and", - "{C:chips}+#4#{} chips" - } - }, - c_saturn = { - name = "Saturn", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult and", - "{C:chips}+#4#{} chips" - } - }, - c_uranus = { - name = "Uranus", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult and", - "{C:chips}+#4#{} chips" - } - }, - c_neptune = { - name = "Neptune", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult and", - "{C:chips}+#4#{} chips" - } - }, - c_pluto = { - name = "Pluto", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult and", - "{C:chips}+#4#{} chips" - } - }, - c_ceres = { - name = "Ceres", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult and", - "{C:chips}+#4#{} chips" - } - }, - c_planet_x = { - name = "Planet X", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult and", - "{C:chips}+#4#{} chips" - } - }, - c_eris = { - name = "Eris", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult and", - "{C:chips}+#4#{} chips" - } - }, - }, - Spectral = { - c_familiar = { - name = "Familiar", - text = { - "Destroy {C:attention}1{} random", - "card in your hand, add", - "{C:attention}#1#{} random {C:attention}Enhanced face", - "{C:attention}cards{} to your hand" - } - }, - c_grim = { - name = "Grim", - text = { - "Destroy {C:attention}1{} random", - "card in your hand,", - "add {C:attention}#1#{} random {C:attention}Enhanced", - "{C:attention}Aces{} to your hand" - } - }, - c_incantation = { - name = "Incantation", - text = { - "Destroy {C:attention}1{} random", - "card in your hand, add {C:attention}#1#", - "random {C:attention}Enhanced numbered", - "{C:attention}cards{} to your hand" - } - }, - c_talisman = { - name = "Talisman", - text = { - "Add a {C:attention}Gold Seal{}", - "to {C:attention}1{} selected", - "card in your hand" - } - }, - c_aura = { - name = "Aura", - text = { - "Add {C:dark_edition}Foil{}, {C:dark_edition}Holographic{},", - "or {C:dark_edition}Polychrome{} effect to", - "{C:attention}1{} selected card in hand" - } - }, - c_wraith = { - name = "Wraith", - text = { - "Creates a random", - "{C:red}Rare{C:attention} Joker{},", - "sets money to {C:money}$0" - } - }, - c_sigil = { - name = "Sigil", - text = { - "Converts all cards", - "in hand to a single", - "random {C:attention}suit" - } - }, - c_ouija = { - name = "Ouija", - text = { - "Converts all cards", - "in hand to a single", - "random {C:attention}rank", - "{C:red}-1{} hand size" - } - }, - c_ectoplasm = { - name = "Ectoplasm", - text = { - "Add {C:dark_edition}Negative{} to", - "a random {C:attention}Joker,", - "{C:red}-#1#{} hand size" - } - }, - c_immolate = { - name = "Immolate", - text = { - "Destroys {C:attention}#1#{} random", - "cards in hand,", - "gain {C:money}$#2#" - } - }, - c_ankh = { - name = "Ankh", - text = { - "Create a copy of a", - "random {C:attention}Joker{}, destroy", - "all other Jokers" - } - }, - c_deja_vu = { - name = "Deja Vu", - text = { - "Add a {C:red}Red Seal{}", - "to {C:attention}1{} selected", - "card in your hand" - } - }, - c_hex = { - name = "Hex", - text = { - "Add {C:dark_edition}Polychrome{} to a", - "random {C:attention}Joker{}, destroy", - "all other Jokers" - } - }, - c_trance = { - name = "Trance", - text = { - "Add a {C:blue}Blue Seal{}", - "to {C:attention}1{} selected", - "card in your hand" - } - }, - c_medium = { - name = "Medium", - text = { - "Add a {C:purple}Purple Seal{}", - "to {C:attention}1{} selected", - "card in your hand" - } - }, - c_cryptid = { - name = "Cryptid", - text = { - "Create {C:attention}#1#{} copies of", - "{C:attention}1{} selected card", - "in your hand" - } - }, - c_soul = { - name = "The Soul", - text = { - "Creates a", - "{C:legendary,E:1}Legendary{} Joker", - "{C:inactive}(Must have room)" - } - }, - c_black_hole = { - name = "Black Hole", - text = { - "Upgrade every", - "{C:legendary,E:1}poker hand", - "by {C:attention}1{} level" - } - } - }, - Edition = { - e_base = { - name = "Base", - text = { - "No extra effects" - } - }, - e_foil = { - name = "Foil", - text = { - "{C:chips}+#1#{} chips" - } - }, - e_holo = { - name = "Holographic", - text = { - "{C:mult}+#1#{} Mult" - } - }, - e_polychrome = { - name = "Polychrome", - text = { - "{X:mult,C:white} X#1# {} Mult" - } - }, - e_negative = { - name = "Negative", - text = { - "{C:dark_edition}+#1#{} Joker slot" - } - }, - e_negative_consumable = { - name = "Negative", - text = { - "{C:dark_edition}+#1#{} consumable slot" - } - } - }, - Enhanced = { - m_bonus = { - name = "Bonus Card", - text = {} - }, - m_mult = { - name = "Mult Card", - text = { - "{C:mult}+#1#{} Mult" - } - }, - m_wild = { - name = "Wild Card", - text = { - "Can be used", - "as any suit" - } - }, - m_glass = { - name = "Glass Card", - text = { - "{X:mult,C:white} X#1# {} Mult", - "{C:green}#2# in #3#{} chance to", - "destroy card" - } - }, - m_steel = { - name = "Steel Card", - text = { - "{X:mult,C:white} X#1# {} Mult", - "while this card", - "stays in hand" - } - }, - m_stone = { - name = "Stone Card", - text = { - "{C:chips}+#1#{} Chips", - "no rank or suit" - } - }, - m_gold = { - name = "Gold Card", - text = { - "{C:money}$#1#{} if this", - "card is held in hand", - "at end of round" - } - }, - m_lucky = { - name = "Lucky Card", - text = { - "{C:green}#1# in #3#{} chance", - "for {C:mult}+#2#{} Mult", - "{C:green}#1# in #5#{} chance", - "to win {C:money}$#4#" - } - } - }, - Stake = { - stake_white = { - name = "White Stake", - text = { - "Base Difficulty" - } - }, - stake_red = { - name = "Red Stake", - text = { - "{C:attention}Small Blind{} gives", - "no reward money", - "{s:0.8}Applies all previous Stakes" - } - }, - stake_green = { - name = "Green Stake", - text = { - "Required score scales", - "faster for each {C:attention}Ante", - "{s:0.8}Applies all previous Stakes" - } - }, - stake_blue = { - name = "Blue Stake", - text = { - "{C:red}-1{} Discard", - "{s:0.8}Applies all previous Stakes" - } - }, - stake_black = { - name = "Black Stake", - text = { - "Shop can have {C:attention}Eternal{} Jokers", - "{C:inactive,s:0.8}(Can't be sold or destroyed)", - "{s:0.8}Applies all previous Stakes" - } - }, - stake_purple = { - name = "Purple Stake", - text = { - "Required score scales", - "faster for each {C:attention}Ante", - "{s:0.8}Applies all previous Stakes" - } - }, - stake_orange = { - name = "Orange Stake", - text = { - "Shop can have {C:attention}Perishable{} Jokers", - "{C:inactive,s:0.8}(Debuffed after 5 Rounds)", - "{s:0.8}Applies all previous Stakes" - } - }, - stake_gold = { - name = "Gold Stake", - text = { - "Shop can have {C:attention}Rental{} Jokers", - "{C:inactive,s:0.8}(Costs {C:money,s:0.8}$3{C:inactive,s:0.8} per round)", - "{s:0.8}Applies all previous Stakes" - } - } - }, - Tag = { - tag_uncommon = { - name = "Uncommon Tag", - text = { - "Shop has a free", - "{C:green}Uncommon Joker" - } - }, - tag_rare = { - name = "Rare Tag", - text = { - "Shop has a free", - "{C:red}Rare Joker" - } - }, - tag_negative = { - name = "Negative Tag", - text = { - "Next base edition shop", - "Joker is free and", - "becomes {C:dark_edition}Negative" - } - }, - tag_foil = { - name = "Foil Tag", - text = { - "Next base edition shop", - "Joker is free and", - "becomes {C:dark_edition}Foil" - } - }, - tag_holo = { - name = "Holographic Tag", - text = { - "Next base edition shop", - "Joker is free and", - "becomes {C:dark_edition}Holographic" - } - }, - tag_polychrome = { - name = "Polychrome Tag", - text = { - "Next base edition shop", - "Joker is free and", - "becomes {C:dark_edition}Polychrome" - } - }, - tag_investment = { - name = "Investment Tag", - text = { - "After defeating", - "the Boss Blind,", - "gain {C:money}$#1#" - } - }, - tag_voucher = { - name = "Voucher Tag", - text = { - "Adds one {C:voucher}Voucher", - "to the next shop" - } - }, - tag_boss = { - name = "Boss Tag", - text = { - "Rerolls the", - "{C:attention}Boss Blind" - } - }, - tag_standard = { - name = "Standard Tag", - text = { - "Gives a free", - "{C:attention}Mega Standard Pack" - } - }, - tag_charm = { - name = "Charm Tag", - text = { - "Gives a free", - "{C:tarot}Mega Arcana Pack" - } - }, - tag_meteor = { - name = "Meteor Tag", - text = { - "Gives a free", - "{C:planet}Mega Celestial Pack" - } - }, - tag_buffoon = { - name = "Buffoon Tag", - text = { - "Gives a free", - "{C:attention}Mega Buffoon Pack" - } - }, - tag_handy = { - name = "Handy Tag", - text = { - "Gives {C:money}$#1#{} per played", - "{C:blue}hand{} this run", - "{C:inactive}(Will give {C:money}$#2#{C:inactive})" - } - }, - tag_garbage = { - name = "Garbage Tag", - text = { - "Gives {C:money}$#1#{} per unused", - "{C:red}discard{} this run", - "{C:inactive}(Will give {C:money}$#2#{C:inactive})", - } - }, - tag_coupon = { - name = "Coupon Tag", - text = { - "Initial cards and", - "booster packs in next", - "shop are free" - } - }, - tag_double = { - name = "Double Tag", - text = { - "Gives a copy of the", - "next selected {C:attention}Tag{}", - "{s:0.8,C:attention}Double Tag{s:0.8} excluded" - } - }, - tag_juggle = { - name = "Juggle Tag", - text = { - "{C:attention}+#1#{} hand size", - "next round" - } - }, - tag_d_six = { - name = "D6 Tag", - text = { - "Rerolls in next shop", - "start at {C:money}$0" - } - }, - tag_top_up = { - name = "Top-up Tag", - text = { - "Create up to {C:attention}#1#", - "{C:blue}Common{} Jokers", - "{C:inactive}(Must have room)" - } - }, - tag_skip = { - name = "Speed Tag", - text = { - "Gives {C:money}$#1#{} per skipped", - "Blind this run", - "{C:inactive}(Will give {C:money}$#2#{C:inactive})" - } - }, - tag_orbital = { - name = "Orbital Tag", - text = { - "Upgrade {C:attention}#1#", - "by {C:attention}#2# levels" - } - }, - tag_economy = { - name = "Economy Tag", - text = { - "Doubles your money", - "{C:inactive}(Max of {C:money}$#1#{C:inactive})" - } - }, - tag_ethereal = { - name = "Ethereal Tag", - text = { - "Gives a free", - "{C:spectral}Spectral Pack" - } - } - }, - Blind = { - bl_small = { - name = "Small Blind", - text = {} - }, - bl_big = { - name = "Big Blind", - text = {} - }, - bl_hook = { - name = "The Hook", - text = { - "Discards 2 random", - "cards per hand played" - } - }, - bl_wall = { - name = "The Wall", - text = { - "Extra large blind" - } - }, - bl_wheel = { - name = "The Wheel", - text = { - " in 7 cards get", - "drawn face down" - } - }, - bl_arm = { - name = "The Arm", - text = { - "Decrease level of", - "played poker hand" - } - }, - bl_psychic = { - name = "The Psychic", - text = { - "Must play 5 cards" - } - }, - bl_goad = { - name = "The Goad", - text = { - "All Spade cards", - "are debuffed" - } - }, - bl_water = { - name = "The Water", - text = { - "Start with", - "0 discards" - } - }, - bl_eye = { - name = "The Eye", - text = { - "No repeat hand", - "types this round" - } - }, - bl_mouth = { - name = "The Mouth", - text = { - "Play only 1 hand", - "type this round" - } - }, - bl_plant = { - name = "The Plant", - text = { - "All face cards", - "are debuffed" - } - }, - bl_needle = { - name = "The Needle", - text = { - "Play only 1 hand" - } - }, - bl_head = { - name = "The Head", - text = { - "All Heart cards", - "are debuffed" - } - }, - bl_tooth = { - name = "The Tooth", - text = { - "Lose $1 per", - "card played" - } - }, - bl_final_leaf = { - name = "Verdant Leaf", - text = { - "All cards debuffed", - "until 1 Joker sold" - } - }, - bl_final_vessel = { - name = "Violet Vessel", - text = { - "Very large blind" - } - }, - bl_ox = { - name = "The Ox", - text = { - "Playing a #1#", - "sets money to $0" - } - }, - bl_house = { - name = "The House", - text = { - "First hand is", - "drawn face down" - } - }, - bl_club = { - name = "The Club", - text = { - "All Club cards", - "are debuffed" - } - }, - bl_fish = { - name = "The Fish", - text = { - "Cards drawn face down", - "after each hand played" - } - }, - bl_window = { - name = "The Window", - text = { - "All Diamond cards", - "are debuffed" - } - }, - bl_manacle = { - name = "The Manacle", - text = { - "-1 Hand Size" - } - }, - bl_serpent = { - name = "The Serpent", - text = { - "After Play or Discard,", - "always draw 3 cards" - } - }, - bl_pillar = { - name = "The Pillar", - text = { - "Cards played previously", - "this Ante are debuffed" - } - }, - bl_flint = { - name = "The Flint", - text = { - "Base Chips and", - "Mult are halved" - } - }, - bl_mark = { - name = "The Mark", - text = { - "All face cards are", - "drawn face down" - } - }, - bl_final_acorn = { - name = "Amber Acorn", - text = { - "Flips and shuffles", - "all Joker cards" - } - }, - bl_final_heart = { - name = "Crimson Heart", - text = { - "One random Joker", - "disabled every hand" - } - }, - bl_final_bell = { - name = "Cerulean Bell", - text = { - "Forces 1 card to", - "always be selected" - } - } - }, - Back = { - b_red = { - name = "Red Deck", - text = { - "{C:red}+#1#{} discard", - "every round" - } - }, - b_blue = { - name = "Blue Deck", - text = { - "{C:blue}+#1#{} hand", - "every round" - } - }, - b_yellow = { - name = "Yellow Deck", - text = { - "Start with", - "extra {C:money}$#1#" - } - }, - b_green = { - name = "Green Deck", - text = { - "At end of each Round:", - "{C:money}$#1#{s:0.85} per remaining {C:blue}Hand", - "{C:money}$#2#{s:0.85} per remaining {C:red}Discard", - "Earn no {C:attention}Interest" - } - }, - b_black = { - name = "Black Deck", - text = { - "{C:attention}+#1#{} Joker slot", - "", - "{C:blue}-#2#{} hand", - "every round" - } - }, - b_magic = { - name = "Magic Deck", - text = { - "Start run with the", - "{C:tarot,T:v_crystal_ball}#1#{} voucher", - "and {C:attention}2{} copies", - "of {C:tarot,T:c_fool}#2#" - } - }, - b_nebula = { - name = "Nebula Deck", - text = { - "Start run with the", - "{C:planet,T:v_telescope}#1#{} voucher", - "", - "{C:red}#2#{} consumable slot" - } - }, - b_ghost = { - name = "Ghost Deck", - text = { - "{C:spectral}Spectral{} cards may", - "appear in the shop,", - "start with a {C:spectral,T:c_hex}Hex{} card", - } - }, - b_abandoned = { - name = "Abandoned Deck", - text = { - "Start run with", - "no {C:attention}Face Cards", - "in your deck" - } - }, - b_checkered = { - name = "Checkered Deck", - text = { - "Start run with", - "{C:attention}26{C:spades} Spades{} and", - "{C:attention}26{C:hearts} Hearts{} in deck" - } - }, - b_zodiac = { - name = "Zodiac Deck", - text = { - "Start run with", - "{C:tarot,T:v_tarot_merchant}#1#{},", - "{C:planet,T:v_planet_merchant}#2#{},", - "and {C:attention,T:v_overstock_norm}#3#" - } - }, - b_painted = { - name = "Painted Deck", - text = { + j_rough_gem={ + name="Rough Gem", + text={ + "Played cards with", + "{C:diamonds}Diamond{} suit earn", + "{C:money}$#1#{} when scored", + }, + unlock={ + "Have at least {E:1,C:attention}#1#", + "cards with {E:1,C:attention}#2#", + "suit in your deck", + }, + }, + j_runner={ + name="Runner", + text={ + "Gains {C:chips}+#2#{} Chips", + "if played hand", + "contains a {C:attention}Straight{}", + "{C:inactive}(Currently {C:chips}+#1#{C:inactive} Chips)", + }, + }, + j_satellite={ + name="Satellite", + text={ + "Earn {C:money}$#1#{} at end of", + "round per unique {C:planet}Planet", + "card used this run", + "{C:inactive}(Currently {C:money}$#2#{C:inactive})", + }, + unlock={ + "Have {E:1,C:money}$#1#", + "or more", + }, + }, + j_scary_face={ + name="Scary Face", + text={ + "Played {C:attention}face{} cards", + "give {C:chips}+#1#{} Chips", + "when scored", + }, + }, + j_scholar={ + name="Scholar", + text={ + "Played {C:attention}Aces{}", + "give {C:chips}+#2#{} Chips", + "and {C:mult}+#1#{} Mult", + "when scored", + }, + }, + j_seance={ + name="Séance", + text={ + "If {C:attention}poker hand{} is a", + "{C:attention}#1#{}, create a", + "random {C:spectral}Spectral{} card", + "{C:inactive}(Must have room)", + }, + }, + j_seeing_double={ + name="Seeing Double", + text={ + "{X:mult,C:white} X#1# {} Mult if played", + "hand has a scoring", + "{C:clubs}Club{} card and a scoring", + "card of any other {C:attention}suit", + }, + unlock={ + "Play a hand", + "that contains", + "{E:1,C:attention}#1#", + }, + }, + j_selzer={ + name="Seltzer", + text={ + "Retrigger all", + "cards played for", + "the next {C:attention}#1#{} hands", + }, + }, + j_shoot_the_moon={ + name="Shoot the Moon", + text={ + "Each {C:attention}Queen{}", + "held in hand", + "gives {C:mult}+#1#{} Mult", + }, + unlock={ + "Play every {E:1,C:attention}Heart", + "in your deck in", + "a single round", + }, + }, + j_shortcut={ + name="Shortcut", + text={ + "Allows {C:attention}Straights{} to be", + "made with gaps of {C:attention}1 rank", + "{C:inactive}(ex: {C:attention}10 8 6 5 3{C:inactive})", + }, + }, + j_sixth_sense={ + name="Sixth Sense", + text={ + "If {C:attention}first hand{} of round is", + "a single {C:attention}6{}, destroy it and", + "create a {C:spectral}Spectral{} card", + "{C:inactive}(Must have room)", + }, + }, + j_sly={ + name="Sly Joker", + text={ + "{C:chips}+#1#{} Chips if played", + "hand contains", + "a {C:attention}#2#", + }, + }, + j_smeared={ + name="Smeared Joker", + text={ + "{C:hearts}Hearts{} and {C:diamonds}Diamonds", + "count as the same suit,", + "{C:spades}Spades{} and {C:clubs}Clubs", + "count as the same suit", + }, + unlock={ + "Have at least {C:attention}#1#", + "{E:1,C:attention}#2#{} in", + "your deck", + }, + }, + j_smiley={ + name="Smiley Face", + text={ + "Played {C:attention}face{} cards", + "give {C:mult}+#1#{} Mult", + "when scored", + }, + }, + j_sock_and_buskin={ + name="Sock and Buskin", + text={ + "Retrigger all", + "played {C:attention}face{} cards", + }, + unlock={ + "Play a total of", + "{C:attention,E:1}#1#{} face cards", + "{C:inactive}(#2#)", + }, + }, + j_space={ + name="Space Joker", + text={ + "{C:green}#1# in #2#{} chance to", + "upgrade level of", + "played {C:attention}poker hand{}", + }, + }, + j_splash={ + name="Splash", + text={ + "Every {C:attention}played card", + "counts in scoring", + }, + }, + j_square={ + name="Square Joker", + text={ + "This Joker gains {C:chips}+#2#{} Chips", + "if played hand has", + "exactly {C:attention}4{} cards", + "{C:inactive}(Currently {C:chips}#1#{C:inactive} Chips)", + }, + }, + j_steel_joker={ + name="Steel Joker", + text={ + "Gives {X:mult,C:white} X#1# {} Mult", + "for each {C:attention}Steel Card", + "in your {C:attention}full deck", + "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_stencil={ + name="Joker Stencil", + text={ + "{X:red,C:white} X1 {} Mult for each", + "empty {C:attention}Joker{} slot", + "{s:0.8}Joker Stencil included", + "{C:inactive}(Currently {X:red,C:white} X#1# {C:inactive})", + }, + }, + j_stone={ + name="Stone Joker", + text={ + "Gives {C:chips}+#1#{} Chips for", + "each {C:attention}Stone Card", + "in your {C:attention}full deck", + "{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)", + }, + }, + j_stuntman={ + name="Stuntman", + text={ + "{C:chips}+#1#{} Chips,", + "{C:attention}-#2#{} hand size", + }, + unlock={ + "In one hand,", + "earn at least", + "{E:1,C:attention}#1#{} chips", + }, + }, + j_supernova={ + name="Supernova", + text={ + "Adds the number of times", + "{C:attention}poker hand{} has been", + "played this run to Mult", + }, + }, + j_superposition={ + name="Superposition", + text={ + "Create a {C:tarot}Tarot{} card if", + "poker hand contains an", + "{C:attention}Ace{} and a {C:attention}Straight{}", + "{C:inactive}(Must have room)", + }, + }, + j_swashbuckler={ + name="Swashbuckler", + text={ + "Adds the sell value", + "of all other owned", + "{C:attention}Jokers{} to Mult", + "{C:inactive}(Currently {C:mult}+#1#{C:inactive} Mult)", + }, + unlock={ + "Sell a total of", + "{C:attention,E:1}#1#{} Joker cards", + "{C:inactive}(#2#)", + }, + }, + j_throwback={ + name="Throwback", + text={ + "{X:mult,C:white} X#1# {} Mult for each", + "{C:attention}Blind{} skipped this run", + "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + unlock={ + "Continue a saved run", + "from the main menu", + }, + }, + j_ticket={ + name="Golden Ticket", + text={ + "Played {C:attention}Gold{} cards", + "earn {C:money}$#1#{} when scored", + }, + unlock={ + "Play a 5 card hand", + "that contains only", + "{C:attention,E:1}Gold{} cards", + }, + }, + j_to_the_moon={ + name="To the Moon", + text={ + "Earn an extra {C:money}$#1#{} of", + "{C:attention}interest{} for every {C:money}$5{} you", + "have at end of round", + }, + }, + j_todo_list={ + name="To Do List", + text={ + "Earn {C:money}$#1#{} if {C:attention}poker hand{}", + "is a {C:attention}#2#{},", + "poker hand changes", + "at end of round", + }, + }, + j_trading={ + name="Trading Card", + text={ + "If {C:attention}first discard{} of round", + "has only {C:attention}1{} card, destroy", + "it and earn {C:money}$#1#", + }, + }, + j_tribe={ + name="The Tribe", + text={ + "{X:mult,C:white} X#1# {} Mult if played", + "hand contains", + "a {C:attention}#2#", + }, + unlock={ + "Win a run", + "without playing", + "a {E:1,C:attention}#1#", + }, + }, + j_triboulet={ + name="Triboulet", + text={ + "Played {C:attention}Kings{} and", + "{C:attention}Queens{} each give", + "{X:mult,C:white} X#1# {} Mult when scored", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_trio={ + name="The Trio", + text={ + "{X:mult,C:white} X#1# {} Mult if played", + "hand contains", + "a {C:attention}#2#", + }, + unlock={ + "Win a run", + "without playing", + "a {E:1,C:attention}#1#", + }, + }, + j_troubadour={ + name="Troubadour", + text={ "{C:attention}+#1#{} hand size,", - "{C:red}#2#{} Joker slot" - } + "{C:blue}-#2#{} hand each round", + }, + unlock={ + "Win {C:attention,E:1}#1#{} consecutive", + "rounds by playing", + "only 1 hand", + }, }, - b_anaglyph = { - name = "Anaglyph Deck", - text = { - "After defeating each", - "{C:attention}Boss Blind{}, gain a", - "{C:attention,T:tag_double}#1#" - } + j_trousers={ + name="Spare Trousers", + text={ + "This Joker gains {C:mult}+#1#{} Mult", + "if played hand contains", + "a {C:attention}#2#", + "{C:inactive}(Currently {C:red}+#3#{C:inactive} Mult)", + }, }, - b_plasma = { - name = "Plasma Deck", - text = { - "Balance {C:blue}Chips{} and", - "{C:red}Mult{} when calculating", - "score for played hand", - "{C:red}X#1#{} base Blind size" - } + j_turtle_bean={ + name="Turtle Bean", + text={ + "{C:attention}+#1#{} hand size,", + "reduces by", + "{C:red}#2#{} every round", + }, }, - b_erratic = { - name = "Erratic Deck", - text = { - "All {C:attention}Ranks{} and", - "{C:attention}Suits{} in deck", - "are randomized" - } + j_vagabond={ + name="Vagabond", + text={ + "Create a {C:purple}Tarot{} card", + "if hand is played", + "with {C:money}$#1#{} or less", + }, + }, + j_vampire={ + name="Vampire", + text={ + "This Joker gains {X:mult,C:white} X#1# {} Mult", + "per scoring {C:attention}Enhanced card{} played,", + "removes card {C:attention}Enhancement", + "{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_walkie_talkie={ + name="Walkie Talkie", + text={ + "Each played {C:attention}10{} or {C:attention}4", + "gives {C:chips}+#1#{} Chips and", + "{C:mult}+#2#{} Mult when scored", + }, + }, + j_wee={ + name="Wee Joker", + text={ + "This Joker gains", + "{C:chips}+#2#{} Chips when each", + "played {C:attention}2{} is scored", + "{C:inactive}(Currently {C:chips}+#1#{C:inactive} Chips)", + }, + unlock={ + "Win a run in {E:1,C:attention}#1#", + "or fewer rounds", + }, + }, + j_wily={ + name="Wily Joker", + text={ + "{C:chips}+#1#{} Chips if played", + "hand contains", + "a {C:attention}#2#", + }, + }, + j_wrathful_joker={ + name="Wrathful Joker", + text={ + "Played cards with", + "{C:spades}#2#{} suit give", + "{C:mult}+#1#{} Mult when scored", + }, + }, + j_yorick={ + name="Yorick", + text={ + "This Joker gains", + "{X:mult,C:white} X#1# {} Mult every {C:attention}#2#{C:inactive} [#3#]{}", + "cards discarded", + "{C:inactive}(Currently {X:mult,C:white} X#4# {C:inactive} Mult)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_zany={ + name="Zany Joker", + text={ + "{C:red}+#1#{} Mult if played", + "hand contains", + "a {C:attention}#2#", + }, }, - b_challenge = { - name = "Challenge Deck", - text = { - "" - } - } }, - Other = { - gold_seal = { - name = "Gold Seal", - text = { - "Earn {C:money}$3{} when this", - "card is played", - "and scores" - } + Other={ + black_sticker={ + name="Black Sticker", + text={ + "Used this Joker", + "to win on {C:attention}Black", + "{C:attention}Stake{} difficulty", + }, }, - red_seal = { - name = "Red Seal", - text = { - "Retrigger this", - "card {C:attention}1{} time" - } - }, - blue_seal = { - name = "Blue Seal", - text = { + blue_seal={ + name="Blue Seal", + text={ "Creates the {C:planet}Planet{} card", "for final played {C:attention}poker hand{}", "of round if {C:attention}held{} in hand", - "{C:inactive}(Must have room)" - } + "{C:inactive}(Must have room)", + }, }, - purple_seal = { - name = "Purple Seal", - text = { - "Creates a {C:tarot}Tarot{} card", - "when {C:attention}discarded", - "{C:inactive}(Must have room)" - } - }, - eternal = { - name = "Eternal", - text = { - "Can't be sold", - "or destroyed" - } - }, - perishable = { - name = "Perishable", - text = { - "Debuffed after", - "{C:attention}#1#{} rounds", - "{C:inactive}({C:attention}#2#{C:inactive} remaining)" - } - }, - rental = { - name = "Rental", - text = { - "Lose {C:money}$#1#{} at", - "end of round" - } - }, - white_sticker = { - name = "White Sticker", - text = { - "Used this Joker", - "to win on {C:attention}White", - "{C:attention}Stake{} difficulty" - } - }, - red_sticker = { - name = "Red Sticker", - text = { - "Used this Joker", - "to win on {C:attention}Red", - "{C:attention}Stake{} difficulty" - } - }, - green_sticker = { - name = "Green Sticker", - text = { - "Used this Joker", - "to win on {C:attention}Green", - "{C:attention}Stake{} difficulty" - } - }, - blue_sticker = { - name = "Blue Sticker", - text = { + blue_sticker={ + name="Blue Sticker", + text={ "Used this Joker", "to win on {C:attention}Blue", - "{C:attention}Stake{} difficulty" - } + "{C:attention}Stake{} difficulty", + }, }, - black_sticker = { - name = "Black Sticker", - text = { - "Used this Joker", - "to win on {C:attention}Black", - "{C:attention}Stake{} difficulty" - } + card_chips={ + text={ + "{C:chips}+#1#{} chips", + }, }, - purple_sticker = { - name = "Purple Sticker", - text = { - "Used this Joker", - "to win on {C:attention}Purple", - "{C:attention}Stake{} difficulty" - } + card_extra_chips={ + text={ + "{C:chips}+#1#{} extra chips", + }, }, - orange_sticker = { - name = "Orange Sticker", - text = { - "Used this Joker", - "to win on {C:attention}Orange", - "{C:attention}Stake{} difficulty" - } - }, - gold_sticker = { - name = "Gold Sticker", - text = { - "Used this Joker", - "to win on {C:attention}Gold", - "{C:attention}Stake{} difficulty" - } - }, - playing_card = { - text = { - " {C:light_black}#1# of {V:1}#2# " - } - }, - card_chips = { - text = { - "{C:chips}+#1#{} chips" - } - }, - card_extra_chips = { - text = { - "{C:chips}+#1#{} extra chips" - } - }, - remove_negative = { - name = "n", - text = { - "{C:inactive,s:0.9}(Removes {C:dark_edition,s:0.9}Negative{C:inactive,s:0.9} from copy)" - } - }, - locked = { - name = "Locked", - text = {} - }, - debuffed_default = { - name = "Debuffed", - text = { - "All abilities", - "are disabled" - } - }, - debuffed_playing_card = { - name = "Debuffed", - text = { - "Scores no chips", - "and all abilities", - "are disabled" - } - }, - demo_locked = { - name = "Locked", - text = { - "Not available", - "in this demo" - } - }, - challenge_locked = { - name = "Locked", - text = { + challenge_locked={ + name="Locked", + text={ "Win a run with at least", "#1# different decks to unlock", "Challenge mode", - "{C:attention,s:2}#2#/#1#" - } + "{C:attention,s:2}#2#/#1#", + }, }, - demo_shop_locked = { - name = "Locked", - text = { + debuffed_default={ + name="Debuffed", + text={ + "All abilities", + "are disabled", + }, + }, + debuffed_playing_card={ + name="Debuffed", + text={ + "Scores no chips", + "and all abilities", + "are disabled", + }, + }, + deck_locked_discover={ + name="Locked", + text={ + "Discover at least", + "{C:attention}#1#{} items from", + "your collection", + }, + }, + deck_locked_stake={ + name="Locked", + text={ + "Win a run with any", + "deck on at least", + "{V:1}#1#{} difficulty", + }, + }, + deck_locked_win={ + name="Locked", + text={ + "Win a run with", + "{C:attention}#1#{}", + "on any difficulty", + }, + }, + demo_locked={ + name="Locked", + text={ + "Not available", + "in this demo", + }, + }, + demo_shop_locked={ + name="Locked", + text={ "Card from {C:attention}Jimbo's", "personal collection,", "available in the full", - "version of {E:1,C:red}Balatro" - } + "version of {E:1,C:red}Balatro", + }, }, - wip_locked = { - name = "Locked", - text = { - "Work in", - "progress" - } + eternal={ + name="Eternal", + text={ + "Can't be sold", + "or destroyed", + }, }, - deck_locked_win = { - name = "Locked", - text = { - "Win a run with", - "{C:attention}#1#{}", - "on any difficulty" - } + gold_seal={ + name="Gold Seal", + text={ + "Earn {C:money}$3{} when this", + "card is played", + "and scores", + }, }, - deck_locked_discover = { - name = "Locked", - text = { - "Discover at least", - "{C:attention}#1#{} items from", - "your collection" - } + gold_sticker={ + name="Gold Sticker", + text={ + "Used this Joker", + "to win on {C:attention}Gold", + "{C:attention}Stake{} difficulty", + }, }, - deck_locked_stake = { - name = "Locked", - text = { - "Win a run with any", - "deck on at least", - "{V:1}#1#{} difficulty" - } + green_sticker={ + name="Green Sticker", + text={ + "Used this Joker", + "to win on {C:attention}Green", + "{C:attention}Stake{} difficulty", + }, }, - joker_locked_legendary = { - name = "Locked", - text = { + joker_locked_legendary={ + name="Locked", + text={ "Find this Joker", - "from the {C:spectral}Soul{} card" - } + "from the {C:spectral}Soul{} card", + }, }, - undiscovered_joker = { - name = "Not Discovered", - text = { + locked={ + name="Locked", + text={ + }, + }, + orange_sticker={ + name="Orange Sticker", + text={ + "Used this Joker", + "to win on {C:attention}Orange", + "{C:attention}Stake{} difficulty", + }, + }, + p_arcana_jumbo={ + name="Jumbo Arcana Pack", + text={ + "Choose {C:attention}#1#{} of up to", + "{C:attention}#2#{C:tarot} Tarot{} cards to", + "be used immediately", + }, + }, + p_arcana_mega={ + name="Mega Arcana Pack", + text={ + "Choose {C:attention}#1#{} of up to", + "{C:attention}#2#{C:tarot} Tarot{} cards to", + "be used immediately", + }, + }, + p_arcana_normal={ + name="Arcana Pack", + text={ + "Choose {C:attention}#1#{} of up to", + "{C:attention}#2#{C:tarot} Tarot{} cards to", + "be used immediately", + }, + }, + p_buffoon_jumbo={ + name="Jumbo Buffoon Pack", + text={ + "Choose {C:attention}#1#{} of up to", + "{C:attention}#2#{C:joker} Joker{} cards", + }, + }, + p_buffoon_mega={ + name="Mega Buffoon Pack", + text={ + "Choose {C:attention}#1#{} of up to", + "{C:attention}#2#{C:joker} Joker{} cards", + }, + }, + p_buffoon_normal={ + name="Buffoon Pack", + text={ + "Choose {C:attention}#1#{} of up to", + "{C:attention}#2#{C:joker} Joker{} cards", + }, + }, + p_celestial_jumbo={ + name="Jumbo Celestial Pack", + text={ + "Choose {C:attention}#1#{} of up to", + "{C:attention}#2#{C:planet} Planet{} cards to", + "be used immediately", + }, + }, + p_celestial_mega={ + name="Mega Celestial Pack", + text={ + "Choose {C:attention}#1#{} of up to", + "{C:attention}#2#{C:planet} Planet{} cards to", + "be used immediately", + }, + }, + p_celestial_normal={ + name="Celestial Pack", + text={ + "Choose {C:attention}#1#{} of up to", + "{C:attention}#2#{C:planet} Planet{} cards to", + "be used immediately", + }, + }, + p_spectral_jumbo={ + name="Jumbo Spectral Pack", + text={ + "Choose {C:attention}#1#{} of up to", + "{C:attention}#2#{C:spectral} Spectral{} cards to", + "be used immediately", + }, + }, + p_spectral_mega={ + name="Mega Spectral Pack", + text={ + "Choose {C:attention}#1#{} of up to", + "{C:attention}#2#{C:spectral} Spectral{} cards to", + "be used immediately", + }, + }, + p_spectral_normal={ + name="Spectral Pack", + text={ + "Choose {C:attention}#1#{} of up to", + "{C:attention}#2#{C:spectral} Spectral{} cards to", + "be used immediately", + }, + }, + p_standard_jumbo={ + name="Jumbo Standard Pack", + text={ + "Choose {C:attention}#1#{} of up to", + "{C:attention}#2#{C:attention} Playing{} cards to", + "add to your deck", + }, + }, + p_standard_mega={ + name="Mega Standard Pack", + text={ + "Choose {C:attention}#1#{} of up to", + "{C:attention}#2#{C:attention} Playing{} cards to", + "add to your deck", + }, + }, + p_standard_normal={ + name="Standard Pack", + text={ + "Choose {C:attention}#1#{} of up to", + "{C:attention}#2#{C:attention} Playing{} cards to", + "add to your deck", + }, + }, + perishable={ + name="Perishable", + text={ + "Debuffed after", + "{C:attention}#1#{} rounds", + "{C:inactive}({C:attention}#2#{C:inactive} remaining)", + }, + }, + pinned_left={ + name="Pinned", + text={ + "This Joker stays", + "pinned to the", + "leftmost position", + }, + }, + playing_card={ + text={ + " {C:light_black}#1# of {V:1}#2# ", + }, + }, + purple_seal={ + name="Purple Seal", + text={ + "Creates a {C:tarot}Tarot{} card", + "when {C:attention}discarded", + "{C:inactive}(Must have room)", + }, + }, + purple_sticker={ + name="Purple Sticker", + text={ + "Used this Joker", + "to win on {C:attention}Purple", + "{C:attention}Stake{} difficulty", + }, + }, + red_seal={ + name="Red Seal", + text={ + "Retrigger this", + "card {C:attention}1{} time", + }, + }, + red_sticker={ + name="Red Sticker", + text={ + "Used this Joker", + "to win on {C:attention}Red", + "{C:attention}Stake{} difficulty", + }, + }, + remove_negative={ + name="n", + text={ + "{C:inactive,s:0.9}(Removes {C:dark_edition,s:0.9}Negative{C:inactive,s:0.9} from copy)", + }, + }, + rental={ + name="Rental", + text={ + "Lose {C:money}$#1#{} at", + "end of round", + }, + }, + undiscovered_booster={ + name="Not Discovered", + text={ + "Open this pack", + "in an unseeded run", + "to learn what it does", + }, + }, + undiscovered_edition={ + name="Not Discovered", + text={ + "Find this edition", + "in an unseeded run", + "to learn what it does", + }, + }, + undiscovered_joker={ + name="Not Discovered", + text={ "Purchase or use", "this card in an", "unseeded run to", - "learn what it does" - } + "learn what it does", + }, }, - undiscovered_tarot = { - name = "Not Discovered", - text = { + undiscovered_planet={ + name="Not Discovered", + text={ "Purchase or use", "this card in an", "unseeded run to", - "learn what it does" - } + "learn what it does", + }, }, - undiscovered_planet = { - name = "Not Discovered", - text = { + undiscovered_spectral={ + name="Not Discovered", + text={ "Purchase or use", "this card in an", "unseeded run to", - "learn what it does" - } + "learn what it does", + }, }, - undiscovered_spectral = { - name = "Not Discovered", - text = { + undiscovered_tag={ + name="Not Discovered", + text={ + "Use this tag in", + "an unseeded run to", + "learn what it does", + }, + }, + undiscovered_tarot={ + name="Not Discovered", + text={ "Purchase or use", "this card in an", "unseeded run to", - "learn what it does" - } + "learn what it does", + }, }, - undiscovered_voucher = { - name = "Not Discovered", - text = { + undiscovered_voucher={ + name="Not Discovered", + text={ "Redeem this", "voucher in an", "unseeded run to", - "learn what it does" - } + "learn what it does", + }, }, - undiscovered_booster = { - name = "Not Discovered", - text = { - "Open this pack", - "in an unseeded run", - "to learn what it does" - } + white_sticker={ + name="White Sticker", + text={ + "Used this Joker", + "to win on {C:attention}White", + "{C:attention}Stake{} difficulty", + }, }, - undiscovered_edition = { - name = "Not Discovered", - text = { - "Find this edition", - "in an unseeded run", - "to learn what it does" - } + wip_locked={ + name="Locked", + text={ + "Work in", + "progress", + }, }, - undiscovered_tag = { - name = "Not Discovered", - text = { - "Use this tag in", - "an unseeded run to", - "learn what it does" - } + }, + Planet={ + c_ceres={ + name="Ceres", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult and", + "{C:chips}+#4#{} chips", + }, }, - p_arcana_normal = { - name = "Arcana Pack", - text = { - "Choose {C:attention}#1#{} of up to", - "{C:attention}#2#{C:tarot} Tarot{} cards to", - "be used immediately" - } + c_earth={ + name="Earth", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult and", + "{C:chips}+#4#{} chips", + }, }, - p_arcana_jumbo = { - name = "Jumbo Arcana Pack", - text = { - "Choose {C:attention}#1#{} of up to", - "{C:attention}#2#{C:tarot} Tarot{} cards to", - "be used immediately" - } + c_eris={ + name="Eris", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult and", + "{C:chips}+#4#{} chips", + }, }, - p_arcana_mega = { - name = "Mega Arcana Pack", - text = { - "Choose {C:attention}#1#{} of up to", - "{C:attention}#2#{C:tarot} Tarot{} cards to", - "be used immediately" - } + c_jupiter={ + name="Jupiter", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult and", + "{C:chips}+#4#{} chips", + }, }, - p_celestial_normal = { - name = "Celestial Pack", - text = { - "Choose {C:attention}#1#{} of up to", - "{C:attention}#2#{C:planet} Planet{} cards to", - "be used immediately" - } + c_mars={ + name="Mars", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult and", + "{C:chips}+#4#{} chips", + }, }, - p_celestial_jumbo = { - name = "Jumbo Celestial Pack", - text = { - "Choose {C:attention}#1#{} of up to", - "{C:attention}#2#{C:planet} Planet{} cards to", - "be used immediately" - } + c_mercury={ + name="Mercury", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult and", + "{C:chips}+#4#{} chips", + }, }, - p_celestial_mega = { - name = "Mega Celestial Pack", - text = { - "Choose {C:attention}#1#{} of up to", - "{C:attention}#2#{C:planet} Planet{} cards to", - "be used immediately" - } + c_neptune={ + name="Neptune", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult and", + "{C:chips}+#4#{} chips", + }, }, - p_spectral_normal = { - name = "Spectral Pack", - text = { - "Choose {C:attention}#1#{} of up to", - "{C:attention}#2#{C:spectral} Spectral{} cards to", - "be used immediately" - } + c_planet_x={ + name="Planet X", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult and", + "{C:chips}+#4#{} chips", + }, }, - p_spectral_jumbo = { - name = "Jumbo Spectral Pack", - text = { - "Choose {C:attention}#1#{} of up to", - "{C:attention}#2#{C:spectral} Spectral{} cards to", - "be used immediately" - } + c_pluto={ + name="Pluto", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult and", + "{C:chips}+#4#{} chips", + }, }, - p_spectral_mega = { - name = "Mega Spectral Pack", - text = { - "Choose {C:attention}#1#{} of up to", - "{C:attention}#2#{C:spectral} Spectral{} cards to", - "be used immediately" - } + c_saturn={ + name="Saturn", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult and", + "{C:chips}+#4#{} chips", + }, }, - p_standard_normal = { - name = "Standard Pack", - text = { - "Choose {C:attention}#1#{} of up to", - "{C:attention}#2#{C:attention} Playing{} cards to", - "add to your deck" - } + c_uranus={ + name="Uranus", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult and", + "{C:chips}+#4#{} chips", + }, }, - p_standard_jumbo = { - name = "Jumbo Standard Pack", - text = { - "Choose {C:attention}#1#{} of up to", - "{C:attention}#2#{C:attention} Playing{} cards to", - "add to your deck" - } + c_venus={ + name="Venus", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult and", + "{C:chips}+#4#{} chips", + }, }, - p_standard_mega = { - name = "Mega Standard Pack", - text = { - "Choose {C:attention}#1#{} of up to", - "{C:attention}#2#{C:attention} Playing{} cards to", - "add to your deck" - } + }, + Spectral={ + c_ankh={ + name="Ankh", + text={ + "Create a copy of a", + "random {C:attention}Joker{}, destroy", + "all other Jokers", + }, }, - p_buffoon_normal = { - name = "Buffoon Pack", - text = { - "Choose {C:attention}#1#{} of up to", - "{C:attention}#2#{C:joker} Joker{} cards" - } + c_aura={ + name="Aura", + text={ + "Add {C:dark_edition}Foil{}, {C:dark_edition}Holographic{},", + "or {C:dark_edition}Polychrome{} effect to", + "{C:attention}1{} selected card in hand", + }, }, - p_buffoon_jumbo = { - name = "Jumbo Buffoon Pack", - text = { - "Choose {C:attention}#1#{} of up to", - "{C:attention}#2#{C:joker} Joker{} cards" - } + c_black_hole={ + name="Black Hole", + text={ + "Upgrade every", + "{C:legendary,E:1}poker hand", + "by {C:attention}1{} level", + }, }, - p_buffoon_mega = { - name = "Mega Buffoon Pack", - text = { - "Choose {C:attention}#1#{} of up to", - "{C:attention}#2#{C:joker} Joker{} cards" - } + c_cryptid={ + name="Cryptid", + text={ + "Create {C:attention}#1#{} copies of", + "{C:attention}1{} selected card", + "in your hand", + }, }, - pinned_left = { - name = "Pinned", - text = { - "This Joker stays", - "pinned to the", - "leftmost position" - } - } - } + c_deja_vu={ + name="Deja Vu", + text={ + "Add a {C:red}Red Seal{}", + "to {C:attention}1{} selected", + "card in your hand", + }, + }, + c_ectoplasm={ + name="Ectoplasm", + text={ + "Add {C:dark_edition}Negative{} to", + "a random {C:attention}Joker,", + "{C:red}-#1#{} hand size", + }, + }, + c_familiar={ + name="Familiar", + text={ + "Destroy {C:attention}1{} random", + "card in your hand, add", + "{C:attention}#1#{} random {C:attention}Enhanced face", + "{C:attention}cards{} to your hand", + }, + }, + c_grim={ + name="Grim", + text={ + "Destroy {C:attention}1{} random", + "card in your hand,", + "add {C:attention}#1#{} random {C:attention}Enhanced", + "{C:attention}Aces{} to your hand", + }, + }, + c_hex={ + name="Hex", + text={ + "Add {C:dark_edition}Polychrome{} to a", + "random {C:attention}Joker{}, destroy", + "all other Jokers", + }, + }, + c_immolate={ + name="Immolate", + text={ + "Destroys {C:attention}#1#{} random", + "cards in hand,", + "gain {C:money}$#2#", + }, + }, + c_incantation={ + name="Incantation", + text={ + "Destroy {C:attention}1{} random", + "card in your hand, add {C:attention}#1#", + "random {C:attention}Enhanced numbered", + "{C:attention}cards{} to your hand", + }, + }, + c_medium={ + name="Medium", + text={ + "Add a {C:purple}Purple Seal{}", + "to {C:attention}1{} selected", + "card in your hand", + }, + }, + c_ouija={ + name="Ouija", + text={ + "Converts all cards", + "in hand to a single", + "random {C:attention}rank", + "{C:red}-1{} hand size", + }, + }, + c_sigil={ + name="Sigil", + text={ + "Converts all cards", + "in hand to a single", + "random {C:attention}suit", + }, + }, + c_soul={ + name="The Soul", + text={ + "Creates a", + "{C:legendary,E:1}Legendary{} Joker", + "{C:inactive}(Must have room)", + }, + }, + c_talisman={ + name="Talisman", + text={ + "Add a {C:attention}Gold Seal{}", + "to {C:attention}1{} selected", + "card in your hand", + }, + }, + c_trance={ + name="Trance", + text={ + "Add a {C:blue}Blue Seal{}", + "to {C:attention}1{} selected", + "card in your hand", + }, + }, + c_wraith={ + name="Wraith", + text={ + "Creates a random", + "{C:red}Rare{C:attention} Joker{},", + "sets money to {C:money}$0", + }, + }, + }, + Stake={ + stake_black={ + name="Black Stake", + text={ + "Shop can have {C:attention}Eternal{} Jokers", + "{C:inactive,s:0.8}(Can't be sold or destroyed)", + "{s:0.8}Applies all previous Stakes", + }, + }, + stake_blue={ + name="Blue Stake", + text={ + "{C:red}-1{} Discard", + "{s:0.8}Applies all previous Stakes", + }, + }, + stake_gold={ + name="Gold Stake", + text={ + "Shop can have {C:attention}Rental{} Jokers", + "{C:inactive,s:0.8}(Costs {C:money,s:0.8}$3{C:inactive,s:0.8} per round)", + "{s:0.8}Applies all previous Stakes", + }, + }, + stake_green={ + name="Green Stake", + text={ + "Required score scales", + "faster for each {C:attention}Ante", + "{s:0.8}Applies all previous Stakes", + }, + }, + stake_orange={ + name="Orange Stake", + text={ + "Shop can have {C:attention}Perishable{} Jokers", + "{C:inactive,s:0.8}(Debuffed after 5 Rounds)", + "{s:0.8}Applies all previous Stakes", + }, + }, + stake_purple={ + name="Purple Stake", + text={ + "Required score scales", + "faster for each {C:attention}Ante", + "{s:0.8}Applies all previous Stakes", + }, + }, + stake_red={ + name="Red Stake", + text={ + "{C:attention}Small Blind{} gives", + "no reward money", + "{s:0.8}Applies all previous Stakes", + }, + }, + stake_white={ + name="White Stake", + text={ + "Base Difficulty", + }, + }, + }, + Tag={ + tag_boss={ + name="Boss Tag", + text={ + "Rerolls the", + "{C:attention}Boss Blind", + }, + }, + tag_buffoon={ + name="Buffoon Tag", + text={ + "Gives a free", + "{C:attention}Mega Buffoon Pack", + }, + }, + tag_charm={ + name="Charm Tag", + text={ + "Gives a free", + "{C:tarot}Mega Arcana Pack", + }, + }, + tag_coupon={ + name="Coupon Tag", + text={ + "Initial cards and", + "booster packs in next", + "shop are free", + }, + }, + tag_d_six={ + name="D6 Tag", + text={ + "Rerolls in next shop", + "start at {C:money}$0", + }, + }, + tag_double={ + name="Double Tag", + text={ + "Gives a copy of the", + "next selected {C:attention}Tag{}", + "{s:0.8,C:attention}Double Tag{s:0.8} excluded", + }, + }, + tag_economy={ + name="Economy Tag", + text={ + "Doubles your money", + "{C:inactive}(Max of {C:money}$#1#{C:inactive})", + }, + }, + tag_ethereal={ + name="Ethereal Tag", + text={ + "Gives a free", + "{C:spectral}Spectral Pack", + }, + }, + tag_foil={ + name="Foil Tag", + text={ + "Next base edition shop", + "Joker is free and", + "becomes {C:dark_edition}Foil", + }, + }, + tag_garbage={ + name="Garbage Tag", + text={ + "Gives {C:money}$#1#{} per unused", + "{C:red}discard{} this run", + "{C:inactive}(Will give {C:money}$#2#{C:inactive})", + }, + }, + tag_handy={ + name="Handy Tag", + text={ + "Gives {C:money}$#1#{} per played", + "{C:blue}hand{} this run", + "{C:inactive}(Will give {C:money}$#2#{C:inactive})", + }, + }, + tag_holo={ + name="Holographic Tag", + text={ + "Next base edition shop", + "Joker is free and", + "becomes {C:dark_edition}Holographic", + }, + }, + tag_investment={ + name="Investment Tag", + text={ + "After defeating", + "the Boss Blind,", + "gain {C:money}$#1#", + }, + }, + tag_juggle={ + name="Juggle Tag", + text={ + "{C:attention}+#1#{} hand size", + "next round", + }, + }, + tag_meteor={ + name="Meteor Tag", + text={ + "Gives a free", + "{C:planet}Mega Celestial Pack", + }, + }, + tag_negative={ + name="Negative Tag", + text={ + "Next base edition shop", + "Joker is free and", + "becomes {C:dark_edition}Negative", + }, + }, + tag_orbital={ + name="Orbital Tag", + text={ + "Upgrade {C:attention}#1#", + "by {C:attention}#2# levels", + }, + }, + tag_polychrome={ + name="Polychrome Tag", + text={ + "Next base edition shop", + "Joker is free and", + "becomes {C:dark_edition}Polychrome", + }, + }, + tag_rare={ + name="Rare Tag", + text={ + "Shop has a free", + "{C:red}Rare Joker", + }, + }, + tag_skip={ + name="Speed Tag", + text={ + "Gives {C:money}$#1#{} per skipped", + "Blind this run", + "{C:inactive}(Will give {C:money}$#2#{C:inactive})", + }, + }, + tag_standard={ + name="Standard Tag", + text={ + "Gives a free", + "{C:attention}Mega Standard Pack", + }, + }, + tag_top_up={ + name="Top-up Tag", + text={ + "Create up to {C:attention}#1#", + "{C:blue}Common{} Jokers", + "{C:inactive}(Must have room)", + }, + }, + tag_uncommon={ + name="Uncommon Tag", + text={ + "Shop has a free", + "{C:green}Uncommon Joker", + }, + }, + tag_voucher={ + name="Voucher Tag", + text={ + "Adds one {C:voucher}Voucher", + "to the next shop", + }, + }, + }, + Tarot={ + c_chariot={ + name="The Chariot", + text={ + "Enhances {C:attention}#1#{} selected", + "card into a", + "{C:attention}#2#", + }, + }, + c_death={ + name="Death", + text={ + "Select {C:attention}#1#{} cards,", + "convert the {C:attention}left{} card", + "into the {C:attention}right{} card", + "{C:inactive}(Drag to rearrange)", + }, + }, + c_devil={ + name="The Devil", + text={ + "Enhances {C:attention}#1#{} selected", + "card into a", + "{C:attention}#2#", + }, + }, + c_emperor={ + name="The Emperor", + text={ + "Creates up to {C:attention}#1#", + "random {C:tarot}Tarot{} cards", + "{C:inactive}(Must have room)", + }, + }, + c_empress={ + name="The Empress", + text={ + "Enhances {C:attention}#1#", + "selected cards to", + "{C:attention}#2#s", + }, + }, + c_fool={ + name="The Fool", + text={ + "Creates the last", + "{C:tarot}Tarot{} or {C:planet}Planet{} card", + "used during this run", + "{s:0.8,C:tarot}The Fool{s:0.8} excluded", + }, + }, + c_hanged_man={ + name="The Hanged Man", + text={ + "Destroys up to", + "{C:attention}#1#{} selected cards", + }, + }, + c_heirophant={ + name="The Hierophant", + text={ + "Enhances {C:attention}#1#", + "selected cards to", + "{C:attention}#2#s", + }, + }, + c_hermit={ + name="The Hermit", + text={ + "Doubles money", + "{C:inactive}(Max of {C:money}$#1#{C:inactive})", + }, + }, + c_high_priestess={ + name="The High Priestess", + text={ + "Creates up to {C:attention}#1#", + "random {C:planet}Planet{} cards", + "{C:inactive}(Must have room)", + }, + }, + c_judgement={ + name="Judgement", + text={ + "Creates a random", + "{C:attention}Joker{} card", + "{C:inactive}(Must have room)", + }, + }, + c_justice={ + name="Justice", + text={ + "Enhances {C:attention}#1#{} selected", + "card into a", + "{C:attention}#2#", + }, + }, + c_lovers={ + name="The Lovers", + text={ + "Enhances {C:attention}#1#{} selected", + "card into a", + "{C:attention}#2#", + }, + }, + c_magician={ + name="The Magician", + text={ + "Enhances {C:attention}#1#{}", + "selected cards to", + "{C:attention}#2#s", + }, + }, + c_moon={ + name="The Moon", + text={ + "Converts up to", + "{C:attention}#1#{} selected cards", + "to {V:1}#2#{}", + }, + }, + c_star={ + name="The Star", + text={ + "Converts up to", + "{C:attention}#1#{} selected cards", + "to {V:1}#2#{}", + }, + }, + c_strength={ + name="Strength", + text={ + "Increases rank of", + "up to {C:attention}#1#{} selected", + "cards by {C:attention}1", + }, + }, + c_sun={ + name="The Sun", + text={ + "Converts up to", + "{C:attention}#1#{} selected cards", + "to {V:1}#2#{}", + }, + }, + c_temperance={ + name="Temperance", + text={ + "Gives the total sell", + "value of all current", + "Jokers {C:inactive}(Max of {C:money}$#1#{C:inactive})", + "{C:inactive}(Currently {C:money}$#2#{C:inactive})", + }, + }, + c_tower={ + name="The Tower", + text={ + "Enhances {C:attention}#1#{} selected", + "card into a", + "{C:attention}#2#", + }, + }, + c_wheel_of_fortune={ + name="The Wheel of Fortune", + text={ + "{C:green}#1# in #2#{} chance to add", + "{C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, or", + "{C:dark_edition}Polychrome{} edition", + "to a random {C:attention}Joker", + }, + }, + c_world={ + name="The World", + text={ + "Converts up to", + "{C:attention}#1#{} selected cards", + "to {V:1}#2#{}", + }, + }, + }, + Voucher={ + v_antimatter={ + name="Antimatter", + text={ + "{C:dark_edition}+1{} Joker Slot", + }, + unlock={ + "Redeem {C:voucher}Blank{}", + "{C:attention}#1#{} total times", + "{C:inactive}(#2#)", + }, + }, + v_blank={ + name="Blank", + text={ + "{C:inactive}Does nothing?", + }, + }, + v_clearance_sale={ + name="Clearance Sale", + text={ + "All cards and packs in", + "shop are {C:attention}#1#%{} off", + }, + }, + v_crystal_ball={ + name="Crystal Ball", + text={ + "{C:attention}+1{} consumable slot", + }, + }, + v_directors_cut={ + name="Director's Cut", + text={ + "Reroll Boss Blind", + "{C:attention}1{} time per Ante,", + "{C:money}$#1#{} per roll", + }, + }, + v_glow_up={ + name="Glow Up", + text={ + "{C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, and", + "{C:dark_edition}Polychrome{} cards", + "appear {C:attention}#1#X{} more often", + }, + unlock={ + "Have at least {C:attention}#1#", + "{C:attention}Joker{} cards with", + "{C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, or", + "{C:dark_edition}Polychrome{} edition", + }, + }, + v_grabber={ + name="Grabber", + text={ + "Permanently", + "gain {C:blue}+#1#{} hand", + "per round", + }, + }, + v_hieroglyph={ + name="Hieroglyph", + text={ + "{C:attention}-#1#{} Ante,", + "{C:blue}-#1#{} hand", + "each round", + }, + }, + v_hone={ + name="Hone", + text={ + "{C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, and", + "{C:dark_edition}Polychrome{} cards", + "appear {C:attention}#1#X{} more often", + }, + }, + v_illusion={ + name="Illusion", + text={ + "{C:attention}Playing cards{} in shop", + "may have an {C:enhanced}Enhancement{},", + "{C:dark_edition}Edition{}, and/or a {C:attention}Seal{}", + }, + unlock={ + "Buy a total of", + "{C:attention}#1#{} playing cards", + "from the shop", + "{C:inactive}(#2#)", + }, + }, + v_liquidation={ + name="Liquidation", + text={ + "All cards and packs in", + "shop are {C:attention}#1#%{} off", + }, + unlock={ + "Redeem at least", + "{C:attention}#1#{C:voucher} Voucher{} cards", + "in one run", + }, + }, + v_magic_trick={ + name="Magic Trick", + text={ + "{C:attention}Playing cards{} can", + "be purchased", + "from the {C:attention}shop", + }, + }, + v_money_tree={ + name="Money Tree", + text={ + "Raise the cap on", + "interest earned in", + "each round to {C:money}$#1#{}", + }, + unlock={ + "Max out the interest", + "per round earnings for", + "{C:attention}#1#{} consecutive rounds", + "{C:inactive}(#2#)", + }, + }, + v_nacho_tong={ + name="Nacho Tong", + text={ + "Permanently", + "gain {C:blue}+#1#{} hand", + "per round", + }, + unlock={ + "Play a total", + "of {C:attention}#1#{} cards", + "{C:inactive}(#2#)", + }, + }, + v_observatory={ + name="Observatory", + text={ + "{C:planet}Planet{} cards in your", + "{C:attention}consumable{} area give", + "{X:red,C:white} X#1# {} Mult for their", + "specified {C:attention}poker hand", + }, + unlock={ + "Use a total of {C:attention}#1#", + "{C:planet}Planet{} cards from any", + "{C:planet}Celestial Pack", + "{C:inactive}(#2#)", + }, + }, + v_omen_globe={ + name="Omen Globe", + text={ + "{C:spectral}Spectral{} cards may", + "appear in any of", + "the {C:attention}Arcana Packs", + }, + unlock={ + "Use a total of {C:attention}#1#", + "{C:tarot}Tarot{} cards from any", + "{C:tarot}Arcana Pack", + "{C:inactive}(#2#)", + }, + }, + v_overstock_norm={ + name="Overstock", + text={ + "{C:attention}+1{} card slot", + "available in shop", + }, + }, + v_overstock_plus={ + name="Overstock Plus", + text={ + "{C:attention}+1{} card slot", + "available in shop", + }, + unlock={ + "Spend a total of", + "{C:money}$#1#{} at the shop", + "{C:inactive}($#2#)", + }, + }, + v_paint_brush={ + name="Paint Brush", + text={ + "{C:attention}+#1#{} hand size", + }, + }, + v_palette={ + name="Palette", + text={ + "{C:attention}+#1#{} hand size", + }, + unlock={ + "Reduce hand size", + "down to {C:attention}#1#{} cards", + }, + }, + v_petroglyph={ + name="Petroglyph", + text={ + "{C:attention}-#1#{} Ante,", + "{C:red}-#1#{} discard", + "each round", + }, + unlock={ + "Reach Ante", + "level {E:1,C:attention}#1#", + }, + }, + v_planet_merchant={ + name="Planet Merchant", + text={ + "{C:planet}Planet{} cards appear", + "{C:attention}#1#X{} more frequently", + "in the shop", + }, + }, + v_planet_tycoon={ + name="Planet Tycoon", + text={ + "{C:planet}Planet{} cards appear", + "{C:attention}#1#X{} more frequently", + "in the shop", + }, + unlock={ + "Buy a total of", + "{C:attention}#1#{C:planet} Planet{} cards", + "from the shop", + "{C:inactive}(#2#)", + }, + }, + v_recyclomancy={ + name="Recyclomancy", + text={ + "Permanently", + "gain {C:red}+#1#{} discard", + "each round", + }, + unlock={ + "Discard a total", + "of {C:attention}#1#{} cards", + "{C:inactive}(#2#)", + }, + }, + v_reroll_glut={ + name="Reroll Glut", + text={ + "Rerolls cost", + "{C:money}$#1#{} less", + }, + unlock={ + "Reroll the shop a", + "total of {C:attention}#1#{} times", + "{C:inactive}(#2#)", + }, + }, + v_reroll_surplus={ + name="Reroll Surplus", + text={ + "Rerolls cost", + "{C:money}$#1#{} less", + }, + }, + v_retcon={ + name="Retcon", + text={ + "Reroll Boss Blind", + "{C:attention}unlimited{} times,", + "{C:money}$#1#{} per roll", + }, + unlock={ + "Discover", + "{C:attention}#1#{} Blinds", + }, + }, + v_seed_money={ + name="Seed Money", + text={ + "Raise the cap on", + "interest earned in", + "each round to {C:money}$#1#{}", + }, + }, + v_tarot_merchant={ + name="Tarot Merchant", + text={ + "{C:tarot}Tarot{} cards appear", + "{C:attention}#1#X{} more frequently", + "in the shop", + }, + }, + v_tarot_tycoon={ + name="Tarot Tycoon", + text={ + "{C:tarot}Tarot{} cards appear", + "{C:attention}#1#X{} more frequently", + "in the shop", + }, + unlock={ + "Buy a total of", + "{C:attention}#1#{C:tarot} Tarot{} cards", + "from the shop", + "{C:inactive}(#2#)", + }, + }, + v_telescope={ + name="Telescope", + text={ + "{C:attention}Celestial Packs{} always", + "contain the {C:planet}Planet{}", + "card for your most", + "played {C:attention}poker hand", + }, + }, + v_wasteful={ + name="Wasteful", + text={ + "Permanently", + "gain {C:red}+#1#{} discard", + "each round", + }, + }, + }, }, - UI = {}, - tutorial = {}, - misc = { - suits_singular = { - Spades = "Spade", - Hearts = "Heart", - Clubs = "Club", - Diamonds = "Diamond" + misc={ + achievement_descriptions={ + _100000k="Score 100,000,000 Chips in a single hand", + _1000k="Score 1,000,000 Chips in a single hand", + _10k="Score 10,000 Chips in a single hand", + ante_up="Reach Ante 4", + ante_upper="Reach Ante 8", + astronomy="Discover every Planet card", + big_hands="Have 80 or more cards in your deck", + card_discarder="Discard at least 2500 Cards", + card_player="Play at least 2500 Cards", + cartomancy="Discover every Tarot card", + clairvoyance="Discover every Spectral card", + completionist="Discover 100% of your collection", + completionist_plus="Win with every deck on Gold Stake difficulty", + completionist_plus_plus="Earn a Gold Sticker on every Joker", + extreme_couponer="Discover every Voucher", + flushed="Play a Flush with 5 Wild Cards", + heads_up="Win a Run", + high_stakes="Win a run on at least Gold Stake difficulty", + legendary="Discover a Legendary Joker", + low_stakes="Win a run on at least Red Stake difficulty", + mid_stakes="Win a run on at least Black Stake difficulty", + nest_egg="Have $400 or more during a single run", + retrograde="Get any poker hand to level 10", + roi="Buy 5 Vouchers by Ante 4", + royale="Play a Royal Flush", + rule_bender="Complete any challenge run", + rule_breaker="Complete every challenge run", + shattered="Break 2 Glass Cards in a single hand", + speedrunner="Win a run in 12 or fewer rounds", + tiny_hands="Thin your deck down to 20 or fewer cards", + you_get_what_you_get="Win a run without rerolling the shop", }, - suits_plural = { - Spades = "Spades", - Hearts = "Hearts", - Clubs = "Clubs", - Diamonds = "Diamonds" + achievement_names={ + _100000k="100,000K", + _1000k="1,000K", + _10k="10K", + ante_up="Ante Up!", + ante_upper="Ante Upper!", + astronomy="Astronomy", + big_hands="Big Hands", + card_discarder="Card Discarder", + card_player="Card Player", + cartomancy="Cartomancy", + clairvoyance="Clairvoyance", + completionist="Completionist", + completionist_plus="Completionist+", + completionist_plus_plus="Completionist++", + extreme_couponer="Extreme Couponer", + flushed="Flushed", + heads_up="Heads Up", + high_stakes="High Stakes", + legendary="Legendary", + low_stakes="Low Stakes", + mid_stakes="Mid Stakes", + nest_egg="Nest Egg", + retrograde="Retrograde", + roi="ROI", + royale="Royale", + rule_bender="Rule Bender", + rule_breaker="Rule Breaker", + shattered="Shattered", + speedrunner="Speedrunner", + tiny_hands="Tiny Hands", + you_get_what_you_get="You Get What You Get", }, - blind_states = { - Select = "Select", - Skipped = "Skipped", - Current = "Current", - Defeated = "Defeated", - Upcoming = "Upcoming", - Selected = "Selected" + blind_states={ + Current="Current", + Defeated="Defeated", + Select="Select", + Selected="Selected", + Skipped="Skipped", + Upcoming="Upcoming", }, - ranks = { - Ace = "Ace", - King = "King", - Queen = "Queen", - Jack = "Jack", - ['10'] = "10", - ['9'] = "9", - ['8'] = "8", - ['7'] = "7", - ['6'] = "6", - ['5'] = "5", - ['4'] = "4", - ['3'] = "3", - ['2'] = "2" + challenge_names={ + c_blast_off_1="Blast Off", + c_bram_poker_1="Bram Poker", + c_city_1="15 Minute City", + c_cruelty_1="Cruelty", + c_double_nothing_1="Double or Nothing", + c_five_card_1="Five-Card Draw", + c_fragile_1="Fragile", + c_golden_needle_1="Golden Needle", + c_inflation_1="Inflation", + c_jokerless_1="Jokerless", + c_knife_1="On a Knife's Edge", + c_luxury_1="Luxury Tax", + c_mad_world_1="Mad World", + c_medusa_1="Medusa", + c_monolith_1="Monolith", + c_non_perishable_1="Non-Perishable", + c_omelette_1="The Omelette", + c_rich_1="Rich get Richer", + c_typecast_1="Typecast", + c_xray_1="X-ray Vision", }, - high_scores = { - hand = "Best Hand", - furthest_round = "Highest Round", - furthest_ante = "Highest Ante", - most_money = "Most Money", - boss_streak = "Most Bosses in a Row", - collection = "Collection", - win_streak = "Best Win Streak", - current_streak = "", - poker_hand = "Most Played Hand" + collabs={ + Clubs={ + ["1"]="Default", + ["2"]="Vampire Survivors", + ["3"]="Slay the Spire", + ["4"]="Potion Craft", + ["5"]="Warframe", + ["6"]="Vault-Tec", + ["7"]="Dead by Daylight", + }, + Diamonds={ + ["1"]="Default", + ["2"]="Dave the Diver", + ["3"]="Stardew Valley", + ["4"]="Enter the Gungeon", + ["5"]="1000xRESIST", + ["6"]="Civilization VII", + ["7"]="Rust", + }, + Hearts={ + ["1"]="Default", + ["2"]="Among Us", + ["3"]="The Binding of Isaac", + ["4"]="Cult of the Lamb", + ["5"]="Divinity Original Sin 2", + ["6"]="Critical Role", + ["7"]="Bugsnax", + }, + Spades={ + ["1"]="Default", + ["2"]="The Witcher", + ["3"]="Cyberpunk 2077", + ["4"]="Shovel Knight", + ["5"]="Don’t Starve", + ["6"]="Assassin's Creed", + ["7"]="Slay the Princess", + }, }, - achievement_names = { - ante_up = "Ante Up!", - ante_upper = "Ante Upper!", - heads_up = "Heads Up", - low_stakes = "Low Stakes", - mid_stakes = "Mid Stakes", - high_stakes = "High Stakes", - card_player = "Card Player", - card_discarder = "Card Discarder", - nest_egg = "Nest Egg", - flushed = "Flushed", - speedrunner = "Speedrunner", - roi = "ROI", - shattered = "Shattered", - royale = "Royale", - retrograde = "Retrograde", - _10k = "10K", - _1000k = "1,000K", - _100000k = "100,000K", - tiny_hands = "Tiny Hands", - big_hands = "Big Hands", - you_get_what_you_get = "You Get What You Get", - rule_bender = "Rule Bender", - rule_breaker = "Rule Breaker", - legendary = "Legendary", - astronomy = "Astronomy", - cartomancy = "Cartomancy", - clairvoyance = "Clairvoyance", - extreme_couponer = "Extreme Couponer", - completionist = "Completionist", - completionist_plus = "Completionist+", - completionist_plus_plus = "Completionist++", - }, - achievement_descriptions = { - ante_up = "Reach Ante 4", - ante_upper = "Reach Ante 8", - heads_up = "Win a Run", - low_stakes = "Win a run on at least Red Stake difficulty", - mid_stakes = "Win a run on at least Black Stake difficulty", - high_stakes = "Win a run on at least Gold Stake difficulty", - card_player = "Play at least 2500 Cards", - card_discarder = "Discard at least 2500 Cards", - nest_egg = "Have $400 or more during a single run", - flushed = "Play a Flush with 5 Wild Cards", - speedrunner = "Win a run in 12 or fewer rounds", - roi = "Buy 5 Vouchers by Ante 4", - shattered = "Break 2 Glass Cards in a single hand", - royale = "Play a Royal Flush", - retrograde = "Get any poker hand to level 10", - _10k = "Score 10,000 Chips in a single hand", - _1000k = "Score 1,000,000 Chips in a single hand", - _100000k = "Score 100,000,000 Chips in a single hand", - tiny_hands = "Thin your deck down to 20 or fewer cards", - big_hands = "Have 80 or more cards in your deck", - you_get_what_you_get = "Win a run without rerolling the shop", - rule_bender = "Complete any challenge run", - rule_breaker = "Complete every challenge run", - legendary = "Discover a Legendary Joker", - astronomy = "Discover every Planet card", - cartomancy = "Discover every Tarot card", - clairvoyance = "Discover every Spectral card", - extreme_couponer = "Discover every Voucher", - completionist = "Discover 100% of your collection", - completionist_plus = "Win with every deck on Gold Stake difficulty", - completionist_plus_plus = "Earn a Gold Sticker on every Joker", - }, - challenge_names = { - c_omelette_1 = "The Omelette", - c_city_1 = "15 Minute City", - c_rich_1 = "Rich get Richer", - c_knife_1 = "On a Knife's Edge", - c_xray_1 = "X-ray Vision", - c_mad_world_1 = "Mad World", - c_luxury_1 = "Luxury Tax", - c_non_perishable_1 = "Non-Perishable", - c_medusa_1 = "Medusa", - c_double_nothing_1 = "Double or Nothing", - c_typecast_1 = "Typecast", - c_inflation_1 = "Inflation", - c_bram_poker_1 = "Bram Poker", - c_fragile_1 = "Fragile", - c_monolith_1 = "Monolith", - c_blast_off_1 = "Blast Off", - c_five_card_1 = "Five-Card Draw", - c_golden_needle_1 = "Golden Needle", - c_cruelty_1 = "Cruelty", - c_jokerless_1 = "Jokerless", - }, - poker_hands = { - ['Flush Five'] = "Flush Five", - ['Flush House'] = "Flush House", - ['Five of a Kind'] = "Five of a Kind", - ['Royal Flush'] = "Royal Flush", - ['Straight Flush'] = "Straight Flush", - ['Four of a Kind'] = "Four of a Kind", - ['Full House'] = "Full House", - ['Flush'] = "Flush", - ['Straight'] = "Straight", - ['Three of a Kind'] = "Three of a Kind", - ['Two Pair'] = "Two Pair", - ['Pair'] = "Pair", - ['High Card'] = "High Card" - }, - poker_hand_descriptions = { - ['Flush Five'] = { - "5 cards with the same rank and suit" + dictionary={ + ["$"]="$", + b_FAQ="FAQ", + b_and_use="& USE", + b_back="Back", + b_blinds="Blinds", + b_booster_packs="Booster Packs", + b_buy="BUY", + b_cash_out="Cash Out", + b_challenges="Challenges", + b_collection="Collection", + b_collection_cap="COLLECTION", + b_continue="Continue", + b_copy="Copy", + b_copy_seed="Copy Seed", + b_create_profile="Create Profile", + b_credits="Credits", + b_current_profile="Current Profile", + b_customize_deck="Customize Deck", + b_deck="Deck", + b_decks="Decks", + b_delete_profile="Delete Profile", + b_discard="Discard", + b_editions="Editions", + b_endless="Endless Mode", + b_enhanced_cards="Enhanced Cards", + b_full_deck="Full Deck", + b_high_contrast_cards="High Contrast Cards", + b_how_to_play="How to play", + b_imagery="Imagery", + b_jokers="Jokers", + b_load_profile="Load Profile", + b_main_menu="Main Menu", + b_music="Music", + b_new_challenge="Start New Challenge", + b_new_run="New Run", + b_next="Next", + b_next_round_1="Next", + b_next_round_2="Round", + b_open="OPEN", + b_options="Options", + b_options_cap="OPTIONS", + b_planet_cards="Planet Cards", + b_play_cap="PLAY", + b_play_hand="Play Hand", + b_playbalatro="Visit playbalatro.com", + b_poker_hands="Poker Hands", + b_quit_cap="QUIT", + b_redeem="REDEEM", + b_reduced_motion="Reduced Motion", + b_remaining="Remaining", + b_reroll_boss="Reroll Boss", + b_reset_profile="Reset Profile", + b_restrictions="Restrictions", + b_retry="Retry", + b_rules="Rules", + b_run_info_1="Run", + b_run_info_2="Info", + b_seals="Seals", + b_seed="Seed", + b_select="SELECT", + b_sell="SELL", + b_set_CRT="CRT", + b_set_CRT_bloom="CRT Bloom", + b_set_apply="Apply", + b_set_audio="Audio", + b_set_crash_reports="Crash Reports", + b_set_game="Game", + b_set_game_vol="Game Volume", + b_set_gamespeed="Game Speed", + b_set_graphics="Graphics", + b_set_master_vol="Master Volume", + b_set_monitor="Display Monitor", + b_set_music_vol="Music Volume", + b_set_pixel_smoothing="Pixel Art Smoothing", + b_set_play_discard_pos="Play/Discard Button Position", + b_set_rumble="Controller Rumble", + b_set_screenshake="Screenshake", + b_set_shadows="Shadows", + b_set_vibration="Vibration", + b_set_video="Video", + b_set_windowmode="Window Mode", + b_settings="Settings", + b_skip="Skip", + b_skip_blind="Skip Blind", + b_skip_reward="Skip Reward", + b_sort_hand="Sort Hand", + b_sounds="Sounds", + b_spectral_cards="Spectral Cards", + b_stake="Stake", + b_start_new_run="New Run", + b_stat_consumables="Consumables", + b_stat_jokers="Jokers", + b_stat_planets="Planets", + b_stat_spectrals="Spectrals", + b_stat_tarots="Tarots", + b_stat_vouchers="Vouchers", + b_stats="Stats", + b_tags="Tags", + b_tarot_cards="Tarot Cards", + b_unlock_all="Unlock All", + b_use="USE", + b_vouchers="Vouchers", + b_wishlist="Wishlist on Steam", + k_aces="Aces", + k_achievement="Achievement", + k_achievements_disabled="Achievements Disabled", + k_active="active", + k_active_ex="Active!", + k_again_ex="Again!", + k_all_hands="All Hands", + k_also_applied="Also applied", + k_ante="Ante", + k_ante_cap="ANTE", + k_arcana_pack="Arcana Pack", + k_balanced="Balanced", + k_banned_cards="Banned Cards", + k_banned_tags="Banned Tags", + k_base_cap="BASE", + k_base_cards="Base Cards", + k_best_hand="Best Hand", + k_booster="Booster", + k_buffoon_pack="Buffoon Pack", + k_cap_consumables="CONSUMABLES", + k_card_stats="Card Stats", + k_celestial_pack="Celestial Pack", + k_challenge_mode="Challenge Mode", + k_challenges="Challenges", + k_choose="Choose", + k_collection="Collection", + k_common="Common", + k_compatible="compatible", + k_copied_ex="Copied!", + k_custom_rules="Custom Rules", + k_daily_run="Daily Run", + k_debuffed="Debuffed", + k_deck="Deck", + k_deck_stake_wins="Deck Stake Wins", + k_defeated_by="Defeated By", + k_demo_version_ex="Demo Version!", + k_disabled_ex="Disabled!", + k_drank_ex="Drank!", + k_duplicated_ex="Duplicated!", + k_dwarf_planet="Dwarf Planet", + k_eaten_ex="Eaten!", + k_edition="Edition", + k_effective="Effective", + k_empty_caps="EMPTY", + k_enter_name="Enter Name", + k_enter_seed="Enter Seed", + k_enter_text="Enter Text", + k_eroded_ex="Eroded!", + k_extinct_ex="Extinct!", + k_face_cards="Face Cards", + k_game_modifiers="Game Modifiers", + k_gold="Gold", + k_high_score_ex="High Score!", + k_hud_discards="Discards", + k_hud_hands="Hands", + k_incompatible="incompatible", + k_joker="Joker", + k_joker_stickers="Joker Stickers", + k_jokers_cap="JOKERS", + k_legendary="Legendary", + k_level_prefix="lvl.", + k_level_up_ex="Level Up!", + k_locked="Locked", + k_lower_score="score", + k_lvl="lvl.", + k_melted_ex="Melted!", + k_money="Money", + k_mult="Mult", + k_no_other_jokers="No other Jokers!", + k_no_reward="No Reward", + k_no_room_ex="No Room!", + k_no_space_ex="No Space!", + k_none="None", + k_nope_ex="Nope!", + k_not_allowed_ex="Not Allowed!", + k_not_discovered="Not Discovered", + k_numbered_cards="Numbered Cards", + k_or="or", + k_other="Other", + k_page="Page", + k_planet="Planet", + k_planet_q="Planet?", + k_playing_as="Playing as", + k_plus_joker="+1 Joker", + k_plus_planet="+1 Planet", + k_plus_spectral="+1 Spectral", + k_plus_stone="+1 Stone", + k_plus_tarot="+1 Tarot", + k_poker_hand="poker hand", + k_profile="Profile", + k_progress="Progress", + k_rank="Rank", + k_rare="Rare", + k_redeemed_ex="Redeemed!", + k_reroll="Reroll", + k_reset="Reset", + k_reward="Reward", + k_round="Round", + k_safe_ex="Safe!", + k_saved_ex="Saved!", + k_seed="Seed", + k_seeded_run="Seeded Run", + k_skipped_cap="SKIPPED", + k_spectral="Spectral", + k_spectral_pack="Spectral Pack", + k_stake="Stake", + k_stake_level="Stake Level", + k_standard_pack="Standard Pack", + k_suit="Suit", + k_swapped_ex="Swapped!", + k_tarot="Tarot", + k_trophies_disabled="Trophies Disabled", + k_trophy="Trophy", + k_uncommon="Uncommon", + k_undisovered="Undiscovered", + k_unknown="?????", + k_unlocked_ex="Unlocked!", + k_upgrade_ex="Upgrade!", + k_val_up="Value Up!", + k_view="View", + k_voucher="Voucher", + k_vouchers_cap="VOUCHERS", + k_wins="Wins", + k_x_base="X Base", + ml_bloom_opt={ + "Off", + "On", }, - ['Flush House'] = { - "A Three of a Kind and a Pair with", - "all cards sharing the same suit" + ml_buy_and_use_target={ + "Buy", + "and Use", }, - ['Five of a Kind'] = { - "5 cards with the same rank" + ml_buy_target={ + "Buy", }, - ['Royal Flush'] = { - "5 cards in a row (consecutive ranks) with", - "all cards sharing the same suit" + ml_card_stats={ + "Card", + "Stats", }, - ['Straight Flush'] = { - "5 cards in a row (consecutive ranks) with", - "all cards sharing the same suit" + ml_controller_required={ + "A game controller is required to play.", + "Please connect a controller to continue.", }, - ['Four of a Kind'] = { - "4 cards with the same rank. They may", - "be played with 1 other unscored card" - }, - ['Full House'] = { - "A Three of a Kind and a Pair" - }, - ['Flush'] = { - "5 cards that share the same suit" - }, - ['Straight'] = { - "5 cards in a row (consecutive ranks)" - }, - ['Three of a Kind'] = { - "3 cards with the same rank. They may be", - "played with up to 2 other unscored cards" - }, - ['Two Pair'] = { - "2 pairs of cards with different ranks, may", - "be played with 1 other unscored card" - }, - ['Pair'] = { - "2 cards that share the same rank. They may", - "be played with up to 3 other unscored cards" - }, - ['High Card'] = { - "If the played hand is not any of the above", - "hands, only the highest ranked card scores" - } - }, - labels = { - common = "Common", - uncommon = "Uncommon", - rare = "Rare", - legendary = "Legendary", - tarot = "Tarot", - planet = "Planet", - pluto_planet = "Dwarf Planet", - voucher = "Voucher", - foil = "Foil", - holographic = "Holographic", - polychrome = "Polychrome", - negative = "Negative", - gold_seal = "Gold Seal", - blue_seal = "Blue Seal", - red_seal = "Red Seal", - purple_seal = "Purple Seal", - locked = "Locked", - eternal = "Eternal", - perishable = "Perishable", - rental = "Rental", - pinned_left = "Pinned", - }, - dictionary = { - b_sell = "SELL", - b_use = "USE", - b_select = "SELECT", - b_buy = "BUY", - b_redeem = "REDEEM", - b_open = "OPEN", - b_and_use = "& USE", - b_next_round_1 = "Next", - b_next_round_2 = "Round", - b_play_hand = "Play Hand", - b_discard = "Discard", - b_sort_hand = "Sort Hand", - b_run_info_1 = "Run", - b_run_info_2 = "Info", - b_options = "Options", - b_reroll_boss = "Reroll Boss", - b_skip_blind = "Skip Blind", - b_skip_reward = "Skip Reward", - b_skip = "Skip", - b_start_new_run = "New Run", - b_main_menu = "Main Menu", - b_collection = "Collection", - b_seed = "Seed", - b_copy_seed = "Copy Seed", - b_copy = "Copy", - b_credits = "Credits", - b_stats = "Stats", - b_settings = "Settings", - b_set_game = "Game", - b_set_video = "Video", - b_set_graphics = "Graphics", - b_set_audio = "Audio", - b_set_gamespeed = "Game Speed", - b_set_play_discard_pos = "Play/Discard Button Position", - b_set_screenshake = "Screenshake", - b_high_contrast_cards = "High Contrast Cards", - b_reduced_motion = "Reduced Motion", - b_set_rumble = "Controller Rumble", - b_set_crash_reports = "Crash Reports", - b_set_monitor = "Display Monitor", - b_set_windowmode = "Window Mode", - b_set_apply = "Apply", - b_set_master_vol = "Master Volume", - b_set_music_vol = "Music Volume", - b_set_game_vol = "Game Volume", - b_set_shadows = "Shadows", - b_set_pixel_smoothing = "Pixel Art Smoothing", - b_set_CRT = "CRT", - b_set_CRT_bloom = "CRT Bloom", - b_stat_jokers = "Jokers", - b_stat_consumables = "Consumables", - b_stat_tarots = "Tarots", - b_stat_planets = "Planets", - b_stat_spectrals = "Spectrals", - b_stat_vouchers = "Vouchers", - b_next = "Next", - b_endless = "Endless Mode", - b_wishlist = "Wishlist on Steam", - b_playbalatro = "Visit playbalatro.com", - b_remaining = "Remaining", - b_full_deck = "Full Deck", - b_poker_hands = "Poker Hands", - b_blinds = "Blinds", - b_vouchers = "Vouchers", - b_stake = "Stake", - b_jokers = "Jokers", - b_tarot_cards = "Tarot Cards", - b_planet_cards = "Planet Cards", - b_spectral_cards = "Spectral Cards", - b_enhanced_cards = "Enhanced Cards", - b_editions = "Editions", - b_booster_packs = "Booster Packs", - b_tags = "Tags", - b_decks = "Decks", - b_seals = "Seals", - b_continue = "Continue", - b_back = "Back", - b_music = "Music", - b_sounds = "Sounds", - b_imagery = "Imagery", - b_new_run = "New Run", - b_challenges = "Challenges", - b_new_challenge = "Start New Challenge", - b_current_profile = "Current Profile", - b_load_profile = "Load Profile", - b_create_profile = "Create Profile", - b_delete_profile = "Delete Profile", - b_reset_profile = "Reset Profile", - b_rules = "Rules", - b_restrictions = "Restrictions", - b_deck = "Deck", - b_play_cap = "PLAY", - b_options_cap = "OPTIONS", - b_collection_cap = "COLLECTION", - b_quit_cap = "QUIT", - b_cash_out = "Cash Out", - b_unlock_all = "Unlock All", - k_unknown = "?????", - k_compatible = "compatible", - k_incompatible = "incompatible", - k_active = "active", - k_round = "Round", - k_ante = "Ante", - k_seed = "Seed", - k_reroll = "Reroll", - k_mult = "Mult", - k_rank = "Rank", - k_suit = "Suit", - k_stake = "Stake", - k_common = "Common", - k_uncommon = "Uncommon", - k_rare = "Rare", - k_legendary = "Legendary", - k_debuffed = "Debuffed", - k_locked = "Locked", - k_undisovered = "Undiscovered", - k_joker = "Joker", - k_voucher = "Voucher", - k_tarot = "Tarot", - k_planet = "Planet", - k_deck = "Deck", - k_dwarf_planet = "Dwarf Planet", - k_planet_q = "Planet?", - k_spectral = "Spectral", - k_booster = "Booster", - k_edition = "Edition", - k_hud_hands = "Hands", - k_hud_discards = "Discards", - k_lower_score = "score", - k_arcana_pack = "Arcana Pack", - k_celestial_pack = "Celestial Pack", - k_spectral_pack = "Spectral Pack", - k_standard_pack = "Standard Pack", - k_buffoon_pack = "Buffoon Pack", - k_enter_text = "Enter Text", - k_defeated_by = "Defeated By", - k_level_prefix = "lvl.", - k_also_applied = "Also applied", - k_base_cards = "Base Cards", - k_effective = "Effective", - k_aces = "Aces", - k_face_cards = "Face Cards", - k_numbered_cards = "Numbered Cards", - k_cap_consumables = "CONSUMABLES", - k_page = "Page", - k_ante_cap = "ANTE", - k_base_cap = "BASE", - k_jokers_cap = "JOKERS", - k_vouchers_cap = "VOUCHERS", - k_x_base = "X Base", - k_not_discovered = "Not Discovered", - k_unlocked_ex = "Unlocked!", - k_achievement = "Achievement", - k_trophy = "Trophy", - k_challenge_mode = "Challenge Mode", - k_daily_run = "Daily Run", - k_profile = "Profile", - k_wins = "Wins", - k_empty_caps = "EMPTY", - k_collection = "Collection", - k_progress = "Progress", - k_challenges = "Challenges", - k_joker_stickers = "Joker Stickers", - k_deck_stake_wins = "Deck Stake Wins", - k_stake_level = "Stake Level", - k_none = "None", - k_game_modifiers = "Game Modifiers", - k_custom_rules = "Custom Rules", - k_banned_cards = "Banned Cards", - k_banned_tags = "Banned Tags", - k_other = "Other", - k_money = "Money", - k_best_hand = "Best Hand", - k_seeded_run = "Seeded Run", - k_enter_seed = "Enter Seed", - k_enter_name = "Enter Name", - k_lvl = "lvl.", - k_skipped_cap = "SKIPPED", - k_no_reward = "No Reward", - k_reward = "Reward", - k_nope_ex = "Nope!", - k_not_allowed_ex = "Not Allowed!", - k_or = "or", - k_poker_hand = "poker hand", - k_gold = "Gold", - k_card_stats = "Card Stats", - k_balanced = "Balanced", - k_view = "View", - k_all_hands = "All Hands", - k_high_score_ex = "High Score!", - k_demo_version_ex = "Demo Version!", - k_playing_as = "Playing as", - k_choose = "Choose", - k_achievements_disabled = "Achievements Disabled", - k_trophies_disabled = "Trophies Disabled", - ph_improve_run = "Improve your run!", - ph_no_boss_active = "no boss active", - ph_sneak_peek = "Sneak Peek", - ph_deck_preview_stones = "Stones", - ph_deck_preview_effective = "Effective total due to Jokers, Blinds, and card enhancements", - ph_blind_score_at_least = "Score at least", - ph_blind_reward = "Reward: ", - ph_4_7_of_clubs = "four 7 of Clubs", - ph_up_ante_1 = "Up the Ante", - ph_up_ante_2 = "Raise all Blinds", - ph_up_ante_3 = "Refresh Blinds", - ph_select_challenge = "Select a Challenge", - ph_stat_joker = "Total completed rounds with this card", - ph_stat_consumable = "Number of times this card has been used", - ph_stat_voucher = "Number of times this Voucher has been redeemed", - ph_demo_thanks_1 = "Thanks for playing the", - ph_demo_thanks_2 = "BALATRO DEMO", - ph_game_over = "GAME OVER", - ph_you_win = "YOU WIN!", - ph_you_win_demo = "YOU WIN THE DEMO!", - ph_vouchers_redeemed = "Vouchers redeemed this run", - ph_no_vouchers = "No vouchers redeemed this run", - ph_defeat_this_blind_1 = "Defeat this blind", - ph_defeat_this_blind_2 = "to discover it", - ph_click_confirm = "Click again to confirm", - ph_choose_blind_1 = "Choose your", - ph_choose_blind_2 = "next Blind", - ph_mr_bones = "Saved by Mr. Bones", - ph_score_at_least = "Score at least", - ph_all_poker_hand = "All Poker Hands", - ph_1_level = "+1 Level", - ph_boss_disabled = "Boss Disabled!", - ph_most_played = "(most played hand)", - ph_defeat_the_boss = "Defeat the Boss Blind", - ph_score_furthest_ante = "Ante", - ph_score_furthest_round = "Round", - ph_score_hand = "Best Hand", - ph_score_poker_hand = "Most Played Hand", - ph_score_new_collection = "New Discoveries", - ph_score_cards_played = "Cards Played", - ph_score_cards_discarded = "Cards Discarded", - ph_score_times_rerolled = "Times Rerolled", - ph_score_cards_purchased = "Cards Purchased", - ph_unscored_hand = "Hand will not score", - ph_alert_debuff_confirm = "Press 'Play' again to confirm", - ml_demo_thanks_message = { - "Please consider wishlisting", - "Balatro on Steam and sign up for", - "the newsletter at playbalatro.com" - }, - ml_eternal = { - "Eternal", - "Can't be sold", - "or destroyed" - }, - ml_gold_seal_desc = { - "Gold Seal", - "returns to hand", - "when played" - }, - ml_crash_report_info = { + ml_crash_report_info={ "Crash reports will be sent to the developer", "to help reduce issues in the future. No", - "identifying or personal info will be sent." + "identifying or personal info will be sent.", }, - ml_play_discard_pos_opt = { + ml_demo_thanks_message={ + "Please consider wishlisting", + "Balatro on Steam and sign up for", + "the newsletter at playbalatro.com", + }, + ml_disabled_seed={ + "All Unlocks and", + "Discoveries disabled", + }, + ml_edition_seal_enhancement_explanation={ + "Playing cards may each have one", + "Enhancement, Edition, and Seal", + }, + ml_eternal={ + "Eternal", + "Can't be sold", + "or destroyed", + }, + ml_gold_seal_desc={ + "Gold Seal", + "returns to hand", + "when played", + }, + ml_offline_message={ + "This device is offline.", + "The current save may be out of date.", + }, + ml_open_target={ + "Open", + }, + ml_paste_seed={ + "Paste", + "Seed", + }, + ml_play_discard_pos_opt={ "Discard/Play", - "Play/Discard" + "Play/Discard", }, - ml_windowmode_opt = { + ml_redeem_target={ + "Redeem", + }, + ml_sell_target={ + "Sell", + }, + ml_shadow_opt={ + "On", + "Off", + }, + ml_smoothing_opt={ + "Off", + "On", + }, + ml_unlock_all_explanation={ + "WARNING! Unlocking the complete Collection", + "will disable achievements for this profile!", + }, + ml_unlock_all_trophies={ + "WARNING! Unlocking the complete Collection", + "will disable trophies for this profile!", + }, + ml_vsync_opt={ + "VSync On", + "VSync Off", + }, + ml_windowmode_opt={ "Windowed", "Fullscreen", - "Borderless" + "Borderless", }, - ml_vsync_opt = { - "VSync On", - "VSync Off" - }, - ml_shadow_opt = { - "On", - "Off" - }, - ml_smoothing_opt = { - "Off", - "On" - }, - ml_bloom_opt = { - "Off", - "On" - }, - ml_card_stats = { - "Card", - "Stats" - }, - ml_paste_seed = { - "Paste", - "Seed" - }, - ml_disabled_seed = { - "All Unlocks and", - "Discoveries disabled" - }, - ml_edition_seal_enhancement_explanation = { - "Playing cards may each have one", - "Enhancement, Edition, and Seal" - }, - ml_unlock_all_explanation = { - "WARNING! Unlocking the complete Collection", - "will disable achievements for this profile!" - }, - ml_unlock_all_trophies = { - "WARNING! Unlocking the complete Collection", - "will disable trophies for this profile!" - }, - ['$'] = "$", - k_redeemed_ex = "Redeemed!", - k_duplicated_ex = "Duplicated!", - k_no_room_ex = "No Room!", - k_no_space_ex = "No Space!", - k_no_other_jokers = "No other Jokers!", - k_plus_tarot = "+1 Tarot", - k_plus_stone = "+1 Stone", - k_plus_planet = "+1 Planet", - k_plus_spectral = "+1 Spectral", - k_plus_joker = "+1 Joker", - k_active_ex = "Active!", - k_level_up_ex = "Level Up!", - k_upgrade_ex = "Upgrade!", - k_again_ex = "Again!", - k_val_up = "Value Up!", - k_reset = "Reset", - k_extinct_ex = "Extinct!", - k_disabled_ex = "Disabled!", - k_safe_ex = "Safe!", - k_saved_ex = "Saved!", - k_swapped_ex = "Swapped!", - k_copied_ex = "Copied!", - k_melted_ex = "Melted!", - k_eaten_ex = "Eaten!", - k_drank_ex = "Drank!", - k_eroded_ex = "Eroded!", + ph_1_level="+1 Level", + ph_4_7_of_clubs="four 7 of Clubs", + ph_alert_debuff_confirm="Press 'Play' again to confirm", + ph_all_poker_hand="All Poker Hands", + ph_blind_reward="Reward: ", + ph_blind_score_at_least="Score at least", + ph_boss_disabled="Boss Disabled!", + ph_choose_blind_1="Choose your", + ph_choose_blind_2="next Blind", + ph_click_confirm="Select again to confirm", + ph_deck_preview_effective="Effective total due to Jokers, Blinds, and card enhancements", + ph_deck_preview_stones="Stones", + ph_defeat_the_boss="Defeat the Boss Blind", + ph_defeat_this_blind_1="Defeat this blind", + ph_defeat_this_blind_2="to discover it", + ph_demo_thanks_1="Thanks for playing the", + ph_demo_thanks_2="BALATRO DEMO", + ph_display_stickers="Display Stake Stickers during Run", + ph_game_over="GAME OVER", + ph_improve_run="Improve your run!", + ph_most_played="(most played hand)", + ph_mr_bones="Saved by Mr. Bones", + ph_no_boss_active="no boss active", + ph_no_vouchers="No vouchers redeemed this run", + ph_score_at_least="Score at least", + ph_score_cards_discarded="Cards Discarded", + ph_score_cards_played="Cards Played", + ph_score_cards_purchased="Cards Purchased", + ph_score_furthest_ante="Ante", + ph_score_furthest_round="Round", + ph_score_hand="Best Hand", + ph_score_new_collection="New Discoveries", + ph_score_poker_hand="Most Played Hand", + ph_score_times_rerolled="Times Rerolled", + ph_select_challenge="Select a Challenge", + ph_sneak_peek="Sneak Peek", + ph_stat_consumable="Number of times this card has been used", + ph_stat_joker="Total completed rounds with this card", + ph_stat_voucher="Number of times this Voucher has been redeemed", + ph_unscored_hand="Hand will not score", + ph_up_ante_1="Up the Ante", + ph_up_ante_2="Raise all Blinds", + ph_up_ante_3="Refresh Blinds", + ph_vouchers_redeemed="Vouchers redeemed this run", + ph_you_win="YOU WIN!", + ph_you_win_demo="YOU WIN THE DEMO!", }, - v_dictionary = { - a_xmult = "X#1# Mult", - a_xmult_minus = "-X#1# Mult", - a_mult = "+#1# Mult", - a_mult_minus = "-#1# Mult", - a_chips = "+#1#", - a_chips_minus = "-#1#", - a_handsize = "+#1# Hand Size", - a_handsize_minus = "-#1# Hand Size", - a_hands = "+#1# Hands", - a_sold_tally = "#1#/#2# Sold", - a_remaining = "#1# Remaining", - ante_x_voucher = "ANTE #1# VOUCHER", - loyalty_active = "Active!", - loyalty_inactive = "#1# remaining", - deck_preview_wheel_singular = "Numbers may be lower due to the #1# card drawn face down", - deck_preview_wheel_plural = "Numbers may be lower due to the #1# cards drawn face down", - challenges_completed = "Completed #1#/#2# Challenges", - unlocked = "#1#/#2# Unlocked", - completed = "#1#/#2# Completed", - interest = "#1# interest per $#2# (#3# max)", - remaining_hand_money = "Remaining Hands ($#1# each)", - remaining_discard_money = "Remaining Discards ($#1# each)", - ml_foil_desc = { - "Foil", - "+#1# Chips" - }, - ml_holo_desc = { - "Holographic", - "+#1# Mult" - }, - ml_polychrome_desc = { - "Polychrome", - "X#1# Mult" - }, - ml_negative_desc = { - "Negative", - "+#1# Joker Slot" - }, - ml_negative_consumable_desc = { - "Negative", - "+#1# consumable Slot" - } + high_scores={ + boss_streak="Most Bosses in a Row", + collection="Collection", + current_streak="", + furthest_ante="Highest Ante", + furthest_round="Highest Round", + hand="Best Hand", + most_money="Most Money", + poker_hand="Most Played Hand", + win_streak="Best Win Streak", }, - v_text = { - ch_m_dollars = { - "Start with {C:money}$#1#" - }, - ch_m_hands = { - "{C:blue}#1#{} hands per round" - }, - ch_m_discards = { - "{C:red}#1#{} discards per round" - }, - ch_m_reroll_cost = { - "{C:money}$#1#{} base reroll cost" - }, - ch_m_joker_slots = { - "{C:attention}#1#{} Joker Slots" - }, - ch_m_consumable_slots = { - "{C:attention}#1#{} Consumable Slots" - }, - ch_m_hand_size = { - "{C:attention}#1#{} hand size" - }, - ch_m_none = { - "{C:inactive}None" - }, - ch_c_no_reward = { - "All {C:attention}Blinds{} give no reward money" - }, - ch_c_no_reward_specific = { - "{C:attention}#1# Blinds{} give no reward money" - }, - ch_c_no_extra_hand_money = { - "Extra {C:blue}Hands{} no longer earn money" - }, - ch_c_no_interest = { - "Earn no {C:attention}Interest{} at end of round" - }, - ch_c_daily = { - "{E:1,s:1.2,C:red}Daily Challenge!" - }, - ch_c_set_seed = { - "1 attempt with set Seed: {C:inactive}{Hidden}" - }, - ch_c_chips_dollar_cap = { - "{C:blue}Chips{} cannot exceed the current {C:money}$" - }, - ch_c_none = { - "{C:inactive}None" - }, - ch_c_no_shop_jokers = { - "Jokers no longer appear in the {C:attention}shop" - }, - ch_c_inflation = { - "Permanently raise prices by {C:money}$1{} on every purchase" - }, - ch_c_discard_cost = { - "Discards each cost {C:money}$#1#{}" - }, - ch_c_all_eternal = { - "All Jokers are {C:eternal}Eternal{}" - }, - ch_c_flipped_cards = { - "{C:green}1 in #1#{} cards are drawn face down" - }, - ch_c_debuff_played_cards = { - "All {C:attention}Played{} cards become {C:attention}debuffed{} after scoring" - }, - ch_c_minus_hand_size_per_X_dollar = { - "Hold {C:red}-1{} cards in hand for every {C:money}$#1#{} you have" - }, - ch_c_set_eternal_ante = { - "When ante {C:attention}#1#{} boss is defeated, all Jokers become {C:attention}eternal" - }, - ch_c_set_joker_slots_ante = { - "When ante {C:attention}#1#{} boss is defeated, set Joker slots to {C:attention}0" - } + labels={ + blue_seal="Blue Seal", + common="Common", + eternal="Eternal", + foil="Foil", + gold_seal="Gold Seal", + holographic="Holographic", + legendary="Legendary", + locked="Locked", + negative="Negative", + perishable="Perishable", + pinned_left="Pinned", + planet="Planet", + pluto_planet="Dwarf Planet", + polychrome="Polychrome", + purple_seal="Purple Seal", + rare="Rare", + red_seal="Red Seal", + rental="Rental", + tarot="Tarot", + uncommon="Uncommon", + voucher="Voucher", }, - quips = { - wq_1 = {"You Aced it!"}, - wq_2 = {"You dealt with","that pretty well!"}, - wq_3 = {"Looks like you","weren't bluffing!"}, - wq_4 = {"Too bad these","chips are all","virtual..."}, - wq_5 = {"Looks like I've","taught you well!"}, - wq_6 = {"You made some", "heads up plays!"}, - wq_7 = {"Good thing","I didn't bet", "against you!"}, - lq_1 = {"Maybe Go Fish", "is more our", "speed..."}, - lq_2 = {"We folded like", "a cheap suit!"}, - lq_3 = {"Time for us", "to shuffle off", "and try again!"}, - lq_4 = {"You know what", "they say, the", "house always wins!"}, - lq_5 = {"Looks like we", "found out who", "the real Joker is!"}, - lq_6 = {"Oh no, were you", "bluffing too?"}, - lq_7 = {"Looks like the","joke's on us!"}, - lq_8 = {"If I had hands","I would have", "covered my eyes!"}, - lq_9 = {"I'm literally", "a fool, what's", "your excuse?"}, - lq_10 = {"What a flop!"}, - dq_1 = {"Yikes! I hope you","have a few tricks","up your sleeve for","this final challenge!"} + poker_hand_descriptions={ + ["Five of a Kind"]={ + "5 cards with the same rank", + }, + Flush={ + "5 cards that share the same suit", + }, + ["Flush Five"]={ + "5 cards with the same rank and suit", + }, + ["Flush House"]={ + "A Three of a Kind and a Pair with", + "all cards sharing the same suit", + }, + ["Four of a Kind"]={ + "4 cards with the same rank. They may", + "be played with 1 other unscored card", + }, + ["Full House"]={ + "A Three of a Kind and a Pair", + }, + ["High Card"]={ + "If the played hand is not any of the above", + "hands, only the highest ranked card scores", + }, + Pair={ + "2 cards that share the same rank. They may", + "be played with up to 3 other unscored cards", + }, + ["Royal Flush"]={ + "5 cards in a row (consecutive ranks) with", + "all cards sharing the same suit", + }, + Straight={ + "5 cards in a row (consecutive ranks)", + }, + ["Straight Flush"]={ + "5 cards in a row (consecutive ranks) with", + "all cards sharing the same suit", + }, + ["Three of a Kind"]={ + "3 cards with the same rank. They may be", + "played with up to 2 other unscored cards", + }, + ["Two Pair"]={ + "2 pairs of cards with different ranks, may", + "be played with 1 other unscored card", + }, }, - tutorial = { - sb_1 = { - "Hello there! My name is", - "{C:attention}Jimbo{}, I'm here to help", - "you learn how to play!" + poker_hands={ + ["Five of a Kind"]="Five of a Kind", + Flush="Flush", + ["Flush Five"]="Flush Five", + ["Flush House"]="Flush House", + ["Four of a Kind"]="Four of a Kind", + ["Full House"]="Full House", + ["High Card"]="High Card", + Pair="Pair", + ["Royal Flush"]="Royal Flush", + Straight="Straight", + ["Straight Flush"]="Straight Flush", + ["Three of a Kind"]="Three of a Kind", + ["Two Pair"]="Two Pair", + }, + quips={ + dq_1={ + "Yikes! I hope you", + "have a few tricks", + "up your sleeve for", + "this final challenge!", }, - sb_2 = { - "Your goal is to earn", - "{C:blue}Chips{} to defeat", - "the enemy {C:attention}Blind" + lq_1={ + "Maybe Go Fish", + "is more our", + "speed...", }, - sb_3 = { - "This here is a {C:blue}Small Blind{},", - "you only need to score", - "{C:attention}300 Chips{} to beat it." + lq_10={ + "What a flop!", }, - sb_4 = { - "Select the {C:blue}Small Blind", - "to start the round!" + lq_2={ + "We folded like", + "a cheap suit!", }, - bb_1 = { + lq_3={ + "Time for us", + "to shuffle off", + "and try again!", + }, + lq_4={ + "You know what", + "they say, the", + "house always wins!", + }, + lq_5={ + "Looks like we", + "found out who", + "the real Joker is!", + }, + lq_6={ + "Oh no, were you", + "bluffing too?", + }, + lq_7={ + "Looks like the", + "joke's on us!", + }, + lq_8={ + "If I had hands", + "I would have", + "covered my eyes!", + }, + lq_9={ + "I'm literally", + "a fool, what's", + "your excuse?", + }, + wq_1={ + "You Aced it!", + }, + wq_2={ + "You dealt with", + "that pretty well!", + }, + wq_3={ + "Looks like you", + "weren't bluffing!", + }, + wq_4={ + "Too bad these", + "chips are all", + "virtual...", + }, + wq_5={ + "Looks like I've", + "taught you well!", + }, + wq_6={ + "You made some", + "heads up plays!", + }, + wq_7={ + "Good thing", + "I didn't bet", + "against you!", + }, + }, + ranks={ + ["10"]="10", + ["2"]="2", + ["3"]="3", + ["4"]="4", + ["5"]="5", + ["6"]="6", + ["7"]="7", + ["8"]="8", + ["9"]="9", + Ace="Ace", + Jack="Jack", + King="King", + Queen="Queen", + }, + suits_plural={ + Clubs="Clubs", + Diamonds="Diamonds", + Hearts="Hearts", + Spades="Spades", + }, + suits_singular={ + Clubs="Club", + Diamonds="Diamond", + Hearts="Heart", + Spades="Spade", + }, + tutorial={ + bb_1={ "Selecting the {C:attention}Big Blind", - "will earn some cash" + "will earn some cash", }, - bb_2 = { + bb_2={ "Or choose to {C:attention}skip it", "to get a {C:attention}Tag{}! Each", - "{C:attention}Tag{} has a unique effect" + "{C:attention}Tag{} has a unique effect", }, - bb_3 = { + bb_3={ "But keep an eye on", "the {C:attention}Boss Blind{}. It", "has an ability you'll", - "need to plan around." + "need to plan around.", }, - bb_4 = { + bb_4={ "if you beat it, then the", "{C:attention}Ante{} goes up and all", - "{C:attention}Blinds{} become harder" + "{C:attention}Blinds{} become harder", }, - bb_5 = { + bb_5={ "Beat {C:attention}Ante{} #1# to win.", - "Now choose your path!" + "Now choose your path!", }, - fh_1 = { + fh_1={ "You earn chips by", - "playing {C:attention}Poker hands" + "playing {C:attention}Poker hands", }, - fh_2 = { + fh_2={ "Each {C:attention}Poker hand{} earns a", "base amount of {C:blue}Chips", - "multiplied by some {C:red}Mult" + "multiplied by some {C:red}Mult", }, - fh_3 = { + fh_3={ "See your {C:attention}Poker hands", "in the {C:attention}Run Info{} area,", "along with other info", - "about your current run" + "about your current run", }, - fh_4 = { + fh_4={ "Cards also earn", "you some {C:blue}Chips{},", - "hover over to see!" + "hover over to see!", }, - fh_5 = { + fh_4_touch={ + "Cards also earn", + "you some {C:blue}Chips{},", + "press and hold to see!", + }, + fh_5={ "Now select up to", "{C:attention}5{} cards to play", - "and press {C:blue}'Play Hand'" + "and press {C:blue}'Play Hand'", }, - fh_6 = { + fh_5_touch={ + "Now tap up to", + "{C:attention}5{} cards to play", + "and press {C:blue}'Play Hand'", + }, + fh_6={ "You can also {C:red}'Discard'{} up", "to {C:attention}5{} selected cards", "to try and make even", - "stronger hands. Try it!" + "stronger hands. Try it!", }, - fh_7 = { + fh_7={ "Careful! You only have a", "limited number of {C:blue}Hands", - "and {C:red}Discards{} per round" + "and {C:red}Discards{} per round", }, - fh_8 = { + fh_8={ "Earn {C:attention}300 Chips{} before", "you run out of {C:blue}Hands", "to win this round.", - "Good luck!" + "Good luck!", }, - sh_1 = { - "When you get more cards,", - "remember you can rearrange", - "them. {C:attention}Jokers{} trigger in", - "order from left to right" - }, - sh_2 = { - "And make sure that you", - "{C:attention}USE{} your consumables!" - }, - sh_3 = { - "Select up to {C:attention}2{} cards", - "in your hand and press", - "{C:attention}'USE'{} on the {C:tarot}Tarot{} card", - "to enhance them!" - }, - s_1 = { + s_1={ "Nicely done! Now that", "you're {E:1}flush{} with {C:money}Cash{},", "you can buy some new", - "cards from the {C:attention}Shop" + "cards from the {C:attention}Shop", }, - s_2 = { - "Try buying this", - "handsome Devil" - }, - s_3 = { - "This is one of the {C:attention}#1#", - "{C:attention}Jokers{} you can add to", - "your run. Every {C:attention}Joker", - "does something different" - }, - s_4 = { - "This one adds {C:red}+4 Mult{} to", - "every hand you play!" - }, - s_5 = { - "Be picky, you can only", - "carry {C:attention}5 Joker{} cards", - "at a time" - }, - s_6 = { - "Now buy the other", - "card from the {C:attention}Shop" - }, - s_7 = { - "This {C:tarot}Tarot{} card is a", - "{C:attention}consumable{}. This one will", - "enhance your playing", - "cards! Hold on to it." - }, - s_8 = { - "You can carry up to", - "{C:attention}2 consumable{} cards", - "with you at a time" - }, - s_9 = { - "If you save up enough,", - "you can buy a {C:attention}Voucher{}.", - "{C:attention}Vouchers{} passively", - "upgrade your run!" - }, - s_10 = { + s_10={ "{C:attention}Vouchers{} are restocked", "after you defeat the", - "{C:attention}Boss Blind{}." + "{C:attention}Boss Blind{}.", }, - s_11 = { + s_11={ "And check out both of", "the {C:booster}Booster Packs{} in", "every shop. They're", - "full of goodies!" + "full of goodies!", }, - s_12 = { + s_12={ "Let's move on to", - "the {C:attention}next round{}." - } - } - } + "the {C:attention}next round{}.", + }, + s_2={ + "Try buying this", + "handsome Devil", + }, + s_2_touch={ + "Try buying this", + "handsome Devil!", + "Drag it from the shop", + "into the {C:attention}'BUY'{} area", + }, + s_3={ + "This is one of the {C:attention}#1#", + "{C:attention}Jokers{} you can add to", + "your run. Every {C:attention}Joker", + "does something different", + }, + s_4={ + "This one adds {C:red}+4 Mult{} to", + "every hand you play!", + }, + s_5={ + "Be picky, you can only", + "carry {C:attention}5 Joker{} cards", + "at a time", + }, + s_6={ + "Now buy the other", + "card from the {C:attention}Shop", + }, + s_7={ + "This {C:tarot}Tarot{} card is a", + "{C:attention}consumable{}. This one will", + "enhance your playing", + "cards! Hold on to it.", + }, + s_8={ + "You can carry up to", + "{C:attention}2 consumable{} cards", + "with you at a time", + }, + s_9={ + "If you save up enough,", + "you can buy a {C:attention}Voucher{}.", + "{C:attention}Vouchers{} passively", + "upgrade your run!", + }, + sb_1={ + "Hello there! My name is", + "{C:attention}Jimbo{}, I'm here to help", + "you learn how to play!", + }, + sb_2={ + "Your goal is to earn", + "{C:blue}Chips{} to defeat", + "the enemy {C:attention}Blind", + }, + sb_3={ + "This here is a {C:blue}Small Blind{},", + "you only need to score", + "{C:attention}300 Chips{} to beat it.", + }, + sb_4={ + "Select the {C:blue}Small Blind", + "to start the round!", + }, + sh_1={ + "When you get more cards,", + "remember you can rearrange", + "them. {C:attention}Jokers{} trigger in", + "order from left to right", + }, + sh_2={ + "And make sure that you", + "{C:attention}USE{} your consumables!", + }, + sh_3={ + "Select up to {C:attention}2{} cards", + "in your hand and press", + "{C:attention}'USE'{} on the {C:tarot}Tarot{} card", + "to enhance them!", + }, + sh_3_touch={ + "Select up to {C:attention}2{} cards", + "in your hand and drag", + "the {C:tarot}Tarot{} card into the {C:attention}'USE'{}", + "area to enhance them!", + }, + }, + v_dictionary={ + a_chips="+#1#", + a_chips_minus="-#1#", + a_hands="+#1# Hands", + a_handsize="+#1# Hand Size", + a_handsize_minus="-#1# Hand Size", + a_mult="+#1# Mult", + a_mult_minus="-#1# Mult", + a_remaining="#1# Remaining", + a_sold_tally="#1#/#2# Sold", + a_xmult="X#1# Mult", + a_xmult_minus="-X#1# Mult", + ante_x_voucher="ANTE #1# VOUCHER", + challenges_completed="Completed #1#/#2# Challenges", + completed="#1#/#2# Completed", + deck_preview_wheel_plural="Numbers may be lower due to the #1# cards drawn face down", + deck_preview_wheel_singular="Numbers may be lower due to the #1# card drawn face down", + interest="#1# interest per $#2# (#3# max)", + loyalty_active="Active!", + loyalty_inactive="#1# remaining", + ml_foil_desc={ + "Foil", + "+#1# Chips", + }, + ml_holo_desc={ + "Holographic", + "+#1# Mult", + }, + ml_negative_consumable_desc={ + "Negative", + "+#1# consumable Slot", + }, + ml_negative_desc={ + "Negative", + "+#1# Joker Slot", + }, + ml_polychrome_desc={ + "Polychrome", + "X#1# Mult", + }, + remaining_discard_money="Remaining Discards ($#1# each)", + remaining_hand_money="Remaining Hands ($#1# each)", + unlocked="#1#/#2# Unlocked", + }, + v_text={ + ch_c_all_eternal={ + "All Jokers are {C:eternal}Eternal{}", + }, + ch_c_chips_dollar_cap={ + "{C:blue}Chips{} cannot exceed the current {C:money}$", + }, + ch_c_daily={ + "{E:1,s:1.2,C:red}Daily Challenge!", + }, + ch_c_debuff_played_cards={ + "All {C:attention}Played{} cards become {C:attention}debuffed{} after scoring", + }, + ch_c_discard_cost={ + "Discards each cost {C:money}$#1#{}", + }, + ch_c_flipped_cards={ + "{C:green}1 in #1#{} cards are drawn face down", + }, + ch_c_inflation={ + "Permanently raise prices by {C:money}$1{} on every purchase", + }, + ch_c_minus_hand_size_per_X_dollar={ + "Hold {C:red}-1{} cards in hand for every {C:money}$#1#{} you have", + }, + ch_c_no_extra_hand_money={ + "Extra {C:blue}Hands{} no longer earn money", + }, + ch_c_no_interest={ + "Earn no {C:attention}Interest{} at end of round", + }, + ch_c_no_reward={ + "All {C:attention}Blinds{} give no reward money", + }, + ch_c_no_reward_specific={ + "{C:attention}#1# Blinds{} give no reward money", + }, + ch_c_no_shop_jokers={ + "Jokers no longer appear in the {C:attention}shop", + }, + ch_c_none={ + "{C:inactive}None", + }, + ch_c_set_eternal_ante={ + "When ante {C:attention}#1#{} boss is defeated, all Jokers become {C:attention}eternal", + }, + ch_c_set_joker_slots_ante={ + "When ante {C:attention}#1#{} boss is defeated, set Joker slots to {C:attention}0", + }, + ch_c_set_seed={ + "1 attempt with set Seed: {C:inactive}{Hidden}", + }, + ch_m_consumable_slots={ + "{C:attention}#1#{} Consumable Slots", + }, + ch_m_discards={ + "{C:red}#1#{} discards per round", + }, + ch_m_dollars={ + "Start with {C:money}$#1#", + }, + ch_m_hand_size={ + "{C:attention}#1#{} hand size", + }, + ch_m_hands={ + "{C:blue}#1#{} hands per round", + }, + ch_m_joker_slots={ + "{C:attention}#1#{} Joker Slots", + }, + ch_m_none={ + "{C:inactive}None", + }, + }, + }, } diff --git a/localization/es_419.lua b/localization/es_419.lua index 38d1858..8235bdb 100644 --- a/localization/es_419.lua +++ b/localization/es_419.lua @@ -1,4170 +1,4317 @@ return { - descriptions = { - Joker = { - j_joker = { - name = "Comodín", - text = { - "{C:red,s:1.1}+#1#{} multi" - } + descriptions={ + Back={ + b_abandoned={ + name="Baraja abandonada", + text={ + "Comienza la partida sin", + "ninguna carta de {C:attention}figura", + "en tu baraja", + }, }, - j_jolly = { - name = "Comodín alegre", - text = { - "{C:red,s:1.1}+#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - } + b_anaglyph={ + name="Baraja anaglifo", + text={ + "Después de derrotar a cada", + "{C:attention}ciega jefe{}, gana 1", + "{C:attention,T:tag_double}#1#", + }, }, - j_zany = { - name = "Comodín chiflado", - text = { - "{C:red,s:1.1}+#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - } + b_black={ + name="Baraja negra", + text={ + "{C:attention}+#1#{} ranura(s) de comodín", + "", + "{C:blue}-#2#{} mano", + "en cada ronda", + }, }, - j_mad = { - name = "Comodín demente", - text = { - "{C:red,s:1.1}+#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - } + b_blue={ + name="Baraja azul", + text={ + "{C:blue}+#1#{} mano", + "en cada ronda", + }, }, - j_crazy = { - name = "Comodín loco", - text = { - "{C:red,s:1.1}+#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - } + b_challenge={ + name="Baraja desafío", + text={ + "", + }, }, - j_droll = { - name = "Comodín gracioso", - text = { - "{C:red,s:1.1}+#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - } + b_checkered={ + name="Baraja a cuadros", + text={ + "Comienza la partida con", + "{C:attention}26{C:spades} espadas{} y", + "{C:attention}26{C:hearts} corazones{} en la baraja", + }, }, - j_sly = { - name = "Comodín artero", - text = { - "{C:chips}+#1#{} fichas", - "si la mano jugada contiene", - "1 {C:attention}#2#" - } + b_erratic={ + name="Baraja errática", + text={ + "Todas las {C:attention}categorías{} y", + "los {C:attention}palos{} en la baraja", + "se aleatorizan", + }, }, - j_wily = { - name = "Comodín taimado", - text = { - "{C:chips}+#1#{} fichas", - "si la mano jugada contiene", - "1 {C:attention}#2#" - } + b_ghost={ + name="Baraja fantasma", + text={ + "Las cartas {C:spectral}espectrales{} pueden", + "aparecer en la tienda,", + "comienza con una carta de {C:spectral,T:c_hex}maleficio{}", + }, }, - j_clever = { - name = "Comodín astuto", - text = { - "{C:chips}+#1#{} fichas", - "si la mano jugada contiene", - "1 {C:attention}#2#" - } + b_green={ + name="Baraja verde", + text={ + "Al final de cada ronda:", + "{C:money}#1# ${s:0.85} por {C:blue}mano restante", + "{C:money}#2# ${s:0.85} por {C:red}descarte restante", + "No ganas {C:attention}interés", + }, }, - j_devious = { - name = "Comodín ladino", - text = { - "{C:chips}+#1#{} fichas", - "si la mano jugada contiene", - "1 {C:attention}#2#" - } + b_magic={ + name="Baraja mágica", + text={ + "Comienza la partida", + "con el vale {C:tarot,T:v_crystal_ball}#1#{}", + "y {C:attention}2{} copias", + "de {C:tarot,T:c_fool}#2#", + }, }, - j_crafty = { - name = "Comodín mañoso", - text = { - "{C:chips}+#1#{} fichas", - "si la mano jugada contiene", - "1 {C:attention}#2#" - } + b_nebula={ + name="Baraja nébula", + text={ + "Comienza la partida", + "con el vale {C:planet,T:v_telescope}#1#{}", + "", + "{C:red}#2#{} ranura de consumible", + }, }, - j_half = { - name = "Medio comodín", - text = { - "{C:red,s:1.1}+#1#{} multi", - "si la mano contiene", - "{C:attention}#2#{} o menos cartas" - } + b_painted={ + name="Baraja pintada", + text={ + "{C:attention}+#1#{} tamaño de mano", + "{C:red}#2#{} ranuras de comodín", + }, }, - j_fortune_teller = { - name = "Adivino", - text = { - "{C:red}+#1#{} multi por cada", - "carta de {C:purple}tarot{} usada", - "{C:inactive}(Actual {C:red}+#2#{C:inactive})" - } + b_plasma={ + name="Baraja plasmática", + text={ + "Equilibra las {C:blue}fichas{} y", + "el {C:red}multi{} cuando calcula", + "los puntos de cada mano jugada", + "{C:red}X#1#{} tamaño base de la ciega", + }, }, - j_juggler = { - name = "Malabarista", - text = { - "{C:attention}+#1#{} tamaño de mano" - } - }, - j_drunkard = { - name = "Borracho", - text = { + b_red={ + name="Baraja roja", + text={ "{C:red}+#1#{} descarte", - "cada ronda" - } + "en cada ronda", + }, }, - j_stone = { - name = "Comodín de piedra", - text = { - "Otorga {C:chips}+#1#{} fichas por", - "cada {C:attention}carta de piedra", - "en tu {C:attention}baraja completa", - "{C:inactive}(Actual {C:chips}+#2#{C:inactive} fichas)" - } + b_yellow={ + name="Baraja amarilla", + text={ + "Comienza con", + "{C:money}#1# $ extra", + }, }, - j_golden = { - name = "Comodín dorado", - text = { - "Gana {C:money}#1# ${}", - "al final de la ronda" - } + b_zodiac={ + name="Baraja zodiacal", + text={ + "Comienza la partida con", + "{C:tarot,T:v_tarot_merchant}#1#{},", + "{C:planet,T:v_planet_merchant}#2#{},", + "y {C:attention,T:v_overstock_norm}#3#", + }, }, - j_stencil = { - name = "Plantilla de comodín", - text = { - "Multi {X:red,C:white} X#1# {} por cada", - "ranura de {C:attention}comodín{} vacía", - "Se incluye {s:0.8}plantilla de comodín", - "{C:inactive}(Actual {X:red,C:white} X#1# {C:inactive})" - } + }, + Blind={ + bl_arm={ + name="El brazo", + text={ + "Disminuye el nivel", + "de la mano de póker jugada", + }, }, - j_four_fingers = { - name = "Cuatro dedos", - text = { - "Los {C:attention}colores{}", - "y las {C:attention}escaleras{} pueden", - "hacerse con {C:attention}4{} cartas" - } + bl_big={ + name="Ciega grande", + text={ + }, }, - j_mime = { - name = "Mimo", - text = { - "Reactiva todas", - "las habilidades de las cartas", - "{C:attention}en {C:attention}la mano{}" - } + bl_club={ + name="El garrote", + text={ + "Todos los tréboles", + "se debilitan", + }, }, - j_credit_card = { - name = "Tarjeta de crédito", - text = { - "Adquiere hasta", - "{C:red}-#1# ${} de deuda" - } + bl_eye={ + name="El ojo", + text={ + "Los tipos de manos", + "no se repiten en esta ronda", + }, }, - j_greedy_joker = { - name = "Comodín codicioso", - text = { + bl_final_acorn={ + name="Bellota ambarina", + text={ + "Voltea y mezcla", + "todos los comodines", + }, + }, + bl_final_bell={ + name="Campana cerúlea", + text={ + "Fuerza 1 carta", + "a que se seleccione siempre", + }, + }, + bl_final_heart={ + name="Corazón carmesí", + text={ + "Se inhabilita un comodín", + "al azar en cada mano", + }, + }, + bl_final_leaf={ + name="Hoja verde", + text={ + "Todas las cartas se debilitan", + "hasta que se venda 1 comodín", + }, + }, + bl_final_vessel={ + name="Contenedor violeta", + text={ + "Ciega muy grande", + }, + }, + bl_fish={ + name="El pez", + text={ + "Las cartas se sacan boca abajo", + "tras cada mano jugada", + }, + }, + bl_flint={ + name="El pedernal", + text={ + "Las fichas base y el multi", + "se dividen a la mitad", + }, + }, + bl_goad={ + name="La provocación", + text={ + "Todas las espadas", + "se debilitan", + }, + }, + bl_head={ + name="La cabeza", + text={ + "Todos los corazones", + "se debilitan", + }, + }, + bl_hook={ + name="El garfio", + text={ + "Descarta 2 cartas al azar", + "por cada mano jugada", + }, + }, + bl_house={ + name="La casa", + text={ + "La primera mano", + "se saca boca abajo", + }, + }, + bl_manacle={ + name="El grillete", + text={ + "-1 de tamaño de mano", + }, + }, + bl_mark={ + name="La marca", + text={ + "Todas las cartas de figuras", + "boca abajo", + }, + }, + bl_mouth={ + name="La boca", + text={ + "Juega 1 solo tipo", + "de mano en esta ronda", + }, + }, + bl_needle={ + name="La aguja", + text={ + "Juega una sola mano", + }, + }, + bl_ox={ + name="El buey", + text={ + "Si se juega 1 #1#,", + "deja el dinero en 0 $", + }, + }, + bl_pillar={ + name="El pilar", + text={ + "Las cartas que se jugaron antes", + "en esta apuesta inicial se debilitan", + }, + }, + bl_plant={ + name="La planta", + text={ + "Todas las cartas de figuras", + "se debilitan", + }, + }, + bl_psychic={ + name="El psíquico", + text={ + "Debes jugar 5 cartas", + }, + }, + bl_serpent={ + name="La serpiente", + text={ + "Después de jugar o descartar,", + "siempre saca 3 cartas", + }, + }, + bl_small={ + name="Ciega pequeña", + text={ + }, + }, + bl_tooth={ + name="El diente", + text={ + "Pierde 1 $", + "por carta jugada", + }, + }, + bl_wall={ + name="El muro", + text={ + "Ciega extra grande", + }, + }, + bl_water={ + name="El agua", + text={ + "Comienza con", + "0 descartes", + }, + }, + bl_wheel={ + name="La rueda", + text={ + " en 7 cartas se saca", + "boca abajo", + }, + }, + bl_window={ + name="La ventana", + text={ + "Todos los diamantes", + "se debilitan", + }, + }, + }, + Edition={ + e_base={ + name="Base", + text={ + "Sin efectos adicionales", + }, + }, + e_foil={ + name="Laminada", + text={ + "{C:chips}+#1#{} fichas", + }, + }, + e_holo={ + name="Holográfica", + text={ + "Multi {C:mult}+#1#{}", + }, + }, + e_negative={ + name="Negativa", + text={ + "{C:dark_edition}+#1#{} ranura de comodín", + }, + }, + e_negative_consumable={ + name="Negativa", + text={ + "{C:dark_edition}+#1#{} ranura de consumible", + }, + }, + e_polychrome={ + name="Polícroma", + text={ + "Multi {X:mult,C:white} X#1#{}", + }, + }, + }, + Enhanced={ + m_bonus={ + name="Carta adicional", + text={ + }, + }, + m_glass={ + name="Carta de vidrio", + text={ + "{X:mult,C:white} X#1# {} multi", + "{C:green}#2# en #3#{} probabilidades", + "de destruir la carta", + }, + }, + m_gold={ + name="Carta de oro", + text={ + "{C:money}#1# ${} si esta", + "carta está en tu mano", + "al final de la ronda", + }, + }, + m_lucky={ + name="Carta de la suerte", + text={ + "{C:green}#1# en #3#{} probabilidades", + "de {C:mult}+#2#{} multi", + "{C:green}#1# en #5#{} probabilidades", + "de ganar {C:money}#4# $", + }, + }, + m_mult={ + name="Carta multi", + text={ + "{C:mult}+#1#{} multi", + }, + }, + m_steel={ + name="Carta de acero", + text={ + "Multi {X:mult,C:white}X#1#{}", + "mientras esta carta", + "esté en tu mano", + }, + }, + m_stone={ + name="Carta de piedra", + text={ + "{C:chips}+#1#{} fichas", + "sin categoría ni palo", + }, + }, + m_wild={ + name="Carta versátil", + text={ + "Puede usarse", + "como cualquier palo", + }, + }, + }, + Joker={ + j_8_ball={ + name="Bola 8", + text={ + "{C:green}#1# en #2#{} probabilidades por cada", + "{C:attention}8{} jugado de crear una carta de", + "{C:tarot}tarot{} cuando anota", + "{C:inactive}(Debe haber espacio)", + }, + }, + j_abstract={ + name="Comodín abstracto", + text={ + "{C:mult}+#1#{} multi por cada", + "carta de {C:attention}comodín{}", + "{C:inactive}(Actual: multi {C:red}+#2#{C:inactive})", + }, + }, + j_acrobat={ + name="Acróbata", + text={ + "{X:red,C:white} X#1# {} multi en la {C:attention}última", + "{C:attention}mano{} de la ronda", + }, + unlock={ + "Juega {C:attention,E:1}#1#{} manos", + "{C:inactive}(#2#)", + }, + }, + j_ancient={ + name="Comodín antiguo", + text={ + "Cada carta jugada con el palo", + "{V:1}#2#{} otorga", + "multi {X:mult,C:white} X#1# {} cuando anota,", + "{s:0.8}el palo cambia al final de la ronda", + }, + }, + j_arrowhead={ + name="Punta de flecha", + text={ "Las cartas jugadas", - "del palo {C:diamonds}#2#{} otorgan", - "multi {C:mult}+#1#{} cuando anotan", - } + "de {C:spades}espadas{} otorgan", + "{C:chips}+#1#{} fichas cuando anotan", + }, + unlock={ + "Debes tener al menos {E:1,C:attention}#1#", + "cartas con {E:1,C:attention}#2#", + "palos en tu baraja", + }, }, - j_lusty_joker = { - name = "Comodín lujurioso", - text = { - "Las cartas jugadas", - "del palo {C:hearts}#2#{} otorgan", - "multi {C:mult}+#1#{} cuando anotan", - } + j_astronomer={ + name="Astrónomo", + text={ + "Todas las cartas de{C:planet}planeta{}", + "y los {C:planet}paquetes celestiales{} en", + "la tienda son {C:attention}gratis", + }, + unlock={ + "Descubre todas", + "las cartas de{E:1,C:planet}planeta{}", + }, }, - j_wrathful_joker = { - name = "Comodín irascible", - text = { - "Las cartas jugadas", - "del palo {C:spades}#2#{} otorgan", - "multi {C:mult}+#1#{} cuando anotan", - } + j_banner={ + name="Estandarte", + text={ + "{C:chips}+#1#{} fichas", + "por cada", + "{C:attention}descarte restante", + }, }, - j_gluttenous_joker = { - name = "Comodín glotón", - text = { - "Las cartas jugadas", - "del palo {C:clubs}#2#{} otorgan", - "multi {C:mult}+#1#{} cuando anotan", - } + j_baron={ + name="Barón", + text={ + "Cada {C:attention}rey{}", + "en tu mano", + "otorga multi {X:mult,C:white} X#1# {}", + }, }, - j_ceremonial = { - name = "Daga ceremonial", - text = { + j_baseball={ + name="Carta de béisbol", + text={ + "Cada comodín {C:green}inusual{}", + "otorga multi {X:mult,C:white} X#1# {}", + }, + }, + j_blackboard={ + name="Pizarrón", + text={ + "{X:red,C:white} X#1# {} multi si todas", + "las cartas que tienes en la mano", + "son {C:spades}#2#{} o {C:clubs}#3#{}", + }, + }, + j_bloodstone={ + name="Heliotropo", + text={ + "{C:green}#1# in #2#{} probabilidades", + "de que las cartas jugadas", + "de {C:hearts}corazones{} otorguen", + "multi {X:mult,C:white} X#3# {} cuando anotan,", + }, + unlock={ + "Debes tener al menos {E:1,C:attention}#1#", + "cartas con {E:1,C:attention}#2#", + "palos en tu baraja", + }, + }, + j_blue_joker={ + name="Comodín azul", + text={ + "{C:chips}+#1#{} fichas por cada", + "carta restante en la {C:attention}baraja", + "{C:inactive}(Actual {C:chips}+#2#{C:inactive} fichas)", + }, + }, + j_blueprint={ + name="Plano", + text={ + "Copia la habilidad del", + "{C:attention}comodín{} de la derecha", + }, + unlock={ + "Gana una partida", + }, + }, + j_bootstraps={ + name="Botas", + text={ + "{C:mult}+#1#{} multi por cada", + "{C:money}$#2#{} que tienes", + "{C:inactive}(Actual {C:mult}+#3#{C:inactive} multi)", + }, + unlock={ + "Debes tener al menos {E:1,C:attention}#1#", + "comodines {C:dark_edition}polícromos{}", + }, + }, + j_brainstorm={ + name="Lluvia de ideas", + text={ + "Copia la habilidad del", + "{C:attention}comodín del extremo izquierdo", + }, + unlock={ + "Descarta una", + "{E:1,C:attention}Escalera real", + }, + }, + j_bull={ + name="Toro", + text={ + "{C:chips}+#1#{} fichas por", + "cada {C:money}$1{} que tengas", + "{C:inactive}(Actual {C:chips}+#2#{C:inactive} fichas)", + }, + }, + j_burglar={ + name="Ladrón", + text={ + "Cuando se selecciona la {C:attention}ciega{},", + "gana {C:blue}+#1#{} manos y", + "{C:attention}pierde todos los descartes", + }, + }, + j_burnt={ + name="Comodín quemado", + text={ + "Mejora el nivel", + "de la primera mano de póker", + "{C:attention}descartada en cada ronda", + }, + unlock={ + "Vende un total", + "de {E:1,C:attention}#1#{} cartas", + "{C:inactive}(#2#)", + }, + }, + j_business={ + name="Tarjeta de presentación", + text={ + "Las cartas de {C:attention}figuras{} tienen", + "{C:green}#1# en #2#{} probabilidades", + "de otorgar {C:money}2 ${} cuando anotan", + }, + }, + j_caino={ + name="Canio", + text={ + "Este comodín obtiene {X:mult,C:white} X#1# {} multi", + "cuando se destruye", + "una carta de {C:attention}figura{}", + "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)", + }, + unlock={ + "{E:1,s:1.3}¿?", + }, + }, + j_campfire={ + name="Fogata", + text={ + "Este comodín gana multi {X:mult,C:white}X#1#{}", + "por cada carta {C:attention}vendida{}, se restablece", + "cuando se derrota a la {C:attention}ciega jefe{}", + "{C:inactive}(Actual multi {X:mult,C:white} X#2# {C:inactive})", + }, + }, + j_card_sharp={ + name="Carta filosa", + text={ + "{X:mult,C:white} X#1#{} multi si", + "se jugó la {C:attention}mano de póker{}", + "en esta ronda", + }, + }, + j_cartomancer={ + name="Cartomante", + text={ + "Genera una carta de {C:tarot}tarot{}", + "cuando se selecciona la {C:attention}ciega{},", + "{C:inactive}(Debe haber espacio)", + }, + unlock={ + "Descubre todas", + "las cartas de {E:1,C:tarot}tarot{}", + }, + }, + j_castle={ + name="Castillo", + text={ + "Este comodín gana {C:chips}+#1#{} fichas", + "por carta {V:1}#2#{} descartada,", + "el palo cambia en cada ronda", + "{C:inactive}(Actual {C:chips}+#3#{C:inactive} fichas)", + }, + }, + j_cavendish={ + name="Cavendish", + text={ + "{X:mult,C:white} X#1# {} multi", + "{C:green}#2# en #3#{} probabilidades", + "de que la carta se destruya", + "al final de la ronda", + }, + }, + j_ceremonial={ + name="Daga ceremonial", + text={ "Cuando se selecciona la {C:attention}ciega{},", "destruye al comodín de la derecha", "y agrega para siempre el {C:attention}doble", "del valor de venta a este {C:red}multi", - "{C:inactive}(Actual {C:mult}+#1#{C:inactive} multi)" - } + "{C:inactive}(Actual {C:mult}+#1#{C:inactive} multi)", + }, }, - j_banner = { - name = "Estandarte", - text = { - "{C:chips}+#1#{} fichas", - "por cada", - "{C:attention}descarte restante" - } + j_certificate={ + name="Certificado", + text={ + "Cuando comienza la ronda,", + "agrega una {C:attention}carta{} de {C:attention}juego", + "aleatoria con 1 al azar", + "{C:attention}sello{} a tu mano", + }, + unlock={ + "Debes tener una carta", + "de oro", + "con un {C:attention,E:1}Sello de oro", + }, }, - j_mystic_summit = { - name = "Cumbre mística", - text = { - "{C:mult}+#1#{} multi cuando hay", - "{C:attention}+#2#{} descartes", - "restantes" - } - }, - j_marble = { - name = "Comodín de mármol", - text = { - "Agrega una carta de {C:attention}piedra{}", - "a tu baraja cuando", - "se selecciona la {C:attention}ciega{}" - } - }, - j_loyalty_card = { - name = "Tarjeta de lealtad", - text = { - "{X:red,C:white} X#1# {} multi cada", - "{C:attention}#2#{} manos jugadas", - "{C:inactive}#3#" - } - }, - j_8_ball = { - name = "Bola 8", - text = { - "{C:green}#1# en #2#{} probabilidades por cada", - "{C:attention}8{} jugado de crear una carta de", - "{C:tarot}tarot{} cuando anota", - "{C:inactive}(Debe haber espacio)" - } - }, - j_dusk = { - name = "Atardecer", - text = { - "Reactiva las", - "cartas de puntos en la {C:attention}última", - "{C:attention}mano{} de la ronda" - } - }, - j_chaos = { - name = "Caos el payaso", - text = { + j_chaos={ + name="Caos el payaso", + text={ "{C:attention}#1#{} {C:green}cambio gratuito", - "por tienda" - } + "por tienda", + }, }, - j_misprint = { - name = "Mala impresión", - text = { - "" - } + j_chicot={ + name="Chicot", + text={ + "Inhabilita el efecto de", + "cada {C:attention}ciega jefe", + }, + unlock={ + "{E:1,s:1.3}¿?", + }, }, - j_raised_fist = { - name = "Puño elevado", - text = { - "Agrega {C:attention}el doble{} de la categoría", - "de la carta más {C:attention}baja{}", - "que tienes en la mano a multi" - } - }, - j_fibonacci = { - name = "Fibonacci", - text = { - "Cada {C:attention}as{},", - "{C:attention}2{}, {C:attention}3{}, {C:attention}5{} u {C:attention}8{} jugado", - "otorga multi {C:mult}+#1#{} cuando anota" - } - }, - j_steel_joker = { - name = "Comodín de acero", - text = { - "Otorga {X:mult,C:white} X#1# {} multi", - "por cada {C:attention}carta de acero", - "en tu {C:attention}bajara completa", - "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)" - } - }, - j_scary_face = { - name = "Cara aterradora", - text = { - "Las cartas de {C:attention}figuras{} jugadas", - "otorgan {C:chips}+#1#{} fichas", - "cuando anotan" - } - }, - j_abstract = { - name = "Comodín abstracto", - text = { - "{C:mult}+#1#{} multi por cada", - "carta de {C:attention}comodín{}", - "{C:inactive}(Actual: multi {C:red}+#2#{C:inactive})" - } - }, - j_delayed_grat = { - name = "Satisfacción demorada", - text = { - "Gana {C:money}#1# ${} por {C:attention}descarte{}", - "si no se usó ninguno", - "al final de la ronda" - } - }, - j_pareidolia = { - name = "Pareidolia", - text = { - "Todas las cartas", - "se consideran", - "de {C:attention}figuras{}" - } - }, - j_hack = { - name = "Comediante", - text = { - "Reactiva", - "cada {C:attention}2{}, {C:attention}3{},", - "{C:attention}4{} o {C:attention}5{} jugado" - } - }, - j_gros_michel = { - name = "Gros Michel", - text = { - "{C:mult}+#1#{} multi", - "{C:green}#2# en #3#{} probabilidades", - "de que la carta se destruya", - "al final de la ronda" - } - }, - j_even_steven = { - name = "El par", - text = { - "Las cartas jugadas", - "de categoría {C:attention}par{} otorgan", - "multi {C:mult}+#1#{} cuando anotan", - "{C:inactive}(10, 8, 6, 4, 2)" - } - }, - j_odd_todd = { - name = "El impar", - text = { - "Las cartas jugadas", - "de categoría {C:attention}impar{} otorgan", - "{C:chips}+#1#{} fichas cuando anotan", - "{C:inactive}(A, 9, 7, 5, 3)" - } - }, - j_scholar = { - name = "Erudito", - text = { - "Los {C:attention}ases{} jugados", - "otorgan {C:chips}+#2#{} fichas", - "y multi {C:mult}+#1#{}", - "cuando anotan" - } - }, - j_business = { - name = "Tarjeta de presentación", - text = { - "Las cartas de {C:attention}figuras{} tienen", - "{C:green}#1# en #2#{} probabilidades", - "de otorgar {C:money}2 ${} cuando anotan" - } - }, - j_supernova = { - name = "Supernova", - text = { - "Agrega el número de veces que la", - "{C:attention}mano de póker{} se", - "jugó en esta partida a multi" - } - }, - j_superposition = { - name = "Superposición", - text = { - "Genera una carta de {C:tarot}tarot{}", - "si la mano de póker contiene", - "un {C:attention}as{} y una {C:attention}escalera{}", - "{C:inactive}(Debe haber espacio)" - } - }, - j_ride_the_bus = { - name = "Al autobús", - text = { - "Este comodín obtiene {C:mult}+#1#{} multi", - "por mano {C:attention}consecutiva{}", - "jugada sin", - "una carta de {C:attention}figura{} con puntuación", - "{C:inactive}(Actual {C:mult}+#2#{C:inactive} multi)" - } - }, - j_space = { - name = "Comodín espacial", - text = { - "{C:green}#1# en #2#{} probabilidades de", - "mejorar el nivel", - "de la {C:attention}mano de póker{} jugada" - } - }, - j_egg = { - name = "Huevo", - text = { - "Gana {C:money}#1# ${}", - "del {C:attention}valor de venta{}", - "al final de la ronda" - } - }, - j_burglar = { - name = "Ladrón", - text = { - "Cuando se selecciona la {C:attention}ciega{},", - "gana {C:blue}+#1#{} manos y", - "{C:attention}pierde todos los descartes" - } - }, - j_blackboard = { - name = "Pizarrón", - text = { - "{X:red,C:white} X#1# {} multi si todas", - "las cartas que tienes en la mano", - "son {C:spades}#2#{} o {C:clubs}#3#{}" - } - }, - j_runner = { - name = "Corredor", - text = { - "Gana {C:chips}+#2#{} fichas", - "si la mano jugada", - "contiene una {C:attention}escalera{}", - "{C:inactive}(Actual {C:chips}+#1#{C:inactive} fichas)" - } - }, - j_ice_cream = { - name = "Helado", - text = { + j_clever={ + name="Comodín astuto", + text={ "{C:chips}+#1#{} fichas", - "{C:chips}-#2#{} fichas por", - "cada mano jugada" - } + "si la mano jugada contiene", + "1 {C:attention}#2#", + }, }, - j_dna = { - name = "ADN", - text = { - "Si la {C:attention}primera mano{} de la ronda", - "tiene solo {C:attention}1{} carta, se agrega", - "una copia permanente a la baraja", - "y se saca a la {C:attention}mano" - } + j_cloud_9={ + name="La 9º puerta", + text={ + "Gana {C:money}#1# ${} por cada", + "{C:attention}9{} en tu {C:attention}baraja completa", + "al final de la ronda", + "{C:inactive}(Actual {C:money}#2# ${}{C:inactive})", + }, }, - j_splash = { - name = "Salpicadura", - text = { - "Cada {C:attention}carta jugada", - "cuenta para la puntuación" - } - }, - j_blue_joker = { - name = "Comodín azul", - text = { - "{C:chips}+#1#{} fichas por cada", - "carta restante en la {C:attention}baraja", - "{C:inactive}(Actual {C:chips}+#2#{C:inactive} fichas)" - } - }, - j_sixth_sense = { - name = "Sexto sentido", - text = { - "Si la {C:attention}primera mano{} de la ronda es", - "un solo {C:attention}6{}, lo destruye", - "y genera una carta {C:spectral}espectral{}", - "{C:inactive}(Debe haber espacio)" - } - }, - j_constellation = { - name = "Constelación", - text = { + j_constellation={ + name="Constelación", + text={ "Este comodín obtiene", "{X:mult,C:white} X#1# {} multi cada vez", "que se usa una carta de {C:planet}planeta{}", - "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)" - } + "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)", + }, }, - j_hiker = { - name = "Excursionista", - text = { - "Todas las {C:attention}cartas{} jugadas", - "ganan para siempre", - "{C:chips}+#1#{} fichas cuando anotan" - } + j_crafty={ + name="Comodín mañoso", + text={ + "{C:chips}+#1#{} fichas", + "si la mano jugada contiene", + "1 {C:attention}#2#", + }, }, - j_faceless = { - name = "Comodín sin cara", - text = { + j_crazy={ + name="Comodín loco", + text={ + "{C:red,s:1.1}+#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + }, + j_credit_card={ + name="Tarjeta de crédito", + text={ + "Adquiere hasta", + "{C:red}-#1# ${} de deuda", + }, + }, + j_delayed_grat={ + name="Satisfacción demorada", + text={ + "Gana {C:money}#1# ${} por {C:attention}descarte{}", + "si no se usó ninguno", + "al final de la ronda", + }, + }, + j_devious={ + name="Comodín ladino", + text={ + "{C:chips}+#1#{} fichas", + "si la mano jugada contiene", + "1 {C:attention}#2#", + }, + }, + j_diet_cola={ + name="Refresco dietético", + text={ + "Vende esta carta", + "para crear 1 {C:attention}#1#", + "gratis", + }, + }, + j_dna={ + name="ADN", + text={ + "Si la {C:attention}primera mano{} de la ronda", + "tiene solo {C:attention}1{} carta, se agrega", + "una copia permanente a la baraja", + "y se saca a la {C:attention}mano", + }, + }, + j_drivers_license={ + name="Licencia de conducir", + text={ + "Multi {X:mult,C:white} X#1# {} si la baraja", + "tiene al menos {C:attention}16", + "cartas mejoradas", + "{C:inactive}(Actual {C:attention}#2#{C:inactive})", + }, + unlock={ + "Mejora {E:1,C:attention}#1#{} cartas", + "en tu baraja", + }, + }, + j_droll={ + name="Comodín gracioso", + text={ + "{C:red,s:1.1}+#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + }, + j_drunkard={ + name="Borracho", + text={ + "{C:red}+#1#{} descarte", + "cada ronda", + }, + }, + j_duo={ + name="El dúo", + text={ + "{X:mult,C:white} X#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + unlock={ + "Gana una partida", + "sin jugar", + "1 {E:1,C:attention}#1#", + }, + }, + j_dusk={ + name="Atardecer", + text={ + "Reactiva las", + "cartas de puntos en la {C:attention}última", + "{C:attention}mano{} de la ronda", + }, + }, + j_egg={ + name="Huevo", + text={ + "Gana {C:money}#1# ${}", + "del {C:attention}valor de venta{}", + "al final de la ronda", + }, + }, + j_erosion={ + name="Erosión", + text={ + "Multi {C:red}+#1#{} por cada", + "carta debajo de {C:attention}#3#{}", + "en la baraja completa", + "{C:inactive}(Actual: multi {C:red}+#2#{C:inactive})", + }, + }, + j_even_steven={ + name="El par", + text={ + "Las cartas jugadas", + "de categoría {C:attention}par{} otorgan", + "multi {C:mult}+#1#{} cuando anotan", + "{C:inactive}(10, 8, 6, 4, 2)", + }, + }, + j_faceless={ + name="Comodín sin cara", + text={ "Gana {C:money}#1# ${} si {C:attention}#2#{}", "o más {C:attention}cartas de figuras{}", "se descartan", - "al mismo tiempo" - } - }, - j_todo_list = { - name = "Lista de pendientes", - text = { - "Gana {C:money}$#1#{} si la {C:attention}mano de póker{}", - "es una {C:attention}#2#{},", - "la mano de póker cambia", - "al final de la ronda" - } - }, - j_ticket = { - name = "Boleto dorado", - text = { - "Las cartas de {C:attention}oro{} jugadas", - "ganan {C:money}#1#${} cuando anotan" + "al mismo tiempo", }, - unlock = { - "Juega una mano de 5 cartas", - "que contiene solo", - "cartas de {C:attention,E:1}oro{}" - } }, - j_mr_bones = { - name = "Sr. Huesos", - text = { + j_family={ + name="La familia", + text={ + "{X:mult,C:white} X#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + unlock={ + "Gana una partida", + "sin jugar", + "1 {E:1,C:attention}#1#", + }, + }, + j_fibonacci={ + name="Fibonacci", + text={ + "Cada {C:attention}as{},", + "{C:attention}2{}, {C:attention}3{}, {C:attention}5{} u {C:attention}8{} jugado", + "otorga multi {C:mult}+#1#{} cuando anota", + }, + }, + j_flash={ + name="Carta sorpresa", + text={ + "Este comodín obtiene {C:mult}+#1#{} multi", + "por {C:attention}renovar{} en la tienda", + "{C:inactive}(Actual {C:mult}+#2#{C:inactive} multi)", + }, + }, + j_flower_pot={ + name="Florero", + text={ + "{X:mult,C:white} X#1# {} multi si la mano", + "de póker contiene una", + "carta de {C:diamonds}diamante{}, una carta de {C:clubs}trébol{},", + "una carta de {C:hearts}corazón{} y una carta de {C:spades}picas{}", + }, + unlock={ + "Llega a la apuesta inicial", + "nivel {E:1,C:attention}#1#", + }, + }, + j_fortune_teller={ + name="Adivino", + text={ + "{C:red}+#1#{} multi por cada", + "carta de {C:purple}tarot{} usada", + "{C:inactive}(Actual {C:red}+#2#{C:inactive})", + }, + }, + j_four_fingers={ + name="Cuatro dedos", + text={ + "Los {C:attention}colores{}", + "y las {C:attention}escaleras{} pueden", + "hacerse con {C:attention}4{} cartas", + }, + }, + j_gift={ + name="Carta de regalo", + text={ + "Agrega {C:money}#1# ${} del {C:attention}valor de venta", + "a cada {C:attention}comodín{}", + "y cada carta {C:attention}consumible{} en", + "al final de la ronda", + }, + }, + j_glass={ + name="Comodín de vidrio", + text={ + "Este comodín obtiene {X:mult,C:white} X#1# {} multi", + "por cada {C:attention}carta de vidrio", + "que se destruya", + "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)", + }, + unlock={ + "Debes tener al menos {E:1,C:attention}#1#", + "{E:1,C:attention}#2#s{} en", + "tu baraja", + }, + }, + j_gluttenous_joker={ + name="Comodín glotón", + text={ + "Las cartas jugadas", + "del palo {C:clubs}#2#{} otorgan", + "multi {C:mult}+#1#{} cuando anotan", + }, + }, + j_golden={ + name="Comodín dorado", + text={ + "Gana {C:money}#1# ${}", + "al final de la ronda", + }, + }, + j_greedy_joker={ + name="Comodín codicioso", + text={ + "Las cartas jugadas", + "del palo {C:diamonds}#2#{} otorgan", + "multi {C:mult}+#1#{} cuando anotan", + }, + }, + j_green_joker={ + name="Comodín verde", + text={ + "{C:mult}+#1#{} multi por mano jugada", + "{C:mult}-#2#{} multi por descarte", + "{C:inactive}(Actual {C:mult}+#3#{C:inactive} multi)", + }, + }, + j_gros_michel={ + name="Gros Michel", + text={ + "{C:mult}+#1#{} multi", + "{C:green}#2# en #3#{} probabilidades", + "de que la carta se destruya", + "al final de la ronda", + }, + }, + j_hack={ + name="Comediante", + text={ + "Reactiva", + "cada {C:attention}2{}, {C:attention}3{},", + "{C:attention}4{} o {C:attention}5{} jugado", + }, + }, + j_half={ + name="Medio comodín", + text={ + "{C:red,s:1.1}+#1#{} multi", + "si la mano contiene", + "{C:attention}#2#{} o menos cartas", + }, + }, + j_hallucination={ + name="Alucinación", + text={ + "{C:green}#1# en #2#{} probabilidades de crear", + "una carta de {C:tarot}tarot{} cuando se abre", + "cualquier {C:attention}paquete potenciador{}", + "{C:inactive}(Debe haber espacio)", + }, + }, + j_hanging_chad={ + name="Papel perforado", + text={ + "Reactiva la {C:attention}primera{} carta", + "jugada al anotar", + "{C:attention}#1#{} veces adicionales", + }, + unlock={ + "Derrota a una ciega jefe", + "con 1 {E:1,C:attention}#1#", + }, + }, + j_hiker={ + name="Excursionista", + text={ + "Todas las {C:attention}cartas{} jugadas", + "ganan para siempre", + "{C:chips}+#1#{} fichas cuando anotan", + }, + }, + j_hit_the_road={ + name="Al camino", + text={ + "Este comodín obtiene {X:mult,C:white} X#1# {} multi", + "por cada {C:attention}jota{}", + "descartada esta ronda", + "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)", + }, + unlock={ + "Descarta {E:1,C:attention}5", + "{E:1,C:attention}jotas{}", + "al mismo tiempo", + }, + }, + j_hologram={ + name="Holograma", + text={ + "Este comodín obtiene {X:mult,C:white} X#1# {} multi", + "cada vez que agregas una {C:attention}carta de juego{}", + "a tu baraja", + "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)", + }, + }, + j_ice_cream={ + name="Helado", + text={ + "{C:chips}+#1#{} fichas", + "{C:chips}-#2#{} fichas por", + "cada mano jugada", + }, + }, + j_idol={ + name="El ídolo", + text={ + "Cada {C:attention}#2# jugado", + "de {V:1}#3#{} otorga", + "multi {X:mult,C:white} X#1# {} cuando anota", + "{s:0.8}La carta cambia en cada ronda", + }, + unlock={ + "En una mano,", + "gana al menos", + "{E:1,C:attention}+#1#{} fichas", + }, + }, + j_invisible={ + name="Comodín invisible", + text={ + "Después de {C:attention}#1#{} rondas,", + "vende esta carta para", + "{C:attention}duplicar{} un comodín aleatorio", + "{C:inactive}(actual {C:attention}#2#{C:inactive}/#1#)", + }, + unlock={ + "Gana una partida sin", + "haber tenido más de", + "{E:1,C:attention}4 comodines{}", + }, + }, + j_joker={ + name="Comodín", + text={ + "{C:red,s:1.1}+#1#{} multi", + }, + }, + j_jolly={ + name="Comodín alegre", + text={ + "{C:red,s:1.1}+#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + }, + j_juggler={ + name="Malabarista", + text={ + "{C:attention}+#1#{} tamaño de mano", + }, + }, + j_loyalty_card={ + name="Tarjeta de lealtad", + text={ + "{X:red,C:white} X#1# {} multi cada", + "{C:attention}#2#{} manos jugadas", + "{C:inactive}#3#", + }, + }, + j_luchador={ + name="Luchador", + text={ + "Vende esta carta", + "para desactivar", + "la {C:attention}ciega jefe{} actual", + }, + }, + j_lucky_cat={ + name="Gato de la suerte", + text={ + "Este comodín obtiene {X:mult,C:white} X#1# {} multi", + "cada vez que una carta de la {C:attention}suerte{}", + "se activa {C:green}con éxito{}", + "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)", + }, + }, + j_lusty_joker={ + name="Comodín lujurioso", + text={ + "Las cartas jugadas", + "del palo {C:hearts}#2#{} otorgan", + "multi {C:mult}+#1#{} cuando anotan", + }, + }, + j_mad={ + name="Comodín demente", + text={ + "{C:red,s:1.1}+#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + }, + j_madness={ + name="Locura", + text={ + "Cuando se selecciona la {C:attention}ciega pequeña{} o", + "la {C:attention}ciega grande{}, obtiene {X:mult,C:white} X#1# {} multi", + "y {C:attention}destruye{} un comodín al azar", + "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)", + }, + }, + j_mail={ + name="Reembolso por correo", + text={ + "Gana {C:money}#1# ${} por cada", + "{C:attention}#2#{} que descartes, la categoría", + "cambia en cada ronda", + }, + }, + j_marble={ + name="Comodín de mármol", + text={ + "Agrega una carta de {C:attention}piedra{}", + "a tu baraja cuando", + "se selecciona la {C:attention}ciega{}", + }, + }, + j_matador={ + name="Matador", + text={ + "Gana {C:money}#1# ${} si la mano", + "jugada activa la", + "habilidad de {C:attention}ciega jefe{}", + }, + unlock={ + "Derrota a una ciega jefe", + "en {E:1,C:attention}1 mano{} sin usar", + "ningún descarte", + }, + }, + j_merry_andy={ + name="Andy el alegre", + text={ + "{C:red}+#1#{} descarte", + "cada ronda,", + "{C:red}#2#{} tamaño de la mano", + }, + unlock={ + "Gana una partida en {E:1,C:attention}#1#", + "rondas o menos", + }, + }, + j_midas_mask={ + name="Máscara de Midas", + text={ + "Todas las cartas de {C:attention}figura{} jugadas", + "se vuelven cartas {C:attention}de oro{}", + "cuando anotan", + }, + }, + j_mime={ + name="Mimo", + text={ + "Reactiva todas", + "las habilidades de las cartas", + "{C:attention}en {C:attention}la mano{}", + }, + }, + j_misprint={ + name="Mala impresión", + text={ + "", + }, + }, + j_mr_bones={ + name="Sr. Huesos", + text={ "Evita la muerte", "si las fichas obtenidas son", "al menos un {C:attention}25 %", "de lo requerido,", - "se {S:1.1,C:red,E:2}autodestruye{}" + "se {S:1.1,C:red,E:2}autodestruye{}", }, - unlock = { + unlock={ "Pierde {C:attention,E:1}#1#{} partidas", - "{C:inactive}(#2#)" - } - }, - j_acrobat = { - name = "Acróbata", - text = { - "{X:red,C:white} X#1# {} multi en la {C:attention}última", - "{C:attention}mano{} de la ronda" + "{C:inactive}(#2#)", }, - unlock = { - "Juega {C:attention,E:1}#1#{} manos", - "{C:inactive}(#2#)" - } }, - j_sock_and_buskin = { - name = "Tragedia y comedia", - text = { - "Reactiva todas las cartas", - "de {C:attention}figuras{} jugadas" + j_mystic_summit={ + name="Cumbre mística", + text={ + "{C:mult}+#1#{} multi cuando hay", + "{C:attention}+#2#{} descartes", + "restantes", }, - unlock = { - "Juega un total de", - "{C:attention,E:1}#1#{} cartas de figuras", - "{C:inactive}(#2#)" - } }, - j_green_joker = { - name = "Comodín verde", - text = { - "{C:mult}+#1#{} multi por mano jugada", - "{C:mult}-#2#{} multi por descarte", - "{C:inactive}(Actual {C:mult}+#3#{C:inactive} multi)" - } - }, - j_swashbuckler = { - name = "Aventurero", - text = { - "Agrega el valor de venta", - "de todos los demás", - "{C:attention}comodines{} que posees a multi", - "{C:inactive}(Actual {C:mult}+#1#{C:inactive} multi)" - }, - unlock = { - "Vende un total de", - "{C:attention,E:1}#1#{} cartas de comodín", - "{C:inactive}(#2#)" - } - }, - j_troubadour = { - name = "Trovador", - text = { - "{C:attention}+#1#{} tamaño de la mano,", - "{C:blue}-#2#{} mano en cada ronda" - }, - unlock = { - "Gana {C:attention,E:1}#1#{} rondas", - "consecutivas al jugar", - "1 sola mano" - } - }, - j_certificate = { - name = "Certificado", - text = { - "Cuando comienza la ronda,", - "agrega una {C:attention}carta{} de {C:attention}juego", - "aleatoria con 1 al azar", - "{C:attention}sello{} a tu mano" - }, - unlock = { - "Debes tener una carta", - "de oro", - "con un {C:attention,E:1}Sello de oro" - } - }, - j_smeared = { - name = "Comodín borroso", - text = { - "{C:hearts}Corazones{} y {C:diamonds}diamantes", - "cuentan como un mismo palo,", - "{C:spades}espadas{} y {C:clubs}tréboles", - "cuentan como un mismo palo," - }, - unlock = { - "Debes tener al menos {C:attention}#1#", - "{E:1,C:attention}#2#{} en", - "tu baraja" - } - }, - j_throwback = { - name = "Retro", - text = { - "Multi {X:mult,C:white}X#1#{} por cada", - "{C:attention}ciega{} omitida en esta partida", - "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)" - }, - unlock = { - "Continúa una partida guardada", - "del menú principal" - } - }, - j_hanging_chad = { - name = "Papel perforado", - text = { - "Reactiva la {C:attention}primera{} carta", - "jugada al anotar", - "{C:attention}#1#{} veces adicionales" - }, - unlock = { - "Derrota a una ciega jefe", - "con 1 {E:1,C:attention}#1#" - } - }, - j_rough_gem = { - name = "Gema en bruto", - text = { - "Las cartas jugadas", - "de {C:diamonds}diamantes{}", - "ganan {C:money}#1# ${} cuando anotan", - }, - unlock = { - "Debes tener al menos {E:1,C:attention}#1#", - "cartas con {E:1,C:attention}#2#", - "palos en tu baraja" - } - }, - j_bloodstone = { - name = "Heliotropo", - text = { - "{C:green}#1# in #2#{} probabilidades", - "de que las cartas jugadas", - "de {C:hearts}corazones{} otorguen", - "multi {X:mult,C:white} X#3# {} cuando anotan,", - }, - unlock = { - "Debes tener al menos {E:1,C:attention}#1#", - "cartas con {E:1,C:attention}#2#", - "palos en tu baraja" - } - }, - j_arrowhead = { - name = "Punta de flecha", - text = { - "Las cartas jugadas", - "de {C:spades}espadas{} otorgan", - "{C:chips}+#1#{} fichas cuando anotan" - }, - unlock = { - "Debes tener al menos {E:1,C:attention}#1#", - "cartas con {E:1,C:attention}#2#", - "palos en tu baraja" - } - }, - j_onyx_agate = { - name = "Ágata ónix", - text = { - "Las cartas jugadas", - "de {C:clubs}tréboles{} otorgan", - "multi {C:mult}+#1#{} cuando anotan", - }, - unlock = { - "Debes tener al menos {E:1,C:attention}#1#", - "cartas con {E:1,C:attention}#2#", - "palos en tu baraja" - } - }, - j_glass = { - name = "Comodín de vidrio", - text = { - "Este comodín obtiene {X:mult,C:white} X#1# {} multi", - "por cada {C:attention}carta de vidrio", - "que se destruya", - "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)" - }, - unlock = { - "Debes tener al menos {E:1,C:attention}#1#", - "{E:1,C:attention}#2#s{} en", - "tu baraja" - } - }, - j_ring_master = { - name = "Director de circo", - text = { - "Las cartas de {C:attention}comodines{}, {C:tarot}tarot{} y", - "{C:spectral}espectrales{} pueden", - "aparecer varias veces" - }, - unlock = { - "Llega a la apuesta inicial", - "nivel {E:1,C:attention}#1#" - } - }, - j_flower_pot = { - name = "Florero", - text = { - "{X:mult,C:white} X#1# {} multi si la mano", - "de póker contiene una", - "carta de {C:diamonds}diamante{}, una carta de {C:clubs}trébol{},", - "una carta de {C:hearts}corazón{} y una carta de {C:spades}picas{}" - }, - unlock = { - "Llega a la apuesta inicial", - "nivel {E:1,C:attention}#1#" - } - }, - j_blueprint = { - name = "Plano", - text = { - "Copia la habilidad del", - "{C:attention}comodín{} de la derecha" - }, - unlock = { - "Gana una partida" - } - }, - j_wee = { - name = "Comodín pequeño", - text = { - "Este comodín gana", - "{C:chips}+#2#{} fichas cuando cada", - "{C:attention}2{} jugado anota", - "{C:inactive}(Actual {C:chips}+#1#{C:inactive} fichas)" - }, - unlock = { - "Gana una partida en {E:1,C:attention}#1#", - "rondas o menos" - } - }, - j_merry_andy = { - name = "Andy el alegre", - text = { - "{C:red}+#1#{} descarte", - "cada ronda,", - "{C:red}#2#{} tamaño de la mano" - }, - unlock = { - "Gana una partida en {E:1,C:attention}#1#", - "rondas o menos" - } - }, - j_oops = { - name = "Solo seises", - text = { - "Duplica {C:attention}todas las", - "las {C:green,E:1,S:1.1}probabilidades", - "{C:inactive}(ejemplo: {C:green}1 de 3{C:inactive} -> {C:green}2 de 3{C:inactive})" - }, - unlock = { - "En una mano,", - "gana al menos", - "{E:1,C:attention}+#1#{} fichas" - } - }, - j_idol = { - name = "El ídolo", - text = { - "Cada {C:attention}#2# jugado", - "de {V:1}#3#{} otorga", - "multi {X:mult,C:white} X#1# {} cuando anota", - "{s:0.8}La carta cambia en cada ronda" - }, - unlock = { - "En una mano,", - "gana al menos", - "{E:1,C:attention}+#1#{} fichas" - } - }, - j_seeing_double = { - name = "Visión doble", - text = { - "Multi {X:mult,C:white} X#1# {} si la mano", - "jugada anota", - "una carta de {C:clubs}tréboles{} y una carta", - "de cualquier otro {C:attention}palo que anota" - }, - unlock = { - "Juega una mano", - "que contenga", - "{E:1,C:attention}#1#" - } - }, - j_matador = { - name = "Matador", - text = { - "Gana {C:money}#1# ${} si la mano", - "jugada activa la", - "habilidad de {C:attention}ciega jefe{}" - }, - unlock = { - "Derrota a una ciega jefe", - "en {E:1,C:attention}1 mano{} sin usar", - "ningún descarte" - } - }, - j_hit_the_road = { - name = "Al camino", - text = { - "Este comodín obtiene {X:mult,C:white} X#1# {} multi", - "por cada {C:attention}jota{}", - "descartada esta ronda", - "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)" - }, - unlock = { - "Descarta {E:1,C:attention}5", - "{E:1,C:attention}jotas{}", - "al mismo tiempo" - } - }, - j_duo = { - name = "El dúo", - text = { - "{X:mult,C:white} X#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - }, - unlock = { - "Gana una partida", - "sin jugar", - "1 {E:1,C:attention}#1#" - } - }, - j_trio = { - name = "El trío", - text = { - "{X:mult,C:white} X#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - }, - unlock = { - "Gana una partida", - "sin jugar", - "1 {E:1,C:attention}#1#" - } - }, - j_family = { - name = "La familia", - text = { - "{X:mult,C:white} X#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - }, - unlock = { - "Gana una partida", - "sin jugar", - "1 {E:1,C:attention}#1#" - } - }, - j_order = { - name = "La orden", - text = { - "{X:mult,C:white} X#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - }, - unlock = { - "Gana una partida", - "sin jugar", - "1 {E:1,C:attention}#1#" - } - }, - j_tribe = { - name = "La tribu", - text = { - "{X:mult,C:white} X#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - }, - unlock = { - "Gana una partida", - "sin jugar", - "1 {E:1,C:attention}#1#" - } - }, - j_cavendish = { - name = "Cavendish", - text = { - "{X:mult,C:white} X#1# {} multi", - "{C:green}#2# en #3#{} probabilidades", - "de que la carta se destruya", - "al final de la ronda" - } - }, - j_card_sharp = { - name = "Carta filosa", - text = { - "{X:mult,C:white} X#1#{} multi si", - "se jugó la {C:attention}mano de póker{}", - "en esta ronda" - } - }, - j_red_card = { - name = "Carta roja", - text = { - "Este comodín obtiene", - "{C:red}+#1#{} multi cuando se omite", - "cualquier{C:attention}paquete potenciador{}", - "{C:inactive}(Actual {C:red}+#2#{C:inactive} multi)" - } - }, - j_madness = { - name = "Locura", - text = { - "Cuando se selecciona la {C:attention}ciega pequeña{} o", - "la {C:attention}ciega grande{}, obtiene {X:mult,C:white} X#1# {} multi", - "y {C:attention}destruye{} un comodín al azar", - "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)" - } - }, - j_square = { - name = "Comodín cuadrado", - text = { - "Este comodín obtiene {C:chips}+#2#{} fichas", - "si la mano jugada tiene", - "exactamente {C:attention}4{} cartas", - "{C:inactive}(Actual {C:chips}#1#{C:inactive} fichas)" - } - }, - j_seance = { - name = "Espiritismo", - text = { - "Si {C:attention}la mano de póker{} es una", - "{C:attention}#1#{}, genera una", - "carta {C:spectral}espectral{} al azar", - "{C:inactive}(Debe haber espacio)" - } - }, - j_riff_raff = { - name = "La chusma", - text = { - "Cuando se selecciona la {C:attention}ciega{},", - "crea {C:attention}#1# {C:attention} comodines {C:blue}comunes", - "{C:inactive}(Debe haber espacio)" - } - }, - j_vampire = { - name = "Vampiro", - text = { - "Este comodín obtiene {X:mult,C:white} X#1# {} multi", - "por cada {C:attention}carta mejorada{} jugada con puntuación,", - "elimina la carta {C:attention}mejorada", - "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)" - } - }, - j_shortcut = { - name = "Atajo", - text = { - "Permite hacer {C:attention}escaleras{} con", - "espacios de {C:attention}1 categoría", - "{C:inactive}(ej.: {C:attention}10 8 6 5 3{C:inactive})" - } - }, - j_hologram = { - name = "Holograma", - text = { - "Este comodín obtiene {X:mult,C:white} X#1# {} multi", - "cada vez que agregas una {C:attention}carta de juego{}", - "a tu baraja", - "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)" - } - }, - j_vagabond = { - name = "Vagabundo", - text = { - "Crea una carta de {C:purple}tarot{}", - "si se juega una mano", - "con {C:money}#1# ${} o menos" - } - }, - j_baron = { - name = "Barón", - text = { - "Cada {C:attention}rey{}", - "en tu mano", - "otorga multi {X:mult,C:white} X#1# {}" - - } - }, - j_cloud_9 = { - name = "La 9º puerta", - text = { - "Gana {C:money}#1# ${} por cada", - "{C:attention}9{} en tu {C:attention}baraja completa", - "al final de la ronda", - "{C:inactive}(Actual {C:money}#2# ${}{C:inactive})" - } - }, - j_rocket = { - name = "Cohete", - text = { - "Gana {C:money}$#1#{} al final de la ronda", - "El pago aumenta en {C:money}$#2#{}", - "cuando derrotas a la {C:attention}ciega jefe{}" - } - }, - j_obelisk = { - name = "Obelisco", - text = { + j_obelisk={ + name="Obelisco", + text={ "Este comodín obtiene {X:mult,C:white} X#1# {} multi", "por {C:attention}mano{} consecutiva jugada", "sin jugar", "tu {C:attention}mano de póker{C:inactive} más jugada", - "(Actual {X:mult,C:white} X#2# {C:inactive} multi)" - } - }, - j_midas_mask = { - name = "Máscara de Midas", - text = { - "Todas las cartas de {C:attention}figura{} jugadas", - "se vuelven cartas {C:attention}de oro{}", - "cuando anotan" - } - }, - j_luchador = { - name = "Luchador", - text = { - "Vende esta carta", - "para desactivar", - "la {C:attention}ciega jefe{} actual" - } - }, - j_photograph = { - name = "Fotografía", - text = { - "La primera carta de {C:attention}figura", - "jugada otorga multi {X:mult,C:white} X#1# {}", - "cuando anota" - } - }, - j_gift = { - name = "Carta de regalo", - text = { - "Agrega {C:money}#1# ${} del {C:attention}valor de venta", - "a cada {C:attention}comodín{}", - "y cada carta {C:attention}consumible{} en", - "al final de la ronda" - } - }, - j_turtle_bean = { - name = "Frijol negro", - text = { - "{C:attention}+#1#{} tamaño de mano,", - "se reduce", - "en {C:red}#2#{} en cada ronda" - } - }, - j_erosion = { - name = "Erosión", - text = { - "Multi {C:red}+#1#{} por cada", - "carta debajo de {C:attention}#3#{}", - "en la baraja completa", - "{C:inactive}(Actual: multi {C:red}+#2#{C:inactive})" - } - }, - j_reserved_parking = { - name = "Estacionamiento reservado", - text = { - "Cada carta de {C:attention}figura{}", - "en tu mano tiene", - "{C:green}#2# en #3#{} probabilidades", - "que otorgue {C:money}#1# ${}" - - } - }, - j_mail = { - name = "Reembolso por correo", - text = { - "Gana {C:money}#1# ${} por cada", - "{C:attention}#2#{} que descartes, la categoría", - "cambia en cada ronda" - } - }, - j_to_the_moon = { - name = "A la luna", - text = { - "Gana {C:money}#1# ${} extra", - "de {C:attention}interés{} por cada {C:money}5 ${}", - "que tengas al final de la ronda" - } - }, - j_hallucination = { - name = "Alucinación", - text = { - "{C:green}#1# en #2#{} probabilidades de crear", - "una carta de {C:tarot}tarot{} cuando se abre", - "cualquier {C:attention}paquete potenciador{}", - "{C:inactive}(Debe haber espacio)" - } - }, - j_lucky_cat = { - name = "Gato de la suerte", - text = { - "Este comodín obtiene {X:mult,C:white} X#1# {} multi", - "cada vez que una carta de la {C:attention}suerte{}", - "se activa {C:green}con éxito{}", - "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)" - } - }, - j_baseball = { - name = "Carta de béisbol", - text = { - "Cada comodín {C:green}inusual{}", - "otorga multi {X:mult,C:white} X#1# {}" - } - }, - j_bull = { - name = "Toro", - text = { - "{C:chips}+#1#{} fichas por", - "cada {C:money}$1{} que tengas", - "{C:inactive}(Actual {C:chips}+#2#{C:inactive} fichas)" - } - }, - j_diet_cola = { - name = "Refresco dietético", - text = { - "Vende esta carta", - "para crear 1 {C:attention}#1#", - "gratis" - } - }, - j_trading = { - name = "Carta de colección", - text = { - "Si el {C:attention}primer descarte{} de la ronda", - "tiene solo {C:attention}1{} carta, destrúyela", - "y gana {C:money}#1# $" - } - }, - j_flash = { - name = "Carta sorpresa", - text = { - "Este comodín obtiene {C:mult}+#1#{} multi", - "por {C:attention}renovar{} en la tienda", - "{C:inactive}(Actual {C:mult}+#2#{C:inactive} multi)" - } - }, - j_popcorn= { - name = "Palomitas de maíz", - text = { - "Multi {C:mult}+#1#{}", - "Multi {C:mult}-#2#{} por cada", - "ronda jugada" - } - }, - j_ramen= { - name = "Ramen", - text = { - "Multi {X:mult,C:white} X#1# {},", - "pierde multi {X:mult,C:white} X#2# {}", - "por cada {C:attention}carta{} descartada" - } - }, - j_trousers= { - name = "Pantalones de repuesto", - text = { - "Este comodín obtiene {C:mult}+#1#{} multi", - "si la mano jugada tiene", - "un {C:attention}#2#", - "{C:inactive}(Actual {C:red}+#3#{C:inactive} multi)" - } - }, - j_ancient= { - name = "Comodín antiguo", - text = { - "Cada carta jugada con el palo", - "{V:1}#2#{} otorga", - "multi {X:mult,C:white} X#1# {} cuando anota,", - "{s:0.8}el palo cambia al final de la ronda" - } - }, - j_walkie_talkie = { - name = "Walkie-talkie", - text = { - "Cada {C:attention}10{} o {C:attention}4{}", - "jugado otorga {C:chips}+#1#{} fichas", - "y multi {C:mult}+#2#{} cuando anota" + "(Actual {X:mult,C:white} X#2# {C:inactive} multi)", }, }, - j_selzer= { - name = "Refresco", - text = { - "Reactiva todas", - "las cartas jugadas", - "por las próximas {C:attention}#1#{} manos" - } - }, - j_castle = { - name = "Castillo", - text = { - "Este comodín gana {C:chips}+#1#{} fichas", - "por carta {V:1}#2#{} descartada,", - "el palo cambia en cada ronda", - "{C:inactive}(Actual {C:chips}+#3#{C:inactive} fichas)" + j_odd_todd={ + name="El impar", + text={ + "Las cartas jugadas", + "de categoría {C:attention}impar{} otorgan", + "{C:chips}+#1#{} fichas cuando anotan", + "{C:inactive}(A, 9, 7, 5, 3)", }, }, - j_smiley = { - name = "Cara sonriente", - text = { - "Las cartas de {C:attention}figuras{} jugadas", - "otorgan multi {C:mult}+#1#{}", - "cuando anotan" - } - }, - j_campfire = { - name = "Fogata", - text = { - "Este comodín gana multi {X:mult,C:white}X#1#{}", - "por cada carta {C:attention}vendida{}, se restablece", - "cuando se derrota a la {C:attention}ciega jefe{}", - "{C:inactive}(Actual multi {X:mult,C:white} X#2# {C:inactive})" - } - }, - - - j_stuntman = { - name = "Doble de riesgo", - text = { - "{C:chips}+#1#{} fichas,", - "{C:attention}-#2#{} tamaño de mano" + j_onyx_agate={ + name="Ágata ónix", + text={ + "Las cartas jugadas", + "de {C:clubs}tréboles{} otorgan", + "multi {C:mult}+#1#{} cuando anotan", }, - unlock = { + unlock={ + "Debes tener al menos {E:1,C:attention}#1#", + "cartas con {E:1,C:attention}#2#", + "palos en tu baraja", + }, + }, + j_oops={ + name="Solo seises", + text={ + "Duplica {C:attention}todas las", + "las {C:green,E:1,S:1.1}probabilidades", + "{C:inactive}(ejemplo: {C:green}1 de 3{C:inactive} -> {C:green}2 de 3{C:inactive})", + }, + unlock={ "En una mano,", "gana al menos", - "{E:1,C:attention}#1#{} fichas" - } - }, - j_invisible = { - name = "Comodín invisible", - text = { - "Después de {C:attention}#1#{} rondas,", - "vende esta carta para", - "{C:attention}duplicar{} un comodín aleatorio", - "{C:inactive}(actual {C:attention}#2#{C:inactive}/#1#)" + "{E:1,C:attention}+#1#{} fichas", }, - unlock = { - "Gana una partida sin", - "haber tenido más de", - "{E:1,C:attention}4 comodines{}" - } }, - j_brainstorm = { - name = "Lluvia de ideas", - text = { - "Copia la habilidad del", - "{C:attention}comodín del extremo izquierdo" + j_order={ + name="La orden", + text={ + "{X:mult,C:white} X#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", }, - unlock = { - "Descarta una", - "{E:1,C:attention}Escalera real" - } - }, - j_satellite = { - name = "Satélite", - text = { - "Gana {C:money}#1# ${} al final de la ronda", - "por cada carta de {C:planet}planeta", - "única usada en esta partida", - "{C:inactive}(Actual {C:money}#2# ${C:inactive})" + unlock={ + "Gana una partida", + "sin jugar", + "1 {E:1,C:attention}#1#", }, - unlock = { - "Debes tener {E:1,C:money}#1# $", - "o más" - } }, - j_shoot_the_moon = { - name = "Disparo a la luna", - text = { - "Cada {C:attention}reina{}", - "que tienes en la mano", - "otorga {C:mult}+#1#{} multi" + j_pareidolia={ + name="Pareidolia", + text={ + "Todas las cartas", + "se consideran", + "de {C:attention}figuras{}", }, - unlock = { - "Juega todos los {E:1,C:attention}corazones", - "en tu baraja en", - "una sola ronda" - } }, - j_drivers_license = { - name = "Licencia de conducir", - text = { - "Multi {X:mult,C:white} X#1# {} si la baraja", - "tiene al menos {C:attention}16", - "cartas mejoradas", - "{C:inactive}(Actual {C:attention}#2#{C:inactive})" - }, - unlock = { - "Mejora {E:1,C:attention}#1#{} cartas", - "en tu baraja" - } - }, - j_cartomancer = { - name = "Cartomante", - text = { - "Genera una carta de {C:tarot}tarot{}", - "cuando se selecciona la {C:attention}ciega{},", - "{C:inactive}(Debe haber espacio)" - }, - unlock = { - "Descubre todas", - "las cartas de {E:1,C:tarot}tarot{}" - } - }, - j_astronomer = { - name = "Astrónomo", - text = { - "Todas las cartas de{C:planet}planeta{}", - "y los {C:planet}paquetes celestiales{} en", - "la tienda son {C:attention}gratis" - }, - unlock = { - "Descubre todas", - "las cartas de{E:1,C:planet}planeta{}" - } - }, - j_burnt = { - name = "Comodín quemado", - text = { - "Mejora el nivel", - "de la primera mano de póker", - "{C:attention}descartada en cada ronda" - }, - unlock = { - "Vende un total", - "de {E:1,C:attention}#1#{} cartas", - "{C:inactive}(#2#)" - } - }, - j_bootstraps = { - name = "Botas", - text = { - "{C:mult}+#1#{} multi por cada", - "{C:money}$#2#{} que tienes", - "{C:inactive}(Actual {C:mult}+#3#{C:inactive} multi)" - }, - unlock = { - "Debes tener al menos {E:1,C:attention}#1#", - "comodines {C:dark_edition}polícromos{}" - } - }, - j_caino = { - name = "Canio", - text = { - "Este comodín obtiene {X:mult,C:white} X#1# {} multi", - "cuando se destruye", - "una carta de {C:attention}figura{}", - "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)" - }, - unlock = { - "{E:1,s:1.3}¿?" - } - }, - j_triboulet = { - name = "Triboulet", - text = { - "Los {C:attention}reyes{} y las", - "{C:attention}reinas{} jugados otorgan", - "multi {X:mult,C:white} X#1# {} cuando anotan," - }, - unlock = { - "{E:1,s:1.3}¿?" - } - }, - j_yorick = { - name = "Yorick", - text = { - "Este comodín obtiene", - "{X:mult,C:white} X#1# {} multi cada {C:attention}#2#{C:inactive} [#3#]{}", - "cartas descartadas", - "{C:inactive}(Actual {X:mult,C:white} X#4# {C:inactive} multi)" - }, - unlock = { - "{E:1,s:1.3}¿?" - } - }, - j_chicot = { - name = "Chicot", - text = { - "Inhabilita el efecto de", - "cada {C:attention}ciega jefe" - }, - unlock = { - "{E:1,s:1.3}¿?" - } - }, - j_perkeo = { - name = "Perkeo", - text = { + j_perkeo={ + name="Perkeo", + text={ "Genera una copia {C:dark_edition}negativa{}", "de {C:attention}1{} carta {C:attention}consumible{}", "aleatoria que tengas", - "al final de la {C:attention}tienda" + "al final de la {C:attention}tienda", }, - unlock = { - "{E:1,s:1.3}¿?" - } - } - }, - Voucher = { - v_overstock_norm = { - name = "Excedente", - text = { - "{C:attention}+1{} ranura de carta", - "disponible en la tienda" - } - }, - v_clearance_sale = { - name = "Venta de saldos", - text = { - "Todas las cartas y paquetes", - "en la tienda a {C:attention}#1# %{} menos" - } - }, - v_tarot_merchant = { - name = "Mercader de tarot", - text = { - "Las cartas de {C:tarot}tarot{} aparecen", - "{C:attention}#1# X{} veces más seguido", - "en la tienda" - } - }, - v_planet_merchant = { - name = "Mercader de planetas", - text = { - "Las cartas de {C:planet}planeta{} aparecen", - "{C:attention}#1# X{} veces más seguido", - "en la tienda" - } - }, - v_hone = { - name = "Perfección", - text = { - "Las cartas {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} y", - "{C:dark_edition}polícromas{}", - "aparecen {C:attention}#1#X{} más veces" - } - }, - v_reroll_surplus = { - name = "Excedente de renovaciones", - text = { - "Las renovaciones cuestan", - "{C:money}#1# ${} menos" - } - }, - v_crystal_ball = { - name = "Bola de cristal", - text = { - "{C:attention}+1{} ranura de consumible" - } - }, - v_telescope = { - name = "Telescopio", - text = { - "Los {C:attention}paquetes celestiales{} siempre", - "contienen la carta de {C:planet}planeta{}", - "para tu {C:attention}mano de póker", - "más jugada" - } - }, - v_grabber = { - name = "Agarrador", - text = { - "Gana para siempre", - "{C:blue}+#1#{} mano(s)", - "por ronda" - } - }, - v_wasteful = { - name = "Desperdiciador", - text = { - "Gana", - "para siempre {C:red}+#1#{} descarte", - "cada ronda" - } - }, - v_seed_money = { - name = "Siembra dinero", - text = { - "Aumenta el tope de", - "interés ganado en", - "cada ronda a {C:money}$#1#{}" - } - }, - v_blank = { - name = "En blanco", - text = { - "{C:inactive}¿No hace nada?" - } - }, - v_magic_trick = { - name = "Truco de magia", - text = { - "Las {C:attention}cartas de juego{} pueden", - "comprarse", - "en la {C:attention}tienda" - } - }, - v_hieroglyph = { - name = "Jeroglífico", - text = { - "{C:attention}-#1#{} apuesta inicial,", - "{C:blue}-#1#{} mano", - "cada ronda" - } - }, - v_directors_cut = { - name = "Versión del director", - text = { - "Renueva la ciega jefe", - "{C:attention}1{} vez por apuesta inicial,", - "{C:money}#1# ${} por cambio" - } - }, - v_paint_brush = { - name = "Brocha", - text = { - "{C:attention}+#1#{} tamaño de mano" - } - }, - v_overstock_plus = { - name = "Excedente plus", - text = { - "{C:attention}+1{} ranura de carta", - "disponible en la tienda" + unlock={ + "{E:1,s:1.3}¿?", }, - unlock = { - "Gasta un total", - "de {C:money}#1# ${} en la tienda", - "{C:inactive}(#2# $)" - } }, - v_liquidation = { - name = "Liquidación", - text = { - "Todas las cartas y paquetes", - "en la tienda a {C:attention}#1# %{} menos" + j_photograph={ + name="Fotografía", + text={ + "La primera carta de {C:attention}figura", + "jugada otorga multi {X:mult,C:white} X#1# {}", + "cuando anota", }, - unlock = { - "Canjea al menos", - "{C:attention}#1# cartas de{C:voucher} vale{}", - "en una partida" - } }, - v_tarot_tycoon = { - name = "Magnate del tarot", - text = { - "Las cartas de {C:tarot}tarot{} aparecen", - "{C:attention}#1# X{} veces más seguido", - "en la tienda" + j_popcorn={ + name="Palomitas de maíz", + text={ + "Multi {C:mult}+#1#{}", + "Multi {C:mult}-#2#{} por cada", + "ronda jugada", }, - unlock = { - "Compra un total", - "de {C:attention}#1# cartas de{C:tarot} tarot{}", - "en la tienda", - "{C:inactive}(#2#)" - } }, - v_planet_tycoon = { - name = "Magnate de planetas", - text = { - "Las cartas de {C:planet}planeta{} aparecen", - "{C:attention}#1# X{} veces más seguido", - "en la tienda" + j_raised_fist={ + name="Puño elevado", + text={ + "Agrega {C:attention}el doble{} de la categoría", + "de la carta más {C:attention}baja{}", + "que tienes en la mano a multi", }, - unlock = { - "Compra un total", - "{C:attention}#1# cartas de {C:planet}planeta{}", - "en la tienda", - "{C:inactive}(#2#)" - } }, - v_glow_up = { - name = "Brillo", - text = { - "Las cartas {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} y", - "{C:dark_edition}polícromas{}", - "aparecen {C:attention}#1#X{} más veces" + j_ramen={ + name="Ramen", + text={ + "Multi {X:mult,C:white} X#1# {},", + "pierde multi {X:mult,C:white} X#2# {}", + "por cada {C:attention}carta{} descartada", }, - unlock = { - "Debes tener al menos {C:attention}#1#", - "cartas de {C:attention}comodín{}", - "que sean {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} o", - "{C:dark_edition}polícromas{}" - } }, - v_reroll_glut = { - name = "Gula de renovaciones", - text = { - "Las renovaciones cuestan", - "{C:money}#1# ${} menos" + j_red_card={ + name="Carta roja", + text={ + "Este comodín obtiene", + "{C:red}+#1#{} multi cuando se omite", + "cualquier{C:attention}paquete potenciador{}", + "{C:inactive}(Actual {C:red}+#2#{C:inactive} multi)", }, - unlock = { - "Renueva la tienda", - "un total de {C:attention}#1#{} veces", - "{C:inactive}(#2#)" - } }, - v_omen_globe = { - name = "Orbe profético", - text = { - "Las cartas {C:spectral}espectrales{} pueden", - "aparecer en cualquier", - "{C:attention}paquete arcano" - }, - unlock = { - "Usa un total de {C:attention}#1#", - "cartas de {C:tarot}tarot{} de cualquier", - "{C:tarot}paquete arcano", - "{C:inactive}(#2#)" - } - }, - v_observatory = { - name = "Observatorio", - text = { - "Las cartas de {C:planet}planeta{} en", - "el área de {C:attention}consumibles{} otorgan", - "{X:red,C:white} X#1# {} multi para su", - "{C:attention}mano de póker específica" - }, - unlock = { - "Usa un total de {C:attention}#1#", - "cartas de {C:planet}planeta{} de cualquier", - "{C:planet}paquete celestial", - "{C:inactive}(#2#)" - } - }, - v_nacho_tong = { - name = "Pinza para nachos", - text = { - "Gana para siempre", - "{C:blue}+#1#{} mano(s)", - "por ronda" - }, - unlock = { - "Juega un total", - "de {C:attention}#1#{} cartas", - "{C:inactive}(#2#)" - } - }, - v_recyclomancy = { - name = "Reciclomancia", - text = { - "Gana", - "para siempre {C:red}+#1#{} descarte", - "cada ronda" - }, - unlock = { - "Descarta un total", - "de {C:attention}#1#{} cartas", - "{C:inactive}(#2#)" - } - }, - v_money_tree = { - name = "Árbol de dinero", - text = { - "Aumenta el tope de", - "interés ganado en", - "cada ronda a {C:money}$#1#{}" - }, - unlock = { - "Maximiza la ganancia", - "de interés por ronda durante", - "{C:attention}#1# rondas{} consecutivas", - "{C:inactive}(#2#)" - } - }, - v_antimatter = { - name = "Antimateria", - text = { - "{C:dark_edition}+1{} ranura de comodín" - }, - unlock = { - "Canjea {C:voucher}En blanco{}", - "un total de {C:attention}#1#{} veces", - "{C:inactive}(#2#)" - } - }, - v_illusion = { - name = "Ilusión", - text = { - "Las {C:attention}cartas de juego{} en la tienda", - "pueden tener una {C:enhanced}mejora{},", - "{C:dark_edition}edición{} y/o un {C:attention}sello{}" - }, - unlock = { - "Compra un total", - "de {C:attention}#1#{} cartas de juego", - "en la tienda", - "{C:inactive}(#2#)" - } - }, - v_petroglyph = { - name = "Petroglifo", - text = { - "{C:attention}-#1#{} apuesta inicial,", - "{C:red}-#1#{} descarte", - "cada ronda" - }, - unlock = { - "Llega a la apuesta inicial", - "nivel {E:1,C:attention}#1#" - } - }, - v_retcon = { - name = "Retrocontinuidad", - text = { - "Renueva la ciega jefe", - "{C:attention}ilimitadas{} veces,", - "{C:money}#1# ${} por cambio" - }, - unlock = { - "Descubre", - "{C:attention}#1#{} ciegas" - } - }, - v_palette = { - name = "Paleta", - text = { - "{C:attention}+#1#{} tamaño de mano" - }, - unlock = { - "Reduce el tamaño", - "de mano a {C:attention}#1#{} cartas" - } - } - }, - Tarot = { - c_fool = { - name = "El loco", - text = { - "Genera la última", - "carta de {C:tarot}tarot{} o de {C:planet}planeta{}", - "usada en esta partida", - "a excepción de {s:0.8,C:tarot}El loco{s:0.8}" - } - }, - c_magician = { - name = "El mago", - text = { - "Mejora {C:attention}#1#{}", - "carta(s) seleccionada(s) a", - "{C:attention}#2#" - } - }, - c_high_priestess = { - name = "La sacerdotisa", - text = { - "Genera hasta {C:attention}#1#", - "cartas de {C:planet}planeta{} al azar", - "{C:inactive}(Debe haber espacio)" - } - }, - c_empress = { - name = "La emperatriz", - text = { - "Mejora {C:attention}#1# cartas", - "seleccionadas a", - "{C:attention}#2#s" - } - }, - c_emperor = { - name = "El emperador", - text = { - "Genera hasta {C:attention}#1#", - "cartas de {C:tarot}tarot{} al azar", - "{C:inactive}(Debe haber espacio)" - } - }, - c_heirophant = { - name = "El hierofante", - text = { - "Mejora {C:attention}#1# cartas", - "seleccionadas a", - "{C:attention}#2#" - } - }, - c_lovers = { - name = "Los enamorados", - text = { - "Mejora {C:attention}#1#{} carta", - "seleccionada a", - "{C:attention}#2#" - } - }, - c_chariot = { - name = "El carro", - text = { - "Mejora {C:attention}#1#{} carta", - "seleccionada a", - "{C:attention}#2#" - } - }, - c_justice = { - name = "La justicia", - text = { - "Mejora {C:attention}#1#{} carta", - "seleccionada a", - "{C:attention}#2#" - } - }, - c_hermit = { - name = "El ermitaño", - text = { - "Duplica el dinero", - "{C:inactive}(Máx. de {C:money}#1# ${C:inactive})" - } - }, - c_wheel_of_fortune = { - name = "La rueda de la fortuna", - text = { - "{C:green}#1# en #2#{} probabilidades de agregar", - "que sean {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} o", - "{C:dark_edition}polícromas{}", - "a un {C:attention}comodín al azar" - } - }, - c_strength = { - name = "La fuerza", - text = { - "Aumenta la categoría de", - "hasta {C:attention}#1#{} cartas", - "elegidas en {C:attention}1" - } - }, - c_hanged_man = { - name = "El colgado", - text = { - "Destruye hasta", - "{C:attention}#1#{} cartas seleccionadas" - } - }, - c_death = { - name = "La muerte", - text = { - "Selecciona {C:attention}#1#{} cartas,", - "convierte la carta {C:attention}izquierda{}", - "en la carta {C:attention}derecha{}", - "{C:inactive}(Arrastra para acomodar)" - } - }, - c_temperance = { - name = "La templanza", - text = { - "Otorga el valor total de venta", - "de todos los comodines", - "actuales {C:inactive}(Máx. de {C:money}#1# ${C:inactive})", - "{C:inactive}(Actual {C:money}#2# ${C:inactive})" - } - }, - c_devil = { - name = "El diablo", - text = { - "Mejora {C:attention}#1#{} carta", - "seleccionada a", - "{C:attention}#2#" - } - }, - c_tower = { - name = "La torre", - text = { - "Mejora {C:attention}#1#{} carta", - "seleccionada a", - "{C:attention}#2#" - } - }, - c_star = { - name = "La estrella", - text = { - "Convierte hasta", - "{C:attention}#1#{} cartas seleccionadas", - "en {V:1}#2#{}" - } - }, - c_moon = { - name = "La luna", - text = { - "Convierte hasta", - "{C:attention}#1#{} cartas seleccionadas", - "en {V:1}#2#{}" - } - }, - c_sun = { - name = "El sol", - text = { - "Convierte hasta", - "{C:attention}#1#{} cartas seleccionadas", - "en {V:1}#2#{}" - } - }, - c_judgement = { - name = "El juicio", - text = { - "Genera una carta", - "de {C:attention}comodín{} al azar", - "{C:inactive}(Debe haber espacio)" - } - }, - c_world = { - name = "El mundo", - text = { - "Convierte hasta", - "{C:attention}#1#{} cartas seleccionadas", - "en {V:1}#2#{}" - } - } - }, - Planet = { - c_mercury = { - name = "Mercurio", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_venus = { - name = "Venus", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_earth = { - name = "Tierra", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_mars = { - name = "Marte", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_jupiter = { - name = "Júpiter", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_saturn = { - name = "Saturno", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_uranus = { - name = "Urano", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_neptune = { - name = "Neptuno", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_pluto = { - name = "Plutón", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_ceres = { - name = "Ceres", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_planet_x = { - name = "Planeta X", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_eris = { - name = "Eris", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - }, - Spectral = { - c_familiar = { - name = "Familiar", - text = { - "Destruye {C:attention}1{} carta", - "de tu mano al azar,", - "agrega {C:attention}#1#{} {C:attention}cartas {C:attention}de figura{} mejoradas", - "al azar a tu mano" - } - }, - c_grim = { - name = "Lúgubre", - text = { - "Destruye {C:attention}1{} carta", - "de tu mano al azar,", - "agrega {C:attention}#1#{} {C:attention}ases{} {C:attention}mejorados{}", - "a tu mano al azar" - } - }, - c_incantation = { - name = "Encantamiento", - text = { - "Destruye {C:attention}1{} carta", - "de tu mano al azar, agrega {C:attention}#1#", - "carta {C:attention}mejorada numerada", - "a tu mano al azar" - } - }, - c_talisman = { - name = "Talismán", - text = { - "Agrega un {C:attention}sello de oro{}", - "a {C:attention}1{} carta seleccionada", - "de tu mano al azar" - } - }, - c_aura = { - name = "Aura", - text = { - "Agrega efectos de {C:dark_edition}laminado{}, {C:dark_edition}holográfico{}", - "o {C:dark_edition}polícromo{} a", - "{C:attention}1{} carta seleccionada de tu mano" - } - }, - c_wraith = { - name = "Espectro", - text = { - "Genera una carta", - "de {C:attention}comodín{} {C:red}rara{} al azar,", - "deja el dinero en {C:money}0 $" - } - }, - c_sigil = { - name = "Sigilo", - text = { - "Convierte todas las cartas", - "de tu mano en un solo", - "{C:attention}palo al azar" - } - }, - c_ouija = { - name = "Ouija", - text = { - "Convierte todas las cartas", - "de tu mano en una sola", - "{C:attention}categoría al azar", - "{C:red}-1{} de tamaño de mano" - } - }, - c_ectoplasm = { - name = "Ectoplasma", - text = { - "Agrega {C:dark_edition}negativo{}", - "a un {C:attention}comodín al azar", - "{C:red}-1{} de tamaño de mano" - } - }, - c_immolate = { - name = "Inmolación", - text = { - "Destruye {C:attention}#1#{} cartas", - "de tu mano al azar,", - "gana {C:money}#2# $" - } - }, - c_ankh = { - name = "Anj", - text = { - "Crea una copia de un", - "{C:attention}comodín{} aleatorio,", - "destruye los demás" - } - }, - c_deja_vu = { - name = "Déjà vu", - text = { - "Agrega un {C:red}sello rojo{}", - "a {C:attention}1{} carta seleccionada", - "de tu mano al azar" - } - }, - c_hex = { - name = "Maleficio", - text = { - "Agrega {C:dark_edition}policromía{} a un", - "{C:attention}comodín{} aleatorio,", - "destruye los demás" - } - }, - c_trance = { - name = "Trance", - text = { - "Agrega un {C:blue}sello azul{}", - "a {C:attention}1{} carta seleccionada", - "de tu mano al azar" - } - }, - c_medium = { - name = "Médium", - text = { - "Agrega un {C:purple}sello morado{}", - "a {C:attention}1{} carta seleccionada", - "de tu mano al azar" - } - }, - c_cryptid = { - name = "Críptido", - text = { - "Crea {C:attention}#1#{} copias de", - "{C:attention}1{} carta seleccionada", - "en tu mano" - } - }, - c_soul = { - name = "El alma", - text = { - "Crea un", - "comodín {C:legendary,E:1}legendario{}", - "{C:inactive}(Debe haber espacio)" - } - }, - c_black_hole = { - name = "Agujero negro", - text = { - "Aumenta todas", - "las {C:legendary,E:1}manos de póker", - "{C:attention}1{} nivel" - } - } - }, - Edition = { - e_base = { - name = "Base", - text = { - "Sin efectos adicionales" - } - }, - e_foil = { - name = "Laminada", - text = { - "{C:chips}+#1#{} fichas" - } - }, - e_holo = { - name = "Holográfica", - text = { - "Multi {C:mult}+#1#{}" - } - }, - e_polychrome = { - name = "Polícroma", - text = { - "Multi {X:mult,C:white} X#1#{}" - } - }, - e_negative = { - name = "Negativa", - text = { - "{C:dark_edition}+#1#{} ranura de comodín" - } - }, - e_negative_consumable = { - name = "Negativa", - text = { - "{C:dark_edition}+#1#{} ranura de consumible" - } - } - }, - Enhanced = { - m_bonus = { - name = "Carta adicional", - text = {} - }, - m_mult = { - name = "Carta multi", - text = { - "{C:mult}+#1#{} multi" - } - }, - m_wild = { - name = "Carta versátil", - text = { - "Puede usarse", - "como cualquier palo" - } - }, - m_glass = { - name = "Carta de vidrio", - text = { - "{X:mult,C:white} X#1# {} multi", + j_reserved_parking={ + name="Estacionamiento reservado", + text={ + "Cada carta de {C:attention}figura{}", + "en tu mano tiene", "{C:green}#2# en #3#{} probabilidades", - "de destruir la carta" - } + "que otorgue {C:money}#1# ${}", + }, }, - m_steel = { - name = "Carta de acero", - text = { - "Multi {X:mult,C:white}X#1#{}", - "mientras esta carta", - "esté en tu mano" - } + j_ride_the_bus={ + name="Al autobús", + text={ + "Este comodín obtiene {C:mult}+#1#{} multi", + "por mano {C:attention}consecutiva{}", + "jugada sin", + "una carta de {C:attention}figura{} con puntuación", + "{C:inactive}(Actual {C:mult}+#2#{C:inactive} multi)", + }, }, - m_stone = { - name = "Carta de piedra", - text = { + j_riff_raff={ + name="La chusma", + text={ + "Cuando se selecciona la {C:attention}ciega{},", + "crea {C:attention}#1# {C:attention} comodines {C:blue}comunes", + "{C:inactive}(Debe haber espacio)", + }, + }, + j_ring_master={ + name="Director de circo", + text={ + "Las cartas de {C:attention}comodines{}, {C:tarot}tarot{} y", + "{C:spectral}espectrales{} pueden", + "aparecer varias veces", + }, + unlock={ + "Llega a la apuesta inicial", + "nivel {E:1,C:attention}#1#", + }, + }, + j_rocket={ + name="Cohete", + text={ + "Gana {C:money}$#1#{} al final de la ronda", + "El pago aumenta en {C:money}$#2#{}", + "cuando derrotas a la {C:attention}ciega jefe{}", + }, + }, + j_rough_gem={ + name="Gema en bruto", + text={ + "Las cartas jugadas", + "de {C:diamonds}diamantes{}", + "ganan {C:money}#1# ${} cuando anotan", + }, + unlock={ + "Debes tener al menos {E:1,C:attention}#1#", + "cartas con {E:1,C:attention}#2#", + "palos en tu baraja", + }, + }, + j_runner={ + name="Corredor", + text={ + "Gana {C:chips}+#2#{} fichas", + "si la mano jugada", + "contiene una {C:attention}escalera{}", + "{C:inactive}(Actual {C:chips}+#1#{C:inactive} fichas)", + }, + }, + j_satellite={ + name="Satélite", + text={ + "Gana {C:money}#1# ${} al final de la ronda", + "por cada carta de {C:planet}planeta", + "única usada en esta partida", + "{C:inactive}(Actual {C:money}#2# ${C:inactive})", + }, + unlock={ + "Debes tener {E:1,C:money}#1# $", + "o más", + }, + }, + j_scary_face={ + name="Cara aterradora", + text={ + "Las cartas de {C:attention}figuras{} jugadas", + "otorgan {C:chips}+#1#{} fichas", + "cuando anotan", + }, + }, + j_scholar={ + name="Erudito", + text={ + "Los {C:attention}ases{} jugados", + "otorgan {C:chips}+#2#{} fichas", + "y multi {C:mult}+#1#{}", + "cuando anotan", + }, + }, + j_seance={ + name="Espiritismo", + text={ + "Si {C:attention}la mano de póker{} es una", + "{C:attention}#1#{}, genera una", + "carta {C:spectral}espectral{} al azar", + "{C:inactive}(Debe haber espacio)", + }, + }, + j_seeing_double={ + name="Visión doble", + text={ + "Multi {X:mult,C:white} X#1# {} si la mano", + "jugada anota", + "una carta de {C:clubs}tréboles{} y una carta", + "de cualquier otro {C:attention}palo que anota", + }, + unlock={ + "Juega una mano", + "que contenga", + "{E:1,C:attention}#1#", + }, + }, + j_selzer={ + name="Refresco", + text={ + "Reactiva todas", + "las cartas jugadas", + "por las próximas {C:attention}#1#{} manos", + }, + }, + j_shoot_the_moon={ + name="Disparo a la luna", + text={ + "Cada {C:attention}reina{}", + "que tienes en la mano", + "otorga {C:mult}+#1#{} multi", + }, + unlock={ + "Juega todos los {E:1,C:attention}corazones", + "en tu baraja en", + "una sola ronda", + }, + }, + j_shortcut={ + name="Atajo", + text={ + "Permite hacer {C:attention}escaleras{} con", + "espacios de {C:attention}1 categoría", + "{C:inactive}(ej.: {C:attention}10 8 6 5 3{C:inactive})", + }, + }, + j_sixth_sense={ + name="Sexto sentido", + text={ + "Si la {C:attention}primera mano{} de la ronda es", + "un solo {C:attention}6{}, lo destruye", + "y genera una carta {C:spectral}espectral{}", + "{C:inactive}(Debe haber espacio)", + }, + }, + j_sly={ + name="Comodín artero", + text={ "{C:chips}+#1#{} fichas", - "sin categoría ni palo" - } + "si la mano jugada contiene", + "1 {C:attention}#2#", + }, }, - m_gold = { - name = "Carta de oro", - text = { - "{C:money}#1# ${} si esta", - "carta está en tu mano", - "al final de la ronda" - } + j_smeared={ + name="Comodín borroso", + text={ + "{C:hearts}Corazones{} y {C:diamonds}diamantes", + "cuentan como un mismo palo,", + "{C:spades}espadas{} y {C:clubs}tréboles", + "cuentan como un mismo palo,", + }, + unlock={ + "Debes tener al menos {C:attention}#1#", + "{E:1,C:attention}#2#{} en", + "tu baraja", + }, + }, + j_smiley={ + name="Cara sonriente", + text={ + "Las cartas de {C:attention}figuras{} jugadas", + "otorgan multi {C:mult}+#1#{}", + "cuando anotan", + }, + }, + j_sock_and_buskin={ + name="Tragedia y comedia", + text={ + "Reactiva todas las cartas", + "de {C:attention}figuras{} jugadas", + }, + unlock={ + "Juega un total de", + "{C:attention,E:1}#1#{} cartas de figuras", + "{C:inactive}(#2#)", + }, + }, + j_space={ + name="Comodín espacial", + text={ + "{C:green}#1# en #2#{} probabilidades de", + "mejorar el nivel", + "de la {C:attention}mano de póker{} jugada", + }, + }, + j_splash={ + name="Salpicadura", + text={ + "Cada {C:attention}carta jugada", + "cuenta para la puntuación", + }, + }, + j_square={ + name="Comodín cuadrado", + text={ + "Este comodín obtiene {C:chips}+#2#{} fichas", + "si la mano jugada tiene", + "exactamente {C:attention}4{} cartas", + "{C:inactive}(Actual {C:chips}#1#{C:inactive} fichas)", + }, + }, + j_steel_joker={ + name="Comodín de acero", + text={ + "Otorga {X:mult,C:white} X#1# {} multi", + "por cada {C:attention}carta de acero", + "en tu {C:attention}bajara completa", + "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)", + }, + }, + j_stencil={ + name="Plantilla de comodín", + text={ + "Multi {X:red,C:white} X#1# {} por cada", + "ranura de {C:attention}comodín{} vacía", + "Se incluye {s:0.8}plantilla de comodín", + "{C:inactive}(Actual {X:red,C:white} X#1# {C:inactive})", + }, + }, + j_stone={ + name="Comodín de piedra", + text={ + "Otorga {C:chips}+#1#{} fichas por", + "cada {C:attention}carta de piedra", + "en tu {C:attention}baraja completa", + "{C:inactive}(Actual {C:chips}+#2#{C:inactive} fichas)", + }, + }, + j_stuntman={ + name="Doble de riesgo", + text={ + "{C:chips}+#1#{} fichas,", + "{C:attention}-#2#{} tamaño de mano", + }, + unlock={ + "En una mano,", + "gana al menos", + "{E:1,C:attention}#1#{} fichas", + }, + }, + j_supernova={ + name="Supernova", + text={ + "Agrega el número de veces que la", + "{C:attention}mano de póker{} se", + "jugó en esta partida a multi", + }, + }, + j_superposition={ + name="Superposición", + text={ + "Genera una carta de {C:tarot}tarot{}", + "si la mano de póker contiene", + "un {C:attention}as{} y una {C:attention}escalera{}", + "{C:inactive}(Debe haber espacio)", + }, + }, + j_swashbuckler={ + name="Aventurero", + text={ + "Agrega el valor de venta", + "de todos los demás", + "{C:attention}comodines{} que posees a multi", + "{C:inactive}(Actual {C:mult}+#1#{C:inactive} multi)", + }, + unlock={ + "Vende un total de", + "{C:attention,E:1}#1#{} cartas de comodín", + "{C:inactive}(#2#)", + }, + }, + j_throwback={ + name="Retro", + text={ + "Multi {X:mult,C:white}X#1#{} por cada", + "{C:attention}ciega{} omitida en esta partida", + "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)", + }, + unlock={ + "Continúa una partida guardada", + "del menú principal", + }, + }, + j_ticket={ + name="Boleto dorado", + text={ + "Las cartas de {C:attention}oro{} jugadas", + "ganan {C:money}#1#${} cuando anotan", + }, + unlock={ + "Juega una mano de 5 cartas", + "que contiene solo", + "cartas de {C:attention,E:1}oro{}", + }, + }, + j_to_the_moon={ + name="A la luna", + text={ + "Gana {C:money}#1# ${} extra", + "de {C:attention}interés{} por cada {C:money}5 ${}", + "que tengas al final de la ronda", + }, + }, + j_todo_list={ + name="Lista de pendientes", + text={ + "Gana {C:money}$#1#{} si la {C:attention}mano de póker{}", + "es una {C:attention}#2#{},", + "la mano de póker cambia", + "al final de la ronda", + }, + }, + j_trading={ + name="Carta de colección", + text={ + "Si el {C:attention}primer descarte{} de la ronda", + "tiene solo {C:attention}1{} carta, destrúyela", + "y gana {C:money}#1# $", + }, + }, + j_tribe={ + name="La tribu", + text={ + "{X:mult,C:white} X#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + unlock={ + "Gana una partida", + "sin jugar", + "1 {E:1,C:attention}#1#", + }, + }, + j_triboulet={ + name="Triboulet", + text={ + "Los {C:attention}reyes{} y las", + "{C:attention}reinas{} jugados otorgan", + "multi {X:mult,C:white} X#1# {} cuando anotan,", + }, + unlock={ + "{E:1,s:1.3}¿?", + }, + }, + j_trio={ + name="El trío", + text={ + "{X:mult,C:white} X#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + unlock={ + "Gana una partida", + "sin jugar", + "1 {E:1,C:attention}#1#", + }, + }, + j_troubadour={ + name="Trovador", + text={ + "{C:attention}+#1#{} tamaño de la mano,", + "{C:blue}-#2#{} mano en cada ronda", + }, + unlock={ + "Gana {C:attention,E:1}#1#{} rondas", + "consecutivas al jugar", + "1 sola mano", + }, + }, + j_trousers={ + name="Pantalones de repuesto", + text={ + "Este comodín obtiene {C:mult}+#1#{} multi", + "si la mano jugada tiene", + "un {C:attention}#2#", + "{C:inactive}(Actual {C:red}+#3#{C:inactive} multi)", + }, + }, + j_turtle_bean={ + name="Frijol negro", + text={ + "{C:attention}+#1#{} tamaño de mano,", + "se reduce", + "en {C:red}#2#{} en cada ronda", + }, + }, + j_vagabond={ + name="Vagabundo", + text={ + "Crea una carta de {C:purple}tarot{}", + "si se juega una mano", + "con {C:money}#1# ${} o menos", + }, + }, + j_vampire={ + name="Vampiro", + text={ + "Este comodín obtiene {X:mult,C:white} X#1# {} multi", + "por cada {C:attention}carta mejorada{} jugada con puntuación,", + "elimina la carta {C:attention}mejorada", + "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)", + }, + }, + j_walkie_talkie={ + name="Walkie-talkie", + text={ + "Cada {C:attention}10{} o {C:attention}4{}", + "jugado otorga {C:chips}+#1#{} fichas", + "y multi {C:mult}+#2#{} cuando anota", + }, + }, + j_wee={ + name="Comodín pequeño", + text={ + "Este comodín gana", + "{C:chips}+#2#{} fichas cuando cada", + "{C:attention}2{} jugado anota", + "{C:inactive}(Actual {C:chips}+#1#{C:inactive} fichas)", + }, + unlock={ + "Gana una partida en {E:1,C:attention}#1#", + "rondas o menos", + }, + }, + j_wily={ + name="Comodín taimado", + text={ + "{C:chips}+#1#{} fichas", + "si la mano jugada contiene", + "1 {C:attention}#2#", + }, + }, + j_wrathful_joker={ + name="Comodín irascible", + text={ + "Las cartas jugadas", + "del palo {C:spades}#2#{} otorgan", + "multi {C:mult}+#1#{} cuando anotan", + }, + }, + j_yorick={ + name="Yorick", + text={ + "Este comodín obtiene", + "{X:mult,C:white} X#1# {} multi cada {C:attention}#2#{C:inactive} [#3#]{}", + "cartas descartadas", + "{C:inactive}(Actual {X:mult,C:white} X#4# {C:inactive} multi)", + }, + unlock={ + "{E:1,s:1.3}¿?", + }, + }, + j_zany={ + name="Comodín chiflado", + text={ + "{C:red,s:1.1}+#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, }, - m_lucky = { - name = "Carta de la suerte", - text = { - "{C:green}#1# en #3#{} probabilidades", - "de {C:mult}+#2#{} multi", - "{C:green}#1# en #5#{} probabilidades", - "de ganar {C:money}#4# $" - } - } }, - Stake = { - stake_white = { - name = "Pozo blanco", - text = { - "Dificultad básica" - } - }, - stake_red = { - name = "Pozo rojo", - text = { - "La {C:attention}ciega pequeña{} no otorga", - "ninguna recompensa monetaria", - "{s:0.8}Se aplica a todos los pozos anteriores" - } - }, - stake_green = { - name = "Pozo verde", - text = { - "Escalas de puntos requeridas más rápidas", - "para cada {C:attention}apuesta inicial", - "{s:0.8}Se aplica a todos los pozos anteriores" - } - }, - stake_blue = { - name = "Pozo azul", - text = { - "{C:red}-1{} descarte", - "{s:0.8}Se aplica a todos los pozos anteriores" - } - }, - stake_black = { - name = "Pozo negro", - text = { - "La tienda puede tener comodines {C:attention}eternos{}", - "{C:inactive,s:0.8}(No se pueden vender ni destruir)", - "{s:0.8}Se aplica a todos los pozos anteriores" - } - }, - stake_purple = { - name = "Pozo morado", - text = { - "Escalas de puntos requeridas más rápidas", - "para cada {C:attention}apuesta inicial", - "{s:0.8}Se aplica a todos los pozos anteriores" - } - }, - stake_orange = { - name = "Pozo naranja", - text = { - "La tienda puede tener comodines {C:attention}perecederos{}", - "{C:inactive,s:0.8}(Debilitados luego de 5 rondas)", - "{s:0.8}Aplica en todas las apuestas anteriores" - } - }, - stake_gold = { - name = "Pozo de oro", - text = { - "La tienda puede tener comodines {C:attention}de alquiler{}", - "{C:inactive,s:0.8}(Cuesta {C:money,s:0.8}$3{C:inactive,s:0.8} por ronda)", - "{s:0.8}Aplica en todas las apuestas anteriores" - } - } - }, - Tag = { - tag_uncommon = { - name = "Etiqueta inusual", - text = { - "La tienda tiene un", - "{C:green}comodín inusual gratis" - } - }, - tag_rare = { - name = "Etiqueta rara", - text = { - "La tienda tiene un", - "{C:red}comodín raro gratis" - } - }, - tag_negative = { - name = "Etiqueta negativa", - text = { - "El próximo comodín de la", - "tienda de la edición base es gratis y", - "se vuelve {C:dark_edition}negativo" - } - }, - tag_foil = { - name = "Etiqueta laminada", - text = { - "El próximo comodín de la", - "tienda de la edición base es gratis y", - "se vuelve {C:dark_edition}laminado" - } - }, - tag_holo = { - name = "Etiqueta holográfica", - text = { - "El próximo comodín de la", - "tienda de la edición base es gratis y", - "se vuelve {C:dark_edition}holográfico" - } - }, - tag_polychrome = { - name = "Etiqueta polícroma", - text = { - "El próximo comodín de la", - "tienda de la edición base es gratis y", - "se vuelve {C:dark_edition}polícromo" - } - }, - tag_investment = { - name = "Etiqueta de inversión", - text = { - "Después de derrotar", - "a la ciega jefe,", - "gana {C:money}#1# $" - } - }, - tag_voucher = { - name = "Etiqueta de vale", - text = { - "Agrega un {C:voucher}vale", - "en la siguiente tienda" - } - }, - tag_boss = { - name = "Etiqueta de jefe", - text = { - "Renueva", - "la {C:attention}ciega jefe" - } - }, - tag_standard = { - name = "Etiqueta estándar", - text = { - "Otorga gratis un", - "{C:attention}megapaquete estándar" - } - }, - tag_charm = { - name = "Etiqueta encantada", - text = { - "Otorga gratis un", - "{C:tarot}paquete arcano mega" - } - }, - tag_meteor = { - name = "Etiqueta de meteoro", - text = { - "Otorga gratis un", - "{C:planet}paquete celestial mega" - } - }, - tag_buffoon = { - name = "Etiqueta de bufón", - text = { - "Otorga gratis un", - "{C:attention}paquete de bufón" - } - }, - tag_handy = { - name = "Etiqueta manual", - text = { - "Otorga {C:money}#1# ${} por cada", - "{C:blue}mano{} jugada en esta partida", - "{C:inactive}(Otorgará {C:money}#2# ${C:inactive})" - } - }, - tag_garbage = { - name = "Etiqueta de basura", - text = { - "Otorga {C:money}#1# ${} por cada", - "{C:red}descarte{} sin usar en esta partida", - "{C:inactive}(Otorgará {C:money}#2# ${C:inactive})" - } - }, - tag_coupon = { - name = "Etiqueta de cupón", - text = { - "Las cartas iniciales", - "y los paquetes potenciadores", - "en la próxima tienda son gratis" - } - }, - tag_double = { - name = "Etiqueta doble", - text = { - "Otorga una copia de", - "la {C:attention}etiqueta{} siguiente seleccionada", - "{s:0.8}a excepción de {s:0.8,C:attention}Etiqueta doble" - } - }, - tag_juggle = { - name = "Etiqueta de malabar", - text = { - "{C:attention}+#1#{} tamaño de mano", - "en la ronda siguiente" - } - }, - tag_d_six = { - name = "Etiqueta D6", - text = { - "Las renovaciones en la tienda siguiente", - "comienzan en {C:money}0 $" - } - }, - tag_top_up = { - name = "Etiqueta de recarga", - text = { - "Genera hasta {C:attention}#1#", - "comodines {C:blue}comunes{}", - "{C:inactive}(Debe haber espacio)" - } - }, - tag_skip = { - name = "Etiqueta veloz", - text = { - "Otorga {C:money}#1# ${} por ciega", - "omitida en esta partida", - "{C:inactive}(Otorgará {C:money}#2# ${C:inactive})" - } - }, - tag_orbital = { - name = "Etiqueta orbital", - text = { - "Aumenta {C:attention}#1#", - "en {C:attention}#2# niveles" - } - }, - tag_economy = { - name = "Etiqueta de economía", - text = { - "Duplica el dinero", - "{C:inactive}(Máx. de {C:money}#1# ${C:inactive})" - } - }, - tag_ethereal = { - name = "Etiqueta etérea", - text = { - "Otorga gratis", - "un {C:planet}paquete espectral" - } - } - }, - Blind = { - bl_small = { - name = "Ciega pequeña", - text = {} - }, - bl_big = { - name = "Ciega grande", - text = {} - }, - bl_hook = { - name = "El garfio", - text = { - "Descarta 2 cartas al azar", - "por cada mano jugada" - } - }, - bl_wall = { - name = "El muro", - text = { - "Ciega extra grande" - } - }, - bl_wheel = { - name = "La rueda", - text = { - " en 7 cartas se saca", - "boca abajo" - } - }, - bl_arm = { - name = "El brazo", - text = { - "Disminuye el nivel", - "de la mano de póker jugada" - } - }, - bl_psychic = { - name = "El psíquico", - text = { - "Debes jugar 5 cartas" - } - }, - bl_goad = { - name = "La provocación", - text = { - "Todas las espadas", - "se debilitan" - } - }, - bl_water = { - name = "El agua", - text = { - "Comienza con", - "0 descartes" - } - }, - bl_eye = { - name = "El ojo", - text = { - "Los tipos de manos", - "no se repiten en esta ronda" - } - }, - bl_mouth = { - name = "La boca", - text = { - "Juega 1 solo tipo", - "de mano en esta ronda" - } - }, - bl_plant = { - name = "La planta", - text = { - "Todas las cartas de figuras", - "se debilitan" - } - }, - bl_needle = { - name = "La aguja", - text = { - "Juega una sola mano" - } - }, - bl_head = { - name = "La cabeza", - text = { - "Todos los corazones", - "se debilitan" - } - }, - bl_tooth = { - name = "El diente", - text = { - "Pierde 1 $", - "por carta jugada" - } - }, - bl_final_leaf = { - name = "Hoja verde", - text = { - "Todas las cartas se debilitan", - "hasta que se venda 1 comodín" - } - }, - bl_final_vessel = { - name = "Contenedor violeta", - text = { - "Ciega muy grande" - } - }, - bl_ox = { - name = "El buey", - text = { - "Si se juega 1 #1#,", - "deja el dinero en 0 $" - } - }, - bl_house = { - name = "La casa", - text = { - "La primera mano", - "se saca boca abajo" - } - }, - bl_club = { - name = "El garrote", - text = { - "Todos los tréboles", - "se debilitan" - } - }, - bl_fish = { - name = "El pez", - text = { - "Las cartas se sacan boca abajo", - "tras cada mano jugada" - } - }, - bl_window = { - name = "La ventana", - text = { - "Todos los diamantes", - "se debilitan" - } - }, - bl_manacle = { - name = "El grillete", - text = { - "-1 de tamaño de mano" - } - }, - bl_serpent = { - name = "La serpiente", - text = { - "Después de jugar o descartar,", - "siempre saca 3 cartas" - } - }, - bl_pillar = { - name = "El pilar", - text = { - "Las cartas que se jugaron antes", - "en esta apuesta inicial se debilitan" - } - }, - bl_flint = { - name = "El pedernal", - text = { - "Las fichas base y el multi", - "se dividen a la mitad" - } - }, - bl_mark = { - name = "La marca", - text = { - "Todas las cartas de figuras", - "boca abajo" - } - }, - bl_final_acorn = { - name = "Bellota ambarina", - text = { - "Voltea y mezcla", - "todos los comodines" - } - }, - bl_final_heart = { - name = "Corazón carmesí", - text = { - "Se inhabilita un comodín", - "al azar en cada mano" - } - }, - bl_final_bell = { - name = "Campana cerúlea", - text = { - "Fuerza 1 carta", - "a que se seleccione siempre" - } - } - }, - Back = { - b_red = { - name = "Baraja roja", - text = { - "{C:red}+#1#{} descarte", - "en cada ronda" - } - }, - b_blue = { - name = "Baraja azul", - text = { - "{C:blue}+#1#{} mano", - "en cada ronda" - } - }, - b_yellow = { - name = "Baraja amarilla", - text = { - "Comienza con", - "{C:money}#1# $ extra" - } - }, - b_green = { - name = "Baraja verde", - text = { - "Al final de cada ronda:", - "{C:money}#1# ${s:0.85} por {C:blue}mano restante", - "{C:money}#2# ${s:0.85} por {C:red}descarte restante", - "No ganas {C:attention}interés" - } - }, - b_black = { - name = "Baraja negra", - text = { - "{C:attention}+#1#{} ranura(s) de comodín", - "", - "{C:blue}-#2#{} mano", - "en cada ronda" - } - }, - b_magic = { - name = "Baraja mágica", - text = { - "Comienza la partida", - "con el vale {C:tarot,T:v_crystal_ball}#1#{}", - "y {C:attention}2{} copias", - "de {C:tarot,T:c_fool}#2#" - } - }, - b_nebula = { - name = "Baraja nébula", - text = { - "Comienza la partida", - "con el vale {C:planet,T:v_telescope}#1#{}", - "", - "{C:red}#2#{} ranura de consumible" - } - }, - b_ghost = { - name = "Baraja fantasma", - text = { - "Las cartas {C:spectral}espectrales{} pueden", - "aparecer en la tienda,", - "comienza con una carta de {C:spectral,T:c_hex}maleficio{}" - } - }, - b_abandoned = { - name = "Baraja abandonada", - text = { - "Comienza la partida sin", - "ninguna carta de {C:attention}figura", - "en tu baraja" - } - }, - b_checkered = { - name = "Baraja a cuadros", - text = { - "Comienza la partida con", - "{C:attention}26{C:spades} espadas{} y", - "{C:attention}26{C:hearts} corazones{} en la baraja" - } - }, - b_zodiac = { - name = "Baraja zodiacal", - text = { - "Comienza la partida con", - "{C:tarot,T:v_tarot_merchant}#1#{},", - "{C:planet,T:v_planet_merchant}#2#{},", - "y {C:attention,T:v_overstock_norm}#3#" - } - }, - b_painted = { - name = "Baraja pintada", - text = { - "{C:attention}+#1#{} tamaño de mano", - "{C:red}#2#{} ranuras de comodín" - } - }, - b_anaglyph = { - name = "Baraja anaglifo", - text = { - "Después de derrotar a cada", - "{C:attention}ciega jefe{}, gana 1", - "{C:attention,T:tag_double}#1#" - } - }, - b_plasma = { - name = "Baraja plasmática", - text = { - "Equilibra las {C:blue}fichas{} y", - "el {C:red}multi{} cuando calcula", - "los puntos de cada mano jugada", - "{C:red}X#1#{} tamaño base de la ciega" - } - }, - b_erratic = { - name = "Baraja errática", - text = { - "Todas las {C:attention}categorías{} y", - "los {C:attention}palos{} en la baraja", - "se aleatorizan" - } - }, - b_challenge = { - name = "Baraja desafío", - text = { - "" - } - } - }, - Other = { - gold_seal = { - name = "Sello de oro", - text = { - "Gana {C:money}3 ${} cuando", - "se juega esta carta", - "y anota puntos" - } - }, - red_seal = { - name = "Sello rojo", - text = { - "Reactiva esta", - "carta {C:attention}1{} vez" - } - }, - blue_seal = { - name = "Sello azul", - text = { + Other={ + black_sticker={ + name="Sticker negro", + text={ + "Usaste este comodín", + "para ganar en la dificultad {C:attention}Pozo", + "{C:attention}negro{}", + }, + }, + blue_seal={ + name="Sello azul", + text={ "Crea la carta de {C:planet}planeta{}", "para la última {C:attention}mano de póker{}", "de la ronda jugada si {C:attention}la tienes{} en la mano", - "{C:inactive}(Debe haber espacio)" - } + "{C:inactive}(Debe haber espacio)", + }, }, - purple_seal = { - name = "Sello morado", - text = { - "Crea una carta de {C:tarot}tarot{}", - "cuando {C:attention}se descarta", - "{C:inactive}(Debe haber espacio)" - } - }, - eternal = { - name = "Eterno", - text = { - "No se puede vender", - "ni destruir" - } - }, - perishable = { - name = "Perecedero", - text = { - "Debilitada luego de", - "{C:attention}#1#{} rondas", - "{C:inactive}({C:attention}#2#{C:inactive} restantes)" - } - }, - rental = { - name = "Alquiler", - text = { - "Pierde {C:money}$#1#{} al", - "final de la ronda" - } - }, - white_sticker = { - name = "Sticker blanco", - text = { + blue_sticker={ + name="Sticker azul", + text={ "Usaste este comodín", "para ganar en la dificultad {C:attention}Pozo", - "{C:attention}blanco{}" - } + "{C:attention}azul{}", + }, }, - red_sticker = { - name = "Sticker rojo", - text = { - "Usaste este comodín", - "para ganar en la dificultad {C:attention}Pozo", - "{C:attention}rojo{}" - } + card_chips={ + text={ + "{C:chips}+#1#{} fichas", + }, }, - green_sticker = { - name = "Sticker verde", - text = { - "Usaste este comodín", - "para ganar en la dificultad {C:attention}Pozo", - "{C:attention}verde{}" - } + card_extra_chips={ + text={ + "{C:chips}+#1# fichas{} extra", + }, }, - blue_sticker = { - name = "Sticker azul", - text = { - "Usaste este comodín", - "para ganar en la dificultad {C:attention}Pozo", - "{C:attention}azul{}" - } - }, - black_sticker = { - name = "Sticker negro", - text = { - "Usaste este comodín", - "para ganar en la dificultad {C:attention}Pozo", - "{C:attention}negro{}" - } - }, - purple_sticker = { - name = "Sticker morado", - text = { - "Usaste este comodín", - "Para ganar en la dificultad {C:attention}Pozo", - "{C:attention}negro{}" - } - }, - orange_sticker = { - name = "Sticker naranja", - text = { - "Usaste este comodín", - "para ganar en la dificultad {C:attention}Pozo", - "{C:attention}naranja{}" - } - }, - gold_sticker = { - name = "Sticker de oro", - text = { - "Usaste este comodín", - "para ganar en la dificultad {C:attention}Pozo", - "{C:attention}de oro{}" - } - }, - playing_card = { - text = { - " {C:light_black}#1# de {V:1}#2# " - } - }, - card_chips = { - text = { - "{C:chips}+#1#{} fichas" - } - }, - card_extra_chips = { - text = { - "{C:chips}+#1# fichas{} extra" - } - }, - remove_negative = { - name = "Negativo", - text = { - "{C:inactive,s:0.9}(Elimina el {C:dark_edition,s:0.9}Negativo{C:inactive,s:0.9} de la copia)" - } - }, - locked = { - name = "Bloqueada", - text = {} - }, - debuffed_default = { - name = "Debilitada", - text = { - "Todas las habilidades", - "están inhabilitadas" - } - }, - debuffed_playing_card = { - name = "Debilitada", - text = { - "No gana ninguna ficha", - "y todas las habilidades", - "están inhabilitadas" - } - }, - demo_locked = { - name = "Bloqueada", - text = { - "No está disponible", - "en esta demo" - } - }, - challenge_locked = { - name = "Bloqueada", - text = { + challenge_locked={ + name="Bloqueada", + text={ "Gana una partida con al menos", "#1# barajas diferentes para desbloquear", "Modo desafío", - "{C:attention,s:2}#2#/#1#" - } + "{C:attention,s:2}#2#/#1#", + }, }, - demo_shop_locked = { - name = "Bloqueada", - text = { + debuffed_default={ + name="Debilitada", + text={ + "Todas las habilidades", + "están inhabilitadas", + }, + }, + debuffed_playing_card={ + name="Debilitada", + text={ + "No gana ninguna ficha", + "y todas las habilidades", + "están inhabilitadas", + }, + }, + deck_locked_discover={ + name="Bloqueada", + text={ + "Descubre al menos", + "{C:attention}#1#{} objetos de", + "tu colección", + }, + }, + deck_locked_stake={ + name="Bloqueada", + text={ + "Gana una partida con cualquier", + "baraja en al menos", + "dificultad {V:1}#1#{}", + }, + }, + deck_locked_win={ + name="Bloqueada", + text={ + "Gana una partida", + "con {C:attention}#1#{}", + "en cualquier dificultad", + }, + }, + demo_locked={ + name="Bloqueada", + text={ + "No está disponible", + "en esta demo", + }, + }, + demo_shop_locked={ + name="Bloqueada", + text={ "Carta de la colección personal", "de {C:attention}Jimbo, ", "disponible en la versión", - "completa de {E:1,C:red}Balatro" - } + "completa de {E:1,C:red}Balatro", + }, }, - wip_locked = { - name = "Bloqueada", - text = { - "Trabajo", - "en curso" - } + eternal={ + name="Eterno", + text={ + "No se puede vender", + "ni destruir", + }, }, - deck_locked_win = { - name = "Bloqueada", - text = { - "Gana una partida", - "con {C:attention}#1#{}", - "en cualquier dificultad" - } + gold_seal={ + name="Sello de oro", + text={ + "Gana {C:money}3 ${} cuando", + "se juega esta carta", + "y anota puntos", + }, }, - deck_locked_discover = { - name = "Bloqueada", - text = { - "Descubre al menos", - "{C:attention}#1#{} objetos de", - "tu colección" - } + gold_sticker={ + name="Sticker de oro", + text={ + "Usaste este comodín", + "para ganar en la dificultad {C:attention}Pozo", + "{C:attention}de oro{}", + }, }, - deck_locked_stake = { - name = "Bloqueada", - text = { - "Gana una partida con cualquier", - "baraja en al menos", - "dificultad {V:1}#1#{}" - } + green_sticker={ + name="Sticker verde", + text={ + "Usaste este comodín", + "para ganar en la dificultad {C:attention}Pozo", + "{C:attention}verde{}", + }, }, - joker_locked_legendary = { - name = "Bloqueada", - text = { + joker_locked_legendary={ + name="Bloqueada", + text={ "Encuentra este comodín", - "en la carta {C:spectral}El alma{}" - } + "en la carta {C:spectral}El alma{}", + }, }, - undiscovered_joker = { - name = "No se descubrió", - text = { + locked={ + name="Bloqueada", + text={ + }, + }, + orange_sticker={ + name="Sticker naranja", + text={ + "Usaste este comodín", + "para ganar en la dificultad {C:attention}Pozo", + "{C:attention}naranja{}", + }, + }, + p_arcana_jumbo={ + name="Paquete arcano jumbo", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:tarot}tarot{}", + "para usar de inmediato", + }, + }, + p_arcana_mega={ + name="Paquete arcano mega", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:tarot}tarot{}", + "para usar de inmediato", + }, + }, + p_arcana_normal={ + name="Paquete arcano", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:tarot}tarot{} para", + "usar de inmediato", + }, + }, + p_buffoon_jumbo={ + name="Paquete de bufón jumbo", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:joker}comodín{}", + }, + }, + p_buffoon_mega={ + name="Paquete de bufón mega", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:joker}comodín{}", + }, + }, + p_buffoon_normal={ + name="Paquete de bufón", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:joker}comodín{}", + }, + }, + p_celestial_jumbo={ + name="Paquete celestial jumbo", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:planet}planeta{}", + "para usar de inmediato", + }, + }, + p_celestial_mega={ + name="Paquete celestial mega", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:planet}planeta{}", + "para usar de inmediato", + }, + }, + p_celestial_normal={ + name="Paquete celestial", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:planet}planeta{}", + "para usar de inmediato", + }, + }, + p_spectral_jumbo={ + name="Paquete espectral jumbo", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas {C:spectral}espectrales{}", + "para usar de inmediato", + }, + }, + p_spectral_mega={ + name="Paquete espectral mega", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas {C:spectral}espectrales{}", + "para usar de inmediato", + }, + }, + p_spectral_normal={ + name="Paquete espectral", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas {C:spectral}espectrales{}", + "para usar de inmediato", + }, + }, + p_standard_jumbo={ + name="Paquete estándar jumbo", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas {C:attention}de juego{}", + "para agregar a tu baraja", + }, + }, + p_standard_mega={ + name="Paquete estándar mega", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas {C:attention}de juego{}", + "para agregar a tu baraja", + }, + }, + p_standard_normal={ + name="Paquete estándar", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas {C:attention}de juego{}", + "para agregar a tu baraja", + }, + }, + perishable={ + name="Perecedero", + text={ + "Debilitada luego de", + "{C:attention}#1#{} rondas", + "{C:inactive}({C:attention}#2#{C:inactive} restantes)", + }, + }, + pinned_left={ + name="Fijada", + text={ + "Este comodín se queda", + "fijado a la posición", + "del extremo izquierdo", + }, + }, + playing_card={ + text={ + " {C:light_black}#1# de {V:1}#2# ", + }, + }, + purple_seal={ + name="Sello morado", + text={ + "Crea una carta de {C:tarot}tarot{}", + "cuando {C:attention}se descarta", + "{C:inactive}(Debe haber espacio)", + }, + }, + purple_sticker={ + name="Sticker morado", + text={ + "Usaste este comodín", + "Para ganar en la dificultad {C:attention}Pozo", + "{C:attention}negro{}", + }, + }, + red_seal={ + name="Sello rojo", + text={ + "Reactiva esta", + "carta {C:attention}1{} vez", + }, + }, + red_sticker={ + name="Sticker rojo", + text={ + "Usaste este comodín", + "para ganar en la dificultad {C:attention}Pozo", + "{C:attention}rojo{}", + }, + }, + remove_negative={ + name="Negativo", + text={ + "{C:inactive,s:0.9}(Elimina el {C:dark_edition,s:0.9}Negativo{C:inactive,s:0.9} de la copia)", + }, + }, + rental={ + name="Alquiler", + text={ + "Pierde {C:money}$#1#{} al", + "final de la ronda", + }, + }, + undiscovered_booster={ + name="No se descubrió", + text={ + "Abre este paquete", + "en una partida sin códigos", + "para saber lo que hace", + }, + }, + undiscovered_edition={ + name="No se descubrió", + text={ + "Encuentra esta edición", + "en una partida sin códigos", + "para saber lo que hace", + }, + }, + undiscovered_joker={ + name="No se descubrió", + text={ "Compra o usa", "esta carta", "en una partida sin códigos", - "para saber lo que hace" - } + "para saber lo que hace", + }, }, - undiscovered_tarot = { - name = "No se descubrió", - text = { + undiscovered_planet={ + name="No se descubrió", + text={ "Compra o usa", "esta carta", "en una partida sin códigos", - "para saber lo que hace" - } + "para saber lo que hace", + }, }, - undiscovered_planet = { - name = "No se descubrió", - text = { + undiscovered_spectral={ + name="No se descubrió", + text={ "Compra o usa", "esta carta", "en una partida sin códigos", - "para saber lo que hace" - } + "para saber lo que hace", + }, }, - undiscovered_spectral = { - name = "No se descubrió", - text = { + undiscovered_tag={ + name="No se descubrió", + text={ + "Usa esta etiqueta", + "en una partida sin códigos", + "para saber lo que hace", + }, + }, + undiscovered_tarot={ + name="No se descubrió", + text={ "Compra o usa", "esta carta", "en una partida sin códigos", - "para saber lo que hace" - } + "para saber lo que hace", + }, }, - undiscovered_voucher = { - name = "No se descubrió", - text = { + undiscovered_voucher={ + name="No se descubrió", + text={ "Canjea este vale", "en una partida", "sin códigos para saber", - "lo que hace" - } + "lo que hace", + }, }, - undiscovered_booster = { - name = "No se descubrió", - text = { - "Abre este paquete", - "en una partida sin códigos", - "para saber lo que hace" - } + white_sticker={ + name="Sticker blanco", + text={ + "Usaste este comodín", + "para ganar en la dificultad {C:attention}Pozo", + "{C:attention}blanco{}", + }, }, - undiscovered_edition = { - name = "No se descubrió", - text = { - "Encuentra esta edición", - "en una partida sin códigos", - "para saber lo que hace" - } + wip_locked={ + name="Bloqueada", + text={ + "Trabajo", + "en curso", + }, }, - undiscovered_tag = { - name = "No se descubrió", - text = { - "Usa esta etiqueta", - "en una partida sin códigos", - "para saber lo que hace" - } + }, + Planet={ + c_ceres={ + name="Ceres", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_arcana_normal = { - name = "Paquete arcano", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:tarot}tarot{} para", - "usar de inmediato" - } + c_earth={ + name="Tierra", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_arcana_jumbo = { - name = "Paquete arcano jumbo", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:tarot}tarot{}", - "para usar de inmediato" - } + c_eris={ + name="Eris", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_arcana_mega = { - name = "Paquete arcano mega", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:tarot}tarot{}", - "para usar de inmediato" - } + c_jupiter={ + name="Júpiter", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_celestial_normal = { - name = "Paquete celestial", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:planet}planeta{}", - "para usar de inmediato" - } + c_mars={ + name="Marte", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_celestial_jumbo = { - name = "Paquete celestial jumbo", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:planet}planeta{}", - "para usar de inmediato" - } + c_mercury={ + name="Mercurio", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_celestial_mega = { - name = "Paquete celestial mega", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:planet}planeta{}", - "para usar de inmediato" - } + c_neptune={ + name="Neptuno", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_spectral_normal = { - name = "Paquete espectral", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas {C:spectral}espectrales{}", - "para usar de inmediato" - } + c_planet_x={ + name="Planeta X", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_spectral_jumbo = { - name = "Paquete espectral jumbo", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas {C:spectral}espectrales{}", - "para usar de inmediato" - } + c_pluto={ + name="Plutón", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_spectral_mega = { - name = "Paquete espectral mega", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas {C:spectral}espectrales{}", - "para usar de inmediato" - } + c_saturn={ + name="Saturno", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_standard_normal = { - name = "Paquete estándar", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas {C:attention}de juego{}", - "para agregar a tu baraja" - } + c_uranus={ + name="Urano", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_standard_jumbo = { - name = "Paquete estándar jumbo", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas {C:attention}de juego{}", - "para agregar a tu baraja" - } + c_venus={ + name="Venus", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_standard_mega = { - name = "Paquete estándar mega", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas {C:attention}de juego{}", - "para agregar a tu baraja" - } + }, + Spectral={ + c_ankh={ + name="Anj", + text={ + "Crea una copia de un", + "{C:attention}comodín{} aleatorio,", + "destruye los demás", + }, }, - p_buffoon_normal = { - name = "Paquete de bufón", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:joker}comodín{}" - } + c_aura={ + name="Aura", + text={ + "Agrega efectos de {C:dark_edition}laminado{}, {C:dark_edition}holográfico{}", + "o {C:dark_edition}polícromo{} a", + "{C:attention}1{} carta seleccionada de tu mano", + }, }, - p_buffoon_jumbo = { - name = "Paquete de bufón jumbo", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:joker}comodín{}" - } + c_black_hole={ + name="Agujero negro", + text={ + "Aumenta todas", + "las {C:legendary,E:1}manos de póker", + "{C:attention}1{} nivel", + }, }, - p_buffoon_mega = { - name = "Paquete de bufón mega", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:joker}comodín{}" - } + c_cryptid={ + name="Críptido", + text={ + "Crea {C:attention}#1#{} copias de", + "{C:attention}1{} carta seleccionada", + "en tu mano", + }, }, - pinned_left = { - name = "Fijada", - text = { - "Este comodín se queda", - "fijado a la posición", - "del extremo izquierdo" - } - } - } + c_deja_vu={ + name="Déjà vu", + text={ + "Agrega un {C:red}sello rojo{}", + "a {C:attention}1{} carta seleccionada", + "de tu mano al azar", + }, + }, + c_ectoplasm={ + name="Ectoplasma", + text={ + "Agrega {C:dark_edition}negativo{}", + "a un {C:attention}comodín al azar", + "{C:red}-1{} de tamaño de mano", + }, + }, + c_familiar={ + name="Familiar", + text={ + "Destruye {C:attention}1{} carta", + "de tu mano al azar,", + "agrega {C:attention}#1#{} {C:attention}cartas {C:attention}de figura{} mejoradas", + "al azar a tu mano", + }, + }, + c_grim={ + name="Lúgubre", + text={ + "Destruye {C:attention}1{} carta", + "de tu mano al azar,", + "agrega {C:attention}#1#{} {C:attention}ases{} {C:attention}mejorados{}", + "a tu mano al azar", + }, + }, + c_hex={ + name="Maleficio", + text={ + "Agrega {C:dark_edition}policromía{} a un", + "{C:attention}comodín{} aleatorio,", + "destruye los demás", + }, + }, + c_immolate={ + name="Inmolación", + text={ + "Destruye {C:attention}#1#{} cartas", + "de tu mano al azar,", + "gana {C:money}#2# $", + }, + }, + c_incantation={ + name="Encantamiento", + text={ + "Destruye {C:attention}1{} carta", + "de tu mano al azar, agrega {C:attention}#1#", + "carta {C:attention}mejorada numerada", + "a tu mano al azar", + }, + }, + c_medium={ + name="Médium", + text={ + "Agrega un {C:purple}sello morado{}", + "a {C:attention}1{} carta seleccionada", + "de tu mano al azar", + }, + }, + c_ouija={ + name="Ouija", + text={ + "Convierte todas las cartas", + "de tu mano en una sola", + "{C:attention}categoría al azar", + "{C:red}-1{} de tamaño de mano", + }, + }, + c_sigil={ + name="Sigilo", + text={ + "Convierte todas las cartas", + "de tu mano en un solo", + "{C:attention}palo al azar", + }, + }, + c_soul={ + name="El alma", + text={ + "Crea un", + "comodín {C:legendary,E:1}legendario{}", + "{C:inactive}(Debe haber espacio)", + }, + }, + c_talisman={ + name="Talismán", + text={ + "Agrega un {C:attention}sello de oro{}", + "a {C:attention}1{} carta seleccionada", + "de tu mano al azar", + }, + }, + c_trance={ + name="Trance", + text={ + "Agrega un {C:blue}sello azul{}", + "a {C:attention}1{} carta seleccionada", + "de tu mano al azar", + }, + }, + c_wraith={ + name="Espectro", + text={ + "Genera una carta", + "de {C:attention}comodín{} {C:red}rara{} al azar,", + "deja el dinero en {C:money}0 $", + }, + }, + }, + Stake={ + stake_black={ + name="Pozo negro", + text={ + "La tienda puede tener comodines {C:attention}eternos{}", + "{C:inactive,s:0.8}(No se pueden vender ni destruir)", + "{s:0.8}Se aplica a todos los pozos anteriores", + }, + }, + stake_blue={ + name="Pozo azul", + text={ + "{C:red}-1{} descarte", + "{s:0.8}Se aplica a todos los pozos anteriores", + }, + }, + stake_gold={ + name="Pozo de oro", + text={ + "La tienda puede tener comodines {C:attention}de alquiler{}", + "{C:inactive,s:0.8}(Cuesta {C:money,s:0.8}$3{C:inactive,s:0.8} por ronda)", + "{s:0.8}Aplica en todas las apuestas anteriores", + }, + }, + stake_green={ + name="Pozo verde", + text={ + "Escalas de puntos requeridas más rápidas", + "para cada {C:attention}apuesta inicial", + "{s:0.8}Se aplica a todos los pozos anteriores", + }, + }, + stake_orange={ + name="Pozo naranja", + text={ + "La tienda puede tener comodines {C:attention}perecederos{}", + "{C:inactive,s:0.8}(Debilitados luego de 5 rondas)", + "{s:0.8}Aplica en todas las apuestas anteriores", + }, + }, + stake_purple={ + name="Pozo morado", + text={ + "Escalas de puntos requeridas más rápidas", + "para cada {C:attention}apuesta inicial", + "{s:0.8}Se aplica a todos los pozos anteriores", + }, + }, + stake_red={ + name="Pozo rojo", + text={ + "La {C:attention}ciega pequeña{} no otorga", + "ninguna recompensa monetaria", + "{s:0.8}Se aplica a todos los pozos anteriores", + }, + }, + stake_white={ + name="Pozo blanco", + text={ + "Dificultad básica", + }, + }, + }, + Tag={ + tag_boss={ + name="Etiqueta de jefe", + text={ + "Renueva", + "la {C:attention}ciega jefe", + }, + }, + tag_buffoon={ + name="Etiqueta de bufón", + text={ + "Otorga gratis un", + "{C:attention}paquete de bufón", + }, + }, + tag_charm={ + name="Etiqueta encantada", + text={ + "Otorga gratis un", + "{C:tarot}paquete arcano mega", + }, + }, + tag_coupon={ + name="Etiqueta de cupón", + text={ + "Las cartas iniciales", + "y los paquetes potenciadores", + "en la próxima tienda son gratis", + }, + }, + tag_d_six={ + name="Etiqueta D6", + text={ + "Las renovaciones en la tienda siguiente", + "comienzan en {C:money}0 $", + }, + }, + tag_double={ + name="Etiqueta doble", + text={ + "Otorga una copia de", + "la {C:attention}etiqueta{} siguiente seleccionada", + "{s:0.8}a excepción de {s:0.8,C:attention}Etiqueta doble", + }, + }, + tag_economy={ + name="Etiqueta de economía", + text={ + "Duplica el dinero", + "{C:inactive}(Máx. de {C:money}#1# ${C:inactive})", + }, + }, + tag_ethereal={ + name="Etiqueta etérea", + text={ + "Otorga gratis", + "un {C:planet}paquete espectral", + }, + }, + tag_foil={ + name="Etiqueta laminada", + text={ + "El próximo comodín de la", + "tienda de la edición base es gratis y", + "se vuelve {C:dark_edition}laminado", + }, + }, + tag_garbage={ + name="Etiqueta de basura", + text={ + "Otorga {C:money}#1# ${} por cada", + "{C:red}descarte{} sin usar en esta partida", + "{C:inactive}(Otorgará {C:money}#2# ${C:inactive})", + }, + }, + tag_handy={ + name="Etiqueta manual", + text={ + "Otorga {C:money}#1# ${} por cada", + "{C:blue}mano{} jugada en esta partida", + "{C:inactive}(Otorgará {C:money}#2# ${C:inactive})", + }, + }, + tag_holo={ + name="Etiqueta holográfica", + text={ + "El próximo comodín de la", + "tienda de la edición base es gratis y", + "se vuelve {C:dark_edition}holográfico", + }, + }, + tag_investment={ + name="Etiqueta de inversión", + text={ + "Después de derrotar", + "a la ciega jefe,", + "gana {C:money}#1# $", + }, + }, + tag_juggle={ + name="Etiqueta de malabar", + text={ + "{C:attention}+#1#{} tamaño de mano", + "en la ronda siguiente", + }, + }, + tag_meteor={ + name="Etiqueta de meteoro", + text={ + "Otorga gratis un", + "{C:planet}paquete celestial mega", + }, + }, + tag_negative={ + name="Etiqueta negativa", + text={ + "El próximo comodín de la", + "tienda de la edición base es gratis y", + "se vuelve {C:dark_edition}negativo", + }, + }, + tag_orbital={ + name="Etiqueta orbital", + text={ + "Aumenta {C:attention}#1#", + "en {C:attention}#2# niveles", + }, + }, + tag_polychrome={ + name="Etiqueta polícroma", + text={ + "El próximo comodín de la", + "tienda de la edición base es gratis y", + "se vuelve {C:dark_edition}polícromo", + }, + }, + tag_rare={ + name="Etiqueta rara", + text={ + "La tienda tiene un", + "{C:red}comodín raro gratis", + }, + }, + tag_skip={ + name="Etiqueta veloz", + text={ + "Otorga {C:money}#1# ${} por ciega", + "omitida en esta partida", + "{C:inactive}(Otorgará {C:money}#2# ${C:inactive})", + }, + }, + tag_standard={ + name="Etiqueta estándar", + text={ + "Otorga gratis un", + "{C:attention}megapaquete estándar", + }, + }, + tag_top_up={ + name="Etiqueta de recarga", + text={ + "Genera hasta {C:attention}#1#", + "comodines {C:blue}comunes{}", + "{C:inactive}(Debe haber espacio)", + }, + }, + tag_uncommon={ + name="Etiqueta inusual", + text={ + "La tienda tiene un", + "{C:green}comodín inusual gratis", + }, + }, + tag_voucher={ + name="Etiqueta de vale", + text={ + "Agrega un {C:voucher}vale", + "en la siguiente tienda", + }, + }, + }, + Tarot={ + c_chariot={ + name="El carro", + text={ + "Mejora {C:attention}#1#{} carta", + "seleccionada a", + "{C:attention}#2#", + }, + }, + c_death={ + name="La muerte", + text={ + "Selecciona {C:attention}#1#{} cartas,", + "convierte la carta {C:attention}izquierda{}", + "en la carta {C:attention}derecha{}", + "{C:inactive}(Arrastra para acomodar)", + }, + }, + c_devil={ + name="El diablo", + text={ + "Mejora {C:attention}#1#{} carta", + "seleccionada a", + "{C:attention}#2#", + }, + }, + c_emperor={ + name="El emperador", + text={ + "Genera hasta {C:attention}#1#", + "cartas de {C:tarot}tarot{} al azar", + "{C:inactive}(Debe haber espacio)", + }, + }, + c_empress={ + name="La emperatriz", + text={ + "Mejora {C:attention}#1# cartas", + "seleccionadas a", + "{C:attention}#2#s", + }, + }, + c_fool={ + name="El loco", + text={ + "Genera la última", + "carta de {C:tarot}tarot{} o de {C:planet}planeta{}", + "usada en esta partida", + "a excepción de {s:0.8,C:tarot}El loco{s:0.8}", + }, + }, + c_hanged_man={ + name="El colgado", + text={ + "Destruye hasta", + "{C:attention}#1#{} cartas seleccionadas", + }, + }, + c_heirophant={ + name="El hierofante", + text={ + "Mejora {C:attention}#1# cartas", + "seleccionadas a", + "{C:attention}#2#", + }, + }, + c_hermit={ + name="El ermitaño", + text={ + "Duplica el dinero", + "{C:inactive}(Máx. de {C:money}#1# ${C:inactive})", + }, + }, + c_high_priestess={ + name="La sacerdotisa", + text={ + "Genera hasta {C:attention}#1#", + "cartas de {C:planet}planeta{} al azar", + "{C:inactive}(Debe haber espacio)", + }, + }, + c_judgement={ + name="El juicio", + text={ + "Genera una carta", + "de {C:attention}comodín{} al azar", + "{C:inactive}(Debe haber espacio)", + }, + }, + c_justice={ + name="La justicia", + text={ + "Mejora {C:attention}#1#{} carta", + "seleccionada a", + "{C:attention}#2#", + }, + }, + c_lovers={ + name="Los enamorados", + text={ + "Mejora {C:attention}#1#{} carta", + "seleccionada a", + "{C:attention}#2#", + }, + }, + c_magician={ + name="El mago", + text={ + "Mejora {C:attention}#1#{}", + "carta(s) seleccionada(s) a", + "{C:attention}#2#", + }, + }, + c_moon={ + name="La luna", + text={ + "Convierte hasta", + "{C:attention}#1#{} cartas seleccionadas", + "en {V:1}#2#{}", + }, + }, + c_star={ + name="La estrella", + text={ + "Convierte hasta", + "{C:attention}#1#{} cartas seleccionadas", + "en {V:1}#2#{}", + }, + }, + c_strength={ + name="La fuerza", + text={ + "Aumenta la categoría de", + "hasta {C:attention}#1#{} cartas", + "elegidas en {C:attention}1", + }, + }, + c_sun={ + name="El sol", + text={ + "Convierte hasta", + "{C:attention}#1#{} cartas seleccionadas", + "en {V:1}#2#{}", + }, + }, + c_temperance={ + name="La templanza", + text={ + "Otorga el valor total de venta", + "de todos los comodines", + "actuales {C:inactive}(Máx. de {C:money}#1# ${C:inactive})", + "{C:inactive}(Actual {C:money}#2# ${C:inactive})", + }, + }, + c_tower={ + name="La torre", + text={ + "Mejora {C:attention}#1#{} carta", + "seleccionada a", + "{C:attention}#2#", + }, + }, + c_wheel_of_fortune={ + name="La rueda de la fortuna", + text={ + "{C:green}#1# en #2#{} probabilidades de agregar", + "que sean {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} o", + "{C:dark_edition}polícromas{}", + "a un {C:attention}comodín al azar", + }, + }, + c_world={ + name="El mundo", + text={ + "Convierte hasta", + "{C:attention}#1#{} cartas seleccionadas", + "en {V:1}#2#{}", + }, + }, + }, + Voucher={ + v_antimatter={ + name="Antimateria", + text={ + "{C:dark_edition}+1{} ranura de comodín", + }, + unlock={ + "Canjea {C:voucher}En blanco{}", + "un total de {C:attention}#1#{} veces", + "{C:inactive}(#2#)", + }, + }, + v_blank={ + name="En blanco", + text={ + "{C:inactive}¿No hace nada?", + }, + }, + v_clearance_sale={ + name="Venta de saldos", + text={ + "Todas las cartas y paquetes", + "en la tienda a {C:attention}#1# %{} menos", + }, + }, + v_crystal_ball={ + name="Bola de cristal", + text={ + "{C:attention}+1{} ranura de consumible", + }, + }, + v_directors_cut={ + name="Versión del director", + text={ + "Renueva la ciega jefe", + "{C:attention}1{} vez por apuesta inicial,", + "{C:money}#1# ${} por cambio", + }, + }, + v_glow_up={ + name="Brillo", + text={ + "Las cartas {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} y", + "{C:dark_edition}polícromas{}", + "aparecen {C:attention}#1#X{} más veces", + }, + unlock={ + "Debes tener al menos {C:attention}#1#", + "cartas de {C:attention}comodín{}", + "que sean {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} o", + "{C:dark_edition}polícromas{}", + }, + }, + v_grabber={ + name="Agarrador", + text={ + "Gana para siempre", + "{C:blue}+#1#{} mano(s)", + "por ronda", + }, + }, + v_hieroglyph={ + name="Jeroglífico", + text={ + "{C:attention}-#1#{} apuesta inicial,", + "{C:blue}-#1#{} mano", + "cada ronda", + }, + }, + v_hone={ + name="Perfección", + text={ + "Las cartas {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} y", + "{C:dark_edition}polícromas{}", + "aparecen {C:attention}#1#X{} más veces", + }, + }, + v_illusion={ + name="Ilusión", + text={ + "Las {C:attention}cartas de juego{} en la tienda", + "pueden tener una {C:enhanced}mejora{},", + "{C:dark_edition}edición{} y/o un {C:attention}sello{}", + }, + unlock={ + "Compra un total", + "de {C:attention}#1#{} cartas de juego", + "en la tienda", + "{C:inactive}(#2#)", + }, + }, + v_liquidation={ + name="Liquidación", + text={ + "Todas las cartas y paquetes", + "en la tienda a {C:attention}#1# %{} menos", + }, + unlock={ + "Canjea al menos", + "{C:attention}#1# cartas de{C:voucher} vale{}", + "en una partida", + }, + }, + v_magic_trick={ + name="Truco de magia", + text={ + "Las {C:attention}cartas de juego{} pueden", + "comprarse", + "en la {C:attention}tienda", + }, + }, + v_money_tree={ + name="Árbol de dinero", + text={ + "Aumenta el tope de", + "interés ganado en", + "cada ronda a {C:money}$#1#{}", + }, + unlock={ + "Maximiza la ganancia", + "de interés por ronda durante", + "{C:attention}#1# rondas{} consecutivas", + "{C:inactive}(#2#)", + }, + }, + v_nacho_tong={ + name="Pinza para nachos", + text={ + "Gana para siempre", + "{C:blue}+#1#{} mano(s)", + "por ronda", + }, + unlock={ + "Juega un total", + "de {C:attention}#1#{} cartas", + "{C:inactive}(#2#)", + }, + }, + v_observatory={ + name="Observatorio", + text={ + "Las cartas de {C:planet}planeta{} en", + "el área de {C:attention}consumibles{} otorgan", + "{X:red,C:white} X#1# {} multi para su", + "{C:attention}mano de póker específica", + }, + unlock={ + "Usa un total de {C:attention}#1#", + "cartas de {C:planet}planeta{} de cualquier", + "{C:planet}paquete celestial", + "{C:inactive}(#2#)", + }, + }, + v_omen_globe={ + name="Orbe profético", + text={ + "Las cartas {C:spectral}espectrales{} pueden", + "aparecer en cualquier", + "{C:attention}paquete arcano", + }, + unlock={ + "Usa un total de {C:attention}#1#", + "cartas de {C:tarot}tarot{} de cualquier", + "{C:tarot}paquete arcano", + "{C:inactive}(#2#)", + }, + }, + v_overstock_norm={ + name="Excedente", + text={ + "{C:attention}+1{} ranura de carta", + "disponible en la tienda", + }, + }, + v_overstock_plus={ + name="Excedente plus", + text={ + "{C:attention}+1{} ranura de carta", + "disponible en la tienda", + }, + unlock={ + "Gasta un total", + "de {C:money}#1# ${} en la tienda", + "{C:inactive}(#2# $)", + }, + }, + v_paint_brush={ + name="Brocha", + text={ + "{C:attention}+#1#{} tamaño de mano", + }, + }, + v_palette={ + name="Paleta", + text={ + "{C:attention}+#1#{} tamaño de mano", + }, + unlock={ + "Reduce el tamaño", + "de mano a {C:attention}#1#{} cartas", + }, + }, + v_petroglyph={ + name="Petroglifo", + text={ + "{C:attention}-#1#{} apuesta inicial,", + "{C:red}-#1#{} descarte", + "cada ronda", + }, + unlock={ + "Llega a la apuesta inicial", + "nivel {E:1,C:attention}#1#", + }, + }, + v_planet_merchant={ + name="Mercader de planetas", + text={ + "Las cartas de {C:planet}planeta{} aparecen", + "{C:attention}#1# X{} veces más seguido", + "en la tienda", + }, + }, + v_planet_tycoon={ + name="Magnate de planetas", + text={ + "Las cartas de {C:planet}planeta{} aparecen", + "{C:attention}#1# X{} veces más seguido", + "en la tienda", + }, + unlock={ + "Compra un total", + "{C:attention}#1# cartas de {C:planet}planeta{}", + "en la tienda", + "{C:inactive}(#2#)", + }, + }, + v_recyclomancy={ + name="Reciclomancia", + text={ + "Gana", + "para siempre {C:red}+#1#{} descarte", + "cada ronda", + }, + unlock={ + "Descarta un total", + "de {C:attention}#1#{} cartas", + "{C:inactive}(#2#)", + }, + }, + v_reroll_glut={ + name="Gula de renovaciones", + text={ + "Las renovaciones cuestan", + "{C:money}#1# ${} menos", + }, + unlock={ + "Renueva la tienda", + "un total de {C:attention}#1#{} veces", + "{C:inactive}(#2#)", + }, + }, + v_reroll_surplus={ + name="Excedente de renovaciones", + text={ + "Las renovaciones cuestan", + "{C:money}#1# ${} menos", + }, + }, + v_retcon={ + name="Retrocontinuidad", + text={ + "Renueva la ciega jefe", + "{C:attention}ilimitadas{} veces,", + "{C:money}#1# ${} por cambio", + }, + unlock={ + "Descubre", + "{C:attention}#1#{} ciegas", + }, + }, + v_seed_money={ + name="Siembra dinero", + text={ + "Aumenta el tope de", + "interés ganado en", + "cada ronda a {C:money}$#1#{}", + }, + }, + v_tarot_merchant={ + name="Mercader de tarot", + text={ + "Las cartas de {C:tarot}tarot{} aparecen", + "{C:attention}#1# X{} veces más seguido", + "en la tienda", + }, + }, + v_tarot_tycoon={ + name="Magnate del tarot", + text={ + "Las cartas de {C:tarot}tarot{} aparecen", + "{C:attention}#1# X{} veces más seguido", + "en la tienda", + }, + unlock={ + "Compra un total", + "de {C:attention}#1# cartas de{C:tarot} tarot{}", + "en la tienda", + "{C:inactive}(#2#)", + }, + }, + v_telescope={ + name="Telescopio", + text={ + "Los {C:attention}paquetes celestiales{} siempre", + "contienen la carta de {C:planet}planeta{}", + "para tu {C:attention}mano de póker", + "más jugada", + }, + }, + v_wasteful={ + name="Desperdiciador", + text={ + "Gana", + "para siempre {C:red}+#1#{} descarte", + "cada ronda", + }, + }, + }, }, - UI = {}, - tutorial = {}, - misc = { - suits_singular = { - Spades = "Espada", - Hearts = "Corazón", - Clubs = "Trébol", - Diamonds = "Diamante" + misc={ + achievement_descriptions={ + _100000k="Consigue 100 000 000 de fichas en una sola mano", + _1000k="Consigue 1 000 000 de fichas en una sola mano", + _10k="Consigue 10 000 fichas en una sola mano", + ante_up="Llega a la apuesta inicial 4", + ante_upper="Llega a la apuesta inicial 8", + astronomy="Descubre todas las cartas de planeta", + big_hands="Haz que tu baraja tenga 80 cartas o más", + card_discarder="Descarta al menos 2500 cartas", + card_player="Juega al menos 2500 cartas", + cartomancy="Descubre todas las cartas de tarot", + clairvoyance="Descubre todas las cartas espectrales", + completionist="Descubre 100 % de tu colección", + completionist_plus="Gana con todas las barajas en dificultad Pozo de oro", + completionist_plus_plus="Gana un sticker de oro en cada comodín", + extreme_couponer="Descubre todos los vales", + flushed="Juega un color con 5 cartas versátiles", + heads_up="Gana una partida", + high_stakes="Gana una partida en dificultad Pozo de oro como mínimo", + legendary="Descubre un comodín legendario", + low_stakes="Gana una partida en dificultad Pozo rojo como mínimo", + mid_stakes="Gana una partida en dificultad Pozo negro como mínimo", + nest_egg="Consigue 400 $ o más en una sola partida", + retrograde="Lleva cualquier mano de póker a nivel 10", + roi="Compra 5 vales para la apuesta inicial 4", + royale="Juega una escalera real", + rule_bender="Completa cualquier desafío", + rule_breaker="Completa todos los desafíos", + shattered="Rompe 2 cartas de vidrio en una sola mano", + speedrunner="Gana una partida en 12 rondas o menos", + tiny_hands="Quédate con 20 cartas o menos en la baraja", + you_get_what_you_get="Gana una partida sin renovar la tienda", }, - suits_plural = { - Spades = "Espadas", - Hearts = "Corazones", - Clubs = "Tréboles", - Diamonds = "Diamantes" + achievement_names={ + _100000k="100 000 K", + _1000k="1000 K", + _10k="10K", + ante_up="¡Aumento de apuesta inicial!", + ante_upper="¡Aumentador de apuesta inicial!", + astronomy="Astronomía", + big_hands="Manotas", + card_discarder="Descartador de cartas", + card_player="Jugador de cartas", + cartomancy="Cartomancia", + clairvoyance="Clarividencia", + completionist="Completista", + completionist_plus="Completista+", + completionist_plus_plus="Completista++", + extreme_couponer="Cupones extremos", + flushed="Colorado", + heads_up="Aviso", + high_stakes="Apuestas altas", + legendary="Legendario", + low_stakes="Apuestas bajas", + mid_stakes="Apuestas medias", + nest_egg="Ahorros", + retrograde="Retrógrada", + roi="Rendimiento de inversión", + royale="Real", + rule_bender="Cambiar las reglas", + rule_breaker="Romper las reglas", + shattered="Destrozo", + speedrunner="Velocista", + tiny_hands="Manitas", + you_get_what_you_get="Te toca lo que te toca", }, - blind_states = { - Select = "Seleccionar", - Skipped = "Omitida", - Current = "Actual", - Defeated = "Derrotada", - Upcoming = "Siguiente", - Selected = "Seleccionada" + blind_states={ + Current="Actual", + Defeated="Derrotada", + Select="Seleccionar", + Selected="Seleccionada", + Skipped="Omitida", + Upcoming="Siguiente", }, - ranks = { - Ace = "As", - King = "Rey", - Queen = "Reina", - Jack = "Jota", - ['10'] = "10", - ['9'] = "9", - ['8'] = "8", - ['7'] = "7", - ['6'] = "6", - ['5'] = "5", - ['4'] = "4", - ['3'] = "3", - ['2'] = "2" + challenge_names={ + c_blast_off_1="Estallido", + c_bram_poker_1="Bram Póker", + c_city_1="Ciudad de los 15 minutos", + c_cruelty_1="Crueldad", + c_double_nothing_1="Doble o nada", + c_five_card_1="Saca cinco cartas", + c_fragile_1="Frágil", + c_golden_needle_1="Aguja dorada", + c_inflation_1="Inflación", + c_jokerless_1="Sin comodines", + c_knife_1="Al filo de la navaja", + c_luxury_1="Impuesto al lujo", + c_mad_world_1="Mundo loco", + c_medusa_1="Medusa", + c_monolith_1="Monolito", + c_non_perishable_1="No perecedero", + c_omelette_1="El omelet", + c_rich_1="Los ricos se enriquecen", + c_typecast_1="Encasillado", + c_xray_1="Visión de rayos X", }, - high_scores = { - hand = "Mejor mano", - furthest_round = "Ronda más alta", - furthest_ante = "Apuesta inicial más alta", - most_money = "Más dinero", - boss_streak = "Más jefes seguidos", - collection = "Colección", - win_streak = "Mejor racha de victorias", - current_streak = "", - poker_hand = "Mano más jugada" + collabs={ + Clubs={ + ["1"]="Por defecto", + ["2"]="Vampire Survivors", + ["3"]="Slay the Spire", + ["4"]="Potion Craft", + ["5"]="Warframe", + ["6"]="Vault-Tec", + ["7"]="Dead by Daylight", + }, + Diamonds={ + ["1"]="Por defecto", + ["2"]="DAVE THE DIVER", + ["3"]="Stardew Valley", + ["4"]="Enter the Gungeon", + ["5"]="1000xRESIST", + ["6"]="Civilization VII", + ["7"]="Rust", + }, + Hearts={ + ["1"]="Por defecto", + ["2"]="Among Us", + ["3"]="The Binding of Isaac", + ["4"]="Cult of the Lamb", + ["5"]="Divinity Original Sin 2", + ["6"]="Critical Role", + ["7"]="Bugsnax", + }, + Spades={ + ["1"]="Por defecto", + ["2"]="The Witcher", + ["3"]="Cyberpunk 2077", + ["4"]="Shovel Knight", + ["5"]="Don’t Starve", + ["6"]="Assassin's Creed", + ["7"]="Slay the Princess", + }, }, - achievement_names = { - ante_up = "¡Aumento de apuesta inicial!", - ante_upper = "¡Aumentador de apuesta inicial!", - heads_up = "Aviso", - low_stakes = "Apuestas bajas", - mid_stakes = "Apuestas medias", - high_stakes = "Apuestas altas", - card_player = "Jugador de cartas", - card_discarder = "Descartador de cartas", - nest_egg = "Ahorros", - flushed = "Colorado", - speedrunner = "Velocista", - roi = "Rendimiento de inversión", - shattered = "Destrozo", - royale = "Real", - retrograde = "Retrógrada", - _10k = "10K", - _1000k = "1000 K", - _100000k = "100 000 K", - tiny_hands = "Manitas", - big_hands = "Manotas", - you_get_what_you_get = "Te toca lo que te toca", - rule_bender = "Cambiar las reglas", - rule_breaker = "Romper las reglas", - legendary = "Legendario", - astronomy = "Astronomía", - cartomancy = "Cartomancia", - clairvoyance = "Clarividencia", - extreme_couponer = "Cupones extremos", - completionist = "Completista", - completionist_plus = "Completista+", - completionist_plus_plus = "Completista++", - }, - achievement_descriptions = { - ante_up = "Llega a la apuesta inicial 4", - ante_upper = "Llega a la apuesta inicial 8", - heads_up = "Gana una partida", - low_stakes = "Gana una partida en dificultad Pozo rojo como mínimo", - mid_stakes = "Gana una partida en dificultad Pozo negro como mínimo", - high_stakes = "Gana una partida en dificultad Pozo de oro como mínimo", - card_player = "Juega al menos 2500 cartas", - card_discarder = "Descarta al menos 2500 cartas", - nest_egg = "Consigue 400 $ o más en una sola partida", - flushed = "Juega un color con 5 cartas versátiles", - speedrunner = "Gana una partida en 12 rondas o menos", - roi = "Compra 5 vales para la apuesta inicial 4", - shattered = "Rompe 2 cartas de vidrio en una sola mano", - royale = "Juega una escalera real", - retrograde = "Lleva cualquier mano de póker a nivel 10", - _10k = "Consigue 10 000 fichas en una sola mano", - _1000k = "Consigue 1 000 000 de fichas en una sola mano", - _100000k = "Consigue 100 000 000 de fichas en una sola mano", - tiny_hands = "Quédate con 20 cartas o menos en la baraja", - big_hands = "Haz que tu baraja tenga 80 cartas o más", - you_get_what_you_get = "Gana una partida sin renovar la tienda", - rule_bender = "Completa cualquier desafío", - rule_breaker = "Completa todos los desafíos", - legendary = "Descubre un comodín legendario", - astronomy = "Descubre todas las cartas de planeta", - cartomancy = "Descubre todas las cartas de tarot", - clairvoyance = "Descubre todas las cartas espectrales", - extreme_couponer = "Descubre todos los vales", - completionist = "Descubre 100 % de tu colección", - completionist_plus = "Gana con todas las barajas en dificultad Pozo de oro", - completionist_plus_plus = "Gana un sticker de oro en cada comodín", - }, - challenge_names = { - c_omelette_1 = "El omelet", - c_city_1 = "Ciudad de los 15 minutos", - c_rich_1 = "Los ricos se enriquecen", - c_knife_1 = "Al filo de la navaja", - c_xray_1 = "Visión de rayos X", - c_mad_world_1 = "Mundo loco", - c_luxury_1 = "Impuesto al lujo", - c_non_perishable_1 = "No perecedero", - c_medusa_1 = "Medusa", - c_double_nothing_1 = "Doble o nada", - c_typecast_1 = "Encasillado", - c_inflation_1 = "Inflación", - c_bram_poker_1 = "Bram Póker", - c_fragile_1 = "Frágil", - c_monolith_1 = "Monolito", - c_blast_off_1 = "Estallido", - c_five_card_1 = "Saca cinco cartas", - c_golden_needle_1 = "Aguja dorada", - c_cruelty_1 = "Crueldad", - c_jokerless_1 = "Sin comodines" - }, - poker_hands = { - ['Flush Five'] = "Cinco de color", - ['Flush House'] = "Full de color", - ['Five of a Kind'] = "Quintilla", - ['Royal Flush'] = "Escalera real", - ['Straight Flush'] = "Escalera corrida", - ['Four of a Kind'] = "Póker", - ['Full House'] = "Full house", - ['Flush'] = "Color", - ['Straight'] = "Escalera", - ['Three of a Kind'] = "Tercia", - ['Two Pair'] = "Doble par", - ['Pair'] = "Par", - ['High Card'] = "Carta más alta" - }, - poker_hand_descriptions = { - ['Flush Five'] = { - "5 cartas de la misma categoría y palo" + dictionary={ + ["$"]="$", + b_FAQ="Preguntas frecuentes", + b_and_use="Y USAR", + b_back="Atrás", + b_blinds="Ciegas", + b_booster_packs="Paquetes potenciadores", + b_buy="COMPRAR", + b_cash_out="Cobrar", + b_challenges="Desafíos", + b_collection="Colección", + b_collection_cap="COLECCIÓN", + b_continue="Continuar", + b_copy="Copiar", + b_copy_seed="Copiar código", + b_create_profile="Crear perfil", + b_credits="Créditos", + b_current_profile="Perfil actual", + b_customize_deck="Personalizar baraja", + b_deck="Baraja", + b_decks="Barajas", + b_delete_profile="Eliminar perfil", + b_discard="Descartar", + b_editions="Ediciones", + b_endless="Modo infinito", + b_enhanced_cards="Cartas mejoradas", + b_full_deck="Baraja completa", + b_high_contrast_cards="Cartas de alto contraste", + b_how_to_play="Cómo jugar", + b_imagery="Imágenes", + b_jokers="Comodines", + b_load_profile="Cargar perfil", + b_main_menu="Menú principal", + b_music="Música", + b_new_challenge="Iniciar desafío nuevo", + b_new_run="Partida nueva", + b_next="Siguiente", + b_next_round_1="Ronda", + b_next_round_2="siguiente", + b_open="ABRIR", + b_options="Opciones", + b_options_cap="OPCIONES", + b_planet_cards="Cartas de planeta", + b_play_cap="JUGAR", + b_play_hand="Jugar mano", + b_playbalatro="Visita playbalatro.com", + b_poker_hands="Manos de póker", + b_quit_cap="SALIR", + b_redeem="CANJEAR", + b_reduced_motion="Movimiento reducido", + b_remaining="Restantes", + b_reroll_boss="Renovar jefe", + b_reset_profile="Restablecer perfil", + b_restrictions="Restricciones", + b_retry="Reintentar", + b_rules="Reglas", + b_run_info_1="Partida", + b_run_info_2="Info", + b_seals="Sellos", + b_seed="Código", + b_select="SELECCIONAR", + b_sell="VENDER", + b_set_CRT="CRT", + b_set_CRT_bloom="Dispersión CRT", + b_set_apply="Aplicar", + b_set_audio="Audio", + b_set_crash_reports="Informes de errores", + b_set_game="Juego", + b_set_game_vol="Volumen juego", + b_set_gamespeed="Velocidad del juego", + b_set_graphics="Gráficos", + b_set_master_vol="Volumen principal", + b_set_monitor="Configuración de pantalla", + b_set_music_vol="Volumen música", + b_set_pixel_smoothing="Suavizado de pixeles", + b_set_play_discard_pos="Posición del botón jugar/descartar", + b_set_rumble="Vibración del control", + b_set_screenshake="Temblor de pantalla", + b_set_shadows="Sombras", + b_set_vibration="Vibración", + b_set_video="Video", + b_set_windowmode="Modo ventana", + b_settings="Configuración", + b_skip="Omitir", + b_skip_blind="Omitir ciega", + b_skip_reward="Omitir ciega", + b_sort_hand="Ordenar mano", + b_sounds="Sonidos", + b_spectral_cards="Cartas espectrales", + b_stake="Pozo", + b_start_new_run="Partida nueva", + b_stat_consumables="Consumibles", + b_stat_jokers="Comodines", + b_stat_planets="Planetas", + b_stat_spectrals="Espectrales", + b_stat_tarots="Tarot", + b_stat_vouchers="Vales", + b_stats="Estadísticas", + b_tags="Etiquetas", + b_tarot_cards="Cartas de tarot", + b_unlock_all="Desbloquear todo", + b_use="USAR", + b_vouchers="Vales", + b_wishlist="Lista de deseos en Steam", + k_aces="Ases", + k_achievement="Logro", + k_achievements_disabled="Logros desactivados", + k_active="activa", + k_active_ex="¡Se activó!", + k_again_ex="¡De nuevo!", + k_all_hands="Todas las manos", + k_also_applied="También se aplica", + k_ante="Apuesta inicial", + k_ante_cap="APUESTA INICIAL", + k_arcana_pack="Paquete arcano", + k_balanced="Equilibrado", + k_banned_cards="Cartas prohibidas", + k_banned_tags="Etiquetas prohibidas", + k_base_cap="BASE", + k_base_cards="Cartas base", + k_best_hand="Mejor mano", + k_booster="Potenciador", + k_buffoon_pack="Paquete de bufón", + k_cap_consumables="CONSUMIBLES", + k_card_stats="Estadísticas de cartas", + k_celestial_pack="Paquete celestial", + k_challenge_mode="Modo desafío", + k_challenges="Desafíos", + k_choose="Elegir", + k_collection="Colección", + k_common="Común", + k_compatible="compatible", + k_copied_ex="¡Se copió!", + k_custom_rules="Reglas personalizadas", + k_daily_run="Partida diaria", + k_debuffed="Debilitada", + k_deck="Baraja", + k_deck_stake_wins="Victorias de pozo de baraja", + k_defeated_by="Derrotada por", + k_demo_version_ex="¡Versión demo!", + k_disabled_ex="¡Se desactivó!", + k_drank_ex="¡Consumido!", + k_duplicated_ex="¡Se duplicó!", + k_dwarf_planet="Planeta enano", + k_eaten_ex="¡Se devoró!", + k_edition="Edición", + k_effective="Total efectivo", + k_empty_caps="VACÍA", + k_enter_name="Escribir nombre", + k_enter_seed="Escribir código", + k_enter_text="Escribir texto", + k_eroded_ex="¡Se erosionó!", + k_extinct_ex="¡Se extinguió!", + k_face_cards="Cartas de figuras", + k_game_modifiers="Modificadores de juego", + k_gold="Oro", + k_high_score_ex="¡Récord!", + k_hud_discards="Descartes", + k_hud_hands="Manos", + k_incompatible="incompatible", + k_joker="Comodín", + k_joker_stickers="Stickers de comodín", + k_jokers_cap="COMODINES", + k_legendary="Legendaria", + k_level_prefix="Nvl.", + k_level_up_ex="¡Aumento de nivel!", + k_locked="Bloqueada", + k_lower_score="puntuación", + k_lvl="Nvl.", + k_melted_ex="¡Se derritió!", + k_money="Dinero", + k_mult="Multi", + k_no_other_jokers="¡No hay más comodines!", + k_no_reward="Sin recompensa", + k_no_room_ex="¡No hay espacio!", + k_no_space_ex="¡Sin espacio!", + k_none="Ninguno", + k_nope_ex="¡No!", + k_not_allowed_ex="¡No está permitido!", + k_not_discovered="No se descubrió", + k_numbered_cards="Cartas numeradas", + k_or="o", + k_other="Otros", + k_page="Página", + k_planet="Planeta", + k_planet_q="¿Planeta?", + k_playing_as="Jugando como", + k_plus_joker="+1 comodín", + k_plus_planet="+1 Planeta", + k_plus_spectral="+1 Espectral", + k_plus_stone="+1 Piedras", + k_plus_tarot="+1 Tarot", + k_poker_hand="mano de póker", + k_profile="Perfil", + k_progress="Progreso", + k_rank="Categoría", + k_rare="Rara", + k_redeemed_ex="¡Se canjeó!", + k_reroll="Cambiar", + k_reset="Restablecer", + k_reward="Recompensa", + k_round="Ronda", + k_safe_ex="¡A salvo!", + k_saved_ex="¡Te salvaste!", + k_seed="Código", + k_seeded_run="Partida con códigos", + k_skipped_cap="SE OMITIÓ", + k_spectral="Espectral", + k_spectral_pack="Paquete espectral", + k_stake="Pozo", + k_stake_level="Nivel de pozo", + k_standard_pack="Paquete estándar", + k_suit="Palo", + k_swapped_ex="¡Se cambió!", + k_tarot="Tarot", + k_trophies_disabled="Trofeos desactivados", + k_trophy="Trofeo", + k_uncommon="Inusual", + k_undisovered="No se descubrió", + k_unknown="¿?", + k_unlocked_ex="¡Se desbloqueó!", + k_upgrade_ex="¡Mejora!", + k_val_up="¡Aumento de valor!", + k_view="Ver", + k_voucher="Vale", + k_vouchers_cap="VALES", + k_wins="Victorias", + k_x_base="Base X", + ml_bloom_opt={ + "No", + "Sí", }, - ['Flush House'] = { - "Una tercia y par con", - "todas las cartas del mismo palo" + ml_buy_and_use_target={ + "COMPRAR", + "Y USAR", }, - ['Five of a Kind'] = { - "5 cartas de la misma categoría" + ml_buy_target={ + "COMPRAR", }, - ['Royal Flush'] = { - "5 cartas seguidas {valores consecutivos} con", - "todas las cartas del mismo palo" + ml_card_stats={ + "Carta", + "Estadísticas", }, - ['Straight Flush'] = { - "5 cartas seguidas {valores consecutivos} con", - "todas las cartas del mismo palo" + ml_controller_required={ + "Se requiere un mando para jugar.", + "Conecta un mando para continuar.", }, - ['Four of a Kind'] = { - "4 cartas de la misma categoría. Pueden", - "jugarse con 1 otra carta que no cuenta" - }, - ['Full House'] = { - "Una tercia y un par" - }, - ['Flush'] = { - "5 cartas del mismo palo" - }, - ['Straight'] = { - "5 cartas seguidas {valores consecutivos}" - }, - ['Three of a Kind'] = { - "3 cartas de la misma categoría. Pueden", - "jugarse con otras 2 cartas que no cuentan" - }, - ['Two Pair'] = { - "2 pares de cartas de categorías diferentes, pueden", - "jugarse con 1 otra carta que no cuenta" - }, - ['Pair'] = { - "2 cartas de la misma categoría. Pueden", - "jugarse con otras 3 cartas que no cuentan" - }, - ['High Card'] = { - "Si la mano jugada no es ninguna de las anteriores,", - "sólo cuenta la carta más alta" - } - }, - labels = { - common = "Común", - uncommon = "Inusual", - rare = "Rara", - legendary = "Legendaria", - tarot = "Tarot", - planet = "Planeta", - pluto_planet = "Planeta enano", - voucher = "Vale", - foil = "Laminada", - holographic = "Holográfica", - polychrome = "Polícroma", - negative = "Negativa", - gold_seal = "Sello de oro", - blue_seal = "Sello azul", - red_seal = "Sello rojo", - purple_seal = "Sello morado", - locked = "Bloqueada", - eternal = "Eterno", - perishable = "Perecedero", - rental = "Alquiler", - pinned_left = "Fijada" - }, - dictionary = { - b_sell = "VENDER", - b_use = "USAR", - b_select = "SELECCIONAR", - b_buy = "COMPRAR", - b_redeem = "CANJEAR", - b_open = "ABRIR", - b_and_use = "Y USAR", - b_next_round_1 = "Ronda", - b_next_round_2 = "siguiente", - b_play_hand = "Jugar mano", - b_discard = "Descartar", - b_sort_hand = "Ordenar mano", - b_run_info_1 = "Partida", - b_run_info_2 = "Info", - b_options = "Opciones", - b_reroll_boss = "Renovar jefe", - b_skip_blind = "Omitir ciega", - b_skip_reward = "Omitir ciega", - b_skip = "Omitir", - b_start_new_run = "Partida nueva", - b_main_menu = "Menú principal", - b_collection = "Colección", - b_seed = "Código", - b_copy_seed = "Copiar código", - b_copy = "Copiar", - b_credits = "Créditos", - b_stats = "Estadísticas", - b_settings = "Configuración", - b_set_game = "Juego", - b_set_video = "Video", - b_set_graphics = "Gráficos", - b_set_audio = "Audio", - b_set_gamespeed = "Velocidad del juego", - b_set_play_discard_pos = "Posición del botón jugar/descartar", - b_set_screenshake = "Temblor de pantalla", - b_high_contrast_cards = "Cartas de alto contraste", - b_reduced_motion = "Movimiento reducido", - b_set_rumble = "Vibración del control", - b_set_crash_reports = "Informes de errores", - b_set_monitor = "Configuración de pantalla", - b_set_windowmode = "Modo ventana", - b_set_apply = "Aplicar", - b_set_master_vol = "Volumen principal", - b_set_music_vol = "Volumen música", - b_set_game_vol = "Volumen juego", - b_set_shadows = "Sombras", - b_set_pixel_smoothing = "Suavizado de pixeles", - b_set_CRT = "CRT", - b_set_CRT_bloom = "Dispersión CRT", - b_stat_jokers = "Comodines", - b_stat_consumables = "Consumibles", - b_stat_tarots = "Tarot", - b_stat_planets = "Planetas", - b_stat_spectrals = "Espectrales", - b_stat_vouchers = "Vales", - b_next = "Siguiente", - b_endless = "Modo infinito", - b_wishlist = "Lista de deseos en Steam", - b_playbalatro = "Visita playbalatro.com", - b_remaining = "Restantes", - b_full_deck = "Baraja completa", - b_poker_hands = "Manos de póker", - b_blinds = "Ciegas", - b_vouchers = "Vales", - b_stake = "Pozo", - b_jokers = "Comodines", - b_tarot_cards = "Cartas de tarot", - b_planet_cards = "Cartas de planeta", - b_spectral_cards = "Cartas espectrales", - b_enhanced_cards = "Cartas mejoradas", - b_editions = "Ediciones", - b_booster_packs = "Paquetes potenciadores", - b_tags = "Etiquetas", - b_decks = "Barajas", - b_seals = "Sellos", - b_continue = "Continuar", - b_back = "Atrás", - b_music = "Música", - b_sounds = "Sonidos", - b_imagery = "Imágenes", - b_new_run = "Partida nueva", - b_challenges = "Desafíos", - b_new_challenge = "Iniciar desafío nuevo", - b_current_profile = "Perfil actual", - b_load_profile = "Cargar perfil", - b_create_profile = "Crear perfil", - b_delete_profile = "Eliminar perfil", - b_reset_profile = "Restablecer perfil", - b_rules = "Reglas", - b_restrictions = "Restricciones", - b_deck = "Baraja", - b_play_cap = "JUGAR", - b_options_cap = "OPCIONES", - b_collection_cap = "COLECCIÓN", - b_quit_cap = "SALIR", - b_cash_out = "Cobrar", - b_unlock_all = "Desbloquear todo", - k_unknown = "¿?", - k_compatible = "compatible", - k_incompatible = "incompatible", - k_active = "activa", - k_round = "Ronda", - k_ante = "Apuesta inicial", - k_seed = "Código", - k_reroll = "Cambiar", - k_mult = "Multi", - k_rank = "Categoría", - k_suit = "Palo", - k_stake = "Pozo", - k_common = "Común", - k_uncommon = "Inusual", - k_rare = "Rara", - k_legendary = "Legendaria", - k_debuffed = "Debilitada", - k_locked = "Bloqueada", - k_undisovered = "No se descubrió", - k_joker = "Comodín", - k_voucher = "Vale", - k_tarot = "Tarot", - k_planet = "Planeta", - k_deck = "Baraja", - k_dwarf_planet = "Planeta enano", - k_planet_q = "¿Planeta?", - k_spectral = "Espectral", - k_booster = "Potenciador", - k_edition = "Edición", - k_hud_hands = "Manos", - k_hud_discards = "Descartes", - k_lower_score = "puntuación", - k_arcana_pack = "Paquete arcano", - k_celestial_pack = "Paquete celestial", - k_spectral_pack = "Paquete espectral", - k_standard_pack = "Paquete estándar", - k_buffoon_pack = "Paquete de bufón", - k_enter_text = "Escribir texto", - k_defeated_by = "Derrotada por", - k_level_prefix = "Nvl.", - k_also_applied = "También se aplica", - k_base_cards = "Cartas base", - k_effective = "Total efectivo", - k_aces = "Ases", - k_face_cards = "Cartas de figuras", - k_numbered_cards = "Cartas numeradas", - k_cap_consumables = "CONSUMIBLES", - k_page = "Página", - k_ante_cap = "APUESTA INICIAL", - k_base_cap = "BASE", - k_jokers_cap = "COMODINES", - k_vouchers_cap = "VALES", - k_x_base = "Base X", - k_not_discovered = "No se descubrió", - k_unlocked_ex = "¡Se desbloqueó!", - k_achievement = "Logro", - k_trophy = "Trofeo", - k_challenge_mode = "Modo desafío", - k_daily_run = "Partida diaria", - k_profile = "Perfil", - k_wins = "Victorias", - k_empty_caps = "VACÍA", - k_collection = "Colección", - k_progress = "Progreso", - k_challenges = "Desafíos", - k_joker_stickers = "Stickers de comodín", - k_deck_stake_wins = "Victorias de pozo de baraja", - k_stake_level = "Nivel de pozo", - k_none = "Ninguno", - k_game_modifiers = "Modificadores de juego", - k_custom_rules = "Reglas personalizadas", - k_banned_cards = "Cartas prohibidas", - k_banned_tags = "Etiquetas prohibidas", - k_other = "Otros", - k_money = "Dinero", - k_best_hand = "Mejor mano", - k_seeded_run = "Partida con códigos", - k_enter_seed = "Escribir código", - k_enter_name = "Escribir nombre", - k_lvl = "Nvl.", - k_skipped_cap = "SE OMITIÓ", - k_no_reward = "Sin recompensa", - k_reward = "Recompensa", - k_nope_ex = "¡No!", - k_not_allowed_ex = "¡No está permitido!", - k_or = "o", - k_poker_hand = "mano de póker", - k_gold = "Oro", - k_card_stats = "Estadísticas de cartas", - k_balanced = "Equilibrado", - k_view = "Ver", - k_all_hands = "Todas las manos", - k_high_score_ex = "¡Récord!", - k_demo_version_ex = "¡Versión demo!", - k_playing_as = "Jugando como", - k_choose = "Elegir", - k_achievements_disabled = "Logros desactivados", - k_trophies_disabled = "Trofeos desactivados", - ph_improve_run = "¡Mejora tu partida!", - ph_no_boss_active = "no hay jefe activo", - ph_sneak_peek = "Vistazo", - ph_deck_preview_stones = "Piedras", - ph_deck_preview_effective = "Total efectivo debido a comodines, ciegas y mejoras de cartas", - ph_blind_score_at_least = "Anota al menos", - ph_blind_reward = "Recompensa: ", - ph_4_7_of_clubs = "cuatro 7 de tréboles", - ph_up_ante_1 = "Aumentar apuesta inicial", - ph_up_ante_2 = "Aumentar todas las ciegas", - ph_up_ante_3 = "Actualizar las ciegas", - ph_select_challenge = "Selecciona un desafío", - ph_stat_joker = "Total de rondas completadas con esta carta", - ph_stat_consumable = "Cantidad de veces que se usó la carta", - ph_stat_voucher = "Cantidad de veces que se canjeó el vale", - ph_demo_thanks_1 = "Gracias por jugar la", - ph_demo_thanks_2 = "DEMO DE BALATRO", - ph_game_over = "FIN DE PARTIDA", - ph_you_win = "¡GANASTE!", - ph_you_win_demo = "¡GANASTE EN LA DEMO!", - ph_vouchers_redeemed = "Vales canjeados en esta partida", - ph_no_vouchers = "No se canjearon vales en esta partida", - ph_defeat_this_blind_1 = "Derrota a esta ciega", - ph_defeat_this_blind_2 = "para descubrirla", - ph_click_confirm = "Haz clic de nuevo para confirmar", - ph_choose_blind_1 = "Elige tu", - ph_choose_blind_2 = "próxima ciega", - ph_mr_bones = "Te salvó el Sr. Huesos", - ph_score_at_least = "Anota al menos", - ph_all_poker_hand = "Todas las manos de póker", - ph_1_level = "+1 nivel", - ph_boss_disabled = "¡Jefe inhabilitado!", - ph_most_played = "(mano más jugada)", - ph_defeat_the_boss = "Derrota a la ciega jefe", - ph_score_furthest_ante = "Apuesta inicial", - ph_score_furthest_round = "Ronda", - ph_score_hand = "Mejor mano", - ph_score_poker_hand = "Mano más jugada", - ph_score_new_collection = "Descubrimientos", - ph_score_cards_played = "Cartas jugadas", - ph_score_cards_discarded = "Cartas descartadas", - ph_score_times_rerolled = "Renovaciones", - ph_score_cards_purchased = "Cartas compradas", - ph_unscored_hand = "La mano no anota puntos", - ph_alert_debuff_confirm = "Pulsa Jugar de nuevo para confirmar", - ml_demo_thanks_message = { - "Considera la posibilidad de agregar Balatro", - "a tu lista de deseos en Steam y suscríbete", - "al boletín de noticias en playbalatro.com" - }, - ml_eternal = { - "Eterno", - "No se puede vender", - "ni destruir" - }, - ml_gold_seal_desc = { - "Sello de oro", - "regresa a tu mano", - "cuando se juega" - }, - ml_crash_report_info = { + ml_crash_report_info={ "Los informes de errores se enviarán al desarrollador", "para reducir los problemas en el futuro.", - "No se enviará información de identificación personal." + "No se enviará información de identificación personal.", }, - ml_play_discard_pos_opt = { + ml_demo_thanks_message={ + "Considera la posibilidad de agregar Balatro", + "a tu lista de deseos en Steam y suscríbete", + "al boletín de noticias en playbalatro.com", + }, + ml_disabled_seed={ + "Todos los desbloqueos", + "y descubrimientos inhabilitados", + }, + ml_edition_seal_enhancement_explanation={ + "Las cartas de juego pueden tener 1", + "mejora, edición y sello cada una", + }, + ml_eternal={ + "Eterno", + "No se puede vender", + "ni destruir", + }, + ml_gold_seal_desc={ + "Sello de oro", + "regresa a tu mano", + "cuando se juega", + }, + ml_offline_message={ + "Este dispositivo está fuera de línea.", + "Es posible que el guardado actual esté desactualizado.", + }, + ml_open_target={ + "ABRIR", + }, + ml_paste_seed={ + "Pegar", + "código", + }, + ml_play_discard_pos_opt={ "Descartar/jugar", - "Jugar/descartar" + "Jugar/descartar", }, - ml_windowmode_opt = { + ml_redeem_target={ + "CANJEAR", + }, + ml_sell_target={ + "VENDER", + }, + ml_shadow_opt={ + "Sí", + "No", + }, + ml_smoothing_opt={ + "No", + "Sí", + }, + ml_unlock_all_explanation={ + "¡ATENCIÓN! Si desbloqueas la colección completa,", + "se desactivarán los logros para este perfil", + }, + ml_unlock_all_trophies={ + "¡ATENCIÓN! Si desbloqueas la colección completa,", + "Se desactivarán los trofeos para este perfil", + }, + ml_vsync_opt={ + "Con VSync", + "Sin VSync", + }, + ml_windowmode_opt={ "Modo ventana", "Pantalla completa", - "Sin bordes" + "Sin bordes", }, - ml_vsync_opt = { - "Con VSync", - "Sin VSync" - }, - ml_shadow_opt = { - "Sí", - "No" - }, - ml_smoothing_opt = { - "No", - "Sí" - }, - ml_bloom_opt = { - "No", - "Sí" - }, - ml_card_stats = { - "Carta", - "Estadísticas" - }, - ml_paste_seed = { - "Pegar", - "código" - }, - ml_disabled_seed = { - "Todos los desbloqueos", - "y descubrimientos inhabilitados" - }, - ml_edition_seal_enhancement_explanation = { - "Las cartas de juego pueden tener 1", - "mejora, edición y sello cada una" - }, - ml_unlock_all_explanation = { - "¡ATENCIÓN! Si desbloqueas la colección completa,", - "se desactivarán los logros para este perfil" - }, - ml_unlock_all_trophies = { - "¡ATENCIÓN! Si desbloqueas la colección completa,", - "Se desactivarán los trofeos para este perfil" - }, - ['$'] = "$", - k_redeemed_ex = "¡Se canjeó!", - k_duplicated_ex = "¡Se duplicó!", - k_no_room_ex = "¡No hay espacio!", - k_no_space_ex = "¡Sin espacio!", - k_no_other_jokers = "¡No hay más comodines!", - k_plus_tarot = "+1 Tarot", - k_plus_stone = "+1 Piedras", - k_plus_planet = "+1 Planeta", - k_plus_spectral = "+1 Espectral", - k_plus_joker = "+1 comodín", - k_active_ex = "¡Se activó!", - k_level_up_ex = "¡Aumento de nivel!", - k_upgrade_ex = "¡Mejora!", - k_again_ex = "¡De nuevo!", - k_val_up = "¡Aumento de valor!", - k_reset = "Restablecer", - k_extinct_ex = "¡Se extinguió!", - k_disabled_ex = "¡Se desactivó!", - k_safe_ex = "¡A salvo!", - k_saved_ex = "¡Te salvaste!", - k_swapped_ex = "¡Se cambió!", - k_copied_ex = "¡Se copió!", - k_melted_ex = "¡Se derritió!", - k_eaten_ex = "¡Se devoró!", - k_drank_ex = "¡Consumido!", - k_eroded_ex = "¡Se erosionó!" + ph_1_level="+1 nivel", + ph_4_7_of_clubs="cuatro 7 de tréboles", + ph_alert_debuff_confirm="Pulsa Jugar de nuevo para confirmar", + ph_all_poker_hand="Todas las manos de póker", + ph_blind_reward="Recompensa: ", + ph_blind_score_at_least="Anota al menos", + ph_boss_disabled="¡Jefe inhabilitado!", + ph_choose_blind_1="Elige tu", + ph_choose_blind_2="próxima ciega", + ph_click_confirm="Presione de nuevo para confirmar", + ph_deck_preview_effective="Total efectivo debido a comodines, ciegas y mejoras de cartas", + ph_deck_preview_stones="Piedras", + ph_defeat_the_boss="Derrota a la ciega jefe", + ph_defeat_this_blind_1="Derrota a esta ciega", + ph_defeat_this_blind_2="para descubrirla", + ph_demo_thanks_1="Gracias por jugar la", + ph_demo_thanks_2="DEMO DE BALATRO", + ph_display_stickers="Mostrar stickers de pozo durante la partida", + ph_game_over="FIN DE PARTIDA", + ph_improve_run="¡Mejora tu partida!", + ph_most_played="(mano más jugada)", + ph_mr_bones="Te salvó el Sr. Huesos", + ph_no_boss_active="no hay jefe activo", + ph_no_vouchers="No se canjearon vales en esta partida", + ph_score_at_least="Anota al menos", + ph_score_cards_discarded="Cartas descartadas", + ph_score_cards_played="Cartas jugadas", + ph_score_cards_purchased="Cartas compradas", + ph_score_furthest_ante="Apuesta inicial", + ph_score_furthest_round="Ronda", + ph_score_hand="Mejor mano", + ph_score_new_collection="Descubrimientos", + ph_score_poker_hand="Mano más jugada", + ph_score_times_rerolled="Renovaciones", + ph_select_challenge="Selecciona un desafío", + ph_sneak_peek="Vistazo", + ph_stat_consumable="Cantidad de veces que se usó la carta", + ph_stat_joker="Total de rondas completadas con esta carta", + ph_stat_voucher="Cantidad de veces que se canjeó el vale", + ph_unscored_hand="La mano no anota puntos", + ph_up_ante_1="Aumentar apuesta inicial", + ph_up_ante_2="Aumentar todas las ciegas", + ph_up_ante_3="Actualizar las ciegas", + ph_vouchers_redeemed="Vales canjeados en esta partida", + ph_you_win="¡GANASTE!", + ph_you_win_demo="¡GANASTE EN LA DEMO!", }, - v_dictionary = { - a_xmult = "X#1# multi", - a_xmult_minus = "-X#1# multi", - a_mult = "+#1# множ.", - a_mult_minus = "Multi -#1#", - a_chips = "+#1#", - a_chips_minus = "-#1#", - a_handsize = "+#1# de tamaño de mano", - a_handsize_minus = "Tamaño de mano -#1#", - a_hands = "+#1# Manos", - a_sold_tally = "#1#/#2# vendidas", - a_remaining = "#1# restantes", - ante_x_voucher = "VALE DE APUESTA INICIAL #1#", - loyalty_active = "¡Se activó!", - loyalty_inactive = "#1# restantes", - deck_preview_wheel_singular = "Las cantidades pueden ser inferiores debido a la carta #1# que se saca boca abajo", - deck_preview_wheel_plural = "Los números pueden ser inferiores debido a las cartas #1# que se sacan boca abajo", - challenges_completed = "Completaste #1#/#2# desafíos", - unlocked = "Desbloqueaste #1#/#2#", - completed = "Completaste #1#/#2#", - interest = "#1# de interés por cada #2# $ (#3# máx.)", - remaining_hand_money = "Manos restantes (#1# $ cada una)", - remaining_discard_money = "Descartes restantes (#1# $ cada uno)", - ml_foil_desc = { - "Laminada", - "+#1# fichas" - }, - ml_holo_desc = { - "Holográfica", - "+#1# multi" - }, - ml_polychrome_desc = { - "Polícroma", - "X#1# multi" - }, - ml_negative_desc = { - "Negativa", - "+#1# ranura de comodín" - }, - ml_negative_consumable_desc = { - "Negativa", - "+#1# ranura de consumibles" - } + high_scores={ + boss_streak="Más jefes seguidos", + collection="Colección", + current_streak="", + furthest_ante="Apuesta inicial más alta", + furthest_round="Ronda más alta", + hand="Mejor mano", + most_money="Más dinero", + poker_hand="Mano más jugada", + win_streak="Mejor racha de victorias", }, - v_text = { - ch_m_dollars = { - "Empieza con {C:money}#1# $" - }, - ch_m_hands = { - "{C:blue}#1#{} manos por ronda" - }, - ch_m_discards = { - "{C:red}#1#{} descartes por ronda" - }, - ch_m_reroll_cost = { - "{C:money}#1# ${} costo base de cambio" - }, - ch_m_joker_slots = { - "{C:attention}#1# ranuras de {}comodín" - }, - ch_m_consumable_slots = { - "{C:attention}#1#{} ranuras de consumibles" - }, - ch_m_hand_size = { - "{C:attention}#1#{} tamaño de mano" - }, - ch_m_none = { - "{C:inactive}Ninguna" - }, - ch_c_no_reward = { - "Ninguna {C:attention}ciega{} otorga dinero de recompensa" - }, - ch_c_no_reward_specific = { - "Las ciegas {C:attention}#1#{} no otorgan dinero de recompensa" - }, - ch_c_no_extra_hand_money = { - "Las {C:blue}manos{} extra ya no ganan dinero" - }, - ch_c_no_interest = { - "No ganas {C:attention}interés{} al final de la ronda" - }, - ch_c_daily = { - "{E:1,s:1.2,C:red}¡Desafío diario!" - }, - ch_c_set_seed = { - "1 intento con código establecido: {C:inactive}{Oculto}" - }, - ch_c_chips_dollar_cap = { - "Las {C:blue}fichas{} no pueden superar {C:money}$" - }, - ch_c_none = { - "{C:inactive}Ninguna" - }, - ch_c_no_shop_jokers = { - "Los comodines ya no pueden aparecer en la {C:attention}tienda" - }, - ch_c_inflation = { - "Eleva los precios en {C:money}1 ${} para cada compra de forma permanente" - }, - ch_c_discard_cost = { - "Cada descarte cuesta {C:money}#1# ${}" - }, - ch_c_all_eternal = { - "Todos los comodines en la tienda son {C:eternal}eternos{}" - }, - ch_c_flipped_cards = { - "{C:green}1 en #1#{} cartas se sacan boca abajo" - }, - ch_c_debuff_played_cards = { - "Todas las cartas {C:attention}jugadas{} quedan {C:attention}debilitadas{} cuando anotan puntos" - }, - ch_c_minus_hand_size_per_X_dollar = { - "Tienes {C:red}-1{} cartas en la mano por cada {C:money}#1# ${} que tengas" - }, - ch_c_set_eternal_ante = { - "Cuando derrotas al jefe de la apuesta inicial {C:attention}#1#{}, todos los comodines se vuelven {C:attention}eternos" - }, - ch_c_set_joker_slots_ante = { - "Cuando derrotas al jefe de la apuesta inicial {C:attention}#1#{}, todas las ranuras de comodín quedan en {C:attention}0" - } + labels={ + blue_seal="Sello azul", + common="Común", + eternal="Eterno", + foil="Laminada", + gold_seal="Sello de oro", + holographic="Holográfica", + legendary="Legendaria", + locked="Bloqueada", + negative="Negativa", + perishable="Perecedero", + pinned_left="Fijada", + planet="Planeta", + pluto_planet="Planeta enano", + polychrome="Polícroma", + purple_seal="Sello morado", + rare="Rara", + red_seal="Sello rojo", + rental="Alquiler", + tarot="Tarot", + uncommon="Inusual", + voucher="Vale", }, - quips = { - wq_1 = {"¡Eres un as!"}, - wq_2 = {"¡Lidiaste muy bien","con eso!"}, - wq_3 = {"¡Parece que no era","un engaño!"}, - wq_4 = {"Qué lástima","que estas fichas","sean virtuales..."}, - wq_5 = {"¡Parece que","aprendiste bien!"}, - wq_6 = {"¡Hiciste jugadas", "muy adelantadas!"}, - wq_7 = {"¡Qué bueno","que no aposté", "contra ti!"}, - lq_1 = {"Quizá sea mejor", "que juguemos", "a la pesca..."}, - lq_2 = {"¡Perdimos", "casi sin jugar!"}, - lq_3 = {"¡Llegó la hora", "de barajar", "y dar de nuevo!"}, - lq_4 = {"¡Sabes lo que dicen,", "la casa", "siempre gana!"}, - lq_5 = {"¡Parece que", "alguien es", "un chiste!"}, - lq_6 = {"¿Tú también", "estabas mintiendo?"}, - lq_7 = {"¡Parece que","somos un chiste!"}, - lq_8 = {"Si tuviera manos,","me hubiera", "tapado los ojos"}, - lq_9 = {"Soy un bufón", "de verdad,", "¿cuál es tu excusa?"}, - lq_10 = {"¡Qué desastre!"}, - dq_1 = {"¡Uy! Espero","que tengas","algún truco guardado","para el desafío final!"} + poker_hand_descriptions={ + ["Five of a Kind"]={ + "5 cartas de la misma categoría", + }, + Flush={ + "5 cartas del mismo palo", + }, + ["Flush Five"]={ + "5 cartas de la misma categoría y palo", + }, + ["Flush House"]={ + "Una tercia y par con", + "todas las cartas del mismo palo", + }, + ["Four of a Kind"]={ + "4 cartas de la misma categoría. Pueden", + "jugarse con 1 otra carta que no cuenta", + }, + ["Full House"]={ + "Una tercia y un par", + }, + ["High Card"]={ + "Si la mano jugada no es ninguna de las anteriores,", + "sólo cuenta la carta más alta", + }, + Pair={ + "2 cartas de la misma categoría. Pueden", + "jugarse con otras 3 cartas que no cuentan", + }, + ["Royal Flush"]={ + "5 cartas seguidas {valores consecutivos} con", + "todas las cartas del mismo palo", + }, + Straight={ + "5 cartas seguidas {valores consecutivos}", + }, + ["Straight Flush"]={ + "5 cartas seguidas {valores consecutivos} con", + "todas las cartas del mismo palo", + }, + ["Three of a Kind"]={ + "3 cartas de la misma categoría. Pueden", + "jugarse con otras 2 cartas que no cuentan", + }, + ["Two Pair"]={ + "2 pares de cartas de categorías diferentes, pueden", + "jugarse con 1 otra carta que no cuenta", + }, }, - tutorial = { - sb_1 = { - "¡Hola! Me llamo", - "{C:attention}Jimbo{}, te enseñaré", - "a jugar." + poker_hands={ + ["Five of a Kind"]="Quintilla", + Flush="Color", + ["Flush Five"]="Cinco de color", + ["Flush House"]="Full de color", + ["Four of a Kind"]="Póker", + ["Full House"]="Full house", + ["High Card"]="Carta más alta", + Pair="Par", + ["Royal Flush"]="Escalera real", + Straight="Escalera", + ["Straight Flush"]="Escalera corrida", + ["Three of a Kind"]="Tercia", + ["Two Pair"]="Doble par", + }, + quips={ + dq_1={ + "¡Uy! Espero", + "que tengas", + "algún truco guardado", + "para el desafío final!", }, - sb_2 = { - "Tu meta es ganar", - "{C:blue}fichas{} para derrotar", - "a la {C:attention}ciega enemiga" + lq_1={ + "Quizá sea mejor", + "que juguemos", + "a la pesca...", }, - sb_3 = { - "Esta es una {C:blue}ciega pequeña{},", - "solo debes ganar", - "{C:attention}300 fichas{} para derrotarla." + lq_10={ + "¡Qué desastre!", }, - sb_4 = { - "Elige la {C:blue}ciega pequeña", - "para comenzar la ronda." + lq_2={ + "¡Perdimos", + "casi sin jugar!", }, - bb_1 = { + lq_3={ + "¡Llegó la hora", + "de barajar", + "y dar de nuevo!", + }, + lq_4={ + "¡Sabes lo que dicen,", + "la casa", + "siempre gana!", + }, + lq_5={ + "¡Parece que", + "alguien es", + "un chiste!", + }, + lq_6={ + "¿Tú también", + "estabas mintiendo?", + }, + lq_7={ + "¡Parece que", + "somos un chiste!", + }, + lq_8={ + "Si tuviera manos,", + "me hubiera", + "tapado los ojos", + }, + lq_9={ + "Soy un bufón", + "de verdad,", + "¿cuál es tu excusa?", + }, + wq_1={ + "¡Eres un as!", + }, + wq_2={ + "¡Lidiaste muy bien", + "con eso!", + }, + wq_3={ + "¡Parece que no era", + "un engaño!", + }, + wq_4={ + "Qué lástima", + "que estas fichas", + "sean virtuales...", + }, + wq_5={ + "¡Parece que", + "aprendiste bien!", + }, + wq_6={ + "¡Hiciste jugadas", + "muy adelantadas!", + }, + wq_7={ + "¡Qué bueno", + "que no aposté", + "contra ti!", + }, + }, + ranks={ + ["10"]="10", + ["2"]="2", + ["3"]="3", + ["4"]="4", + ["5"]="5", + ["6"]="6", + ["7"]="7", + ["8"]="8", + ["9"]="9", + Ace="As", + Jack="Jota", + King="Rey", + Queen="Reina", + }, + suits_plural={ + Clubs="Tréboles", + Diamonds="Diamantes", + Hearts="Corazones", + Spades="Espadas", + }, + suits_singular={ + Clubs="Trébol", + Diamonds="Diamante", + Hearts="Corazón", + Spades="Espada", + }, + tutorial={ + bb_1={ "Cuando elijas la {C:attention}ciega grande,", - "ganarás un poco de dinero." + "ganarás un poco de dinero.", }, - bb_2 = { + bb_2={ "Puedes {C:attention}omitirla", "para conseguir una {C:attention}etiqueta{}. Cada", - "{C:attention}etiqueta{} tiene un efecto único." + "{C:attention}etiqueta{} tiene un efecto único.", }, - bb_3 = { + bb_3={ "No dejes de vigilar", "a la {C:attention}ciega jefe{}. Tiene", "una habilidad para la cual", - "deberás prepararte." + "deberás prepararte.", }, - bb_4 = { + bb_4={ "Si la derrotas, aumenta", "la {C:attention}apuesta inicial{} y todas", - "las{C:attention}ciegas{} se vuelven más difíciles." + "las{C:attention}ciegas{} se vuelven más difíciles.", }, - bb_5 = { + bb_5={ "Derrota a la {C:attention}apuesta inicial{} #1# para ganar.", - "¡Elige tu camino!" + "¡Elige tu camino!", }, - fh_1 = { + fh_1={ "Ganas fichas por jugar", - "{C:attention}manos de póker." + "{C:attention}manos de póker.", }, - fh_2 = { + fh_2={ "Cada {C:attention}mano de póker{} gana", "una cantidad base de {C:blue}fichas", - "multiplicadas por algunos {C:red}multi." + "multiplicadas por algunos {C:red}multi.", }, - fh_3 = { + fh_3={ "Consulta tus {C:attention}manos de póker", "en el área de {C:attention}info{}", "junto con otros datos", - "sobre la partida actual." + "sobre la partida actual.", }, - fh_4 = { + fh_4={ "Las cartas también ganan", "algunas {C:blue}fichas{},", - "coloca el cursor sobre ellas para ver." + "coloca el cursor sobre ellas para ver.", }, - fh_5 = { + fh_4_touch={ + "¡Las cartas también ganan", + "algunas {C:blue}fichas{},", + "mantenlas presionadas para ver!", + }, + fh_5={ "Ahora selecciona hasta", "{C:attention}5{} cartas para jugar", - "y pulsa {C:blue}Jugar mano." + "y pulsa {C:blue}Jugar mano.", }, - fh_6 = { + fh_5_touch={ + "Ahora selecciona hasta", + "{C:attention}5{} cartas para jugar", + "y pulsa {C:blue}«Jugar mano»", + }, + fh_6={ "También puedes {C:red}Descartar{} hasta", "{C:attention}5{} cartas seleccionadas", "para tratar de conseguir", - "manos mejores. ¡Inténtalo!" + "manos mejores. ¡Inténtalo!", }, - fh_7 = { + fh_7={ "¡Cuidado! Solo tienes una", "cantidad limitada de {C:blue}manos", - "y {C:red}descartes{} por ronda." + "y {C:red}descartes{} por ronda.", }, - fh_8 = { + fh_8={ "Gana {C:attention}300 fichas{} antes de", "que se terminen las {C:blue}manos", "para ganar esta ronda.", - "¡Buena suerte!" + "¡Buena suerte!", }, - sh_1 = { - "Cuando consigas más cartas,", - "recuerda que puedes reordenarlas.", - "Los {C:attention}comodines{} se activan", - "de izquierda a derecha" - }, - sh_2 = { - "Asegúrate de", - "{C:attention}USAR{} los consumibles." - }, - sh_3 = { - "Selecciona hasta {C:attention}2{} cartas", - "de tu mano y pulsa", - "{C:attention}USAR{} en la carta de {C:tarot}tarot{}", - "para mejorarlas." - }, - s_1 = { + s_1={ "¡Bien hecho! Ahora que tienes", "{E:1}un poco{} de {C:money}dinero{},", "puedes comprar cartas", - "nuevas en la {C:attention}tienda." + "nuevas en la {C:attention}tienda.", }, - s_2 = { - "Intenta comprar a este", - "pícaro apuesto." - }, - s_3 = { - "Este es uno de los {C:attention}#1#", - "{C:attention}comodines{} que puedes agregar", - "a tu partida. Cada {C:attention}comodín", - "hace algo diferente." - }, - s_4 = { - "Este agrega {C:red}+4 multi{}", - "a cada mano jugada." - }, - s_5 = { - "Elige bien, solo puedes", - "tener {C:attention}5 comodines{}", - "al mismo tiempo." - }, - s_6 = { - "Ahora compra la otra", - "carta en la {C:attention}tienda." - }, - s_7 = { - "Esta carta de {C:tarot}tarot{} es", - "{C:attention}consumible{}.", - "Sirve para mejorar tus cartas", - "de juego. Cuídala bien." - }, - s_8 = { - "Puedes tener hasta", - "{C:attention}2 consumibles{}", - "al mismo tiempo." - }, - s_9 = { - "Si ahorras lo suficiente,", - "puedes comprar un {C:attention}vale{}.", - "Los {C:attention}vales{} mejoran", - "la partida de forma pasiva." - }, - s_10 = { + s_10={ "Los {C:attention}vales{} se reabastecen", "después de que derrotas", - "a la {C:attention}ciega jefe{}." + "a la {C:attention}ciega jefe{}.", }, - s_11 = { + s_11={ "No dejes de dar un vistazo", "a los {C:booster}paquetes potenciadores{}", "en cada tienda. ¡Están", - "llenos de sorpresas!" + "llenos de sorpresas!", }, - s_12 = { + s_12={ "Pasemos", - "a la {C:attention}ronda siguiente{}." - } - } - } -} + "a la {C:attention}ronda siguiente{}.", + }, + s_2={ + "Intenta comprar a este", + "pícaro apuesto.", + }, + s_2_touch={ + "¡Intenta comprar", + "a este apuesto pícaro!", + "Arrástralo desde la tienda", + "a la zona de {C:attention}«COMPRAR»{}", + }, + s_3={ + "Este es uno de los {C:attention}#1#", + "{C:attention}comodines{} que puedes agregar", + "a tu partida. Cada {C:attention}comodín", + "hace algo diferente.", + }, + s_4={ + "Este agrega {C:red}+4 multi{}", + "a cada mano jugada.", + }, + s_5={ + "Elige bien, solo puedes", + "tener {C:attention}5 comodines{}", + "al mismo tiempo.", + }, + s_6={ + "Ahora compra la otra", + "carta en la {C:attention}tienda.", + }, + s_7={ + "Esta carta de {C:tarot}tarot{} es", + "{C:attention}consumible{}.", + "Sirve para mejorar tus cartas", + "de juego. Cuídala bien.", + }, + s_8={ + "Puedes tener hasta", + "{C:attention}2 consumibles{}", + "al mismo tiempo.", + }, + s_9={ + "Si ahorras lo suficiente,", + "puedes comprar un {C:attention}vale{}.", + "Los {C:attention}vales{} mejoran", + "la partida de forma pasiva.", + }, + sb_1={ + "¡Hola! Me llamo", + "{C:attention}Jimbo{}, te enseñaré", + "a jugar.", + }, + sb_2={ + "Tu meta es ganar", + "{C:blue}fichas{} para derrotar", + "a la {C:attention}ciega enemiga", + }, + sb_3={ + "Esta es una {C:blue}ciega pequeña{},", + "solo debes ganar", + "{C:attention}300 fichas{} para derrotarla.", + }, + sb_4={ + "Elige la {C:blue}ciega pequeña", + "para comenzar la ronda.", + }, + sh_1={ + "Cuando consigas más cartas,", + "recuerda que puedes reordenarlas.", + "Los {C:attention}comodines{} se activan", + "de izquierda a derecha", + }, + sh_2={ + "Asegúrate de", + "{C:attention}USAR{} los consumibles.", + }, + sh_3={ + "Selecciona hasta {C:attention}2{} cartas", + "de tu mano y pulsa", + "{C:attention}USAR{} en la carta de {C:tarot}tarot{}", + "para mejorarlas.", + }, + sh_3_touch={ + "Selecciona hasta {C:attention}2{} cartas", + "de tu mano y arrastra la carta", + "de {C:tarot}tarot{} a la zona de {C:attention}«USAR»{}", + "para mejorarlas.", + }, + }, + v_dictionary={ + a_chips="+#1#", + a_chips_minus="-#1#", + a_hands="+#1# Manos", + a_handsize="+#1# de tamaño de mano", + a_handsize_minus="Tamaño de mano -#1#", + a_mult="+#1# множ.", + a_mult_minus="Multi -#1#", + a_remaining="#1# restantes", + a_sold_tally="#1#/#2# vendidas", + a_xmult="X#1# multi", + a_xmult_minus="-X#1# multi", + ante_x_voucher="VALE DE APUESTA INICIAL #1#", + challenges_completed="Completaste #1#/#2# desafíos", + completed="Completaste #1#/#2#", + deck_preview_wheel_plural="Los números pueden ser inferiores debido a las cartas #1# que se sacan boca abajo", + deck_preview_wheel_singular="Las cantidades pueden ser inferiores debido a la carta #1# que se saca boca abajo", + interest="#1# de interés por cada #2# $ (#3# máx.)", + loyalty_active="¡Se activó!", + loyalty_inactive="#1# restantes", + ml_foil_desc={ + "Laminada", + "+#1# fichas", + }, + ml_holo_desc={ + "Holográfica", + "+#1# multi", + }, + ml_negative_consumable_desc={ + "Negativa", + "+#1# ranura de consumibles", + }, + ml_negative_desc={ + "Negativa", + "+#1# ranura de comodín", + }, + ml_polychrome_desc={ + "Polícroma", + "X#1# multi", + }, + remaining_discard_money="Descartes restantes (#1# $ cada uno)", + remaining_hand_money="Manos restantes (#1# $ cada una)", + unlocked="Desbloqueaste #1#/#2#", + }, + v_text={ + ch_c_all_eternal={ + "Todos los comodines en la tienda son {C:eternal}eternos{}", + }, + ch_c_chips_dollar_cap={ + "Las {C:blue}fichas{} no pueden superar {C:money}$", + }, + ch_c_daily={ + "{E:1,s:1.2,C:red}¡Desafío diario!", + }, + ch_c_debuff_played_cards={ + "Todas las cartas {C:attention}jugadas{} quedan {C:attention}debilitadas{} cuando anotan puntos", + }, + ch_c_discard_cost={ + "Cada descarte cuesta {C:money}#1# ${}", + }, + ch_c_flipped_cards={ + "{C:green}1 en #1#{} cartas se sacan boca abajo", + }, + ch_c_inflation={ + "Eleva los precios en {C:money}1 ${} para cada compra de forma permanente", + }, + ch_c_minus_hand_size_per_X_dollar={ + "Tienes {C:red}-1{} cartas en la mano por cada {C:money}#1# ${} que tengas", + }, + ch_c_no_extra_hand_money={ + "Las {C:blue}manos{} extra ya no ganan dinero", + }, + ch_c_no_interest={ + "No ganas {C:attention}interés{} al final de la ronda", + }, + ch_c_no_reward={ + "Ninguna {C:attention}ciega{} otorga dinero de recompensa", + }, + ch_c_no_reward_specific={ + "Las ciegas {C:attention}#1#{} no otorgan dinero de recompensa", + }, + ch_c_no_shop_jokers={ + "Los comodines ya no pueden aparecer en la {C:attention}tienda", + }, + ch_c_none={ + "{C:inactive}Ninguna", + }, + ch_c_set_eternal_ante={ + "Cuando derrotas al jefe de la apuesta inicial {C:attention}#1#{}, todos los comodines se vuelven {C:attention}eternos", + }, + ch_c_set_joker_slots_ante={ + "Cuando derrotas al jefe de la apuesta inicial {C:attention}#1#{}, todas las ranuras de comodín quedan en {C:attention}0", + }, + ch_c_set_seed={ + "1 intento con código establecido: {C:inactive}{Oculto}", + }, + ch_m_consumable_slots={ + "{C:attention}#1#{} ranuras de consumibles", + }, + ch_m_discards={ + "{C:red}#1#{} descartes por ronda", + }, + ch_m_dollars={ + "Empieza con {C:money}#1# $", + }, + ch_m_hand_size={ + "{C:attention}#1#{} tamaño de mano", + }, + ch_m_hands={ + "{C:blue}#1#{} manos por ronda", + }, + ch_m_joker_slots={ + "{C:attention}#1# ranuras de {}comodín", + }, + ch_m_none={ + "{C:inactive}Ninguna", + }, + }, + }, +} \ No newline at end of file diff --git a/localization/es_ES.lua b/localization/es_ES.lua index 8a2b5e8..5639881 100644 --- a/localization/es_ES.lua +++ b/localization/es_ES.lua @@ -1,4170 +1,4317 @@ return { - descriptions = { - Joker = { - j_joker = { - name = "Comodín", - text = { - "{C:red,s:1.1}+#1#{} multi" - } + descriptions={ + Back={ + b_abandoned={ + name="Baraja abandonada", + text={ + "Comienza la partida sin", + "ninguna carta de {C:attention}figura", + "en tu baraja", + }, }, - j_jolly = { - name = "Comodín contento", - text = { - "{C:red,s:1.1}+#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - } + b_anaglyph={ + name="Baraja anaglifo", + text={ + "Después de derrotar a cada", + "{C:attention}ciega jefe{}, gana 1", + "{C:attention,T:tag_double}#1#", + }, }, - j_zany = { - name = "Comodín chiflado", - text = { - "{C:red,s:1.1}+#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - } + b_black={ + name="Baraja negra", + text={ + "{C:attention}+#1#{} ranura(s) de comodín", + "", + "{C:blue}-#2#{} mano", + "en cada ronda", + }, }, - j_mad = { - name = "Comodín demente", - text = { - "{C:red,s:1.1}+#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - } + b_blue={ + name="Baraja azul", + text={ + "{C:blue}+#1#{} mano", + "en cada ronda", + }, }, - j_crazy = { - name = "Comodín loco", - text = { - "{C:red,s:1.1}+#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - } + b_challenge={ + name="Baraja desafío", + text={ + "", + }, }, - j_droll = { - name = "Comodín gracioso", - text = { - "{C:red,s:1.1}+#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - } + b_checkered={ + name="Baraja cuadriculada", + text={ + "Comienza la partida con", + "{C:attention}26{C:spades} picas{} y", + "{C:attention}26{C:hearts} corazones{} en la baraja", + }, }, - j_sly = { - name = "Comodín artero", - text = { - "{C:chips}+#1#{} fichas", - "si la mano jugada contiene", - "1 {C:attention}#2#" - } + b_erratic={ + name="Baraja errática", + text={ + "Todas las {C:attention}categorías{} y", + "los {C:attention}palos{} en la baraja", + "se aleatorizan", + }, }, - j_wily = { - name = "Comodín taimado", - text = { - "{C:chips}+#1#{} fichas", - "si la mano jugada contiene", - "1 {C:attention}#2#" - } + b_ghost={ + name="Baraja fantasma", + text={ + "Las cartas {C:spectral}espectrales{} pueden", + "aparecer en la tienda,", + "comienza con una carta {C:spectral,T:c_hex}maleficio{}", + }, }, - j_clever = { - name = "Comodín astuto", - text = { - "{C:chips}+#1#{} fichas", - "si la mano jugada contiene", - "1 {C:attention}#2#" - } + b_green={ + name="Baraja verde", + text={ + "Al final de cada ronda:", + "{C:money}$#1#{s:0.85} por {C:blue}mano restante", + "{C:money}$#2#{s:0.85} por {C:red}descarte restante", + "No ganas {C:attention}interés", + }, }, - j_devious = { - name = "Comodín ladino", - text = { - "{C:chips}+#1#{} fichas", - "si la mano jugada contiene", - "1 {C:attention}#2#" - } + b_magic={ + name="Baraja mágica", + text={ + "Comienza la partida", + "con el vale {C:tarot,T:v_crystal_ball}#1#{}", + "y {C:attention}2{} copias", + "de {C:tarot,T:c_fool}#2#", + }, }, - j_crafty = { - name = "Comodín mañoso", - text = { - "{C:chips}+#1#{} fichas", - "si la mano jugada contiene", - "1 {C:attention}#2#" - } + b_nebula={ + name="Baraja nébula", + text={ + "Comienza la partida", + "con el vale {C:planet,T:v_telescope}#1#{}", + "", + "{C:red}#2#{} ranura de consumible", + }, }, - j_half = { - name = "Medio comodín", - text = { - "{C:red,s:1.1}+#1#{} multi", - "si la mano contiene", - "{C:attention}#2#{} o menos cartas" - } + b_painted={ + name="Baraja pintada", + text={ + "{C:attention}+#1#{} tamaño de mano", + "{C:red}#2#{} ranura de comodín", + }, }, - j_fortune_teller = { - name = "Adivino", - text = { - "{C:red}+#1#{} multi por cada", - "carta de {C:purple}tarot{} usada", - "{C:inactive}(Actual {C:red}+#2#{C:inactive})" - } + b_plasma={ + name="Baraja plasmática", + text={ + "Equilibra las {C:blue}fichas{} y", + "el {C:red}multi{} cuando calcula", + "los puntos de cada mano jugada", + "{C:red}X#1#{} tamaño de ciegas base", + }, }, - j_juggler = { - name = "Malabarista", - text = { - "{C:attention}+#1#{} tamaño de mano" - } - }, - j_drunkard = { - name = "Borracho", - text = { + b_red={ + name="Baraja roja", + text={ "{C:red}+#1#{} descarte", - "en cada ronda" - } + "en cada ronda", + }, }, - j_stone = { - name = "Comodín de piedra", - text = { - "Otorga {C:chips}+#1#{} fichas por", - "cada {C:attention}carta de piedra", - "en la {C:attention}baraja completa", - "{C:inactive}(Actual: {C:chips}+#2#{C:inactive} fichas)" - } + b_yellow={ + name="Baraja amarilla", + text={ + "Comienza con", + "{C:money}$#1# extra", + }, }, - j_golden = { - name = "Comodín dorado", - text = { - "Gana {C:money}$#1#{}", - "al final de la ronda" - } + b_zodiac={ + name="Baraja del zodiaco", + text={ + "Comienza la partida con", + "{C:tarot,T:v_tarot_merchant}#1#{},", + "{C:planet,T:v_planet_merchant}#2#{},", + "y {C:attention,T:v_overstock_norm}#3#", + }, }, - j_stencil = { - name = "Plantilla de comodín", - text = { - "{X:red,C:white} X1 {} multi por cada", - "ranura de {C:attention}comodín{} vacía", - "{s:0.8}Plantilla de comodín incluida", - "{C:inactive}(Actual {X:red,C:white} X#1# {C:inactive})" - } + }, + Blind={ + bl_arm={ + name="El brazo", + text={ + "Disminuye el nivel", + "de la mano de póker jugada", + }, }, - j_four_fingers = { - name = "Cuatro dedos", - text = { - "Los {C:attention}colores{}", - "y las {C:attention}escaleras{} pueden", - "hacerse con {C:attention}4{} cartas" - } + bl_big={ + name="Ciega grande", + text={ + }, }, - j_mime = { - name = "Mimo", - text = { - "Reactiva todas", - "las habilidades de las cartas", - "{C:attention}en {C:attention}la mano{}" - } + bl_club={ + name="El garrote", + text={ + "Todos los tréboles", + "se debilitan", + }, }, - j_credit_card = { - name = "Tarjeta de crédito", - text = { - "Adquiere hasta", - "{C:red}-$#1#{} de deuda" - } + bl_eye={ + name="El ojo", + text={ + "Los tipos de manos", + "no se repiten en esta ronda", + }, }, - j_greedy_joker = { - name = "Comodín codicioso", - text = { + bl_final_acorn={ + name="Bellota ambarina", + text={ + "Voltea y mezcla", + "todos los comodines", + }, + }, + bl_final_bell={ + name="Campana cerúlea", + text={ + "Fuerza 1 carta", + "a que se seleccione siempre", + }, + }, + bl_final_heart={ + name="Corazón carmesí", + text={ + "Se inhabilita un comodín", + "al azar en cada mano", + }, + }, + bl_final_leaf={ + name="Hoja verde", + text={ + "Todas las cartas se debilitan", + "hasta que se venda 1 comodín", + }, + }, + bl_final_vessel={ + name="Contenedor violeta", + text={ + "Ciega muy grande", + }, + }, + bl_fish={ + name="El pez", + text={ + "Saca las cartas boca abajo", + "tras cada mano jugada", + }, + }, + bl_flint={ + name="El pedernal", + text={ + "Las fichas base y el multi", + "se dividen a la mitad", + }, + }, + bl_goad={ + name="La provocación", + text={ + "Todas las picas", + "se debilitan", + }, + }, + bl_head={ + name="La cabeza", + text={ + "Todos los corazones", + "se debilitan", + }, + }, + bl_hook={ + name="El garfio", + text={ + "Descarta 2 cartas al azar", + "por cada mano jugada", + }, + }, + bl_house={ + name="La casa", + text={ + "La primera mano", + "se saca boca abajo", + }, + }, + bl_manacle={ + name="El grillete", + text={ + "-1 de tamaño de mano", + }, + }, + bl_mark={ + name="La marca", + text={ + "Todas las cartas de figuras", + "boca abajo", + }, + }, + bl_mouth={ + name="La boca", + text={ + "Juega 1 solo tipo", + "de mano en esta ronda", + }, + }, + bl_needle={ + name="La aguja", + text={ + "Juega una sola mano", + }, + }, + bl_ox={ + name="El buey", + text={ + "Si se juega 1 #1#,", + "deja el dinero en $0", + }, + }, + bl_pillar={ + name="El pilar", + text={ + "Las cartas que se jugaron antes", + "en esta apuesta inicial se debilitan", + }, + }, + bl_plant={ + name="La planta", + text={ + "Todas las cartas de figuras", + "se debilitan", + }, + }, + bl_psychic={ + name="El psíquico", + text={ + "Debes jugar 5 cartas", + }, + }, + bl_serpent={ + name="La serpiente", + text={ + "Después de jugar o descartar,", + "siempre saca 3 cartas", + }, + }, + bl_small={ + name="Ciega pequeña", + text={ + }, + }, + bl_tooth={ + name="El diente", + text={ + "Pierde $1", + "por carta jugada", + }, + }, + bl_wall={ + name="El muro", + text={ + "Ciega extra grande", + }, + }, + bl_water={ + name="El agua", + text={ + "Comienza con", + "0 descartes", + }, + }, + bl_wheel={ + name="La rueda", + text={ + " en 7 cartas se saca", + "boca abajo", + }, + }, + bl_window={ + name="La ventana", + text={ + "Todos los diamantes", + "se debilitan", + }, + }, + }, + Edition={ + e_base={ + name="Base", + text={ + "Sin efectos adicionales", + }, + }, + e_foil={ + name="Laminada", + text={ + "{C:chips}+#1#{} fichas", + }, + }, + e_holo={ + name="Holográfica", + text={ + "Multi {C:mult}+#1#{}", + }, + }, + e_negative={ + name="Negativa", + text={ + "{C:dark_edition}+#1#{} ranura de comodín", + }, + }, + e_negative_consumable={ + name="Negativa", + text={ + "{C:dark_edition}+#1#{} ranura de consumible", + }, + }, + e_polychrome={ + name="Polícroma", + text={ + "Multi {X:mult,C:white} X#1#{}", + }, + }, + }, + Enhanced={ + m_bonus={ + name="Carta adicional", + text={ + }, + }, + m_glass={ + name="Carta de vidrio", + text={ + "{X:mult,C:white} X#1# {} multi", + "Probabilidad de {C:green}#2# entre #3#{}", + "de que la carta se destruya", + }, + }, + m_gold={ + name="Carta de oro", + text={ + "{C:money}$#1#{} si esta", + "carta está en tu mano", + "al final de la ronda", + }, + }, + m_lucky={ + name="Carta de la suerte", + text={ + "{C:green}#1# en #3#{} probabilidades", + "de {C:mult}+#2#{} multi", + "{C:green}#1# en #5#{} probabilidades", + "de ganar {C:money}$#4#", + }, + }, + m_mult={ + name="Carta multi", + text={ + "{C:mult}+#1#{} multi", + }, + }, + m_steel={ + name="Carta de acero", + text={ + "{X:mult,C:white} X#1# {} multi", + "mientras esta carta", + "esté en tu mano", + }, + }, + m_stone={ + name="Carta de piedra", + text={ + "{C:chips}+#1#{} fichas", + "sin categoría ni palo", + }, + }, + m_wild={ + name="Carta versátil", + text={ + "Puede usarse", + "como cualquier palo", + }, + }, + }, + Joker={ + j_8_ball={ + name="Bola 8", + text={ + "{C:green}#1# de #2#{} probabilidades por cada", + "{C:attention}8{} jugado de crear una carta", + "de {C:tarot}tarot{} al puntuar", + "{C:inactive}(Debe haber espacio)", + }, + }, + j_abstract={ + name="Comodín abstracto", + text={ "{C:mult}+#1#{} multi por cada", - "carta jugada con el palo", - "de {C:diamonds}#2#{} cuando anota", - } + "carta de {C:attention}comodín{}", + "{C:inactive}(Actual: multi {C:red}+#2#{C:inactive})", + }, }, - j_lusty_joker = { - name = "Comodín lujurioso", - text = { - "{C:mult}+#1#{} multi por cada", - "carta jugada con el palo", - "de {C:hearts}#2#{} cuando anota", - } + j_acrobat={ + name="Acróbata", + text={ + "{X:red,C:white} X#1# {} multi en la {C:attention}última", + "{C:attention}mano{} de la ronda", + }, + unlock={ + "Juega {C:attention,E:1}#1#{} manos", + "{C:inactive}(#2#)", + }, }, - j_wrathful_joker = { - name = "Comodín irascible", - text = { - "{C:mult}+#1#{} multi por cada", - "carta jugada con el palo", - "de {C:spades}#2#{} cuando anota", - } + j_ancient={ + name="Comodín antiguo", + text={ + "Cada carta jugada con el palo", + "{V:1}#2#{} otorga", + "multi {X:mult,C:white} X#1# {} cuando anota,", + "{s:0.8}el palo cambia al final de la ronda", + }, }, - j_gluttenous_joker = { - name = "Comodín glotón", - text = { - "{C:mult}+#1#{} multi por cada", + j_arrowhead={ + name="Punta de flecha", + text={ + "{C:chips}+#1#{} fichas por cada", "carta jugada con el palo", - "de {C:clubs}#2#{} cuando anota", - } + "de {C:spades}picas{} cuando anota", + }, + unlock={ + "Debes tener al menos {E:1,C:attention}#1#", + "cartas con {E:1,C:attention}#2#", + "palos en tu baraja", + }, }, - j_ceremonial = { - name = "Daga ceremonial", - text = { + j_astronomer={ + name="Astrónomo", + text={ + "Todas las cartas de {C:planet}planeta{} y", + "{C:planet}paquetes celestiales{C:attention} en", + "la tienda son {C:attention}gratis", + }, + unlock={ + "Descubre todas", + "las cartas de{E:1,C:planet}planeta{}", + }, + }, + j_banner={ + name="Estandarte", + text={ + "{C:chips}+#1#{} fichas", + "por cada", + "{C:attention}descarte restante", + }, + }, + j_baron={ + name="Barón", + text={ + "Cada {C:attention}rey{}", + "en tu mano", + "otorga multi {X:mult,C:white} X#1# {}", + }, + }, + j_baseball={ + name="Carta de béisbol", + text={ + "Cada comodín {C:green}inusual{}", + "otorga multi {X:mult,C:white} X#1# {}", + }, + }, + j_blackboard={ + name="Pizarrón", + text={ + "{X:red,C:white} X#1# {} multi si todas", + "las cartas en tu mano", + "son {C:spades}#2#{} o {C:clubs}#3#{}", + }, + }, + j_bloodstone={ + name="Heliotropo", + text={ + "{C:green}#1# en #2#{} probabilidades de que", + "las cartas jugadas con el palo", + "de {C:hearts}corazones{} otorguen", + "multi {X:mult,C:white} X#3# {} cuando anotan,", + }, + unlock={ + "Debes tener al menos {E:1,C:attention}#1#", + "cartas con {E:1,C:attention}#2#", + "palos en tu baraja", + }, + }, + j_blue_joker={ + name="Comodín azul", + text={ + "{C:chips}+#1#{} fichas por cada", + "carta restante en la {C:attention}baraja", + "{C:inactive}(Actual {C:chips}+#2#{C:inactive} fichas)", + }, + }, + j_blueprint={ + name="Plano", + text={ + "Copia la habilidad del", + "{C:attention}comodín{} de la derecha", + }, + unlock={ + "Gana una partida", + }, + }, + j_bootstraps={ + name="Botas", + text={ + "{C:mult}+#1#{} de multi por cada", + "{C:money}#2#${} que tengas", + "{C:inactive}(Actual: {C:mult}+#3#{C:inactive} de multi)", + }, + unlock={ + "Debes tener al menos {E:1,C:attention}#1#", + "comodines {C:dark_edition}polícromos{}", + }, + }, + j_brainstorm={ + name="Lluvia de ideas", + text={ + "Copia la habilidad del", + "{C:attention}comodín del extremo izquierdo", + }, + unlock={ + "Descarta una", + "{E:1,C:attention}Escalera real", + }, + }, + j_bull={ + name="Toro", + text={ + "{C:chips}+#1#{} fichas", + "por cada {C:money}1${} que tengas", + "{C:inactive}(Actual: {C:chips}+#2#{C:inactive} fichas)", + }, + }, + j_burglar={ + name="Ladrón", + text={ + "Cuando se selecciona la {C:attention}ciega{},", + "gana {C:blue}+#1#{} manos y", + "{C:attention}pierde todos los descartes", + }, + }, + j_burnt={ + name="Comodín quemado", + text={ + "Aumenta el nivel de", + "la primera mano de póker {C:attention}descartada", + "en cada ronda", + }, + unlock={ + "Vende un total", + "de {E:1,C:attention}#1#{} cartas", + "{C:inactive}(#2#)", + }, + }, + j_business={ + name="Tarjeta de presentación", + text={ + "Las cartas de {C:attention}figuras{} tienen", + "{C:green}#1# en #2#{} probabilidades", + "de otorgar {C:money}$2{} cuando anotan", + }, + }, + j_caino={ + name="Canio", + text={ + "Este comodín consigue un multi {X:mult,C:white}x#1#{}", + "cuando una carta de {C:attention}figura{}", + "queda destruida", + "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})", + }, + unlock={ + "{E:1,s:1.3}¿?", + }, + }, + j_campfire={ + name="Fogata", + text={ + "Este comodín gana multi {X:mult,C:white}X#1#{}", + "por cada carta {C:attention}vendida{}, se restablece", + "cuando se derrota a la {C:attention}ciega jefe{}", + "{C:inactive}(Actual multi {X:mult,C:white} X#2# {C:inactive})", + }, + }, + j_card_sharp={ + name="Fullero", + text={ + "{X:mult,C:white} X#1#{} multi si ya", + "se jugó la {C:attention}mano de póker{}", + "en esta ronda", + }, + }, + j_cartomancer={ + name="Cartomante", + text={ + "Genera una carta de {C:tarot}tarot{}", + "cuando se selecciona la {C:attention}ciega{},", + "{C:inactive}(Debe haber espacio)", + }, + unlock={ + "Descubre cada", + "carta de {E:1,C:tarot}tarot{}", + }, + }, + j_castle={ + name="Castillo", + text={ + "Este comodín gana {C:chips}+#1#{} fichas", + "por carta {V:1}#2#{} descartada,", + "el palo cambia en cada ronda", + "{C:inactive}(Actual {C:chips}+#3#{C:inactive} fichas)", + }, + }, + j_cavendish={ + name="Cavendish", + text={ + "{X:mult,C:white} X#1# {} multi", + "{C:green}#2# en #3#{} probabilidades", + "de que la carta se destruya", + "al final de la ronda", + }, + }, + j_ceremonial={ + name="Daga ceremonial", + text={ "Cuando se selecciona la {C:attention}ciega{},", "destruye al comodín de la derecha", "y agrega para siempre el {C:attention}doble", "de valor de venta a este {C:red}multi", - "{C:inactive}(Actual {C:mult}+#1#{C:inactive} multi)" - } + "{C:inactive}(Actual {C:mult}+#1#{C:inactive} multi)", + }, }, - j_banner = { - name = "Estandarte", - text = { - "{C:chips}+#1#{} fichas", - "por cada", - "{C:attention}descarte restante" - } + j_certificate={ + name="Certificado", + text={ + "Al comienzo de la ronda,", + "añade una {C:attention}carta{}", + "{C:attention}de juego{} al azar con", + "un {C:attention}sello{} al azar a tu mano", + }, + unlock={ + "Debes tener una carta", + "de oro", + "con un {C:attention,E:1}Sello de oro", + }, }, - j_mystic_summit = { - name = "Cumbre mística", - text = { - "{C:mult}+#1#{} multi cuando hay", - "{C:attention}+#2#{} descartes", - "restantes" - } - }, - j_marble = { - name = "Comodín de mármol", - text = { - "Agrega una carta de {C:attention}piedra{}", - "a tu baraja al", - "seleccionar la {C:attention}ciega{}" - } - }, - j_loyalty_card = { - name = "Tarjeta de fidelización", - text = { - "{X:red,C:white} X#1# {} multi cada", - "{C:attention}#2#{} manos jugadas", - "{C:inactive}#3#" - } - }, - j_8_ball = { - name = "Bola 8", - text = { - "{C:green}#1# de #2#{} probabilidades por cada", - "{C:attention}8{} jugado de crear una carta", - "de {C:tarot}tarot{} al puntuar", - "{C:inactive}(Debe haber espacio)" - } - }, - j_dusk = { - name = "Atardecer", - text = { - "Reactiva todas las", - "cartas de puntos en la {C:attention}última", - "{C:attention}mano{} de la ronda" - } - }, - j_chaos = { - name = "Caos el payaso", - text = { + j_chaos={ + name="Caos el payaso", + text={ "{C:attention}#1#{} {C:green}cambios gratuitos", - "por tienda" - } + "por tienda", + }, }, - j_misprint = { - name = "Error de imprenta", - text = { - "" - } + j_chicot={ + name="Chicot", + text={ + "Inhabilita el efecto de", + "cada {C:attention}ciega jefe", + }, + unlock={ + "{E:1,s:1.3}¿?", + }, }, - j_raised_fist = { - name = "Puño en alto", - text = { - "Añade el {C:attention}doble{} de la categoría", - "de la carta con la categoría {C:attention}más baja{}", - "que tengas en la mano al multi" - } - }, - j_fibonacci = { - name = "Fibonacci", - text = { - "{C:mult}+#1#{} multi por cada", - "{C:attention}as{}, {C:attention}2{}, {C:attention}3{}, {C:attention}5{}, u {C:attention}8{}", - "cuando anotan" - } - }, - j_steel_joker = { - name = "Comodín de acero", - text = { - "Otorga un multi {X:mult,C:white}x#1#{}", - "por cada {C:attention}carta de acero", - "en la {C:attention}baraja completa", - "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})" - } - }, - j_scary_face = { - name = "Cara aterradora", - text = { - "Las cartas de {C:attention}figuras{}", - "otorgan {C:chips}+#1#{} fichas", - "cuando anotan" - } - }, - j_abstract = { - name = "Comodín abstracto", - text = { - "{C:mult}+#1#{} multi por cada", - "carta de {C:attention}comodín{}", - "{C:inactive}(Actual: multi {C:red}+#2#{C:inactive})" - } - }, - j_delayed_grat = { - name = "Satisfacción retrasada", - text = { - "Gana {C:money}$#1#{} por {C:attention}descarte{}", - "si no se usó ninguno", - "al final de la ronda" - } - }, - j_pareidolia = { - name = "Pareidolia", - text = { - "Todas las cartas", - "se consideran", - "de {C:attention}figuras{}" - } - }, - j_hack = { - name = "Comediante", - text = { - "Reactiva", - "todas las cartas", - "{C:attention}2{}, {C:attention}3{}, {C:attention}4{} y {C:attention}5{} cuando se juegan" - } - }, - j_gros_michel = { - name = "Banano", - text = { - "{C:mult}+#1#{} multi", - "{C:green}#2# en #3#{} probabilidades", - "de que la carta se destruya", - "al final de la ronda" - } - }, - j_even_steven = { - name = "Pares", - text = { - "{C:mult}+#1#{} multi por cada", - "carta de categoría {C:attention}par{}", - "cuando anota", - "{C:inactive}(10, 8, 6, 4, 2)" - } - }, - j_odd_todd = { - name = "Nones", - text = { - "{C:chips}+#1#{} fichas por cada", - "carta de categoría {C:attention}impar{}", - "cuando anota", - "{C:inactive}(A, 9, 7, 5, 3)" - } - }, - j_scholar = { - name = "Erudito", - text = { - "Cada {C:attention}as{} otorga", - "{C:chips}+#2#{} fichas", - "y {C:mult}+#1#{} multi", - "cuando anota" - } - }, - j_business = { - name = "Tarjeta de presentación", - text = { - "Las cartas de {C:attention}figuras{} tienen", - "{C:green}#1# en #2#{} probabilidades", - "de otorgar {C:money}$2{} cuando anotan" - } - }, - j_supernova = { - name = "Supernova", - text = { - "Añade al multi el número de veces", - "que se haya jugado una {C:attention}mano de póker{}", - "en esta partida" - } - }, - j_superposition = { - name = "Superposición", - text = { - "Si la mano de póker contiene", - "un {C:attention}as{} y una {C:attention}escalera{},", - "genera una carta de {C:tarot}tarot{}", - "{C:inactive}(Debe haber espacio)" - } - }, - j_ride_the_bus = { - name = "Al autobús", - text = { - "Este comodín consigue {C:mult}+#1#{} de multi", - "por cada mano {C:attention}consecutiva{}", - "que se haya jugado", - "sin una carta de {C:attention}figura{} que puntúe", - "{C:inactive}(Actual: {C:mult}+#2#{C:inactive} de multi)" - } - }, - j_space = { - name = "Comodín espacial", - text = { - "{C:green}#1# en #2#{} probabilidades de", - "aumento de nivel", - "de la {C:attention}mano de póker{} jugada" - } - }, - j_egg = { - name = "Huevo", - text = { - "Gana {C:money}$#1#{}", - "del {C:attention}valor de venta{}", - "al final de la ronda" - } - }, - j_burglar = { - name = "Ladrón", - text = { - "Cuando se selecciona la {C:attention}ciega{},", - "gana {C:blue}+#1#{} manos y", - "{C:attention}pierde todos los descartes" - } - }, - j_blackboard = { - name = "Pizarrón", - text = { - "{X:red,C:white} X#1# {} multi si todas", - "las cartas en tu mano", - "son {C:spades}#2#{} o {C:clubs}#3#{}" - } - }, - j_runner = { - name = "Corredor", - text = { - "{C:chips}+#2#{} fichas", - "si la mano jugada", - "contiene una {C:attention}escalera{}", - "{C:inactive}(Actual {C:chips}+#1#{C:inactive} fichas)" - } - }, - j_ice_cream = { - name = "Helado", - text = { + j_clever={ + name="Comodín astuto", + text={ "{C:chips}+#1#{} fichas", - "{C:chips}-#2#{} fichas por", - "cada mano jugada" - } + "si la mano jugada contiene", + "1 {C:attention}#2#", + }, }, - j_dna = { - name = "ADN", - text = { - "Si la {C:attention}primera mano{} de la ronda", - "tiene solo {C:attention}1{} carta, se agrega", - "una copia permanente a la baraja", - "y se saca a la {C:attention}mano" - } + j_cloud_9={ + name="La 9º puerta", + text={ + "Gana {C:money}$#1#{} por cada", + "{C:attention}9{} en tu {C:attention}baraja completa", + "al final de la ronda", + "{C:inactive}(Actual {C:money}$#2#{}{C:inactive})", + }, }, - j_splash = { - name = "Salpicadura", - text = { - "Cada {C:attention}carta jugada", - "cuenta para la puntuación" - } - }, - j_blue_joker = { - name = "Comodín azul", - text = { - "{C:chips}+#1#{} fichas por cada", - "carta restante en la {C:attention}baraja", - "{C:inactive}(Actual {C:chips}+#2#{C:inactive} fichas)" - } - }, - j_sixth_sense = { - name = "Sexto sentido", - text = { - "Si la {C:attention}primera mano{} de la ronda es", - "un solo {C:attention}6{}, destrúyela y", - "genera una carta {C:spectral}espectral{}", - "{C:inactive}(Debe haber espacio)" - } - }, - j_constellation = { - name = "Constelación", - text = { + j_constellation={ + name="Constelación", + text={ "Este comodín consigue", "un multi {X:mult,C:white}x#1#{} cada vez", "que se use una carta de {C:planet}planeta{}", - "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})" - } + "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})", + }, }, - j_hiker = { - name = "Senderista", - text = { - "Cada {C:attention}carta{} jugada", - "otorga de forma permanente", - "{C:chips}+#1#{} fichas cuando anota" - } + j_crafty={ + name="Comodín mañoso", + text={ + "{C:chips}+#1#{} fichas", + "si la mano jugada contiene", + "1 {C:attention}#2#", + }, }, - j_faceless = { - name = "Comodín sin cara", - text = { + j_crazy={ + name="Comodín loco", + text={ + "{C:red,s:1.1}+#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + }, + j_credit_card={ + name="Tarjeta de crédito", + text={ + "Adquiere hasta", + "{C:red}-$#1#{} de deuda", + }, + }, + j_delayed_grat={ + name="Satisfacción retrasada", + text={ + "Gana {C:money}$#1#{} por {C:attention}descarte{}", + "si no se usó ninguno", + "al final de la ronda", + }, + }, + j_devious={ + name="Comodín ladino", + text={ + "{C:chips}+#1#{} fichas", + "si la mano jugada contiene", + "1 {C:attention}#2#", + }, + }, + j_diet_cola={ + name="Cola sin azucar", + text={ + "Vende esta carta", + "para crear 1 {C:attention}#1#", + "gratis", + }, + }, + j_dna={ + name="ADN", + text={ + "Si la {C:attention}primera mano{} de la ronda", + "tiene solo {C:attention}1{} carta, se agrega", + "una copia permanente a la baraja", + "y se saca a la {C:attention}mano", + }, + }, + j_drivers_license={ + name="Permiso de conducir", + text={ + "{X:mult,C:white} X#1# {} multi si", + "tienes al menos {C:attention}16", + "cartas mejoradas", + "{C:inactive}(Actual {C:attention}#2#{C:inactive})", + }, + unlock={ + "Mejora {E:1,C:attention}#1#{} cartas", + "en tu baraja", + }, + }, + j_droll={ + name="Comodín gracioso", + text={ + "{C:red,s:1.1}+#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + }, + j_drunkard={ + name="Borracho", + text={ + "{C:red}+#1#{} descarte", + "en cada ronda", + }, + }, + j_duo={ + name="El dúo", + text={ + "{X:mult,C:white} X#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + unlock={ + "Gana una partida", + "sin jugar", + "1 {E:1,C:attention}#1#", + }, + }, + j_dusk={ + name="Atardecer", + text={ + "Reactiva todas las", + "cartas de puntos en la {C:attention}última", + "{C:attention}mano{} de la ronda", + }, + }, + j_egg={ + name="Huevo", + text={ + "Gana {C:money}$#1#{}", + "del {C:attention}valor de venta{}", + "al final de la ronda", + }, + }, + j_erosion={ + name="Erosión", + text={ + "Multi {C:red}+#1#{} por cada", + "carta debajo de {C:attention}#3#{}", + "en la baraja completa", + "{C:inactive}(Actual: multi {C:red}+#2#{C:inactive})", + }, + }, + j_even_steven={ + name="Pares", + text={ + "{C:mult}+#1#{} multi por cada", + "carta de categoría {C:attention}par{}", + "cuando anota", + "{C:inactive}(10, 8, 6, 4, 2)", + }, + }, + j_faceless={ + name="Comodín sin cara", + text={ "Gana {C:money}$#1#{} si {C:attention}#2#{}", "o más {C:attention}cartas de figuras{}", "se descartan", - "al mismo tiempo" - } - }, - j_todo_list = { - name = "Lista de tareas", - text = { - "Gana {C:money}#1#${} si la {C:attention}mano de póker{}", - "es un {C:attention}#2#{}.", - "La mano de póker cambia", - "al final de la ronda" - } - }, - j_ticket = { - name = "Billete dorado", - text = { - "Las cartas de {C:attention}oro{} jugadas", - "ganan {C:money}#1#${} cuando anotan" + "al mismo tiempo", }, - unlock = { - "Juega una mano de 5 cartas", - "que contiene solo", - "cartas de {C:attention,E:1}oro{}" - } }, - j_mr_bones = { - name = "Sr. Huesos", - text = { + j_family={ + name="La familia", + text={ + "{X:mult,C:white} X#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + unlock={ + "Gana una partida", + "sin jugar", + "1 {E:1,C:attention}#1#", + }, + }, + j_fibonacci={ + name="Fibonacci", + text={ + "{C:mult}+#1#{} multi por cada", + "{C:attention}as{}, {C:attention}2{}, {C:attention}3{}, {C:attention}5{}, u {C:attention}8{}", + "cuando anotan", + }, + }, + j_flash={ + name="Carta sorpresa", + text={ + "Este comodín consigue {C:mult}+#1#{} de multi", + "por cada {C:attention}renovación{} de la tienda", + "{C:inactive}(Actual: {C:mult}+#2#{C:inactive} de multi)", + }, + }, + j_flower_pot={ + name="Florero", + text={ + "Multi {X:mult,C:white}x#1#{} si la mano", + "de póker contiene una carta", + "de {C:diamonds}diamantes{}, de {C:clubs}tréboles{},", + "de {C:hearts}corazones{} y de {C:spades}picas{}", + }, + unlock={ + "Llega a la apuesta inicial", + "nivel {E:1,C:attention}#1#", + }, + }, + j_fortune_teller={ + name="Adivino", + text={ + "{C:red}+#1#{} multi por cada", + "carta de {C:purple}tarot{} usada", + "{C:inactive}(Actual {C:red}+#2#{C:inactive})", + }, + }, + j_four_fingers={ + name="Cuatro dedos", + text={ + "Los {C:attention}colores{}", + "y las {C:attention}escaleras{} pueden", + "hacerse con {C:attention}4{} cartas", + }, + }, + j_gift={ + name="Carta de regalo", + text={ + "Agrega {C:money}$#1#{} del {C:attention}valor de venta", + "a cada {C:attention}comodín{} y", + "carta {C:attention}consumible{}", + "al final de la ronda", + }, + }, + j_glass={ + name="Comodín de vidrio", + text={ + "Este comodín consigue un multi {X:mult,C:white}x#1#{}", + "por cada {C:attention}carta de vidrio", + "que se destruya", + "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})", + }, + unlock={ + "Debes tener al menos {E:1,C:attention}#1#", + "{E:1,C:attention}#2#s{} en", + "tu baraja", + }, + }, + j_gluttenous_joker={ + name="Comodín glotón", + text={ + "{C:mult}+#1#{} multi por cada", + "carta jugada con el palo", + "de {C:clubs}#2#{} cuando anota", + }, + }, + j_golden={ + name="Comodín dorado", + text={ + "Gana {C:money}$#1#{}", + "al final de la ronda", + }, + }, + j_greedy_joker={ + name="Comodín codicioso", + text={ + "{C:mult}+#1#{} multi por cada", + "carta jugada con el palo", + "de {C:diamonds}#2#{} cuando anota", + }, + }, + j_green_joker={ + name="Comodín verde", + text={ + "{C:mult}+#1#{} multi por mano jugada", + "{C:mult}-#2#{} multi por descarte", + "{C:inactive}(Actual {C:mult}+#3#{C:inactive} multi)", + }, + }, + j_gros_michel={ + name="Banano", + text={ + "{C:mult}+#1#{} multi", + "{C:green}#2# en #3#{} probabilidades", + "de que la carta se destruya", + "al final de la ronda", + }, + }, + j_hack={ + name="Comediante", + text={ + "Reactiva", + "todas las cartas", + "{C:attention}2{}, {C:attention}3{}, {C:attention}4{} y {C:attention}5{} cuando se juegan", + }, + }, + j_half={ + name="Medio comodín", + text={ + "{C:red,s:1.1}+#1#{} multi", + "si la mano contiene", + "{C:attention}#2#{} o menos cartas", + }, + }, + j_hallucination={ + name="Alucinación", + text={ + "{C:green}#1# en #2#{} probabilidades de crear", + "una carta de {C:tarot}tarot{} cuando se abre", + "cualquier {C:attention}paquete potenciador{}", + "{C:inactive}(Debe haber espacio)", + }, + }, + j_hanging_chad={ + name="Papel perforado", + text={ + "Reactiva la {C:attention}primera{} carta", + "jugada que uses para puntuar", + "{C:attention}#1#{} veces más", + }, + unlock={ + "Derrota a una ciega jefe", + "con 1 {E:1,C:attention}#1#", + }, + }, + j_hiker={ + name="Senderista", + text={ + "Cada {C:attention}carta{} jugada", + "otorga de forma permanente", + "{C:chips}+#1#{} fichas cuando anota", + }, + }, + j_hit_the_road={ + name="Al camino", + text={ + "Este comodín consigue un multi {X:mult,C:white}x#1#{}", + "por cada {C:attention}jota{}", + "que se descarte en esta ronda", + "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})", + }, + unlock={ + "Descarta {E:1,C:attention}5", + "{E:1,C:attention}jotas{}", + "al mismo tiempo", + }, + }, + j_hologram={ + name="Holograma", + text={ + "Este comodín consigue un multi {X:mult,C:white}x#1#{} cada vez", + "que se añada una {C:attention}carta de juego{}", + "a tu baraja", + "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})", + }, + }, + j_ice_cream={ + name="Helado", + text={ + "{C:chips}+#1#{} fichas", + "{C:chips}-#2#{} fichas por", + "cada mano jugada", + }, + }, + j_idol={ + name="El ídolo", + text={ + "{X:mult,C:white} X#1# {} multi por cada", + "{C:attention}#2# de {V:1}#3#{}", + "cuando anota,", + "la {s:0.8}carta cambia en cada ronda", + }, + unlock={ + "En una mano,", + "gana al menos", + "{E:1,C:attention}+#1#{} fichas", + }, + }, + j_invisible={ + name="Comodín invisible", + text={ + "Después de {C:attention}#1#{} rondas,", + "vende esta carta para", + "{C:attention}duplicar{} un comodín aleatorio", + "{C:inactive}(actual {C:attention}#2#{C:inactive}/#1#)", + }, + unlock={ + "Gana una partida sin", + "haber tenido más de", + "{E:1,C:attention}4 comodines{}", + }, + }, + j_joker={ + name="Comodín", + text={ + "{C:red,s:1.1}+#1#{} multi", + }, + }, + j_jolly={ + name="Comodín contento", + text={ + "{C:red,s:1.1}+#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + }, + j_juggler={ + name="Malabarista", + text={ + "{C:attention}+#1#{} tamaño de mano", + }, + }, + j_loyalty_card={ + name="Tarjeta de fidelización", + text={ + "{X:red,C:white} X#1# {} multi cada", + "{C:attention}#2#{} manos jugadas", + "{C:inactive}#3#", + }, + }, + j_luchador={ + name="Luchador", + text={ + "Vende esta carta", + "para desactivar", + "la {C:attention}ciega jefe{} actual", + }, + }, + j_lucky_cat={ + name="Gato de la suerte", + text={ + "Este comodín consigue un multi {X:mult,C:white}x#1#{} cada vez", + "que se active una carta de la {C:attention}suerte{}", + "{C:green}con éxito{}", + "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})", + }, + }, + j_lusty_joker={ + name="Comodín lujurioso", + text={ + "{C:mult}+#1#{} multi por cada", + "carta jugada con el palo", + "de {C:hearts}#2#{} cuando anota", + }, + }, + j_mad={ + name="Comodín demente", + text={ + "{C:red,s:1.1}+#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + }, + j_madness={ + name="Locura", + text={ + "Al seleccionar una {C:attention}ciega pequeña{} o", + "{C:attention}grande{}, consigues un multi {X:mult,C:white}x#1#{}", + "y {C:attention}destruyes{} un comodín al azar", + "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})", + }, + }, + j_mail={ + name="Reembolso por correo", + text={ + "Gana {C:money}$#1#{} por cada", + "{C:attention}#2#{} que descartes, la categoría", + "cambia en cada ronda", + }, + }, + j_marble={ + name="Comodín de mármol", + text={ + "Agrega una carta de {C:attention}piedra{}", + "a tu baraja al", + "seleccionar la {C:attention}ciega{}", + }, + }, + j_matador={ + name="Torero", + text={ + "Gana {C:money}$#1#{} si la mano", + "jugada activa la", + "habilidad de {C:attention}ciega jefe{}", + }, + unlock={ + "Derrota a una ciega jefe", + "en {E:1,C:attention}1 mano{} sin usar", + "ningún descarte", + }, + }, + j_merry_andy={ + name="Loco por el circo", + text={ + "{C:red}+#1#{} descartes", + "en cada ronda,", + "{C:red}#2#{} de tamaño de mano", + }, + unlock={ + "Gana una partida en {E:1,C:attention}#1#", + "rondas o menos", + }, + }, + j_midas_mask={ + name="Máscara de Midas", + text={ + "Todas las cartas de {C:attention}figuras{} jugadas", + "se convierten en cartas de {C:attention}oro{}", + "al puntuar", + }, + }, + j_mime={ + name="Mimo", + text={ + "Reactiva todas", + "las habilidades de las cartas", + "{C:attention}en {C:attention}la mano{}", + }, + }, + j_misprint={ + name="Error de imprenta", + text={ + "", + }, + }, + j_mr_bones={ + name="Sr. Huesos", + text={ "Evita la muerte", "si las fichas obtenidas son", "al menos un {C:attention}25 %", "de lo requerido,", - "se {S:1.1,C:red,E:2}autodestruye{}" + "se {S:1.1,C:red,E:2}autodestruye{}", }, - unlock = { + unlock={ "Pierde {C:attention,E:1}#1#{} partidas", - "{C:inactive}(#2#)" - } - }, - j_acrobat = { - name = "Acróbata", - text = { - "{X:red,C:white} X#1# {} multi en la {C:attention}última", - "{C:attention}mano{} de la ronda" + "{C:inactive}(#2#)", }, - unlock = { - "Juega {C:attention,E:1}#1#{} manos", - "{C:inactive}(#2#)" - } }, - j_sock_and_buskin = { - name = "Tragicomedia", - text = { - "Reactiva todas", - "las cartas de {C:attention}figuras{} jugadas" + j_mystic_summit={ + name="Cumbre mística", + text={ + "{C:mult}+#1#{} multi cuando hay", + "{C:attention}+#2#{} descartes", + "restantes", }, - unlock = { - "Juega un total de", - "{C:attention,E:1}#1#{} cartas de figuras", - "{C:inactive}(#2#)" - } }, - j_green_joker = { - name = "Comodín verde", - text = { - "{C:mult}+#1#{} multi por mano jugada", - "{C:mult}-#2#{} multi por descarte", - "{C:inactive}(Actual {C:mult}+#3#{C:inactive} multi)" - } - }, - j_swashbuckler = { - name = "Aventurero", - text = { - "Añade el valor de venta al multi", - "de todos los ", - "{C:attention}comodines{} que tengas", - "{C:inactive}(Actual: {C:mult}+#1#{C:inactive} de multi)" - }, - unlock = { - "Vende un total de", - "{C:attention,E:1}#1#{} cartas de comodín", - "{C:inactive}(#2#)" - } - }, - j_troubadour = { - name = "Trovador", - text = { - "Sujeta {C:attention}+#1#{} cartas en la mano,", - "{C:blue}-#2#{} de mano en cada ronda" - }, - unlock = { - "Gana {C:attention,E:1}#1#{} rondas", - "consecutivas al jugar", - "1 sola mano" - } - }, - j_certificate = { - name = "Certificado", - text = { - "Al comienzo de la ronda,", - "añade una {C:attention}carta{}", - "{C:attention}de juego{} al azar con", - "un {C:attention}sello{} al azar a tu mano" - }, - unlock = { - "Debes tener una carta", - "de oro", - "con un {C:attention,E:1}Sello de oro" - } - }, - j_smeared = { - name = "Comodín borroso", - text = { - "{C:hearts}corazones{} y {C:diamonds}diamantes", - "cuentan como un mismo palo,", - "{C:spades}picas{} y {C:clubs}tréboles", - "cuentan como un mismo palo," - }, - unlock = { - "Debes tener al menos {C:attention}#1#", - "{E:1,C:attention}#2#{} en", - "tu baraja" - } - }, - j_throwback = { - name = "Retro", - text = { - "Gana {X:mult,C:white} X#1# {} multi por cada", - "{C:attention}ciega{} omitida en esta partida", - "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)" - }, - unlock = { - "Continúa una partida guardada", - "del menú principal" - } - }, - j_hanging_chad = { - name = "Papel perforado", - text = { - "Reactiva la {C:attention}primera{} carta", - "jugada que uses para puntuar", - "{C:attention}#1#{} veces más" - }, - unlock = { - "Derrota a una ciega jefe", - "con 1 {E:1,C:attention}#1#" - } - }, - j_rough_gem = { - name = "Gema en bruto", - text = { - "{C:money}$#1#{} por cada", - "carta jugada con el palo", - "de {C:diamonds}diamantes{} cuando anota", - }, - unlock = { - "Debes tener al menos {E:1,C:attention}#1#", - "cartas con {E:1,C:attention}#2#", - "palos en tu baraja" - } - }, - j_bloodstone = { - name = "Heliotropo", - text = { - "{C:green}#1# en #2#{} probabilidades de que", - "las cartas jugadas con el palo", - "de {C:hearts}corazones{} otorguen", - "multi {X:mult,C:white} X#3# {} cuando anotan,", - }, - unlock = { - "Debes tener al menos {E:1,C:attention}#1#", - "cartas con {E:1,C:attention}#2#", - "palos en tu baraja" - } - }, - j_arrowhead = { - name = "Punta de flecha", - text = { - "{C:chips}+#1#{} fichas por cada", - "carta jugada con el palo", - "de {C:spades}picas{} cuando anota" - }, - unlock = { - "Debes tener al menos {E:1,C:attention}#1#", - "cartas con {E:1,C:attention}#2#", - "palos en tu baraja" - } - }, - j_onyx_agate = { - name = "Ágata ónix", - text = { - "{C:mult}+#1#{} multi por cada", - "carta jugada con el palo", - "de {C:clubs}tréboles{} cuando anota", - }, - unlock = { - "Debes tener al menos {E:1,C:attention}#1#", - "cartas con {E:1,C:attention}#2#", - "palos en tu baraja" - } - }, - j_glass = { - name = "Comodín de vidrio", - text = { - "Este comodín consigue un multi {X:mult,C:white}x#1#{}", - "por cada {C:attention}carta de vidrio", - "que se destruya", - "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})" - }, - unlock = { - "Debes tener al menos {E:1,C:attention}#1#", - "{E:1,C:attention}#2#s{} en", - "tu baraja" - } - }, - j_ring_master = { - name = "Jefe de pista", - text = { - "Las cartas de {C:attention}comodines{}, {C:tarot}tarot{}, {C:planet}planeta{}", - "y {C:spectral}espectrales{} pueden aparecen", - "varias veces" - }, - unlock = { - "Llega a la apuesta inicial", - "nivel {E:1,C:attention}#1#" - } - }, - j_flower_pot = { - name = "Florero", - text = { - "Multi {X:mult,C:white}x#1#{} si la mano", - "de póker contiene una carta", - "de {C:diamonds}diamantes{}, de {C:clubs}tréboles{},", - "de {C:hearts}corazones{} y de {C:spades}picas{}" - }, - unlock = { - "Llega a la apuesta inicial", - "nivel {E:1,C:attention}#1#" - } - }, - j_blueprint = { - name = "Plano", - text = { - "Copia la habilidad del", - "{C:attention}comodín{} de la derecha" - }, - unlock = { - "Gana una partida" - } - }, - j_wee = { - name = "Comodín pequeño", - text = { - "Este comodín otorga", - "{C:chips}+#2#{} fichas si", - "anota cada {C:attention}2{} que se juega", - "{C:inactive}(Actual {C:chips}+#1#{C:inactive} fichas)" - }, - unlock = { - "Gana una partida en {E:1,C:attention}#1#", - "rondas o menos" - } - }, - j_merry_andy = { - name = "Loco por el circo", - text = { - "{C:red}+#1#{} descartes", - "en cada ronda,", - "{C:red}#2#{} de tamaño de mano" - }, - unlock = { - "Gana una partida en {E:1,C:attention}#1#", - "rondas o menos" - } - }, - j_oops = { - name = "Solo seises", - text = { - "Duplica la {C:attention}lista de", - "las {C:green,E:1,S:1.1}probabilidades", - "{C:inactive}(ejemplo: {C:green}1 de cada 3{C:inactive} -> {C:green}2 de cada 3{C:inactive})" - }, - unlock = { - "En una mano,", - "gana al menos", - "{E:1,C:attention}+#1#{} fichas" - } - }, - j_idol = { - name = "El ídolo", - text = { - "{X:mult,C:white} X#1# {} multi por cada", - "{C:attention}#2# de {V:1}#3#{}", - "cuando anota,", - "la {s:0.8}carta cambia en cada ronda" - }, - unlock = { - "En una mano,", - "gana al menos", - "{E:1,C:attention}+#1#{} fichas" - } - }, - j_seeing_double = { - name = "Visión doble", - text = { - "{X:mult,C:white} X#1# {} multi si", - "la mano jugada tiene", - "una carta de {C:clubs}tréboles{} y una carta", - "de cualquier otro {C:attention}palo que anota" - }, - unlock = { - "Juega una mano", - "que contenga", - "{E:1,C:attention}#1#" - } - }, - j_matador = { - name = "Torero", - text = { - "Gana {C:money}$#1#{} si la mano", - "jugada activa la", - "habilidad de {C:attention}ciega jefe{}" - }, - unlock = { - "Derrota a una ciega jefe", - "en {E:1,C:attention}1 mano{} sin usar", - "ningún descarte" - } - }, - j_hit_the_road = { - name = "Al camino", - text = { - "Este comodín consigue un multi {X:mult,C:white}x#1#{}", - "por cada {C:attention}jota{}", - "que se descarte en esta ronda", - "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})" - }, - unlock = { - "Descarta {E:1,C:attention}5", - "{E:1,C:attention}jotas{}", - "al mismo tiempo" - } - }, - j_duo = { - name = "El dúo", - text = { - "{X:mult,C:white} X#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - }, - unlock = { - "Gana una partida", - "sin jugar", - "1 {E:1,C:attention}#1#" - } - }, - j_trio = { - name = "El trío", - text = { - "{X:mult,C:white} X#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - }, - unlock = { - "Gana una partida", - "sin jugar", - "1 {E:1,C:attention}#1#" - } - }, - j_family = { - name = "La familia", - text = { - "{X:mult,C:white} X#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - }, - unlock = { - "Gana una partida", - "sin jugar", - "1 {E:1,C:attention}#1#" - } - }, - j_order = { - name = "La orden", - text = { - "{X:mult,C:white} X#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - }, - unlock = { - "Gana una partida", - "sin jugar", - "1 {E:1,C:attention}#1#" - } - }, - j_tribe = { - name = "La tribu", - text = { - "{X:mult,C:white} X#1#{} multi", - "si la mano contiene", - "1 {C:attention}#2#" - }, - unlock = { - "Gana una partida", - "sin jugar", - "1 {E:1,C:attention}#1#" - } - }, - j_cavendish = { - name = "Cavendish", - text = { - "{X:mult,C:white} X#1# {} multi", - "{C:green}#2# en #3#{} probabilidades", - "de que la carta se destruya", - "al final de la ronda" - } - }, - j_card_sharp = { - name = "Fullero", - text = { - "{X:mult,C:white} X#1#{} multi si ya", - "se jugó la {C:attention}mano de póker{}", - "en esta ronda" - } - }, - j_red_card = { - name = "Tarjeta roja", - text = { - "Este comodín consigue", - "{C:red}+#1#{} de multi cuando te saltes", - "un {C:attention}paquete potenciador{}", - "{C:inactive}(Actual: {C:red}+#2#{C:inactive} de multi)" - } - }, - j_madness = { - name = "Locura", - text = { - "Al seleccionar una {C:attention}ciega pequeña{} o", - "{C:attention}grande{}, consigues un multi {X:mult,C:white}x#1#{}", - "y {C:attention}destruyes{} un comodín al azar", - "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})" - } - }, - j_square = { - name = "Comodín cuadriculado", - text = { - "Este comodín consigue {C:chips}+#2#{} fichas", - "si la mano jugada tiene", - "{C:attention}4{} cartas justas", - "{C:inactive}(Actual: {C:chips}#1#{C:inactive} fichas)" - } - }, - j_seance = { - name = "Espiritismo", - text = { - "Si {C:attention}la mano de póker{} es una", - "{C:attention}#1#{}, genera una", - "carta {C:spectral}espectral{} al azar", - "{C:inactive}(Debes tener espacio)" - } - }, - j_riff_raff = { - name = "Gentuza", - text = { - "Cuando se selecciona la {C:attention}ciega{},", - "crea {C:attention}#1# {C:attention} comodines {C:blue}comunes", - "{C:inactive}(Debes tener espacio)" - } - }, - j_vampire = { - name = "Vampiro", - text = { - "Este comodín consigue un multi {X:mult,C:white}x#1#{}", - "por cada {C:attention}carta mejorada{}que puntúe en juego", - "y elimina la {C:attention}mejora de la carta", - "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})" - } - }, - j_shortcut = { - name = "Atajo", - text = { - "Permite que las {C:attention}escaleras{}", - "se hagan con saltos de {C:attention}1 categoría", - "{C:inactive}(ej: {C:attention}10, 8, 6, 5 y 3{C:inactive})" - } - }, - j_hologram = { - name = "Holograma", - text = { - "Este comodín consigue un multi {X:mult,C:white}x#1#{} cada vez", - "que se añada una {C:attention}carta de juego{}", - "a tu baraja", - "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})" - } - }, - j_vagabond = { - name = "Vagabundo", - text = { - "Crea una carta de {C:purple}tarot{}", - "si se juega una mano", - "con {C:money}$#1#{} o menos" - } - }, - j_baron = { - name = "Barón", - text = { - "Cada {C:attention}rey{}", - "en tu mano", - "otorga multi {X:mult,C:white} X#1# {}" - - } - }, - j_cloud_9 = { - name = "La 9º puerta", - text = { - "Gana {C:money}$#1#{} por cada", - "{C:attention}9{} en tu {C:attention}baraja completa", - "al final de la ronda", - "{C:inactive}(Actual {C:money}$#2#{}{C:inactive})" - } - }, - j_rocket = { - name = "Cohete", - text = { - "Gana {C:money}#1#${}al final de la ronda", - "El pago aumenta en {C:money}#2#${}", - "al derrotar a la {C:attention}ciega jefe{}" - } - }, - j_obelisk = { - name = "Obelisco", - text = { + j_obelisk={ + name="Obelisco", + text={ "El comodín consigue un multi {X:mult,C:white}x#1#{}", "por cada mano {C:attention}consecutiva{} jugada", "sin usar tu {C:attention}mano de póker", "que hayas jugado más", - "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})" - } - }, - j_midas_mask = { - name = "Máscara de Midas", - text = { - "Todas las cartas de {C:attention}figuras{} jugadas", - "se convierten en cartas de {C:attention}oro{}", - "al puntuar" - } - }, - j_luchador = { - name = "Luchador", - text = { - "Vende esta carta", - "para desactivar", - "la {C:attention}ciega jefe{} actual" - } - }, - j_photograph = { - name = "Fotografía", - text = { - "{X:mult,C:white} X#1# {} multi para", - "la primera carta de {C:attention}figura{}", - "cuando anota" - } - }, - j_gift = { - name = "Carta de regalo", - text = { - "Agrega {C:money}$#1#{} del {C:attention}valor de venta", - "a cada {C:attention}comodín{} y", - "carta {C:attention}consumible{}", - "al final de la ronda" - } - }, - j_turtle_bean = { - name = "Habichuela negra", - text = { - "Sujeta {C:attention}+#1#{} cartas en la mano,", - "se reduce", - "en {C:red}#2#{} en cada ronda" - } - }, - j_erosion = { - name = "Erosión", - text = { - "Multi {C:red}+#1#{} por cada", - "carta debajo de {C:attention}#3#{}", - "en la baraja completa", - "{C:inactive}(Actual: multi {C:red}+#2#{C:inactive})" - } - }, - j_reserved_parking = { - name = "Estacionamiento reservado", - text = { - "Cada carta de {C:attention}figura{}", - "en tu mano tiene", - "una probabilidad de {C:green}#2# en #3#{}", - "de otorgar {C:money}$#1#{}" - - } - }, - j_mail = { - name = "Reembolso por correo", - text = { - "Gana {C:money}$#1#{} por cada", - "{C:attention}#2#{} que descartes, la categoría", - "cambia en cada ronda" - } - }, - j_to_the_moon = { - name = "Hasta la luna", - text = { - "Gana {C:money}$#1#{} extra", - "de {C:attention}interés{} por cada {C:money}$5{}", - "que tengas al final de la ronda" - } - }, - j_hallucination = { - name = "Alucinación", - text = { - "{C:green}#1# en #2#{} probabilidades de crear", - "una carta de {C:tarot}tarot{} cuando se abre", - "cualquier {C:attention}paquete potenciador{}", - "{C:inactive}(Debe haber espacio)" - } - }, - j_lucky_cat = { - name = "Gato de la suerte", - text = { - "Este comodín consigue un multi {X:mult,C:white}x#1#{} cada vez", - "que se active una carta de la {C:attention}suerte{}", - "{C:green}con éxito{}", - "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})" - } - }, - j_baseball = { - name = "Carta de béisbol", - text = { - "Cada comodín {C:green}inusual{}", - "otorga multi {X:mult,C:white} X#1# {}" - } - }, - j_bull = { - name = "Toro", - text = { - "{C:chips}+#1#{} fichas", - "por cada {C:money}1${} que tengas", - "{C:inactive}(Actual: {C:chips}+#2#{C:inactive} fichas)" - } - }, - j_diet_cola = { - name = "Cola sin azucar", - text = { - "Vende esta carta", - "para crear 1 {C:attention}#1#", - "gratis" - } - }, - j_trading = { - name = "Carta de colección", - text = { - "Si el {C:attention}primer descarte{} de la ronda", - "tiene solo {C:attention}1{} carta, destrúyela", - "y gana {C:money}$#1#" - } - }, - j_flash = { - name = "Carta sorpresa", - text = { - "Este comodín consigue {C:mult}+#1#{} de multi", - "por cada {C:attention}renovación{} de la tienda", - "{C:inactive}(Actual: {C:mult}+#2#{C:inactive} de multi)" - } - }, - j_popcorn= { - name = "Palomitas de maíz", - text = { - "Multi {C:mult}+#1#{}", - "Multi {C:mult}-#2#{} por cada", - "ronda jugada" - } - }, - j_ramen= { - name = "Ramen", - text = { - "Multi {X:mult,C:white} X#1# {},", - "pierde multi {X:mult,C:white} X#2# {}", - "por cada {C:attention}carta{} descartada" - } - }, - j_trousers= { - name = "Pantalones de repuesto", - text = { - "Este comodín consigue {C:mult}+#1#{} de multi", - "si la mano jugada contiene", - "{C:attention}#2#", - "{C:inactive}(Actual: {C:red}+#3#{C:inactive} de multi)" - } - }, - j_ancient= { - name = "Comodín antiguo", - text = { - "Cada carta jugada con el palo", - "{V:1}#2#{} otorga", - "multi {X:mult,C:white} X#1# {} cuando anota,", - "{s:0.8}el palo cambia al final de la ronda" - } - }, - j_walkie_talkie = { - name = "Walkie-talkie", - text = { - "Cada {C:attention}10{} o {C:attention}4{}", - "jugado otorga {C:chips}+#1#{} fichas", - "y multi {C:mult}+#2#{} cuando anota" + "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})", }, }, - j_selzer= { - name = "Agua con gas", - text = { - "Reactiva todas", - "las cartas jugadas", - "por las próximas {C:attention}#1#{} manos" - } - }, - j_castle = { - name = "Castillo", - text = { - "Este comodín gana {C:chips}+#1#{} fichas", - "por carta {V:1}#2#{} descartada,", - "el palo cambia en cada ronda", - "{C:inactive}(Actual {C:chips}+#3#{C:inactive} fichas)" + j_odd_todd={ + name="Nones", + text={ + "{C:chips}+#1#{} fichas por cada", + "carta de categoría {C:attention}impar{}", + "cuando anota", + "{C:inactive}(A, 9, 7, 5, 3)", }, }, - j_smiley = { - name = "Cara sonriente", - text = { - "Las cartas de {C:attention}figuras{} jugadas", - "otorgan multi {C:mult}+#1#{}", - "cuando anotan" - } - }, - j_campfire = { - name = "Fogata", - text = { - "Este comodín gana multi {X:mult,C:white}X#1#{}", - "por cada carta {C:attention}vendida{}, se restablece", - "cuando se derrota a la {C:attention}ciega jefe{}", - "{C:inactive}(Actual multi {X:mult,C:white} X#2# {C:inactive})" - } - }, - - - j_stuntman = { - name = "Doble de riesgo", - text = { - "{C:chips}+#1#{} fichas,", - "{C:attention}-#2#{} tamaño de mano" + j_onyx_agate={ + name="Ágata ónix", + text={ + "{C:mult}+#1#{} multi por cada", + "carta jugada con el palo", + "de {C:clubs}tréboles{} cuando anota", }, - unlock = { + unlock={ + "Debes tener al menos {E:1,C:attention}#1#", + "cartas con {E:1,C:attention}#2#", + "palos en tu baraja", + }, + }, + j_oops={ + name="Solo seises", + text={ + "Duplica la {C:attention}lista de", + "las {C:green,E:1,S:1.1}probabilidades", + "{C:inactive}(ejemplo: {C:green}1 de cada 3{C:inactive} -> {C:green}2 de cada 3{C:inactive})", + }, + unlock={ "En una mano,", "gana al menos", - "{E:1,C:attention}#1#{} fichas" - } - }, - j_invisible = { - name = "Comodín invisible", - text = { - "Después de {C:attention}#1#{} rondas,", - "vende esta carta para", - "{C:attention}duplicar{} un comodín aleatorio", - "{C:inactive}(actual {C:attention}#2#{C:inactive}/#1#)" + "{E:1,C:attention}+#1#{} fichas", }, - unlock = { - "Gana una partida sin", - "haber tenido más de", - "{E:1,C:attention}4 comodines{}" - } }, - j_brainstorm = { - name = "Lluvia de ideas", - text = { - "Copia la habilidad del", - "{C:attention}comodín del extremo izquierdo" + j_order={ + name="La orden", + text={ + "{X:mult,C:white} X#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", }, - unlock = { - "Descarta una", - "{E:1,C:attention}Escalera real" - } - }, - j_satellite = { - name = "Satélite", - text = { - "Gana {C:money}$#1#{} al final de", - "la ronda por cada carta de {C:planet}planeta", - "única usada en esta partida", - "{C:inactive}(Actual {C:money}$#2#{C:inactive})" + unlock={ + "Gana una partida", + "sin jugar", + "1 {E:1,C:attention}#1#", }, - unlock = { - "Debes tener {E:1,C:money}$#1#", - "o más" - } }, - j_shoot_the_moon = { - name = "Disparo a la luna", - text = { - "Cada {C:attention}reina{}", - "que tengas en la mano", - "otorga {C:mult}+#1#{} de multi" + j_pareidolia={ + name="Pareidolia", + text={ + "Todas las cartas", + "se consideran", + "de {C:attention}figuras{}", }, - unlock = { - "Juega todos los {E:1,C:attention}corazones", - "en tu baraja en", - "una sola ronda" - } }, - j_drivers_license = { - name = "Permiso de conducir", - text = { - "{X:mult,C:white} X#1# {} multi si", - "tienes al menos {C:attention}16", - "cartas mejoradas", - "{C:inactive}(Actual {C:attention}#2#{C:inactive})" - }, - unlock = { - "Mejora {E:1,C:attention}#1#{} cartas", - "en tu baraja" - } - }, - j_cartomancer = { - name = "Cartomante", - text = { - "Genera una carta de {C:tarot}tarot{}", - "cuando se selecciona la {C:attention}ciega{},", - "{C:inactive}(Debe haber espacio)" - }, - unlock = { - "Descubre cada", - "carta de {E:1,C:tarot}tarot{}" - } - }, - j_astronomer = { - name = "Astrónomo", - text = { - "Todas las cartas de {C:planet}planeta{} y", - "{C:planet}paquetes celestiales{C:attention} en", - "la tienda son {C:attention}gratis" - }, - unlock = { - "Descubre todas", - "las cartas de{E:1,C:planet}planeta{}" - } - }, - j_burnt = { - name = "Comodín quemado", - text = { - "Aumenta el nivel de", - "la primera mano de póker {C:attention}descartada", - "en cada ronda" - }, - unlock = { - "Vende un total", - "de {E:1,C:attention}#1#{} cartas", - "{C:inactive}(#2#)" - } - }, - j_bootstraps = { - name = "Botas", - text = { - "{C:mult}+#1#{} de multi por cada", - "{C:money}#2#${} que tengas", - "{C:inactive}(Actual: {C:mult}+#3#{C:inactive} de multi)" - }, - unlock = { - "Debes tener al menos {E:1,C:attention}#1#", - "comodines {C:dark_edition}polícromos{}" - } - }, - j_caino = { - name = "Canio", - text = { - "Este comodín consigue un multi {X:mult,C:white}x#1#{}", - "cuando una carta de {C:attention}figura{}", - "queda destruida", - "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})" - }, - unlock = { - "{E:1,s:1.3}¿?" - } - }, - j_triboulet = { - name = "Triboulet", - text = { - "Los {C:attention}reyes{} y las", - "{C:attention}reinas{} jugados otorgan", - "multi {X:mult,C:white} X#1# {} cuando anotan," - }, - unlock = { - "{E:1,s:1.3}¿?" - } - }, - j_yorick = { - name = "Yorick", - text = { - "Este comodín consigue", - "un multi {X:mult,C:white}x#1#{} por cada", - "{C:attention}#2#{C:inactive} [#3#]{}cartas que descartes", - "{C:inactive}(Actual: multi {X:mult,C:white}x#4# {C:inactive})" - }, - unlock = { - "{E:1,s:1.3}¿?" - } - }, - j_chicot = { - name = "Chicot", - text = { - "Inhabilita el efecto de", - "cada {C:attention}ciega jefe" - }, - unlock = { - "{E:1,s:1.3}¿?" - } - }, - j_perkeo = { - name = "Perkeo", - text = { + j_perkeo={ + name="Perkeo", + text={ "Genera una copia {C:dark_edition}negativa{} de", "{C:attention}1{} carta {C:attention}consumible{} al azar", "que tengas", - "al final de la {C:attention}tienda" + "al final de la {C:attention}tienda", }, - unlock = { - "{E:1,s:1.3}¿?" - } - } - }, - Voucher = { - v_overstock_norm = { - name = "Excedente", - text = { - "{C:attention}+1{} ranura de carta", - "disponible en la tienda" - } - }, - v_clearance_sale = { - name = "Rebajas", - text = { - "Todas las cartas y paquetes", - "en la tienda a {C:attention}#1# %{} menos" - } - }, - v_tarot_merchant = { - name = "Mercader de tarot", - text = { - "Las cartas de {C:tarot}tarot{} aparecen", - "{C:attention}#1# X{} veces más seguido", - "en la tienda" - } - }, - v_planet_merchant = { - name = "Mercader de planetas", - text = { - "Las cartas de {C:planet}planeta{} aparecen", - "{C:attention}#1# X{} veces más seguido", - "en la tienda" - } - }, - v_hone = { - name = "Perfección", - text = { - "Las cartas {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} y", - "{C:dark_edition}polícromas{}", - "aparecen {C:attention}#1#X{} más veces" - } - }, - v_reroll_surplus = { - name = "Excedente de renovaciones", - text = { - "Las renovaciones cuestan", - "{C:money}$#1#{} menos" - } - }, - v_crystal_ball = { - name = "Bola de cristal", - text = { - "{C:attention}+1{} ranura de consumible" - } - }, - v_telescope = { - name = "Telescopio", - text = { - "Los {C:attention}paquetes celestiales{} siempre", - "contienen la carta de {C:planet}planeta{}", - "para tu {C:attention}mano de póker", - "más jugada" - } - }, - v_grabber = { - name = "Acaparador", - text = { - "Gana para siempre", - "{C:blue}+#1#{} mano(s)", - "por ronda" - } - }, - v_wasteful = { - name = "Derrochador", - text = { - "Consigue {C:red}+#1#{}", - "descartes en cada ronda", - "de forma permanente" - } - }, - v_seed_money = { - name = "Capital inicial", - text = { - "Aumenta el límite", - "del interés obtenido en cada ronda", - "hasta {C:money}#1#${}" - } - }, - v_blank = { - name = "En blanco", - text = { - "{C:inactive}¿No hace nada?" - } - }, - v_magic_trick = { - name = "Truco de magia", - text = { - "Las {C:attention}cartas de juego{} pueden", - "comprarse", - "en la {C:attention}tienda" - } - }, - v_hieroglyph = { - name = "Jeroglífico", - text = { - "Rebaja {C:attention}-#1#{} la apuesta inicial,", - "{C:blue}-#1#{} de mano", - "en cada ronda" - } - }, - v_directors_cut = { - name = "Versión del director", - text = { - "Renueva la ciega jefe", - "{C:attention}1{} vez por apuesta inicial,", - "{C:money}$#1#{} por cambio" - } - }, - v_paint_brush = { - name = "Brocha", - text = { - "{C:attention}+#1#{} tamaño de mano" - } - }, - v_overstock_plus = { - name = "Excedente plus", - text = { - "{C:attention}+1{} ranura de carta", - "disponible en la tienda" + unlock={ + "{E:1,s:1.3}¿?", }, - unlock = { - "Gasta un total", - "de {C:money}$#1#{} en la tienda", - "{C:inactive}($#2#)" - } }, - v_liquidation = { - name = "Liquidación", - text = { - "Todas las cartas y paquetes", - "en la tienda a {C:attention}#1# %{} menos" + j_photograph={ + name="Fotografía", + text={ + "{X:mult,C:white} X#1# {} multi para", + "la primera carta de {C:attention}figura{}", + "cuando anota", }, - unlock = { - "Canjea al menos", - "{C:attention}#1# cartas de{C:voucher} vale{}", - "en una partida" - } }, - v_tarot_tycoon = { - name = "Magnate del tarot", - text = { - "Las cartas de {C:tarot}tarot{} aparecen", - "{C:attention}#1# X{} veces más seguido", - "en la tienda" + j_popcorn={ + name="Palomitas de maíz", + text={ + "Multi {C:mult}+#1#{}", + "Multi {C:mult}-#2#{} por cada", + "ronda jugada", }, - unlock = { - "Compra un total", - "de {C:attention}#1# cartas de{C:tarot} tarot{}", - "en la tienda", - "{C:inactive}(#2#)" - } }, - v_planet_tycoon = { - name = "Magnate de planetas", - text = { - "Las cartas de {C:planet}planeta{} aparecen", - "{C:attention}#1# X{} veces más seguido", - "en la tienda" + j_raised_fist={ + name="Puño en alto", + text={ + "Añade el {C:attention}doble{} de la categoría", + "de la carta con la categoría {C:attention}más baja{}", + "que tengas en la mano al multi", }, - unlock = { - "Compra un total", - "{C:attention}#1# cartas de {C:planet}planeta{}", - "en la tienda", - "{C:inactive}(#2#)" - } }, - v_glow_up = { - name = "Brillo", - text = { - "Las cartas {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} y", - "{C:dark_edition}polícromas{}", - "aparecen {C:attention}#1#X{} más veces" + j_ramen={ + name="Ramen", + text={ + "Multi {X:mult,C:white} X#1# {},", + "pierde multi {X:mult,C:white} X#2# {}", + "por cada {C:attention}carta{} descartada", }, - unlock = { - "Debes tener al menos {C:attention}#1#", - "cartas de {C:attention}comodín{}", - "que sean {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} o", - "{C:dark_edition}polícromas{}" - } }, - v_reroll_glut = { - name = "Gula de renovaciones", - text = { - "Las renovaciones cuestan", - "{C:money}$#1#{} menos" + j_red_card={ + name="Tarjeta roja", + text={ + "Este comodín consigue", + "{C:red}+#1#{} de multi cuando te saltes", + "un {C:attention}paquete potenciador{}", + "{C:inactive}(Actual: {C:red}+#2#{C:inactive} de multi)", }, - unlock = { - "Renueva la tienda", - "un total de {C:attention}#1#{} veces", - "{C:inactive}(#2#)" - } }, - v_omen_globe = { - name = "Orbe profético", - text = { - "Las cartas {C:spectral}espectrales{} pueden", - "aparecer en cualquier", - "{C:attention}paquete arcano" + j_reserved_parking={ + name="Estacionamiento reservado", + text={ + "Cada carta de {C:attention}figura{}", + "en tu mano tiene", + "una probabilidad de {C:green}#2# en #3#{}", + "de otorgar {C:money}$#1#{}", }, - unlock = { - "Usa un total de {C:attention}#1#", - "cartas de {C:tarot}tarot{} de cualquier", - "{C:tarot}paquete arcano", - "{C:inactive}(#2#)" - } }, - v_observatory = { - name = "Observatorio", - text = { - "Las cartas de {C:planet}planeta{} en", - "el área de {C:attention}consumibles{} otorgan", - "{X:red,C:white} X#1# {} multi para su", - "{C:attention}mano de póker específica" + j_ride_the_bus={ + name="Al autobús", + text={ + "Este comodín consigue {C:mult}+#1#{} de multi", + "por cada mano {C:attention}consecutiva{}", + "que se haya jugado", + "sin una carta de {C:attention}figura{} que puntúe", + "{C:inactive}(Actual: {C:mult}+#2#{C:inactive} de multi)", }, - unlock = { - "Usa un total de {C:attention}#1#", - "cartas de {C:planet}planeta{} de cualquier", - "{C:planet}paquete celestial", - "{C:inactive}(#2#)" - } }, - v_nacho_tong = { - name = "Pinza para nachos", - text = { - "Gana para siempre", - "{C:blue}+#1#{} mano(s)", - "por ronda" + j_riff_raff={ + name="Gentuza", + text={ + "Cuando se selecciona la {C:attention}ciega{},", + "crea {C:attention}#1# {C:attention} comodines {C:blue}comunes", + "{C:inactive}(Debes tener espacio)", }, - unlock = { - "Juega un total", - "de {C:attention}#1#{} cartas", - "{C:inactive}(#2#)" - } }, - v_recyclomancy = { - name = "Reciclomancia", - text = { - "Consigue {C:red}+#1#{}", - "descartes en cada ronda", - "de forma permanente" + j_ring_master={ + name="Jefe de pista", + text={ + "Las cartas de {C:attention}comodines{}, {C:tarot}tarot{}, {C:planet}planeta{}", + "y {C:spectral}espectrales{} pueden aparecen", + "varias veces", }, - unlock = { - "Descarta un total", - "de {C:attention}#1#{} cartas", - "{C:inactive}(#2#)" - } - }, - v_money_tree = { - name = "Árbol del dinero", - text = { - "Aumenta el límite", - "del interés obtenido en cada ronda", - "hasta {C:money}#1#${}" - }, - unlock = { - "Maximiza la ganancia", - "de interés por ronda durante", - "{C:attention}#1# rondas{} consecutivas", - "{C:inactive}(#2#)" - } - }, - v_antimatter = { - name = "Antimateria", - text = { - "{C:dark_edition}+1{} ranura de comodín" - }, - unlock = { - "Canjea {C:voucher}En blanco{}", - "un total de {C:attention}#1#{} veces", - "{C:inactive}(#2#)" - } - }, - v_illusion = { - name = "Ilusión", - text = { - "Las {C:attention}cartas de juego{} en la tienda", - "puede que tengan una {C:enhanced}mejora{},", - "una {C:dark_edition}edición{}, y/o un {C:dark_edition}sello" - }, - unlock = { - "Compra un total", - "de {C:attention}#1#{} cartas de juego", - "en la tienda", - "{C:inactive}(#2#)" - } - }, - v_petroglyph = { - name = "Petroglifo", - text = { - "Rebaja {C:attention}-#1#{} la apuesta inicial,", - "{C:red}-#1#{} descarte", - "en cada ronda" - }, - unlock = { + unlock={ "Llega a la apuesta inicial", - "nivel {E:1,C:attention}#1#" - } - }, - v_retcon = { - name = "Retrocontinuidad", - text = { - "Renueva la ciega jefe", - "de forma {C:attention}ilimitada{},", - "{C:money}$#1#{} por cambio" + "nivel {E:1,C:attention}#1#", }, - unlock = { - "Descubre", - "{C:attention}#1#{} ciegas" - } }, - v_palette = { - name = "Paleta", - text = { - "{C:attention}+#1#{} tamaño de mano" + j_rocket={ + name="Cohete", + text={ + "Gana {C:money}#1#${}al final de la ronda", + "El pago aumenta en {C:money}#2#${}", + "al derrotar a la {C:attention}ciega jefe{}", }, - unlock = { - "Reduce el tamaño", - "de mano a {C:attention}#1#{} cartas" - } - } - }, - Tarot = { - c_fool = { - name = "El loco", - text = { - "Genera la última", - "carta de {C:tarot}tarot{} o de {C:planet}planeta{}", - "usada en esta partida", - "a excepción de {s:0.8,C:tarot}El loco{s:0.8}" - } }, - c_magician = { - name = "El mago", - text = { - "Mejora {C:attention}#1# cartas{}", - "seleccionadas a", - "{C:attention}#2#" - } + j_rough_gem={ + name="Gema en bruto", + text={ + "{C:money}$#1#{} por cada", + "carta jugada con el palo", + "de {C:diamonds}diamantes{} cuando anota", + }, + unlock={ + "Debes tener al menos {E:1,C:attention}#1#", + "cartas con {E:1,C:attention}#2#", + "palos en tu baraja", + }, }, - c_high_priestess = { - name = "La sacerdotisa", - text = { - "Genera hasta {C:attention}#1#", - "cartas de {C:planet}planeta{} al azar", - "{C:inactive}(Debe haber espacio)" - } + j_runner={ + name="Corredor", + text={ + "{C:chips}+#2#{} fichas", + "si la mano jugada", + "contiene una {C:attention}escalera{}", + "{C:inactive}(Actual {C:chips}+#1#{C:inactive} fichas)", + }, }, - c_empress = { - name = "La emperatriz", - text = { - "Mejora {C:attention}#1# cartas", - "seleccionadas a", - "{C:attention}#2#s" - } + j_satellite={ + name="Satélite", + text={ + "Gana {C:money}$#1#{} al final de", + "la ronda por cada carta de {C:planet}planeta", + "única usada en esta partida", + "{C:inactive}(Actual {C:money}$#2#{C:inactive})", + }, + unlock={ + "Debes tener {E:1,C:money}$#1#", + "o más", + }, }, - c_emperor = { - name = "El emperador", - text = { - "Genera hasta {C:attention}#1#", - "cartas de {C:tarot}tarot{} al azar", - "{C:inactive}(Debe haber espacio)" - } + j_scary_face={ + name="Cara aterradora", + text={ + "Las cartas de {C:attention}figuras{}", + "otorgan {C:chips}+#1#{} fichas", + "cuando anotan", + }, }, - c_heirophant = { - name = "El hierofante", - text = { - "Mejora {C:attention}#1# cartas", - "seleccionadas a", - "{C:attention}#2#" - } + j_scholar={ + name="Erudito", + text={ + "Cada {C:attention}as{} otorga", + "{C:chips}+#2#{} fichas", + "y {C:mult}+#1#{} multi", + "cuando anota", + }, }, - c_lovers = { - name = "Los enamorados", - text = { - "Mejora {C:attention}#1#{} carta", - "seleccionada a", - "{C:attention}#2#" - } + j_seance={ + name="Espiritismo", + text={ + "Si {C:attention}la mano de póker{} es una", + "{C:attention}#1#{}, genera una", + "carta {C:spectral}espectral{} al azar", + "{C:inactive}(Debes tener espacio)", + }, }, - c_chariot = { - name = "El carro", - text = { - "Mejora {C:attention}#1#{} carta", - "seleccionada a", - "{C:attention}#2#" - } + j_seeing_double={ + name="Visión doble", + text={ + "{X:mult,C:white} X#1# {} multi si", + "la mano jugada tiene", + "una carta de {C:clubs}tréboles{} y una carta", + "de cualquier otro {C:attention}palo que anota", + }, + unlock={ + "Juega una mano", + "que contenga", + "{E:1,C:attention}#1#", + }, }, - c_justice = { - name = "La justicia", - text = { - "Mejora {C:attention}#1#{} carta", - "seleccionada a", - "{C:attention}#2#" - } + j_selzer={ + name="Agua con gas", + text={ + "Reactiva todas", + "las cartas jugadas", + "por las próximas {C:attention}#1#{} manos", + }, }, - c_hermit = { - name = "El ermitaño", - text = { - "Duplica el dinero", - "{C:inactive}(Máx. de {C:money}$#1#{C:inactive})" - } + j_shoot_the_moon={ + name="Disparo a la luna", + text={ + "Cada {C:attention}reina{}", + "que tengas en la mano", + "otorga {C:mult}+#1#{} de multi", + }, + unlock={ + "Juega todos los {E:1,C:attention}corazones", + "en tu baraja en", + "una sola ronda", + }, }, - c_wheel_of_fortune = { - name = "La rueda de la fortuna", - text = { - "{C:green}#1# en #2#{} probabilidades de agregar", - "que sean {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} o", - "{C:dark_edition}polícromas{}", - "a un {C:attention}comodín al azar" - } + j_shortcut={ + name="Atajo", + text={ + "Permite que las {C:attention}escaleras{}", + "se hagan con saltos de {C:attention}1 categoría", + "{C:inactive}(ej: {C:attention}10, 8, 6, 5 y 3{C:inactive})", + }, }, - c_strength = { - name = "La fuerza", - text = { - "Aumenta la categoría de", - "hasta {C:attention}#1#{} cartas", - "elegidas en {C:attention}1" - } + j_sixth_sense={ + name="Sexto sentido", + text={ + "Si la {C:attention}primera mano{} de la ronda es", + "un solo {C:attention}6{}, destrúyela y", + "genera una carta {C:spectral}espectral{}", + "{C:inactive}(Debe haber espacio)", + }, }, - c_hanged_man = { - name = "El colgado", - text = { - "Destruye hasta", - "{C:attention}#1#{} cartas seleccionadas" - } - }, - c_death = { - name = "La muerte", - text = { - "Selecciona {C:attention}#1#{} cartas,", - "convierte la carta {C:attention}izquierda{}", - "en la carta {C:attention}derecha{}", - "{C:inactive}(Arrastra para acomodar)" - } - }, - c_temperance = { - name = "La templanza", - text = { - "Otorga el valor total de venta", - "de todos los comodines", - "actuales {C:inactive}(Máx. de {C:money}#1# ${C:inactive})", - "{C:inactive}(Actual {C:money}$#2#{C:inactive})" - } - }, - c_devil = { - name = "El diablo", - text = { - "Mejora {C:attention}#1#{} carta", - "seleccionada a", - "{C:attention}#2#" - } - }, - c_tower = { - name = "La torre", - text = { - "Mejora {C:attention}#1#{} carta", - "seleccionada a", - "{C:attention}#2#" - } - }, - c_star = { - name = "La estrella", - text = { - "Convierte hasta", - "{C:attention}#1#{} cartas seleccionadas", - "en {V:1}#2#{}" - } - }, - c_moon = { - name = "La luna", - text = { - "Convierte hasta", - "{C:attention}#1#{} cartas seleccionadas", - "en {V:1}#2#{}" - } - }, - c_sun = { - name = "El sol", - text = { - "Convierte hasta", - "{C:attention}#1#{} cartas seleccionadas", - "en {V:1}#2#{}" - } - }, - c_judgement = { - name = "El juicio", - text = { - "Genera una carta", - "de {C:attention}comodín{} al azar", - "{C:inactive}(Debe haber espacio)" - } - }, - c_world = { - name = "El mundo", - text = { - "Convierte hasta", - "{C:attention}#1#{} cartas seleccionadas", - "en {V:1}#2#{}" - } - } - }, - Planet = { - c_mercury = { - name = "Mercurio", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_venus = { - name = "Venus", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_earth = { - name = "Tierra", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_mars = { - name = "Marte", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_jupiter = { - name = "Júpiter", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_saturn = { - name = "Saturno", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_uranus = { - name = "Urano", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_neptune = { - name = "Neptuno", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_pluto = { - name = "Plutón", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_ceres = { - name = "Ceres", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_planet_x = { - name = "Planeta X", - text = { - "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "{C:chips}+#4#{} fichas" - } - }, - c_eris = { - name = "Eris", - text = { - "Aumento de nivel {S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){}", - "{C:attention}#2#", - "{C:mult}+#3#{} multi y", - "y {C:chips}+#4#{} fichas" - } - }, - }, - Spectral = { - c_familiar = { - name = "Familiar", - text = { - "Destruye {C:attention}1{} carta al azar", - "de tu mano, agrega", - "{C:attention}#1#{} {C:attention}cartas {C:attention}de figura mejoradas", - "al azar a tu mano" - } - }, - c_grim = { - name = "Lúgubre", - text = { - "Destruye {C:attention}1{} carta", - "de tu mano al azar,", - "{C:attention}#1#{} {C:attention}ases mejorados", - "a tu mano al azar" - } - }, - c_incantation = { - name = "Encantamiento", - text = { - "Destruye {C:attention}1{} carta", - "de tu mano al azar, agrega {C:attention}#1#", - "{C:attention}cartas{} {C:attention}numeradas mejoradas", - "a tu mano al azar" - } - }, - c_talisman = { - name = "Talismán", - text = { - "Agrega {C:attention}Sello de oro{}", - "a {C:attention}1{} carta seleccionada", - "de tu mano" - } - }, - c_aura = { - name = "Aura", - text = { - "Agrega efectos de {C:dark_edition}laminado{}, {C:dark_edition}holográfico{}", - "o {C:dark_edition}polícromo{} a", - "{C:attention}1{} carta de tu mano seleccionada" - } - }, - c_wraith = { - name = "Espectro", - text = { - "Genera una carta", - "de {C:attention}comodín{} {C:red}rara{} al azar,", - "deja el dinero en {C:money}$0" - } - }, - c_sigil = { - name = "Sigilo", - text = { - "Convierte todas las cartas", - "de tu mano en un solo", - "{C:attention}palo al azar" - } - }, - c_ouija = { - name = "Ouija", - text = { - "Convierte todas las cartas", - "de tu mano en una sola", - "{C:attention}categoría al azar", - "{C:red}-1{} de tamaño de mano" - } - }, - c_ectoplasm = { - name = "Ectoplasma", - text = { - "Agrega {C:dark_edition}negativo{}", - "a un {C:attention}comodín al azar", - "{C:red}-1{} de tamaño de mano" - } - }, - c_immolate = { - name = "Inmolación", - text = { - "Destruye {C:attention}#1#{} cartas", - "de tu mano al azar,", - "gana {C:money}$#2#" - } - }, - c_ankh = { - name = "Anj", - text = { - "Crea una copia de un", - "{C:attention}comodín{} aleatorio,", - "destruye los demás" - } - }, - c_deja_vu = { - name = "Déjà vu", - text = { - "Agrega un {C:red}sello rojo{}", - "a {C:attention}1{} carta seleccionada", - "de tu mano al azar" - } - }, - c_hex = { - name = "Maleficio", - text = { - "Agrega {C:dark_edition}policromía{} a un", - "{C:attention}comodín{} aleatorio,", - "destruye los demás" - } - }, - c_trance = { - name = "Trance", - text = { - "Agrega un {C:blue}sello azul{}", - "a {C:attention}1{} carta seleccionada", - "de tu mano al azar" - } - }, - c_medium = { - name = "Médium", - text = { - "Agrega un {C:purple}sello morado{}", - "a {C:attention}1{} carta seleccionada", - "de tu mano al azar" - } - }, - c_cryptid = { - name = "Críptido", - text = { - "Crea {C:attention}#1#{} copias de", - "{C:attention}1{} carta seleccionada", - "en tu mano" - } - }, - c_soul = { - name = "El alma", - text = { - "Crea un", - "comodín {C:legendary,E:1}legendario{}", - "{C:inactive}(Debe haber espacio)" - } - }, - c_black_hole = { - name = "Agujero negro", - text = { - "Aumenta todas", - "las {C:legendary,E:1}manos de póker", - "{C:attention}1{} nivel" - } - } - }, - Edition = { - e_base = { - name = "Base", - text = { - "Sin efectos adicionales" - } - }, - e_foil = { - name = "Laminada", - text = { - "{C:chips}+#1#{} fichas" - } - }, - e_holo = { - name = "Holográfica", - text = { - "Multi {C:mult}+#1#{}" - } - }, - e_polychrome = { - name = "Polícroma", - text = { - "Multi {X:mult,C:white} X#1#{}" - } - }, - e_negative = { - name = "Negativa", - text = { - "{C:dark_edition}+#1#{} ranura de comodín" - } - }, - e_negative_consumable = { - name = "Negativa", - text = { - "{C:dark_edition}+#1#{} ranura de consumible" - } - } - }, - Enhanced = { - m_bonus = { - name = "Carta adicional", - text = {} - }, - m_mult = { - name = "Carta multi", - text = { - "{C:mult}+#1#{} multi" - } - }, - m_wild = { - name = "Carta versátil", - text = { - "Puede usarse", - "como cualquier palo" - } - }, - m_glass = { - name = "Carta de vidrio", - text = { - "{X:mult,C:white} X#1# {} multi", - "Probabilidad de {C:green}#2# entre #3#{}", - "de que la carta se destruya" - } - }, - m_steel = { - name = "Carta de acero", - text = { - "{X:mult,C:white} X#1# {} multi", - "mientras esta carta", - "esté en tu mano" - } - }, - m_stone = { - name = "Carta de piedra", - text = { + j_sly={ + name="Comodín artero", + text={ "{C:chips}+#1#{} fichas", - "sin categoría ni palo" - } + "si la mano jugada contiene", + "1 {C:attention}#2#", + }, }, - m_gold = { - name = "Carta de oro", - text = { - "{C:money}$#1#{} si esta", - "carta está en tu mano", - "al final de la ronda" - } + j_smeared={ + name="Comodín borroso", + text={ + "{C:hearts}corazones{} y {C:diamonds}diamantes", + "cuentan como un mismo palo,", + "{C:spades}picas{} y {C:clubs}tréboles", + "cuentan como un mismo palo,", + }, + unlock={ + "Debes tener al menos {C:attention}#1#", + "{E:1,C:attention}#2#{} en", + "tu baraja", + }, + }, + j_smiley={ + name="Cara sonriente", + text={ + "Las cartas de {C:attention}figuras{} jugadas", + "otorgan multi {C:mult}+#1#{}", + "cuando anotan", + }, + }, + j_sock_and_buskin={ + name="Tragicomedia", + text={ + "Reactiva todas", + "las cartas de {C:attention}figuras{} jugadas", + }, + unlock={ + "Juega un total de", + "{C:attention,E:1}#1#{} cartas de figuras", + "{C:inactive}(#2#)", + }, + }, + j_space={ + name="Comodín espacial", + text={ + "{C:green}#1# en #2#{} probabilidades de", + "aumento de nivel", + "de la {C:attention}mano de póker{} jugada", + }, + }, + j_splash={ + name="Salpicadura", + text={ + "Cada {C:attention}carta jugada", + "cuenta para la puntuación", + }, + }, + j_square={ + name="Comodín cuadriculado", + text={ + "Este comodín consigue {C:chips}+#2#{} fichas", + "si la mano jugada tiene", + "{C:attention}4{} cartas justas", + "{C:inactive}(Actual: {C:chips}#1#{C:inactive} fichas)", + }, + }, + j_steel_joker={ + name="Comodín de acero", + text={ + "Otorga un multi {X:mult,C:white}x#1#{}", + "por cada {C:attention}carta de acero", + "en la {C:attention}baraja completa", + "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})", + }, + }, + j_stencil={ + name="Plantilla de comodín", + text={ + "{X:red,C:white} X1 {} multi por cada", + "ranura de {C:attention}comodín{} vacía", + "{s:0.8}Plantilla de comodín incluida", + "{C:inactive}(Actual {X:red,C:white} X#1# {C:inactive})", + }, + }, + j_stone={ + name="Comodín de piedra", + text={ + "Otorga {C:chips}+#1#{} fichas por", + "cada {C:attention}carta de piedra", + "en la {C:attention}baraja completa", + "{C:inactive}(Actual: {C:chips}+#2#{C:inactive} fichas)", + }, + }, + j_stuntman={ + name="Doble de riesgo", + text={ + "{C:chips}+#1#{} fichas,", + "{C:attention}-#2#{} tamaño de mano", + }, + unlock={ + "En una mano,", + "gana al menos", + "{E:1,C:attention}#1#{} fichas", + }, + }, + j_supernova={ + name="Supernova", + text={ + "Añade al multi el número de veces", + "que se haya jugado una {C:attention}mano de póker{}", + "en esta partida", + }, + }, + j_superposition={ + name="Superposición", + text={ + "Si la mano de póker contiene", + "un {C:attention}as{} y una {C:attention}escalera{},", + "genera una carta de {C:tarot}tarot{}", + "{C:inactive}(Debe haber espacio)", + }, + }, + j_swashbuckler={ + name="Aventurero", + text={ + "Añade el valor de venta al multi", + "de todos los ", + "{C:attention}comodines{} que tengas", + "{C:inactive}(Actual: {C:mult}+#1#{C:inactive} de multi)", + }, + unlock={ + "Vende un total de", + "{C:attention,E:1}#1#{} cartas de comodín", + "{C:inactive}(#2#)", + }, + }, + j_throwback={ + name="Retro", + text={ + "Gana {X:mult,C:white} X#1# {} multi por cada", + "{C:attention}ciega{} omitida en esta partida", + "{C:inactive}(Actual {X:mult,C:white} X#2# {C:inactive} multi)", + }, + unlock={ + "Continúa una partida guardada", + "del menú principal", + }, + }, + j_ticket={ + name="Billete dorado", + text={ + "Las cartas de {C:attention}oro{} jugadas", + "ganan {C:money}#1#${} cuando anotan", + }, + unlock={ + "Juega una mano de 5 cartas", + "que contiene solo", + "cartas de {C:attention,E:1}oro{}", + }, + }, + j_to_the_moon={ + name="Hasta la luna", + text={ + "Gana {C:money}$#1#{} extra", + "de {C:attention}interés{} por cada {C:money}$5{}", + "que tengas al final de la ronda", + }, + }, + j_todo_list={ + name="Lista de tareas", + text={ + "Gana {C:money}#1#${} si la {C:attention}mano de póker{}", + "es un {C:attention}#2#{}.", + "La mano de póker cambia", + "al final de la ronda", + }, + }, + j_trading={ + name="Carta de colección", + text={ + "Si el {C:attention}primer descarte{} de la ronda", + "tiene solo {C:attention}1{} carta, destrúyela", + "y gana {C:money}$#1#", + }, + }, + j_tribe={ + name="La tribu", + text={ + "{X:mult,C:white} X#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + unlock={ + "Gana una partida", + "sin jugar", + "1 {E:1,C:attention}#1#", + }, + }, + j_triboulet={ + name="Triboulet", + text={ + "Los {C:attention}reyes{} y las", + "{C:attention}reinas{} jugados otorgan", + "multi {X:mult,C:white} X#1# {} cuando anotan,", + }, + unlock={ + "{E:1,s:1.3}¿?", + }, + }, + j_trio={ + name="El trío", + text={ + "{X:mult,C:white} X#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, + unlock={ + "Gana una partida", + "sin jugar", + "1 {E:1,C:attention}#1#", + }, + }, + j_troubadour={ + name="Trovador", + text={ + "Sujeta {C:attention}+#1#{} cartas en la mano,", + "{C:blue}-#2#{} de mano en cada ronda", + }, + unlock={ + "Gana {C:attention,E:1}#1#{} rondas", + "consecutivas al jugar", + "1 sola mano", + }, + }, + j_trousers={ + name="Pantalones de repuesto", + text={ + "Este comodín consigue {C:mult}+#1#{} de multi", + "si la mano jugada contiene", + "{C:attention}#2#", + "{C:inactive}(Actual: {C:red}+#3#{C:inactive} de multi)", + }, + }, + j_turtle_bean={ + name="Habichuela negra", + text={ + "Sujeta {C:attention}+#1#{} cartas en la mano,", + "se reduce", + "en {C:red}#2#{} en cada ronda", + }, + }, + j_vagabond={ + name="Vagabundo", + text={ + "Crea una carta de {C:purple}tarot{}", + "si se juega una mano", + "con {C:money}$#1#{} o menos", + }, + }, + j_vampire={ + name="Vampiro", + text={ + "Este comodín consigue un multi {X:mult,C:white}x#1#{}", + "por cada {C:attention}carta mejorada{}que puntúe en juego", + "y elimina la {C:attention}mejora de la carta", + "{C:inactive}(Actual: multi {X:mult,C:white}x#2# {C:inactive})", + }, + }, + j_walkie_talkie={ + name="Walkie-talkie", + text={ + "Cada {C:attention}10{} o {C:attention}4{}", + "jugado otorga {C:chips}+#1#{} fichas", + "y multi {C:mult}+#2#{} cuando anota", + }, + }, + j_wee={ + name="Comodín pequeño", + text={ + "Este comodín otorga", + "{C:chips}+#2#{} fichas si", + "anota cada {C:attention}2{} que se juega", + "{C:inactive}(Actual {C:chips}+#1#{C:inactive} fichas)", + }, + unlock={ + "Gana una partida en {E:1,C:attention}#1#", + "rondas o menos", + }, + }, + j_wily={ + name="Comodín taimado", + text={ + "{C:chips}+#1#{} fichas", + "si la mano jugada contiene", + "1 {C:attention}#2#", + }, + }, + j_wrathful_joker={ + name="Comodín irascible", + text={ + "{C:mult}+#1#{} multi por cada", + "carta jugada con el palo", + "de {C:spades}#2#{} cuando anota", + }, + }, + j_yorick={ + name="Yorick", + text={ + "Este comodín consigue", + "un multi {X:mult,C:white}x#1#{} por cada", + "{C:attention}#2#{C:inactive} [#3#]{}cartas que descartes", + "{C:inactive}(Actual: multi {X:mult,C:white}x#4# {C:inactive})", + }, + unlock={ + "{E:1,s:1.3}¿?", + }, + }, + j_zany={ + name="Comodín chiflado", + text={ + "{C:red,s:1.1}+#1#{} multi", + "si la mano contiene", + "1 {C:attention}#2#", + }, }, - m_lucky = { - name = "Carta de la suerte", - text = { - "{C:green}#1# en #3#{} probabilidades", - "de {C:mult}+#2#{} multi", - "{C:green}#1# en #5#{} probabilidades", - "de ganar {C:money}$#4#" - } - } }, - Stake = { - stake_white = { - name = "Pozo blanco", - text = { - "Dificultad básica" - } - }, - stake_red = { - name = "Pozo rojo", - text = { - "La {C:attention}ciega pequeña{} no otorga", - "ninguna recompensa monetaria", - "{s:0.8}Se aplica a todos los pozos anteriores" - } - }, - stake_green = { - name = "Pozo verde", - text = { - "Escalas de puntos requeridas más rápidas", - "para cada {C:attention}apuesta inicial", - "{s:0.8}Se aplica a todos los pozos anteriores" - } - }, - stake_blue = { - name = "Pozo azul", - text = { - "{C:red}-1{} descarte", - "{s:0.8}Se aplica a todos los pozos anteriores" - } - }, - stake_black = { - name = "Pozo negro", - text = { - "La tienda puede tener comodines {C:attention}eternos{}", - "{C:inactive,s:0.8}(No se pueden vender ni destruir)", - "{s:0.8}Se aplica a todos los pozos anteriores" - } - }, - stake_purple = { - name = "Pozo morado", - text = { - "Escalas de puntos requeridas más rápidas", - "para cada {C:attention}apuesta inicial", - "{s:0.8}Se aplica a todos los pozos anteriores" - } - }, - stake_orange = { - name = "Pozo naranja", - text = { - "En la tienda puede haber comodines {C:attention}perecederos{}", - "{C:inactive,s:0.8}(Se agotan al cabo de 5 rondas)", - "{s:0.8}Se aplica a los pozos ya realizados" - } - }, - stake_gold = { - name = "Pozo de oro", - text = { - "En la tienda puede haber comodines {C:attention}de alquiler{}", - "{C:inactive,s:0.8}(Cuestan {C:money,s:0.8}3${C:inactive,s:0.8} por ronda)", - "{s:0.8}Se aplica a las apuestas ya realizadas" - } - } - }, - Tag = { - tag_uncommon = { - name = "Etiqueta inusual", - text = { - "En la tienda hay", - "un {C:green}comodín inusual" - } - }, - tag_rare = { - name = "Etiqueta rara", - text = { - "En la tienda hay", - "un {C:red}comodín raro" - } - }, - tag_negative = { - name = "Etiqueta negativa", - text = { - "El siguiente comodín de la tienda", - "de edición base es gratuito", - "y se convierte en{C:dark_edition}negativo" - } - }, - tag_foil = { - name = "Etiqueta laminada", - text = { - "El siguiente comodín de la tienda", - "de la edición base es gratuito", - "y se convierte en{C:dark_edition}laminado" - } - }, - tag_holo = { - name = "Etiqueta holográfica", - text = { - "El siguiente comodín de la tienda", - "de la edición base es gratuito", - "y se convierte en{C:dark_edition}holográfico" - } - }, - tag_polychrome = { - name = "Etiqueta polícroma", - text = { - "El siguiente comodín de la tienda", - "de la edición base es gratuito", - "y se convierte en{C:dark_edition}polícromo" - } - }, - tag_investment = { - name = "Etiqueta de inversión", - text = { - "Después de derrotar", - "a la ciega jefe,", - "gana {C:money}$#1#" - } - }, - tag_voucher = { - name = "Etiqueta de vale", - text = { - "Agrega un {C:voucher}vale", - "en la siguiente tienda" - } - }, - tag_boss = { - name = "Etiqueta de jefe", - text = { - "Renueva", - "la {C:attention}ciega jefe" - } - }, - tag_standard = { - name = "Etiqueta estándar", - text = { - "Otorga gratis un", - "{C:attention}paquete estándar mega" - } - }, - tag_charm = { - name = "Etiqueta encantada", - text = { - "Otorga gratis un", - "{C:tarot}paquete arcano mega" - } - }, - tag_meteor = { - name = "Etiqueta de meteoro", - text = { - "Otorga gratis un", - "{C:planet}paquete celestial mega" - } - }, - tag_buffoon = { - name = "Etiqueta de bufón", - text = { - "Otorga gratis un", - "{C:attention}paquete de bufón" - } - }, - tag_handy = { - name = "Etiqueta manual", - text = { - "Otorga {C:money}$#1#{} por cada", - "{C:blue}mano{} en esta partida", - "{C:inactive}(Otorgará {C:money}$#2#{C:inactive})" - } - }, - tag_garbage = { - name = "Etiqueta de basura", - text = { - "Otorga {C:money}$#1#{} por cada", - "{C:red}descarte{} sin usar en esta partida", - "{C:inactive}(Otorgará {C:money}$#2#{C:inactive})" - } - }, - tag_coupon = { - name = "Etiqueta de cupón", - text = { - "Las cartas iniciales", - "y los paquetes potenciadores", - "en la próxima tienda son gratis" - } - }, - tag_double = { - name = "Etiqueta doble", - text = { - "Otorga una copia de", - "la {C:attention}etiqueta{} siguiente seleccionada", - "{s:0.8}a excepción de {s:0.8,C:attention}Etiqueta doble" - } - }, - tag_juggle = { - name = "Etiqueta de malabar", - text = { - "Sujeta {C:attention}+#1#{} cartas en", - "la mano en la ronda siguiente" - } - }, - tag_d_six = { - name = "Etiqueta D6", - text = { - "Las renovaciones en la tienda siguiente", - "comienzan en {C:money}$0" - } - }, - tag_top_up = { - name = "Etiqueta de recarga", - text = { - "Genera hasta {C:attention}#1#", - "comodines {C:blue}comunes{}", - "{C:inactive}(Debe haber espacio)" - } - }, - tag_skip = { - name = "Etiqueta de velocidad", - text = { - "Otorga {C:money}$#1#{} por ciega", - "omitida en esta partida", - "{C:inactive}(Otorgará {C:money}$#2#{C:inactive})" - } - }, - tag_orbital = { - name = "Etiqueta orbital", - text = { - "Aumenta {C:attention}#1#", - "en {C:attention}#2# niveles" - } - }, - tag_economy = { - name = "Etiqueta de economía", - text = { - "Duplica el dinero", - "{C:inactive}(Máx. de {C:money}$#1#{C:inactive})" - } - }, - tag_ethereal = { - name = "Etiqueta etérea", - text = { - "Otorga gratis", - "un {C:planet}paquete espectral" - } - } - }, - Blind = { - bl_small = { - name = "Ciega pequeña", - text = {} - }, - bl_big = { - name = "Ciega grande", - text = {} - }, - bl_hook = { - name = "El garfio", - text = { - "Descarta 2 cartas al azar", - "por cada mano jugada" - } - }, - bl_wall = { - name = "El muro", - text = { - "Ciega extra grande" - } - }, - bl_wheel = { - name = "La rueda", - text = { - " en 7 cartas se saca", - "boca abajo" - } - }, - bl_arm = { - name = "El brazo", - text = { - "Disminuye el nivel", - "de la mano de póker jugada" - } - }, - bl_psychic = { - name = "El psíquico", - text = { - "Debes jugar 5 cartas" - } - }, - bl_goad = { - name = "La provocación", - text = { - "Todas las picas", - "se debilitan" - } - }, - bl_water = { - name = "El agua", - text = { - "Comienza con", - "0 descartes" - } - }, - bl_eye = { - name = "El ojo", - text = { - "Los tipos de manos", - "no se repiten en esta ronda" - } - }, - bl_mouth = { - name = "La boca", - text = { - "Juega 1 solo tipo", - "de mano en esta ronda" - } - }, - bl_plant = { - name = "La planta", - text = { - "Todas las cartas de figuras", - "se debilitan" - } - }, - bl_needle = { - name = "La aguja", - text = { - "Juega una sola mano" - } - }, - bl_head = { - name = "La cabeza", - text = { - "Todos los corazones", - "se debilitan" - } - }, - bl_tooth = { - name = "El diente", - text = { - "Pierde $1", - "por carta jugada" - } - }, - bl_final_leaf = { - name = "Hoja verde", - text = { - "Todas las cartas se debilitan", - "hasta que se venda 1 comodín" - } - }, - bl_final_vessel = { - name = "Contenedor violeta", - text = { - "Ciega muy grande" - } - }, - bl_ox = { - name = "El buey", - text = { - "Si se juega 1 #1#,", - "deja el dinero en $0" - } - }, - bl_house = { - name = "La casa", - text = { - "La primera mano", - "se saca boca abajo" - } - }, - bl_club = { - name = "El garrote", - text = { - "Todos los tréboles", - "se debilitan" - } - }, - bl_fish = { - name = "El pez", - text = { - "Saca las cartas boca abajo", - "tras cada mano jugada" - } - }, - bl_window = { - name = "La ventana", - text = { - "Todos los diamantes", - "se debilitan" - } - }, - bl_manacle = { - name = "El grillete", - text = { - "-1 de tamaño de mano" - } - }, - bl_serpent = { - name = "La serpiente", - text = { - "Después de jugar o descartar,", - "siempre saca 3 cartas" - } - }, - bl_pillar = { - name = "El pilar", - text = { - "Las cartas que se jugaron antes", - "en esta apuesta inicial se debilitan" - } - }, - bl_flint = { - name = "El pedernal", - text = { - "Las fichas base y el multi", - "se dividen a la mitad" - } - }, - bl_mark = { - name = "La marca", - text = { - "Todas las cartas de figuras", - "boca abajo" - } - }, - bl_final_acorn = { - name = "Bellota ambarina", - text = { - "Voltea y mezcla", - "todos los comodines" - } - }, - bl_final_heart = { - name = "Corazón carmesí", - text = { - "Se inhabilita un comodín", - "al azar en cada mano" - } - }, - bl_final_bell = { - name = "Campana cerúlea", - text = { - "Fuerza 1 carta", - "a que se seleccione siempre" - } - } - }, - Back = { - b_red = { - name = "Baraja roja", - text = { - "{C:red}+#1#{} descarte", - "en cada ronda" - } - }, - b_blue = { - name = "Baraja azul", - text = { - "{C:blue}+#1#{} mano", - "en cada ronda" - } - }, - b_yellow = { - name = "Baraja amarilla", - text = { - "Comienza con", - "{C:money}$#1# extra" - } - }, - b_green = { - name = "Baraja verde", - text = { - "Al final de cada ronda:", - "{C:money}$#1#{s:0.85} por {C:blue}mano restante", - "{C:money}$#2#{s:0.85} por {C:red}descarte restante", - "No ganas {C:attention}interés" - } - }, - b_black = { - name = "Baraja negra", - text = { - "{C:attention}+#1#{} ranura(s) de comodín", - "", - "{C:blue}-#2#{} mano", - "en cada ronda" - } - }, - b_magic = { - name = "Baraja mágica", - text = { - "Comienza la partida", - "con el vale {C:tarot,T:v_crystal_ball}#1#{}", - "y {C:attention}2{} copias", - "de {C:tarot,T:c_fool}#2#" - } - }, - b_nebula = { - name = "Baraja nébula", - text = { - "Comienza la partida", - "con el vale {C:planet,T:v_telescope}#1#{}", - "", - "{C:red}#2#{} ranura de consumible" - } - }, - b_ghost = { - name = "Baraja fantasma", - text = { - "Las cartas {C:spectral}espectrales{} pueden", - "aparecer en la tienda,", - "comienza con una carta {C:spectral,T:c_hex}maleficio{}" - } - }, - b_abandoned = { - name = "Baraja abandonada", - text = { - "Comienza la partida sin", - "ninguna carta de {C:attention}figura", - "en tu baraja" - } - }, - b_checkered = { - name = "Baraja cuadriculada", - text = { - "Comienza la partida con", - "{C:attention}26{C:spades} picas{} y", - "{C:attention}26{C:hearts} corazones{} en la baraja" - } - }, - b_zodiac = { - name = "Baraja del zodiaco", - text = { - "Comienza la partida con", - "{C:tarot,T:v_tarot_merchant}#1#{},", - "{C:planet,T:v_planet_merchant}#2#{},", - "y {C:attention,T:v_overstock_norm}#3#" - } - }, - b_painted = { - name = "Baraja pintada", - text = { - "{C:attention}+#1#{} tamaño de mano", - "{C:red}#2#{} ranura de comodín" - } - }, - b_anaglyph = { - name = "Baraja anaglifo", - text = { - "Después de derrotar a cada", - "{C:attention}ciega jefe{}, gana 1", - "{C:attention,T:tag_double}#1#" - } - }, - b_plasma = { - name = "Baraja plasmática", - text = { - "Equilibra las {C:blue}fichas{} y", - "el {C:red}multi{} cuando calcula", - "los puntos de cada mano jugada", - "{C:red}X#1#{} tamaño de ciegas base" - } - }, - b_erratic = { - name = "Baraja errática", - text = { - "Todas las {C:attention}categorías{} y", - "los {C:attention}palos{} en la baraja", - "se aleatorizan" - } - }, - b_challenge = { - name = "Baraja desafío", - text = { - "" - } - } - }, - Other = { - gold_seal = { - name = "Sello de oro", - text = { - "Gana {C:money}$3{} cuando", - "se juega esta carta", - "y anota" - } - }, - red_seal = { - name = "Sello rojo", - text = { - "Reactiva esta", - "carta {C:attention}1{} vez" - } - }, - blue_seal = { - name = "Sello azul", - text = { + Other={ + black_sticker={ + name="Sticker negro", + text={ + "Usaste este comodín", + "para ganar en la dificultad {C:attention}Pozo", + "{C:attention}negro{}", + }, + }, + blue_seal={ + name="Sello azul", + text={ "Crea la carta de {C:planet}planeta{}", "para la última {C:attention}mano de póker{} jugada", "de la ronda si la {C:attention}tienes{} en la mano", - "{C:inactive}(Debe haber espacio)" - } + "{C:inactive}(Debe haber espacio)", + }, }, - purple_seal = { - name = "Sello morado", - text = { - "Crea una carta de {C:tarot}tarot{}", - "cuando {C:attention}se descarta", - "{C:inactive}(Debe haber espacio)" - } - }, - eternal = { - name = "Eterno", - text = { - "No se puede vender", - "ni destruir" - } - }, - perishable = { - name = "Perecedero", - text = { - "Se agota al cabo de ", - "{C:attention}#1#{} rondas", - "{C:inactive}({C:attention}#2#{C:inactive} restantes)" - } - }, - rental = { - name = "De alquiler", - text = { - "Pierdes {C:money}#1#${}", - "al final de la ronda" - } - }, - white_sticker = { - name = "Sticker blanco", - text = { + blue_sticker={ + name="Sticker azul", + text={ "Usaste este comodín", "para ganar en la dificultad {C:attention}Pozo", - "{C:attention}blanco{}" - } + "{C:attention}azul{}", + }, }, - red_sticker = { - name = "Sticker rojo", - text = { - "Usaste este comodín", - "para ganar en la dificultad {C:attention}Pozo", - "{C:attention}rojo{}" - } + card_chips={ + text={ + "{C:chips}+#1#{} fichas", + }, }, - green_sticker = { - name = "Sticker verde", - text = { - "Usaste este comodín", - "para ganar en la dificultad {C:attention}Pozo", - "{C:attention}verde{}" - } + card_extra_chips={ + text={ + "{C:chips}+#1# fichas{} extra", + }, }, - blue_sticker = { - name = "Sticker azul", - text = { - "Usaste este comodín", - "para ganar en la dificultad {C:attention}Pozo", - "{C:attention}azul{}" - } - }, - black_sticker = { - name = "Sticker negro", - text = { - "Usaste este comodín", - "para ganar en la dificultad {C:attention}Pozo", - "{C:attention}negro{}" - } - }, - purple_sticker = { - name = "Sticker morado", - text = { - "Usaste este comodín", - "Para ganar en la dificultad {C:attention}Pozo", - "{C:attention}negro{}" - } - }, - orange_sticker = { - name = "Sticker naranja", - text = { - "Usaste este comodín", - "para ganar en la dificultad {C:attention}Pozo", - "{C:attention}naranja{}" - } - }, - gold_sticker = { - name = "Sticker de oro", - text = { - "Usaste este comodín", - "para ganar en la dificultad {C:attention}Pozo", - "{C:attention}de oro{}" - } - }, - playing_card = { - text = { - " {C:light_black}#1# de {V:1}#2# " - } - }, - card_chips = { - text = { - "{C:chips}+#1#{} fichas" - } - }, - card_extra_chips = { - text = { - "{C:chips}+#1# fichas{} extra" - } - }, - remove_negative = { - name = "Negativo", - text = { - "{C:inactive,s:0.9}(Elimina el {C:dark_edition,s:0.9}Negativo{C:inactive,s:0.9} de la copia)" - } - }, - locked = { - name = "Bloqueada", - text = {} - }, - debuffed_default = { - name = "Debilitada", - text = { - "Todas las habilidades", - "están inhabilitadas" - } - }, - debuffed_playing_card = { - name = "Debilitada", - text = { - "No gana ninguna ficha", - "y todas las habilidades", - "están inhabilitadas" - } - }, - demo_locked = { - name = "Bloqueada", - text = { - "No está disponible", - "en esta demo" - } - }, - challenge_locked = { - name = "Bloqueada", - text = { + challenge_locked={ + name="Bloqueada", + text={ "Gana una partida con al menos", "#1# barajas diferentes para desbloquear", "Modo desafío", - "{C:attention,s:2}#2#/#1#" - } + "{C:attention,s:2}#2#/#1#", + }, }, - demo_shop_locked = { - name = "Bloqueada", - text = { + debuffed_default={ + name="Debilitada", + text={ + "Todas las habilidades", + "están inhabilitadas", + }, + }, + debuffed_playing_card={ + name="Debilitada", + text={ + "No gana ninguna ficha", + "y todas las habilidades", + "están inhabilitadas", + }, + }, + deck_locked_discover={ + name="Bloqueada", + text={ + "Descubre al menos", + "{C:attention}#1#{} objetos de", + "tu colección", + }, + }, + deck_locked_stake={ + name="Bloqueada", + text={ + "Gana una partida con cualquier", + "baraja en al menos", + "dificultad {V:1}#1#{}", + }, + }, + deck_locked_win={ + name="Bloqueada", + text={ + "Gana una partida", + "con {C:attention}#1#{}", + "en cualquier dificultad", + }, + }, + demo_locked={ + name="Bloqueada", + text={ + "No está disponible", + "en esta demo", + }, + }, + demo_shop_locked={ + name="Bloqueada", + text={ "Carta de la colección personal", "de {C:attention}Jimbo, ", "disponible en la versión", - "completa de {E:1,C:red}Balatro" - } + "completa de {E:1,C:red}Balatro", + }, }, - wip_locked = { - name = "Bloqueada", - text = { - "Trabajo", - "en curso" - } + eternal={ + name="Eterno", + text={ + "No se puede vender", + "ni destruir", + }, }, - deck_locked_win = { - name = "Bloqueada", - text = { - "Gana una partida", - "con {C:attention}#1#{}", - "en cualquier dificultad" - } + gold_seal={ + name="Sello de oro", + text={ + "Gana {C:money}$3{} cuando", + "se juega esta carta", + "y anota", + }, }, - deck_locked_discover = { - name = "Bloqueada", - text = { - "Descubre al menos", - "{C:attention}#1#{} objetos de", - "tu colección" - } + gold_sticker={ + name="Sticker de oro", + text={ + "Usaste este comodín", + "para ganar en la dificultad {C:attention}Pozo", + "{C:attention}de oro{}", + }, }, - deck_locked_stake = { - name = "Bloqueada", - text = { - "Gana una partida con cualquier", - "baraja en al menos", - "dificultad {V:1}#1#{}" - } + green_sticker={ + name="Sticker verde", + text={ + "Usaste este comodín", + "para ganar en la dificultad {C:attention}Pozo", + "{C:attention}verde{}", + }, }, - joker_locked_legendary = { - name = "Bloqueada", - text = { + joker_locked_legendary={ + name="Bloqueada", + text={ "Encuentra este comodín", - "en la carta {C:spectral}El alma{}" - } + "en la carta {C:spectral}El alma{}", + }, }, - undiscovered_joker = { - name = "Por descubrir", - text = { + locked={ + name="Bloqueada", + text={ + }, + }, + orange_sticker={ + name="Sticker naranja", + text={ + "Usaste este comodín", + "para ganar en la dificultad {C:attention}Pozo", + "{C:attention}naranja{}", + }, + }, + p_arcana_jumbo={ + name="Paquete arcano jumbo", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:tarot}tarot{}", + "para usar de inmediato", + }, + }, + p_arcana_mega={ + name="Paquete arcano mega", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:tarot}tarot{}", + "parausar de inmediato", + }, + }, + p_arcana_normal={ + name="Paquete arcano", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:tarot}tarot{} para", + "usar de inmediato", + }, + }, + p_buffoon_jumbo={ + name="Paquete de bufón jumbo", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:joker}comodín{}", + }, + }, + p_buffoon_mega={ + name="Paquete de bufón mega", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:joker}comodín{}", + }, + }, + p_buffoon_normal={ + name="Paquete de bufón", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:joker}comodín{}", + }, + }, + p_celestial_jumbo={ + name="Paquete celestial jumbo", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:planet}planeta{}", + "para usar de inmediato", + }, + }, + p_celestial_mega={ + name="Paquete celestial mega", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:planet}planeta{}", + "para usar de inmediato", + }, + }, + p_celestial_normal={ + name="Paquete celestial", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas de {C:planet}planeta{}", + "para usar de inmediato", + }, + }, + p_spectral_jumbo={ + name="Paquete espectral jumbo", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas {C:spectral}espectrales{}", + "para usar de inmediato", + }, + }, + p_spectral_mega={ + name="Paquete espectral mega", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas {C:spectral}espectrales{}", + "para usar de inmediato", + }, + }, + p_spectral_normal={ + name="Paquete espectral", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas {C:spectral}espectrales{}", + "para usar de inmediato", + }, + }, + p_standard_jumbo={ + name="Paquete estándar jumbo", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas {C:attention}de juego{}", + "para agregar a tu baraja", + }, + }, + p_standard_mega={ + name="Paquete estándar mega", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas {C:attention}de juego{}", + "para agregar a tu baraja", + }, + }, + p_standard_normal={ + name="Paquete estándar", + text={ + "Elige {C:attention}#1#{} de hasta", + "{C:attention}#2# cartas {C:attention}de juego{}", + "para agregar a tu baraja", + }, + }, + perishable={ + name="Perecedero", + text={ + "Se agota al cabo de ", + "{C:attention}#1#{} rondas", + "{C:inactive}({C:attention}#2#{C:inactive} restantes)", + }, + }, + pinned_left={ + name="Fijada", + text={ + "Este comodín se queda", + "fijado a la posición", + "del extremo izquierdo", + }, + }, + playing_card={ + text={ + " {C:light_black}#1# de {V:1}#2# ", + }, + }, + purple_seal={ + name="Sello morado", + text={ + "Crea una carta de {C:tarot}tarot{}", + "cuando {C:attention}se descarta", + "{C:inactive}(Debe haber espacio)", + }, + }, + purple_sticker={ + name="Sticker morado", + text={ + "Usaste este comodín", + "Para ganar en la dificultad {C:attention}Pozo", + "{C:attention}negro{}", + }, + }, + red_seal={ + name="Sello rojo", + text={ + "Reactiva esta", + "carta {C:attention}1{} vez", + }, + }, + red_sticker={ + name="Sticker rojo", + text={ + "Usaste este comodín", + "para ganar en la dificultad {C:attention}Pozo", + "{C:attention}rojo{}", + }, + }, + remove_negative={ + name="Negativo", + text={ + "{C:inactive,s:0.9}(Elimina el {C:dark_edition,s:0.9}Negativo{C:inactive,s:0.9} de la copia)", + }, + }, + rental={ + name="De alquiler", + text={ + "Pierdes {C:money}#1#${}", + "al final de la ronda", + }, + }, + undiscovered_booster={ + name="Por descubrir", + text={ + "Abre este paquete", + "en una partida sin códigos", + "para saber lo que hace", + }, + }, + undiscovered_edition={ + name="Por descubrir", + text={ + "Encuentra esta edición", + "en una partida sin códigos", + "para saber lo que hace", + }, + }, + undiscovered_joker={ + name="Por descubrir", + text={ "Compra o usa", "esta carta", "en una partida sin códigos", - "para saber lo que hace" - } + "para saber lo que hace", + }, }, - undiscovered_tarot = { - name = "Por descubrir", - text = { + undiscovered_planet={ + name="Por descubrir", + text={ "Compra o usa", "esta carta", "en una partida sin códigos", - "para saber lo que hace" - } + "para saber lo que hace", + }, }, - undiscovered_planet = { - name = "Por descubrir", - text = { + undiscovered_spectral={ + name="Por descubrir", + text={ "Compra o usa", "esta carta", "en una partida sin códigos", - "para saber lo que hace" - } + "para saber lo que hace", + }, }, - undiscovered_spectral = { - name = "Por descubrir", - text = { + undiscovered_tag={ + name="Por descubrir", + text={ + "Usa esta etiqueta", + "en una partida sin códigos", + "para saber lo que hace", + }, + }, + undiscovered_tarot={ + name="Por descubrir", + text={ "Compra o usa", "esta carta", "en una partida sin códigos", - "para saber lo que hace" - } + "para saber lo que hace", + }, }, - undiscovered_voucher = { - name = "Por descubrir", - text = { + undiscovered_voucher={ + name="Por descubrir", + text={ "Canjea este vale", "en una partida", "sin códigos para saber", - "lo que hace" - } + "lo que hace", + }, }, - undiscovered_booster = { - name = "Por descubrir", - text = { - "Abre este paquete", - "en una partida sin códigos", - "para saber lo que hace" - } + white_sticker={ + name="Sticker blanco", + text={ + "Usaste este comodín", + "para ganar en la dificultad {C:attention}Pozo", + "{C:attention}blanco{}", + }, }, - undiscovered_edition = { - name = "Por descubrir", - text = { - "Encuentra esta edición", - "en una partida sin códigos", - "para saber lo que hace" - } + wip_locked={ + name="Bloqueada", + text={ + "Trabajo", + "en curso", + }, }, - undiscovered_tag = { - name = "Por descubrir", - text = { - "Usa esta etiqueta", - "en una partida sin códigos", - "para saber lo que hace" - } + }, + Planet={ + c_ceres={ + name="Ceres", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_arcana_normal = { - name = "Paquete arcano", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:tarot}tarot{} para", - "usar de inmediato" - } + c_earth={ + name="Tierra", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_arcana_jumbo = { - name = "Paquete arcano jumbo", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:tarot}tarot{}", - "para usar de inmediato" - } + c_eris={ + name="Eris", + text={ + "Aumento de nivel {S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){}", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "y {C:chips}+#4#{} fichas", + }, }, - p_arcana_mega = { - name = "Paquete arcano mega", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:tarot}tarot{}", - "parausar de inmediato" - } + c_jupiter={ + name="Júpiter", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_celestial_normal = { - name = "Paquete celestial", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:planet}planeta{}", - "para usar de inmediato" - } + c_mars={ + name="Marte", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_celestial_jumbo = { - name = "Paquete celestial jumbo", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:planet}planeta{}", - "para usar de inmediato" - } + c_mercury={ + name="Mercurio", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_celestial_mega = { - name = "Paquete celestial mega", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:planet}planeta{}", - "para usar de inmediato" - } + c_neptune={ + name="Neptuno", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_spectral_normal = { - name = "Paquete espectral", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas {C:spectral}espectrales{}", - "para usar de inmediato" - } + c_planet_x={ + name="Planeta X", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_spectral_jumbo = { - name = "Paquete espectral jumbo", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas {C:spectral}espectrales{}", - "para usar de inmediato" - } + c_pluto={ + name="Plutón", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_spectral_mega = { - name = "Paquete espectral mega", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas {C:spectral}espectrales{}", - "para usar de inmediato" - } + c_saturn={ + name="Saturno", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_standard_normal = { - name = "Paquete estándar", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas {C:attention}de juego{}", - "para agregar a tu baraja" - } + c_uranus={ + name="Urano", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_standard_jumbo = { - name = "Paquete estándar jumbo", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas {C:attention}de juego{}", - "para agregar a tu baraja" - } + c_venus={ + name="Venus", + text={ + "{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel", + "{C:attention}#2#", + "{C:mult}+#3#{} multi y", + "{C:chips}+#4#{} fichas", + }, }, - p_standard_mega = { - name = "Paquete estándar mega", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas {C:attention}de juego{}", - "para agregar a tu baraja" - } + }, + Spectral={ + c_ankh={ + name="Anj", + text={ + "Crea una copia de un", + "{C:attention}comodín{} aleatorio,", + "destruye los demás", + }, }, - p_buffoon_normal = { - name = "Paquete de bufón", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:joker}comodín{}" - } + c_aura={ + name="Aura", + text={ + "Agrega efectos de {C:dark_edition}laminado{}, {C:dark_edition}holográfico{}", + "o {C:dark_edition}polícromo{} a", + "{C:attention}1{} carta de tu mano seleccionada", + }, }, - p_buffoon_jumbo = { - name = "Paquete de bufón jumbo", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:joker}comodín{}" - } + c_black_hole={ + name="Agujero negro", + text={ + "Aumenta todas", + "las {C:legendary,E:1}manos de póker", + "{C:attention}1{} nivel", + }, }, - p_buffoon_mega = { - name = "Paquete de bufón mega", - text = { - "Elige {C:attention}#1#{} de hasta", - "{C:attention}#2# cartas de {C:joker}comodín{}" - } + c_cryptid={ + name="Críptido", + text={ + "Crea {C:attention}#1#{} copias de", + "{C:attention}1{} carta seleccionada", + "en tu mano", + }, }, - pinned_left = { - name = "Fijada", - text = { - "Este comodín se queda", - "fijado a la posición", - "del extremo izquierdo" - } - } - } + c_deja_vu={ + name="Déjà vu", + text={ + "Agrega un {C:red}sello rojo{}", + "a {C:attention}1{} carta seleccionada", + "de tu mano al azar", + }, + }, + c_ectoplasm={ + name="Ectoplasma", + text={ + "Agrega {C:dark_edition}negativo{}", + "a un {C:attention}comodín al azar", + "{C:red}-1{} de tamaño de mano", + }, + }, + c_familiar={ + name="Familiar", + text={ + "Destruye {C:attention}1{} carta al azar", + "de tu mano, agrega", + "{C:attention}#1#{} {C:attention}cartas {C:attention}de figura mejoradas", + "al azar a tu mano", + }, + }, + c_grim={ + name="Lúgubre", + text={ + "Destruye {C:attention}1{} carta", + "de tu mano al azar,", + "{C:attention}#1#{} {C:attention}ases mejorados", + "a tu mano al azar", + }, + }, + c_hex={ + name="Maleficio", + text={ + "Agrega {C:dark_edition}policromía{} a un", + "{C:attention}comodín{} aleatorio,", + "destruye los demás", + }, + }, + c_immolate={ + name="Inmolación", + text={ + "Destruye {C:attention}#1#{} cartas", + "de tu mano al azar,", + "gana {C:money}$#2#", + }, + }, + c_incantation={ + name="Encantamiento", + text={ + "Destruye {C:attention}1{} carta", + "de tu mano al azar, agrega {C:attention}#1#", + "{C:attention}cartas{} {C:attention}numeradas mejoradas", + "a tu mano al azar", + }, + }, + c_medium={ + name="Médium", + text={ + "Agrega un {C:purple}sello morado{}", + "a {C:attention}1{} carta seleccionada", + "de tu mano al azar", + }, + }, + c_ouija={ + name="Ouija", + text={ + "Convierte todas las cartas", + "de tu mano en una sola", + "{C:attention}categoría al azar", + "{C:red}-1{} de tamaño de mano", + }, + }, + c_sigil={ + name="Sigilo", + text={ + "Convierte todas las cartas", + "de tu mano en un solo", + "{C:attention}palo al azar", + }, + }, + c_soul={ + name="El alma", + text={ + "Crea un", + "comodín {C:legendary,E:1}legendario{}", + "{C:inactive}(Debe haber espacio)", + }, + }, + c_talisman={ + name="Talismán", + text={ + "Agrega {C:attention}Sello de oro{}", + "a {C:attention}1{} carta seleccionada", + "de tu mano", + }, + }, + c_trance={ + name="Trance", + text={ + "Agrega un {C:blue}sello azul{}", + "a {C:attention}1{} carta seleccionada", + "de tu mano al azar", + }, + }, + c_wraith={ + name="Espectro", + text={ + "Genera una carta", + "de {C:attention}comodín{} {C:red}rara{} al azar,", + "deja el dinero en {C:money}$0", + }, + }, + }, + Stake={ + stake_black={ + name="Pozo negro", + text={ + "La tienda puede tener comodines {C:attention}eternos{}", + "{C:inactive,s:0.8}(No se pueden vender ni destruir)", + "{s:0.8}Se aplica a todos los pozos anteriores", + }, + }, + stake_blue={ + name="Pozo azul", + text={ + "{C:red}-1{} descarte", + "{s:0.8}Se aplica a todos los pozos anteriores", + }, + }, + stake_gold={ + name="Pozo de oro", + text={ + "En la tienda puede haber comodines {C:attention}de alquiler{}", + "{C:inactive,s:0.8}(Cuestan {C:money,s:0.8}3${C:inactive,s:0.8} por ronda)", + "{s:0.8}Se aplica a las apuestas ya realizadas", + }, + }, + stake_green={ + name="Pozo verde", + text={ + "Escalas de puntos requeridas más rápidas", + "para cada {C:attention}apuesta inicial", + "{s:0.8}Se aplica a todos los pozos anteriores", + }, + }, + stake_orange={ + name="Pozo naranja", + text={ + "En la tienda puede haber comodines {C:attention}perecederos{}", + "{C:inactive,s:0.8}(Se agotan al cabo de 5 rondas)", + "{s:0.8}Se aplica a los pozos ya realizados", + }, + }, + stake_purple={ + name="Pozo morado", + text={ + "Escalas de puntos requeridas más rápidas", + "para cada {C:attention}apuesta inicial", + "{s:0.8}Se aplica a todos los pozos anteriores", + }, + }, + stake_red={ + name="Pozo rojo", + text={ + "La {C:attention}ciega pequeña{} no otorga", + "ninguna recompensa monetaria", + "{s:0.8}Se aplica a todos los pozos anteriores", + }, + }, + stake_white={ + name="Pozo blanco", + text={ + "Dificultad básica", + }, + }, + }, + Tag={ + tag_boss={ + name="Etiqueta de jefe", + text={ + "Renueva", + "la {C:attention}ciega jefe", + }, + }, + tag_buffoon={ + name="Etiqueta de bufón", + text={ + "Otorga gratis un", + "{C:attention}paquete de bufón", + }, + }, + tag_charm={ + name="Etiqueta encantada", + text={ + "Otorga gratis un", + "{C:tarot}paquete arcano mega", + }, + }, + tag_coupon={ + name="Etiqueta de cupón", + text={ + "Las cartas iniciales", + "y los paquetes potenciadores", + "en la próxima tienda son gratis", + }, + }, + tag_d_six={ + name="Etiqueta D6", + text={ + "Las renovaciones en la tienda siguiente", + "comienzan en {C:money}$0", + }, + }, + tag_double={ + name="Etiqueta doble", + text={ + "Otorga una copia de", + "la {C:attention}etiqueta{} siguiente seleccionada", + "{s:0.8}a excepción de {s:0.8,C:attention}Etiqueta doble", + }, + }, + tag_economy={ + name="Etiqueta de economía", + text={ + "Duplica el dinero", + "{C:inactive}(Máx. de {C:money}$#1#{C:inactive})", + }, + }, + tag_ethereal={ + name="Etiqueta etérea", + text={ + "Otorga gratis", + "un {C:planet}paquete espectral", + }, + }, + tag_foil={ + name="Etiqueta laminada", + text={ + "El siguiente comodín de la tienda", + "de la edición base es gratuito", + "y se convierte en{C:dark_edition}laminado", + }, + }, + tag_garbage={ + name="Etiqueta de basura", + text={ + "Otorga {C:money}$#1#{} por cada", + "{C:red}descarte{} sin usar en esta partida", + "{C:inactive}(Otorgará {C:money}$#2#{C:inactive})", + }, + }, + tag_handy={ + name="Etiqueta manual", + text={ + "Otorga {C:money}$#1#{} por cada", + "{C:blue}mano{} en esta partida", + "{C:inactive}(Otorgará {C:money}$#2#{C:inactive})", + }, + }, + tag_holo={ + name="Etiqueta holográfica", + text={ + "El siguiente comodín de la tienda", + "de la edición base es gratuito", + "y se convierte en{C:dark_edition}holográfico", + }, + }, + tag_investment={ + name="Etiqueta de inversión", + text={ + "Después de derrotar", + "a la ciega jefe,", + "gana {C:money}$#1#", + }, + }, + tag_juggle={ + name="Etiqueta de malabar", + text={ + "Sujeta {C:attention}+#1#{} cartas en", + "la mano en la ronda siguiente", + }, + }, + tag_meteor={ + name="Etiqueta de meteoro", + text={ + "Otorga gratis un", + "{C:planet}paquete celestial mega", + }, + }, + tag_negative={ + name="Etiqueta negativa", + text={ + "El siguiente comodín de la tienda", + "de edición base es gratuito", + "y se convierte en{C:dark_edition}negativo", + }, + }, + tag_orbital={ + name="Etiqueta orbital", + text={ + "Aumenta {C:attention}#1#", + "en {C:attention}#2# niveles", + }, + }, + tag_polychrome={ + name="Etiqueta polícroma", + text={ + "El siguiente comodín de la tienda", + "de la edición base es gratuito", + "y se convierte en{C:dark_edition}polícromo", + }, + }, + tag_rare={ + name="Etiqueta rara", + text={ + "En la tienda hay", + "un {C:red}comodín raro", + }, + }, + tag_skip={ + name="Etiqueta de velocidad", + text={ + "Otorga {C:money}$#1#{} por ciega", + "omitida en esta partida", + "{C:inactive}(Otorgará {C:money}$#2#{C:inactive})", + }, + }, + tag_standard={ + name="Etiqueta estándar", + text={ + "Otorga gratis un", + "{C:attention}paquete estándar mega", + }, + }, + tag_top_up={ + name="Etiqueta de recarga", + text={ + "Genera hasta {C:attention}#1#", + "comodines {C:blue}comunes{}", + "{C:inactive}(Debe haber espacio)", + }, + }, + tag_uncommon={ + name="Etiqueta inusual", + text={ + "En la tienda hay", + "un {C:green}comodín inusual", + }, + }, + tag_voucher={ + name="Etiqueta de vale", + text={ + "Agrega un {C:voucher}vale", + "en la siguiente tienda", + }, + }, + }, + Tarot={ + c_chariot={ + name="El carro", + text={ + "Mejora {C:attention}#1#{} carta", + "seleccionada a", + "{C:attention}#2#", + }, + }, + c_death={ + name="La muerte", + text={ + "Selecciona {C:attention}#1#{} cartas,", + "convierte la carta {C:attention}izquierda{}", + "en la carta {C:attention}derecha{}", + "{C:inactive}(Arrastra para acomodar)", + }, + }, + c_devil={ + name="El diablo", + text={ + "Mejora {C:attention}#1#{} carta", + "seleccionada a", + "{C:attention}#2#", + }, + }, + c_emperor={ + name="El emperador", + text={ + "Genera hasta {C:attention}#1#", + "cartas de {C:tarot}tarot{} al azar", + "{C:inactive}(Debe haber espacio)", + }, + }, + c_empress={ + name="La emperatriz", + text={ + "Mejora {C:attention}#1# cartas", + "seleccionadas a", + "{C:attention}#2#s", + }, + }, + c_fool={ + name="El loco", + text={ + "Genera la última", + "carta de {C:tarot}tarot{} o de {C:planet}planeta{}", + "usada en esta partida", + "a excepción de {s:0.8,C:tarot}El loco{s:0.8}", + }, + }, + c_hanged_man={ + name="El colgado", + text={ + "Destruye hasta", + "{C:attention}#1#{} cartas seleccionadas", + }, + }, + c_heirophant={ + name="El hierofante", + text={ + "Mejora {C:attention}#1# cartas", + "seleccionadas a", + "{C:attention}#2#", + }, + }, + c_hermit={ + name="El ermitaño", + text={ + "Duplica el dinero", + "{C:inactive}(Máx. de {C:money}$#1#{C:inactive})", + }, + }, + c_high_priestess={ + name="La sacerdotisa", + text={ + "Genera hasta {C:attention}#1#", + "cartas de {C:planet}planeta{} al azar", + "{C:inactive}(Debe haber espacio)", + }, + }, + c_judgement={ + name="El juicio", + text={ + "Genera una carta", + "de {C:attention}comodín{} al azar", + "{C:inactive}(Debe haber espacio)", + }, + }, + c_justice={ + name="La justicia", + text={ + "Mejora {C:attention}#1#{} carta", + "seleccionada a", + "{C:attention}#2#", + }, + }, + c_lovers={ + name="Los enamorados", + text={ + "Mejora {C:attention}#1#{} carta", + "seleccionada a", + "{C:attention}#2#", + }, + }, + c_magician={ + name="El mago", + text={ + "Mejora {C:attention}#1# cartas{}", + "seleccionadas a", + "{C:attention}#2#", + }, + }, + c_moon={ + name="La luna", + text={ + "Convierte hasta", + "{C:attention}#1#{} cartas seleccionadas", + "en {V:1}#2#{}", + }, + }, + c_star={ + name="La estrella", + text={ + "Convierte hasta", + "{C:attention}#1#{} cartas seleccionadas", + "en {V:1}#2#{}", + }, + }, + c_strength={ + name="La fuerza", + text={ + "Aumenta la categoría de", + "hasta {C:attention}#1#{} cartas", + "elegidas en {C:attention}1", + }, + }, + c_sun={ + name="El sol", + text={ + "Convierte hasta", + "{C:attention}#1#{} cartas seleccionadas", + "en {V:1}#2#{}", + }, + }, + c_temperance={ + name="La templanza", + text={ + "Otorga el valor total de venta", + "de todos los comodines", + "actuales {C:inactive}(Máx. de {C:money}#1# ${C:inactive})", + "{C:inactive}(Actual {C:money}$#2#{C:inactive})", + }, + }, + c_tower={ + name="La torre", + text={ + "Mejora {C:attention}#1#{} carta", + "seleccionada a", + "{C:attention}#2#", + }, + }, + c_wheel_of_fortune={ + name="La rueda de la fortuna", + text={ + "{C:green}#1# en #2#{} probabilidades de agregar", + "que sean {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} o", + "{C:dark_edition}polícromas{}", + "a un {C:attention}comodín al azar", + }, + }, + c_world={ + name="El mundo", + text={ + "Convierte hasta", + "{C:attention}#1#{} cartas seleccionadas", + "en {V:1}#2#{}", + }, + }, + }, + Voucher={ + v_antimatter={ + name="Antimateria", + text={ + "{C:dark_edition}+1{} ranura de comodín", + }, + unlock={ + "Canjea {C:voucher}En blanco{}", + "un total de {C:attention}#1#{} veces", + "{C:inactive}(#2#)", + }, + }, + v_blank={ + name="En blanco", + text={ + "{C:inactive}¿No hace nada?", + }, + }, + v_clearance_sale={ + name="Rebajas", + text={ + "Todas las cartas y paquetes", + "en la tienda a {C:attention}#1# %{} menos", + }, + }, + v_crystal_ball={ + name="Bola de cristal", + text={ + "{C:attention}+1{} ranura de consumible", + }, + }, + v_directors_cut={ + name="Versión del director", + text={ + "Renueva la ciega jefe", + "{C:attention}1{} vez por apuesta inicial,", + "{C:money}$#1#{} por cambio", + }, + }, + v_glow_up={ + name="Brillo", + text={ + "Las cartas {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} y", + "{C:dark_edition}polícromas{}", + "aparecen {C:attention}#1#X{} más veces", + }, + unlock={ + "Debes tener al menos {C:attention}#1#", + "cartas de {C:attention}comodín{}", + "que sean {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} o", + "{C:dark_edition}polícromas{}", + }, + }, + v_grabber={ + name="Acaparador", + text={ + "Gana para siempre", + "{C:blue}+#1#{} mano(s)", + "por ronda", + }, + }, + v_hieroglyph={ + name="Jeroglífico", + text={ + "Rebaja {C:attention}-#1#{} la apuesta inicial,", + "{C:blue}-#1#{} de mano", + "en cada ronda", + }, + }, + v_hone={ + name="Perfección", + text={ + "Las cartas {C:dark_edition}laminadas{}, {C:dark_edition}holográficas{} y", + "{C:dark_edition}polícromas{}", + "aparecen {C:attention}#1#X{} más veces", + }, + }, + v_illusion={ + name="Ilusión", + text={ + "Las {C:attention}cartas de juego{} en la tienda", + "puede que tengan una {C:enhanced}mejora{},", + "una {C:dark_edition}edición{}, y/o un {C:dark_edition}sello", + }, + unlock={ + "Compra un total", + "de {C:attention}#1#{} cartas de juego", + "en la tienda", + "{C:inactive}(#2#)", + }, + }, + v_liquidation={ + name="Liquidación", + text={ + "Todas las cartas y paquetes", + "en la tienda a {C:attention}#1# %{} menos", + }, + unlock={ + "Canjea al menos", + "{C:attention}#1# cartas de{C:voucher} vale{}", + "en una partida", + }, + }, + v_magic_trick={ + name="Truco de magia", + text={ + "Las {C:attention}cartas de juego{} pueden", + "comprarse", + "en la {C:attention}tienda", + }, + }, + v_money_tree={ + name="Árbol del dinero", + text={ + "Aumenta el límite", + "del interés obtenido en cada ronda", + "hasta {C:money}#1#${}", + }, + unlock={ + "Maximiza la ganancia", + "de interés por ronda durante", + "{C:attention}#1# rondas{} consecutivas", + "{C:inactive}(#2#)", + }, + }, + v_nacho_tong={ + name="Pinza para nachos", + text={ + "Gana para siempre", + "{C:blue}+#1#{} mano(s)", + "por ronda", + }, + unlock={ + "Juega un total", + "de {C:attention}#1#{} cartas", + "{C:inactive}(#2#)", + }, + }, + v_observatory={ + name="Observatorio", + text={ + "Las cartas de {C:planet}planeta{} en", + "el área de {C:attention}consumibles{} otorgan", + "{X:red,C:white} X#1# {} multi para su", + "{C:attention}mano de póker específica", + }, + unlock={ + "Usa un total de {C:attention}#1#", + "cartas de {C:planet}planeta{} de cualquier", + "{C:planet}paquete celestial", + "{C:inactive}(#2#)", + }, + }, + v_omen_globe={ + name="Orbe profético", + text={ + "Las cartas {C:spectral}espectrales{} pueden", + "aparecer en cualquier", + "{C:attention}paquete arcano", + }, + unlock={ + "Usa un total de {C:attention}#1#", + "cartas de {C:tarot}tarot{} de cualquier", + "{C:tarot}paquete arcano", + "{C:inactive}(#2#)", + }, + }, + v_overstock_norm={ + name="Excedente", + text={ + "{C:attention}+1{} ranura de carta", + "disponible en la tienda", + }, + }, + v_overstock_plus={ + name="Excedente plus", + text={ + "{C:attention}+1{} ranura de carta", + "disponible en la tienda", + }, + unlock={ + "Gasta un total", + "de {C:money}$#1#{} en la tienda", + "{C:inactive}($#2#)", + }, + }, + v_paint_brush={ + name="Brocha", + text={ + "{C:attention}+#1#{} tamaño de mano", + }, + }, + v_palette={ + name="Paleta", + text={ + "{C:attention}+#1#{} tamaño de mano", + }, + unlock={ + "Reduce el tamaño", + "de mano a {C:attention}#1#{} cartas", + }, + }, + v_petroglyph={ + name="Petroglifo", + text={ + "Rebaja {C:attention}-#1#{} la apuesta inicial,", + "{C:red}-#1#{} descarte", + "en cada ronda", + }, + unlock={ + "Llega a la apuesta inicial", + "nivel {E:1,C:attention}#1#", + }, + }, + v_planet_merchant={ + name="Mercader de planetas", + text={ + "Las cartas de {C:planet}planeta{} aparecen", + "{C:attention}#1# X{} veces más seguido", + "en la tienda", + }, + }, + v_planet_tycoon={ + name="Magnate de planetas", + text={ + "Las cartas de {C:planet}planeta{} aparecen", + "{C:attention}#1# X{} veces más seguido", + "en la tienda", + }, + unlock={ + "Compra un total", + "{C:attention}#1# cartas de {C:planet}planeta{}", + "en la tienda", + "{C:inactive}(#2#)", + }, + }, + v_recyclomancy={ + name="Reciclomancia", + text={ + "Consigue {C:red}+#1#{}", + "descartes en cada ronda", + "de forma permanente", + }, + unlock={ + "Descarta un total", + "de {C:attention}#1#{} cartas", + "{C:inactive}(#2#)", + }, + }, + v_reroll_glut={ + name="Gula de renovaciones", + text={ + "Las renovaciones cuestan", + "{C:money}$#1#{} menos", + }, + unlock={ + "Renueva la tienda", + "un total de {C:attention}#1#{} veces", + "{C:inactive}(#2#)", + }, + }, + v_reroll_surplus={ + name="Excedente de renovaciones", + text={ + "Las renovaciones cuestan", + "{C:money}$#1#{} menos", + }, + }, + v_retcon={ + name="Retrocontinuidad", + text={ + "Renueva la ciega jefe", + "de forma {C:attention}ilimitada{},", + "{C:money}$#1#{} por cambio", + }, + unlock={ + "Descubre", + "{C:attention}#1#{} ciegas", + }, + }, + v_seed_money={ + name="Capital inicial", + text={ + "Aumenta el límite", + "del interés obtenido en cada ronda", + "hasta {C:money}#1#${}", + }, + }, + v_tarot_merchant={ + name="Mercader de tarot", + text={ + "Las cartas de {C:tarot}tarot{} aparecen", + "{C:attention}#1# X{} veces más seguido", + "en la tienda", + }, + }, + v_tarot_tycoon={ + name="Magnate del tarot", + text={ + "Las cartas de {C:tarot}tarot{} aparecen", + "{C:attention}#1# X{} veces más seguido", + "en la tienda", + }, + unlock={ + "Compra un total", + "de {C:attention}#1# cartas de{C:tarot} tarot{}", + "en la tienda", + "{C:inactive}(#2#)", + }, + }, + v_telescope={ + name="Telescopio", + text={ + "Los {C:attention}paquetes celestiales{} siempre", + "contienen la carta de {C:planet}planeta{}", + "para tu {C:attention}mano de póker", + "más jugada", + }, + }, + v_wasteful={ + name="Derrochador", + text={ + "Consigue {C:red}+#1#{}", + "descartes en cada ronda", + "de forma permanente", + }, + }, + }, }, - UI = {}, - tutorial = {}, - misc = { - suits_singular = { - Spades = "Pica", - Hearts = "Corazón", - Clubs = "Trébol", - Diamonds = "Diamante" + misc={ + achievement_descriptions={ + _100000k="Consigue 100 000 000 de fichas en una sola mano", + _1000k="Consigue 1 000 000 de fichas en una sola mano", + _10k="Consigue 10 000 fichas en una sola mano", + ante_up="Llega a la apuesta inicial 4", + ante_upper="Llega a la apuesta inicial 8", + astronomy="Descubre todas las cartas de planeta", + big_hands="Haz que tu baraja tenga 80 cartas o más", + card_discarder="Descarta al menos 2500 cartas", + card_player="Juega al menos 2500 cartas", + cartomancy="Descubre todas las cartas de tarot", + clairvoyance="Descubre todas las cartas espectrales", + completionist="Descubre 100 % de tu colección", + completionist_plus="Gana con todas las barajas en dificultad Pozo de oro", + completionist_plus_plus="Gana un sticker de oro en cada comodín", + extreme_couponer="Descubre todos los vales", + flushed="Juega un color con 5 cartas versátiles", + heads_up="Gana una partida", + high_stakes="Gana una partida en dificultad Pozo de oro como mínimo", + legendary="Descubre un comodín legendario", + low_stakes="Gana una partida en dificultad Pozo rojo como mínimo", + mid_stakes="Gana una partida en dificultad Pozo negro como mínimo", + nest_egg="Consigue $400 o más en una sola partida", + retrograde="Lleva cualquier mano de póker a nivel 10", + roi="Compra 5 vales para la apuesta inicial 4", + royale="Juega una escalera real", + rule_bender="Completa cualquier desafío", + rule_breaker="Completa todos los desafíos", + shattered="Rompe 2 cartas de vidrio en una sola mano", + speedrunner="Gana una partida en 12 rondas o menos", + tiny_hands="Quédate con 20 cartas o menos en la baraja", + you_get_what_you_get="Gana una partida sin renovar la tienda", }, - suits_plural = { - Spades = "Picas", - Hearts = "Corazones", - Clubs = "Tréboles", - Diamonds = "Diamantes" + achievement_names={ + _100000k="100 000 K", + _1000k="1000 K", + _10k="10K", + ante_up="¡Aumento de apuesta inicial!", + ante_upper="¡Aumentador de apuesta inicial!", + astronomy="Astronomía", + big_hands="Manotas", + card_discarder="Descartador de cartas", + card_player="Jugador de cartas", + cartomancy="Cartomancia", + clairvoyance="Clarividencia", + completionist="Completista", + completionist_plus="Completista+", + completionist_plus_plus="Completista++", + extreme_couponer="Cupones extremos", + flushed="Colorado", + heads_up="Aviso", + high_stakes="Apuestas altas", + legendary="Legendario", + low_stakes="Apuestas bajas", + mid_stakes="Apuestas medias", + nest_egg="Ahorros", + retrograde="Retrógrada", + roi="Rendimiento de inversión", + royale="Real", + rule_bender="Cambiar las reglas", + rule_breaker="Romper las reglas", + shattered="Destrozo", + speedrunner="Velocista", + tiny_hands="Manitas", + you_get_what_you_get="Te toca lo que te toca", }, - blind_states = { - Select = "Seleccionar", - Skipped = "Omitida", - Current = "Actual", - Defeated = "Derrotada", - Upcoming = "Siguiente", - Selected = "Seleccionada" + blind_states={ + Current="Actual", + Defeated="Derrotada", + Select="Seleccionar", + Selected="Seleccionada", + Skipped="Omitida", + Upcoming="Siguiente", }, - ranks = { - Ace = "As", - King = "Rey", - Queen = "Reina", - Jack = "Jota", - ['10'] = "10", - ['9'] = "9", - ['8'] = "8", - ['7'] = "7", - ['6'] = "6", - ['5'] = "5", - ['4'] = "4", - ['3'] = "3", - ['2'] = "2" + challenge_names={ + c_blast_off_1="Explosión", + c_bram_poker_1="Bram Poker", + c_city_1="Ciudad de 15 minutos", + c_cruelty_1="Crueldad", + c_double_nothing_1="Doble o nada", + c_five_card_1="Retirada de cinco cartas", + c_fragile_1="Frágil", + c_golden_needle_1="Aguja dorada", + c_inflation_1="Inflación", + c_jokerless_1="Sin comodines", + c_knife_1="Al filo de la navaja", + c_luxury_1="Impuesto de lujo", + c_mad_world_1="Mundo loco", + c_medusa_1="Medusa", + c_monolith_1="Monolito", + c_non_perishable_1="No perecedero", + c_omelette_1="La tortilla", + c_rich_1="Asquerosamente rico", + c_typecast_1="Encasillado", + c_xray_1="Visión de rayos X", }, - high_scores = { - hand = "Mejor mano", - furthest_round = "Ronda más alta", - furthest_ante = "Apuesta inicial más alta", - most_money = "Más dinero", - boss_streak = "Más jefes seguidos", - collection = "Colección", - win_streak = "Mejor racha de victorias", - current_streak = "", - poker_hand = "Mano más jugada" + collabs={ + Clubs={ + ["1"]="Por defecto", + ["2"]="Vampire Survivors", + ["3"]="Slay the Spire", + ["4"]="Potion Craft", + ["5"]="Warframe", + ["6"]="Vault-Tec", + ["7"]="Dead by Daylight", + }, + Diamonds={ + ["1"]="Por defecto", + ["2"]="DAVE THE DIVER", + ["3"]="Stardew Valley", + ["4"]="Enter the Gungeon", + ["5"]="1000xRESIST", + ["6"]="Civilization VII", + ["7"]="Rust", + }, + Hearts={ + ["1"]="Por defecto", + ["2"]="Among Us", + ["3"]="The Binding of Isaac", + ["4"]="Cult of the Lamb", + ["5"]="Divinity Original Sin 2", + ["6"]="Critical Role", + ["7"]="Bugsnax", + }, + Spades={ + ["1"]="Por defecto", + ["2"]="The Witcher", + ["3"]="Cyberpunk 2077", + ["4"]="Shovel Knight", + ["5"]="Don’t Starve", + ["6"]="Assassin's Creed", + ["7"]="Slay the Princess", + }, }, - achievement_names = { - ante_up = "¡Aumento de apuesta inicial!", - ante_upper = "¡Aumentador de apuesta inicial!", - heads_up = "Aviso", - low_stakes = "Apuestas bajas", - mid_stakes = "Apuestas medias", - high_stakes = "Apuestas altas", - card_player = "Jugador de cartas", - card_discarder = "Descartador de cartas", - nest_egg = "Ahorros", - flushed = "Colorado", - speedrunner = "Velocista", - roi = "Rendimiento de inversión", - shattered = "Destrozo", - royale = "Real", - retrograde = "Retrógrada", - _10k = "10K", - _1000k = "1000 K", - _100000k = "100 000 K", - tiny_hands = "Manitas", - big_hands = "Manotas", - you_get_what_you_get = "Te toca lo que te toca", - rule_bender = "Cambiar las reglas", - rule_breaker = "Romper las reglas", - legendary = "Legendario", - astronomy = "Astronomía", - cartomancy = "Cartomancia", - clairvoyance = "Clarividencia", - extreme_couponer = "Cupones extremos", - completionist = "Completista", - completionist_plus = "Completista+", - completionist_plus_plus = "Completista++", - }, - achievement_descriptions = { - ante_up = "Llega a la apuesta inicial 4", - ante_upper = "Llega a la apuesta inicial 8", - heads_up = "Gana una partida", - low_stakes = "Gana una partida en dificultad Pozo rojo como mínimo", - mid_stakes = "Gana una partida en dificultad Pozo negro como mínimo", - high_stakes = "Gana una partida en dificultad Pozo de oro como mínimo", - card_player = "Juega al menos 2500 cartas", - card_discarder = "Descarta al menos 2500 cartas", - nest_egg = "Consigue $400 o más en una sola partida", - flushed = "Juega un color con 5 cartas versátiles", - speedrunner = "Gana una partida en 12 rondas o menos", - roi = "Compra 5 vales para la apuesta inicial 4", - shattered = "Rompe 2 cartas de vidrio en una sola mano", - royale = "Juega una escalera real", - retrograde = "Lleva cualquier mano de póker a nivel 10", - _10k = "Consigue 10 000 fichas en una sola mano", - _1000k = "Consigue 1 000 000 de fichas en una sola mano", - _100000k = "Consigue 100 000 000 de fichas en una sola mano", - tiny_hands = "Quédate con 20 cartas o menos en la baraja", - big_hands = "Haz que tu baraja tenga 80 cartas o más", - you_get_what_you_get = "Gana una partida sin renovar la tienda", - rule_bender = "Completa cualquier desafío", - rule_breaker = "Completa todos los desafíos", - legendary = "Descubre un comodín legendario", - astronomy = "Descubre todas las cartas de planeta", - cartomancy = "Descubre todas las cartas de tarot", - clairvoyance = "Descubre todas las cartas espectrales", - extreme_couponer = "Descubre todos los vales", - completionist = "Descubre 100 % de tu colección", - completionist_plus = "Gana con todas las barajas en dificultad Pozo de oro", - completionist_plus_plus = "Gana un sticker de oro en cada comodín", - }, - challenge_names = { - c_omelette_1 = "La tortilla", - c_city_1 = "Ciudad de 15 minutos", - c_rich_1 = "Asquerosamente rico", - c_knife_1 = "Al filo de la navaja", - c_xray_1 = "Visión de rayos X", - c_mad_world_1 = "Mundo loco", - c_luxury_1 = "Impuesto de lujo", - c_non_perishable_1 = "No perecedero", - c_medusa_1 = "Medusa", - c_double_nothing_1 = "Doble o nada", - c_typecast_1 = "Encasillado", - c_inflation_1 = "Inflación", - c_bram_poker_1 = "Bram Poker", - c_fragile_1 = "Frágil", - c_monolith_1 = "Monolito", - c_blast_off_1 = "Explosión", - c_five_card_1 = "Retirada de cinco cartas", - c_golden_needle_1 = "Aguja dorada", - c_cruelty_1 = "Crueldad", - c_jokerless_1 = "Sin comodines" - }, - poker_hands = { - ['Flush Five'] = "Cinco de color", - ['Flush House'] = "Full de color", - ['Five of a Kind'] = "Repóquer", - ['Royal Flush'] = "Escalera real", - ['Straight Flush'] = "Escalera de color", - ['Four of a Kind'] = "Póker", - ['Full House'] = "Full", - ['Flush'] = "Color", - ['Straight'] = "Escalera", - ['Three of a Kind'] = "Trío", - ['Two Pair'] = "Doble pareja", - ['Pair'] = "Pareja", - ['High Card'] = "Carta más alta" - }, - poker_hand_descriptions = { - ['Flush Five'] = { - "5 cartas de la misma categoría y palo" + dictionary={ + ["$"]="$", + b_FAQ="Preguntas frecuentes", + b_and_use="Y USAR", + b_back="Atrás", + b_blinds="Ciegas", + b_booster_packs="Paquetes potenciadores", + b_buy="COMPRAR", + b_cash_out="Cobrar", + b_challenges="Desafíos", + b_collection="Colección", + b_collection_cap="COLECCIÓN", + b_continue="Continuar", + b_copy="Copiar", + b_copy_seed="Copiar código", + b_create_profile="Crear perfil", + b_credits="Créditos", + b_current_profile="Perfil actual", + b_customize_deck="Personalizar baraja", + b_deck="Baraja", + b_decks="Barajas", + b_delete_profile="Eliminar perfil", + b_discard="Descartar", + b_editions="Ediciones", + b_endless="Modo infinito", + b_enhanced_cards="Cartas mejoradas", + b_full_deck="Baraja completa", + b_high_contrast_cards="Cartas de alto contraste", + b_how_to_play="Cómo jugar", + b_imagery="Imágenes", + b_jokers="Comodines", + b_load_profile="Cargar perfil", + b_main_menu="Menú principal", + b_music="Música", + b_new_challenge="Iniciar desafío nuevo", + b_new_run="Nueva partida", + b_next="Siguiente", + b_next_round_1="Ronda", + b_next_round_2="siguiente", + b_open="ABRIR", + b_options="Opciones", + b_options_cap="OPCIONES", + b_planet_cards="Cartas de planeta", + b_play_cap="JUGAR", + b_play_hand="Jugar mano", + b_playbalatro="Visita playbalatro.com", + b_poker_hands="Manos de póker", + b_quit_cap="SALIR", + b_redeem="CANJEAR", + b_reduced_motion="Movimiento reducido", + b_remaining="Restantes", + b_reroll_boss="Renovar jefe", + b_reset_profile="Restablecer perfil", + b_restrictions="Restricciones", + b_retry="Reintentar", + b_rules="Reglas", + b_run_info_1="Info", + b_run_info_2="Partida", + b_seals="Sellos", + b_seed="Código", + b_select="SELECCIONAR", + b_sell="VENDER", + b_set_CRT="CRT", + b_set_CRT_bloom="Dispersión CRT", + b_set_apply="Aplicar", + b_set_audio="Audio", + b_set_crash_reports="Informes de errores", + b_set_game="Juego", + b_set_game_vol="Volumen juego", + b_set_gamespeed="Velocidad del juego", + b_set_graphics="Gráficos", + b_set_master_vol="Volumen principal", + b_set_monitor="Configuración de pantalla", + b_set_music_vol="Volumen música", + b_set_pixel_smoothing="Suavizado de pixeles", + b_set_play_discard_pos="Posición del botón jugar/descartar", + b_set_rumble="Vibración del control", + b_set_screenshake="Temblor de pantalla", + b_set_shadows="Sombras", + b_set_vibration="Vibración", + b_set_video="Video", + b_set_windowmode="Modo ventana", + b_settings="Configuración", + b_skip="Omitir", + b_skip_blind="Omitir ciega", + b_skip_reward="Omitir ciega", + b_sort_hand="Ordenar mano", + b_sounds="Sonidos", + b_spectral_cards="Cartas espectrales", + b_stake="Pozo", + b_start_new_run="Nueva partida", + b_stat_consumables="Consumibles", + b_stat_jokers="Comodines", + b_stat_planets="Planetas", + b_stat_spectrals="Espectrales", + b_stat_tarots="Tarot", + b_stat_vouchers="Vales", + b_stats="Estadísticas", + b_tags="Etiquetas", + b_tarot_cards="Cartas de tarot", + b_unlock_all="Desbloquear todo", + b_use="USAR", + b_vouchers="Vales", + b_wishlist="Lista de deseos en Steam", + k_aces="Ases", + k_achievement="Logro", + k_achievements_disabled="Logros desactivados", + k_active="activa", + k_active_ex="¡Activada!", + k_again_ex="¡Otra vez!", + k_all_hands="Todas las manos", + k_also_applied="También se aplica", + k_ante="Apuesta inicial", + k_ante_cap="APUESTA INICIAL", + k_arcana_pack="Paquete arcano", + k_balanced="Equilibrado", + k_banned_cards="Cartas prohibidas", + k_banned_tags="Etiquetas prohibidas", + k_base_cap="BASE", + k_base_cards="Cartas base", + k_best_hand="Mejor mano", + k_booster="Potenciador", + k_buffoon_pack="Paquete de bufón", + k_cap_consumables="CONSUMIBLES", + k_card_stats="Estadísticas de cartas", + k_celestial_pack="Paquete celestial", + k_challenge_mode="Modo desafío", + k_challenges="Desafíos", + k_choose="Elegir", + k_collection="Colección", + k_common="Común", + k_compatible="compatible", + k_copied_ex="¡Se copió!", + k_custom_rules="Reglas personalizadas", + k_daily_run="Partida diaria", + k_debuffed="Debilitada", + k_deck="Baraja", + k_deck_stake_wins="Victorias de pozo de baraja", + k_defeated_by="Derrotada por", + k_demo_version_ex="¡Versión demo!", + k_disabled_ex="¡Inhabilitado!", + k_drank_ex="¡Consumido!", + k_duplicated_ex="¡Duplicada!", + k_dwarf_planet="Planeta enano", + k_eaten_ex="¡Se devoró!", + k_edition="Edición", + k_effective="Total efectivo", + k_empty_caps="VACÍA", + k_enter_name="Escribir nombre", + k_enter_seed="Escribir código", + k_enter_text="Escribir texto", + k_eroded_ex="¡Se erosionó!", + k_extinct_ex="¡Se extinguió!", + k_face_cards="Cartas de figuras", + k_game_modifiers="Modificadores de juego", + k_gold="Oro", + k_high_score_ex="¡Récord!", + k_hud_discards="Descartes", + k_hud_hands="Manos", + k_incompatible="incompatible", + k_joker="Comodín", + k_joker_stickers="Stickers de comodín", + k_jokers_cap="COMODINES", + k_legendary="Legendaria", + k_level_prefix="Nvl.", + k_level_up_ex="¡Aumento de nivel!", + k_locked="Bloqueada", + k_lower_score="puntuación", + k_lvl="Nvl.", + k_melted_ex="¡Se derritió!", + k_money="Dinero", + k_mult="Multi", + k_no_other_jokers="¡No hay más comodines!", + k_no_reward="Sin recompensa", + k_no_room_ex="¡No hay espacio!", + k_no_space_ex="¡Sin espacio!", + k_none="Ninguno", + k_nope_ex="¡No!", + k_not_allowed_ex="¡No está permitido!", + k_not_discovered="Por descubrir", + k_numbered_cards="Cartas numeradas", + k_or="o", + k_other="Otros", + k_page="Página", + k_planet="Planeta", + k_planet_q="¿Planeta?", + k_playing_as="Jugando como", + k_plus_joker="+1 comodín", + k_plus_planet="+1 Planeta", + k_plus_spectral="+1 Espectral", + k_plus_stone="+1 Piedras", + k_plus_tarot="+1 Tarot", + k_poker_hand="mano de póker", + k_profile="Perfil", + k_progress="Progreso", + k_rank="Categoría", + k_rare="Rara", + k_redeemed_ex="¡Canjeada!", + k_reroll="Cambiar", + k_reset="Restablecer", + k_reward="Recompensa", + k_round="Ronda", + k_safe_ex="¡A salvo!", + k_saved_ex="¡Te salvaste!", + k_seed="Código", + k_seeded_run="Partida con códigos", + k_skipped_cap="OMITIDA", + k_spectral="Espectral", + k_spectral_pack="Paquete espectral", + k_stake="Pozo", + k_stake_level="Nivel de pozo", + k_standard_pack="Paquete estándar", + k_suit="Palo", + k_swapped_ex="¡Se cambió!", + k_tarot="Tarot", + k_trophies_disabled="Trofeos deshabilitados", + k_trophy="Trofeo", + k_uncommon="Inusual", + k_undisovered="No se descubrió", + k_unknown="¿?", + k_unlocked_ex="¡Desbloqueado!", + k_upgrade_ex="¡Mejora!", + k_val_up="¡Aumento de valor!", + k_view="Ver", + k_voucher="Vale", + k_vouchers_cap="VALES", + k_wins="Victorias", + k_x_base="Base X", + ml_bloom_opt={ + "No", + "Sí", }, - ['Flush House'] = { - "Una trío y una pareja con", - "todas las cartas del mismo palo" + ml_buy_and_use_target={ + "COMPRAR", + "Y USAR", }, - ['Five of a Kind'] = { - "5 cartas de la misma categoría" + ml_buy_target={ + "COMPRAR", }, - ['Royal Flush'] = { - "5 cartas seguidas {valores consecutivos} con", - "todas las cartas del mismo palo" + ml_card_stats={ + "Carta", + "Estadísticas", }, - ['Straight Flush'] = { - "5 cartas seguidas {valores consecutivos} con", - "todas las cartas del mismo palo" + ml_controller_required={ + "Se requiere un mando para jugar.", + "Conecta un mando para continuar.", }, - ['Four of a Kind'] = { - "4 cartas de la misma categoría. Pueden", - "jugarse con 1 otra carta que no cuenta" - }, - ['Full House'] = { - "Una trío y una pareja" - }, - ['Flush'] = { - "5 cartas del mismo palo" - }, - ['Straight'] = { - "5 cartas seguidas {valores consecutivos}" - }, - ['Three of a Kind'] = { - "3 cartas de la misma categoría. Pueden", - "jugarse con otras 2 cartas que no cuentan" - }, - ['Two Pair'] = { - "2 pares de cartas de categorías diferentes, pueden", - "jugarse con 1 otra carta que no cuenta" - }, - ['Pair'] = { - "2 cartas de la misma categoría. Pueden", - "jugarse con otras 3 cartas que no cuentan" - }, - ['High Card'] = { - "Si la mano jugada no es ninguna de las anteriores,", - "sólo cuenta la carta más alta" - } - }, - labels = { - common = "Común", - uncommon = "Inusual", - rare = "Rara", - legendary = "Legendaria", - tarot = "Tarot", - planet = "Planeta", - pluto_planet = "Planeta enano", - voucher = "Vale", - foil = "Laminada", - holographic = "Holográfica", - polychrome = "Polícroma", - negative = "Negativa", - gold_seal = "Sello de oro", - blue_seal = "Sello azul", - red_seal = "Sello rojo", - purple_seal = "Sello morado", - locked = "Bloqueada", - eternal = "Eterno", - perishable = "Perecedero", - rental = "De alquiler", - pinned_left = "Fijada" - }, - dictionary = { - b_sell = "VENDER", - b_use = "USAR", - b_select = "SELECCIONAR", - b_buy = "COMPRAR", - b_redeem = "CANJEAR", - b_open = "ABRIR", - b_and_use = "Y USAR", - b_next_round_1 = "Ronda", - b_next_round_2 = "siguiente", - b_play_hand = "Jugar mano", - b_discard = "Descartar", - b_sort_hand = "Ordenar mano", - b_run_info_1 = "Info", - b_run_info_2 = "Partida", - b_options = "Opciones", - b_reroll_boss = "Renovar jefe", - b_skip_blind = "Omitir ciega", - b_skip_reward = "Omitir ciega", - b_skip = "Omitir", - b_start_new_run = "Nueva partida", - b_main_menu = "Menú principal", - b_collection = "Colección", - b_seed = "Código", - b_copy_seed = "Copiar código", - b_copy = "Copiar", - b_credits = "Créditos", - b_stats = "Estadísticas", - b_settings = "Configuración", - b_set_game = "Juego", - b_set_video = "Video", - b_set_graphics = "Gráficos", - b_set_audio = "Audio", - b_set_gamespeed = "Velocidad del juego", - b_set_play_discard_pos = "Posición del botón jugar/descartar", - b_set_screenshake = "Temblor de pantalla", - b_high_contrast_cards = "Cartas de alto contraste", - b_reduced_motion = "Movimiento reducido", - b_set_rumble = "Vibración del control", - b_set_crash_reports = "Informes de errores", - b_set_monitor = "Configuración de pantalla", - b_set_windowmode = "Modo ventana", - b_set_apply = "Aplicar", - b_set_master_vol = "Volumen principal", - b_set_music_vol = "Volumen música", - b_set_game_vol = "Volumen juego", - b_set_shadows = "Sombras", - b_set_pixel_smoothing = "Suavizado de pixeles", - b_set_CRT = "CRT", - b_set_CRT_bloom = "Dispersión CRT", - b_stat_jokers = "Comodines", - b_stat_consumables = "Consumibles", - b_stat_tarots = "Tarot", - b_stat_planets = "Planetas", - b_stat_spectrals = "Espectrales", - b_stat_vouchers = "Vales", - b_next = "Siguiente", - b_endless = "Modo infinito", - b_wishlist = "Lista de deseos en Steam", - b_playbalatro = "Visita playbalatro.com", - b_remaining = "Restantes", - b_full_deck = "Baraja completa", - b_poker_hands = "Manos de póker", - b_blinds = "Ciegas", - b_vouchers = "Vales", - b_stake = "Pozo", - b_jokers = "Comodines", - b_tarot_cards = "Cartas de tarot", - b_planet_cards = "Cartas de planeta", - b_spectral_cards = "Cartas espectrales", - b_enhanced_cards = "Cartas mejoradas", - b_editions = "Ediciones", - b_booster_packs = "Paquetes potenciadores", - b_tags = "Etiquetas", - b_decks = "Barajas", - b_seals = "Sellos", - b_continue = "Continuar", - b_back = "Atrás", - b_music = "Música", - b_sounds = "Sonidos", - b_imagery = "Imágenes", - b_new_run = "Nueva partida", - b_challenges = "Desafíos", - b_new_challenge = "Iniciar desafío nuevo", - b_current_profile = "Perfil actual", - b_load_profile = "Cargar perfil", - b_create_profile = "Crear perfil", - b_delete_profile = "Eliminar perfil", - b_reset_profile = "Restablecer perfil", - b_rules = "Reglas", - b_restrictions = "Restricciones", - b_deck = "Baraja", - b_play_cap = "JUGAR", - b_options_cap = "OPCIONES", - b_collection_cap = "COLECCIÓN", - b_quit_cap = "SALIR", - b_cash_out = "Cobrar", - b_unlock_all = "Desbloquear todo", - k_unknown = "¿?", - k_compatible = "compatible", - k_incompatible = "incompatible", - k_active = "activa", - k_round = "Ronda", - k_ante = "Apuesta inicial", - k_seed = "Código", - k_reroll = "Cambiar", - k_mult = "Multi", - k_rank = "Categoría", - k_suit = "Palo", - k_stake = "Pozo", - k_common = "Común", - k_uncommon = "Inusual", - k_rare = "Rara", - k_legendary = "Legendaria", - k_debuffed = "Debilitada", - k_locked = "Bloqueada", - k_undisovered = "No se descubrió", - k_joker = "Comodín", - k_voucher = "Vale", - k_tarot = "Tarot", - k_planet = "Planeta", - k_deck = "Baraja", - k_dwarf_planet = "Planeta enano", - k_planet_q = "¿Planeta?", - k_spectral = "Espectral", - k_booster = "Potenciador", - k_edition = "Edición", - k_hud_hands = "Manos", - k_hud_discards = "Descartes", - k_lower_score = "puntuación", - k_arcana_pack = "Paquete arcano", - k_celestial_pack = "Paquete celestial", - k_spectral_pack = "Paquete espectral", - k_standard_pack = "Paquete estándar", - k_buffoon_pack = "Paquete de bufón", - k_enter_text = "Escribir texto", - k_defeated_by = "Derrotada por", - k_level_prefix = "Nvl.", - k_also_applied = "También se aplica", - k_base_cards = "Cartas base", - k_effective = "Total efectivo", - k_aces = "Ases", - k_face_cards = "Cartas de figuras", - k_numbered_cards = "Cartas numeradas", - k_cap_consumables = "CONSUMIBLES", - k_page = "Página", - k_ante_cap = "APUESTA INICIAL", - k_base_cap = "BASE", - k_jokers_cap = "COMODINES", - k_vouchers_cap = "VALES", - k_x_base = "Base X", - k_not_discovered = "Por descubrir", - k_unlocked_ex = "¡Desbloqueado!", - k_achievement = "Logro", - k_trophy = "Trofeo", - k_challenge_mode = "Modo desafío", - k_daily_run = "Partida diaria", - k_profile = "Perfil", - k_wins = "Victorias", - k_empty_caps = "VACÍA", - k_collection = "Colección", - k_progress = "Progreso", - k_challenges = "Desafíos", - k_joker_stickers = "Stickers de comodín", - k_deck_stake_wins = "Victorias de pozo de baraja", - k_stake_level = "Nivel de pozo", - k_none = "Ninguno", - k_game_modifiers = "Modificadores de juego", - k_custom_rules = "Reglas personalizadas", - k_banned_cards = "Cartas prohibidas", - k_banned_tags = "Etiquetas prohibidas", - k_other = "Otros", - k_money = "Dinero", - k_best_hand = "Mejor mano", - k_seeded_run = "Partida con códigos", - k_enter_seed = "Escribir código", - k_enter_name = "Escribir nombre", - k_lvl = "Nvl.", - k_skipped_cap = "OMITIDA", - k_no_reward = "Sin recompensa", - k_reward = "Recompensa", - k_nope_ex = "¡No!", - k_not_allowed_ex = "¡No está permitido!", - k_or = "o", - k_poker_hand = "mano de póker", - k_gold = "Oro", - k_card_stats = "Estadísticas de cartas", - k_balanced = "Equilibrado", - k_view = "Ver", - k_all_hands = "Todas las manos", - k_high_score_ex = "¡Récord!", - k_demo_version_ex = "¡Versión demo!", - k_playing_as = "Jugando como", - k_choose = "Elegir", - k_achievements_disabled = "Logros desactivados", - k_trophies_disabled = "Trofeos deshabilitados", - ph_improve_run = "¡Mejora tu partida!", - ph_no_boss_active = "no hay jefe activo", - ph_sneak_peek = "Vistazo", - ph_deck_preview_stones = "Piedras", - ph_deck_preview_effective = "Total efectivo debido a comodines, ciegas y mejoras de cartas", - ph_blind_score_at_least = "Anota al menos", - ph_blind_reward = "Recompensa ", - ph_4_7_of_clubs = "cuatro 7 de tréboles", - ph_up_ante_1 = "Aumentar apuesta inicial", - ph_up_ante_2 = "Aumentar todas las ciegas", - ph_up_ante_3 = "Actualizar las ciegas", - ph_select_challenge = "Selecciona un desafío", - ph_stat_joker = "Total de rondas completadas con esta carta", - ph_stat_consumable = "Cantidad de veces que se usó la carta", - ph_stat_voucher = "Cantidad de veces que se canjeó el vale", - ph_demo_thanks_1 = "Gracias por jugar la", - ph_demo_thanks_2 = "DEMO DE BALATRO", - ph_game_over = "FIN DE LA PARTIDA", - ph_you_win = "¡GANASTE!", - ph_you_win_demo = "¡GANASTE EN LA DEMO!", - ph_vouchers_redeemed = "Vales canjeados en esta partida", - ph_no_vouchers = "No se canjearon vales en esta partida", - ph_defeat_this_blind_1 = "Derrota a esta ciega", - ph_defeat_this_blind_2 = "para descubrirla", - ph_click_confirm = "Haz clic de nuevo para confirmar", - ph_choose_blind_1 = "Elige tu", - ph_choose_blind_2 = "próxima ciega", - ph_mr_bones = "Te salvó el Sr. Huesos", - ph_score_at_least = "Anota al menos", - ph_all_poker_hand = "Todas las manos de póker", - ph_1_level = "+1 nivel", - ph_boss_disabled = "¡Jefe inhabilitado!", - ph_most_played = "(most played hand)", - ph_defeat_the_boss = "Derrota a la ciega jefe", - ph_score_furthest_ante = "Apuesta inicial", - ph_score_furthest_round = "Ronda", - ph_score_hand = "Mejor mano", - ph_score_poker_hand = "Mano más jugada", - ph_score_new_collection = "Descubrimientos", - ph_score_cards_played = "Cartas jugadas", - ph_score_cards_discarded = "Cartas descartadas", - ph_score_times_rerolled = "Renovaciones", - ph_score_cards_purchased = "Cartas compradas", - ph_unscored_hand = "La mano no anotará", - ph_alert_debuff_confirm = "Vuelve a pulsar «Jugar» para confirmar", - ml_demo_thanks_message = { - "Considera la posibilidad de agregar Balatro", - "a tu lista de deseos en Steam y suscríbete", - "al boletín de noticias en playbalatro.com" - }, - ml_eternal = { - "Eterno", - "No se puede vender", - "ni destruir" - }, - ml_gold_seal_desc = { - "Sello de oro", - "regresa a tu mano", - "cuando se juega" - }, - ml_crash_report_info = { + ml_crash_report_info={ "Los informes de errores se enviarán al desarrollador", "para reducir los problemas en el futuro.", - "No se enviará información de identificación personal." + "No se enviará información de identificación personal.", }, - ml_play_discard_pos_opt = { + ml_demo_thanks_message={ + "Considera la posibilidad de agregar Balatro", + "a tu lista de deseos en Steam y suscríbete", + "al boletín de noticias en playbalatro.com", + }, + ml_disabled_seed={ + "Todos los desbloqueos", + "y descubrimientos inhabilitados", + }, + ml_edition_seal_enhancement_explanation={ + "Las cartas de juego pueden tener 1", + "mejora, edición y sello cada una", + }, + ml_eternal={ + "Eterno", + "No se puede vender", + "ni destruir", + }, + ml_gold_seal_desc={ + "Sello de oro", + "regresa a tu mano", + "cuando se juega", + }, + ml_offline_message={ + "Este dispositivo está desconectado.", + "La partida guardada actual podría estar desactualizada.", + }, + ml_open_target={ + "ABRIR", + }, + ml_paste_seed={ + "Pegar", + "código", + }, + ml_play_discard_pos_opt={ "Descartar/jugar", - "Jugar/descartar" + "Jugar/descartar", }, - ml_windowmode_opt = { + ml_redeem_target={ + "CANJEAR", + }, + ml_sell_target={ + "VENDER", + }, + ml_shadow_opt={ + "Sí", + "No", + }, + ml_smoothing_opt={ + "No", + "Sí", + }, + ml_unlock_all_explanation={ + "¡ATENCIÓN! Si desbloqueas la colección completa,", + "se desactivarán los logros para este perfil", + }, + ml_unlock_all_trophies={ + "¡ATENCIÓN! Si desbloqueas la colección completa,", + "¡se deshabilitarán todos los trofeos para este perfil!", + }, + ml_vsync_opt={ + "Con VSync", + "Sin VSync", + }, + ml_windowmode_opt={ "Modo ventana", "Pantalla completa", - "Sin bordes" + "Sin bordes", }, - ml_vsync_opt = { - "Con VSync", - "Sin VSync" - }, - ml_shadow_opt = { - "Sí", - "No" - }, - ml_smoothing_opt = { - "No", - "Sí" - }, - ml_bloom_opt = { - "No", - "Sí" - }, - ml_card_stats = { - "Carta", - "Estadísticas" - }, - ml_paste_seed = { - "Pegar", - "código" - }, - ml_disabled_seed = { - "Todos los desbloqueos", - "y descubrimientos inhabilitados" - }, - ml_edition_seal_enhancement_explanation = { - "Las cartas de juego pueden tener 1", - "mejora, edición y sello cada una" - }, - ml_unlock_all_explanation = { - "¡ATENCIÓN! Si desbloqueas la colección completa,", - "se desactivarán los logros para este perfil" - }, - ml_unlock_all_trophies = { - "¡ATENCIÓN! Si desbloqueas la colección completa,", - "¡se deshabilitarán todos los trofeos para este perfil!" - }, - ['$'] = "$", - k_redeemed_ex = "¡Canjeada!", - k_duplicated_ex = "¡Duplicada!", - k_no_room_ex = "¡No hay espacio!", - k_no_space_ex = "¡Sin espacio!", - k_no_other_jokers = "¡No hay más comodines!", - k_plus_tarot = "+1 Tarot", - k_plus_stone = "+1 Piedras", - k_plus_planet = "+1 Planeta", - k_plus_spectral = "+1 Espectral", - k_plus_joker = "+1 comodín", - k_active_ex = "¡Activada!", - k_level_up_ex = "¡Aumento de nivel!", - k_upgrade_ex = "¡Mejora!", - k_again_ex = "¡Otra vez!", - k_val_up = "¡Aumento de valor!", - k_reset = "Restablecer", - k_extinct_ex = "¡Se extinguió!", - k_disabled_ex = "¡Inhabilitado!", - k_safe_ex = "¡A salvo!", - k_saved_ex = "¡Te salvaste!", - k_swapped_ex = "¡Se cambió!", - k_copied_ex = "¡Se copió!", - k_melted_ex = "¡Se derritió!", - k_eaten_ex = "¡Se devoró!", - k_drank_ex = "¡Consumido!", - k_eroded_ex = "¡Se erosionó!" + ph_1_level="+1 nivel", + ph_4_7_of_clubs="cuatro 7 de tréboles", + ph_alert_debuff_confirm="Vuelve a pulsar «Jugar» para confirmar", + ph_all_poker_hand="Todas las manos de póker", + ph_blind_reward="Recompensa ", + ph_blind_score_at_least="Anota al menos", + ph_boss_disabled="¡Jefe inhabilitado!", + ph_choose_blind_1="Elige tu", + ph_choose_blind_2="próxima ciega", + ph_click_confirm="Presione de nuevo para confirmar", + ph_deck_preview_effective="Total efectivo debido a comodines, ciegas y mejoras de cartas", + ph_deck_preview_stones="Piedras", + ph_defeat_the_boss="Derrota a la ciega jefe", + ph_defeat_this_blind_1="Derrota a esta ciega", + ph_defeat_this_blind_2="para descubrirla", + ph_demo_thanks_1="Gracias por jugar la", + ph_demo_thanks_2="DEMO DE BALATRO", + ph_display_stickers="Mostrar stickers de pozo durante la partida", + ph_game_over="FIN DE LA PARTIDA", + ph_improve_run="¡Mejora tu partida!", + ph_most_played="(most played hand)", + ph_mr_bones="Te salvó el Sr. Huesos", + ph_no_boss_active="no hay jefe activo", + ph_no_vouchers="No se canjearon vales en esta partida", + ph_score_at_least="Anota al menos", + ph_score_cards_discarded="Cartas descartadas", + ph_score_cards_played="Cartas jugadas", + ph_score_cards_purchased="Cartas compradas", + ph_score_furthest_ante="Apuesta inicial", + ph_score_furthest_round="Ronda", + ph_score_hand="Mejor mano", + ph_score_new_collection="Descubrimientos", + ph_score_poker_hand="Mano más jugada", + ph_score_times_rerolled="Renovaciones", + ph_select_challenge="Selecciona un desafío", + ph_sneak_peek="Vistazo", + ph_stat_consumable="Cantidad de veces que se usó la carta", + ph_stat_joker="Total de rondas completadas con esta carta", + ph_stat_voucher="Cantidad de veces que se canjeó el vale", + ph_unscored_hand="La mano no anotará", + ph_up_ante_1="Aumentar apuesta inicial", + ph_up_ante_2="Aumentar todas las ciegas", + ph_up_ante_3="Actualizar las ciegas", + ph_vouchers_redeemed="Vales canjeados en esta partida", + ph_you_win="¡GANASTE!", + ph_you_win_demo="¡GANASTE EN LA DEMO!", }, - v_dictionary = { - a_xmult = "X#1# multi", - a_xmult_minus = "-X#1# multi", - a_mult = "+#1# Multi.", - a_mult_minus = "Multi -#1#", - a_chips = "+#1#", - a_chips_minus = "-#1#", - a_handsize = "+#1# de tamaño de mano", - a_handsize_minus = "Tamaño de mano -#1#", - a_hands = "+#1# Manos", - a_sold_tally = "#1#/#2# vendidas", - a_remaining = "#1# restantes", - ante_x_voucher = "VALE DE APUESTA INICIAL #1#", - loyalty_active = "¡Se activó!", - loyalty_inactive = "#1# restantes", - deck_preview_wheel_singular = "Las cantidades pueden ser inferiores debido a la carta #1# que se saca boca abajo", - deck_preview_wheel_plural = "Los números pueden ser inferiores debido a las cartas #1# que se sacan boca abajo", - challenges_completed = "Completaste #1#/#2# desafíos", - unlocked = "#1#/#2# desbloqueados", - completed = "#1#/#2# completados", - interest = "#1# de interés por cada $#2# (#3# máx.)", - remaining_hand_money = "Manos restantes ($#1# cada una)", - remaining_discard_money = "Descartes restantes ($#1# cada uno)", - ml_foil_desc = { - "Laminada", - "+#1# fichas" - }, - ml_holo_desc = { - "Holográfica", - "+#1# multi" - }, - ml_polychrome_desc = { - "Polícroma", - "X#1# multi" - }, - ml_negative_desc = { - "Negativa", - "+#1# ranura de comodín" - }, - ml_negative_consumable_desc = { - "Negativa", - "+#1# ranura de consumibles" - } + high_scores={ + boss_streak="Más jefes seguidos", + collection="Colección", + current_streak="", + furthest_ante="Apuesta inicial más alta", + furthest_round="Ronda más alta", + hand="Mejor mano", + most_money="Más dinero", + poker_hand="Mano más jugada", + win_streak="Mejor racha de victorias", }, - v_text = { - ch_m_dollars = { - "Empieza con {C:money}$#1#" - }, - ch_m_hands = { - "{C:blue}#1#{} manos por ronda" - }, - ch_m_discards = { - "{C:red}#1#{} descartes por ronda" - }, - ch_m_reroll_cost = { - "{C:money}$#1#{} costo base de camboi" - }, - ch_m_joker_slots = { - "{C:attention}#1# ranuras de {}comodín" - }, - ch_m_consumable_slots = { - "{C:attention}#1#{} ranuras de consumibles" - }, - ch_m_hand_size = { - "Sujeta {C:attention}#1#{} cartas en la mano" - }, - ch_m_none = { - "{C:inactive}Ninguna" - }, - ch_c_no_reward = { - "Ninguna {C:attention}ciega{} otorga dinero de recompensa" - }, - ch_c_no_reward_specific = { - "Las ciegas {C:attention}#1#{} no otorgan dinero de recompensa" - }, - ch_c_no_extra_hand_money = { - "Las {C:blue}manos{} extra ya no ganan dinero" - }, - ch_c_no_interest = { - "No ganas {C:attention}interés{} al final de la ronda" - }, - ch_c_daily = { - "{E:1,s:1.2,C:red}¡Desafío diario!" - }, - ch_c_set_seed = { - "1 intento con código establecido: {C:inactive}{Hidden}" - }, - ch_c_chips_dollar_cap = { - "Las {C:blue}fichas{} no pueden superar {C:money}$" - }, - ch_c_none = { - "{C:inactive}Ninguna" - }, - ch_c_no_shop_jokers = { - "Los comodines ya no aparecen en la {C:attention}tienda" - }, - ch_c_inflation = { - "Eleva los precios en {C:money}$1{} para cada compra de forma permanente" - }, - ch_c_discard_cost = { - "Cada descarte cuesta {C:money}$#1#{}" - }, - ch_c_all_eternal = { - "Todos los comodines en la tienda son {C:eternal}eternos{}" - }, - ch_c_flipped_cards = { - "{C:green}1 en #1#{} cartas se sacan boca abajo" - }, - ch_c_debuff_played_cards = { - "Todas las cartas {C:attention}jugadas{} se {C:attention}debilitan{} tras anotar" - }, - ch_c_minus_hand_size_per_X_dollar = { - "Tienes {C:red}-1{} cartas en la mano por cada {C:money}$#1#{} que tengas" - }, - ch_c_set_eternal_ante = { - "Al derrotar al jefe ante {C:attention}#1#{}, todos los comodines se vuelven {C:attention}eternos" - }, - ch_c_set_joker_slots_ante = { - "Al derrotar al jefe ante {C:attention}#1#{}, las ranuras de comodín pasan a {C:attention}0" - } + labels={ + blue_seal="Sello azul", + common="Común", + eternal="Eterno", + foil="Laminada", + gold_seal="Sello de oro", + holographic="Holográfica", + legendary="Legendaria", + locked="Bloqueada", + negative="Negativa", + perishable="Perecedero", + pinned_left="Fijada", + planet="Planeta", + pluto_planet="Planeta enano", + polychrome="Polícroma", + purple_seal="Sello morado", + rare="Rara", + red_seal="Sello rojo", + rental="De alquiler", + tarot="Tarot", + uncommon="Inusual", + voucher="Vale", }, - quips = { - wq_1 = {"¡Eres un as!"}, - wq_2 = {"¡Lidiaste muy bien","con eso!"}, - wq_3 = {"¡Parece que no era","un engaño!"}, - wq_4 = {"Qué lástima","que estas fichas","sean virtuales..."}, - wq_5 = {"¡Parece que","aprendiste bien!"}, - wq_6 = {"¡Hiciste jugadas", "muy adelantadas!"}, - wq_7 = {"¡Qué bueno","que no aposté", "contra ti!"}, - lq_1 = {"Quizá sea mejor", "que juguemos", "a la pesca..."}, - lq_2 = {"¡Perdimos", "casi sin jugar!"}, - lq_3 = {"¡Llegó la hora", "de barajar", "y empezar de nuevo!"}, - lq_4 = {"¡Sabes lo que dicen,", "la casa", "siempre gana!"}, - lq_5 = {"¡Parece que", "alguien es", "un chiste!"}, - lq_6 = {"¿Tú también", "estabas mintiendo?"}, - lq_7 = {"¡Parece que","somos un chiste!"}, - lq_8 = {"Si tuviera manos,","me hubiera", "tapado los ojos"}, - lq_9 = {"Soy un bufón", "de verdad,", "¿cuál es tu excusa?"}, - lq_10 = {"¡Qué desastre!"}, - dq_1 = {"¡Uy! Espero","que tengas","algún truco guardado","para el desafío final!"} + poker_hand_descriptions={ + ["Five of a Kind"]={ + "5 cartas de la misma categoría", + }, + Flush={ + "5 cartas del mismo palo", + }, + ["Flush Five"]={ + "5 cartas de la misma categoría y palo", + }, + ["Flush House"]={ + "Una trío y una pareja con", + "todas las cartas del mismo palo", + }, + ["Four of a Kind"]={ + "4 cartas de la misma categoría. Pueden", + "jugarse con 1 otra carta que no cuenta", + }, + ["Full House"]={ + "Una trío y una pareja", + }, + ["High Card"]={ + "Si la mano jugada no es ninguna de las anteriores,", + "sólo cuenta la carta más alta", + }, + Pair={ + "2 cartas de la misma categoría. Pueden", + "jugarse con otras 3 cartas que no cuentan", + }, + ["Royal Flush"]={ + "5 cartas seguidas {valores consecutivos} con", + "todas las cartas del mismo palo", + }, + Straight={ + "5 cartas seguidas {valores consecutivos}", + }, + ["Straight Flush"]={ + "5 cartas seguidas {valores consecutivos} con", + "todas las cartas del mismo palo", + }, + ["Three of a Kind"]={ + "3 cartas de la misma categoría. Pueden", + "jugarse con otras 2 cartas que no cuentan", + }, + ["Two Pair"]={ + "2 pares de cartas de categorías diferentes, pueden", + "jugarse con 1 otra carta que no cuenta", + }, }, - tutorial = { - sb_1 = { - "¡Hola! Me llamo", - "{C:attention}Jimbo{}, te enseñaré", - "a jugar." + poker_hands={ + ["Five of a Kind"]="Repóquer", + Flush="Color", + ["Flush Five"]="Cinco de color", + ["Flush House"]="Full de color", + ["Four of a Kind"]="Póker", + ["Full House"]="Full", + ["High Card"]="Carta más alta", + Pair="Pareja", + ["Royal Flush"]="Escalera real", + Straight="Escalera", + ["Straight Flush"]="Escalera de color", + ["Three of a Kind"]="Trío", + ["Two Pair"]="Doble pareja", + }, + quips={ + dq_1={ + "¡Uy! Espero", + "que tengas", + "algún truco guardado", + "para el desafío final!", }, - sb_2 = { - "Tu meta es ganar", - "{C:blue}fichas{} para derrotar", - "a la {C:attention}ciega enemiga" + lq_1={ + "Quizá sea mejor", + "que juguemos", + "a la pesca...", }, - sb_3 = { - "Esta es una {C:blue}ciega pequeña{},", - "solo debes ganar", - "{C:attention}300 fichas{} para derrotarla." + lq_10={ + "¡Qué desastre!", }, - sb_4 = { - "Elige la {C:blue}ciega pequeña", - "para comenzar la ronda." + lq_2={ + "¡Perdimos", + "casi sin jugar!", }, - bb_1 = { + lq_3={ + "¡Llegó la hora", + "de barajar", + "y empezar de nuevo!", + }, + lq_4={ + "¡Sabes lo que dicen,", + "la casa", + "siempre gana!", + }, + lq_5={ + "¡Parece que", + "alguien es", + "un chiste!", + }, + lq_6={ + "¿Tú también", + "estabas mintiendo?", + }, + lq_7={ + "¡Parece que", + "somos un chiste!", + }, + lq_8={ + "Si tuviera manos,", + "me hubiera", + "tapado los ojos", + }, + lq_9={ + "Soy un bufón", + "de verdad,", + "¿cuál es tu excusa?", + }, + wq_1={ + "¡Eres un as!", + }, + wq_2={ + "¡Lidiaste muy bien", + "con eso!", + }, + wq_3={ + "¡Parece que no era", + "un engaño!", + }, + wq_4={ + "Qué lástima", + "que estas fichas", + "sean virtuales...", + }, + wq_5={ + "¡Parece que", + "aprendiste bien!", + }, + wq_6={ + "¡Hiciste jugadas", + "muy adelantadas!", + }, + wq_7={ + "¡Qué bueno", + "que no aposté", + "contra ti!", + }, + }, + ranks={ + ["10"]="10", + ["2"]="2", + ["3"]="3", + ["4"]="4", + ["5"]="5", + ["6"]="6", + ["7"]="7", + ["8"]="8", + ["9"]="9", + Ace="As", + Jack="Jota", + King="Rey", + Queen="Reina", + }, + suits_plural={ + Clubs="Tréboles", + Diamonds="Diamantes", + Hearts="Corazones", + Spades="Picas", + }, + suits_singular={ + Clubs="Trébol", + Diamonds="Diamante", + Hearts="Corazón", + Spades="Pica", + }, + tutorial={ + bb_1={ "Cuando elijas la {C:attention}ciega grande,", - "ganarás un poco de dinero." + "ganarás un poco de dinero.", }, - bb_2 = { + bb_2={ "Puedes {C:attention}omitirla", "para conseguir una {C:attention}etiqueta{}. Cada", - "{C:attention}etiqueta{} tiene un efecto único." + "{C:attention}etiqueta{} tiene un efecto único.", }, - bb_3 = { + bb_3={ "No dejes de vigilar", "a la {C:attention}ciega jefe{}. Tiene", "una habilidad para la cual", - "deberás prepararte." + "deberás prepararte.", }, - bb_4 = { + bb_4={ "Si la derrotas, aumenta", "la {C:attention}apuesta inicial{} y todas", - "las{C:attention}ciegas{} se vuelven más difíciles." + "las{C:attention}ciegas{} se vuelven más difíciles.", }, - bb_5 = { + bb_5={ "Derrota a la {C:attention}apuesta inicial{} #1# para ganar.", - "¡Elige tu camino!" + "¡Elige tu camino!", }, - fh_1 = { + fh_1={ "Ganas fichas por jugar", - "{C:attention}manos de póker." + "{C:attention}manos de póker.", }, - fh_2 = { + fh_2={ "Cada {C:attention}mano de póker{} gana", "una cantidad base de {C:blue}fichas", - "multiplicadas por algunos {C:red}multi." + "multiplicadas por algunos {C:red}multi.", }, - fh_3 = { + fh_3={ "Consulta tus {C:attention}manos de póker", "en el área de {C:attention}info{}", "junto con otros datos", - "sobre la partida actual." + "sobre la partida actual.", }, - fh_4 = { + fh_4={ "Las cartas también ganan", "algunas {C:blue}fichas{},", - "coloca el cursor sobre ellas para ver." + "coloca el cursor sobre ellas para ver.", }, - fh_5 = { + fh_4_touch={ + "¡Las cartas también ganan", + "algunas {C:blue}fichas{},", + "mantenlas presionadas para ver!", + }, + fh_5={ "Ahora selecciona hasta", "{C:attention}5{} cartas para jugar", - "y pulsa {C:blue}«Jugar mano»." + "y pulsa {C:blue}«Jugar mano».", }, - fh_6 = { + fh_5_touch={ + "Ahora selecciona hasta", + "{C:attention}5{} cartas para jugar", + "y pulsa {C:blue}«Jugar mano»", + }, + fh_6={ "También puedes {C:red}«Descartar»{} hasta", "{C:attention}5{} cartas seleccionadas", "para tratar de conseguir", - "manos mejores. ¡Inténtalo!" + "manos mejores. ¡Inténtalo!", }, - fh_7 = { + fh_7={ "¡Cuidado! Solo tienes una", "cantidad limitada de {C:blue}manos", - "y {C:red}descartes{} por ronda." + "y {C:red}descartes{} por ronda.", }, - fh_8 = { + fh_8={ "Gana {C:attention}300 fichas{} antes de", "que se terminen las {C:blue}manos", "para ganar esta ronda.", - "¡Buena suerte!" + "¡Buena suerte!", }, - sh_1 = { - "Cuando consigas más cartas,", - "recuerda que puedes reordenarlas.", - "Los {C:attention}comodines{} se activan", - "de izquierda a derecha" - }, - sh_2 = { - "Asegúrate de", - "{C:attention}USAR{} los consumibles." - }, - sh_3 = { - "Selecciona hasta {C:attention}2{} cartas", - "de tu mano y pulsa", - "{C:attention}«USAR»{} en la carta de {C:tarot}tarot{}", - "para mejorarlas." - }, - s_1 = { + s_1={ "¡Bien hecho! Ahora que tienes", "{E:1}un montonazo{} de {C:money}dinero{},", "puedes comprar cartas", - "nuevas en la {C:attention}tienda." + "nuevas en la {C:attention}tienda.", }, - s_2 = { - "Intenta comprar a este", - "apuesto pícaro." - }, - s_3 = { - "Este es uno de los {C:attention}#1#", - "{C:attention}comodines{} que puedes agregar", - "a tu partida. Cada {C:attention}comodín", - "hace algo diferente." - }, - s_4 = { - "Este agrega {C:red}+4 multi{}", - "a cada mano jugada." - }, - s_5 = { - "Elige bien, solo puedes", - "tener {C:attention}5 comodines{}", - "al mismo tiempo." - }, - s_6 = { - "Ahora compra la otra", - "carta en la {C:attention}tienda." - }, - s_7 = { - "Esta carta de {C:tarot}tarot{} es", - "{C:attention}consumible{}.", - "Sirve para mejorar tus cartas", - "de juego. Cuídala bien." - }, - s_8 = { - "Puedes tener hasta", - "{C:attention}2 consumibles{}", - "al mismo tiempo." - }, - s_9 = { - "Si ahorras lo suficiente,", - "puedes comprar un {C:attention}vale{}.", - "Los {C:attention}vales{} mejoran", - "la partida de forma pasiva." - }, - s_10 = { + s_10={ "Los {C:attention}vales{} se reabastecen", "después de que derrotas", - "a la {C:attention}ciega jefe{}." + "a la {C:attention}ciega jefe{}.", }, - s_11 = { + s_11={ "No dejes de dar un vistazo", "a los {C:booster}paquetes potenciadores{}", "en cada tienda. ¡Están", - "llenos de sorpresas!" + "llenos de sorpresas!", }, - s_12 = { + s_12={ "Pasemos", - "a la {C:attention}ronda siguiente{}." - } - } - } -} + "a la {C:attention}ronda siguiente{}.", + }, + s_2={ + "Intenta comprar a este", + "apuesto pícaro.", + }, + s_2_touch={ + "¡Intenta comprar", + "a este apuesto pícaro!", + "Arrástralo desde la tienda", + "a la zona de {C:attention}«COMPRAR»{}", + }, + s_3={ + "Este es uno de los {C:attention}#1#", + "{C:attention}comodines{} que puedes agregar", + "a tu partida. Cada {C:attention}comodín", + "hace algo diferente.", + }, + s_4={ + "Este agrega {C:red}+4 multi{}", + "a cada mano jugada.", + }, + s_5={ + "Elige bien, solo puedes", + "tener {C:attention}5 comodines{}", + "al mismo tiempo.", + }, + s_6={ + "Ahora compra la otra", + "carta en la {C:attention}tienda.", + }, + s_7={ + "Esta carta de {C:tarot}tarot{} es", + "{C:attention}consumible{}.", + "Sirve para mejorar tus cartas", + "de juego. Cuídala bien.", + }, + s_8={ + "Puedes tener hasta", + "{C:attention}2 consumibles{}", + "al mismo tiempo.", + }, + s_9={ + "Si ahorras lo suficiente,", + "puedes comprar un {C:attention}vale{}.", + "Los {C:attention}vales{} mejoran", + "la partida de forma pasiva.", + }, + sb_1={ + "¡Hola! Me llamo", + "{C:attention}Jimbo{}, te enseñaré", + "a jugar.", + }, + sb_2={ + "Tu meta es ganar", + "{C:blue}fichas{} para derrotar", + "a la {C:attention}ciega enemiga", + }, + sb_3={ + "Esta es una {C:blue}ciega pequeña{},", + "solo debes ganar", + "{C:attention}300 fichas{} para derrotarla.", + }, + sb_4={ + "Elige la {C:blue}ciega pequeña", + "para comenzar la ronda.", + }, + sh_1={ + "Cuando consigas más cartas,", + "recuerda que puedes reordenarlas.", + "Los {C:attention}comodines{} se activan", + "de izquierda a derecha", + }, + sh_2={ + "Asegúrate de", + "{C:attention}USAR{} los consumibles.", + }, + sh_3={ + "Selecciona hasta {C:attention}2{} cartas", + "de tu mano y pulsa", + "{C:attention}«USAR»{} en la carta de {C:tarot}tarot{}", + "para mejorarlas.", + }, + sh_3_touch={ + "Selecciona hasta {C:attention}2{} cartas", + "de tu mano y arrastra la carta", + "de {C:tarot}tarot{} a la zona de {C:attention}«USAR»{}", + "para mejorarlas.", + }, + }, + v_dictionary={ + a_chips="+#1#", + a_chips_minus="-#1#", + a_hands="+#1# Manos", + a_handsize="+#1# de tamaño de mano", + a_handsize_minus="Tamaño de mano -#1#", + a_mult="+#1# Multi.", + a_mult_minus="Multi -#1#", + a_remaining="#1# restantes", + a_sold_tally="#1#/#2# vendidas", + a_xmult="X#1# multi", + a_xmult_minus="-X#1# multi", + ante_x_voucher="VALE DE APUESTA INICIAL #1#", + challenges_completed="Completaste #1#/#2# desafíos", + completed="#1#/#2# completados", + deck_preview_wheel_plural="Los números pueden ser inferiores debido a las cartas #1# que se sacan boca abajo", + deck_preview_wheel_singular="Las cantidades pueden ser inferiores debido a la carta #1# que se saca boca abajo", + interest="#1# de interés por cada $#2# (#3# máx.)", + loyalty_active="¡Se activó!", + loyalty_inactive="#1# restantes", + ml_foil_desc={ + "Laminada", + "+#1# fichas", + }, + ml_holo_desc={ + "Holográfica", + "+#1# multi", + }, + ml_negative_consumable_desc={ + "Negativa", + "+#1# ranura de consumibles", + }, + ml_negative_desc={ + "Negativa", + "+#1# ranura de comodín", + }, + ml_polychrome_desc={ + "Polícroma", + "X#1# multi", + }, + remaining_discard_money="Descartes restantes ($#1# cada uno)", + remaining_hand_money="Manos restantes ($#1# cada una)", + unlocked="#1#/#2# desbloqueados", + }, + v_text={ + ch_c_all_eternal={ + "Todos los comodines en la tienda son {C:eternal}eternos{}", + }, + ch_c_chips_dollar_cap={ + "Las {C:blue}fichas{} no pueden superar {C:money}$", + }, + ch_c_daily={ + "{E:1,s:1.2,C:red}¡Desafío diario!", + }, + ch_c_debuff_played_cards={ + "Todas las cartas {C:attention}jugadas{} se {C:attention}debilitan{} tras anotar", + }, + ch_c_discard_cost={ + "Cada descarte cuesta {C:money}$#1#{}", + }, + ch_c_flipped_cards={ + "{C:green}1 en #1#{} cartas se sacan boca abajo", + }, + ch_c_inflation={ + "Eleva los precios en {C:money}$1{} para cada compra de forma permanente", + }, + ch_c_minus_hand_size_per_X_dollar={ + "Tienes {C:red}-1{} cartas en la mano por cada {C:money}$#1#{} que tengas", + }, + ch_c_no_extra_hand_money={ + "Las {C:blue}manos{} extra ya no ganan dinero", + }, + ch_c_no_interest={ + "No ganas {C:attention}interés{} al final de la ronda", + }, + ch_c_no_reward={ + "Ninguna {C:attention}ciega{} otorga dinero de recompensa", + }, + ch_c_no_reward_specific={ + "Las ciegas {C:attention}#1#{} no otorgan dinero de recompensa", + }, + ch_c_no_shop_jokers={ + "Los comodines ya no aparecen en la {C:attention}tienda", + }, + ch_c_none={ + "{C:inactive}Ninguna", + }, + ch_c_set_eternal_ante={ + "Al derrotar al jefe ante {C:attention}#1#{}, todos los comodines se vuelven {C:attention}eternos", + }, + ch_c_set_joker_slots_ante={ + "Al derrotar al jefe ante {C:attention}#1#{}, las ranuras de comodín pasan a {C:attention}0", + }, + ch_c_set_seed={ + "1 intento con código establecido: {C:inactive}{Hidden}", + }, + ch_m_consumable_slots={ + "{C:attention}#1#{} ranuras de consumibles", + }, + ch_m_discards={ + "{C:red}#1#{} descartes por ronda", + }, + ch_m_dollars={ + "Empieza con {C:money}$#1#", + }, + ch_m_hand_size={ + "Sujeta {C:attention}#1#{} cartas en la mano", + }, + ch_m_hands={ + "{C:blue}#1#{} manos por ronda", + }, + ch_m_joker_slots={ + "{C:attention}#1# ranuras de {}comodín", + }, + ch_m_none={ + "{C:inactive}Ninguna", + }, + }, + }, +} \ No newline at end of file diff --git a/localization/fr.lua b/localization/fr.lua index f1824c8..1e905c2 100644 --- a/localization/fr.lua +++ b/localization/fr.lua @@ -1,4170 +1,4317 @@ return { - descriptions = { - Joker = { - j_joker = { - name = "Joker", - text = { - "Multi. {C:red,s:1.1}+#1#{}" - } + descriptions={ + Back={ + b_abandoned={ + name="Jeu abandonné", + text={ + "Commencez la partie", + "sans {C:attention}cartes Figure", + "dans votre jeu", + }, }, - j_jolly = { - name = "Joker joyeux", - text = { - "Multi. {C:red}+#1#{} si", - "la main jouée contient", - "une {C:attention}#2#" - } + b_anaglyph={ + name="Jeu anaglyphe", + text={ + "Après avoir battu chaque", + "{C:attention}Blinde Boss{}, gagnez", + "{C:attention,T:tag_double}#1#", + }, }, - j_zany = { - name = "Joker blagueur", - text = { - "Multi. {C:red}+#1#{} si", - "la main jouée contient", - "un {C:attention}#2#" - } + b_black={ + name="Jeu noir", + text={ + "{C:attention}+#1#{} emplacement Joker", + "", + "{C:blue}-#2#{} main", + "à chaque manche", + }, }, - j_mad = { - name = "Joker fêlé", - text = { - "Multi. {C:red}+#1#{} si", - "la main jouée contient", - "un {C:attention}#2#" - } + b_blue={ + name="Jeu bleu", + text={ + "{C:blue}+#1#{} main", + "à chaque manche", + }, }, - j_crazy = { - name = "Joker déjanté", - text = { - "Multi. {C:red}+#1#{} si", - "la main jouée contient", - "une {C:attention}#2#" - } + b_challenge={ + name="Jeu du défi", + text={ + "", + }, }, - j_droll = { - name = "Joker plaisantin", - text = { - "Multi. {C:red}+#1#{} si", - "la main jouée contient", - "une {C:attention}#2#" - } + b_checkered={ + name="Jeu en damier", + text={ + "Commencez la partie avec", + "{C:attention}26 cartes de{C:spades} Pique{} et", + "{C:attention}26 cartes de{C:hearts} Cœur{} dans votre jeu", + }, }, - j_sly = { - name = "Joker rusé", - text = { - "{C:chips}+#1#{} Jetons si", - "la main jouée contient", - "une {C:attention}#2#" - } + b_erratic={ + name="Jeu erratique", + text={ + "Toutes les {C:attention}Valeurs{} et", + "les {C:attention}Couleurs{} du jeu", + "sont aléatoires", + }, }, - j_wily = { - name = "Joker habile", - text = { - "{C:chips}+#1#{} Jetons si", - "la main jouée contient", - "un {C:attention}#2#" - } + b_ghost={ + name="Jeu fantôme", + text={ + "Les cartes {C:spectral}Spectrales{} peuvent", + "apparaître dans le magasin,", + "et commencez avec une carte {C:spectral,T:c_hex}Maléfice{}", + }, }, - j_clever = { - name = "Joker futé", - text = { - "{C:chips}+#1#{} Jetons si", - "la main jouée contient", - "un {C:attention}#2#" - } + b_green={ + name="Jeu vert", + text={ + "À la fin de la manche :", + "{C:money}#1# ${s:0.85} par {C:blue}main restante", + "{C:money}#2# ${s:0.85} par {C:red}défausse restante", + "Vous ne percevez pas d'{C:attention}intérêts", + }, }, - j_devious = { - name = "Joker sournois", - text = { - "{C:chips}+#1#{} Jetons si", - "la main jouée contient", - "une {C:attention}#2#" - } + b_magic={ + name="Jeu magique", + text={ + "Commencez la partie avec le", + "coupon {C:tarot,T:v_crystal_ball}#1#{}", + "et {C:attention}2{} copies", + "de {C:tarot,T:c_fool}#2#", + }, }, - j_crafty = { - name = "Joker roublard", - text = { - "{C:chips}+#1#{} Jetons si", - "la main jouée contient", - "une {C:attention}#2#" - } + b_nebula={ + name="Jeu nébuleux", + text={ + "Commencez la partie avec le", + "coupon {C:planet,T:v_telescope}#1#{}", + "", + "{C:red}#2#{} emplacement de consommable", + }, }, - j_half = { - name = "Demi-joker", - text = { - "Multi. {C:red}+#1#{} si", - "la main jouée contient", - "{C:attention}#2#{} cartes ou moins" - } + b_painted={ + name="Jeu peint", + text={ + "{C:attention}+#1#{} à la taille de la main", + "{C:red}#2#{} emplacement Joker", + }, }, - j_fortune_teller = { - name = "Voyant", - text = { - "Multi. {C:red}+#1#{} par", - "carte de {C:purple}Tarot{} utilisée", - "{C:inactive}(Actuellement {C:red}+#2#{C:inactive})" - } + b_plasma={ + name="Jeu plasmique", + text={ + "Équilibrez les {C:blue}Jetons{} et le", + "{C:red}Multi.{} lors du calcul du", + "score de la main jouée", + "Taille de la Blinde de base {C:attention}x#1#{}", + }, }, - j_juggler = { - name = "Jongleur", - text = { - "{C:attention}+#1#{} à la taille de la main" - } - }, - j_drunkard = { - name = "Ivrogne", - text = { + b_red={ + name="Jeu rouge", + text={ "{C:red}+#1#{} défausse", - "à chaque manche" - } + "à chaque manche", + }, }, - j_stone = { - name = "Joker de pierre", - text = { - "Octroie {C:chips}+#1#{} jetons pour", - "chaque {C:attention}carte Pierre", - "restante dans votre {C:attention}jeu complet", - "{C:inactive}(Actuellement : {C:chips}+#2#{C:inactive} jetons)" - } + b_yellow={ + name="Jeu jaune", + text={ + "Commencez avec", + "{C:money}#1# $ supplémentaires", + }, }, - j_golden = { - name = "Joker d'or", - text = { - "Gagnez {C:money}#1# ${} à", - "la fin de la manche" - } + b_zodiac={ + name="Jeu Zodiac", + text={ + "Commencez la partie avec", + "{C:tarot,T:v_tarot_merchant}#1#{},", + "{C:planet,T:v_planet_merchant}#2#{},", + "et {C:attention,T:v_overstock_norm}#3#", + }, }, - j_stencil = { - name = "Pochoir de joker", - text = { - "Multi. {X:red,C:white}x#1#{} pour chaque", - "emplacement {C:attention}Joker{} vide", - "{s:0.8}Pochoir de Joker inclus", - "{C:inactive}(Actuellement {X:red,C:white} x#1# {C:inactive})" - } + }, + Blind={ + bl_arm={ + name="Le bras", + text={ + "Diminue le niveau de", + "la main de poker jouée", + }, }, - j_four_fingers = { - name = "Quatre doigts", - text = { - "Toutes les {C:attention}Couleurs{} et les", - "{C:attention}Suites{} peuvent être", - "effectuées avec {C:attention}4{} cartes" - } + bl_big={ + name="Grosse Blinde", + text={ + }, }, - j_mime = { - name = "Mime", - text = { - "Déclenche à nouveau toutes", - "les capacités", - "des{C:attention} cartes {C:attention}en main{}" - } + bl_club={ + name="Le club", + text={ + "Toutes les cartes Trèfle", + "perdent leurs bonus", + }, }, - j_credit_card = { - name = "Carte de crédit", - text = { - "Vous pouvez accumuler", - "{C:red}-#1# ${} de dettes" - } + bl_eye={ + name="L'œil", + text={ + "Pas de types de main", + "répétés cette manche-ci", + }, }, - j_greedy_joker = { - name = "Joker avide", - text = { + bl_final_acorn={ + name="Gland ambre", + text={ + "Retourne et mélange", + "toutes les cartes Joker", + }, + }, + bl_final_bell={ + name="Cloche céruléenne", + text={ + "Force la sélection", + "systématique d'une carte", + }, + }, + bl_final_heart={ + name="Cœur écarlate", + text={ + "Un Joker aléatoire", + "annulé à chaque main", + }, + }, + bl_final_leaf={ + name="Feuille verte", + text={ + "Toutes les cartes perdent leurs bonus", + "jusqu'à ce qu'un Joker soit vendu", + }, + }, + bl_final_vessel={ + name="Vase violet", + text={ + "Très grosse Blinde", + }, + }, + bl_fish={ + name="Le poisson", + text={ + "Les cartes sont tirées face cachée", + "après chaque main jouée", + }, + }, + bl_flint={ + name="Le silex", + text={ + "Les Jetons de base et le", + "Multi. sont réduits de moitié", + }, + }, + bl_goad={ + name="L'aiguillon", + text={ + "Toutes les cartes Pique", + "perdent leurs bonus", + }, + }, + bl_head={ + name="La tête", + text={ + "Toutes les cartes Cœur", + "perdent leurs bonus", + }, + }, + bl_hook={ + name="L'hameçon", + text={ + "Défausse 2 cartes aléatoires", + "par main jouée", + }, + }, + bl_house={ + name="La maison", + text={ + "La première main est", + "tirée face cachée", + }, + }, + bl_manacle={ + name="Les menottes", + text={ + "Taille de la main -1", + }, + }, + bl_mark={ + name="La marque", + text={ + "Toutes les cartes Figure sont", + "tirées face cachée", + }, + }, + bl_mouth={ + name="La bouche", + text={ + "Ne jouez qu'un seul type", + "de main cette manche-ci", + }, + }, + bl_needle={ + name="L'aiguille", + text={ + "Ne jouez qu'une main", + }, + }, + bl_ox={ + name="Le bœuf", + text={ + "Jouer #1#", + "fixe l'argent à 0 $", + }, + }, + bl_pillar={ + name="Le pilier", + text={ + "Les cartes jouées avant cette", + "mise initiale perdent leurs bonus", + }, + }, + bl_plant={ + name="La plante", + text={ + "Toutes les cartes Figure", + "perdent leurs bonus", + }, + }, + bl_psychic={ + name="Le médium", + text={ + "5 cartes doivent être jouées", + }, + }, + bl_serpent={ + name="Le serpent", + text={ + "Après avoir joué ou défaussé,", + "tirez toujours 3 cartes", + }, + }, + bl_small={ + name="Petite Blinde", + text={ + }, + }, + bl_tooth={ + name="La dent", + text={ + "Perdez 1 $ par", + "carte jouée", + }, + }, + bl_wall={ + name="Le mur", + text={ + "Super grosse Blinde", + }, + }, + bl_water={ + name="L'eau", + text={ + "Commencez sans", + "aucune défausse", + }, + }, + bl_wheel={ + name="La roue", + text={ + " carte sur 7 est", + "tirée face cachée", + }, + }, + bl_window={ + name="La fenêtre", + text={ + "Toutes les cartes Carreau", + "perdent leurs bonus", + }, + }, + }, + Edition={ + e_base={ + name="Base", + text={ + "Aucun effet supplémentaire", + }, + }, + e_foil={ + name="Brillante", + text={ + "{C:chips}+#1#{} Jetons", + }, + }, + e_holo={ + name="Holographique", + text={ + "{C:mult}+#1#{} au Multi.", + }, + }, + e_negative={ + name="Négatif", + text={ + "{C:dark_edition}+#1#{} emplacement Joker", + }, + }, + e_negative_consumable={ + name="Négatif", + text={ + "{C:dark_edition}+#1#{} emplacement de consommable", + }, + }, + e_polychrome={ + name="Polychrome", + text={ + "Ajoute {X:mult,C:white} x#1# {} au Multi.", + }, + }, + }, + Enhanced={ + m_bonus={ + name="Carte bonus", + text={ + }, + }, + m_glass={ + name="Carte Verre", + text={ + "Multi. {X:mult,C:white}x#1#{}", + "{C:green}#2# chance(s) sur #3#{} de", + "détruire la carte", + }, + }, + m_gold={ + name="Carte Or", + text={ + "{C:money}#1# ${} si cette", + "carte est en main", + "à la fin de la manche", + }, + }, + m_lucky={ + name="Carte Chance", + text={ + "{C:green}#1# chance(s) sur #3#{}", + "d'obtenir {C:mult}+#2#{} au Multi.", + "{C:green}#1# chance(s) sur #5#{}", + "de gagner {C:money}#4# $", + }, + }, + m_mult={ + name="Carte Multi.", + text={ + "Multi. {C:mult}+#1#{}", + }, + }, + m_steel={ + name="Carte Acier", + text={ + "Multi. {X:mult,C:white} x#1# {}", + "tant que cette carte", + "reste en main", + }, + }, + m_stone={ + name="Carte Pierre", + text={ + "{C:chips}+#1#{} Jetons", + "sans valeur ni couleur", + }, + }, + m_wild={ + name="Carte Sauvage", + text={ + "Peut être utilisée", + "comme n'importe quelle couleur", + }, + }, + }, + Joker={ + j_8_ball={ + name="N° 8", + text={ + "{C:green}#1# chance(s) sur #2#{} pour chaque", + " {C:attention}8{} joué de créer une carte de", + "{C:tarot}Tarot{} en marquant des points", + "{C:inactive}(Selon la place disponible)", + }, + }, + j_abstract={ + name="Joker abstrait", + text={ + "Multi. {C:mult}+#1#{} pour", + "chaque carte {C:attention}Joker{}", + "{C:inactive}(Actuellement Multi. {C:red}+#2#{C:inactive})", + }, + }, + j_acrobat={ + name="Acrobate", + text={ + "Multi. {X:red,C:white}x#1#{} sur la main", + "{C:attention}finale{C:attention}{} de la manche", + }, + unlock={ + "Jouez {C:attention,E:1}#1#{} mains", + "{C:inactive}(#2#)", + }, + }, + j_ancient={ + name="Joker antique", + text={ + "Chaque carte jouée avec", + "une couleur de {V:1}#2#{} octroie", + "{X:mult,C:white} x#1# {} au Multi. lorsqu'elle marque des points,", + "{s:0.8}la couleur change à la fin de la manche", + }, + }, + j_arrowhead={ + name="Pointe de flèche", + text={ "Les cartes jouées avec", - "une couleur {C:diamonds}#2#{} octroient", - "{C:mult}+#1#{} au Multi. lorsqu'elles marquent des points", - } + "une couleur {C:spades}Pique{} octroient", + "{C:chips}+#1#{} Jetons en marquant des points", + }, + unlock={ + "Vous devez avoir au moins {E:1,C:attention}#1#", + "cartes de couleur {E:1,C:attention}#2#", + "dans votre jeu", + }, }, - j_lusty_joker = { - name = "Joker lubrique", - text = { - "Les cartes jouées avec", - "une couleur {C:hearts}#2#{} octroient", - "{C:mult}+#1#{} au Multi. lorsqu'elles marquent des points", - } + j_astronomer={ + name="Astronome", + text={ + "Toutes les cartes {C:planet}Planète{} et les", + "{C:planet}Paquets Céleste{} dans", + "le magasin sont {C:attention}gratuits", + }, + unlock={ + "Découvrez toutes les", + "cartes {E:1,C:planet}Planète{}", + }, }, - j_wrathful_joker = { - name = "Joker furieux", - text = { - "Les cartes jouées avec", - "une couleur {C:spades}#2#{} octroient", - "{C:mult}+#1#{} au Multi. lorsqu'elles marquent des points", - } + j_banner={ + name="Bannière", + text={ + "{C:chips}+#1#{} Jetons pour", + "chaque {C:attention}défausse", + "restante", + }, }, - j_gluttenous_joker = { - name = "Joker glouton", - text = { - "Les cartes jouées avec", - "une couleur {C:clubs}#2#{} octroient", - "{C:mult}+#1#{} au Multi. lorsqu'elles marquent des points", - } + j_baron={ + name="Baron", + text={ + "Chaque {C:attention}Roi{}", + "que vous avez en main", + "ajoute {X:mult,C:white} x#1# {} au Multi.", + }, }, - j_ceremonial = { - name = "Dague de cérémonie", - text = { + j_baseball={ + name="Carte de baseball", + text={ + "Les Jokers {C:green}peu communs{}", + "ajoutent chacun {X:mult,C:white} x#1# {} au Multi.", + }, + }, + j_blackboard={ + name="Tableau noir", + text={ + "Multi. {X:red,C:white}x#1#{} si toutes", + "les cartes en main", + "sont de type {C:spades}#2#{} ou {C:clubs}#3#{}", + }, + }, + j_bloodstone={ + name="Pierre de sang", + text={ + "{C:green}#1# chance(s) sur #2#{} pour que", + "les cartes jouées avec", + "une couleur {C:hearts}Cœur{} octroient", + "{X:mult,C:white} x#3# {} au Multi. lorsqu'elles marquent des points", + }, + unlock={ + "Vous devez avoir au moins {E:1,C:attention}#1#", + "cartes de couleur {E:1,C:attention}#2#", + "dans votre jeu", + }, + }, + j_blue_joker={ + name="Joker bleu", + text={ + "{C:chips}+#1#{} Jetons pour chaque", + "carte restante dans le {C:attention}jeu", + "{C:inactive}(Actuellement {C:chips}+#2#{C:inactive} Jetons)", + }, + }, + j_blueprint={ + name="Modèle", + text={ + "Copie les capacités du", + "{C:attention}Joker{} sur la droite", + }, + unlock={ + "Gagnez une partie", + }, + }, + j_bootstraps={ + name="Débrouillardise", + text={ + "{C:mult}+#1#{} Multi. pour chaque", + "{C:money}#2# ${} que vous avez", + "{C:inactive}(Actuellement : {C:mult}+#3#{C:inactive} Multi.)", + }, + unlock={ + "Vous devez avoir au moins {E:1,C:attention}#1#", + "Jokers {C:dark_edition}Polychromes{}", + }, + }, + j_brainstorm={ + name="Remue-méninges", + text={ + "Copie les capacités du", + "{C:attention}Joker{} le plus à gauche", + }, + unlock={ + "Défaussez une", + "{E:1,C:attention}Quinte flush royale", + }, + }, + j_bull={ + name="Bull run", + text={ + "{C:chips}+#1#{} jetons pour", + "chaque {C:money}1 ${} que vous avez", + "{C:inactive}(Actuellement {C:chips}+#2#{C:inactive} jetons)", + }, + }, + j_burglar={ + name="Cambrioleur", + text={ + "Lorsque la {C:attention}Blinde{} est choisie,", + "gagnez {C:red}+#1#{} mains et", + "{C:attention}perdez toutes les défausses", + }, + }, + j_burnt={ + name="Joker calciné", + text={ + "Augmente le niveau de", + "la première main de poker {C:attention}défaussée", + "à chaque manche", + }, + unlock={ + "Vendez un total", + "de {E:1,C:attention}#1#{} cartes", + "{C:inactive}(#2#)", + }, + }, + j_business={ + name="Carte de visite", + text={ + "Les cartes {C:attention}Figure{} jouées ont", + "{C:green}#1# chance(s) sur #2#{}", + "d'octroyer {C:money}2 ${} en marquant des points", + }, + }, + j_caino={ + name="Caino", + text={ + "Ce Joker octroie Multi. {X:mult,C:white} x#1# {} ", + "quand une carte {C:attention}Figure{}", + "est détruite", + "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_campfire={ + name="Feu de camp", + text={ + "Ce Joker ajoute {X:mult,C:white}x#1#{} au Multi.", + "pour chaque carte {C:attention}vendue{}, mais ce multi. est réinitialisé", + "lorsque la {C:attention}Blinde Boss{} est vaincue", + "{C:inactive}(Actuellement Multi. {X:mult,C:white} x#2# {C:inactive})", + }, + }, + j_card_sharp={ + name="Maître des cartes", + text={ + "Multi. {X:mult,C:white}x#1#{} si", + "la {C:attention}main de poker{} jouée a déjà", + "été jouée dans cette manche", + }, + }, + j_cartomancer={ + name="Cartomancien", + text={ + "Crée une carte {C:tarot}Tarot{}", + "lorsque la {C:attention}Blinde{} est sélectionnée", + "{C:inactive}(Selon la place disponible)", + }, + unlock={ + "Découvrez chaque", + "carte {E:1,C:tarot}Tarot{}", + }, + }, + j_castle={ + name="Château", + text={ + "Ce Joker octroie {C:chips}+#1#{} Jetons", + "par carte {V:1}#2#{} défaussée,", + "la couleur change à chaque manche", + "{C:inactive}(Actuellement {C:chips}+#3#{C:inactive} Jetons)", + }, + }, + j_cavendish={ + name="Cavendish", + text={ + "Multi. {X:mult,C:white}x#1#{}", + "{C:green}#2# chance(s) sur #3#{} que cette", + "carte soit détruite", + "à la fin de la manche", + }, + }, + j_ceremonial={ + name="Dague de cérémonie", + text={ "Lorsque la {C:attention}Blinde{} est sélectionnée,", "détruit le Joker situé à sa droite", "et ajoute de manière permanente le {C:attention}double", "de sa valeur de vente à ce {C:attention}Multi.", - "{C:inactive}(Actuellement Multi. {C:mult}+#1#{C:inactive})" - } + "{C:inactive}(Actuellement Multi. {C:mult}+#1#{C:inactive})", + }, }, - j_banner = { - name = "Bannière", - text = { - "{C:chips}+#1#{} Jetons pour", - "chaque {C:attention}défausse", - "restante" - } + j_certificate={ + name="Certificat", + text={ + "Au début de la manche,", + "ajoute une {C:attention}carte{} à {C:attention}jouer", + "aléatoire avec un", + "{C:attention}sceau{} aléatoire dans votre main", + }, + unlock={ + "Vous devez avoir une carte", + "à jouer Or", + "sur laquelle figure un {C:attention,E:1}Sceau d'or", + }, }, - j_mystic_summit = { - name = "Sommet mystique", - text = { - "Multi. {C:mult}+#1#{} lorsqu'il y a", - "{C:attention}#2#{} défausse", - "restante(s)" - } - }, - j_marble = { - name = "Joker de marbre", - text = { - "Ajoute une carte {C:attention}Pierre{}", - "au jeu lorsque la", - "{C:attention}Blinde{} est sélectionnée" - } - }, - j_loyalty_card = { - name = "Carte de fidélité", - text = { - "Multi. {X:red,C:white}x#1#{} toutes les", - "{C:attention}#2#{} mains jouées", - "{C:inactive}#3#e" - } - }, - j_8_ball = { - name = "N° 8", - text = { - "{C:green}#1# chance(s) sur #2#{} pour chaque", - " {C:attention}8{} joué de créer une carte de", - "{C:tarot}Tarot{} en marquant des points", - "{C:inactive}(Selon la place disponible)" - } - }, - j_dusk = { - name = "Crépuscule", - text = { - "Déclenche à nouveau toutes les", - "cartes marquantes dans la main", - "{C:attention}finale{C:attention}{} de la manche" - } - }, - j_chaos = { - name = "Chaos le clown", - text = { + j_chaos={ + name="Chaos le clown", + text={ "{C:attention}#1#{} {C:green}Renouvellement gratuit", - "par magasin" - } + "par magasin", + }, }, - j_misprint = { - name = "Erreur d'impression", - text = { - "" - } + j_chicot={ + name="Chicot", + text={ + "Annule l'effet de", + "chaque {C:attention}Blinde Boss", + }, + unlock={ + "{E:1,s:1.3}?????", + }, }, - j_raised_fist = { - name = "Poing levé", - text = { - "Ajoute le {C:attention}double{} de la valeur", - "de la carte à la valeur", - "la plus {C:attention}faible{} de votre main au Multi." - } + j_clever={ + name="Joker futé", + text={ + "{C:chips}+#1#{} Jetons si", + "la main jouée contient", + "un {C:attention}#2#", + }, }, - j_fibonacci = { - name = "Fibonacci", - text = { - "Chaque {C:attention}As{},", - "{C:attention}2{}, {C:attention}3{}, {C:attention}5{}, ou {C:attention}8{} joué octroie", - "{C:mult}+#1#{} au Multi. lorsqu'elles marquent des points" - } + j_cloud_9={ + name="Neuvième ciel", + text={ + "Gagnez {C:money}#1# ${} pour chaque", + "{C:attention}9{} dans votre {C:attention}jeu complet", + "à la fin de la manche", + "{C:inactive}(Actuellement {C:money}#2# ${}{C:inactive})", + }, }, - j_steel_joker = { - name = "Joker d'acier", - text = { - "Octroie Multi. {X:mult,C:white}x#1# {}.", - "pour chaque {C:attention}carte Acier", - " dans votre {C:attention}jeu complet", - "{C:inactive}(Actuellement : Multi. {X:mult,C:white}x#2#{C:inactive})" - } - }, - j_scary_face = { - name = "Figures d'effroi", - text = { - "Les cartes {C:attention}Figure{} jouées", - "octroient {C:chips}+#1#{} Jetons", - "en marquant des points" - } - }, - j_abstract = { - name = "Joker abstrait", - text = { - "Multi. {C:mult}+#1#{} pour", - "chaque carte {C:attention}Joker{}", - "{C:inactive}(Actuellement Multi. {C:red}+#2#{C:inactive})" - } - }, - j_delayed_grat = { - name = "Récompense différée", - text = { - "Gagnez {C:money}#1# ${} par {C:attention}défausse{} si", - "aucune défausse n'est utilisée", - "avant la fin de la manche" - } - }, - j_pareidolia = { - name = "Paréidolie", - text = { - "Toutes les cartes", - "sont considérées comme", - "des cartes {C:attention}Figure{}" - } - }, - j_hack = { - name = "Imposteur", - text = { - "Déclenche à nouveau", - "chaque", - "{C:attention}2{}, {C:attention}3{}, {C:attention}4{} ou {C:attention}5{} joué" - } - }, - j_gros_michel = { - name = "Gros Michel", - text = { - "Multi. {C:mult}+#1#{}", - "{C:green}#2# chance(s) sur #3#{} que cette", - "carte soit détruite", - "à la fin de la manche" - } - }, - j_even_steven = { - name = "Pair gagnant", - text = { - "Les cartes jouées", - "de valeur {C:attention}paire{} octroient", - "{C:mult}+#1#{} au Multi. lorsque ces cartes marquent des points", - "{C:inactive}(10, 8, 6, 4, 2)" - } - }, - j_odd_todd = { - name = "Impair pépère", - text = { - "Les cartes jouées", - "de valeur {C:attention}impaire{} octroient", - "{C:chips}+#1#{} Jetons lorsque ces cartes marquent des points", - "{C:inactive}(A, 9, 7, 5, 3)" - } - }, - j_scholar = { - name = "Érudit", - text = { - "Les {C:attention}As{} joués", - "octroient {C:chips}+#2#{} Jetons", - "et {C:mult}+#1#{} au Multi.", - "en marquant des points" - } - }, - j_business = { - name = "Carte de visite", - text = { - "Les cartes {C:attention}Figure{} jouées ont", - "{C:green}#1# chance(s) sur #2#{}", - "d'octroyer {C:money}2 ${} en marquant des points" - } - }, - j_supernova = { - name = "Supernova", - text = { - "Le Multi. augmente d'une valeur égale au nombre de fois qu'une", - "{C:attention}main de poker{} a été", - "jouée durant cette partie" - } - }, - j_superposition = { - name = "Superposition", - text = { - "Crée une carte {C:tarot}Tarot{} si", - "la main de poker contient un", - "{C:attention}As{} et une {C:attention}Suite{}", - "{C:inactive}(Selon la place disponible)" - } - }, - j_ride_the_bus = { - name = "Tour en bus", - text = { - "Ce Joker octroie {C:mult}+#1#{} Multi.", - "par main {C:attention}consécutive{} ", - "jouée sans", - "une carte {C:attention}Figure{} marquant des points", - "{C:inactive}(Actuellement : {C:mult}+#2#{C:inactive} Multi.)" - } - }, - j_space = { - name = "Joker de l'espace", - text = { - "{C:green}#1# chance(s) sur #2#{}", - "d'augmenter le niveau", - "de la {C:attention}main de poker{} jouée" - } - }, - j_egg = { - name = "Œuf", - text = { - "Gagnez {C:money}#1# ${} de", - "la {C:attention}valeur de vente{} à", - "la fin de la manche" - } - }, - j_burglar = { - name = "Cambrioleur", - text = { - "Lorsque la {C:attention}Blinde{} est choisie,", - "gagnez {C:red}+#1#{} mains et", - "{C:attention}perdez toutes les défausses" - } - }, - j_blackboard = { - name = "Tableau noir", - text = { - "Multi. {X:red,C:white}x#1#{} si toutes", - "les cartes en main", - "sont de type {C:spades}#2#{} ou {C:clubs}#3#{}" - } - }, - j_runner = { - name = "Coureur", - text = { - "Octroie {C:chips}+#2#{} Jetons", - "si la main jouée", - "contient une {C:attention}Suite{}", - "{C:inactive}(Actuellement {C:chips}+#1#{C:inactive} Jetons)" - } - }, - j_ice_cream = { - name = "Crème glacée", - text = { - "{C:chips}+#1#{} Jetons", - "{C:chips}-#2#{} Jetons pour", - "chaque main jouée" - } - }, - j_dna = { - name = "ADN", - text = { - "Si la {C:attention}première main{} de la manche", - "ne contient qu'{C:attention}une{} carte, ajoutez-en une", - "copie permanente au jeu", - "et placez-la dans la {C:attention}main" - } - }, - j_splash = { - name = "Plouf", - text = { - "Chaque {C:attention}carte jouée", - "compte dans l'attribution des points" - } - }, - j_blue_joker = { - name = "Joker bleu", - text = { - "{C:chips}+#1#{} Jetons pour chaque", - "carte restante dans le {C:attention}jeu", - "{C:inactive}(Actuellement {C:chips}+#2#{C:inactive} Jetons)" - } - }, - j_sixth_sense = { - name = "Sixième sens", - text = { - "Si la {C:attention}première main{} de la manche est", - "un {C:attention}6{} simple, détruisez-la et", - "créez une carte {C:spectral}Spectrale{}", - "{C:inactive}(Selon la place disponible)" - } - }, - j_constellation = { - name = "Constellation", - text = { + j_constellation={ + name="Constellation", + text={ "Ce Joker octroie Multi. ", "{X:mult,C:white} x#1# {} chaque fois", "qu'une carte {C:planet}Planète{} est utilisée", - "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})" - } + "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})", + }, }, - j_hiker = { - name = "Randonneur", - text = { - "Chaque {C:attention}carte{} jouée", - "gagne de façon permanente", - "{C:chips}+#1#{} Jetons en marquant des points" - } + j_crafty={ + name="Joker roublard", + text={ + "{C:chips}+#1#{} Jetons si", + "la main jouée contient", + "une {C:attention}#2#", + }, }, - j_faceless = { - name = "Joker sans visage", - text = { + j_crazy={ + name="Joker déjanté", + text={ + "Multi. {C:red}+#1#{} si", + "la main jouée contient", + "une {C:attention}#2#", + }, + }, + j_credit_card={ + name="Carte de crédit", + text={ + "Vous pouvez accumuler", + "{C:red}-#1# ${} de dettes", + }, + }, + j_delayed_grat={ + name="Récompense différée", + text={ + "Gagnez {C:money}#1# ${} par {C:attention}défausse{} si", + "aucune défausse n'est utilisée", + "avant la fin de la manche", + }, + }, + j_devious={ + name="Joker sournois", + text={ + "{C:chips}+#1#{} Jetons si", + "la main jouée contient", + "une {C:attention}#2#", + }, + }, + j_diet_cola={ + name="Cola zéro", + text={ + "Vendez cette carte pour", + "créer une", + "carte {C:attention}#1# gratuite", + }, + }, + j_dna={ + name="ADN", + text={ + "Si la {C:attention}première main{} de la manche", + "ne contient qu'{C:attention}une{} carte, ajoutez-en une", + "copie permanente au jeu", + "et placez-la dans la {C:attention}main", + }, + }, + j_drivers_license={ + name="Permis de conduire", + text={ + "Multi. {X:mult,C:white}x#1#{} si vous", + "possédez au moins {C:attention}16", + "cartes améliorées", + "{C:inactive}(Actuellement {C:attention}#2#{C:inactive})", + }, + unlock={ + "Améliorez {E:1,C:attention}#1#{} cartes", + "dans votre jeu", + }, + }, + j_droll={ + name="Joker plaisantin", + text={ + "Multi. {C:red}+#1#{} si", + "la main jouée contient", + "une {C:attention}#2#", + }, + }, + j_drunkard={ + name="Ivrogne", + text={ + "{C:red}+#1#{} défausse", + "à chaque manche", + }, + }, + j_duo={ + name="Le duo", + text={ + "Multi. {X:mult,C:white}x#1#{} si", + "la main jouée contient", + "une {C:attention}#2#", + }, + unlock={ + "Gagnez une partie", + "sans jouer", + "de {E:1,C:attention}#1#", + }, + }, + j_dusk={ + name="Crépuscule", + text={ + "Déclenche à nouveau toutes les", + "cartes marquantes dans la main", + "{C:attention}finale{C:attention}{} de la manche", + }, + }, + j_egg={ + name="Œuf", + text={ + "Gagnez {C:money}#1# ${} de", + "la {C:attention}valeur de vente{} à", + "la fin de la manche", + }, + }, + j_erosion={ + name="Érosion", + text={ + "Multi. {C:red}+#1#{} pour chaque", + "carte en dessous de {C:attention}#3#{}", + "dans votre jeu complet", + "{C:inactive}(Actuellement Multi. {C:red}+#2#{C:inactive})", + }, + }, + j_even_steven={ + name="Pair gagnant", + text={ + "Les cartes jouées", + "de valeur {C:attention}paire{} octroient", + "{C:mult}+#1#{} au Multi. lorsque ces cartes marquent des points", + "{C:inactive}(10, 8, 6, 4, 2)", + }, + }, + j_faceless={ + name="Joker sans visage", + text={ "Gagnez {C:money}#1# ${} si {C:attention}#2#{}", "{C:attention}cartes Figure{} ou plus", "sont défaussées", - "en même temps" - } - }, - j_todo_list = { - name = "Liste des tâches", - text = { - "Gagnez {C:money}#1# ${} si la {C:attention}main de poker{}", - "est de type {C:attention}#2#{} ;", - "la main de poker change", - "à la fin de la manche" - } - }, - j_ticket = { - name = "Ticket d'or", - text = { - "Les cartes {C:attention}Or{} jouées", - "octroient {C:money}#1# ${} en marquant des points" + "en même temps", }, - unlock = { - "Jouez une main à 5 cartes", - "qui ne contient que des", - "cartes {C:attention,E:1}Or{}" - } }, - j_mr_bones = { - name = "Défaucheuse", - text = { + j_family={ + name="La famille", + text={ + "Multi. {X:mult,C:white}x#1#{} si", + "la main jouée contient", + "un {C:attention}#2#", + }, + unlock={ + "Gagnez une partie", + "sans jouer", + "de {E:1,C:attention}#1#", + }, + }, + j_fibonacci={ + name="Fibonacci", + text={ + "Chaque {C:attention}As{},", + "{C:attention}2{}, {C:attention}3{}, {C:attention}5{}, ou {C:attention}8{} joué octroie", + "{C:mult}+#1#{} au Multi. lorsqu'elles marquent des points", + }, + }, + j_flash={ + name="Carte mémoire", + text={ + "Ce Joker octroie {C:mult}+#1#{} Multi.", + "par {C:attention}renouvellement{} dans le magasin", + "{C:inactive}(Actuellement : {C:mult}+#2#{C:inactive} Multi.)", + }, + }, + j_flower_pot={ + name="Pot de fleurs", + text={ + "Multi. {X:mult,C:white} x#1# {} si la", + "main de poker contient une carte", + "{C:diamonds}Carreau{}, une carte {C:clubs}Trèfle{},", + "une carte {C:hearts}Cœur{} et une carte {C:spades}Pique{}", + }, + unlock={ + "Atteignez la mise initiale", + "niveau {E:1,C:attention}#1#", + }, + }, + j_fortune_teller={ + name="Voyant", + text={ + "Multi. {C:red}+#1#{} par", + "carte de {C:purple}Tarot{} utilisée", + "{C:inactive}(Actuellement {C:red}+#2#{C:inactive})", + }, + }, + j_four_fingers={ + name="Quatre doigts", + text={ + "Toutes les {C:attention}Couleurs{} et les", + "{C:attention}Suites{} peuvent être", + "effectuées avec {C:attention}4{} cartes", + }, + }, + j_gift={ + name="Carte cadeau", + text={ + "Ajoute {C:money}#1# ${} à la {C:attention}valeur de vente", + "de chaque carte {C:attention}Joker{} et", + "carte {C:attention}Consommable{} à", + "la fin de la manche", + }, + }, + j_glass={ + name="Joker de verre", + text={ + "Ce Joker octroie Multi. {X:mult,C:white} x#1# {} ", + "pour chaque carte {C:attention}Verre", + "détruite", + "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})", + }, + unlock={ + "Vous devez avoir au moins {E:1,C:attention}#1#", + "{E:1,C:attention}#2#{} dans", + "votre jeu", + }, + }, + j_gluttenous_joker={ + name="Joker glouton", + text={ + "Les cartes jouées avec", + "une couleur {C:clubs}#2#{} octroient", + "{C:mult}+#1#{} au Multi. lorsqu'elles marquent des points", + }, + }, + j_golden={ + name="Joker d'or", + text={ + "Gagnez {C:money}#1# ${} à", + "la fin de la manche", + }, + }, + j_greedy_joker={ + name="Joker avide", + text={ + "Les cartes jouées avec", + "une couleur {C:diamonds}#2#{} octroient", + "{C:mult}+#1#{} au Multi. lorsqu'elles marquent des points", + }, + }, + j_green_joker={ + name="Joker vert", + text={ + "Multi. {C:mult}+#1#{} par main jouée", + "Multi. {C:mult}-#2#{} par défausse", + "{C:inactive}(Actuellement Multi. {C:mult}+#3#{C:inactive})", + }, + }, + j_gros_michel={ + name="Gros Michel", + text={ + "Multi. {C:mult}+#1#{}", + "{C:green}#2# chance(s) sur #3#{} que cette", + "carte soit détruite", + "à la fin de la manche", + }, + }, + j_hack={ + name="Imposteur", + text={ + "Déclenche à nouveau", + "chaque", + "{C:attention}2{}, {C:attention}3{}, {C:attention}4{} ou {C:attention}5{} joué", + }, + }, + j_half={ + name="Demi-joker", + text={ + "Multi. {C:red}+#1#{} si", + "la main jouée contient", + "{C:attention}#2#{} cartes ou moins", + }, + }, + j_hallucination={ + name="Hallucination", + text={ + "{C:green}#1# chance sur #2#{} de créer", + "une carte de {C:tarot}Tarot{} lors de l'ouverture", + "de n'importe quel {C:attention}Paquet Booster{}", + "{C:inactive}(Selon la place disponible)", + }, + }, + j_hanging_chad={ + name="Carte de vote", + text={ + "Déclenche à nouveau la {C:attention}première{} carte", + "jouée pour marquer des points", + "{C:attention}#1#{} fois supplémentaires", + }, + unlock={ + "Battez une Boss Blinde", + "avec 1 {E:1,C:attention}#1#", + }, + }, + j_hiker={ + name="Randonneur", + text={ + "Chaque {C:attention}carte{} jouée", + "gagne de façon permanente", + "{C:chips}+#1#{} Jetons en marquant des points", + }, + }, + j_hit_the_road={ + name="Prendre la route", + text={ + "Ce Joker octroie Multi. {X:mult,C:white} x#1# {} ", + "pour chaque {C:attention}Joker{}", + "défaussé lors de cette manche", + "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})", + }, + unlock={ + "Défaussez {E:1,C:attention}5", + "{E:1,C:attention}Valets{} en", + "même temps", + }, + }, + j_hologram={ + name="Hologramme", + text={ + "Ce Joker octroie Multi. {X:mult,C:white} x#1# {} ", + "chaque fois qu'une {C:attention}carte à jouer{}", + "est ajoutée à votre jeu", + "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})", + }, + }, + j_ice_cream={ + name="Crème glacée", + text={ + "{C:chips}+#1#{} Jetons", + "{C:chips}-#2#{} Jetons pour", + "chaque main jouée", + }, + }, + j_idol={ + name="L'idole", + text={ + "Chaque {C:attention}#2#", + "de {V:1}#3#{} joué octroie", + "{X:mult,C:white} x#1# {} au Multi. en marquant des points", + "{s:0.8}La carte change à chaque manche", + }, + unlock={ + "Dans une main,", + "gagnez au moins", + "{E:1,C:attention}#1#{} Jetons", + }, + }, + j_invisible={ + name="Joker invisible", + text={ + "Après {C:attention}#1#{} manches,", + "vendez cette carte pour", + "{C:attention}Dupliquer{} un Joker aléatoire", + "{C:inactive}(Actuellement {C:attention}#2#{C:inactive}/#1#)", + }, + unlock={ + "Gagnez une partie sans", + "jamais avoir plus", + "de {E:1,C:attention}4 Jokers{}", + }, + }, + j_joker={ + name="Joker", + text={ + "Multi. {C:red,s:1.1}+#1#{}", + }, + }, + j_jolly={ + name="Joker joyeux", + text={ + "Multi. {C:red}+#1#{} si", + "la main jouée contient", + "une {C:attention}#2#", + }, + }, + j_juggler={ + name="Jongleur", + text={ + "{C:attention}+#1#{} à la taille de la main", + }, + }, + j_loyalty_card={ + name="Carte de fidélité", + text={ + "Multi. {X:red,C:white}x#1#{} toutes les", + "{C:attention}#2#{} mains jouées", + "{C:inactive}#3#e", + }, + }, + j_luchador={ + name="Luchador", + text={ + "Vendez cette carte pour", + "désactiver la", + "{C:attention}Blinde Boss{} actuelle", + }, + }, + j_lucky_cat={ + name="Porte-bonheur", + text={ + "Ce Joker octroie Multi. {X:mult,C:white} x#1# {} ", + "à chaque fois qu'une carte {C:attention}Chance{}", + " est déclenchée avec {C:green}succès{}", + "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})", + }, + }, + j_lusty_joker={ + name="Joker lubrique", + text={ + "Les cartes jouées avec", + "une couleur {C:hearts}#2#{} octroient", + "{C:mult}+#1#{} au Multi. lorsqu'elles marquent des points", + }, + }, + j_mad={ + name="Joker fêlé", + text={ + "Multi. {C:red}+#1#{} si", + "la main jouée contient", + "un {C:attention}#2#", + }, + }, + j_madness={ + name="Folie", + text={ + "Lorsqu'une {C:attention}petite blinde{} ou une {C:attention}grosse blinde{}", + "est sélectionnée, gagnez Multi. {X:mult,C:white} x#1# {} ", + "et {C:attention}détruisez{} un Joker aléatoire", + "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})", + }, + }, + j_mail={ + name="Remise par courrier", + text={ + "Gagnez {C:money}#1# ${} pour chaque", + "carte {C:attention}#2#{} défaussée, la valeur", + "change à chaque manche", + }, + }, + j_marble={ + name="Joker de marbre", + text={ + "Ajoute une carte {C:attention}Pierre{}", + "au jeu lorsque la", + "{C:attention}Blinde{} est sélectionnée", + }, + }, + j_matador={ + name="Matador", + text={ + "Gagnez {C:money}#1# ${} si la main jouée", + "déclenche la capacité", + "{C:attention}Blinde Boss{}", + }, + unlock={ + "Battez une Blinde Boss", + "en {E:1,C:attention}une main{} sans", + "utiliser aucune défausse", + }, + }, + j_merry_andy={ + name="Andy le gentil", + text={ + "{C:red}+#1#{} défausses", + "à chaque manche,", + "{C:red}#2#{} à la taille de la main", + }, + unlock={ + "Gagnez une partie en {E:1,C:attention}#1#", + "manches ou moins", + }, + }, + j_midas_mask={ + name="Masque de Midas", + text={ + "Toutes les cartes {C:attention}Figure{} jouées", + "deviennent des cartes {C:attention}Or{} ", + "en marquant des points", + }, + }, + j_mime={ + name="Mime", + text={ + "Déclenche à nouveau toutes", + "les capacités", + "des{C:attention} cartes {C:attention}en main{}", + }, + }, + j_misprint={ + name="Erreur d'impression", + text={ + "", + }, + }, + j_mr_bones={ + name="Défaucheuse", + text={ "Empêche la mort", "si les Jetons marqués", "constituent au minimum {C:attention}25 %", "des Jetons nécessaires.", - "{S:1.1,C:red,E:2}S'autodétruit{}" + "{S:1.1,C:red,E:2}S'autodétruit{}", }, - unlock = { + unlock={ "Perdez {C:attention,E:1}#1#{} parties", - "{C:inactive}(#2#)" - } - }, - j_acrobat = { - name = "Acrobate", - text = { - "Multi. {X:red,C:white}x#1#{} sur la main", - "{C:attention}finale{C:attention}{} de la manche" + "{C:inactive}(#2#)", }, - unlock = { - "Jouez {C:attention,E:1}#1#{} mains", - "{C:inactive}(#2#)" - } }, - j_sock_and_buskin = { - name = "Tragicomédie", - text = { - "Déclenche à nouveau toutes les", - "cartes {C:attention}Figure{} jouées" + j_mystic_summit={ + name="Sommet mystique", + text={ + "Multi. {C:mult}+#1#{} lorsqu'il y a", + "{C:attention}#2#{} défausse", + "restante(s)", }, - unlock = { - "Jouez un total de", - "{C:attention,E:1}#1#{} cartes Figure", - "{C:inactive}(#2#)" - } }, - j_green_joker = { - name = "Joker vert", - text = { - "Multi. {C:mult}+#1#{} par main jouée", - "Multi. {C:mult}-#2#{} par défausse", - "{C:inactive}(Actuellement Multi. {C:mult}+#3#{C:inactive})" - } - }, - j_swashbuckler = { - name = "Cape et épée", - text = { - "Ajoute la valeur de vente", - "de tous les", - "{C:attention}Jokers{} possédés au Multi.", - "{C:inactive}(Actuellement : {C:mult}+#1#{C:inactive} Multi.)" - }, - unlock = { - "Vendez un total de", - "{C:attention,E:1}#1#{} Cartes Joker", - "{C:inactive}(#2#)" - } - }, - j_troubadour = { - name = "Troubadour", - text = { - "{C:attention}+#1#{} à la taille de la main,", - "{C:blue}-#2#{} main à chaque manche" - }, - unlock = { - "Gagnez {C:attention,E:1}#1#{} manches", - "consécutives en ne jouant", - "qu'une seule main" - } - }, - j_certificate = { - name = "Certificat", - text = { - "Au début de la manche,", - "ajoute une {C:attention}carte{} à {C:attention}jouer", - "aléatoire avec un", - "{C:attention}sceau{} aléatoire dans votre main" - }, - unlock = { - "Vous devez avoir une carte", - "à jouer Or", - "sur laquelle figure un {C:attention,E:1}Sceau d'or" - } - }, - j_smeared = { - name = "Joker barbouillé", - text = { - "Les {C:hearts}Cœurs{} et les {C:diamonds}Carreaux", - "comptent comme des cartes de même couleur,", - "et les {C:spades}Piques{} et {C:spades}Trèfles", - "comptent comme des cartes de même couleur" - }, - unlock = { - "Vous devez avoir au moins {C:attention}#1#", - "{E:1,C:attention}#2#{} dans", - "votre jeu" - } - }, - j_throwback = { - name = "Rappel", - text = { - "{X:mult,C:white} x#1# {} au Multi. pour chaque", - "{C:attention}Blinde{} passée dans cette partie", - "{C:inactive}(Actuellement Multi. {X:mult,C:white}x#2#{C:inactive})" - }, - unlock = { - "Reprenez une partie sauvegardée", - "depuis le menu principal" - } - }, - j_hanging_chad = { - name = "Carte de vote", - text = { - "Déclenche à nouveau la {C:attention}première{} carte", - "jouée pour marquer des points", - "{C:attention}#1#{} fois supplémentaires" - }, - unlock = { - "Battez une Boss Blinde", - "avec 1 {E:1,C:attention}#1#" - } - }, - j_rough_gem = { - name = "Gemme brute", - text = { - "Les cartes jouées avec", - "Une couleur {C:diamonds}Carreau{} octroient", - "{C:money}#1# ${} en marquant des points", - }, - unlock = { - "Vous devez avoir au moins {E:1,C:attention}#1#", - "cartes de couleur {E:1,C:attention}#2#", - "dans votre jeu" - } - }, - j_bloodstone = { - name = "Pierre de sang", - text = { - "{C:green}#1# chance(s) sur #2#{} pour que", - "les cartes jouées avec", - "une couleur {C:hearts}Cœur{} octroient", - "{X:mult,C:white} x#3# {} au Multi. lorsqu'elles marquent des points", - }, - unlock = { - "Vous devez avoir au moins {E:1,C:attention}#1#", - "cartes de couleur {E:1,C:attention}#2#", - "dans votre jeu" - } - }, - j_arrowhead = { - name = "Pointe de flèche", - text = { - "Les cartes jouées avec", - "une couleur {C:spades}Pique{} octroient", - "{C:chips}+#1#{} Jetons en marquant des points" - }, - unlock = { - "Vous devez avoir au moins {E:1,C:attention}#1#", - "cartes de couleur {E:1,C:attention}#2#", - "dans votre jeu" - } - }, - j_onyx_agate = { - name = "Pierre Onyx", - text = { - "Les cartes jouées avec", - "une couleur {C:clubs}Trèfle{} octroient", - "{C:mult}+#1#{} au Multi. en marquant des points", - }, - unlock = { - "Vous devez avoir au moins {E:1,C:attention}#1#", - "cartes de couleur {E:1,C:attention}#2#", - "dans votre jeu" - } - }, - j_glass = { - name = "Joker de verre", - text = { - "Ce Joker octroie Multi. {X:mult,C:white} x#1# {} ", - "pour chaque carte {C:attention}Verre", - "détruite", - "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})" - }, - unlock = { - "Vous devez avoir au moins {E:1,C:attention}#1#", - "{E:1,C:attention}#2#{} dans", - "votre jeu" - } - }, - j_ring_master = { - name = "Maître du jeu", - text = { - "Les cartes {C:attention}Joker{}, {C:tarot}Tarot{}, {C:planet}Planète{}", - "et {C:spectral}Spectrales{} peuvent", - "apparaître plusieurs fois" - }, - unlock = { - "Atteignez la mise initiale", - "niveau {E:1,C:attention}#1#" - } - }, - j_flower_pot = { - name = "Pot de fleurs", - text = { - "Multi. {X:mult,C:white} x#1# {} si la", - "main de poker contient une carte", - "{C:diamonds}Carreau{}, une carte {C:clubs}Trèfle{},", - "une carte {C:hearts}Cœur{} et une carte {C:spades}Pique{}" - }, - unlock = { - "Atteignez la mise initiale", - "niveau {E:1,C:attention}#1#" - } - }, - j_blueprint = { - name = "Modèle", - text = { - "Copie les capacités du", - "{C:attention}Joker{} sur la droite" - }, - unlock = { - "Gagnez une partie" - } - }, - j_wee = { - name = "P'tit joker", - text = { - "Ce Joker octroie", - "{C:chips}+#2#{} Jetons lorsque chaque", - "{C:attention}2{} joué marque des points", - "{C:inactive}(Actuellement {C:chips}+#1#{C:inactive} Jetons)" - }, - unlock = { - "Gagnez une partie en {E:1,C:attention}#1#", - "manches ou moins" - } - }, - j_merry_andy = { - name = "Andy le gentil", - text = { - "{C:red}+#1#{} défausses", - "à chaque manche,", - "{C:red}#2#{} à la taille de la main" - }, - unlock = { - "Gagnez une partie en {E:1,C:attention}#1#", - "manches ou moins" - } - }, - j_oops = { - name = "Oups ! Que des 6", - text = { - "Double toutes les", - "{C:green,E:1,S:1.1}probabilités", - "{C:inactive}(ex. : {C:green}1 sur 3{C:inactive} -> {C:green}2 sur 3{C:inactive})" - }, - unlock = { - "Dans une main,", - "gagnez au moins", - "{E:1,C:attention}#1#{} Jetons" - } - }, - j_idol = { - name = "L'idole", - text = { - "Chaque {C:attention}#2#", - "de {V:1}#3#{} joué octroie", - "{X:mult,C:white} x#1# {} au Multi. en marquant des points", - "{s:0.8}La carte change à chaque manche" - }, - unlock = { - "Dans une main,", - "gagnez au moins", - "{E:1,C:attention}#1#{} Jetons" - } - }, - j_seeing_double = { - name = "Vision double", - text = { - "{X:mult,C:white} x#1# {} au Multi. si", - "la main jouée contient", - "une carte {C:clubs}Trèfle{} et une carte marquante", - "de n'importe quelle {C:attention}couleur" - }, - unlock = { - "Jouez une main", - "contenant", - "{E:1,C:attention}#1#" - } - }, - j_matador = { - name = "Matador", - text = { - "Gagnez {C:money}#1# ${} si la main jouée", - "déclenche la capacité", - "{C:attention}Blinde Boss{}" - }, - unlock = { - "Battez une Blinde Boss", - "en {E:1,C:attention}une main{} sans", - "utiliser aucune défausse" - } - }, - j_hit_the_road = { - name = "Prendre la route", - text = { - "Ce Joker octroie Multi. {X:mult,C:white} x#1# {} ", - "pour chaque {C:attention}Joker{}", - "défaussé lors de cette manche", - "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})" - }, - unlock = { - "Défaussez {E:1,C:attention}5", - "{E:1,C:attention}Valets{} en", - "même temps" - } - }, - j_duo = { - name = "Le duo", - text = { - "Multi. {X:mult,C:white}x#1#{} si", - "la main jouée contient", - "une {C:attention}#2#" - }, - unlock = { - "Gagnez une partie", - "sans jouer", - "de {E:1,C:attention}#1#" - } - }, - j_trio = { - name = "Le trio", - text = { - "Multi. {X:mult,C:white}x#1#{} si", - "la main jouée contient", - "un {C:attention}#2#" - }, - unlock = { - "Gagnez une partie", - "sans jouer", - "de {E:1,C:attention}#1#" - } - }, - j_family = { - name = "La famille", - text = { - "Multi. {X:mult,C:white}x#1#{} si", - "la main jouée contient", - "un {C:attention}#2#" - }, - unlock = { - "Gagnez une partie", - "sans jouer", - "de {E:1,C:attention}#1#" - } - }, - j_order = { - name = "L'Ordre", - text = { - "Multi. {X:mult,C:white}x#1#{} si", - "la main jouée contient", - "une {C:attention}#2#" - }, - unlock = { - "Gagnez une partie", - "sans jouer", - "de {E:1,C:attention}#1#" - } - }, - j_tribe = { - name = "La tribu", - text = { - "Multi. {X:mult,C:white}x#1#{} si", - "la main jouée contient", - "une {C:attention}#2#" - }, - unlock = { - "Gagnez une partie", - "sans jouer", - "de {E:1,C:attention}#1#" - } - }, - j_cavendish = { - name = "Cavendish", - text = { - "Multi. {X:mult,C:white}x#1#{}", - "{C:green}#2# chance(s) sur #3#{} que cette", - "carte soit détruite", - "à la fin de la manche" - } - }, - j_card_sharp = { - name = "Maître des cartes", - text = { - "Multi. {X:mult,C:white}x#1#{} si", - "la {C:attention}main de poker{} jouée a déjà", - "été jouée dans cette manche" - } - }, - j_red_card = { - name = "Carton rouge", - text = { - "Ce Joker octroie ", - "{C:red}+#1#{} Multi. lorsqu'un", - "{C:attention}Paquet Booster{} est passé", - "{C:inactive}(Actuellement : {C:red}+#2#{C:inactive} Multi.)" - } - }, - j_madness = { - name = "Folie", - text = { - "Lorsqu'une {C:attention}petite blinde{} ou une {C:attention}grosse blinde{}", - "est sélectionnée, gagnez Multi. {X:mult,C:white} x#1# {} ", - "et {C:attention}détruisez{} un Joker aléatoire", - "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})" - } - }, - j_square = { - name = "Joker carré", - text = { - "Ce Joker octroie {C:chips}+#2#{} jetons", - "si la main jouée possède", - "exactement {C:attention}4{} cartes", - "{C:inactive}(Actuellement : {C:chips}#1#{C:inactive} jetons)" - } - }, - j_seance = { - name = "Séance", - text = { - "Si la {C:attention}main de poker{} est de type", - "{C:attention}#1#{}, crée", - "une carte {C:spectral}Spectrale{} aléatoire", - "{C:inactive}(Selon la place disponible)" - } - }, - j_riff_raff = { - name = "Racaille", - text = { - "Lorsque la {C:attention}Blinde{} est sélectionnée,", - "crée {C:money}#1# {C:blue}Joker Commun{C:attention}", - "{C:inactive}(Selon la place disponible)" - } - }, - j_vampire = { - name = "Vampire", - text = { - "Ce Joker octroie Multi. {X:mult,C:white} x#1# {} ", - "pour chaque {C:attention}carte améliorée{} jouée ;", - "supprime {C:attention}l'amélioration de cartes", - "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})" - } - }, - j_shortcut = { - name = "Raccourci", - text = { - "Permet que les {C:attention}Suites{} soient", - "comptabilisées avec des intervalles de {C:attention}1 valeur", - "{C:inactive}(ex : {C:attention}10 8 6 5 3{C:inactive})" - } - }, - j_hologram = { - name = "Hologramme", - text = { - "Ce Joker octroie Multi. {X:mult,C:white} x#1# {} ", - "chaque fois qu'une {C:attention}carte à jouer{}", - "est ajoutée à votre jeu", - "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})" - } - }, - j_vagabond = { - name = "Vagabond", - text = { - "Crée une carte de {C:purple}Tarot{}", - "si la main est jouée", - "avec {C:money}#1# ${} ou moins" - } - }, - j_baron = { - name = "Baron", - text = { - "Chaque {C:attention}Roi{}", - "que vous avez en main", - "ajoute {X:mult,C:white} x#1# {} au Multi." - - } - }, - j_cloud_9 = { - name = "Neuvième ciel", - text = { - "Gagnez {C:money}#1# ${} pour chaque", - "{C:attention}9{} dans votre {C:attention}jeu complet", - "à la fin de la manche", - "{C:inactive}(Actuellement {C:money}#2# ${}{C:inactive})" - } - }, - j_rocket = { - name = "Fusée", - text = { - "Gagnez {C:money}#1# ${} à la fin de la manche", - "Les gains augmentent de {C:money}#2# ${}", - "quand une {C:attention}grosse blinde{} est vaincue" - } - }, - j_obelisk = { - name = "Obélisque", - text = { + j_obelisk={ + name="Obélisque", + text={ "Ce Joker octroie Multi. {X:mult,C:white} x#1# {} ", "par main {C:attention}consécutive{} jouée", "sans votre", "{C:attention}main de poker", - " la plus jouée{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})" - } - }, - j_midas_mask = { - name = "Masque de Midas", - text = { - "Toutes les cartes {C:attention}Figure{} jouées", - "deviennent des cartes {C:attention}Or{} ", - "en marquant des points" - } - }, - j_luchador = { - name = "Luchador", - text = { - "Vendez cette carte pour", - "désactiver la", - "{C:attention}Blinde Boss{} actuelle" - } - }, - j_photograph = { - name = "Photographie", - text = { - "La première carte {C:attention}Figure", - "octroie {X:mult,C:white} x#1# {} au Multi.", - "en marquant des points" - } - }, - j_gift = { - name = "Carte cadeau", - text = { - "Ajoute {C:money}#1# ${} à la {C:attention}valeur de vente", - "de chaque carte {C:attention}Joker{} et", - "carte {C:attention}Consommable{} à", - "la fin de la manche" - } - }, - j_turtle_bean = { - name = "Haricot noir", - text = { - "{C:attention}+#1#{} à la taille de la main,", - "mais ce nombre est réduit de", - "{C:red}#2#{} à chaque manche" - } - }, - j_erosion = { - name = "Érosion", - text = { - "Multi. {C:red}+#1#{} pour chaque", - "carte en dessous de {C:attention}#3#{}", - "dans votre jeu complet", - "{C:inactive}(Actuellement Multi. {C:red}+#2#{C:inactive})" - } - }, - j_reserved_parking = { - name = "Place réservée", - text = { - "Chaque carte {C:attention}Figure{}", - "tenue en main a", - "{C:green}#2# chance(s) sur #3#{}", - "d'octroyer {C:money}#1# ${}" - - } - }, - j_mail = { - name = "Remise par courrier", - text = { - "Gagnez {C:money}#1# ${} pour chaque", - "carte {C:attention}#2#{} défaussée, la valeur", - "change à chaque manche" - } - }, - j_to_the_moon = { - name = "Vers les étoiles", - text = { - "Gagnez {C:money}#1# ${} d'{C:attention}intérêt{}", - "supplémentaire par tranche de {C:money}5 ${}", - "possédée à la fin de la manche" - } - }, - j_hallucination = { - name = "Hallucination", - text = { - "{C:green}#1# chance sur #2#{} de créer", - "une carte de {C:tarot}Tarot{} lors de l'ouverture", - "de n'importe quel {C:attention}Paquet Booster{}", - "{C:inactive}(Selon la place disponible)" - } - }, - j_lucky_cat = { - name = "Porte-bonheur", - text = { - "Ce Joker octroie Multi. {X:mult,C:white} x#1# {} ", - "à chaque fois qu'une carte {C:attention}Chance{}", - " est déclenchée avec {C:green}succès{}", - "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})" - } - }, - j_baseball = { - name = "Carte de baseball", - text = { - "Les Jokers {C:green}peu communs{}", - "ajoutent chacun {X:mult,C:white} x#1# {} au Multi." - } - }, - j_bull = { - name = "Bull run", - text = { - "{C:chips}+#1#{} jetons pour", - "chaque {C:money}1 ${} que vous avez", - "{C:inactive}(Actuellement {C:chips}+#2#{C:inactive} jetons)" - } - }, - j_diet_cola = { - name = "Cola zéro", - text = { - "Vendez cette carte pour", - "créer une", - "carte {C:attention}#1# gratuite" - } - }, - j_trading = { - name = "Carte à collectionner", - text = { - "Si la {C:attention}première défausse{} de la manche", - "ne contient qu'{C:attention}une{} carte, détruisez-la", - "et gagnez {C:money}#1# $" - } - }, - j_flash = { - name = "Carte mémoire", - text = { - "Ce Joker octroie {C:mult}+#1#{} Multi.", - "par {C:attention}renouvellement{} dans le magasin", - "{C:inactive}(Actuellement : {C:mult}+#2#{C:inactive} Multi.)" - } - }, - j_popcorn= { - name = "Popcorn", - text = { - "{C:mult}+#1#{} au Multi.", - "{C:mult}-#2#{} au Multi. par", - "manche jouée" - } - }, - j_ramen= { - name = "Ramen", - text = { - "Ajoute {X:mult,C:white} x#1# {} au Multi.", - "mais retire {X:mult,C:white} x#2# {} au Multi.", - "par {C:attention}carte{} défaussée" - } - }, - j_trousers= { - name = "Pantalon de rechange", - text = { - "Ce Joker octroie {C:mult}+#1#{} Multi.", - "si la main jouée contient", - "1 {C:attention}#2#", - "{C:inactive}(Actuellement : {C:red}+#3#{C:inactive} Multi.)" - } - }, - j_ancient= { - name = "Joker antique", - text = { - "Chaque carte jouée avec", - "une couleur de {V:1}#2#{} octroie", - "{X:mult,C:white} x#1# {} au Multi. lorsqu'elle marque des points,", - "{s:0.8}la couleur change à la fin de la manche" - } - }, - j_walkie_talkie = { - name = "Talkie-walkie", - text = { - "Chaque {C:attention}10{} ou {C:attention}4 joué", - "octroie {C:chips}+#1#{} Jetons et", - "{C:mult}+#2#{} au Multi. lorsqu'il marque des points" + " la plus jouée{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})", }, }, - j_selzer= { - name = "Seltz", - text = { - "Déclenche à nouveau toutes les", - "cartes jouées pour", - "les {C:attention}#1#{} prochaines mains" - } - }, - j_castle = { - name = "Château", - text = { - "Ce Joker octroie {C:chips}+#1#{} Jetons", - "par carte {V:1}#2#{} défaussée,", - "la couleur change à chaque manche", - "{C:inactive}(Actuellement {C:chips}+#3#{C:inactive} Jetons)" + j_odd_todd={ + name="Impair pépère", + text={ + "Les cartes jouées", + "de valeur {C:attention}impaire{} octroient", + "{C:chips}+#1#{} Jetons lorsque ces cartes marquent des points", + "{C:inactive}(A, 9, 7, 5, 3)", }, }, - j_smiley = { - name = "Figures souriantes", - text = { - "Les cartes {C:attention}Figure{} jouées", - "octroient {C:mult}+#1#{} au Multi.", - "lorsqu'elles marquent des points" - } - }, - j_campfire = { - name = "Feu de camp", - text = { - "Ce Joker ajoute {X:mult,C:white}x#1#{} au Multi.", - "pour chaque carte {C:attention}vendue{}, mais ce multi. est réinitialisé", - "lorsque la {C:attention}Blinde Boss{} est vaincue", - "{C:inactive}(Actuellement Multi. {X:mult,C:white} x#2# {C:inactive})" - } - }, - - - j_stuntman = { - name = "Cascadeur", - text = { - "{C:chips}+#1#{} Jetons,", - "{C:attention}-#2#{} à la taille de la main" + j_onyx_agate={ + name="Pierre Onyx", + text={ + "Les cartes jouées avec", + "une couleur {C:clubs}Trèfle{} octroient", + "{C:mult}+#1#{} au Multi. en marquant des points", }, - unlock = { + unlock={ + "Vous devez avoir au moins {E:1,C:attention}#1#", + "cartes de couleur {E:1,C:attention}#2#", + "dans votre jeu", + }, + }, + j_oops={ + name="Oups ! Que des 6", + text={ + "Double toutes les", + "{C:green,E:1,S:1.1}probabilités", + "{C:inactive}(ex. : {C:green}1 sur 3{C:inactive} -> {C:green}2 sur 3{C:inactive})", + }, + unlock={ "Dans une main,", "gagnez au moins", - "{E:1,C:attention}#1#{} Jetons" - } - }, - j_invisible = { - name = "Joker invisible", - text = { - "Après {C:attention}#1#{} manches,", - "vendez cette carte pour", - "{C:attention}Dupliquer{} un Joker aléatoire", - "{C:inactive}(Actuellement {C:attention}#2#{C:inactive}/#1#)" + "{E:1,C:attention}#1#{} Jetons", }, - unlock = { - "Gagnez une partie sans", - "jamais avoir plus", - "de {E:1,C:attention}4 Jokers{}" - } }, - j_brainstorm = { - name = "Remue-méninges", - text = { - "Copie les capacités du", - "{C:attention}Joker{} le plus à gauche" + j_order={ + name="L'Ordre", + text={ + "Multi. {X:mult,C:white}x#1#{} si", + "la main jouée contient", + "une {C:attention}#2#", }, - unlock = { - "Défaussez une", - "{E:1,C:attention}Quinte flush royale" - } - }, - j_satellite = { - name = "Satellite", - text = { - "Gagnez {C:money}#1# ${} à la fin de la manche", - "pour chaque carte {C:planet}Planète unique", - "utilisée dans cette partie", - "{C:inactive}(Actuellement {C:money}#2# ${C:inactive})" + unlock={ + "Gagnez une partie", + "sans jouer", + "de {E:1,C:attention}#1#", }, - unlock = { - "Vous devez posséder {E:1,C:money}#1# $", - "ou plus" - } }, - j_shoot_the_moon = { - name = "Objectif lune", - text = { - "Chaque {C:attention}Dame{}", - "que vous avez en main", - "ajoute {C:mult}+#1#{} Multi." + j_pareidolia={ + name="Paréidolie", + text={ + "Toutes les cartes", + "sont considérées comme", + "des cartes {C:attention}Figure{}", }, - unlock = { - "Jouez tous les {E:1,C:attention}Cœurs", - "de votre jeu en", - "une seule manche" - } }, - j_drivers_license = { - name = "Permis de conduire", - text = { - "Multi. {X:mult,C:white}x#1#{} si vous", - "possédez au moins {C:attention}16", - "cartes améliorées", - "{C:inactive}(Actuellement {C:attention}#2#{C:inactive})" - }, - unlock = { - "Améliorez {E:1,C:attention}#1#{} cartes", - "dans votre jeu" - } - }, - j_cartomancer = { - name = "Cartomancien", - text = { - "Crée une carte {C:tarot}Tarot{}", - "lorsque la {C:attention}Blinde{} est sélectionnée", - "{C:inactive}(Selon la place disponible)" - }, - unlock = { - "Découvrez chaque", - "carte {E:1,C:tarot}Tarot{}" - } - }, - j_astronomer = { - name = "Astronome", - text = { - "Toutes les cartes {C:planet}Planète{} et les", - "{C:planet}Paquets Céleste{} dans", - "le magasin sont {C:attention}gratuits" - }, - unlock = { - "Découvrez toutes les", - "cartes {E:1,C:planet}Planète{}" - } - }, - j_burnt = { - name = "Joker calciné", - text = { - "Augmente le niveau de", - "la première main de poker {C:attention}défaussée", - "à chaque manche" - }, - unlock = { - "Vendez un total", - "de {E:1,C:attention}#1#{} cartes", - "{C:inactive}(#2#)" - } - }, - j_bootstraps = { - name = "Débrouillardise", - text = { - "{C:mult}+#1#{} Multi. pour chaque", - "{C:money}#2# ${} que vous avez", - "{C:inactive}(Actuellement : {C:mult}+#3#{C:inactive} Multi.)" - }, - unlock = { - "Vous devez avoir au moins {E:1,C:attention}#1#", - "Jokers {C:dark_edition}Polychromes{}" - } - }, - j_caino = { - name = "Caino", - text = { - "Ce Joker octroie Multi. {X:mult,C:white} x#1# {} ", - "quand une carte {C:attention}Figure{}", - "est détruite", - "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_triboulet = { - name = "Triboulet", - text = { - "Les {C:attention}Rois{} et les", - "{C:attention}Dames{} jouées octroient chacun", - "{X:mult,C:white} x#1# {} au Multi. lorsqu'ils marquent des points" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_yorick = { - name = "Yorick", - text = { - "{X:mult,C:white}Ce Joker octroie Multi. ", - " x#1# {} toutes les {C:attention}#2#{C:inactive} [#3#]{}", - "cartes défaussées", - "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#4# {C:inactive})" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_chicot = { - name = "Chicot", - text = { - "Annule l'effet de", - "chaque {C:attention}Blinde Boss" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_perkeo = { - name = "Perkeo", - text = { + j_perkeo={ + name="Perkeo", + text={ "Crée une copie {C:dark_edition}Négative{}", "d'{C:attention}1{} carte {C:attention}consommable{} aléatoire", "en votre possession", - "à la fin du {C:attention}magasin" + "à la fin du {C:attention}magasin", }, - unlock = { - "{E:1,s:1.3}?????" - } - } - }, - Voucher = { - v_overstock_norm = { - name = "Excédent", - text = { - "{C:attention}+1{} emplacement de carte", - "disponible dans le magasin" - } - }, - v_clearance_sale = { - name = "Déstockage", - text = { - "Toutes les cartes et tous les paquets du", - "magasin sont vendus avec un rabais de {C:attention}#1# %{}" - } - }, - v_tarot_merchant = { - name = "Marchand de cartes de Tarot", - text = { - "Les cartes de {C:tarot}Tarot{} apparaissent", - "{C:attention}#1#X{} plus fréquemment", - "dans le magasin" - } - }, - v_planet_merchant = { - name = "Marchand de cartes Planète", - text = { - "Les cartes {C:planet}Planète{} apparaissent", - "{C:attention}#1#X{} plus fréquemment", - "dans le magasin" - } - }, - v_hone = { - name = "Aiguisage", - text = { - "Les cartes {C:dark_edition}Brillantes{}, {C:dark_edition}Holographiques{} et", - "{C:dark_edition}Polychromes{}", - "apparaissent {C:attention}#1#x{} plus souvent" - } - }, - v_reroll_surplus = { - name = "Renouvellement en pagaille", - text = { - "Les renouvellements coûtent", - "{C:money}#1# ${} moins cher" - } - }, - v_crystal_ball = { - name = "Boule de cristal", - text = { - "{C:attention}+1{} emplacement de consommable" - } - }, - v_telescope = { - name = "Télescope", - text = { - "Les {C:attention}Paquets Célestes{} contiennent", - "toujours la carte {C:planet}Planète{}", - "pour votre", - "{C:attention}main de poker la plus jouée" - } - }, - v_grabber = { - name = "Grappin", - text = { - "Gagnez de manière permanente", - "{C:blue}+#1#{} main", - "par manche" - } - }, - v_wasteful = { - name = "Gaspillage", - text = { - "Octroie", - "de manière permanente {C:red}+#1#{} défausse", - "à chaque manche" - } - }, - v_seed_money = { - name = "Capital de départ", - text = { - "Augmentez le total", - "d'intérêts gagnés", - "à chaque manche jusqu'à {C:money}#1# ${}" - } - }, - v_blank = { - name = "À blanc", - text = { - "{C:inactive}Ne fait rien ?" - } - }, - v_magic_trick = { - name = "Tour de magie", - text = { - "Les {C:attention}Cartes à jouer{} peuvent", - "être achetées", - "dans le {C:attention}magasin" - } - }, - v_hieroglyph = { - name = "Hiéroglyphe", - text = { - "{C:attention}-#1#{} à la mise initiale,", - "{C:blue}-#1#{} main", - "à chaque manche" - } - }, - v_directors_cut = { - name = "Director's Cut", - text = { - "Renouveler la Blinde Boss", - "{C:attention}1{} fois par mise initiale,", - "{C:money}#1# ${} par lancer" - } - }, - v_paint_brush = { - name = "Pinceau", - text = { - "{C:attention}+#1#{} à la taille de la main" - } - }, - v_overstock_plus = { - name = "Excédent plus", - text = { - "{C:attention}+1{} emplacement de carte", - "disponible dans le magasin" + unlock={ + "{E:1,s:1.3}?????", }, - unlock = { - "Dépensez un total de", - "{C:money}#1# ${} dans le magasin", - "{C:inactive}(#2# $)" - } }, - v_liquidation = { - name = "Liquidation", - text = { - "Toutes les cartes et tous les paquets du", - "magasin sont vendus avec un rabais de {C:attention}#1# %{}" + j_photograph={ + name="Photographie", + text={ + "La première carte {C:attention}Figure", + "octroie {X:mult,C:white} x#1# {} au Multi.", + "en marquant des points", }, - unlock = { - "Utilisez au moins", - "{C:attention}#1# cartes {C:voucher}Coupon(s){}", - "en une partie" - } }, - v_tarot_tycoon = { - name = "Magnat des cartes de Tarot", - text = { - "Les cartes de {C:tarot}Tarot{} apparaissent", - "{C:attention}#1#X{} plus fréquemment", - "dans le magasin" + j_popcorn={ + name="Popcorn", + text={ + "{C:mult}+#1#{} au Multi.", + "{C:mult}-#2#{} au Multi. par", + "manche jouée", }, - unlock = { - "Achetez un total de", - "{C:attention}#1# cartes de {C:tarot}Tarot{}", - "dans le magasin", - "{C:inactive}(#2#)" - } }, - v_planet_tycoon = { - name = "Magnat des cartes Planète", - text = { - "Les cartes {C:planet}Planète{} apparaissent", - "{C:attention}#1#X{} plus fréquemment", - "dans le magasin" + j_raised_fist={ + name="Poing levé", + text={ + "Ajoute le {C:attention}double{} de la valeur", + "de la carte à la valeur", + "la plus {C:attention}faible{} de votre main au Multi.", }, - unlock = { - "Achetez un total de", - "{C:attention}#1# cartes {C:planet}Planète{}", - "dans le magasin", - "{C:inactive}(#2#)" - } }, - v_glow_up = { - name = "Bonne mine", - text = { - "Les cartes {C:dark_edition}Brillantes{}, {C:dark_edition}Holographiques{} et", - "{C:dark_edition}Polychromes{}", - "apparaissent {C:attention}#1#x{} plus souvent" + j_ramen={ + name="Ramen", + text={ + "Ajoute {X:mult,C:white} x#1# {} au Multi.", + "mais retire {X:mult,C:white} x#2# {} au Multi.", + "par {C:attention}carte{} défaussée", }, - unlock = { - "Vous devez avoir au moins {C:attention}#1#", - "cartes {C:attention}Joker{} en édition", - "{C:dark_edition}Brillantes{}, {C:dark_edition}Holographique{} ou", - "{C:dark_edition}Polychrome{}" - } }, - v_reroll_glut = { - name = "Comme s'il en pleuvait", - text = { - "Les renouvellements coûtent", - "{C:money}#1# ${} moins cher" + j_red_card={ + name="Carton rouge", + text={ + "Ce Joker octroie ", + "{C:red}+#1#{} Multi. lorsqu'un", + "{C:attention}Paquet Booster{} est passé", + "{C:inactive}(Actuellement : {C:red}+#2#{C:inactive} Multi.)", }, - unlock = { - "Effectuez un total de", - "{C:attention}#1#{} renouvellements dans le magasin", - "{C:inactive}(#2#)" - } }, - v_omen_globe = { - name = "Globe de présage", - text = { - "Les cartes {C:spectral}Spectrales{} peuvent", - "apparaître dans n'importe quel", - "{C:attention}Paquet Arcana" + j_reserved_parking={ + name="Place réservée", + text={ + "Chaque carte {C:attention}Figure{}", + "tenue en main a", + "{C:green}#2# chance(s) sur #3#{}", + "d'octroyer {C:money}#1# ${}", }, - unlock = { - "Utilisez un total de {C:attention}#1#", - "cartes de {C:tarot}Tarot{} dans n'importe quel", - "{C:tarot}Paquet Arcana", - "{C:inactive}(#2#)" - } }, - v_observatory = { - name = "Observatoire", - text = { - "Les cartes {C:planet}Planète{} de votre", - "zone {C:attention}Consommable{} octroient", - "{X:red,C:white}x#1#{} au multi. pour", - "leur {C:attention}main de poker spécifique" + j_ride_the_bus={ + name="Tour en bus", + text={ + "Ce Joker octroie {C:mult}+#1#{} Multi.", + "par main {C:attention}consécutive{} ", + "jouée sans", + "une carte {C:attention}Figure{} marquant des points", + "{C:inactive}(Actuellement : {C:mult}+#2#{C:inactive} Multi.)", }, - unlock = { - "Utilisez un total de {C:attention}#1#", - "cartes {C:planet}Planète{} dans n'importe quel", - "{C:planet}Paquet Céleste", - "{C:inactive}(#2#)" - } }, - v_nacho_tong = { - name = "Tong Nacho", - text = { - "Gagnez de manière permanente", - "{C:blue}+#1#{} main", - "par manche" + j_riff_raff={ + name="Racaille", + text={ + "Lorsque la {C:attention}Blinde{} est sélectionnée,", + "crée {C:money}#1# {C:blue}Joker Commun{C:attention}", + "{C:inactive}(Selon la place disponible)", }, - unlock = { - "Jouez un total", - "de {C:attention}#1#{} cartes", - "{C:inactive}(#2#)" - } }, - v_recyclomancy = { - name = "Recyclomancie", - text = { - "Octroie", - "de manière permanente {C:red}+#1#{} défausse", - "à chaque manche" + j_ring_master={ + name="Maître du jeu", + text={ + "Les cartes {C:attention}Joker{}, {C:tarot}Tarot{}, {C:planet}Planète{}", + "et {C:spectral}Spectrales{} peuvent", + "apparaître plusieurs fois", }, - unlock = { - "Défaussez un total", - "de {C:attention}#1#{} cartes", - "{C:inactive}(#2#)" - } - }, - v_money_tree = { - name = "Arbre à monnaie", - text = { - "Augmentez le total", - "d'intérêts gagnés", - "à chaque manche jusqu'à {C:money}#1# ${}" - }, - unlock = { - "Maximisez les intérêts", - "perçus par manche pendant", - "{C:attention}#1#{} manches consécutives", - "{C:inactive}(#2#)" - } - }, - v_antimatter = { - name = "Antimatière", - text = { - "{C:dark_edition}+1{} emplacement de Joker" - }, - unlock = { - "Utilisez {C:voucher}À blanc{}", - "{C:attention}#1#{} fois au total", - "{C:inactive}(#2#)" - } - }, - v_illusion = { - name = "Illusion", - text = { - "Les {C:attention}Cartes à jouer{} du magasin", - "peuvent être {C:enhanced}Améliorées{},", - "{C:dark_edition}Édition{} et/ou {C:dark_edition}Sceau{}" - }, - unlock = { - "Achetez un total de", - "{C:attention}#1#{} cartes à jouer", - "dans le magasin", - "{C:inactive}(#2#)" - } - }, - v_petroglyph = { - name = "Pétroglyphe", - text = { - "{C:attention}-#1#{} à la mise initiale,", - "{C:red}-#1#{} défausse", - "à chaque manche" - }, - unlock = { + unlock={ "Atteignez la mise initiale", - "niveau {E:1,C:attention}#1#" - } - }, - v_retcon = { - name = "Retcon", - text = { - "Renouveler la Blinde Boss", - "un nombre {C:attention}illimité{} de fois,", - "{C:money}#1# ${} par relance" + "niveau {E:1,C:attention}#1#", }, - unlock = { - "Découvrez", - "{C:attention}#1#{} Blindes" - } }, - v_palette = { - name = "Palette", - text = { - "{C:attention}+#1#{} à la taille de la main" + j_rocket={ + name="Fusée", + text={ + "Gagnez {C:money}#1# ${} à la fin de la manche", + "Les gains augmentent de {C:money}#2# ${}", + "quand une {C:attention}grosse blinde{} est vaincue", }, - unlock = { - "Réduisez la taille de la main", - "jusqu'à {C:attention}#1#{} cartes" - } - } - }, - Tarot = { - c_fool = { - name = "Le Mat", - text = { - "Crée la dernière", - "carte de {C:tarot}Tarot{} ou {C:planet}Planète{} utilisée", - "pendant cette partie,", - "excepté {s:0.8,C:tarot}Le Mat{s:0.8}" - } }, - c_magician = { - name = "Le Batleur", - text = { - "Améliore {C:attention}#1#{}", - "cartes sélectionnées en", - "{C:attention}#2#" - } + j_rough_gem={ + name="Gemme brute", + text={ + "Les cartes jouées avec", + "Une couleur {C:diamonds}Carreau{} octroient", + "{C:money}#1# ${} en marquant des points", + }, + unlock={ + "Vous devez avoir au moins {E:1,C:attention}#1#", + "cartes de couleur {E:1,C:attention}#2#", + "dans votre jeu", + }, }, - c_high_priestess = { - name = "La Papesse", - text = { - "Crée jusqu'à {C:attention}#1#", - "cartes {C:planet}Planète{} aléatoires", - "{C:inactive}(Selon la place disponible)" - } + j_runner={ + name="Coureur", + text={ + "Octroie {C:chips}+#2#{} Jetons", + "si la main jouée", + "contient une {C:attention}Suite{}", + "{C:inactive}(Actuellement {C:chips}+#1#{C:inactive} Jetons)", + }, }, - c_empress = { - name = "L'Impératrice", - text = { - "Améliore {C:attention}#1#", - "cartes sélectionnées en", - "{C:attention}#2#" - } + j_satellite={ + name="Satellite", + text={ + "Gagnez {C:money}#1# ${} à la fin de la manche", + "pour chaque carte {C:planet}Planète unique", + "utilisée dans cette partie", + "{C:inactive}(Actuellement {C:money}#2# ${C:inactive})", + }, + unlock={ + "Vous devez posséder {E:1,C:money}#1# $", + "ou plus", + }, }, - c_emperor = { - name = "L'Empereur", - text = { - "Crée jusqu'à {C:attention}#1#", - "cartes de {C:tarot}Tarot{} aléatoires", - "{C:inactive}(Selon la place disponible)" - } + j_scary_face={ + name="Figures d'effroi", + text={ + "Les cartes {C:attention}Figure{} jouées", + "octroient {C:chips}+#1#{} Jetons", + "en marquant des points", + }, }, - c_heirophant = { - name = "Le Pape", - text = { - "Améliore {C:attention}#1#", - "cartes sélectionnées en", - "{C:attention}#2#" - } + j_scholar={ + name="Érudit", + text={ + "Les {C:attention}As{} joués", + "octroient {C:chips}+#2#{} Jetons", + "et {C:mult}+#1#{} au Multi.", + "en marquant des points", + }, }, - c_lovers = { - name = "L'Amoureux", - text = { - "Améliore {C:attention}#1#{} carte", - "sélectionnée en", - "{C:attention}#2#" - } + j_seance={ + name="Séance", + text={ + "Si la {C:attention}main de poker{} est de type", + "{C:attention}#1#{}, crée", + "une carte {C:spectral}Spectrale{} aléatoire", + "{C:inactive}(Selon la place disponible)", + }, }, - c_chariot = { - name = "Le Chariot", - text = { - "Améliore {C:attention}#1#{} carte", - "sélectionnée en", - "{C:attention}#2#" - } + j_seeing_double={ + name="Vision double", + text={ + "{X:mult,C:white} x#1# {} au Multi. si", + "la main jouée contient", + "une carte {C:clubs}Trèfle{} et une carte marquante", + "de n'importe quelle {C:attention}couleur", + }, + unlock={ + "Jouez une main", + "contenant", + "{E:1,C:attention}#1#", + }, }, - c_justice = { - name = "La Justice", - text = { - "Améliore {C:attention}#1#{} carte", - "sélectionnée en", - "{C:attention}#2#" - } + j_selzer={ + name="Seltz", + text={ + "Déclenche à nouveau toutes les", + "cartes jouées pour", + "les {C:attention}#1#{} prochaines mains", + }, }, - c_hermit = { - name = "L'Ermite", - text = { - "Double l'argent", - "{C:inactive}({C:money}#1# ${C:inactive} au maximum)" - } + j_shoot_the_moon={ + name="Objectif lune", + text={ + "Chaque {C:attention}Dame{}", + "que vous avez en main", + "ajoute {C:mult}+#1#{} Multi.", + }, + unlock={ + "Jouez tous les {E:1,C:attention}Cœurs", + "de votre jeu en", + "une seule manche", + }, }, - c_wheel_of_fortune = { - name = "La Roue de Fortune", - text = { - "{C:green}#1# chance(s) sur #2#{} d'ajouter une édition", - "{C:dark_edition}Brillantes{}, {C:dark_edition}Holographique{} ou", - "{C:dark_edition}Polychrome{}", - "à un {C:attention}Joker au hasard" - } + j_shortcut={ + name="Raccourci", + text={ + "Permet que les {C:attention}Suites{} soient", + "comptabilisées avec des intervalles de {C:attention}1 valeur", + "{C:inactive}(ex : {C:attention}10 8 6 5 3{C:inactive})", + }, }, - c_strength = { - name = "La Force", - text = { - "Augmente la valeur", - "d'un maximum de {C:attention}#1#{} cartes", - "sélectionnées de {C:attention}1" - } + j_sixth_sense={ + name="Sixième sens", + text={ + "Si la {C:attention}première main{} de la manche est", + "un {C:attention}6{} simple, détruisez-la et", + "créez une carte {C:spectral}Spectrale{}", + "{C:inactive}(Selon la place disponible)", + }, }, - c_hanged_man = { - name = "Le Pendu", - text = { - "Détruit un maximum de", - "{C:attention}#1#{} cartes sélectionnées" - } + j_sly={ + name="Joker rusé", + text={ + "{C:chips}+#1#{} Jetons si", + "la main jouée contient", + "une {C:attention}#2#", + }, }, - c_death = { - name = "La Mort", - text = { - "Sélectionnez {C:attention}#1#{} cartes,", - "la carte de {C:attention}gauche{}", - "devient la carte de {C:attention}droite{}", - "{C:inactive}(Faites glisser les cartes pour les réorganiser)" - } + j_smeared={ + name="Joker barbouillé", + text={ + "Les {C:hearts}Cœurs{} et les {C:diamonds}Carreaux", + "comptent comme des cartes de même couleur,", + "et les {C:spades}Piques{} et {C:spades}Trèfles", + "comptent comme des cartes de même couleur", + }, + unlock={ + "Vous devez avoir au moins {C:attention}#1#", + "{E:1,C:attention}#2#{} dans", + "votre jeu", + }, }, - c_temperance = { - name = "La Tempérance", - text = { - "Octroie la valeur de vente", - "totale de tous les", - "Jokers actuels {C:inactive}({C:money}#1# ${C:inactive} au maximum)", - "{C:inactive}(Actuellement {C:money}#2# ${C:inactive})" - } + j_smiley={ + name="Figures souriantes", + text={ + "Les cartes {C:attention}Figure{} jouées", + "octroient {C:mult}+#1#{} au Multi.", + "lorsqu'elles marquent des points", + }, }, - c_devil = { - name = "Le Diable", - text = { - "Améliore {C:attention}#1#{} carte", - "sélectionnée en", - "{C:attention}#2#" - } + j_sock_and_buskin={ + name="Tragicomédie", + text={ + "Déclenche à nouveau toutes les", + "cartes {C:attention}Figure{} jouées", + }, + unlock={ + "Jouez un total de", + "{C:attention,E:1}#1#{} cartes Figure", + "{C:inactive}(#2#)", + }, }, - c_tower = { - name = "La Maison Dieu", - text = { - "Améliore {C:attention}#1#{} carte", - "sélectionnée en", - "{C:attention}#2#" - } + j_space={ + name="Joker de l'espace", + text={ + "{C:green}#1# chance(s) sur #2#{}", + "d'augmenter le niveau", + "de la {C:attention}main de poker{} jouée", + }, }, - c_star = { - name = "L'Étoile", - text = { - "Convertit jusqu'à", - "{C:attention}#1#{} cartes sélectionnées", - "pour les changer en {V:1}#2#{}" - } + j_splash={ + name="Plouf", + text={ + "Chaque {C:attention}carte jouée", + "compte dans l'attribution des points", + }, }, - c_moon = { - name = "La Lune", - text = { - "Convertit jusqu'à", - "{C:attention}#1#{} cartes sélectionnées", - "pour les changer en {V:1}#2#{}" - } + j_square={ + name="Joker carré", + text={ + "Ce Joker octroie {C:chips}+#2#{} jetons", + "si la main jouée possède", + "exactement {C:attention}4{} cartes", + "{C:inactive}(Actuellement : {C:chips}#1#{C:inactive} jetons)", + }, }, - c_sun = { - name = "Le Soleil", - text = { - "Convertit jusqu'à", - "{C:attention}#1#{} cartes sélectionnées", - "pour les changer en {V:1}#2#{}" - } + j_steel_joker={ + name="Joker d'acier", + text={ + "Octroie Multi. {X:mult,C:white}x#1# {}.", + "pour chaque {C:attention}carte Acier", + " dans votre {C:attention}jeu complet", + "{C:inactive}(Actuellement : Multi. {X:mult,C:white}x#2#{C:inactive})", + }, }, - c_judgement = { - name = "Le Jugement", - text = { - "Crée une carte", - "{C:attention}Joker{} aléatoire", - "{C:inactive}(Selon la place disponible)" - } + j_stencil={ + name="Pochoir de joker", + text={ + "Multi. {X:red,C:white}x#1#{} pour chaque", + "emplacement {C:attention}Joker{} vide", + "{s:0.8}Pochoir de Joker inclus", + "{C:inactive}(Actuellement {X:red,C:white} x#1# {C:inactive})", + }, }, - c_world = { - name = "Le Monde", - text = { - "Convertit jusqu'à", - "{C:attention}#1#{} cartes sélectionnées", - "pour les changer en {V:1}#2#{}" - } - } - }, - Planet = { - c_mercury = { - name = "Mercure", - text = { - "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", - "{C:attention}#2#", - "{C:mult}+#3#{} au Multi. et", - "{C:chips}+#4#{} Jetons" - } + j_stone={ + name="Joker de pierre", + text={ + "Octroie {C:chips}+#1#{} jetons pour", + "chaque {C:attention}carte Pierre", + "restante dans votre {C:attention}jeu complet", + "{C:inactive}(Actuellement : {C:chips}+#2#{C:inactive} jetons)", + }, }, - c_venus = { - name = "Vénus", - text = { - "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", - "{C:attention}#2#", - "{C:mult}+#3#{} au Multi. et", - "{C:chips}+#4#{} Jetons" - } + j_stuntman={ + name="Cascadeur", + text={ + "{C:chips}+#1#{} Jetons,", + "{C:attention}-#2#{} à la taille de la main", + }, + unlock={ + "Dans une main,", + "gagnez au moins", + "{E:1,C:attention}#1#{} Jetons", + }, }, - c_earth = { - name = "Terre", - text = { - "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", - "{C:attention}#2#", - "{C:mult}+#3#{} au Multi. et", - "{C:chips}+#4#{} Jetons" - } + j_supernova={ + name="Supernova", + text={ + "Le Multi. augmente d'une valeur égale au nombre de fois qu'une", + "{C:attention}main de poker{} a été", + "jouée durant cette partie", + }, }, - c_mars = { - name = "Mars", - text = { - "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", - "{C:attention}#2#", - "{C:mult}+#3#{} au Multi. et", - "{C:chips}+#4#{} Jetons" - } + j_superposition={ + name="Superposition", + text={ + "Crée une carte {C:tarot}Tarot{} si", + "la main de poker contient un", + "{C:attention}As{} et une {C:attention}Suite{}", + "{C:inactive}(Selon la place disponible)", + }, }, - c_jupiter = { - name = "Jupiter", - text = { - "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", - "{C:attention}#2#", - "{C:mult}+#3#{} au Multi. et", - "{C:chips}+#4#{} Jetons" - } + j_swashbuckler={ + name="Cape et épée", + text={ + "Ajoute la valeur de vente", + "de tous les", + "{C:attention}Jokers{} possédés au Multi.", + "{C:inactive}(Actuellement : {C:mult}+#1#{C:inactive} Multi.)", + }, + unlock={ + "Vendez un total de", + "{C:attention,E:1}#1#{} Cartes Joker", + "{C:inactive}(#2#)", + }, }, - c_saturn = { - name = "Saturne", - text = { - "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", - "{C:attention}#2#", - "{C:mult}+#3#{} au Multi. et", - "{C:chips}+#4#{} Jetons" - } + j_throwback={ + name="Rappel", + text={ + "{X:mult,C:white} x#1# {} au Multi. pour chaque", + "{C:attention}Blinde{} passée dans cette partie", + "{C:inactive}(Actuellement Multi. {X:mult,C:white}x#2#{C:inactive})", + }, + unlock={ + "Reprenez une partie sauvegardée", + "depuis le menu principal", + }, }, - c_uranus = { - name = "Uranus", - text = { - "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", - "{C:attention}#2#", - "{C:mult}+#3#{} au Multi. et", - "{C:chips}+#4#{} Jetons" - } + j_ticket={ + name="Ticket d'or", + text={ + "Les cartes {C:attention}Or{} jouées", + "octroient {C:money}#1# ${} en marquant des points", + }, + unlock={ + "Jouez une main à 5 cartes", + "qui ne contient que des", + "cartes {C:attention,E:1}Or{}", + }, }, - c_neptune = { - name = "Neptune", - text = { - "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", - "{C:attention}#2#", - "{C:mult}+#3#{} au Multi. et", - "{C:chips}+#4#{} Jetons" - } + j_to_the_moon={ + name="Vers les étoiles", + text={ + "Gagnez {C:money}#1# ${} d'{C:attention}intérêt{}", + "supplémentaire par tranche de {C:money}5 ${}", + "possédée à la fin de la manche", + }, }, - c_pluto = { - name = "Pluton", - text = { - "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", - "{C:attention}#2#", - "{C:mult}+#3#{} au Multi. et", - "{C:chips}+#4#{} Jetons" - } + j_todo_list={ + name="Liste des tâches", + text={ + "Gagnez {C:money}#1# ${} si la {C:attention}main de poker{}", + "est de type {C:attention}#2#{} ;", + "la main de poker change", + "à la fin de la manche", + }, }, - c_ceres = { - name = "Cérès", - text = { - "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", - "{C:attention}#2#", - "{C:mult}+#3#{} au Multi. et", - "{C:chips}+#4#{} Jetons" - } + j_trading={ + name="Carte à collectionner", + text={ + "Si la {C:attention}première défausse{} de la manche", + "ne contient qu'{C:attention}une{} carte, détruisez-la", + "et gagnez {C:money}#1# $", + }, }, - c_planet_x = { - name = "Planète X", - text = { - "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", - "{C:attention}#2#", - "{C:mult}+#3#{} au Multi. et", - "{C:chips}+#4#{} Jetons" - } + j_tribe={ + name="La tribu", + text={ + "Multi. {X:mult,C:white}x#1#{} si", + "la main jouée contient", + "une {C:attention}#2#", + }, + unlock={ + "Gagnez une partie", + "sans jouer", + "de {E:1,C:attention}#1#", + }, }, - c_eris = { - name = "Eris", - text = { - "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", - "{C:attention}#2#", - "{C:mult}+#3#{} au Multi. et", - "{C:chips}+#4#{} Jetons" - } + j_triboulet={ + name="Triboulet", + text={ + "Les {C:attention}Rois{} et les", + "{C:attention}Dames{} jouées octroient chacun", + "{X:mult,C:white} x#1# {} au Multi. lorsqu'ils marquent des points", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_trio={ + name="Le trio", + text={ + "Multi. {X:mult,C:white}x#1#{} si", + "la main jouée contient", + "un {C:attention}#2#", + }, + unlock={ + "Gagnez une partie", + "sans jouer", + "de {E:1,C:attention}#1#", + }, + }, + j_troubadour={ + name="Troubadour", + text={ + "{C:attention}+#1#{} à la taille de la main,", + "{C:blue}-#2#{} main à chaque manche", + }, + unlock={ + "Gagnez {C:attention,E:1}#1#{} manches", + "consécutives en ne jouant", + "qu'une seule main", + }, + }, + j_trousers={ + name="Pantalon de rechange", + text={ + "Ce Joker octroie {C:mult}+#1#{} Multi.", + "si la main jouée contient", + "1 {C:attention}#2#", + "{C:inactive}(Actuellement : {C:red}+#3#{C:inactive} Multi.)", + }, + }, + j_turtle_bean={ + name="Haricot noir", + text={ + "{C:attention}+#1#{} à la taille de la main,", + "mais ce nombre est réduit de", + "{C:red}#2#{} à chaque manche", + }, + }, + j_vagabond={ + name="Vagabond", + text={ + "Crée une carte de {C:purple}Tarot{}", + "si la main est jouée", + "avec {C:money}#1# ${} ou moins", + }, + }, + j_vampire={ + name="Vampire", + text={ + "Ce Joker octroie Multi. {X:mult,C:white} x#1# {} ", + "pour chaque {C:attention}carte améliorée{} jouée ;", + "supprime {C:attention}l'amélioration de cartes", + "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#2# {C:inactive})", + }, + }, + j_walkie_talkie={ + name="Talkie-walkie", + text={ + "Chaque {C:attention}10{} ou {C:attention}4 joué", + "octroie {C:chips}+#1#{} Jetons et", + "{C:mult}+#2#{} au Multi. lorsqu'il marque des points", + }, + }, + j_wee={ + name="P'tit joker", + text={ + "Ce Joker octroie", + "{C:chips}+#2#{} Jetons lorsque chaque", + "{C:attention}2{} joué marque des points", + "{C:inactive}(Actuellement {C:chips}+#1#{C:inactive} Jetons)", + }, + unlock={ + "Gagnez une partie en {E:1,C:attention}#1#", + "manches ou moins", + }, + }, + j_wily={ + name="Joker habile", + text={ + "{C:chips}+#1#{} Jetons si", + "la main jouée contient", + "un {C:attention}#2#", + }, + }, + j_wrathful_joker={ + name="Joker furieux", + text={ + "Les cartes jouées avec", + "une couleur {C:spades}#2#{} octroient", + "{C:mult}+#1#{} au Multi. lorsqu'elles marquent des points", + }, + }, + j_yorick={ + name="Yorick", + text={ + "{X:mult,C:white}Ce Joker octroie Multi. ", + " x#1# {} toutes les {C:attention}#2#{C:inactive} [#3#]{}", + "cartes défaussées", + "{C:inactive}(Actuellement : Multi. {X:mult,C:white} x#4# {C:inactive})", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_zany={ + name="Joker blagueur", + text={ + "Multi. {C:red}+#1#{} si", + "la main jouée contient", + "un {C:attention}#2#", + }, }, }, - Spectral = { - c_familiar = { - name = "Familier", - text = { - "Détruit {C:attention}1{} carte", - "sélectionnée de votre main,", - "ajoute {C:attention}#1#{} cartes {C:attention}Figure Améliorées{}", - "aléatoires à votre main" - } - }, - c_grim = { - name = "Sinistre", - text = { - "Détruit {C:attention}1{} carte", - "aléatoire de votre main,", - "ajoute {C:attention}#1#{}As améliorés", - "aléatoires à votre main" - } - }, - c_incantation = { - name = "Incantation", - text = { - "Détruit {C:attention}1{} carte", - "aléatoire de votre main, ajoute {C:attention}#1#", - "{C:attention}cartes{} {C:attention}numérotées améliorées", - "aléatoires à votre main" - } - }, - c_talisman = { - name = "Talisman", - text = { - "Ajoute un {C:attention}Sceau d'or{}", - "à {C:attention}1{} carte", - "aléatoire de votre main" - } - }, - c_aura = { - name = "Aura", - text = { - "Ajoute un effet {C:dark_edition}Brillant{}, {C:dark_edition}Holographique{}", - "ou {C:dark_edition}Polychrome{} à", - "{C:attention}1{} carte choisie dans votre main" - } - }, - c_wraith = { - name = "Apparition", - text = { - "Crée une carte", - "Joker {C:red}Rare{C:attention}{},", - "fixe l'argent à {C:money}0 $" - } - }, - c_sigil = { - name = "Sceau", - text = { - "Convertit toutes les cartes", - "en main en une unique", - "{C:attention}Couleur{} aléatoire" - } - }, - c_ouija = { - name = "Ouija", - text = { - "Convertit toutes les cartes", - "en main en une unique", - "{C:attention}Valeur{} aléatoire", - "Taille de la main {C:red}-1{}" - } - }, - c_ectoplasm = { - name = "Ectoplasme", - text = { - "Ajoute {C:dark_edition}Négatif{}", - "à un {C:attention}Joker{} aléatoire,", - "Taille de la main {C:red}-1{}" - } - }, - c_immolate = { - name = "Immolation", - text = { - "Détruit {C:attention}#1#{} cartes", - "aléatoires en main,", - "gagnez {C:money}#2# $" - } - }, - c_ankh = { - name = "Ankh", - text = { - "Crée une copie d'un", - "{C:attention}Joker{} aléatoire, détruit", - "tous les autres Jokers" - } - }, - c_deja_vu = { - name = "Déjà vu", - text = { - "Ajoute un {C:red}Sceau rouge{}", - "à {C:attention}1{} carte sélectionnée", - "dans votre main" - } - }, - c_hex = { - name = "Maléfice", - text = { - "Ajoute {C:dark_edition}Polychrome{} à un", - "{C:attention}Joker{} aléatoire, détruisez", - "tous les autres Jokers" - } - }, - c_trance = { - name = "Transe", - text = { - "Ajoute un {C:blue}Sceau bleu{}", - "à {C:attention}1{} carte sélectionnée", - "dans votre main" - } - }, - c_medium = { - name = "Médium", - text = { - "Ajoute un {C:purple}Sceau violet{}", - "à {C:attention}1{} carte sélectionnée", - "dans votre main" - } - }, - c_cryptid = { - name = "Cryptide", - text = { - "Crée {C:attention}#1#{} copies", - "d'{C:attention}une{} carte sélectionnée", - "dans votre main" - } - }, - c_soul = { - name = "L'âme", - text = { - "Crée un", - "Joker {C:legendary,E:1}Légendaire{}", - "{C:inactive}(Selon la place disponible)" - } - }, - c_black_hole = { - name = "Trou noir", - text = { - "Augmente chaque", - "{C:legendary,E:1}main de poker", - "d'{C:attention}1{} niveau" - } - } - }, - Edition = { - e_base = { - name = "Base", - text = { - "Aucun effet supplémentaire" - } - }, - e_foil = { - name = "Brillante", - text = { - "{C:chips}+#1#{} Jetons" - } - }, - e_holo = { - name = "Holographique", - text = { - "{C:mult}+#1#{} au Multi." - } - }, - e_polychrome = { - name = "Polychrome", - text = { - "Ajoute {X:mult,C:white} x#1# {} au Multi." - } - }, - e_negative = { - name = "Négatif", - text = { - "{C:dark_edition}+#1#{} emplacement Joker" - } - }, - e_negative_consumable = { - name = "Négatif", - text = { - "{C:dark_edition}+#1#{} emplacement de consommable" - } - } - }, - Enhanced = { - m_bonus = { - name = "Carte bonus", - text = {} - }, - m_mult = { - name = "Carte Multi.", - text = { - "Multi. {C:mult}+#1#{}" - } - }, - m_wild = { - name = "Carte Sauvage", - text = { - "Peut être utilisée", - "comme n'importe quelle couleur" - } - }, - m_glass = { - name = "Carte Verre", - text = { - "Multi. {X:mult,C:white}x#1#{}", - "{C:green}#2# chance(s) sur #3#{} de", - "détruire la carte" - } - }, - m_steel = { - name = "Carte Acier", - text = { - "Multi. {X:mult,C:white} x#1# {}", - "tant que cette carte", - "reste en main" - } - }, - m_stone = { - name = "Carte Pierre", - text = { - "{C:chips}+#1#{} Jetons", - "sans valeur ni couleur" - } - }, - m_gold = { - name = "Carte Or", - text = { - "{C:money}#1# ${} si cette", - "carte est en main", - "à la fin de la manche" - } - }, - m_lucky = { - name = "Carte Chance", - text = { - "{C:green}#1# chance(s) sur #3#{}", - "d'obtenir {C:mult}+#2#{} au Multi.", - "{C:green}#1# chance(s) sur #5#{}", - "de gagner {C:money}#4# $" - } - } - }, - Stake = { - stake_white = { - name = "Mise blanche", - text = { - "Difficulté de base" - } - }, - stake_red = { - name = "Mise rouge", - text = { - "Une {C:attention}Petite Blinde{} n'octroie pas", - "de récompense en argent", - "{s:0.8}Applique toutes les mises précédentes" - } - }, - stake_green = { - name = "Mise verte", - text = { - "Le score requis augmente", - "plus rapidement pour chaque {C:attention}mise initiale", - "{s:0.8}Applique toutes les mises précédentes" - } - }, - stake_blue = { - name = "Mise bleue", - text = { - "{C:red}-1{} défausse", - "{s:0.8}Applique toutes les mises précédentes" - } - }, - stake_black = { - name = "Mise noire", - text = { - "Les magasins peuvent posséder des Jokers {C:attention}Éternels{}", - "{C:inactive,s:0.8}(Ne peut pas être vendu ou détruit)", - "{s:0.8}Applique toutes les mises précédentes" - } - }, - stake_purple = { - name = "Mise violette", - text = { - "Le score requis augmente", - "plus rapidement pour chaque {C:attention}mise initiale", - "{s:0.8}Applique toutes les mises précédentes" - } - }, - stake_orange = { - name = "Mise orange", - text = { - "Les magasins peuvent posséder des Jokers {C:attention}périssables{}", - "{C:inactive,s:0.8}(Affaiblis après 5 manches)", - "{s:0.8}S'applique à toutes les mises précédentes" - } - }, - stake_gold = { - name = "Mise d'or", - text = { - "Les magasins peuvent posséder des Jokers {C:attention}location{}", - "{C:inactive,s:0.8}(coûte {C:money,s:0.8}3 ${C:inactive,s:0.8} par manche)", - "{s:0.8}S'applique à toutes les mises précédentes" - } - } - }, - Tag = { - tag_uncommon = { - name = "Badge peu commun", - text = { - "Le magasin possède un", - "{C:green}Joker peu commun gratuit" - } - }, - tag_rare = { - name = "Badge rare", - text = { - "Le magasin possède un", - "{C:red}Joker rare gratuit" - } - }, - tag_negative = { - name = "Badge négatif", - text = { - "Le prochain Joker en édition de base", - "du magasin sera gratuit et", - "obtiendra le statut {C:dark_edition}Négatif" - } - }, - tag_foil = { - name = "Badge brillant", - text = { - "Le prochain Joker en édition de base", - "du magasin sera gratuit et", - "obtiendra le statut {C:dark_edition}Brillant" - } - }, - tag_holo = { - name = "Badge holographique", - text = { - "Le prochain Joker en édition de base", - "du magasin sera gratuit et", - "obtiendra le statut {C:dark_edition}Holographique" - } - }, - tag_polychrome = { - name = "Badge polychrome", - text = { - "Le prochain Joker en édition de base", - "du magasin sera gratuit et", - "obtiendra le statut {C:dark_edition}Polychrome" - } - }, - tag_investment = { - name = "Badge d'investissement", - text = { - "Après avoir battu", - "la Blinde Boss,", - "gagnez {C:money}#1# $" - } - }, - tag_voucher = { - name = "Badge de coupon", - text = { - "Ajoute un {C:voucher}Coupon", - "au prochain magasin" - } - }, - tag_boss = { - name = "Badge de boss", - text = { - "Effectue un renouvellement de la", - "{C:attention}Blinde Boss" - } - }, - tag_standard = { - name = "Badge standard", - text = { - "Octroie un", - "{C:attention}Paquet Méga-Standard" - } - }, - tag_charm = { - name = "Badge de charme", - text = { - "Octroie un", - "{C:tarot}Paquet Méga-Arcana" - } - }, - tag_meteor = { - name = "Badge de météore", - text = { - "Octroie un", - "{C:planet}Paquet Méga-Céleste" - } - }, - tag_buffoon = { - name = "Badge de bouffon", - text = { - "Octroie un", - "{C:attention}Paquet Méga-Bouffon" - } - }, - tag_handy = { - name = "Badge pratique", - text = { - "Octroie {C:money}#1# ${} par", - "{C:blue}main{} jouée dans cette partie", - "{C:inactive}(Octroiera {C:money}#2# ${C:inactive})" - } - }, - tag_garbage = { - name = "Badge moisi", - text = { - "Octroie {C:money}#1# ${} par", - "{C:red}défausse{} dans cette partie", - "{C:inactive}(Octroiera {C:money}#2# ${C:inactive})" - } - }, - tag_coupon = { - name = "Badge de coupon", - text = { - "Les cartes initiales et", - "les Boosters du", - "prochain magasin sont gratuits" - } - }, - tag_double = { - name = "Badge double", - text = { - "Octroie une copie du", - "prochain {C:attention}Badge{} sélectionné", - "{s:0.8}en excluant {s:0.8,C:attention}le badge double" - } - }, - tag_juggle = { - name = "Badge de jongleur", - text = { - "{C:attention}+#1#{} à la taille de la main", - "à la prochaine manche" - } - }, - tag_d_six = { - name = "Badge D6", - text = { - "Les renouvellements du prochain magasin", - "commencent à {C:money}0 $" - } - }, - tag_top_up = { - name = "Badge d'appoint", - text = { - "Crée jusqu'à {C:attention}#1#", - "Jokers {C:blue}Communs{}", - "{C:inactive}(Selon la place disponible)" - } - }, - tag_skip = { - name = "Badge de rapidité", - text = { - "Gagnez {C:money}#1# ${} par blinde", - "passée lors de cette partie", - "{C:inactive}(Peut octroyer {C:money}#2# ${C:inactive})" - } - }, - tag_orbital = { - name = "Badge orbital", - text = { - "Augmente {C:attention}#1#", - "de {C:attention}#2# niveaux" - } - }, - tag_economy = { - name = "Badge économique", - text = { - "Double votre argent", - "{C:inactive}({C:money}#1# ${C:inactive} au maximum)" - } - }, - tag_ethereal = { - name = "Badge éthéré", - text = { - "Octroie un", - "{C:planet}Paquet Spectral" - } - } - }, - Blind = { - bl_small = { - name = "Petite Blinde", - text = {} - }, - bl_big = { - name = "Grosse Blinde", - text = {} - }, - bl_hook = { - name = "L'hameçon", - text = { - "Défausse 2 cartes aléatoires", - "par main jouée" - } - }, - bl_wall = { - name = "Le mur", - text = { - "Super grosse Blinde" - } - }, - bl_wheel = { - name = "La roue", - text = { - " carte sur 7 est", - "tirée face cachée" - } - }, - bl_arm = { - name = "Le bras", - text = { - "Diminue le niveau de", - "la main de poker jouée" - } - }, - bl_psychic = { - name = "Le médium", - text = { - "5 cartes doivent être jouées" - } - }, - bl_goad = { - name = "L'aiguillon", - text = { - "Toutes les cartes Pique", - "perdent leurs bonus" - } - }, - bl_water = { - name = "L'eau", - text = { - "Commencez sans", - "aucune défausse" - } - }, - bl_eye = { - name = "L'œil", - text = { - "Pas de types de main", - "répétés cette manche-ci" - } - }, - bl_mouth = { - name = "La bouche", - text = { - "Ne jouez qu'un seul type", - "de main cette manche-ci" - } - }, - bl_plant = { - name = "La plante", - text = { - "Toutes les cartes Figure", - "perdent leurs bonus" - } - }, - bl_needle = { - name = "L'aiguille", - text = { - "Ne jouez qu'une main" - } - }, - bl_head = { - name = "La tête", - text = { - "Toutes les cartes Cœur", - "perdent leurs bonus" - } - }, - bl_tooth = { - name = "La dent", - text = { - "Perdez 1 $ par", - "carte jouée" - } - }, - bl_final_leaf = { - name = "Feuille verte", - text = { - "Toutes les cartes perdent leurs bonus", - "jusqu'à ce qu'un Joker soit vendu" - } - }, - bl_final_vessel = { - name = "Vase violet", - text = { - "Très grosse Blinde" - } - }, - bl_ox = { - name = "Le bœuf", - text = { - "Jouer #1#", - "fixe l'argent à 0 $" - } - }, - bl_house = { - name = "La maison", - text = { - "La première main est", - "tirée face cachée" - } - }, - bl_club = { - name = "Le club", - text = { - "Toutes les cartes Trèfle", - "perdent leurs bonus" - } - }, - bl_fish = { - name = "Le poisson", - text = { - "Les cartes sont tirées face cachée", - "après chaque main jouée" - } - }, - bl_window = { - name = "La fenêtre", - text = { - "Toutes les cartes Carreau", - "perdent leurs bonus" - } - }, - bl_manacle = { - name = "Les menottes", - text = { - "Taille de la main -1" - } - }, - bl_serpent = { - name = "Le serpent", - text = { - "Après avoir joué ou défaussé,", - "tirez toujours 3 cartes" - } - }, - bl_pillar = { - name = "Le pilier", - text = { - "Les cartes jouées avant cette", - "mise initiale perdent leurs bonus" - } - }, - bl_flint = { - name = "Le silex", - text = { - "Les Jetons de base et le", - "Multi. sont réduits de moitié" - } - }, - bl_mark = { - name = "La marque", - text = { - "Toutes les cartes Figure sont", - "tirées face cachée" - } - }, - bl_final_acorn = { - name = "Gland ambre", - text = { - "Retourne et mélange", - "toutes les cartes Joker" - } - }, - bl_final_heart = { - name = "Cœur écarlate", - text = { - "Un Joker aléatoire", - "annulé à chaque main" - } - }, - bl_final_bell = { - name = "Cloche céruléenne", - text = { - "Force la sélection", - "systématique d'une carte" - } - } - }, - Back = { - b_red = { - name = "Jeu rouge", - text = { - "{C:red}+#1#{} défausse", - "à chaque manche" - } - }, - b_blue = { - name = "Jeu bleu", - text = { - "{C:blue}+#1#{} main", - "à chaque manche" - } - }, - b_yellow = { - name = "Jeu jaune", - text = { - "Commencez avec", - "{C:money}#1# $ supplémentaires" - } - }, - b_green = { - name = "Jeu vert", - text = { - "À la fin de la manche :", - "{C:money}#1# ${s:0.85} par {C:blue}main restante", - "{C:money}#2# ${s:0.85} par {C:red}défausse restante", - "Vous ne percevez pas d'{C:attention}intérêts" - } - }, - b_black = { - name = "Jeu noir", - text = { - "{C:attention}+#1#{} emplacement Joker", - "", - "{C:blue}-#2#{} main", - "à chaque manche" - } - }, - b_magic = { - name = "Jeu magique", - text = { - "Commencez la partie avec le", - "coupon {C:tarot,T:v_crystal_ball}#1#{}", - "et {C:attention}2{} copies", - "de {C:tarot,T:c_fool}#2#" - } - }, - b_nebula = { - name = "Jeu nébuleux", - text = { - "Commencez la partie avec le", - "coupon {C:planet,T:v_telescope}#1#{}", - "", - "{C:red}#2#{} emplacement de consommable" - } - }, - b_ghost = { - name = "Jeu fantôme", - text = { - "Les cartes {C:spectral}Spectrales{} peuvent", - "apparaître dans le magasin,", - "et commencez avec une carte {C:spectral,T:c_hex}Maléfice{}" - } - }, - b_abandoned = { - name = "Jeu abandonné", - text = { - "Commencez la partie", - "sans {C:attention}cartes Figure", - "dans votre jeu" - } - }, - b_checkered = { - name = "Jeu en damier", - text = { - "Commencez la partie avec", - "{C:attention}26 cartes de{C:spades} Pique{} et", - "{C:attention}26 cartes de{C:hearts} Cœur{} dans votre jeu" - } - }, - b_zodiac = { - name = "Jeu Zodiac", - text = { - "Commencez la partie avec", - "{C:tarot,T:v_tarot_merchant}#1#{},", - "{C:planet,T:v_planet_merchant}#2#{},", - "et {C:attention,T:v_overstock_norm}#3#" - } - }, - b_painted = { - name = "Jeu peint", - text = { - "{C:attention}+#1#{} à la taille de la main", - "{C:red}#2#{} emplacement Joker" - } - }, - b_anaglyph = { - name = "Jeu anaglyphe", - text = { - "Après avoir battu chaque", - "{C:attention}Blinde Boss{}, gagnez", - "{C:attention,T:tag_double}#1#" - } - }, - b_plasma = { - name = "Jeu plasmique", - text = { - "Équilibrez les {C:blue}Jetons{} et le", - "{C:red}Multi.{} lors du calcul du", - "score de la main jouée", - "Taille de la Blinde de base {C:attention}x#1#{}" - } - }, - b_erratic = { - name = "Jeu erratique", - text = { - "Toutes les {C:attention}Valeurs{} et", - "les {C:attention}Couleurs{} du jeu", - "sont aléatoires" - } - }, - b_challenge = { - name = "Jeu du défi", - text = { - "" - } - } - }, - Other = { - gold_seal = { - name = "Sceau d'or", - text = { - "Gagnez {C:money}3 ${} lorsque cette", - "carte est jouée", - "et marque" - } - }, - red_seal = { - name = "Sceau rouge", - text = { - "Déclenche à nouveau cette", - "carte {C:attention}1{} fois" - } - }, - blue_seal = { - name = "Sceau bleu", - text = { + Other={ + black_sticker={ + name="Autocollant noir", + text={ + "Joker utilisé", + "pour gagner en difficulté", + "{C:attention}Mise{C:attention}noire{}", + }, + }, + blue_seal={ + name="Sceau bleu", + text={ "Crée une carte {C:planet}Planète{}", "pour la dernière {C:attention}main de poker{} jouée", "de la manche si vous {C:attention}l'avez{} en main", - "{C:inactive}(Selon la place disponible)" - } + "{C:inactive}(Selon la place disponible)", + }, }, - purple_seal = { - name = "Sceau violet", - text = { - "Crée une carte de {C:tarot}Tarot{}", - "lorsque cette carte est {C:attention}défaussée", - "{C:inactive}(Selon la place disponible)" - } - }, - eternal = { - name = "Éternel", - text = { - "Ne peut être vendu", - "ni détruit" - } - }, - perishable = { - name = "Périssable", - text = { - "Effet Affaibli après ", - "{C:attention}#1#{} manches", - "{C:inactive}({C:attention}#2#{C:inactive} restante(s))" - } - }, - rental = { - name = "Location", - text = { - "Perdez {C:money}#1# ${} à", - "la fin de la manche" - } - }, - white_sticker = { - name = "Autocollant blanc", - text = { + blue_sticker={ + name="Autocollant bleu", + text={ "Joker utilisé", "pour gagner en difficulté", - "{C:attention}Mise {C:attention}blanche{}" - } + "{C:attention}Mise{C:attention}bleue{}", + }, }, - red_sticker = { - name = "Autocollant rouge", - text = { - "Joker utilisé", - "pour gagner en difficulté", - "{C:attention}Mise{C:attention}rouge{}" - } + card_chips={ + text={ + "{C:chips}+#1#{} Jetons", + }, }, - green_sticker = { - name = "Autocollant vert", - text = { - "Joker utilisé", - "pour gagner en difficulté", - "{C:attention}Mise{C:attention}verte{}" - } + card_extra_chips={ + text={ + "{C:chips}+#1#{} Jetons supplémentaires", + }, }, - blue_sticker = { - name = "Autocollant bleu", - text = { - "Joker utilisé", - "pour gagner en difficulté", - "{C:attention}Mise{C:attention}bleue{}" - } - }, - black_sticker = { - name = "Autocollant noir", - text = { - "Joker utilisé", - "pour gagner en difficulté", - "{C:attention}Mise{C:attention}noire{}" - } - }, - purple_sticker = { - name = "Autocollant violet", - text = { - "Joker utilisé", - "pour gagner en difficulté", - "{C:attention}Mise{C:attention}violette{}" - } - }, - orange_sticker = { - name = "Autocollant orange", - text = { - "Joker utilisé", - "pour gagner en difficulté", - "{C:attention}Mise{C:attention}orange{}" - } - }, - gold_sticker = { - name = "Autocollant d'or", - text = { - "Joker utilisé", - "pour gagner en difficulté", - "{C:attention}Mise{C:attention}d'or{}" - } - }, - playing_card = { - text = { - " {C:light_black}#1# de {V:1}#2# " - } - }, - card_chips = { - text = { - "{C:chips}+#1#{} Jetons" - } - }, - card_extra_chips = { - text = { - "{C:chips}+#1#{} Jetons supplémentaires" - } - }, - remove_negative = { - name = "Négatif", - text = { - "{C:inactive,s:0.9}(Supprime le {C:dark_edition,s:0.9}Negatif{C:inactive,s:0.9} de la copie)" - } - }, - locked = { - name = "Bloqué", - text = {} - }, - debuffed_default = { - name = "Affaibli", - text = { - "Toutes les capacités", - "sont désactivées" - } - }, - debuffed_playing_card = { - name = "Affaibli", - text = { - "N'octroie aucun jeton", - "et toutes les capacités", - "sont désactivées" - } - }, - demo_locked = { - name = "Bloqué", - text = { - "Non disponible", - "dans cette démo" - } - }, - challenge_locked = { - name = "(Verrouillé)", - text = { + challenge_locked={ + name="(Verrouillé)", + text={ "Gagnez une partie avec au moins", "#1# jeux différents pour débloquer le", "Mode Défi", - "{C:attention,s:2}#2#/#1#" - } + "{C:attention,s:2}#2#/#1#", + }, }, - demo_shop_locked = { - name = "Bloqué", - text = { + debuffed_default={ + name="Affaibli", + text={ + "Toutes les capacités", + "sont désactivées", + }, + }, + debuffed_playing_card={ + name="Affaibli", + text={ + "N'octroie aucun jeton", + "et toutes les capacités", + "sont désactivées", + }, + }, + deck_locked_discover={ + name="Bloqué", + text={ + "Découvrez au moins", + "{C:attention}#1#{} objets de", + "votre collection", + }, + }, + deck_locked_stake={ + name="Bloqué", + text={ + "Gagnez une partie avec n'importe quel", + "jeu de difficulté", + "{V:1}#1#{} au minimum", + }, + }, + deck_locked_win={ + name="Bloqué", + text={ + "Gagnez une partie avec", + "{C:attention}#1#{}", + "dans n'importe quelle difficulté", + }, + }, + demo_locked={ + name="Bloqué", + text={ + "Non disponible", + "dans cette démo", + }, + }, + demo_shop_locked={ + name="Bloqué", + text={ "Carte provenant de la collection personnelle de {C:attention}Jimbo", "personnelle de {C:attention}Jimbo", "disponible dans la version", - "complète de {E:1,C:red}Balatro" - } + "complète de {E:1,C:red}Balatro", + }, }, - wip_locked = { - name = "Bloqué", - text = { - "Projet", - "en cours" - } + eternal={ + name="Éternel", + text={ + "Ne peut être vendu", + "ni détruit", + }, }, - deck_locked_win = { - name = "Bloqué", - text = { - "Gagnez une partie avec", - "{C:attention}#1#{}", - "dans n'importe quelle difficulté" - } + gold_seal={ + name="Sceau d'or", + text={ + "Gagnez {C:money}3 ${} lorsque cette", + "carte est jouée", + "et marque", + }, }, - deck_locked_discover = { - name = "Bloqué", - text = { - "Découvrez au moins", - "{C:attention}#1#{} objets de", - "votre collection" - } + gold_sticker={ + name="Autocollant d'or", + text={ + "Joker utilisé", + "pour gagner en difficulté", + "{C:attention}Mise{C:attention}d'or{}", + }, }, - deck_locked_stake = { - name = "Bloqué", - text = { - "Gagnez une partie avec n'importe quel", - "jeu de difficulté", - "{V:1}#1#{} au minimum" - } + green_sticker={ + name="Autocollant vert", + text={ + "Joker utilisé", + "pour gagner en difficulté", + "{C:attention}Mise{C:attention}verte{}", + }, }, - joker_locked_legendary = { - name = "Bloqué", - text = { + joker_locked_legendary={ + name="Bloqué", + text={ "Trouvez ce Joker", - "par la carte {C:spectral}Ame{}" - } + "par la carte {C:spectral}Ame{}", + }, }, - undiscovered_joker = { - name = "Non découvert", - text = { + locked={ + name="Bloqué", + text={ + }, + }, + orange_sticker={ + name="Autocollant orange", + text={ + "Joker utilisé", + "pour gagner en difficulté", + "{C:attention}Mise{C:attention}orange{}", + }, + }, + p_arcana_jumbo={ + name="Paquet Jumbo Arcana", + text={ + "Choisissez {C:attention}#1#{} parmi", + "{C:attention}#2# cartes de{C:tarot} Tarot{} à", + "utiliser immédiatement", + }, + }, + p_arcana_mega={ + name="Paquet Méga-Arcana", + text={ + "Choisissez {C:attention}#1#{} parmi", + "{C:attention}#2# cartes de{C:tarot} Tarot{} à", + "utiliser immédiatement", + }, + }, + p_arcana_normal={ + name="Paquet Arcana", + text={ + "Choisissez {C:attention}#1#{} parmi", + "{C:attention}#2# cartes de{C:tarot} Tarot{} à", + "utiliser immédiatement", + }, + }, + p_buffoon_jumbo={ + name="Paquet Jumbo Bouffon", + text={ + "Choisissez {C:attention}#1#{} parmi", + "{C:attention}#2# cartes {C:joker}Joker{}", + }, + }, + p_buffoon_mega={ + name="Paquet Méga-Bouffon", + text={ + "Choisissez {C:attention}#1#{} parmi", + "{C:attention}#2# cartes {C:joker}Joker{}", + }, + }, + p_buffoon_normal={ + name="Paquet Bouffon", + text={ + "Choisissez {C:attention}#1#{} parmi", + "{C:attention}#2# cartes {C:joker}Joker{}", + }, + }, + p_celestial_jumbo={ + name="Paquet Jumbo Céleste", + text={ + "Choisissez {C:attention}#1#{} parmi", + "{C:attention}#2# cartes {C:planet} Planète{} à", + "utiliser immédiatement", + }, + }, + p_celestial_mega={ + name="Paquet Méga-Céleste", + text={ + "Choisissez {C:attention}#1#{} parmi", + "{C:attention}#2# cartes {C:planet} Planète{} à", + "utiliser immédiatement", + }, + }, + p_celestial_normal={ + name="Paquet Céleste", + text={ + "Choisissez {C:attention}#1#{} parmi", + "{C:attention}#2# cartes {C:planet} Planète{} à", + "utiliser immédiatement", + }, + }, + p_spectral_jumbo={ + name="Paquet Jumbo Spectral", + text={ + "Choisissez {C:attention}#1#{} parmi", + "{C:attention}#2# cartes {C:spectral}Spectrales{} à", + "utiliser immédiatement", + }, + }, + p_spectral_mega={ + name="Paquet Méga-Spectral", + text={ + "Choisissez {C:attention}#1#{} parmi", + "{C:attention}#2# cartes {C:spectral}Spectrales{} à", + "utiliser immédiatement", + }, + }, + p_spectral_normal={ + name="Paquet Spectral", + text={ + "Choisissez {C:attention}#1#{} parmi", + "{C:attention}#2# cartes {C:spectral}Spectrales{} à", + "utiliser immédiatement", + }, + }, + p_standard_jumbo={ + name="Paquet Jumbo Standard", + text={ + "Choisissez {C:attention}#1#{} parmi", + "{C:attention}#2# cartes{C:attention} à jouer{} à", + "ajouter à votre jeu", + }, + }, + p_standard_mega={ + name="Paquet Méga-Standard", + text={ + "Choisissez {C:attention}#1#{} parmi", + "{C:attention}#2# cartes{C:attention} à jouer{} à", + "ajouter à votre jeu", + }, + }, + p_standard_normal={ + name="Paquet Standard", + text={ + "Choisissez {C:attention}#1#{} parmi", + "{C:attention}#2# cartes{C:attention} à jouer{} à", + "ajouter à votre jeu", + }, + }, + perishable={ + name="Périssable", + text={ + "Effet Affaibli après ", + "{C:attention}#1#{} manches", + "{C:inactive}({C:attention}#2#{C:inactive} restante(s))", + }, + }, + pinned_left={ + name="Épinglé", + text={ + "Ce Joker reste", + "épinglé à la", + "position la plus à gauche", + }, + }, + playing_card={ + text={ + " {C:light_black}#1# de {V:1}#2# ", + }, + }, + purple_seal={ + name="Sceau violet", + text={ + "Crée une carte de {C:tarot}Tarot{}", + "lorsque cette carte est {C:attention}défaussée", + "{C:inactive}(Selon la place disponible)", + }, + }, + purple_sticker={ + name="Autocollant violet", + text={ + "Joker utilisé", + "pour gagner en difficulté", + "{C:attention}Mise{C:attention}violette{}", + }, + }, + red_seal={ + name="Sceau rouge", + text={ + "Déclenche à nouveau cette", + "carte {C:attention}1{} fois", + }, + }, + red_sticker={ + name="Autocollant rouge", + text={ + "Joker utilisé", + "pour gagner en difficulté", + "{C:attention}Mise{C:attention}rouge{}", + }, + }, + remove_negative={ + name="Négatif", + text={ + "{C:inactive,s:0.9}(Supprime le {C:dark_edition,s:0.9}Negatif{C:inactive,s:0.9} de la copie)", + }, + }, + rental={ + name="Location", + text={ + "Perdez {C:money}#1# ${} à", + "la fin de la manche", + }, + }, + undiscovered_booster={ + name="Non découvert", + text={ + "Ouvrez ce paquet", + "dans une partie sans seed", + "pour connaître son effet", + }, + }, + undiscovered_edition={ + name="Non découvert", + text={ + "Trouvez cette édition", + "dans une partie sans seed pour", + "pour connaître son effet", + }, + }, + undiscovered_joker={ + name="Non découvert", + text={ "Achetez ou utilisez", "cette carte dans une partie", "sans seed pour", - "connaître son effet" - } + "connaître son effet", + }, }, - undiscovered_tarot = { - name = "Non découvert", - text = { + undiscovered_planet={ + name="Non découvert", + text={ "Achetez ou utilisez", "cette carte dans une partie", "sans seed pour", - "connaître son effet" - } + "connaître son effet", + }, }, - undiscovered_planet = { - name = "Non découvert", - text = { + undiscovered_spectral={ + name="Non découvert", + text={ "Achetez ou utilisez", "cette carte dans une partie", "sans seed pour", - "connaître son effet" - } + "connaître son effet", + }, }, - undiscovered_spectral = { - name = "Non découvert", - text = { + undiscovered_tag={ + name="Non découvert", + text={ + "Utilisez ce badge dans", + "une partie sans seed pour", + "connaître son effet", + }, + }, + undiscovered_tarot={ + name="Non découvert", + text={ "Achetez ou utilisez", "cette carte dans une partie", "sans seed pour", - "connaître son effet" - } + "connaître son effet", + }, }, - undiscovered_voucher = { - name = "Non découvert", - text = { + undiscovered_voucher={ + name="Non découvert", + text={ "Échangez ce", "coupon dans une partie", "sans seed pour", - "connaître son effet" - } + "connaître son effet", + }, }, - undiscovered_booster = { - name = "Non découvert", - text = { - "Ouvrez ce paquet", - "dans une partie sans seed", - "pour connaître son effet" - } + white_sticker={ + name="Autocollant blanc", + text={ + "Joker utilisé", + "pour gagner en difficulté", + "{C:attention}Mise {C:attention}blanche{}", + }, }, - undiscovered_edition = { - name = "Non découvert", - text = { - "Trouvez cette édition", - "dans une partie sans seed pour", - "pour connaître son effet" - } + wip_locked={ + name="Bloqué", + text={ + "Projet", + "en cours", + }, }, - undiscovered_tag = { - name = "Non découvert", - text = { - "Utilisez ce badge dans", - "une partie sans seed pour", - "connaître son effet" - } + }, + Planet={ + c_ceres={ + name="Cérès", + text={ + "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", + "{C:attention}#2#", + "{C:mult}+#3#{} au Multi. et", + "{C:chips}+#4#{} Jetons", + }, }, - p_arcana_normal = { - name = "Paquet Arcana", - text = { - "Choisissez {C:attention}#1#{} parmi", - "{C:attention}#2# cartes de{C:tarot} Tarot{} à", - "utiliser immédiatement" - } + c_earth={ + name="Terre", + text={ + "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", + "{C:attention}#2#", + "{C:mult}+#3#{} au Multi. et", + "{C:chips}+#4#{} Jetons", + }, }, - p_arcana_jumbo = { - name = "Paquet Jumbo Arcana", - text = { - "Choisissez {C:attention}#1#{} parmi", - "{C:attention}#2# cartes de{C:tarot} Tarot{} à", - "utiliser immédiatement" - } + c_eris={ + name="Eris", + text={ + "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", + "{C:attention}#2#", + "{C:mult}+#3#{} au Multi. et", + "{C:chips}+#4#{} Jetons", + }, }, - p_arcana_mega = { - name = "Paquet Méga-Arcana", - text = { - "Choisissez {C:attention}#1#{} parmi", - "{C:attention}#2# cartes de{C:tarot} Tarot{} à", - "utiliser immédiatement" - } + c_jupiter={ + name="Jupiter", + text={ + "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", + "{C:attention}#2#", + "{C:mult}+#3#{} au Multi. et", + "{C:chips}+#4#{} Jetons", + }, }, - p_celestial_normal = { - name = "Paquet Céleste", - text = { - "Choisissez {C:attention}#1#{} parmi", - "{C:attention}#2# cartes {C:planet} Planète{} à", - "utiliser immédiatement" - } + c_mars={ + name="Mars", + text={ + "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", + "{C:attention}#2#", + "{C:mult}+#3#{} au Multi. et", + "{C:chips}+#4#{} Jetons", + }, }, - p_celestial_jumbo = { - name = "Paquet Jumbo Céleste", - text = { - "Choisissez {C:attention}#1#{} parmi", - "{C:attention}#2# cartes {C:planet} Planète{} à", - "utiliser immédiatement" - } + c_mercury={ + name="Mercure", + text={ + "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", + "{C:attention}#2#", + "{C:mult}+#3#{} au Multi. et", + "{C:chips}+#4#{} Jetons", + }, }, - p_celestial_mega = { - name = "Paquet Méga-Céleste", - text = { - "Choisissez {C:attention}#1#{} parmi", - "{C:attention}#2# cartes {C:planet} Planète{} à", - "utiliser immédiatement" - } + c_neptune={ + name="Neptune", + text={ + "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", + "{C:attention}#2#", + "{C:mult}+#3#{} au Multi. et", + "{C:chips}+#4#{} Jetons", + }, }, - p_spectral_normal = { - name = "Paquet Spectral", - text = { - "Choisissez {C:attention}#1#{} parmi", - "{C:attention}#2# cartes {C:spectral}Spectrales{} à", - "utiliser immédiatement" - } + c_planet_x={ + name="Planète X", + text={ + "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", + "{C:attention}#2#", + "{C:mult}+#3#{} au Multi. et", + "{C:chips}+#4#{} Jetons", + }, }, - p_spectral_jumbo = { - name = "Paquet Jumbo Spectral", - text = { - "Choisissez {C:attention}#1#{} parmi", - "{C:attention}#2# cartes {C:spectral}Spectrales{} à", - "utiliser immédiatement" - } + c_pluto={ + name="Pluton", + text={ + "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", + "{C:attention}#2#", + "{C:mult}+#3#{} au Multi. et", + "{C:chips}+#4#{} Jetons", + }, }, - p_spectral_mega = { - name = "Paquet Méga-Spectral", - text = { - "Choisissez {C:attention}#1#{} parmi", - "{C:attention}#2# cartes {C:spectral}Spectrales{} à", - "utiliser immédiatement" - } + c_saturn={ + name="Saturne", + text={ + "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", + "{C:attention}#2#", + "{C:mult}+#3#{} au Multi. et", + "{C:chips}+#4#{} Jetons", + }, }, - p_standard_normal = { - name = "Paquet Standard", - text = { - "Choisissez {C:attention}#1#{} parmi", - "{C:attention}#2# cartes{C:attention} à jouer{} à", - "ajouter à votre jeu" - } + c_uranus={ + name="Uranus", + text={ + "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", + "{C:attention}#2#", + "{C:mult}+#3#{} au Multi. et", + "{C:chips}+#4#{} Jetons", + }, }, - p_standard_jumbo = { - name = "Paquet Jumbo Standard", - text = { - "Choisissez {C:attention}#1#{} parmi", - "{C:attention}#2# cartes{C:attention} à jouer{} à", - "ajouter à votre jeu" - } + c_venus={ + name="Vénus", + text={ + "{S:0.8}({S:0.8,V:1}niv.#1#{S:0.8}){} Niveau supérieur", + "{C:attention}#2#", + "{C:mult}+#3#{} au Multi. et", + "{C:chips}+#4#{} Jetons", + }, }, - p_standard_mega = { - name = "Paquet Méga-Standard", - text = { - "Choisissez {C:attention}#1#{} parmi", - "{C:attention}#2# cartes{C:attention} à jouer{} à", - "ajouter à votre jeu" - } + }, + Spectral={ + c_ankh={ + name="Ankh", + text={ + "Crée une copie d'un", + "{C:attention}Joker{} aléatoire, détruit", + "tous les autres Jokers", + }, }, - p_buffoon_normal = { - name = "Paquet Bouffon", - text = { - "Choisissez {C:attention}#1#{} parmi", - "{C:attention}#2# cartes {C:joker}Joker{}" - } + c_aura={ + name="Aura", + text={ + "Ajoute un effet {C:dark_edition}Brillant{}, {C:dark_edition}Holographique{}", + "ou {C:dark_edition}Polychrome{} à", + "{C:attention}1{} carte choisie dans votre main", + }, }, - p_buffoon_jumbo = { - name = "Paquet Jumbo Bouffon", - text = { - "Choisissez {C:attention}#1#{} parmi", - "{C:attention}#2# cartes {C:joker}Joker{}" - } + c_black_hole={ + name="Trou noir", + text={ + "Augmente chaque", + "{C:legendary,E:1}main de poker", + "d'{C:attention}1{} niveau", + }, }, - p_buffoon_mega = { - name = "Paquet Méga-Bouffon", - text = { - "Choisissez {C:attention}#1#{} parmi", - "{C:attention}#2# cartes {C:joker}Joker{}" - } + c_cryptid={ + name="Cryptide", + text={ + "Crée {C:attention}#1#{} copies", + "d'{C:attention}une{} carte sélectionnée", + "dans votre main", + }, }, - pinned_left = { - name = "Épinglé", - text = { - "Ce Joker reste", - "épinglé à la", - "position la plus à gauche" - } - } - } + c_deja_vu={ + name="Déjà vu", + text={ + "Ajoute un {C:red}Sceau rouge{}", + "à {C:attention}1{} carte sélectionnée", + "dans votre main", + }, + }, + c_ectoplasm={ + name="Ectoplasme", + text={ + "Ajoute {C:dark_edition}Négatif{}", + "à un {C:attention}Joker{} aléatoire,", + "Taille de la main {C:red}-1{}", + }, + }, + c_familiar={ + name="Familier", + text={ + "Détruit {C:attention}1{} carte", + "sélectionnée de votre main,", + "ajoute {C:attention}#1#{} cartes {C:attention}Figure Améliorées{}", + "aléatoires à votre main", + }, + }, + c_grim={ + name="Sinistre", + text={ + "Détruit {C:attention}1{} carte", + "aléatoire de votre main,", + "ajoute {C:attention}#1#{}As améliorés", + "aléatoires à votre main", + }, + }, + c_hex={ + name="Maléfice", + text={ + "Ajoute {C:dark_edition}Polychrome{} à un", + "{C:attention}Joker{} aléatoire, détruisez", + "tous les autres Jokers", + }, + }, + c_immolate={ + name="Immolation", + text={ + "Détruit {C:attention}#1#{} cartes", + "aléatoires en main,", + "gagnez {C:money}#2# $", + }, + }, + c_incantation={ + name="Incantation", + text={ + "Détruit {C:attention}1{} carte", + "aléatoire de votre main, ajoute {C:attention}#1#", + "{C:attention}cartes{} {C:attention}numérotées améliorées", + "aléatoires à votre main", + }, + }, + c_medium={ + name="Médium", + text={ + "Ajoute un {C:purple}Sceau violet{}", + "à {C:attention}1{} carte sélectionnée", + "dans votre main", + }, + }, + c_ouija={ + name="Ouija", + text={ + "Convertit toutes les cartes", + "en main en une unique", + "{C:attention}Valeur{} aléatoire", + "Taille de la main {C:red}-1{}", + }, + }, + c_sigil={ + name="Sceau", + text={ + "Convertit toutes les cartes", + "en main en une unique", + "{C:attention}Couleur{} aléatoire", + }, + }, + c_soul={ + name="L'âme", + text={ + "Crée un", + "Joker {C:legendary,E:1}Légendaire{}", + "{C:inactive}(Selon la place disponible)", + }, + }, + c_talisman={ + name="Talisman", + text={ + "Ajoute un {C:attention}Sceau d'or{}", + "à {C:attention}1{} carte", + "aléatoire de votre main", + }, + }, + c_trance={ + name="Transe", + text={ + "Ajoute un {C:blue}Sceau bleu{}", + "à {C:attention}1{} carte sélectionnée", + "dans votre main", + }, + }, + c_wraith={ + name="Apparition", + text={ + "Crée une carte", + "Joker {C:red}Rare{C:attention}{},", + "fixe l'argent à {C:money}0 $", + }, + }, + }, + Stake={ + stake_black={ + name="Mise noire", + text={ + "Les magasins peuvent posséder des Jokers {C:attention}Éternels{}", + "{C:inactive,s:0.8}(Ne peut pas être vendu ou détruit)", + "{s:0.8}Applique toutes les mises précédentes", + }, + }, + stake_blue={ + name="Mise bleue", + text={ + "{C:red}-1{} défausse", + "{s:0.8}Applique toutes les mises précédentes", + }, + }, + stake_gold={ + name="Mise d'or", + text={ + "Les magasins peuvent posséder des Jokers {C:attention}location{}", + "{C:inactive,s:0.8}(coûte {C:money,s:0.8}3 ${C:inactive,s:0.8} par manche)", + "{s:0.8}S'applique à toutes les mises précédentes", + }, + }, + stake_green={ + name="Mise verte", + text={ + "Le score requis augmente", + "plus rapidement pour chaque {C:attention}mise initiale", + "{s:0.8}Applique toutes les mises précédentes", + }, + }, + stake_orange={ + name="Mise orange", + text={ + "Les magasins peuvent posséder des Jokers {C:attention}périssables{}", + "{C:inactive,s:0.8}(Affaiblis après 5 manches)", + "{s:0.8}S'applique à toutes les mises précédentes", + }, + }, + stake_purple={ + name="Mise violette", + text={ + "Le score requis augmente", + "plus rapidement pour chaque {C:attention}mise initiale", + "{s:0.8}Applique toutes les mises précédentes", + }, + }, + stake_red={ + name="Mise rouge", + text={ + "Une {C:attention}Petite Blinde{} n'octroie pas", + "de récompense en argent", + "{s:0.8}Applique toutes les mises précédentes", + }, + }, + stake_white={ + name="Mise blanche", + text={ + "Difficulté de base", + }, + }, + }, + Tag={ + tag_boss={ + name="Badge de boss", + text={ + "Effectue un renouvellement de la", + "{C:attention}Blinde Boss", + }, + }, + tag_buffoon={ + name="Badge de bouffon", + text={ + "Octroie un", + "{C:attention}Paquet Méga-Bouffon", + }, + }, + tag_charm={ + name="Badge de charme", + text={ + "Octroie un", + "{C:tarot}Paquet Méga-Arcana", + }, + }, + tag_coupon={ + name="Badge de coupon", + text={ + "Les cartes initiales et", + "les Boosters du", + "prochain magasin sont gratuits", + }, + }, + tag_d_six={ + name="Badge D6", + text={ + "Les renouvellements du prochain magasin", + "commencent à {C:money}0 $", + }, + }, + tag_double={ + name="Badge double", + text={ + "Octroie une copie du", + "prochain {C:attention}Badge{} sélectionné", + "{s:0.8}en excluant {s:0.8,C:attention}le badge double", + }, + }, + tag_economy={ + name="Badge économique", + text={ + "Double votre argent", + "{C:inactive}({C:money}#1# ${C:inactive} au maximum)", + }, + }, + tag_ethereal={ + name="Badge éthéré", + text={ + "Octroie un", + "{C:planet}Paquet Spectral", + }, + }, + tag_foil={ + name="Badge brillant", + text={ + "Le prochain Joker en édition de base", + "du magasin sera gratuit et", + "obtiendra le statut {C:dark_edition}Brillant", + }, + }, + tag_garbage={ + name="Badge moisi", + text={ + "Octroie {C:money}#1# ${} par", + "{C:red}défausse{} dans cette partie", + "{C:inactive}(Octroiera {C:money}#2# ${C:inactive})", + }, + }, + tag_handy={ + name="Badge pratique", + text={ + "Octroie {C:money}#1# ${} par", + "{C:blue}main{} jouée dans cette partie", + "{C:inactive}(Octroiera {C:money}#2# ${C:inactive})", + }, + }, + tag_holo={ + name="Badge holographique", + text={ + "Le prochain Joker en édition de base", + "du magasin sera gratuit et", + "obtiendra le statut {C:dark_edition}Holographique", + }, + }, + tag_investment={ + name="Badge d'investissement", + text={ + "Après avoir battu", + "la Blinde Boss,", + "gagnez {C:money}#1# $", + }, + }, + tag_juggle={ + name="Badge de jongleur", + text={ + "{C:attention}+#1#{} à la taille de la main", + "à la prochaine manche", + }, + }, + tag_meteor={ + name="Badge de météore", + text={ + "Octroie un", + "{C:planet}Paquet Méga-Céleste", + }, + }, + tag_negative={ + name="Badge négatif", + text={ + "Le prochain Joker en édition de base", + "du magasin sera gratuit et", + "obtiendra le statut {C:dark_edition}Négatif", + }, + }, + tag_orbital={ + name="Badge orbital", + text={ + "Augmente {C:attention}#1#", + "de {C:attention}#2# niveaux", + }, + }, + tag_polychrome={ + name="Badge polychrome", + text={ + "Le prochain Joker en édition de base", + "du magasin sera gratuit et", + "obtiendra le statut {C:dark_edition}Polychrome", + }, + }, + tag_rare={ + name="Badge rare", + text={ + "Le magasin possède un", + "{C:red}Joker rare gratuit", + }, + }, + tag_skip={ + name="Badge de rapidité", + text={ + "Gagnez {C:money}#1# ${} par blinde", + "passée lors de cette partie", + "{C:inactive}(Peut octroyer {C:money}#2# ${C:inactive})", + }, + }, + tag_standard={ + name="Badge standard", + text={ + "Octroie un", + "{C:attention}Paquet Méga-Standard", + }, + }, + tag_top_up={ + name="Badge d'appoint", + text={ + "Crée jusqu'à {C:attention}#1#", + "Jokers {C:blue}Communs{}", + "{C:inactive}(Selon la place disponible)", + }, + }, + tag_uncommon={ + name="Badge peu commun", + text={ + "Le magasin possède un", + "{C:green}Joker peu commun gratuit", + }, + }, + tag_voucher={ + name="Badge de coupon", + text={ + "Ajoute un {C:voucher}Coupon", + "au prochain magasin", + }, + }, + }, + Tarot={ + c_chariot={ + name="Le Chariot", + text={ + "Améliore {C:attention}#1#{} carte", + "sélectionnée en", + "{C:attention}#2#", + }, + }, + c_death={ + name="La Mort", + text={ + "Sélectionnez {C:attention}#1#{} cartes,", + "la carte de {C:attention}gauche{}", + "devient la carte de {C:attention}droite{}", + "{C:inactive}(Faites glisser les cartes pour les réorganiser)", + }, + }, + c_devil={ + name="Le Diable", + text={ + "Améliore {C:attention}#1#{} carte", + "sélectionnée en", + "{C:attention}#2#", + }, + }, + c_emperor={ + name="L'Empereur", + text={ + "Crée jusqu'à {C:attention}#1#", + "cartes de {C:tarot}Tarot{} aléatoires", + "{C:inactive}(Selon la place disponible)", + }, + }, + c_empress={ + name="L'Impératrice", + text={ + "Améliore {C:attention}#1#", + "cartes sélectionnées en", + "{C:attention}#2#", + }, + }, + c_fool={ + name="Le Mat", + text={ + "Crée la dernière", + "carte de {C:tarot}Tarot{} ou {C:planet}Planète{} utilisée", + "pendant cette partie,", + "excepté {s:0.8,C:tarot}Le Mat{s:0.8}", + }, + }, + c_hanged_man={ + name="Le Pendu", + text={ + "Détruit un maximum de", + "{C:attention}#1#{} cartes sélectionnées", + }, + }, + c_heirophant={ + name="Le Pape", + text={ + "Améliore {C:attention}#1#", + "cartes sélectionnées en", + "{C:attention}#2#", + }, + }, + c_hermit={ + name="L'Ermite", + text={ + "Double l'argent", + "{C:inactive}({C:money}#1# ${C:inactive} au maximum)", + }, + }, + c_high_priestess={ + name="La Papesse", + text={ + "Crée jusqu'à {C:attention}#1#", + "cartes {C:planet}Planète{} aléatoires", + "{C:inactive}(Selon la place disponible)", + }, + }, + c_judgement={ + name="Le Jugement", + text={ + "Crée une carte", + "{C:attention}Joker{} aléatoire", + "{C:inactive}(Selon la place disponible)", + }, + }, + c_justice={ + name="La Justice", + text={ + "Améliore {C:attention}#1#{} carte", + "sélectionnée en", + "{C:attention}#2#", + }, + }, + c_lovers={ + name="L'Amoureux", + text={ + "Améliore {C:attention}#1#{} carte", + "sélectionnée en", + "{C:attention}#2#", + }, + }, + c_magician={ + name="Le Batleur", + text={ + "Améliore {C:attention}#1#{}", + "cartes sélectionnées en", + "{C:attention}#2#", + }, + }, + c_moon={ + name="La Lune", + text={ + "Convertit jusqu'à", + "{C:attention}#1#{} cartes sélectionnées", + "pour les changer en {V:1}#2#{}", + }, + }, + c_star={ + name="L'Étoile", + text={ + "Convertit jusqu'à", + "{C:attention}#1#{} cartes sélectionnées", + "pour les changer en {V:1}#2#{}", + }, + }, + c_strength={ + name="La Force", + text={ + "Augmente la valeur", + "d'un maximum de {C:attention}#1#{} cartes", + "sélectionnées de {C:attention}1", + }, + }, + c_sun={ + name="Le Soleil", + text={ + "Convertit jusqu'à", + "{C:attention}#1#{} cartes sélectionnées", + "pour les changer en {V:1}#2#{}", + }, + }, + c_temperance={ + name="La Tempérance", + text={ + "Octroie la valeur de vente", + "totale de tous les", + "Jokers actuels {C:inactive}({C:money}#1# ${C:inactive} au maximum)", + "{C:inactive}(Actuellement {C:money}#2# ${C:inactive})", + }, + }, + c_tower={ + name="La Maison Dieu", + text={ + "Améliore {C:attention}#1#{} carte", + "sélectionnée en", + "{C:attention}#2#", + }, + }, + c_wheel_of_fortune={ + name="La Roue de Fortune", + text={ + "{C:green}#1# chance(s) sur #2#{} d'ajouter une édition", + "{C:dark_edition}Brillantes{}, {C:dark_edition}Holographique{} ou", + "{C:dark_edition}Polychrome{}", + "à un {C:attention}Joker au hasard", + }, + }, + c_world={ + name="Le Monde", + text={ + "Convertit jusqu'à", + "{C:attention}#1#{} cartes sélectionnées", + "pour les changer en {V:1}#2#{}", + }, + }, + }, + Voucher={ + v_antimatter={ + name="Antimatière", + text={ + "{C:dark_edition}+1{} emplacement de Joker", + }, + unlock={ + "Utilisez {C:voucher}À blanc{}", + "{C:attention}#1#{} fois au total", + "{C:inactive}(#2#)", + }, + }, + v_blank={ + name="À blanc", + text={ + "{C:inactive}Ne fait rien ?", + }, + }, + v_clearance_sale={ + name="Déstockage", + text={ + "Toutes les cartes et tous les paquets du", + "magasin sont vendus avec un rabais de {C:attention}#1# %{}", + }, + }, + v_crystal_ball={ + name="Boule de cristal", + text={ + "{C:attention}+1{} emplacement de consommable", + }, + }, + v_directors_cut={ + name="Director's Cut", + text={ + "Renouveler la Blinde Boss", + "{C:attention}1{} fois par mise initiale,", + "{C:money}#1# ${} par lancer", + }, + }, + v_glow_up={ + name="Bonne mine", + text={ + "Les cartes {C:dark_edition}Brillantes{}, {C:dark_edition}Holographiques{} et", + "{C:dark_edition}Polychromes{}", + "apparaissent {C:attention}#1#x{} plus souvent", + }, + unlock={ + "Vous devez avoir au moins {C:attention}#1#", + "cartes {C:attention}Joker{} en édition", + "{C:dark_edition}Brillantes{}, {C:dark_edition}Holographique{} ou", + "{C:dark_edition}Polychrome{}", + }, + }, + v_grabber={ + name="Grappin", + text={ + "Gagnez de manière permanente", + "{C:blue}+#1#{} main", + "par manche", + }, + }, + v_hieroglyph={ + name="Hiéroglyphe", + text={ + "{C:attention}-#1#{} à la mise initiale,", + "{C:blue}-#1#{} main", + "à chaque manche", + }, + }, + v_hone={ + name="Aiguisage", + text={ + "Les cartes {C:dark_edition}Brillantes{}, {C:dark_edition}Holographiques{} et", + "{C:dark_edition}Polychromes{}", + "apparaissent {C:attention}#1#x{} plus souvent", + }, + }, + v_illusion={ + name="Illusion", + text={ + "Les {C:attention}Cartes à jouer{} du magasin", + "peuvent être {C:enhanced}Améliorées{},", + "{C:dark_edition}Édition{} et/ou {C:dark_edition}Sceau{}", + }, + unlock={ + "Achetez un total de", + "{C:attention}#1#{} cartes à jouer", + "dans le magasin", + "{C:inactive}(#2#)", + }, + }, + v_liquidation={ + name="Liquidation", + text={ + "Toutes les cartes et tous les paquets du", + "magasin sont vendus avec un rabais de {C:attention}#1# %{}", + }, + unlock={ + "Utilisez au moins", + "{C:attention}#1# cartes {C:voucher}Coupon(s){}", + "en une partie", + }, + }, + v_magic_trick={ + name="Tour de magie", + text={ + "Les {C:attention}Cartes à jouer{} peuvent", + "être achetées", + "dans le {C:attention}magasin", + }, + }, + v_money_tree={ + name="Arbre à monnaie", + text={ + "Augmentez le total", + "d'intérêts gagnés", + "à chaque manche jusqu'à {C:money}#1# ${}", + }, + unlock={ + "Maximisez les intérêts", + "perçus par manche pendant", + "{C:attention}#1#{} manches consécutives", + "{C:inactive}(#2#)", + }, + }, + v_nacho_tong={ + name="Tong Nacho", + text={ + "Gagnez de manière permanente", + "{C:blue}+#1#{} main", + "par manche", + }, + unlock={ + "Jouez un total", + "de {C:attention}#1#{} cartes", + "{C:inactive}(#2#)", + }, + }, + v_observatory={ + name="Observatoire", + text={ + "Les cartes {C:planet}Planète{} de votre", + "zone {C:attention}Consommable{} octroient", + "{X:red,C:white}x#1#{} au multi. pour", + "leur {C:attention}main de poker spécifique", + }, + unlock={ + "Utilisez un total de {C:attention}#1#", + "cartes {C:planet}Planète{} dans n'importe quel", + "{C:planet}Paquet Céleste", + "{C:inactive}(#2#)", + }, + }, + v_omen_globe={ + name="Globe de présage", + text={ + "Les cartes {C:spectral}Spectrales{} peuvent", + "apparaître dans n'importe quel", + "{C:attention}Paquet Arcana", + }, + unlock={ + "Utilisez un total de {C:attention}#1#", + "cartes de {C:tarot}Tarot{} dans n'importe quel", + "{C:tarot}Paquet Arcana", + "{C:inactive}(#2#)", + }, + }, + v_overstock_norm={ + name="Excédent", + text={ + "{C:attention}+1{} emplacement de carte", + "disponible dans le magasin", + }, + }, + v_overstock_plus={ + name="Excédent plus", + text={ + "{C:attention}+1{} emplacement de carte", + "disponible dans le magasin", + }, + unlock={ + "Dépensez un total de", + "{C:money}#1# ${} dans le magasin", + "{C:inactive}(#2# $)", + }, + }, + v_paint_brush={ + name="Pinceau", + text={ + "{C:attention}+#1#{} à la taille de la main", + }, + }, + v_palette={ + name="Palette", + text={ + "{C:attention}+#1#{} à la taille de la main", + }, + unlock={ + "Réduisez la taille de la main", + "jusqu'à {C:attention}#1#{} cartes", + }, + }, + v_petroglyph={ + name="Pétroglyphe", + text={ + "{C:attention}-#1#{} à la mise initiale,", + "{C:red}-#1#{} défausse", + "à chaque manche", + }, + unlock={ + "Atteignez la mise initiale", + "niveau {E:1,C:attention}#1#", + }, + }, + v_planet_merchant={ + name="Marchand de cartes Planète", + text={ + "Les cartes {C:planet}Planète{} apparaissent", + "{C:attention}#1#X{} plus fréquemment", + "dans le magasin", + }, + }, + v_planet_tycoon={ + name="Magnat des cartes Planète", + text={ + "Les cartes {C:planet}Planète{} apparaissent", + "{C:attention}#1#X{} plus fréquemment", + "dans le magasin", + }, + unlock={ + "Achetez un total de", + "{C:attention}#1# cartes {C:planet}Planète{}", + "dans le magasin", + "{C:inactive}(#2#)", + }, + }, + v_recyclomancy={ + name="Recyclomancie", + text={ + "Octroie", + "de manière permanente {C:red}+#1#{} défausse", + "à chaque manche", + }, + unlock={ + "Défaussez un total", + "de {C:attention}#1#{} cartes", + "{C:inactive}(#2#)", + }, + }, + v_reroll_glut={ + name="Comme s'il en pleuvait", + text={ + "Les renouvellements coûtent", + "{C:money}#1# ${} moins cher", + }, + unlock={ + "Effectuez un total de", + "{C:attention}#1#{} renouvellements dans le magasin", + "{C:inactive}(#2#)", + }, + }, + v_reroll_surplus={ + name="Renouvellement en pagaille", + text={ + "Les renouvellements coûtent", + "{C:money}#1# ${} moins cher", + }, + }, + v_retcon={ + name="Retcon", + text={ + "Renouveler la Blinde Boss", + "un nombre {C:attention}illimité{} de fois,", + "{C:money}#1# ${} par relance", + }, + unlock={ + "Découvrez", + "{C:attention}#1#{} Blindes", + }, + }, + v_seed_money={ + name="Capital de départ", + text={ + "Augmentez le total", + "d'intérêts gagnés", + "à chaque manche jusqu'à {C:money}#1# ${}", + }, + }, + v_tarot_merchant={ + name="Marchand de cartes de Tarot", + text={ + "Les cartes de {C:tarot}Tarot{} apparaissent", + "{C:attention}#1#X{} plus fréquemment", + "dans le magasin", + }, + }, + v_tarot_tycoon={ + name="Magnat des cartes de Tarot", + text={ + "Les cartes de {C:tarot}Tarot{} apparaissent", + "{C:attention}#1#X{} plus fréquemment", + "dans le magasin", + }, + unlock={ + "Achetez un total de", + "{C:attention}#1# cartes de {C:tarot}Tarot{}", + "dans le magasin", + "{C:inactive}(#2#)", + }, + }, + v_telescope={ + name="Télescope", + text={ + "Les {C:attention}Paquets Célestes{} contiennent", + "toujours la carte {C:planet}Planète{}", + "pour votre", + "{C:attention}main de poker la plus jouée", + }, + }, + v_wasteful={ + name="Gaspillage", + text={ + "Octroie", + "de manière permanente {C:red}+#1#{} défausse", + "à chaque manche", + }, + }, + }, }, - UI = {}, - tutorial = {}, - misc = { - suits_singular = { - Spades = "Pique", - Hearts = "Cœur", - Clubs = "Trèfle", - Diamonds = "Carreau" + misc={ + achievement_descriptions={ + _100000k="Gagnez 100 000 000 de Jetons en une seule main", + _1000k="Gagnez 1 000 000 de Jetons en une seule main", + _10k="Gagnez 10 000 Jetons en une seule main", + ante_up="Atteignez la mise initiale 4", + ante_upper="Atteignez la mise initiale 8", + astronomy="Découvrez toutes les cartes Planète", + big_hands="Vous devez avoir 80 cartes ou plus dans votre jeu", + card_discarder="Défaussez au moins 2 500 cartes", + card_player="Jouez au moins 2 500 cartes", + cartomancy="Découvrez toutes les cartes de Tarot", + clairvoyance="Découvrez toutes les cartes Spectrales", + completionist="Découvrez 100 % de votre collection", + completionist_plus="Gagnez avec tous les jeux en difficulté Mise d'or", + completionist_plus_plus="Gagnez un Autocollant d'or sur chaque Joker", + extreme_couponer="Découvrez tous les coupons", + flushed="Jouez une couleur avec 5 cartes Libres", + heads_up="Gagnez une partie", + high_stakes="Gagnez une partie en difficulté Mise d'or au minimum", + legendary="Découvrez un Joker Légendaire", + low_stakes="Gagnez une partie en difficulté Mise rouge au minimum", + mid_stakes="Gagnez une partie en difficulté Mise noire au minimum", + nest_egg="Vous devez accumuler 400 $ ou plus en une seule partie", + retrograde="Faites passer une main de poker au niveau 10", + roi="Achetez 5 coupons avant la mise initiale 4", + royale="Jouez une Quinte flush royale", + rule_bender="Terminez n'importe quelle partie de Défi", + rule_breaker="Terminez toutes les parties de Défi", + shattered="Cassez 2 cartes de verre en une seule main", + speedrunner="Gagnez une partie en 12 manches ou moins", + tiny_hands="Réduisez votre jeu à 20 cartes ou moins", + you_get_what_you_get="Gagnez une partie sans effectuer aucun renouvellement dans le magasin", }, - suits_plural = { - Spades = "Piques", - Hearts = "Cœurs", - Clubs = "Trèfles", - Diamonds = "Carreaux" + achievement_names={ + _100000k="100 000 000", + _1000k="1 000 000", + _10k="10 000", + ante_up="Mise initiale augmentée !", + ante_upper="Mise initiale encore augmentée !", + astronomy="Astronomie", + big_hands="Grandes mains", + card_discarder="Défausseur de cartes", + card_player="Joueur de cartes", + cartomancy="Cartomancie", + clairvoyance="Clairvoyance", + completionist="Jusqu'au-boutiste", + completionist_plus="Jusqu'au-boutiste+", + completionist_plus_plus="Jusqu'au-boutiste++", + extreme_couponer="Chasseur de coupons", + flushed="Coloré", + heads_up="Tête-à-tête", + high_stakes="Mises élevées", + legendary="Légendaire", + low_stakes="Mises faibles", + mid_stakes="Mises moyennes", + nest_egg="Bas de laine", + retrograde="Rétrograde", + roi="Investisseur", + royale="Royal", + rule_bender="Transgresseur", + rule_breaker="Briseur de règles", + shattered="En miettes", + speedrunner="Speedrunner", + tiny_hands="Petites mains", + you_get_what_you_get="À prendre ou à laisser", }, - blind_states = { - Select = "Sélectionner", - Skipped = "Passé", - Current = "Actuel", - Defeated = "Battue", - Upcoming = "À venir", - Selected = "Sélectionné" + blind_states={ + Current="Actuel", + Defeated="Battue", + Select="Sélectionner", + Selected="Sélectionné", + Skipped="Passé", + Upcoming="À venir", }, - ranks = { - Ace = "As", - King = "Roi", - Queen = "Dame", - Jack = "Valet", - ['10'] = "10", - ['9'] = "9", - ['8'] = "8", - ['7'] = "7", - ['6'] = "6", - ['5'] = "5", - ['4'] = "4", - ['3'] = "3", - ['2'] = "2" + challenge_names={ + c_blast_off_1="Mise à feu", + c_bram_poker_1="Bram Poker", + c_city_1="Ville du quart d'heure", + c_cruelty_1="Cruauté", + c_double_nothing_1="Quitte ou double", + c_five_card_1="Tirage à cinq cartes", + c_fragile_1="Fragile", + c_golden_needle_1="Aiguille d'or", + c_inflation_1="Inflation", + c_jokerless_1="Sans blague", + c_knife_1="Sur le fil du rasoir", + c_luxury_1="Taxe de luxe", + c_mad_world_1="Monde de fous", + c_medusa_1="Méduse", + c_monolith_1="Monolithe", + c_non_perishable_1="Non périssable", + c_omelette_1="L'Omelette", + c_rich_1="Enrichir les riches", + c_typecast_1="Typecasting", + c_xray_1="Vision aux rayons X", }, - high_scores = { - hand = "Meilleure main", - furthest_round = "Plus haute manche", - furthest_ante = "Plus grosse mise initiale", - most_money = "Plus d'argent possédé", - boss_streak = "Le plus de Boss d'affilée", - collection = "Collection", - win_streak = "Meilleure série de victoires", - current_streak = "", - poker_hand = "Main la plus jouée" + collabs={ + Clubs={ + ["1"]="Défaut", + ["2"]="Vampire Survivors", + ["3"]="Slay the Spire", + ["4"]="Potion Craft", + ["5"]="Warframe", + ["6"]="Vault-Tec", + ["7"]="Dead by Daylight", + }, + Diamonds={ + ["1"]="Défaut", + ["2"]="DAVE THE DIVER", + ["3"]="Stardew Valley", + ["4"]="Enter the Gungeon", + ["5"]="1000xRESIST", + ["6"]="Civilization VII", + ["7"]="Rust", + }, + Hearts={ + ["1"]="Défaut", + ["2"]="Among Us", + ["3"]="The Binding of Isaac", + ["4"]="Cult of the Lamb", + ["5"]="Divinity Original Sin 2", + ["6"]="Critical Role", + ["7"]="Bugsnax", + }, + Spades={ + ["1"]="Défaut", + ["2"]="The Witcher", + ["3"]="Cyberpunk 2077", + ["4"]="Shovel Knight", + ["5"]="Don’t Starve", + ["6"]="Assassin's Creed", + ["7"]="Slay the Princess", + }, }, - achievement_names = { - ante_up = "Mise initiale augmentée !", - ante_upper = "Mise initiale encore augmentée !", - heads_up = "Tête-à-tête", - low_stakes = "Mises faibles", - mid_stakes = "Mises moyennes", - high_stakes = "Mises élevées", - card_player = "Joueur de cartes", - card_discarder = "Défausseur de cartes", - nest_egg = "Bas de laine", - flushed = "Coloré", - speedrunner = "Speedrunner", - roi = "Investisseur", - shattered = "En miettes", - royale = "Royal", - retrograde = "Rétrograde", - _10k = "10 000", - _1000k = "1 000 000", - _100000k = "100 000 000", - tiny_hands = "Petites mains", - big_hands = "Grandes mains", - you_get_what_you_get = "À prendre ou à laisser", - rule_bender = "Transgresseur", - rule_breaker = "Briseur de règles", - legendary = "Légendaire", - astronomy = "Astronomie", - cartomancy = "Cartomancie", - clairvoyance = "Clairvoyance", - extreme_couponer = "Chasseur de coupons", - completionist = "Jusqu'au-boutiste", - completionist_plus = "Jusqu'au-boutiste+", - completionist_plus_plus = "Jusqu'au-boutiste++", - }, - achievement_descriptions = { - ante_up = "Atteignez la mise initiale 4", - ante_upper = "Atteignez la mise initiale 8", - heads_up = "Gagnez une partie", - low_stakes = "Gagnez une partie en difficulté Mise rouge au minimum", - mid_stakes = "Gagnez une partie en difficulté Mise noire au minimum", - high_stakes = "Gagnez une partie en difficulté Mise d'or au minimum", - card_player = "Jouez au moins 2 500 cartes", - card_discarder = "Défaussez au moins 2 500 cartes", - nest_egg = "Vous devez accumuler 400 $ ou plus en une seule partie", - flushed = "Jouez une couleur avec 5 cartes Libres", - speedrunner = "Gagnez une partie en 12 manches ou moins", - roi = "Achetez 5 coupons avant la mise initiale 4", - shattered = "Cassez 2 cartes de verre en une seule main", - royale = "Jouez une Quinte flush royale", - retrograde = "Faites passer une main de poker au niveau 10", - _10k = "Gagnez 10 000 Jetons en une seule main", - _1000k = "Gagnez 1 000 000 de Jetons en une seule main", - _100000k = "Gagnez 100 000 000 de Jetons en une seule main", - tiny_hands = "Réduisez votre jeu à 20 cartes ou moins", - big_hands = "Vous devez avoir 80 cartes ou plus dans votre jeu", - you_get_what_you_get = "Gagnez une partie sans effectuer aucun renouvellement dans le magasin", - rule_bender = "Terminez n'importe quelle partie de Défi", - rule_breaker = "Terminez toutes les parties de Défi", - legendary = "Découvrez un Joker Légendaire", - astronomy = "Découvrez toutes les cartes Planète", - cartomancy = "Découvrez toutes les cartes de Tarot", - clairvoyance = "Découvrez toutes les cartes Spectrales", - extreme_couponer = "Découvrez tous les coupons", - completionist = "Découvrez 100 % de votre collection", - completionist_plus = "Gagnez avec tous les jeux en difficulté Mise d'or", - completionist_plus_plus = "Gagnez un Autocollant d'or sur chaque Joker", - }, - challenge_names = { - c_omelette_1 = "L'Omelette", - c_city_1 = "Ville du quart d'heure", - c_rich_1 = "Enrichir les riches", - c_knife_1 = "Sur le fil du rasoir", - c_xray_1 = "Vision aux rayons X", - c_mad_world_1 = "Monde de fous", - c_luxury_1 = "Taxe de luxe", - c_non_perishable_1 = "Non périssable", - c_medusa_1 = "Méduse", - c_double_nothing_1 = "Quitte ou double", - c_typecast_1 = "Typecasting", - c_inflation_1 = "Inflation", - c_bram_poker_1 = "Bram Poker", - c_fragile_1 = "Fragile", - c_monolith_1 = "Monolithe", - c_blast_off_1 = "Mise à feu", - c_five_card_1 = "Tirage à cinq cartes", - c_golden_needle_1 = "Aiguille d'or", - c_cruelty_1 = "Cruauté", - c_jokerless_1 = "Sans blague" - }, - poker_hands = { - ['Flush Five'] = "Flush Five", - ['Flush House'] = "Flush House", - ['Five of a Kind'] = "Cinq cartes identiques", - ['Royal Flush'] = "Quinte flush royale", - ['Straight Flush'] = "Quinte flush", - ['Four of a Kind'] = "Carré", - ['Full House'] = "Main pleine", - ['Flush'] = "Couleur", - ['Straight'] = "Suite", - ['Three of a Kind'] = "Brelan", - ['Two Pair'] = "Double paire", - ['Pair'] = "Paire", - ['High Card'] = "Carte Haute" - }, - poker_hand_descriptions = { - ['Flush Five'] = { - "5 cartes de même valeur et de même couleur" + dictionary={ + ["$"]="$", + b_FAQ="FAQ", + b_and_use="ET UTILISER", + b_back="Retour", + b_blinds="Blindes", + b_booster_packs="Boosters", + b_buy="ACHETER", + b_cash_out="Encaisser", + b_challenges="Défis", + b_collection="Collection", + b_collection_cap="COLLECTION", + b_continue="Continuer", + b_copy="Copie", + b_copy_seed="Copier la seed", + b_create_profile="Créer un profil", + b_credits="Crédits", + b_current_profile="Profil actuel", + b_customize_deck="Personnaliser le jeu", + b_deck="Jeu", + b_decks="Jeux", + b_delete_profile="Supprimer un profil", + b_discard="Défausser", + b_editions="Éditions", + b_endless="Mode Infini", + b_enhanced_cards="Cartes améliorées", + b_full_deck="Jeu complet", + b_high_contrast_cards="Cartes à haut contraste", + b_how_to_play="Comment jouer", + b_imagery="Imagerie", + b_jokers="Jokers", + b_load_profile="Charger un profil", + b_main_menu="Menu principal", + b_music="Musique", + b_new_challenge="Commencer un nouveau Défi", + b_new_run="Nouvelle partie", + b_next="Suivant", + b_next_round_1="Manche", + b_next_round_2="Suivante", + b_open="OUVRIR", + b_options="Options", + b_options_cap="OPTIONS", + b_planet_cards="Cartes Planète", + b_play_cap="JOUER", + b_play_hand="Jouer la main", + b_playbalatro="Visiter playbalatro.com", + b_poker_hands="Mains de poker", + b_quit_cap="QUITTER", + b_redeem="ÉCHANGER", + b_reduced_motion="Mouvements réduits", + b_remaining="Restant", + b_reroll_boss="Renouvellement du Boss", + b_reset_profile="Réinitialiser un profil", + b_restrictions="Restrictions", + b_retry="Réessayer", + b_rules="Règles", + b_run_info_1="Partie", + b_run_info_2="Infos", + b_seals="Sceaux", + b_seed="Seed", + b_select="SÉLECTIONNER", + b_sell="VENDRE", + b_set_CRT="CRT", + b_set_CRT_bloom="Flou CRT", + b_set_apply="Appliquer", + b_set_audio="Audio", + b_set_crash_reports="Rapports de plantage", + b_set_game="Jeu", + b_set_game_vol="Volume du jeu", + b_set_gamespeed="Vitesse du jeu", + b_set_graphics="Graphismes", + b_set_master_vol="Volume principal", + b_set_monitor="Écran d'affichage", + b_set_music_vol="Volume de la musique", + b_set_pixel_smoothing="Lissage du Pixel Art", + b_set_play_discard_pos="Position du bouton Jouer/Défausser", + b_set_rumble="Vibrations de la manette", + b_set_screenshake="Tremblement de l'écran", + b_set_shadows="Ombres", + b_set_vibration="Vibrations", + b_set_video="Vidéo", + b_set_windowmode="Mode Fenêtré", + b_settings="Paramètres", + b_skip="Passer", + b_skip_blind="Passer la Blinde", + b_skip_reward="Passer la Récompense", + b_sort_hand="Trier la main", + b_sounds="Sons", + b_spectral_cards="Cartes Spectrales", + b_stake="Mise", + b_start_new_run="Nouvelle partie", + b_stat_consumables="Consommables", + b_stat_jokers="Jokers", + b_stat_planets="Planètes", + b_stat_spectrals="Spectrales", + b_stat_tarots="Tarots", + b_stat_vouchers="Coupons", + b_stats="Statistiques", + b_tags="Badges", + b_tarot_cards="Cartes de Tarot", + b_unlock_all="Tout débloquer", + b_use="UTILISER", + b_vouchers="Coupons", + b_wishlist="Mettre dans la liste de souhaits Steam", + k_aces="As", + k_achievement="Succès", + k_achievements_disabled="Succès désactivés", + k_active="actif", + k_active_ex="Actif !", + k_again_ex="Encore !", + k_all_hands="Toutes les mains", + k_also_applied="A également appliqué", + k_ante="Mise initiale", + k_ante_cap="MISE INITIALE", + k_arcana_pack="Paquet Arcana", + k_balanced="Équilibré", + k_banned_cards="Cartes bannies", + k_banned_tags="Badges bannis", + k_base_cap="BASE", + k_base_cards="Cartes de base", + k_best_hand="Meilleure main", + k_booster="Booster", + k_buffoon_pack="Paquet Bouffon", + k_cap_consumables="CONSOMMABLES", + k_card_stats="Stats des cartes", + k_celestial_pack="Paquet Céleste", + k_challenge_mode="Mode Défi", + k_challenges="Défis", + k_choose="Choisir", + k_collection="Collection", + k_common="Commun", + k_compatible="compatible", + k_copied_ex="Copié !", + k_custom_rules="Règles personnalisées", + k_daily_run="Partie quotidienne", + k_debuffed="Affaibli", + k_deck="Jeu", + k_deck_stake_wins="Victoires de mise de jeu", + k_defeated_by="Battu par", + k_demo_version_ex="Version de démonstration !", + k_disabled_ex="Désactivé !", + k_drank_ex="Belle descente !", + k_duplicated_ex="Dupliqué !", + k_dwarf_planet="Planète naine", + k_eaten_ex="Mangé !", + k_edition="Édition", + k_effective="Efficace", + k_empty_caps="VIDE", + k_enter_name="Saisissez votre nom", + k_enter_seed="Entrer la seed", + k_enter_text="Saisir le texte", + k_eroded_ex="Érodé !", + k_extinct_ex="Détruit !", + k_face_cards="Cartes Figure", + k_game_modifiers="Modificateurs de jeu", + k_gold="Or", + k_high_score_ex="Meilleur score !", + k_hud_discards="Défausses", + k_hud_hands="Mains", + k_incompatible="incompatible", + k_joker="Joker", + k_joker_stickers="Autocollants Joker", + k_jokers_cap="JOKERS", + k_legendary="Légendaire", + k_level_prefix="niv.", + k_level_up_ex="Niveau supérieur !", + k_locked="Bloqué", + k_lower_score="score", + k_lvl="niv.", + k_melted_ex="Fondu !", + k_money="Argent", + k_mult="Multi.", + k_no_other_jokers="Pas d'autres Jokers !", + k_no_reward="Pas de récompense", + k_no_room_ex="Pas de place !", + k_no_space_ex="Pas de place !", + k_none="Aucun", + k_nope_ex="Non !", + k_not_allowed_ex="Non autorisé !", + k_not_discovered="Non découvert", + k_numbered_cards="Cartes numérotées", + k_or="ou", + k_other="Autre", + k_page="Page", + k_planet="Planète", + k_planet_q="Planète ?", + k_playing_as="Joue en tant que", + k_plus_joker="+1 Joker", + k_plus_planet="+1 Planète", + k_plus_spectral="+1 Spectral", + k_plus_stone="+1 Pierres", + k_plus_tarot="+1 Tarot", + k_poker_hand="main de poker", + k_profile="Profil", + k_progress="Progression", + k_rank="Valeur", + k_rare="Rare", + k_redeemed_ex="Échangé !", + k_reroll="Changer", + k_reset="Réinitialiser", + k_reward="Récompense", + k_round="Manche", + k_safe_ex="Sûr !", + k_saved_ex="Sauvegardé !", + k_seed="La seed", + k_seeded_run="Partie avec seed", + k_skipped_cap="PASSÉ", + k_spectral="Spectral", + k_spectral_pack="Paquet Spectral", + k_stake="Mise", + k_stake_level="Niveau de mise", + k_standard_pack="Paquet Standard", + k_suit="Couleur", + k_swapped_ex="Échangé !", + k_tarot="Tarot", + k_trophies_disabled="Trophées désactivés", + k_trophy="Trophée", + k_uncommon="Peu commun", + k_undisovered="Non découvert", + k_unknown="?????", + k_unlocked_ex="Débloqué !", + k_upgrade_ex="Amélioré !", + k_val_up="Valeur supérieure !", + k_view="Afficher", + k_voucher="Coupon", + k_vouchers_cap="COUPONS", + k_wins="Victoires", + k_x_base="X la base", + ml_bloom_opt={ + "Désactivé", + "Activé", }, - ['Flush House'] = { - "Un brelan et une paire", - "avec des cartes de même couleur" + ml_buy_and_use_target={ + "ACHETER", + "ET UTILISER", }, - ['Five of a Kind'] = { - "5 cartes de même valeur" + ml_buy_target={ + "ACHETER", }, - ['Royal Flush'] = { - "5 cartes à la suite {valeurs consécutives} avec", - "partageant la même couleur" + ml_card_stats={ + "Carte", + "Stats", }, - ['Straight Flush'] = { - "5 cartes à la suite {valeurs consécutives} avec", - "partageant la même couleur" + ml_controller_required={ + "Une manette de jeu est requise pour jouer. ", + "Veuillez connecter une manette pour continuer.", }, - ['Four of a Kind'] = { - "4 cartes de même valeur. Elles peuvent", - "être jouées avec une autre carte non marquée" - }, - ['Full House'] = { - "Un brelan et une paire" - }, - ['Flush'] = { - "5 cartes de même couleur" - }, - ['Straight'] = { - "5 cartes dont les valeurs se suivent" - }, - ['Three of a Kind'] = { - "3 cartes de même valeur. Elles peuvent", - "être jouées avec deux autres cartes non marquées" - }, - ['Two Pair'] = { - "2 paires de cartes de valeurs différentes. Elles peuvent", - "être jouées avec une autre carte non marquée" - }, - ['Pair'] = { - "2 cartes de même valeur. Elles peuvent", - "être jouées avec trois autres cartes non marquées" - }, - ['High Card'] = { - "Si la main jouée n'est pas l'une des mains ci-dessus,", - "seule la carte à la valeur la plus élevée est prise en compte" - } - }, - labels = { - common = "Commun", - uncommon = "Peu commun", - rare = "Rare", - legendary = "Légendaire", - tarot = "Tarot", - planet = "Planète", - pluto_planet = "Planète naine", - voucher = "Coupon", - foil = "Brillante", - holographic = "Holographique", - polychrome = "Polychrome", - negative = "Négatif", - gold_seal = "Sceau d'or", - blue_seal = "Sceau bleu", - red_seal = "Sceau rouge", - purple_seal = "Sceau violet", - locked = "Bloqué", - eternal = "Éternel", - perishable = "Périssable", - rental = "Location", - pinned_left = "Épinglé" - }, - dictionary = { - b_sell = "VENDRE", - b_use = "UTILISER", - b_select = "SÉLECTIONNER", - b_buy = "ACHETER", - b_redeem = "ÉCHANGER", - b_open = "OUVRIR", - b_and_use = "ET UTILISER", - b_next_round_1 = "Manche", - b_next_round_2 = "Suivante", - b_play_hand = "Jouer la main", - b_discard = "Défausser", - b_sort_hand = "Trier la main", - b_run_info_1 = "Partie", - b_run_info_2 = "Infos", - b_options = "Options", - b_reroll_boss = "Renouvellement du Boss", - b_skip_blind = "Passer la Blinde", - b_skip_reward = "Passer la Récompense", - b_skip = "Passer", - b_start_new_run = "Nouvelle partie", - b_main_menu = "Menu principal", - b_collection = "Collection", - b_seed = "Seed", - b_copy_seed = "Copier la seed", - b_copy = "Copie", - b_credits = "Crédits", - b_stats = "Statistiques", - b_settings = "Paramètres", - b_set_game = "Jeu", - b_set_video = "Vidéo", - b_set_graphics = "Graphismes", - b_set_audio = "Audio", - b_set_gamespeed = "Vitesse du jeu", - b_set_play_discard_pos = "Position du bouton Jouer/Défausser", - b_set_screenshake = "Tremblement de l'écran", - b_high_contrast_cards = "Cartes à haut contraste", - b_reduced_motion = "Mouvements réduits", - b_set_rumble = "Vibrations de la manette", - b_set_crash_reports = "Rapports de plantage", - b_set_monitor = "Écran d'affichage", - b_set_windowmode = "Mode Fenêtré", - b_set_apply = "Appliquer", - b_set_master_vol = "Volume principal", - b_set_music_vol = "Volume de la musique", - b_set_game_vol = "Volume du jeu", - b_set_shadows = "Ombres", - b_set_pixel_smoothing = "Lissage du Pixel Art", - b_set_CRT = "CRT", - b_set_CRT_bloom = "Flou CRT", - b_stat_jokers = "Jokers", - b_stat_consumables = "Consommables", - b_stat_tarots = "Tarots", - b_stat_planets = "Planètes", - b_stat_spectrals = "Spectrales", - b_stat_vouchers = "Coupons", - b_next = "Suivant", - b_endless = "Mode Infini", - b_wishlist = "Mettre dans la liste de souhaits Steam", - b_playbalatro = "Visiter playbalatro.com", - b_remaining = "Restant", - b_full_deck = "Jeu complet", - b_poker_hands = "Mains de poker", - b_blinds = "Blindes", - b_vouchers = "Coupons", - b_stake = "Mise", - b_jokers = "Jokers", - b_tarot_cards = "Cartes de Tarot", - b_planet_cards = "Cartes Planète", - b_spectral_cards = "Cartes Spectrales", - b_enhanced_cards = "Cartes améliorées", - b_editions = "Éditions", - b_booster_packs = "Boosters", - b_tags = "Badges", - b_decks = "Jeux", - b_seals = "Sceaux", - b_continue = "Continuer", - b_back = "Retour", - b_music = "Musique", - b_sounds = "Sons", - b_imagery = "Imagerie", - b_new_run = "Nouvelle partie", - b_challenges = "Défis", - b_new_challenge = "Commencer un nouveau Défi", - b_current_profile = "Profil actuel", - b_load_profile = "Charger un profil", - b_create_profile = "Créer un profil", - b_delete_profile = "Supprimer un profil", - b_reset_profile = "Réinitialiser un profil", - b_rules = "Règles", - b_restrictions = "Restrictions", - b_deck = "Jeu", - b_play_cap = "JOUER", - b_options_cap = "OPTIONS", - b_collection_cap = "COLLECTION", - b_quit_cap = "QUITTER", - b_cash_out = "Encaisser", - b_unlock_all = "Tout débloquer", - k_unknown = "?????", - k_compatible = "compatible", - k_incompatible = "incompatible", - k_active = "actif", - k_round = "Manche", - k_ante = "Mise initiale", - k_seed = "La seed", - k_reroll = "Changer", - k_mult = "Multi.", - k_rank = "Valeur", - k_suit = "Couleur", - k_stake = "Mise", - k_common = "Commun", - k_uncommon = "Peu commun", - k_rare = "Rare", - k_legendary = "Légendaire", - k_debuffed = "Affaibli", - k_locked = "Bloqué", - k_undisovered = "Non découvert", - k_joker = "Joker", - k_voucher = "Coupon", - k_tarot = "Tarot", - k_planet = "Planète", - k_deck = "Jeu", - k_dwarf_planet = "Planète naine", - k_planet_q = "Planète ?", - k_spectral = "Spectral", - k_booster = "Booster", - k_edition = "Édition", - k_hud_hands = "Mains", - k_hud_discards = "Défausses", - k_lower_score = "score", - k_arcana_pack = "Paquet Arcana", - k_celestial_pack = "Paquet Céleste", - k_spectral_pack = "Paquet Spectral", - k_standard_pack = "Paquet Standard", - k_buffoon_pack = "Paquet Bouffon", - k_enter_text = "Saisir le texte", - k_defeated_by = "Battu par", - k_level_prefix = "niv.", - k_also_applied = "A également appliqué", - k_base_cards = "Cartes de base", - k_effective = "Efficace", - k_aces = "As", - k_face_cards = "Cartes Figure", - k_numbered_cards = "Cartes numérotées", - k_cap_consumables = "CONSOMMABLES", - k_page = "Page", - k_ante_cap = "MISE INITIALE", - k_base_cap = "BASE", - k_jokers_cap = "JOKERS", - k_vouchers_cap = "COUPONS", - k_x_base = "X la base", - k_not_discovered = "Non découvert", - k_unlocked_ex = "Débloqué !", - k_achievement = "Succès", - k_trophy = "Trophée", - k_challenge_mode = "Mode Défi", - k_daily_run = "Partie quotidienne", - k_profile = "Profil", - k_wins = "Victoires", - k_empty_caps = "VIDE", - k_collection = "Collection", - k_progress = "Progression", - k_challenges = "Défis", - k_joker_stickers = "Autocollants Joker", - k_deck_stake_wins = "Victoires de mise de jeu", - k_stake_level = "Niveau de mise", - k_none = "Aucun", - k_game_modifiers = "Modificateurs de jeu", - k_custom_rules = "Règles personnalisées", - k_banned_cards = "Cartes bannies", - k_banned_tags = "Badges bannis", - k_other = "Autre", - k_money = "Argent", - k_best_hand = "Meilleure main", - k_seeded_run = "Partie avec seed", - k_enter_seed = "Entrer la seed", - k_enter_name = "Saisissez votre nom", - k_lvl = "niv.", - k_skipped_cap = "PASSÉ", - k_no_reward = "Pas de récompense", - k_reward = "Récompense", - k_nope_ex = "Non !", - k_not_allowed_ex = "Non autorisé !", - k_or = "ou", - k_poker_hand = "main de poker", - k_gold = "Or", - k_card_stats = "Stats des cartes", - k_balanced = "Équilibré", - k_view = "Afficher", - k_all_hands = "Toutes les mains", - k_high_score_ex = "Meilleur score !", - k_demo_version_ex = "Version de démonstration !", - k_playing_as = "Joue en tant que", - k_choose = "Choisir", - k_achievements_disabled = "Succès désactivés", - k_trophies_disabled = "Trophées désactivés", - ph_improve_run = "Améliorez votre partie !", - ph_no_boss_active = "aucun boss actif", - ph_sneak_peek = "Coup d'œil furtif", - ph_deck_preview_stones = "Pierres", - ph_deck_preview_effective = "Total effectif grâce aux Jokers, aux Blindes et aux améliorations de cartes", - ph_blind_score_at_least = "Faire un score d'au moins", - ph_blind_reward = "Récompense : ", - ph_4_7_of_clubs = "quatre 7 de trèfles", - ph_up_ante_1 = "Augmente la mise initiale", - ph_up_ante_2 = "Augmente toutes les Blindes", - ph_up_ante_3 = "Actualise les Blindes", - ph_select_challenge = "Sélectionnez un défi", - ph_stat_joker = "Nombre total de manches effectuées avec cette carte", - ph_stat_consumable = "Nombre de fois où cette carte a été utilisée", - ph_stat_voucher = "Nombre de fois où ce coupon a été utilisé", - ph_demo_thanks_1 = "Merci d'avoir joué à la", - ph_demo_thanks_2 = "DÉMO DE BALATRO", - ph_game_over = "PARTIE TERMINÉE", - ph_you_win = "VOUS AVEZ GAGNÉ !", - ph_you_win_demo = "VOUS AVEZ TERMINÉ LA DÉMO !", - ph_vouchers_redeemed = "Coupons utilisés pendant cette partie", - ph_no_vouchers = "Pas de coupons utilisés pendant cette partie", - ph_defeat_this_blind_1 = "Battez cette Blinde", - ph_defeat_this_blind_2 = "pour la découvrir", - ph_click_confirm = "Cliquez à nouveau pour confirmer", - ph_choose_blind_1 = "Choisissez votre", - ph_choose_blind_2 = "prochaine Blinde", - ph_mr_bones = "Sauvé par M. Bones", - ph_score_at_least = "Faire un score d'au moins", - ph_all_poker_hand = "Toutes les mains de poker", - ph_1_level = "+1 Niveau", - ph_boss_disabled = "Bosse désactivé !", - ph_most_played = "(main la plus jouée)", - ph_defeat_the_boss = "Battez la Blinde Boss", - ph_score_furthest_ante = "Mise initiale", - ph_score_furthest_round = "Manche", - ph_score_hand = "Meilleure main", - ph_score_poker_hand = "Main la plus jouée", - ph_score_new_collection = "Nouvelles découvertes", - ph_score_cards_played = "Cartes jouées", - ph_score_cards_discarded = "Cartes défaussées", - ph_score_times_rerolled = "Nombre de renouvellements ", - ph_score_cards_purchased = "Cartes achetées", - ph_unscored_hand = "La main ne marquera pas de points", - ph_alert_debuff_confirm = "Appuyez à nouveau sur « Jouer » pour confirmer", - ml_demo_thanks_message = { - "Pensez à ajouter Balatro", - "à votre liste de souhaits sur Steam et à vous inscrire", - "à la newsletter sur playbalatro.com" - }, - ml_eternal = { - "Eternel", - "Ne peut être vendu", - "ni détruit" - }, - ml_gold_seal_desc = { - "Le sceau d'or", - "retourne en main", - "s'il est joué" - }, - ml_crash_report_info = { + ml_crash_report_info={ "Les rapports de plantage seront envoyés aux développeurs", "afin de limiter les problèmes à l'avenir.", - "Aucune information personnelle ou d'identification ne sera envoyée." + "Aucune information personnelle ou d'identification ne sera envoyée.", }, - ml_play_discard_pos_opt = { + ml_demo_thanks_message={ + "Pensez à ajouter Balatro", + "à votre liste de souhaits sur Steam et à vous inscrire", + "à la newsletter sur playbalatro.com", + }, + ml_disabled_seed={ + "Tous les déblocages et les", + "découvertes désactivés", + }, + ml_edition_seal_enhancement_explanation={ + "Les cartes à jouer peuvent toutes recevoir une", + "Amélioration, une Édition et un Sceau", + }, + ml_eternal={ + "Eternel", + "Ne peut être vendu", + "ni détruit", + }, + ml_gold_seal_desc={ + "Le sceau d'or", + "retourne en main", + "s'il est joué", + }, + ml_offline_message={ + "Cet appareil est déconnecté.", + "La sauvegarde actuelle est peut-être obsolète.", + }, + ml_open_target={ + "OUVRIR", + }, + ml_paste_seed={ + "Coller", + "La seed", + }, + ml_play_discard_pos_opt={ "Défausser/Jouer", - "Jouer/Défausser" + "Jouer/Défausser", }, - ml_windowmode_opt = { + ml_redeem_target={ + "ÉCHANGER", + }, + ml_sell_target={ + "VENDRE", + }, + ml_shadow_opt={ + "Activées", + "Désactivées", + }, + ml_smoothing_opt={ + "Désactivé", + "Activé", + }, + ml_unlock_all_explanation={ + "ATTENTION ! Si vous débloquez la collection complète,", + "tous les succès seront désactivés sur ce profil !", + }, + ml_unlock_all_trophies={ + "ATTENTION ! Si vous débloquez la collection complète,", + "désactivera les trophées sur ce profil !", + }, + ml_vsync_opt={ + "Synchro V. Activée", + "Synchro V. Désact.", + }, + ml_windowmode_opt={ "Fenêtré", "Plein écran", - "Sans bordures" + "Sans bordures", }, - ml_vsync_opt = { - "Synchro V. Activée", - "Synchro V. Désact." - }, - ml_shadow_opt = { - "Activées", - "Désactivées" - }, - ml_smoothing_opt = { - "Désactivé", - "Activé" - }, - ml_bloom_opt = { - "Désactivé", - "Activé" - }, - ml_card_stats = { - "Carte", - "Stats" - }, - ml_paste_seed = { - "Coller", - "La seed" - }, - ml_disabled_seed = { - "Tous les déblocages et les", - "découvertes désactivés" - }, - ml_edition_seal_enhancement_explanation = { - "Les cartes à jouer peuvent toutes recevoir une", - "Amélioration, une Édition et un Sceau" - }, - ml_unlock_all_explanation = { - "ATTENTION ! Si vous débloquez la collection complète,", - "tous les succès seront désactivés sur ce profil !" - }, - ml_unlock_all_trophies = { - "ATTENTION ! Si vous débloquez la collection complète,", - "désactivera les trophées sur ce profil !" - }, - ['$'] = "$", - k_redeemed_ex = "Échangé !", - k_duplicated_ex = "Dupliqué !", - k_no_room_ex = "Pas de place !", - k_no_space_ex = "Pas de place !", - k_no_other_jokers = "Pas d'autres Jokers !", - k_plus_tarot = "+1 Tarot", - k_plus_stone = "+1 Pierres", - k_plus_planet = "+1 Planète", - k_plus_spectral = "+1 Spectral", - k_plus_joker = "+1 Joker", - k_active_ex = "Actif !", - k_level_up_ex = "Niveau supérieur !", - k_upgrade_ex = "Amélioré !", - k_again_ex = "Encore !", - k_val_up = "Valeur supérieure !", - k_reset = "Réinitialiser", - k_extinct_ex = "Détruit !", - k_disabled_ex = "Désactivé !", - k_safe_ex = "Sûr !", - k_saved_ex = "Sauvegardé !", - k_swapped_ex = "Échangé !", - k_copied_ex = "Copié !", - k_melted_ex = "Fondu !", - k_eaten_ex = "Mangé !", - k_drank_ex = "Belle descente !", - k_eroded_ex = "Érodé !" + ph_1_level="+1 Niveau", + ph_4_7_of_clubs="quatre 7 de trèfles", + ph_alert_debuff_confirm="Appuyez à nouveau sur « Jouer » pour confirmer", + ph_all_poker_hand="Toutes les mains de poker", + ph_blind_reward="Récompense : ", + ph_blind_score_at_least="Faire un score d'au moins", + ph_boss_disabled="Bosse désactivé !", + ph_choose_blind_1="Choisissez votre", + ph_choose_blind_2="prochaine Blinde", + ph_click_confirm="Appuyez à nouveau pour confirmer", + ph_deck_preview_effective="Total effectif grâce aux Jokers, aux Blindes et aux améliorations de cartes", + ph_deck_preview_stones="Pierres", + ph_defeat_the_boss="Battez la Blinde Boss", + ph_defeat_this_blind_1="Battez cette Blinde", + ph_defeat_this_blind_2="pour la découvrir", + ph_demo_thanks_1="Merci d'avoir joué à la", + ph_demo_thanks_2="DÉMO DE BALATRO", + ph_display_stickers="Afficher les autocollants des mises pendant la partie", + ph_game_over="PARTIE TERMINÉE", + ph_improve_run="Améliorez votre partie !", + ph_most_played="(main la plus jouée)", + ph_mr_bones="Sauvé par M. Bones", + ph_no_boss_active="aucun boss actif", + ph_no_vouchers="Pas de coupons utilisés pendant cette partie", + ph_score_at_least="Faire un score d'au moins", + ph_score_cards_discarded="Cartes défaussées", + ph_score_cards_played="Cartes jouées", + ph_score_cards_purchased="Cartes achetées", + ph_score_furthest_ante="Mise initiale", + ph_score_furthest_round="Manche", + ph_score_hand="Meilleure main", + ph_score_new_collection="Nouvelles découvertes", + ph_score_poker_hand="Main la plus jouée", + ph_score_times_rerolled="Nombre de renouvellements ", + ph_select_challenge="Sélectionnez un défi", + ph_sneak_peek="Coup d'œil furtif", + ph_stat_consumable="Nombre de fois où cette carte a été utilisée", + ph_stat_joker="Nombre total de manches effectuées avec cette carte", + ph_stat_voucher="Nombre de fois où ce coupon a été utilisé", + ph_unscored_hand="La main ne marquera pas de points", + ph_up_ante_1="Augmente la mise initiale", + ph_up_ante_2="Augmente toutes les Blindes", + ph_up_ante_3="Actualise les Blindes", + ph_vouchers_redeemed="Bons utilisés pendant cette partie", + ph_you_win="VOUS AVEZ GAGNÉ !", + ph_you_win_demo="VOUS AVEZ TERMINÉ LA DÉMO !", }, - v_dictionary = { - a_xmult = "Multi. x#1#", - a_xmult_minus = "-Multi. x#1#", - a_mult = "+#1# Multi", - a_mult_minus = "Multi. -#1#", - a_chips = "+#1#", - a_chips_minus = "-#1#", - a_handsize = "+#1# Taille de la main", - a_handsize_minus = "Taille de la main -#1#", - a_hands = "+#1# Mains", - a_sold_tally = "#1#/#2# Vendu", - a_remaining = "#1# Restant", - ante_x_voucher = "MISE INITIALE #1# COUPON", - loyalty_active = "Actif !", - loyalty_inactive = "#1# restant", - deck_preview_wheel_singular = "Les nombres peuvent être inférieurs en raison de la carte #1# tirée face cachée", - deck_preview_wheel_plural = "Les nombres peuvent être inférieurs en raison des cartes #1# tirées faces cachées", - challenges_completed = "#1#/#2# Défis terminés", - unlocked = "#1#/#2# débloqués", - completed = "#1#/#2# complétés", - interest = "#1# d'intérêt tous les #2# $ (#3# max.)", - remaining_hand_money = "Mains restantes (#1# $ chacune)", - remaining_discard_money = "Défausses restantes (#1# $ chacune)", - ml_foil_desc = { - "Brillante", - "+#1# Chips" - }, - ml_holo_desc = { - "Holographique", - "+#1# Multi." - }, - ml_polychrome_desc = { - "Polychrome", - "Multi. x#1#" - }, - ml_negative_desc = { - "Négatif", - "+#1# Emplacement Joker" - }, - ml_negative_consumable_desc = { - "Négatif", - "+#1# emplacement de consommable" - } + high_scores={ + boss_streak="Le plus de Boss d'affilée", + collection="Collection", + current_streak="", + furthest_ante="Plus grosse mise initiale", + furthest_round="Plus haute manche", + hand="Meilleure main", + most_money="Plus d'argent possédé", + poker_hand="Main la plus jouée", + win_streak="Meilleure série de victoires", }, - v_text = { - ch_m_dollars = { - "Commencez avec {C:money}#1# $" - }, - ch_m_hands = { - "{C:blue}#1#{} mains par manche" - }, - ch_m_discards = { - "{C:red}#1#{} défausses par manche" - }, - ch_m_reroll_cost = { - "Coût de base du renouvellement égal à {C:money}#1# ${}" - }, - ch_m_joker_slots = { - "{C:attention}#1#{} emplacements Joker" - }, - ch_m_consumable_slots = { - "{C:attention}#1#{} Emplacements Consommable" - }, - ch_m_hand_size = { - "Taille de la main : {C:attention}#1#{}" - }, - ch_m_none = { - "{C:inactive}Aucun" - }, - ch_c_no_reward = { - "Toutes les {C:attention}Blindes{} ne donnent pas d'argent en récompense" - }, - ch_c_no_reward_specific = { - "Les {C:attention}#1#Blindes{} ne donnent pas d'argent en récompense" - }, - ch_c_no_extra_hand_money = { - "Les {C:blue}Mains{} supplémentaires ne rapportent plus d'argent" - }, - ch_c_no_interest = { - "Vous ne percevez pas d'{C:attention}intérêts{} à la fin de la manche" - }, - ch_c_daily = { - "{E:1,s:1.2,C:red}Défi du jour !" - }, - ch_c_set_seed = { - "1 tentative avec la seed défini : {C:inactive}{Hidden}" - }, - ch_c_chips_dollar_cap = { - "Les {C:blue}Jetons{} ne peuvent pas dépasser le montant actuel de {C:money}$" - }, - ch_c_none = { - "{C:inactive}Aucun" - }, - ch_c_no_shop_jokers = { - "Les Jokers n'apparaissent plus dans le {C:attention}magasin" - }, - ch_c_inflation = { - "Augmente de manière permanente les prix de {C:money}1 ${} à chaque achat" - }, - ch_c_discard_cost = { - "Chaque défausse coûte {C:money}#1# ${}" - }, - ch_c_all_eternal = { - "Tous les Jokers du magasin sont {C:eternal}Éternels{}" - }, - ch_c_flipped_cards = { - "{C:green}1 carte sur #1#{} est tirée face cachée" - }, - ch_c_debuff_played_cards = { - "Toutes les cartes {C:attention}jouées{} deviennent {C:attention}Affaiblies{} après avoir marqué des points" - }, - ch_c_minus_hand_size_per_X_dollar = { - "Vous pouvez tenir {C:red}-1{} cartes en main par tranche de {C:money}#1# ${} en votre possession" - }, - ch_c_set_eternal_ante = { - "Lorsque le boss de la mise initiale {C:attention}#1#{} est vaincu, tous les Jokers deviennent {C:attention}éternels" - }, - ch_c_set_joker_slots_ante = { - "Lorsque le boss de la mise initiale {C:attention}#1#{} est vaincu, les emplacements Joker passent à {C:attention}0" - } + labels={ + blue_seal="Sceau bleu", + common="Commun", + eternal="Éternel", + foil="Brillante", + gold_seal="Sceau d'or", + holographic="Holographique", + legendary="Légendaire", + locked="Bloqué", + negative="Négatif", + perishable="Périssable", + pinned_left="Épinglé", + planet="Planète", + pluto_planet="Planète naine", + polychrome="Polychrome", + purple_seal="Sceau violet", + rare="Rare", + red_seal="Sceau rouge", + rental="Location", + tarot="Tarot", + uncommon="Peu commun", + voucher="Coupon", }, - quips = { - wq_1 = {"Vous êtes un As !"}, - wq_2 = {"Vous avez bien géré","la situation !"}, - wq_3 = {"Vous ne bluffiez pas,","apparemment !"}, - wq_4 = {"Dommage que tous ces","jetons soient","virtuels..."}, - wq_5 = {"Mes enseignements ont","porté leurs fruits !"}, - wq_6 = {"Vous avez pris", "de judicieuses décisions !"}, - wq_7 = {"Heureusement","que je n'ai pas misé", "contre vous !"}, - lq_1 = {"On ferait peut-être", "mieux de jouer à", "la pêche..."}, - lq_2 = {"On se couche", "comme des dégonflés !"}, - lq_3 = {"Il va falloir", "reprendre nos esprits", "avant de reprendre la main !"}, - lq_4 = {"Vous savez ce qu'on dit,", "à la fin, c'est toujours", "le casino qui gagne !"}, - lq_5 = {"Eh bien, je crois que", "le vrai Joker,", "c'est vous !"}, - lq_6 = {"Oh non, vous bluffiez", "aussi ?"}, - lq_7 = {"On n'a pas l'air","fins !"}, - lq_8 = {"Si j'avais des mains,","je me serais couvert", "les yeux !"}, - lq_9 = {"Je suis un bouffon,", "au sens propre, et vous,", "quelle est votre excuse ?"}, - lq_10 = {"Quel flop !"}, - dq_1 = {"Aïe ! J'espère que vous","avez caché quelques cartes","dans votre manche pour","relever ce dernier défi !"} + poker_hand_descriptions={ + ["Five of a Kind"]={ + "5 cartes de même valeur", + }, + Flush={ + "5 cartes de même couleur", + }, + ["Flush Five"]={ + "5 cartes de même valeur et de même couleur", + }, + ["Flush House"]={ + "Un brelan et une paire", + "avec des cartes de même couleur", + }, + ["Four of a Kind"]={ + "4 cartes de même valeur. Elles peuvent", + "être jouées avec une autre carte non marquée", + }, + ["Full House"]={ + "Un brelan et une paire", + }, + ["High Card"]={ + "Si la main jouée n'est pas l'une des mains ci-dessus,", + "seule la carte à la valeur la plus élevée est prise en compte", + }, + Pair={ + "2 cartes de même valeur. Elles peuvent", + "être jouées avec trois autres cartes non marquées", + }, + ["Royal Flush"]={ + "5 cartes à la suite {valeurs consécutives} avec", + "partageant la même couleur", + }, + Straight={ + "5 cartes dont les valeurs se suivent", + }, + ["Straight Flush"]={ + "5 cartes à la suite {valeurs consécutives} avec", + "partageant la même couleur", + }, + ["Three of a Kind"]={ + "3 cartes de même valeur. Elles peuvent", + "être jouées avec deux autres cartes non marquées", + }, + ["Two Pair"]={ + "2 paires de cartes de valeurs différentes. Elles peuvent", + "être jouées avec une autre carte non marquée", + }, }, - tutorial = { - sb_1 = { - "Bien le bonjour ! Je m'appelle", - "{C:attention}Jimbo{}, et je suis là pour vous", - "apprendre à jouer !" + poker_hands={ + ["Five of a Kind"]="Cinq cartes identiques", + Flush="Couleur", + ["Flush Five"]="Flush Five", + ["Flush House"]="Flush House", + ["Four of a Kind"]="Carré", + ["Full House"]="Main pleine", + ["High Card"]="Carte Haute", + Pair="Paire", + ["Royal Flush"]="Quinte flush royale", + Straight="Suite", + ["Straight Flush"]="Quinte flush", + ["Three of a Kind"]="Brelan", + ["Two Pair"]="Double paire", + }, + quips={ + dq_1={ + "Aïe ! J'espère que vous", + "avez caché quelques cartes", + "dans votre manche pour", + "relever ce dernier défi !", }, - sb_2 = { - "L'objectif est de gagner des", - "{C:blue}Jetons{} pour vaincre", - "la {C:attention}Blinde ennemie" + lq_1={ + "On ferait peut-être", + "mieux de jouer à", + "la pêche...", }, - sb_3 = { - "Ceci est une {C:blue}Petite Blinde{},", - "qui ne requerra qu'un score de", - "{C:attention}300 Jetons{} pour la battre." + lq_10={ + "Quel flop !", }, - sb_4 = { - "Sélectionnez la {C:blue}Petite Blinde", - "pour commencer la manche !" + lq_2={ + "On se couche", + "comme des dégonflés !", }, - bb_1 = { + lq_3={ + "Il va falloir", + "reprendre nos esprits", + "avant de reprendre la main !", + }, + lq_4={ + "Vous savez ce qu'on dit,", + "à la fin, c'est toujours", + "le casino qui gagne !", + }, + lq_5={ + "Eh bien, je crois que", + "le vrai Joker,", + "c'est vous !", + }, + lq_6={ + "Oh non, vous bluffiez", + "aussi ?", + }, + lq_7={ + "On n'a pas l'air", + "fins !", + }, + lq_8={ + "Si j'avais des mains,", + "je me serais couvert", + "les yeux !", + }, + lq_9={ + "Je suis un bouffon,", + "au sens propre, et vous,", + "quelle est votre excuse ?", + }, + wq_1={ + "Vous êtes un As !", + }, + wq_2={ + "Vous avez bien géré", + "la situation !", + }, + wq_3={ + "Vous ne bluffiez pas,", + "apparemment !", + }, + wq_4={ + "Dommage que tous ces", + "jetons soient", + "virtuels...", + }, + wq_5={ + "Mes enseignements ont", + "porté leurs fruits !", + }, + wq_6={ + "Vous avez pris", + "de judicieuses décisions !", + }, + wq_7={ + "Heureusement", + "que je n'ai pas misé", + "contre vous !", + }, + }, + ranks={ + ["10"]="10", + ["2"]="2", + ["3"]="3", + ["4"]="4", + ["5"]="5", + ["6"]="6", + ["7"]="7", + ["8"]="8", + ["9"]="9", + Ace="As", + Jack="Valet", + King="Roi", + Queen="Dame", + }, + suits_plural={ + Clubs="Trèfles", + Diamonds="Carreaux", + Hearts="Cœurs", + Spades="Piques", + }, + suits_singular={ + Clubs="Trèfle", + Diamonds="Carreau", + Hearts="Cœur", + Spades="Pique", + }, + tutorial={ + bb_1={ "La {C:attention}Grosse Blinde", - "vous rapportera de l'argent." + "vous rapportera de l'argent.", }, - bb_2 = { + bb_2={ "Mais vous pouvez choisir de {C:attention}la passer", "pour obtenir un {C:attention}Badge{} ! Chaque", - "{C:attention}Badge{} possède un effet unique." + "{C:attention}Badge{} possède un effet unique.", }, - bb_3 = { + bb_3={ "Néanmoins, vous devez garder un œil", "sur la {C:attention}Blinde Boss{}. Elle", "a une capacité dont il", - "vous faudra tenir compte." + "vous faudra tenir compte.", }, - bb_4 = { + bb_4={ "Si vous la battez, la", "{C:attention}Mise initiale{} augmente et toutes les", - "{C:attention}Blindes{} deviennent plus difficiles." + "{C:attention}Blindes{} deviennent plus difficiles.", }, - bb_5 = { + bb_5={ "Battez la {C:attention}Mise initiale{} #1# pour gagner.", - "Choisissez votre voie !" + "Choisissez votre voie !", }, - fh_1 = { + fh_1={ "Vous gagnez des Jetons en", - "jouant des {C:attention}mains de Poker" + "jouant des {C:attention}mains de Poker", }, - fh_2 = { + fh_2={ "Chaque {C:attention}main de Poker{} rapporte un", "montant de base de {C:blue}Jetons", - "multiplié par le {C:red}Multi." + "multiplié par le {C:red}Multi.", }, - fh_3 = { + fh_3={ "Regardez vos {C:attention}mains de Poker", "dans la zone {C:attention}Infos sur la partie{},", "ainsi que d'autres informations", - "sur votre partie en cours." + "sur votre partie en cours.", }, - fh_4 = { + fh_4={ "Les cartes vous rapportent", "également des {C:blue}Jetons{},", - "passez votre souris dessus pour savoir combien !" + "passez votre souris dessus pour savoir combien !", }, - fh_5 = { + fh_4_touch={ + "Les cartes vous rapportent", + "également des {C:blue}Jetons{},", + "appuyez et maintenez pour savoir combien !", + }, + fh_5={ "À présent, choisissez jusqu'à", "{C:attention}5{} cartes à jouer", - "et appuyez sur {C:blue}Jouer la main." + "et appuyez sur {C:blue}Jouer la main.", }, - fh_6 = { + fh_5_touch={ + "À présent, touchez jusqu'à", + "{C:attention}5{} cartes à jouer", + "et appuyez sur {C:blue}Jouer la main", + }, + fh_6={ "Vous pouvez également {C:red}Défausser{} jusqu'à", "{C:attention}5{} cartes sélectionnées", "pour essayer de créer des", - "mains encore plus fortes. Essayez !" + "mains encore plus fortes. Essayez !", }, - fh_7 = { + fh_7={ "Attention ! Vous ne disposez que d'un", "nombre limité de {C:blue}Mains", - "et de {C:red}Défausses{} par manche." + "et de {C:red}Défausses{} par manche.", }, - fh_8 = { + fh_8={ "Gagnez {C:attention}300 Jetons{} avant", "de manquer de {C:blue}Mains", "pour remporter cette manche.", - "Bonne chance !" + "Bonne chance !", }, - sh_1 = { - "Quand vous obtiendrez d'autres cartes,", - "pensez à les réorganiser.", - "Les{C:attention} Jokers{} se déclenchent", - "de gauche à droite." - }, - sh_2 = { - "Ah, et n'oubliez pas", - "d'{C:attention}UTILISER{} vos consommables !" - }, - sh_3 = { - "Sélectionnez jusqu'à {C:attention}2{} cartes", - "dans votre main et appuyez sur", - "{C:attention}UTILISER{} sur la carte {C:tarot}Tarot{}", - "pour les améliorer !" - }, - s_1 = { + s_1={ "Beau travail ! Maintenant", "que vous {E:1}nagez{} dans l'{C:money}or{},", "vous pouvez acheter de nouvelles", - "cartes dans le {C:attention}Magasin" + "cartes dans le {C:attention}Magasin", }, - s_2 = { - "Essayez d'acheter cette", - "jolie carte de diable" - }, - s_3 = { - "C'est l'un des {C:attention}#1#", - "{C:attention}Jokers{} que vous pouvez ajouter à", - "votre partie. Chaque {C:attention}Joker", - "a un effet différent." - }, - s_4 = { - "Celui-ci ajoute un {C:red}Multi. +4{} à", - "chaque main que vous jouez !" - }, - s_5 = { - "Soyez sélectif, car vous ne pourrez", - "transporter que {C:attention}5 cartes Joker{}", - "à la fois." - }, - s_6 = { - "À présent, achetez cette autre", - "carte dans le {C:attention}Magasin." - }, - s_7 = { - "Cette carte de {C:tarot}Tarot{} est un", - "{C:attention}Consommable{}. Celle-là", - "améliore vos cartes", - "à jouer ! Gardez-la précieusement." - }, - s_8 = { - "Vous pouvez transporter jusqu'à", - "{C:attention}2 cartes Consommable{}", - "à la fois" - }, - s_9 = { - "Si vous économisez assez,", - "vous pouvez acheter un {C:attention}Coupon{}.", - "Les {C:attention}Coupons{} améliorent", - "votre partie de manière passive !" - }, - s_10 = { + s_10={ "Les {C:attention}Coupons{} sont réapprovisionnés", "lorsque vous battez la", - "{C:attention}Blinde Boss{}." + "{C:attention}Blinde Boss{}.", }, - s_11 = { + s_11={ "Pensez à regarder les deux", "{C:booster}Boosters{} dans", "chaque magasin. Ils", - "renferment de belles surprises !" + "renferment de belles surprises !", }, - s_12 = { + s_12={ "Passons maintenant à", - "la {C:attention}manche suivante{}." - } - } - } -} + "la {C:attention}manche suivante{}.", + }, + s_2={ + "Essayez d'acheter cette", + "jolie carte de diable", + }, + s_2_touch={ + "Essayez d'acheter cette", + "jolie carte de Diable !", + "Faites-la glisser du magasin", + "jusqu'à la zone {C:attention}ACHETER{}", + }, + s_3={ + "C'est l'un des {C:attention}#1#", + "{C:attention}Jokers{} que vous pouvez ajouter à", + "votre partie. Chaque {C:attention}Joker", + "a un effet différent.", + }, + s_4={ + "Celui-ci ajoute un {C:red}Multi. +4{} à", + "chaque main que vous jouez !", + }, + s_5={ + "Soyez sélectif, car vous ne pourrez", + "transporter que {C:attention}5 cartes Joker{}", + "à la fois.", + }, + s_6={ + "À présent, achetez cette autre", + "carte dans le {C:attention}Magasin.", + }, + s_7={ + "Cette carte de {C:tarot}Tarot{} est un", + "{C:attention}Consommable{}. Celle-là", + "améliore vos cartes", + "à jouer ! Gardez-la précieusement.", + }, + s_8={ + "Vous pouvez transporter jusqu'à", + "{C:attention}2 cartes Consommable{}", + "à la fois", + }, + s_9={ + "Si vous économisez assez,", + "vous pouvez acheter un {C:attention}Coupon{}.", + "Les {C:attention}Coupons{} améliorent", + "votre partie de manière passive !", + }, + sb_1={ + "Bien le bonjour ! Je m'appelle", + "{C:attention}Jimbo{}, et je suis là pour vous", + "apprendre à jouer !", + }, + sb_2={ + "L'objectif est de gagner des", + "{C:blue}Jetons{} pour vaincre", + "la {C:attention}Blinde ennemie", + }, + sb_3={ + "Ceci est une {C:blue}Petite Blinde{},", + "qui ne requerra qu'un score de", + "{C:attention}300 Jetons{} pour la battre.", + }, + sb_4={ + "Sélectionnez la {C:blue}Petite Blinde", + "pour commencer la manche !", + }, + sh_1={ + "Quand vous obtiendrez d'autres cartes,", + "pensez à les réorganiser.", + "Les{C:attention} Jokers{} se déclenchent", + "de gauche à droite.", + }, + sh_2={ + "Ah, et n'oubliez pas", + "d'{C:attention}UTILISER{} vos consommables !", + }, + sh_3={ + "Sélectionnez jusqu'à {C:attention}2{} cartes", + "dans votre main et appuyez sur", + "{C:attention}UTILISER{} sur la carte {C:tarot}Tarot{}", + "pour les améliorer !", + }, + sh_3_touch={ + "Sélectionnez jusqu'à {C:attention}2{} cartes", + "dans votre main et faites glisser", + "la carte de {C:tarot}Tarot{} jusqu'à la zone {C:attention}UTILISER{}", + "pour les améliorer !", + }, + }, + v_dictionary={ + a_chips="+#1#", + a_chips_minus="-#1#", + a_hands="+#1# Mains", + a_handsize="+#1# Taille de la main", + a_handsize_minus="Taille de la main -#1#", + a_mult="+#1# Multi", + a_mult_minus="Multi. -#1#", + a_remaining="#1# Restant", + a_sold_tally="#1#/#2# Vendu", + a_xmult="Multi. x#1#", + a_xmult_minus="-Multi. x#1#", + ante_x_voucher="MISE INITIALE #1# COUPON", + challenges_completed="#1#/#2# Défis terminés", + completed="#1#/#2# complétés", + deck_preview_wheel_plural="Les nombres peuvent être inférieurs en raison des cartes #1# tirées faces cachées", + deck_preview_wheel_singular="Les nombres peuvent être inférieurs en raison de la carte #1# tirée face cachée", + interest="#1# d'intérêt tous les #2# $ (#3# max.)", + loyalty_active="Actif !", + loyalty_inactive="#1# restant", + ml_foil_desc={ + "Brillante", + "+#1# Chips", + }, + ml_holo_desc={ + "Holographique", + "+#1# Multi.", + }, + ml_negative_consumable_desc={ + "Négatif", + "+#1# emplacement de consommable", + }, + ml_negative_desc={ + "Négatif", + "+#1# Emplacement Joker", + }, + ml_polychrome_desc={ + "Polychrome", + "Multi. x#1#", + }, + remaining_discard_money="Défausses restantes (#1# $ chacune)", + remaining_hand_money="Mains restantes (#1# $ chacune)", + unlocked="#1#/#2# débloqués", + }, + v_text={ + ch_c_all_eternal={ + "Tous les Jokers du magasin sont {C:eternal}Éternels{}", + }, + ch_c_chips_dollar_cap={ + "Les {C:blue}Jetons{} ne peuvent pas dépasser le montant actuel de {C:money}$", + }, + ch_c_daily={ + "{E:1,s:1.2,C:red}Défi du jour !", + }, + ch_c_debuff_played_cards={ + "Toutes les cartes {C:attention}jouées{} deviennent {C:attention}Affaiblies{} après avoir marqué des points", + }, + ch_c_discard_cost={ + "Chaque défausse coûte {C:money}#1# ${}", + }, + ch_c_flipped_cards={ + "{C:green}1 carte sur #1#{} est tirée face cachée", + }, + ch_c_inflation={ + "Augmente de manière permanente les prix de {C:money}1 ${} à chaque achat", + }, + ch_c_minus_hand_size_per_X_dollar={ + "Vous pouvez tenir {C:red}-1{} cartes en main par tranche de {C:money}#1# ${} en votre possession", + }, + ch_c_no_extra_hand_money={ + "Les {C:blue}Mains{} supplémentaires ne rapportent plus d'argent", + }, + ch_c_no_interest={ + "Vous ne percevez pas d'{C:attention}intérêts{} à la fin de la manche", + }, + ch_c_no_reward={ + "Toutes les {C:attention}Blindes{} ne donnent pas d'argent en récompense", + }, + ch_c_no_reward_specific={ + "Les {C:attention}#1#Blindes{} ne donnent pas d'argent en récompense", + }, + ch_c_no_shop_jokers={ + "Les Jokers n'apparaissent plus dans le {C:attention}magasin", + }, + ch_c_none={ + "{C:inactive}Aucun", + }, + ch_c_set_eternal_ante={ + "Lorsque le boss de la mise initiale {C:attention}#1#{} est vaincu, tous les Jokers deviennent {C:attention}éternels", + }, + ch_c_set_joker_slots_ante={ + "Lorsque le boss de la mise initiale {C:attention}#1#{} est vaincu, les emplacements Joker passent à {C:attention}0", + }, + ch_c_set_seed={ + "1 tentative avec la seed défini : {C:inactive}{Hidden}", + }, + ch_m_consumable_slots={ + "{C:attention}#1#{} Emplacements Consommable", + }, + ch_m_discards={ + "{C:red}#1#{} défausses par manche", + }, + ch_m_dollars={ + "Commencez avec {C:money}#1# $", + }, + ch_m_hand_size={ + "Taille de la main : {C:attention}#1#{}", + }, + ch_m_hands={ + "{C:blue}#1#{} mains par manche", + }, + ch_m_joker_slots={ + "{C:attention}#1#{} emplacements Joker", + }, + ch_m_none={ + "{C:inactive}Aucun", + }, + }, + }, +} \ No newline at end of file diff --git a/localization/id.lua b/localization/id.lua index 0a1f144..3f814ca 100644 --- a/localization/id.lua +++ b/localization/id.lua @@ -1,4170 +1,4317 @@ return { - descriptions = { - Joker = { - j_joker = { - name = "Joker", - text = { - "{C:red,s:1.1}+#1#{} Mult" - } + descriptions={ + Back={ + b_abandoned={ + name="Abandoned Deck", + text={ + "Mulai giliran dengan", + "tidak ada {C:attention}Kartu Wajah", + "di deck Anda", + }, }, - j_jolly = { - name = "Jolly Joker", - text = { - "{C:red}+#1#{} Mult jika hand", - "yang dimainkan berisi", - "sebuah {C:attention}#2#" - } + b_anaglyph={ + name="Anaglyph Deck", + text={ + "Setelah mengalahkan setiap", + "{C:attention}Boss Blind{}, memperoleh sebuah", + "{C:attention,T:tag_double}#1#", + }, }, - j_zany = { - name = "Zany Joker", - text = { - "{C:red}+#1#{} Mult jika hand", - "yang dimainkan berisi", - "sebuah {C:attention}#2#" - } + b_black={ + name="Black Deck", + text={ + "{C:attention}+#1#{} slot Joker", + "", + "{C:blue}-#2#{} hand", + "setiap babak", + }, }, - j_mad = { - name = "Mad Joker", - text = { - "{C:red}+#1#{} Mult jika hand", - "yang dimainkan berisi", - "sebuah {C:attention}#2#" - } + b_blue={ + name="Blue Deck", + text={ + "{C:blue}+#1#{} hand", + "setiap babak", + }, }, - j_crazy = { - name = "Crazy Joker", - text = { - "{C:red}+#1#{} Mult jika hand", - "yang dimainkan berisi", - "sebuah {C:attention}#2#" - } + b_challenge={ + name="Challenge Deck", + text={ + "", + }, }, - j_droll = { - name = "Droll Joker", - text = { - "{C:red}+#1#{} Mult jika hand", - "yang dimainkan berisi", - "sebuah {C:attention}#2#" - } + b_checkered={ + name="Checkered Deck", + text={ + "Mulai giliran dengan", + "{C:attention}26{C:spades} Sekop{} dan", + "{C:attention}26{C:hearts} Hati{} di deck", + }, }, - j_sly = { - name = "Sly Joker", - text = { - "{C:chips}+#1#{} Chip jika hand", - "yang dimainkan berisi", - "sebuah {C:attention}#2#" - } + b_erratic={ + name="Erratic Deck", + text={ + "Semua {C:attention}Peringkat{} dan", + "{C:attention}Rupa{} di deck", + "diacak", + }, }, - j_wily = { - name = "Wily Joker", - text = { - "{C:chips}+#1#{} Chip jika hand", - "yang dimainkan berisi", - "sebuah {C:attention}#2#" - } + b_ghost={ + name="Ghost Deck", + text={ + "Kartu {C:spectral}Spectral{} bisa juga", + "muncul di toko,", + "mulai dengan kartu {C:spectral,T:c_hex}Hex{}", + }, }, - j_clever = { - name = "Clever Joker", - text = { - "{C:chips}+#1#{} Chip jika hand", - "yang dimainkan berisi", - "sebuah {C:attention}#2#" - } + b_green={ + name="Green Deck", + text={ + "Di akhir setiap Babak:", + "{C:money}$#1#{s:0.85} per sisa {C:blue}Hand", + "{C:money}$#2#{s:0.85} per sisa {C:red}Discard", + "Tidak mendapat {C:attention}Keuntungan", + }, }, - j_devious = { - name = "Devious Joker", - text = { - "{C:chips}+#1#{} Chip jika hand", - "yang dimainkan berisi", - "sebuah {C:attention}#2#" - } + b_magic={ + name="Magic Deck", + text={ + "Mulai giliran dengan", + "{C:tarot,T:v_crystal_ball}#1#{} voucher", + "dan {C:attention}2{} salinan", + "dari {C:tarot,T:c_fool}#2#", + }, }, - j_crafty = { - name = "Crafty Joker", - text = { - "{C:chips}+#1#{} Chip jika hand", - "yang dimainkan berisi", - "sebuah {C:attention}#2#" - } + b_nebula={ + name="Nebula Deck", + text={ + "Mulai giliran dengan", + "{C:planet,T:v_telescope}#1#{} voucher", + "", + "{C:red}#2#{} slot habis pakai", + }, }, - j_half = { - name = "Half Joker", - text = { - "{C:red}+#1#{} Mult jika hand", - "yang dimainkan berisi", - "{C:attention}#2#{} atau kartu lebih sedikit" - } + b_painted={ + name="Painted Deck", + text={ + "{C:attention}+#1#{} ukuran hand", + "{C:red}#2#{} slot Joker", + }, }, - j_fortune_teller = { - name = "Fortune Teller", - text = { - "{C:red}+#1#{} Mult per", - "kartu {C:purple}Tarot{} dipakai", - "{C:inactive}(Saat ini {C:red}+#2#{C:inactive})" - } + b_plasma={ + name="Plasma Deck", + text={ + "Saldo {C:blue}Chip{} dan", + "{C:red}Mult{} saat menghitung", + "skor untuk hand yang dimainkan", + "{C:red}X#1#{} ukuran Blind base", + }, }, - j_juggler = { - name = "Juggler", - text = { - "{C:attention}+#1#{} ukuran hand" - } - }, - j_drunkard = { - name = "Drunkard", - text = { + b_red={ + name="Red Deck", + text={ "{C:red}+#1#{} discard", - "tiap babak" - } + "setiap babak", + }, }, - j_stone = { - name = "Stone Joker", - text = { - "Memberikan {C:chips}+#1#{} Chip untuk", - "setiap {C:attention}Stone Card", - "di {C:attention}deck lengkap kamu", - "{C:inactive}(Saat ini {C:chips}+#2#{C:inactive} Chip)" - } + b_yellow={ + name="Yellow Deck", + text={ + "Mulai dengan", + "ekstra {C:money}$#1#", + }, }, - j_golden = { - name = "Golden Joker", - text = { - "Dapatkan {C:money}$#1#{} di", - "akhir babak" - } + b_zodiac={ + name="Zodiac Deck", + text={ + "Mulai giliran dengan", + "{C:tarot,T:v_tarot_merchant}#1#{},", + "{C:planet,T:v_planet_merchant}#2#{},", + "dan {C:attention,T:v_overstock_norm}#3#", + }, }, - j_stencil = { - name = "Joker Stencil", - text = { - "{X:red,C:white} X1 {} Mult untuk setiap", - "slot {C:attention}Joker{} yang kosong", - "{s:0.8}termasuk Joker Stencil", - "{C:inactive}(Saat ini {X:red,C:white} X#1# {C:inactive})" - } + }, + Blind={ + bl_arm={ + name="The Arm", + text={ + "Turunkan level", + "poker hand yang dimainkan", + }, }, - j_four_fingers = { - name = "Four Fingers", - text = { - "Semua {C:attention}Flush{} dan", - "{C:attention}Straight{} bisa", - "dilakukan dengan {C:attention}4{} kartu" - } + bl_big={ + name="Big Blind", + text={ + }, }, - j_mime = { - name = "Mime", - text = { - "Picu lagi semua", - "kartu yang {C:attention}disimpan dalam", - "kemampuan {C:attention}hand{}" - } + bl_club={ + name="The Club", + text={ + "Semua kartu Keriting", + "di-debuff", + }, }, - j_credit_card = { - name = "Credit Card", - text = { - "Tingkatkan ke", - "{C:red}-$#1#{} berutang" - } + bl_eye={ + name="The Eye", + text={ + "Tidak ada jenis", + "repeat hand pada babak ini", + }, }, - j_greedy_joker = { - name = "Greedy Joker", - text = { + bl_final_acorn={ + name="Amber Acorn", + text={ + "Balik dan kocok", + "semua kartu Joker", + }, + }, + bl_final_bell={ + name="Cerulean Bell", + text={ + "Memaksakan 1 kartu pada", + "kartu yang selalu dipilih", + }, + }, + bl_final_heart={ + name="Crimson Heart", + text={ + "Sebuah Joker secara acak", + "dinonaktifkan setiap hand", + }, + }, + bl_final_leaf={ + name="Verdant Leaf", + text={ + "Semua kartu di-debuff", + "hingga 1 Joker dijual", + }, + }, + bl_final_vessel={ + name="Violet Vessel", + text={ + "Blind sangat besar", + }, + }, + bl_fish={ + name="The Fish", + text={ + "Kartu yang ditarik menghadap ke bawah", + "setelah setiap hand dimainkan", + }, + }, + bl_flint={ + name="The Flint", + text={ + "Base Chip dan", + "Mult dibagi dua", + }, + }, + bl_goad={ + name="The Goad", + text={ + "Semua kartu Sekop", + "di-debuff", + }, + }, + bl_head={ + name="The Head", + text={ + "Semua kartu Hati", + "di-debuff", + }, + }, + bl_hook={ + name="The Hook", + text={ + "Membuang 2 kartu secara", + "acak per hand yang dimainkan", + }, + }, + bl_house={ + name="The House", + text={ + "Hand pertama adalah", + "ditarik menghadap ke bawah", + }, + }, + bl_manacle={ + name="The Manacle", + text={ + "-1 Ukuran Hand", + }, + }, + bl_mark={ + name="The Mark", + text={ + "Semua kartu wajah", + "ditarik menghadap ke bawah", + }, + }, + bl_mouth={ + name="The Mouth", + text={ + "Mainkan 1 jenis hand", + "saja pada babak ini", + }, + }, + bl_needle={ + name="The Needle", + text={ + "Mainkan 1 hand saja", + }, + }, + bl_ox={ + name="The Ox", + text={ + "Memainkan sebuah #1#", + "membuat uang hingga $0", + }, + }, + bl_pillar={ + name="The Pillar", + text={ + "Kartu yang dimainkan sebelumnya", + "sebelum Ante ini di-debuff", + }, + }, + bl_plant={ + name="The Plant", + text={ + "Semua kartu wajah", + "di-debuff", + }, + }, + bl_psychic={ + name="The Psychic", + text={ + "Harus memainkan 5 kartu", + }, + }, + bl_serpent={ + name="The Serpent", + text={ + "Setelah Bermain atau Membuang,", + "harus menarik 3 kartu", + }, + }, + bl_small={ + name="Small Blind", + text={ + }, + }, + bl_tooth={ + name="The Tooth", + text={ + "Kehilangan $1 per", + "kartu yang dimainkan", + }, + }, + bl_wall={ + name="The Wall", + text={ + "Blind ekstra besar", + }, + }, + bl_water={ + name="The Water", + text={ + "Mulai dengan", + "0 discard", + }, + }, + bl_wheel={ + name="The Wheel", + text={ + " dalam 7 kartu menarik", + "ditarik menghadap ke bawah", + }, + }, + bl_window={ + name="The Window", + text={ + "Semua kartu Hati", + "di-debuff", + }, + }, + }, + Edition={ + e_base={ + name="Base", + text={ + "Tanpa efek tambahan", + }, + }, + e_foil={ + name="Foil", + text={ + "{C:chips}+#1#{} chip", + }, + }, + e_holo={ + name="Holographic", + text={ + "{C:mult}+#1#{} Mult", + }, + }, + e_negative={ + name="Negatif", + text={ + "{C:dark_edition}+#1#{} slot Joker", + }, + }, + e_negative_consumable={ + name="Negatif", + text={ + "{C:dark_edition}+#1#{} slot habis pakai", + }, + }, + e_polychrome={ + name="Polychrome", + text={ + "{X:mult,C:white} X#1# {} Mult", + }, + }, + }, + Enhanced={ + m_bonus={ + name="Bonus Card", + text={ + }, + }, + m_glass={ + name="Glass Card", + text={ + "{X:mult,C:white} X#1# {} Mult", + "{C:green}#2# dalam #3#{} peluang untuk", + "menghancurkan kartu", + }, + }, + m_gold={ + name="Gold Card", + text={ + "{C:money}$#1#{} jika ini", + "ini ada di hand", + "di akhir babak", + }, + }, + m_lucky={ + name="Lucky Card", + text={ + "{C:green}#1# dalam #3#{} peluang", + "untuk {C:mult}+#2#{} Mult", + "{C:green}#1# dalam #5#{} peluang", + "untuk memenangi {C:money}$#4#", + }, + }, + m_mult={ + name="Mult Card", + text={ + "{C:mult}+#1#{} Mult", + }, + }, + m_steel={ + name="Steel Card", + text={ + "{X:mult,C:white} X#1# {} Mult", + "sedangkan kartu ini", + "tetap di hand", + }, + }, + m_stone={ + name="Stone Card", + text={ + "{C:chips}+#1#{} Chip", + "tanpa peringkat atau rupa", + }, + }, + m_wild={ + name="Wild Card", + text={ + "Bisa dipakai", + "sebagai rupa apa pun", + }, + }, + }, + Joker={ + j_8_ball={ + name="8 Ball", + text={ + "{C:green}#1# di #2#{} peluang untuk setiap", + "8 {C:attention}yang dimainkan{} untuk membuat kartu", + "{C:tarot}Tarot{} saat menang", + "{C:inactive}(Harus memiliki tempat)", + }, + }, + j_abstract={ + name="Abstract Joker", + text={ + "{C:mult}+#1#{} Mult untuk", + "setiap kartu {C:attention}Joker{}", + "{C:inactive}(Saat ini {C:red}+#2#{C:inactive} Mult)", + }, + }, + j_acrobat={ + name="Acrobat", + text={ + "{X:red,C:white} X#1# {} Mult di {C:attention}final", + "{C:attention}hand{} dari babak", + }, + unlock={ + "Mainkan {C:attention,E:1}#1#{} hand", + "{C:inactive}(#2#)", + }, + }, + j_ancient={ + name="Ancient Joker", + text={ + "Setiap kartu yang dimainkan dengan", + "{V:1}#2#{} rupa memberikan", + "{X:mult,C:white} X#1# {} Mult saat menang,", + "{s:0.8}rupa berubah di akhir babak", + }, + }, + j_arrowhead={ + name="Arrowhead", + text={ "Kartu yang dimainkan dengan", - "{C:diamonds}#2#{} rupa memberikan", - "{C:mult}+#1#{} Mult saat menang", - } + "rupa {C:spades}Sekop{} memberikan", + "{C:chips}+#1#{} Chip saat menang", + }, + unlock={ + "Miliki setidaknya {E:1,C:attention}#1#", + "kartu dengan {E:1,C:attention}#2#", + "rupa di deck Anda", + }, }, - j_lusty_joker = { - name = "Lusty Joker", - text = { - "Kartu yang dimainkan dengan", - "{C:hearts}#2#{} rupa memberikan", - "{C:mult}+#1#{} Mult saat menang", - } + j_astronomer={ + name="Astronomer", + text={ + "Semua kartu {C:planet}Planet{} dan", + "{C:planet}Celestial Packs{} dalam", + "toko itu {C:attention}gratis", + }, + unlock={ + "Temukan setiap", + "kartu{E:1,C:planet}Planet{}", + }, }, - j_wrathful_joker = { - name = "Wrathful Joker", - text = { - "Kartu yang dimainkan dengan", - "{C:spades}#2#{} rupa memberikan", - "{C:mult}+#1#{} Mult saat menang", - } + j_banner={ + name="Banner", + text={ + "{C:chips}+#1#{} Chip untuk", + "setiap sisa", + "{C:attention}discard", + }, }, - j_gluttenous_joker = { - name = "Gluttonous Joker", - text = { - "Kartu yang dimainkan dengan", - "{C:clubs}#2#{} rupa memberikan", - "{C:mult}+#1#{} Mult saat menang", - } + j_baron={ + name="Baron", + text={ + "Setiap {C:attention}King{}", + "yang ada di hand", + "memberi {X:mult,C:white} X#1# {} Mult", + }, }, - j_ceremonial = { - name = "Ceremonial Dagger", - text = { + j_baseball={ + name="Baseball Card", + text={ + "Setiap {C:green}Uncommon{} Joker", + "memberikan {X:mult,C:white} X#1# {} Mult", + }, + }, + j_blackboard={ + name="Blackboard", + text={ + "{X:red,C:white} X#1# {} Mult jika semua", + "kartu yang ada di hand", + "adalah {C:spades}#2#{} atau {C:clubs}#3#{}", + }, + }, + j_bloodstone={ + name="Bloodstone", + text={ + "{C:mult}+#1# dalam #2#{} peluang untuk", + "kartu yang dimainkan dengan", + "rupa {C:hearts}Hati{} memberikan", + "{X:mult,C:white} X#3# {} Mult saat menang,", + }, + unlock={ + "Miliki setidaknya {E:1,C:attention}#1#", + "kartu dengan {E:1,C:attention}#2#", + "rupa di deck Anda", + }, + }, + j_blue_joker={ + name="Blue Joker", + text={ + "{C:chips}+#1#{} Chip untuk setiap", + "kartu yang tersisa di {C:attention}deck", + "{C:inactive}(Saat ini {C:chips}+#2#{C:inactive} Chip)", + }, + }, + j_blueprint={ + name="Blueprint", + text={ + "Salin kemampuan dari", + "{C:attention}Joker{} ke sebelah kanan", + }, + unlock={ + "Menangi giliran", + }, + }, + j_bootstraps={ + name="Bootstraps", + text={ + "{C:mult}+#1#{} Mult untuk setiap", + "{C:money}$#2#{} yang kamu miliki", + "{C:inactive}(Saat ini {C:mult}+#3#{C:inactive} Mult)", + }, + unlock={ + "Miliki setidaknya {E:1,C:attention}#1#", + "Joker{C:dark_edition}Polychrome{}", + }, + }, + j_brainstorm={ + name="Brainstorm", + text={ + "Menyalin kemampuan", + "dari {C:attention}Joker paling kiri", + }, + unlock={ + "Buang sebuah", + "{E:1,C:attention}Royal Flush", + }, + }, + j_bull={ + name="Bull", + text={ + "{C:chips}+#1#{} Chip untuk", + "setiap {C:money}$1{} yang dimiliki", + "{C:inactive}(Saat ini {C:chips}+#2#{C:inactive} Chip)", + }, + }, + j_burglar={ + name="Burglar", + text={ + "Ketika {C:attention}Blind{} dipilih,", + "memperoleh {C:blue}+#1#{} Hand dan", + "{C:attention}kehilangan semua discard", + }, + }, + j_burnt={ + name="Burnt Joker", + text={ + "Upgrade level dari", + "poker hand pertama {C:attention}yang dibuang", + "setiap babak", + }, + unlock={ + "Jual hingga total", + "dari {E:1,C:attention}#1#{} kartu", + "{C:inactive}(#2#)", + }, + }, + j_business={ + name="Business Card", + text={ + "Face {C:attention}card{} yang dimainkan memiliki", + "sebuah {C:green}#1# dalam #2#{} peluang untuk", + "memberikan {C:money}$2{} saat menang", + }, + }, + j_caino={ + name="Canio", + text={ + "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", + "jika {C:attention}face{} card", + "dihancurkan", + "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_campfire={ + name="Campfire", + text={ + "Joker ini memperoleh {X:mult,C:white}X#1#{} Mult", + "untuk setiap kartu {C:attention}yang dijual{}, mengatur ulang", + "ketika {C:attention}Boss Blind{} dikalahkan", + "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_card_sharp={ + name="Card Sharp", + text={ + "{X:mult,C:white} X#1# {} Mult jika", + "{C:attention}poker hand{} yang telah", + "dimainkan pada babak ini", + }, + }, + j_cartomancer={ + name="Cartomancer", + text={ + "Memunculkan sebuah kartu {C:tarot}Tarot{}", + "ketika {C:attention}Blind{} dipilih", + "{C:inactive}(Harus memiliki tempat)", + }, + unlock={ + "Temukan setiap", + "kartu {E:1,C:tarot}Tarot{}", + }, + }, + j_castle={ + name="Castle", + text={ + "Joker ini memperoleh {C:chips}+#1#{} Chip", + "setiap kartu {V:1}#2#{} yang dibuang,", + "rupa berubah setiap babak", + "{C:inactive}(Saat ini {C:chips}+#3#{C:inactive} Chip)", + }, + }, + j_cavendish={ + name="Cavendish", + text={ + "{X:mult,C:white} X#1# {} Mult", + "{C:green}#2# dalam #3#{} peluang kartu", + "ini dihancurkan", + "di akhir babak", + }, + }, + j_ceremonial={ + name="Ceremonial Dagger", + text={ "Ketika {C:attention}Blind{} dipilih,", "menghancurkan Joker ke sebelah kanan", "dan secara permanen {C:attention}menggandakan", "nilai jualnya ke Mult {C:red}ini", - "{C:inactive}(Saat ini {C:mult}+#1#{C:inactive} Mult)" - } + "{C:inactive}(Saat ini {C:mult}+#1#{C:inactive} Mult)", + }, }, - j_banner = { - name = "Banner", - text = { - "{C:chips}+#1#{} Chip untuk", - "setiap sisa", - "{C:attention}discard" - } + j_certificate={ + name="Certificate", + text={ + "Saat babak dimulai,", + "tambahkan sebuah {C:attention}acak memainkan", + "{C:attention}kartu{} dengan acak", + "{C:attention}seal{} ke hand Anda", + }, + unlock={ + "Have a Gold", + "memainkan kartu dengan", + "sebuah {C:attention,E:1}Gold Seal", + }, }, - j_mystic_summit = { - name = "Mystic Summit", - text = { - "{C:mult}+#1#{} Mult ketika", - "{C:attention}#2#{} discard", - "sisa" - } - }, - j_marble = { - name = "Marble Joker", - text = { - "Menambah satu kartu {C:attention}Stone{}", - "ke deck saat", - "{C:attention}Blind{} dipilih" - } - }, - j_loyalty_card = { - name = "Loyalty Card", - text = { - "{X:red,C:white} X#1# {} Mult setiap", - "{C:attention}#2#{} hand yang dimainkan", - "{C:inactive}#3#" - } - }, - j_8_ball = { - name = "8 Ball", - text = { - "{C:green}#1# di #2#{} peluang untuk setiap", - "8 {C:attention}yang dimainkan{} untuk membuat kartu", - "{C:tarot}Tarot{} saat menang", - "{C:inactive}(Harus memiliki tempat)" - } - }, - j_dusk = { - name = "Dusk", - text = { - "Picu lagi semua kartu", - "kartu di {C:attention}final", - "{C:attention}hand{} dari babak" - } - }, - j_chaos = { - name = "Chaos the Clown", - text = { + j_chaos={ + name="Chaos the Clown", + text={ "{C:attention}#1#{} Reroll {C:green}gratis", - "per toko" - } + "per toko", + }, }, - j_misprint = { - name = "Misprint", - text = { - "" - } + j_chicot={ + name="Chicot", + text={ + "Nonaktifkan efek dari", + "setiap {C:attention}Boss Blind", + }, + unlock={ + "{E:1,s:1.3}?????", + }, }, - j_raised_fist = { - name = "Raised Fist", - text = { - "Menambahkan {C:attention}dua kali{} peringkat", - "dari {C:attention}kartu{} dengan peringkat terendah", - "yang ada di hand untuk Mult" - } + j_clever={ + name="Clever Joker", + text={ + "{C:chips}+#1#{} Chip jika hand", + "yang dimainkan berisi", + "sebuah {C:attention}#2#", + }, }, - j_fibonacci = { - name = "Fibonacci", - text = { - "Setiap {C:attention}As{} yang dimainkan,", - "{C:attention}2{}, {C:attention}3{}, {C:attention}5{}, atau {C:attention}8{} memberikan", - "{C:mult}+#1#{} Mult saat menang" - } + j_cloud_9={ + name="Cloud 9", + text={ + "Dapatkan {C:money}$#1#{} untuk setiap", + "{C:attention}9{} di deck {C:attention}lengkap Anda", + "di akhir babak", + "{C:inactive}(Saat ini {C:money}$#2#{}{C:inactive})", + }, }, - j_steel_joker = { - name = "Steel Joker", - text = { - "Memberikan {X:mult,C:white} X#1# {} Mult", - "untuk setiap {C:attention}Steel Card", - "di {C:attention}deck lengkap kamu", - "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_scary_face = { - name = "Scary Face", - text = { - "Face {C:attention}card{} yang dimainkan", - "memberikan {C:chips}+#1#{} Chip", - "saat menang" - } - }, - j_abstract = { - name = "Abstract Joker", - text = { - "{C:mult}+#1#{} Mult untuk", - "setiap kartu {C:attention}Joker{}", - "{C:inactive}(Saat ini {C:red}+#2#{C:inactive} Mult)" - } - }, - j_delayed_grat = { - name = "Delayed Gratification", - text = { - "Dapatkan {C:money}$#1#{} per {C:attention}discard{} jika", - "tidak ada discard yang dipakai", - "pada akhir babak" - } - }, - j_pareidolia = { - name = "Pareidolia", - text = { - "Semua kartu", - "dianggap", - "{C:attention}Kartu{} Wajah" - } - }, - j_hack = { - name = "Impostor", - text = { - "Picu lagi", - "setiap dimainkan", - "{C:attention}2{}, {C:attention}3{}, {C:attention}4{}, atau {C:attention}5{}" - } - }, - j_gros_michel = { - name = "Gros Michel", - text = { - "{C:mult}+#1#{} Mult", - "{C:green}#2# dalam #3#{} peluang kartu", - "ini dihancurkan", - "di akhir babak" - } - }, - j_even_steven = { - name = "Even Steven", - text = { - "Kartu yang dimainkan dengan", - "peringkat {C:attention}genap{} memberikan", - "{C:mult}+#1#{} Mult saat menang", - "{C:inactive}(10, 8, 6, 4, 2)" - } - }, - j_odd_todd = { - name = "Odd Todd", - text = { - "Kartu yang dimainkan dengan", - "peringkat {C:attention}ganjil{} memberikan", - "{C:chips}+#1#{} Chip saat menang", - "{C:inactive}(A, 9, 7, 5, 3)" - } - }, - j_scholar = { - name = "Scholar", - text = { - "Setiap {C:attention}As{} yang dimainkan", - "memberi {C:chips}+#2#{} Chip", - "and {C:mult}+#1#{} Mult", - "saat menang" - } - }, - j_business = { - name = "Business Card", - text = { - "Face {C:attention}card{} yang dimainkan memiliki", - "sebuah {C:green}#1# dalam #2#{} peluang untuk", - "memberikan {C:money}$2{} saat menang" - } - }, - j_supernova = { - name = "Supernova", - text = { - "Menambahkan berapa kali", - "{C:attention}poker hand{} telah", - "memainkan giliran ini ke Mult" - } - }, - j_superposition = { - name = "Superposition", - text = { - "Memunculkan sebuah kartu {C:tarot}Tarot{} jika", - "poker hand berisi sebuah", - "{C:attention}As{} dan sebuah {C:attention}Straight{}", - "{C:inactive}(Harus memiliki tempat)" - } - }, - j_ride_the_bus = { - name = "Ride the Bus", - text = { - "Joker ini memperoleh {C:mult}+#1#{} Mult", - "per {C:attention}hand{} yang dimainkan", - "berturut-turut tanpa", - "mencetak skor {C:attention}face{} card", - "{C:inactive}(Saat ini {C:mult}+#2#{C:inactive} Mult)" - } - }, - j_space = { - name = "Space Joker", - text = { - "{C:green}#1# dalam #2#{} peluang untuk", - "upgrade level dari", - "{C:attention}poker hand{} yang dimainkan" - } - }, - j_egg = { - name = "Egg", - text = { - "Memperoleh {C:money}$#1#{} dari", - "{C:attention}nilai jual{} di", - "akhir babak" - } - }, - j_burglar = { - name = "Burglar", - text = { - "Ketika {C:attention}Blind{} dipilih,", - "memperoleh {C:blue}+#1#{} Hand dan", - "{C:attention}kehilangan semua discard" - } - }, - j_blackboard = { - name = "Blackboard", - text = { - "{X:red,C:white} X#1# {} Mult jika semua", - "kartu yang ada di hand", - "adalah {C:spades}#2#{} atau {C:clubs}#3#{}" - } - }, - j_runner = { - name = "Runner", - text = { - "Memperoleh {C:chips}+#2#{} Chip", - "jika hand yang dimainkan", - "berisi sebuah {C:attention}Straight{}", - "{C:inactive}(Saat ini {C:chips}+#1#{C:inactive} Chip)" - } - }, - j_ice_cream = { - name = "Ice Cream", - text = { - "{C:chips}+#1#{} Chip", - "{C:chips}-#2#{} Chip untuk", - "setiap hand yang dimainkan" - } - }, - j_dna = { - name = "DNA", - text = { - "Jika {C:attention}hand pertama{} dari babak", - "hanya memiliki {C:attention}1{} kartu, tambahkan", - "salinan permanen ke deck", - "dan ambil ke {C:attention}hand" - } - }, - j_splash = { - name = "Splash", - text = { - "Setiap {C:attention}kartu yang dimainkan", - "dihitung dalam kemenangan" - } - }, - j_blue_joker = { - name = "Blue Joker", - text = { - "{C:chips}+#1#{} Chip untuk setiap", - "kartu yang tersisa di {C:attention}deck", - "{C:inactive}(Saat ini {C:chips}+#2#{C:inactive} Chip)" - } - }, - j_sixth_sense = { - name = "Sixth Sense", - text = { - "Jika {C:attention}hand pertama{} dari babak ini adalah", - "sebuah {C:attention}6{}, menghancurkannya dan", - "memunculkan sebuah kartu {C:spectral}Spectral{}", - "{C:inactive}(Harus memiliki tempat)" - } - }, - j_constellation = { - name = "Constellation", - text = { + j_constellation={ + name="Constellation", + text={ "Joker ini mendapatkan", "{X:mult,C:white} X#1# {} Mult setiap kali", "kartu {C:planet}Planet{} digunakan", - "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" - } + "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)", + }, }, - j_hiker = { - name = "Hiker", - text = { - "Setiap {C:attention}card{} yang dimainkan", - "secara permanen memperoleh", - "{C:chips}+#1#{} Chip saat menang" - } + j_crafty={ + name="Crafty Joker", + text={ + "{C:chips}+#1#{} Chip jika hand", + "yang dimainkan berisi", + "sebuah {C:attention}#2#", + }, }, - j_faceless = { - name = "Faceless Joker", - text = { + j_crazy={ + name="Crazy Joker", + text={ + "{C:red}+#1#{} Mult jika hand", + "yang dimainkan berisi", + "sebuah {C:attention}#2#", + }, + }, + j_credit_card={ + name="Credit Card", + text={ + "Tingkatkan ke", + "{C:red}-$#1#{} berutang", + }, + }, + j_delayed_grat={ + name="Delayed Gratification", + text={ + "Dapatkan {C:money}$#1#{} per {C:attention}discard{} jika", + "tidak ada discard yang dipakai", + "pada akhir babak", + }, + }, + j_devious={ + name="Devious Joker", + text={ + "{C:chips}+#1#{} Chip jika hand", + "yang dimainkan berisi", + "sebuah {C:attention}#2#", + }, + }, + j_diet_cola={ + name="Diet Cola", + text={ + "Jual kartu ini untuk", + "membuat sebuah", + "{C:attention}#1# gratis", + }, + }, + j_dna={ + name="DNA", + text={ + "Jika {C:attention}hand pertama{} dari babak", + "hanya memiliki {C:attention}1{} kartu, tambahkan", + "salinan permanen ke deck", + "dan ambil ke {C:attention}hand", + }, + }, + j_drivers_license={ + name="Driver's License", + text={ + "{X:mult,C:white} X#1# {} Mult jika Anda", + "memiliki setidaknya {C:attention}16", + "kartu enhanced", + "{C:inactive}(Saat ini {C:attention}#2#{C:inactive})", + }, + unlock={ + "Tingkatkan {E:1,C:attention}#1#{} kartu", + "di deck Anda", + }, + }, + j_droll={ + name="Droll Joker", + text={ + "{C:red}+#1#{} Mult jika hand", + "yang dimainkan berisi", + "sebuah {C:attention}#2#", + }, + }, + j_drunkard={ + name="Drunkard", + text={ + "{C:red}+#1#{} discard", + "tiap babak", + }, + }, + j_duo={ + name="The Idol", + text={ + "{X:mult,C:white} X#1# {} Mult jika hand", + "yang dimainkan berisi", + "sebuah {C:attention}#2#", + }, + unlock={ + "Menangi giliran", + "tanpa memainkan", + "sebuah {E:1,C:attention}#1#", + }, + }, + j_dusk={ + name="Dusk", + text={ + "Picu lagi semua kartu", + "kartu di {C:attention}final", + "{C:attention}hand{} dari babak", + }, + }, + j_egg={ + name="Egg", + text={ + "Memperoleh {C:money}$#1#{} dari", + "{C:attention}nilai jual{} di", + "akhir babak", + }, + }, + j_erosion={ + name="Erosion", + text={ + "{C:red}+#1#{} Mult untuk setiap", + "kartu di bawah {C:attention}#3#{}", + "di deck lengkap Anda", + "{C:inactive}(Saat ini {C:red}+#2#{C:inactive} Mult)", + }, + }, + j_even_steven={ + name="Even Steven", + text={ + "Kartu yang dimainkan dengan", + "peringkat {C:attention}genap{} memberikan", + "{C:mult}+#1#{} Mult saat menang", + "{C:inactive}(10, 8, 6, 4, 2)", + }, + }, + j_faceless={ + name="Faceless Joker", + text={ "Dapatkan {C:money}$#1#{} jika {C:attention}#2#{} atau", "lebih banyak {C:attention}kartu wajah{}", "yang dibuang", - "pada saat bersamaan" - } - }, - j_todo_list = { - name = "To Do List", - text = { - "Dapatkan {C:money}$#1#{} jika {C:attention}poker hand{}", - "merupakan {C:attention}#2#{},", - "poker hand berubah", - "di akhir babak" - } - }, - j_ticket = { - name = "Golden Ticket", - text = { - "Kartu {C:attention}Gold{} yang dimainkan", - "mendapatkan {C:money}$#1#{} saat menang" + "pada saat bersamaan", }, - unlock = { - "Ketika 5 kartu hand", - "yang hanya memiliki", - "kartu {C:attention,E:1}Gold{}" - } }, - j_mr_bones = { - name = "Mr. Bones", - text = { + j_family={ + name="The Family", + text={ + "{X:mult,C:white} X#1# {} Mult jika hand", + "yang dimainkan berisi", + "sebuah {C:attention}#2#", + }, + unlock={ + "Menangi giliran", + "tanpa memainkan", + "sebuah {E:1,C:attention}#1#", + }, + }, + j_fibonacci={ + name="Fibonacci", + text={ + "Setiap {C:attention}As{} yang dimainkan,", + "{C:attention}2{}, {C:attention}3{}, {C:attention}5{}, atau {C:attention}8{} memberikan", + "{C:mult}+#1#{} Mult saat menang", + }, + }, + j_flash={ + name="Flash Card", + text={ + "Joker ini mendapatkan {C:mult}+#1#{} Mult", + "tiap {C:attention}reroll{} di toko ", + "{C:inactive}(Saat ini {C:mult}+#2#{C:inactive} Mult)", + }, + }, + j_flower_pot={ + name="Flower Pot", + text={ + "{X:mult,C:white} X#1# {} Mult jika poker", + "hand berisi", + "{C:diamonds}Diamond{} card, {C:clubs}Club{} card,", + "{C:hearts}Heart{} card, dan {C:spades}Spade{} card", + }, + unlock={ + "Reach Ante", + "level {E:1,C:attention}#1#", + }, + }, + j_fortune_teller={ + name="Fortune Teller", + text={ + "{C:red}+#1#{} Mult per", + "kartu {C:purple}Tarot{} dipakai", + "{C:inactive}(Saat ini {C:red}+#2#{C:inactive})", + }, + }, + j_four_fingers={ + name="Four Fingers", + text={ + "Semua {C:attention}Flush{} dan", + "{C:attention}Straight{} bisa", + "dilakukan dengan {C:attention}4{} kartu", + }, + }, + j_gift={ + name="Gift Card", + text={ + "Menambah {C:money}$#1#{} dari {C:attention}nilai jual", + "ke setiap kartu {C:attention}Joker{} dan", + "{C:attention}Habis Pakai{} di", + "akhir babak", + }, + }, + j_glass={ + name="Glass Joker", + text={ + "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", + "untuk setiap {C:attention}Glass Card", + "yang dihancurkan", + "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + unlock={ + "Miliki setidaknya {E:1,C:attention}#1#", + "{E:1,C:attention}#2#s{} di", + "deck Anda", + }, + }, + j_gluttenous_joker={ + name="Gluttonous Joker", + text={ + "Kartu yang dimainkan dengan", + "{C:clubs}#2#{} rupa memberikan", + "{C:mult}+#1#{} Mult saat menang", + }, + }, + j_golden={ + name="Golden Joker", + text={ + "Dapatkan {C:money}$#1#{} di", + "akhir babak", + }, + }, + j_greedy_joker={ + name="Greedy Joker", + text={ + "Kartu yang dimainkan dengan", + "{C:diamonds}#2#{} rupa memberikan", + "{C:mult}+#1#{} Mult saat menang", + }, + }, + j_green_joker={ + name="Green Joker", + text={ + "{C:mult}+#1#{} Mult per hand yang dimainkan", + "{C:mult}-#2#{} Mult per discard", + "{C:inactive}(Saat ini {C:mult}+#3#{C:inactive} Mult)", + }, + }, + j_gros_michel={ + name="Gros Michel", + text={ + "{C:mult}+#1#{} Mult", + "{C:green}#2# dalam #3#{} peluang kartu", + "ini dihancurkan", + "di akhir babak", + }, + }, + j_hack={ + name="Impostor", + text={ + "Picu lagi", + "setiap dimainkan", + "{C:attention}2{}, {C:attention}3{}, {C:attention}4{}, atau {C:attention}5{}", + }, + }, + j_half={ + name="Half Joker", + text={ + "{C:red}+#1#{} Mult jika hand", + "yang dimainkan berisi", + "{C:attention}#2#{} atau kartu lebih sedikit", + }, + }, + j_hallucination={ + name="Hallucination", + text={ + "{C:green}#1# dalam #2#{} peluang untuk membuat", + "sebuah kartu {C:tarot}Tarot{} ketika", + "{C:attention}Booster Pack{} dibuka", + "{C:inactive}(Harus memiliki tempat)", + }, + }, + j_hanging_chad={ + name="Hanging Chad", + text={ + "Picu lagi {C:attention}kartu pertama{} yang dimainkan", + "yang digunakan dalam memenangkan", + "{C:attention}#1#{} kali tambahan", + }, + unlock={ + "Kalahkan satu Boss Blind", + "dengan sebuah {E:1,C:attention}#1#", + }, + }, + j_hiker={ + name="Hiker", + text={ + "Setiap {C:attention}card{} yang dimainkan", + "secara permanen memperoleh", + "{C:chips}+#1#{} Chip saat menang", + }, + }, + j_hit_the_road={ + name="Hit the Road", + text={ + "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", + "untuk setiap {C:attention}Jack{}", + "yang dibuang di babak ini", + "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + unlock={ + "Buang {E:1,C:attention}5", + "{E:1,C:attention}Jack{} pada", + "saat bersamaan", + }, + }, + j_hologram={ + name="Hologram", + text={ + "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", + "setiap kali {C:attention}kartu yang dimainkan{}", + "ditambahkan ke deck kamu", + "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_ice_cream={ + name="Ice Cream", + text={ + "{C:chips}+#1#{} Chip", + "{C:chips}-#2#{} Chip untuk", + "setiap hand yang dimainkan", + }, + }, + j_idol={ + name="The Idol", + text={ + "Setiap {C:attention}#2# yang dimainkan", + "dari {V:1}#3#{} memberikan", + "{X:mult,C:white} X#1# {} Mult saat menang", + "{s:0.8}Kartu berubah setiap babak", + }, + unlock={ + "Dalam satu hand,", + "mendapat setidaknya", + "{E:1,C:attention}#1#{} chip", + }, + }, + j_invisible={ + name="Invisible Joker", + text={ + "Setelah {C:attention}#1#{} babak,", + "jual kartu ini untuk", + "{C:attention}Duplicate{} Joker secara acak", + "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)", + }, + unlock={ + "Menangi giliran tanpa", + "pernah memiliki lebih", + "dari {E:1,C:attention}4 Joker{}", + }, + }, + j_joker={ + name="Joker", + text={ + "{C:red,s:1.1}+#1#{} Mult", + }, + }, + j_jolly={ + name="Jolly Joker", + text={ + "{C:red}+#1#{} Mult jika hand", + "yang dimainkan berisi", + "sebuah {C:attention}#2#", + }, + }, + j_juggler={ + name="Juggler", + text={ + "{C:attention}+#1#{} ukuran hand", + }, + }, + j_loyalty_card={ + name="Loyalty Card", + text={ + "{X:red,C:white} X#1# {} Mult setiap", + "{C:attention}#2#{} hand yang dimainkan", + "{C:inactive}#3#", + }, + }, + j_luchador={ + name="Luchador", + text={ + "Jual kartu ini untuk", + "menonaktifkan", + "{C:attention}Boss Blind{} saat ini", + }, + }, + j_lucky_cat={ + name="Lucky Card", + text={ + "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", + "setiap kali {C:attention}Lucky{} card", + "{C:green}sukses{} terpicu", + "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_lusty_joker={ + name="Lusty Joker", + text={ + "Kartu yang dimainkan dengan", + "{C:hearts}#2#{} rupa memberikan", + "{C:mult}+#1#{} Mult saat menang", + }, + }, + j_mad={ + name="Mad Joker", + text={ + "{C:red}+#1#{} Mult jika hand", + "yang dimainkan berisi", + "sebuah {C:attention}#2#", + }, + }, + j_madness={ + name="Madness", + text={ + "Jika {C:attention}Small Blind{} atau {C:attention}Big Blind{}", + "dipilih, akan didapat {X:mult,C:white} X#1# {} Mult", + "dan {C:attention}menghancurkan{} Joker acak", + "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_mail={ + name="Mail-In Rebate", + text={ + "Dapatkan {C:money}$#1#{} untuk setiap", + "{C:attention}#2#{} yang dibuang, peringkat", + "berubah setiap babak", + }, + }, + j_marble={ + name="Marble Joker", + text={ + "Menambah satu kartu {C:attention}Stone{}", + "ke deck saat", + "{C:attention}Blind{} dipilih", + }, + }, + j_matador={ + name="Matador", + text={ + "Dapatkan {C:money}$#1#{} jika memainkan", + "hand memicu", + "kemampuan {C:attention}Boss Blind{}", + }, + unlock={ + "Kalahkan satu Boss Blind", + "dalam {E:1,C:attention}1 hand{} tanpa", + "memakai discard apa pun", + }, + }, + j_merry_andy={ + name="Merry Andy", + text={ + "{C:red}+#1#{} membuang", + "setiap babak,", + "{C:red}#2#{} ukuran hand", + }, + unlock={ + "Menangi giliran dalam {E:1,C:attention}#1#", + "atau lebih sedikit babak", + }, + }, + j_midas_mask={ + name="Midas Mask", + text={ + "Semua kartu {C:attention}wajah{} yang dimainkan", + "menjadi {C:attention}kartu{} Gold", + "jika mendapatkan skor", + }, + }, + j_mime={ + name="Mime", + text={ + "Picu lagi semua", + "kartu yang {C:attention}disimpan dalam", + "kemampuan {C:attention}hand{}", + }, + }, + j_misprint={ + name="Misprint", + text={ + "", + }, + }, + j_mr_bones={ + name="Mr. Bones", + text={ "Prevents Death", "jika chip yang didapat", "paling sedikit {C:attention}25%", "dari chip yang diperlukan", - "{S:1.1,C:red,E:2}penghancuran diri{}" + "{S:1.1,C:red,E:2}penghancuran diri{}", }, - unlock = { + unlock={ "Kalah {C:attention,E:1}#1#{} giliran", - "{C:inactive}(#2#)" - } - }, - j_acrobat = { - name = "Acrobat", - text = { - "{X:red,C:white} X#1# {} Mult di {C:attention}final", - "{C:attention}hand{} dari babak" + "{C:inactive}(#2#)", }, - unlock = { - "Mainkan {C:attention,E:1}#1#{} hand", - "{C:inactive}(#2#)" - } }, - j_sock_and_buskin = { - name = "Sock and Buskin", - text = { - "Picu lagi semua", - "face {C:attention}card{} yang dimainkan" + j_mystic_summit={ + name="Mystic Summit", + text={ + "{C:mult}+#1#{} Mult ketika", + "{C:attention}#2#{} discard", + "sisa", }, - unlock = { - "Mainkan total", - "{C:attention,E:1}#1#{} kartu wajah", - "{C:inactive}(#2#)" - } }, - j_green_joker = { - name = "Green Joker", - text = { - "{C:mult}+#1#{} Mult per hand yang dimainkan", - "{C:mult}-#2#{} Mult per discard", - "{C:inactive}(Saat ini {C:mult}+#3#{C:inactive} Mult)" - } - }, - j_swashbuckler = { - name = "Swashbuckler", - text = { - "Menambah nilai jual", - "semua", - "{C:attention}Joker{} lain yang dimiliki ke Mult", - "{C:inactive}(Saat ini {C:mult}+#1#{C:inactive} Mult)" - }, - unlock = { - "Jual hingga total", - "Kartu {C:attention,E:1}#1#{} Joker", - "{C:inactive}(#2#)" - } - }, - j_troubadour = { - name = "Troubadour", - text = { - "{C:attention}+#1#{} ukuran hand,", - "{C:blue}-#2#{} hand setiap babak" - }, - unlock = { - "Menangi {C:attention,E:1}#1#{} babak", - "berturut-turut dengan memainkan", - "1 hand saja" - } - }, - j_certificate = { - name = "Certificate", - text = { - "Saat babak dimulai,", - "tambahkan sebuah {C:attention}acak memainkan", - "{C:attention}kartu{} dengan acak", - "{C:attention}seal{} ke hand Anda" - }, - unlock = { - "Have a Gold", - "memainkan kartu dengan", - "sebuah {C:attention,E:1}Gold Seal" - } - }, - j_smeared = { - name = "Smeared Joker", - text = { - "{C:hearts}Hati{} dan {C:diamonds}Wajik", - "dianggap sebagai rupa yang sama,", - "{C:spades}Sekop{} dan {C:clubs}Keriting", - "dianggap sebagai rupa yang sama" - }, - unlock = { - "Miliki setidaknya {C:attention}#1#", - "{E:1,C:attention}#2#{} di", - "ke deck Anda di" - } - }, - j_throwback = { - name = "Throwback", - text = { - "{X:mult,C:white} X#1# {} Mult untuk setiap", - "{C:attention}Blind{} yang dilewati pada giliran ini", - "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" - }, - unlock = { - "Lanjutkan giliran yang tersimpan", - "dari menu utama" - } - }, - j_hanging_chad = { - name = "Hanging Chad", - text = { - "Picu lagi {C:attention}kartu pertama{} yang dimainkan", - "yang digunakan dalam memenangkan", - "{C:attention}#1#{} kali tambahan" - }, - unlock = { - "Kalahkan satu Boss Blind", - "dengan sebuah {E:1,C:attention}#1#" - } - }, - j_rough_gem = { - name = "Rough Gem", - text = { - "Kartu yang dimainkan dengan", - "rupa {C:diamonds}Wajik{} mendapatkan", - "{C:money}$#1#{} saat menang", - }, - unlock = { - "Miliki setidaknya {E:1,C:attention}#1#", - "kartu dengan {E:1,C:attention}#2#", - "rupa di deck Anda" - } - }, - j_bloodstone = { - name = "Bloodstone", - text = { - "{C:mult}+#1# dalam #2#{} peluang untuk", - "kartu yang dimainkan dengan", - "rupa {C:hearts}Hati{} memberikan", - "{X:mult,C:white} X#3# {} Mult saat menang,", - }, - unlock = { - "Miliki setidaknya {E:1,C:attention}#1#", - "kartu dengan {E:1,C:attention}#2#", - "rupa di deck Anda" - } - }, - j_arrowhead = { - name = "Arrowhead", - text = { - "Kartu yang dimainkan dengan", - "rupa {C:spades}Sekop{} memberikan", - "{C:chips}+#1#{} Chip saat menang" - }, - unlock = { - "Miliki setidaknya {E:1,C:attention}#1#", - "kartu dengan {E:1,C:attention}#2#", - "rupa di deck Anda" - } - }, - j_onyx_agate = { - name = "Onyx Agate", - text = { - "Kartu yang dimainkan dengan", - "rupa {C:clubs}Club{} memberikan", - "{C:mult}+#1#{} Mult saat menang", - }, - unlock = { - "Miliki setidaknya {E:1,C:attention}#1#", - "kartu dengan {E:1,C:attention}#2#", - "rupa di deck Anda" - } - }, - j_glass = { - name = "Glass Joker", - text = { - "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", - "untuk setiap {C:attention}Glass Card", - "yang dihancurkan", - "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" - }, - unlock = { - "Miliki setidaknya {E:1,C:attention}#1#", - "{E:1,C:attention}#2#s{} di", - "deck Anda" - } - }, - j_ring_master = { - name = "Ring Master", - text = { - "kartu {C:attention}Joker{}, {C:tarot}Tarot{}, {C:planet}Planet{}", - "dan {C:spectral}Spectral{} dapat", - "muncul berkali-kali" - }, - unlock = { - "Reach Ante", - "level {E:1,C:attention}#1#" - } - }, - j_flower_pot = { - name = "Flower Pot", - text = { - "{X:mult,C:white} X#1# {} Mult jika poker", - "hand berisi", - "{C:diamonds}Diamond{} card, {C:clubs}Club{} card,", - "{C:hearts}Heart{} card, dan {C:spades}Spade{} card" - }, - unlock = { - "Reach Ante", - "level {E:1,C:attention}#1#" - } - }, - j_blueprint = { - name = "Blueprint", - text = { - "Salin kemampuan dari", - "{C:attention}Joker{} ke sebelah kanan" - }, - unlock = { - "Menangi giliran" - } - }, - j_wee = { - name = "Wee Joker", - text = { - "Joker ini memperoleh", - "{C:chips}+#2#{} Chip ketika setiap", - "{C:attention}2{} yang dimainkan menang", - "{C:inactive}(Saat ini {C:chips}+#1#{C:inactive} Chip)" - }, - unlock = { - "Menangi giliran dalam {E:1,C:attention}#1#", - "atau lebih sedikit babak" - } - }, - j_merry_andy = { - name = "Merry Andy", - text = { - "{C:red}+#1#{} membuang", - "setiap babak,", - "{C:red}#2#{} ukuran hand" - }, - unlock = { - "Menangi giliran dalam {E:1,C:attention}#1#", - "atau lebih sedikit babak" - } - }, - j_oops = { - name = "Oops! All 6s", - text = { - "Menggandakan semua {C:attention}yang terdaftar", - "{C:green,E:1,S:1.1}probabilitas", - "{C:inactive}(mis.: {C:green}1 in 3{C:inactive} -> {C:green}2 in 3{C:inactive})" - }, - unlock = { - "Dalam satu hand,", - "mendapat setidaknya", - "{E:1,C:attention}#1#{} chip" - } - }, - j_idol = { - name = "The Idol", - text = { - "Setiap {C:attention}#2# yang dimainkan", - "dari {V:1}#3#{} memberikan", - "{X:mult,C:white} X#1# {} Mult saat menang", - "{s:0.8}Kartu berubah setiap babak" - }, - unlock = { - "Dalam satu hand,", - "mendapat setidaknya", - "{E:1,C:attention}#1#{} chip" - } - }, - j_seeing_double = { - name = "Seeing Double", - text = { - "{X:mult,C:white} X#1# {} Mult jika hand", - "yang dimainkan memiliki sebuah kemenangan", - "kartu{C:clubs}Keriting{} dan kartu", - "yang menang dari rupa {C:attention}lainnya" - }, - unlock = { - "Mainkan sebuah hand", - "yang memiliki", - "{E:1,C:attention}#1#" - } - }, - j_matador = { - name = "Matador", - text = { - "Dapatkan {C:money}$#1#{} jika memainkan", - "hand memicu", - "kemampuan {C:attention}Boss Blind{}" - }, - unlock = { - "Kalahkan satu Boss Blind", - "dalam {E:1,C:attention}1 hand{} tanpa", - "memakai discard apa pun" - } - }, - j_hit_the_road = { - name = "Hit the Road", - text = { - "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", - "untuk setiap {C:attention}Jack{}", - "yang dibuang di babak ini", - "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" - }, - unlock = { - "Buang {E:1,C:attention}5", - "{E:1,C:attention}Jack{} pada", - "saat bersamaan" - } - }, - j_duo = { - name = "The Idol", - text = { - "{X:mult,C:white} X#1# {} Mult jika hand", - "yang dimainkan berisi", - "sebuah {C:attention}#2#" - }, - unlock = { - "Menangi giliran", - "tanpa memainkan", - "sebuah {E:1,C:attention}#1#" - } - }, - j_trio = { - name = "The Trio", - text = { - "{X:mult,C:white} X#1# {} Mult jika hand", - "yang dimainkan berisi", - "sebuah {C:attention}#2#" - }, - unlock = { - "Menangi giliran", - "tanpa memainkan", - "sebuah {E:1,C:attention}#1#" - } - }, - j_family = { - name = "The Family", - text = { - "{X:mult,C:white} X#1# {} Mult jika hand", - "yang dimainkan berisi", - "sebuah {C:attention}#2#" - }, - unlock = { - "Menangi giliran", - "tanpa memainkan", - "sebuah {E:1,C:attention}#1#" - } - }, - j_order = { - name = "The Order", - text = { - "{X:mult,C:white} X#1# {} Mult jika hand", - "yang dimainkan berisi", - "sebuah {C:attention}#2#" - }, - unlock = { - "Menangi giliran", - "tanpa memainkan", - "sebuah {E:1,C:attention}#1#" - } - }, - j_tribe = { - name = "The Tribe", - text = { - "{X:mult,C:white} X#1# {} Mult jika hand", - "yang dimainkan berisi", - "sebuah {C:attention}#2#" - }, - unlock = { - "Menangi giliran", - "tanpa memainkan", - "sebuah {E:1,C:attention}#1#" - } - }, - j_cavendish = { - name = "Cavendish", - text = { - "{X:mult,C:white} X#1# {} Mult", - "{C:green}#2# dalam #3#{} peluang kartu", - "ini dihancurkan", - "di akhir babak" - } - }, - j_card_sharp = { - name = "Card Sharp", - text = { - "{X:mult,C:white} X#1# {} Mult jika", - "{C:attention}poker hand{} yang telah", - "dimainkan pada babak ini" - } - }, - j_red_card = { - name = "Red Card", - text = { - "Joker ini mendapatkan", - "{C:red}+#1#{} Mult jika ada", - "{C:attention}Booster Pack{} yang dilewati", - "{C:inactive}(Saat ini {C:red}+#2#{C:inactive} Mult)" - } - }, - j_madness = { - name = "Madness", - text = { - "Jika {C:attention}Small Blind{} atau {C:attention}Big Blind{}", - "dipilih, akan didapat {X:mult,C:white} X#1# {} Mult", - "dan {C:attention}menghancurkan{} Joker acak", - "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_square = { - name = "Square Joker", - text = { - "Joker ini mendapatkan {C:chips}+#2#{} Chip", - "jika hand yang dimainkan memiliki", - "tepat {C:attention}4{} kartu", - "{C:inactive}(Saat ini {C:chips}#1#{C:inactive} Chip)" - } - }, - j_seance = { - name = "Séance", - text = { - "Jika {C:attention}poker hand{} adalah sebuah", - "{C:attention}#1#{}, memunculkan sebuah", - "kartu {C:spectral}Spectral{} secara acak", - "{C:inactive}(Harus memiliki tempat)" - } - }, - j_riff_raff = { - name = "Riff-raff", - text = { - "Ketika {C:attention}Blind{} dipilih,", - "memunculkan {C:attention}#1# {C:blue}Common{C:attention} Joker", - "{C:inactive}(Harus memiliki tempat)" - } - }, - j_vampire = { - name = "Vampire", - text = { - "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", - "tiap mencetak skor {C:attention}Peningkatan kartu{} yang dimainkan,", - "membuang {C:attention}Enhancement", - "{C:inactive}kartu (Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_shortcut = { - name = "Shortcut", - text = { - "Memungkinkan {C:attention}Straight{} agar", - "dibuat dengan selisih {C:attention}1 peringkat", - "{C:inactive}(misalnya: {C:attention}10 8 6 5 3{C:inactive})" - } - }, - j_hologram = { - name = "Hologram", - text = { - "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", - "setiap kali {C:attention}kartu yang dimainkan{}", - "ditambahkan ke deck kamu", - "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_vagabond = { - name = "Vagabond", - text = { - "Buat sebuah kartu {C:purple}Tarot{}", - "jika hand dimainkan", - "dengan {C:money}$#1#{} atau kurang" - } - }, - j_baron = { - name = "Baron", - text = { - "Setiap {C:attention}King{}", - "yang ada di hand", - "memberi {X:mult,C:white} X#1# {} Mult" - - } - }, - j_cloud_9 = { - name = "Cloud 9", - text = { - "Dapatkan {C:money}$#1#{} untuk setiap", - "{C:attention}9{} di deck {C:attention}lengkap Anda", - "di akhir babak", - "{C:inactive}(Saat ini {C:money}$#2#{}{C:inactive})" - } - }, - j_rocket = { - name = "Rocket", - text = { - "Perolehan {C:money}$#1#{} di akhir babak", - "Payout meningkat sebesar {C:money}$#2#{}", - "jika {C:attention}Boss Blind{} dikalahkan" - } - }, - j_obelisk = { - name = "Obelisk", - text = { + j_obelisk={ + name="Obelisk", + text={ "Joker ini memperoleh {X:mult,C:white} X#1# {} Mult", "per hand yang {C:attention}berturut-turut{} dimainkan", "tanpa memainkan", "{C:attention}poker hand", - "{C:inactive}yang paling sering dimainkan (Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_midas_mask = { - name = "Midas Mask", - text = { - "Semua kartu {C:attention}wajah{} yang dimainkan", - "menjadi {C:attention}kartu{} Gold", - "jika mendapatkan skor" - } - }, - j_luchador = { - name = "Luchador", - text = { - "Jual kartu ini untuk", - "menonaktifkan", - "{C:attention}Boss Blind{} saat ini" - } - }, - j_photograph = { - name = "Photograph", - text = { - "Face card {C:attention}pertama", - "yang dimainkan memberi {X:mult,C:white} X#1# {} Mult", - "saat menang" - } - }, - j_gift = { - name = "Gift Card", - text = { - "Menambah {C:money}$#1#{} dari {C:attention}nilai jual", - "ke setiap kartu {C:attention}Joker{} dan", - "{C:attention}Habis Pakai{} di", - "akhir babak" - } - }, - j_turtle_bean = { - name = "Turtle Bean", - text = { - "{C:attention}+#1#{} ukuran hand,", - "berkurang sebanyak", - "{C:red}#2#{} setiap babak" - } - }, - j_erosion = { - name = "Erosion", - text = { - "{C:red}+#1#{} Mult untuk setiap", - "kartu di bawah {C:attention}#3#{}", - "di deck lengkap Anda", - "{C:inactive}(Saat ini {C:red}+#2#{C:inactive} Mult)" - } - }, - j_reserved_parking = { - name = "Reserved Parking", - text = { - "Setiap {C:attention}kartu{} wajah", - "yang ada di hand memiliki", - "sebuah peluang {C:green}#2# dalam #3#{}", - "memberi {C:money}$#1#{}" - - } - }, - j_mail = { - name = "Mail-In Rebate", - text = { - "Dapatkan {C:money}$#1#{} untuk setiap", - "{C:attention}#2#{} yang dibuang, peringkat", - "berubah setiap babak" - } - }, - j_to_the_moon = { - name = "To the Moon", - text = { - "Dapatkan ekstra {C:money}$#1#{} dari", - "{C:attention}keuntungan{} untuk setiap {C:money}$5{} yang Anda", - "miliki di akhir babak" - } - }, - j_hallucination = { - name = "Hallucination", - text = { - "{C:green}#1# dalam #2#{} peluang untuk membuat", - "sebuah kartu {C:tarot}Tarot{} ketika", - "{C:attention}Booster Pack{} dibuka", - "{C:inactive}(Harus memiliki tempat)" - } - }, - j_lucky_cat = { - name = "Lucky Card", - text = { - "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", - "setiap kali {C:attention}Lucky{} card", - "{C:green}sukses{} terpicu", - "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - j_baseball = { - name = "Baseball Card", - text = { - "Setiap {C:green}Uncommon{} Joker", - "memberikan {X:mult,C:white} X#1# {} Mult" - } - }, - j_bull = { - name = "Bull", - text = { - "{C:chips}+#1#{} Chip untuk", - "setiap {C:money}$1{} yang dimiliki", - "{C:inactive}(Saat ini {C:chips}+#2#{C:inactive} Chip)" - } - }, - j_diet_cola = { - name = "Diet Cola", - text = { - "Jual kartu ini untuk", - "membuat sebuah", - "{C:attention}#1# gratis" - } - }, - j_trading = { - name = "Trading Card", - text = { - "Jika {C:attention}discard pertama{} dari babak", - "hanya memiliki {C:attention}1{} kartu, hancurkanlah", - "dan dapatkan {C:money}$#1#" - } - }, - j_flash = { - name = "Flash Card", - text = { - "Joker ini mendapatkan {C:mult}+#1#{} Mult", - "tiap {C:attention}reroll{} di toko ", - "{C:inactive}(Saat ini {C:mult}+#2#{C:inactive} Mult)" - } - }, - j_popcorn= { - name = "Popcorn", - text = { - "{C:mult}+#1#{} Mult", - "{C:mult}-#2#{} Mult setiap", - "babak yang dimainkan" - } - }, - j_ramen= { - name = "Ramen", - text = { - "{X:mult,C:white} X#1# {} Mult,", - "kehilangan {X:mult,C:white} X#2# {} Mult", - "setiap {C:attention}kartu{} yang dibuang" - } - }, - j_trousers= { - name = "Spare Trousers", - text = { - "Joker ini mendapatkan {C:mult}+#1#{} Mult", - "jika hand yang dimainkan berisi", - "satu {C:attention}#2#", - "{C:inactive}(Saat ini {C:red}+#3#{C:inactive} Mult)" - } - }, - j_ancient= { - name = "Ancient Joker", - text = { - "Setiap kartu yang dimainkan dengan", - "{V:1}#2#{} rupa memberikan", - "{X:mult,C:white} X#1# {} Mult saat menang,", - "{s:0.8}rupa berubah di akhir babak" - } - }, - j_walkie_talkie = { - name = "Walkie Talkie", - text = { - "Setiap {C:attention}10{} atau {C:attention}4 yang dimainkan", - "memberi {C:chips}+#1#{} Chip dan", - "{C:mult}+#2#{} Mult saat menang" + "{C:inactive}yang paling sering dimainkan (Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)", }, }, - j_selzer= { - name = "Seltzer", - text = { - "Memicu lagi semua", - "kartu yang dimainkan untuk", - "hand {C:attention}#1#{} berikutnya" - } - }, - j_castle = { - name = "Castle", - text = { - "Joker ini memperoleh {C:chips}+#1#{} Chip", - "setiap kartu {V:1}#2#{} yang dibuang,", - "rupa berubah setiap babak", - "{C:inactive}(Saat ini {C:chips}+#3#{C:inactive} Chip)" + j_odd_todd={ + name="Odd Todd", + text={ + "Kartu yang dimainkan dengan", + "peringkat {C:attention}ganjil{} memberikan", + "{C:chips}+#1#{} Chip saat menang", + "{C:inactive}(A, 9, 7, 5, 3)", }, }, - j_smiley = { - name = "Smiley Face", - text = { - "Kartu {C:attention}wajah{} yang dimainkan", - "memberi {C:mult}+#1#{} Mult", - "saat menang" - } - }, - j_campfire = { - name = "Campfire", - text = { - "Joker ini memperoleh {X:mult,C:white}X#1#{} Mult", - "untuk setiap kartu {C:attention}yang dijual{}, mengatur ulang", - "ketika {C:attention}Boss Blind{} dikalahkan", - "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" - } - }, - - - j_stuntman = { - name = "Stuntman", - text = { - "{C:chips}+#1#{} Chip,", - "{C:attention}-#2#{} ukuran hand" + j_onyx_agate={ + name="Onyx Agate", + text={ + "Kartu yang dimainkan dengan", + "rupa {C:clubs}Club{} memberikan", + "{C:mult}+#1#{} Mult saat menang", }, - unlock = { - "Dalam satu hand,", - "dapatkan setidaknya", - "{E:1,C:attention}#1#{} chip" - } - }, - j_invisible = { - name = "Invisible Joker", - text = { - "Setelah {C:attention}#1#{} babak,", - "jual kartu ini untuk", - "{C:attention}Duplicate{} Joker secara acak", - "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)" - }, - unlock = { - "Menangi giliran tanpa", - "pernah memiliki lebih", - "dari {E:1,C:attention}4 Joker{}" - } - }, - j_brainstorm = { - name = "Brainstorm", - text = { - "Menyalin kemampuan", - "dari {C:attention}Joker paling kiri" - }, - unlock = { - "Buang sebuah", - "{E:1,C:attention}Royal Flush" - } - }, - j_satellite = { - name = "Satellite", - text = { - "Dapatkan {C:money}$#1#{} di akhir", - "babak per {C:planet}Planet unik", - "kartu yang dipakai pada giliran ini", - "{C:inactive}(Saat ini {C:money}$#2#{C:inactive})" - }, - unlock = { - "Miliki {E:1,C:money}$#1#", - "atau lebih" - } - }, - j_shoot_the_moon = { - name = "Shoot the Moon", - text = { - "Setiap {C:attention}Queen{}", - "yang ada di hand", - "memberikan {C:mult}+#1#{} Mult" - }, - unlock = { - "Mainkan setiap {E:1,C:attention}Hati", - "di deck Anda dalam", - "satu babak" - } - }, - j_drivers_license = { - name = "Driver's License", - text = { - "{X:mult,C:white} X#1# {} Mult jika Anda", - "memiliki setidaknya {C:attention}16", - "kartu enhanced", - "{C:inactive}(Saat ini {C:attention}#2#{C:inactive})" - }, - unlock = { - "Tingkatkan {E:1,C:attention}#1#{} kartu", - "di deck Anda" - } - }, - j_cartomancer = { - name = "Cartomancer", - text = { - "Memunculkan sebuah kartu {C:tarot}Tarot{}", - "ketika {C:attention}Blind{} dipilih", - "{C:inactive}(Harus memiliki tempat)" - }, - unlock = { - "Temukan setiap", - "kartu {E:1,C:tarot}Tarot{}" - } - }, - j_astronomer = { - name = "Astronomer", - text = { - "Semua kartu {C:planet}Planet{} dan", - "{C:planet}Celestial Packs{} dalam", - "toko itu {C:attention}gratis" - }, - unlock = { - "Temukan setiap", - "kartu{E:1,C:planet}Planet{}" - } - }, - j_burnt = { - name = "Burnt Joker", - text = { - "Upgrade level dari", - "poker hand pertama {C:attention}yang dibuang", - "setiap babak" - }, - unlock = { - "Jual hingga total", - "dari {E:1,C:attention}#1#{} kartu", - "{C:inactive}(#2#)" - } - }, - j_bootstraps = { - name = "Bootstraps", - text = { - "{C:mult}+#1#{} Mult untuk setiap", - "{C:money}$#2#{} yang kamu miliki", - "{C:inactive}(Saat ini {C:mult}+#3#{C:inactive} Mult)" - }, - unlock = { + unlock={ "Miliki setidaknya {E:1,C:attention}#1#", - "Joker{C:dark_edition}Polychrome{}" - } - }, - j_caino = { - name = "Canio", - text = { - "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", - "jika {C:attention}face{} card", - "dihancurkan", - "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" + "kartu dengan {E:1,C:attention}#2#", + "rupa di deck Anda", }, - unlock = { - "{E:1,s:1.3}?????" - } }, - j_triboulet = { - name = "Triboulet", - text = { - "{C:attention}King{} dan", - "{C:attention}Queen{} yang dimainkan memberi", - "{X:mult,C:white} X#1# {} Mult saat menang," + j_oops={ + name="Oops! All 6s", + text={ + "Menggandakan semua {C:attention}yang terdaftar", + "{C:green,E:1,S:1.1}probabilitas", + "{C:inactive}(mis.: {C:green}1 in 3{C:inactive} -> {C:green}2 in 3{C:inactive})", }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_yorick = { - name = "Yorick", - text = { - "Joker ini mendapatkan", - "{X:mult,C:white} X#1# {} Mult setiap {C:attention}#2#{C:inactive} [#3#]{}", - "kartu dibuang", - "{C:inactive}(Saat ini {X:mult,C:white} X#4# {C:inactive} Mult)" + unlock={ + "Dalam satu hand,", + "mendapat setidaknya", + "{E:1,C:attention}#1#{} chip", }, - unlock = { - "{E:1,s:1.3}?????" - } }, - j_chicot = { - name = "Chicot", - text = { - "Nonaktifkan efek dari", - "setiap {C:attention}Boss Blind" + j_order={ + name="The Order", + text={ + "{X:mult,C:white} X#1# {} Mult jika hand", + "yang dimainkan berisi", + "sebuah {C:attention}#2#", + }, + unlock={ + "Menangi giliran", + "tanpa memainkan", + "sebuah {E:1,C:attention}#1#", }, - unlock = { - "{E:1,s:1.3}?????" - } }, - j_perkeo = { - name = "Perkeo", - text = { + j_pareidolia={ + name="Pareidolia", + text={ + "Semua kartu", + "dianggap", + "{C:attention}Kartu{} Wajah", + }, + }, + j_perkeo={ + name="Perkeo", + text={ "Memunculkan sebuah salinan {C:dark_edition}Negatif{} dari", "{C:attention}1{} kartu {C:attention}habis pakai{} secara acak", "yang Anda miliki", - "di akhir dari {C:attention}toko" + "di akhir dari {C:attention}toko", }, - unlock = { - "{E:1,s:1.3}?????" - } - } - }, - Voucher = { - v_overstock_norm = { - name = "Overstock", - text = { - "{C:attention}+1{} slot kartu", - "tersedia di toko" - } - }, - v_clearance_sale = { - name = "Clearance Sale", - text = { - "Semua kartu dan paket di", - "toko itu diskon {C:attention}#1#%{}" - } - }, - v_tarot_merchant = { - name = "Tarot Merchant", - text = { - "Kartu {C:tarot}Tarot{} muncul", - "{C:attention}#1#X{} lebih sering", - "di toko" - } - }, - v_planet_merchant = { - name = "Planet Merchant", - text = { - "Kartu {C:planet}Planet{} muncul", - "{C:attention}#1#X{} lebih sering", - "di toko" - } - }, - v_hone = { - name = "Hone", - text = { - "Kartu {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan", - "{C:dark_edition}Polychrome{}", - "muncul {C:attention}#1#X{} lebih sering" - } - }, - v_reroll_surplus = { - name = "Reroll Surplus", - text = { - "Biaya reroll", - "kurang dari {C:money}$#1#{}" - } - }, - v_crystal_ball = { - name = "Crystal Ball", - text = { - "{C:attention}+1{} slot habis pakai" - } - }, - v_telescope = { - name = "Telescope", - text = { - "{C:attention}Celestial Pack{} selalu", - "berisi kartu {C:planet}Planet{}", - "untuk", - "poker hand {C:attention}yang paling banyak dimainkan" - } - }, - v_grabber = { - name = "Grabber", - text = { - "Secara permanen", - "memperoleh {C:blue}+#1#{} hand", - "per babak" - } - }, - v_wasteful = { - name = "Wasteful", - text = { - "Secara permanen", - "mendapatkan {C:red}+#1#{} discard", - "setiap babak" - } - }, - v_seed_money = { - name = "Seed Money", - text = { - "Naikkan batas", - "bunga yang diperoleh di", - "setiap babak menjadi {C:money}$#1#{}" - } - }, - v_blank = { - name = "Blank", - text = { - "{C:inactive}Tidak apa-apa?" - } - }, - v_magic_trick = { - name = "Magic Trick", - text = { - "{C:attention}Kartu permainan{} bisa", - "dibeli", - "dari {C:attention}toko" - } - }, - v_hieroglyph = { - name = "Hieroglyph", - text = { - "{C:attention}-#1#{} Ante,", - "{C:blue}-#1#{} hand", - "setiap babak" - } - }, - v_directors_cut = { - name = "Director's Cut", - text = { - "Reroll Boss Blind", - "{C:attention}1{} kali per Ante,", - "{C:money}$#1#{} per roll" - } - }, - v_paint_brush = { - name = "Paint Brush", - text = { - "{C:attention}+#1#{} ukuran hand" - } - }, - v_overstock_plus = { - name = "Overstock Plus", - text = { - "{C:attention}+1{} slot kartu", - "tersedia di toko" + unlock={ + "{E:1,s:1.3}?????", }, - unlock = { - "Belanjakan total", - "{C:money}$#1#{} di toko", - "{C:inactive}($#2#)" - } }, - v_liquidation = { - name = "Liquidation", - text = { - "Semua kartu dan paket di", - "toko itu diskon {C:attention}#1#%{}" + j_photograph={ + name="Photograph", + text={ + "Face card {C:attention}pertama", + "yang dimainkan memberi {X:mult,C:white} X#1# {} Mult", + "saat menang", }, - unlock = { - "Tukarkan setidaknya", - "kartu {C:attention}#1#{C:voucher} Voucher{}", - "dalam satu giliran" - } }, - v_tarot_tycoon = { - name = "Tarot Tycoon", - text = { - "Kartu {C:tarot}Tarot{} muncul", - "{C:attention}#1#X{} lebih sering", - "di toko" + j_popcorn={ + name="Popcorn", + text={ + "{C:mult}+#1#{} Mult", + "{C:mult}-#2#{} Mult setiap", + "babak yang dimainkan", }, - unlock = { - "Beli total", - "kartu {C:attention}#1#{C:tarot} Tarot{}", - "dari toko", - "{C:inactive}(#2#)" - } }, - v_planet_tycoon = { - name = "Planet Tycoon", - text = { - "Kartu {C:planet}Planet{} muncul", - "{C:attention}#1#X{} lebih sering", - "di toko" + j_raised_fist={ + name="Raised Fist", + text={ + "Menambahkan {C:attention}dua kali{} peringkat", + "dari {C:attention}kartu{} dengan peringkat terendah", + "yang ada di hand untuk Mult", }, - unlock = { - "Beli total", - "kartu{C:attention}#1#{C:planet} Planet{}", - "dari toko", - "{C:inactive}(#2#)" - } }, - v_glow_up = { - name = "Glow Up", - text = { - "Kartu {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan", - "{C:dark_edition}Polychrome{}", - "muncul {C:attention}#1#X{} lebih sering" + j_ramen={ + name="Ramen", + text={ + "{X:mult,C:white} X#1# {} Mult,", + "kehilangan {X:mult,C:white} X#2# {} Mult", + "setiap {C:attention}kartu{} yang dibuang", }, - unlock = { - "Miliki setidaknya {C:attention}#1#", - "kartu{C:attention}Joker{} dengan", - "edisi {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan", - "{C:dark_edition}Polychrome{}" - } }, - v_reroll_glut = { - name = "Reroll Glut", - text = { - "Biaya reroll", - "kurang dari {C:money}$#1#{}" + j_red_card={ + name="Red Card", + text={ + "Joker ini mendapatkan", + "{C:red}+#1#{} Mult jika ada", + "{C:attention}Booster Pack{} yang dilewati", + "{C:inactive}(Saat ini {C:red}+#2#{C:inactive} Mult)", }, - unlock = { - "Reroll toko", - "total {C:attention}#1#{} kali", - "{C:inactive}(#2#)" - } }, - v_omen_globe = { - name = "Omen Globe", - text = { - "Kartu {C:spectral}Spectral{} bisa juga", - "muncul dalam", - "{C:attention}Arcana Pack apa pun" + j_reserved_parking={ + name="Reserved Parking", + text={ + "Setiap {C:attention}kartu{} wajah", + "yang ada di hand memiliki", + "sebuah peluang {C:green}#2# dalam #3#{}", + "memberi {C:money}$#1#{}", }, - unlock = { - "Pakai total {C:attention}#1#", - "kartu {C:tarot}Tarot{} dari", - "{C:tarot}Arcana Pack apa pun", - "{C:inactive}(#2#)" - } }, - v_observatory = { - name = "Observatory", - text = { - "kartu {C:planet}Planet{} di", - "area{C:attention}habis pakai{} Anda memberikan", - "{X:red,C:white} X#1# {} Mult untuk", - "{C:attention}poker hand tertentu" + j_ride_the_bus={ + name="Ride the Bus", + text={ + "Joker ini memperoleh {C:mult}+#1#{} Mult", + "per {C:attention}hand{} yang dimainkan", + "berturut-turut tanpa", + "mencetak skor {C:attention}face{} card", + "{C:inactive}(Saat ini {C:mult}+#2#{C:inactive} Mult)", }, - unlock = { - "Pakai total {C:attention}#1#", - "kartu {C:planet}Planet{} dari", - "{C:planet}Celestial Pack apa pun", - "{C:inactive}(#2#)" - } }, - v_nacho_tong = { - name = "Nacho Tong", - text = { - "Secara permanen", - "memperoleh {C:blue}+#1#{} hand", - "per babak" + j_riff_raff={ + name="Riff-raff", + text={ + "Ketika {C:attention}Blind{} dipilih,", + "memunculkan {C:attention}#1# {C:blue}Common{C:attention} Joker", + "{C:inactive}(Harus memiliki tempat)", }, - unlock = { - "Mainkan total", - "dari {C:attention}#1#{} kartu", - "{C:inactive}(#2#)" - } }, - v_recyclomancy = { - name = "Recyclomancy", - text = { - "Secara permanen", - "mendapatkan {C:red}+#1#{} discard", - "setiap babak" + j_ring_master={ + name="Ring Master", + text={ + "kartu {C:attention}Joker{}, {C:tarot}Tarot{}, {C:planet}Planet{}", + "dan {C:spectral}Spectral{} dapat", + "muncul berkali-kali", }, - unlock = { - "Buang total", - "dari {C:attention}#1#{} kartu", - "{C:inactive}(#2#)" - } - }, - v_money_tree = { - name = "Money Tree", - text = { - "Naikkan batas", - "bunga yang diperoleh di", - "setiap babak menjadi {C:money}$#1#{}" - }, - unlock = { - "Maksimalkan keuntungan", - "pendapatan per babak selama", - "{C:attention}#1#{} babak berturut-turut", - "{C:inactive}(#2#)" - } - }, - v_antimatter = { - name = "Antimatter", - text = { - "{C:dark_edition}+1{} Joker Slot" - }, - unlock = { - "Tukarkan {C:voucher}Blank{}", - "total {C:attention}#1#{} kali", - "{C:inactive}(#2#)" - } - }, - v_illusion = { - name = "Illusion", - text = { - "{C:attention}Kartu permainan{} di toko", - "mungkin memiliki sebuah {C:enhanced}Enhancement{},", - "{C:dark_edition}Edition{}, dan/atau sebuah {C:attention}Seal{}" - }, - unlock = { - "Beli total", - "{C:attention}#1#{} kartu permainan", - "dari toko", - "{C:inactive}(#2#)" - } - }, - v_petroglyph = { - name = "Petroglyph", - text = { - "{C:attention}-#1#{} Ante,", - "{C:red}-#1#{} discard", - "setiap babak" - }, - unlock = { + unlock={ "Reach Ante", - "level {E:1,C:attention}#1#" - } - }, - v_retcon = { - name = "Retcon", - text = { - "Reroll Boss Blind", - "{C:attention}tanpa batas{} waktu,", - "{C:money}$#1#{} per roll" + "level {E:1,C:attention}#1#", }, - unlock = { - "Discover", - "{C:attention}#1#{} Blind" - } }, - v_palette = { - name = "Palette", - text = { - "{C:attention}+#1#{} ukuran hand" + j_rocket={ + name="Rocket", + text={ + "Perolehan {C:money}$#1#{} di akhir babak", + "Payout meningkat sebesar {C:money}$#2#{}", + "jika {C:attention}Boss Blind{} dikalahkan", }, - unlock = { - "Kurangi ukuran hand", - "hingga {C:attention}#1#{} kartu" - } - } - }, - Tarot = { - c_fool = { - name = "The Fool", - text = { - "Memunculkan", - "kartu {C:tarot}Tarot{} atau {C:planet} Planet{}", - "dipakai pada giliran ini", - "{s:0.8,C:tarot}The Fool{s:0.8} tidak termasuk" - } }, - c_magician = { - name = "The Magician", - text = { - "Meningkatkan {C:attention}#1#{}", - "kartu pilihan hingga", - "{C:attention}#2#" - } + j_rough_gem={ + name="Rough Gem", + text={ + "Kartu yang dimainkan dengan", + "rupa {C:diamonds}Wajik{} mendapatkan", + "{C:money}$#1#{} saat menang", + }, + unlock={ + "Miliki setidaknya {E:1,C:attention}#1#", + "kartu dengan {E:1,C:attention}#2#", + "rupa di deck Anda", + }, }, - c_high_priestess = { - name = "The High Priestess", - text = { - "Memunculkan hingga {C:attention}#1#", - "kartu {C:planet}Planet{} secara acak", - "{C:inactive}(Harus memiliki tempat)" - } + j_runner={ + name="Runner", + text={ + "Memperoleh {C:chips}+#2#{} Chip", + "jika hand yang dimainkan", + "berisi sebuah {C:attention}Straight{}", + "{C:inactive}(Saat ini {C:chips}+#1#{C:inactive} Chip)", + }, }, - c_empress = { - name = "The Empress", - text = { - "Meningkatkan {C:attention}#1#", - "kartu pilihan hingga", - "{C:attention}#2#s" - } + j_satellite={ + name="Satellite", + text={ + "Dapatkan {C:money}$#1#{} di akhir", + "babak per {C:planet}Planet unik", + "kartu yang dipakai pada giliran ini", + "{C:inactive}(Saat ini {C:money}$#2#{C:inactive})", + }, + unlock={ + "Miliki {E:1,C:money}$#1#", + "atau lebih", + }, }, - c_emperor = { - name = "The Emperor", - text = { - "Memunculkan hingga {C:attention}#1#", - "kartu {C:tarot}Tarot{} secara acak", - "{C:inactive}(Harus memiliki tempat)" - } + j_scary_face={ + name="Scary Face", + text={ + "Face {C:attention}card{} yang dimainkan", + "memberikan {C:chips}+#1#{} Chip", + "saat menang", + }, }, - c_heirophant = { - name = "The Hierophant", - text = { - "Meningkatkan {C:attention}#1#", - "kartu pilihan hingga", - "{C:attention}#2#s" - } + j_scholar={ + name="Scholar", + text={ + "Setiap {C:attention}As{} yang dimainkan", + "memberi {C:chips}+#2#{} Chip", + "and {C:mult}+#1#{} Mult", + "saat menang", + }, }, - c_lovers = { - name = "The Lovers", - text = { - "Meningkatkan {C:attention}#1#{} kartu", - "pilihan ke dalam", - "{C:attention}#2#" - } + j_seance={ + name="Séance", + text={ + "Jika {C:attention}poker hand{} adalah sebuah", + "{C:attention}#1#{}, memunculkan sebuah", + "kartu {C:spectral}Spectral{} secara acak", + "{C:inactive}(Harus memiliki tempat)", + }, }, - c_chariot = { - name = "The Chariot", - text = { - "Meningkatkan {C:attention}#1#{} kartu", - "pilihan ke dalam", - "{C:attention}#2#" - } + j_seeing_double={ + name="Seeing Double", + text={ + "{X:mult,C:white} X#1# {} Mult jika hand", + "yang dimainkan memiliki sebuah kemenangan", + "kartu{C:clubs}Keriting{} dan kartu", + "yang menang dari rupa {C:attention}lainnya", + }, + unlock={ + "Mainkan sebuah hand", + "yang memiliki", + "{E:1,C:attention}#1#", + }, }, - c_justice = { - name = "Justice", - text = { - "Meningkatkan {C:attention}#1#{} kartu", - "pilihan ke dalam", - "{C:attention}#2#" - } + j_selzer={ + name="Seltzer", + text={ + "Memicu lagi semua", + "kartu yang dimainkan untuk", + "hand {C:attention}#1#{} berikutnya", + }, }, - c_hermit = { - name = "The Hermit", - text = { - "Menggandakan uang", - "{C:inactive}(Maks {C:money}$#1#{C:inactive})" - } + j_shoot_the_moon={ + name="Shoot the Moon", + text={ + "Setiap {C:attention}Queen{}", + "yang ada di hand", + "memberikan {C:mult}+#1#{} Mult", + }, + unlock={ + "Mainkan setiap {E:1,C:attention}Hati", + "di deck Anda dalam", + "satu babak", + }, }, - c_wheel_of_fortune = { - name = "The Wheel of Fortune", - text = { - "{C:green}#1# dalam #2#{} peluang untuk menambah", - "edisi {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan", - "{C:dark_edition}Polychrome{}", - "menghancurkan sebuah {C:attention}Joker secara acak" - } + j_shortcut={ + name="Shortcut", + text={ + "Memungkinkan {C:attention}Straight{} agar", + "dibuat dengan selisih {C:attention}1 peringkat", + "{C:inactive}(misalnya: {C:attention}10 8 6 5 3{C:inactive})", + }, }, - c_strength = { - name = "Strength", - text = { - "Menaikkan peringkat", - "hingga {C:attention}#1#{} kartu", - "pilihan sebanyak {C:attention}1" - } + j_sixth_sense={ + name="Sixth Sense", + text={ + "Jika {C:attention}hand pertama{} dari babak ini adalah", + "sebuah {C:attention}6{}, menghancurkannya dan", + "memunculkan sebuah kartu {C:spectral}Spectral{}", + "{C:inactive}(Harus memiliki tempat)", + }, }, - c_hanged_man = { - name = "The Hanged Man", - text = { - "Menghancurkan hingga", - "{C:attention}#1#{} kartu pilihan" - } + j_sly={ + name="Sly Joker", + text={ + "{C:chips}+#1#{} Chip jika hand", + "yang dimainkan berisi", + "sebuah {C:attention}#2#", + }, }, - c_death = { - name = "Death", - text = { - "Pilih {C:attention}#1#{} kartu,", - "mengubah kartu {C:attention}kiri{}", - "menjadi kartu {C:attention}kanan{}", - "{C:inactive}(Seret untuk mengatur kembali)" - } + j_smeared={ + name="Smeared Joker", + text={ + "{C:hearts}Hati{} dan {C:diamonds}Wajik", + "dianggap sebagai rupa yang sama,", + "{C:spades}Sekop{} dan {C:clubs}Keriting", + "dianggap sebagai rupa yang sama", + }, + unlock={ + "Miliki setidaknya {C:attention}#1#", + "{E:1,C:attention}#2#{} di", + "ke deck Anda di", + }, }, - c_temperance = { - name = "Temperance", - text = { - "Memberikan total nilai", - "jual semua", - "Joker saat ini {C:inactive}(Maks {C:money}$#1#{C:inactive})", - "{C:inactive}(Saat ini {C:money}$#2#{C:inactive})" - } + j_smiley={ + name="Smiley Face", + text={ + "Kartu {C:attention}wajah{} yang dimainkan", + "memberi {C:mult}+#1#{} Mult", + "saat menang", + }, }, - c_devil = { - name = "The Devil", - text = { - "Meningkatkan {C:attention}#1#{} kartu", - "pilihan ke dalam", - "{C:attention}#2#" - } + j_sock_and_buskin={ + name="Sock and Buskin", + text={ + "Picu lagi semua", + "face {C:attention}card{} yang dimainkan", + }, + unlock={ + "Mainkan total", + "{C:attention,E:1}#1#{} kartu wajah", + "{C:inactive}(#2#)", + }, }, - c_tower = { - name = "The Tower", - text = { - "Meningkatkan {C:attention}#1#{} kartu", - "pilihan ke dalam", - "{C:attention}#2#" - } + j_space={ + name="Space Joker", + text={ + "{C:green}#1# dalam #2#{} peluang untuk", + "upgrade level dari", + "{C:attention}poker hand{} yang dimainkan", + }, }, - c_star = { - name = "The Star", - text = { - "Mengubah hingga", - "{C:attention}#1#{} kartu pilihan", - "menjadi {V:1}#2#{}" - } + j_splash={ + name="Splash", + text={ + "Setiap {C:attention}kartu yang dimainkan", + "dihitung dalam kemenangan", + }, }, - c_moon = { - name = "The Moon", - text = { - "Mengubah hingga", - "{C:attention}#1#{} kartu pilihan", - "menjadi {V:1}#2#{}" - } + j_square={ + name="Square Joker", + text={ + "Joker ini mendapatkan {C:chips}+#2#{} Chip", + "jika hand yang dimainkan memiliki", + "tepat {C:attention}4{} kartu", + "{C:inactive}(Saat ini {C:chips}#1#{C:inactive} Chip)", + }, }, - c_sun = { - name = "The Sun", - text = { - "Mengubah hingga", - "{C:attention}#1#{} kartu pilihan", - "menjadi {V:1}#2#{}" - } + j_steel_joker={ + name="Steel Joker", + text={ + "Memberikan {X:mult,C:white} X#1# {} Mult", + "untuk setiap {C:attention}Steel Card", + "di {C:attention}deck lengkap kamu", + "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)", + }, }, - c_judgement = { - name = "Judgement", - text = { - "Memunculkan secara acak", - "kartu {C:attention}Joker{}", - "{C:inactive}(Harus memiliki tempat)" - } + j_stencil={ + name="Joker Stencil", + text={ + "{X:red,C:white} X1 {} Mult untuk setiap", + "slot {C:attention}Joker{} yang kosong", + "{s:0.8}termasuk Joker Stencil", + "{C:inactive}(Saat ini {X:red,C:white} X#1# {C:inactive})", + }, }, - c_world = { - name = "The World", - text = { - "Mengubah hingga", - "{C:attention}#1#{} kartu pilihan", - "menjadi {V:1}#2#{}" - } - } - }, - Planet = { - c_mercury = { - name = "Mercury", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult dan", - "{C:chips}+#4#{} chip" - } + j_stone={ + name="Stone Joker", + text={ + "Memberikan {C:chips}+#1#{} Chip untuk", + "setiap {C:attention}Stone Card", + "di {C:attention}deck lengkap kamu", + "{C:inactive}(Saat ini {C:chips}+#2#{C:inactive} Chip)", + }, }, - c_venus = { - name = "Venus", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult dan", - "{C:chips}+#4#{} chip" - } + j_stuntman={ + name="Stuntman", + text={ + "{C:chips}+#1#{} Chip,", + "{C:attention}-#2#{} ukuran hand", + }, + unlock={ + "Dalam satu hand,", + "dapatkan setidaknya", + "{E:1,C:attention}#1#{} chip", + }, }, - c_earth = { - name = "Earth", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult dan", - "{C:chips}+#4#{} chip" - } + j_supernova={ + name="Supernova", + text={ + "Menambahkan berapa kali", + "{C:attention}poker hand{} telah", + "memainkan giliran ini ke Mult", + }, }, - c_mars = { - name = "Mars", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult dan", - "{C:chips}+#4#{} chip" - } + j_superposition={ + name="Superposition", + text={ + "Memunculkan sebuah kartu {C:tarot}Tarot{} jika", + "poker hand berisi sebuah", + "{C:attention}As{} dan sebuah {C:attention}Straight{}", + "{C:inactive}(Harus memiliki tempat)", + }, }, - c_jupiter = { - name = "Jupiter", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult dan", - "{C:chips}+#4#{} chip" - } + j_swashbuckler={ + name="Swashbuckler", + text={ + "Menambah nilai jual", + "semua", + "{C:attention}Joker{} lain yang dimiliki ke Mult", + "{C:inactive}(Saat ini {C:mult}+#1#{C:inactive} Mult)", + }, + unlock={ + "Jual hingga total", + "Kartu {C:attention,E:1}#1#{} Joker", + "{C:inactive}(#2#)", + }, }, - c_saturn = { - name = "Saturn", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult dan", - "{C:chips}+#4#{} chip" - } + j_throwback={ + name="Throwback", + text={ + "{X:mult,C:white} X#1# {} Mult untuk setiap", + "{C:attention}Blind{} yang dilewati pada giliran ini", + "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + unlock={ + "Lanjutkan giliran yang tersimpan", + "dari menu utama", + }, }, - c_uranus = { - name = "Uranus", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult dan", - "{C:chips}+#4#{} chip" - } + j_ticket={ + name="Golden Ticket", + text={ + "Kartu {C:attention}Gold{} yang dimainkan", + "mendapatkan {C:money}$#1#{} saat menang", + }, + unlock={ + "Ketika 5 kartu hand", + "yang hanya memiliki", + "kartu {C:attention,E:1}Gold{}", + }, }, - c_neptune = { - name = "Neptune", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult dan", - "{C:chips}+#4#{} chip" - } + j_to_the_moon={ + name="To the Moon", + text={ + "Dapatkan ekstra {C:money}$#1#{} dari", + "{C:attention}keuntungan{} untuk setiap {C:money}$5{} yang Anda", + "miliki di akhir babak", + }, }, - c_pluto = { - name = "Pluto", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult dan", - "{C:chips}+#4#{} chip" - } + j_todo_list={ + name="To Do List", + text={ + "Dapatkan {C:money}$#1#{} jika {C:attention}poker hand{}", + "merupakan {C:attention}#2#{},", + "poker hand berubah", + "di akhir babak", + }, }, - c_ceres = { - name = "Ceres", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult dan", - "{C:chips}+#4#{} chip" - } + j_trading={ + name="Trading Card", + text={ + "Jika {C:attention}discard pertama{} dari babak", + "hanya memiliki {C:attention}1{} kartu, hancurkanlah", + "dan dapatkan {C:money}$#1#", + }, }, - c_planet_x = { - name = "Planet X", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult dan", - "{C:chips}+#4#{} chip" - } + j_tribe={ + name="The Tribe", + text={ + "{X:mult,C:white} X#1# {} Mult jika hand", + "yang dimainkan berisi", + "sebuah {C:attention}#2#", + }, + unlock={ + "Menangi giliran", + "tanpa memainkan", + "sebuah {E:1,C:attention}#1#", + }, }, - c_eris = { - name = "Eris", - text = { - "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", - "{C:attention}#2#", - "{C:mult}+#3#{} Mult dan", - "{C:chips}+#4#{} chip" - } + j_triboulet={ + name="Triboulet", + text={ + "{C:attention}King{} dan", + "{C:attention}Queen{} yang dimainkan memberi", + "{X:mult,C:white} X#1# {} Mult saat menang,", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_trio={ + name="The Trio", + text={ + "{X:mult,C:white} X#1# {} Mult jika hand", + "yang dimainkan berisi", + "sebuah {C:attention}#2#", + }, + unlock={ + "Menangi giliran", + "tanpa memainkan", + "sebuah {E:1,C:attention}#1#", + }, + }, + j_troubadour={ + name="Troubadour", + text={ + "{C:attention}+#1#{} ukuran hand,", + "{C:blue}-#2#{} hand setiap babak", + }, + unlock={ + "Menangi {C:attention,E:1}#1#{} babak", + "berturut-turut dengan memainkan", + "1 hand saja", + }, + }, + j_trousers={ + name="Spare Trousers", + text={ + "Joker ini mendapatkan {C:mult}+#1#{} Mult", + "jika hand yang dimainkan berisi", + "satu {C:attention}#2#", + "{C:inactive}(Saat ini {C:red}+#3#{C:inactive} Mult)", + }, + }, + j_turtle_bean={ + name="Turtle Bean", + text={ + "{C:attention}+#1#{} ukuran hand,", + "berkurang sebanyak", + "{C:red}#2#{} setiap babak", + }, + }, + j_vagabond={ + name="Vagabond", + text={ + "Buat sebuah kartu {C:purple}Tarot{}", + "jika hand dimainkan", + "dengan {C:money}$#1#{} atau kurang", + }, + }, + j_vampire={ + name="Vampire", + text={ + "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", + "tiap mencetak skor {C:attention}Peningkatan kartu{} yang dimainkan,", + "membuang {C:attention}Enhancement", + "{C:inactive}kartu (Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)", + }, + }, + j_walkie_talkie={ + name="Walkie Talkie", + text={ + "Setiap {C:attention}10{} atau {C:attention}4 yang dimainkan", + "memberi {C:chips}+#1#{} Chip dan", + "{C:mult}+#2#{} Mult saat menang", + }, + }, + j_wee={ + name="Wee Joker", + text={ + "Joker ini memperoleh", + "{C:chips}+#2#{} Chip ketika setiap", + "{C:attention}2{} yang dimainkan menang", + "{C:inactive}(Saat ini {C:chips}+#1#{C:inactive} Chip)", + }, + unlock={ + "Menangi giliran dalam {E:1,C:attention}#1#", + "atau lebih sedikit babak", + }, + }, + j_wily={ + name="Wily Joker", + text={ + "{C:chips}+#1#{} Chip jika hand", + "yang dimainkan berisi", + "sebuah {C:attention}#2#", + }, + }, + j_wrathful_joker={ + name="Wrathful Joker", + text={ + "Kartu yang dimainkan dengan", + "{C:spades}#2#{} rupa memberikan", + "{C:mult}+#1#{} Mult saat menang", + }, + }, + j_yorick={ + name="Yorick", + text={ + "Joker ini mendapatkan", + "{X:mult,C:white} X#1# {} Mult setiap {C:attention}#2#{C:inactive} [#3#]{}", + "kartu dibuang", + "{C:inactive}(Saat ini {X:mult,C:white} X#4# {C:inactive} Mult)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_zany={ + name="Zany Joker", + text={ + "{C:red}+#1#{} Mult jika hand", + "yang dimainkan berisi", + "sebuah {C:attention}#2#", + }, }, }, - Spectral = { - c_familiar = { - name = "Familiar", - text = { - "Hancurkan {C:attention}1{} kartu", - "kartu di hand Anda, menambah", - "{C:attention}#1#{} secara acak {C:attention}Enhanced face", - "{C:attention}kartu{} ke hand Anda" - } - }, - c_grim = { - name = "Grim", - text = { - "Hancurkan {C:attention}1{} kartu", - "kartu di hand Anda,", - "menambah {C:attention}#1#{} secara acak {C:attention}As", - "{C:attention}As{} ke hand Anda" - } - }, - c_incantation = { - name = "Incantation", - text = { - "Hancurkan {C:attention}1{} kartu", - "kartu di hand Anda, menambah {C:attention}#1#", - "secara acak {C:attention}kartu bernomor", - "{C:attention}bernomor{} ke hand Anda" - } - }, - c_talisman = { - name = "Talisman", - text = { - "Tambahkan sebuah {C:attention}Gold Seal{}", - "ke {C:attention}1{} kartu", - "kartu di hand Anda" - } - }, - c_aura = { - name = "Aura", - text = { - "Tambahkan efek {C:dark_edition}Foil{}, {C:dark_edition}Holographic{},", - "atau {C:dark_edition}Polychrome{} ke", - "{C:attention}1{} kartu pilihan di hand" - } - }, - c_wraith = { - name = "Wraith", - text = { - "Memunculkan secara acak", - "{C:red}Rare{C:attention} Joker{},", - "membuat uang hingga {C:money}$0" - } - }, - c_sigil = { - name = "Sigil", - text = { - "Mengubah semua kartu", - "di hand menjadi sebuah", - "rupa {C:attention}secara acak" - } - }, - c_ouija = { - name = "Ouija", - text = { - "Mengubah semua kartu", - "di hand menjadi sebuah", - "peringkat {C:attention}secara acak", - "{C:red}-1{} ukuran hand" - } - }, - c_ectoplasm = { - name = "Ectoplasm", - text = { - "Menambah {C:dark_edition}Negatif{} ke", - "{C:attention}Joker secara acak,", - "{C:red}-1{} ukuran hand" - } - }, - c_immolate = { - name = "Immolate", - text = { - "Menghancurkan {C:attention}#1#{} kartu", - "kartu di hand,", - "dapatkan {C:money}$#2#" - } - }, - c_ankh = { - name = "Ankh", - text = { - "Buat sebuah salinan", - "acak {C:attention}Joker{}, hancurkan", - "seluruh Joker lainnya" - } - }, - c_deja_vu = { - name = "Deja Vu", - text = { - "Tambahkan sebuah {C:red}Red Seal{}", - "hingga {C:attention}1{} kartu", - "kartu di hand Anda" - } - }, - c_hex = { - name = "Hex", - text = { - "Tambahkan {C:dark_edition}Polychrome{} ke sebuah", - "acak {C:attention}Joker{}, hancurkan", - "seluruh Joker lainnya" - } - }, - c_trance = { - name = "Trance", - text = { - "Tambahkan sebuah {C:blue}Blue Seal{}", - "ke {C:attention}1{} kartu", - "kartu di hand Anda" - } - }, - c_medium = { - name = "Medium", - text = { - "Tambahkan sebuah {C:purple}Purple Seal{}", - "ke {C:attention}1{} kartu", - "kartu di hand Anda" - } - }, - c_cryptid = { - name = "Cryptid", - text = { - "Buat {C:attention}#1#{} salinan", - "{C:attention}1{} kartu pilihan", - "di hand Anda" - } - }, - c_soul = { - name = "The Soul", - text = { - "Membuat sebuah", - "{C:legendary,E:1}Legendary{} Joker", - "{C:inactive}(Harus memiliki tempat)" - } - }, - c_black_hole = { - name = "Black Hole", - text = { - "Upgrade setiap", - "{C:legendary,E:1}poker hand", - "sebanyak {C:attention}1{} level" - } - } - }, - Edition = { - e_base = { - name = "Base", - text = { - "Tanpa efek tambahan" - } - }, - e_foil = { - name = "Foil", - text = { - "{C:chips}+#1#{} chip" - } - }, - e_holo = { - name = "Holographic", - text = { - "{C:mult}+#1#{} Mult" - } - }, - e_polychrome = { - name = "Polychrome", - text = { - "{X:mult,C:white} X#1# {} Mult" - } - }, - e_negative = { - name = "Negatif", - text = { - "{C:dark_edition}+#1#{} slot Joker" - } - }, - e_negative_consumable = { - name = "Negatif", - text = { - "{C:dark_edition}+#1#{} slot habis pakai" - } - } - }, - Enhanced = { - m_bonus = { - name = "Bonus Card", - text = {} - }, - m_mult = { - name = "Mult Card", - text = { - "{C:mult}+#1#{} Mult" - } - }, - m_wild = { - name = "Wild Card", - text = { - "Bisa dipakai", - "sebagai rupa apa pun" - } - }, - m_glass = { - name = "Glass Card", - text = { - "{X:mult,C:white} X#1# {} Mult", - "{C:green}#2# dalam #3#{} peluang untuk", - "menghancurkan kartu" - } - }, - m_steel = { - name = "Steel Card", - text = { - "{X:mult,C:white} X#1# {} Mult", - "sedangkan kartu ini", - "tetap di hand" - } - }, - m_stone = { - name = "Stone Card", - text = { - "{C:chips}+#1#{} Chip", - "tanpa peringkat atau rupa" - } - }, - m_gold = { - name = "Gold Card", - text = { - "{C:money}$#1#{} jika ini", - "ini ada di hand", - "di akhir babak" - } - }, - m_lucky = { - name = "Lucky Card", - text = { - "{C:green}#1# dalam #3#{} peluang", - "untuk {C:mult}+#2#{} Mult", - "{C:green}#1# dalam #5#{} peluang", - "untuk memenangi {C:money}$#4#" - } - } - }, - Stake = { - stake_white = { - name = "White Stake", - text = { - "Kesulitan Dasar" - } - }, - stake_red = { - name = "Red Stake", - text = { - "{C:attention}Small Blind{} memberikan", - "tanpa hadiah uang", - "{s:0.8}Memakai semua Stake sebelumnya" - } - }, - stake_green = { - name = "Green Stake", - text = { - "Memerlukan skala menang", - "yang lebih cepat untuk setiap {C:attention}Ante", - "{s:0.8}Memakai semua Stake sebelumnya" - } - }, - stake_blue = { - name = "Blue Stake", - text = { - "{C:red}-1{} Discard", - "{s:0.8}Memakai semua Stake sebelumnya" - } - }, - stake_black = { - name = "Black Stake", - text = { - "Toko dapat memiliki {C:attention}Eternal{} Joker", - "{C:inactive,s:0.8}{Tidak bisa dijual atau dihancurkan}", - "{s:0.8}Memakai semua Stake sebelumnya" - } - }, - stake_purple = { - name = "Purple Stake", - text = { - "Memerlukan skala menang", - "yang lebih cepat untuk setiap {C:attention}Ante", - "{s:0.8}Memakai semua Stake sebelumnya" - } - }, - stake_orange = { - name = "Orange Stake", - text = { - "Shop bisa memiliki {C:attention}Perishable{} Joker", - "{C:inactive,s:0.8}(Terkena debuff setelah 5 Babak)", - "{s:0.8}Berlaku untuk semua Stake sebelumnya" - } - }, - stake_gold = { - name = "Gold Stake", - text = { - "Shop bisa memiliki {C:attention}Rental{} Joker", - "{C:inactive,s:0.8}(Berbiaya {C:money,s:0.8}$3{C:inactive,s:0.8} per babak)", - "{s:0.8}Berlaku untuk semua Stake sebelumnya" - } - } - }, - Tag = { - tag_uncommon = { - name = "Uncommon Tag", - text = { - "Shop memiliki", - "{C:green}Uncommon Joker gratis" - } - }, - tag_rare = { - name = "Rare Tag", - text = { - "Shop memiliki", - "{C:red}Rare Joker gratis" - } - }, - tag_negative = { - name = "Tag Negatif", - text = { - "Joker", - "shop edisi dasar selanjutnya gratis dan", - "menjadi {C:dark_edition}Negatif" - } - }, - tag_foil = { - name = "Foil Tag", - text = { - "Joker", - "shop edisi dasar selanjutnya gratis dan", - "menjadi {C:dark_edition}Foil" - } - }, - tag_holo = { - name = "Holographic Tag", - text = { - "Joker", - "shop edisi dasar selanjutnya gratis dan", - "menjadi {C:dark_edition}Holographic" - } - }, - tag_polychrome = { - name = "Polychrome Tag", - text = { - "Joker", - "shop edisi dasar selanjutnya gratis dan", - "menjadi {C:dark_edition}Polychrome" - } - }, - tag_investment = { - name = "Investment Tag", - text = { - "Setelah mengalahkan", - "si Boss Blind,", - "dapatkan {C:money}$#1#" - } - }, - tag_voucher = { - name = "Voucher Tag", - text = { - "Menambah satu {C:voucher}Voucher", - "ke babak berikutnya" - } - }, - tag_boss = { - name = "Boss Tag", - text = { - "Reroll", - "{C:attention}Boss Blind" - } - }, - tag_standard = { - name = "Standard Tag", - text = { - "Memberikan gratis", - "{C:attention}Mega Standard Pack" - } - }, - tag_charm = { - name = "Charm Tag", - text = { - "Memberikan gratis", - "{C:tarot}Mega Arcana Pack" - } - }, - tag_meteor = { - name = "Meteor Tag", - text = { - "Memberikan gratis", - "{C:planet}Mega Celestial Pack" - } - }, - tag_buffoon = { - name = "Buffoon Tag", - text = { - "Memberikan gratis", - "{C:attention}Buffoon Pack" - } - }, - tag_handy = { - name = "Handy Tag", - text = { - "Memberikan {C:money}$#1#{} per hand", - "{C:blue}yang dimainkan{} pada giliran ini", - "{C:inactive}(Akan memberi {C:money}$#2#{C:inactive})" - } - }, - tag_garbage = { - name = "Garbage Tag", - text = { - "Memberikan {C:money}$#1#{} per discard", - "{C:red}yang tidak dipakai{} pada giliran ini", - "{C:inactive}(Akan memberi {C:money}$#2#{C:inactive})" - } - }, - tag_coupon = { - name = "Coupon Tag", - text = { - "Kartu perdana dan", - "paket booster di toko", - "toko itu gratis" - } - }, - tag_double = { - name = "Double Tag", - text = { - "Memberikan sebuah salinan", - "{C:attention}Tag{} pilihan berikutnya", - "{s:0.8}tidak termasuk {s:0.8,C:attention}Double Tag" - } - }, - tag_juggle = { - name = "Juggle Tag", - text = { - "{C:attention}+#1#{} ukuran hand", - "babak berikutnya" - } - }, - tag_d_six = { - name = "D6 Tag", - text = { - "Reroll di babak berikutnya", - "mulai dari {C:money}$0" - } - }, - tag_top_up = { - name = "Top-up Tag", - text = { - "Memunculkan hingga {C:attention}#1#", - "{C:blue}Common{} Joker", - "{C:inactive}(Harus memiliki tempat)" - } - }, - tag_skip = { - name = "Speed Tag", - text = { - "Memberikan {C:money}$#1#{} per", - "Blind yang dilewati pada giliran ini", - "{C:inactive}(Akan memberi {C:money}$#2#{C:inactive})" - } - }, - tag_orbital = { - name = "Orbital Tag", - text = { - "Upgrade {C:attention}#1#", - "sebanyak {C:attention}#2# level" - } - }, - tag_economy = { - name = "Economy Tag", - text = { - "Menggandakan uang Anda", - "{C:inactive}(Maks {C:money}$#1#{C:inactive})" - } - }, - tag_ethereal = { - name = "Ethereal Tag", - text = { - "Memberikan gratis", - "{C:planet}Spectral Pack" - } - } - }, - Blind = { - bl_small = { - name = "Small Blind", - text = {} - }, - bl_big = { - name = "Big Blind", - text = {} - }, - bl_hook = { - name = "The Hook", - text = { - "Membuang 2 kartu secara", - "acak per hand yang dimainkan" - } - }, - bl_wall = { - name = "The Wall", - text = { - "Blind ekstra besar" - } - }, - bl_wheel = { - name = "The Wheel", - text = { - " dalam 7 kartu menarik", - "ditarik menghadap ke bawah" - } - }, - bl_arm = { - name = "The Arm", - text = { - "Turunkan level", - "poker hand yang dimainkan" - } - }, - bl_psychic = { - name = "The Psychic", - text = { - "Harus memainkan 5 kartu" - } - }, - bl_goad = { - name = "The Goad", - text = { - "Semua kartu Sekop", - "di-debuff" - } - }, - bl_water = { - name = "The Water", - text = { - "Mulai dengan", - "0 discard" - } - }, - bl_eye = { - name = "The Eye", - text = { - "Tidak ada jenis", - "repeat hand pada babak ini" - } - }, - bl_mouth = { - name = "The Mouth", - text = { - "Mainkan 1 jenis hand", - "saja pada babak ini" - } - }, - bl_plant = { - name = "The Plant", - text = { - "Semua kartu wajah", - "di-debuff" - } - }, - bl_needle = { - name = "The Needle", - text = { - "Mainkan 1 hand saja" - } - }, - bl_head = { - name = "The Head", - text = { - "Semua kartu Hati", - "di-debuff" - } - }, - bl_tooth = { - name = "The Tooth", - text = { - "Kehilangan $1 per", - "kartu yang dimainkan" - } - }, - bl_final_leaf = { - name = "Verdant Leaf", - text = { - "Semua kartu di-debuff", - "hingga 1 Joker dijual" - } - }, - bl_final_vessel = { - name = "Violet Vessel", - text = { - "Blind sangat besar" - } - }, - bl_ox = { - name = "The Ox", - text = { - "Memainkan sebuah #1#", - "membuat uang hingga $0" - } - }, - bl_house = { - name = "The House", - text = { - "Hand pertama adalah", - "ditarik menghadap ke bawah" - } - }, - bl_club = { - name = "The Club", - text = { - "Semua kartu Keriting", - "di-debuff" - } - }, - bl_fish = { - name = "The Fish", - text = { - "Kartu yang ditarik menghadap ke bawah", - "setelah setiap hand dimainkan" - } - }, - bl_window = { - name = "The Window", - text = { - "Semua kartu Hati", - "di-debuff" - } - }, - bl_manacle = { - name = "The Manacle", - text = { - "-1 Ukuran Hand" - } - }, - bl_serpent = { - name = "The Serpent", - text = { - "Setelah Bermain atau Membuang,", - "harus menarik 3 kartu" - } - }, - bl_pillar = { - name = "The Pillar", - text = { - "Kartu yang dimainkan sebelumnya", - "sebelum Ante ini di-debuff" - } - }, - bl_flint = { - name = "The Flint", - text = { - "Base Chip dan", - "Mult dibagi dua" - } - }, - bl_mark = { - name = "The Mark", - text = { - "Semua kartu wajah", - "ditarik menghadap ke bawah" - } - }, - bl_final_acorn = { - name = "Amber Acorn", - text = { - "Balik dan kocok", - "semua kartu Joker" - } - }, - bl_final_heart = { - name = "Crimson Heart", - text = { - "Sebuah Joker secara acak", - "dinonaktifkan setiap hand" - } - }, - bl_final_bell = { - name = "Cerulean Bell", - text = { - "Memaksakan 1 kartu pada", - "kartu yang selalu dipilih" - } - } - }, - Back = { - b_red = { - name = "Red Deck", - text = { - "{C:red}+#1#{} discard", - "setiap babak" - } - }, - b_blue = { - name = "Blue Deck", - text = { - "{C:blue}+#1#{} hand", - "setiap babak" - } - }, - b_yellow = { - name = "Yellow Deck", - text = { - "Mulai dengan", - "ekstra {C:money}$#1#" - } - }, - b_green = { - name = "Green Deck", - text = { - "Di akhir setiap Babak:", - "{C:money}$#1#{s:0.85} per sisa {C:blue}Hand", - "{C:money}$#2#{s:0.85} per sisa {C:red}Discard", - "Tidak mendapat {C:attention}Keuntungan" - } - }, - b_black = { - name = "Black Deck", - text = { - "{C:attention}+#1#{} slot Joker", - "", - "{C:blue}-#2#{} hand", - "setiap babak" - } - }, - b_magic = { - name = "Magic Deck", - text = { - "Mulai giliran dengan", - "{C:tarot,T:v_crystal_ball}#1#{} voucher", - "dan {C:attention}2{} salinan", - "dari {C:tarot,T:c_fool}#2#" - } - }, - b_nebula = { - name = "Nebula Deck", - text = { - "Mulai giliran dengan", - "{C:planet,T:v_telescope}#1#{} voucher", - "", - "{C:red}#2#{} slot habis pakai" - } - }, - b_ghost = { - name = "Ghost Deck", - text = { - "Kartu {C:spectral}Spectral{} bisa juga", - "muncul di toko,", - "mulai dengan kartu {C:spectral,T:c_hex}Hex{}" - } - }, - b_abandoned = { - name = "Abandoned Deck", - text = { - "Mulai giliran dengan", - "tidak ada {C:attention}Kartu Wajah", - "di deck Anda" - } - }, - b_checkered = { - name = "Checkered Deck", - text = { - "Mulai giliran dengan", - "{C:attention}26{C:spades} Sekop{} dan", - "{C:attention}26{C:hearts} Hati{} di deck" - } - }, - b_zodiac = { - name = "Zodiac Deck", - text = { - "Mulai giliran dengan", - "{C:tarot,T:v_tarot_merchant}#1#{},", - "{C:planet,T:v_planet_merchant}#2#{},", - "dan {C:attention,T:v_overstock_norm}#3#" - } - }, - b_painted = { - name = "Painted Deck", - text = { - "{C:attention}+#1#{} ukuran hand", - "{C:red}#2#{} slot Joker" - } - }, - b_anaglyph = { - name = "Anaglyph Deck", - text = { - "Setelah mengalahkan setiap", - "{C:attention}Boss Blind{}, memperoleh sebuah", - "{C:attention,T:tag_double}#1#" - } - }, - b_plasma = { - name = "Plasma Deck", - text = { - "Saldo {C:blue}Chip{} dan", - "{C:red}Mult{} saat menghitung", - "skor untuk hand yang dimainkan", - "{C:red}X#1#{} ukuran Blind base" - } - }, - b_erratic = { - name = "Erratic Deck", - text = { - "Semua {C:attention}Peringkat{} dan", - "{C:attention}Rupa{} di deck", - "diacak" - } - }, - b_challenge = { - name = "Challenge Deck", - text = { - "" - } - } - }, - Other = { - gold_seal = { - name = "Gold Seal", - text = { - "Dapatkan {C:money}$3{} saat kartu", - "ini dimainkan", - "dan menang" - } - }, - red_seal = { - name = "Red Seal", - text = { - "Picu lagi kartu", - "ini {C:attention}1{} kali" - } - }, - blue_seal = { - name = "Blue Seal", - text = { + Other={ + black_sticker={ + name="Black Sticker", + text={ + "Dipakai Joker ini", + "untuk menang di kesulitan {C:attention}Black", + "{C:attention}Stake{}", + }, + }, + blue_seal={ + name="Blue Seal", + text={ "Membuat kartu {C:planet}Planet{}", "untuk {C:attention}poker hand{}", "terakhir yang dimainkan pada babak tersebut jika {C:attention}ada{} di hand", - "{C:inactive}(Harus memiliki tempat)" - } + "{C:inactive}(Harus memiliki tempat)", + }, }, - purple_seal = { - name = "Purple Seal", - text = { - "Membuat sebuah kartu {C:tarot}Tarot{}", - "ketika {C:attention}dibuang", - "{C:inactive}(Harus memiliki tempat)" - } - }, - eternal = { - name = "Eternal", - text = { - "Tidak bisa dijual", - "atau dihancurkan" - } - }, - perishable = { - name = "Perishable", - text = { - "Di-debuff setelah", - "{C:attention}#1#{} babak", - "{C:inactive}({C:attention}#2#{C:inactive} tersisa)" - } - }, - rental = { - name = "Rental", - text = { - "Kehilangan {C:money}$#1#{} pada", - "akhir babak" - } - }, - white_sticker = { - name = "White Sticker", - text = { - "Dipakai Joker ini", - "untuk menang di kesulitan {C:attention}White", - "{C:attention}Stake{}" - } - }, - red_sticker = { - name = "Red Sticker", - text = { - "Dipakai Joker ini", - "untuk menang di kesulitan {C:attention}Red", - "{C:attention}Stake{}" - } - }, - green_sticker = { - name = "Green Sticker", - text = { - "Dipakai Joker ini", - "untuk menang di kesulitan {C:attention}Green", - "{C:attention}Stake{}" - } - }, - blue_sticker = { - name = "Blue Sticker", - text = { + blue_sticker={ + name="Blue Sticker", + text={ "Dipakai Joker ini", "untuk menang di kesulitan {C:attention}Blue", - "{C:attention}Stake{}" - } + "{C:attention}Stake{}", + }, }, - black_sticker = { - name = "Black Sticker", - text = { - "Dipakai Joker ini", - "untuk menang di kesulitan {C:attention}Black", - "{C:attention}Stake{}" - } + card_chips={ + text={ + "{C:chips}+#1#{} chip", + }, }, - purple_sticker = { - name = "Purple Sticker", - text = { - "Dipakai Joker ini", - "untuk menang di kesulitan {C:attention}Purple", - "{C:attention}Stake{}" - } + card_extra_chips={ + text={ + "{C:chips}+#1#{} chip ekstra", + }, }, - orange_sticker = { - name = "Orange Sticker", - text = { - "Dipakai Joker ini", - "untuk menang di kesulitan {C:attention}Orange", - "{C:attention}Stake{}" - } - }, - gold_sticker = { - name = "Gold Sticker", - text = { - "Dipakai Joker ini", - "untuk menang di kesulitan {C:attention}Gold", - "{C:attention}Stake{}" - } - }, - playing_card = { - text = { - " {C:light_black}#1# dari {V:1}#2# " - } - }, - card_chips = { - text = { - "{C:chips}+#1#{} chip" - } - }, - card_extra_chips = { - text = { - "{C:chips}+#1#{} chip ekstra" - } - }, - remove_negative = { - name = "Negatif", - text = { - "{C:inactive,s:0.9}(Hapus {C:dark_edition,s:0.9}Negatif{C:inactive,s:0.9} dari salinan)" - } - }, - locked = { - name = "Dikunci", - text = {} - }, - debuffed_default = { - name = "Di-debuff", - text = { - "Semua kemampuan", - "dinonaktifkan" - } - }, - debuffed_playing_card = { - name = "Di-debuff", - text = { - "Tidak mendapat chip", - "dan semua kemampuan", - "dinonaktifkan" - } - }, - demo_locked = { - name = "Dikunci", - text = { - "Tidak tersedia", - "dalam demo ini" - } - }, - challenge_locked = { - name = "Dikunci", - text = { + challenge_locked={ + name="Dikunci", + text={ "Menangi giliran dengan setidaknya", "#1# deck lain untuk membuka", "Mode tantangan", - "{C:attention,s:2}#2#/#1#" - } + "{C:attention,s:2}#2#/#1#", + }, }, - demo_shop_locked = { - name = "Dikunci", - text = { + debuffed_default={ + name="Di-debuff", + text={ + "Semua kemampuan", + "dinonaktifkan", + }, + }, + debuffed_playing_card={ + name="Di-debuff", + text={ + "Tidak mendapat chip", + "dan semua kemampuan", + "dinonaktifkan", + }, + }, + deck_locked_discover={ + name="Dikunci", + text={ + "Temukan setidaknya", + "{C:attention}#1#{} item dari", + "koleksi Anda", + }, + }, + deck_locked_stake={ + name="Dikunci", + text={ + "Menangi giliran dengan", + "deck apa pun setidaknya pada", + "kesulitan {V:1}#1#{}", + }, + }, + deck_locked_win={ + name="Dikunci", + text={ + "Menangi giliran dengan", + "{C:attention}#1#{}", + "pada kesulitan apa pun", + }, + }, + demo_locked={ + name="Dikunci", + text={ + "Tidak tersedia", + "dalam demo ini", + }, + }, + demo_shop_locked={ + name="Dikunci", + text={ "Kartu dari {C:attention}koleksi", "pribadi Jimbo,", "tersedia di versi", - "lengkapnya {E:1,C:red}Balatro" - } + "lengkapnya {E:1,C:red}Balatro", + }, }, - wip_locked = { - name = "Dikunci", - text = { - "Pekerjaan sedang", - "berlangsung" - } + eternal={ + name="Eternal", + text={ + "Tidak bisa dijual", + "atau dihancurkan", + }, }, - deck_locked_win = { - name = "Dikunci", - text = { - "Menangi giliran dengan", - "{C:attention}#1#{}", - "pada kesulitan apa pun" - } + gold_seal={ + name="Gold Seal", + text={ + "Dapatkan {C:money}$3{} saat kartu", + "ini dimainkan", + "dan menang", + }, }, - deck_locked_discover = { - name = "Dikunci", - text = { - "Temukan setidaknya", - "{C:attention}#1#{} item dari", - "koleksi Anda" - } + gold_sticker={ + name="Gold Sticker", + text={ + "Dipakai Joker ini", + "untuk menang di kesulitan {C:attention}Gold", + "{C:attention}Stake{}", + }, }, - deck_locked_stake = { - name = "Dikunci", - text = { - "Menangi giliran dengan", - "deck apa pun setidaknya pada", - "kesulitan {V:1}#1#{}" - } + green_sticker={ + name="Green Sticker", + text={ + "Dipakai Joker ini", + "untuk menang di kesulitan {C:attention}Green", + "{C:attention}Stake{}", + }, }, - joker_locked_legendary = { - name = "Dikunci", - text = { + joker_locked_legendary={ + name="Dikunci", + text={ "Temukan Joker ini", - "dari kartu {C:spectral}Soul{}" - } + "dari kartu {C:spectral}Soul{}", + }, }, - undiscovered_joker = { - name = "Belum Ditemukan", - text = { + locked={ + name="Dikunci", + text={ + }, + }, + orange_sticker={ + name="Orange Sticker", + text={ + "Dipakai Joker ini", + "untuk menang di kesulitan {C:attention}Orange", + "{C:attention}Stake{}", + }, + }, + p_arcana_jumbo={ + name="Jumbo Arcana Pack", + text={ + "Pilih sampai {C:attention}#1#{} dari", + "{C:attention}#2#{C:tarot} kartu{} Tarot untuk", + "segera dipakai", + }, + }, + p_arcana_mega={ + name="Mega Arcana Pack", + text={ + "Pilih sampai {C:attention}#1#{} dari", + "{C:attention}#2#{C:tarot} kartu{} Tarot untuk", + "segera dipakai", + }, + }, + p_arcana_normal={ + name="Arcana Pack", + text={ + "Pilih sampai {C:attention}#1#{} dari", + "{C:attention}#2#{C:tarot} kartu{} Tarot untuk", + "segera dipakai", + }, + }, + p_buffoon_jumbo={ + name="Jumbo Buffoon Pack", + text={ + "Pilih sampai {C:attention}#1#{} dari", + "{C:attention}#2#{C:joker} kartu{} Joker", + }, + }, + p_buffoon_mega={ + name="Mega Buffoon Pack", + text={ + "Pilih sampai {C:attention}#1#{} dari", + "{C:attention}#2#{C:joker} kartu{} Joker", + }, + }, + p_buffoon_normal={ + name="Buffoon Pack", + text={ + "Pilih sampai {C:attention}#1#{} dari", + "{C:attention}#2#{C:joker} kartu{} Joker", + }, + }, + p_celestial_jumbo={ + name="Jumbo Celestial Pack", + text={ + "Pilih sampai {C:attention}#1#{} dari", + "{C:attention}#2#{C:planet} kartu{} Planet untuk", + "segera dipakai", + }, + }, + p_celestial_mega={ + name="Mega Celestial Pack", + text={ + "Pilih sampai {C:attention}#1#{} dari", + "{C:attention}#2#{C:planet} kartu{} Planet untuk", + "segera dipakai", + }, + }, + p_celestial_normal={ + name="Celestial Pack", + text={ + "Pilih sampai {C:attention}#1#{} dari", + "{C:attention}#2#{C:planet} kartu{} Planet untuk", + "segera dipakai", + }, + }, + p_spectral_jumbo={ + name="Jumbo Spectral Pack", + text={ + "Pilih sampai {C:attention}#1#{} dari", + "{C:attention}#2#{C:spectral} kartu{} Spectral untuk", + "segera dipakai", + }, + }, + p_spectral_mega={ + name="Mega Spectral Pack", + text={ + "Pilih sampai {C:attention}#1#{} dari", + "{C:attention}#2#{C:spectral} kartu{} Spectral untuk", + "segera dipakai", + }, + }, + p_spectral_normal={ + name="Spectral Pack", + text={ + "Pilih sampai {C:attention}#1#{} dari", + "{C:attention}#2#{C:spectral} kartu{} Spectral untuk", + "segera dipakai", + }, + }, + p_standard_jumbo={ + name="Jumbo Standard Pack", + text={ + "Pilih sampai {C:attention}#1#{} dari", + "{C:attention}#2#{C:attention} kartu{} Permainan untuk", + "ditambahkan ke deck Anda", + }, + }, + p_standard_mega={ + name="Mega Standard Pack", + text={ + "Pilih sampai {C:attention}#1#{} dari", + "{C:attention}#2#{C:attention} kartu{} Permainan untuk", + "ditambahkan ke deck Anda", + }, + }, + p_standard_normal={ + name="Standard Pack", + text={ + "Pilih sampai {C:attention}#1#{} dari", + "{C:attention}#2#{C:attention} kartu{} Permainan untuk", + "ditambahkan ke deck Anda", + }, + }, + perishable={ + name="Perishable", + text={ + "Di-debuff setelah", + "{C:attention}#1#{} babak", + "{C:inactive}({C:attention}#2#{C:inactive} tersisa)", + }, + }, + pinned_left={ + name="Disematkan", + text={ + "Joker ini tetap", + "disematkan ke", + "posisi paling kiri", + }, + }, + playing_card={ + text={ + " {C:light_black}#1# dari {V:1}#2# ", + }, + }, + purple_seal={ + name="Purple Seal", + text={ + "Membuat sebuah kartu {C:tarot}Tarot{}", + "ketika {C:attention}dibuang", + "{C:inactive}(Harus memiliki tempat)", + }, + }, + purple_sticker={ + name="Purple Sticker", + text={ + "Dipakai Joker ini", + "untuk menang di kesulitan {C:attention}Purple", + "{C:attention}Stake{}", + }, + }, + red_seal={ + name="Red Seal", + text={ + "Picu lagi kartu", + "ini {C:attention}1{} kali", + }, + }, + red_sticker={ + name="Red Sticker", + text={ + "Dipakai Joker ini", + "untuk menang di kesulitan {C:attention}Red", + "{C:attention}Stake{}", + }, + }, + remove_negative={ + name="Negatif", + text={ + "{C:inactive,s:0.9}(Hapus {C:dark_edition,s:0.9}Negatif{C:inactive,s:0.9} dari salinan)", + }, + }, + rental={ + name="Rental", + text={ + "Kehilangan {C:money}$#1#{} pada", + "akhir babak", + }, + }, + undiscovered_booster={ + name="Belum Ditemukan", + text={ + "Buka paket ini", + "saat giliran yang tidak diunggulkan untuk", + "mempelajari apa fungsinya", + }, + }, + undiscovered_edition={ + name="Belum Ditemukan", + text={ + "Temukan edisi ini", + "saat giliran yang tidak diunggulkan untuk", + "mempelajari apa fungsinya", + }, + }, + undiscovered_joker={ + name="Belum Ditemukan", + text={ "Beli atau pakai", "kartu ini dalam sebuah", "giliran yang tidak diunggulkan untuk", - "mempelajari apa fungsinya" - } + "mempelajari apa fungsinya", + }, }, - undiscovered_tarot = { - name = "Belum Ditemukan", - text = { + undiscovered_planet={ + name="Belum Ditemukan", + text={ "Beli atau pakai", "kartu ini dalam sebuah", "giliran yang tidak diunggulkan untuk", - "mempelajari apa fungsinya" - } + "mempelajari apa fungsinya", + }, }, - undiscovered_planet = { - name = "Belum Ditemukan", - text = { + undiscovered_spectral={ + name="Belum Ditemukan", + text={ "Beli atau pakai", "kartu ini dalam sebuah", "giliran yang tidak diunggulkan untuk", - "mempelajari apa fungsinya" - } + "mempelajari apa fungsinya", + }, }, - undiscovered_spectral = { - name = "Belum Ditemukan", - text = { + undiscovered_tag={ + name="Belum Ditemukan", + text={ + "Pakai tag ini saat", + "giliran yang tidak diunggulkan untuk", + "mempelajari apa fungsinya", + }, + }, + undiscovered_tarot={ + name="Belum Ditemukan", + text={ "Beli atau pakai", "kartu ini dalam sebuah", "giliran yang tidak diunggulkan untuk", - "mempelajari apa fungsinya" - } + "mempelajari apa fungsinya", + }, }, - undiscovered_voucher = { - name = "Belum Ditemukan", - text = { + undiscovered_voucher={ + name="Belum Ditemukan", + text={ "Tukarkan voucher", "ini dalam sebuah", "giliran yang tidak diunggulkan untuk", - "mempelajari apa fungsinya" - } + "mempelajari apa fungsinya", + }, }, - undiscovered_booster = { - name = "Belum Ditemukan", - text = { - "Buka paket ini", - "saat giliran yang tidak diunggulkan untuk", - "mempelajari apa fungsinya" - } + white_sticker={ + name="White Sticker", + text={ + "Dipakai Joker ini", + "untuk menang di kesulitan {C:attention}White", + "{C:attention}Stake{}", + }, }, - undiscovered_edition = { - name = "Belum Ditemukan", - text = { - "Temukan edisi ini", - "saat giliran yang tidak diunggulkan untuk", - "mempelajari apa fungsinya" - } + wip_locked={ + name="Dikunci", + text={ + "Pekerjaan sedang", + "berlangsung", + }, }, - undiscovered_tag = { - name = "Belum Ditemukan", - text = { - "Pakai tag ini saat", - "giliran yang tidak diunggulkan untuk", - "mempelajari apa fungsinya" - } + }, + Planet={ + c_ceres={ + name="Ceres", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult dan", + "{C:chips}+#4#{} chip", + }, }, - p_arcana_normal = { - name = "Arcana Pack", - text = { - "Pilih sampai {C:attention}#1#{} dari", - "{C:attention}#2#{C:tarot} kartu{} Tarot untuk", - "segera dipakai" - } + c_earth={ + name="Earth", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult dan", + "{C:chips}+#4#{} chip", + }, }, - p_arcana_jumbo = { - name = "Jumbo Arcana Pack", - text = { - "Pilih sampai {C:attention}#1#{} dari", - "{C:attention}#2#{C:tarot} kartu{} Tarot untuk", - "segera dipakai" - } + c_eris={ + name="Eris", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult dan", + "{C:chips}+#4#{} chip", + }, }, - p_arcana_mega = { - name = "Mega Arcana Pack", - text = { - "Pilih sampai {C:attention}#1#{} dari", - "{C:attention}#2#{C:tarot} kartu{} Tarot untuk", - "segera dipakai" - } + c_jupiter={ + name="Jupiter", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult dan", + "{C:chips}+#4#{} chip", + }, }, - p_celestial_normal = { - name = "Celestial Pack", - text = { - "Pilih sampai {C:attention}#1#{} dari", - "{C:attention}#2#{C:planet} kartu{} Planet untuk", - "segera dipakai" - } + c_mars={ + name="Mars", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult dan", + "{C:chips}+#4#{} chip", + }, }, - p_celestial_jumbo = { - name = "Jumbo Celestial Pack", - text = { - "Pilih sampai {C:attention}#1#{} dari", - "{C:attention}#2#{C:planet} kartu{} Planet untuk", - "segera dipakai" - } + c_mercury={ + name="Mercury", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult dan", + "{C:chips}+#4#{} chip", + }, }, - p_celestial_mega = { - name = "Mega Celestial Pack", - text = { - "Pilih sampai {C:attention}#1#{} dari", - "{C:attention}#2#{C:planet} kartu{} Planet untuk", - "segera dipakai" - } + c_neptune={ + name="Neptune", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult dan", + "{C:chips}+#4#{} chip", + }, }, - p_spectral_normal = { - name = "Spectral Pack", - text = { - "Pilih sampai {C:attention}#1#{} dari", - "{C:attention}#2#{C:spectral} kartu{} Spectral untuk", - "segera dipakai" - } + c_planet_x={ + name="Planet X", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult dan", + "{C:chips}+#4#{} chip", + }, }, - p_spectral_jumbo = { - name = "Jumbo Spectral Pack", - text = { - "Pilih sampai {C:attention}#1#{} dari", - "{C:attention}#2#{C:spectral} kartu{} Spectral untuk", - "segera dipakai" - } + c_pluto={ + name="Pluto", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult dan", + "{C:chips}+#4#{} chip", + }, }, - p_spectral_mega = { - name = "Mega Spectral Pack", - text = { - "Pilih sampai {C:attention}#1#{} dari", - "{C:attention}#2#{C:spectral} kartu{} Spectral untuk", - "segera dipakai" - } + c_saturn={ + name="Saturn", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult dan", + "{C:chips}+#4#{} chip", + }, }, - p_standard_normal = { - name = "Standard Pack", - text = { - "Pilih sampai {C:attention}#1#{} dari", - "{C:attention}#2#{C:attention} kartu{} Permainan untuk", - "ditambahkan ke deck Anda" - } + c_uranus={ + name="Uranus", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult dan", + "{C:chips}+#4#{} chip", + }, }, - p_standard_jumbo = { - name = "Jumbo Standard Pack", - text = { - "Pilih sampai {C:attention}#1#{} dari", - "{C:attention}#2#{C:attention} kartu{} Permainan untuk", - "ditambahkan ke deck Anda" - } + c_venus={ + name="Venus", + text={ + "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", + "{C:attention}#2#", + "{C:mult}+#3#{} Mult dan", + "{C:chips}+#4#{} chip", + }, }, - p_standard_mega = { - name = "Mega Standard Pack", - text = { - "Pilih sampai {C:attention}#1#{} dari", - "{C:attention}#2#{C:attention} kartu{} Permainan untuk", - "ditambahkan ke deck Anda" - } + }, + Spectral={ + c_ankh={ + name="Ankh", + text={ + "Buat sebuah salinan", + "acak {C:attention}Joker{}, hancurkan", + "seluruh Joker lainnya", + }, }, - p_buffoon_normal = { - name = "Buffoon Pack", - text = { - "Pilih sampai {C:attention}#1#{} dari", - "{C:attention}#2#{C:joker} kartu{} Joker" - } + c_aura={ + name="Aura", + text={ + "Tambahkan efek {C:dark_edition}Foil{}, {C:dark_edition}Holographic{},", + "atau {C:dark_edition}Polychrome{} ke", + "{C:attention}1{} kartu pilihan di hand", + }, }, - p_buffoon_jumbo = { - name = "Jumbo Buffoon Pack", - text = { - "Pilih sampai {C:attention}#1#{} dari", - "{C:attention}#2#{C:joker} kartu{} Joker" - } + c_black_hole={ + name="Black Hole", + text={ + "Upgrade setiap", + "{C:legendary,E:1}poker hand", + "sebanyak {C:attention}1{} level", + }, }, - p_buffoon_mega = { - name = "Mega Buffoon Pack", - text = { - "Pilih sampai {C:attention}#1#{} dari", - "{C:attention}#2#{C:joker} kartu{} Joker" - } + c_cryptid={ + name="Cryptid", + text={ + "Buat {C:attention}#1#{} salinan", + "{C:attention}1{} kartu pilihan", + "di hand Anda", + }, }, - pinned_left = { - name = "Disematkan", - text = { - "Joker ini tetap", - "disematkan ke", - "posisi paling kiri" - } - } - } + c_deja_vu={ + name="Deja Vu", + text={ + "Tambahkan sebuah {C:red}Red Seal{}", + "hingga {C:attention}1{} kartu", + "kartu di hand Anda", + }, + }, + c_ectoplasm={ + name="Ectoplasm", + text={ + "Menambah {C:dark_edition}Negatif{} ke", + "{C:attention}Joker secara acak,", + "{C:red}-1{} ukuran hand", + }, + }, + c_familiar={ + name="Familiar", + text={ + "Hancurkan {C:attention}1{} kartu", + "kartu di hand Anda, menambah", + "{C:attention}#1#{} secara acak {C:attention}Enhanced face", + "{C:attention}kartu{} ke hand Anda", + }, + }, + c_grim={ + name="Grim", + text={ + "Hancurkan {C:attention}1{} kartu", + "kartu di hand Anda,", + "menambah {C:attention}#1#{} secara acak {C:attention}As", + "{C:attention}As{} ke hand Anda", + }, + }, + c_hex={ + name="Hex", + text={ + "Tambahkan {C:dark_edition}Polychrome{} ke sebuah", + "acak {C:attention}Joker{}, hancurkan", + "seluruh Joker lainnya", + }, + }, + c_immolate={ + name="Immolate", + text={ + "Menghancurkan {C:attention}#1#{} kartu", + "kartu di hand,", + "dapatkan {C:money}$#2#", + }, + }, + c_incantation={ + name="Incantation", + text={ + "Hancurkan {C:attention}1{} kartu", + "kartu di hand Anda, menambah {C:attention}#1#", + "secara acak {C:attention}kartu bernomor", + "{C:attention}bernomor{} ke hand Anda", + }, + }, + c_medium={ + name="Medium", + text={ + "Tambahkan sebuah {C:purple}Purple Seal{}", + "ke {C:attention}1{} kartu", + "kartu di hand Anda", + }, + }, + c_ouija={ + name="Ouija", + text={ + "Mengubah semua kartu", + "di hand menjadi sebuah", + "peringkat {C:attention}secara acak", + "{C:red}-1{} ukuran hand", + }, + }, + c_sigil={ + name="Sigil", + text={ + "Mengubah semua kartu", + "di hand menjadi sebuah", + "rupa {C:attention}secara acak", + }, + }, + c_soul={ + name="The Soul", + text={ + "Membuat sebuah", + "{C:legendary,E:1}Legendary{} Joker", + "{C:inactive}(Harus memiliki tempat)", + }, + }, + c_talisman={ + name="Talisman", + text={ + "Tambahkan sebuah {C:attention}Gold Seal{}", + "ke {C:attention}1{} kartu", + "kartu di hand Anda", + }, + }, + c_trance={ + name="Trance", + text={ + "Tambahkan sebuah {C:blue}Blue Seal{}", + "ke {C:attention}1{} kartu", + "kartu di hand Anda", + }, + }, + c_wraith={ + name="Wraith", + text={ + "Memunculkan secara acak", + "{C:red}Rare{C:attention} Joker{},", + "membuat uang hingga {C:money}$0", + }, + }, + }, + Stake={ + stake_black={ + name="Black Stake", + text={ + "Toko dapat memiliki {C:attention}Eternal{} Joker", + "{C:inactive,s:0.8}{Tidak bisa dijual atau dihancurkan}", + "{s:0.8}Memakai semua Stake sebelumnya", + }, + }, + stake_blue={ + name="Blue Stake", + text={ + "{C:red}-1{} Discard", + "{s:0.8}Memakai semua Stake sebelumnya", + }, + }, + stake_gold={ + name="Gold Stake", + text={ + "Shop bisa memiliki {C:attention}Rental{} Joker", + "{C:inactive,s:0.8}(Berbiaya {C:money,s:0.8}$3{C:inactive,s:0.8} per babak)", + "{s:0.8}Berlaku untuk semua Stake sebelumnya", + }, + }, + stake_green={ + name="Green Stake", + text={ + "Memerlukan skala menang", + "yang lebih cepat untuk setiap {C:attention}Ante", + "{s:0.8}Memakai semua Stake sebelumnya", + }, + }, + stake_orange={ + name="Orange Stake", + text={ + "Shop bisa memiliki {C:attention}Perishable{} Joker", + "{C:inactive,s:0.8}(Terkena debuff setelah 5 Babak)", + "{s:0.8}Berlaku untuk semua Stake sebelumnya", + }, + }, + stake_purple={ + name="Purple Stake", + text={ + "Memerlukan skala menang", + "yang lebih cepat untuk setiap {C:attention}Ante", + "{s:0.8}Memakai semua Stake sebelumnya", + }, + }, + stake_red={ + name="Red Stake", + text={ + "{C:attention}Small Blind{} memberikan", + "tanpa hadiah uang", + "{s:0.8}Memakai semua Stake sebelumnya", + }, + }, + stake_white={ + name="White Stake", + text={ + "Kesulitan Dasar", + }, + }, + }, + Tag={ + tag_boss={ + name="Boss Tag", + text={ + "Reroll", + "{C:attention}Boss Blind", + }, + }, + tag_buffoon={ + name="Buffoon Tag", + text={ + "Memberikan gratis", + "{C:attention}Buffoon Pack", + }, + }, + tag_charm={ + name="Charm Tag", + text={ + "Memberikan gratis", + "{C:tarot}Mega Arcana Pack", + }, + }, + tag_coupon={ + name="Coupon Tag", + text={ + "Kartu perdana dan", + "paket booster di toko", + "toko itu gratis", + }, + }, + tag_d_six={ + name="D6 Tag", + text={ + "Reroll di babak berikutnya", + "mulai dari {C:money}$0", + }, + }, + tag_double={ + name="Double Tag", + text={ + "Memberikan sebuah salinan", + "{C:attention}Tag{} pilihan berikutnya", + "{s:0.8}tidak termasuk {s:0.8,C:attention}Double Tag", + }, + }, + tag_economy={ + name="Economy Tag", + text={ + "Menggandakan uang Anda", + "{C:inactive}(Maks {C:money}$#1#{C:inactive})", + }, + }, + tag_ethereal={ + name="Ethereal Tag", + text={ + "Memberikan gratis", + "{C:planet}Spectral Pack", + }, + }, + tag_foil={ + name="Foil Tag", + text={ + "Joker", + "shop edisi dasar selanjutnya gratis dan", + "menjadi {C:dark_edition}Foil", + }, + }, + tag_garbage={ + name="Garbage Tag", + text={ + "Memberikan {C:money}$#1#{} per discard", + "{C:red}yang tidak dipakai{} pada giliran ini", + "{C:inactive}(Akan memberi {C:money}$#2#{C:inactive})", + }, + }, + tag_handy={ + name="Handy Tag", + text={ + "Memberikan {C:money}$#1#{} per hand", + "{C:blue}yang dimainkan{} pada giliran ini", + "{C:inactive}(Akan memberi {C:money}$#2#{C:inactive})", + }, + }, + tag_holo={ + name="Holographic Tag", + text={ + "Joker", + "shop edisi dasar selanjutnya gratis dan", + "menjadi {C:dark_edition}Holographic", + }, + }, + tag_investment={ + name="Investment Tag", + text={ + "Setelah mengalahkan", + "si Boss Blind,", + "dapatkan {C:money}$#1#", + }, + }, + tag_juggle={ + name="Juggle Tag", + text={ + "{C:attention}+#1#{} ukuran hand", + "babak berikutnya", + }, + }, + tag_meteor={ + name="Meteor Tag", + text={ + "Memberikan gratis", + "{C:planet}Mega Celestial Pack", + }, + }, + tag_negative={ + name="Tag Negatif", + text={ + "Joker", + "shop edisi dasar selanjutnya gratis dan", + "menjadi {C:dark_edition}Negatif", + }, + }, + tag_orbital={ + name="Orbital Tag", + text={ + "Upgrade {C:attention}#1#", + "sebanyak {C:attention}#2# level", + }, + }, + tag_polychrome={ + name="Polychrome Tag", + text={ + "Joker", + "shop edisi dasar selanjutnya gratis dan", + "menjadi {C:dark_edition}Polychrome", + }, + }, + tag_rare={ + name="Rare Tag", + text={ + "Shop memiliki", + "{C:red}Rare Joker gratis", + }, + }, + tag_skip={ + name="Speed Tag", + text={ + "Memberikan {C:money}$#1#{} per", + "Blind yang dilewati pada giliran ini", + "{C:inactive}(Akan memberi {C:money}$#2#{C:inactive})", + }, + }, + tag_standard={ + name="Standard Tag", + text={ + "Memberikan gratis", + "{C:attention}Mega Standard Pack", + }, + }, + tag_top_up={ + name="Top-up Tag", + text={ + "Memunculkan hingga {C:attention}#1#", + "{C:blue}Common{} Joker", + "{C:inactive}(Harus memiliki tempat)", + }, + }, + tag_uncommon={ + name="Uncommon Tag", + text={ + "Shop memiliki", + "{C:green}Uncommon Joker gratis", + }, + }, + tag_voucher={ + name="Voucher Tag", + text={ + "Menambah satu {C:voucher}Voucher", + "ke babak berikutnya", + }, + }, + }, + Tarot={ + c_chariot={ + name="The Chariot", + text={ + "Meningkatkan {C:attention}#1#{} kartu", + "pilihan ke dalam", + "{C:attention}#2#", + }, + }, + c_death={ + name="Death", + text={ + "Pilih {C:attention}#1#{} kartu,", + "mengubah kartu {C:attention}kiri{}", + "menjadi kartu {C:attention}kanan{}", + "{C:inactive}(Seret untuk mengatur kembali)", + }, + }, + c_devil={ + name="The Devil", + text={ + "Meningkatkan {C:attention}#1#{} kartu", + "pilihan ke dalam", + "{C:attention}#2#", + }, + }, + c_emperor={ + name="The Emperor", + text={ + "Memunculkan hingga {C:attention}#1#", + "kartu {C:tarot}Tarot{} secara acak", + "{C:inactive}(Harus memiliki tempat)", + }, + }, + c_empress={ + name="The Empress", + text={ + "Meningkatkan {C:attention}#1#", + "kartu pilihan hingga", + "{C:attention}#2#s", + }, + }, + c_fool={ + name="The Fool", + text={ + "Memunculkan", + "kartu {C:tarot}Tarot{} atau {C:planet} Planet{}", + "dipakai pada giliran ini", + "{s:0.8,C:tarot}The Fool{s:0.8} tidak termasuk", + }, + }, + c_hanged_man={ + name="The Hanged Man", + text={ + "Menghancurkan hingga", + "{C:attention}#1#{} kartu pilihan", + }, + }, + c_heirophant={ + name="The Hierophant", + text={ + "Meningkatkan {C:attention}#1#", + "kartu pilihan hingga", + "{C:attention}#2#s", + }, + }, + c_hermit={ + name="The Hermit", + text={ + "Menggandakan uang", + "{C:inactive}(Maks {C:money}$#1#{C:inactive})", + }, + }, + c_high_priestess={ + name="The High Priestess", + text={ + "Memunculkan hingga {C:attention}#1#", + "kartu {C:planet}Planet{} secara acak", + "{C:inactive}(Harus memiliki tempat)", + }, + }, + c_judgement={ + name="Judgement", + text={ + "Memunculkan secara acak", + "kartu {C:attention}Joker{}", + "{C:inactive}(Harus memiliki tempat)", + }, + }, + c_justice={ + name="Justice", + text={ + "Meningkatkan {C:attention}#1#{} kartu", + "pilihan ke dalam", + "{C:attention}#2#", + }, + }, + c_lovers={ + name="The Lovers", + text={ + "Meningkatkan {C:attention}#1#{} kartu", + "pilihan ke dalam", + "{C:attention}#2#", + }, + }, + c_magician={ + name="The Magician", + text={ + "Meningkatkan {C:attention}#1#{}", + "kartu pilihan hingga", + "{C:attention}#2#", + }, + }, + c_moon={ + name="The Moon", + text={ + "Mengubah hingga", + "{C:attention}#1#{} kartu pilihan", + "menjadi {V:1}#2#{}", + }, + }, + c_star={ + name="The Star", + text={ + "Mengubah hingga", + "{C:attention}#1#{} kartu pilihan", + "menjadi {V:1}#2#{}", + }, + }, + c_strength={ + name="Strength", + text={ + "Menaikkan peringkat", + "hingga {C:attention}#1#{} kartu", + "pilihan sebanyak {C:attention}1", + }, + }, + c_sun={ + name="The Sun", + text={ + "Mengubah hingga", + "{C:attention}#1#{} kartu pilihan", + "menjadi {V:1}#2#{}", + }, + }, + c_temperance={ + name="Temperance", + text={ + "Memberikan total nilai", + "jual semua", + "Joker saat ini {C:inactive}(Maks {C:money}$#1#{C:inactive})", + "{C:inactive}(Saat ini {C:money}$#2#{C:inactive})", + }, + }, + c_tower={ + name="The Tower", + text={ + "Meningkatkan {C:attention}#1#{} kartu", + "pilihan ke dalam", + "{C:attention}#2#", + }, + }, + c_wheel_of_fortune={ + name="The Wheel of Fortune", + text={ + "{C:green}#1# dalam #2#{} peluang untuk menambah", + "edisi {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan", + "{C:dark_edition}Polychrome{}", + "menghancurkan sebuah {C:attention}Joker secara acak", + }, + }, + c_world={ + name="The World", + text={ + "Mengubah hingga", + "{C:attention}#1#{} kartu pilihan", + "menjadi {V:1}#2#{}", + }, + }, + }, + Voucher={ + v_antimatter={ + name="Antimatter", + text={ + "{C:dark_edition}+1{} Joker Slot", + }, + unlock={ + "Tukarkan {C:voucher}Blank{}", + "total {C:attention}#1#{} kali", + "{C:inactive}(#2#)", + }, + }, + v_blank={ + name="Blank", + text={ + "{C:inactive}Tidak apa-apa?", + }, + }, + v_clearance_sale={ + name="Clearance Sale", + text={ + "Semua kartu dan paket di", + "toko itu diskon {C:attention}#1#%{}", + }, + }, + v_crystal_ball={ + name="Crystal Ball", + text={ + "{C:attention}+1{} slot habis pakai", + }, + }, + v_directors_cut={ + name="Director's Cut", + text={ + "Reroll Boss Blind", + "{C:attention}1{} kali per Ante,", + "{C:money}$#1#{} per roll", + }, + }, + v_glow_up={ + name="Glow Up", + text={ + "Kartu {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan", + "{C:dark_edition}Polychrome{}", + "muncul {C:attention}#1#X{} lebih sering", + }, + unlock={ + "Miliki setidaknya {C:attention}#1#", + "kartu{C:attention}Joker{} dengan", + "edisi {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan", + "{C:dark_edition}Polychrome{}", + }, + }, + v_grabber={ + name="Grabber", + text={ + "Secara permanen", + "memperoleh {C:blue}+#1#{} hand", + "per babak", + }, + }, + v_hieroglyph={ + name="Hieroglyph", + text={ + "{C:attention}-#1#{} Ante,", + "{C:blue}-#1#{} hand", + "setiap babak", + }, + }, + v_hone={ + name="Hone", + text={ + "Kartu {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan", + "{C:dark_edition}Polychrome{}", + "muncul {C:attention}#1#X{} lebih sering", + }, + }, + v_illusion={ + name="Illusion", + text={ + "{C:attention}Kartu permainan{} di toko", + "mungkin memiliki sebuah {C:enhanced}Enhancement{},", + "{C:dark_edition}Edition{}, dan/atau sebuah {C:attention}Seal{}", + }, + unlock={ + "Beli total", + "{C:attention}#1#{} kartu permainan", + "dari toko", + "{C:inactive}(#2#)", + }, + }, + v_liquidation={ + name="Liquidation", + text={ + "Semua kartu dan paket di", + "toko itu diskon {C:attention}#1#%{}", + }, + unlock={ + "Tukarkan setidaknya", + "kartu {C:attention}#1#{C:voucher} Voucher{}", + "dalam satu giliran", + }, + }, + v_magic_trick={ + name="Magic Trick", + text={ + "{C:attention}Kartu permainan{} bisa", + "dibeli", + "dari {C:attention}toko", + }, + }, + v_money_tree={ + name="Money Tree", + text={ + "Naikkan batas", + "bunga yang diperoleh di", + "setiap babak menjadi {C:money}$#1#{}", + }, + unlock={ + "Maksimalkan keuntungan", + "pendapatan per babak selama", + "{C:attention}#1#{} babak berturut-turut", + "{C:inactive}(#2#)", + }, + }, + v_nacho_tong={ + name="Nacho Tong", + text={ + "Secara permanen", + "memperoleh {C:blue}+#1#{} hand", + "per babak", + }, + unlock={ + "Mainkan total", + "dari {C:attention}#1#{} kartu", + "{C:inactive}(#2#)", + }, + }, + v_observatory={ + name="Observatory", + text={ + "kartu {C:planet}Planet{} di", + "area{C:attention}habis pakai{} Anda memberikan", + "{X:red,C:white} X#1# {} Mult untuk", + "{C:attention}poker hand tertentu", + }, + unlock={ + "Pakai total {C:attention}#1#", + "kartu {C:planet}Planet{} dari", + "{C:planet}Celestial Pack apa pun", + "{C:inactive}(#2#)", + }, + }, + v_omen_globe={ + name="Omen Globe", + text={ + "Kartu {C:spectral}Spectral{} bisa juga", + "muncul dalam", + "{C:attention}Arcana Pack apa pun", + }, + unlock={ + "Pakai total {C:attention}#1#", + "kartu {C:tarot}Tarot{} dari", + "{C:tarot}Arcana Pack apa pun", + "{C:inactive}(#2#)", + }, + }, + v_overstock_norm={ + name="Overstock", + text={ + "{C:attention}+1{} slot kartu", + "tersedia di toko", + }, + }, + v_overstock_plus={ + name="Overstock Plus", + text={ + "{C:attention}+1{} slot kartu", + "tersedia di toko", + }, + unlock={ + "Belanjakan total", + "{C:money}$#1#{} di toko", + "{C:inactive}($#2#)", + }, + }, + v_paint_brush={ + name="Paint Brush", + text={ + "{C:attention}+#1#{} ukuran hand", + }, + }, + v_palette={ + name="Palette", + text={ + "{C:attention}+#1#{} ukuran hand", + }, + unlock={ + "Kurangi ukuran hand", + "hingga {C:attention}#1#{} kartu", + }, + }, + v_petroglyph={ + name="Petroglyph", + text={ + "{C:attention}-#1#{} Ante,", + "{C:red}-#1#{} discard", + "setiap babak", + }, + unlock={ + "Reach Ante", + "level {E:1,C:attention}#1#", + }, + }, + v_planet_merchant={ + name="Planet Merchant", + text={ + "Kartu {C:planet}Planet{} muncul", + "{C:attention}#1#X{} lebih sering", + "di toko", + }, + }, + v_planet_tycoon={ + name="Planet Tycoon", + text={ + "Kartu {C:planet}Planet{} muncul", + "{C:attention}#1#X{} lebih sering", + "di toko", + }, + unlock={ + "Beli total", + "kartu{C:attention}#1#{C:planet} Planet{}", + "dari toko", + "{C:inactive}(#2#)", + }, + }, + v_recyclomancy={ + name="Recyclomancy", + text={ + "Secara permanen", + "mendapatkan {C:red}+#1#{} discard", + "setiap babak", + }, + unlock={ + "Buang total", + "dari {C:attention}#1#{} kartu", + "{C:inactive}(#2#)", + }, + }, + v_reroll_glut={ + name="Reroll Glut", + text={ + "Biaya reroll", + "kurang dari {C:money}$#1#{}", + }, + unlock={ + "Reroll toko", + "total {C:attention}#1#{} kali", + "{C:inactive}(#2#)", + }, + }, + v_reroll_surplus={ + name="Reroll Surplus", + text={ + "Biaya reroll", + "kurang dari {C:money}$#1#{}", + }, + }, + v_retcon={ + name="Retcon", + text={ + "Reroll Boss Blind", + "{C:attention}tanpa batas{} waktu,", + "{C:money}$#1#{} per roll", + }, + unlock={ + "Discover", + "{C:attention}#1#{} Blind", + }, + }, + v_seed_money={ + name="Seed Money", + text={ + "Naikkan batas", + "bunga yang diperoleh di", + "setiap babak menjadi {C:money}$#1#{}", + }, + }, + v_tarot_merchant={ + name="Tarot Merchant", + text={ + "Kartu {C:tarot}Tarot{} muncul", + "{C:attention}#1#X{} lebih sering", + "di toko", + }, + }, + v_tarot_tycoon={ + name="Tarot Tycoon", + text={ + "Kartu {C:tarot}Tarot{} muncul", + "{C:attention}#1#X{} lebih sering", + "di toko", + }, + unlock={ + "Beli total", + "kartu {C:attention}#1#{C:tarot} Tarot{}", + "dari toko", + "{C:inactive}(#2#)", + }, + }, + v_telescope={ + name="Telescope", + text={ + "{C:attention}Celestial Pack{} selalu", + "berisi kartu {C:planet}Planet{}", + "untuk", + "poker hand {C:attention}yang paling banyak dimainkan", + }, + }, + v_wasteful={ + name="Wasteful", + text={ + "Secara permanen", + "mendapatkan {C:red}+#1#{} discard", + "setiap babak", + }, + }, + }, }, - UI = {}, - tutorial = {}, - misc = { - suits_singular = { - Spades = "Sekop", - Hearts = "Hati", - Clubs = "Keriting", - Diamonds = "Wajik" + misc={ + achievement_descriptions={ + _100000k="Menangi 100.000.000 Chip dengan sekali hand", + _1000k="Menangi 1.000.000 Chip dengan sekali hand", + _10k="Menangi 10.000 Chip dengan sekali hand", + ante_up="Raih Ante 4", + ante_upper="Raih Ante 8", + astronomy="Temukan setiap kartu Planet", + big_hands="Miliki 80 kartu atau lebih di deck Anda", + card_discarder="Buang setidaknya 2500 Kartu", + card_player="Memainkan setidaknya 2500 Kartu", + cartomancy="Temukan setiap kartu Tarot", + clairvoyance="Temukan setiap kartu Spectral", + completionist="Temukan 100% dari koleksi Anda", + completionist_plus="Menangi dengan setiap deck di kesulitan Gold Stake", + completionist_plus_plus="Dapatkan Stiker Gold di setiap Joker", + extreme_couponer="Temukan setiap Voucer", + flushed="Mainkan Flush dengan 5 Wild Card", + heads_up="Menangi Giliran", + high_stakes="Menangi giliran setidaknya kesulitan Gold Stake", + legendary="Temukan Legendary Joker", + low_stakes="Menangi giliran setidaknya kesulitan Red Stake", + mid_stakes="Menangi giliran setidaknya kesulitan Black Stake", + nest_egg="Miliki $400 atau lebih selama sekali giliran", + retrograde="Dapatkan poker hand apa pun hingga level 10", + roi="Beli 5 Voucer dengan Ante 4", + royale="Mainkan Royal Flush", + rule_bender="Selesaikan giliran tantangan apa pun", + rule_breaker="Selesaikan setiap giliran tantangan", + shattered="Pecahkan 2 Glass Card dengan sekali hand", + speedrunner="Menangi giliran dalam 12 babak atau kurang", + tiny_hands="Kurangi deck Anda hingga 20 kartu atau kurang", + you_get_what_you_get="Menangi giliran tanpa reroll toko", }, - suits_plural = { - Spades = "Sekop", - Hearts = "Hati", - Clubs = "Keriting", - Diamonds = "Wajik" + achievement_names={ + _100000k="100.000K", + _1000k="1.000K", + _10k="10K", + ante_up="Ante Naik!", + ante_upper="Ante Naik Lagi!", + astronomy="Astronomi", + big_hands="Hand Besar", + card_discarder="Pembuang Kartu", + card_player="Pemain Kartu", + cartomancy="Ramalan Kartu", + clairvoyance="Kewaskitaan", + completionist="Completionist", + completionist_plus="Completionist+", + completionist_plus_plus="Completionist++", + extreme_couponer="Pemilik Kupon Ekstrem", + flushed="Flush", + heads_up="Duel", + high_stakes="Taruhan Besar", + legendary="Legendaris", + low_stakes="Taruhan Kecil", + mid_stakes="Taruhan Sedang", + nest_egg="Nest Egg", + retrograde="Retrograde", + roi="ROI", + royale="Royale", + rule_bender="Rule Bender", + rule_breaker="Rule Breaker", + shattered="Shattered", + speedrunner="Speedrunner", + tiny_hands="Hand Kecil", + you_get_what_you_get="Anda Mendapat Apa yang Didapat", }, - blind_states = { - Select = "Pilih", - Skipped = "Dilewati", - Current = "Saat ini", - Defeated = "Dikalahkan", - Upcoming = "Mendatang", - Selected = "Pilihan" + blind_states={ + Current="Saat ini", + Defeated="Dikalahkan", + Select="Pilih", + Selected="Pilihan", + Skipped="Dilewati", + Upcoming="Mendatang", }, - ranks = { - Ace = "As", - King = "King", - Queen = "Queen", - Jack = "Jack", - ['10'] = "10", - ['9'] = "9", - ['8'] = "8", - ['7'] = "7", - ['6'] = "6", - ['5'] = "5", - ['4'] = "4", - ['3'] = "3", - ['2'] = "2" + challenge_names={ + c_blast_off_1="Meluncur", + c_bram_poker_1="Bram Poker", + c_city_1="Kota 15 Menit", + c_cruelty_1="Kekejaman", + c_double_nothing_1="Dobel atau Tidak", + c_five_card_1="Tarik Lima Kartu", + c_fragile_1="Rapuh", + c_golden_needle_1="Jarum Emas", + c_inflation_1="Inflasi", + c_jokerless_1="Tanpa Joker", + c_knife_1="Di Mata Pisau", + c_luxury_1="Pajak Barang Mewah", + c_mad_world_1="Dunia Gila", + c_medusa_1="Medusa", + c_monolith_1="Monolit", + c_non_perishable_1="Tidak Mudah Rusak", + c_omelette_1="Dadar", + c_rich_1="Kaya makin Kaya", + c_typecast_1="Typecast", + c_xray_1="Penglihatan sinar-X", }, - high_scores = { - hand = "Best Hand", - furthest_round = "Highest Round", - furthest_ante = "Highest Ante", - most_money = "Most Money", - boss_streak = "Most Bosses dalam sebuah Row", - collection = "Koleksi", - win_streak = "Best Win Streak", - current_streak = "", - poker_hand = "Most Played Hand" + collabs={ + Clubs={ + ["1"]="Bawaan", + ["2"]="Vampire Survivors", + ["3"]="Slay the Spire", + ["4"]="Potion Craft", + ["5"]="Warframe", + ["6"]="Vault-Tec", + ["7"]="Dead by Daylight", + }, + Diamonds={ + ["1"]="Bawaan", + ["2"]="DAVE THE DIVER", + ["3"]="Stardew Valley", + ["4"]="Enter the Gungeon", + ["5"]="1000xRESIST", + ["6"]="Civilization VII", + ["7"]="Rust", + }, + Hearts={ + ["1"]="Bawaan", + ["2"]="Among Us", + ["3"]="The Binding of Isaac", + ["4"]="Cult of the Lamb", + ["5"]="Divinity Original Sin 2", + ["6"]="Critical Role", + ["7"]="Bugsnax", + }, + Spades={ + ["1"]="Bawaan", + ["2"]="The Witcher", + ["3"]="Cyberpunk 2077", + ["4"]="Shovel Knight", + ["5"]="Don’t Starve", + ["6"]="Assassin's Creed", + ["7"]="Slay the Princess", + }, }, - achievement_names = { - ante_up = "Ante Naik!", - ante_upper = "Ante Naik Lagi!", - heads_up = "Duel", - low_stakes = "Taruhan Kecil", - mid_stakes = "Taruhan Sedang", - high_stakes = "Taruhan Besar", - card_player = "Pemain Kartu", - card_discarder = "Pembuang Kartu", - nest_egg = "Nest Egg", - flushed = "Flush", - speedrunner = "Speedrunner", - roi = "ROI", - shattered = "Shattered", - royale = "Royale", - retrograde = "Retrograde", - _10k = "10K", - _1000k = "1.000K", - _100000k = "100.000K", - tiny_hands = "Hand Kecil", - big_hands = "Hand Besar", - you_get_what_you_get = "Anda Mendapat Apa yang Didapat", - rule_bender = "Rule Bender", - rule_breaker = "Rule Breaker", - legendary = "Legendaris", - astronomy = "Astronomi", - cartomancy = "Ramalan Kartu", - clairvoyance = "Kewaskitaan", - extreme_couponer = "Pemilik Kupon Ekstrem", - completionist = "Completionist", - completionist_plus = "Completionist+", - completionist_plus_plus = "Completionist++", - }, - achievement_descriptions = { - ante_up = "Raih Ante 4", - ante_upper = "Raih Ante 8", - heads_up = "Menangi Giliran", - low_stakes = "Menangi giliran setidaknya kesulitan Red Stake", - mid_stakes = "Menangi giliran setidaknya kesulitan Black Stake", - high_stakes = "Menangi giliran setidaknya kesulitan Gold Stake", - card_player = "Memainkan setidaknya 2500 Kartu", - card_discarder = "Buang setidaknya 2500 Kartu", - nest_egg = "Miliki $400 atau lebih selama sekali giliran", - flushed = "Mainkan Flush dengan 5 Wild Card", - speedrunner = "Menangi giliran dalam 12 babak atau kurang", - roi = "Beli 5 Voucer dengan Ante 4", - shattered = "Pecahkan 2 Glass Card dengan sekali hand", - royale = "Mainkan Royal Flush", - retrograde = "Dapatkan poker hand apa pun hingga level 10", - _10k = "Menangi 10.000 Chip dengan sekali hand", - _1000k = "Menangi 1.000.000 Chip dengan sekali hand", - _100000k = "Menangi 100.000.000 Chip dengan sekali hand", - tiny_hands = "Kurangi deck Anda hingga 20 kartu atau kurang", - big_hands = "Miliki 80 kartu atau lebih di deck Anda", - you_get_what_you_get = "Menangi giliran tanpa reroll toko", - rule_bender = "Selesaikan giliran tantangan apa pun", - rule_breaker = "Selesaikan setiap giliran tantangan", - legendary = "Temukan Legendary Joker", - astronomy = "Temukan setiap kartu Planet", - cartomancy = "Temukan setiap kartu Tarot", - clairvoyance = "Temukan setiap kartu Spectral", - extreme_couponer = "Temukan setiap Voucer", - completionist = "Temukan 100% dari koleksi Anda", - completionist_plus = "Menangi dengan setiap deck di kesulitan Gold Stake", - completionist_plus_plus = "Dapatkan Stiker Gold di setiap Joker", - }, - challenge_names = { - c_omelette_1 = "Dadar", - c_city_1 = "Kota 15 Menit", - c_rich_1 = "Kaya makin Kaya", - c_knife_1 = "Di Mata Pisau", - c_xray_1 = "Penglihatan sinar-X", - c_mad_world_1 = "Dunia Gila", - c_luxury_1 = "Pajak Barang Mewah", - c_non_perishable_1 = "Tidak Mudah Rusak", - c_medusa_1 = "Medusa", - c_double_nothing_1 = "Dobel atau Tidak", - c_typecast_1 = "Typecast", - c_inflation_1 = "Inflasi", - c_bram_poker_1 = "Bram Poker", - c_fragile_1 = "Rapuh", - c_monolith_1 = "Monolit", - c_blast_off_1 = "Meluncur", - c_five_card_1 = "Tarik Lima Kartu", - c_golden_needle_1 = "Jarum Emas", - c_cruelty_1 = "Kekejaman", - c_jokerless_1 = "Tanpa Joker" - }, - poker_hands = { - ['Flush Five'] = "Flush Five", - ['Flush House'] = "Flush House", - ['Five of a Kind'] = "Five of a Kind", - ['Royal Flush'] = "Royal Flush", - ['Straight Flush'] = "Straight Flush", - ['Four of a Kind'] = "Four of a Kind", - ['Full House'] = "Full House", - ['Flush'] = "Flush", - ['Straight'] = "Straight", - ['Three of a Kind'] = "Three of a Kind", - ['Two Pair'] = "Two Pair", - ['Pair'] = "Pair", - ['High Card'] = "High Card" - }, - poker_hand_descriptions = { - ['Flush Five'] = { - "5 kartu dengan peringkat dan rupa yang sama" + dictionary={ + ["$"]="$", + b_FAQ="Pertanyaan Umum", + b_and_use="& PAKAI", + b_back="Kembali", + b_blinds="Blind", + b_booster_packs="Booster Pack", + b_buy="BELI", + b_cash_out="Ambil Taruhan", + b_challenges="Tantangan", + b_collection="Koleksi", + b_collection_cap="KOLEKSI", + b_continue="Lanjutkan", + b_copy="Salin", + b_copy_seed="Salin Unggul", + b_create_profile="Buat Profil", + b_credits="Kredit", + b_current_profile="Profil Saat Ini", + b_customize_deck="Sesuaikan deck", + b_deck="Deck", + b_decks="Decks", + b_delete_profile="Hapus Profil", + b_discard="Buang", + b_editions="Edisi", + b_endless="Mode Tanpa Henti", + b_enhanced_cards="Kartu Enhanced", + b_full_deck="Deck Lengkap", + b_high_contrast_cards="Kartu High Contrast", + b_how_to_play="Cara bermain", + b_imagery="Citra", + b_jokers="Joker", + b_load_profile="Muat Profil", + b_main_menu="Menu Utama", + b_music="Musik", + b_new_challenge="Mulai Tantangan Baru", + b_new_run="Giliran Baru", + b_next="Berikutnya", + b_next_round_1="Berikutnya", + b_next_round_2="Babak", + b_open="BUKA", + b_options="Opsi", + b_options_cap="OPSI", + b_planet_cards="Kartu Planet", + b_play_cap="MAINKAN", + b_play_hand="Mainkan Hand", + b_playbalatro="Kunjungi playbalatro.com", + b_poker_hands="Poker Hand", + b_quit_cap="KELUAR", + b_redeem="TUKAR", + b_reduced_motion="Mengurangi Gerakan", + b_remaining="Sisa", + b_reroll_boss="Reroll Boss", + b_reset_profile="Reset Profil", + b_restrictions="Larangan", + b_retry="Coba lagi", + b_rules="Aturan", + b_run_info_1="Giliran", + b_run_info_2="Info", + b_seals="Seal", + b_seed="Unggul", + b_select="PILIH", + b_sell="JUAL", + b_set_CRT="CRT", + b_set_CRT_bloom="CRT Bloom", + b_set_apply="Terapkan", + b_set_audio="Audio", + b_set_crash_reports="Laporan Crash", + b_set_game="Game", + b_set_game_vol="Volume Game", + b_set_gamespeed="Kecepatan Game", + b_set_graphics="Grafik", + b_set_master_vol="Volume Utama", + b_set_monitor="Monitor Tampilan", + b_set_music_vol="Volume Musik", + b_set_pixel_smoothing="Penghalusan Seni Piksel", + b_set_play_discard_pos="Putar/Buang Posisi Tombol", + b_set_rumble="Controller Rumble", + b_set_screenshake="Goyangan layar", + b_set_shadows="Bayangan", + b_set_vibration="Getar", + b_set_video="Video", + b_set_windowmode="Mode Jendela", + b_settings="Pengaturan", + b_skip="Lewati", + b_skip_blind="Lewati Blind", + b_skip_reward="Lewati Hadiah", + b_sort_hand="Sortir Hand", + b_sounds="Suara", + b_spectral_cards="Kartu Spectral", + b_stake="Stake", + b_start_new_run="Giliran Baru", + b_stat_consumables="Habis Pakai", + b_stat_jokers="Joker", + b_stat_planets="Planet", + b_stat_spectrals="Spectral", + b_stat_tarots="Tarot", + b_stat_vouchers="Voucher", + b_stats="Stat", + b_tags="Tag", + b_tarot_cards="Kartu Tarot", + b_unlock_all="Buka Semua", + b_use="PAKAI", + b_vouchers="Voucher", + b_wishlist="Wishlist di Steam", + k_aces="As", + k_achievement="Prestasi", + k_achievements_disabled="Prestasi Dinonaktifkan", + k_active="aktif", + k_active_ex="Aktif!", + k_again_ex="Lagi!", + k_all_hands="Semua Hand", + k_also_applied="Juga berlaku", + k_ante="Ante", + k_ante_cap="ANTE", + k_arcana_pack="Arcana Pack", + k_balanced="Seimbang", + k_banned_cards="Kartu Terlarang", + k_banned_tags="Tag Terlarang", + k_base_cap="BASE", + k_base_cards="Base Card", + k_best_hand="Best Hand", + k_booster="Booster", + k_buffoon_pack="Buffoon Pack", + k_cap_consumables="HABIS PAKAI", + k_card_stats="Stat Kartu", + k_celestial_pack="Celestial Pack", + k_challenge_mode="Mode Tantangan", + k_challenges="Tantangan", + k_choose="Memilih", + k_collection="Koleksi", + k_common="Common", + k_compatible="kompatibel", + k_copied_ex="Disalin!", + k_custom_rules="Aturan Kustom", + k_daily_run="Giliran Harian", + k_debuffed="Di-debuff", + k_deck="Deck", + k_deck_stake_wins="Taruhan Deck Menang", + k_defeated_by="Dikalahkan Oleh", + k_demo_version_ex="Versi Demo!", + k_disabled_ex="Dinonaktifkan!", + k_drank_ex="Mabuk!", + k_duplicated_ex="Diduplikasi!", + k_dwarf_planet="Dwarf Planet", + k_eaten_ex="Dimakan!", + k_edition="Edisi", + k_effective="Efektif", + k_empty_caps="KOSONG", + k_enter_name="Masukkan Nama", + k_enter_seed="Masukkan Unggulan", + k_enter_text="Masukkan Teks", + k_eroded_ex="Terkikis!", + k_extinct_ex="Punah!", + k_face_cards="Kartu Wajah", + k_game_modifiers="Pengubah Game", + k_gold="Gold", + k_high_score_ex="Menang Besar!", + k_hud_discards="Discard", + k_hud_hands="Hand", + k_incompatible="tidak kompatibel", + k_joker="Joker", + k_joker_stickers="Stiker Joker", + k_jokers_cap="JOKER", + k_legendary="Legendary", + k_level_prefix="lvl.", + k_level_up_ex="Level Naik!", + k_locked="Dikunci", + k_lower_score="menang", + k_lvl="lvl.", + k_melted_ex="Meleleh!", + k_money="Uang", + k_mult="Mult", + k_no_other_jokers="Tak boleh Joker lagi!", + k_no_reward="Tidak ada Hadiah", + k_no_room_ex="Tak Ada Tempat!", + k_no_space_ex="Tak Ada Ruang!", + k_none="Tidak Ada", + k_nope_ex="Tidak!", + k_not_allowed_ex="Tidak Diperbolehkan!", + k_not_discovered="Belum Ditemukan", + k_numbered_cards="Kartu Bernomor", + k_or="atau", + k_other="Lainnya", + k_page="Halaman", + k_planet="Planet", + k_planet_q="Planet?", + k_playing_as="Bermain sebagai", + k_plus_joker="+1 Joker", + k_plus_planet="+1 Planet", + k_plus_spectral="+1 Spectral", + k_plus_stone="+1 Stone", + k_plus_tarot="+1 Tarot", + k_poker_hand="poker hand", + k_profile="Profil", + k_progress="Progres", + k_rank="Peringkat", + k_rare="Rare", + k_redeemed_ex="Ditukarkan!", + k_reroll="Reroll", + k_reset="Reset", + k_reward="Hadiah", + k_round="Babak", + k_safe_ex="Aman!", + k_saved_ex="Disimpan!", + k_seed="Unggul", + k_seeded_run="Giliran yang Diunggulkan", + k_skipped_cap="DILEWATI", + k_spectral="Spectral", + k_spectral_pack="Spectral Pack", + k_stake="Stake", + k_stake_level="Level Stake", + k_standard_pack="Standard Pack", + k_suit="Rupa", + k_swapped_ex="Ditukar!", + k_tarot="Tarot", + k_trophies_disabled="Trofi Dinonaktifkan", + k_trophy="Trofi", + k_uncommon="Uncommon", + k_undisovered="Belum Ditemukan", + k_unknown="?????", + k_unlocked_ex="Terbuka!", + k_upgrade_ex="Upgrade!", + k_val_up="Nilai Naik!", + k_view="Tampilan", + k_voucher="Voucher", + k_vouchers_cap="VOUCHER", + k_wins="Menang", + k_x_base="X Base", + ml_bloom_opt={ + "Mati", + "Nyala", }, - ['Flush House'] = { - "Sebuah Three of a Kind dan sebuah Pair dengan", - "semua kartu memiliki rupa yang sama" + ml_buy_and_use_target={ + "BELI", + "& PAKAI", }, - ['Five of a Kind'] = { - "5 kartu dengan peringkat yang sama" + ml_buy_target={ + "BELI", }, - ['Royal Flush'] = { - "5 kartu berturut-turut {peringkat berurutan} dengan", - "semua kartu memiliki rupa yang sama" + ml_card_stats={ + "Kartu", + "Stat", }, - ['Straight Flush'] = { - "5 kartu berturut-turut {peringkat berurutan} dengan", - "semua kartu memiliki rupa yang sama" + ml_controller_required={ + "Pengontrol permainan diperlukan untuk bermain.", + "Silakan sambungkan pengontrol untuk melanjutkan.", }, - ['Four of a Kind'] = { - "4 kartu dengan peringkat yang sama. Keempatnya mungkin", - "dimainkan dengan 1 kartu tanpa kemenangan lainnya" - }, - ['Full House'] = { - "Sebuah Three of a Kind dan sebuah Pair dengan" - }, - ['Flush'] = { - "5 kartu yang memiliki rupa yang sama" - }, - ['Straight'] = { - "5 kartu berturut-turut {peringkat berurutan}" - }, - ['Three of a Kind'] = { - "3 kartu dengan peringkat yang sama. Ketiganya mungkin", - "dimainkan dengan 2 kartu tanpa kemenangan lainnya" - }, - ['Two Pair'] = { - "2 pasang kartu dengan peringkat berbeda, mungkin", - "dimainkan dengan 1 kartu tanpa kemenangan lainnya" - }, - ['Pair'] = { - "2 kartu yang memiliki peringkat yang sama. Keduanya mungkin", - "dimainkan dengan hingga 3 kartu tanpa kemenangan lainnya" - }, - ['High Card'] = { - "Jika hand yang dimainkan bukan salah satu hand", - "yang di atas, hanya kartu berperingkat tertinggi yang menang" - } - }, - labels = { - common = "Common", - uncommon = "Uncommon", - rare = "Rare", - legendary = "Legendary", - tarot = "Tarot", - planet = "Planet", - pluto_planet = "Dwarf Planet", - voucher = "Voucher", - foil = "Foil", - holographic = "Holographic", - polychrome = "Polychrome", - negative = "Negatif", - gold_seal = "Gold Seal", - blue_seal = "Blue Seal", - red_seal = "Red Seal", - purple_seal = "Purple Seal", - locked = "Dikunci", - eternal = "Eternal", - perishable = "Perishable", - rental = "Rental", - pinned_left = "Disematkan" - }, - dictionary = { - b_sell = "JUAL", - b_use = "PAKAI", - b_select = "PILIH", - b_buy = "BELI", - b_redeem = "TUKAR", - b_open = "BUKA", - b_and_use = "& PAKAI", - b_next_round_1 = "Berikutnya", - b_next_round_2 = "Babak", - b_play_hand = "Mainkan Hand", - b_discard = "Buang", - b_sort_hand = "Sortir Hand", - b_run_info_1 = "Giliran", - b_run_info_2 = "Info", - b_options = "Opsi", - b_reroll_boss = "Reroll Boss", - b_skip_blind = "Lewati Blind", - b_skip_reward = "Lewati Hadiah", - b_skip = "Lewati", - b_start_new_run = "Giliran Baru", - b_main_menu = "Menu Utama", - b_collection = "Koleksi", - b_seed = "Unggul", - b_copy_seed = "Salin Unggul", - b_copy = "Salin", - b_credits = "Kredit", - b_stats = "Stat", - b_settings = "Pengaturan", - b_set_game = "Game", - b_set_video = "Video", - b_set_graphics = "Grafik", - b_set_audio = "Audio", - b_set_gamespeed = "Kecepatan Game", - b_set_play_discard_pos = "Putar/Buang Posisi Tombol", - b_set_screenshake = "Goyangan layar", - b_high_contrast_cards = "Kartu High Contrast", - b_reduced_motion = "Mengurangi Gerakan", - b_set_rumble = "Controller Rumble", - b_set_crash_reports = "Laporan Crash", - b_set_monitor = "Monitor Tampilan", - b_set_windowmode = "Mode Jendela", - b_set_apply = "Terapkan", - b_set_master_vol = "Volume Utama", - b_set_music_vol = "Volume Musik", - b_set_game_vol = "Volume Game", - b_set_shadows = "Bayangan", - b_set_pixel_smoothing = "Penghalusan Seni Piksel", - b_set_CRT = "CRT", - b_set_CRT_bloom = "CRT Bloom", - b_stat_jokers = "Joker", - b_stat_consumables = "Habis Pakai", - b_stat_tarots = "Tarot", - b_stat_planets = "Planet", - b_stat_spectrals = "Spectral", - b_stat_vouchers = "Voucher", - b_next = "Berikutnya", - b_endless = "Mode Tanpa Henti", - b_wishlist = "Wishlist di Steam", - b_playbalatro = "Kunjungi playbalatro.com", - b_remaining = "Sisa", - b_full_deck = "Deck Lengkap", - b_poker_hands = "Poker Hand", - b_blinds = "Blind", - b_vouchers = "Voucher", - b_stake = "Stake", - b_jokers = "Joker", - b_tarot_cards = "Kartu Tarot", - b_planet_cards = "Kartu Planet", - b_spectral_cards = "Kartu Spectral", - b_enhanced_cards = "Kartu Enhanced", - b_editions = "Edisi", - b_booster_packs = "Booster Pack", - b_tags = "Tag", - b_decks = "Decks", - b_seals = "Seal", - b_continue = "Lanjutkan", - b_back = "Kembali", - b_music = "Musik", - b_sounds = "Suara", - b_imagery = "Citra", - b_new_run = "Giliran Baru", - b_challenges = "Tantangan", - b_new_challenge = "Mulai Tantangan Baru", - b_current_profile = "Profil Saat Ini", - b_load_profile = "Muat Profil", - b_create_profile = "Buat Profil", - b_delete_profile = "Hapus Profil", - b_reset_profile = "Reset Profil", - b_rules = "Aturan", - b_restrictions = "Larangan", - b_deck = "Deck", - b_play_cap = "MAINKAN", - b_options_cap = "OPSI", - b_collection_cap = "KOLEKSI", - b_quit_cap = "KELUAR", - b_cash_out = "Ambil Taruhan", - b_unlock_all = "Buka Semua", - k_unknown = "?????", - k_compatible = "kompatibel", - k_incompatible = "tidak kompatibel", - k_active = "aktif", - k_round = "Babak", - k_ante = "Ante", - k_seed = "Unggul", - k_reroll = "Reroll", - k_mult = "Mult", - k_rank = "Peringkat", - k_suit = "Rupa", - k_stake = "Stake", - k_common = "Common", - k_uncommon = "Uncommon", - k_rare = "Rare", - k_legendary = "Legendary", - k_debuffed = "Di-debuff", - k_locked = "Dikunci", - k_undisovered = "Belum Ditemukan", - k_joker = "Joker", - k_voucher = "Voucher", - k_tarot = "Tarot", - k_planet = "Planet", - k_deck = "Deck", - k_dwarf_planet = "Dwarf Planet", - k_planet_q = "Planet?", - k_spectral = "Spectral", - k_booster = "Booster", - k_edition = "Edisi", - k_hud_hands = "Hand", - k_hud_discards = "Discard", - k_lower_score = "menang", - k_arcana_pack = "Arcana Pack", - k_celestial_pack = "Celestial Pack", - k_spectral_pack = "Spectral Pack", - k_standard_pack = "Standard Pack", - k_buffoon_pack = "Buffoon Pack", - k_enter_text = "Masukkan Teks", - k_defeated_by = "Dikalahkan Oleh", - k_level_prefix = "lvl.", - k_also_applied = "Juga berlaku", - k_base_cards = "Base Card", - k_effective = "Efektif", - k_aces = "As", - k_face_cards = "Kartu Wajah", - k_numbered_cards = "Kartu Bernomor", - k_cap_consumables = "HABIS PAKAI", - k_page = "Halaman", - k_ante_cap = "ANTE", - k_base_cap = "BASE", - k_jokers_cap = "JOKER", - k_vouchers_cap = "VOUCHER", - k_x_base = "X Base", - k_not_discovered = "Belum Ditemukan", - k_unlocked_ex = "Terbuka!", - k_achievement = "Prestasi", - k_trophy = "Trofi", - k_challenge_mode = "Mode Tantangan", - k_daily_run = "Giliran Harian", - k_profile = "Profil", - k_wins = "Menang", - k_empty_caps = "KOSONG", - k_collection = "Koleksi", - k_progress = "Progres", - k_challenges = "Tantangan", - k_joker_stickers = "Stiker Joker", - k_deck_stake_wins = "Taruhan Deck Menang", - k_stake_level = "Level Stake", - k_none = "Tidak Ada", - k_game_modifiers = "Pengubah Game", - k_custom_rules = "Aturan Kustom", - k_banned_cards = "Kartu Terlarang", - k_banned_tags = "Tag Terlarang", - k_other = "Lainnya", - k_money = "Uang", - k_best_hand = "Best Hand", - k_seeded_run = "Giliran yang Diunggulkan", - k_enter_seed = "Masukkan Unggulan", - k_enter_name = "Masukkan Nama", - k_lvl = "lvl.", - k_skipped_cap = "DILEWATI", - k_no_reward = "Tidak ada Hadiah", - k_reward = "Hadiah", - k_nope_ex = "Tidak!", - k_not_allowed_ex = "Tidak Diperbolehkan!", - k_or = "atau", - k_poker_hand = "poker hand", - k_gold = "Gold", - k_card_stats = "Stat Kartu", - k_balanced = "Seimbang", - k_view = "Tampilan", - k_all_hands = "Semua Hand", - k_high_score_ex = "Menang Besar!", - k_demo_version_ex = "Versi Demo!", - k_playing_as = "Bermain sebagai", - k_choose = "Memilih", - k_achievements_disabled = "Prestasi Dinonaktifkan", - k_trophies_disabled = "Trofi Dinonaktifkan", - ph_improve_run = "Perbaiki giliran Anda!", - ph_no_boss_active = "tak ada bos aktif", - ph_sneak_peek = "Intip Sekilas", - ph_deck_preview_stones = "Stone", - ph_deck_preview_effective = "Total efektif karena Joker, Blind, dan peningkatan kartu", - ph_blind_score_at_least = "Menang Setidaknya", - ph_blind_reward = "Hadiah: ", - ph_4_7_of_clubs = "empat 7 dari Keriting", - ph_up_ante_1 = "Naikkan Ante", - ph_up_ante_2 = "Naikkan semua Blind", - ph_up_ante_3 = "Refresh Blind", - ph_select_challenge = "Pilih Tantangan", - ph_stat_joker = "Total babak yang diselesaikan dengan kartu ini", - ph_stat_consumable = "Berapa kali kartu ini telah dipakai", - ph_stat_voucher = "Berapa kali Voucher ini telah ditukarkan", - ph_demo_thanks_1 = "Terima kasih sudah memutar", - ph_demo_thanks_2 = "DEMO BALATRO", - ph_game_over = "GAME OVER", - ph_you_win = "ANDA MENANG!", - ph_you_win_demo = "ANDA MENANG DEMO!", - ph_vouchers_redeemed = "Voucher yang ditukarkan pada giliran ini", - ph_no_vouchers = "Tidak ada voucher yang ditukarkan pada giliran ini", - ph_defeat_this_blind_1 = "Kalahkan blind ini", - ph_defeat_this_blind_2 = "untuk menemukannya", - ph_click_confirm = "Klik lagi untuk mengonfirmasi", - ph_choose_blind_1 = "Pilih Blind", - ph_choose_blind_2 = "Anda berikutnya", - ph_mr_bones = "Diselamatkan oleh Mr. Bones", - ph_score_at_least = "Menang Setidaknya", - ph_all_poker_hand = "Semua Poker Hand", - ph_1_level = "+1 Tingkat", - ph_boss_disabled = "Boss Dinonaktifkan!", - ph_most_played = "(poker hand yang paling banyak dimainkan)", - ph_defeat_the_boss = "Kalahkan Boss Blind", - ph_score_furthest_ante = "Ante", - ph_score_furthest_round = "Babak", - ph_score_hand = "Hand Terbaik", - ph_score_poker_hand = "Hand yang Paling Sering Dimainkan", - ph_score_new_collection = "Penemuan Baru", - ph_score_cards_played = "Kartu yang Dimainkan", - ph_score_cards_discarded = "Kartu yang Dibuang", - ph_score_times_rerolled = "Reroll Waktu", - ph_score_cards_purchased = "Kartu yang Dibeli", - ph_unscored_hand = "Hand tidak akan menang", - ph_alert_debuff_confirm = "Tekan 'Mainkan' lagi untuk mengonfirmasi", - ml_demo_thanks_message = { - "Harap pertimbangkan wishlist", - "Balatro di Steam dan mendaftar agar", - "menerima buletin di playbalatro.com" - }, - ml_eternal = { - "Eternal", - "Tidak bisa dijual", - "atau dihancurkan" - }, - ml_gold_seal_desc = { - "Gold Seal", - "kembali ke hand", - "saat dimainkan" - }, - ml_crash_report_info = { + ml_crash_report_info={ "Laporan crash akan dikirim ke pengembang", "agar kelak mengurangi masalah. Tidak ada", - "identifikasi atau info pribadi yang akan dikirim." + "identifikasi atau info pribadi yang akan dikirim.", }, - ml_play_discard_pos_opt = { + ml_demo_thanks_message={ + "Harap pertimbangkan wishlist", + "Balatro di Steam dan mendaftar agar", + "menerima buletin di playbalatro.com", + }, + ml_disabled_seed={ + "Semua Terbuka dan", + "Penemuan dinonaktifkan", + }, + ml_edition_seal_enhancement_explanation={ + "Mungkin setiap kartu yang dimainkan punya satu", + "Enhancement, Edisi, dan Seal", + }, + ml_eternal={ + "Eternal", + "Tidak bisa dijual", + "atau dihancurkan", + }, + ml_gold_seal_desc={ + "Gold Seal", + "kembali ke hand", + "saat dimainkan", + }, + ml_offline_message={ + "Perangkat ini offline.", + "Penyimpanan saat ini mungkin bukan versi terbaru.", + }, + ml_open_target={ + "BUKA", + }, + ml_paste_seed={ + "Tempel", + "Unggul", + }, + ml_play_discard_pos_opt={ "Buang/Putar", - "Putar/Buang" + "Putar/Buang", }, - ml_windowmode_opt = { + ml_redeem_target={ + "TUKAR", + }, + ml_sell_target={ + "JUAL", + }, + ml_shadow_opt={ + "Nyala", + "Mati", + }, + ml_smoothing_opt={ + "Mati", + "Nyala", + }, + ml_unlock_all_explanation={ + "PERINGATAN! Membuka Koleksi lengkap", + "akan menonaktifkan prestasi untuk profil ini!", + }, + ml_unlock_all_trophies={ + "PERINGATAN! Membuka Koleksi lengkap", + "akan menonaktifkan trofi untuk profil ini!", + }, + ml_vsync_opt={ + "VSync Nyala", + "VSync Mati", + }, + ml_windowmode_opt={ "Berjendela", "Layar Penuh", - "Tanpa Batas" + "Tanpa Batas", }, - ml_vsync_opt = { - "VSync Nyala", - "VSync Mati" - }, - ml_shadow_opt = { - "Nyala", - "Mati" - }, - ml_smoothing_opt = { - "Mati", - "Nyala" - }, - ml_bloom_opt = { - "Mati", - "Nyala" - }, - ml_card_stats = { - "Kartu", - "Stat" - }, - ml_paste_seed = { - "Tempel", - "Unggul" - }, - ml_disabled_seed = { - "Semua Terbuka dan", - "Penemuan dinonaktifkan" - }, - ml_edition_seal_enhancement_explanation = { - "Mungkin setiap kartu yang dimainkan punya satu", - "Enhancement, Edisi, dan Seal" - }, - ml_unlock_all_explanation = { - "PERINGATAN! Membuka Koleksi lengkap", - "akan menonaktifkan prestasi untuk profil ini!" - }, - ml_unlock_all_trophies = { - "PERINGATAN! Membuka Koleksi lengkap", - "akan menonaktifkan trofi untuk profil ini!" - }, - ['$'] = "$", - k_redeemed_ex = "Ditukarkan!", - k_duplicated_ex = "Diduplikasi!", - k_no_room_ex = "Tak Ada Tempat!", - k_no_space_ex = "Tak Ada Ruang!", - k_no_other_jokers = "Tak boleh Joker lagi!", - k_plus_tarot = "+1 Tarot", - k_plus_stone = "+1 Stone", - k_plus_planet = "+1 Planet", - k_plus_spectral = "+1 Spectral", - k_plus_joker = "+1 Joker", - k_active_ex = "Aktif!", - k_level_up_ex = "Level Naik!", - k_upgrade_ex = "Upgrade!", - k_again_ex = "Lagi!", - k_val_up = "Nilai Naik!", - k_reset = "Reset", - k_extinct_ex = "Punah!", - k_disabled_ex = "Dinonaktifkan!", - k_safe_ex = "Aman!", - k_saved_ex = "Disimpan!", - k_swapped_ex = "Ditukar!", - k_copied_ex = "Disalin!", - k_melted_ex = "Meleleh!", - k_eaten_ex = "Dimakan!", - k_drank_ex = "Mabuk!", - k_eroded_ex = "Terkikis!" + ph_1_level="+1 Tingkat", + ph_4_7_of_clubs="empat 7 dari Keriting", + ph_alert_debuff_confirm="Tekan 'Mainkan' lagi untuk mengonfirmasi", + ph_all_poker_hand="Semua Poker Hand", + ph_blind_reward="Hadiah: ", + ph_blind_score_at_least="Menang Setidaknya", + ph_boss_disabled="Boss Dinonaktifkan!", + ph_choose_blind_1="Pilih Blind", + ph_choose_blind_2="Anda berikutnya", + ph_click_confirm="Tekan lagi untuk mengonfirmasi", + ph_deck_preview_effective="Total efektif karena Joker, Blind, dan peningkatan kartu", + ph_deck_preview_stones="Stone", + ph_defeat_the_boss="Kalahkan Boss Blind", + ph_defeat_this_blind_1="Kalahkan blind ini", + ph_defeat_this_blind_2="untuk menemukannya", + ph_demo_thanks_1="Terima kasih sudah memutar", + ph_demo_thanks_2="DEMO BALATRO", + ph_display_stickers="Menampilkan Stiker Taruhan selama Giliran", + ph_game_over="GAME OVER", + ph_improve_run="Perbaiki giliran Anda!", + ph_most_played="(poker hand yang paling banyak dimainkan)", + ph_mr_bones="Diselamatkan oleh Mr. Bones", + ph_no_boss_active="tak ada bos aktif", + ph_no_vouchers="Tidak ada voucher yang ditukarkan pada giliran ini", + ph_score_at_least="Menang Setidaknya", + ph_score_cards_discarded="Kartu yang Dibuang", + ph_score_cards_played="Kartu yang Dimainkan", + ph_score_cards_purchased="Kartu yang Dibeli", + ph_score_furthest_ante="Ante", + ph_score_furthest_round="Babak", + ph_score_hand="Hand Terbaik", + ph_score_new_collection="Penemuan Baru", + ph_score_poker_hand="Hand yang Paling Sering Dimainkan", + ph_score_times_rerolled="Reroll Waktu", + ph_select_challenge="Pilih Tantangan", + ph_sneak_peek="Intip Sekilas", + ph_stat_consumable="Berapa kali kartu ini telah dipakai", + ph_stat_joker="Total babak yang diselesaikan dengan kartu ini", + ph_stat_voucher="Berapa kali Voucher ini telah ditukarkan", + ph_unscored_hand="Hand tidak akan menang", + ph_up_ante_1="Naikkan Ante", + ph_up_ante_2="Naikkan semua Blind", + ph_up_ante_3="Refresh Blind", + ph_vouchers_redeemed="Voucher yang ditukarkan pada giliran ini", + ph_you_win="ANDA MENANG!", + ph_you_win_demo="ANDA MENANG DEMO!", }, - v_dictionary = { - a_xmult = " X#1# Mult", - a_xmult_minus = "-X#1# Mult", - a_mult = "+#1# Mult", - a_mult_minus = "-#1# Mult", - a_chips = "+#1#", - a_chips_minus = "-#1#", - a_handsize = "+#1# ukuran hand", - a_handsize_minus = "-#1# Ukuran Hand", - a_hands = "+#1# Hand", - a_sold_tally = "Terjual #1#/#2#", - a_remaining = "Tersisa #1#", - ante_x_voucher = "VOUCHER #1# ANTE", - loyalty_active = "Aktif!", - loyalty_inactive = "tersisa #1#", - deck_preview_wheel_singular = "Jumlahnya mungkin lebih rendah karena #1# kartu yang ditarik menghadap ke bawah", - deck_preview_wheel_plural = "Jumlahnya mungkin lebih rendah karena #1# kartu yang ditarik menghadap ke bawah", - challenges_completed = "Tantangan #1#/#2# Selesai", - unlocked = "#1#/#2# Terbuka", - completed = "#1#/#2# Lengkap", - interest = "#1# keuntungan setiap $#2# (#3# maks)", - remaining_hand_money = "Sisa Hands (masing-masing #1#$)", - remaining_discard_money = "Sisa Discard (masing-masing #1#$)", - ml_foil_desc = { - "Foil", - "+#1# Chip" - }, - ml_holo_desc = { - "Holographic", - "+#1# Mult" - }, - ml_polychrome_desc = { - "Polychrome", - " X#1# Mult" - }, - ml_negative_desc = { - "Negatif", - "+#1# slot Joker" - }, - ml_negative_consumable_desc = { - "Negatif", - "+#1# Slot habis pakai" - } + high_scores={ + boss_streak="Most Bosses dalam sebuah Row", + collection="Koleksi", + current_streak="", + furthest_ante="Highest Ante", + furthest_round="Highest Round", + hand="Best Hand", + most_money="Most Money", + poker_hand="Most Played Hand", + win_streak="Best Win Streak", }, - v_text = { - ch_m_dollars = { - "Mulai dengan {C:money}$#1#" - }, - ch_m_hands = { - "{C:blue}#1#{} hand per babak" - }, - ch_m_discards = { - "{C:red}#1#{} discard per babak" - }, - ch_m_reroll_cost = { - "{C:money}$#1#{} biaya reroll dasar" - }, - ch_m_joker_slots = { - "{C:attention}#1#{} Joker Slot" - }, - ch_m_consumable_slots = { - "{C:attention}#1#{} Slot Habis Pakai" - }, - ch_m_hand_size = { - "{C:attention}#1#{} ukuran hand" - }, - ch_m_none = { - "{C:inactive}Tidak ada" - }, - ch_c_no_reward = { - "Semua {C:attention}Blind{} tidak memberikan hadiah uang" - }, - ch_c_no_reward_specific = { - "{C:attention}#1# Blind{} tidak memberikan hadiah uang" - }, - ch_c_no_extra_hand_money = { - "Ekstra {C:blue}Hand{} tidak lagi mendapat uang" - }, - ch_c_no_interest = { - "Tidak mendapat {C:attention}Keuntungan{} di akhir babak" - }, - ch_c_daily = { - "{E:1,s:1.2,C:red}Tantangan Harian!" - }, - ch_c_set_seed = { - "1 upaya dengan set Seed: {C:inactive}{Hidden}" - }, - ch_c_chips_dollar_cap = { - "{C:blue}Chip{} tidak dapat melebihi {C:money}$ saat ini" - }, - ch_c_none = { - "{C:inactive}Tidak ada" - }, - ch_c_no_shop_jokers = { - "Joker tidak lagi muncul di {C:attention}toko" - }, - ch_c_inflation = { - "Naikkan harga secara permanen sebesar {C:money}$1{} di setiap pembelian" - }, - ch_c_discard_cost = { - "Buang setiap harga {C:money}$#1#{}" - }, - ch_c_all_eternal = { - "Semua Joker toko adalah {C:eternal}Eternal{}" - }, - ch_c_flipped_cards = { - "{C:green}1 di #1#{} kartu ditarik menghadap ke bawah" - }, - ch_c_debuff_played_cards = { - "Semua kartu yang {C:attention}Dimainkan{} terkena {C:attention}debuff{} setelah menang" - }, - ch_c_minus_hand_size_per_X_dollar = { - "Pegang {C:red}-1{} kartu di hand untuk setiap {C:money}$#1#{} yang Anda miliki" - }, - ch_c_set_eternal_ante = { - "Saat ante {C:attention}#1#{} bos dikalahkan, semua Joker menjadi {C:attention}eternal" - }, - ch_c_set_joker_slots_ante = { - "Saat ante {C:attention}#1#{} bos dikalahkan, setel slot Joker menjadi {C:attention}0" - } + labels={ + blue_seal="Blue Seal", + common="Common", + eternal="Eternal", + foil="Foil", + gold_seal="Gold Seal", + holographic="Holographic", + legendary="Legendary", + locked="Dikunci", + negative="Negatif", + perishable="Perishable", + pinned_left="Disematkan", + planet="Planet", + pluto_planet="Dwarf Planet", + polychrome="Polychrome", + purple_seal="Purple Seal", + rare="Rare", + red_seal="Red Seal", + rental="Rental", + tarot="Tarot", + uncommon="Uncommon", + voucher="Voucher", }, - quips = { - wq_1 = {"Anda berhasil!"}, - wq_2 = {"Anda menghadapinya","dengan cukup baik!"}, - wq_3 = {"Sepertinya Anda","tidak menggertak!"}, - wq_4 = {"Sayangnya semua","chip ini","virtual..."}, - wq_5 = {"Sepertinya aku telah","mengajarimu dengan baik!"}, - wq_6 = {"Anda membuat", "permainan duel!"}, - wq_7 = {"Untungnya","aku tak bertaruh", "melawanmu!"}, - lq_1 = {"Mungkin Go Fish", "itu menambah", "kecepatan kita..."}, - lq_2 = {"Kita dilipat seperti", "jas murahan!"}, - lq_3 = {"Saatnya kita", "menghindar", "dan mencoba lagi!"}, - lq_4 = {"Engkau tahu apa", "kata mereka,", "house selalu menang!"}, - lq_5 = {"Sepertinya kita", "tahu siapa", "sebenarnya Joker itu!"}, - lq_6 = {"Oh tidak, Anda", "juga menggertak?"}, - lq_7 = {"Sepertinya kita","menjadi lawakan!"}, - lq_8 = {"Andai aku punya tangan,","aku pasti akan", "menutup mataku!"}, - lq_9 = {"Aku memang", "bodoh, apa", "alasanmu?"}, - lq_10 = {"Gagal total!"}, - dq_1 = {"Astaga! Kuharap kau","punya trik-trik","rahasia untuk","tantangan final ini!"} + poker_hand_descriptions={ + ["Five of a Kind"]={ + "5 kartu dengan peringkat yang sama", + }, + Flush={ + "5 kartu yang memiliki rupa yang sama", + }, + ["Flush Five"]={ + "5 kartu dengan peringkat dan rupa yang sama", + }, + ["Flush House"]={ + "Sebuah Three of a Kind dan sebuah Pair dengan", + "semua kartu memiliki rupa yang sama", + }, + ["Four of a Kind"]={ + "4 kartu dengan peringkat yang sama. Keempatnya mungkin", + "dimainkan dengan 1 kartu tanpa kemenangan lainnya", + }, + ["Full House"]={ + "Sebuah Three of a Kind dan sebuah Pair dengan", + }, + ["High Card"]={ + "Jika hand yang dimainkan bukan salah satu hand", + "yang di atas, hanya kartu berperingkat tertinggi yang menang", + }, + Pair={ + "2 kartu yang memiliki peringkat yang sama. Keduanya mungkin", + "dimainkan dengan hingga 3 kartu tanpa kemenangan lainnya", + }, + ["Royal Flush"]={ + "5 kartu berturut-turut {peringkat berurutan} dengan", + "semua kartu memiliki rupa yang sama", + }, + Straight={ + "5 kartu berturut-turut {peringkat berurutan}", + }, + ["Straight Flush"]={ + "5 kartu berturut-turut {peringkat berurutan} dengan", + "semua kartu memiliki rupa yang sama", + }, + ["Three of a Kind"]={ + "3 kartu dengan peringkat yang sama. Ketiganya mungkin", + "dimainkan dengan 2 kartu tanpa kemenangan lainnya", + }, + ["Two Pair"]={ + "2 pasang kartu dengan peringkat berbeda, mungkin", + "dimainkan dengan 1 kartu tanpa kemenangan lainnya", + }, }, - tutorial = { - sb_1 = { - "Halo! Namaku", - "{C:attention}Jimbo{}, aku siap membantu", - "Anda mempelajari cara bermain!" + poker_hands={ + ["Five of a Kind"]="Five of a Kind", + Flush="Flush", + ["Flush Five"]="Flush Five", + ["Flush House"]="Flush House", + ["Four of a Kind"]="Four of a Kind", + ["Full House"]="Full House", + ["High Card"]="High Card", + Pair="Pair", + ["Royal Flush"]="Royal Flush", + Straight="Straight", + ["Straight Flush"]="Straight Flush", + ["Three of a Kind"]="Three of a Kind", + ["Two Pair"]="Two Pair", + }, + quips={ + dq_1={ + "Astaga! Kuharap kau", + "punya trik-trik", + "rahasia untuk", + "tantangan final ini!", }, - sb_2 = { - "Tujuan Anda adalah mendapatkan", - "{C:blue}Chip{} untuk mengalahkan", - "musuh {C:attention}Blind" + lq_1={ + "Mungkin Go Fish", + "itu menambah", + "kecepatan kita...", }, - sb_3 = { - "Di sini ada sebuah {C:blue}Small Blind{},", - "Anda hanya perlu mendapat", - "{C:attention}300 Chip{} untuk mengalahkannya." + lq_10={ + "Gagal total!", }, - sb_4 = { - "Pilih {C:blue}Small Blind", - "untuk memulai babak!" + lq_2={ + "Kita dilipat seperti", + "jas murahan!", }, - bb_1 = { + lq_3={ + "Saatnya kita", + "menghindar", + "dan mencoba lagi!", + }, + lq_4={ + "Engkau tahu apa", + "kata mereka,", + "house selalu menang!", + }, + lq_5={ + "Sepertinya kita", + "tahu siapa", + "sebenarnya Joker itu!", + }, + lq_6={ + "Oh tidak, Anda", + "juga menggertak?", + }, + lq_7={ + "Sepertinya kita", + "menjadi lawakan!", + }, + lq_8={ + "Andai aku punya tangan,", + "aku pasti akan", + "menutup mataku!", + }, + lq_9={ + "Aku memang", + "bodoh, apa", + "alasanmu?", + }, + wq_1={ + "Anda berhasil!", + }, + wq_2={ + "Anda menghadapinya", + "dengan cukup baik!", + }, + wq_3={ + "Sepertinya Anda", + "tidak menggertak!", + }, + wq_4={ + "Sayangnya semua", + "chip ini", + "virtual...", + }, + wq_5={ + "Sepertinya aku telah", + "mengajarimu dengan baik!", + }, + wq_6={ + "Anda membuat", + "permainan duel!", + }, + wq_7={ + "Untungnya", + "aku tak bertaruh", + "melawanmu!", + }, + }, + ranks={ + ["10"]="10", + ["2"]="2", + ["3"]="3", + ["4"]="4", + ["5"]="5", + ["6"]="6", + ["7"]="7", + ["8"]="8", + ["9"]="9", + Ace="As", + Jack="Jack", + King="King", + Queen="Queen", + }, + suits_plural={ + Clubs="Keriting", + Diamonds="Wajik", + Hearts="Hati", + Spades="Sekop", + }, + suits_singular={ + Clubs="Keriting", + Diamonds="Wajik", + Hearts="Hati", + Spades="Sekop", + }, + tutorial={ + bb_1={ "Memilih {C:attention}Big Blind", - "akan mendapat sejumlah uang tunai" + "akan mendapat sejumlah uang tunai", }, - bb_2 = { + bb_2={ "Atau memilih untuk {C:attention}melewatinya", "agar mendapat sebuah {C:attention}Tag{}! Setiap", - "{C:attention}Tag{} memiliki efek unik" + "{C:attention}Tag{} memiliki efek unik", }, - bb_3 = { + bb_3={ "Namun perhatikan", "si {C:attention}Boss Blind{}. Ia", "punya kemampuan yang akan", - "diperlukan untuk membuat rencana." + "diperlukan untuk membuat rencana.", }, - bb_4 = { + bb_4={ "Jika Anda mengalahkannya,", "{C:attention}Ante{} naik dan semua", - "{C:attention}Blind{} menjadi lebih sulit" + "{C:attention}Blind{} menjadi lebih sulit", }, - bb_5 = { + bb_5={ "Kalahkan {C:attention}Ante{} #1# agar menang.", - "Sekarang pilih jalur Anda!" + "Sekarang pilih jalur Anda!", }, - fh_1 = { + fh_1={ "Anda mendapat chip dengan", - "memainkan {C:attention}Poker hand" + "memainkan {C:attention}Poker hand", }, - fh_2 = { + fh_2={ "Setiap {C:attention}Poker hand{} mendapatkan", "sejumlah dasar {C:blue}Chip", - "diperbanyak oleh sejumlah {C:red}Mult" + "diperbanyak oleh sejumlah {C:red}Mult", }, - fh_3 = { + fh_3={ "Lihat {C:attention}Poker hand Anda", "di area {C:attention}Info Giliran{},", "bersama dengan info lainnya", - "tentang giliran Anda saat ini" + "tentang giliran Anda saat ini", }, - fh_4 = { + fh_4={ "Beberapa kartu juga memberi Anda", "sejumlah {C:blue}Chip{},", - "arahkan kursor ke atas untuk melihatnya!" + "arahkan kursor ke atas untuk melihatnya!", }, - fh_5 = { + fh_4_touch={ + "Beberapa kartu juga memberi Anda", + "sejumlah {C:blue}Chip{},", + "tekan dan tahan untuk melihatnya!", + }, + fh_5={ "Sekarang pilih hingga", "{C:attention}5{} kartu untuk dimainkan", - "dan tekan {C:blue}'Mainkan Hand'" + "dan tekan {C:blue}'Mainkan Hand'", }, - fh_6 = { + fh_5_touch={ + "Sekarang tekan hingga", + "{C:attention}5{} kartu untuk dimainkan", + "dan tekan {C:blue}'Mainkan Hand'", + }, + fh_6={ "Anda juga dapat {C:red}'Membuang'{} hingga", "{C:attention}5{} kartu pilihan", "untuk mencoba dan memperkuat", - "hand lagi. Cobalah!" + "hand lagi. Cobalah!", }, - fh_7 = { + fh_7={ "Awas! Anda cuma punya", "sejumlah terbatas {C:blue}Hand", - "dan {C:red}Discard{} per babak" + "dan {C:red}Discard{} per babak", }, - fh_8 = { + fh_8={ "Dapatkan {C:attention}300 Chip{} sebelum", "Anda kehabisan {C:blue}Hand", "untuk memenangi babak ini.", - "Semoga berhasil!" + "Semoga berhasil!", }, - sh_1 = { - "Saat Anda mendapatkan lebih banyak kartu,", - "jangan lupa kalau Anda bisa mengaturnya kembali.", - "{C:attention}Joker{} memicu secara", - "berurutan dari kiri ke kanan" - }, - sh_2 = { - "Dan memastikan bahwa Anda", - "{C:attention}MEMAKAI{} habis pakai Anda!" - }, - sh_3 = { - "Pilih hingga {C:attention}2{} kartu", - "di hand Anda dan tekan", - "{C:attention}'GUNAKAN'{} di kartu {C:tarot}Tarot{}", - "untuk meningkatkannya!" - }, - s_1 = { + s_1={ "Bagus sekali! Sekarang", "Anda {E:1}melimpah{} dengan {C:money}Uang Tunai{},", "Anda bisa membeli beberapa kartu", - "baru dari {C:attention}Toko" + "baru dari {C:attention}Toko", }, - s_2 = { - "Cobalah membeli", - "Iblis ganteng ini" - }, - s_3 = { - "Ini merupakan salah satu {C:attention}#1#", - "{C:attention}Joker{} yang bisa ditambahkan ke", - "giliran Anda. Setiap {C:attention}Joker", - "membuat sesuatu yang berbeda" - }, - s_4 = { - "Yang satu ini menambahkan {C:red}+4 Mult{} ke", - "setiap hand yang Anda mainkan!" - }, - s_5 = { - "Jadilah pemilih, Anda cuma dapat", - "membawa {C:attention}5 kartu{} Joker", - "pada saat bersamaan" - }, - s_6 = { - "Sekarang belilah kartu", - "lainnya dari {C:attention}Toko" - }, - s_7 = { - "Kartu {C:tarot}Tarot{} ini merupakan suatu", - "{C:attention}habis pakai{}. Yang satu ini akan", - "meningkatkan permainan kartu", - "Anda! Pertahankanlah." - }, - s_8 = { - "Sekarang pilihlah hingga", - "{C:attention}2 kartu{} habis pakai", - "pada suatu saat" - }, - s_9 = { - "Jika Anda cukup banyak menyimpan,", - "Anda bisa membeli sebuah {C:attention}Voucher{}.", - "{C:attention}Voucher{} secara pasif", - "meng-upgrade giliran Anda!" - }, - s_10 = { + s_10={ "Stok {C:attention}Voucher{} diisi kembali", "setelah Anda mengalahkan", - "{C:attention}Boss Blind{}." + "{C:attention}Boss Blind{}.", }, - s_11 = { + s_11={ "Dan periksalah", "{C:booster}Booster Packs{} di", "setiap toko. Paketnya", - "penuh pernak-pernik!" + "penuh pernak-pernik!", }, - s_12 = { + s_12={ "Marilah kita maju ke", - "{C:attention}babak berikutnya{}." - } - } - } -} + "{C:attention}babak berikutnya{}.", + }, + s_2={ + "Cobalah membeli", + "Iblis ganteng ini", + }, + s_2_touch={ + "Cobalah membeli", + "Iblis ganteng ini!", + "Geser dari toko", + "ke area {C:attention}'BELI'{}", + }, + s_3={ + "Ini merupakan salah satu {C:attention}#1#", + "{C:attention}Joker{} yang bisa ditambahkan ke", + "giliran Anda. Setiap {C:attention}Joker", + "membuat sesuatu yang berbeda", + }, + s_4={ + "Yang satu ini menambahkan {C:red}+4 Mult{} ke", + "setiap hand yang Anda mainkan!", + }, + s_5={ + "Jadilah pemilih, Anda cuma dapat", + "membawa {C:attention}5 kartu{} Joker", + "pada saat bersamaan", + }, + s_6={ + "Sekarang belilah kartu", + "lainnya dari {C:attention}Toko", + }, + s_7={ + "Kartu {C:tarot}Tarot{} ini merupakan suatu", + "{C:attention}habis pakai{}. Yang satu ini akan", + "meningkatkan permainan kartu", + "Anda! Pertahankanlah.", + }, + s_8={ + "Sekarang pilihlah hingga", + "{C:attention}2 kartu{} habis pakai", + "pada suatu saat", + }, + s_9={ + "Jika Anda cukup banyak menyimpan,", + "Anda bisa membeli sebuah {C:attention}Voucher{}.", + "{C:attention}Voucher{} secara pasif", + "meng-upgrade giliran Anda!", + }, + sb_1={ + "Halo! Namaku", + "{C:attention}Jimbo{}, aku siap membantu", + "Anda mempelajari cara bermain!", + }, + sb_2={ + "Tujuan Anda adalah mendapatkan", + "{C:blue}Chip{} untuk mengalahkan", + "musuh {C:attention}Blind", + }, + sb_3={ + "Di sini ada sebuah {C:blue}Small Blind{},", + "Anda hanya perlu mendapat", + "{C:attention}300 Chip{} untuk mengalahkannya.", + }, + sb_4={ + "Pilih {C:blue}Small Blind", + "untuk memulai babak!", + }, + sh_1={ + "Saat Anda mendapatkan lebih banyak kartu,", + "jangan lupa kalau Anda bisa mengaturnya kembali.", + "{C:attention}Joker{} memicu secara", + "berurutan dari kiri ke kanan", + }, + sh_2={ + "Dan memastikan bahwa Anda", + "{C:attention}MEMAKAI{} habis pakai Anda!", + }, + sh_3={ + "Pilih hingga {C:attention}2{} kartu", + "di hand Anda dan tekan", + "{C:attention}'GUNAKAN'{} di kartu {C:tarot}Tarot{}", + "untuk meningkatkannya!", + }, + sh_3_touch={ + "Pilih hingga {C:attention}2{} kartu", + "di hand Anda dan geser", + "kartu Tarot {C:tarot}{} ke area {C:attention}'GUNAKAN'{}", + "untuk meningkatkannya!", + }, + }, + v_dictionary={ + a_chips="+#1#", + a_chips_minus="-#1#", + a_hands="+#1# Hand", + a_handsize="+#1# ukuran hand", + a_handsize_minus="-#1# Ukuran Hand", + a_mult="+#1# Mult", + a_mult_minus="-#1# Mult", + a_remaining="Tersisa #1#", + a_sold_tally="Terjual #1#/#2#", + a_xmult=" X#1# Mult", + a_xmult_minus="-X#1# Mult", + ante_x_voucher="VOUCHER #1# ANTE", + challenges_completed="Tantangan #1#/#2# Selesai", + completed="#1#/#2# Lengkap", + deck_preview_wheel_plural="Jumlahnya mungkin lebih rendah karena #1# kartu yang ditarik menghadap ke bawah", + deck_preview_wheel_singular="Jumlahnya mungkin lebih rendah karena #1# kartu yang ditarik menghadap ke bawah", + interest="#1# keuntungan setiap $#2# (#3# maks)", + loyalty_active="Aktif!", + loyalty_inactive="tersisa #1#", + ml_foil_desc={ + "Foil", + "+#1# Chip", + }, + ml_holo_desc={ + "Holographic", + "+#1# Mult", + }, + ml_negative_consumable_desc={ + "Negatif", + "+#1# Slot habis pakai", + }, + ml_negative_desc={ + "Negatif", + "+#1# slot Joker", + }, + ml_polychrome_desc={ + "Polychrome", + " X#1# Mult", + }, + remaining_discard_money="Sisa Discard (masing-masing #1#$)", + remaining_hand_money="Sisa Hands (masing-masing #1#$)", + unlocked="#1#/#2# Terbuka", + }, + v_text={ + ch_c_all_eternal={ + "Semua Joker toko adalah {C:eternal}Eternal{}", + }, + ch_c_chips_dollar_cap={ + "{C:blue}Chip{} tidak dapat melebihi {C:money}$ saat ini", + }, + ch_c_daily={ + "{E:1,s:1.2,C:red}Tantangan Harian!", + }, + ch_c_debuff_played_cards={ + "Semua kartu yang {C:attention}Dimainkan{} terkena {C:attention}debuff{} setelah menang", + }, + ch_c_discard_cost={ + "Buang setiap harga {C:money}$#1#{}", + }, + ch_c_flipped_cards={ + "{C:green}1 di #1#{} kartu ditarik menghadap ke bawah", + }, + ch_c_inflation={ + "Naikkan harga secara permanen sebesar {C:money}$1{} di setiap pembelian", + }, + ch_c_minus_hand_size_per_X_dollar={ + "Pegang {C:red}-1{} kartu di hand untuk setiap {C:money}$#1#{} yang Anda miliki", + }, + ch_c_no_extra_hand_money={ + "Ekstra {C:blue}Hand{} tidak lagi mendapat uang", + }, + ch_c_no_interest={ + "Tidak mendapat {C:attention}Keuntungan{} di akhir babak", + }, + ch_c_no_reward={ + "Semua {C:attention}Blind{} tidak memberikan hadiah uang", + }, + ch_c_no_reward_specific={ + "{C:attention}#1# Blind{} tidak memberikan hadiah uang", + }, + ch_c_no_shop_jokers={ + "Joker tidak lagi muncul di {C:attention}toko", + }, + ch_c_none={ + "{C:inactive}Tidak ada", + }, + ch_c_set_eternal_ante={ + "Saat ante {C:attention}#1#{} bos dikalahkan, semua Joker menjadi {C:attention}eternal", + }, + ch_c_set_joker_slots_ante={ + "Saat ante {C:attention}#1#{} bos dikalahkan, setel slot Joker menjadi {C:attention}0", + }, + ch_c_set_seed={ + "1 upaya dengan set Seed: {C:inactive}{Hidden}", + }, + ch_m_consumable_slots={ + "{C:attention}#1#{} Slot Habis Pakai", + }, + ch_m_discards={ + "{C:red}#1#{} discard per babak", + }, + ch_m_dollars={ + "Mulai dengan {C:money}$#1#", + }, + ch_m_hand_size={ + "{C:attention}#1#{} ukuran hand", + }, + ch_m_hands={ + "{C:blue}#1#{} hand per babak", + }, + ch_m_joker_slots={ + "{C:attention}#1#{} Joker Slot", + }, + ch_m_none={ + "{C:inactive}Tidak ada", + }, + }, + }, +} \ No newline at end of file diff --git a/localization/it.lua b/localization/it.lua index e12d3d9..5ccd766 100644 --- a/localization/it.lua +++ b/localization/it.lua @@ -1,4170 +1,4317 @@ return { - descriptions = { - Joker = { - j_joker = { - name = "Jolly", - text = { - "{C:red,s:1.1}+#1#{} Molt" - } + descriptions={ + Back={ + b_abandoned={ + name="Mazzo abbandonato", + text={ + "Inizia la sessione", + "senza {C:attention}figure", + "nel tuo mazzo", + }, }, - j_jolly = { - name = "Jolly allegro", - text = { - "{C:red}+#1#{} Molt se la mano", - "giocata include", - "1 {C:attention}#2#" - } + b_anaglyph={ + name="Mazzo anaglifo", + text={ + "Dopo aver sconfitto ogni", + "{C:attention}buio boss{}, guadagni 1", + "{C:attention,T:tag_double}#1#", + }, }, - j_zany = { - name = "Jolly buffo", - text = { - "{C:red}+#1#{} Molt se la mano", - "giocata include", - "1 {C:attention}#2#" - } + b_black={ + name="Mazzo nero", + text={ + "{C:attention}+#1#{} slot Jolly", + "", + "{C:blue}-#2#{} mani", + "in ogni round", + }, }, - j_mad = { - name = "Jolly furioso", - text = { - "{C:red}+#1#{} Molt se la mano", - "giocata include", - "1 {C:attention}#2#" - } + b_blue={ + name="Mazzo blu", + text={ + "{C:blue}+#1#{} mano", + "in ogni round", + }, }, - j_crazy = { - name = "Jolly folle", - text = { - "{C:red}+#1#{} Molt se la mano", - "giocata include", - "1 {C:attention}#2#" - } + b_challenge={ + name="Mazzo sfida", + text={ + "", + }, }, - j_droll = { - name = "Jolly divertente", - text = { - "{C:red}+#1#{} Molt se la mano", - "giocata include", - "1 {C:attention}#2#" - } + b_checkered={ + name="Mazzo a quadretti", + text={ + "Inizia la sessione con", + "{C:attention}26{C:spades} Picche{} e", + "{C:attention}26{C:hearts} Cuori{} nel mazzo", + }, }, - j_sly = { - name = "Jolly subdolo", - text = { - "{C:chips}+#1#{} fiche se la mano", - "giocata include", - "1 {C:attention}#2#" - } + b_erratic={ + name="Mazzo irregolare", + text={ + "Tutti i {C:attention}valori{} e", + "{C:attention}semi{} nel mazzo", + "sono casuali", + }, }, - j_wily = { - name = "Jolly astuto", - text = { - "{C:chips}+#1#{} fiche se la mano", - "giocata include", - "1 {C:attention}#2#" - } + b_ghost={ + name="Mazzo fantasma", + text={ + "Le carte {C:spectral}Spettrali{} possono", + "apparire nel negozio,", + "inizi con una carta {C:spectral,T:c_hex}Maledizione{}", + }, }, - j_clever = { - name = "Jolly intelligente", - text = { - "{C:chips}+#1#{} fiche se la mano", - "giocata include", - "1 {C:attention}#2#" - } + b_green={ + name="Mazzo verde", + text={ + "Alla fine di ogni round:", + "{C:money}$#1#{s:0.85} per ogni {C:blue}mano{} rimasta", + "{C:money}$#2#{s:0.85} per ogni {C:red}scarto{} rimasto", + "Non guadagni {C:attention}interessi", + }, }, - j_devious = { - name = "Jolly infido", - text = { - "{C:chips}+#1#{} fiche se la mano", - "giocata include", - "1 {C:attention}#2#" - } + b_magic={ + name="Mazzo magico", + text={ + "Inizia la sessione con il", + "Buono {C:tarot,T:v_crystal_ball}#1#{}", + "e {C:attention}2{} copie", + "di {C:tarot,T:c_fool}#2#", + }, }, - j_crafty = { - name = "Jolly furbo", - text = { - "{C:chips}+#1#{} fiche se la mano", - "giocata include", - "1 {C:attention}#2#" - } + b_nebula={ + name="Mazzo nebulosa", + text={ + "Inizia la sessione con il", + "Buono {C:planet,T:v_telescope}#1#{}", + "", + "{C:red}#2#{} slot consumabili", + }, }, - j_half = { - name = "Mezzo Jolly", - text = { - "{C:red}+#1#{} Molt se la mano", - "giocata include", - "{C:attention}#2#{} o meno carte" - } + b_painted={ + name="Mazzo dipinto", + text={ + "{C:attention}+#1#{} carte della mano", + "{C:red}#2#{} slot Jolly", + }, }, - j_fortune_teller = { - name = "Chiromante", - text = { - "{C:red}+#1#{} Molt per", - "{C:purple}Tarocco{} usato", - "{C:inactive}(Attualmente {C:red}+#2#{C:inactive})" - } + b_plasma={ + name="Mazzo plasma", + text={ + "Bilancia {C:blue}fiche{} e", + "{C:red}Molt{} durante il calcolo", + "dei punti della mano giocata", + "{C:red}X#1#{} importo buio base", + }, }, - j_juggler = { - name = "Giocoliere", - text = { - "{C:attention}+#1#{} carte della mano" - } - }, - j_drunkard = { - name = "Beone", - text = { + b_red={ + name="Mazzo rosso", + text={ "{C:red}+#1#{} scarto", - "in ogni round" - } + "in ogni round", + }, }, - j_stone = { - name = "Jolly di pietra", - text = { - "Dà {C:chips}+#1#{} fiche per", - "ogni {C:attention}carta di pietra", - "nel tuo {C:attention}mazzo completo", - "{C:inactive}(Attualmente {C:chips}+#2#{C:inactive} fiche)" - } + b_yellow={ + name="Mazzo giallo", + text={ + "Inizi con", + "{C:money}$#1# in più", + }, }, - j_golden = { - name = "Jolly dorato", - text = { - "Guadagni {C:money}$#1#{} a", - "fine del round" - } + b_zodiac={ + name="Mazzo zodiacale", + text={ + "Inizia la sessione con", + "{C:tarot,T:v_tarot_merchant}#1#{},", + "{C:planet,T:v_planet_merchant}#2#{},", + "e {C:attention,T:v_overstock_norm}#3#", + }, }, - j_stencil = { - name = "Forma di Jolly", - text = { - "{X:red,C:white} X1 {} Molt per ogni", - "slot {C:attention}Jolly{} vuoto", - "{s:0.8}Forma di Jolly inclusa", - "{C:inactive}(Attualmente {X:red,C:white} X#1# {C:inactive})" - } + }, + Blind={ + bl_arm={ + name="Il braccio", + text={ + "Riduce il livello della", + "mano di poker giocata", + }, }, - j_four_fingers = { - name = "Quattro dita", - text = { - "Puoi fare {C:attention}Colori{} e", - "{C:attention}Scale{} anche", - "con {C:attention}4{} carte" - } + bl_big={ + name="Grande buio", + text={ + }, }, - j_mime = { - name = "Mimo", - text = { - "Riattiva tutte", - "le abilità delle carte", - "{C:attention}tenute in mano{}" - } + bl_club={ + name="Il fiore", + text={ + "Tutte le carte di Fiori", + "sono penalizzate", + }, }, - j_credit_card = { - name = "Carta di credito", - text = { - "Il debito", - "arriva a {C:red}-$#1#{}" - } + bl_eye={ + name="L'occhio", + text={ + "Niente tipi di mani", + "ripetuti in questo round", + }, }, - j_greedy_joker = { - name = "Jolly avido", - text = { + bl_final_acorn={ + name="Ghianda d'ambra", + text={ + "Gira e mischia", + "tutti i Jolly", + }, + }, + bl_final_bell={ + name="Campana cerulea", + text={ + "Ti costringe a selezionare", + "sempre una 1 carta", + }, + }, + bl_final_heart={ + name="Cuore cremisi", + text={ + "Disattiva un Jolly", + "casuale in ogni mano", + }, + }, + bl_final_leaf={ + name="Foglia verde", + text={ + "Le carte sono penalizzate", + "finché non vendi 1 Jolly", + }, + }, + bl_final_vessel={ + name="Contenitore violetto", + text={ + "Buio molto grande", + }, + }, + bl_fish={ + name="Il pesce", + text={ + "Carte pescate a faccia in giù", + "dopo ogni mano giocata", + }, + }, + bl_flint={ + name="La selce", + text={ + "Fiche e Molt di base", + "sono dimezzati", + }, + }, + bl_goad={ + name="Il pungolo", + text={ + "Tutte le carte di Picche", + "sono penalizzate", + }, + }, + bl_head={ + name="La testa", + text={ + "Tutte le carte di Cuori", + "sono penalizzate", + }, + }, + bl_hook={ + name="L'uncino", + text={ + "Scarta 2 carte", + "casuali per mano giocata", + }, + }, + bl_house={ + name="La casa", + text={ + "La prima mano viene", + "pescata a faccia in giù", + }, + }, + bl_manacle={ + name="La manetta", + text={ + "-1 carta della mano", + }, + }, + bl_mark={ + name="Il marchio", + text={ + "Tutte le figure vengono", + "pescate a faccia in giù", + }, + }, + bl_mouth={ + name="La bocca", + text={ + "Giochi solo 1 tipo di", + "mano in questo round", + }, + }, + bl_needle={ + name="L'ago", + text={ + "Giochi solo 1 mano", + }, + }, + bl_ox={ + name="Il bue", + text={ + "Giocare 1 #1#", + "porta i soldi a $0", + }, + }, + bl_pillar={ + name="Il pilastro", + text={ + "Le carte giocate precedentemente", + "in questo ante sono penalizzate", + }, + }, + bl_plant={ + name="La pianta", + text={ + "Tutte le figure", + "sono penalizzate", + }, + }, + bl_psychic={ + name="Il medium", + text={ + "Devi giocare 5 carte", + }, + }, + bl_serpent={ + name="Il serpente", + text={ + "Dopo Gioca o Scarta,", + "peschi sempre 3 carte", + }, + }, + bl_small={ + name="Piccolo buio", + text={ + }, + }, + bl_tooth={ + name="Il dente", + text={ + "Perdi $1 per", + "carta giocata", + }, + }, + bl_wall={ + name="Il muro", + text={ + "Buio super grande", + }, + }, + bl_water={ + name="L'acqua", + text={ + "Inizi con", + "0 scarti", + }, + }, + bl_wheel={ + name="La ruota", + text={ + " su 7 carte vengono", + "pescate a faccia in giù", + }, + }, + bl_window={ + name="La finestra", + text={ + "Tutte le carte di Quadri", + "sono penalizzate", + }, + }, + }, + Edition={ + e_base={ + name="Base", + text={ + "Nessun effetto extra", + }, + }, + e_foil={ + name="Foil", + text={ + "{C:chips}+#1#{} fiche", + }, + }, + e_holo={ + name="Olografica", + text={ + "{C:mult}+#1#{} Molt", + }, + }, + e_negative={ + name="Negativa", + text={ + "{C:dark_edition}+#1#{} slot Jolly", + }, + }, + e_negative_consumable={ + name="Negativa", + text={ + "{C:dark_edition}+#1#{} slot consumabili", + }, + }, + e_polychrome={ + name="Policroma", + text={ + "{X:mult,C:white} X#1# {} Molt", + }, + }, + }, + Enhanced={ + m_bonus={ + name="Carta bonus", + text={ + }, + }, + m_glass={ + name="Carta di vetro", + text={ + "{X:mult,C:white} X#1# {} Molt", + "{C:green}#2# probabilità su #3#{} di", + "distruggere la carta", + }, + }, + m_gold={ + name="Carta dorata", + text={ + "{C:money}$#1#{} se hai", + "in mano questa carta", + "alla fine del round", + }, + }, + m_lucky={ + name="Carta fortunata", + text={ + "{C:green}#1# probabilità su #3#{}", + "di {C:mult}+#2#{} Molt", + "{C:green}#1# probabilità su #5#{}", + "di vincere {C:money}$#4#", + }, + }, + m_mult={ + name="Carta Molt", + text={ + "{C:mult}+#1#{} Molt", + }, + }, + m_steel={ + name="Carta d'acciaio", + text={ + "{X:mult,C:white} X#1# {} Molt", + "mentre questa carta", + "rimane in mano", + }, + }, + m_stone={ + name="Carta di pietra", + text={ + "{C:chips}+#1#{} fiche", + "nessun valore o seme", + }, + }, + m_wild={ + name="Carta multiuso", + text={ + "Può essere usata", + "al posto di ogni seme", + }, + }, + }, + Joker={ + j_8_ball={ + name="Palla 8", + text={ + "{C:green}#1# probabilità su #2#{} per ogni", + "{C:attention}8{} giocato di creare un", + "{C:tarot}Tarocco{} quando assegna punti", + "{C:inactive}(Serve spazio)", + }, + }, + j_abstract={ + name="Jolly astratto", + text={ + "{C:mult}+#1#{} Molt per", + "ogni {C:attention}Jolly{}", + "{C:inactive}(Attualmente {C:red}+#2#{C:inactive} Molt)", + }, + }, + j_acrobat={ + name="Acrobata", + text={ + "{X:red,C:white} X#1# {} Molt nella {C:attention}mano", + "{C:attention}finale{} del round", + }, + unlock={ + "Gioca {C:attention,E:1}#1#{} mani", + "{C:inactive}(#2#)", + }, + }, + j_ancient={ + name="Jolly antico", + text={ + "Ogni carta giocata con", + "seme {V:1}#2#{} dà", + "{X:mult,C:white} X#1# {} Molt quando assegna punti,", + "{s:0.8}il seme cambia alla fine del round", + }, + }, + j_arrowhead={ + name="Punta di freccia", + text={ "Le carte giocate con", - "seme {C:diamonds}#2#{} danno", - "{C:mult}+#1#{} Molt quando assegnano punti", - } + "seme {C:spades}Picche{} danno", + "{C:chips}+#1#{} fiche quando assegna punti", + }, + unlock={ + "Devi avere almeno {E:1,C:attention}#1#", + "carte di {E:1,C:attention}#2#", + "nel tuo mazzo", + }, }, - j_lusty_joker = { - name = "Jolly lussurioso", - text = { - "Le carte giocate con", - "seme {C:hearts}#2#{} danno", - "{C:mult}+#1#{} Molt quando assegnano punti", - } + j_astronomer={ + name="Astronomo", + text={ + "Tutte le carte {C:planet}Pianeta{} e", + "{C:planet}buste celestiali{} nel", + "Negozio sono {C:attention}gratis", + }, + unlock={ + "Scopri ogni", + "carta {E:1,C:planet}Pianeta{}", + }, }, - j_wrathful_joker = { - name = "Jolly iroso", - text = { - "Le carte giocate con", - "seme {C:spades}#2#{} danno", - "{C:mult}+#1#{} Molt quando assegnano punti", - } + j_banner={ + name="Stendardo", + text={ + "{C:chips}+#1#{} fiche", + "per ogni", + "{C:attention}scarto{} rimasto", + }, }, - j_gluttenous_joker = { - name = "Jolly vorace", - text = { - "Le carte giocate con", - "seme {C:clubs}#2#{} danno", - "{C:mult}+#1#{} Molt quando assegnano punti", - } + j_baron={ + name="Barone", + text={ + "Ogni {C:attention}Re{}", + "tenuto in mano", + "dà {X:mult,C:white} X#1# {} Molt", + }, }, - j_ceremonial = { - name = "Pugnale cerimoniale", - text = { + j_baseball={ + name="Carta da baseball", + text={ + "I Jolly {C:green}non comuni{}", + "danno {X:mult,C:white} X#1# {} Molt ciascuno", + }, + }, + j_blackboard={ + name="Lavagna", + text={ + "{X:red,C:white} X#1# {} Molt se tutte", + "carte tenute in mano", + "sono di {C:spades}#2#{} o {C:clubs}#3#{}", + }, + }, + j_bloodstone={ + name="Diaspro sanguigno", + text={ + "{C:green}#1# probabilità su #2#{} che", + "le carte giocate con", + "seme {C:hearts}Cuori{} diano", + "{X:mult,C:white} X#3# {} Molt quando assegna punti,", + }, + unlock={ + "Devi avere almeno {E:1,C:attention}#1#", + "carte di {E:1,C:attention}#2#", + "nel tuo mazzo", + }, + }, + j_blue_joker={ + name="Jolly blu", + text={ + "{C:chips}+#1#{} fiche per ogni", + "carta rimasta nel {C:attention}mazzo", + "{C:inactive}(Attualmente {C:chips}+#2#{C:inactive} fiche)", + }, + }, + j_blueprint={ + name="Cianografia", + text={ + "Copia le abilità", + "del {C:attention}Jolly{} a destra", + }, + unlock={ + "Vinci una sessione", + }, + }, + j_bootstraps={ + name="Scarpe ai piedi", + text={ + "{C:mult}+#1#{} Molt per ogni", + "{C:money}$#2#{} che possiedi", + "{C:inactive}(Attualmente {C:mult}+#3#{C:inactive} Molt)", + }, + unlock={ + "Devi avere almeno {E:1,C:attention}#1#", + "Jolly {C:dark_edition}policromi{}", + }, + }, + j_brainstorm={ + name="Raccolta di idee", + text={ + "Copia l'abilità", + "del {C:attention}Jolly{} più a sinistra", + }, + unlock={ + "Scarta una", + "{E:1,C:attention}Scala reale massima", + }, + }, + j_bull={ + name="Toro", + text={ + "{C:chips}+#1#{} fiche per", + "ogni {C:money}$1{} che possiedi", + "{C:inactive}(Attualmente {C:chips}+#2#{C:inactive} fiche)", + }, + }, + j_burglar={ + name="Ladro", + text={ + "Quando selezioni un {C:attention}buio{},", + "guadagni {C:blue}+#1#{} mani e", + "{C:attention}perdi tutti gli scarti", + }, + }, + j_burnt={ + name="Jolly bruciato", + text={ + "Migliora il livello della prima", + "mano di poker {C:attention}scartata", + "in ogni round", + }, + unlock={ + "Vendi un totale", + "di {E:1,C:attention}#1#{} carte", + "{C:inactive}(#2#)", + }, + }, + j_business={ + name="Biglietto da visita", + text={ + "Le {C:attention}figure{} giocate hanno", + "{C:green}#1# probabilità su #2#{} di", + "dare {C:money}$2{} quando assegnano punti", + }, + }, + j_caino={ + name="Canio", + text={ + "Questo Jolly guadagna {X:mult,C:white} X#1# {} Molt", + "ogni volta che una {C:attention}figura{}", + "viene distrutta", + "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_campfire={ + name="Falò", + text={ + "Questo Jolly guadagna {X:mult,C:white}X#1#{} Molt", + "per ogni carta {C:attention}venduta{}, si ripristina", + "quando sconfiggi il {C:attention}buio boss{}", + "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)", + }, + }, + j_card_sharp={ + name="Baro", + text={ + "{X:mult,C:white} X#1# {} Molt se la {C:attention}mano", + "{C:attention}di poker{} è già stata", + "giocata in questo round", + }, + }, + j_cartomancer={ + name="Cartomante", + text={ + "Crea un {C:tarot}Tarocco{}", + "quando selezioni un {C:attention}buio{}", + "{C:inactive}(Serve spazio)", + }, + unlock={ + "Scopri ogni", + "{E:1,C:tarot}Tarocco{}", + }, + }, + j_castle={ + name="Castello", + text={ + "Questo Jolly guadagna {C:chips}+#1#{} fiche", + "per ogni {V:1}#2#{} che scarti,", + "il seme è diverso in ogni round", + "{C:inactive}(Attualmente {C:chips}+#3#{C:inactive} fiche)", + }, + }, + j_cavendish={ + name="Cavendish", + text={ + "{X:mult,C:white} X#1# {} Molt", + "{C:green}#2# probabilità su #3#{} che", + "questa carta venga distrutta", + "alla fine del round", + }, + }, + j_ceremonial={ + name="Pugnale cerimoniale", + text={ "Quando selezioni un {C:attention}buio{},", "distruggi il Jolly a destra", "e aggiungi permanentemente il {C:attention}doppio", "del suo valore di vendita a {C:red}Molt", - "{C:inactive}(Attualmente {C:mult}+#1#{C:inactive} Molt)" - } + "{C:inactive}(Attualmente {C:mult}+#1#{C:inactive} Molt)", + }, }, - j_banner = { - name = "Stendardo", - text = { - "{C:chips}+#1#{} fiche", - "per ogni", - "{C:attention}scarto{} rimasto" - } + j_certificate={ + name="Certificato", + text={ + "All'inizio del round,", + "aggiungi una {C:attention}carta", + "{C:attention}giocata{} casuale con un", + "{C:attention}Sigillo{} casuale alla tua mano", + }, + unlock={ + "Devi avere una carta", + "da gioco dorata con", + "un {C:attention,E:1}Sigillo d'oro", + }, }, - j_mystic_summit = { - name = "Cima mistica", - text = { - "{C:mult}+#1#{} Molt", - "con {C:attention}#2#{} scarti", - "rimasti" - } - }, - j_marble = { - name = "Jolly di marmo", - text = { - "Aggiunge una carta di {C:attention}pietra{}", - "al mazzo quando", - "selezioni un {C:attention}buio{}" - } - }, - j_loyalty_card = { - name = "Carta fedeltà", - text = { - "{X:red,C:white} X#1# {} Molt per ogni", - "{C:attention}#2#{} mani giocate", - "{C:inactive}#3#" - } - }, - j_8_ball = { - name = "Palla 8", - text = { - "{C:green}#1# probabilità su #2#{} per ogni", - "{C:attention}8{} giocato di creare un", - "{C:tarot}Tarocco{} quando assegna punti", - "{C:inactive}(Serve spazio)" - } - }, - j_dusk = { - name = "Crepuscolo", - text = { - "Riattiva tutte le carte", - "giocate nella {C:attention}mano", - "{C:attention}finale{} del round" - } - }, - j_chaos = { - name = "Caos il clown", - text = { + j_chaos={ + name="Caos il clown", + text={ "{C:attention}#1#{} {C:green}cambio{} gratis", - "per negozio" - } + "per negozio", + }, }, - j_misprint = { - name = "Errore di stampa", - text = { - "" - } + j_chicot={ + name="Chicot", + text={ + "Disattiva l'effetto di", + "ogni {C:attention}buio boss", + }, + unlock={ + "{E:1,s:1.3}?????", + }, }, - j_raised_fist = { - name = "Pugno alzato", - text = { - "Aggiunge il {C:attention}doppio{} del", - "valore della carta {C:attention}più bassa{}", - "in mano al Molt" - } + j_clever={ + name="Jolly intelligente", + text={ + "{C:chips}+#1#{} fiche se la mano", + "giocata include", + "1 {C:attention}#2#", + }, }, - j_fibonacci = { - name = "Fibonacci", - text = { - "Ogni {C:attention}Asso{},", - "{C:attention}2{}, {C:attention}3{}, {C:attention}5{} o {C:attention}8{} giocato dà", - "{C:mult}+#1#{} Molt quando assegna punti" - } + j_cloud_9={ + name="Nove nuvoloso", + text={ + "Guadagni {C:money}$#1#{} per ogni", + "{C:attention}9{} nel tuo {C:attention}mazzo completo", + "alla fine del round", + "{C:inactive}(Attualmente {C:money}$#2#{}{C:inactive})", + }, }, - j_steel_joker = { - name = "Jolly d'acciaio", - text = { - "Dà {X:mult,C:white} X#1# {} Molt", - "per ogni {C:attention}carta d'acciaio", - "nel tuo {C:attention}mazzo completo", - "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)" - } - }, - j_scary_face = { - name = "Volto pauroso", - text = { - "Le {C:attention}figure{} giocate", - "danno {C:chips}+#1#{} fiche", - "quando assegnano punti" - } - }, - j_abstract = { - name = "Jolly astratto", - text = { - "{C:mult}+#1#{} Molt per", - "ogni {C:attention}Jolly{}", - "{C:inactive}(Attualmente {C:red}+#2#{C:inactive} Molt)" - } - }, - j_delayed_grat = { - name = "Gratificazione ritardata", - text = { - "Guadagni {C:money}$#1#{} per {C:attention}scarto{} se", - "non ne usi nessuno", - "entro la fine del round" - } - }, - j_pareidolia = { - name = "Pareidolia", - text = { - "Tutte le carte", - "sono considerate", - "{C:attention}figure{}" - } - }, - j_hack = { - name = "Impostore", - text = { - "Riattiva", - "tutti i", - "{C:attention}2{}, {C:attention}3{}, {C:attention}4{} o {C:attention}5{} giocati" - } - }, - j_gros_michel = { - name = "Gros Michel", - text = { - "{C:mult}+#1#{} Molt", - "{C:green}#2# probabilità su #3#{} che", - "questa carta venga distrutta", - "alla fine del round" - } - }, - j_even_steven = { - name = "Numeri pari", - text = { - "Le carte giocate con", - "valore {C:attention}pari{} danno", - "{C:mult}+#1#{} Molt quando assegnano punti", - "{C:inactive}(10, 8, 6, 4, 2)" - } - }, - j_odd_todd = { - name = "Numeri dispari", - text = { - "Le carte giocate con", - "valore {C:attention}dispari{} danno", - "{C:chips}+#1#{} fiche quando assegnano punti", - "{C:inactive}(A, 9, 7, 5, 3)" - } - }, - j_scholar = { - name = "Studioso", - text = { - "Gli {C:attention}Assi{} giocati", - "danno {C:chips}+#2#{} fiche", - "e {C:mult}+#1#{} Molt", - "quando assegnano punti" - } - }, - j_business = { - name = "Biglietto da visita", - text = { - "Le {C:attention}figure{} giocate hanno", - "{C:green}#1# probabilità su #2#{} di", - "dare {C:money}$2{} quando assegnano punti" - } - }, - j_supernova = { - name = "Supernova", - text = { - "Aggiunge il numero di volte che", - "è stata giocata una {C:attention}mano di poker{}", - "in questa sessione al Molt" - } - }, - j_superposition = { - name = "Sovrapposizione", - text = { - "Crea un {C:tarot}Tarocco{} se", - "la mano di poker include un", - "{C:attention}Asso{} e una {C:attention}Scala{}", - "{C:inactive}(Serve spazio)" - } - }, - j_ride_the_bus = { - name = "Giro sull'autobus", - text = { - "Questo Jolly ottiene {C:mult}+#1#{} Molt", - "per ogni mano {C:attention}consecutiva{}", - "giocata senza", - "una {C:attention}figura{} da punti", - "{C:inactive}(Attualmente {C:mult}+#2#{C:inactive} Molt)" - } - }, - j_space = { - name = "Jolly spaziale", - text = { - "{C:green}#1# probabilità su #2#{} di", - "migliorare il livello della", - "{C:attention}mano di poker{} giocata" - } - }, - j_egg = { - name = "Uovo", - text = { - "Guadagna {C:money}$#1#{} come", - "{C:attention}valore di vendita{} alla", - "fine del round" - } - }, - j_burglar = { - name = "Ladro", - text = { - "Quando selezioni un {C:attention}buio{},", - "guadagni {C:blue}+#1#{} mani e", - "{C:attention}perdi tutti gli scarti" - } - }, - j_blackboard = { - name = "Lavagna", - text = { - "{X:red,C:white} X#1# {} Molt se tutte", - "carte tenute in mano", - "sono di {C:spades}#2#{} o {C:clubs}#3#{}" - } - }, - j_runner = { - name = "Corridore", - text = { - "Guadagna {C:chips}+#2#{} fiche", - "se la mano giocata", - "include una {C:attention}Scala{}", - "{C:inactive}(Attualmente {C:chips}+#1#{C:inactive} fiche)" - } - }, - j_ice_cream = { - name = "Gelato", - text = { - "{C:chips}+#1#{} fiche", - "{C:chips}-#2#{} fiche per", - "ogni mano giocata" - } - }, - j_dna = { - name = "DNA", - text = { - "Se la {C:attention}prima mano{} del round", - "ha solo {C:attention}1{} carta, aggiungine una", - "copia permanente al mazzo", - "e pescala in {C:attention}mano" - } - }, - j_splash = { - name = "Schizzo", - text = { - "Ogni {C:attention}carta giocata", - "assegna punti" - } - }, - j_blue_joker = { - name = "Jolly blu", - text = { - "{C:chips}+#1#{} fiche per ogni", - "carta rimasta nel {C:attention}mazzo", - "{C:inactive}(Attualmente {C:chips}+#2#{C:inactive} fiche)" - } - }, - j_sixth_sense = { - name = "Sesto senso", - text = { - "Se la {C:attention}prima mano{} del round è", - "un singolo {C:attention}6{}, distruggilo e", - "crea una carta {C:spectral}Spettrale{}", - "{C:inactive}(Serve spazio)" - } - }, - j_constellation = { - name = "Costellazione", - text = { + j_constellation={ + name="Costellazione", + text={ "Questo Jolly ottiene", "{X:mult,C:white} X#1# {} Molt ogni volta che", "viene giocata una carta {C:planet}Pianeta{}", - "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)" - } + "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)", + }, }, - j_hiker = { - name = "Escursionista", - text = { - "Ogni {C:attention}carta{} giocata", - "guadagna permanentemente", - "{C:chips}+#1#{} fiche quando assegna punti" - } + j_crafty={ + name="Jolly furbo", + text={ + "{C:chips}+#1#{} fiche se la mano", + "giocata include", + "1 {C:attention}#2#", + }, }, - j_faceless = { - name = "Jolly senza volto", - text = { + j_crazy={ + name="Jolly folle", + text={ + "{C:red}+#1#{} Molt se la mano", + "giocata include", + "1 {C:attention}#2#", + }, + }, + j_credit_card={ + name="Carta di credito", + text={ + "Il debito", + "arriva a {C:red}-$#1#{}", + }, + }, + j_delayed_grat={ + name="Gratificazione ritardata", + text={ + "Guadagni {C:money}$#1#{} per {C:attention}scarto{} se", + "non ne usi nessuno", + "entro la fine del round", + }, + }, + j_devious={ + name="Jolly infido", + text={ + "{C:chips}+#1#{} fiche se la mano", + "giocata include", + "1 {C:attention}#2#", + }, + }, + j_diet_cola={ + name="Senza zuccheri", + text={ + "Vendi questa carta per", + "creare 1", + "{C:attention}#1#{} gratis", + }, + }, + j_dna={ + name="DNA", + text={ + "Se la {C:attention}prima mano{} del round", + "ha solo {C:attention}1{} carta, aggiungine una", + "copia permanente al mazzo", + "e pescala in {C:attention}mano", + }, + }, + j_drivers_license={ + name="Patente di guida", + text={ + "{X:mult,C:white} X#1# {} Molt se", + "hai almeno {C:attention}16", + "carte potenziate", + "{C:inactive}(Attualmente {C:attention}#2#{C:inactive})", + }, + unlock={ + "Potenzia {E:1,C:attention}#1#{} carte", + "nel tuo mazzo", + }, + }, + j_droll={ + name="Jolly divertente", + text={ + "{C:red}+#1#{} Molt se la mano", + "giocata include", + "1 {C:attention}#2#", + }, + }, + j_drunkard={ + name="Beone", + text={ + "{C:red}+#1#{} scarto", + "in ogni round", + }, + }, + j_duo={ + name="Il duo", + text={ + "{X:mult,C:white} X#1# {} Molt se la mano", + "giocata include", + "1 {C:attention}#2#", + }, + unlock={ + "Vinci una sessione", + "senza giocare neanche", + "1 {E:1,C:attention}#1#", + }, + }, + j_dusk={ + name="Crepuscolo", + text={ + "Riattiva tutte le carte", + "giocate nella {C:attention}mano", + "{C:attention}finale{} del round", + }, + }, + j_egg={ + name="Uovo", + text={ + "Guadagna {C:money}$#1#{} come", + "{C:attention}valore di vendita{} alla", + "fine del round", + }, + }, + j_erosion={ + name="Erosione", + text={ + "{C:red}+#1#{} Molt per ogni", + "carta sotto {C:attention}#3#{}", + "nel tuo mazzo completo", + "{C:inactive}(Attualmente {C:red}+#2#{C:inactive} Molt)", + }, + }, + j_even_steven={ + name="Numeri pari", + text={ + "Le carte giocate con", + "valore {C:attention}pari{} danno", + "{C:mult}+#1#{} Molt quando assegnano punti", + "{C:inactive}(10, 8, 6, 4, 2)", + }, + }, + j_faceless={ + name="Jolly senza volto", + text={ "Guadagni {C:money}$#1#{} se {C:attention}#2#{} o", "più {C:attention}figure{}", "sono scartate", - "allo stesso tempo" - } - }, - j_todo_list = { - name = "Lista del da farsi", - text = { - "Guadagni {C:money}$#1#{} se la {C:attention}mano di poker{}", - "è una {C:attention}#2#{},", - "la mano di poker cambia", - "alla fine del round" - } - }, - j_ticket = { - name = "Biglietto dorato", - text = { - "Le carte {C:attention}dorate{} giocate", - "guadagnano {C:money}$#1#{} quando assegnano punti" + "allo stesso tempo", }, - unlock = { - "Gioca una mano da 5 carte", - "che include solo", - "carte {C:attention,E:1}dorate{}" - } }, - j_mr_bones = { - name = "Signor Scheletro", - text = { + j_family={ + name="La famiglia", + text={ + "{X:mult,C:white} X#1# {} Molt se la mano", + "giocata include", + "1 {C:attention}#2#", + }, + unlock={ + "Vinci una sessione", + "senza giocare neanche", + "1 {E:1,C:attention}#1#", + }, + }, + j_fibonacci={ + name="Fibonacci", + text={ + "Ogni {C:attention}Asso{},", + "{C:attention}2{}, {C:attention}3{}, {C:attention}5{} o {C:attention}8{} giocato dà", + "{C:mult}+#1#{} Molt quando assegna punti", + }, + }, + j_flash={ + name="Carta alfabeto", + text={ + "Questo Jolly ottiene {C:mult}+#1#{} Molt", + "per ogni {C:attention}cambio{} del negozio", + "{C:inactive}(Attualmente {C:mult}+#2#{C:inactive} Molt)", + }, + }, + j_flower_pot={ + name="Vaso di fiori", + text={ + "{X:mult,C:white} X#1# {} Molt se la mano", + "di poker include una carta", + "{C:diamonds}di Quadri{}, {C:clubs}di Fiori{},", + "{C:hearts}di Cuori{} e {C:spades}di Picche{}", + }, + unlock={ + "Raggiungi il liv.", + "ante {E:1,C:attention}#1#", + }, + }, + j_fortune_teller={ + name="Chiromante", + text={ + "{C:red}+#1#{} Molt per", + "{C:purple}Tarocco{} usato", + "{C:inactive}(Attualmente {C:red}+#2#{C:inactive})", + }, + }, + j_four_fingers={ + name="Quattro dita", + text={ + "Puoi fare {C:attention}Colori{} e", + "{C:attention}Scale{} anche", + "con {C:attention}4{} carte", + }, + }, + j_gift={ + name="Carta regalo", + text={ + "Aggiungi {C:money}$#1#{} di {C:attention}valore di vendita", + "a ogni {C:attention}Jolly{} e", + "carta {C:attention}consumabile{} alla", + "fine del round", + }, + }, + j_glass={ + name="Jolly di vetro", + text={ + "Questo Jolly ottiene {X:mult,C:white} X#1# {} Molt", + "per ogni {C:attention}carta di vetro", + "distrutta", + "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)", + }, + unlock={ + "Devi avere almeno {E:1,C:attention}#1#", + "{E:1,C:attention}#2#{} nel", + "tuo mazzo", + }, + }, + j_gluttenous_joker={ + name="Jolly vorace", + text={ + "Le carte giocate con", + "seme {C:clubs}#2#{} danno", + "{C:mult}+#1#{} Molt quando assegnano punti", + }, + }, + j_golden={ + name="Jolly dorato", + text={ + "Guadagni {C:money}$#1#{} a", + "fine del round", + }, + }, + j_greedy_joker={ + name="Jolly avido", + text={ + "Le carte giocate con", + "seme {C:diamonds}#2#{} danno", + "{C:mult}+#1#{} Molt quando assegnano punti", + }, + }, + j_green_joker={ + name="Jolly verde", + text={ + "{C:mult}+#1#{} Molt per mano giocata", + "{C:mult}-#2#{} Molt per scarto", + "{C:inactive}(Attualmente {C:mult}+#3#{C:inactive} Molt)", + }, + }, + j_gros_michel={ + name="Gros Michel", + text={ + "{C:mult}+#1#{} Molt", + "{C:green}#2# probabilità su #3#{} che", + "questa carta venga distrutta", + "alla fine del round", + }, + }, + j_hack={ + name="Impostore", + text={ + "Riattiva", + "tutti i", + "{C:attention}2{}, {C:attention}3{}, {C:attention}4{} o {C:attention}5{} giocati", + }, + }, + j_half={ + name="Mezzo Jolly", + text={ + "{C:red}+#1#{} Molt se la mano", + "giocata include", + "{C:attention}#2#{} o meno carte", + }, + }, + j_hallucination={ + name="Allucinazione", + text={ + "{C:green}#1# probabilità su #2#{} di creare", + "un {C:tarot}Tarocco{} quando apri una", + "{C:attention}busta di espansione{} qualsiasi", + "{C:inactive}(Serve spazio)", + }, + }, + j_hanging_chad={ + name="Scheda non valida", + text={ + "Riattiva la {C:attention}prima{} carta", + "giocata per ottenere punti", + "{C:attention}#1#{} volte in più", + }, + unlock={ + "Batti un buio boss", + "con 1 {E:1,C:attention}#1#", + }, + }, + j_hiker={ + name="Escursionista", + text={ + "Ogni {C:attention}carta{} giocata", + "guadagna permanentemente", + "{C:chips}+#1#{} fiche quando assegna punti", + }, + }, + j_hit_the_road={ + name="In viaggio", + text={ + "Questo Jolly ottiene {X:mult,C:white} X#1# {} Molt", + "per ogni {C:attention}Fante{}", + "scartato in questo round", + "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)", + }, + unlock={ + "Scarta {E:1,C:attention}5", + "{E:1,C:attention}Fanti{} allo", + "stesso tempo", + }, + }, + j_hologram={ + name="Ologramma", + text={ + "Questo Jolly ottiene {X:mult,C:white} X#1# {} Molt", + "ogni volta che una {C:attention}carta da gioco{}", + "viene aggiunta al tuo mazzo", + "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)", + }, + }, + j_ice_cream={ + name="Gelato", + text={ + "{C:chips}+#1#{} fiche", + "{C:chips}-#2#{} fiche per", + "ogni mano giocata", + }, + }, + j_idol={ + name="L'idolo", + text={ + "Ogni {C:attention}#2#", + "di {V:1}#3#{} che giochi dà", + "{X:mult,C:white} X#1# {} Molt quando assegna punti", + "{s:0.8}La carta è diversa in ogni round", + }, + unlock={ + "In una mano,", + "guadagna almeno", + "{E:1,C:attention}#1#{} fiche", + }, + }, + j_invisible={ + name="Jolly invisibile", + text={ + "Dopo {C:attention}#1#{} round,", + "vendi questa carta per", + "{C:attention}duplicare{} un Jolly casuale", + "{C:inactive}(Attualmente {C:attention}#2#{C:inactive}/#1#)", + }, + unlock={ + "Vinci una sessione", + "senza avere più", + "di {E:1,C:attention}4 Jolly{}", + }, + }, + j_joker={ + name="Jolly", + text={ + "{C:red,s:1.1}+#1#{} Molt", + }, + }, + j_jolly={ + name="Jolly allegro", + text={ + "{C:red}+#1#{} Molt se la mano", + "giocata include", + "1 {C:attention}#2#", + }, + }, + j_juggler={ + name="Giocoliere", + text={ + "{C:attention}+#1#{} carte della mano", + }, + }, + j_loyalty_card={ + name="Carta fedeltà", + text={ + "{X:red,C:white} X#1# {} Molt per ogni", + "{C:attention}#2#{} mani giocate", + "{C:inactive}#3#", + }, + }, + j_luchador={ + name="Luchador", + text={ + "Vendi questa carta per", + "disattivare l'attuale", + "{C:attention}buio boss{}", + }, + }, + j_lucky_cat={ + name="Gatto della fortuna", + text={ + "Questo Jolly ottiene {X:mult,C:white} X#1# {} Molt", + "ogni volta che una carta {C:attention}fortunata{}", + "si attiva {C:green}con successo{}", + "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)", + }, + }, + j_lusty_joker={ + name="Jolly lussurioso", + text={ + "Le carte giocate con", + "seme {C:hearts}#2#{} danno", + "{C:mult}+#1#{} Molt quando assegnano punti", + }, + }, + j_mad={ + name="Jolly furioso", + text={ + "{C:red}+#1#{} Molt se la mano", + "giocata include", + "1 {C:attention}#2#", + }, + }, + j_madness={ + name="Follia", + text={ + "Quando selezioni un {C:attention}piccolo buio{} o un {C:attention}grande buio{}", + ", ottieni {X:mult,C:white} X#1# {} Molt", + "e {C:attention}distruggi{} un Jolly casuale", + "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)", + }, + }, + j_mail={ + name="Offerta per posta", + text={ + "Guadagni {C:money}$#1#{} per ogni", + "{C:attention}#2#{} che scarti, il valore", + "è diverso in ogni round", + }, + }, + j_marble={ + name="Jolly di marmo", + text={ + "Aggiunge una carta di {C:attention}pietra{}", + "al mazzo quando", + "selezioni un {C:attention}buio{}", + }, + }, + j_matador={ + name="Torero", + text={ + "Guadagni {C:money}$#1#{} se la mano", + "giocata attiva", + "l'abilità del {C:attention}buio boss{}.", + }, + unlock={ + "Sconfiggi un buio boss", + "in {E:1,C:attention}1 mano{} senza", + "scartare carte", + }, + }, + j_merry_andy={ + name="Risparmio di scarti", + text={ + "{C:red}+#1#{} scarti", + "in ogni round,", + "{C:red}#2#{} carte della mano", + }, + unlock={ + "Vinci una sessione in {E:1,C:attention}#1#", + "o meno round", + }, + }, + j_midas_mask={ + name="Maschera di Mida", + text={ + "Tutte le {C:attention}figure{} giocate", + "diventano carte {C:attention}dorate{}", + "quando assegnano punti", + }, + }, + j_mime={ + name="Mimo", + text={ + "Riattiva tutte", + "le abilità delle carte", + "{C:attention}tenute in mano{}", + }, + }, + j_misprint={ + name="Errore di stampa", + text={ + "", + }, + }, + j_mr_bones={ + name="Signor Scheletro", + text={ "Previene la morte", "se le fiche vinte", "sono almeno il {C:attention}25%", "delle fiche richieste", - "{S:1.1,C:red,E:2}si autodistrugge{}" + "{S:1.1,C:red,E:2}si autodistrugge{}", }, - unlock = { + unlock={ "Perdi {C:attention,E:1}#1#{} sessioni", - "{C:inactive}(#2#)" - } - }, - j_acrobat = { - name = "Acrobata", - text = { - "{X:red,C:white} X#1# {} Molt nella {C:attention}mano", - "{C:attention}finale{} del round" + "{C:inactive}(#2#)", }, - unlock = { - "Gioca {C:attention,E:1}#1#{} mani", - "{C:inactive}(#2#)" - } }, - j_sock_and_buskin = { - name = "Maschere tragicomiche", - text = { - "Riattiva tutte", - "le {C:attention}figure{} giocate" + j_mystic_summit={ + name="Cima mistica", + text={ + "{C:mult}+#1#{} Molt", + "con {C:attention}#2#{} scarti", + "rimasti", }, - unlock = { - "Gioca un totale di", - "{C:attention,E:1}#1#{} figure", - "{C:inactive}(#2#)" - } }, - j_green_joker = { - name = "Jolly verde", - text = { - "{C:mult}+#1#{} Molt per mano giocata", - "{C:mult}-#2#{} Molt per scarto", - "{C:inactive}(Attualmente {C:mult}+#3#{C:inactive} Molt)" - } - }, - j_swashbuckler = { - name = "Moschettiere", - text = { - "Aggiunge il valore di", - "vendita di tutti gli altri", - "{C:attention}Jolly{} posseduti al Molt", - "{C:inactive}(Attualmente {C:mult}+#1#{C:inactive} Molt)" - }, - unlock = { - "Vendi un totale di", - "{C:attention,E:1}#1#{} Jolly", - "{C:inactive}(#2#)" - } - }, - j_troubadour = { - name = "Trovatore", - text = { - "{C:attention}+#1#{} carte della mano,", - "{C:blue}-#2#{} mani in ogni round" - }, - unlock = { - "Vinci {C:attention,E:1}#1#{} round", - "consecutivi giocando", - "solo 1 mano" - } - }, - j_certificate = { - name = "Certificato", - text = { - "All'inizio del round,", - "aggiungi una {C:attention}carta", - "{C:attention}giocata{} casuale con un", - "{C:attention}Sigillo{} casuale alla tua mano" - }, - unlock = { - "Devi avere una carta", - "da gioco dorata con", - "un {C:attention,E:1}Sigillo d'oro" - } - }, - j_smeared = { - name = "Jolly sbavato", - text = { - "{C:hearts}Cuori{} e {C:diamonds}Quadri", - "contano come lo stesso seme,", - "{C:spades}Picche{} e {C:clubs}Fiori", - "contano come lo stesso seme" - }, - unlock = { - "Devi avere almeno {C:attention}#1#", - "{E:1,C:attention}#2#{} nel", - "tuo mazzo" - } - }, - j_throwback = { - name = "Tuffo nel passato", - text = { - "{X:mult,C:white} X#1# {} Molt per ogni", - "{C:attention}buio{} saltato in questa sessione", - "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)" - }, - unlock = { - "Continua una sessione salvata", - "dal menu principale" - } - }, - j_hanging_chad = { - name = "Scheda non valida", - text = { - "Riattiva la {C:attention}prima{} carta", - "giocata per ottenere punti", - "{C:attention}#1#{} volte in più" - }, - unlock = { - "Batti un buio boss", - "con 1 {E:1,C:attention}#1#" - } - }, - j_rough_gem = { - name = "Pietra grezza", - text = { - "Le carte giocate con", - "seme {C:diamonds}Quadri{} guadagnano", - "{C:money}$#1#{} quando assegnano punti", - }, - unlock = { - "Devi avere almeno {E:1,C:attention}#1#", - "carte di {E:1,C:attention}#2#", - "nel tuo mazzo" - } - }, - j_bloodstone = { - name = "Diaspro sanguigno", - text = { - "{C:green}#1# probabilità su #2#{} che", - "le carte giocate con", - "seme {C:hearts}Cuori{} diano", - "{X:mult,C:white} X#3# {} Molt quando assegna punti,", - }, - unlock = { - "Devi avere almeno {E:1,C:attention}#1#", - "carte di {E:1,C:attention}#2#", - "nel tuo mazzo" - } - }, - j_arrowhead = { - name = "Punta di freccia", - text = { - "Le carte giocate con", - "seme {C:spades}Picche{} danno", - "{C:chips}+#1#{} fiche quando assegna punti" - }, - unlock = { - "Devi avere almeno {E:1,C:attention}#1#", - "carte di {E:1,C:attention}#2#", - "nel tuo mazzo" - } - }, - j_onyx_agate = { - name = "Agata onice", - text = { - "Le carte giocate con", - "seme {C:clubs}Fiori{} danno", - "{C:mult}+#1#{} Molt quando assegnano punti", - }, - unlock = { - "Devi avere almeno {E:1,C:attention}#1#", - "carte di {E:1,C:attention}#2#", - "nel tuo mazzo" - } - }, - j_glass = { - name = "Jolly di vetro", - text = { - "Questo Jolly ottiene {X:mult,C:white} X#1# {} Molt", - "per ogni {C:attention}carta di vetro", - "distrutta", - "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)" - }, - unlock = { - "Devi avere almeno {E:1,C:attention}#1#", - "{E:1,C:attention}#2#{} nel", - "tuo mazzo" - } - }, - j_ring_master = { - name = "Direttore di circo", - text = { - "{C:attention}Jolly{}, {C:tarot}Tarocchi{}, carte {C:planet}Pianeta{}", - "e {C:spectral}Spettrali{} possono", - "apparire più volte" - }, - unlock = { - "Raggiungi il liv.", - "ante {E:1,C:attention}#1#" - } - }, - j_flower_pot = { - name = "Vaso di fiori", - text = { - "{X:mult,C:white} X#1# {} Molt se la mano", - "di poker include una carta", - "{C:diamonds}di Quadri{}, {C:clubs}di Fiori{},", - "{C:hearts}di Cuori{} e {C:spades}di Picche{}" - }, - unlock = { - "Raggiungi il liv.", - "ante {E:1,C:attention}#1#" - } - }, - j_blueprint = { - name = "Cianografia", - text = { - "Copia le abilità", - "del {C:attention}Jolly{} a destra" - }, - unlock = { - "Vinci una sessione" - } - }, - j_wee = { - name = "Jolly piccolo", - text = { - "Questo Jolly guadagna", - "{C:chips}+#2#{} fiche quando ogni", - "{C:attention}2{} giocato assegna punti", - "{C:inactive}(Attualmente {C:chips}+#1#{C:inactive} fiche)" - }, - unlock = { - "Vinci una sessione in {E:1,C:attention}#1#", - "o meno round" - } - }, - j_merry_andy = { - name = "Risparmio di scarti", - text = { - "{C:red}+#1#{} scarti", - "in ogni round,", - "{C:red}#2#{} carte della mano" - }, - unlock = { - "Vinci una sessione in {E:1,C:attention}#1#", - "o meno round" - } - }, - j_oops = { - name = "Ops! Tutti 6", - text = { - "Raddoppia tutte le {C:attention}probabilità", - "{C:green,E:1,S:1.1}elencate", - "{C:inactive}(es.: {C:green}1 su 3{C:inactive} -> {C:green}2 su 3{C:inactive})" - }, - unlock = { - "In una mano,", - "guadagna almeno", - "{E:1,C:attention}#1#{} fiche" - } - }, - j_idol = { - name = "L'idolo", - text = { - "Ogni {C:attention}#2#", - "di {V:1}#3#{} che giochi dà", - "{X:mult,C:white} X#1# {} Molt quando assegna punti", - "{s:0.8}La carta è diversa in ogni round" - }, - unlock = { - "In una mano,", - "guadagna almeno", - "{E:1,C:attention}#1#{} fiche" - } - }, - j_seeing_double = { - name = "Visione doppia", - text = { - "{X:mult,C:white} X#1# {} Molt se la mano", - "giocata ha una carta di", - "{C:clubs}Picche{} da punti e una carta", - "di qualsiasi altro {C:attention}seme{} da punti" - }, - unlock = { - "Gioca una mano", - "che include", - "{E:1,C:attention}#1#" - } - }, - j_matador = { - name = "Torero", - text = { - "Guadagni {C:money}$#1#{} se la mano", - "giocata attiva", - "l'abilità del {C:attention}buio boss{}." - }, - unlock = { - "Sconfiggi un buio boss", - "in {E:1,C:attention}1 mano{} senza", - "scartare carte" - } - }, - j_hit_the_road = { - name = "In viaggio", - text = { - "Questo Jolly ottiene {X:mult,C:white} X#1# {} Molt", - "per ogni {C:attention}Fante{}", - "scartato in questo round", - "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)" - }, - unlock = { - "Scarta {E:1,C:attention}5", - "{E:1,C:attention}Fanti{} allo", - "stesso tempo" - } - }, - j_duo = { - name = "Il duo", - text = { - "{X:mult,C:white} X#1# {} Molt se la mano", - "giocata include", - "1 {C:attention}#2#" - }, - unlock = { - "Vinci una sessione", - "senza giocare neanche", - "1 {E:1,C:attention}#1#" - } - }, - j_trio = { - name = "Il trio", - text = { - "{X:mult,C:white} X#1# {} Molt se la mano", - "giocata include", - "1 {C:attention}#2#" - }, - unlock = { - "Vinci una sessione", - "senza giocare neanche", - "1 {E:1,C:attention}#1#" - } - }, - j_family = { - name = "La famiglia", - text = { - "{X:mult,C:white} X#1# {} Molt se la mano", - "giocata include", - "1 {C:attention}#2#" - }, - unlock = { - "Vinci una sessione", - "senza giocare neanche", - "1 {E:1,C:attention}#1#" - } - }, - j_order = { - name = "L'ordine", - text = { - "{X:mult,C:white} X#1# {} Molt se la mano", - "giocata include", - "1 {C:attention}#2#" - }, - unlock = { - "Vinci una sessione", - "senza giocare neanche", - "1 {E:1,C:attention}#1#" - } - }, - j_tribe = { - name = "La tribù", - text = { - "{X:mult,C:white} X#1# {} Molt se la mano", - "giocata include", - "1 {C:attention}#2#" - }, - unlock = { - "Vinci una sessione", - "senza giocare neanche", - "1 {E:1,C:attention}#1#" - } - }, - j_cavendish = { - name = "Cavendish", - text = { - "{X:mult,C:white} X#1# {} Molt", - "{C:green}#2# probabilità su #3#{} che", - "questa carta venga distrutta", - "alla fine del round" - } - }, - j_card_sharp = { - name = "Baro", - text = { - "{X:mult,C:white} X#1# {} Molt se la {C:attention}mano", - "{C:attention}di poker{} è già stata", - "giocata in questo round" - } - }, - j_red_card = { - name = "Carta rossa", - text = { - "Questo Jolly ottiene", - "{C:red}+#1#{} Molt quando", - "salti una {C:attention}busta di espansione{}", - "{C:inactive}(Attualmente {C:red}+#2#{C:inactive} Molt)" - } - }, - j_madness = { - name = "Follia", - text = { - "Quando selezioni un {C:attention}piccolo buio{} o un {C:attention}grande buio{}", - ", ottieni {X:mult,C:white} X#1# {} Molt", - "e {C:attention}distruggi{} un Jolly casuale", - "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)" - } - }, - j_square = { - name = "Jolly squadrato", - text = { - "Questo Jolly ottiene {C:chips}+#2#{} fiche", - "se la mano giocata", - "ha esattamente {C:attention}4{} carte", - "{C:inactive}(Attualmente {C:chips}#1#{C:inactive} fiche)" - } - }, - j_seance = { - name = "Seduta spiritica", - text = { - "Se una {C:attention}mano di poker{} è 1", - "{C:attention}#1#{}, crea una", - "carta {C:spectral}Spettrale{} casuale", - "{C:inactive}(Serve spazio)" - } - }, - j_riff_raff = { - name = "Marmaglia", - text = { - "Quando selezioni un {C:attention}buio{},", - "crea {C:attention}#1# Jolly {C:blue}comuni", - "{C:inactive}(Serve spazio)" - } - }, - j_vampire = { - name = "Vampiro", - text = { - "Questo Jolly ottiene {X:mult,C:white} X#1# {} Molt", - "per ogni {C:attention}carta potenziata{} da punti giocata", - "e rimuove il {C:attention}potenziamento", - "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)" - } - }, - j_shortcut = { - name = "Scorciatoia", - text = { - "Consente di fare {C:attention}Scale{} anche", - "con salti di {C:attention}1 valore", - "{C:inactive}(ad es.: {C:attention}10 8 6 5 3{C:inactive})" - } - }, - j_hologram = { - name = "Ologramma", - text = { - "Questo Jolly ottiene {X:mult,C:white} X#1# {} Molt", - "ogni volta che una {C:attention}carta da gioco{}", - "viene aggiunta al tuo mazzo", - "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)" - } - }, - j_vagabond = { - name = "Vagabondo", - text = { - "Crea un {C:purple}Tarocco{}", - "se giochi la mano", - "con {C:money}$#1#{} o meno" - } - }, - j_baron = { - name = "Barone", - text = { - "Ogni {C:attention}Re{}", - "tenuto in mano", - "dà {X:mult,C:white} X#1# {} Molt" - - } - }, - j_cloud_9 = { - name = "Nove nuvoloso", - text = { - "Guadagni {C:money}$#1#{} per ogni", - "{C:attention}9{} nel tuo {C:attention}mazzo completo", - "alla fine del round", - "{C:inactive}(Attualmente {C:money}$#2#{}{C:inactive})" - } - }, - j_rocket = { - name = "Razzo", - text = { - "Guadagni {C:money}$#1#{} alla fine del round", - "I pagamenti aumentano di {C:money}$#2#{}", - "quando viene sconfitto il {C:attention}buio boss{}" - } - }, - j_obelisk = { - name = "Obelisco", - text = { + j_obelisk={ + name="Obelisco", + text={ "Questo Jolly ottiene {X:mult,C:white} X#1# {} Molt", "per ogni mano {C:attention}consecutiva{} giocata", "senza giocare la tua", "{C:attention}mano di poker più giocata", - "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)" - } - }, - j_midas_mask = { - name = "Maschera di Mida", - text = { - "Tutte le {C:attention}figure{} giocate", - "diventano carte {C:attention}dorate{}", - "quando assegnano punti" - } - }, - j_luchador = { - name = "Luchador", - text = { - "Vendi questa carta per", - "disattivare l'attuale", - "{C:attention}buio boss{}" - } - }, - j_photograph = { - name = "Fotografia", - text = { - "La prima {C:attention}figura", - "giocata dà {X:mult,C:white} X#1# {} Molt", - "quando assegna punti" - } - }, - j_gift = { - name = "Carta regalo", - text = { - "Aggiungi {C:money}$#1#{} di {C:attention}valore di vendita", - "a ogni {C:attention}Jolly{} e", - "carta {C:attention}consumabile{} alla", - "fine del round" - } - }, - j_turtle_bean = { - name = "Fagiolo nero", - text = { - "{C:attention}+#1#{} carte della mano,", - "si riducono di", - "{C:red}#2#{} in ogni round" - } - }, - j_erosion = { - name = "Erosione", - text = { - "{C:red}+#1#{} Molt per ogni", - "carta sotto {C:attention}#3#{}", - "nel tuo mazzo completo", - "{C:inactive}(Attualmente {C:red}+#2#{C:inactive} Molt)" - } - }, - j_reserved_parking = { - name = "Parcheggio riservato", - text = { - "Ogni {C:attention}figura{}", - "tenuta in mano ha", - "{C:green}#2# probabilità su #3#{}", - "di dare {C:money}$#1#{}" - - } - }, - j_mail = { - name = "Offerta per posta", - text = { - "Guadagni {C:money}$#1#{} per ogni", - "{C:attention}#2#{} che scarti, il valore", - "è diverso in ogni round" - } - }, - j_to_the_moon = { - name = "Crescita notevole", - text = { - "Guadagni {C:money}$#1#{} in più di", - "{C:attention}interessi{} per ogni {C:money}$5{} che", - "hai alla fine del round" - } - }, - j_hallucination = { - name = "Allucinazione", - text = { - "{C:green}#1# probabilità su #2#{} di creare", - "un {C:tarot}Tarocco{} quando apri una", - "{C:attention}busta di espansione{} qualsiasi", - "{C:inactive}(Serve spazio)" - } - }, - j_lucky_cat = { - name = "Gatto della fortuna", - text = { - "Questo Jolly ottiene {X:mult,C:white} X#1# {} Molt", - "ogni volta che una carta {C:attention}fortunata{}", - "si attiva {C:green}con successo{}", - "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)" - } - }, - j_baseball = { - name = "Carta da baseball", - text = { - "I Jolly {C:green}non comuni{}", - "danno {X:mult,C:white} X#1# {} Molt ciascuno" - } - }, - j_bull = { - name = "Toro", - text = { - "{C:chips}+#1#{} fiche per", - "ogni {C:money}$1{} che possiedi", - "{C:inactive}(Attualmente {C:chips}+#2#{C:inactive} fiche)" - } - }, - j_diet_cola = { - name = "Senza zuccheri", - text = { - "Vendi questa carta per", - "creare 1", - "{C:attention}#1#{} gratis" - } - }, - j_trading = { - name = "Carta collezionabile", - text = { - "Se il {C:attention}primo scarto{} del round", - "ha solo {C:attention}1{} carta, distruggila", - "e guadagna {C:money}$#1#" - } - }, - j_flash = { - name = "Carta alfabeto", - text = { - "Questo Jolly ottiene {C:mult}+#1#{} Molt", - "per ogni {C:attention}cambio{} del negozio", - "{C:inactive}(Attualmente {C:mult}+#2#{C:inactive} Molt)" - } - }, - j_popcorn= { - name = "Popcorn", - text = { - "{C:mult}+#1#{} Molt", - "{C:mult}-#2#{} Molt per ogni", - "round giocato" - } - }, - j_ramen= { - name = "Ramen", - text = { - "{X:mult,C:white} X#1# {} Molt,", - "perde {X:mult,C:white} X#2# {} Molt", - "per ogni {C:attention}carta{} scartata" - } - }, - j_trousers= { - name = "Ricambio", - text = { - "Questo Jolly ottiene {C:mult}+#1#{} Molt", - "se la mano giocata include", - "una carta {C:attention}#2#", - "{C:inactive}(Attualmente {C:red}+#3#{C:inactive} Molt)" - } - }, - j_ancient= { - name = "Jolly antico", - text = { - "Ogni carta giocata con", - "seme {V:1}#2#{} dà", - "{X:mult,C:white} X#1# {} Molt quando assegna punti,", - "{s:0.8}il seme cambia alla fine del round" - } - }, - j_walkie_talkie = { - name = "Walkie-talkie", - text = { - "Ogni {C:attention}10{} o {C:attention}4{} giocati", - "danno {C:chips}+#1#{} fiche e", - "{C:mult}+#2#{} Molt quando assegnano punti" + "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)", }, }, - j_selzer= { - name = "Seltz", - text = { - "Riattiva tutte", - "le carte giocate", - "per le prossime {C:attention}#1#{} mani" - } - }, - j_castle = { - name = "Castello", - text = { - "Questo Jolly guadagna {C:chips}+#1#{} fiche", - "per ogni {V:1}#2#{} che scarti,", - "il seme è diverso in ogni round", - "{C:inactive}(Attualmente {C:chips}+#3#{C:inactive} fiche)" + j_odd_todd={ + name="Numeri dispari", + text={ + "Le carte giocate con", + "valore {C:attention}dispari{} danno", + "{C:chips}+#1#{} fiche quando assegnano punti", + "{C:inactive}(A, 9, 7, 5, 3)", }, }, - j_smiley = { - name = "Volto sorridente", - text = { - "Le {C:attention}figure{} giocate", - "danno {C:mult}+#1#{} Molt", - "quando assegnano punti" - } - }, - j_campfire = { - name = "Falò", - text = { - "Questo Jolly guadagna {X:mult,C:white}X#1#{} Molt", - "per ogni carta {C:attention}venduta{}, si ripristina", - "quando sconfiggi il {C:attention}buio boss{}", - "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)" - } - }, - - - j_stuntman = { - name = "Stuntman", - text = { - "{C:chips}+#1#{} fiche,", - "{C:attention}-#2#{} carte della mano" + j_onyx_agate={ + name="Agata onice", + text={ + "Le carte giocate con", + "seme {C:clubs}Fiori{} danno", + "{C:mult}+#1#{} Molt quando assegnano punti", }, - unlock = { + unlock={ + "Devi avere almeno {E:1,C:attention}#1#", + "carte di {E:1,C:attention}#2#", + "nel tuo mazzo", + }, + }, + j_oops={ + name="Ops! Tutti 6", + text={ + "Raddoppia tutte le {C:attention}probabilità", + "{C:green,E:1,S:1.1}elencate", + "{C:inactive}(es.: {C:green}1 su 3{C:inactive} -> {C:green}2 su 3{C:inactive})", + }, + unlock={ "In una mano,", "guadagna almeno", - "{E:1,C:attention}#1#{} fiche" - } - }, - j_invisible = { - name = "Jolly invisibile", - text = { - "Dopo {C:attention}#1#{} round,", - "vendi questa carta per", - "{C:attention}duplicare{} un Jolly casuale", - "{C:inactive}(Attualmente {C:attention}#2#{C:inactive}/#1#)" + "{E:1,C:attention}#1#{} fiche", }, - unlock = { + }, + j_order={ + name="L'ordine", + text={ + "{X:mult,C:white} X#1# {} Molt se la mano", + "giocata include", + "1 {C:attention}#2#", + }, + unlock={ "Vinci una sessione", - "senza avere più", - "di {E:1,C:attention}4 Jolly{}" - } - }, - j_brainstorm = { - name = "Raccolta di idee", - text = { - "Copia l'abilità", - "del {C:attention}Jolly{} più a sinistra" + "senza giocare neanche", + "1 {E:1,C:attention}#1#", }, - unlock = { - "Scarta una", - "{E:1,C:attention}Scala reale massima" - } }, - j_satellite = { - name = "Satellite", - text = { - "Guadagni {C:money}$#1#{} alla fine del", - "round per ogni carta {C:planet}Pianeta{} unica", - "usata in questa sessione", - "{C:inactive}(Attualmente {C:money}$#2#{C:inactive})" + j_pareidolia={ + name="Pareidolia", + text={ + "Tutte le carte", + "sono considerate", + "{C:attention}figure{}", }, - unlock = { - "Devi avere {E:1,C:money}$#1#", - "o più" - } }, - j_shoot_the_moon = { - name = "Cappotto", - text = { - "Ogni {C:attention}Regina{}", - "in mano", - "dà {C:mult}+#1#{} Molt" - }, - unlock = { - "Gioca ogni {E:1,C:attention}Cuore", - "nel tuo mazzo in", - "un singolo round" - } - }, - j_drivers_license = { - name = "Patente di guida", - text = { - "{X:mult,C:white} X#1# {} Molt se", - "hai almeno {C:attention}16", - "carte potenziate", - "{C:inactive}(Attualmente {C:attention}#2#{C:inactive})" - }, - unlock = { - "Potenzia {E:1,C:attention}#1#{} carte", - "nel tuo mazzo" - } - }, - j_cartomancer = { - name = "Cartomante", - text = { - "Crea un {C:tarot}Tarocco{}", - "quando selezioni un {C:attention}buio{}", - "{C:inactive}(Serve spazio)" - }, - unlock = { - "Scopri ogni", - "{E:1,C:tarot}Tarocco{}" - } - }, - j_astronomer = { - name = "Astronomo", - text = { - "Tutte le carte {C:planet}Pianeta{} e", - "{C:planet}buste celestiali{} nel", - "Negozio sono {C:attention}gratis" - }, - unlock = { - "Scopri ogni", - "carta {E:1,C:planet}Pianeta{}" - } - }, - j_burnt = { - name = "Jolly bruciato", - text = { - "Migliora il livello della prima", - "mano di poker {C:attention}scartata", - "in ogni round" - }, - unlock = { - "Vendi un totale", - "di {E:1,C:attention}#1#{} carte", - "{C:inactive}(#2#)" - } - }, - j_bootstraps = { - name = "Scarpe ai piedi", - text = { - "{C:mult}+#1#{} Molt per ogni", - "{C:money}$#2#{} che possiedi", - "{C:inactive}(Attualmente {C:mult}+#3#{C:inactive} Molt)" - }, - unlock = { - "Devi avere almeno {E:1,C:attention}#1#", - "Jolly {C:dark_edition}policromi{}" - } - }, - j_caino = { - name = "Canio", - text = { - "Questo Jolly guadagna {X:mult,C:white} X#1# {} Molt", - "ogni volta che una {C:attention}figura{}", - "viene distrutta", - "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_triboulet = { - name = "Triboulet", - text = { - "Ogni {C:attention}Re{} e", - "{C:attention}Regina{} che giochi dà", - "{X:mult,C:white} X#1# {} Molt quando assegna punti," - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_yorick = { - name = "Yorick", - text = { - "Questo Jolly ottiene", - "{X:mult,C:white} X#1# {} Molt per ogni carta {C:attention}#2#{C:inactive} [#3#]{}", - "scartata", - "{C:inactive}(Attualmente {X:mult,C:white} X#4# {C:inactive} Molt)" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_chicot = { - name = "Chicot", - text = { - "Disattiva l'effetto di", - "ogni {C:attention}buio boss" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_perkeo = { - name = "Perkeo", - text = { + j_perkeo={ + name="Perkeo", + text={ "Crea una copia {C:dark_edition}negativa{} di", "{C:attention}1{} carta {C:attention}consumabile{}", "casuale in tuo possesso", - "alla fine del {C:attention}negozio" + "alla fine del {C:attention}negozio", }, - unlock = { - "{E:1,s:1.3}?????" - } - } - }, - Voucher = { - v_overstock_norm = { - name = "Più merce", - text = { - "{C:attention}+1{} slot carte", - "disponibile nel negozio" - } - }, - v_clearance_sale = { - name = "Svendita", - text = { - "Tutte le carte e le buste nel", - "negozio sono scontate del {C:attention}#1#%{}" - } - }, - v_tarot_merchant = { - name = "Mercante di Tarocchi", - text = { - "I {C:tarot}Tarocchi{} appaiono", - "{C:attention}#1#X{} più frequentemente", - "nel negozio" - } - }, - v_planet_merchant = { - name = "Mercante di Pianeti", - text = { - "Le carte {C:planet}Pianeta{} appaiono", - "{C:attention}#1#X{} più frequentemente", - "nel negozio" - } - }, - v_hone = { - name = "Affinatura", - text = { - "Le carte {C:dark_edition}foil{}, {C:dark_edition}olografiche{} e", - "{C:dark_edition}policrome{} appaiono", - "{C:attention}#1#X{} più spesso" - } - }, - v_reroll_surplus = { - name = "Cambi in surplus", - text = { - "I cambi costano", - "{C:money}$#1#{} in meno" - } - }, - v_crystal_ball = { - name = "Sfera di cristallo", - text = { - "{C:attention}+1{} slot consumabili" - } - }, - v_telescope = { - name = "Telescopio", - text = { - "Le {C:attention}buste celestiali{} hanno", - "sempre la carta {C:planet}Pianeta{}", - "relativa alla tua", - "{C:attention}mano di poker{} più giocata" - } - }, - v_grabber = { - name = "Manesco", - text = { - "Guadagni", - "permanentemente {C:blue}+#1#{} mano", - "per round" - } - }, - v_wasteful = { - name = "Spreco", - text = { - "Guadagna", - "permanentemente {C:red}+#1#{} scarto", - "in ogni round" - } - }, - v_seed_money = { - name = "Seme del successo", - text = { - "Aumenta il limite sugli", - "interessi guadagnati in", - "ogni round a {C:money}$#1#{}" - } - }, - v_blank = { - name = "Vuoto", - text = { - "{C:inactive}Non fa nulla?" - } - }, - v_magic_trick = { - name = "Trucco di magia", - text = { - "Le {C:attention}carte da gioco{} possono", - "essere acquistate", - "dal {C:attention}negozio" - } - }, - v_hieroglyph = { - name = "Geroglifico", - text = { - "{C:attention}-#1#{} ante,", - "{C:blue}-#1#{} mano", - "in ogni round" - } - }, - v_directors_cut = { - name = "Versione del regista", - text = { - "Puoi cambiare il buio boss", - "{C:attention}1{} volta per ante,", - "{C:money}$#1#{} per cambio" - } - }, - v_paint_brush = { - name = "Pennello", - text = { - "{C:attention}+#1#{} carte della mano" - } - }, - v_overstock_plus = { - name = "Troppa merce", - text = { - "{C:attention}+1{} slot carte", - "disponibile nel negozio" + unlock={ + "{E:1,s:1.3}?????", }, - unlock = { - "Spendi un totale di", - "{C:money}$#1#{} al negozio", - "{C:inactive}($#2#)" - } }, - v_liquidation = { - name = "Liquidazione", - text = { - "Tutte le carte e le buste nel", - "negozio sono scontate del {C:attention}#1#%{}" + j_photograph={ + name="Fotografia", + text={ + "La prima {C:attention}figura", + "giocata dà {X:mult,C:white} X#1# {} Molt", + "quando assegna punti", }, - unlock = { - "Riscatta almeno", - "{C:attention}#1#{C:voucher} Buoni{}", - "in una sessione" - } }, - v_tarot_tycoon = { - name = "Magnate di Tarocchi", - text = { - "I {C:tarot}Tarocchi{} appaiono", - "{C:attention}#1#X{} più frequentemente", - "nel negozio" + j_popcorn={ + name="Popcorn", + text={ + "{C:mult}+#1#{} Molt", + "{C:mult}-#2#{} Molt per ogni", + "round giocato", }, - unlock = { - "Compra un totale di", - "{C:attention}#1#{C:tarot} Tarocchi{}", - "dal negozio", - "{C:inactive}(#2#)" - } }, - v_planet_tycoon = { - name = "Magnate di Pianeti", - text = { - "Le carte {C:planet}Pianeta{} appaiono", - "{C:attention}#1#X{} più frequentemente", - "nel negozio" + j_raised_fist={ + name="Pugno alzato", + text={ + "Aggiunge il {C:attention}doppio{} del", + "valore della carta {C:attention}più bassa{}", + "in mano al Molt", }, - unlock = { - "Compra un totale di", - "{C:attention}#1#{} carte {C:planet}Pianeta{}", - "dal negozio", - "{C:inactive}(#2#)" - } }, - v_glow_up = { - name = "Perfezionamento", - text = { - "Le carte {C:dark_edition}foil{}, {C:dark_edition}olografiche{} e", - "{C:dark_edition}policrome{} appaiono", - "{C:attention}#1#X{} più spesso" + j_ramen={ + name="Ramen", + text={ + "{X:mult,C:white} X#1# {} Molt,", + "perde {X:mult,C:white} X#2# {} Molt", + "per ogni {C:attention}carta{} scartata", }, - unlock = { - "Devi avere almeno {C:attention}#1#", - "{C:attention}Jolly{} di", - "edizione {C:dark_edition}foil{}, {C:dark_edition}olografica{} o", - "{C:dark_edition}policroma{}" - } }, - v_reroll_glut = { - name = "Eccesso di cambi", - text = { - "I cambi costano", - "{C:money}$#1#{} in meno" + j_red_card={ + name="Carta rossa", + text={ + "Questo Jolly ottiene", + "{C:red}+#1#{} Molt quando", + "salti una {C:attention}busta di espansione{}", + "{C:inactive}(Attualmente {C:red}+#2#{C:inactive} Molt)", }, - unlock = { - "Cambia il negozio", - "un totale di {C:attention}#1#{} volte", - "{C:inactive}(#2#)" - } }, - v_omen_globe = { - name = "Sfera presagente", - text = { - "Le carte {C:spectral}Spettrali{} possono", - "apparire in qualsiasi", - "{C:attention}busta arcana" + j_reserved_parking={ + name="Parcheggio riservato", + text={ + "Ogni {C:attention}figura{}", + "tenuta in mano ha", + "{C:green}#2# probabilità su #3#{}", + "di dare {C:money}$#1#{}", }, - unlock = { - "Usa un totale di {C:attention}#1#", - "{C:tarot}Tarocchi{} di qualsiasi", - "{C:tarot}busta arcana", - "{C:inactive}(#2#)" - } }, - v_observatory = { - name = "Osservatorio", - text = { - "Le carte {C:planet}Pianeta{} nella tua", - "area dei {C:attention}consumabili{} danno", - "{X:red,C:white} X#1# {} Molt per la loro", - "specifica {C:attention}mano di poker" + j_ride_the_bus={ + name="Giro sull'autobus", + text={ + "Questo Jolly ottiene {C:mult}+#1#{} Molt", + "per ogni mano {C:attention}consecutiva{}", + "giocata senza", + "una {C:attention}figura{} da punti", + "{C:inactive}(Attualmente {C:mult}+#2#{C:inactive} Molt)", }, - unlock = { - "Usa un totale di {C:attention}#1#", - "carte {C:planet}Pianeta{} di qualsiasi", - "{C:planet}busta celestiale", - "{C:inactive}(#2#)" - } }, - v_nacho_tong = { - name = "Mano sui nachos", - text = { - "Guadagni", - "permanentemente {C:blue}+#1#{} mano", - "per round" + j_riff_raff={ + name="Marmaglia", + text={ + "Quando selezioni un {C:attention}buio{},", + "crea {C:attention}#1# Jolly {C:blue}comuni", + "{C:inactive}(Serve spazio)", }, - unlock = { - "Gioca un totale", - "di {C:attention}#1#{} carte", - "{C:inactive}(#2#)" - } }, - v_recyclomancy = { - name = "Reciclomanzia", - text = { - "Guadagna", - "permanentemente {C:red}+#1#{} scarto", - "in ogni round" + j_ring_master={ + name="Direttore di circo", + text={ + "{C:attention}Jolly{}, {C:tarot}Tarocchi{}, carte {C:planet}Pianeta{}", + "e {C:spectral}Spettrali{} possono", + "apparire più volte", }, - unlock = { - "Scarta un totale", - "di {C:attention}#1#{} carte", - "{C:inactive}(#2#)" - } - }, - v_money_tree = { - name = "Albero di soldi", - text = { - "Aumenta il limite sugli", - "interessi guadagnati in", - "ogni round a {C:money}$#1#{}" - }, - unlock = { - "Massimizzi gli interessi", - "guadagnati per round per", - "{C:attention}#1#{} round consecutivi", - "{C:inactive}(#2#)" - } - }, - v_antimatter = { - name = "Antimateria", - text = { - "{C:dark_edition}+1{} slot Jolly" - }, - unlock = { - "Riscatta {C:voucher}Vuoto{}", - "{C:attention}#1#{} volte in totale", - "{C:inactive}(#2#)" - } - }, - v_illusion = { - name = "Illusione", - text = { - "Le {C:attention}carte da gioco{} nel negozio", - "possono avere un {C:enhanced}potenziamento{},", - "un'{C:dark_edition}edizione{} e/o un {C:attention}Sigillo{}" - }, - unlock = { - "Compra un totale di", - "{C:attention}#1#{} carte da gioco", - "dal negozio", - "{C:inactive}(#2#)" - } - }, - v_petroglyph = { - name = "Petroglifo", - text = { - "{C:attention}-#1#{} ante,", - "{C:red}-#1#{} scarto", - "in ogni round" - }, - unlock = { + unlock={ "Raggiungi il liv.", - "ante {E:1,C:attention}#1#" - } - }, - v_retcon = { - name = "Retcon", - text = { - "Puoi cambiare il buio boss", - "un {C:attention}numero illimitato{} di volte,", - "{C:money}$#1#{} per cambio" + "ante {E:1,C:attention}#1#", }, - unlock = { - "Scopri", - "{C:attention}#1#{} bui" - } }, - v_palette = { - name = "Tavolozza", - text = { - "{C:attention}+#1#{} carte della mano" + j_rocket={ + name="Razzo", + text={ + "Guadagni {C:money}$#1#{} alla fine del round", + "I pagamenti aumentano di {C:money}$#2#{}", + "quando viene sconfitto il {C:attention}buio boss{}", }, - unlock = { - "Riduci le carte della mano", - "a {C:attention}#1#{} carte" - } - } - }, - Tarot = { - c_fool = { - name = "Il matto", - text = { - "Crea l'ultima", - "carta {C:planet}Pianeta{} o {C:tarot}Tarocco{}", - "che hai usato in questa sessione", - "Escluso {s:0.8,C:tarot}Il matto{s:0.8}" - } }, - c_magician = { - name = "Il bagatto", - text = { - "Potenzia {C:attention}#1#{}", - "carte selezionate a", - "{C:attention}#2#" - } + j_rough_gem={ + name="Pietra grezza", + text={ + "Le carte giocate con", + "seme {C:diamonds}Quadri{} guadagnano", + "{C:money}$#1#{} quando assegnano punti", + }, + unlock={ + "Devi avere almeno {E:1,C:attention}#1#", + "carte di {E:1,C:attention}#2#", + "nel tuo mazzo", + }, }, - c_high_priestess = { - name = "La papessa", - text = { - "Crea fino a {C:attention}#1#", - "carte {C:planet}Pianeta{} casuali", - "{C:inactive}(Serve spazio)" - } + j_runner={ + name="Corridore", + text={ + "Guadagna {C:chips}+#2#{} fiche", + "se la mano giocata", + "include una {C:attention}Scala{}", + "{C:inactive}(Attualmente {C:chips}+#1#{C:inactive} fiche)", + }, }, - c_empress = { - name = "L'imperatrice", - text = { - "Potenzia {C:attention}#1#", - "carte selezionate a", - "{C:attention}#2#" - } + j_satellite={ + name="Satellite", + text={ + "Guadagni {C:money}$#1#{} alla fine del", + "round per ogni carta {C:planet}Pianeta{} unica", + "usata in questa sessione", + "{C:inactive}(Attualmente {C:money}$#2#{C:inactive})", + }, + unlock={ + "Devi avere {E:1,C:money}$#1#", + "o più", + }, }, - c_emperor = { - name = "L'imperatore", - text = { - "Crea fino a {C:attention}#1#", - "{C:tarot}Tarocchi{} casuali", - "{C:inactive}(Serve spazio)" - } + j_scary_face={ + name="Volto pauroso", + text={ + "Le {C:attention}figure{} giocate", + "danno {C:chips}+#1#{} fiche", + "quando assegnano punti", + }, }, - c_heirophant = { - name = "Il papa", - text = { - "Potenzia {C:attention}#1#", - "carte selezionate a", - "{C:attention}#2#" - } + j_scholar={ + name="Studioso", + text={ + "Gli {C:attention}Assi{} giocati", + "danno {C:chips}+#2#{} fiche", + "e {C:mult}+#1#{} Molt", + "quando assegnano punti", + }, }, - c_lovers = { - name = "Gli amanti", - text = { - "Potenzia {C:attention}#1#{} carta", - "selezionata a", - "{C:attention}#2#" - } + j_seance={ + name="Seduta spiritica", + text={ + "Se una {C:attention}mano di poker{} è 1", + "{C:attention}#1#{}, crea una", + "carta {C:spectral}Spettrale{} casuale", + "{C:inactive}(Serve spazio)", + }, }, - c_chariot = { - name = "Il carro", - text = { - "Potenzia {C:attention}#1#{} carta", - "selezionata a", - "{C:attention}#2#" - } + j_seeing_double={ + name="Visione doppia", + text={ + "{X:mult,C:white} X#1# {} Molt se la mano", + "giocata ha una carta di", + "{C:clubs}Picche{} da punti e una carta", + "di qualsiasi altro {C:attention}seme{} da punti", + }, + unlock={ + "Gioca una mano", + "che include", + "{E:1,C:attention}#1#", + }, }, - c_justice = { - name = "La giustizia", - text = { - "Potenzia {C:attention}#1#{} carta", - "selezionata a", - "{C:attention}#2#" - } + j_selzer={ + name="Seltz", + text={ + "Riattiva tutte", + "le carte giocate", + "per le prossime {C:attention}#1#{} mani", + }, }, - c_hermit = { - name = "L'eremita", - text = { - "Raddoppia i soldi", - "{C:inactive}(Massimo {C:money}$#1#{C:inactive})" - } + j_shoot_the_moon={ + name="Cappotto", + text={ + "Ogni {C:attention}Regina{}", + "in mano", + "dà {C:mult}+#1#{} Molt", + }, + unlock={ + "Gioca ogni {E:1,C:attention}Cuore", + "nel tuo mazzo in", + "un singolo round", + }, }, - c_wheel_of_fortune = { - name = "La ruota della fortuna", - text = { - "{C:green}#1# probabilità su #2#{} di applicare", - "un'edizione {C:dark_edition}foil{}, {C:dark_edition}olografica{} o", - "{C:dark_edition}policroma{}", - "a un {C:attention}Jolly{} casuale" - } + j_shortcut={ + name="Scorciatoia", + text={ + "Consente di fare {C:attention}Scale{} anche", + "con salti di {C:attention}1 valore", + "{C:inactive}(ad es.: {C:attention}10 8 6 5 3{C:inactive})", + }, }, - c_strength = { - name = "La forza", - text = { - "Aumenta il valore di", - "un massimo di {C:attention}#1#{} carte", - "selezionate di {C:attention}1" - } + j_sixth_sense={ + name="Sesto senso", + text={ + "Se la {C:attention}prima mano{} del round è", + "un singolo {C:attention}6{}, distruggilo e", + "crea una carta {C:spectral}Spettrale{}", + "{C:inactive}(Serve spazio)", + }, }, - c_hanged_man = { - name = "L'appeso", - text = { - "Distrugge fino a", - "{C:attention}#1#{} carte selezionate" - } + j_sly={ + name="Jolly subdolo", + text={ + "{C:chips}+#1#{} fiche se la mano", + "giocata include", + "1 {C:attention}#2#", + }, }, - c_death = { - name = "La morte", - text = { - "Seleziona {C:attention}#1#{} carte,", - "converti la carta a {C:attention}sinistra{}", - "nella carta a {C:attention}destra{}", - "{C:inactive}(Trascina per riordinare)" - } + j_smeared={ + name="Jolly sbavato", + text={ + "{C:hearts}Cuori{} e {C:diamonds}Quadri", + "contano come lo stesso seme,", + "{C:spades}Picche{} e {C:clubs}Fiori", + "contano come lo stesso seme", + }, + unlock={ + "Devi avere almeno {C:attention}#1#", + "{E:1,C:attention}#2#{} nel", + "tuo mazzo", + }, }, - c_temperance = { - name = "La temperanza", - text = { - "Assegna il valore di vendita", - "totale di tutti i Jolly", - "attuali {C:inactive}(Massimo {C:money}$#1#{C:inactive})", - "{C:inactive}(Attualmente {C:money}$#2#{C:inactive})" - } + j_smiley={ + name="Volto sorridente", + text={ + "Le {C:attention}figure{} giocate", + "danno {C:mult}+#1#{} Molt", + "quando assegnano punti", + }, }, - c_devil = { - name = "Il diavolo", - text = { - "Potenzia {C:attention}#1#{} carta", - "selezionata a", - "{C:attention}#2#" - } + j_sock_and_buskin={ + name="Maschere tragicomiche", + text={ + "Riattiva tutte", + "le {C:attention}figure{} giocate", + }, + unlock={ + "Gioca un totale di", + "{C:attention,E:1}#1#{} figure", + "{C:inactive}(#2#)", + }, }, - c_tower = { - name = "La torre", - text = { - "Potenzia {C:attention}#1#{} carta", - "selezionata a", - "{C:attention}#2#" - } + j_space={ + name="Jolly spaziale", + text={ + "{C:green}#1# probabilità su #2#{} di", + "migliorare il livello della", + "{C:attention}mano di poker{} giocata", + }, }, - c_star = { - name = "La stella", - text = { - "Converte fino a", - "{C:attention}#1#{} carte selezionate", - "in {V:1}#2#{}" - } + j_splash={ + name="Schizzo", + text={ + "Ogni {C:attention}carta giocata", + "assegna punti", + }, }, - c_moon = { - name = "La luna", - text = { - "Converte fino a", - "{C:attention}#1#{} carte selezionate", - "in {V:1}#2#{}" - } + j_square={ + name="Jolly squadrato", + text={ + "Questo Jolly ottiene {C:chips}+#2#{} fiche", + "se la mano giocata", + "ha esattamente {C:attention}4{} carte", + "{C:inactive}(Attualmente {C:chips}#1#{C:inactive} fiche)", + }, }, - c_sun = { - name = "Il sole", - text = { - "Converte fino a", - "{C:attention}#1#{} carte selezionate", - "in {V:1}#2#{}" - } + j_steel_joker={ + name="Jolly d'acciaio", + text={ + "Dà {X:mult,C:white} X#1# {} Molt", + "per ogni {C:attention}carta d'acciaio", + "nel tuo {C:attention}mazzo completo", + "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)", + }, }, - c_judgement = { - name = "Il giudizio", - text = { - "Crea un", - "{C:attention}Jolly{} casuale", - "{C:inactive}(Serve spazio)" - } + j_stencil={ + name="Forma di Jolly", + text={ + "{X:red,C:white} X1 {} Molt per ogni", + "slot {C:attention}Jolly{} vuoto", + "{s:0.8}Forma di Jolly inclusa", + "{C:inactive}(Attualmente {X:red,C:white} X#1# {C:inactive})", + }, }, - c_world = { - name = "Il mondo", - text = { - "Converte fino a", - "{C:attention}#1#{} carte selezionate", - "in {V:1}#2#{}" - } - } - }, - Planet = { - c_mercury = { - name = "Mercurio", - text = { - "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", - "{C:attention}#2#", - "{C:mult}+#3#{} Molt e", - "{C:chips}+#4#{} fiche" - } + j_stone={ + name="Jolly di pietra", + text={ + "Dà {C:chips}+#1#{} fiche per", + "ogni {C:attention}carta di pietra", + "nel tuo {C:attention}mazzo completo", + "{C:inactive}(Attualmente {C:chips}+#2#{C:inactive} fiche)", + }, }, - c_venus = { - name = "Venere", - text = { - "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", - "{C:attention}#2#", - "{C:mult}+#3#{} Molt e", - "{C:chips}+#4#{} fiche" - } + j_stuntman={ + name="Stuntman", + text={ + "{C:chips}+#1#{} fiche,", + "{C:attention}-#2#{} carte della mano", + }, + unlock={ + "In una mano,", + "guadagna almeno", + "{E:1,C:attention}#1#{} fiche", + }, }, - c_earth = { - name = "Terra", - text = { - "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", - "{C:attention}#2#", - "{C:mult}+#3#{} Molt e", - "{C:chips}+#4#{} fiche" - } + j_supernova={ + name="Supernova", + text={ + "Aggiunge il numero di volte che", + "è stata giocata una {C:attention}mano di poker{}", + "in questa sessione al Molt", + }, }, - c_mars = { - name = "Marte", - text = { - "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", - "{C:attention}#2#", - "{C:mult}+#3#{} Molt e", - "{C:chips}+#4#{} fiche" - } + j_superposition={ + name="Sovrapposizione", + text={ + "Crea un {C:tarot}Tarocco{} se", + "la mano di poker include un", + "{C:attention}Asso{} e una {C:attention}Scala{}", + "{C:inactive}(Serve spazio)", + }, }, - c_jupiter = { - name = "Giove", - text = { - "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", - "{C:attention}#2#", - "{C:mult}+#3#{} Molt e", - "{C:chips}+#4#{} fiche" - } + j_swashbuckler={ + name="Moschettiere", + text={ + "Aggiunge il valore di", + "vendita di tutti gli altri", + "{C:attention}Jolly{} posseduti al Molt", + "{C:inactive}(Attualmente {C:mult}+#1#{C:inactive} Molt)", + }, + unlock={ + "Vendi un totale di", + "{C:attention,E:1}#1#{} Jolly", + "{C:inactive}(#2#)", + }, }, - c_saturn = { - name = "Saturno", - text = { - "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", - "{C:attention}#2#", - "{C:mult}+#3#{} Molt e", - "{C:chips}+#4#{} fiche" - } + j_throwback={ + name="Tuffo nel passato", + text={ + "{X:mult,C:white} X#1# {} Molt per ogni", + "{C:attention}buio{} saltato in questa sessione", + "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)", + }, + unlock={ + "Continua una sessione salvata", + "dal menu principale", + }, }, - c_uranus = { - name = "Urano", - text = { - "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", - "{C:attention}#2#", - "{C:mult}+#3#{} Molt e", - "{C:chips}+#4#{} fiche" - } + j_ticket={ + name="Biglietto dorato", + text={ + "Le carte {C:attention}dorate{} giocate", + "guadagnano {C:money}$#1#{} quando assegnano punti", + }, + unlock={ + "Gioca una mano da 5 carte", + "che include solo", + "carte {C:attention,E:1}dorate{}", + }, }, - c_neptune = { - name = "Nettuno", - text = { - "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", - "{C:attention}#2#", - "{C:mult}+#3#{} Molt e", - "{C:chips}+#4#{} fiche" - } + j_to_the_moon={ + name="Crescita notevole", + text={ + "Guadagni {C:money}$#1#{} in più di", + "{C:attention}interessi{} per ogni {C:money}$5{} che", + "hai alla fine del round", + }, }, - c_pluto = { - name = "Plutone", - text = { - "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", - "{C:attention}#2#", - "{C:mult}+#3#{} Molt e", - "{C:chips}+#4#{} fiche" - } + j_todo_list={ + name="Lista del da farsi", + text={ + "Guadagni {C:money}$#1#{} se la {C:attention}mano di poker{}", + "è una {C:attention}#2#{},", + "la mano di poker cambia", + "alla fine del round", + }, }, - c_ceres = { - name = "Cerere", - text = { - "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", - "{C:attention}#2#", - "{C:mult}+#3#{} Molt e", - "{C:chips}+#4#{} fiche" - } + j_trading={ + name="Carta collezionabile", + text={ + "Se il {C:attention}primo scarto{} del round", + "ha solo {C:attention}1{} carta, distruggila", + "e guadagna {C:money}$#1#", + }, }, - c_planet_x = { - name = "Pianeta X", - text = { - "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", - "{C:attention}#2#", - "{C:mult}+#3#{} Molt e", - "{C:chips}+#4#{} fiche" - } + j_tribe={ + name="La tribù", + text={ + "{X:mult,C:white} X#1# {} Molt se la mano", + "giocata include", + "1 {C:attention}#2#", + }, + unlock={ + "Vinci una sessione", + "senza giocare neanche", + "1 {E:1,C:attention}#1#", + }, }, - c_eris = { - name = "Eris", - text = { - "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", - "{C:attention}#2#", - "{C:mult}+#3#{} Molt e", - "{C:chips}+#4#{} fiche" - } + j_triboulet={ + name="Triboulet", + text={ + "Ogni {C:attention}Re{} e", + "{C:attention}Regina{} che giochi dà", + "{X:mult,C:white} X#1# {} Molt quando assegna punti,", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_trio={ + name="Il trio", + text={ + "{X:mult,C:white} X#1# {} Molt se la mano", + "giocata include", + "1 {C:attention}#2#", + }, + unlock={ + "Vinci una sessione", + "senza giocare neanche", + "1 {E:1,C:attention}#1#", + }, + }, + j_troubadour={ + name="Trovatore", + text={ + "{C:attention}+#1#{} carte della mano,", + "{C:blue}-#2#{} mani in ogni round", + }, + unlock={ + "Vinci {C:attention,E:1}#1#{} round", + "consecutivi giocando", + "solo 1 mano", + }, + }, + j_trousers={ + name="Ricambio", + text={ + "Questo Jolly ottiene {C:mult}+#1#{} Molt", + "se la mano giocata include", + "una carta {C:attention}#2#", + "{C:inactive}(Attualmente {C:red}+#3#{C:inactive} Molt)", + }, + }, + j_turtle_bean={ + name="Fagiolo nero", + text={ + "{C:attention}+#1#{} carte della mano,", + "si riducono di", + "{C:red}#2#{} in ogni round", + }, + }, + j_vagabond={ + name="Vagabondo", + text={ + "Crea un {C:purple}Tarocco{}", + "se giochi la mano", + "con {C:money}$#1#{} o meno", + }, + }, + j_vampire={ + name="Vampiro", + text={ + "Questo Jolly ottiene {X:mult,C:white} X#1# {} Molt", + "per ogni {C:attention}carta potenziata{} da punti giocata", + "e rimuove il {C:attention}potenziamento", + "{C:inactive}(Attualmente {X:mult,C:white} X#2# {C:inactive} Molt)", + }, + }, + j_walkie_talkie={ + name="Walkie-talkie", + text={ + "Ogni {C:attention}10{} o {C:attention}4{} giocati", + "danno {C:chips}+#1#{} fiche e", + "{C:mult}+#2#{} Molt quando assegnano punti", + }, + }, + j_wee={ + name="Jolly piccolo", + text={ + "Questo Jolly guadagna", + "{C:chips}+#2#{} fiche quando ogni", + "{C:attention}2{} giocato assegna punti", + "{C:inactive}(Attualmente {C:chips}+#1#{C:inactive} fiche)", + }, + unlock={ + "Vinci una sessione in {E:1,C:attention}#1#", + "o meno round", + }, + }, + j_wily={ + name="Jolly astuto", + text={ + "{C:chips}+#1#{} fiche se la mano", + "giocata include", + "1 {C:attention}#2#", + }, + }, + j_wrathful_joker={ + name="Jolly iroso", + text={ + "Le carte giocate con", + "seme {C:spades}#2#{} danno", + "{C:mult}+#1#{} Molt quando assegnano punti", + }, + }, + j_yorick={ + name="Yorick", + text={ + "Questo Jolly ottiene", + "{X:mult,C:white} X#1# {} Molt per ogni carta {C:attention}#2#{C:inactive} [#3#]{}", + "scartata", + "{C:inactive}(Attualmente {X:mult,C:white} X#4# {C:inactive} Molt)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_zany={ + name="Jolly buffo", + text={ + "{C:red}+#1#{} Molt se la mano", + "giocata include", + "1 {C:attention}#2#", + }, }, }, - Spectral = { - c_familiar = { - name = "Famiglio", - text = { - "Distruggi {C:attention}1{} carta", - "casuale nella tua mano, aggiungi", - "{C:attention}#1# figure potenziate{}", - "casuali alla tua mano" - } - }, - c_grim = { - name = "Tenebre", - text = { - "Distruggi {C:attention}1{} carta", - "casuale nella tua mano,", - "aggiungi {C:attention}#1# Assi potenziati{}", - "casuali alla tua mano" - } - }, - c_incantation = { - name = "Incantesimo", - text = { - "Distruggi {C:attention}1{} carta", - "casuale nella tua mano, aggiungi {C:attention}#1#", - "{C:attention}carte numerate potenziate", - "casuali alla tua mano" - } - }, - c_talisman = { - name = "Talismano", - text = { - "Applica un {C:attention}Sigillo d'oro{}", - "a {C:attention}1{} carta", - "selezionata nella tua mano" - } - }, - c_aura = { - name = "Aura", - text = { - "Applica un effetto {C:dark_edition}foil{},", - "{C:dark_edition}olografico{} o {C:dark_edition}policromo{} a", - "{C:attention}1{} carta selezionata in mano" - } - }, - c_wraith = { - name = "Fantasma", - text = { - "Crea un", - "{C:attention}Jolly {C:red}raro{} casuale,", - "porta i soldi a {C:money}$0" - } - }, - c_sigil = { - name = "Sigillo", - text = { - "Converte tutte le carte", - "in mano in un singolo", - "{C:attention}seme casuale" - } - }, - c_ouija = { - name = "Ouija", - text = { - "Converte tutte le carte", - "in mano in un singolo", - "{C:attention}valore casuale", - "{C:red}-1{} carta della mano" - } - }, - c_ectoplasm = { - name = "Ectoplasma", - text = { - "Applica {C:dark_edition}negativo{} a", - "un {C:attention}Jolly casuale", - "{C:red}-1{} carta della mano" - } - }, - c_immolate = { - name = "Immolazione", - text = { - "Distrugge {C:attention}#1#{} carte", - "casuali in mano,", - "guadagni {C:money}$#2#" - } - }, - c_ankh = { - name = "Ankh", - text = { - "Crea una copia di un", - "{C:attention}Jolly{} casuale, distruggi", - "tutti gli altri Jolly" - } - }, - c_deja_vu = { - name = "Déjà vu", - text = { - "Aggiungi un {C:red}Sigillo rosso{}", - "a {C:attention}1{} carta", - "selezionata nella tua mano" - } - }, - c_hex = { - name = "Maledizione", - text = { - "Aggiungi {C:dark_edition}policromo{} a un", - "{C:attention}Jolly{} casuale, distruggi", - "tutti gli altri Jolly" - } - }, - c_trance = { - name = "Trance", - text = { - "Aggiungi un {C:blue}Sigillo blu{}", - "a {C:attention}1{} carta", - "selezionata nella tua mano" - } - }, - c_medium = { - name = "Medium", - text = { - "Aggiungi un {C:purple}Sigillo viola{}", - "a {C:attention}1{} carta", - "selezionata nella tua mano" - } - }, - c_cryptid = { - name = "Criptide", - text = { - "Crea {C:attention}#1#{} copie di", - "{C:attention}1{} carta selezionata", - "nella tua mano" - } - }, - c_soul = { - name = "Anima", - text = { - "Crea un", - "Jolly {C:legendary,E:1}leggendario{}", - "{C:inactive}(Serve spazio)" - } - }, - c_black_hole = { - name = "Buco nero", - text = { - "Migliora ogni", - "{C:legendary,E:1}mano di poker", - "di {C:attention}1{} livello" - } - } - }, - Edition = { - e_base = { - name = "Base", - text = { - "Nessun effetto extra" - } - }, - e_foil = { - name = "Foil", - text = { - "{C:chips}+#1#{} fiche" - } - }, - e_holo = { - name = "Olografica", - text = { - "{C:mult}+#1#{} Molt" - } - }, - e_polychrome = { - name = "Policroma", - text = { - "{X:mult,C:white} X#1# {} Molt" - } - }, - e_negative = { - name = "Negativa", - text = { - "{C:dark_edition}+#1#{} slot Jolly" - } - }, - e_negative_consumable = { - name = "Negativa", - text = { - "{C:dark_edition}+#1#{} slot consumabili" - } - } - }, - Enhanced = { - m_bonus = { - name = "Carta bonus", - text = {} - }, - m_mult = { - name = "Carta Molt", - text = { - "{C:mult}+#1#{} Molt" - } - }, - m_wild = { - name = "Carta multiuso", - text = { - "Può essere usata", - "al posto di ogni seme" - } - }, - m_glass = { - name = "Carta di vetro", - text = { - "{X:mult,C:white} X#1# {} Molt", - "{C:green}#2# probabilità su #3#{} di", - "distruggere la carta" - } - }, - m_steel = { - name = "Carta d'acciaio", - text = { - "{X:mult,C:white} X#1# {} Molt", - "mentre questa carta", - "rimane in mano" - } - }, - m_stone = { - name = "Carta di pietra", - text = { - "{C:chips}+#1#{} fiche", - "nessun valore o seme" - } - }, - m_gold = { - name = "Carta dorata", - text = { - "{C:money}$#1#{} se hai", - "in mano questa carta", - "alla fine del round" - } - }, - m_lucky = { - name = "Carta fortunata", - text = { - "{C:green}#1# probabilità su #3#{}", - "di {C:mult}+#2#{} Molt", - "{C:green}#1# probabilità su #5#{}", - "di vincere {C:money}$#4#" - } - } - }, - Stake = { - stake_white = { - name = "Puntata bianca", - text = { - "Difficoltà base" - } - }, - stake_red = { - name = "Puntata rossa", - text = { - "Il {C:attention}piccolo buio{} non dà", - "soldi come ricompensa", - "{s:0.8}Applica tutte le puntate precedenti" - } - }, - stake_green = { - name = "Puntata verde", - text = { - "Maggior incremento dei punti", - "richiesti per ciascun {C:attention}ante", - "{s:0.8}Applica tutte le puntate precedenti" - } - }, - stake_blue = { - name = "Puntata blu", - text = { - "{C:red}-1{} scarto", - "{s:0.8}Applica tutte le puntate precedenti" - } - }, - stake_black = { - name = "Puntata nera", - text = { - "Il negozio può avere Jolly {C:attention}eterni{}", - "{C:inactive,s:0.8}{Invendibili o indistruttibili}", - "{s:0.8}Applica tutte le puntate precedenti" - } - }, - stake_purple = { - name = "Puntata viola", - text = { - "Maggior incremento dei punti", - "richiesti per ciascun {C:attention}ante", - "{s:0.8}Applica tutte le puntate precedenti" - } - }, - stake_orange = { - name = "Puntata arancione", - text = { - "Il negozio può avere dei Jolly {C:attention}deperibili{}", - "{C:inactive,s:0.8}(Penalizzati dopo 5 round)", - "{s:0.8}Si applica a tutte le puntate precedenti" - } - }, - stake_gold = { - name = "Puntata dorata", - text = { - "Il negozio può avere dei Jolly {C:attention}a noleggio{}", - "{C:inactive,s:0.8}(Costano {C:money,s:0.8}$3{C:inactive,s:0.8} per round)", - "{s:0.8}Si applica a tutte le puntate precedenti" - } - } - }, - Tag = { - tag_uncommon = { - name = "Patto non comune", - text = { - "Il negozio ha un", - "{C:green}Jolly non comune" - } - }, - tag_rare = { - name = "Patto raro", - text = { - "Il negozio ha un", - "{C:red}Jolly raro" - } - }, - tag_negative = { - name = "Patto negativo", - text = { - "Il prossimo Jolly del negozio", - "dell'edizione base è gratuito e", - "diventa {C:dark_edition}negativo" - } - }, - tag_foil = { - name = "Patto foil", - text = { - "Il prossimo Jolly del negozio", - "dell'edizione base è gratuito e", - "diventa {C:dark_edition}foil" - } - }, - tag_holo = { - name = "Patto olografico", - text = { - "Il prossimo Jolly del negozio", - "dell'edizione base è gratuito e", - "diventa {C:dark_edition}olografico" - } - }, - tag_polychrome = { - name = "Patto policromo", - text = { - "Il prossimo Jolly del negozio", - "dell'edizione base è gratuito e", - "diventa {C:dark_edition}policromo" - } - }, - tag_investment = { - name = "Patto investimento", - text = { - "Dopo aver sconfitto", - "il buio boss,", - "guadagni {C:money}$#1#" - } - }, - tag_voucher = { - name = "Patto Buoni", - text = { - "Aggiunge un {C:voucher}Buono", - "al prossimo negozio" - } - }, - tag_boss = { - name = "Patto boss", - text = { - "Cambia il", - "{C:attention}buio boss" - } - }, - tag_standard = { - name = "Patto standard", - text = { - "Dà gratuitamente una", - "{C:attention}busta standard mega" - } - }, - tag_charm = { - name = "Patto magico", - text = { - "Dà gratuitamente una", - "{C:tarot}busta arcana mega" - } - }, - tag_meteor = { - name = "Patto meteora", - text = { - "Dà gratuitamente una", - "{C:planet}busta celestiale mega" - } - }, - tag_buffoon = { - name = "Patto buffone", - text = { - "Dà gratuitamente una", - "{C:attention}busta buffone" - } - }, - tag_handy = { - name = "/descriptions/Tag/tag_d_six/text/_array_2", - text = { - "Dà {C:money}$#1#{} per", - "{C:blue}mano{} giocata in questa sessione", - "{C:inactive}(Darà {C:money}$#2#{C:inactive})" - } - }, - tag_garbage = { - name = "Patto spazzatura", - text = { - "Dà {C:money}$#1#{} per", - "{C:red}scarto{} non usato in questa sessione", - "{C:inactive}(Darà {C:money}$#2#{C:inactive})" - } - }, - tag_coupon = { - name = "Patto coupon", - text = { - "Le carte e buste di", - "espansione iniziali nel prossimo", - "negozio sono gratis" - } - }, - tag_double = { - name = "Patto doppio", - text = { - "Assegna una copia del", - "prossimo {C:attention}patto{} scelto", - "{s:0.8}Escluso il {s:0.8,C:attention}patto doppio" - } - }, - tag_juggle = { - name = "Patto giocoliere", - text = { - "{C:attention}+#1#{} carte della mano", - "nel prossimo round" - } - }, - tag_d_six = { - name = "Patto fortunato", - text = { - "Il prezzo iniziale dei cambi", - "nel prossimo negozio è {C:money}$0" - } - }, - tag_top_up = { - name = "Patto ricarica", - text = { - "Crea fino a {C:attention}#1#", - "Jolly {C:blue}comuni{}", - "{C:inactive}(Serve spazio)" - } - }, - tag_skip = { - name = "Patto veloce", - text = { - "Dà {C:money}$#1#{} per ogni buio", - "saltato in questa sessione", - "{C:inactive}(Assegnerà {C:money}$#2#{C:inactive})" - } - }, - tag_orbital = { - name = "Patto orbitale", - text = { - "Migliora {C:attention}#1#", - "di {C:attention}#2# livelli" - } - }, - tag_economy = { - name = "Patto economia", - text = { - "Raddoppia i tuoi soldi", - "{C:inactive}(Massimo {C:money}$#1#{C:inactive})" - } - }, - tag_ethereal = { - name = "Patto etereo", - text = { - "Dà gratuitamente una", - "{C:planet}busta spettrale" - } - } - }, - Blind = { - bl_small = { - name = "Piccolo buio", - text = {} - }, - bl_big = { - name = "Grande buio", - text = {} - }, - bl_hook = { - name = "L'uncino", - text = { - "Scarta 2 carte", - "casuali per mano giocata" - } - }, - bl_wall = { - name = "Il muro", - text = { - "Buio super grande" - } - }, - bl_wheel = { - name = "La ruota", - text = { - " su 7 carte vengono", - "pescate a faccia in giù" - } - }, - bl_arm = { - name = "Il braccio", - text = { - "Riduce il livello della", - "mano di poker giocata" - } - }, - bl_psychic = { - name = "Il medium", - text = { - "Devi giocare 5 carte" - } - }, - bl_goad = { - name = "Il pungolo", - text = { - "Tutte le carte di Picche", - "sono penalizzate" - } - }, - bl_water = { - name = "L'acqua", - text = { - "Inizi con", - "0 scarti" - } - }, - bl_eye = { - name = "L'occhio", - text = { - "Niente tipi di mani", - "ripetuti in questo round" - } - }, - bl_mouth = { - name = "La bocca", - text = { - "Giochi solo 1 tipo di", - "mano in questo round" - } - }, - bl_plant = { - name = "La pianta", - text = { - "Tutte le figure", - "sono penalizzate" - } - }, - bl_needle = { - name = "L'ago", - text = { - "Giochi solo 1 mano" - } - }, - bl_head = { - name = "La testa", - text = { - "Tutte le carte di Cuori", - "sono penalizzate" - } - }, - bl_tooth = { - name = "Il dente", - text = { - "Perdi $1 per", - "carta giocata" - } - }, - bl_final_leaf = { - name = "Foglia verde", - text = { - "Le carte sono penalizzate", - "finché non vendi 1 Jolly" - } - }, - bl_final_vessel = { - name = "Contenitore violetto", - text = { - "Buio molto grande" - } - }, - bl_ox = { - name = "Il bue", - text = { - "Giocare 1 #1#", - "porta i soldi a $0" - } - }, - bl_house = { - name = "La casa", - text = { - "La prima mano viene", - "pescata a faccia in giù" - } - }, - bl_club = { - name = "Il fiore", - text = { - "Tutte le carte di Fiori", - "sono penalizzate" - } - }, - bl_fish = { - name = "Il pesce", - text = { - "Carte pescate a faccia in giù", - "dopo ogni mano giocata" - } - }, - bl_window = { - name = "La finestra", - text = { - "Tutte le carte di Quadri", - "sono penalizzate" - } - }, - bl_manacle = { - name = "La manetta", - text = { - "-1 carta della mano" - } - }, - bl_serpent = { - name = "Il serpente", - text = { - "Dopo Gioca o Scarta,", - "peschi sempre 3 carte" - } - }, - bl_pillar = { - name = "Il pilastro", - text = { - "Le carte giocate precedentemente", - "in questo ante sono penalizzate" - } - }, - bl_flint = { - name = "La selce", - text = { - "Fiche e Molt di base", - "sono dimezzati" - } - }, - bl_mark = { - name = "Il marchio", - text = { - "Tutte le figure vengono", - "pescate a faccia in giù" - } - }, - bl_final_acorn = { - name = "Ghianda d'ambra", - text = { - "Gira e mischia", - "tutti i Jolly" - } - }, - bl_final_heart = { - name = "Cuore cremisi", - text = { - "Disattiva un Jolly", - "casuale in ogni mano" - } - }, - bl_final_bell = { - name = "Campana cerulea", - text = { - "Ti costringe a selezionare", - "sempre una 1 carta" - } - } - }, - Back = { - b_red = { - name = "Mazzo rosso", - text = { - "{C:red}+#1#{} scarto", - "in ogni round" - } - }, - b_blue = { - name = "Mazzo blu", - text = { - "{C:blue}+#1#{} mano", - "in ogni round" - } - }, - b_yellow = { - name = "Mazzo giallo", - text = { - "Inizi con", - "{C:money}$#1# in più" - } - }, - b_green = { - name = "Mazzo verde", - text = { - "Alla fine di ogni round:", - "{C:money}$#1#{s:0.85} per ogni {C:blue}mano{} rimasta", - "{C:money}$#2#{s:0.85} per ogni {C:red}scarto{} rimasto", - "Non guadagni {C:attention}interessi" - } - }, - b_black = { - name = "Mazzo nero", - text = { - "{C:attention}+#1#{} slot Jolly", - "", - "{C:blue}-#2#{} mani", - "in ogni round" - } - }, - b_magic = { - name = "Mazzo magico", - text = { - "Inizia la sessione con il", - "Buono {C:tarot,T:v_crystal_ball}#1#{}", - "e {C:attention}2{} copie", - "di {C:tarot,T:c_fool}#2#" - } - }, - b_nebula = { - name = "Mazzo nebulosa", - text = { - "Inizia la sessione con il", - "Buono {C:planet,T:v_telescope}#1#{}", - "", - "{C:red}#2#{} slot consumabili" - } - }, - b_ghost = { - name = "Mazzo fantasma", - text = { - "Le carte {C:spectral}Spettrali{} possono", - "apparire nel negozio,", - "inizi con una carta {C:spectral,T:c_hex}Maledizione{}" - } - }, - b_abandoned = { - name = "Mazzo abbandonato", - text = { - "Inizia la sessione", - "senza {C:attention}figure", - "nel tuo mazzo" - } - }, - b_checkered = { - name = "Mazzo a quadretti", - text = { - "Inizia la sessione con", - "{C:attention}26{C:spades} Picche{} e", - "{C:attention}26{C:hearts} Cuori{} nel mazzo" - } - }, - b_zodiac = { - name = "Mazzo zodiacale", - text = { - "Inizia la sessione con", - "{C:tarot,T:v_tarot_merchant}#1#{},", - "{C:planet,T:v_planet_merchant}#2#{},", - "e {C:attention,T:v_overstock_norm}#3#" - } - }, - b_painted = { - name = "Mazzo dipinto", - text = { - "{C:attention}+#1#{} carte della mano", - "{C:red}#2#{} slot Jolly" - } - }, - b_anaglyph = { - name = "Mazzo anaglifo", - text = { - "Dopo aver sconfitto ogni", - "{C:attention}buio boss{}, guadagni 1", - "{C:attention,T:tag_double}#1#" - } - }, - b_plasma = { - name = "Mazzo plasma", - text = { - "Bilancia {C:blue}fiche{} e", - "{C:red}Molt{} durante il calcolo", - "dei punti della mano giocata", - "{C:red}X#1#{} importo buio base" - } - }, - b_erratic = { - name = "Mazzo irregolare", - text = { - "Tutti i {C:attention}valori{} e", - "{C:attention}semi{} nel mazzo", - "sono casuali" - } - }, - b_challenge = { - name = "Mazzo sfida", - text = { - "" - } - } - }, - Other = { - gold_seal = { - name = "Sigillo d'oro", - text = { - "Guadagni {C:money}$3{} quando questa", - "carta è giocata", - "e assegna punti" - } - }, - red_seal = { - name = "Sigillo rosso", - text = { - "Riattiva questa", - "carta {C:attention}1{} volta" - } - }, - blue_seal = { - name = "Sigillo blu", - text = { + Other={ + black_sticker={ + name="Adesivo nero", + text={ + "Hai usato questo Jolly", + "per vincere in difficoltà", + "{C:attention}Puntata nera{}", + }, + }, + blue_seal={ + name="Sigillo blu", + text={ "Crea la carta {C:planet}Pianeta{}", "per l'ultima {C:attention}mano di poker{} giocata", "nel round se {C:attention}tenuta{} in mano", - "{C:inactive}(Serve spazio)" - } + "{C:inactive}(Serve spazio)", + }, }, - purple_seal = { - name = "Sigillo viola", - text = { - "Crea un {C:tarot}Tarocco{}", - "quando è {C:attention}scartata", - "{C:inactive}(Serve spazio)" - } - }, - eternal = { - name = "Eterna", - text = { - "Invendibile", - "o indistruttibile" - } - }, - perishable = { - name = "Deperibile", - text = { - "Carta penalizzata dopo", - "{C:attention}#1#{} round", - "{C:inactive}({C:attention}#2#{C:inactive} rimanenti)" - } - }, - rental = { - name = "A noleggio", - text = { - "Perdi {C:money}$#1#{} alla", - "fine del round" - } - }, - white_sticker = { - name = "Adesivo bianco", - text = { + blue_sticker={ + name="Adesivo blu", + text={ "Hai usato questo Jolly", "per vincere in difficoltà", - "{C:attention}Puntata bianca{}" - } + "{C:attention}Puntata blu{}", + }, }, - red_sticker = { - name = "Adesivo rosso", - text = { - "Hai usato questo Jolly", - "per vincere in difficoltà", - "{C:attention}Puntata rossa{}" - } + card_chips={ + text={ + "{C:chips}+#1#{} fiche", + }, }, - green_sticker = { - name = "Adesivo verde", - text = { - "Hai usato questo Jolly", - "per vincere in difficoltà", - "{C:attention}Puntata rossa{}" - } + card_extra_chips={ + text={ + "{C:chips}+#1#{} fiche in più", + }, }, - blue_sticker = { - name = "Adesivo blu", - text = { - "Hai usato questo Jolly", - "per vincere in difficoltà", - "{C:attention}Puntata blu{}" - } - }, - black_sticker = { - name = "Adesivo nero", - text = { - "Hai usato questo Jolly", - "per vincere in difficoltà", - "{C:attention}Puntata nera{}" - } - }, - purple_sticker = { - name = "Adesivo viola", - text = { - "Hai usato questo Jolly", - "per vincere in difficoltà", - "{C:attention}Puntata viola{}" - } - }, - orange_sticker = { - name = "Adesivo arancione", - text = { - "Hai usato questo Jolly", - "per vincere in difficoltà", - "{C:attention}Puntata arancione{}" - } - }, - gold_sticker = { - name = "Adesivo dorato", - text = { - "Hai usato questo Jolly", - "per vincere in difficoltà", - "{C:attention}Puntata dorata{}" - } - }, - playing_card = { - text = { - " {C:light_black}#1# di {V:1}#2# " - } - }, - card_chips = { - text = { - "{C:chips}+#1#{} fiche" - } - }, - card_extra_chips = { - text = { - "{C:chips}+#1#{} fiche in più" - } - }, - remove_negative = { - name = "Negativo", - text = { - "{C:inactive,s:0.9}(Rimuove {C:dark_edition,s:0.9}Negativo{C:inactive,s:0.9} dalla copia)" - } - }, - locked = { - name = "Bloccata", - text = {} - }, - debuffed_default = { - name = "Penalizzata", - text = { - "Tutte le abilità", - "sono disattivate" - } - }, - debuffed_playing_card = { - name = "Penalizzata", - text = { - "Non assegna fiche", - "e tutte le abilità", - "sono disattivate" - } - }, - demo_locked = { - name = "Bloccato", - text = { - "Non disponibile", - "in questa demo" - } - }, - challenge_locked = { - name = "Bloccato", - text = { + challenge_locked={ + name="Bloccato", + text={ "Vinci una sessione con almeno", "#1# mazzi diversi per sbloccare", "Modalità sfida", - "{C:attention,s:2}#2#/#1#" - } + "{C:attention,s:2}#2#/#1#", + }, }, - demo_shop_locked = { - name = "Bloccata", - text = { + debuffed_default={ + name="Penalizzata", + text={ + "Tutte le abilità", + "sono disattivate", + }, + }, + debuffed_playing_card={ + name="Penalizzata", + text={ + "Non assegna fiche", + "e tutte le abilità", + "sono disattivate", + }, + }, + deck_locked_discover={ + name="Bloccato", + text={ + "Scopri almeno", + "{C:attention}#1#{} oggetti della", + "tua collezione", + }, + }, + deck_locked_stake={ + name="Bloccato", + text={ + "Vinci una sessione con", + "qualsiasi mazzo almeno", + "in difficoltà {V:1}#1#{}", + }, + }, + deck_locked_win={ + name="Bloccato", + text={ + "Vinci una sessione con", + "{C:attention}#1#{}", + "in qualsiasi difficoltà", + }, + }, + demo_locked={ + name="Bloccato", + text={ + "Non disponibile", + "in questa demo", + }, + }, + demo_shop_locked={ + name="Bloccata", + text={ "Carta della collezione", "personale di {C:attention}Jimbo{},", "disponibile nella versione", - "completa di {E:1,C:red}Balatro" - } + "completa di {E:1,C:red}Balatro", + }, }, - wip_locked = { - name = "Bloccato", - text = { - "Sviluppo", - "in corso" - } + eternal={ + name="Eterna", + text={ + "Invendibile", + "o indistruttibile", + }, }, - deck_locked_win = { - name = "Bloccato", - text = { - "Vinci una sessione con", - "{C:attention}#1#{}", - "in qualsiasi difficoltà" - } + gold_seal={ + name="Sigillo d'oro", + text={ + "Guadagni {C:money}$3{} quando questa", + "carta è giocata", + "e assegna punti", + }, }, - deck_locked_discover = { - name = "Bloccato", - text = { - "Scopri almeno", - "{C:attention}#1#{} oggetti della", - "tua collezione" - } + gold_sticker={ + name="Adesivo dorato", + text={ + "Hai usato questo Jolly", + "per vincere in difficoltà", + "{C:attention}Puntata dorata{}", + }, }, - deck_locked_stake = { - name = "Bloccato", - text = { - "Vinci una sessione con", - "qualsiasi mazzo almeno", - "in difficoltà {V:1}#1#{}" - } + green_sticker={ + name="Adesivo verde", + text={ + "Hai usato questo Jolly", + "per vincere in difficoltà", + "{C:attention}Puntata rossa{}", + }, }, - joker_locked_legendary = { - name = "Bloccato", - text = { + joker_locked_legendary={ + name="Bloccato", + text={ "Trova questo Jolly", - "con la carta {C:spectral}Anima{}" - } + "con la carta {C:spectral}Anima{}", + }, }, - undiscovered_joker = { - name = "Non scoperto", - text = { + locked={ + name="Bloccata", + text={ + }, + }, + orange_sticker={ + name="Adesivo arancione", + text={ + "Hai usato questo Jolly", + "per vincere in difficoltà", + "{C:attention}Puntata arancione{}", + }, + }, + p_arcana_jumbo={ + name="Busta arcana jumbo", + text={ + "Scegli {C:attention}#1#{} tra massimo", + "{C:attention}#2#{C:tarot} Tarocchi{} da", + "usare immediatamente", + }, + }, + p_arcana_mega={ + name="Busta arcana mega", + text={ + "Scegli {C:attention}#1#{} tra massimo", + "{C:attention}#2#{C:tarot} Tarocchi{} da", + "usare immediatamente", + }, + }, + p_arcana_normal={ + name="Busta arcana", + text={ + "Scegli {C:attention}#1#{} tra massimo", + "{C:attention}#2#{C:tarot} Tarocchi{} da", + "usare immediatamente", + }, + }, + p_buffoon_jumbo={ + name="Busta buffone jumbo", + text={ + "Scegli {C:attention}#1#{} tra massimo", + "{C:attention}#2#{C:joker} Jolly{}", + }, + }, + p_buffoon_mega={ + name="Busta buffone mega", + text={ + "Scegli {C:attention}#1#{} tra massimo", + "{C:attention}#2#{C:joker} Jolly{}", + }, + }, + p_buffoon_normal={ + name="Busta buffone", + text={ + "Scegli {C:attention}#1#{} tra massimo", + "{C:attention}#2#{C:joker} Jolly{}", + }, + }, + p_celestial_jumbo={ + name="Busta celestiale jumbo", + text={ + "Scegli {C:attention}#1#{} tra massimo", + "{C:attention}#2#{} carte {C:planet}Pianeta{} da", + "usare immediatamente", + }, + }, + p_celestial_mega={ + name="Busta celestiale mega", + text={ + "Scegli {C:attention}#1#{} tra massimo", + "{C:attention}#2#{} carte {C:planet}Pianeta{} da", + "usare immediatamente", + }, + }, + p_celestial_normal={ + name="Busta celestiale", + text={ + "Scegli {C:attention}#1#{} tra massimo", + "{C:attention}#2#{} carte {C:planet}Pianeta{} da", + "usare immediatamente", + }, + }, + p_spectral_jumbo={ + name="Busta spettrale jumbo", + text={ + "Scegli {C:attention}#1#{} tra massimo", + "{C:attention}#2#{} carte {C:spectral}Spettrali{} da", + "usare immediatamente", + }, + }, + p_spectral_mega={ + name="Busta spettrale mega", + text={ + "Scegli {C:attention}#1#{} tra massimo", + "{C:attention}#2#{} carte {C:spectral}Spettrali{} da", + "usare immediatamente", + }, + }, + p_spectral_normal={ + name="Busta spettrale", + text={ + "Scegli {C:attention}#1#{} tra massimo", + "{C:attention}#2#{} carte {C:spectral}Spettrali{} da", + "usare immediatamente", + }, + }, + p_standard_jumbo={ + name="Busta standard jumbo", + text={ + "Scegli {C:attention}#1#{} tra massimo", + "{C:attention}#2#{} carte da {C:attention}gioco{} da", + "aggiungere al tuo mazzo", + }, + }, + p_standard_mega={ + name="Busta standard mega", + text={ + "Scegli {C:attention}#1#{} tra massimo", + "{C:attention}#2#{} carte da {C:attention}gioco{} da", + "aggiungere al tuo mazzo", + }, + }, + p_standard_normal={ + name="Busta standard", + text={ + "Scegli {C:attention}#1#{} tra massimo", + "{C:attention}#2#{} carte da {C:attention}gioco{} da", + "aggiungere al tuo mazzo", + }, + }, + perishable={ + name="Deperibile", + text={ + "Carta penalizzata dopo", + "{C:attention}#1#{} round", + "{C:inactive}({C:attention}#2#{C:inactive} rimanenti)", + }, + }, + pinned_left={ + name="Fissato", + text={ + "Questo Jolly", + "è fissato nella", + "posizione più a sinistra", + }, + }, + playing_card={ + text={ + " {C:light_black}#1# di {V:1}#2# ", + }, + }, + purple_seal={ + name="Sigillo viola", + text={ + "Crea un {C:tarot}Tarocco{}", + "quando è {C:attention}scartata", + "{C:inactive}(Serve spazio)", + }, + }, + purple_sticker={ + name="Adesivo viola", + text={ + "Hai usato questo Jolly", + "per vincere in difficoltà", + "{C:attention}Puntata viola{}", + }, + }, + red_seal={ + name="Sigillo rosso", + text={ + "Riattiva questa", + "carta {C:attention}1{} volta", + }, + }, + red_sticker={ + name="Adesivo rosso", + text={ + "Hai usato questo Jolly", + "per vincere in difficoltà", + "{C:attention}Puntata rossa{}", + }, + }, + remove_negative={ + name="Negativo", + text={ + "{C:inactive,s:0.9}(Rimuove {C:dark_edition,s:0.9}Negativo{C:inactive,s:0.9} dalla copia)", + }, + }, + rental={ + name="A noleggio", + text={ + "Perdi {C:money}$#1#{} alla", + "fine del round", + }, + }, + undiscovered_booster={ + name="Non scoperta", + text={ + "Apri questa busta in una", + "sessione con seed casuale", + "per scoprire cosa fa", + }, + }, + undiscovered_edition={ + name="Non scoperta", + text={ + "Trova questa edizione in una", + "sessione con seed casuale", + "per scoprire cosa fa", + }, + }, + undiscovered_joker={ + name="Non scoperto", + text={ "Compra o usa", "questa carta in una", "sessione con seed casuale", - "per scoprire cosa fa" - } + "per scoprire cosa fa", + }, }, - undiscovered_tarot = { - name = "Non scoperto", - text = { + undiscovered_planet={ + name="Non scoperto", + text={ "Compra o usa", "questa carta in una", "sessione con seed casuale", - "per scoprire cosa fa" - } + "per scoprire cosa fa", + }, }, - undiscovered_planet = { - name = "Non scoperto", - text = { + undiscovered_spectral={ + name="Non scoperto", + text={ "Compra o usa", "questa carta in una", "sessione con seed casuale", - "per scoprire cosa fa" - } + "per scoprire cosa fa", + }, }, - undiscovered_spectral = { - name = "Non scoperto", - text = { + undiscovered_tag={ + name="Non scoperto", + text={ + "Usa questo patto in una", + "sessione con seed casuale", + "per scoprire cosa fa", + }, + }, + undiscovered_tarot={ + name="Non scoperto", + text={ "Compra o usa", "questa carta in una", "sessione con seed casuale", - "per scoprire cosa fa" - } + "per scoprire cosa fa", + }, }, - undiscovered_voucher = { - name = "Non scoperto", - text = { + undiscovered_voucher={ + name="Non scoperto", + text={ "Riscatta questo", "buono in una", "sessione con seed casuale", - "per scoprire cosa fa" - } + "per scoprire cosa fa", + }, }, - undiscovered_booster = { - name = "Non scoperta", - text = { - "Apri questa busta in una", - "sessione con seed casuale", - "per scoprire cosa fa" - } + white_sticker={ + name="Adesivo bianco", + text={ + "Hai usato questo Jolly", + "per vincere in difficoltà", + "{C:attention}Puntata bianca{}", + }, }, - undiscovered_edition = { - name = "Non scoperta", - text = { - "Trova questa edizione in una", - "sessione con seed casuale", - "per scoprire cosa fa" - } + wip_locked={ + name="Bloccato", + text={ + "Sviluppo", + "in corso", + }, }, - undiscovered_tag = { - name = "Non scoperto", - text = { - "Usa questo patto in una", - "sessione con seed casuale", - "per scoprire cosa fa" - } + }, + Planet={ + c_ceres={ + name="Cerere", + text={ + "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", + "{C:attention}#2#", + "{C:mult}+#3#{} Molt e", + "{C:chips}+#4#{} fiche", + }, }, - p_arcana_normal = { - name = "Busta arcana", - text = { - "Scegli {C:attention}#1#{} tra massimo", - "{C:attention}#2#{C:tarot} Tarocchi{} da", - "usare immediatamente" - } + c_earth={ + name="Terra", + text={ + "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", + "{C:attention}#2#", + "{C:mult}+#3#{} Molt e", + "{C:chips}+#4#{} fiche", + }, }, - p_arcana_jumbo = { - name = "Busta arcana jumbo", - text = { - "Scegli {C:attention}#1#{} tra massimo", - "{C:attention}#2#{C:tarot} Tarocchi{} da", - "usare immediatamente" - } + c_eris={ + name="Eris", + text={ + "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", + "{C:attention}#2#", + "{C:mult}+#3#{} Molt e", + "{C:chips}+#4#{} fiche", + }, }, - p_arcana_mega = { - name = "Busta arcana mega", - text = { - "Scegli {C:attention}#1#{} tra massimo", - "{C:attention}#2#{C:tarot} Tarocchi{} da", - "usare immediatamente" - } + c_jupiter={ + name="Giove", + text={ + "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", + "{C:attention}#2#", + "{C:mult}+#3#{} Molt e", + "{C:chips}+#4#{} fiche", + }, }, - p_celestial_normal = { - name = "Busta celestiale", - text = { - "Scegli {C:attention}#1#{} tra massimo", - "{C:attention}#2#{} carte {C:planet}Pianeta{} da", - "usare immediatamente" - } + c_mars={ + name="Marte", + text={ + "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", + "{C:attention}#2#", + "{C:mult}+#3#{} Molt e", + "{C:chips}+#4#{} fiche", + }, }, - p_celestial_jumbo = { - name = "Busta celestiale jumbo", - text = { - "Scegli {C:attention}#1#{} tra massimo", - "{C:attention}#2#{} carte {C:planet}Pianeta{} da", - "usare immediatamente" - } + c_mercury={ + name="Mercurio", + text={ + "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", + "{C:attention}#2#", + "{C:mult}+#3#{} Molt e", + "{C:chips}+#4#{} fiche", + }, }, - p_celestial_mega = { - name = "Busta celestiale mega", - text = { - "Scegli {C:attention}#1#{} tra massimo", - "{C:attention}#2#{} carte {C:planet}Pianeta{} da", - "usare immediatamente" - } + c_neptune={ + name="Nettuno", + text={ + "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", + "{C:attention}#2#", + "{C:mult}+#3#{} Molt e", + "{C:chips}+#4#{} fiche", + }, }, - p_spectral_normal = { - name = "Busta spettrale", - text = { - "Scegli {C:attention}#1#{} tra massimo", - "{C:attention}#2#{} carte {C:spectral}Spettrali{} da", - "usare immediatamente" - } + c_planet_x={ + name="Pianeta X", + text={ + "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", + "{C:attention}#2#", + "{C:mult}+#3#{} Molt e", + "{C:chips}+#4#{} fiche", + }, }, - p_spectral_jumbo = { - name = "Busta spettrale jumbo", - text = { - "Scegli {C:attention}#1#{} tra massimo", - "{C:attention}#2#{} carte {C:spectral}Spettrali{} da", - "usare immediatamente" - } + c_pluto={ + name="Plutone", + text={ + "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", + "{C:attention}#2#", + "{C:mult}+#3#{} Molt e", + "{C:chips}+#4#{} fiche", + }, }, - p_spectral_mega = { - name = "Busta spettrale mega", - text = { - "Scegli {C:attention}#1#{} tra massimo", - "{C:attention}#2#{} carte {C:spectral}Spettrali{} da", - "usare immediatamente" - } + c_saturn={ + name="Saturno", + text={ + "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", + "{C:attention}#2#", + "{C:mult}+#3#{} Molt e", + "{C:chips}+#4#{} fiche", + }, }, - p_standard_normal = { - name = "Busta standard", - text = { - "Scegli {C:attention}#1#{} tra massimo", - "{C:attention}#2#{} carte da {C:attention}gioco{} da", - "aggiungere al tuo mazzo" - } + c_uranus={ + name="Urano", + text={ + "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", + "{C:attention}#2#", + "{C:mult}+#3#{} Molt e", + "{C:chips}+#4#{} fiche", + }, }, - p_standard_jumbo = { - name = "Busta standard jumbo", - text = { - "Scegli {C:attention}#1#{} tra massimo", - "{C:attention}#2#{} carte da {C:attention}gioco{} da", - "aggiungere al tuo mazzo" - } + c_venus={ + name="Venere", + text={ + "{S:0.8}({S:0.8,V:1}liv.#1#{S:0.8}){} Aumenta di livello", + "{C:attention}#2#", + "{C:mult}+#3#{} Molt e", + "{C:chips}+#4#{} fiche", + }, }, - p_standard_mega = { - name = "Busta standard mega", - text = { - "Scegli {C:attention}#1#{} tra massimo", - "{C:attention}#2#{} carte da {C:attention}gioco{} da", - "aggiungere al tuo mazzo" - } + }, + Spectral={ + c_ankh={ + name="Ankh", + text={ + "Crea una copia di un", + "{C:attention}Jolly{} casuale, distruggi", + "tutti gli altri Jolly", + }, }, - p_buffoon_normal = { - name = "Busta buffone", - text = { - "Scegli {C:attention}#1#{} tra massimo", - "{C:attention}#2#{C:joker} Jolly{}" - } + c_aura={ + name="Aura", + text={ + "Applica un effetto {C:dark_edition}foil{},", + "{C:dark_edition}olografico{} o {C:dark_edition}policromo{} a", + "{C:attention}1{} carta selezionata in mano", + }, }, - p_buffoon_jumbo = { - name = "Busta buffone jumbo", - text = { - "Scegli {C:attention}#1#{} tra massimo", - "{C:attention}#2#{C:joker} Jolly{}" - } + c_black_hole={ + name="Buco nero", + text={ + "Migliora ogni", + "{C:legendary,E:1}mano di poker", + "di {C:attention}1{} livello", + }, }, - p_buffoon_mega = { - name = "Busta buffone mega", - text = { - "Scegli {C:attention}#1#{} tra massimo", - "{C:attention}#2#{C:joker} Jolly{}" - } + c_cryptid={ + name="Criptide", + text={ + "Crea {C:attention}#1#{} copie di", + "{C:attention}1{} carta selezionata", + "nella tua mano", + }, }, - pinned_left = { - name = "Fissato", - text = { - "Questo Jolly", - "è fissato nella", - "posizione più a sinistra" - } - } - } + c_deja_vu={ + name="Déjà vu", + text={ + "Aggiungi un {C:red}Sigillo rosso{}", + "a {C:attention}1{} carta", + "selezionata nella tua mano", + }, + }, + c_ectoplasm={ + name="Ectoplasma", + text={ + "Applica {C:dark_edition}negativo{} a", + "un {C:attention}Jolly casuale", + "{C:red}-1{} carta della mano", + }, + }, + c_familiar={ + name="Famiglio", + text={ + "Distruggi {C:attention}1{} carta", + "casuale nella tua mano, aggiungi", + "{C:attention}#1# figure potenziate{}", + "casuali alla tua mano", + }, + }, + c_grim={ + name="Tenebre", + text={ + "Distruggi {C:attention}1{} carta", + "casuale nella tua mano,", + "aggiungi {C:attention}#1# Assi potenziati{}", + "casuali alla tua mano", + }, + }, + c_hex={ + name="Maledizione", + text={ + "Aggiungi {C:dark_edition}policromo{} a un", + "{C:attention}Jolly{} casuale, distruggi", + "tutti gli altri Jolly", + }, + }, + c_immolate={ + name="Immolazione", + text={ + "Distrugge {C:attention}#1#{} carte", + "casuali in mano,", + "guadagni {C:money}$#2#", + }, + }, + c_incantation={ + name="Incantesimo", + text={ + "Distruggi {C:attention}1{} carta", + "casuale nella tua mano, aggiungi {C:attention}#1#", + "{C:attention}carte numerate potenziate", + "casuali alla tua mano", + }, + }, + c_medium={ + name="Medium", + text={ + "Aggiungi un {C:purple}Sigillo viola{}", + "a {C:attention}1{} carta", + "selezionata nella tua mano", + }, + }, + c_ouija={ + name="Ouija", + text={ + "Converte tutte le carte", + "in mano in un singolo", + "{C:attention}valore casuale", + "{C:red}-1{} carta della mano", + }, + }, + c_sigil={ + name="Sigillo", + text={ + "Converte tutte le carte", + "in mano in un singolo", + "{C:attention}seme casuale", + }, + }, + c_soul={ + name="Anima", + text={ + "Crea un", + "Jolly {C:legendary,E:1}leggendario{}", + "{C:inactive}(Serve spazio)", + }, + }, + c_talisman={ + name="Talismano", + text={ + "Applica un {C:attention}Sigillo d'oro{}", + "a {C:attention}1{} carta", + "selezionata nella tua mano", + }, + }, + c_trance={ + name="Trance", + text={ + "Aggiungi un {C:blue}Sigillo blu{}", + "a {C:attention}1{} carta", + "selezionata nella tua mano", + }, + }, + c_wraith={ + name="Fantasma", + text={ + "Crea un", + "{C:attention}Jolly {C:red}raro{} casuale,", + "porta i soldi a {C:money}$0", + }, + }, + }, + Stake={ + stake_black={ + name="Puntata nera", + text={ + "Il negozio può avere Jolly {C:attention}eterni{}", + "{C:inactive,s:0.8}{Invendibili o indistruttibili}", + "{s:0.8}Applica tutte le puntate precedenti", + }, + }, + stake_blue={ + name="Puntata blu", + text={ + "{C:red}-1{} scarto", + "{s:0.8}Applica tutte le puntate precedenti", + }, + }, + stake_gold={ + name="Puntata dorata", + text={ + "Il negozio può avere dei Jolly {C:attention}a noleggio{}", + "{C:inactive,s:0.8}(Costano {C:money,s:0.8}$3{C:inactive,s:0.8} per round)", + "{s:0.8}Si applica a tutte le puntate precedenti", + }, + }, + stake_green={ + name="Puntata verde", + text={ + "Maggior incremento dei punti", + "richiesti per ciascun {C:attention}ante", + "{s:0.8}Applica tutte le puntate precedenti", + }, + }, + stake_orange={ + name="Puntata arancione", + text={ + "Il negozio può avere dei Jolly {C:attention}deperibili{}", + "{C:inactive,s:0.8}(Penalizzati dopo 5 round)", + "{s:0.8}Si applica a tutte le puntate precedenti", + }, + }, + stake_purple={ + name="Puntata viola", + text={ + "Maggior incremento dei punti", + "richiesti per ciascun {C:attention}ante", + "{s:0.8}Applica tutte le puntate precedenti", + }, + }, + stake_red={ + name="Puntata rossa", + text={ + "Il {C:attention}piccolo buio{} non dà", + "soldi come ricompensa", + "{s:0.8}Applica tutte le puntate precedenti", + }, + }, + stake_white={ + name="Puntata bianca", + text={ + "Difficoltà base", + }, + }, + }, + Tag={ + tag_boss={ + name="Patto boss", + text={ + "Cambia il", + "{C:attention}buio boss", + }, + }, + tag_buffoon={ + name="Patto buffone", + text={ + "Dà gratuitamente una", + "{C:attention}busta buffone", + }, + }, + tag_charm={ + name="Patto magico", + text={ + "Dà gratuitamente una", + "{C:tarot}busta arcana mega", + }, + }, + tag_coupon={ + name="Patto coupon", + text={ + "Le carte e buste di", + "espansione iniziali nel prossimo", + "negozio sono gratis", + }, + }, + tag_d_six={ + name="Patto fortunato", + text={ + "Il prezzo iniziale dei cambi", + "nel prossimo negozio è {C:money}$0", + }, + }, + tag_double={ + name="Patto doppio", + text={ + "Assegna una copia del", + "prossimo {C:attention}patto{} scelto", + "{s:0.8}Escluso il {s:0.8,C:attention}patto doppio", + }, + }, + tag_economy={ + name="Patto economia", + text={ + "Raddoppia i tuoi soldi", + "{C:inactive}(Massimo {C:money}$#1#{C:inactive})", + }, + }, + tag_ethereal={ + name="Patto etereo", + text={ + "Dà gratuitamente una", + "{C:planet}busta spettrale", + }, + }, + tag_foil={ + name="Patto foil", + text={ + "Il prossimo Jolly del negozio", + "dell'edizione base è gratuito e", + "diventa {C:dark_edition}foil", + }, + }, + tag_garbage={ + name="Patto spazzatura", + text={ + "Dà {C:money}$#1#{} per", + "{C:red}scarto{} non usato in questa sessione", + "{C:inactive}(Darà {C:money}$#2#{C:inactive})", + }, + }, + tag_handy={ + name="/descriptions/Tag/tag_d_six/text/_array_2", + text={ + "Dà {C:money}$#1#{} per", + "{C:blue}mano{} giocata in questa sessione", + "{C:inactive}(Darà {C:money}$#2#{C:inactive})", + }, + }, + tag_holo={ + name="Patto olografico", + text={ + "Il prossimo Jolly del negozio", + "dell'edizione base è gratuito e", + "diventa {C:dark_edition}olografico", + }, + }, + tag_investment={ + name="Patto investimento", + text={ + "Dopo aver sconfitto", + "il buio boss,", + "guadagni {C:money}$#1#", + }, + }, + tag_juggle={ + name="Patto giocoliere", + text={ + "{C:attention}+#1#{} carte della mano", + "nel prossimo round", + }, + }, + tag_meteor={ + name="Patto meteora", + text={ + "Dà gratuitamente una", + "{C:planet}busta celestiale mega", + }, + }, + tag_negative={ + name="Patto negativo", + text={ + "Il prossimo Jolly del negozio", + "dell'edizione base è gratuito e", + "diventa {C:dark_edition}negativo", + }, + }, + tag_orbital={ + name="Patto orbitale", + text={ + "Migliora {C:attention}#1#", + "di {C:attention}#2# livelli", + }, + }, + tag_polychrome={ + name="Patto policromo", + text={ + "Il prossimo Jolly del negozio", + "dell'edizione base è gratuito e", + "diventa {C:dark_edition}policromo", + }, + }, + tag_rare={ + name="Patto raro", + text={ + "Il negozio ha un", + "{C:red}Jolly raro", + }, + }, + tag_skip={ + name="Patto veloce", + text={ + "Dà {C:money}$#1#{} per ogni buio", + "saltato in questa sessione", + "{C:inactive}(Assegnerà {C:money}$#2#{C:inactive})", + }, + }, + tag_standard={ + name="Patto standard", + text={ + "Dà gratuitamente una", + "{C:attention}busta standard mega", + }, + }, + tag_top_up={ + name="Patto ricarica", + text={ + "Crea fino a {C:attention}#1#", + "Jolly {C:blue}comuni{}", + "{C:inactive}(Serve spazio)", + }, + }, + tag_uncommon={ + name="Patto non comune", + text={ + "Il negozio ha un", + "{C:green}Jolly non comune", + }, + }, + tag_voucher={ + name="Patto Buoni", + text={ + "Aggiunge un {C:voucher}Buono", + "al prossimo negozio", + }, + }, + }, + Tarot={ + c_chariot={ + name="Il carro", + text={ + "Potenzia {C:attention}#1#{} carta", + "selezionata a", + "{C:attention}#2#", + }, + }, + c_death={ + name="La morte", + text={ + "Seleziona {C:attention}#1#{} carte,", + "converti la carta a {C:attention}sinistra{}", + "nella carta a {C:attention}destra{}", + "{C:inactive}(Trascina per riordinare)", + }, + }, + c_devil={ + name="Il diavolo", + text={ + "Potenzia {C:attention}#1#{} carta", + "selezionata a", + "{C:attention}#2#", + }, + }, + c_emperor={ + name="L'imperatore", + text={ + "Crea fino a {C:attention}#1#", + "{C:tarot}Tarocchi{} casuali", + "{C:inactive}(Serve spazio)", + }, + }, + c_empress={ + name="L'imperatrice", + text={ + "Potenzia {C:attention}#1#", + "carte selezionate a", + "{C:attention}#2#", + }, + }, + c_fool={ + name="Il matto", + text={ + "Crea l'ultima", + "carta {C:planet}Pianeta{} o {C:tarot}Tarocco{}", + "che hai usato in questa sessione", + "Escluso {s:0.8,C:tarot}Il matto{s:0.8}", + }, + }, + c_hanged_man={ + name="L'appeso", + text={ + "Distrugge fino a", + "{C:attention}#1#{} carte selezionate", + }, + }, + c_heirophant={ + name="Il papa", + text={ + "Potenzia {C:attention}#1#", + "carte selezionate a", + "{C:attention}#2#", + }, + }, + c_hermit={ + name="L'eremita", + text={ + "Raddoppia i soldi", + "{C:inactive}(Massimo {C:money}$#1#{C:inactive})", + }, + }, + c_high_priestess={ + name="La papessa", + text={ + "Crea fino a {C:attention}#1#", + "carte {C:planet}Pianeta{} casuali", + "{C:inactive}(Serve spazio)", + }, + }, + c_judgement={ + name="Il giudizio", + text={ + "Crea un", + "{C:attention}Jolly{} casuale", + "{C:inactive}(Serve spazio)", + }, + }, + c_justice={ + name="La giustizia", + text={ + "Potenzia {C:attention}#1#{} carta", + "selezionata a", + "{C:attention}#2#", + }, + }, + c_lovers={ + name="Gli amanti", + text={ + "Potenzia {C:attention}#1#{} carta", + "selezionata a", + "{C:attention}#2#", + }, + }, + c_magician={ + name="Il bagatto", + text={ + "Potenzia {C:attention}#1#{}", + "carte selezionate a", + "{C:attention}#2#", + }, + }, + c_moon={ + name="La luna", + text={ + "Converte fino a", + "{C:attention}#1#{} carte selezionate", + "in {V:1}#2#{}", + }, + }, + c_star={ + name="La stella", + text={ + "Converte fino a", + "{C:attention}#1#{} carte selezionate", + "in {V:1}#2#{}", + }, + }, + c_strength={ + name="La forza", + text={ + "Aumenta il valore di", + "un massimo di {C:attention}#1#{} carte", + "selezionate di {C:attention}1", + }, + }, + c_sun={ + name="Il sole", + text={ + "Converte fino a", + "{C:attention}#1#{} carte selezionate", + "in {V:1}#2#{}", + }, + }, + c_temperance={ + name="La temperanza", + text={ + "Assegna il valore di vendita", + "totale di tutti i Jolly", + "attuali {C:inactive}(Massimo {C:money}$#1#{C:inactive})", + "{C:inactive}(Attualmente {C:money}$#2#{C:inactive})", + }, + }, + c_tower={ + name="La torre", + text={ + "Potenzia {C:attention}#1#{} carta", + "selezionata a", + "{C:attention}#2#", + }, + }, + c_wheel_of_fortune={ + name="La ruota della fortuna", + text={ + "{C:green}#1# probabilità su #2#{} di applicare", + "un'edizione {C:dark_edition}foil{}, {C:dark_edition}olografica{} o", + "{C:dark_edition}policroma{}", + "a un {C:attention}Jolly{} casuale", + }, + }, + c_world={ + name="Il mondo", + text={ + "Converte fino a", + "{C:attention}#1#{} carte selezionate", + "in {V:1}#2#{}", + }, + }, + }, + Voucher={ + v_antimatter={ + name="Antimateria", + text={ + "{C:dark_edition}+1{} slot Jolly", + }, + unlock={ + "Riscatta {C:voucher}Vuoto{}", + "{C:attention}#1#{} volte in totale", + "{C:inactive}(#2#)", + }, + }, + v_blank={ + name="Vuoto", + text={ + "{C:inactive}Non fa nulla?", + }, + }, + v_clearance_sale={ + name="Svendita", + text={ + "Tutte le carte e le buste nel", + "negozio sono scontate del {C:attention}#1#%{}", + }, + }, + v_crystal_ball={ + name="Sfera di cristallo", + text={ + "{C:attention}+1{} slot consumabili", + }, + }, + v_directors_cut={ + name="Versione del regista", + text={ + "Puoi cambiare il buio boss", + "{C:attention}1{} volta per ante,", + "{C:money}$#1#{} per cambio", + }, + }, + v_glow_up={ + name="Perfezionamento", + text={ + "Le carte {C:dark_edition}foil{}, {C:dark_edition}olografiche{} e", + "{C:dark_edition}policrome{} appaiono", + "{C:attention}#1#X{} più spesso", + }, + unlock={ + "Devi avere almeno {C:attention}#1#", + "{C:attention}Jolly{} di", + "edizione {C:dark_edition}foil{}, {C:dark_edition}olografica{} o", + "{C:dark_edition}policroma{}", + }, + }, + v_grabber={ + name="Manesco", + text={ + "Guadagni", + "permanentemente {C:blue}+#1#{} mano", + "per round", + }, + }, + v_hieroglyph={ + name="Geroglifico", + text={ + "{C:attention}-#1#{} ante,", + "{C:blue}-#1#{} mano", + "in ogni round", + }, + }, + v_hone={ + name="Affinatura", + text={ + "Le carte {C:dark_edition}foil{}, {C:dark_edition}olografiche{} e", + "{C:dark_edition}policrome{} appaiono", + "{C:attention}#1#X{} più spesso", + }, + }, + v_illusion={ + name="Illusione", + text={ + "Le {C:attention}carte da gioco{} nel negozio", + "possono avere un {C:enhanced}potenziamento{},", + "un'{C:dark_edition}edizione{} e/o un {C:attention}Sigillo{}", + }, + unlock={ + "Compra un totale di", + "{C:attention}#1#{} carte da gioco", + "dal negozio", + "{C:inactive}(#2#)", + }, + }, + v_liquidation={ + name="Liquidazione", + text={ + "Tutte le carte e le buste nel", + "negozio sono scontate del {C:attention}#1#%{}", + }, + unlock={ + "Riscatta almeno", + "{C:attention}#1#{C:voucher} Buoni{}", + "in una sessione", + }, + }, + v_magic_trick={ + name="Trucco di magia", + text={ + "Le {C:attention}carte da gioco{} possono", + "essere acquistate", + "dal {C:attention}negozio", + }, + }, + v_money_tree={ + name="Albero di soldi", + text={ + "Aumenta il limite sugli", + "interessi guadagnati in", + "ogni round a {C:money}$#1#{}", + }, + unlock={ + "Massimizzi gli interessi", + "guadagnati per round per", + "{C:attention}#1#{} round consecutivi", + "{C:inactive}(#2#)", + }, + }, + v_nacho_tong={ + name="Mano sui nachos", + text={ + "Guadagni", + "permanentemente {C:blue}+#1#{} mano", + "per round", + }, + unlock={ + "Gioca un totale", + "di {C:attention}#1#{} carte", + "{C:inactive}(#2#)", + }, + }, + v_observatory={ + name="Osservatorio", + text={ + "Le carte {C:planet}Pianeta{} nella tua", + "area dei {C:attention}consumabili{} danno", + "{X:red,C:white} X#1# {} Molt per la loro", + "specifica {C:attention}mano di poker", + }, + unlock={ + "Usa un totale di {C:attention}#1#", + "carte {C:planet}Pianeta{} di qualsiasi", + "{C:planet}busta celestiale", + "{C:inactive}(#2#)", + }, + }, + v_omen_globe={ + name="Sfera presagente", + text={ + "Le carte {C:spectral}Spettrali{} possono", + "apparire in qualsiasi", + "{C:attention}busta arcana", + }, + unlock={ + "Usa un totale di {C:attention}#1#", + "{C:tarot}Tarocchi{} di qualsiasi", + "{C:tarot}busta arcana", + "{C:inactive}(#2#)", + }, + }, + v_overstock_norm={ + name="Più merce", + text={ + "{C:attention}+1{} slot carte", + "disponibile nel negozio", + }, + }, + v_overstock_plus={ + name="Troppa merce", + text={ + "{C:attention}+1{} slot carte", + "disponibile nel negozio", + }, + unlock={ + "Spendi un totale di", + "{C:money}$#1#{} al negozio", + "{C:inactive}($#2#)", + }, + }, + v_paint_brush={ + name="Pennello", + text={ + "{C:attention}+#1#{} carte della mano", + }, + }, + v_palette={ + name="Tavolozza", + text={ + "{C:attention}+#1#{} carte della mano", + }, + unlock={ + "Riduci le carte della mano", + "a {C:attention}#1#{} carte", + }, + }, + v_petroglyph={ + name="Petroglifo", + text={ + "{C:attention}-#1#{} ante,", + "{C:red}-#1#{} scarto", + "in ogni round", + }, + unlock={ + "Raggiungi il liv.", + "ante {E:1,C:attention}#1#", + }, + }, + v_planet_merchant={ + name="Mercante di Pianeti", + text={ + "Le carte {C:planet}Pianeta{} appaiono", + "{C:attention}#1#X{} più frequentemente", + "nel negozio", + }, + }, + v_planet_tycoon={ + name="Magnate di Pianeti", + text={ + "Le carte {C:planet}Pianeta{} appaiono", + "{C:attention}#1#X{} più frequentemente", + "nel negozio", + }, + unlock={ + "Compra un totale di", + "{C:attention}#1#{} carte {C:planet}Pianeta{}", + "dal negozio", + "{C:inactive}(#2#)", + }, + }, + v_recyclomancy={ + name="Reciclomanzia", + text={ + "Guadagna", + "permanentemente {C:red}+#1#{} scarto", + "in ogni round", + }, + unlock={ + "Scarta un totale", + "di {C:attention}#1#{} carte", + "{C:inactive}(#2#)", + }, + }, + v_reroll_glut={ + name="Eccesso di cambi", + text={ + "I cambi costano", + "{C:money}$#1#{} in meno", + }, + unlock={ + "Cambia il negozio", + "un totale di {C:attention}#1#{} volte", + "{C:inactive}(#2#)", + }, + }, + v_reroll_surplus={ + name="Cambi in surplus", + text={ + "I cambi costano", + "{C:money}$#1#{} in meno", + }, + }, + v_retcon={ + name="Retcon", + text={ + "Puoi cambiare il buio boss", + "un {C:attention}numero illimitato{} di volte,", + "{C:money}$#1#{} per cambio", + }, + unlock={ + "Scopri", + "{C:attention}#1#{} bui", + }, + }, + v_seed_money={ + name="Seme del successo", + text={ + "Aumenta il limite sugli", + "interessi guadagnati in", + "ogni round a {C:money}$#1#{}", + }, + }, + v_tarot_merchant={ + name="Mercante di Tarocchi", + text={ + "I {C:tarot}Tarocchi{} appaiono", + "{C:attention}#1#X{} più frequentemente", + "nel negozio", + }, + }, + v_tarot_tycoon={ + name="Magnate di Tarocchi", + text={ + "I {C:tarot}Tarocchi{} appaiono", + "{C:attention}#1#X{} più frequentemente", + "nel negozio", + }, + unlock={ + "Compra un totale di", + "{C:attention}#1#{C:tarot} Tarocchi{}", + "dal negozio", + "{C:inactive}(#2#)", + }, + }, + v_telescope={ + name="Telescopio", + text={ + "Le {C:attention}buste celestiali{} hanno", + "sempre la carta {C:planet}Pianeta{}", + "relativa alla tua", + "{C:attention}mano di poker{} più giocata", + }, + }, + v_wasteful={ + name="Spreco", + text={ + "Guadagna", + "permanentemente {C:red}+#1#{} scarto", + "in ogni round", + }, + }, + }, }, - UI = {}, - tutorial = {}, - misc = { - suits_singular = { - Spades = "Picca", - Hearts = "Cuore", - Clubs = "Fiore", - Diamonds = "Quadro" + misc={ + achievement_descriptions={ + _100000k="Ottieni 100.000.000 fiche in una singola mano", + _1000k="Ottieni 1.000.000 fiche in una singola mano", + _10k="Ottieni 10.000 fiche in una singola mano", + ante_up="Raggiungi l'ante 4", + ante_upper="Raggiungi l'ante 8", + astronomy="Scopri ogni carta Pianeta", + big_hands="Tieni almeno 80 carte nel tuo mazzo", + card_discarder="Scarta almeno 2.500 carte", + card_player="Gioca almeno 2.500 carte", + cartomancy="Scopri ogni Tarocco", + clairvoyance="Scopri ogni carta Spettrale", + completionist="Scopri il 100% della tua collezione", + completionist_plus="Vinci con ogni mazzo in difficoltà Puntata dorata", + completionist_plus_plus="Guadagna un Adesivo dorato su ogni Jolly", + extreme_couponer="Scopri ogni Buono", + flushed="Gioca un Colore con 5 carte multiuso", + heads_up="Vinci una sessione", + high_stakes="Vinci una sessione almeno in difficoltà Puntata dorata", + legendary="Scopri un Jolly leggendario", + low_stakes="Vinci una sessione almeno in difficoltà Puntata rossa", + mid_stakes="Vinci una sessione almeno in difficoltà Puntata nera", + nest_egg="Accumula almeno $400 durante una singola sessione", + retrograde="Porta una mano di poker qualsiasi al livello 10", + roi="Compra 5 Buoni prima dell'ante 4", + royale="Gioca una Scala reale massima", + rule_bender="Completa una sessione sfida qualsiasi", + rule_breaker="Completa ogni sessione sfida", + shattered="Rompi 2 carte di vetro in una singola mano", + speedrunner="Vinci una sessione in massimo 12 round", + tiny_hands="Riduci il tuo mazzo a massimo 20 carte", + you_get_what_you_get="Vinci una sessione senza cambiare il negozio", }, - suits_plural = { - Spades = "Picche", - Hearts = "Cuori", - Clubs = "Fiori", - Diamonds = "Quadri" + achievement_names={ + _100000k="Cento milioni", + _1000k="Un milione", + _10k="Diecimila", + ante_up="Aumento di ante!", + ante_upper="Grande aumento di ante!", + astronomy="Astronomia", + big_hands="Mani grandi", + card_discarder="Tanti scarti", + card_player="Tante giocate", + cartomancy="Cartomanzia", + clairvoyance="Chiaroveggenza", + completionist="Perfezionista", + completionist_plus="Perfezionista+", + completionist_plus_plus="Perfezionista++", + extreme_couponer="Fan dei coupon", + flushed="Colore multiuso", + heads_up="Testa a testa", + high_stakes="Puntata alta", + legendary="Leggendario", + low_stakes="Puntata bassa", + mid_stakes="Puntata media", + nest_egg="Gruzzolo", + retrograde="Retrocessione", + roi="ROI", + royale="Reale", + rule_bender="Regole aggirate", + rule_breaker="Regole infrante", + shattered="A pezzi", + speedrunner="Velocista", + tiny_hands="Mani piccole", + you_get_what_you_get="Accetta ciò che hai", }, - blind_states = { - Select = "Seleziona", - Skipped = "Saltato", - Current = "Attuale", - Defeated = "Sconfitto", - Upcoming = "Imminente", - Selected = "Selezionato" + blind_states={ + Current="Attuale", + Defeated="Sconfitto", + Select="Seleziona", + Selected="Selezionato", + Skipped="Saltato", + Upcoming="Imminente", }, - ranks = { - Ace = "Asso", - King = "Re", - Queen = "Regina", - Jack = "Fante", - ['10'] = "10", - ['9'] = "9", - ['8'] = "8", - ['7'] = "7", - ['6'] = "6", - ['5'] = "5", - ['4'] = "4", - ['3'] = "3", - ['2'] = "2" + challenge_names={ + c_blast_off_1="Lancio", + c_bram_poker_1="Bram Poker", + c_city_1="Città di 15 minuti", + c_cruelty_1="Crudeltà", + c_double_nothing_1="Lascia o raddoppia", + c_five_card_1="Poker tradizionale", + c_fragile_1="Fragile", + c_golden_needle_1="Ago dorato", + c_inflation_1="Inflazione", + c_jokerless_1="Senza Jolly", + c_knife_1="Sul filo del rasoio", + c_luxury_1="Tassa sul lusso", + c_mad_world_1="Mondo folle", + c_medusa_1="Medusa", + c_monolith_1="Monolite", + c_non_perishable_1="Non deperibile", + c_omelette_1="La frittata", + c_rich_1="Ricchi sempre più ricchi", + c_typecast_1="Caratterista", + c_xray_1="Visione a raggi X", }, - high_scores = { - hand = "Mano migliore", - furthest_round = "Round più alto", - furthest_ante = "Ante più alto", - most_money = "Record di soldi", - boss_streak = "Record di boss di fila", - collection = "Collezione", - win_streak = "Serie di vittorie migliore", - current_streak = "", - poker_hand = "Mano più giocata" + collabs={ + Clubs={ + ["1"]="Predefinito", + ["2"]="Vampire Survivors", + ["3"]="Slay the Spire", + ["4"]="Potion Craft", + ["5"]="Warframe", + ["6"]="Vault-Tec", + ["7"]="Dead by Daylight", + }, + Diamonds={ + ["1"]="Predefinito", + ["2"]="DAVE THE DIVER", + ["3"]="Stardew Valley", + ["4"]="Enter the Gungeon", + ["5"]="1000xRESIST", + ["6"]="Civilization VII", + ["7"]="Rust", + }, + Hearts={ + ["1"]="Predefinito", + ["2"]="Among Us", + ["3"]="The Binding of Isaac", + ["4"]="Cult of the Lamb", + ["5"]="Divinity Original Sin 2", + ["6"]="Critical Role", + ["7"]="Bugsnax", + }, + Spades={ + ["1"]="Predefinito", + ["2"]="The Witcher", + ["3"]="Cyberpunk 2077", + ["4"]="Shovel Knight", + ["5"]="Don’t Starve", + ["6"]="Assassin's Creed", + ["7"]="Slay the Princess", + }, }, - achievement_names = { - ante_up = "Aumento di ante!", - ante_upper = "Grande aumento di ante!", - heads_up = "Testa a testa", - low_stakes = "Puntata bassa", - mid_stakes = "Puntata media", - high_stakes = "Puntata alta", - card_player = "Tante giocate", - card_discarder = "Tanti scarti", - nest_egg = "Gruzzolo", - flushed = "Colore multiuso", - speedrunner = "Velocista", - roi = "ROI", - shattered = "A pezzi", - royale = "Reale", - retrograde = "Retrocessione", - _10k = "Diecimila", - _1000k = "Un milione", - _100000k = "Cento milioni", - tiny_hands = "Mani piccole", - big_hands = "Mani grandi", - you_get_what_you_get = "Accetta ciò che hai", - rule_bender = "Regole aggirate", - rule_breaker = "Regole infrante", - legendary = "Leggendario", - astronomy = "Astronomia", - cartomancy = "Cartomanzia", - clairvoyance = "Chiaroveggenza", - extreme_couponer = "Fan dei coupon", - completionist = "Perfezionista", - completionist_plus = "Perfezionista+", - completionist_plus_plus = "Perfezionista++", - }, - achievement_descriptions = { - ante_up = "Raggiungi l'ante 4", - ante_upper = "Raggiungi l'ante 8", - heads_up = "Vinci una sessione", - low_stakes = "Vinci una sessione almeno in difficoltà Puntata rossa", - mid_stakes = "Vinci una sessione almeno in difficoltà Puntata nera", - high_stakes = "Vinci una sessione almeno in difficoltà Puntata dorata", - card_player = "Gioca almeno 2.500 carte", - card_discarder = "Scarta almeno 2.500 carte", - nest_egg = "Accumula almeno $400 durante una singola sessione", - flushed = "Gioca un Colore con 5 carte multiuso", - speedrunner = "Vinci una sessione in massimo 12 round", - roi = "Compra 5 Buoni prima dell'ante 4", - shattered = "Rompi 2 carte di vetro in una singola mano", - royale = "Gioca una Scala reale massima", - retrograde = "Porta una mano di poker qualsiasi al livello 10", - _10k = "Ottieni 10.000 fiche in una singola mano", - _1000k = "Ottieni 1.000.000 fiche in una singola mano", - _100000k = "Ottieni 100.000.000 fiche in una singola mano", - tiny_hands = "Riduci il tuo mazzo a massimo 20 carte", - big_hands = "Tieni almeno 80 carte nel tuo mazzo", - you_get_what_you_get = "Vinci una sessione senza cambiare il negozio", - rule_bender = "Completa una sessione sfida qualsiasi", - rule_breaker = "Completa ogni sessione sfida", - legendary = "Scopri un Jolly leggendario", - astronomy = "Scopri ogni carta Pianeta", - cartomancy = "Scopri ogni Tarocco", - clairvoyance = "Scopri ogni carta Spettrale", - extreme_couponer = "Scopri ogni Buono", - completionist = "Scopri il 100% della tua collezione", - completionist_plus = "Vinci con ogni mazzo in difficoltà Puntata dorata", - completionist_plus_plus = "Guadagna un Adesivo dorato su ogni Jolly", - }, - challenge_names = { - c_omelette_1 = "La frittata", - c_city_1 = "Città di 15 minuti", - c_rich_1 = "Ricchi sempre più ricchi", - c_knife_1 = "Sul filo del rasoio", - c_xray_1 = "Visione a raggi X", - c_mad_world_1 = "Mondo folle", - c_luxury_1 = "Tassa sul lusso", - c_non_perishable_1 = "Non deperibile", - c_medusa_1 = "Medusa", - c_double_nothing_1 = "Lascia o raddoppia", - c_typecast_1 = "Caratterista", - c_inflation_1 = "Inflazione", - c_bram_poker_1 = "Bram Poker", - c_fragile_1 = "Fragile", - c_monolith_1 = "Monolite", - c_blast_off_1 = "Lancio", - c_five_card_1 = "Poker tradizionale", - c_golden_needle_1 = "Ago dorato", - c_cruelty_1 = "Crudeltà", - c_jokerless_1 = "Senza Jolly" - }, - poker_hands = { - ['Flush Five'] = "Colore perfetto", - ['Flush House'] = "Full colore", - ['Five of a Kind'] = "Pokerissimo", - ['Royal Flush'] = "Scala reale massima", - ['Straight Flush'] = "Scala reale", - ['Four of a Kind'] = "Poker", - ['Full House'] = "Full", - ['Flush'] = "Colore", - ['Straight'] = "Scala", - ['Three of a Kind'] = "Tris", - ['Two Pair'] = "Doppia coppia", - ['Pair'] = "Coppia", - ['High Card'] = "Carta più alta" - }, - poker_hand_descriptions = { - ['Flush Five'] = { - "5 carte dello stesso valore e seme" + dictionary={ + ["$"]="$", + b_FAQ="FAQ", + b_and_use="E USA", + b_back="Indietro", + b_blinds="Bui", + b_booster_packs="Buste di espansione", + b_buy="COMPRA", + b_cash_out="Incassa", + b_challenges="Sfide", + b_collection="Collezione", + b_collection_cap="COLLEZIONE", + b_continue="Continua", + b_copy="Copia", + b_copy_seed="Copia seed", + b_create_profile="Crea profilo", + b_credits="Riconoscimenti", + b_current_profile="Profilo attuale", + b_customize_deck="Personalizzare il mazzo", + b_deck="Mazzo", + b_decks="Mazzi", + b_delete_profile="Elimina profilo", + b_discard="Scarta", + b_editions="Edizioni", + b_endless="Modalità infinita", + b_enhanced_cards="Carte potenziate", + b_full_deck="Mazzo pieno", + b_high_contrast_cards="Carta ad alto contrasto", + b_how_to_play="Come si gioca", + b_imagery="Immagini", + b_jokers="Jolly", + b_load_profile="Carica profilo", + b_main_menu="Menu principale", + b_music="Musica", + b_new_challenge="Inizia nuova sfida", + b_new_run="Nuova sessione", + b_next="Prossimo", + b_next_round_1="Prossimo", + b_next_round_2="Round", + b_open="APRI", + b_options="Opzioni", + b_options_cap="OPZIONI", + b_planet_cards="Carte Pianeta", + b_play_cap="GIOCA", + b_play_hand="Gioca mano", + b_playbalatro="Visita playbalatro.com", + b_poker_hands="Mani di poker", + b_quit_cap="ESCI", + b_redeem="RISCATTA", + b_reduced_motion="Movimenti ridotti", + b_remaining="Rimanenti", + b_reroll_boss="Cambia boss", + b_reset_profile="Ripristina profilo", + b_restrictions="Limitazioni", + b_retry="Riprova", + b_rules="Regole", + b_run_info_1="Sessione", + b_run_info_2="Dati", + b_seals="Sigilli", + b_seed="Seed", + b_select="SELEZIONA", + b_sell="VENDI", + b_set_CRT="Effetto CRT", + b_set_CRT_bloom="Effetto CRT luminoso", + b_set_apply="Applica", + b_set_audio="Audio", + b_set_crash_reports="Segnalazioni arresti anomali", + b_set_game="Gioco", + b_set_game_vol="Volume gioco", + b_set_gamespeed="Velocità di gioco", + b_set_graphics="Grafica", + b_set_master_vol="Volume principale", + b_set_monitor="Monitor di visualizzazione", + b_set_music_vol="Volume musica", + b_set_pixel_smoothing="Lisciamento pixel art", + b_set_play_discard_pos="Posizione pulsanti Gioca/Scarta", + b_set_rumble="Vibrazione controller", + b_set_screenshake="Vibrazione schermo", + b_set_shadows="Ombre", + b_set_vibration="Vibrazione", + b_set_video="Video", + b_set_windowmode="Modalità finestra", + b_settings="Impostazioni", + b_skip="Salta", + b_skip_blind="Salta buio", + b_skip_reward="Salta ricompensa", + b_sort_hand="Ordina mano", + b_sounds="Suoni", + b_spectral_cards="Carte Spettrali", + b_stake="Puntata", + b_start_new_run="Nuova sessione", + b_stat_consumables="Consumabili", + b_stat_jokers="Jolly", + b_stat_planets="Pianeti", + b_stat_spectrals="Spettrali", + b_stat_tarots="Tarocchi", + b_stat_vouchers="Buoni", + b_stats="Statistiche", + b_tags="Patti", + b_tarot_cards="Tarocchi", + b_unlock_all="Sblocca tutto", + b_use="USA", + b_vouchers="Buoni", + b_wishlist="Aggiungilo alla lista dei desideri su Steam", + k_aces="Assi", + k_achievement="Obiettivo", + k_achievements_disabled="Obiettivi disattivati", + k_active="attivo", + k_active_ex="Attivazione!", + k_again_ex="Di nuovo!", + k_all_hands="Tutte le mani", + k_also_applied="Si applica anche", + k_ante="Ante", + k_ante_cap="ANTE", + k_arcana_pack="Busta arcana", + k_balanced="Bilanciato", + k_banned_cards="Carte proibite", + k_banned_tags="Patti proibiti", + k_base_cap="BASE", + k_base_cards="Carte base", + k_best_hand="Mano migliore", + k_booster="Espansione", + k_buffoon_pack="Busta buffone", + k_cap_consumables="CONSUMABILI", + k_card_stats="Statistiche carte", + k_celestial_pack="Busta celestiale", + k_challenge_mode="Modalità sfida", + k_challenges="Sfide", + k_choose="Scegli", + k_collection="Collezione", + k_common="Comune", + k_compatible="compatibile", + k_copied_ex="Copia!", + k_custom_rules="Regole personalizzate", + k_daily_run="Sessione giornaliera", + k_debuffed="Penalizzato", + k_deck="Mazzo", + k_deck_stake_wins="Vittorie puntata mazzo", + k_defeated_by="Sconfitto da", + k_demo_version_ex="Versione demo!", + k_disabled_ex="Disattivato!", + k_drank_ex="Bevuta!", + k_duplicated_ex="Duplicazione!", + k_dwarf_planet="Pianeta nano", + k_eaten_ex="Consumazione!", + k_edition="Edizione", + k_effective="Efficace", + k_empty_caps="VUOTO", + k_enter_name="Inserisci nome", + k_enter_seed="Inserisci seed", + k_enter_text="Inserisci testo", + k_eroded_ex="Erosione!", + k_extinct_ex="Disattivazione!", + k_face_cards="Figure", + k_game_modifiers="Modificatori gioco", + k_gold="Dorata", + k_high_score_ex="Miglior punteggio!", + k_hud_discards="Scarti", + k_hud_hands="Mani", + k_incompatible="incompatibile", + k_joker="Jolly", + k_joker_stickers="Adesivi Jolly", + k_jokers_cap="JOLLY", + k_legendary="Leggendario", + k_level_prefix="liv.", + k_level_up_ex="Aumento di livello!", + k_locked="Bloccato", + k_lower_score="punti", + k_lvl="liv.", + k_melted_ex="Scioglimento!", + k_money="Soldi", + k_mult="Molt", + k_no_other_jokers="Nessun altro Jolly!", + k_no_reward="Nessuna ricompensa", + k_no_room_ex="Niente spazio!", + k_no_space_ex="Niente spazio!", + k_none="Nessuno", + k_nope_ex="No!", + k_not_allowed_ex="Non concessa!", + k_not_discovered="Non scoperto", + k_numbered_cards="Carte numerate", + k_or="o", + k_other="Altro", + k_page="Pagina", + k_planet="Pianeta", + k_planet_q="Pianeta?", + k_playing_as="Nome giocatore:", + k_plus_joker="+1 Jolly", + k_plus_planet="+1 Pianeta", + k_plus_spectral="+1 Spettrale", + k_plus_stone="+1 Pietre", + k_plus_tarot="+1 Tarocco", + k_poker_hand="mano di poker", + k_profile="Profilo", + k_progress="Progressi", + k_rank="Valore", + k_rare="Raro", + k_redeemed_ex="Riscatto!", + k_reroll="Cambio", + k_reset="Ripristino", + k_reward="Ricompensa", + k_round="Round", + k_safe_ex="Al sicuro!", + k_saved_ex="Salvataggio!", + k_seed="Seed", + k_seeded_run="Sessione con seed scelto", + k_skipped_cap="SALTATO", + k_spectral="Spettrale", + k_spectral_pack="Busta spettrale", + k_stake="Puntata", + k_stake_level="Livello puntata", + k_standard_pack="Busta standard", + k_suit="Seme", + k_swapped_ex="Scambio!", + k_tarot="Tarocco", + k_trophies_disabled="Trofei disattivati", + k_trophy="Trofeo", + k_uncommon="Non comune", + k_undisovered="Sconosciuto", + k_unknown="?????", + k_unlocked_ex="Sbloccato!", + k_upgrade_ex="Miglioramento!", + k_val_up="Aumento di valore!", + k_view="Vedi", + k_voucher="Buono", + k_vouchers_cap="BUONI", + k_wins="Vittorie", + k_x_base="X base", + ml_bloom_opt={ + "No", + "Sì", }, - ['Flush House'] = { - "Un Tris e una Coppia", - "con carte dello stesso seme" + ml_buy_and_use_target={ + "COMPRA", + "E USA", }, - ['Five of a Kind'] = { - "5 carte dello stesso valore" + ml_buy_target={ + "COMPRA", }, - ['Royal Flush'] = { - "5 carte in sequenza {valori consecutivi}", - "che hanno lo stesso seme" + ml_card_stats={ + "Carta", + "Statistiche", }, - ['Straight Flush'] = { - "5 carte in sequenza {valori consecutivi}", - "che hanno lo stesso seme" + ml_controller_required={ + "Per poter giocare è necessario un controller.", + "Collega un controller per continuare.", }, - ['Four of a Kind'] = { - "4 carte dello stesso valore. Giocabili", - "con 1 carta che non dà punti" - }, - ['Full House'] = { - "Un Tris e una Coppia" - }, - ['Flush'] = { - "5 carte dello stesso seme" - }, - ['Straight'] = { - "5 carte in sequenza {valori consecutivi}" - }, - ['Three of a Kind'] = { - "3 carte dello stesso valore. Giocabili", - "con un massimo di 2 carte che non danno punti" - }, - ['Two Pair'] = { - "2 coppie di carte con valori diversi,", - "giocabili con 1 carta che non dà punti" - }, - ['Pair'] = { - "2 carte dello stesso valore. Giocabili", - "con un massimo di 3 carte che non danno punti" - }, - ['High Card'] = { - "Se la mano giocata non è nessuna delle mani qui sopra,", - "solo la carta dal valore più alto assegna punti" - } - }, - labels = { - common = "Comune", - uncommon = "Non comune", - rare = "Raro", - legendary = "Leggendario", - tarot = "Tarocco", - planet = "Pianeta", - pluto_planet = "Pianeta nano", - voucher = "Buono", - foil = "Foil", - holographic = "Olografica", - polychrome = "Policroma", - negative = "Negativa", - gold_seal = "Sigillo d'oro", - blue_seal = "Sigillo blu", - red_seal = "Sigillo rosso", - purple_seal = "Sigillo viola", - locked = "Bloccato", - eternal = "Eterna", - perishable = "Deperibile", - rental = "A noleggio", - pinned_left = "Fissato" - }, - dictionary = { - b_sell = "VENDI", - b_use = "USA", - b_select = "SELEZIONA", - b_buy = "COMPRA", - b_redeem = "RISCATTA", - b_open = "APRI", - b_and_use = "E USA", - b_next_round_1 = "Prossimo", - b_next_round_2 = "Round", - b_play_hand = "Gioca mano", - b_discard = "Scarta", - b_sort_hand = "Ordina mano", - b_run_info_1 = "Sessione", - b_run_info_2 = "Dati", - b_options = "Opzioni", - b_reroll_boss = "Cambia boss", - b_skip_blind = "Salta buio", - b_skip_reward = "Salta ricompensa", - b_skip = "Salta", - b_start_new_run = "Nuova sessione", - b_main_menu = "Menu principale", - b_collection = "Collezione", - b_seed = "Seed", - b_copy_seed = "Copia seed", - b_copy = "Copia", - b_credits = "Riconoscimenti", - b_stats = "Statistiche", - b_settings = "Impostazioni", - b_set_game = "Gioco", - b_set_video = "Video", - b_set_graphics = "Grafica", - b_set_audio = "Audio", - b_set_gamespeed = "Velocità di gioco", - b_set_play_discard_pos = "Posizione pulsanti Gioca/Scarta", - b_set_screenshake = "Vibrazione schermo", - b_high_contrast_cards = "Carta ad alto contrasto", - b_reduced_motion = "Movimenti ridotti", - b_set_rumble = "Vibrazione controller", - b_set_crash_reports = "Segnalazioni arresti anomali", - b_set_monitor = "Monitor di visualizzazione", - b_set_windowmode = "Modalità finestra", - b_set_apply = "Applica", - b_set_master_vol = "Volume principale", - b_set_music_vol = "Volume musica", - b_set_game_vol = "Volume gioco", - b_set_shadows = "Ombre", - b_set_pixel_smoothing = "Lisciamento pixel art", - b_set_CRT = "Effetto CRT", - b_set_CRT_bloom = "Effetto CRT luminoso", - b_stat_jokers = "Jolly", - b_stat_consumables = "Consumabili", - b_stat_tarots = "Tarocchi", - b_stat_planets = "Pianeti", - b_stat_spectrals = "Spettrali", - b_stat_vouchers = "Buoni", - b_next = "Prossimo", - b_endless = "Modalità infinita", - b_wishlist = "Aggiungilo alla lista dei desideri su Steam", - b_playbalatro = "Visita playbalatro.com", - b_remaining = "Rimanenti", - b_full_deck = "Mazzo pieno", - b_poker_hands = "Mani di poker", - b_blinds = "Bui", - b_vouchers = "Buoni", - b_stake = "Puntata", - b_jokers = "Jolly", - b_tarot_cards = "Tarocchi", - b_planet_cards = "Carte Pianeta", - b_spectral_cards = "Carte Spettrali", - b_enhanced_cards = "Carte potenziate", - b_editions = "Edizioni", - b_booster_packs = "Buste di espansione", - b_tags = "Patti", - b_decks = "Mazzi", - b_seals = "Sigilli", - b_continue = "Continua", - b_back = "Indietro", - b_music = "Musica", - b_sounds = "Suoni", - b_imagery = "Immagini", - b_new_run = "Nuova sessione", - b_challenges = "Sfide", - b_new_challenge = "Inizia nuova sfida", - b_current_profile = "Profilo attuale", - b_load_profile = "Carica profilo", - b_create_profile = "Crea profilo", - b_delete_profile = "Elimina profilo", - b_reset_profile = "Ripristina profilo", - b_rules = "Regole", - b_restrictions = "Limitazioni", - b_deck = "Mazzo", - b_play_cap = "GIOCA", - b_options_cap = "OPZIONI", - b_collection_cap = "COLLEZIONE", - b_quit_cap = "ESCI", - b_cash_out = "Incassa", - b_unlock_all = "Sblocca tutto", - k_unknown = "?????", - k_compatible = "compatibile", - k_incompatible = "incompatibile", - k_active = "attivo", - k_round = "Round", - k_ante = "Ante", - k_seed = "Seed", - k_reroll = "Cambio", - k_mult = "Molt", - k_rank = "Valore", - k_suit = "Seme", - k_stake = "Puntata", - k_common = "Comune", - k_uncommon = "Non comune", - k_rare = "Raro", - k_legendary = "Leggendario", - k_debuffed = "Penalizzato", - k_locked = "Bloccato", - k_undisovered = "Sconosciuto", - k_joker = "Jolly", - k_voucher = "Buono", - k_tarot = "Tarocco", - k_planet = "Pianeta", - k_deck = "Mazzo", - k_dwarf_planet = "Pianeta nano", - k_planet_q = "Pianeta?", - k_spectral = "Spettrale", - k_booster = "Espansione", - k_edition = "Edizione", - k_hud_hands = "Mani", - k_hud_discards = "Scarti", - k_lower_score = "punti", - k_arcana_pack = "Busta arcana", - k_celestial_pack = "Busta celestiale", - k_spectral_pack = "Busta spettrale", - k_standard_pack = "Busta standard", - k_buffoon_pack = "Busta buffone", - k_enter_text = "Inserisci testo", - k_defeated_by = "Sconfitto da", - k_level_prefix = "liv.", - k_also_applied = "Si applica anche", - k_base_cards = "Carte base", - k_effective = "Efficace", - k_aces = "Assi", - k_face_cards = "Figure", - k_numbered_cards = "Carte numerate", - k_cap_consumables = "CONSUMABILI", - k_page = "Pagina", - k_ante_cap = "ANTE", - k_base_cap = "BASE", - k_jokers_cap = "JOLLY", - k_vouchers_cap = "BUONI", - k_x_base = "X base", - k_not_discovered = "Non scoperto", - k_unlocked_ex = "Sbloccato!", - k_achievement = "Obiettivo", - k_trophy = "Trofeo", - k_challenge_mode = "Modalità sfida", - k_daily_run = "Sessione giornaliera", - k_profile = "Profilo", - k_wins = "Vittorie", - k_empty_caps = "VUOTO", - k_collection = "Collezione", - k_progress = "Progressi", - k_challenges = "Sfide", - k_joker_stickers = "Adesivi Jolly", - k_deck_stake_wins = "Vittorie puntata mazzo", - k_stake_level = "Livello puntata", - k_none = "Nessuno", - k_game_modifiers = "Modificatori gioco", - k_custom_rules = "Regole personalizzate", - k_banned_cards = "Carte proibite", - k_banned_tags = "Patti proibiti", - k_other = "Altro", - k_money = "Soldi", - k_best_hand = "Mano migliore", - k_seeded_run = "Sessione con seed scelto", - k_enter_seed = "Inserisci seed", - k_enter_name = "Inserisci nome", - k_lvl = "liv.", - k_skipped_cap = "SALTATO", - k_no_reward = "Nessuna ricompensa", - k_reward = "Ricompensa", - k_nope_ex = "No!", - k_not_allowed_ex = "Non concessa!", - k_or = "o", - k_poker_hand = "mano di poker", - k_gold = "Dorata", - k_card_stats = "Statistiche carte", - k_balanced = "Bilanciato", - k_view = "Vedi", - k_all_hands = "Tutte le mani", - k_high_score_ex = "Miglior punteggio!", - k_demo_version_ex = "Versione demo!", - k_playing_as = "Nome giocatore:", - k_choose = "Scegli", - k_achievements_disabled = "Obiettivi disattivati", - k_trophies_disabled = "Trofei disattivati", - ph_improve_run = "Migliora la tua sessione!", - ph_no_boss_active = "nessun boss attivo", - ph_sneak_peek = "Anteprima", - ph_deck_preview_stones = "Pietre", - ph_deck_preview_effective = "Totale effettivo grazie a Jolly, bui e potenziamenti delle carte", - ph_blind_score_at_least = "Ottieni almeno", - ph_blind_reward = "Ricompensa: ", - ph_4_7_of_clubs = "quattro 7 di Fiori", - ph_up_ante_1 = "Aumenta l'ante", - ph_up_ante_2 = "Incrementa tutti i bui", - ph_up_ante_3 = "Aggiorna bui", - ph_select_challenge = "Seleziona una sfida", - ph_stat_joker = "Round completati totali con questa carta", - ph_stat_consumable = "Numero di volte che questa carta è stata usata", - ph_stat_voucher = "Numero di volte che questo buono è stato riscattato", - ph_demo_thanks_1 = "Grazie aver giocato alla", - ph_demo_thanks_2 = "DEMO DI BALATRO", - ph_game_over = "GAME OVER", - ph_you_win = "VITTORIA!", - ph_you_win_demo = "VITTORIA NELLA DEMO!", - ph_vouchers_redeemed = "Buoni riscattati in questa sessione", - ph_no_vouchers = "Nessun buono riscattato in questa sessione", - ph_defeat_this_blind_1 = "Sconfiggi questo buio", - ph_defeat_this_blind_2 = "per scoprirlo", - ph_click_confirm = "Fai clic di nuovo per confermare", - ph_choose_blind_1 = "Scegli il tuo", - ph_choose_blind_2 = "prossimo buio", - ph_mr_bones = "Salvataggio del Signor Scheletro", - ph_score_at_least = "Ottieni almeno", - ph_all_poker_hand = "Tutte le mani di poker", - ph_1_level = "+1 livello", - ph_boss_disabled = "Boss disattivato!", - ph_most_played = "(mano più giocata)", - ph_defeat_the_boss = "Sconfiggi il buio boss", - ph_score_furthest_ante = "Ante", - ph_score_furthest_round = "Round", - ph_score_hand = "Mano migliore", - ph_score_poker_hand = "Mano più giocata", - ph_score_new_collection = "Nuove scoperte", - ph_score_cards_played = "Carte giocate", - ph_score_cards_discarded = "Carte scartate", - ph_score_times_rerolled = "Numero di cambi", - ph_score_cards_purchased = "Carte acquistate", - ph_unscored_hand = "La mano non segnerà punti", - ph_alert_debuff_confirm = "Premi \"Gioca\" di nuovo per confermare", - ml_demo_thanks_message = { - "Valuta l'opzione di aggiungere Balatro", - "alla tua lista dei desideri su Steam e di iscriverti", - "alla newsletter su playbalatro.com" - }, - ml_eternal = { - "Eterna", - "Invendibile", - "o indistruttibile" - }, - ml_gold_seal_desc = { - "Sigillo d'oro", - "torna in mano", - "quando è giocato" - }, - ml_crash_report_info = { + ml_crash_report_info={ "Le segnalazioni degli arresti anomali verranno inviate allo sviluppatore", "per ridurre i problemi in futuro. Non verranno inviate", - "informazioni identificanti o personali." + "informazioni identificanti o personali.", }, - ml_play_discard_pos_opt = { + ml_demo_thanks_message={ + "Valuta l'opzione di aggiungere Balatro", + "alla tua lista dei desideri su Steam e di iscriverti", + "alla newsletter su playbalatro.com", + }, + ml_disabled_seed={ + "Sblocchi e", + "scoperte disattivati", + }, + ml_edition_seal_enhancement_explanation={ + "Ogni carta da gioco può avere", + "un potenziamento, un'edizione e un Sigillo", + }, + ml_eternal={ + "Eterna", + "Invendibile", + "o indistruttibile", + }, + ml_gold_seal_desc={ + "Sigillo d'oro", + "torna in mano", + "quando è giocato", + }, + ml_offline_message={ + "Questo dispositivo è offline.", + "Il salvataggio attuale potrebbe essere obsoleto.", + }, + ml_open_target={ + "APRI", + }, + ml_paste_seed={ + "Incolla", + "Seed", + }, + ml_play_discard_pos_opt={ "Scarta/Gioca", - "Gioca/Scarta" + "Gioca/Scarta", }, - ml_windowmode_opt = { + ml_redeem_target={ + "RISCATTA", + }, + ml_sell_target={ + "VENDI", + }, + ml_shadow_opt={ + "Sì", + "No", + }, + ml_smoothing_opt={ + "No", + "Sì", + }, + ml_unlock_all_explanation={ + "ATTENZIONE! Sbloccare la collezione completa", + "disattiverà gli obiettivi per questo profilo!", + }, + ml_unlock_all_trophies={ + "ATTENZIONE! Sbloccare la collezione completa", + "disattiverà i trofei per questo profilo!", + }, + ml_vsync_opt={ + "V-Sync sì", + "V-Sync no", + }, + ml_windowmode_opt={ "Finestra", "Schermo intero", - "Senza bordi" + "Senza bordi", }, - ml_vsync_opt = { - "V-Sync sì", - "V-Sync no" - }, - ml_shadow_opt = { - "Sì", - "No" - }, - ml_smoothing_opt = { - "No", - "Sì" - }, - ml_bloom_opt = { - "No", - "Sì" - }, - ml_card_stats = { - "Carta", - "Statistiche" - }, - ml_paste_seed = { - "Incolla", - "Seed" - }, - ml_disabled_seed = { - "Sblocchi e", - "scoperte disattivati" - }, - ml_edition_seal_enhancement_explanation = { - "Ogni carta da gioco può avere", - "un potenziamento, un'edizione e un Sigillo" - }, - ml_unlock_all_explanation = { - "ATTENZIONE! Sbloccare la collezione completa", - "disattiverà gli obiettivi per questo profilo!" - }, - ml_unlock_all_trophies = { - "ATTENZIONE! Sbloccare la collezione completa", - "disattiverà i trofei per questo profilo!" - }, - ['$'] = "$", - k_redeemed_ex = "Riscatto!", - k_duplicated_ex = "Duplicazione!", - k_no_room_ex = "Niente spazio!", - k_no_space_ex = "Niente spazio!", - k_no_other_jokers = "Nessun altro Jolly!", - k_plus_tarot = "+1 Tarocco", - k_plus_stone = "+1 Pietre", - k_plus_planet = "+1 Pianeta", - k_plus_spectral = "+1 Spettrale", - k_plus_joker = "+1 Jolly", - k_active_ex = "Attivazione!", - k_level_up_ex = "Aumento di livello!", - k_upgrade_ex = "Miglioramento!", - k_again_ex = "Di nuovo!", - k_val_up = "Aumento di valore!", - k_reset = "Ripristino", - k_extinct_ex = "Disattivazione!", - k_disabled_ex = "Disattivato!", - k_safe_ex = "Al sicuro!", - k_saved_ex = "Salvataggio!", - k_swapped_ex = "Scambio!", - k_copied_ex = "Copia!", - k_melted_ex = "Scioglimento!", - k_eaten_ex = "Consumazione!", - k_drank_ex = "Bevuta!", - k_eroded_ex = "Erosione!" + ph_1_level="+1 livello", + ph_4_7_of_clubs="quattro 7 di Fiori", + ph_alert_debuff_confirm="Premi Gioca di nuovo per confermare", + ph_all_poker_hand="Tutte le mani di poker", + ph_blind_reward="Ricompensa: ", + ph_blind_score_at_least="Ottieni almeno", + ph_boss_disabled="Boss disattivato!", + ph_choose_blind_1="Scegli il tuo", + ph_choose_blind_2="prossimo buio", + ph_click_confirm="Premi di nuovo per confermare", + ph_deck_preview_effective="Totale effettivo grazie a Jolly, bui e potenziamenti delle carte", + ph_deck_preview_stones="Pietre", + ph_defeat_the_boss="Sconfiggi il buio boss", + ph_defeat_this_blind_1="Sconfiggi questo buio", + ph_defeat_this_blind_2="per scoprirlo", + ph_demo_thanks_1="Grazie aver giocato alla", + ph_demo_thanks_2="DEMO DI BALATRO", + ph_display_stickers="Visualizzazione degli adesivi della puntata durante la sessione", + ph_game_over="GAME OVER", + ph_improve_run="Migliora la tua sessione!", + ph_most_played="(mano più giocata)", + ph_mr_bones="Salvataggio del Signor Scheletro", + ph_no_boss_active="nessun boss attivo", + ph_no_vouchers="Nessun buono riscattato in questa sessione", + ph_score_at_least="Ottieni almeno", + ph_score_cards_discarded="Carte scartate", + ph_score_cards_played="Carte giocate", + ph_score_cards_purchased="Carte acquistate", + ph_score_furthest_ante="Ante", + ph_score_furthest_round="Round", + ph_score_hand="Mano migliore", + ph_score_new_collection="Nuove scoperte", + ph_score_poker_hand="Mano più giocata", + ph_score_times_rerolled="Numero di cambi", + ph_select_challenge="Seleziona una sfida", + ph_sneak_peek="Anteprima", + ph_stat_consumable="Numero di volte che questa carta è stata usata", + ph_stat_joker="Round completati totali con questa carta", + ph_stat_voucher="Numero di volte che questo buono è stato riscattato", + ph_unscored_hand="La mano non segnerà punti", + ph_up_ante_1="Aumenta l'ante", + ph_up_ante_2="Incrementa tutti i bui", + ph_up_ante_3="Aggiorna bui", + ph_vouchers_redeemed="Buoni riscattati in questa sessione", + ph_you_win="VITTORIA!", + ph_you_win_demo="VITTORIA NELLA DEMO!", }, - v_dictionary = { - a_xmult = " X#1# Molt", - a_xmult_minus = "-X#1# Molt", - a_mult = "+#1# Molt", - a_mult_minus = "-#1# Molt", - a_chips = "+#1#", - a_chips_minus = "-#1#", - a_handsize = "+#1# carta della mano", - a_handsize_minus = "-#1# di carte della mano", - a_hands = "+#1# Mani", - a_sold_tally = "#1#/#2# vendute", - a_remaining = "#1# rimanenti", - ante_x_voucher = "BUONO ANTE #1#", - loyalty_active = "Attivazione!", - loyalty_inactive = "#1# rimanenti", - deck_preview_wheel_singular = "I numeri potrebbero essere inferiori a causa di #1# carta pescata a faccia in giù", - deck_preview_wheel_plural = "I numeri potrebbero essere inferiori a causa di #1# carte pescate a faccia in giù", - challenges_completed = "#1#/#2# sfide completate", - unlocked = "Sbloccato: #1#/#2#", - completed = "Completato: #1#/#2#", - interest = "$#1# di interessi per ogni $#2# (massimo $#3#)", - remaining_hand_money = "Mani rimaste ($#1# ciascuna)", - remaining_discard_money = "Scarti rimasti ($#1# ciascuno)", - ml_foil_desc = { - "Foil", - "+#1# Chips" - }, - ml_holo_desc = { - "Olografica", - "+#1# Molt" - }, - ml_polychrome_desc = { - "Policroma", - " X#1# Molt" - }, - ml_negative_desc = { - "Negativa", - "+#1# slot Jolly" - }, - ml_negative_consumable_desc = { - "Negativa", - "+#1# slot consumabili" - } + high_scores={ + boss_streak="Record di boss di fila", + collection="Collezione", + current_streak="", + furthest_ante="Ante più alto", + furthest_round="Round più alto", + hand="Mano migliore", + most_money="Record di soldi", + poker_hand="Mano più giocata", + win_streak="Serie di vittorie migliore", }, - v_text = { - ch_m_dollars = { - "Inizi con {C:money}$#1#" - }, - ch_m_hands = { - "{C:blue}#1#{} mani per round" - }, - ch_m_discards = { - "{C:red}#1#{} scarti per round" - }, - ch_m_reroll_cost = { - "Costo base dei cambi: {C:money}$#1#{}" - }, - ch_m_joker_slots = { - "{C:attention}#1#{} slot Jolly" - }, - ch_m_consumable_slots = { - "{C:attention}#1#{} slot consumabili" - }, - ch_m_hand_size = { - "{C:attention}#1#{} carte della mano" - }, - ch_m_none = { - "{C:inactive}Nessuno" - }, - ch_c_no_reward = { - "Tutti i {C:attention}bui{} non danno soldi come ricompensa" - }, - ch_c_no_reward_specific = { - "{C:attention}#1# bui{} non danno soldi come ricompensa" - }, - ch_c_no_extra_hand_money = { - "Le {C:blue}mani{} in più non fanno guadagnare soldi" - }, - ch_c_no_interest = { - "Non guadagni {C:attention}interessi{} alla fine del round" - }, - ch_c_daily = { - "{E:1,s:1.2,C:red}Sfida giornaliera!" - }, - ch_c_set_seed = { - "1 tentativo con seed impostato: {C:inactive}{Hidden}" - }, - ch_c_chips_dollar_cap = { - "Le {C:blue}fiche{} non possono superare i {C:money}${} attuali" - }, - ch_c_none = { - "{C:inactive}Nessuno" - }, - ch_c_no_shop_jokers = { - "I Jolly non appaiono più nel {C:attention}negozio" - }, - ch_c_inflation = { - "Incrementa permanentemente i prezzi di {C:money}$1{} per ogni acquisto" - }, - ch_c_discard_cost = { - "Gli scarti costano {C:money}$#1#{} ciascuno" - }, - ch_c_all_eternal = { - "Tutti i Jolly del negozio sono {C:eternal}eterni{}" - }, - ch_c_flipped_cards = { - "{C:green}1 carta su #1#{} viene pescata a faccia in giù" - }, - ch_c_debuff_played_cards = { - "Tutte le carte {C:attention}giocate{} vengono {C:attention}penalizzate{} dopo aver assegnato punti" - }, - ch_c_minus_hand_size_per_X_dollar = { - "Tieni {C:red}-1{} carta in mano per ogni {C:money}$#1#{} che hai" - }, - ch_c_set_eternal_ante = { - "Quando il boss dell'ante {C:attention}#1#{} viene sconfitto, tutti i Jolly diventano {C:attention}eterni" - }, - ch_c_set_joker_slots_ante = { - "Quando il boss dell'ante {C:attention}#1#{} viene sconfitto, gli slot Jolly vengono portati a {C:attention}0" - } + labels={ + blue_seal="Sigillo blu", + common="Comune", + eternal="Eterna", + foil="Foil", + gold_seal="Sigillo d'oro", + holographic="Olografica", + legendary="Leggendario", + locked="Bloccato", + negative="Negativa", + perishable="Deperibile", + pinned_left="Fissato", + planet="Pianeta", + pluto_planet="Pianeta nano", + polychrome="Policroma", + purple_seal="Sigillo viola", + rare="Raro", + red_seal="Sigillo rosso", + rental="A noleggio", + tarot="Tarocco", + uncommon="Non comune", + voucher="Buono", }, - quips = { - wq_1 = {"Sei un asso!"}, - wq_2 = {"Te la sei cavata","piuttosto bene!"}, - wq_3 = {"Pare che il tuo","non fosse un bluff!"}, - wq_4 = {"Peccato che queste","fiche sono tutte","virtuali..."}, - wq_5 = {"Sembra che ti","ho insegnato bene!"}, - wq_6 = {"Sei abile", "nel testa a testa!"}, - wq_7 = {"Menomale che","non ho scommesso", "contro di te!"}, - lq_1 = {"Forse è meglio", "se giochiamo a", "rubamazzetto..."}, - lq_2 = {"Non abbiamo", "lasciato il segno!"}, - lq_3 = {"È il momento di", "rinunciare al piatto", "e riprovare!"}, - lq_4 = {"Sai come", "si dice: il banco", "vince sempre!"}, - lq_5 = {"Abbiamo scoperto", "chi è il vero", "prodigio del poker!"}, - lq_6 = {"Oh no,", "stavi bluffando?"}, - lq_7 = {"Siamo rimasti","a mani vuote!"}, - lq_8 = {"Se avessi le mani,","avrei coperto", "i miei occhi!"}, - lq_9 = {"Io sono solo", "un buffone, tu", "che scusa hai?"}, - lq_10 = {"Che fiasco!"}, - dq_1 = {"Accidenti! Spero","che tu abbia qualche","asso nella manica per","questa sfida finale!"} + poker_hand_descriptions={ + ["Five of a Kind"]={ + "5 carte dello stesso valore", + }, + Flush={ + "5 carte dello stesso seme", + }, + ["Flush Five"]={ + "5 carte dello stesso valore e seme", + }, + ["Flush House"]={ + "Un Tris e una Coppia", + "con carte dello stesso seme", + }, + ["Four of a Kind"]={ + "4 carte dello stesso valore. Giocabili", + "con 1 carta che non dà punti", + }, + ["Full House"]={ + "Un Tris e una Coppia", + }, + ["High Card"]={ + "Se la mano giocata non è nessuna delle mani qui sopra,", + "solo la carta dal valore più alto assegna punti", + }, + Pair={ + "2 carte dello stesso valore. Giocabili", + "con un massimo di 3 carte che non danno punti", + }, + ["Royal Flush"]={ + "5 carte in sequenza {valori consecutivi}", + "che hanno lo stesso seme", + }, + Straight={ + "5 carte in sequenza {valori consecutivi}", + }, + ["Straight Flush"]={ + "5 carte in sequenza {valori consecutivi}", + "che hanno lo stesso seme", + }, + ["Three of a Kind"]={ + "3 carte dello stesso valore. Giocabili", + "con un massimo di 2 carte che non danno punti", + }, + ["Two Pair"]={ + "2 coppie di carte con valori diversi,", + "giocabili con 1 carta che non dà punti", + }, }, - tutorial = { - sb_1 = { - "Ehilà! Mi chiamo", - "{C:attention}Jimbo{}, sono qui per", - "insegnarti come si gioca!" + poker_hands={ + ["Five of a Kind"]="Pokerissimo", + Flush="Colore", + ["Flush Five"]="Colore perfetto", + ["Flush House"]="Full colore", + ["Four of a Kind"]="Poker", + ["Full House"]="Full", + ["High Card"]="Carta più alta", + Pair="Coppia", + ["Royal Flush"]="Scala reale massima", + Straight="Scala", + ["Straight Flush"]="Scala reale", + ["Three of a Kind"]="Tris", + ["Two Pair"]="Doppia coppia", + }, + quips={ + dq_1={ + "Accidenti! Spero", + "che tu abbia qualche", + "asso nella manica per", + "questa sfida finale!", }, - sb_2 = { - "L'obiettivo è guadagnare", - "{C:blue}fiche{} per battere", - "il {C:attention}buio{} nemico" + lq_1={ + "Forse è meglio", + "se giochiamo a", + "rubamazzetto...", }, - sb_3 = { - "Questo è un {C:blue}piccolo buio{},", - "devi ottenere solo", - "{C:attention}300 fiche{} per batterlo." + lq_10={ + "Che fiasco!", }, - sb_4 = { - "Seleziona il {C:blue}piccolo buio", - "per iniziare il round!" + lq_2={ + "Non abbiamo", + "lasciato il segno!", }, - bb_1 = { + lq_3={ + "È il momento di", + "rinunciare al piatto", + "e riprovare!", + }, + lq_4={ + "Sai come", + "si dice: il banco", + "vince sempre!", + }, + lq_5={ + "Abbiamo scoperto", + "chi è il vero", + "prodigio del poker!", + }, + lq_6={ + "Oh no,", + "stavi bluffando?", + }, + lq_7={ + "Siamo rimasti", + "a mani vuote!", + }, + lq_8={ + "Se avessi le mani,", + "avrei coperto", + "i miei occhi!", + }, + lq_9={ + "Io sono solo", + "un buffone, tu", + "che scusa hai?", + }, + wq_1={ + "Sei un asso!", + }, + wq_2={ + "Te la sei cavata", + "piuttosto bene!", + }, + wq_3={ + "Pare che il tuo", + "non fosse un bluff!", + }, + wq_4={ + "Peccato che queste", + "fiche sono tutte", + "virtuali...", + }, + wq_5={ + "Sembra che ti", + "ho insegnato bene!", + }, + wq_6={ + "Sei abile", + "nel testa a testa!", + }, + wq_7={ + "Menomale che", + "non ho scommesso", + "contro di te!", + }, + }, + ranks={ + ["10"]="10", + ["2"]="2", + ["3"]="3", + ["4"]="4", + ["5"]="5", + ["6"]="6", + ["7"]="7", + ["8"]="8", + ["9"]="9", + Ace="Asso", + Jack="Fante", + King="Re", + Queen="Regina", + }, + suits_plural={ + Clubs="Fiori", + Diamonds="Quadri", + Hearts="Cuori", + Spades="Picche", + }, + suits_singular={ + Clubs="Fiore", + Diamonds="Quadro", + Hearts="Cuore", + Spades="Picca", + }, + tutorial={ + bb_1={ "Se selezioni il {C:attention}grande buio", - "guadagnerai dei soldi" + "guadagnerai dei soldi", }, - bb_2 = { + bb_2={ "Oppure scegli di {C:attention}saltarlo", "per ricevere un {C:attention}patto{}!", - "Ogni {C:attention}patto{} ha un effetto unico" + "Ogni {C:attention}patto{} ha un effetto unico", }, - bb_3 = { + bb_3={ "Ma tieni d'occhio", "il {C:attention}buio boss{}.", "Ha un'abilità che dovrai", - "tenere in considerazione." + "tenere in considerazione.", }, - bb_4 = { + bb_4={ "Se lo batti,", "l'{C:attention}ante{} aumenta e tutti i", - "{C:attention}bui{} diventano più difficili" + "{C:attention}bui{} diventano più difficili", }, - bb_5 = { + bb_5={ "Batti l'{C:attention}ante{} #1# per vincere.", - "Ora scegli la tua strada!" + "Ora scegli la tua strada!", }, - fh_1 = { + fh_1={ "Guadagni fiche", - "giocando {C:attention}mani di poker" + "giocando {C:attention}mani di poker", }, - fh_2 = { + fh_2={ "Con ogni {C:attention}mano di poker{} guadagni", "una quantità base di {C:blue}fiche", - "moltiplicata per un certo {C:red}Molt" + "moltiplicata per un certo {C:red}Molt", }, - fh_3 = { + fh_3={ "Trovi le tue {C:attention}mani di poker", "nell'area {C:attention}Dati sessione{},", "insieme ad altri dati", - "sulla sessione attuale" + "sulla sessione attuale", }, - fh_4 = { + fh_4={ "Anche con le carte", "guadagni {C:blue}fiche{},", - "passaci sopra il cursore!" + "passaci sopra il cursore!", }, - fh_5 = { + fh_4_touch={ + "Anche con le carte", + "guadagni {C:blue}fiche{},", + "tieni premuto per vedere!", + }, + fh_5={ "Ora seleziona fino a", "{C:attention}5{} carte da giocare", - "e premi {C:blue}'Gioca mano'" + "e premi {C:blue}'Gioca mano'", }, - fh_6 = { + fh_5_touch={ + "Ora tocca fino a", + "{C:attention}5{} carte da giocare", + "e premi {C:blue}Gioca mano", + }, + fh_6={ "Puoi anche {C:red}'scartare'{} fino", "a {C:attention}5{} carte selezionate", "per provare a creare", - "mani più forti. Provaci!" + "mani più forti. Provaci!", }, - fh_7 = { + fh_7={ "Attenzione! Hai a disposizione", "un numero limitato di {C:blue}mani", - "e {C:red}scarti{} per round" + "e {C:red}scarti{} per round", }, - fh_8 = { + fh_8={ "Guadagna {C:attention}300 fiche{} prima", "di rimanere senza {C:blue}mani", "per vincere il round.", - "Buona fortuna!" + "Buona fortuna!", }, - sh_1 = { - "Quando ottieni più carte,", - "ricorda che puoi riordinarle.", - "I {C:attention}Jolly{} si attivano", - "da sinistra a destra" - }, - sh_2 = { - "E assicurati di", - "{C:attention}USARE{} i consumabili!" - }, - sh_3 = { - "Seleziona fino a {C:attention}2{} carte", - "nella tua mano e premi", - "{C:attention}'USA'{} sul {C:tarot}Tarocco{}", - "per potenziarle!" - }, - s_1 = { + s_1={ "Ottimo lavoro! Ora che", "hai le {E:1}mani{} piene di {C:money}soldi{},", "puoi comprare delle nuove", - "carte dal {C:attention}negozio" + "carte dal {C:attention}negozio", }, - s_2 = { - "Compra questo", - "bel diavoletto" - }, - s_3 = { - "Questo è uno dei {C:attention}#1#", - "{C:attention}Jolly{} che puoi aggiungere", - "alla tua sessione. Ogni {C:attention}Jolly", - "fa qualcosa di diverso" - }, - s_4 = { - "Questo aggiunge {C:red}+4 Molt{} a", - "ogni mano che giochi!" - }, - s_5 = { - "Scegli bene, puoi avere", - "solo {C:attention}5 Jolly{} con te", - "alla volta" - }, - s_6 = { - "Ora compra l'altra", - "carta dal {C:attention}negozio" - }, - s_7 = { - "Questo {C:tarot}Tarocco{} è una", - "{C:attention}carta consumabile{}.", - "Potenzierà le tue", - "carte! Non perderlo." - }, - s_8 = { - "Puoi avere fino a", - "{C:attention}2 carte consumabili{}", - "con te alla volta" - }, - s_9 = { - "Se risparmi abbastanza,", - "puoi comprare un {C:attention}Buono{}.", - "I {C:attention}Buoni{} migliorano", - "passivamente la sessione!" - }, - s_10 = { + s_10={ "I {C:attention}Buoni{} vengono riassortiti", "dopo che sconfiggi il", - "{C:attention}buio boss{}." + "{C:attention}buio boss{}.", }, - s_11 = { + s_11={ "E dai un'occhiata a entrambe", "le {C:booster}buste di espansione{} in", "ciascun negozio. Sono", - "piene di carte utili!" + "piene di carte utili!", }, - s_12 = { + s_12={ "Passiamo", - "al {C:attention}prossimo round{}." - } - } - } -} + "al {C:attention}prossimo round{}.", + }, + s_2={ + "Compra questo", + "bel diavoletto", + }, + s_2_touch={ + "Compra questo ", + "bel diavoletto!", + "Trascinalo dal negozio", + "nell'area {C:attention}ACQUISTA{}", + }, + s_3={ + "Questo è uno dei {C:attention}#1#", + "{C:attention}Jolly{} che puoi aggiungere", + "alla tua sessione. Ogni {C:attention}Jolly", + "fa qualcosa di diverso", + }, + s_4={ + "Questo aggiunge {C:red}+4 Molt{} a", + "ogni mano che giochi!", + }, + s_5={ + "Scegli bene, puoi avere", + "solo {C:attention}5 Jolly{} con te", + "alla volta", + }, + s_6={ + "Ora compra l'altra", + "carta dal {C:attention}negozio", + }, + s_7={ + "Questo {C:tarot}Tarocco{} è una", + "{C:attention}carta consumabile{}.", + "Potenzierà le tue", + "carte! Non perderlo.", + }, + s_8={ + "Puoi avere fino a", + "{C:attention}2 carte consumabili{}", + "con te alla volta", + }, + s_9={ + "Se risparmi abbastanza,", + "puoi comprare un {C:attention}Buono{}.", + "I {C:attention}Buoni{} migliorano", + "passivamente la sessione!", + }, + sb_1={ + "Ehilà! Mi chiamo", + "{C:attention}Jimbo{}, sono qui per", + "insegnarti come si gioca!", + }, + sb_2={ + "L'obiettivo è guadagnare", + "{C:blue}fiche{} per battere", + "il {C:attention}buio{} nemico", + }, + sb_3={ + "Questo è un {C:blue}piccolo buio{},", + "devi ottenere solo", + "{C:attention}300 fiche{} per batterlo.", + }, + sb_4={ + "Seleziona il {C:blue}piccolo buio", + "per iniziare il round!", + }, + sh_1={ + "Quando ottieni più carte,", + "ricorda che puoi riordinarle.", + "I {C:attention}Jolly{} si attivano", + "da sinistra a destra", + }, + sh_2={ + "E assicurati di", + "{C:attention}USARE{} i consumabili!", + }, + sh_3={ + "Seleziona fino a {C:attention}2{} carte", + "nella tua mano e premi", + "{C:attention}'USA'{} sul {C:tarot}Tarocco{}", + "per potenziarle!", + }, + sh_3_touch={ + "Seleziona fino a {C:attention}2{} carte", + "nella tua mano e trascina", + "la carta {C:tarot}Tarocco{} nell'area {C:attention}USA{}", + "per potenziarle!", + }, + }, + v_dictionary={ + a_chips="+#1#", + a_chips_minus="-#1#", + a_hands="+#1# Mani", + a_handsize="+#1# carta della mano", + a_handsize_minus="-#1# di carte della mano", + a_mult="+#1# Molt", + a_mult_minus="-#1# Molt", + a_remaining="#1# rimanenti", + a_sold_tally="#1#/#2# vendute", + a_xmult=" X#1# Molt", + a_xmult_minus="-X#1# Molt", + ante_x_voucher="BUONO ANTE #1#", + challenges_completed="#1#/#2# sfide completate", + completed="Completato: #1#/#2#", + deck_preview_wheel_plural="I numeri potrebbero essere inferiori a causa di #1# carte pescate a faccia in giù", + deck_preview_wheel_singular="I numeri potrebbero essere inferiori a causa di #1# carta pescata a faccia in giù", + interest="$#1# di interessi per ogni $#2# (massimo $#3#)", + loyalty_active="Attivazione!", + loyalty_inactive="#1# rimanenti", + ml_foil_desc={ + "Foil", + "+#1# Chips", + }, + ml_holo_desc={ + "Olografica", + "+#1# Molt", + }, + ml_negative_consumable_desc={ + "Negativa", + "+#1# slot consumabili", + }, + ml_negative_desc={ + "Negativa", + "+#1# slot Jolly", + }, + ml_polychrome_desc={ + "Policroma", + " X#1# Molt", + }, + remaining_discard_money="Scarti rimasti ($#1# ciascuno)", + remaining_hand_money="Mani rimaste ($#1# ciascuna)", + unlocked="Sbloccato: #1#/#2#", + }, + v_text={ + ch_c_all_eternal={ + "Tutti i Jolly del negozio sono {C:eternal}eterni{}", + }, + ch_c_chips_dollar_cap={ + "Le {C:blue}fiche{} non possono superare i {C:money}${} attuali", + }, + ch_c_daily={ + "{E:1,s:1.2,C:red}Sfida giornaliera!", + }, + ch_c_debuff_played_cards={ + "Tutte le carte {C:attention}giocate{} vengono {C:attention}penalizzate{} dopo aver assegnato punti", + }, + ch_c_discard_cost={ + "Gli scarti costano {C:money}$#1#{} ciascuno", + }, + ch_c_flipped_cards={ + "{C:green}1 carta su #1#{} viene pescata a faccia in giù", + }, + ch_c_inflation={ + "Incrementa permanentemente i prezzi di {C:money}$1{} per ogni acquisto", + }, + ch_c_minus_hand_size_per_X_dollar={ + "Tieni {C:red}-1{} carta in mano per ogni {C:money}$#1#{} che hai", + }, + ch_c_no_extra_hand_money={ + "Le {C:blue}mani{} in più non fanno guadagnare soldi", + }, + ch_c_no_interest={ + "Non guadagni {C:attention}interessi{} alla fine del round", + }, + ch_c_no_reward={ + "Tutti i {C:attention}bui{} non danno soldi come ricompensa", + }, + ch_c_no_reward_specific={ + "{C:attention}#1# bui{} non danno soldi come ricompensa", + }, + ch_c_no_shop_jokers={ + "I Jolly non appaiono più nel {C:attention}negozio", + }, + ch_c_none={ + "{C:inactive}Nessuno", + }, + ch_c_set_eternal_ante={ + "Quando il boss dell'ante {C:attention}#1#{} viene sconfitto, tutti i Jolly diventano {C:attention}eterni", + }, + ch_c_set_joker_slots_ante={ + "Quando il boss dell'ante {C:attention}#1#{} viene sconfitto, gli slot Jolly vengono portati a {C:attention}0", + }, + ch_c_set_seed={ + "1 tentativo con seed impostato: {C:inactive}{Hidden}", + }, + ch_m_consumable_slots={ + "{C:attention}#1#{} slot consumabili", + }, + ch_m_discards={ + "{C:red}#1#{} scarti per round", + }, + ch_m_dollars={ + "Inizi con {C:money}$#1#", + }, + ch_m_hand_size={ + "{C:attention}#1#{} carte della mano", + }, + ch_m_hands={ + "{C:blue}#1#{} mani per round", + }, + ch_m_joker_slots={ + "{C:attention}#1#{} slot Jolly", + }, + ch_m_none={ + "{C:inactive}Nessuno", + }, + }, + }, +} \ No newline at end of file diff --git a/localization/ja.lua b/localization/ja.lua index db63e9e..046ff93 100644 --- a/localization/ja.lua +++ b/localization/ja.lua @@ -1,4174 +1,4321 @@ return { - descriptions = { - Joker = { - j_joker = { - name = "ジョーカー", - text = { - "倍率 {C:red,s:1.1}+#1#{}" - } + descriptions={ + Back={ + b_abandoned={ + name="アバンダンドデッキ", + text={ + "デッキに", + "{C:attention}フェイスカード{} がない状態で", + "ランをスタートする", + }, }, - j_jolly = { - name = "ジョリージョーカー", - text = { - "プレイしたハンドが", - "{C:attention}#2#{} を含む場合", - "倍率 {C:red}+#1#{}" - } + b_anaglyph={ + name="アナグリフデッキ", + text={ + "{C:attention}ボスブラインド{} を倒すたびに", + "{C:attention,T:tag_double}#1#{} を", + "得る", + }, }, - j_zany = { - name = "ザニージョーカー", - text = { - "プレイしたハンドが", - "{C:attention}#2#{} を含む場合", - "倍率 {C:red}+#1#{}" - } + b_black={ + name="ブラックデッキ", + text={ + "すべてのラウンドで", + "", + "ジョーカースロット {C:attention}+#1#{}", + "ハンド {C:blue}-#2#{}", + }, }, - j_mad = { - name = "マッドジョーカー", - text = { - "プレイしたハンドが", - "{C:attention}#2#{} を含む場合", - "倍率 {C:red}+#1#{}" - } + b_blue={ + name="ブルーデッキ", + text={ + "すべてのラウンドで", + "ハンド {C:blue}+#1#{}", + }, }, - j_crazy = { - name = "クレイジージョーカー", - text = { - "プレイしたハンドが", - "{C:attention}#2#{} を含む場合", - "倍率 {C:red}+#1#{}" - } + b_challenge={ + name="チャレンジデッキ", + text={ + "", + }, }, - j_droll = { - name = "ドロールジョーカー", - text = { - "プレイしたハンドが", - "{C:attention}#2#{} を含む場合", - "倍率 {C:red}+#1#{}" - } + b_checkered={ + name="チェッカードデッキ", + text={ + "デッキに {C:attention}26{} 枚の {C:spades}スペード{} と", + "{C:attention}26{} 枚の {C:hearts}ハート{} がある状態で", + "ランをスタートする", + }, }, - j_sly = { - name = "スライジョーカー", - text = { - "プレイしたハンドが", - "{C:attention}#2#{} を含む場合", - "チップ {C:chips}+#1#{}" - } + b_erratic={ + name="エラティックデッキ", + text={ + "デッキのすべての ", + "{C:attention}ランク{} と {C:attention}スーツ{} が", + "ランダムになる", + }, }, - j_wily = { - name = "ウィリージョーカー", - text = { - "プレイしたハンドが", - "{C:attention}#2#{} を含む場合", - "チップ {C:chips}+#1#{}" - } + b_ghost={ + name="ゴーストデッキ", + text={ + "{C:spectral}スペクトル{} カードが", + "ショップに出現し", + "{C:spectral,T:c_hex}ヘックス{} カードで始まる", + }, }, - j_clever = { - name = "クレバージョーカー", - text = { - "プレイしたハンドが", - "{C:attention}#2#{} を含む場合", - "チップ {C:chips}+#1#{}" - } + b_green={ + name="グリーンデッキ", + text={ + "各ラウンドの終了時に", + "{s:0.85}残りの {C:blue}ハンド{} ごとに {C:money}$#1#{}", + "{s:0.85}残りの {C:red}ディスカード{} ごとに {C:money}$#1#{}", + "{C:attention}利息{} は得ない", + }, }, - j_devious = { - name = "ディヴィアスジョーカー", - text = { - "プレイしたハンドが", - "{C:attention}#2#{} を含む場合", - "チップ {C:chips}+#1#{}" - } + b_magic={ + name="マジックデッキ", + text={ + "{C:tarot,T:v_crystal_ball}#1#{} のバウチャーと", + "{C:tarot,T:c_fool}#2#{} の", + "{C:attention}2{} つのコピーで", + "ランをスタートする", + }, }, - j_crafty = { - name = "クラフティジョーカー", - text = { - "プレイしたハンドが", - "{C:attention}#2#{} を含む場合", - "チップ {C:chips}+#1#{}" - } + b_nebula={ + name="ネビュラデッキ", + text={ + "{C:planet,T:v_telescope}#1#{} のバウチャーと", + "消耗スロットで", + "", + "ランをスタートする", + }, }, - j_half = { - name = "ハーフジョーカー", - text = { - "プレイしたハンドの枚数が{C:attention}#2#{} ", - "以下なら", - "倍率 {C:red}+#1#{}" - } + b_painted={ + name="ペインテッドデッキ", + text={ + "ハンドサイズ {C:attention}+#1#{}", + "ジョーカースロット {C:red}#2#{}", + }, }, - j_fortune_teller = { - name = "占い師", - text = { - "使用された {C:purple}タロット{} カード1枚につき", - "倍率 {C:red}+#1#{}", - "{C:inactive}(現在 {C:red}+#2#{C:inactive})" - } + b_plasma={ + name="プラズマデッキ", + text={ + "プレイされたハンドのスコアを", + "計算する時に", + "{C:blue}チップ{} と {C:red}倍率{} のバランスをとる", + "ブラインドの基本サイズ {C:red}X#1#{}", + }, }, - j_juggler = { - name = "ジャグラー", - text = { - "ハンドサイズ {C:attention}+#1#{}" - } + b_red={ + name="レッドデッキ", + text={ + "すべてのラウンドで", + "ディスカード {C:red}+#1#{}", + }, }, - j_drunkard = { - name = "大酒飲み", - text = { - "毎ラウンドで", - "ディスカード {C:red}+#1#{}" - } + b_yellow={ + name="イエローデッキ", + text={ + "{C:money}$#1#{} を追加して", + "スタートする", + }, }, - j_stone = { - name = "ストーンジョーカー", - text = { - "{C:attention}フルデッキ{} の", - "{C:attention}ストーンカード", - "1枚につきチップ {C:chips}+#1#", - "{C:inactive}(現在 チップ {C:chips}+#2#{C:inactive})" - } + b_zodiac={ + name="ゾディアックデッキ", + text={ + "{C:tarot,T:v_tarot_merchant}#1#{}、", + "{C:planet,T:v_planet_merchant}#2#{}、", + "{C:attention,T:v_overstock_norm}#3#{}で", + "ランをスタートする", + }, }, - j_golden = { - name = "ゴールデンジョーカー", - text = { + }, + Blind={ + bl_arm={ + name="腕", + text={ + "プレイされたポーカーハンドの", + "レベルを下げる", + }, + }, + bl_big={ + name="ビッグブラインド", + text={ + }, + }, + bl_club={ + name="クラブ", + text={ + "すべてのクラブカードに", + "デバフがかかる", + }, + }, + bl_eye={ + name="目", + text={ + "このラウンドでは", + "ハンドタイプをリピートできない", + }, + }, + bl_final_acorn={ + name="琥珀色のドングリ", + text={ + "すべてのジョーカーカードを", + "裏返してシャッフルする", + }, + }, + bl_final_bell={ + name="セルリアンベル", + text={ + "常に1枚のカードが", + "強制的に選択される", + }, + }, + bl_final_heart={ + name="クリムゾンハート", + text={ + "すべてのハンドで", + "1枚のランダムなジョーカーが無効にされる", + }, + }, + bl_final_leaf={ + name="青々とした葉", + text={ + "1枚のジョーカーが売られるまで", + "すべてのカードにデバフがかかる", + }, + }, + bl_final_vessel={ + name="バイオレットベッセル", + text={ + "ベリーラージブラインド", + }, + }, + bl_fish={ + name="魚", + text={ + "各ハンドをプレイ後に", + "カードが裏向きでドローされる", + }, + }, + bl_flint={ + name="フリント", + text={ + "ベースチップと倍率が", + "半分になる", + }, + }, + bl_goad={ + name="ゴアド", + text={ + "すべてのスペードカードに", + "デバフがかかる", + }, + }, + bl_head={ + name="頭", + text={ + "すべてのハートカードに", + "デバフがかかる", + }, + }, + bl_hook={ + name="フック", + text={ + "ハンドがプレイされるたびに", + "ランダムなカードを2枚捨てる", + }, + }, + bl_house={ + name="家", + text={ + "最初のハンドは", + "裏向きでドローされる", + }, + }, + bl_manacle={ + name="手枷", + text={ + "ハンドサイズ -1", + }, + }, + bl_mark={ + name="マーク", + text={ + "すべてのフェイスカードが", + "裏向きでドローされる", + }, + }, + bl_mouth={ + name="口", + text={ + "このラウンドでは", + "1タイプのハンドだけをプレイする", + }, + }, + bl_needle={ + name="ニードル", + text={ + "1ハンドだけをプレイする", + }, + }, + bl_ox={ + name="雄牛", + text={ + "#1# をプレイすると", + "資金が$0になる", + }, + }, + bl_pillar={ + name="柱", + text={ + "このアンティの前にプレイされたカードに", + "デバフがかかる", + }, + }, + bl_plant={ + name="プラント", + text={ + "すべてのフェイスカードに", + "デバフがかかる", + }, + }, + bl_psychic={ + name="サイキック", + text={ + "5枚のカードをプレイしなければならない", + }, + }, + bl_serpent={ + name="サーペント", + text={ + "プレイまたはディスカードの後", + "カードを3枚ドローする", + }, + }, + bl_small={ + name="スモールブラインド", + text={ + }, + }, + bl_tooth={ + name="歯", + text={ + "カードがプレイされるたびに", + "$1失う", + }, + }, + bl_wall={ + name="壁", + text={ + "エクストララージブラインド", + }, + }, + bl_water={ + name="水", + text={ + "0ディスカードで", + "スタートする", + }, + }, + bl_wheel={ + name="ホイール", + text={ + " 7枚のカードが", + "裏向きでドローされる", + }, + }, + bl_window={ + name="窓", + text={ + "すべてのダイヤカードに", + "デバフがかかる", + }, + }, + }, + Edition={ + e_base={ + name="ベース", + text={ + "追加効果なし", + }, + }, + e_foil={ + name="フォイル", + text={ + "チップ {C:chips}+#1#{}", + }, + }, + e_holo={ + name="ホログラム", + text={ + "倍率 {C:mult}+#1#{}", + }, + }, + e_negative={ + name="ネガティブ", + text={ + "ジョーカースロット {C:dark_edition}+#1#{}", + }, + }, + e_negative_consumable={ + name="ネガティブ", + text={ + "消耗スロット {C:dark_edition}+#1#{}", + }, + }, + e_polychrome={ + name="ポリクローム", + text={ + "倍率 {X:mult,C:white}X#1#{}", + }, + }, + }, + Enhanced={ + m_bonus={ + name="ボーナスカード", + text={ + }, + }, + m_glass={ + name="グラスカード", + text={ + "{C:green}#3#分の#2#{} の確率で", + "カードを破壊する", + "倍率 {X:mult,C:white} X#1#{}", + }, + }, + m_gold={ + name="ゴールドカード", + text={ "ラウンド終了時に", - "{C:money}$#1#{} を得る" - } + "このカードが手札にある場合", + "{C:money}$#1#{}", + }, }, - j_stencil = { - name = "ジョーカーステンシル", - text = { - "{C:attention}ジョーカー{} の空きスロット1つにつき", - "倍率 {X:red,C:white}X1{}", - "{s:0.8}ジョーカーステンシルを含む", - "{C:inactive}(現在{X:red,C:white}X#1#{C:inactive} )" - } + m_lucky={ + name="ラッキーカード", + text={ + "{C:green}#3#分の#1#{} の確率で", + "倍率 {C:mult}+#2#{}", + "{C:green}#5#分の#1#{} の確率で", + "{C:money}$#4#{} 得る", + }, }, - j_four_fingers = { - name = "フォーフィンガー", - text = { - "すべての {C:attention}フラッシュ{} と", - "{C:attention}ストレート{} を", - "{C:attention}4{} 枚のカードで作ることができる" - } + m_mult={ + name="倍率カード", + text={ + "倍率 {C:mult}+#1#{}", + }, }, - j_mime = { - name = "マイム", - text = { - "{C:attention}手札にある{}", - "すべてのカードの能力を", - "再発動させる" - } + m_steel={ + name="スチールカード", + text={ + "このカードが", + "手札にある間", + "倍率 {X:mult,C:white} X#1# {}", + }, }, - j_credit_card = { - name = "クレジットカード", - text = { - "負債額が", - "{C:red}-$#1#{} まで増える" - } + m_stone={ + name="ストーンカード", + text={ + "チップ {C:chips}+#1#{}", + "ランクおよびスーツはない", + }, }, - j_greedy_joker = { - name = "グリーディージョーカー", - text = { - "プレイされた {C:diamonds}#2#{} スーツの", - "カードがスコアされた時", - "倍率 {C:mult}+#1#{}", - } + m_wild={ + name="ワイルドカード", + text={ + "どのスーツとしても", + "使用できる", + }, }, - j_lusty_joker = { - name = "ラスティジョーカー", - text = { - "プレイされた {C:hearts}#2#{} スーツの", - "カードがスコアされた時", - "倍率 {C:mult}+#1#{}", - } + }, + Joker={ + j_8_ball={ + name="8ボール", + text={ + "{C:attention}8{}がスコアされた時", + "{C:green}#2#{} 分の #1#{} の確率で", + "{C:tarot}タロット{}カードを作る", + "{C:inactive}(空きが必要)", + }, }, - j_wrathful_joker = { - name = "ラスフルジョーカー", - text = { - "プレイされた {C:spades}#2#{} スーツの", - "カードがスコアされた時", - "倍率 {C:mult}+#1#{}", - } + j_abstract={ + name="アブストラクトジョーカー", + text={ + "{C:attention}ジョーカー{} カード1枚につき", + "倍率 {C:mult}+#1#{}", + "{C:inactive}(現在 倍率 {C:red}+#2#{C:inactive})", + }, }, - j_gluttenous_joker = { - name = "グラトナスジョーカー", - text = { - "プレイされた {C:clubs}#2#{} スーツの", - "カードがスコアされた時", - "倍率 {C:mult}+#1#{}", - } + j_acrobat={ + name="アクロバット", + text={ + "ラウンドの {C:attention}最終ハンド{} の", + "倍率 {X:red,C:white}X#1#{}", + }, + unlock={ + "{C:attention,E:1}#1#{} のハンドをプレイする", + "{C:inactive}(#2#)", + }, }, - j_ceremonial = { - name = "儀式の短剣", - text = { + j_ancient={ + name="エンシェントジョーカー", + text={ + "スコアされた時", + "{V:1}#2#{} スーツでプレイされたカードごとに", + "倍率 {X:mult,C:white}X#1#{}", + "{s:0.8} スーツはラウンド終了時に変わる", + }, + }, + j_arrowhead={ + name="アローヘッド", + text={ + "プレイされた {C:spades}スペード{} スーツのカードが", + "スコアされた時", + "チップ {C:chips}+#1#{}", + }, + unlock={ + "デッキに", + "{E:1,C:attention}#1#{} 枚以上の", + "{E:1,C:attention}#2#{} スーツを持つ", + }, + }, + j_astronomer={ + name="天文学者", + text={ + "ショップの {C:planet}惑星{} カードと", + "{C:planet}天体パック{} ", + "がすべて {C:attention}無料{} になる", + }, + unlock={ + "すべての {E:1,C:planet}惑星{} カードを", + "発見する", + }, + }, + j_banner={ + name="バナー", + text={ + "残りの {C:attention}ディスカード{}", + "1枚につき", + "チップ {C:chips}+#1#{}", + }, + }, + j_baron={ + name="バロン", + text={ + "手札にある {C:attention}キング{} 1枚につき", + "倍率 {X:mult,C:white}X#1#{} を", + "与える", + }, + }, + j_baseball={ + name="ベースボールカード", + text={ + "それぞれの {C:green}アンコモン{} ジョーカーが", + "倍率 {X:mult,C:white}X#1#{} を与える", + }, + }, + j_blackboard={ + name="黒板", + text={ + "手札にあるすべてのカードが", + "{C:spades}#2#{} または {C:clubs}#3#{} の場合", + "倍率 {X:red,C:white}X#1#{}", + }, + }, + j_bloodstone={ + name="ブラッドストーン", + text={ + "{C:green}#2#分の#1#{} の確率で", + "{C:hearts}ハート{} スーツのカードがスコアされると", + "倍率 {C:mult}+#1#{} を与える", + "倍率 {X:mult,C:white}X#3#{}", + }, + unlock={ + "デッキに", + "{E:1,C:attention}#1#{} 枚以上の", + "{E:1,C:attention}#2#{} スーツを持つ", + }, + }, + j_blue_joker={ + name="ブルージョーカー", + text={ + "{C:attention}デッキ{} の残りのカード1枚につき", + "チップ {C:chips}+#1#{}", + "{C:inactive}(現在 チップ {C:chips}+#2#{C:inactive})", + }, + }, + j_blueprint={ + name="ブループリント", + text={ + "右の {C:attention}ジョーカー{} の能力を", + "コピーする", + }, + unlock={ + "ランに勝利する", + }, + }, + j_bootstraps={ + name="ブートストラップ", + text={ + "自分が持っている", + "{C:money}$#2#{}につき、倍率{C:mult}+#1#{}", + "{C:inactive}(現在 倍率{C:mult}+#3#{C:inactive})", + }, + unlock={ + "{E:1,C:attention}#1#{} 枚以上の", + "{C:dark_edition}ポリクローム{} ジョーカーを持つ", + }, + }, + j_brainstorm={ + name="ブレインストーム", + text={ + "一番左の {C:attention}ジョーカー{} の", + "能力をコピーする", + }, + unlock={ + "{E:1,C:attention}ロイヤルフラッシュ{} を", + "ディスカードする", + }, + }, + j_bull={ + name="ブル", + text={ + "自分が持っている", + "{C:money}$1{}につき、チップ {C:chips}+#1#{}", + "{C:inactive}(現在 チップ{C:chips}+#2#{C:inactive})", + }, + }, + j_burglar={ + name="強盗", + text={ + "{C:attention}ブラインド{} が選択された時", + "ハンドを {C:blue}+#1#{} 得て", + "{C:attention}すべてのディスカードを失う", + }, + }, + j_burnt={ + name="バーントジョーカー", + text={ + "各ラウンドで", + "最初に{C:attention}ディスカード{} されたポーカーハンドの", + "レベルをアップグレードする", + }, + unlock={ + "合計 {E:1,C:attention}#1#{} 枚の", + "カードを売る", + "{C:inactive}(#2#)", + }, + }, + j_business={ + name="ビジネスカード", + text={ + "プレイされた {C:attention}フェイス{} カードがスコアされた時", + "{C:green}#2#分の#1#{} の確率で", + "{C:money}$2{} を与える", + }, + }, + j_caino={ + name="カイーノ", + text={ + "{C:attention}フェイス{}カードが", + "破壊されるたびに、", + "倍率{X:mult,C:white}X#1#{}", + "{C:inactive}(現在 倍率{X:mult,C:white}X#2#{C:inactive})", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_campfire={ + name="キャンプファイヤー", + text={ + "このジョーカーは、カードが1枚 {C:attention}売れる{} たびに", + "倍率 {X:mult,C:white}X#1#{} を得る", + "{C:attention}ボスブラインド{} を倒すとリセットされる", + "{C:inactive}(現在 倍率 {X:mult,C:white}X#2#{C:inactive})", + }, + }, + j_card_sharp={ + name="カードシャープ", + text={ + "プレイした {C:attention}ポーカーハンド{} が", + "すでにこのラウンドでプレイされていた場合", + "倍率 {X:mult,C:white}X#1#{}", + }, + }, + j_cartomancer={ + name="カード占い", + text={ + "{C:attention}ブラインド{} が選択された時", + "{C:tarot}タロット{} カードを1枚作る", + "{C:inactive}(空きが必要)", + }, + unlock={ + "すべての{E:1,C:tarot}タロット{} カードを", + "発見する", + }, + }, + j_castle={ + name="キャッスル", + text={ + "このジョーカーは、 {V:1}#2#{} のカードがディスカードされるたびに", + "チップ {C:chips}+#1#{} を得る", + "スーツはラウンドごとに変わる", + "{C:inactive}(現在 チップ {C:chips}+#3#{C:inactive})", + }, + }, + j_cavendish={ + name="カベンディッシュ", + text={ + "倍率 {X:mult,C:white}X#1#{}", + "このカードはラウンド終了時に", + "{C:green}#3#分の#2#{} の確率で", + "破壊される", + }, + }, + j_ceremonial={ + name="儀式の短剣", + text={ "{C:attention}ブラインド{} が選択された時", "右のジョーカーを破壊し", "永久的にそのセルバリューの2倍の値を", "この {C:red}倍率{} に加える", - "{C:inactive}(現在 倍率 {C:mult}+#1#{C:inactive})" - } + "{C:inactive}(現在 倍率 {C:mult}+#1#{C:inactive})", + }, }, - j_banner = { - name = "バナー", - text = { - "残りの {C:attention}ディスカード{}", - "1枚につき", - "チップ {C:chips}+#1#{}" - } + j_certificate={ + name="証明書", + text={ + "ラウンド開始時に", + "ランダムな {C:attention}シール{} のついた", + "ランダムな{C:attention}トランプカード{} を", + "1枚手札に加える", + }, + unlock={ + "{C:attention,E:1}ゴールドシール{} の", + "ゴールドトランプを持つ", + " ", + }, }, - j_mystic_summit = { - name = "ミスティックサミット", - text = { - "{C:attention}#2#{} ディスカード", - "が残っていない時", - "倍率 {C:mult}+#1#{}" - } - }, - j_marble = { - name = "マーブルジョーカー", - text = { - "{C:attention}ブラインド{} が選択された時", - "デッキに", - "{C:attention}ストーン{} カードを1枚加える" - } - }, - j_loyalty_card = { - name = "ロイヤルティカード", - text = { - "{C:attention}#2#{} ハンドがプレイされるたびに", - "倍率 {X:red,C:white}X#1#{}", - "{C:inactive}#3#" - } - }, - j_8_ball = { - name = "8ボール", - text = { - "{C:attention}8{}がスコアされた時", - "{C:green}#2#{} 分の #1#{} の確率で", - "{C:tarot}タロット{}カードを作る", - "{C:inactive}(空きが必要)" - } - }, - j_dusk = { - name = "ダスク", - text = { - "ラウンドの {C:attention}最終ハンド{} で", - "すべてのプレイしたカードを", - "再発動する" - } - }, - j_chaos = { - name = "カオス・ザ・クラウン", - text = { + j_chaos={ + name="カオス・ザ・クラウン", + text={ "ショップに行くたびに", - "{C:attention}#1#{} 回無料で {C:green}リロール{} できる" - } + "{C:attention}#1#{} 回無料で {C:green}リロール{} できる", + }, }, - j_misprint = { - name = "ミスプリント", - text = { - "" - } + j_chicot={ + name="チコット", + text={ + "すべての {C:attention}ボスブラインド{} の", + "効果を無効にする", + }, + unlock={ + "{E:1,s:1.3}?????", + }, }, - j_raised_fist = { - name = "レイズドフィスト", - text = { - "手札にある{C:attention}最も低い{}", - "ランクのカードの{C:attention}2倍{}を", - "倍率に加算する。" - } - }, - j_fibonacci = { - name = "フィボナッチ", - text = { - "{C:attention}エース{}、 {C:attention}2{}、 {C:attention}3{}、 {C:attention}5{}、 {C:attention}8{} の", - "いずれかがプレイされ、スコアされると", - "倍率 {C:mult}+#1#{}" - } - }, - j_steel_joker = { - name = "スチールジョーカー", - text = { - "{C:attention}フルデッキ{}の", - "{C:attention}スチールカード1枚につき、", - "倍率 {X:mult,C:white}X#1#", - "{C:inactive}(現在 倍率 {X:mult,C:white}X#2#{C:inactive})" - } - }, - j_scary_face = { - name = "スケアリーフェイス", - text = { - "プレイされた {C:attention}フェイス{} カードが", - "スコアされた時", - "チップを {C:chips}+#1#{} 与える" - } - }, - j_abstract = { - name = "アブストラクトジョーカー", - text = { - "{C:attention}ジョーカー{} カード1枚につき", - "倍率 {C:mult}+#1#{}", - "{C:inactive}(現在 倍率 {C:red}+#2#{C:inactive})" - } - }, - j_delayed_grat = { - name = "遅れた満足感", - text = { - "ラウンド終了までに", - "ディスカードが使われなかった場合", - "{C:attention}ディスカード{} ごとに {C:money}$#1#{} を得る" - } - }, - j_pareidolia = { - name = "パレイドリア", - text = { - "すべてのカードが", - "{C:attention}フェイス{} カードと", - "みなされる" - } - }, - j_hack = { - name = "詐欺師", - text = { - "{C:attention}2{}、 {C:attention}3{}、 {C:attention}4{}、 {C:attention}5{} のカードが", - "プレイされるごとに", - "再発動する" - } - }, - j_gros_michel = { - name = "グロスミッチェル", - text = { - "倍率 {C:mult}+#1#{}", - "このカードはラウンド終了時に", - "{C:green}#3#分の#2#{} の確率で", - "破壊される" - } - }, - j_even_steven = { - name = "イーブンスティーブン", - text = { - "プレイされた {C:attention}偶数{} ランクの", - "カードがスコアされた時", - "倍率 {C:mult}+#1#{}", - "{C:inactive}(10、8、6、4、2)" - } - }, - j_odd_todd = { - name = "オッドトッド", - text = { - "プレイされた {C:attention}奇数{} ランクの", - "カードがスコアされた時", + j_clever={ + name="クレバージョーカー", + text={ + "プレイしたハンドが", + "{C:attention}#2#{} を含む場合", "チップ {C:chips}+#1#{}", - "{C:inactive}(A、9、7、5、3)" - } + }, }, - j_scholar = { - name = "学者", - text = { - "プレイされた {C:attention}エース{} がスコアされた時", - "チップ {C:chips}+#2#{} と", - "倍率 {C:mult}+#1#{} を", - "与える" - } - }, - j_business = { - name = "ビジネスカード", - text = { - "プレイされた {C:attention}フェイス{} カードがスコアされた時", - "{C:green}#2#分の#1#{} の確率で", - "{C:money}$2{} を与える" - } - }, - j_supernova = { - name = "超新星", - text = { - "このランでプレイした", - "{C:attention}ポーカーハンド{}の回数を", - "倍率に加算する" - } - }, - j_superposition = { - name = "スーパーポジション", - text = { - "ポーカーハンドに", - "{C:attention}エース{} と {C:attention}ストレート{} を含む場合", - "{C:tarot}タロット{} カードを1枚作る", - "{C:inactive}(空きが必要)" - } - }, - j_ride_the_bus = { - name = "ライド・ザ・バス", - text = { - "スコアされる{C:attention}フェイス{}カードが", - "ないハンドを{C:attention}連続{}で", - "プレイするたびに、", - "倍率{C:mult}+#1#{}", - "{C:inactive}(現在 倍率{C:mult}+#2#{C:inactive})" - } - }, - j_space = { - name = "スペースジョーカー", - text = { - "{C:green}#2#分の#1#{} の確率で", - "プレイした {C:attention}ポーカーハンド{} の", - "レベルがアップグレードする" - } - }, - j_egg = { - name = "エッグ", - text = { + j_cloud_9={ + name="クラウド9", + text={ "ラウンド終了時に", - "{C:attention}セルバリュー{} を", - "{C:money}$#1#{} を得る" - } + "{C:attention}フルデッキ{} にある{C:attention} 9{} 1枚につき", + "{C:money}$#1#{} を得る", + "{C:inactive}(現在{C:money}$#2#{}{C:inactive})", + }, }, - j_burglar = { - name = "強盗", - text = { - "{C:attention}ブラインド{} が選択された時", - "ハンドを {C:blue}+#1#{} 得て", - "{C:attention}すべてのディスカードを失う" - } - }, - j_blackboard = { - name = "黒板", - text = { - "手札にあるすべてのカードが", - "{C:spades}#2#{} または {C:clubs}#3#{} の場合", - "倍率 {X:red,C:white}X#1#{}" - } - }, - j_runner = { - name = "ランナー", - text = { - "プレイしたハンドに", - "{C:attention}ストレート{} が含まれる場合", - "チップ {C:chips}+#2#{}", - "{C:inactive}(現在 {C:chips}+#1#{C:inactive} チップ)" - } - }, - j_ice_cream = { - name = "アイスクリーム", - text = { - "チップ {C:chips}+#1#{}", - "手札がプレイされるたびに", - "チップ {C:chips}-#2#{}" - } - }, - j_dna = { - name = "DNA", - text = { - "ラウンドの {C:attention}ファーストハンド{} のカードが", - "{C:attention}1{} 枚しかない場合", - "永久的なコピーを1枚デッキに加えて", - "ドローしてから {C:attention}手札{} に加える" - } - }, - j_splash = { - name = "スプラッシュ", - text = { - "すべての {C:attention}プレイされたカード{} が", - "スコアにカウントされる" - } - }, - j_blue_joker = { - name = "ブルージョーカー", - text = { - "{C:attention}デッキ{} の残りのカード1枚につき", - "チップ {C:chips}+#1#{}", - "{C:inactive}(現在 チップ {C:chips}+#2#{C:inactive})" - } - }, - j_sixth_sense = { - name = "シックスセンス", - text = { - "ラウンドの {C:attention}ファーストハンド{} で", - "{C:attention}6{} のカード1枚を使用した時", - "それを破壊し、{C:spectral}スペクトル{} カードを1枚作る", - "{C:inactive}(空きが必要)" - } - }, - j_constellation = { - name = "星座", - text = { + j_constellation={ + name="星座", + text={ "{C:planet}惑星{}カードが", "使用されるたびに、", "倍率{X:mult,C:white}X#1#{}", - "{C:inactive}(現在 倍率{X:mult,C:white}X#2#{C:inactive})" - } + "{C:inactive}(現在 倍率{X:mult,C:white}X#2#{C:inactive})", + }, }, - j_hiker = { - name = "ハイカー", - text = { - "プレイされた {C:attention}カード{} が", - "スコアされた時、永久的に", - "チップ {C:chips}+#1#{} を与える" - } + j_crafty={ + name="クラフティジョーカー", + text={ + "プレイしたハンドが", + "{C:attention}#2#{} を含む場合", + "チップ {C:chips}+#1#{}", + }, }, - j_faceless = { - name = "フェイスレスジョーカー", - text = { + j_crazy={ + name="クレイジージョーカー", + text={ + "プレイしたハンドが", + "{C:attention}#2#{} を含む場合", + "倍率 {C:red}+#1#{}", + }, + }, + j_credit_card={ + name="クレジットカード", + text={ + "負債額が", + "{C:red}-$#1#{} まで増える", + }, + }, + j_delayed_grat={ + name="遅れた満足感", + text={ + "ラウンド終了までに", + "ディスカードが使われなかった場合", + "{C:attention}ディスカード{} ごとに {C:money}$#1#{} を得る", + }, + }, + j_devious={ + name="ディヴィアスジョーカー", + text={ + "プレイしたハンドが", + "{C:attention}#2#{} を含む場合", + "チップ {C:chips}+#1#{}", + }, + }, + j_diet_cola={ + name="ダイエットコーラ", + text={ + "このカードを売ると", + "無料の {C:attention}#1#{} を", + "作る", + }, + }, + j_dna={ + name="DNA", + text={ + "ラウンドの {C:attention}ファーストハンド{} のカードが", + "{C:attention}1{} 枚しかない場合", + "永久的なコピーを1枚デッキに加えて", + "ドローしてから {C:attention}手札{} に加える", + }, + }, + j_drivers_license={ + name="運転免許証", + text={ + "強化されたカードが", + "{C:attention}16{} 枚以上ある場合", + "倍率 {X:mult,C:white}X#1#{}", + "{C:inactive}(現在 {C:attention}#2#{C:inactive})", + }, + unlock={ + "デッキ内の {E:1,C:attention}#1#{} 枚のカードを", + "強化する", + }, + }, + j_droll={ + name="ドロールジョーカー", + text={ + "プレイしたハンドが", + "{C:attention}#2#{} を含む場合", + "倍率 {C:red}+#1#{}", + }, + }, + j_drunkard={ + name="大酒飲み", + text={ + "毎ラウンドで", + "ディスカード {C:red}+#1#{}", + }, + }, + j_duo={ + name="デュオ", + text={ + "プレイしたハンドが", + "{C:attention}#2#{} を含む場合", + "倍率 {X:mult,C:white}X#1#{}", + }, + unlock={ + "{E:1,C:attention}#1#{} をプレイせずに", + "ランに勝利する", + "カードを売る", + }, + }, + j_dusk={ + name="ダスク", + text={ + "ラウンドの {C:attention}最終ハンド{} で", + "すべてのプレイしたカードを", + "再発動する", + }, + }, + j_egg={ + name="エッグ", + text={ + "ラウンド終了時に", + "{C:attention}セルバリュー{} を", + "{C:money}$#1#{} を得る", + }, + }, + j_erosion={ + name="イロージョン", + text={ + "フルデッキの {C:attention}#3#{} 枚を下回る", + "カード1枚につき", + "倍率 {C:red}+#1#{}", + "{C:inactive}(現在 倍率 {C:red}+#2#{C:inactive})", + }, + }, + j_even_steven={ + name="イーブンスティーブン", + text={ + "プレイされた {C:attention}偶数{} ランクの", + "カードがスコアされた時", + "倍率 {C:mult}+#1#{}", + "{C:inactive}(10、8、6、4、2)", + }, + }, + j_faceless={ + name="フェイスレスジョーカー", + text={ "{C:attention}#2#{} 枚以上の", "{C:attention}フェイスカード{} が", "同時にディスカードされた場合", - "{C:money}$#1#{} を得る" - } - }, - j_todo_list = { - name = "ToDoリスト", - text = { - "{C:attention}ポーカーハンド{}が{C:attention}#2#{}である場合に", - "{C:money}$#1#{}を得る。", - "ポーカーハンドはラウンド", - "終了時に変化する" - } - }, - j_ticket = { - name = "ゴールデンチケット", - text = { - "プレイされた {C:attention}ゴールドカード{} がスコアされた時", - "{C:money}$#1#{} を得る" + "{C:money}$#1#{} を得る", }, - unlock = { - "{C:attention,E:1}ゴールド{} カード", - "だけを含む", - "5のカードのハンドをプレイする" - } }, - j_mr_bones = { - name = "ミスターボーンズ", - text = { + j_family={ + name="ファミリー", + text={ + "プレイしたハンドが", + "{C:attention}#2#{} を含む場合", + "倍率 {X:mult,C:white}X#1#{}", + }, + unlock={ + "{E:1,C:attention}#1#{} をプレイせずに", + "ランに勝利する", + " ", + }, + }, + j_fibonacci={ + name="フィボナッチ", + text={ + "{C:attention}エース{}、 {C:attention}2{}、 {C:attention}3{}、 {C:attention}5{}、 {C:attention}8{} の", + "いずれかがプレイされ、スコアされると", + "倍率 {C:mult}+#1#{}", + }, + }, + j_flash={ + name="フラッシュカード", + text={ + "ショップで{C:attention}リロール{}", + "するたびに、倍率{C:mult}+#1#{}", + "{C:inactive}(現在 倍率{C:mult}+#2#{C:inactive})", + }, + }, + j_flower_pot={ + name="フラワーポット", + text={ + "ポーカーハンドに", + "{C:diamonds}ダイヤ{}、{C:clubs}クラブ{}、", + "{C:hearts}ハート{}、{C:spades}スペード{}を", + "含む場合、倍率 {X:mult,C:white}X#1#{}", + }, + unlock={ + "アンティのレベルが", + "{E:1,C:attention}#1#{} に到達する", + }, + }, + j_fortune_teller={ + name="占い師", + text={ + "使用された {C:purple}タロット{} カード1枚につき", + "倍率 {C:red}+#1#{}", + "{C:inactive}(現在 {C:red}+#2#{C:inactive})", + }, + }, + j_four_fingers={ + name="フォーフィンガー", + text={ + "すべての {C:attention}フラッシュ{} と", + "{C:attention}ストレート{} を", + "{C:attention}4{} 枚のカードで作ることができる", + }, + }, + j_gift={ + name="ギフトカード", + text={ + "ラウンド終了時に", + "すべての {C:attention}ジョーカー{} と {C:attention}消耗{} カードの", + "{C:attention}セルバリュー{} に", + "{C:money}$#1#{} を加える", + }, + }, + j_glass={ + name="グラスジョーカー", + text={ + "{C:attention}グラスカード", + "が破壊されるたびに", + "倍率 {X:mult,C:white}X#1#{}", + "{C:inactive}(現在 倍率{X:mult,C:white}X#2#{C:inactive})", + }, + unlock={ + "デッキに", + "{E:1,C:attention}#1#{} 枚以上の", + "{E:1,C:attention}#2#{} を持つ", + }, + }, + j_gluttenous_joker={ + name="グラトナスジョーカー", + text={ + "プレイされた {C:clubs}#2#{} スーツの", + "カードがスコアされた時", + "倍率 {C:mult}+#1#{}", + }, + }, + j_golden={ + name="ゴールデンジョーカー", + text={ + "ラウンド終了時に", + "{C:money}$#1#{} を得る", + }, + }, + j_greedy_joker={ + name="グリーディージョーカー", + text={ + "プレイされた {C:diamonds}#2#{} スーツの", + "カードがスコアされた時", + "倍率 {C:mult}+#1#{}", + }, + }, + j_green_joker={ + name="グリーンジョーカー", + text={ + "プレイされたハンドごとに倍率 {C:mult}+#1#{}", + "ディスカードするごとに倍率 {C:mult}-#2#{}", + "{C:inactive}(現在 倍率 {C:mult}+#3#{C:inactive})", + }, + }, + j_gros_michel={ + name="グロスミッチェル", + text={ + "倍率 {C:mult}+#1#{}", + "このカードはラウンド終了時に", + "{C:green}#3#分の#2#{} の確率で", + "破壊される", + }, + }, + j_hack={ + name="詐欺師", + text={ + "{C:attention}2{}、 {C:attention}3{}、 {C:attention}4{}、 {C:attention}5{} のカードが", + "プレイされるごとに", + "再発動する", + }, + }, + j_half={ + name="ハーフジョーカー", + text={ + "プレイしたハンドの枚数が{C:attention}#2#{} ", + "以下なら", + "倍率 {C:red}+#1#{}", + }, + }, + j_hallucination={ + name="ハルシネーション", + text={ + "{C:attention}ブースターパック{} を開封するたびに", + "{C:green}#2# 分の #1#{} の確率で", + "{C:tarot}タロット{} カードを作る", + "{C:inactive}(空きが必要)", + }, + }, + j_hanging_chad={ + name="ハンギングチャド", + text={ + "プレイしたカードで、", + "{C:attention}最初に{}スコアされたものを", + "{C:attention}#1#{}回追加で再発動する", + }, + unlock={ + "{E:1,C:attention}#1#{} で", + "ボスブラインドを倒す", + }, + }, + j_hiker={ + name="ハイカー", + text={ + "プレイされた {C:attention}カード{} が", + "スコアされた時、永久的に", + "チップ {C:chips}+#1#{} を与える", + }, + }, + j_hit_the_road={ + name="ヒット・ザ・ロード", + text={ + "このラウンドで{C:attention}ジャック{}が", + "ディスカードされるたびに", + "倍率 {X:mult,C:white}X#1#{}", + "{C:inactive}(現在 倍率{X:mult,C:white}X#2#{C:inactive})", + }, + unlock={ + "同時に", + "{E:1,C:attention}ジャック{} を", + "{E:1,C:attention}5{} 枚ディスカードする", + }, + }, + j_hologram={ + name="ホログラム", + text={ + "{C:attention}カード{}がデッキに", + "追加されるたびに、", + "倍率 {X:mult,C:white}X#1#{}を得る", + "{C:inactive}(現在 倍率 {X:mult,C:white}X#2#{C:inactive})", + }, + }, + j_ice_cream={ + name="アイスクリーム", + text={ + "チップ {C:chips}+#1#{}", + "手札がプレイされるたびに", + "チップ {C:chips}-#2#{}", + }, + }, + j_idol={ + name="アイドル", + text={ + "プレイされた{V:1}#3#{} の{C:attention}#2#{} が", + "スコアされるごとに", + "倍率 {X:mult,C:white}X#1#{}", + "{s:0.8}カードはラウンドごとに変わる", + }, + unlock={ + "1つのハンドで", + "チップを {E:1,C:attention}#1#{} 以上獲得する", + " ", + }, + }, + j_invisible={ + name="インビジブルジョーカー", + text={ + "{C:attention}#1#{} ラウンド後", + "このカードを売ると", + "ランダムなジョーカーを {C:attention}複製{} する", + "{C:inactive}(現在 {C:attention}#2#{C:inactive}/#1#)", + }, + unlock={ + "{E:1,C:attention}ジョーカーを4枚{} よりも", + "多く持たずにランに勝利する", + " ", + }, + }, + j_joker={ + name="ジョーカー", + text={ + "倍率 {C:red,s:1.1}+#1#{}", + }, + }, + j_jolly={ + name="ジョリージョーカー", + text={ + "プレイしたハンドが", + "{C:attention}#2#{} を含む場合", + "倍率 {C:red}+#1#{}", + }, + }, + j_juggler={ + name="ジャグラー", + text={ + "ハンドサイズ {C:attention}+#1#{}", + }, + }, + j_loyalty_card={ + name="ロイヤルティカード", + text={ + "{C:attention}#2#{} ハンドがプレイされるたびに", + "倍率 {X:red,C:white}X#1#{}", + "{C:inactive}#3#", + }, + }, + j_luchador={ + name="ルチャドール", + text={ + "このカードを売ると", + "現在の {C:attention}ボスブラインド{} を", + "無効にする", + }, + }, + j_lucky_cat={ + name="ラッキーキャット", + text={ + "{C:attention}ラッキーカード{}が", + "発動に{C:green}成功{}するたびに、", + "倍率{X:mult,C:white}X#1#{}", + "{C:inactive}(現在 倍率{X:mult,C:white}X#2#{C:inactive})", + }, + }, + j_lusty_joker={ + name="ラスティジョーカー", + text={ + "プレイされた {C:hearts}#2#{} スーツの", + "カードがスコアされた時", + "倍率 {C:mult}+#1#{}", + }, + }, + j_mad={ + name="マッドジョーカー", + text={ + "プレイしたハンドが", + "{C:attention}#2#{} を含む場合", + "倍率 {C:red}+#1#{}", + }, + }, + j_madness={ + name="マッドネス", + text={ + "{C:attention}スモールブラインド{}または{C:attention}ビッグブラインド{}", + "が選択された時、倍率 {X:mult,C:white}X#1#{}を得て、", + "ランダムなジョーカー1枚を{C:attention}破壊{}する", + "{C:inactive}(現在 倍率 {X:mult,C:white}X#2#{C:inactive})", + }, + }, + j_mail={ + name="メールによる払い戻し", + text={ + "{C:attention}#2#{} がディスカードされるたびに", + "{C:money}$#1#{} を得る", + "ランクはラウンドごとに変わる", + }, + }, + j_marble={ + name="マーブルジョーカー", + text={ + "{C:attention}ブラインド{} が選択された時", + "デッキに", + "{C:attention}ストーン{} カードを1枚加える", + }, + }, + j_matador={ + name="マタドール", + text={ + "プレイしたハンドが", + "{C:attention}ボスブラインド{} の能力を発動した場合", + "{C:money}$#1#{} を得る", + }, + unlock={ + "ディスカードを使わずに", + "{E:1,C:attention}1ハンド{} で", + "ボスブラインドを倒す", + }, + }, + j_merry_andy={ + name="メリーアンディ", + text={ + "毎ラウンドで", + "ディスカード {C:red}+#1#{}", + "ハンドサイズ{C:red}#2#{}", + }, + unlock={ + "{E:1,C:attention}#1# ラウンド以内に", + "ランに勝利する", + }, + }, + j_midas_mask={ + name="ミダスマスク", + text={ + "プレイした全ての{C:attention}フェイス{}カードが、", + "スコアされた時に", + "{C:attention}ゴールド{}カードになる", + }, + }, + j_mime={ + name="マイム", + text={ + "{C:attention}手札にある{}", + "すべてのカードの能力を", + "再発動させる", + }, + }, + j_misprint={ + name="ミスプリント", + text={ + "", + }, + }, + j_mr_bones={ + name="ミスターボーンズ", + text={ "スコアされたチップが", "必要なチップの", "{C:attention}25%{} 以上だった場合", "死を防ぎ", - "{S:1.1,C:red,E:2}自らを破壊する{}" + "{S:1.1,C:red,E:2}自らを破壊する{}", }, - unlock = { + unlock={ "{C:attention,E:1}#1#{} ランで負ける", - "{C:inactive}(#2#)" - } - }, - j_acrobat = { - name = "アクロバット", - text = { - "ラウンドの {C:attention}最終ハンド{} の", - "倍率 {X:red,C:white}X#1#{}" + "{C:inactive}(#2#)", }, - unlock = { - "{C:attention,E:1}#1#{} のハンドをプレイする", - "{C:inactive}(#2#)" - } }, - j_sock_and_buskin = { - name = "ソックスとバスキン", - text = { - "すべてのプレイされた{C:attention}フェイス{} カードが", - "再発動する" + j_mystic_summit={ + name="ミスティックサミット", + text={ + "{C:attention}#2#{} ディスカード", + "が残っていない時", + "倍率 {C:mult}+#1#{}", }, - unlock = { - "合計 {C:attention,E:1}#1#{} 枚の", - "フェイスカードをプレイする", - "{C:inactive}(#2#)" - } }, - j_green_joker = { - name = "グリーンジョーカー", - text = { - "プレイされたハンドごとに倍率 {C:mult}+#1#{}", - "ディスカードするごとに倍率 {C:mult}-#2#{}", - "{C:inactive}(現在 倍率 {C:mult}+#3#{C:inactive})" - } - }, - j_swashbuckler = { - name = "スワッシュバックラー", - text = { - "他のすべての", - "ジョーカーの{C:attention}セルバリュー{}を", - "倍率に加算する", - "{C:inactive}(現在 倍率{C:mult}+#1#{C:inactive})" - }, - unlock = { - "合計 {C:attention,E:1}#1#{} 枚の", - "ジョーカーカードを売る", - "{C:inactive}(#2#)" - } - }, - j_troubadour = { - name = "トルバドゥール", - text = { - "ハンドサイズ {C:attention}+#1#{}、", - "毎ラウンドのハンド{C:blue}-#2#{}" - }, - unlock = { - "1ハンドだけで", - "連続 {C:attention,E:1}#1#{} ラウンド", - "勝利する" - } - }, - j_certificate = { - name = "証明書", - text = { - "ラウンド開始時に", - "ランダムな {C:attention}シール{} のついた", - "ランダムな{C:attention}トランプカード{} を", - "1枚手札に加える" - }, - unlock = { - "{C:attention,E:1}ゴールドシール{} の", - "ゴールドトランプを持つ", - " " - } - }, - j_smeared = { - name = "スメアードジョーカー", - text = { - "{C:hearts}ハート{} と {C:diamonds}ダイヤ{} が", - "同じスーツとみなされ", - "{C:spades}スペード{} と{C:clubs}クラブ{} が", - "同じスーツとみなさる" - }, - unlock = { - "デッキに", - "{C:attention}#1#{} 枚以上の", - "{E:1,C:attention}#2#{} を持つ" - } - }, - j_throwback = { - name = "スローバック", - text = { - "このランで {C:attention}ブラインド{} をスキップするごとに", - "倍率 {X:mult,C:white}X#1#{} を得る", - "{C:inactive}(現在 倍率 {X:mult,C:white}X#2#{C:inactive})" - }, - unlock = { - "メインメニューから", - "保存したランを続ける" - } - }, - j_hanging_chad = { - name = "ハンギングチャド", - text = { - "プレイしたカードで、", - "{C:attention}最初に{}スコアされたものを", - "{C:attention}#1#{}回追加で再発動する" - }, - unlock = { - "{E:1,C:attention}#1#{} で", - "ボスブラインドを倒す" - } - }, - j_rough_gem = { - name = "ラフジェム", - text = { - "{C:diamonds}ダイヤ{} スーツでプレイされた", - "カードがスコアされた時", - "{C:money}$#1#{}", - }, - unlock = { - "デッキに", - "{E:1,C:attention}#1#{} 枚以上の", - "{E:1,C:attention}#2#{} スーツを持つ" - } - }, - j_bloodstone = { - name = "ブラッドストーン", - text = { - "{C:green}#2#分の#1#{} の確率で", - "{C:hearts}ハート{} スーツのカードがスコアされると", - "倍率 {C:mult}+#1#{} を与える", - "倍率 {X:mult,C:white}X#3#{}", - }, - unlock = { - "デッキに", - "{E:1,C:attention}#1#{} 枚以上の", - "{E:1,C:attention}#2#{} スーツを持つ" - } - }, - j_arrowhead = { - name = "アローヘッド", - text = { - "プレイされた {C:spades}スペード{} スーツのカードが", - "スコアされた時", - "チップ {C:chips}+#1#{}" - }, - unlock = { - "デッキに", - "{E:1,C:attention}#1#{} 枚以上の", - "{E:1,C:attention}#2#{} スーツを持つ" - } - }, - j_onyx_agate = { - name = "オニキスアゲート", - text = { - "プレイされた {C:clubs}クラブ{} スーツのカードが", - "スコアされた時", - "倍率 {C:mult}+#1#{} ", - }, - unlock = { - "デッキに", - "{E:1,C:attention}#1#{} 枚以上の", - "{E:1,C:attention}#2#{} スーツを持つ" - } - }, - j_glass = { - name = "グラスジョーカー", - text = { - "{C:attention}グラスカード", - "が破壊されるたびに", - "倍率 {X:mult,C:white}X#1#{}", - "{C:inactive}(現在 倍率{X:mult,C:white}X#2#{C:inactive})" - }, - unlock = { - "デッキに", - "{E:1,C:attention}#1#{} 枚以上の", - "{E:1,C:attention}#2#{} を持つ" - } - }, - j_ring_master = { - name = "リングマスター", - text = { - "{C:attention}ジョーカー{} 、{C:tarot}タロット{} 、{C:planet}惑星{} 、", - "{C:spectral}スペクトル{} カードが", - "複数回出現する" - }, - unlock = { - "アンティのレベルが", - "{E:1,C:attention}#1#{} に到達する" - } - }, - j_flower_pot = { - name = "フラワーポット", - text = { - "ポーカーハンドに", - "{C:diamonds}ダイヤ{}、{C:clubs}クラブ{}、", - "{C:hearts}ハート{}、{C:spades}スペード{}を", - "含む場合、倍率 {X:mult,C:white}X#1#{}" - }, - unlock = { - "アンティのレベルが", - "{E:1,C:attention}#1#{} に到達する" - } - }, - j_blueprint = { - name = "ブループリント", - text = { - "右の {C:attention}ジョーカー{} の能力を", - "コピーする" - }, - unlock = { - "ランに勝利する" - } - }, - j_wee = { - name = "ウィージョーカー", - text = { - "このジョーカーは", - "プレイした {C:attention}2{} のカードがスコアされるごとに", - "チップを{C:chips}+#2#{} 得る", - "{C:inactive}(現在{C:chips}+#1#{C:inactive} チップ)" - }, - unlock = { - "{E:1,C:attention}#1# ラウンド以内に", - "ランに勝利する" - } - }, - j_merry_andy = { - name = "メリーアンディ", - text = { - "毎ラウンドで", - "ディスカード {C:red}+#1#{}", - "ハンドサイズ{C:red}#2#{}" - }, - unlock = { - "{E:1,C:attention}#1# ラウンド以内に", - "ランに勝利する" - } - }, - j_oops = { - name = "すべてが6!", - text = { - "すべての {C:green,E:1,S:1.1}確率{} を", - "2倍にする", - "{C:inactive}(例:{C:green}3分の1{C:inactive} → {C:green}3分の2{C:inactive})" - }, - unlock = { - "1つのハンドで", - "チップを {E:1,C:attention}#1#{} 以上獲得する", - " " - } - }, - j_idol = { - name = "アイドル", - text = { - "プレイされた{V:1}#3#{} の{C:attention}#2#{} が", - "スコアされるごとに", - "倍率 {X:mult,C:white}X#1#{}", - "{s:0.8}カードはラウンドごとに変わる" - }, - unlock = { - "1つのハンドで", - "チップを {E:1,C:attention}#1#{} 以上獲得する", - " " - } - }, - j_seeing_double = { - name = "シーイングダブル", - text = { - "プレイしたハンドに", - "{C:clubs}クラブ{} のスコアリングカード1枚と", - "その他の{C:attention}スーツ{} の", - "スコアリングカード1枚があると倍率 {X:mult,C:white} X#1#{} " - }, - unlock = { - "{E:1,C:attention}#1#{} を含む", - "ハンドをプレイする", - " " - } - }, - j_matador = { - name = "マタドール", - text = { - "プレイしたハンドが", - "{C:attention}ボスブラインド{} の能力を発動した場合", - "{C:money}$#1#{} を得る" - }, - unlock = { - "ディスカードを使わずに", - "{E:1,C:attention}1ハンド{} で", - "ボスブラインドを倒す" - } - }, - j_hit_the_road = { - name = "ヒット・ザ・ロード", - text = { - "このラウンドで{C:attention}ジャック{}が", - "ディスカードされるたびに", - "倍率 {X:mult,C:white}X#1#{}", - "{C:inactive}(現在 倍率{X:mult,C:white}X#2#{C:inactive})" - }, - unlock = { - "同時に", - "{E:1,C:attention}ジャック{} を", - "{E:1,C:attention}5{} 枚ディスカードする" - } - }, - j_duo = { - name = "デュオ", - text = { - "プレイしたハンドが", - "{C:attention}#2#{} を含む場合", - "倍率 {X:mult,C:white}X#1#{}" - }, - unlock = { - "{E:1,C:attention}#1#{} をプレイせずに", - "ランに勝利する", - "カードを売る" - } - }, - j_trio = { - name = "トリオ", - text = { - "プレイしたハンドが", - "{C:attention}#2#{} を含む場合", - "倍率 {X:mult,C:white}X#1#{}" - }, - unlock = { - "{E:1,C:attention}#1#{} をプレイせずに", - "ランに勝利する", - " " - } - }, - j_family = { - name = "ファミリー", - text = { - "プレイしたハンドが", - "{C:attention}#2#{} を含む場合", - "倍率 {X:mult,C:white}X#1#{}" - }, - unlock = { - "{E:1,C:attention}#1#{} をプレイせずに", - "ランに勝利する", - " " - } - }, - j_order = { - name = "オーダー", - text = { - "プレイしたハンドが", - "{C:attention}#2#{} を含む場合", - "倍率 {X:mult,C:white}X#1#{}" - }, - unlock = { - "{E:1,C:attention}#1#{} をプレイせずに", - "ランに勝利する", - " " - } - }, - j_tribe = { - name = "トライブ", - text = { - "プレイしたハンドが", - "{C:attention}#2#{} を含む場合", - "倍率 {X:mult,C:white}X#1#{}" - }, - unlock = { - "{E:1,C:attention}#1#{} をプレイせずに", - "ランに勝利する", - " " - } - }, - j_cavendish = { - name = "カベンディッシュ", - text = { - "倍率 {X:mult,C:white}X#1#{}", - "このカードはラウンド終了時に", - "{C:green}#3#分の#2#{} の確率で", - "破壊される" - } - }, - j_card_sharp = { - name = "カードシャープ", - text = { - "プレイした {C:attention}ポーカーハンド{} が", - "すでにこのラウンドでプレイされていた場合", - "倍率 {X:mult,C:white}X#1#{}" - } - }, - j_red_card = { - name = "レッドカード", - text = { - "{C:attention}ブースターパック{}が", - "スキップされた時、", - "倍率{C:red}+#1#{}", - "{C:inactive}(現在 倍率{C:red}+#2#{C:inactive})" - } - }, - j_madness = { - name = "マッドネス", - text = { - "{C:attention}スモールブラインド{}または{C:attention}ビッグブラインド{}", - "が選択された時、倍率 {X:mult,C:white}X#1#{}を得て、", - "ランダムなジョーカー1枚を{C:attention}破壊{}する", - "{C:inactive}(現在 倍率 {X:mult,C:white}X#2#{C:inactive})" - } - }, - j_square = { - name = "スクエアジョーカー", - text = { - "プレイしたハンドが", - "ちょうど{C:attention}4{}枚の場合、", - "チップ {C:chips}+#2#{}を得る", - "{C:inactive}(現在 チップ{C:chips}#1#{C:inactive})" - } - }, - j_seance = { - name = "降霊術", - text = { - "{C:attention}ポーカーハンド{} が {C:attention}#1#{} だった場合", - "ランダムな {C:spectral}スペクトル{} カードを", - "1枚作る", - "{C:inactive} 空きが必要)" - } - }, - j_riff_raff = { - name = "リフ・ラフ", - text = { - "{C:attention}ブラインド{} が選択された時", - "{C:attention}#1#{} {C:blue}コモン{} {C:attention}ジョーカー{} を作る", - "{C:inactive}(空きが必要)" - } - }, - j_vampire = { - name = "ヴァンパイア", - text = { - "スコアされた{C:attention}強化カード{}が", - "プレイされるたびに倍率 {X:mult,C:white}X#1#{}を得るが、", - "カードの{C:attention}強化{}を解除する", - "{C:inactive}(現在 倍率{X:mult,C:white}X#2#{C:inactive})" - } - }, - j_shortcut = { - name = "ショートカット", - text = { - "{C:attention}1ランク{}の差があっても", - "{C:attention}ストレート{}を作ることができる", - "{C:inactive}(例:{C:attention}10 8 6 5 3{C:inactive})" - } - }, - j_hologram = { - name = "ホログラム", - text = { - "{C:attention}カード{}がデッキに", - "追加されるたびに、", - "倍率 {X:mult,C:white}X#1#{}を得る", - "{C:inactive}(現在 倍率 {X:mult,C:white}X#2#{C:inactive})" - } - }, - j_vagabond = { - name = "バガボンド", - text = { - "{C:money}$#1#{} 以下の", - "ハンドがプレイされた場合", - "{C:purple}タロット{} カードを作る" - } - }, - j_baron = { - name = "バロン", - text = { - "手札にある {C:attention}キング{} 1枚につき", - "倍率 {X:mult,C:white}X#1#{} を", - "与える" - - } - }, - j_cloud_9 = { - name = "クラウド9", - text = { - "ラウンド終了時に", - "{C:attention}フルデッキ{} にある{C:attention} 9{} 1枚につき", - "{C:money}$#1#{} を得る", - "{C:inactive}(現在{C:money}$#2#{}{C:inactive})" - } - }, - j_rocket = { - name = "ロケット", - text = { - "ラウンド終了時に{C:money}$#1#{}を得る", - "{C:attention}ボスブラインド{}を倒すと、", - "{C:money}$#2#{}増加する" - } - }, - j_obelisk = { - name = "オベリスク", - text = { + j_obelisk={ + name="オベリスク", + text={ "最も多くプレイした", "{C:attention}ポーカーハンド{}以外を{C:attention}連続{}で", "プレイするたびに", "倍率{X:mult,C:white}X#1#", - "{C:inactive}(現在 倍率{X:mult,C:white}X#2#{C:inactive})" - } - }, - j_midas_mask = { - name = "ミダスマスク", - text = { - "プレイした全ての{C:attention}フェイス{}カードが、", - "スコアされた時に", - "{C:attention}ゴールド{}カードになる" - } - }, - j_luchador = { - name = "ルチャドール", - text = { - "このカードを売ると", - "現在の {C:attention}ボスブラインド{} を", - "無効にする" - } - }, - j_photograph = { - name = "フォトグラフ", - text = { - "最初にプレイされた{C:attention}フェイス{} カードが", - "スコアされた時", - "倍率 {X:mult,C:white}X#1#{}" - } - }, - j_gift = { - name = "ギフトカード", - text = { - "ラウンド終了時に", - "すべての {C:attention}ジョーカー{} と {C:attention}消耗{} カードの", - "{C:attention}セルバリュー{} に", - "{C:money}$#1#{} を加える" - } - }, - j_turtle_bean = { - name = "タートルビーン", - text = { - "ハンドサイズ {C:attention}+#1#{}", - "ラウンドごとに", - "{C:red}#2#{} 枚ずつ減らす" - } - }, - j_erosion = { - name = "イロージョン", - text = { - "フルデッキの {C:attention}#3#{} 枚を下回る", - "カード1枚につき", - "倍率 {C:red}+#1#{}", - "{C:inactive}(現在 倍率 {C:red}+#2#{C:inactive})" - } - }, - j_reserved_parking = { - name = "リザーブドパーキング", - text = { - "手札にある", - "{C:attention}フェイス{} カード1枚につき", - "{C:green}#3#分の#2#{} の確率で", - "{C:money}$#1#{}を与える" - - } - }, - j_mail = { - name = "メールによる払い戻し", - text = { - "{C:attention}#2#{} がディスカードされるたびに", - "{C:money}$#1#{} を得る", - "ランクはラウンドごとに変わる" - } - }, - j_to_the_moon = { - name = "トゥ・ザ・ムーン", - text = { - "ラウンド終了時の", - "所持金 {C:money}$5{} ごとに", - "追加の {C:attention}利息{} を{C:money}$#1#{} 得る" - } - }, - j_hallucination = { - name = "ハルシネーション", - text = { - "{C:attention}ブースターパック{} を開封するたびに", - "{C:green}#2# 分の #1#{} の確率で", - "{C:tarot}タロット{} カードを作る", - "{C:inactive}(空きが必要)" - } - }, - j_lucky_cat = { - name = "ラッキーキャット", - text = { - "{C:attention}ラッキーカード{}が", - "発動に{C:green}成功{}するたびに、", - "倍率{X:mult,C:white}X#1#{}", - "{C:inactive}(現在 倍率{X:mult,C:white}X#2#{C:inactive})" - } - }, - j_baseball = { - name = "ベースボールカード", - text = { - "それぞれの {C:green}アンコモン{} ジョーカーが", - "倍率 {X:mult,C:white}X#1#{} を与える" - } - }, - j_bull = { - name = "ブル", - text = { - "自分が持っている", - "{C:money}$1{}につき、チップ {C:chips}+#1#{}", - "{C:inactive}(現在 チップ{C:chips}+#2#{C:inactive})" - } - }, - j_diet_cola = { - name = "ダイエットコーラ", - text = { - "このカードを売ると", - "無料の {C:attention}#1#{} を", - "作る" - } - }, - j_trading = { - name = "トレーディングカード", - text = { - "ラウンドの {C:attention}最初のディスカード{} が", - "{C:attention}1{} 枚だった場合", - "それを破壊して {C:money}$#1#{} を得る" - } - }, - j_flash = { - name = "フラッシュカード", - text = { - "ショップで{C:attention}リロール{}", - "するたびに、倍率{C:mult}+#1#{}", - "{C:inactive}(現在 倍率{C:mult}+#2#{C:inactive})" - } - }, - j_popcorn= { - name = "ポップコーン", - text = { - "倍率 {C:mult}+#1#{}", - "プレイされたラウンドごとに", - "倍率 {C:mult}-#2#{}" - } - }, - j_ramen= { - name = "ラーメン", - text = { - "倍率 {X:mult,C:white}X#1#{}", - "ディスカードされた {C:attention}カード{} 1枚につき", - "倍率 {X:mult,C:white}X#2#{} を失う" - } - }, - j_trousers= { - name = "スペアトラウザー", - text = { - "プレイしたハンドが", - "{C:attention}#2#{}を含む場合", - "倍率 {C:mult}+#1#", - "{C:inactive}(現在 倍率{C:red}+#3#{C:inactive})" - } - }, - j_ancient= { - name = "エンシェントジョーカー", - text = { - "スコアされた時", - "{V:1}#2#{} スーツでプレイされたカードごとに", - "倍率 {X:mult,C:white}X#1#{}", - "{s:0.8} スーツはラウンド終了時に変わる" - } - }, - j_walkie_talkie = { - name = "ウォーキートーキー", - text = { - "スコアされた時", - "プレイされた {C:attention}10{} または {C:attention}4{} ごとに", - "チップ {C:chips}+#1#{} を与え、倍率 {C:mult}+#2#{}" + "{C:inactive}(現在 倍率{X:mult,C:white}X#2#{C:inactive})", }, }, - j_selzer= { - name = "セルツァー", - text = { - "次の {C:attention}#1#{} ハンドに", - "プレイされたすべてのカードを", - "再発動する" - } - }, - j_castle = { - name = "キャッスル", - text = { - "このジョーカーは、 {V:1}#2#{} のカードがディスカードされるたびに", - "チップ {C:chips}+#1#{} を得る", - "スーツはラウンドごとに変わる", - "{C:inactive}(現在 チップ {C:chips}+#3#{C:inactive})" - }, - }, - j_smiley = { - name = "スマイリーフェイス", - text = { - "スコアされた時", - "プレイされた {C:attention}フェイス{} カードが", - "倍率 {C:mult}+#1#{} を与える" - } - }, - j_campfire = { - name = "キャンプファイヤー", - text = { - "このジョーカーは、カードが1枚 {C:attention}売れる{} たびに", - "倍率 {X:mult,C:white}X#1#{} を得る", - "{C:attention}ボスブラインド{} を倒すとリセットされる", - "{C:inactive}(現在 倍率 {X:mult,C:white}X#2#{C:inactive})" - } - }, - - - j_stuntman = { - name = "スタントマン", - text = { + j_odd_todd={ + name="オッドトッド", + text={ + "プレイされた {C:attention}奇数{} ランクの", + "カードがスコアされた時", "チップ {C:chips}+#1#{}", - "ハンドサイズ {C:attention}-#2#{}" + "{C:inactive}(A、9、7、5、3)", }, - unlock = { - "1つのハンドで", - "チップを {E:1,C:attention}#1#{} 以上", - "獲得する " - } }, - j_invisible = { - name = "インビジブルジョーカー", - text = { - "{C:attention}#1#{} ラウンド後", - "このカードを売ると", - "ランダムなジョーカーを {C:attention}複製{} する", - "{C:inactive}(現在 {C:attention}#2#{C:inactive}/#1#)" + j_onyx_agate={ + name="オニキスアゲート", + text={ + "プレイされた {C:clubs}クラブ{} スーツのカードが", + "スコアされた時", + "倍率 {C:mult}+#1#{} ", }, - unlock = { - "{E:1,C:attention}ジョーカーを4枚{} よりも", - "多く持たずにランに勝利する", - " " - } - }, - j_brainstorm = { - name = "ブレインストーム", - text = { - "一番左の {C:attention}ジョーカー{} の", - "能力をコピーする" - }, - unlock = { - "{E:1,C:attention}ロイヤルフラッシュ{} を", - "ディスカードする" - } - }, - j_satellite = { - name = "サテライト", - text = { - "ラウンド終了時に", - "このランで使われた {C:planet}惑星{} カード1種類ごとに", - "{C:money}$#1#{} を得る", - "{C:inactive}(現在 {C:money}$#2#{C:inactive})" - }, - unlock = { - "{E:1,C:money}$#1# 以上持つ", - " " - } - }, - j_shoot_the_moon = { - name = "シュート・ザ・ムーン", - text = { - "手札にある {C:attention}クイーン{}", - "1枚につき", - "倍率 {C:mult}+#1#{}" - }, - unlock = { - "1ラウンドでデッキ内の", - "すべての {E:1,C:attention}ハート{} を", - "プレイする" - } - }, - j_drivers_license = { - name = "運転免許証", - text = { - "強化されたカードが", - "{C:attention}16{} 枚以上ある場合", - "倍率 {X:mult,C:white}X#1#{}", - "{C:inactive}(現在 {C:attention}#2#{C:inactive})" - }, - unlock = { - "デッキ内の {E:1,C:attention}#1#{} 枚のカードを", - "強化する" - } - }, - j_cartomancer = { - name = "カード占い", - text = { - "{C:attention}ブラインド{} が選択された時", - "{C:tarot}タロット{} カードを1枚作る", - "{C:inactive}(空きが必要)" - }, - unlock = { - "すべての{E:1,C:tarot}タロット{} カードを", - "発見する" - } - }, - j_astronomer = { - name = "天文学者", - text = { - "ショップの {C:planet}惑星{} カードと", - "{C:planet}天体パック{} ", - "がすべて {C:attention}無料{} になる" - }, - unlock = { - "すべての {E:1,C:planet}惑星{} カードを", - "発見する" - } - }, - j_burnt = { - name = "バーントジョーカー", - text = { - "各ラウンドで", - "最初に{C:attention}ディスカード{} されたポーカーハンドの", - "レベルをアップグレードする" - }, - unlock = { - "合計 {E:1,C:attention}#1#{} 枚の", - "カードを売る", - "{C:inactive}(#2#)" - } - }, - j_bootstraps = { - name = "ブートストラップ", - text = { - "自分が持っている", - "{C:money}$#2#{}につき、倍率{C:mult}+#1#{}", - "{C:inactive}(現在 倍率{C:mult}+#3#{C:inactive})" - }, - unlock = { + unlock={ + "デッキに", "{E:1,C:attention}#1#{} 枚以上の", - "{C:dark_edition}ポリクローム{} ジョーカーを持つ" - } - }, - j_caino = { - name = "カイーノ", - text = { - "{C:attention}フェイス{}カードが", - "破壊されるたびに、", - "倍率{X:mult,C:white}X#1#{}", - "{C:inactive}(現在 倍率{X:mult,C:white}X#2#{C:inactive})" + "{E:1,C:attention}#2#{} スーツを持つ", }, - unlock = { - "{E:1,s:1.3}?????" - } }, - j_triboulet = { - name = "トリブレ", - text = { - "プレイされた {C:attention}キング{} と {C:attention}クイーン{} が", - "それぞれスコアされた時", - "倍率 {X:mult,C:white}X#1#{}" + j_oops={ + name="すべてが6!", + text={ + "すべての {C:green,E:1,S:1.1}確率{} を", + "2倍にする", + "{C:inactive}(例:{C:green}3分の1{C:inactive} → {C:green}3分の2{C:inactive})", }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_yorick = { - name = "ヨリック", - text = { - "カードが{C:attention}#2#{C:inactive}[#3#]{}枚", - "ディスカードされるたびに、", - "倍率{X:mult,C:white}X#1#{}", - "{C:inactive}(現在 倍率{X:mult,C:white}X#4#{C:inactive})" + unlock={ + "1つのハンドで", + "チップを {E:1,C:attention}#1#{} 以上獲得する", + " ", }, - unlock = { - "{E:1,s:1.3}?????" - } }, - j_chicot = { - name = "チコット", - text = { - "すべての {C:attention}ボスブラインド{} の", - "効果を無効にする" + j_order={ + name="オーダー", + text={ + "プレイしたハンドが", + "{C:attention}#2#{} を含む場合", + "倍率 {X:mult,C:white}X#1#{}", + }, + unlock={ + "{E:1,C:attention}#1#{} をプレイせずに", + "ランに勝利する", + " ", }, - unlock = { - "{E:1,s:1.3}?????" - } }, - j_perkeo = { - name = "ペルケオ", - text = { + j_pareidolia={ + name="パレイドリア", + text={ + "すべてのカードが", + "{C:attention}フェイス{} カードと", + "みなされる", + }, + }, + j_perkeo={ + name="ペルケオ", + text={ "{C:attention}ショップ{} 終了時に所持している", "ランダムな {C:tarot}消耗{} カード{C:attention}1{} 枚を", "{C:dark_edition}ネガティブ{} にした", - "コピーを作る" - }, - unlock = { - "{E:1,s:1.3}?????" - } - } - }, - Voucher = { - v_overstock_norm = { - name = "オーバーストック", - text = { - "カードスロット {C:attention}+1{} が", - "ショップで購入できる" - } - }, - v_clearance_sale = { - name = "クリアランスセール", - text = { - "すべてのカードとパックが", - "ショップで {C:attention}#1#%{} オフ" - } - }, - v_tarot_merchant = { - name = "タロット商人", - text = { - "ショップでの", - "{C:tarot}タロット{} カードの", - "出現確率 {C:attention}#1#X{}" - } - }, - v_planet_merchant = { - name = "惑星商人", - text = { - "ショップでの", - "{C:planet}惑星{} カードの", - "出現確率 {C:attention}#1#X{}" - } - }, - v_hone = { - name = "ホーン", - text = { - "{C:dark_edition}フォイル{}、{C:dark_edition}ホログラム{}", - "{C:dark_edition}ポリクローム{} カードの", - "出現確率 {C:attention}#1#X{}" - } - }, - v_reroll_surplus = { - name = "リロールサープラス", - text = { - "リロールのコストが", - "{C:money}$#1#{} 減少する" - } - }, - v_crystal_ball = { - name = "水晶玉", - text = { - "消耗スロット {C:attention}+1{}" - } - }, - v_telescope = { - name = "望遠鏡", - text = { - "最もプレイされた {C:attention}ポーカーハンド{} の", - "{C:planet}惑星{} カードが", - "{C:attention}天体パック{} に", - "常に含まれる" - } - }, - v_grabber = { - name = "グラバー", - text = { - "ラウンドごとに", - "永久的に", - "ハンド {C:blue}+#1#{} を得る" - } - }, - v_wasteful = { - name = "浪費", - text = { - "ラウンドごとに", - "永久的に", - "ディスカード {C:red}+#1#{}を得る" - } - }, - v_seed_money = { - name = "シードマネー", - text = { - "ラウンドごとの", - "利息獲得量の", - "上限を${C:money}#1#{}に増加する" - } - }, - v_blank = { - name = "ブランク", - text = { - "{C:inactive}何もしない?" - } - }, - v_magic_trick = { - name = "マジックトリック", - text = { - "{C:attention}トランプ{} を", - "{C:attention}ショップ{} で", - "購入できる" - } - }, - v_hieroglyph = { - name = "ヒエログリフ", - text = { - "アンティ {C:attention}-#1#{}、", - "毎ラウンドの", - "ハンド{C:blue}-#1#{}" - } - }, - v_directors_cut = { - name = "ディレクターズカット", - text = { - "ボスブラインドをアンティごとに", - "{C:attention}1{} 回リロールする", - "1ロールあたり {C:money}$#1#{}" - } - }, - v_paint_brush = { - name = "ペイント ブラシ", - text = { - "ハンドにカードを", - "{C:attention}+#1#{} 枚持てる", - "ハンドサイズ {C:attention}+#1#{}" - } - }, - v_overstock_plus = { - name = "オーバーストックプラス", - text = { - "カードスロット {C:attention}+1{} が", - "ショップで購入できる" - }, - unlock = { - "ショップで", - "合計 {C:money}$#1#{} 使う", - "{C:inactive}($#2#)" - } - }, - v_liquidation = { - name = "清算", - text = { - "すべてのカードとパックが", - "ショップで {C:attention}#1#%{} オフ" - }, - unlock = { - "1回のランで", - "{C:attention}#1#{} 枚の {C:voucher}バウチャー{} カードを", - "引き換える" - } - }, - v_tarot_tycoon = { - name = "タロットタイクーン", - text = { - "ショップでの", - "{C:tarot}タロット{} カードの", - "出現確率 {C:attention}#1#X{}" - }, - unlock = { - "ショップで", - "合計 {C:attention}#1#{} 枚の {C:tarot}タロット{} カードを", - "購入する", - "{C:inactive}(#2#)" - } - }, - v_planet_tycoon = { - name = "惑星タイクーン", - text = { - "ショップでの", - "{C:planet}惑星{} カードの", - "出現確率 {C:attention}#1#X{}" - }, - unlock = { - "ショップで", - "{C:attention}#1#{} 枚の {C:planet}惑星{} カードを", - "購入する", - "{C:inactive}(#2#)" - } - }, - v_glow_up = { - name = "グローアップ", - text = { - "{C:dark_edition}フォイル{}、{C:dark_edition}ホログラム{}", - "{C:dark_edition}ポリクローム{} カードの", - "出現確率 {C:attention}#1#X{}" - }, - unlock = { - "{C:dark_edition}フォイル{}、 {C:dark_edition}ホログラム{}", - "{C:dark_edition}ポリクローム{} エディションの", - "いずれかの {C:attention}ジョーカー{} カードを", - "{C:attention}#1#{} 枚以上持つ" - } - }, - v_reroll_glut = { - name = "リロールグラト", - text = { - "リロールのコストが", - "{C:money}$#1#{} 減少する" - }, - unlock = { - "ショップを", - "合計 {C:attention}#1#{} 回リロールする", - "{C:inactive}(#2#)" - } - }, - v_omen_globe = { - name = "オーメングローブ", - text = { - "{C:spectral}スペクトル{} カードが", - "いずれかの {C:attention}アルカナパック{} に", - "含まれている可能性がある" - }, - unlock = { - "いずれかの{C:tarot}アルカナパック{} から", - "合計 {C:attention}#1#{} 枚の", - "{C:tarot}タロット{} カードを使用する", - "{C:inactive}(#2#)" - } - }, - v_observatory = { - name = "天文台", - text = { - "{C:attention}消耗{} エリアの", - "{C:planet}惑星{} カードが", - "特定のポーカーハンドに", - "倍率 {X:red,C:white}X#1#{} を与える" - }, - unlock = { - "いずれかの{C:planet}天体パック{} から", - "合計 {C:attention}#1#{} 枚の", - "{C:planet}惑星{} カードを使用する", - "{C:inactive}(#2#)" - } - }, - v_nacho_tong = { - name = "ナチョトング", - text = { - "ラウンドごとに", - "永久的に", - "ハンド {C:blue}+#1#{} を得る" - }, - unlock = { - "合計 {C:attention}#1#{} 枚の", - "カードをプレイする", - "{C:inactive}(#2#)" - } - }, - v_recyclomancy = { - name = "リサイクロマンシー", - text = { - "ラウンドごとに", - "永久的に", - "ディスカード {C:red}+#1#{}を得る" - }, - unlock = { - "合計 {C:attention}#1#{} 枚の", - "カードをディスカードする", - "{C:inactive}(#2#)" - } - }, - v_money_tree = { - name = "マネーツリー", - text = { - "ラウンドごとの", - "利息獲得量の", - "上限を${C:money}#1#{}に増加する" - }, - unlock = { - "{C:attention}#1#{} ラウンド連続で", - "ラウンド利益の利息を", - "最大にする", - "{C:inactive}(#2#)" - } - }, - v_antimatter = { - name = "反物質", - text = { - "ジョーカースロット {C:dark_edition}+1{}" - }, - unlock = { - "{C:voucher}ブランク{} を", - "合計 {C:attention}#1#{} 回引き換える", - "{C:inactive}(#2#)" - } - }, - v_illusion = { - name = "イリュージョン", - text = { - "ショップの {C:attention}トランプ{} が", - "{C:enhanced}強化{} 、 {C:dark_edition}エディション{}、および/または{C:attention}シール{}の", - "いずれかになる可能性がある" - }, - unlock = { - "ショップで", - "合計 {C:attention}#1#{} 枚のトランプを", - "購入する", - "{C:inactive}(#2#)" - } - }, - v_petroglyph = { - name = "ペトログリフ", - text = { - "アンティ {C:attention}-#1#{}、", - "毎ラウンドの", - "ディスカード {C:red}-#1#{}" - }, - unlock = { - "アンティ {C:attention}-#1#{}", - "{E:1,C:attention}#1#{} に到達する" - } - }, - v_retcon = { - name = "リトコン", - text = { - "ボスブラインドを", - "回数 {C:attention}無制限{} でリロールする", - "リロール1回につき{C:money}$#1#{}" - }, - unlock = { - "{C:attention}#1#{} のブラインドを", - "発見する" - } - }, - v_palette = { - name = "パレット", - text = { - "ハンドにカードを", - "{C:attention}+#1#{} 枚持てる", - "ハンドサイズ {C:attention}+#1#{}" - }, - unlock = { - "ハンドサイズを", - "{C:attention}#1#{} 枚まで減らす" - } - } - }, - Tarot = { - c_fool = { - name = "愚者", - text = { - "このランで使用された", - "最後の {C:tarot}タロット{} または {C:planet}惑星{} カードを", - "作る", - "ただし {s:0.8,C:tarot}愚者{s:0.8} は除く" - } - }, - c_magician = { - name = "魔術師", - text = { - "選択した {C:attention}#1#{} 枚のカードを", - "{C:attention}#2#{} に", - "強化する" - } - }, - c_high_priestess = { - name = "女教皇", - text = { - "ランダムな {C:planet}惑星{} カードを", - "最大 {C:attention}#1#{} 枚まで作る", - "{C:inactive}(空きが必要)" - } - }, - c_empress = { - name = "女帝", - text = { - "選択した {C:attention}#1#{} 枚のカードを", - "{C:attention}#2#{} に", - "強化する" - } - }, - c_emperor = { - name = "皇帝", - text = { - "ランダムな {C:tarot}タロット{} カードを", - "最大 {C:attention}#1#{} 枚まで作る", - "{C:inactive}(空きが必要)" - } - }, - c_heirophant = { - name = "教皇", - text = { - "選択した {C:attention}#1#{} 枚のカードを", - "{C:attention}#2#{} に", - "強化する" - } - }, - c_lovers = { - name = "恋人", - text = { - "選択した {C:attention}#1#{} 枚のカードを", - "{C:attention}#2#{} に", - "強化する" - } - }, - c_chariot = { - name = "戦車", - text = { - "選択した {C:attention}#1#{} 枚のカードを", - "{C:attention}#2#{} に", - "強化する" - } - }, - c_justice = { - name = "正義", - text = { - "選択した {C:attention}#1#{} 枚のカードを", - "{C:attention}#2#{} に", - "強化する" - } - }, - c_hermit = { - name = "隠者", - text = { - "資金を2倍にする", - "{C:inactive}(最高 {C:money}$#1#{C:inactive})" - } - }, - c_wheel_of_fortune = { - name = "運命の輪", - text = { - "{C:green}#2#分の#1#{} の確率で", - "ランダムな {C:attention}ジョーカー{} に", - "{C:dark_edition}フォイル{}、 {C:dark_edition}ホログラム{}", - "{C:dark_edition}ポリクローム{} エディションのいずれかを加える" - } - }, - c_strength = { - name = "強さ", - text = { - "最大 {C:attention}#1#{} 枚の", - "選択されたカードを", - "{C:attention}1{} つ大きい数字にする" - } - }, - c_hanged_man = { - name = "吊された男", - text = { - "{C:attention}#1#{} 枚までの", - "選択されたカードを破壊する" - } - }, - c_death = { - name = "死神", - text = { - "{C:attention}#1#{} 枚のカードを選択し", - "{C:attention}左{} のカードを", - "{C:attention}右{} のカードに変換する", - "{C:inactive}(ドラッグして並べ替え)" - } - }, - c_temperance = { - name = "節制", - text = { - "現在のすべてのジョーカーの", - "セルバリューの合計を与える", - "{C:inactive}(最高 {C:money}$#1#{C:inactive})", - "{C:inactive}(現在 {C:money}$#2#{C:inactive})" - } - }, - c_devil = { - name = "悪魔", - text = { - "選択した {C:attention}#1#{} 枚のカードを", - "{C:attention}#2#{} に", - "強化する" - } - }, - c_tower = { - name = "塔", - text = { - "選択した {C:attention}#1#{} 枚のカードを", - "{C:attention}#2#{} に", - "強化する" - } - }, - c_star = { - name = "星", - text = { - "{C:attention}#1#{} 枚までの", - "選択されたカードを", - "{V:1}#2#{} に変換する" - } - }, - c_moon = { - name = "月", - text = { - "{C:attention}#1#{} 枚までの", - "選択されたカードを", - "{V:1}#2#{} に変換する" - } - }, - c_sun = { - name = "太陽", - text = { - "{C:attention}#1#{} 枚までの", - "選択されたカードを", - "{V:1}#2#{} に変換する" - } - }, - c_judgement = { - name = "審判", - text = { - "ランダムな {C:attention}ジョーカー{} カードを", - "作る", - "{C:inactive}(空きが必要)" - } - }, - c_world = { - name = "世界", - text = { - "{C:attention}#1#{} 枚までの", - "選択されたカードを", - "{V:1}#2#{} に変換する" - } - } - }, - Planet = { - c_mercury = { - name = "水星", - text = { - "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", - "{C:attention}#2#", - "倍率 {C:mult}+#3#{} および", - "チップ {C:chips}+#4#{}" - } - }, - c_venus = { - name = "金星", - text = { - "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", - "{C:attention}#2#", - "倍率 {C:mult}+#3#{} および", - "チップ {C:chips}+#4#{}" - } - }, - c_earth = { - name = "地球", - text = { - "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", - "{C:attention}#2#", - "倍率 {C:mult}+#3#{} および", - "チップ {C:chips}+#4#{}" - } - }, - c_mars = { - name = "火星", - text = { - "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", - "{C:attention}#2#", - "倍率 {C:mult}+#3#{} および", - "チップ {C:chips}+#4#{}" - } - }, - c_jupiter = { - name = "木星", - text = { - "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", - "{C:attention}#2#", - "倍率 {C:mult}+#3#{} および", - "チップ {C:chips}+#4#{}" - } - }, - c_saturn = { - name = "土星", - text = { - "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", - "{C:attention}#2#", - "倍率 {C:mult}+#3#{} および", - "チップ {C:chips}+#4#{}" - } - }, - c_uranus = { - name = "天王星", - text = { - "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", - "{C:attention}#2#", - "倍率 {C:mult}+#3#{} および", - "チップ {C:chips}+#4#{}" - } - }, - c_neptune = { - name = "海王星", - text = { - "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", - "{C:attention}#2#", - "倍率 {C:mult}+#3#{} および", - "チップ {C:chips}+#4#{}" - } - }, - c_pluto = { - name = "冥王星", - text = { - "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", - "{C:attention}#2#", - "倍率 {C:mult}+#3#{} および", - "チップ {C:chips}+#4#{}" - } - }, - c_ceres = { - name = "セレス", - text = { - "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", - "{C:attention}#2#", - "倍率 {C:mult}+#3#{} および", - "チップ {C:chips}+#4#{}" - } - }, - c_planet_x = { - name = "プラネットX", - text = { - "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", - "{C:attention}#2#", - "倍率 {C:mult}+#3#{} および", - "チップ {C:chips}+#4#{}" - } - }, - c_eris = { - name = "エリス", - text = { - "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", - "{C:attention}#2#{}", - "倍率 {C:mult}+#3#{} および", - "チップ {C:chips}+#4#{}" - } - }, - }, - Spectral = { - c_familiar = { - name = "ファミリア", - text = { - "ランダムな手札を {C:attention}1{} 枚", - "破壊して", - "ランダムな {C:attention}強化されたフェイスカード{} を{C:attention}#1#{} 枚", - "手札に加える" - } - }, - c_grim = { - name = "グリム", - text = { - "ランダムな手札を {C:attention}1{} 枚", - "破壊して", - "ランダムな {C:attention}強化されたエース{} を{C:attention}#1#{} 枚", - "手札に加える" - } - }, - c_incantation = { - name = "呪文", - text = { - "ランダムな手札を {C:attention}1{} 枚", - "破壊して", - "ランダムな {C:attention}強化されたナンバーカード{} を{C:attention}#1#{} 枚", - "手札に加える" - } - }, - c_talisman = { - name = "タリスマン", - text = { - "手札から選んだ", - "カード {C:attention}1{} 枚に", - "{C:attention}ゴールドシール{} を加える" - } - }, - c_aura = { - name = "オーラ", - text = { - "手札 にある選択したカード{C:attention}1{} 枚に", - "{C:dark_edition}フォイル{}、{C:dark_edition}ホログラム{}、{C:dark_edition}ポリクローム{} の", - "いずれかの効果を加える" - } - }, - c_wraith = { - name = "レイス", - text = { - "ランダムな {C:red}レア{C:attention}ジョーカー{} を", - "作り", - "資金を {C:money}$0{} にする" - } - }, - c_sigil = { - name = "紋章", - text = { - "手札のすべてのカードを", - "ランダムな1つの {C:attention}スーツ{} に", - "変換する" - } - }, - c_ouija = { - name = "ウイジャ", - text = { - "手札のすべてのカードを", - "ランダムな1つの {C:attention}ランク{} に", - "変換する", - "ハンドサイズ {C:red}-1{}" - } - }, - c_ectoplasm = { - name = "エクトプラズム", - text = { - "ランダムな {C:attention}ジョーカー{} に", - "{C:dark_edition}ネガティブ{} を加える", - "ハンドサイズ {C:red}-1{}" - } - }, - c_immolate = { - name = "生贄", - text = { - "ランダムな手札を {C:attention}#1#{} 枚", - "破壊して", - "{C:money}$#2#{} 得る" - } - }, - c_ankh = { - name = "アンク", - text = { - "ランダムな {C:attention}ジョーカー{} の", "コピーを作る", - "他のすべてのジョーカーを破壊する" - } + }, + unlock={ + "{E:1,s:1.3}?????", + }, }, - c_deja_vu = { - name = "デジャヴ", - text = { - "手札から選んだ", - "カード {C:attention}1{} 枚に", - "{C:red}レッドシール{} を加える" - } + j_photograph={ + name="フォトグラフ", + text={ + "最初にプレイされた{C:attention}フェイス{} カードが", + "スコアされた時", + "倍率 {X:mult,C:white}X#1#{}", + }, }, - c_hex = { - name = "ヘックス", - text = { - "ランダムな {C:attention}ジョーカー{} に", - "{C:dark_edition}ポリクローム{} を加える", - "他のすべてのジョーカーを破壊する" - } + j_popcorn={ + name="ポップコーン", + text={ + "倍率 {C:mult}+#1#{}", + "プレイされたラウンドごとに", + "倍率 {C:mult}-#2#{}", + }, }, - c_trance = { - name = "トランス", - text = { - "手札から選んだ", - "カード {C:attention}1{} 枚に", - "{C:blue}ブルーシール{} を加える" - } + j_raised_fist={ + name="レイズドフィスト", + text={ + "手札にある{C:attention}最も低い{}", + "ランクのカードの{C:attention}2倍{}を", + "倍率に加算する。", + }, }, - c_medium = { - name = "ミディアム", - text = { - "手札から選んだ", - "カード {C:attention}1{} 枚に", - "{C:purple}パープルシール{} を加える" - } + j_ramen={ + name="ラーメン", + text={ + "倍率 {X:mult,C:white}X#1#{}", + "ディスカードされた {C:attention}カード{} 1枚につき", + "倍率 {X:mult,C:white}X#2#{} を失う", + }, }, - c_cryptid = { - name = "クリプティッド", - text = { - "手札から選んだ", - "カード {C:attention}1{} 枚の", - "コピーを {C:attention}#1#{} 枚作る" - } + j_red_card={ + name="レッドカード", + text={ + "{C:attention}ブースターパック{}が", + "スキップされた時、", + "倍率{C:red}+#1#{}", + "{C:inactive}(現在 倍率{C:red}+#2#{C:inactive})", + }, }, - c_soul = { - name = "魂", - text = { - "{C:legendary,E:1}レジェンド{} ジョーカーを", - "作る", - "{C:inactive}(空きが必要)" - } - }, - c_black_hole = { - name = "ブラックホール", - text = { - "すべての {C:legendary,E:1}ポーカーハンド{} を", - "{C:attention}1{} レベル", - "アップグレードする" - } - } - }, - Edition = { - e_base = { - name = "ベース", - text = { - "追加効果なし" - } - }, - e_foil = { - name = "フォイル", - text = { - "チップ {C:chips}+#1#{}" - } - }, - e_holo = { - name = "ホログラム", - text = { - "倍率 {C:mult}+#1#{}" - } - }, - e_polychrome = { - name = "ポリクローム", - text = { - "倍率 {X:mult,C:white}X#1#{}" - } - }, - e_negative = { - name = "ネガティブ", - text = { - "ジョーカースロット {C:dark_edition}+#1#{}" - } - }, - e_negative_consumable = { - name = "ネガティブ", - text = { - "消耗スロット {C:dark_edition}+#1#{}" - } - } - }, - Enhanced = { - m_bonus = { - name = "ボーナスカード", - text = {} - }, - m_mult = { - name = "倍率カード", - text = { - "倍率 {C:mult}+#1#{}" - } - }, - m_wild = { - name = "ワイルドカード", - text = { - "どのスーツとしても", - "使用できる" - } - }, - m_glass = { - name = "グラスカード", - text = { + j_reserved_parking={ + name="リザーブドパーキング", + text={ + "手札にある", + "{C:attention}フェイス{} カード1枚につき", "{C:green}#3#分の#2#{} の確率で", - "カードを破壊する", - "倍率 {X:mult,C:white} X#1#{}" - } - }, - m_steel = { - name = "スチールカード", - text = { - "このカードが", - "手札にある間", - "倍率 {X:mult,C:white} X#1# {}" - } - }, - m_stone = { - name = "ストーンカード", - text = { - "チップ {C:chips}+#1#{}", - "ランクおよびスーツはない" - } - }, - m_gold = { - name = "ゴールドカード", - text = { - "ラウンド終了時に", - "このカードが手札にある場合", - "{C:money}$#1#{}" - } - }, - m_lucky = { - name = "ラッキーカード", - text = { - "{C:green}#3#分の#1#{} の確率で", - "倍率 {C:mult}+#2#{}", - "{C:green}#5#分の#1#{} の確率で", - "{C:money}$#4#{} 得る" - } - } - }, - Stake = { - stake_white = { - name = "ホワイトステーク", - text = { - "ベース難易度" - } - }, - stake_red = { - name = "レッドステーク", - text = { - "{C:attention}スモールブラインド{} が", - "報奨金を与えない", - "{s:0.8}以前のすべてのステークに適用" - } - }, - stake_green = { - name = "グリーンステーク", - text = { - "各 {C:attention}アンティ{} に必要な", - "スコアスケールが速くなる", - "{s:0.8}以前のすべてのステークに適用" - } - }, - stake_blue = { - name = "ブルーステーク", - text = { - "ディスカード {C:red}-1{}", - "{s:0.8}以前のすべてのステークに適用" - } - }, - stake_black = { - name = "ブラックステーク", - text = { - "ショップに {C:attention}エターナル{} ジョーカーが出現可", - "{C:inactive,s:0.8}{売却や破壊はできない}", - "{s:0.8}以前のすべてのステークに適用" - } - }, - stake_purple = { - name = "パープルステーク", - text = { - "各 {C:attention}アンティ{} に必要な", - "スコアスケールが速くなる", - "{s:0.8}以前のすべてのステークに適用" - } - }, - stake_orange = { - name = "オレンジステーク", - text = { - "ショップに{C:attention}摩耗{}ジョーカーが出現する", - "{C:inactive,s:0.8}(5ラウンド後にデバフ状態になる)", - "{s:0.8}以前のすべてのステークに適用" - } - }, - stake_gold = { - name = "ゴールドステーク", - text = { - "ショップに{C:attention}レンタル{}ジョーカーが出現する", - "{C:inactive,s:0.8}(ラウンドごとに{C:money,s:0.8}$3{C:inactive,s:0.8}消費)", - "{s:0.8}以前のすべてのステークに適用" - } - } - }, - Tag = { - tag_uncommon = { - name = "アンコモンタグ", - text = { - "ショップに出現:無料の", - "{C:green}アンコモンジョーカー" - } - }, - tag_rare = { - name = "レアタグ", - text = { - "ショップに出現:無料の", - "{C:red}レアジョーカー" - } - }, - tag_negative = { - name = "ネガティブタグ", - text = { - "次のベースショップジョーカーが", - "無料になり、以下の", - "エディションになる:{C:dark_edition}ネガティブ" - } - }, - tag_foil = { - name = "フォイルタグ", - text = { - "次のベースショップジョーカーが", - "無料になり、以下の", - "エディションになる:{C:dark_edition}フォイル" - } - }, - tag_holo = { - name = "ホログラムタグ", - text = { - "次のベースショップジョーカーが", - "無料になり、以下の", - "エディションになる:{C:dark_edition}ホログラム" - } - }, - tag_polychrome = { - name = "ポリクロームタグ", - text = { - "次のベースショップジョーカーが", - "無料になり、以下の", - "エディションになる:{C:dark_edition}ポリクローム" - } - }, - tag_investment = { - name = "投資タグ", - text = { - "ボスブラインドを倒すと", - "{C:money}$#1#{} 得る", - " " - } - }, - tag_voucher = { - name = "バウチャータグ", - text = { - "次のショップに", - "{C:voucher}バウチャー{} を1つ加える" - } - }, - tag_boss = { - name = "ボスタグ", - text = { - "{C:attention}ボスブラインド{} を", - "リロールする" - } - }, - tag_standard = { - name = "スタンダードタグ", - text = { - "無料の", - "{C:attention}メガスタンダードパック{} を与える" - } - }, - tag_charm = { - name = "チャームタグ", - text = { - "無料の", - "{C:tarot}メガアルカナパック{} を与える" - } - }, - tag_meteor = { - name = "メテオタグ", - text = { - "無料の", - "{C:planet}メガ天体パック{} を与える" - } - }, - tag_buffoon = { - name = "道化師タグ", - text = { - "無料の", - "{C:attention}道化師パック{} を与える" - } - }, - tag_handy = { - name = "ハンディタグ", - text = { - "このランでプレイした{C:blue}ハンド{} ごとに", - "{C:money}$#1#{} を与える", - "{C:inactive}(最高{C:money}$#2#{C:inactive})" - } - }, - tag_garbage = { - name = "ガーベジタグ", - text = { - "このランで使わなかった{C:red}ディスカード{} につき", - "{C:money}$#1#{} を与える", - "{C:inactive}(最高{C:money}$#2#{C:inactive})" - } - }, - tag_coupon = { - name = "クーポンタグ", - text = { - "次のショップで", - "イニシャルカードとブースターパックが", - "無料になる" - } - }, - tag_double = { - name = "ダブルタグ", - text = { - "次に選択した {C:attention}タグ{} の", - "コピーを与える", - "{s:0.8}ただし {s:0.8,C:attention}ダブルタグ{s:0.8} は除く" - } - }, - tag_juggle = { - name = "ジャグルタグ", - text = { - "次のラウンドで", - "ハンドサイズ{C:attention}+#1#{}" - } - }, - tag_d_six = { - name = "D6タグ", - text = { - "次のショップのリロールが", - "{C:money}$0{} からスタートする" - } - }, - tag_top_up = { - name = "トップアップタグ", - text = { - "{C:blue}コモン{} ジョーカーを", - "最大{C:attention}#1#{} まで作る", - "{C:inactive}(空きが必要)" - } - }, - tag_skip = { - name = "スピードタグ", - text = { - "このランでスキップされた", - "ブラインドごとに {C:money}$#1#{} 与える", - "{C:inactive}(最高 {C:money}$#2#{C:inactive})" - } - }, - tag_orbital = { - name = "オービタルタグ", - text = { - "{C:attention}#1#{} を", - "{C:attention}#2# レベル{} アップグレードする" - } - }, - tag_economy = { - name = "エコノミータグ", - text = { - "資金を2倍にする", - "{C:inactive}(最高 {C:money}$#1#{C:inactive})" - } - }, - tag_ethereal = { - name = "エーテルタグ", - text = { - "無料の {C:planet}スペクトルパック{} を", - "与える" - } - } - }, - Blind = { - bl_small = { - name = "スモールブラインド", - text = {} - }, - bl_big = { - name = "ビッグブラインド", - text = {} - }, - bl_hook = { - name = "フック", - text = { - "ハンドがプレイされるたびに", - "ランダムなカードを2枚捨てる" - } - }, - bl_wall = { - name = "壁", - text = { - "エクストララージブラインド" - } - }, - bl_wheel = { - name = "ホイール", - text = { - " 7枚のカードが", - "裏向きでドローされる" - } - }, - bl_arm = { - name = "腕", - text = { - "プレイされたポーカーハンドの", - "レベルを下げる" - } - }, - bl_psychic = { - name = "サイキック", - text = { - "5枚のカードをプレイしなければならない" - } - }, - bl_goad = { - name = "ゴアド", - text = { - "すべてのスペードカードに", - "デバフがかかる" - } - }, - bl_water = { - name = "水", - text = { - "0ディスカードで", - "スタートする" - } - }, - bl_eye = { - name = "目", - text = { - "このラウンドでは", - "ハンドタイプをリピートできない" - } - }, - bl_mouth = { - name = "口", - text = { - "このラウンドでは", - "1タイプのハンドだけをプレイする" - } - }, - bl_plant = { - name = "プラント", - text = { - "すべてのフェイスカードに", - "デバフがかかる" - } - }, - bl_needle = { - name = "ニードル", - text = { - "1ハンドだけをプレイする" - } - }, - bl_head = { - name = "頭", - text = { - "すべてのハートカードに", - "デバフがかかる" - } - }, - bl_tooth = { - name = "歯", - text = { - "カードがプレイされるたびに", - "$1失う" - } - }, - bl_final_leaf = { - name = "青々とした葉", - text = { - "1枚のジョーカーが売られるまで", - "すべてのカードにデバフがかかる" - } - }, - bl_final_vessel = { - name = "バイオレットベッセル", - text = { - "ベリーラージブラインド" - } - }, - bl_ox = { - name = "雄牛", - text = { - "#1# をプレイすると", - "資金が$0になる" - } - }, - bl_house = { - name = "家", - text = { - "最初のハンドは", - "裏向きでドローされる" - } - }, - bl_club = { - name = "クラブ", - text = { - "すべてのクラブカードに", - "デバフがかかる" - } - }, - bl_fish = { - name = "魚", - text = { - "各ハンドをプレイ後に", - "カードが裏向きでドローされる" - } - }, - bl_window = { - name = "窓", - text = { - "すべてのダイヤカードに", - "デバフがかかる" - } - }, - bl_manacle = { - name = "手枷", - text = { - "ハンドサイズ -1" - } - }, - bl_serpent = { - name = "サーペント", - text = { - "プレイまたはディスカードの後", - "カードを3枚ドローする" - } - }, - bl_pillar = { - name = "柱", - text = { - "このアンティの前にプレイされたカードに", - "デバフがかかる" - } - }, - bl_flint = { - name = "フリント", - text = { - "ベースチップと倍率が", - "半分になる" - } - }, - bl_mark = { - name = "マーク", - text = { - "すべてのフェイスカードが", - "裏向きでドローされる" - } - }, - bl_final_acorn = { - name = "琥珀色のドングリ", - text = { - "すべてのジョーカーカードを", - "裏返してシャッフルする" - } - }, - bl_final_heart = { - name = "クリムゾンハート", - text = { - "すべてのハンドで", - "1枚のランダムなジョーカーが無効にされる" - } - }, - bl_final_bell = { - name = "セルリアンベル", - text = { - "常に1枚のカードが", - "強制的に選択される" - } - } - }, - Back = { - b_red = { - name = "レッドデッキ", - text = { - "すべてのラウンドで", - "ディスカード {C:red}+#1#{}" - } - }, - b_blue = { - name = "ブルーデッキ", - text = { - "すべてのラウンドで", - "ハンド {C:blue}+#1#{}" - } - }, - b_yellow = { - name = "イエローデッキ", - text = { - "{C:money}$#1#{} を追加して", - "スタートする" - } - }, - b_green = { - name = "グリーンデッキ", - text = { - "各ラウンドの終了時に", - "{s:0.85}残りの {C:blue}ハンド{} ごとに {C:money}$#1#{}", - "{s:0.85}残りの {C:red}ディスカード{} ごとに {C:money}$#1#{}", - "{C:attention}利息{} は得ない" - } - }, - b_black = { - name = "ブラックデッキ", - text = { - "すべてのラウンドで", - "", - "ジョーカースロット {C:attention}+#1#{}", - "ハンド {C:blue}-#2#{}" - } - }, - b_magic = { - name = "マジックデッキ", - text = { - "{C:tarot,T:v_crystal_ball}#1#{} のバウチャーと", - "{C:tarot,T:c_fool}#2#{} の", - "{C:attention}2{} つのコピーで", - "ランをスタートする" - } - }, - b_nebula = { - name = "ネビュラデッキ", - text = { - "{C:planet,T:v_telescope}#1#{} のバウチャーと", - "消耗スロットで", - "", - "ランをスタートする" - } - }, - b_ghost = { - name = "ゴーストデッキ", - text = { + "{C:money}$#1#{}を与える", + }, + }, + j_ride_the_bus={ + name="ライド・ザ・バス", + text={ + "スコアされる{C:attention}フェイス{}カードが", + "ないハンドを{C:attention}連続{}で", + "プレイするたびに、", + "倍率{C:mult}+#1#{}", + "{C:inactive}(現在 倍率{C:mult}+#2#{C:inactive})", + }, + }, + j_riff_raff={ + name="リフ・ラフ", + text={ + "{C:attention}ブラインド{} が選択された時", + "{C:attention}#1#{} {C:blue}コモン{} {C:attention}ジョーカー{} を作る", + "{C:inactive}(空きが必要)", + }, + }, + j_ring_master={ + name="リングマスター", + text={ + "{C:attention}ジョーカー{} 、{C:tarot}タロット{} 、{C:planet}惑星{} 、", "{C:spectral}スペクトル{} カードが", - "ショップに出現し", - "{C:spectral,T:c_hex}ヘックス{} カードで始まる" - } + "複数回出現する", + }, + unlock={ + "アンティのレベルが", + "{E:1,C:attention}#1#{} に到達する", + }, }, - b_abandoned = { - name = "アバンダンドデッキ", - text = { + j_rocket={ + name="ロケット", + text={ + "ラウンド終了時に{C:money}$#1#{}を得る", + "{C:attention}ボスブラインド{}を倒すと、", + "{C:money}$#2#{}増加する", + }, + }, + j_rough_gem={ + name="ラフジェム", + text={ + "{C:diamonds}ダイヤ{} スーツでプレイされた", + "カードがスコアされた時", + "{C:money}$#1#{}", + }, + unlock={ "デッキに", - "{C:attention}フェイスカード{} がない状態で", - "ランをスタートする" - } + "{E:1,C:attention}#1#{} 枚以上の", + "{E:1,C:attention}#2#{} スーツを持つ", + }, }, - b_checkered = { - name = "チェッカードデッキ", - text = { - "デッキに {C:attention}26{} 枚の {C:spades}スペード{} と", - "{C:attention}26{} 枚の {C:hearts}ハート{} がある状態で", - "ランをスタートする" - } + j_runner={ + name="ランナー", + text={ + "プレイしたハンドに", + "{C:attention}ストレート{} が含まれる場合", + "チップ {C:chips}+#2#{}", + "{C:inactive}(現在 {C:chips}+#1#{C:inactive} チップ)", + }, }, - b_zodiac = { - name = "ゾディアックデッキ", - text = { - "{C:tarot,T:v_tarot_merchant}#1#{}、", - "{C:planet,T:v_planet_merchant}#2#{}、", - "{C:attention,T:v_overstock_norm}#3#{}で", - "ランをスタートする" - } + j_satellite={ + name="サテライト", + text={ + "ラウンド終了時に", + "このランで使われた {C:planet}惑星{} カード1種類ごとに", + "{C:money}$#1#{} を得る", + "{C:inactive}(現在 {C:money}$#2#{C:inactive})", + }, + unlock={ + "{E:1,C:money}$#1# 以上持つ", + " ", + }, }, - b_painted = { - name = "ペインテッドデッキ", - text = { + j_scary_face={ + name="スケアリーフェイス", + text={ + "プレイされた {C:attention}フェイス{} カードが", + "スコアされた時", + "チップを {C:chips}+#1#{} 与える", + }, + }, + j_scholar={ + name="学者", + text={ + "プレイされた {C:attention}エース{} がスコアされた時", + "チップ {C:chips}+#2#{} と", + "倍率 {C:mult}+#1#{} を", + "与える", + }, + }, + j_seance={ + name="降霊術", + text={ + "{C:attention}ポーカーハンド{} が {C:attention}#1#{} だった場合", + "ランダムな {C:spectral}スペクトル{} カードを", + "1枚作る", + "{C:inactive} 空きが必要)", + }, + }, + j_seeing_double={ + name="シーイングダブル", + text={ + "プレイしたハンドに", + "{C:clubs}クラブ{} のスコアリングカード1枚と", + "その他の{C:attention}スーツ{} の", + "スコアリングカード1枚があると倍率 {X:mult,C:white} X#1#{} ", + }, + unlock={ + "{E:1,C:attention}#1#{} を含む", + "ハンドをプレイする", + " ", + }, + }, + j_selzer={ + name="セルツァー", + text={ + "次の {C:attention}#1#{} ハンドに", + "プレイされたすべてのカードを", + "再発動する", + }, + }, + j_shoot_the_moon={ + name="シュート・ザ・ムーン", + text={ + "手札にある {C:attention}クイーン{}", + "1枚につき", + "倍率 {C:mult}+#1#{}", + }, + unlock={ + "1ラウンドでデッキ内の", + "すべての {E:1,C:attention}ハート{} を", + "プレイする", + }, + }, + j_shortcut={ + name="ショートカット", + text={ + "{C:attention}1ランク{}の差があっても", + "{C:attention}ストレート{}を作ることができる", + "{C:inactive}(例:{C:attention}10 8 6 5 3{C:inactive})", + }, + }, + j_sixth_sense={ + name="シックスセンス", + text={ + "ラウンドの {C:attention}ファーストハンド{} で", + "{C:attention}6{} のカード1枚を使用した時", + "それを破壊し、{C:spectral}スペクトル{} カードを1枚作る", + "{C:inactive}(空きが必要)", + }, + }, + j_sly={ + name="スライジョーカー", + text={ + "プレイしたハンドが", + "{C:attention}#2#{} を含む場合", + "チップ {C:chips}+#1#{}", + }, + }, + j_smeared={ + name="スメアードジョーカー", + text={ + "{C:hearts}ハート{} と {C:diamonds}ダイヤ{} が", + "同じスーツとみなされ", + "{C:spades}スペード{} と{C:clubs}クラブ{} が", + "同じスーツとみなさる", + }, + unlock={ + "デッキに", + "{C:attention}#1#{} 枚以上の", + "{E:1,C:attention}#2#{} を持つ", + }, + }, + j_smiley={ + name="スマイリーフェイス", + text={ + "スコアされた時", + "プレイされた {C:attention}フェイス{} カードが", + "倍率 {C:mult}+#1#{} を与える", + }, + }, + j_sock_and_buskin={ + name="ソックスとバスキン", + text={ + "すべてのプレイされた{C:attention}フェイス{} カードが", + "再発動する", + }, + unlock={ + "合計 {C:attention,E:1}#1#{} 枚の", + "フェイスカードをプレイする", + "{C:inactive}(#2#)", + }, + }, + j_space={ + name="スペースジョーカー", + text={ + "{C:green}#2#分の#1#{} の確率で", + "プレイした {C:attention}ポーカーハンド{} の", + "レベルがアップグレードする", + }, + }, + j_splash={ + name="スプラッシュ", + text={ + "すべての {C:attention}プレイされたカード{} が", + "スコアにカウントされる", + }, + }, + j_square={ + name="スクエアジョーカー", + text={ + "プレイしたハンドが", + "ちょうど{C:attention}4{}枚の場合、", + "チップ {C:chips}+#2#{}を得る", + "{C:inactive}(現在 チップ{C:chips}#1#{C:inactive})", + }, + }, + j_steel_joker={ + name="スチールジョーカー", + text={ + "{C:attention}フルデッキ{}の", + "{C:attention}スチールカード1枚につき、", + "倍率 {X:mult,C:white}X#1#", + "{C:inactive}(現在 倍率 {X:mult,C:white}X#2#{C:inactive})", + }, + }, + j_stencil={ + name="ジョーカーステンシル", + text={ + "{C:attention}ジョーカー{} の空きスロット1つにつき", + "倍率 {X:red,C:white}X1{}", + "{s:0.8}ジョーカーステンシルを含む", + "{C:inactive}(現在{X:red,C:white}X#1#{C:inactive} )", + }, + }, + j_stone={ + name="ストーンジョーカー", + text={ + "{C:attention}フルデッキ{} の", + "{C:attention}ストーンカード", + "1枚につきチップ {C:chips}+#1#", + "{C:inactive}(現在 チップ {C:chips}+#2#{C:inactive})", + }, + }, + j_stuntman={ + name="スタントマン", + text={ + "チップ {C:chips}+#1#{}", + "ハンドサイズ {C:attention}-#2#{}", + }, + unlock={ + "1つのハンドで", + "チップを {E:1,C:attention}#1#{} 以上", + "獲得する ", + }, + }, + j_supernova={ + name="超新星", + text={ + "このランでプレイした", + "{C:attention}ポーカーハンド{}の回数を", + "倍率に加算する", + }, + }, + j_superposition={ + name="スーパーポジション", + text={ + "ポーカーハンドに", + "{C:attention}エース{} と {C:attention}ストレート{} を含む場合", + "{C:tarot}タロット{} カードを1枚作る", + "{C:inactive}(空きが必要)", + }, + }, + j_swashbuckler={ + name="スワッシュバックラー", + text={ + "他のすべての", + "ジョーカーの{C:attention}セルバリュー{}を", + "倍率に加算する", + "{C:inactive}(現在 倍率{C:mult}+#1#{C:inactive})", + }, + unlock={ + "合計 {C:attention,E:1}#1#{} 枚の", + "ジョーカーカードを売る", + "{C:inactive}(#2#)", + }, + }, + j_throwback={ + name="スローバック", + text={ + "このランで {C:attention}ブラインド{} をスキップするごとに", + "倍率 {X:mult,C:white}X#1#{} を得る", + "{C:inactive}(現在 倍率 {X:mult,C:white}X#2#{C:inactive})", + }, + unlock={ + "メインメニューから", + "保存したランを続ける", + }, + }, + j_ticket={ + name="ゴールデンチケット", + text={ + "プレイされた {C:attention}ゴールドカード{} がスコアされた時", + "{C:money}$#1#{} を得る", + }, + unlock={ + "{C:attention,E:1}ゴールド{} カード", + "だけを含む", + "5のカードのハンドをプレイする", + }, + }, + j_to_the_moon={ + name="トゥ・ザ・ムーン", + text={ + "ラウンド終了時の", + "所持金 {C:money}$5{} ごとに", + "追加の {C:attention}利息{} を{C:money}$#1#{} 得る", + }, + }, + j_todo_list={ + name="ToDoリスト", + text={ + "{C:attention}ポーカーハンド{}が{C:attention}#2#{}である場合に", + "{C:money}$#1#{}を得る。", + "ポーカーハンドはラウンド", + "終了時に変化する", + }, + }, + j_trading={ + name="トレーディングカード", + text={ + "ラウンドの {C:attention}最初のディスカード{} が", + "{C:attention}1{} 枚だった場合", + "それを破壊して {C:money}$#1#{} を得る", + }, + }, + j_tribe={ + name="トライブ", + text={ + "プレイしたハンドが", + "{C:attention}#2#{} を含む場合", + "倍率 {X:mult,C:white}X#1#{}", + }, + unlock={ + "{E:1,C:attention}#1#{} をプレイせずに", + "ランに勝利する", + " ", + }, + }, + j_triboulet={ + name="トリブレ", + text={ + "プレイされた {C:attention}キング{} と {C:attention}クイーン{} が", + "それぞれスコアされた時", + "倍率 {X:mult,C:white}X#1#{}", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_trio={ + name="トリオ", + text={ + "プレイしたハンドが", + "{C:attention}#2#{} を含む場合", + "倍率 {X:mult,C:white}X#1#{}", + }, + unlock={ + "{E:1,C:attention}#1#{} をプレイせずに", + "ランに勝利する", + " ", + }, + }, + j_troubadour={ + name="トルバドゥール", + text={ + "ハンドサイズ {C:attention}+#1#{}、", + "毎ラウンドのハンド{C:blue}-#2#{}", + }, + unlock={ + "1ハンドだけで", + "連続 {C:attention,E:1}#1#{} ラウンド", + "勝利する", + }, + }, + j_trousers={ + name="スペアトラウザー", + text={ + "プレイしたハンドが", + "{C:attention}#2#{}を含む場合", + "倍率 {C:mult}+#1#", + "{C:inactive}(現在 倍率{C:red}+#3#{C:inactive})", + }, + }, + j_turtle_bean={ + name="タートルビーン", + text={ "ハンドサイズ {C:attention}+#1#{}", - "ジョーカースロット {C:red}#2#{}" - } + "ラウンドごとに", + "{C:red}#2#{} 枚ずつ減らす", + }, }, - b_anaglyph = { - name = "アナグリフデッキ", - text = { - "{C:attention}ボスブラインド{} を倒すたびに", - "{C:attention,T:tag_double}#1#{} を", - "得る" - } + j_vagabond={ + name="バガボンド", + text={ + "{C:money}$#1#{} 以下の", + "ハンドがプレイされた場合", + "{C:purple}タロット{} カードを作る", + }, }, - b_plasma = { - name = "プラズマデッキ", - text = { - "プレイされたハンドのスコアを", - "計算する時に", - "{C:blue}チップ{} と {C:red}倍率{} のバランスをとる", - "ブラインドの基本サイズ {C:red}X#1#{}" - } + j_vampire={ + name="ヴァンパイア", + text={ + "スコアされた{C:attention}強化カード{}が", + "プレイされるたびに倍率 {X:mult,C:white}X#1#{}を得るが、", + "カードの{C:attention}強化{}を解除する", + "{C:inactive}(現在 倍率{X:mult,C:white}X#2#{C:inactive})", + }, }, - b_erratic = { - name = "エラティックデッキ", - text = { - "デッキのすべての ", - "{C:attention}ランク{} と {C:attention}スーツ{} が", - "ランダムになる" - } + j_walkie_talkie={ + name="ウォーキートーキー", + text={ + "スコアされた時", + "プレイされた {C:attention}10{} または {C:attention}4{} ごとに", + "チップ {C:chips}+#1#{} を与え、倍率 {C:mult}+#2#{}", + }, + }, + j_wee={ + name="ウィージョーカー", + text={ + "このジョーカーは", + "プレイした {C:attention}2{} のカードがスコアされるごとに", + "チップを{C:chips}+#2#{} 得る", + "{C:inactive}(現在{C:chips}+#1#{C:inactive} チップ)", + }, + unlock={ + "{E:1,C:attention}#1# ラウンド以内に", + "ランに勝利する", + }, + }, + j_wily={ + name="ウィリージョーカー", + text={ + "プレイしたハンドが", + "{C:attention}#2#{} を含む場合", + "チップ {C:chips}+#1#{}", + }, + }, + j_wrathful_joker={ + name="ラスフルジョーカー", + text={ + "プレイされた {C:spades}#2#{} スーツの", + "カードがスコアされた時", + "倍率 {C:mult}+#1#{}", + }, + }, + j_yorick={ + name="ヨリック", + text={ + "カードが{C:attention}#2#{C:inactive}[#3#]{}枚", + "ディスカードされるたびに、", + "倍率{X:mult,C:white}X#1#{}", + "{C:inactive}(現在 倍率{X:mult,C:white}X#4#{C:inactive})", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_zany={ + name="ザニージョーカー", + text={ + "プレイしたハンドが", + "{C:attention}#2#{} を含む場合", + "倍率 {C:red}+#1#{}", + }, }, - b_challenge = { - name = "チャレンジデッキ", - text = { - "" - } - } }, - Other = { - gold_seal = { - name = "ゴールドシール", - text = { - "このカードがプレイされた時", - "{C:money}$3{} を得て", - "スコアする" - } + Other={ + black_sticker={ + name="ブラックステッカー", + text={ + "{C:attention}ブラックステーク{} の難易度で", + "このジョーカーを使用して", + "勝利した", + }, }, - red_seal = { - name = "レッドシール", - text = { - "このカードを {C:attention}1{} 回", - "再発動する" - } - }, - blue_seal = { - name = "ブルーシール", - text = { + blue_seal={ + name="ブルーシール", + text={ "ハンドにこのシールが{C:attention}ある{}場合、", "ラウンドの最後にプレイした{C:attention}ポーカーハンド{}", "の{C:planet}惑星{}カードを作る", - "{C:inactive}(空きが必要)" - } + "{C:inactive}(空きが必要)", + }, }, - purple_seal = { - name = "パープルシール", - text = { - "{C:attention}ディスカード{} された時", - "{C:tarot}タロット{} カードを作る", - "{C:inactive}(空きが必要)" - } - }, - eternal = { - name = "エターナル", - text = { - "売ることも", - "壊すこともできない" - } - }, - perishable = { - name = "摩耗", - text = { - "{C:attention}#1#{}ラウンド後に", - "デバフ状態になる", - "{C:inactive}(残り{C:attention}#2#{C:inactive})" - } - }, - rental = { - name = "レンタル", - text = { - "ラウンド終了時に", - "{C:money}$#1#{} を失う" - } - }, - white_sticker = { - name = "ホワイトステッカー", - text = { - "{C:attention}ホワイトステーク{} の難易度で", - "このジョーカーを使用して", - "勝利した" - } - }, - red_sticker = { - name = "レッドステッカー", - text = { - "{C:attention}レッドステーク{} の難易度で", - "このジョーカーを使用して", - "勝利した" - } - }, - green_sticker = { - name = "グリーンステッカー", - text = { - "{C:attention}グリーンステーク{} の難易度で", - "このジョーカーを使用して", - "勝利した" - } - }, - blue_sticker = { - name = "ブルーステッカー", - text = { + blue_sticker={ + name="ブルーステッカー", + text={ "{C:attention}ブルーステーク{} の難易度で", "このジョーカーを使用して", - "勝利した" - } + "勝利した", + }, }, - black_sticker = { - name = "ブラックステッカー", - text = { - "{C:attention}ブラックステーク{} の難易度で", - "このジョーカーを使用して", - "勝利した" - } + card_chips={ + text={ + "チップ {C:chips}+#1#{}", + }, }, - purple_sticker = { - name = "パープルステッカー", - text = { - "{C:attention}パープルステーク{} の難易度で", - "このジョーカーを使用して", - "勝利した" - } + card_extra_chips={ + text={ + "追加チップ {C:chips}+#1#{}", + }, }, - orange_sticker = { - name = "オレンジステッカー", - text = { - "{C:attention}オレンジステーク{} の難易度で", - "このジョーカーを使用して", - "勝利した" - } - }, - gold_sticker = { - name = "ゴールドステッカー", - text = { - "{C:attention}ゴールドステーク{} の難易度で", - "このジョーカーを使用して", - "勝利した" - } - }, - playing_card = { - text = { - " {V:1}#2# の {C:light_black}#1#{} " - } - }, - card_chips = { - text = { - "チップ {C:chips}+#1#{}" - } - }, - card_extra_chips = { - text = { - "追加チップ {C:chips}+#1#{}" - } - }, - remove_negative = { - name = "ネガティブ", - text = { - "{C:inactive,s:0.9}(解除 {C:dark_edition,s:0.9}ネガティブ{C:inactive,s:0.9} コピーから)" - } - }, - locked = { - name = "ロック中", - text = {} - }, - debuffed_default = { - name = "デバフ状態", - text = { - "すべての能力は", - "無効です" - } - }, - debuffed_playing_card = { - name = "デバフ状態", - text = { - "チップはスコアされず", - "すべての能力は", - "無効です" - } - }, - demo_locked = { - name = "ロック中", - text = { - "この体験版では", - "利用できません" - } - }, - challenge_locked = { - name = "ロック中", - text = { + challenge_locked={ + name="ロック中", + text={ "チャレンジモードをアンロックするには", "#1#種類以上の異なるデッキで", "ランに勝利する", - "{C:attention,s:2}#2#/#1#" - } + "{C:attention,s:2}#2#/#1#", + }, }, - demo_shop_locked = { - name = "ロック中", - text = { + debuffed_default={ + name="デバフ状態", + text={ + "すべての能力は", + "無効です", + }, + }, + debuffed_playing_card={ + name="デバフ状態", + text={ + "チップはスコアされず", + "すべての能力は", + "無効です", + }, + }, + deck_locked_discover={ + name="ロック中", + text={ + "自分のコレクションから", + "{C:attention}#1#{} 以上のアイテムを", + "発見する", + }, + }, + deck_locked_stake={ + name="ロック中", + text={ + "いずれかのデッキで", + "{V:1}#1#{} 以上の難易度で", + "ランに勝利する", + }, + }, + deck_locked_win={ + name="ロック中", + text={ + "いずれかの難易度で", + "{C:attention}#1#{} で", + "ランに勝利する", + }, + }, + demo_locked={ + name="ロック中", + text={ + "この体験版では", + "利用できません", + }, + }, + demo_shop_locked={ + name="ロック中", + text={ "{C:attention}Jimbo{} のパーソナルコレクションの", "カードは", "{E:1,C:red}Balatro{} の製品版で", - "利用できます" - } + "利用できます", + }, }, - wip_locked = { - name = "ロック中", - text = { - "現在", - "開発中です" - } + eternal={ + name="エターナル", + text={ + "売ることも", + "壊すこともできない", + }, }, - deck_locked_win = { - name = "ロック中", - text = { - "いずれかの難易度で", - "{C:attention}#1#{} で", - "ランに勝利する" - } + gold_seal={ + name="ゴールドシール", + text={ + "このカードがプレイされた時", + "{C:money}$3{} を得て", + "スコアする", + }, }, - deck_locked_discover = { - name = "ロック中", - text = { - "自分のコレクションから", - "{C:attention}#1#{} 以上のアイテムを", - "発見する" - } + gold_sticker={ + name="ゴールドステッカー", + text={ + "{C:attention}ゴールドステーク{} の難易度で", + "このジョーカーを使用して", + "勝利した", + }, }, - deck_locked_stake = { - name = "ロック中", - text = { - "いずれかのデッキで", - "{V:1}#1#{} 以上の難易度で", - "ランに勝利する" - } + green_sticker={ + name="グリーンステッカー", + text={ + "{C:attention}グリーンステーク{} の難易度で", + "このジョーカーを使用して", + "勝利した", + }, }, - joker_locked_legendary = { - name = "ロック中", - text = { + joker_locked_legendary={ + name="ロック中", + text={ "{C:spectral}ソウル{} カードから", - "このジョーカーを見つける" - } + "このジョーカーを見つける", + }, }, - undiscovered_joker = { - name = "未発見", - text = { + locked={ + name="ロック中", + text={ + }, + }, + orange_sticker={ + name="オレンジステッカー", + text={ + "{C:attention}オレンジステーク{} の難易度で", + "このジョーカーを使用して", + "勝利した", + }, + }, + p_arcana_jumbo={ + name="ジャンボアルカナパック", + text={ + "{C:attention}#2#{} 枚までの {C:tarot}タロット{} カードから", + "{C:attention}#1#{} 枚を選んで", + "すぐに使用する", + }, + }, + p_arcana_mega={ + name="メガアルカナパック", + text={ + "{C:attention}#2#{} 枚までの {C:tarot}タロット{} カードから", + "{C:attention}#1#{} 枚を選んで", + "すぐに使用する", + }, + }, + p_arcana_normal={ + name="アルカナパック", + text={ + "{C:attention}#2#{} 枚までの {C:tarot}タロット{} カードから", + "{C:attention}#1#{} 枚を選んで", + "すぐに使用する", + }, + }, + p_buffoon_jumbo={ + name="ジャンボ道化師パック", + text={ + "{C:attention}#2#{} 枚までの {C:joker}ジョーカー{} カードから", + "{C:attention}#1#{} 枚を選ぶ", + }, + }, + p_buffoon_mega={ + name="メガ道化師パック", + text={ + "{C:attention}#2#{} 枚までの {C:joker}ジョーカー{} カードから", + "{C:attention}#1#{} 枚を選ぶ", + }, + }, + p_buffoon_normal={ + name="道化師パック", + text={ + "{C:attention}#2#{} 枚までの {C:joker}ジョーカー{} カードから", + "{C:attention}#1#{} 枚を選ぶ", + }, + }, + p_celestial_jumbo={ + name="ジャンボ天体パック", + text={ + "{C:attention}#2#{} 枚までの {C:planet}惑星{} カードから", + "{C:attention}#1#{} 枚を選んで", + "すぐに使用する", + }, + }, + p_celestial_mega={ + name="メガ天体パック", + text={ + "{C:attention}#2#{} 枚までの {C:planet}惑星{} カードから", + "{C:attention}#1#{} 枚を選んで", + "すぐに使用する", + }, + }, + p_celestial_normal={ + name="天体パック", + text={ + "{C:attention}#2#{} 枚までの {C:planet}惑星{} カードから", + "{C:attention}#1#{} 枚を選んで", + "すぐに使用する", + }, + }, + p_spectral_jumbo={ + name="ジャンボスペクトルパック", + text={ + "{C:attention}#2#{} 枚までの {C:spectral}スペクトル{} カードから", + "{C:attention}#1#{} 枚を選んで", + "すぐに使用する", + }, + }, + p_spectral_mega={ + name="メガスペクトルパック", + text={ + "{C:attention}#2#{} 枚までの {C:spectral}スペクトル{} カードから", + "{C:attention}#1#{} 枚を選んで", + "すぐに使用する", + }, + }, + p_spectral_normal={ + name="スペクトルパック", + text={ + "{C:attention}#2#{} 枚までの {C:spectral}スペクトル{} カードから", + "{C:attention}#1#{} 枚を選んで", + "すぐに使用する", + }, + }, + p_standard_jumbo={ + name="ジャンボスタンダードパック", + text={ + "{C:attention}#2#{} 枚までの {C:attention}トランプ{} から", + "{C:attention}#1#{} 枚を選んで", + "デッキに加える", + }, + }, + p_standard_mega={ + name="メガスタンダードパック", + text={ + "{C:attention}#2#{} 枚までの {C:attention}トランプ{} から", + "{C:attention}#1#{} 枚を選んで", + "デッキに加える", + }, + }, + p_standard_normal={ + name="スタンダードパック", + text={ + "{C:attention}#2#{} 枚までの {C:attention}トランプ{} から", + "{C:attention}#1#{} 枚を選んで", + "デッキに加える", + }, + }, + perishable={ + name="摩耗", + text={ + "{C:attention}#1#{}ラウンド後に", + "デバフ状態になる", + "{C:inactive}(残り{C:attention}#2#{C:inactive})", + }, + }, + pinned_left={ + name="ピン留め", + text={ + "このジョーカーは", + "一番左のポジションに", + "固定される", + }, + }, + playing_card={ + text={ + " {V:1}#2# の {C:light_black}#1#{} ", + }, + }, + purple_seal={ + name="パープルシール", + text={ + "{C:attention}ディスカード{} された時", + "{C:tarot}タロット{} カードを作る", + "{C:inactive}(空きが必要)", + }, + }, + purple_sticker={ + name="パープルステッカー", + text={ + "{C:attention}パープルステーク{} の難易度で", + "このジョーカーを使用して", + "勝利した", + }, + }, + red_seal={ + name="レッドシール", + text={ + "このカードを {C:attention}1{} 回", + "再発動する", + }, + }, + red_sticker={ + name="レッドステッカー", + text={ + "{C:attention}レッドステーク{} の難易度で", + "このジョーカーを使用して", + "勝利した", + }, + }, + remove_negative={ + name="ネガティブ", + text={ + "{C:inactive,s:0.9}(解除 {C:dark_edition,s:0.9}ネガティブ{C:inactive,s:0.9} コピーから)", + }, + }, + rental={ + name="レンタル", + text={ + "ラウンド終了時に", + "{C:money}$#1#{} を失う", + }, + }, + undiscovered_booster={ + name="未発見", + text={ + "シードされていないランで", + "このパックを開封すると", + "効果を知ることができる", + }, + }, + undiscovered_edition={ + name="未発見", + text={ + "シードされていないランで", + "このエディションを見つけると", + "効果を知ることができる", + }, + }, + undiscovered_joker={ + name="未発見", + text={ "このカードを購入するか", "シードされていないランで使用すると", "効果を知ることができる", - " " - } + " ", + }, }, - undiscovered_tarot = { - name = "未発見", - text = { + undiscovered_planet={ + name="未発見", + text={ "このカードを購入するか", "シードされていないランで使用すると", "効果を知ることができる", - " " - } + " ", + }, }, - undiscovered_planet = { - name = "未発見", - text = { + undiscovered_spectral={ + name="未発見", + text={ "このカードを購入するか", "シードされていないランで使用すると", "効果を知ることができる", - " " - } + " ", + }, }, - undiscovered_spectral = { - name = "未発見", - text = { + undiscovered_tag={ + name="未発見", + text={ + "シードされていないランで", + "このタグを使用すると", + "効果を知ることができる", + }, + }, + undiscovered_tarot={ + name="未発見", + text={ "このカードを購入するか", "シードされていないランで使用すると", "効果を知ることができる", - " " - } + " ", + }, }, - undiscovered_voucher = { - name = "未発見", - text = { + undiscovered_voucher={ + name="未発見", + text={ "このバウチャーを", "シードされていないランで", "引き換えると", - "効果を知ることができる" - } + "効果を知ることができる", + }, }, - undiscovered_booster = { - name = "未発見", - text = { - "シードされていないランで", - "このパックを開封すると", - "効果を知ることができる" - } + white_sticker={ + name="ホワイトステッカー", + text={ + "{C:attention}ホワイトステーク{} の難易度で", + "このジョーカーを使用して", + "勝利した", + }, }, - undiscovered_edition = { - name = "未発見", - text = { - "シードされていないランで", - "このエディションを見つけると", - "効果を知ることができる" - } + wip_locked={ + name="ロック中", + text={ + "現在", + "開発中です", + }, }, - undiscovered_tag = { - name = "未発見", - text = { - "シードされていないランで", - "このタグを使用すると", - "効果を知ることができる" - } + }, + Planet={ + c_ceres={ + name="セレス", + text={ + "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", + "{C:attention}#2#", + "倍率 {C:mult}+#3#{} および", + "チップ {C:chips}+#4#{}", + }, }, - p_arcana_normal = { - name = "アルカナパック", - text = { - "{C:attention}#2#{} 枚までの {C:tarot}タロット{} カードから", - "{C:attention}#1#{} 枚を選んで", - "すぐに使用する" - } + c_earth={ + name="地球", + text={ + "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", + "{C:attention}#2#", + "倍率 {C:mult}+#3#{} および", + "チップ {C:chips}+#4#{}", + }, }, - p_arcana_jumbo = { - name = "ジャンボアルカナパック", - text = { - "{C:attention}#2#{} 枚までの {C:tarot}タロット{} カードから", - "{C:attention}#1#{} 枚を選んで", - "すぐに使用する" - } + c_eris={ + name="エリス", + text={ + "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", + "{C:attention}#2#{}", + "倍率 {C:mult}+#3#{} および", + "チップ {C:chips}+#4#{}", + }, }, - p_arcana_mega = { - name = "メガアルカナパック", - text = { - "{C:attention}#2#{} 枚までの {C:tarot}タロット{} カードから", - "{C:attention}#1#{} 枚を選んで", - "すぐに使用する" - } + c_jupiter={ + name="木星", + text={ + "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", + "{C:attention}#2#", + "倍率 {C:mult}+#3#{} および", + "チップ {C:chips}+#4#{}", + }, }, - p_celestial_normal = { - name = "天体パック", - text = { - "{C:attention}#2#{} 枚までの {C:planet}惑星{} カードから", - "{C:attention}#1#{} 枚を選んで", - "すぐに使用する" - } + c_mars={ + name="火星", + text={ + "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", + "{C:attention}#2#", + "倍率 {C:mult}+#3#{} および", + "チップ {C:chips}+#4#{}", + }, }, - p_celestial_jumbo = { - name = "ジャンボ天体パック", - text = { - "{C:attention}#2#{} 枚までの {C:planet}惑星{} カードから", - "{C:attention}#1#{} 枚を選んで", - "すぐに使用する" - } + c_mercury={ + name="水星", + text={ + "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", + "{C:attention}#2#", + "倍率 {C:mult}+#3#{} および", + "チップ {C:chips}+#4#{}", + }, }, - p_celestial_mega = { - name = "メガ天体パック", - text = { - "{C:attention}#2#{} 枚までの {C:planet}惑星{} カードから", - "{C:attention}#1#{} 枚を選んで", - "すぐに使用する" - } + c_neptune={ + name="海王星", + text={ + "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", + "{C:attention}#2#", + "倍率 {C:mult}+#3#{} および", + "チップ {C:chips}+#4#{}", + }, }, - p_spectral_normal = { - name = "スペクトルパック", - text = { - "{C:attention}#2#{} 枚までの {C:spectral}スペクトル{} カードから", - "{C:attention}#1#{} 枚を選んで", - "すぐに使用する" - } + c_planet_x={ + name="プラネットX", + text={ + "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", + "{C:attention}#2#", + "倍率 {C:mult}+#3#{} および", + "チップ {C:chips}+#4#{}", + }, }, - p_spectral_jumbo = { - name = "ジャンボスペクトルパック", - text = { - "{C:attention}#2#{} 枚までの {C:spectral}スペクトル{} カードから", - "{C:attention}#1#{} 枚を選んで", - "すぐに使用する" - } + c_pluto={ + name="冥王星", + text={ + "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", + "{C:attention}#2#", + "倍率 {C:mult}+#3#{} および", + "チップ {C:chips}+#4#{}", + }, }, - p_spectral_mega = { - name = "メガスペクトルパック", - text = { - "{C:attention}#2#{} 枚までの {C:spectral}スペクトル{} カードから", - "{C:attention}#1#{} 枚を選んで", - "すぐに使用する" - } + c_saturn={ + name="土星", + text={ + "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", + "{C:attention}#2#", + "倍率 {C:mult}+#3#{} および", + "チップ {C:chips}+#4#{}", + }, }, - p_standard_normal = { - name = "スタンダードパック", - text = { - "{C:attention}#2#{} 枚までの {C:attention}トランプ{} から", - "{C:attention}#1#{} 枚を選んで", - "デッキに加える" - } + c_uranus={ + name="天王星", + text={ + "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", + "{C:attention}#2#", + "倍率 {C:mult}+#3#{} および", + "チップ {C:chips}+#4#{}", + }, }, - p_standard_jumbo = { - name = "ジャンボスタンダードパック", - text = { - "{C:attention}#2#{} 枚までの {C:attention}トランプ{} から", - "{C:attention}#1#{} 枚を選んで", - "デッキに加える" - } + c_venus={ + name="金星", + text={ + "{S:0.8}({S:0.8,V:1}レベル#1#{S:0.8}){} レベルアップ", + "{C:attention}#2#", + "倍率 {C:mult}+#3#{} および", + "チップ {C:chips}+#4#{}", + }, }, - p_standard_mega = { - name = "メガスタンダードパック", - text = { - "{C:attention}#2#{} 枚までの {C:attention}トランプ{} から", - "{C:attention}#1#{} 枚を選んで", - "デッキに加える" - } + }, + Spectral={ + c_ankh={ + name="アンク", + text={ + "ランダムな {C:attention}ジョーカー{} の", + "コピーを作る", + "他のすべてのジョーカーを破壊する", + }, }, - p_buffoon_normal = { - name = "道化師パック", - text = { - "{C:attention}#2#{} 枚までの {C:joker}ジョーカー{} カードから", - "{C:attention}#1#{} 枚を選ぶ" - } + c_aura={ + name="オーラ", + text={ + "手札 にある選択したカード{C:attention}1{} 枚に", + "{C:dark_edition}フォイル{}、{C:dark_edition}ホログラム{}、{C:dark_edition}ポリクローム{} の", + "いずれかの効果を加える", + }, }, - p_buffoon_jumbo = { - name = "ジャンボ道化師パック", - text = { - "{C:attention}#2#{} 枚までの {C:joker}ジョーカー{} カードから", - "{C:attention}#1#{} 枚を選ぶ" - } + c_black_hole={ + name="ブラックホール", + text={ + "すべての {C:legendary,E:1}ポーカーハンド{} を", + "{C:attention}1{} レベル", + "アップグレードする", + }, }, - p_buffoon_mega = { - name = "メガ道化師パック", - text = { - "{C:attention}#2#{} 枚までの {C:joker}ジョーカー{} カードから", - "{C:attention}#1#{} 枚を選ぶ" - } + c_cryptid={ + name="クリプティッド", + text={ + "手札から選んだ", + "カード {C:attention}1{} 枚の", + "コピーを {C:attention}#1#{} 枚作る", + }, }, - pinned_left = { - name = "ピン留め", - text = { - "このジョーカーは", - "一番左のポジションに", - "固定される" - } - } - } + c_deja_vu={ + name="デジャヴ", + text={ + "手札から選んだ", + "カード {C:attention}1{} 枚に", + "{C:red}レッドシール{} を加える", + }, + }, + c_ectoplasm={ + name="エクトプラズム", + text={ + "ランダムな {C:attention}ジョーカー{} に", + "{C:dark_edition}ネガティブ{} を加える", + "ハンドサイズ {C:red}-1{}", + }, + }, + c_familiar={ + name="ファミリア", + text={ + "ランダムな手札を {C:attention}1{} 枚", + "破壊して", + "ランダムな {C:attention}強化されたフェイスカード{} を{C:attention}#1#{} 枚", + "手札に加える", + }, + }, + c_grim={ + name="グリム", + text={ + "ランダムな手札を {C:attention}1{} 枚", + "破壊して", + "ランダムな {C:attention}強化されたエース{} を{C:attention}#1#{} 枚", + "手札に加える", + }, + }, + c_hex={ + name="ヘックス", + text={ + "ランダムな {C:attention}ジョーカー{} に", + "{C:dark_edition}ポリクローム{} を加える", + "他のすべてのジョーカーを破壊する", + }, + }, + c_immolate={ + name="生贄", + text={ + "ランダムな手札を {C:attention}#1#{} 枚", + "破壊して", + "{C:money}$#2#{} 得る", + }, + }, + c_incantation={ + name="呪文", + text={ + "ランダムな手札を {C:attention}1{} 枚", + "破壊して", + "ランダムな {C:attention}強化されたナンバーカード{} を{C:attention}#1#{} 枚", + "手札に加える", + }, + }, + c_medium={ + name="ミディアム", + text={ + "手札から選んだ", + "カード {C:attention}1{} 枚に", + "{C:purple}パープルシール{} を加える", + }, + }, + c_ouija={ + name="ウイジャ", + text={ + "手札のすべてのカードを", + "ランダムな1つの {C:attention}ランク{} に", + "変換する", + "ハンドサイズ {C:red}-1{}", + }, + }, + c_sigil={ + name="紋章", + text={ + "手札のすべてのカードを", + "ランダムな1つの {C:attention}スーツ{} に", + "変換する", + }, + }, + c_soul={ + name="魂", + text={ + "{C:legendary,E:1}レジェンド{} ジョーカーを", + "作る", + "{C:inactive}(空きが必要)", + }, + }, + c_talisman={ + name="タリスマン", + text={ + "手札から選んだ", + "カード {C:attention}1{} 枚に", + "{C:attention}ゴールドシール{} を加える", + }, + }, + c_trance={ + name="トランス", + text={ + "手札から選んだ", + "カード {C:attention}1{} 枚に", + "{C:blue}ブルーシール{} を加える", + }, + }, + c_wraith={ + name="レイス", + text={ + "ランダムな {C:red}レア{C:attention}ジョーカー{} を", + "作り", + "資金を {C:money}$0{} にする", + }, + }, + }, + Stake={ + stake_black={ + name="ブラックステーク", + text={ + "ショップに {C:attention}エターナル{} ジョーカーが出現可", + "{C:inactive,s:0.8}{売却や破壊はできない}", + "{s:0.8}以前のすべてのステークに適用", + }, + }, + stake_blue={ + name="ブルーステーク", + text={ + "ディスカード {C:red}-1{}", + "{s:0.8}以前のすべてのステークに適用", + }, + }, + stake_gold={ + name="ゴールドステーク", + text={ + "ショップに{C:attention}レンタル{}ジョーカーが出現する", + "{C:inactive,s:0.8}(ラウンドごとに{C:money,s:0.8}$3{C:inactive,s:0.8}消費)", + "{s:0.8}以前のすべてのステークに適用", + }, + }, + stake_green={ + name="グリーンステーク", + text={ + "各 {C:attention}アンティ{} に必要な", + "スコアスケールが速くなる", + "{s:0.8}以前のすべてのステークに適用", + }, + }, + stake_orange={ + name="オレンジステーク", + text={ + "ショップに{C:attention}摩耗{}ジョーカーが出現する", + "{C:inactive,s:0.8}(5ラウンド後にデバフ状態になる)", + "{s:0.8}以前のすべてのステークに適用", + }, + }, + stake_purple={ + name="パープルステーク", + text={ + "各 {C:attention}アンティ{} に必要な", + "スコアスケールが速くなる", + "{s:0.8}以前のすべてのステークに適用", + }, + }, + stake_red={ + name="レッドステーク", + text={ + "{C:attention}スモールブラインド{} が", + "報奨金を与えない", + "{s:0.8}以前のすべてのステークに適用", + }, + }, + stake_white={ + name="ホワイトステーク", + text={ + "ベース難易度", + }, + }, + }, + Tag={ + tag_boss={ + name="ボスタグ", + text={ + "{C:attention}ボスブラインド{} を", + "リロールする", + }, + }, + tag_buffoon={ + name="道化師タグ", + text={ + "無料の", + "{C:attention}道化師パック{} を与える", + }, + }, + tag_charm={ + name="チャームタグ", + text={ + "無料の", + "{C:tarot}メガアルカナパック{} を与える", + }, + }, + tag_coupon={ + name="クーポンタグ", + text={ + "次のショップで", + "イニシャルカードとブースターパックが", + "無料になる", + }, + }, + tag_d_six={ + name="D6タグ", + text={ + "次のショップのリロールが", + "{C:money}$0{} からスタートする", + }, + }, + tag_double={ + name="ダブルタグ", + text={ + "次に選択した {C:attention}タグ{} の", + "コピーを与える", + "{s:0.8}ただし {s:0.8,C:attention}ダブルタグ{s:0.8} は除く", + }, + }, + tag_economy={ + name="エコノミータグ", + text={ + "資金を2倍にする", + "{C:inactive}(最高 {C:money}$#1#{C:inactive})", + }, + }, + tag_ethereal={ + name="エーテルタグ", + text={ + "無料の {C:planet}スペクトルパック{} を", + "与える", + }, + }, + tag_foil={ + name="フォイルタグ", + text={ + "次のベースショップジョーカーが", + "無料になり、以下の", + "エディションになる:{C:dark_edition}フォイル", + }, + }, + tag_garbage={ + name="ガーベジタグ", + text={ + "このランで使わなかった{C:red}ディスカード{} につき", + "{C:money}$#1#{} を与える", + "{C:inactive}(最高{C:money}$#2#{C:inactive})", + }, + }, + tag_handy={ + name="ハンディタグ", + text={ + "このランでプレイした{C:blue}ハンド{} ごとに", + "{C:money}$#1#{} を与える", + "{C:inactive}(最高{C:money}$#2#{C:inactive})", + }, + }, + tag_holo={ + name="ホログラムタグ", + text={ + "次のベースショップジョーカーが", + "無料になり、以下の", + "エディションになる:{C:dark_edition}ホログラム", + }, + }, + tag_investment={ + name="投資タグ", + text={ + "ボスブラインドを倒すと", + "{C:money}$#1#{} 得る", + " ", + }, + }, + tag_juggle={ + name="ジャグルタグ", + text={ + "次のラウンドで", + "ハンドサイズ{C:attention}+#1#{}", + }, + }, + tag_meteor={ + name="メテオタグ", + text={ + "無料の", + "{C:planet}メガ天体パック{} を与える", + }, + }, + tag_negative={ + name="ネガティブタグ", + text={ + "次のベースショップジョーカーが", + "無料になり、以下の", + "エディションになる:{C:dark_edition}ネガティブ", + }, + }, + tag_orbital={ + name="オービタルタグ", + text={ + "{C:attention}#1#{} を", + "{C:attention}#2# レベル{} アップグレードする", + }, + }, + tag_polychrome={ + name="ポリクロームタグ", + text={ + "次のベースショップジョーカーが", + "無料になり、以下の", + "エディションになる:{C:dark_edition}ポリクローム", + }, + }, + tag_rare={ + name="レアタグ", + text={ + "ショップに出現:無料の", + "{C:red}レアジョーカー", + }, + }, + tag_skip={ + name="スピードタグ", + text={ + "このランでスキップされた", + "ブラインドごとに {C:money}$#1#{} 与える", + "{C:inactive}(最高 {C:money}$#2#{C:inactive})", + }, + }, + tag_standard={ + name="スタンダードタグ", + text={ + "無料の", + "{C:attention}メガスタンダードパック{} を与える", + }, + }, + tag_top_up={ + name="トップアップタグ", + text={ + "{C:blue}コモン{} ジョーカーを", + "最大{C:attention}#1#{} まで作る", + "{C:inactive}(空きが必要)", + }, + }, + tag_uncommon={ + name="アンコモンタグ", + text={ + "ショップに出現:無料の", + "{C:green}アンコモンジョーカー", + }, + }, + tag_voucher={ + name="バウチャータグ", + text={ + "次のショップに", + "{C:voucher}バウチャー{} を1つ加える", + }, + }, + }, + Tarot={ + c_chariot={ + name="戦車", + text={ + "選択した {C:attention}#1#{} 枚のカードを", + "{C:attention}#2#{} に", + "強化する", + }, + }, + c_death={ + name="死神", + text={ + "{C:attention}#1#{} 枚のカードを選択し", + "{C:attention}左{} のカードを", + "{C:attention}右{} のカードに変換する", + "{C:inactive}(ドラッグして並べ替え)", + }, + }, + c_devil={ + name="悪魔", + text={ + "選択した {C:attention}#1#{} 枚のカードを", + "{C:attention}#2#{} に", + "強化する", + }, + }, + c_emperor={ + name="皇帝", + text={ + "ランダムな {C:tarot}タロット{} カードを", + "最大 {C:attention}#1#{} 枚まで作る", + "{C:inactive}(空きが必要)", + }, + }, + c_empress={ + name="女帝", + text={ + "選択した {C:attention}#1#{} 枚のカードを", + "{C:attention}#2#{} に", + "強化する", + }, + }, + c_fool={ + name="愚者", + text={ + "このランで使用された", + "最後の {C:tarot}タロット{} または {C:planet}惑星{} カードを", + "作る", + "ただし {s:0.8,C:tarot}愚者{s:0.8} は除く", + }, + }, + c_hanged_man={ + name="吊された男", + text={ + "{C:attention}#1#{} 枚までの", + "選択されたカードを破壊する", + }, + }, + c_heirophant={ + name="教皇", + text={ + "選択した {C:attention}#1#{} 枚のカードを", + "{C:attention}#2#{} に", + "強化する", + }, + }, + c_hermit={ + name="隠者", + text={ + "資金を2倍にする", + "{C:inactive}(最高 {C:money}$#1#{C:inactive})", + }, + }, + c_high_priestess={ + name="女教皇", + text={ + "ランダムな {C:planet}惑星{} カードを", + "最大 {C:attention}#1#{} 枚まで作る", + "{C:inactive}(空きが必要)", + }, + }, + c_judgement={ + name="審判", + text={ + "ランダムな {C:attention}ジョーカー{} カードを", + "作る", + "{C:inactive}(空きが必要)", + }, + }, + c_justice={ + name="正義", + text={ + "選択した {C:attention}#1#{} 枚のカードを", + "{C:attention}#2#{} に", + "強化する", + }, + }, + c_lovers={ + name="恋人", + text={ + "選択した {C:attention}#1#{} 枚のカードを", + "{C:attention}#2#{} に", + "強化する", + }, + }, + c_magician={ + name="魔術師", + text={ + "選択した {C:attention}#1#{} 枚のカードを", + "{C:attention}#2#{} に", + "強化する", + }, + }, + c_moon={ + name="月", + text={ + "{C:attention}#1#{} 枚までの", + "選択されたカードを", + "{V:1}#2#{} に変換する", + }, + }, + c_star={ + name="星", + text={ + "{C:attention}#1#{} 枚までの", + "選択されたカードを", + "{V:1}#2#{} に変換する", + }, + }, + c_strength={ + name="強さ", + text={ + "最大 {C:attention}#1#{} 枚の", + "選択されたカードを", + "{C:attention}1{} つ大きい数字にする", + }, + }, + c_sun={ + name="太陽", + text={ + "{C:attention}#1#{} 枚までの", + "選択されたカードを", + "{V:1}#2#{} に変換する", + }, + }, + c_temperance={ + name="節制", + text={ + "現在のすべてのジョーカーの", + "セルバリューの合計を与える", + "{C:inactive}(最高 {C:money}$#1#{C:inactive})", + "{C:inactive}(現在 {C:money}$#2#{C:inactive})", + }, + }, + c_tower={ + name="塔", + text={ + "選択した {C:attention}#1#{} 枚のカードを", + "{C:attention}#2#{} に", + "強化する", + }, + }, + c_wheel_of_fortune={ + name="運命の輪", + text={ + "{C:green}#2#分の#1#{} の確率で", + "ランダムな {C:attention}ジョーカー{} に", + "{C:dark_edition}フォイル{}、 {C:dark_edition}ホログラム{}", + "{C:dark_edition}ポリクローム{} エディションのいずれかを加える", + }, + }, + c_world={ + name="世界", + text={ + "{C:attention}#1#{} 枚までの", + "選択されたカードを", + "{V:1}#2#{} に変換する", + }, + }, + }, + Voucher={ + v_antimatter={ + name="反物質", + text={ + "ジョーカースロット {C:dark_edition}+1{}", + }, + unlock={ + "{C:voucher}ブランク{} を", + "合計 {C:attention}#1#{} 回引き換える", + "{C:inactive}(#2#)", + }, + }, + v_blank={ + name="ブランク", + text={ + "{C:inactive}何もしない?", + }, + }, + v_clearance_sale={ + name="クリアランスセール", + text={ + "すべてのカードとパックが", + "ショップで {C:attention}#1#%{} オフ", + }, + }, + v_crystal_ball={ + name="水晶玉", + text={ + "消耗スロット {C:attention}+1{}", + }, + }, + v_directors_cut={ + name="ディレクターズカット", + text={ + "ボスブラインドをアンティごとに", + "{C:attention}1{} 回リロールする", + "1ロールあたり {C:money}$#1#{}", + }, + }, + v_glow_up={ + name="グローアップ", + text={ + "{C:dark_edition}フォイル{}、{C:dark_edition}ホログラム{}", + "{C:dark_edition}ポリクローム{} カードの", + "出現確率 {C:attention}#1#X{}", + }, + unlock={ + "{C:dark_edition}フォイル{}、 {C:dark_edition}ホログラム{}", + "{C:dark_edition}ポリクローム{} エディションの", + "いずれかの {C:attention}ジョーカー{} カードを", + "{C:attention}#1#{} 枚以上持つ", + }, + }, + v_grabber={ + name="グラバー", + text={ + "ラウンドごとに", + "永久的に", + "ハンド {C:blue}+#1#{} を得る", + }, + }, + v_hieroglyph={ + name="ヒエログリフ", + text={ + "アンティ {C:attention}-#1#{}、", + "毎ラウンドの", + "ハンド{C:blue}-#1#{}", + }, + }, + v_hone={ + name="ホーン", + text={ + "{C:dark_edition}フォイル{}、{C:dark_edition}ホログラム{}", + "{C:dark_edition}ポリクローム{} カードの", + "出現確率 {C:attention}#1#X{}", + }, + }, + v_illusion={ + name="イリュージョン", + text={ + "ショップの {C:attention}トランプ{} が", + "{C:enhanced}強化{} 、 {C:dark_edition}エディション{}、および/または{C:attention}シール{}の", + "いずれかになる可能性がある", + }, + unlock={ + "ショップで", + "合計 {C:attention}#1#{} 枚のトランプを", + "購入する", + "{C:inactive}(#2#)", + }, + }, + v_liquidation={ + name="清算", + text={ + "すべてのカードとパックが", + "ショップで {C:attention}#1#%{} オフ", + }, + unlock={ + "1回のランで", + "{C:attention}#1#{} 枚の {C:voucher}バウチャー{} カードを", + "引き換える", + }, + }, + v_magic_trick={ + name="マジックトリック", + text={ + "{C:attention}トランプ{} を", + "{C:attention}ショップ{} で", + "購入できる", + }, + }, + v_money_tree={ + name="マネーツリー", + text={ + "ラウンドごとの", + "利息獲得量の", + "上限を${C:money}#1#{}に増加する", + }, + unlock={ + "{C:attention}#1#{} ラウンド連続で", + "ラウンド利益の利息を", + "最大にする", + "{C:inactive}(#2#)", + }, + }, + v_nacho_tong={ + name="ナチョトング", + text={ + "ラウンドごとに", + "永久的に", + "ハンド {C:blue}+#1#{} を得る", + }, + unlock={ + "合計 {C:attention}#1#{} 枚の", + "カードをプレイする", + "{C:inactive}(#2#)", + }, + }, + v_observatory={ + name="天文台", + text={ + "{C:attention}消耗{} エリアの", + "{C:planet}惑星{} カードが", + "特定のポーカーハンドに", + "倍率 {X:red,C:white}X#1#{} を与える", + }, + unlock={ + "いずれかの{C:planet}天体パック{} から", + "合計 {C:attention}#1#{} 枚の", + "{C:planet}惑星{} カードを使用する", + "{C:inactive}(#2#)", + }, + }, + v_omen_globe={ + name="オーメングローブ", + text={ + "{C:spectral}スペクトル{} カードが", + "いずれかの {C:attention}アルカナパック{} に", + "含まれている可能性がある", + }, + unlock={ + "いずれかの{C:tarot}アルカナパック{} から", + "合計 {C:attention}#1#{} 枚の", + "{C:tarot}タロット{} カードを使用する", + "{C:inactive}(#2#)", + }, + }, + v_overstock_norm={ + name="オーバーストック", + text={ + "カードスロット {C:attention}+1{} が", + "ショップで購入できる", + }, + }, + v_overstock_plus={ + name="オーバーストックプラス", + text={ + "カードスロット {C:attention}+1{} が", + "ショップで購入できる", + }, + unlock={ + "ショップで", + "合計 {C:money}$#1#{} 使う", + "{C:inactive}($#2#)", + }, + }, + v_paint_brush={ + name="ペイント ブラシ", + text={ + "ハンドにカードを", + "{C:attention}+#1#{} 枚持てる", + "ハンドサイズ {C:attention}+#1#{}", + }, + }, + v_palette={ + name="パレット", + text={ + "ハンドにカードを", + "{C:attention}+#1#{} 枚持てる", + "ハンドサイズ {C:attention}+#1#{}", + }, + unlock={ + "ハンドサイズを", + "{C:attention}#1#{} 枚まで減らす", + }, + }, + v_petroglyph={ + name="ペトログリフ", + text={ + "アンティ {C:attention}-#1#{}、", + "毎ラウンドの", + "ディスカード {C:red}-#1#{}", + }, + unlock={ + "アンティ {C:attention}-#1#{}", + "{E:1,C:attention}#1#{} に到達する", + }, + }, + v_planet_merchant={ + name="惑星商人", + text={ + "ショップでの", + "{C:planet}惑星{} カードの", + "出現確率 {C:attention}#1#X{}", + }, + }, + v_planet_tycoon={ + name="惑星タイクーン", + text={ + "ショップでの", + "{C:planet}惑星{} カードの", + "出現確率 {C:attention}#1#X{}", + }, + unlock={ + "ショップで", + "{C:attention}#1#{} 枚の {C:planet}惑星{} カードを", + "購入する", + "{C:inactive}(#2#)", + }, + }, + v_recyclomancy={ + name="リサイクロマンシー", + text={ + "ラウンドごとに", + "永久的に", + "ディスカード {C:red}+#1#{}を得る", + }, + unlock={ + "合計 {C:attention}#1#{} 枚の", + "カードをディスカードする", + "{C:inactive}(#2#)", + }, + }, + v_reroll_glut={ + name="リロールグラト", + text={ + "リロールのコストが", + "{C:money}$#1#{} 減少する", + }, + unlock={ + "ショップを", + "合計 {C:attention}#1#{} 回リロールする", + "{C:inactive}(#2#)", + }, + }, + v_reroll_surplus={ + name="リロールサープラス", + text={ + "リロールのコストが", + "{C:money}$#1#{} 減少する", + }, + }, + v_retcon={ + name="リトコン", + text={ + "ボスブラインドを", + "回数 {C:attention}無制限{} でリロールする", + "リロール1回につき{C:money}$#1#{}", + }, + unlock={ + "{C:attention}#1#{} のブラインドを", + "発見する", + }, + }, + v_seed_money={ + name="シードマネー", + text={ + "ラウンドごとの", + "利息獲得量の", + "上限を${C:money}#1#{}に増加する", + }, + }, + v_tarot_merchant={ + name="タロット商人", + text={ + "ショップでの", + "{C:tarot}タロット{} カードの", + "出現確率 {C:attention}#1#X{}", + }, + }, + v_tarot_tycoon={ + name="タロットタイクーン", + text={ + "ショップでの", + "{C:tarot}タロット{} カードの", + "出現確率 {C:attention}#1#X{}", + }, + unlock={ + "ショップで", + "合計 {C:attention}#1#{} 枚の {C:tarot}タロット{} カードを", + "購入する", + "{C:inactive}(#2#)", + }, + }, + v_telescope={ + name="望遠鏡", + text={ + "最もプレイされた {C:attention}ポーカーハンド{} の", + "{C:planet}惑星{} カードが", + "{C:attention}天体パック{} に", + "常に含まれる", + }, + }, + v_wasteful={ + name="浪費", + text={ + "ラウンドごとに", + "永久的に", + "ディスカード {C:red}+#1#{}を得る", + }, + }, + }, }, - UI = {}, - tutorial = {}, - misc = { - suits_singular = { - Spades = "スペード", - Hearts = "ハート", - Clubs = "クラブ", - Diamonds = "ダイヤ" + misc={ + achievement_descriptions={ + _100000k="1回のハンドでチップ100,000,000をスコアする", + _1000k="1回のハンドでチップ1,000,000をスコアする", + _10k="1回のハンドでチップ10,000をスコアする", + ante_up="アンティ4に到達する", + ante_upper="アンティ8に到達する", + astronomy="すべての惑星カードを発見する", + big_hands="デッキを80枚以上にする", + card_discarder="2500枚以上のカードをディスカードする", + card_player="2500枚以上のカードをプレイする", + cartomancy="すべてのタロットカードを発見する", + clairvoyance="すべてのスペクトルカードを発見する", + completionist="コレクションを100%にする", + completionist_plus="ゴールドステークの難易度ですべてのデッキで勝利する", + completionist_plus_plus="すべてのジョーカーでゴールドステッカーを獲得する", + extreme_couponer="すべてのバウチャーを発見する", + flushed="ワイルドカード5枚でフラッシュをプレイする", + heads_up="ランに勝利する", + high_stakes="ゴールドステーク以上の難易度でランに勝利する", + legendary="レジェンドジョーカーを発見する", + low_stakes="レッドステーク以上の難易度でランに勝利する", + mid_stakes="ブラックステーク以上の難易度でランに勝利する", + nest_egg="1回のランで$400以上獲得する ", + retrograde="いずれかのポーカーハンドをレベル10にする", + roi="アンティ4でバウチャーを5購入する", + royale="ロイヤルフラッシュをプレイする", + rule_bender="いずれかのチャレンジランを完了する", + rule_breaker="すべてのチャレンジランを完了する", + shattered="1回のハンドで2枚のグラスカードを割る", + speedrunner="12ラウンド以内にランに勝利する", + tiny_hands="デッキを20枚以下にする", + you_get_what_you_get="ショップをリロールせずにランに勝利する", }, - suits_plural = { - Spades = "スペード", - Hearts = "ハート", - Clubs = "クラブ", - Diamonds = "ダイヤ" + achievement_names={ + _100000k="100,000K", + _1000k="1,000K", + _10k="10K", + ante_up="アンティアップ!", + ante_upper="アンティアッパー!", + astronomy="天文学", + big_hands="ビッグハンド", + card_discarder="カードディスカーダー", + card_player="カードプレイヤー", + cartomancy="カード占い", + clairvoyance="透視能力", + completionist="完全主義者", + completionist_plus="完全主義者+", + completionist_plus_plus="完全主義者++", + extreme_couponer="エクストリームクーポナー", + flushed="フラッシュ", + heads_up="ヘッドアップ", + high_stakes="ハイステーク", + legendary="レジェンド", + low_stakes="ローステーク", + mid_stakes="ミッドステーク", + nest_egg="ネストエッグ", + retrograde="レトログレード", + roi="ROI", + royale="ロワイヤル", + rule_bender="ルールベンダー", + rule_breaker="ルールブレイカー", + shattered="シャッター", + speedrunner="スピードランナー", + tiny_hands="タイニーハンド", + you_get_what_you_get="得られるものを得よ", }, - blind_states = { - Select = "選択", - Skipped = "スキップ", - Current = "現在", - Defeated = "敗北", - Upcoming = "今後", - Selected = "選択中" + blind_states={ + Current="現在", + Defeated="敗北", + Select="選択", + Selected="選択中", + Skipped="スキップ", + Upcoming="今後", }, - ranks = { - Ace = "エース", - King = "キング", - Queen = "クイーン", - Jack = "ジャック", - ['10'] = "10", - ['9'] = "9", - ['8'] = "8", - ['7'] = "7", - ['6'] = "6", - ['5'] = "5", - ['4'] = "4", - ['3'] = "3", - ['2'] = "2" + challenge_names={ + c_blast_off_1="吹き飛ばし", + c_bram_poker_1="ブラムポーカー", + c_city_1="15分都市", + c_cruelty_1="残虐", + c_double_nothing_1="一か八か", + c_five_card_1="ファイブカードドロー", + c_fragile_1="フラジャイル", + c_golden_needle_1="ゴールデンニードル", + c_inflation_1="インフレ", + c_jokerless_1="ジョーカーなし", + c_knife_1="紙一重", + c_luxury_1="ぜいたく税", + c_mad_world_1="狂気の世界", + c_medusa_1="メデューサ", + c_monolith_1="一枚岩", + c_non_perishable_1="保存食", + c_omelette_1="オムレツ", + c_rich_1="大富豪", + c_typecast_1="はまり役", + c_xray_1="透視能力", }, - high_scores = { - hand = "ベストハンド", - furthest_round = "最高ラウンド", - furthest_ante = "最高アンティ", - most_money = "最多マネー", - boss_streak = "連続最多ボス", - collection = "コレクション", - win_streak = "連勝記録", - current_streak = "", - poker_hand = "最もプレイされたハンド" + collabs={ + Clubs={ + ["1"]="デフォルト", + ["2"]="Vampire Survivors", + ["3"]="Slay the Spire", + ["4"]="Potion Craft", + ["5"]="Warframe", + ["6"]="Vault-Tec", + ["7"]="Dead by Daylight", + }, + Diamonds={ + ["1"]="デフォルト", + ["2"]="デイヴ・ザ・ダイバー", + ["3"]="Stardew Valley", + ["4"]="Enter the Gungeon", + ["5"]="1000xRESIST", + ["6"]="Civilization VII", + ["7"]="Rust", + }, + Hearts={ + ["1"]="デフォルト", + ["2"]="Among Us", + ["3"]="The Binding of Isaac", + ["4"]="Cult of the Lamb", + ["5"]="Divinity Original Sin 2", + ["6"]="Critical Role", + ["7"]="Bugsnax", + }, + Spades={ + ["1"]="デフォルト", + ["2"]="ウィッチャー", + ["3"]="サイバーパンク2077", + ["4"]="Shovel Knight", + ["5"]="Don’t Starve", + ["6"]="Assassin's Creed", + ["7"]="Slay the Princess", + }, }, - achievement_names = { - ante_up = "アンティアップ!", - ante_upper = "アンティアッパー!", - heads_up = "ヘッドアップ", - low_stakes = "ローステーク", - mid_stakes = "ミッドステーク", - high_stakes = "ハイステーク", - card_player = "カードプレイヤー", - card_discarder = "カードディスカーダー", - nest_egg = "ネストエッグ", - flushed = "フラッシュ", - speedrunner = "スピードランナー", - roi = "ROI", - shattered = "シャッター", - royale = "ロワイヤル", - retrograde = "レトログレード", - _10k = "10K", - _1000k = "1,000K", - _100000k = "100,000K", - tiny_hands = "タイニーハンド", - big_hands = "ビッグハンド", - you_get_what_you_get = "得られるものを得よ", - rule_bender = "ルールベンダー", - rule_breaker = "ルールブレイカー", - legendary = "レジェンド", - astronomy = "天文学", - cartomancy = "カード占い", - clairvoyance = "透視能力", - extreme_couponer = "エクストリームクーポナー", - completionist = "完全主義者", - completionist_plus = "完全主義者+", - completionist_plus_plus = "完全主義者++", - }, - achievement_descriptions = { - ante_up = "アンティ4に到達する", - ante_upper = "アンティ8に到達する", - heads_up = "ランに勝利する", - low_stakes = "レッドステーク以上の難易度でランに勝利する", - mid_stakes = "ブラックステーク以上の難易度でランに勝利する", - high_stakes = "ゴールドステーク以上の難易度でランに勝利する", - card_player = "2500枚以上のカードをプレイする", - card_discarder = "2500枚以上のカードをディスカードする", - nest_egg = "1回のランで$400以上獲得する ", - flushed = "ワイルドカード5枚でフラッシュをプレイする", - speedrunner = "12ラウンド以内にランに勝利する", - roi = "アンティ4でバウチャーを5購入する", - shattered = "1回のハンドで2枚のグラスカードを割る", - royale = "ロイヤルフラッシュをプレイする", - retrograde = "いずれかのポーカーハンドをレベル10にする", - _10k = "1回のハンドでチップ10,000をスコアする", - _1000k = "1回のハンドでチップ1,000,000をスコアする", - _100000k = "1回のハンドでチップ100,000,000をスコアする", - tiny_hands = "デッキを20枚以下にする", - big_hands = "デッキを80枚以上にする", - you_get_what_you_get = "ショップをリロールせずにランに勝利する", - rule_bender = "いずれかのチャレンジランを完了する", - rule_breaker = "すべてのチャレンジランを完了する", - legendary = "レジェンドジョーカーを発見する", - astronomy = "すべての惑星カードを発見する", - cartomancy = "すべてのタロットカードを発見する", - clairvoyance = "すべてのスペクトルカードを発見する", - extreme_couponer = "すべてのバウチャーを発見する", - completionist = "コレクションを100%にする", - completionist_plus = "ゴールドステークの難易度ですべてのデッキで勝利する", - completionist_plus_plus = "すべてのジョーカーでゴールドステッカーを獲得する", - }, - challenge_names = { - c_omelette_1 = "オムレツ", - c_city_1 = "15分都市", - c_rich_1 = "大富豪", - c_knife_1 = "紙一重", - c_xray_1 = "透視能力", - c_mad_world_1 = "狂気の世界", - c_luxury_1 = "ぜいたく税", - c_non_perishable_1 = "保存食", - c_medusa_1 = "メデューサ", - c_double_nothing_1 = "一か八か", - c_typecast_1 = "はまり役", - c_inflation_1 = "インフレ", - c_bram_poker_1 = "ブラムポーカー", - c_fragile_1 = "フラジャイル", - c_monolith_1 = "一枚岩", - c_blast_off_1 = "吹き飛ばし", - c_five_card_1 = "ファイブカードドロー", - c_golden_needle_1 = "ゴールデンニードル", - c_cruelty_1 = "残虐", - c_jokerless_1 = "ジョーカーなし" - }, - poker_hands = { - ['Flush Five'] = "フラッシュファイブ", - ['Flush House'] = "フラッシュハウス", - ['Five of a Kind'] = "ファイブカード", - ['Royal Flush'] = "ロイヤルフラッシュ", - ['Straight Flush'] = "ストレートフラッシュ", - ['Four of a Kind'] = "フォーカード", - ['Full House'] = "フルハウス", - ['Flush'] = "フラッシュ", - ['Straight'] = "ストレート", - ['Three of a Kind'] = "スリーカード", - ['Two Pair'] = "ツーペア", - ['Pair'] = "ワンペア", - ['High Card'] = "ハイカード" - }, - poker_hand_descriptions = { - ['Flush Five'] = { - "同じランクとスーツのカード5枚" + dictionary={ + ["$"]="$", + b_FAQ="FAQ", + b_and_use="& 使用", + b_back="戻る", + b_blinds="ブラインド", + b_booster_packs="ブースターパック", + b_buy="購入", + b_cash_out="清算", + b_challenges="チャレンジ", + b_collection="コレクション", + b_collection_cap="コレクション", + b_continue="続ける", + b_copy="コピー", + b_copy_seed="シードをコピー", + b_create_profile="プロフィールを作成", + b_credits="クレジット", + b_current_profile="現在のプロフィール", + b_customize_deck="デッキのカスタマイズ", + b_deck="デッキ", + b_decks="デッキ", + b_delete_profile="プロフィールを削除", + b_discard="ディスカード", + b_editions="エディション", + b_endless="エンドレスモード", + b_enhanced_cards="強化されたカード", + b_full_deck="フルデッキ", + b_high_contrast_cards="ハイコントラストカード", + b_how_to_play="遊び方", + b_imagery="画像", + b_jokers="ジョーカー", + b_load_profile="プロフィールをロード", + b_main_menu="メインメニュー", + b_music="ミュージック", + b_new_challenge="新しいチャレンジをスタート", + b_new_run="新しいラン", + b_next="次", + b_next_round_1="次の", + b_next_round_2="ラウンド", + b_open="開封", + b_options="オプション", + b_options_cap="オプション", + b_planet_cards="惑星カード", + b_play_cap="プレイ", + b_play_hand="ハンドをプレイ", + b_playbalatro="playbalatro.comに移動する", + b_poker_hands="ポーカーハンド", + b_quit_cap="終了", + b_redeem="引き換え", + b_reduced_motion="動作の軽減", + b_remaining="残り", + b_reroll_boss="ボスをリロール", + b_reset_profile="プロフィールをリセット", + b_restrictions="制限事項", + b_retry="再トライ", + b_rules="ルール", + b_run_info_1="ラン", + b_run_info_2="情報", + b_seals="シール", + b_seed="シード", + b_select="選択", + b_sell="売却", + b_set_CRT="CRT", + b_set_CRT_bloom="CRTブルーム", + b_set_apply="適用", + b_set_audio="オーディオ", + b_set_crash_reports="クラッシュレポート", + b_set_game="ゲーム", + b_set_game_vol="ゲーム音量", + b_set_gamespeed="ゲームスピード", + b_set_graphics="グラフィック", + b_set_master_vol="マスター音量", + b_set_monitor="ディスプレイモニター", + b_set_music_vol="ミュージック音量", + b_set_pixel_smoothing="ピクセルアートのスムージング", + b_set_play_discard_pos="プレイ/ディスカード ボタンの位置", + b_set_rumble="コントローラーの振動", + b_set_screenshake="画面の揺れ", + b_set_shadows="影", + b_set_vibration="振動", + b_set_video="画面表示", + b_set_windowmode="ウィンドウモード", + b_settings="設定", + b_skip="スキップ", + b_skip_blind="ブラインドをスキップ", + b_skip_reward="報酬をスキップ", + b_sort_hand="ハンドをソート", + b_sounds="サウンド", + b_spectral_cards="スペクトルカード", + b_stake="ステーク", + b_start_new_run="新しいラン", + b_stat_consumables="消耗", + b_stat_jokers="ジョーカー", + b_stat_planets="惑星", + b_stat_spectrals="スペクトル", + b_stat_tarots="タロット", + b_stat_vouchers="バウチャー", + b_stats="統計", + b_tags="タグ", + b_tarot_cards="タロットカード", + b_unlock_all="すべてをアンロック", + b_use="使用", + b_vouchers="バウチャー", + b_wishlist="Steamのウィッシュリストに登録", + k_aces="エース", + k_achievement="実績", + k_achievements_disabled="実績が無効化", + k_active="アクティブ", + k_active_ex="アクティブ!", + k_again_ex="再び!", + k_all_hands="すべてのハンド", + k_also_applied="適用中", + k_ante="アンティ", + k_ante_cap="アンティ", + k_arcana_pack="アルカナパック", + k_balanced="バランス", + k_banned_cards="使用禁止カード", + k_banned_tags="使用禁止タグ", + k_base_cap="ベース", + k_base_cards="ベースカード", + k_best_hand="ベストハンド", + k_booster="ブースター", + k_buffoon_pack="道化師パック", + k_cap_consumables="消耗", + k_card_stats="カード統計", + k_celestial_pack="天体パック", + k_challenge_mode="チャレンジモード", + k_challenges="チャレンジ", + k_choose="選択", + k_collection="コレクション", + k_common="コモン", + k_compatible="適合", + k_copied_ex="コピー!", + k_custom_rules="カスタムルール", + k_daily_run="デイリーラン", + k_debuffed="デバフ状態", + k_deck="デッキ", + k_deck_stake_wins="デッキステーク勝利数", + k_defeated_by="敗北:", + k_demo_version_ex="体験版!", + k_disabled_ex="無効!", + k_drank_ex="ドランク!", + k_duplicated_ex="重複!", + k_dwarf_planet="小惑星", + k_eaten_ex="食べられた!", + k_edition="エディション", + k_effective="効果", + k_empty_caps="なし", + k_enter_name="名前を入力", + k_enter_seed="シードを入力", + k_enter_text="テキストを入力", + k_eroded_ex="横取りされた!", + k_extinct_ex="消滅!", + k_face_cards="フェイスカード", + k_game_modifiers="ゲーム編集", + k_gold="ゴールド", + k_high_score_ex="ハイスコア!", + k_hud_discards="ディスカード", + k_hud_hands="ハンド", + k_incompatible="不適合", + k_joker="ジョーカー", + k_joker_stickers="ジョーカーステッカー", + k_jokers_cap="ジョーカー", + k_legendary="レジェンド", + k_level_prefix="レベル", + k_level_up_ex="レベルアップ!", + k_locked="ロック中", + k_lower_score="スコア", + k_lvl="レベル", + k_melted_ex="メルト!", + k_money="資金", + k_mult="倍率", + k_no_other_jokers="他のジョーカーなし!", + k_no_reward="報酬なし", + k_no_room_ex="空きなし!", + k_no_space_ex="スペースなし!", + k_none="なし", + k_nope_ex="いいえ!", + k_not_allowed_ex="禁止!", + k_not_discovered="未発見", + k_numbered_cards="ナンバーカード", + k_or="または", + k_other="その他", + k_page="ページ", + k_planet="惑星", + k_planet_q="惑星?", + k_playing_as="プレイヤー", + k_plus_joker="+1 ジョーカー", + k_plus_planet="+1 惑星", + k_plus_spectral="+1 スペクトル", + k_plus_stone="+1 ストーン", + k_plus_tarot="+1 タロット", + k_poker_hand="ポーカーハンド", + k_profile="プロフィール", + k_progress="進行状況", + k_rank="ランク", + k_rare="レア", + k_redeemed_ex="引き換え!", + k_reroll="リロール", + k_reset="リセット", + k_reward="報酬", + k_round="ラウンド", + k_safe_ex="セーフ!", + k_saved_ex="セーブ!", + k_seed="シード", + k_seeded_run="シードされたラン", + k_skipped_cap="スキップ", + k_spectral="スペクトル", + k_spectral_pack="スペクトルパック", + k_stake="ステーク", + k_stake_level="ステークレベル", + k_standard_pack="スタンダードパック", + k_suit="スーツ", + k_swapped_ex="スワップ!", + k_tarot="タロット", + k_trophies_disabled="トロフィーの無効化", + k_trophy="トロフィー", + k_uncommon="アンコモン", + k_undisovered="未発見", + k_unknown="?????", + k_unlocked_ex="アンロック!", + k_upgrade_ex="アップグレード!", + k_val_up="バリューアップ!", + k_view="表示", + k_voucher="バウチャー", + k_vouchers_cap="バウチャー", + k_wins="勝利", + k_x_base="X ベース", + ml_bloom_opt={ + "オフ", + "オン", }, - ['Flush House'] = { - "すべてのカードが同じスーツの", - "スリーカードとワンペア" + ml_buy_and_use_target={ + "購入", + "& 使用", }, - ['Five of a Kind'] = { - "同じランクのカード5枚" + ml_buy_target={ + "購入", }, - ['Royal Flush'] = { - "すべてが同じスーツの", - "ランクが連続したカード5枚" + ml_card_stats={ + "カード", + "統計", }, - ['Straight Flush'] = { - "すべてが同じスーツの", - "ランクが連続したカード5枚" + ml_controller_required={ + "プレイするにはゲームコントローラーが必要です。", + "コントローラーを接続してから再開してください。", }, - ['Four of a Kind'] = { - "同じランクのカード4枚", - "スコアされないカードが1枚あってもよい" - }, - ['Full House'] = { - "スリーカードとワンペア" - }, - ['Flush'] = { - "同じスーツのカード5枚" - }, - ['Straight'] = { - "ランクが連続したカード5枚" - }, - ['Three of a Kind'] = { - "同じランクのカード3枚", - "スコアされないカードが2枚あってもよい" - }, - ['Two Pair'] = { - "異なるランクのカード2組", - "スコアされないカードが1枚あってもよい" - }, - ['Pair'] = { - "同じランクのカード2枚", - "スコアされないカードが3枚あってもよい" - }, - ['High Card'] = { - "プレイされたハンドが上記のハンドではない場合", - "最もランクの高いカードだけがスコアされる" - } - }, - labels = { - common = "コモン", - uncommon = "アンコモン", - rare = "レア", - legendary = "レジェンド", - tarot = "タロット", - planet = "惑星", - pluto_planet = "小惑星", - voucher = "バウチャー", - foil = "フォイル", - holographic = "ホログラム", - polychrome = "ポリクローム", - negative = "ネガティブ", - gold_seal = "ゴールドシール", - blue_seal = "ブルーシール", - red_seal = "レッドシール", - purple_seal = "パープルシール", - locked = "ロック中", - eternal = "エターナル", - perishable = "摩耗", - rental = "レンタル", - pinned_left = "ピン留め" - }, - dictionary = { - b_sell = "売却", - b_use = "使用", - b_select = "選択", - b_buy = "購入", - b_redeem = "引き換え", - b_open = "開封", - b_and_use = "& 使用", - b_next_round_1 = "次の", - b_next_round_2 = "ラウンド", - b_play_hand = "ハンドをプレイ", - b_discard = "ディスカード", - b_sort_hand = "ハンドをソート", - b_run_info_1 = "ラン", - b_run_info_2 = "情報", - b_options = "オプション", - b_reroll_boss = "ボスをリロール", - b_skip_blind = "ブラインドをスキップ", - b_skip_reward = "報酬をスキップ", - b_skip = "スキップ", - b_start_new_run = "新しいラン", - b_main_menu = "メインメニュー", - b_collection = "コレクション", - b_seed = "シード", - b_copy_seed = "シードをコピー", - b_copy = "コピー", - b_credits = "クレジット", - b_stats = "統計", - b_settings = "設定", - b_set_game = "ゲーム", - b_set_video = "画面表示", - b_set_graphics = "グラフィック", - b_set_audio = "オーディオ", - b_set_gamespeed = "ゲームスピード", - b_set_play_discard_pos = "プレイ/ディスカード ボタンの位置", - b_set_screenshake = "画面の揺れ", - b_high_contrast_cards = "ハイコントラストカード", - b_reduced_motion = "動作の軽減", - b_set_rumble = "コントローラーの振動", - b_set_crash_reports = "クラッシュレポート", - b_set_monitor = "ディスプレイモニター", - b_set_windowmode = "ウィンドウモード", - b_set_apply = "適用", - b_set_master_vol = "マスター音量", - b_set_music_vol = "ミュージック音量", - b_set_game_vol = "ゲーム音量", - b_set_shadows = "影", - b_set_pixel_smoothing = "ピクセルアートのスムージング", - b_set_CRT = "CRT", - b_set_CRT_bloom = "CRTブルーム", - b_stat_jokers = "ジョーカー", - b_stat_consumables = "消耗", - b_stat_tarots = "タロット", - b_stat_planets = "惑星", - b_stat_spectrals = "スペクトル", - b_stat_vouchers = "バウチャー", - b_next = "次", - b_endless = "エンドレスモード", - b_wishlist = "Steamのウィッシュリストに登録", - b_playbalatro = "playbalatro.comに移動する", - b_remaining = "残り", - b_full_deck = "フルデッキ", - b_poker_hands = "ポーカーハンド", - b_blinds = "ブラインド", - b_vouchers = "バウチャー", - b_stake = "ステーク", - b_jokers = "ジョーカー", - b_tarot_cards = "タロットカード", - b_planet_cards = "惑星カード", - b_spectral_cards = "スペクトルカード", - b_enhanced_cards = "強化されたカード", - b_editions = "エディション", - b_booster_packs = "ブースターパック", - b_tags = "タグ", - b_decks = "デッキ", - b_seals = "シール", - b_continue = "続ける", - b_back = "戻る", - b_music = "ミュージック", - b_sounds = "サウンド", - b_imagery = "画像", - b_new_run = "新しいラン", - b_challenges = "チャレンジ", - b_new_challenge = "新しいチャレンジをスタート", - b_current_profile = "現在のプロフィール", - b_load_profile = "プロフィールをロード", - b_create_profile = "プロフィールを作成", - b_delete_profile = "プロフィールを削除", - b_reset_profile = "プロフィールをリセット", - b_rules = "ルール", - b_restrictions = "制限事項", - b_deck = "デッキ", - b_play_cap = "プレイ", - b_options_cap = "オプション", - b_collection_cap = "コレクション", - b_quit_cap = "終了", - b_cash_out = "清算", - b_unlock_all = "すべてをアンロック", - k_unknown = "?????", - k_compatible = "適合", - k_incompatible = "不適合", - k_active = "アクティブ", - k_round = "ラウンド", - k_ante = "アンティ", - k_seed = "シード", - k_reroll = "リロール", - k_mult = "倍率", - k_rank = "ランク", - k_suit = "スーツ", - k_stake = "ステーク", - k_common = "コモン", - k_uncommon = "アンコモン", - k_rare = "レア", - k_legendary = "レジェンド", - k_debuffed = "デバフ状態", - k_locked = "ロック中", - k_undisovered = "未発見", - k_joker = "ジョーカー", - k_voucher = "バウチャー", - k_tarot = "タロット", - k_planet = "惑星", - k_deck = "デッキ", - k_dwarf_planet = "小惑星", - k_planet_q = "惑星?", - k_spectral = "スペクトル", - k_booster = "ブースター", - k_edition = "エディション", - k_hud_hands = "ハンド", - k_hud_discards = "ディスカード", - k_lower_score = "スコア", - k_arcana_pack = "アルカナパック", - k_celestial_pack = "天体パック", - k_spectral_pack = "スペクトルパック", - k_standard_pack = "スタンダードパック", - k_buffoon_pack = "道化師パック", - k_enter_text = "テキストを入力", - k_defeated_by = "敗北:", - k_level_prefix = "レベル", - k_also_applied = "適用中", - k_base_cards = "ベースカード", - k_effective = "効果", - k_aces = "エース", - k_face_cards = "フェイスカード", - k_numbered_cards = "ナンバーカード", - k_cap_consumables = "消耗", - k_page = "ページ", - k_ante_cap = "アンティ", - k_base_cap = "ベース", - k_jokers_cap = "ジョーカー", - k_vouchers_cap = "バウチャー", - k_x_base = "X ベース", - k_not_discovered = "未発見", - k_unlocked_ex = "アンロック!", - k_achievement = "実績", - k_trophy = "トロフィー", - k_challenge_mode = "チャレンジモード", - k_daily_run = "デイリーラン", - k_profile = "プロフィール", - k_wins = "勝利", - k_empty_caps = "なし", - k_collection = "コレクション", - k_progress = "進行状況", - k_challenges = "チャレンジ", - k_joker_stickers = "ジョーカーステッカー", - k_deck_stake_wins = "デッキステーク勝利数", - k_stake_level = "ステークレベル", - k_none = "なし", - k_game_modifiers = "ゲーム編集", - k_custom_rules = "カスタムルール", - k_banned_cards = "使用禁止カード", - k_banned_tags = "使用禁止タグ", - k_other = "その他", - k_money = "資金", - k_best_hand = "ベストハンド", - k_seeded_run = "シードされたラン", - k_enter_seed = "シードを入力", - k_enter_name = "名前を入力", - k_lvl = "レベル", - k_skipped_cap = "スキップ", - k_no_reward = "報酬なし", - k_reward = "報酬", - k_nope_ex = "いいえ!", - k_not_allowed_ex = "禁止!", - k_or = "または", - k_poker_hand = "ポーカーハンド", - k_gold = "ゴールド", - k_card_stats = "カード統計", - k_balanced = "バランス", - k_view = "表示", - k_all_hands = "すべてのハンド", - k_high_score_ex = "ハイスコア!", - k_demo_version_ex = "体験版!", - k_playing_as = "プレイヤー", - k_choose = "選択", - k_achievements_disabled = "実績が無効化", - k_trophies_disabled = "トロフィーの無効化", - ph_improve_run = "ランを改善しよう!", - ph_no_boss_active = "アクティブなボスなし", - ph_sneak_peek = "プレビュー", - ph_deck_preview_stones = "ストーン", - ph_deck_preview_effective = "ジョーカー、ブラインド、カード強化による実質合計", - ph_blind_score_at_least = "最低スコア", - ph_blind_reward = "報酬: ", - ph_4_7_of_clubs = "4x クラブの7", - ph_up_ante_1 = "アンティを上げる", - ph_up_ante_2 = "すべてのブラインドをレイズ", - ph_up_ante_3 = "ブラインドを更新", - ph_select_challenge = "チャレンジを選択", - ph_stat_joker = "そのカードで完了した合計ラウンド数", - ph_stat_consumable = "そのカードの使用回数", - ph_stat_voucher = "そのバウチャーが引き換えられた回数", - ph_demo_thanks_1 = "プレイして頂きありがとうございます", - ph_demo_thanks_2 = "BALATRO 体験版", - ph_game_over = "ゲームオーバー", - ph_you_win = "勝利!", - ph_you_win_demo = "体験版に勝利!", - ph_vouchers_redeemed = "このランで引き換えられたバウチャーの数", - ph_no_vouchers = "このランで引き換えられたバウチャーなし", - ph_defeat_this_blind_1 = "それを見つけるために", - ph_defeat_this_blind_2 = "このブラインドを倒す", - ph_click_confirm = "もう一度クリックして確認", - ph_choose_blind_1 = "あなたの次のブラインドを", - ph_choose_blind_2 = "選択してください", - ph_mr_bones = "ミスターボーンズで死を回避", - ph_score_at_least = "最低スコア", - ph_all_poker_hand = "すべてのポーカーハンド", - ph_1_level = "+1レベル", - ph_boss_disabled = "ボスは無効!", - ph_most_played = "(最もプレイされたハンド)", - ph_defeat_the_boss = "ボスブラインドを倒す", - ph_score_furthest_ante = "アンティ", - ph_score_furthest_round = "ラウンド", - ph_score_hand = "ベストハンド", - ph_score_poker_hand = "最もプレイされたハンド", - ph_score_new_collection = "新発見", - ph_score_cards_played = "プレイしたカードの枚数", - ph_score_cards_discarded = "ディスカードしたカードの枚数", - ph_score_times_rerolled = "リロールした回数", - ph_score_cards_purchased = "購入したカードの枚数", - ph_unscored_hand = "ハンドがスコアされない", - ph_alert_debuff_confirm = "もう一度「プレイ」を押して確認", - ml_demo_thanks_message = { - "BalatroをSteamのウィッシュリストに登録し", - "playbalatro.comにサインアップして", - "ニュースレターに登録してください" - }, - ml_eternal = { - "エターナル", - "売ることも", - "壊すこともできない" - }, - ml_gold_seal_desc = { - "ゴールドシール", - "プレイされた時", - "手札に戻す" - }, - ml_crash_report_info = { + ml_crash_report_info={ "クラッシュレポートは開発者に送信され", "今後の問題解決に役立てられます", - "識別情報や個人情報は送信されません" + "識別情報や個人情報は送信されません", }, - ml_play_discard_pos_opt = { + ml_demo_thanks_message={ + "BalatroをSteamのウィッシュリストに登録し", + "playbalatro.comにサインアップして", + "ニュースレターに登録してください", + }, + ml_disabled_seed={ + "すべてのアンロックと", + "発見が無効化", + }, + ml_edition_seal_enhancement_explanation={ + "カードはそれぞれ、強化、エディション、", + "シールを1つずつ持つことができます", + }, + ml_eternal={ + "エターナル", + "売ることも", + "壊すこともできない", + }, + ml_gold_seal_desc={ + "ゴールドシール", + "プレイされた時", + "手札に戻す", + }, + ml_offline_message={ + "このデバイスは現在オフラインです。", + "現在の保存データは古い可能性があります。", + }, + ml_open_target={ + "開封", + }, + ml_paste_seed={ + "貼り付け", + "シード", + }, + ml_play_discard_pos_opt={ "ディスカード/プレイ", - "プレイ/ディスカード" + "プレイ/ディスカード", }, - ml_windowmode_opt = { + ml_redeem_target={ + "引き換え", + }, + ml_sell_target={ + "売却", + }, + ml_shadow_opt={ + "オン", + "オフ", + }, + ml_smoothing_opt={ + "オフ", + "オン", + }, + ml_unlock_all_explanation={ + "警告! コンプリートコレクションをアンロックすると", + "このプロフィールの実績が無効になります!", + }, + ml_unlock_all_trophies={ + "警告! コンプリートコレクションをアンロックすると", + "このプロフィールのトロフィーが無効になります!", + }, + ml_vsync_opt={ + "垂直同期オン", + "垂直同期オフ", + }, + ml_windowmode_opt={ "ウィンドウ", "フルスクリーン", - "ボーダーレス" + "ボーダーレス", }, - ml_vsync_opt = { - "垂直同期オン", - "垂直同期オフ" - }, - ml_shadow_opt = { - "オン", - "オフ" - }, - ml_smoothing_opt = { - "オフ", - "オン" - }, - ml_bloom_opt = { - "オフ", - "オン" - }, - ml_card_stats = { - "カード", - "統計" - }, - ml_paste_seed = { - "貼り付け", - "シード" - }, - ml_disabled_seed = { - "すべてのアンロックと", - "発見が無効化" - }, - ml_edition_seal_enhancement_explanation = { - "カードはそれぞれ、強化、エディション、", - "シールを1つずつ持つことができます" - }, - ml_unlock_all_explanation = { - "警告! コンプリートコレクションをアンロックすると", - "このプロフィールの実績が無効になります!" - }, - ml_unlock_all_trophies = { - "警告! コンプリートコレクションをアンロックすると", - "このプロフィールのトロフィーが無効になります!" - }, - ['$'] = "$", - k_redeemed_ex = "引き換え!", - k_duplicated_ex = "重複!", - k_no_room_ex = "空きなし!", - k_no_space_ex = "スペースなし!", - k_no_other_jokers = "他のジョーカーなし!", - k_plus_tarot = "+1 タロット", - k_plus_stone = "+1 ストーン", - k_plus_planet = "+1 惑星", - k_plus_spectral = "+1 スペクトル", - k_plus_joker = "+1 ジョーカー", - k_active_ex = "アクティブ!", - k_level_up_ex = "レベルアップ!", - k_upgrade_ex = "アップグレード!", - k_again_ex = "再び!", - k_val_up = "バリューアップ!", - k_reset = "リセット", - k_extinct_ex = "消滅!", - k_disabled_ex = "無効!", - k_safe_ex = "セーフ!", - k_saved_ex = "セーブ!", - k_swapped_ex = "スワップ!", - k_copied_ex = "コピー!", - k_melted_ex = "メルト!", - k_eaten_ex = "食べられた!", - k_drank_ex = "ドランク!", - k_eroded_ex = "横取りされた!" + ph_1_level="+1レベル", + ph_4_7_of_clubs="4x クラブの7", + ph_alert_debuff_confirm="もう一度「プレイ」を押して確認", + ph_all_poker_hand="すべてのポーカーハンド", + ph_blind_reward="報酬: ", + ph_blind_score_at_least="最低スコア", + ph_boss_disabled="ボスは無効!", + ph_choose_blind_1="あなたの次のブラインドを", + ph_choose_blind_2="選択してください", + ph_click_confirm="もう一度押して確認", + ph_deck_preview_effective="ジョーカー、ブラインド、カード強化による実質合計", + ph_deck_preview_stones="ストーン", + ph_defeat_the_boss="ボスブラインドを倒す", + ph_defeat_this_blind_1="それを見つけるために", + ph_defeat_this_blind_2="このブラインドを倒す", + ph_demo_thanks_1="プレイして頂きありがとうございます", + ph_demo_thanks_2="BALATRO 体験版", + ph_display_stickers="ラン中にステークのステッカーを掲示する", + ph_game_over="ゲームオーバー", + ph_improve_run="ランを改善しよう!", + ph_most_played="(最もプレイされたハンド)", + ph_mr_bones="ミスターボーンズで死を回避", + ph_no_boss_active="アクティブなボスなし", + ph_no_vouchers="このランで引き換えられたバウチャーなし", + ph_score_at_least="最低スコア", + ph_score_cards_discarded="ディスカードしたカードの枚数", + ph_score_cards_played="プレイしたカードの枚数", + ph_score_cards_purchased="購入したカードの枚数", + ph_score_furthest_ante="アンティ", + ph_score_furthest_round="ラウンド", + ph_score_hand="ベストハンド", + ph_score_new_collection="新発見", + ph_score_poker_hand="最もプレイされたハンド", + ph_score_times_rerolled="リロールした回数", + ph_select_challenge="チャレンジを選択", + ph_sneak_peek="プレビュー", + ph_stat_consumable="そのカードの使用回数", + ph_stat_joker="そのカードで完了した合計ラウンド数", + ph_stat_voucher="そのバウチャーが引き換えられた回数", + ph_unscored_hand="ハンドがスコアされない", + ph_up_ante_1="アンティを上げる", + ph_up_ante_2="すべてのブラインドをレイズ", + ph_up_ante_3="ブラインドを更新", + ph_vouchers_redeemed="このランで引き換えられたバウチャーの数", + ph_you_win="勝利!", + ph_you_win_demo="体験版に勝利!", }, - v_dictionary = { - a_xmult = "倍率 X#1#", - a_xmult_minus = "倍率 -X#1#", - a_mult = "倍率 +#1#", - a_mult_minus = "倍率 -#1#", - a_chips = "+#1#", - a_chips_minus = "-#1#", - a_handsize = "+#1# ハンドサイズ", - a_handsize_minus = "ハンドサイズ -#1#", - a_hands = "+#1# ハンド", - a_sold_tally = "#1#/#2# 売却済", - a_remaining = "残り #1#", - ante_x_voucher = "アンティ #1# のバウチャー", - loyalty_active = "アクティブ!", - loyalty_inactive = "残り #1#", - deck_preview_wheel_singular = "#1# 枚が裏向きでドローされたため、数字が小さくなる可能性があります", - deck_preview_wheel_plural = "#1# 枚が裏向きでドローされたため、数字が小さくなる可能性があります", - challenges_completed = "チャレンジ完了 #1#/#2#", - unlocked = "アンロック済#1#/#2#", - completed = "完了#1#/#2#", - interest = "$#2# につき利息 #1# (最大 #3#)", - remaining_hand_money = "残りのハンド(各$#1# )", - remaining_discard_money = "残りのディスカード(各$#1# )", - ml_foil_desc = { - "フォイル", - "+#1# チップ" - }, - ml_holo_desc = { - "ホログラム", - "+#1# 倍率" - }, - ml_polychrome_desc = { - "ポリクローム", - "倍率 X#1#" - }, - ml_negative_desc = { - "ネガティブ", - "すべてのラウンドで" - }, - ml_negative_consumable_desc = { - "ネガティブ", - "+#1# 消耗スロット" - } + high_scores={ + boss_streak="連続最多ボス", + collection="コレクション", + current_streak="", + furthest_ante="最高アンティ", + furthest_round="最高ラウンド", + hand="ベストハンド", + most_money="最多マネー", + poker_hand="最もプレイされたハンド", + win_streak="連勝記録", }, - v_text = { - ch_m_dollars = { - "{C:money}$#1#{} でスタート" - }, - ch_m_hands = { - "ラウンドごとにハンド {C:blue}#1#{}" - }, - ch_m_discards = { - "ラウンドごとにディスカード {C:red}#1#{}" - }, - ch_m_reroll_cost = { - "リロールの基本コスト {C:money}$#1#{}" - }, - ch_m_joker_slots = { - "ジョーカースロット {C:attention}#1#{}" - }, - ch_m_consumable_slots = { - "消耗スロット {C:attention}#1#{}" - }, - ch_m_hand_size = { - "ハンドサイズ{C:attention}#1#{}" - }, - ch_m_none = { - "{C:inactive}なし" - }, - ch_c_no_reward = { - "すべての {C:attention}ブラインド{} が報奨金を与えない" - }, - ch_c_no_reward_specific = { - "{C:attention}#1#のブラインド{} が報奨金を与えない" - }, - ch_c_no_extra_hand_money = { - "追加の {C:blue}ハンド{} では資金が得られない" - }, - ch_c_no_interest = { - "ラウンド終了時に {C:attention}利息{} を得ない" - }, - ch_c_daily = { - "{E:1,s:1.2,C:red}デイリーチャレンジ!" - }, - ch_c_set_seed = { - "シードを設定して1回試行: {C:inactive}{非表示}" - }, - ch_c_chips_dollar_cap = { - "{C:blue}チップ{} が現在の {C:money}${} を超えることはできない" - }, - ch_c_none = { - "{C:inactive}なし" - }, - ch_c_no_shop_jokers = { - "ジョーカーが今後{C:attention}ショップ{} に出現しない" - }, - ch_c_inflation = { - "永久的に、購入するたびに{C:money}$1{} 値上がりする" - }, - ch_c_discard_cost = { - "ディスカードのたびに {C:money}$#1#{} の費用がかかる" - }, - ch_c_all_eternal = { - "すべてのショップのジョーカーが {C:eternal}エターナル{}" - }, - ch_c_flipped_cards = { - "{C:green}#1#枚につき1枚{} は裏向きでドローされる" - }, - ch_c_debuff_played_cards = { - "{C:attention}プレイした{} すべてのカードに、スコア後{C:attention}デバフ{} がかかる" - }, - ch_c_minus_hand_size_per_X_dollar = { - "所持金 {C:money}$#1#{} ごとにハンド {C:red}-1{} 枚" - }, - ch_c_set_eternal_ante = { - "アンティが{C:attention}#1#{} の時にボスを倒すと、すべてのジョーカーが{C:attention}エターナルになる{}" - }, - ch_c_set_joker_slots_ante = { - "アンティが{C:attention}#1#{} の時にボスを倒すと、ジョーカーのスロットが{C:attention}0{} になる" - } + labels={ + blue_seal="ブルーシール", + common="コモン", + eternal="エターナル", + foil="フォイル", + gold_seal="ゴールドシール", + holographic="ホログラム", + legendary="レジェンド", + locked="ロック中", + negative="ネガティブ", + perishable="摩耗", + pinned_left="ピン留め", + planet="惑星", + pluto_planet="小惑星", + polychrome="ポリクローム", + purple_seal="パープルシール", + rare="レア", + red_seal="レッドシール", + rental="レンタル", + tarot="タロット", + uncommon="アンコモン", + voucher="バウチャー", }, - quips = { - wq_1 = {"カンペキだ!"}, - wq_2 = {"うまく対応したね!"," "}, - wq_3 = {"どうやらブラフじゃ","なかったようだね!"}, - wq_4 = {"残念だけど","このチップはすべて","バーチャルなんだ…"}, - wq_5 = {"私が教えたことを","しっかり覚えているね!"}, - wq_6 = {"すばらしいプレイが", "いくつもあったよ!"}, - wq_7 = {"きみに賭けなくて","よかったよ!", " "}, - lq_1 = {"もっと簡単なカードゲームの方が", "私たちのスピードには", "合っているのかもしれない…"}, - lq_2 = {"楽な相手だ!", " "}, - lq_3 = {"いったん引いて", "再挑戦しよう!", " "}, - lq_4 = {"ギャンブルでは", "そう簡単には", "勝てないんだ!"}, - lq_5 = {"どうやら本物の", "ジョーカーが誰なのか", "わかったぞ!"}, - lq_6 = {"おっと、きみも", "ブラフだったのか?"}, - lq_7 = {"どうやら冗談は","通じないらしい!"}, - lq_8 = {"もし私に手があったら","目を覆うところだったよ!", " "}, - lq_9 = {"私は文字通りの", "愚か者なんだ", "そうだろう?"}, - lq_10 = {"大失敗だ!"}, - dq_1 = {"マズイぞ! この","ファイナルチャレンジ","のために何か対策を","打たなければ!"} + poker_hand_descriptions={ + ["Five of a Kind"]={ + "同じランクのカード5枚", + }, + Flush={ + "同じスーツのカード5枚", + }, + ["Flush Five"]={ + "同じランクとスーツのカード5枚", + }, + ["Flush House"]={ + "すべてのカードが同じスーツの", + "スリーカードとワンペア", + }, + ["Four of a Kind"]={ + "同じランクのカード4枚", + "スコアされないカードが1枚あってもよい", + }, + ["Full House"]={ + "スリーカードとワンペア", + }, + ["High Card"]={ + "プレイされたハンドが上記のハンドではない場合", + "最もランクの高いカードだけがスコアされる", + }, + Pair={ + "同じランクのカード2枚", + "スコアされないカードが3枚あってもよい", + }, + ["Royal Flush"]={ + "すべてが同じスーツの", + "ランクが連続したカード5枚", + }, + Straight={ + "ランクが連続したカード5枚", + }, + ["Straight Flush"]={ + "すべてが同じスーツの", + "ランクが連続したカード5枚", + }, + ["Three of a Kind"]={ + "同じランクのカード3枚", + "スコアされないカードが2枚あってもよい", + }, + ["Two Pair"]={ + "異なるランクのカード2組", + "スコアされないカードが1枚あってもよい", + }, }, - tutorial = { - sb_1 = { - "やあ! 私は {C:attention}Jimbo{}", - "きみにこのゲームのプレイ方法を", - "説明しよう!" + poker_hands={ + ["Five of a Kind"]="ファイブカード", + Flush="フラッシュ", + ["Flush Five"]="フラッシュファイブ", + ["Flush House"]="フラッシュハウス", + ["Four of a Kind"]="フォーカード", + ["Full House"]="フルハウス", + ["High Card"]="ハイカード", + Pair="ワンペア", + ["Royal Flush"]="ロイヤルフラッシュ", + Straight="ストレート", + ["Straight Flush"]="ストレートフラッシュ", + ["Three of a Kind"]="スリーカード", + ["Two Pair"]="ツーペア", + }, + quips={ + dq_1={ + "マズイぞ! この", + "ファイナルチャレンジ", + "のために何か対策を", + "打たなければ!", }, - sb_2 = { - "きみの目標は", - "{C:blue}チップ{} を獲得して", - "敵の {C:attention}ブラインド{} を倒すことだ。" + lq_1={ + "もっと簡単なカードゲームの方が", + "私たちのスピードには", + "合っているのかもしれない…", }, - sb_3 = { - "これは {C:blue}スモールブラインド{}。", - "{C:attention}300 チップ{} 獲得すれば", - "倒すことができる。" + lq_10={ + "大失敗だ!", }, - sb_4 = { - "{C:blue}スモールブラインド{} を選択して", - "ラウンドをスタートしよう!" + lq_2={ + "楽な相手だ!", + " ", }, - bb_1 = { + lq_3={ + "いったん引いて", + "再挑戦しよう!", + " ", + }, + lq_4={ + "ギャンブルでは", + "そう簡単には", + "勝てないんだ!", + }, + lq_5={ + "どうやら本物の", + "ジョーカーが誰なのか", + "わかったぞ!", + }, + lq_6={ + "おっと、きみも", + "ブラフだったのか?", + }, + lq_7={ + "どうやら冗談は", + "通じないらしい!", + }, + lq_8={ + "もし私に手があったら", + "目を覆うところだったよ!", + " ", + }, + lq_9={ + "私は文字通りの", + "愚か者なんだ", + "そうだろう?", + }, + wq_1={ + "カンペキだ!", + }, + wq_2={ + "うまく対応したね!", + " ", + }, + wq_3={ + "どうやらブラフじゃ", + "なかったようだね!", + }, + wq_4={ + "残念だけど", + "このチップはすべて", + "バーチャルなんだ…", + }, + wq_5={ + "私が教えたことを", + "しっかり覚えているね!", + }, + wq_6={ + "すばらしいプレイが", + "いくつもあったよ!", + }, + wq_7={ + "きみに賭けなくて", + "よかったよ!", + " ", + }, + }, + ranks={ + ["10"]="10", + ["2"]="2", + ["3"]="3", + ["4"]="4", + ["5"]="5", + ["6"]="6", + ["7"]="7", + ["8"]="8", + ["9"]="9", + Ace="エース", + Jack="ジャック", + King="キング", + Queen="クイーン", + }, + suits_plural={ + Clubs="クラブ", + Diamonds="ダイヤ", + Hearts="ハート", + Spades="スペード", + }, + suits_singular={ + Clubs="クラブ", + Diamonds="ダイヤ", + Hearts="ハート", + Spades="スペード", + }, + tutorial={ + bb_1={ "{C:attention}ビッグブラインド{} を選択すると", - "キャッシュをいくらか獲得できる。" + "キャッシュをいくらか獲得できる。", }, - bb_2 = { + bb_2={ "もしくは {C:attention}スキップ{} を選択して", "{C:attention}タグ{} を取得することもできるんだ!", - "{C:attention}タグ{} はそれぞれ特殊効果を持っている。" + "{C:attention}タグ{} はそれぞれ特殊効果を持っている。", }, - bb_3 = { + bb_3={ "しかし {C:attention}ボスブラインド{} には", "気をつけよう。", "ボスブラインドの能力に対抗するには", - "戦略が必要になる。" + "戦略が必要になる。", }, - bb_4 = { + bb_4={ "ボスブラインドを倒すと", "{C:attention}アンティ{} が上がり", - "すべての {C:attention}ブラインド{} が難しくなる。" + "すべての {C:attention}ブラインド{} が難しくなる。", }, - bb_5 = { + bb_5={ "{C:attention}アンティ{} #1# を破って勝利しよう。", - "さあ 自分の道を選ぼう!" + "さあ 自分の道を選ぼう!", }, - fh_1 = { + fh_1={ "{C:attention}ポーカーハンド{} をプレイして", - "チップを獲得しよう。" + "チップを獲得しよう。", }, - fh_2 = { + fh_2={ "それぞれの {C:attention}ポーカーハンド{} は", "{C:blue}チップ{} の基本値に", - "{C:red}倍率{} をかけた額を獲得する。" + "{C:red}倍率{} をかけた額を獲得する。", }, - fh_3 = { + fh_3={ "{C:attention}ラン情報{} エリアで", "{C:attention}ポーカーハンド{} を確認しよう。", "現在のランに関する", - "その他の情報もある。" + "その他の情報もある。", }, - fh_4 = { + fh_4={ "カードでも {C:blue}チップ{} を", "獲得することができる。", - "カーソルを合わせて確認しよう!" + "カーソルを合わせて確認しよう!", }, - fh_5 = { + fh_4_touch={ + "カードでも {C:blue}チップ{} を", + "獲得することができる。", + "ホールドして確認しよう!", + }, + fh_5={ "プレイするカードを", "{C:attention}5{} 枚まで選んで", - "{C:blue}「プレイハンド」{} を押そう。" + "{C:blue}「プレイハンド」{} を押そう。", }, - fh_6 = { + fh_5_touch={ + "プレイするカードを", + "{C:attention}5{} 枚までタップして", + "{C:blue}「ハンドをプレイ」を押そう。", + }, + fh_6={ "選択したカードを{C:attention}5{}枚まで", "{C:red}「ディスカード」{} することもできる。", "さらに強いハンドを作れるかもしれない。", - "やってみよう!" + "やってみよう!", }, - fh_7 = { + fh_7={ "ラウンドごとに使用できる {C:blue}ハンド{} と", "{C:red}ディスカード{} の回数には", - "限りがあるから注意しよう!" + "限りがあるから注意しよう!", }, - fh_8 = { + fh_8={ "{C:blue}ハンド{} がなくなる前に", "{C:attention}300チップ{} 獲得して", "このラウンドに勝利しよう。", - "応援しているよ!" + "応援しているよ!", }, - sh_1 = { - "カードが増えた時には", - "それらを並べ替えることができる。", - "{C:attention}ジョーカー{} は左から右の順に", - "発動する。" - }, - sh_2 = { - "そして消耗カードは", - "必ず {C:attention}使用{} するんだ!" - }, - sh_3 = { - "手札を {C:attention}2{} 枚まで選んだら", - "{C:tarot}タロット{} カードの", - "{C:attention}「使用」{} を押して", - "それらを強化しよう!" - }, - s_1 = { + s_1={ "うまくいったね!さあ 次は", "{C:money}キャッシュ{} が{E:1}たまった{} から", "{C:attention}ショップ{} で新しいカードを", - "購入しよう。" + "購入しよう。", }, - s_2 = { - "このハンサムな", - "悪魔を買ってみよう。" - }, - s_3 = { - "これはきみのランに加えることができる", - "{C:attention}#1#{} 種類の {C:attention}ジョーカー{} のうちの1つだ。", - "それぞれの {C:attention}ジョーカー{} は", - "異なる効果を持っている。" - }, - s_4 = { - "これはきみがプレイするハンドに", - "{C:red}倍率 +4{} を加えるぞ!" - }, - s_5 = { - "{C:attention}ジョーカー{} は 同時に {C:attention}5{} 枚しか", - "持つことができないから", - "注意しよう。" - }, - s_6 = { - "{C:attention}ショップ{} でもう1枚", - "カードを購入しよう。" - }, - s_7 = { - "この {C:tarot}タロット{} カードは", - "{C:attention}消耗{} カードだ。", - "きみのトランプを強化してくれるから", - "持っておこう。" - }, - s_8 = { - "{C:attention}消耗{} カードは", - "同時に {C:attention}2{} 枚", - "持つことができる。" - }, - s_9 = { - "十分な資金があれば", - "{C:attention}バウチャー{} を買うことができる。", - "{C:attention}バウチャー{} を使用すると", - "ランをアップグレードできるんだ!" - }, - s_10 = { + s_10={ "{C:attention}バウチャー{} は", "{C:attention}ボスブラインド{} を倒すと", - "再び補充される。" + "再び補充される。", }, - s_11 = { + s_11={ "各ショップにある {C:booster}ブースターパック{} も", "チェックしておこう。", "{C:booster}ブースターパック{} には", - "いろいろなグッズが入っているんだ!" + "いろいろなグッズが入っているんだ!", }, - s_12 = { + s_12={ "準備ができたら", - "{C:attention}次のラウンド{} に進もう。" - } - } - } -} + "{C:attention}次のラウンド{} に進もう。", + }, + s_2={ + "このハンサムな", + "悪魔を買ってみよう。", + }, + s_2_touch={ + "このハンサムな", + "悪魔を買ってみよう!", + "ショップから{C:attention}『購入』{}に", + "ドラッグしよう", + }, + s_3={ + "これはきみのランに加えることができる", + "{C:attention}#1#{} 種類の {C:attention}ジョーカー{} のうちの1つだ。", + "それぞれの {C:attention}ジョーカー{} は", + "異なる効果を持っている。", + }, + s_4={ + "これはきみがプレイするハンドに", + "{C:red}倍率 +4{} を加えるぞ!", + }, + s_5={ + "{C:attention}ジョーカー{} は 同時に {C:attention}5{} 枚しか", + "持つことができないから", + "注意しよう。", + }, + s_6={ + "{C:attention}ショップ{} でもう1枚", + "カードを購入しよう。", + }, + s_7={ + "この {C:tarot}タロット{} カードは", + "{C:attention}消耗{} カードだ。", + "きみのトランプを強化してくれるから", + "持っておこう。", + }, + s_8={ + "{C:attention}消耗{} カードは", + "同時に {C:attention}2{} 枚", + "持つことができる。", + }, + s_9={ + "十分な資金があれば", + "{C:attention}バウチャー{} を買うことができる。", + "{C:attention}バウチャー{} を使用すると", + "ランをアップグレードできるんだ!", + }, + sb_1={ + "やあ! 私は {C:attention}Jimbo{}", + "きみにこのゲームのプレイ方法を", + "説明しよう!", + }, + sb_2={ + "きみの目標は", + "{C:blue}チップ{} を獲得して", + "敵の {C:attention}ブラインド{} を倒すことだ。", + }, + sb_3={ + "これは {C:blue}スモールブラインド{}。", + "{C:attention}300 チップ{} 獲得すれば", + "倒すことができる。", + }, + sb_4={ + "{C:blue}スモールブラインド{} を選択して", + "ラウンドをスタートしよう!", + }, + sh_1={ + "カードが増えた時には", + "それらを並べ替えることができる。", + "{C:attention}ジョーカー{} は左から右の順に", + "発動する。", + }, + sh_2={ + "そして消耗カードは", + "必ず {C:attention}使用{} するんだ!", + }, + sh_3={ + "手札を {C:attention}2{} 枚まで選んだら", + "{C:tarot}タロット{} カードの", + "{C:attention}「使用」{} を押して", + "それらを強化しよう!", + }, + sh_3_touch={ + "手札を{C:attention}2{}枚まで選んだら", + "{C:tarot}タロット{}カードを", + "{C:attention}『使用』{}にドラッグして", + "それらを強化しよう!", + }, + }, + v_dictionary={ + a_chips="+#1#", + a_chips_minus="-#1#", + a_hands="+#1# ハンド", + a_handsize="+#1# ハンドサイズ", + a_handsize_minus="ハンドサイズ -#1#", + a_mult="倍率 +#1#", + a_mult_minus="倍率 -#1#", + a_remaining="残り #1#", + a_sold_tally="#1#/#2# 売却済", + a_xmult="倍率 X#1#", + a_xmult_minus="倍率 -X#1#", + ante_x_voucher="アンティ #1# のバウチャー", + challenges_completed="チャレンジ完了 #1#/#2#", + completed="完了#1#/#2#", + deck_preview_wheel_plural="#1# 枚が裏向きでドローされたため、数字が小さくなる可能性があります", + deck_preview_wheel_singular="#1# 枚が裏向きでドローされたため、数字が小さくなる可能性があります", + interest="$#2# につき利息 #1# (最大 #3#)", + loyalty_active="アクティブ!", + loyalty_inactive="残り #1#", + ml_foil_desc={ + "フォイル", + "+#1# チップ", + }, + ml_holo_desc={ + "ホログラム", + "+#1# 倍率", + }, + ml_negative_consumable_desc={ + "ネガティブ", + "+#1# 消耗スロット", + }, + ml_negative_desc={ + "ネガティブ", + "すべてのラウンドで", + }, + ml_polychrome_desc={ + "ポリクローム", + "倍率 X#1#", + }, + remaining_discard_money="残りのディスカード(各$#1# )", + remaining_hand_money="残りのハンド(各$#1# )", + unlocked="アンロック済#1#/#2#", + }, + v_text={ + ch_c_all_eternal={ + "すべてのショップのジョーカーが {C:eternal}エターナル{}", + }, + ch_c_chips_dollar_cap={ + "{C:blue}チップ{} が現在の {C:money}${} を超えることはできない", + }, + ch_c_daily={ + "{E:1,s:1.2,C:red}デイリーチャレンジ!", + }, + ch_c_debuff_played_cards={ + "{C:attention}プレイした{} すべてのカードに、スコア後{C:attention}デバフ{} がかかる", + }, + ch_c_discard_cost={ + "ディスカードのたびに {C:money}$#1#{} の費用がかかる", + }, + ch_c_flipped_cards={ + "{C:green}#1#枚につき1枚{} は裏向きでドローされる", + }, + ch_c_inflation={ + "永久的に、購入するたびに{C:money}$1{} 値上がりする", + }, + ch_c_minus_hand_size_per_X_dollar={ + "所持金 {C:money}$#1#{} ごとにハンド {C:red}-1{} 枚", + }, + ch_c_no_extra_hand_money={ + "追加の {C:blue}ハンド{} では資金が得られない", + }, + ch_c_no_interest={ + "ラウンド終了時に {C:attention}利息{} を得ない", + }, + ch_c_no_reward={ + "すべての {C:attention}ブラインド{} が報奨金を与えない", + }, + ch_c_no_reward_specific={ + "{C:attention}#1#のブラインド{} が報奨金を与えない", + }, + ch_c_no_shop_jokers={ + "ジョーカーが今後{C:attention}ショップ{} に出現しない", + }, + ch_c_none={ + "{C:inactive}なし", + }, + ch_c_set_eternal_ante={ + "アンティが{C:attention}#1#{} の時にボスを倒すと、すべてのジョーカーが{C:attention}エターナルになる{}", + }, + ch_c_set_joker_slots_ante={ + "アンティが{C:attention}#1#{} の時にボスを倒すと、ジョーカーのスロットが{C:attention}0{} になる", + }, + ch_c_set_seed={ + "シードを設定して1回試行: {C:inactive}{非表示}", + }, + ch_m_consumable_slots={ + "消耗スロット {C:attention}#1#{}", + }, + ch_m_discards={ + "ラウンドごとにディスカード {C:red}#1#{}", + }, + ch_m_dollars={ + "{C:money}$#1#{} でスタート", + }, + ch_m_hand_size={ + "ハンドサイズ{C:attention}#1#{}", + }, + ch_m_hands={ + "ラウンドごとにハンド {C:blue}#1#{}", + }, + ch_m_joker_slots={ + "ジョーカースロット {C:attention}#1#{}", + }, + ch_m_none={ + "{C:inactive}なし", + }, + }, + }, +} \ No newline at end of file diff --git a/localization/ko.lua b/localization/ko.lua index 8da2532..a6ab12d 100644 --- a/localization/ko.lua +++ b/localization/ko.lua @@ -1,4170 +1,4318 @@ return { - descriptions = { - Joker = { - j_joker = { - name = "조커", - text = { - "{C:red,s:1.1}+#1#{} 배수" - } + descriptions={ + Back={ + b_abandoned={ + name="버려진 덱", + text={ + "덱에", + "{C:attention}그림 카드{} 없이", + "런을 시작합니다", + }, }, - j_jolly = { - name = "쾌활한 조커", - text = { - "플레이한 핸드에", - "{C:attention}#2#{} 포함 시", - "{C:red}+#1#{} 배수" - } + b_anaglyph={ + name="입체 사진 덱", + text={ + "각 {C:attention}보스 블라인드{} 를", + "물리친 후,", + "{C:attention,T:tag_double}#1#{}을(를) 획득합니다", + }, }, - j_zany = { - name = "엉뚱한 조커", - text = { - "플레이한 핸드에", - "{C:attention}#2#{} 포함 시", - "{C:red}+#1#{} 배수" - } + b_black={ + name="블랙 덱", + text={ + "매 라운드", + "", + "{C:attention}+#1#{} 개의 조커 슬롯", + "{C:blue}-#2#{} 핸드", + }, }, - j_mad = { - name = "미친 조커", - text = { - "플레이한 핸드에", - "{C:attention}#2#{} 포함 시", - "{C:red}+#1#{} 배수" - } - }, - j_crazy = { - name = "정신 나간 조커", - text = { - "플레이한 핸드에", - "{C:attention}#2#{} 포함 시", - "{C:red}+#1#{} 배수" - } - }, - j_droll = { - name = "괴짜 조커", - text = { - "플레이한 핸드에", - "{C:attention}#2#{} 포함 시", - "{C:red}+#1#{} 배수" - } - }, - j_sly = { - name = "교활한 조커", - text = { - "플레이한 핸드에", - "{C:attention}#2#{} 포함 시", - "칩 {C:chips}+#1#{}개" - } - }, - j_wily = { - name = "악랄한 조커", - text = { - "플레이한 핸드에", - "{C:attention}#2#{} 포함 시", - "칩 {C:chips}+#1#{}개" - } - }, - j_clever = { - name = "영리한 조커", - text = { - "플레이한 핸드에", - "{C:attention}#2#{} 포함 시", - "칩 {C:chips}+#1#{}개" - } - }, - j_devious = { - name = "기만적인 조커", - text = { - "플레이한 핸드에", - "{C:attention}#2#{} 포함 시", - "칩 {C:chips}+#1#{}개" - } - }, - j_crafty = { - name = "간교한 조커", - text = { - "플레이한 핸드에", - "{C:attention}#2#{} 포함 시", - "칩 {C:chips}+#1#{}개" - } - }, - j_half = { - name = "반쪽 조커", - text = { - "플레이한 핸드에", - "카드가 {C:attention}#2#{} 장 이하면", - "{C:red}+#1#{} 배수" - } - }, - j_fortune_teller = { - name = "점쟁이", - text = { - "사용한 {C:purple}타로{} 카드당", - "{C:red}+#1#{} 배수", - "{C:inactive}(현재 {C:red}+#2#{C:inactive})" - } - }, - j_juggler = { - name = "저글러", - text = { - "{C:attention}+#1#{} 핸드 크기" - } - }, - j_drunkard = { - name = "술고래", - text = { + b_blue={ + name="블루 덱", + text={ "라운드마다", - "{C:red}+#1#{} 버리기" - } + "{C:red}+#1#{} 핸드", + }, }, - j_stone = { - name = "스톤 조커", - text = { - "내 {C:attention}풀 덱에 있는", - "각 {C:attention}스톤 카드마다", - "{C:chips}+#1#{}개의 칩을 제공합니다", - "{C:inactive}(현재 {C:chips}+#2#{C:inactive}개의 칩)" - } + b_challenge={ + name="챌린지 덱", + text={ + "", + }, }, - j_golden = { - name = "골든 조커", - text = { - "라운드 종료 시", - "{C:money}$#1#{} 를 획득합니다" - } + b_checkered={ + name="체크무늬 덱", + text={ + "덱에 {C:attention}26{} 장의 {C:spades} 스페이드{} 및", + "{C:attention}26{} 장의 {C:hearts} 하트{} 를 갖고", + "런을 시작합니다", + }, }, - j_stencil = { - name = "조커 스텐실", - text = { - "{s:0.8}조커 스텐실이 포함된", - "빈 {C:attention}조커{} 슬롯마다", - "{X:red,C:white} X1 {} 배수", - "{C:inactive}(현재 {X:red,C:white} X#1# {C:inactive})" - } + b_erratic={ + name="불규칙한 덱", + text={ + "덱의 모든 {C:attention}랭크{} 및", + "{C:attention}수트{} 가", + "무작위로 지정됩니다", + }, }, - j_four_fingers = { - name = "네 개의 손가락", - text = { - "모든 {C:attention}플러시{} 와", - "{C:attention}스트레이트{} 를", - "{C:attention}4{} 장의 카드로 만듭니다" - } + b_ghost={ + name="고스트 덱", + text={ + "{C:spectral}유령{} 카드가", + "상점에서 나타납니다", + "{C:spectral,T:c_hex}헥스{} 카드로 시작합니다", + }, }, - j_mime = { - name = "마임", - text = { - "{C:attention}핸드에", - "{C:attention}있는{} 모든 카드 능력을", - "다시 트리거합니다" - } + b_green={ + name="그린 덱", + text={ + "각 라운드 종료 시:", + "{s:0.85}남은 {C:blue}핸드{} 당 {C:money}$#1#", + "{s:0.85}남은 {C:red}버리기{} 당 {C:money}$#2#", + "{C:attention}이자{} 가 없습니다", + }, }, - j_credit_card = { - name = "신용 카드", - text = { - "부채를", - "최대 {C:red}-$#1#{} 합니다" - } + b_magic={ + name="매직 덱", + text={ + "{C:tarot,T:v_crystal_ball}#1#{} 바우처", + "및 {C:tarot,T:c_fool}#2#", + "복사본 {C:attention}2{} 장으로", + "런을 시작합니다", + }, }, - j_greedy_joker = { - name = "탐욕스러운 조커", - text = { - "{C:diamonds}#2#{} 문양과 함께", + b_nebula={ + name="네뷸라 덱", + text={ + "{C:planet,T:v_telescope}#1#{} 바우처 및", + "{C:red}#2#{} 개의 소모품 슬롯으로", + "", + "런을 시작합니다", + }, + }, + b_painted={ + name="칠한 덱", + text={ + "{C:attention}+#1#{} 핸드 크기", + "{C:red}#2#{} 조커 슬롯", + }, + }, + b_plasma={ + name="플라스마 덱", + text={ + "플레이한 핸드의", + "점수를 계산할 때 {C:blue}칩{} 과 {C:red}배수{} 의", + "균형을 맞춥니다", + "{C:red}X#1#{} 기본 블라인드 크기", + }, + }, + b_red={ + name="레드 덱", + text={ + "라운드마다", + "{C:red}+#1#{} 버리기", + }, + }, + b_yellow={ + name="옐로우 덱", + text={ + "추가 {C:money}$#1#{} 로", + "시작합니다", + }, + }, + b_zodiac={ + name="황도대 덱", + text={ + "덱에 {C:attention}26{} 장의 {C:spades} 스페이드{} 및", + "{C:tarot,T:v_tarot_merchant}#1#{},", + "{C:planet,T:v_planet_merchant}#2#{},", + "및 {C:attention,T:v_overstock_norm}#3#", + }, + }, + }, + Blind={ + bl_arm={ + name="팔", + text={ + "플레이한 포커 핸드의", + "레벨이 낮아집니다", + }, + }, + bl_big={ + name="빅 블라인드", + text={ + }, + }, + bl_club={ + name="클럽", + text={ + "모든 클럽 카드가", + "디버프됩니다", + }, + }, + bl_eye={ + name="눈", + text={ + "이 라운드에서는", + "핸드 유형의 반복이 불가능합니다", + }, + }, + bl_final_acorn={ + name="호박색 도토리", + text={ + "모든 조커 카드를", + "플립 및 셔플합니다", + }, + }, + bl_final_bell={ + name="하늘색 종", + text={ + "항상 카드 1장이", + "강제 선택됩니다", + }, + }, + bl_final_heart={ + name="진홍색 술잔", + text={ + "라운드마다 무작위로", + "조커 한장이 비활성화됩니다", + }, + }, + bl_final_leaf={ + name="심록색 잎사귀", + text={ + "1장의 조커가 팔릴 때까지", + "모든 카드가 디버프됩니다", + }, + }, + bl_final_vessel={ + name="보라색 술잔", + text={ + "대형 블라인드", + }, + }, + bl_fish={ + name="물고기", + text={ + "각 핸드의 플레이 후", + "카드가 뒤집혀서 뽑힙니다", + }, + }, + bl_flint={ + name="부싯돌", + text={ + "기본 칩과 배수가", + "절반이 됩니다", + }, + }, + bl_goad={ + name="자극", + text={ + "모든 스페이드 카드가", + "디버프됩니다", + }, + }, + bl_head={ + name="머리", + text={ + "모든 하트 카드가", + "디버프됩니다", + }, + }, + bl_hook={ + name="훅", + text={ + "핸드를 플레이할 때마다", + "2장의 무작위 카드를 버립니다", + }, + }, + bl_house={ + name="집", + text={ + "첫 핸드가", + "뒤집혀서 나옵니다", + }, + }, + bl_manacle={ + name="수갑", + text={ + "-1 핸드 크기", + }, + }, + bl_mark={ + name="가면", + text={ + "모든 그림 카드가", + "뒤집혀서 나옵니다", + }, + }, + bl_mouth={ + name="입", + text={ + "이 라운드에서는 오직", + "1개 유형의 핸드로 플레이합니다", + }, + }, + bl_needle={ + name="바늘", + text={ + "오직 한 번의 핸드로 플레이합니다", + }, + }, + bl_ox={ + name="황소", + text={ + "#1# 을(를) 플레이하면", + "돈이 $0가 됩니다", + }, + }, + bl_pillar={ + name="기둥", + text={ + "이전에 이 앤티를 플레이한", + "카드가 디버프됩니다", + }, + }, + bl_plant={ + name="행성", + text={ + "모든 그림 카드가", + "디버프됩니다", + }, + }, + bl_psychic={ + name="심령술사", + text={ + "반드시 카드 5장을 플레이해야 합니다", + }, + }, + bl_serpent={ + name="뱀", + text={ + "플레이 또는 버리기 후,", + "뽑는 카드가 3장으로 고정됩니다", + }, + }, + bl_small={ + name="스몰 블라인드", + text={ + }, + }, + bl_tooth={ + name="이빨", + text={ + "플레이한 카드당", + "$1를 잃습니다", + }, + }, + bl_wall={ + name="벽", + text={ + "특대형 블라인드", + }, + }, + bl_water={ + name="물", + text={ + "0번의 버리기로", + "시작합니다", + }, + }, + bl_wheel={ + name="바퀴", + text={ + " / 7 의 확률로 카드가", + "뒤집혀서 나옵니다", + }, + }, + bl_window={ + name="창문", + text={ + "모든 다이아몬드 카드가", + "디버프됩니다", + }, + }, + }, + Edition={ + e_base={ + name="기본", + text={ + "추가 효과 없음", + }, + }, + e_foil={ + name="포일", + text={ + "{C:chips}+#1#{} 개의 칩", + }, + }, + e_holo={ + name="홀로그래픽", + text={ + "{C:mult}+#1#{} 배수", + }, + }, + e_negative={ + name="네거티브", + text={ + "{C:dark_edition}+#1#{}개의 조커 슬롯", + }, + }, + e_negative_consumable={ + name="네거티브", + text={ + "{C:dark_edition}+#1#{}개의 소모품 슬롯", + }, + }, + e_polychrome={ + name="폴리크롬", + text={ + "{X:mult,C:white} X#1# {} 배수", + }, + }, + }, + Enhanced={ + m_bonus={ + name="보너스 카드", + text={ + }, + }, + m_glass={ + name="글래스 카드", + text={ + "{X:mult,C:white} X#1# {} 배수", + "{C:green}#2# / #3#{} 의 확률로", + "카드를 파괴합니다", + }, + }, + m_gold={ + name="골드 카드", + text={ + "라운드가 끝날 때", + "핸드에 이 카드가 있으면", + "{C:money}$#1#{}", + }, + }, + m_lucky={ + name="럭키 카드", + text={ + "{C:green}#1# / #3#{} 의 확률로", + "{C:mult}+#2#{} 배수", + "{C:green}#1# / #3#{} 의 확률로", + "{C:money}$#4# 획득", + }, + }, + m_mult={ + name="배수 카드", + text={ + "{C:mult}+#1#{} 배수", + }, + }, + m_steel={ + name="스틸 카드", + text={ + "핸드에", + "이 카드가 있는 동안", + "{X:mult,C:white} X#1# {} 배수", + }, + }, + m_stone={ + name="스톤 카드", + text={ + "{C:chips}+#1#{} 개의 칩", + "랭크 또는 수트 없음", + }, + }, + m_wild={ + name="와일드 카드", + text={ + "아무 수트에", + "사용할 수 있습니다", + }, + }, + }, + Joker={ + j_8_ball={ + name="8볼", + text={ + "득점 시{C:green}#1#/#2#{}의 확률로", + "{C:attention}8{}마다", + "{C:tarot}타로{} 카드를 생성", + "{C:inactive}(공간이 있어야 합니다)", + }, + }, + j_abstract={ + name="추상화 조커", + text={ + "{C:attention}조커{} 카드마다", + "{C:mult}+#1#{} 배수", + "{C:inactive}(현재 {C:red}+#2#{C:inactive} 배수)", + }, + }, + j_acrobat={ + name="곡예사", + text={ + "라운드의 {C:attention}최종 핸드{} 에서", + "{X:red,C:white} X#1# {} 배수", + }, + unlock={ + "핸드를 {C:attention,E:1}#1#{} 번 플레이합니다", + "{C:inactive}(#2#)", + }, + }, + j_ancient={ + name="고대 조커", + text={ + "{V:1}#2#{} 수트의 카드를", + "플레이할 때마다 득점 시", + "{X:mult,C:white} X#1# {} 배수를 제공하며,", + "{s:0.8}라운드 종료 시 수트가 변경됩니다", + }, + }, + j_arrowhead={ + name="화살촉", + text={ + "{C:spades}스페이드{} 수트의", "카드를 플레이할 때마다", - "득점 시 {C:mult}+#1#{} 배수를 제공합니다", - } + "득점 시 {C:chips}+#1#{} 개의 칩", + }, + unlock={ + "덱에서", + "{E:1,C:attention}#2#{} 수트의", + "카드를 최소 {E:1,C:attention}#1#{} 장 보유합니다", + }, }, - j_lusty_joker = { - name = "건장한 조커", - text = { - "{C:hearts}#2#{} 수트와 함께", + j_astronomer={ + name="천문학자", + text={ + "모든 {C:planet}행성{} 카드와", + "{C:planet}천체 팩{}", + "{C:attention}무료{} 입니다", + }, + unlock={ + "모든 {E:1,C:planet}행성{} 카드를", + "발견합니다", + }, + }, + j_banner={ + name="현수막", + text={ + "남은", + "{C:attention}버리기{} 마다", + "{C:chips}+#1#{} 개의 칩", + }, + }, + j_baron={ + name="남작", + text={ + "핸드에 있는", + "{C:attention}킹{}마다", + "{X:mult,C:white} X#1# {} 배수를 제공합니다", + }, + }, + j_baseball={ + name="야구 카드", + text={ + "{C:green}희귀{} 조커마다", + "{X:mult,C:white} X#1# {} 배수를 제공합니다", + }, + }, + j_blackboard={ + name="칠판", + text={ + "핸드에 있는 모든 카드가", + "{C:spades}#2#{} 또는 {C:clubs}#3#{} 인 경우", + "{X:red,C:white} X#1# {} 배수", + }, + }, + j_bloodstone={ + name="혈석", + text={ + "{C:hearts}하트{} 수트의", "카드를 플레이할 때마다", - "득점 시 {C:mult}+#1#{} 배수를 제공합니다", - } + "{C:green}#1#/#2#{} 확률", + "{X:mult,C:white} X#3# {} 배수를 제공하며,", + }, + unlock={ + "덱에서", + "{E:1,C:attention}#2#{} 수트의", + "카드를 최소 {E:1,C:attention}#1#{} 장 보유합니다", + }, }, - j_wrathful_joker = { - name = "격노한 조커", - text = { - "{C:spades}#2#{} 문양과 함께", - "카드를 플레이할 때마다", - "득점 시 {C:mult}+#1#{} 배수를 제공합니다", - } + j_blue_joker={ + name="블루 조커", + text={ + "{C:attention}덱{} 에 남은 각 카드마다", + "{C:chips}+#1#{} 개의 칩", + "{C:inactive}(현재 {C:chips}+#2#{C:inactive} 개의 칩)", + }, }, - j_gluttenous_joker = { - name = "게걸스러운 조커", - text = { - "{C:clubs}#2#{} 수트와 함께", - "카드를 플레이할 때마다", - "득점 시 {C:mult}+#1#{} 배수를 제공합니다", - } + j_blueprint={ + name="청사진", + text={ + "오른쪽 {C:attention}조커{} 의", + "능력을 복사합니다", + }, + unlock={ + "런을 승리합니다", + }, }, - j_ceremonial = { - name = "의식용 단검", - text = { + j_bootstraps={ + name="자력", + text={ + "가지고 있는 {C:money}$#2#{}당", + "{C:mult}+#1#{} 배수", + "{C:inactive}(현재 {C:mult}+#3#{C:inactive} 배수)", + }, + unlock={ + "최소 {E:1,C:attention}#1#{} 장의", + "{C:dark_edition}폴리크롬{} 조커를 보유합니다", + }, + }, + j_brainstorm={ + name="브레인스토밍", + text={ + "가장 왼쪽 {C:attention}조커{}의 능력을", + "복사합니다", + }, + unlock={ + "{E:1,C:attention}로열 플러시{}를", + "버립니다", + }, + }, + j_bull={ + name="황소", + text={ + "가지고 있는 {C:money}$1{}당", + "{C:chips}+#1#{}개의 칩", + "{C:inactive}(현재 {C:chips}+#2#{C:inactive}개의 칩)", + }, + }, + j_burglar={ + name="절도범", + text={ + "{C:attention}블라인드{} 를 선택하면,", + "{C:blue}+#1#{} 핸드를 얻고", + "{C:attention}버리기를 모두 잃습니다", + }, + }, + j_burnt={ + name="타버린 조커", + text={ + "라운드마다 첫 번째", + "{C:attention}버린{} 포커 핸드의", + "레벨을 업그레이드합니다", + }, + unlock={ + "총 {E:1,C:attention}#1#{} 장의 카드를", + "판매합니다", + "{C:inactive}(#2#)", + }, + }, + j_business={ + name="명함", + text={ + "플레이할 때", + "{C:attention}그림{} 카드가", + "득점 시 1/2 확률로 {C:money}$2{}를 제공합니다", + }, + }, + j_caino={ + name="카니오", + text={ + "이 조커는 {C:attention}그림{} 카드가", + "파괴될 때", + "{X:mult,C:white} X#1# {} 배수를 획득합니다", + "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_campfire={ + name="캠프파이어", + text={ + "이 조커는 카드가 {C:attention}팔릴{} 때마다", + "{X:mult,C:white}X#1#{} 배수를 획득하며,", + "{C:attention}보스 블라인드{}가 패배하면 초기화됩니다", + "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)", + }, + }, + j_card_sharp={ + name="야바위꾼", + text={ + "이 라운드에서 이미 플레이된", + "{C:attention}포커 핸드{} 를 플레이할 시", + "{X:mult,C:white} X#1# {} 배수", + }, + }, + j_cartomancer={ + name="카토맨서", + text={ + "{C:attention}블라인드{} 를 선택할 때", + "{C:tarot}타로{} 카드를 생성합니다", + "{C:inactive}(공간이 있어야 합니다)", + }, + unlock={ + "{C:tarot}타로{} 카드를", + "발견합니다", + }, + }, + j_castle={ + name="성", + text={ + "이 조커는 {V:1}#2#{} 카드를 버릴 때마다", + "{C:chips}+#1#{}개의 칩을 획득하며,", + "수트가 매 라운드 변경됩니다", + "{C:inactive}(현재 {C:chips}+#3#{C:inactive}개의 칩)", + }, + }, + j_cavendish={ + name="캐번디시", + text={ + "{X:mult,C:white} X#1# {} 배수", + "라운드가 끝날 때", + "{C:green}#2# / #3#{} 의 확률로", + "이 카드가 파괴됩니다", + }, + }, + j_ceremonial={ + name="의식용 단검", + text={ "{C:attention}블라인드{}가 선택되면,", "오른쪽의 조커를 파괴하고", "이 {C:red} 배수{}에 그 판매 가치를", " {C:attention}두 배{}로 영구적으로 추가합니다", - "{C:inactive}(현재 {C:mult}+#1#{C:inactive} 배수)" - } + "{C:inactive}(현재 {C:mult}+#1#{C:inactive} 배수)", + }, }, - j_banner = { - name = "현수막", - text = { - "남은", - "{C:attention}버리기{} 마다", - "{C:chips}+#1#{} 개의 칩" - } + j_certificate={ + name="증명서", + text={ + "라운드가 시작할 때,", + "무작위로 무작위의 {C:attention}플레잉", + "{C:attention}카드{}를 추가합니다", + "{C:attention}봉인{}을 추가합니다", + }, + unlock={ + "{C:attention,E:1}금 봉인{} 이 있는", + "골드 플레잉 카드를", + "보유합니다", + }, }, - j_mystic_summit = { - name = "신비의 정점", - text = { - "남은 버리기가", - "{C:attention}#2#{} 번일 때", - "{C:mult}+#1#{} 배수" - } - }, - j_marble = { - name = "마블 조커", - text = { - "{C:attention}블라인드{}가 선택되면", - "덱에", - "{C:attention}스톤{} 카드를 1장 추가합니다" - } - }, - j_loyalty_card = { - name = "로열티 카드", - text = { - "{C:attention}#2#{} 번의 핸드를 플레이할 때마다", - "{X:red,C:white} X#1# {} 배수", - "{C:inactive}#3#" - } - }, - j_8_ball = { - name = "8볼", - text = { - "득점 시{C:green}#1#/#2#{}의 확률로", - "{C:attention}8{}마다", - "{C:tarot}타로{} 카드를 생성", - "{C:inactive}(공간이 있어야 합니다)" - } - }, - j_dusk = { - name = "땅거미", - text = { - "라운드의 {C:attention}최종 핸드{} 에서", - "플레이한 모든 카드를", - "다시 트리거합니다" - } - }, - j_chaos = { - name = "혼돈의 광대", - text = { + j_chaos={ + name="혼돈의 광대", + text={ "상점당", - "{C:green}#1#{} 무료 {C:green}리롤" - } + "{C:green}#1#{} 무료 {C:green}리롤", + }, }, - j_misprint = { - name = "오탈자", - text = { - "" - } + j_chicot={ + name="치코", + text={ + "모든 {C:attention}보스 블라인드{} 의", + "효과를 비활성화합니다", + }, + unlock={ + "{E:1,s:1.3}?????", + }, }, - j_raised_fist = { - name = "들어 올린 주먹", - text = { - "핸드에 있는 {C:attention}최하{} 랭크 카드의", - "랭크의 {C:attention}두 배{}를", - "배수에 추가" - } - }, - j_fibonacci = { - name = "피보나치", - text = { - "득점할 때", - "{C:attention}에이스{}, {C:attention}2{}, {C:attention}3{}, {C:attention}5{} 또는 {C:attention}8{} 마다", - "{C:mult}+#1#{} 배수를 제공합니다" - } - }, - j_steel_joker = { - name = "스틸 조커", - text = { - "{C:attention}내 풀 덱에 있는", - "각 {C:attention}스틸 카드마다", - "{X:mult,C:white} X#1# {} 배수 제공", - "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)" - } - }, - j_scary_face = { - name = "무서운 얼굴", - text = { - "득점할 때", - "{C:attention}그림{} 카드가", - "{C:chips}+#1#{} 개의 칩을 제공합니다" - } - }, - j_abstract = { - name = "추상화 조커", - text = { - "{C:attention}조커{} 카드마다", - "{C:mult}+#1#{} 배수", - "{C:inactive}(현재 {C:red}+#2#{C:inactive} 배수)" - } - }, - j_delayed_grat = { - name = "늦춰진 희열", - text = { - "라운드가 끝날 때까지", - "버리기를 사용하지 않으면", - "{C:attention}버리기{}당 {C:money}$#1#{}를 획득합니다" - } - }, - j_pareidolia = { - name = "변상증", - text = { - "모든 카드가", - "{C:attention}그림{} 카드로", - "취급됩니다" - } - }, - j_hack = { - name = "사기꾼", - text = { - "플레이할 때마다", - "{C:attention}2{}, {C:attention}3{},", - "{C:attention}4{} 또는 {C:attention}5{} 카드를 다시 트리거합니다" - } - }, - j_gros_michel = { - name = "그로 미셸", - text = { - "{C:mult}+#1#{} 배수", - "라운드가 끝날 때", - "{C:green}#2# / #3#{} 의 확률로", - "이 카드가 파괴됩니다" - } - }, - j_even_steven = { - name = "이븐 스티븐", - text = { - "{C:attention}짝수{} 랭크로", - "플레이한 카드는", - "득점 시 {C:mult}+#1#{} 배수를 제공합니다", - "{C:inactive}(10, 8, 6, 4, 2)" - } - }, - j_odd_todd = { - name = "오드 토드", - text = { - "{C:attention}홀수{} 랭크로", - "플레이한 카드는", - "득점 시 {C:chips}+#1#{} 개의 칩을 제공합니다", - "{C:inactive}(A, 9, 7, 5, 3)" - } - }, - j_scholar = { - name = "학자", - text = { - "플레이할 때", - "각 에이스가", - "득점 시 추가 {C:mult}+#1#{} 배수 및", - "{C:chips}+#2#{}개의 칩을 제공합니다" - } - }, - j_business = { - name = "명함", - text = { - "플레이할 때", - "{C:attention}그림{} 카드가", - "득점 시 1/2 확률로 {C:money}$2{}를 제공합니다" - } - }, - j_supernova = { - name = "초신성", - text = { - "이번 런에서", - "{C:attention}포커 핸드{}가 플레이된", - "횟수를 배수에 추가" - } - }, - j_superposition = { - name = "중첩", - text = { - "핸드가 플레이 시", - "{C:attention}에이스{} 가 포함된 {C:attention}스트레이트{}라면,", - "{C:tarot}타로{} 카드를 생성합니다", - "{C:inactive}(공간이 있어야 합니다)" - } - }, - j_ride_the_bus = { - name = "버스 탑승", - text = { - "이 조커는 {C:attention}연속{} 핸드 플레이마다", - "{C:attention}그림{} 카드", - " 득점 없이", - "{C:mult}+#1#{} 배수를 획득합니다", - "{C:inactive}(현재 {C:mult}+#2#{C:inactive} 배수)" - } - }, - j_space = { - name = "스페이스 조커", - text = { - "{C:green}#1# / #2#{} 의 확률로", - "플레이한 {C:attention}포커 핸드{} 레벨을", - "업그레이드합니다" - } - }, - j_egg = { - name = "알", - text = { - "라운드 종료 시", - "{C:money}$#1#{} 의", - "{C:attention}판매 가치{} 를 획득합니다" - } - }, - j_burglar = { - name = "절도범", - text = { - "{C:attention}블라인드{} 를 선택하면,", - "{C:blue}+#1#{} 핸드를 얻고", - "{C:attention}버리기를 모두 잃습니다" - } - }, - j_blackboard = { - name = "칠판", - text = { - "핸드에 있는 모든 카드가", - "{C:spades}#2#{} 또는 {C:clubs}#3#{} 인 경우", - "{X:red,C:white} X#1# {} 배수" - } - }, - j_runner = { - name = "주자", - text = { + j_clever={ + name="영리한 조커", + text={ "플레이한 핸드에", - "{C:attention}스트레이트{}가 있으면", - "{C:chips}+#2#{}개의 칩을 획득합니다", - "{C:inactive}(현재 {C:chips}+#1#{C:inactive}개의 칩)" - } + "{C:attention}#2#{} 포함 시", + "칩 {C:chips}+#1#{}개", + }, }, - j_ice_cream = { - name = "아이스크림", - text = { - "{C:chips}+#1#{} 개의 칩", - "핸드를 플레이할 때마다", - "{C:chips}-#2#{} 개의 칩" - } + j_cloud_9={ + name="클라우드 9", + text={ + "라운드가 끝날 때 {C:attention}풀 덱{}의", + "{C:attention}9{}마다", + "{C:money}$#1#{}를 획득합니다", + "{C:inactive}(현재 {C:money}$#2#{}{C:inactive})", + }, }, - j_dna = { - name = "DNA", - text = { - "라운드의 {C:attention}첫 핸드{} 에", - "{C:attention}1{} 장의 카드만 있으면,", - "덱에 복사 카드를 영구적으로 추가하고", - "{C:attention}핸드{}로 뽑습니다" - } - }, - j_splash = { - name = "첨벙", - text = { - "{C:attention}플레이한 카드{} 가 모두", - "득점에 계산됩니다" - } - }, - j_blue_joker = { - name = "블루 조커", - text = { - "{C:attention}덱{} 에 남은 각 카드마다", - "{C:chips}+#1#{} 개의 칩", - "{C:inactive}(현재 {C:chips}+#2#{C:inactive} 개의 칩)" - } - }, - j_sixth_sense = { - name = "육감", - text = { - "라운드의 {C:attention}첫 번째{} 카드가", - "싱글 {C:attention}6{}이면, 그걸 파괴하고", - "{C:spectral}유령{} 카드를 생성합니다", - "{C:inactive}(공간이 있어야 합니다)" - } - }, - j_constellation = { - name = "별자리", - text = { + j_constellation={ + name="별자리", + text={ "이 조커는", "{C:planet}행성{} 카드가 사용될 때마다", "{X:mult,C:white} X#1# {} 배수를 획득합니다", - "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)" - } + "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)", + }, }, - j_hiker = { - name = "도보 여행자", - text = { - "{C:attention}득점시 플레이된 카드{}는 ", - "영구적으로", - "{C:chips}+#1#{} 개의 칩을 추가로 얻습니다" - } + j_crafty={ + name="간교한 조커", + text={ + "플레이한 핸드에", + "{C:attention}#2#{} 포함 시", + "칩 {C:chips}+#1#{}개", + }, }, - j_faceless = { - name = "얼굴 없는 조커", - text = { + j_crazy={ + name="정신 나간 조커", + text={ + "플레이한 핸드에", + "{C:attention}#2#{} 포함 시", + "{C:red}+#1#{} 배수", + }, + }, + j_credit_card={ + name="신용 카드", + text={ + "부채를", + "최대 {C:red}-$#1#{} 합니다", + }, + }, + j_delayed_grat={ + name="늦춰진 희열", + text={ + "라운드가 끝날 때까지", + "버리기를 사용하지 않으면", + "{C:attention}버리기{}당 {C:money}$#1#{}를 획득합니다", + }, + }, + j_devious={ + name="기만적인 조커", + text={ + "플레이한 핸드에", + "{C:attention}#2#{} 포함 시", + "칩 {C:chips}+#1#{}개", + }, + }, + j_diet_cola={ + name="다이어트 콜라", + text={ + "이 카드를 팔아서", + "무료 {C:attention}#1#", + "생성", + }, + }, + j_dna={ + name="DNA", + text={ + "라운드의 {C:attention}첫 핸드{} 에", + "{C:attention}1{} 장의 카드만 있으면,", + "덱에 복사 카드를 영구적으로 추가하고", + "{C:attention}핸드{}로 뽑습니다", + }, + }, + j_drivers_license={ + name="운전면허증", + text={ + "덱에 최소 강화된 카드가 {C:attention}16", + "장 이상이면", + "{X:mult,C:white} X#1# {} 배수", + "{C:inactive}(현재 {C:attention}#2#{C:inactive})", + }, + unlock={ + "덱에서 {E:1,C:attention}#1#{} 장의 카드를", + "강화합니다", + }, + }, + j_droll={ + name="괴짜 조커", + text={ + "플레이한 핸드에", + "{C:attention}#2#{} 포함 시", + "{C:red}+#1#{} 배수", + }, + }, + j_drunkard={ + name="술고래", + text={ + "라운드마다", + "{C:red}+#1#{} 버리기", + }, + }, + j_duo={ + name="듀오", + text={ + "플레이한 핸드가", + "{C:attention}#2#{} 을(를) 포함 시", + "{X:mult,C:white} X#1# {} 배수", + }, + unlock={ + "{E:1,C:attention}#1#{} 을(를)", + "플레이하지 않고", + "런을 승리합니다", + }, + }, + j_dusk={ + name="땅거미", + text={ + "라운드의 {C:attention}최종 핸드{} 에서", + "플레이한 모든 카드를", + "다시 트리거합니다", + }, + }, + j_egg={ + name="알", + text={ + "라운드 종료 시", + "{C:money}$#1#{} 의", + "{C:attention}판매 가치{} 를 획득합니다", + }, + }, + j_erosion={ + name="침식", + text={ + "풀 덱에서 {C:attention}#3#{} 보다 적은 ", + "카드 매수만큼", + "{C:red}+#1#{} 배수", + "{C:inactive}(현재 {C:red}+#2#{C:inactive} 배수)", + }, + }, + j_even_steven={ + name="이븐 스티븐", + text={ + "{C:attention}짝수{} 랭크로", + "플레이한 카드는", + "득점 시 {C:mult}+#1#{} 배수를 제공합니다", + "{C:inactive}(10, 8, 6, 4, 2)", + }, + }, + j_faceless={ + name="얼굴 없는 조커", + text={ "{C:attention}#2#{} 장 이상의", "{C:attention}그림 카드{} 를 동시에", "버리면", - "{C:money}$#1#{} 를 획득합니다" - } - }, - j_todo_list = { - name = "할 일 목록", - text = { - "{C:attention}포커 핸드{}", - "가 {C:attention}#2#{}인 경우 {C:money}$#1#{}를 획득합니다", - "라운드 종료 시", - "포커 핸드를 바꿉니다" - } - }, - j_ticket = { - name = "골든 티켓", - text = { - "{C:attention}골드{} 카드를 플레이할 때마다", - "득점 시 {C:money}$#1#{} 를 획득합니다" + "{C:money}$#1#{} 를 획득합니다", }, - unlock = { - "{C:attention,E:1}골드{} 카드만 포함된", - "5장 카드의 핸드로", - "플레이합니다" - } }, - j_mr_bones = { - name = "미스터 본즈", - text = { + j_family={ + name="가족", + text={ + "플레이한 핸드가", + "{C:attention}#2#{} 을(를) 포함 시", + "{X:mult,C:white} X#1# {} 배수", + }, + unlock={ + "{E:1,C:attention}#1#{} 을(를)", + "플레이하지 않고", + "런을 승리합니다", + }, + }, + j_fibonacci={ + name="피보나치", + text={ + "득점할 때", + "{C:attention}에이스{}, {C:attention}2{}, {C:attention}3{}, {C:attention}5{} 또는 {C:attention}8{} 마다", + "{C:mult}+#1#{} 배수를 제공합니다", + }, + }, + j_flash={ + name="플래시 카드", + text={ + "이 조커는 상점 {C:attention}리롤{}당", + "{C:mult}+#1#{} 배수를 획득합니다", + "{C:inactive}(현재 {C:mult}+#2#{C:inactive} 배수)", + }, + }, + j_flower_pot={ + name="화분", + text={ + "포커", + "핸드에", + "{C:diamonds}다이아몬드{} 카드, {C:clubs}클럽{} 카드,", + "{C:hearts}하트{} 카드, {C:spades}스페이드{} 카드가 있을 경우 {X:mult,C:white} X#1# {} 배수", + }, + unlock={ + "앤티", + "레벨 {E:1,C:attention}#1#{} 을(를) 달성합니다", + }, + }, + j_fortune_teller={ + name="점쟁이", + text={ + "사용한 {C:purple}타로{} 카드당", + "{C:red}+#1#{} 배수", + "{C:inactive}(현재 {C:red}+#2#{C:inactive})", + }, + }, + j_four_fingers={ + name="네 개의 손가락", + text={ + "모든 {C:attention}플러시{} 와", + "{C:attention}스트레이트{} 를", + "{C:attention}4{} 장의 카드로 만듭니다", + }, + }, + j_gift={ + name="기프트 카드", + text={ + "매 라운드가 종료될떄 마다 모든 {C:attention}조커{} 및", + "{C:attention}소모품{} 카드에", + "{C:money}$#1#{}의 {C:attention}판매 가치{}를 추가합니다", + " ", + }, + }, + j_glass={ + name="글래스 조커", + text={ + "이 조커는 {C:attention}글래스 카드가", + "파괴될 때마다", + "{X:mult,C:white} X#1# {} 배수를 획득합니다", + "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)", + }, + unlock={ + "덱에 최소", + "{E:1,C:attention}#1#{} 장의", + "{E:1,C:attention}#2#{} 을(를) 보유합니다", + }, + }, + j_gluttenous_joker={ + name="게걸스러운 조커", + text={ + "{C:clubs}#2#{} 수트와 함께", + "카드를 플레이할 때마다", + "득점 시 {C:mult}+#1#{} 배수를 제공합니다", + }, + }, + j_golden={ + name="골든 조커", + text={ + "라운드 종료 시", + "{C:money}$#1#{} 를 획득합니다", + }, + }, + j_greedy_joker={ + name="탐욕스러운 조커", + text={ + "{C:diamonds}#2#{} 문양과 함께", + "카드를 플레이할 때마다", + "득점 시 {C:mult}+#1#{} 배수를 제공합니다", + }, + }, + j_green_joker={ + name="그린 조커", + text={ + "플레이한 핸드당 {C:mult}+#1#{} 배수", + "버리기당 {C:mult}-#2#{} 배수", + "{C:inactive}(현재 {C:mult}+#3#{C:inactive} 배수)", + }, + }, + j_gros_michel={ + name="그로 미셸", + text={ + "{C:mult}+#1#{} 배수", + "라운드가 끝날 때", + "{C:green}#2# / #3#{} 의 확률로", + "이 카드가 파괴됩니다", + }, + }, + j_hack={ + name="사기꾼", + text={ + "플레이할 때마다", + "{C:attention}2{}, {C:attention}3{},", + "{C:attention}4{} 또는 {C:attention}5{} 카드를 다시 트리거합니다", + }, + }, + j_half={ + name="반쪽 조커", + text={ + "플레이한 핸드에", + "카드가 {C:attention}#2#{} 장 이하면", + "{C:red}+#1#{} 배수", + }, + }, + j_hallucination={ + name="환각", + text={ + "{C:attention}부스터 팩{}을 열 때마다", + "{C:green}#1#/#2#{}의 확률로", + "{C:tarot}타로{} 카드를 생성", + "{C:inactive}(공간이 있어야 합니다)", + }, + }, + j_hanging_chad={ + name="종이 구멍", + text={ + "득점에 사용된 {C:attention}첫{} 플레이한", + "카드를", + "추가 {C:attention}#1#{}회 리트리거합니다", + }, + unlock={ + "{E:1,C:attention}#1#{} (으)로", + "보스 블라인드를 물리칩니다", + }, + }, + j_hiker={ + name="도보 여행자", + text={ + "{C:attention}득점시 플레이된 카드{}는 ", + "영구적으로", + "{C:chips}+#1#{} 개의 칩을 추가로 얻습니다", + }, + }, + j_hit_the_road={ + name="여행 출발", + text={ + "이 조커는 이번 라운드에서", + "{C:attention}잭{}을 버릴 때마다", + "{X:mult,C:white} X#1# {} 배수를 획득합니다", + "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)", + }, + unlock={ + "동시에", + "{E:1,C:attention}잭 5{} 장을", + "버립니다", + }, + }, + j_hologram={ + name="홀로그램", + text={ + "이 조커는 {C:attention}플레이한 카드{}가", + "덱에 추가될 때마다", + "{X:mult,C:white} X#1# {} 배수를 획득합니다", + "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)", + }, + }, + j_ice_cream={ + name="아이스크림", + text={ + "{C:chips}+#1#{} 개의 칩", + "핸드를 플레이할 때마다", + "{C:chips}-#2#{} 개의 칩", + }, + }, + j_idol={ + name="우상", + text={ + "{V:1}#3#{}의 {C:attention}#2#{} 카드를 플레이할 때마다", + "득점시", + "{X:mult,C:white} X#1# {} 배수를 제공합니다", + "카드가 매 라운드 변경됩니다", + }, + unlock={ + "한 번의 핸드에서", + "최소{E:1,C:attention}#1#{} 개의 칩을", + "획득합니다", + }, + }, + j_invisible={ + name="투명 조커", + text={ + "{C:attention}#1#{}번의 라운드 후,", + "이 카드를 팔아서", + "무작위 조커를 {C:attention}중복합니다{}", + "{C:inactive}(현재 {C:attention}#2#{C:inactive}/#1#)", + }, + unlock={ + "보유한 {E:1,C:attention}조커 수가 4장{}을", + "넘지 않아도", + "런을 승리합니다", + }, + }, + j_joker={ + name="조커", + text={ + "{C:red,s:1.1}+#1#{} 배수", + }, + }, + j_jolly={ + name="쾌활한 조커", + text={ + "플레이한 핸드에", + "{C:attention}#2#{} 포함 시", + "{C:red}+#1#{} 배수", + }, + }, + j_juggler={ + name="저글러", + text={ + "{C:attention}+#1#{} 핸드 크기", + }, + }, + j_loyalty_card={ + name="로열티 카드", + text={ + "{C:attention}#2#{} 번의 핸드를 플레이할 때마다", + "{X:red,C:white} X#1# {} 배수", + "{C:inactive}#3#", + }, + }, + j_luchador={ + name="루차도르", + text={ + "이 카드를 팔아서", + "현재 {C:attention}보스 블라인드{}를", + "비활성화합니다", + }, + }, + j_lucky_cat={ + name="행운의 고양이", + text={ + "이 조커는 {C:attention}럭키{} 카드가", + "{C:green}성공적으로{} 트리거될 때마다", + "{X:mult,C:white} X#1# {} 배수를 획득합니다", + "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)", + }, + }, + j_lusty_joker={ + name="건장한 조커", + text={ + "{C:hearts}#2#{} 수트와 함께", + "카드를 플레이할 때마다", + "득점 시 {C:mult}+#1#{} 배수를 제공합니다", + }, + }, + j_mad={ + name="미친 조커", + text={ + "플레이한 핸드에", + "{C:attention}#2#{} 포함 시", + "{C:red}+#1#{} 배수", + }, + }, + j_madness={ + name="광기", + text={ + "{C:attention}스몰 블라인드{} 또는 {C:attention}빅 블라인드{}", + "를 선택한 경우, {X:mult,C:white} X#1# {} 배수를 획득하고", + "무작위 조커를{C:attention}파괴{}합니다", + "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)", + }, + }, + j_mail={ + name="편지", + text={ + "{C:attention}#2#{}을(를) 버릴 때마다", + "{C:money}$#1#{}를 획득하며,", + "랭크가 매 라운드 변경됩니다", + }, + }, + j_marble={ + name="마블 조커", + text={ + "{C:attention}블라인드{}가 선택되면", + "덱에", + "{C:attention}스톤{} 카드를 1장 추가합니다", + }, + }, + j_matador={ + name="투우사", + text={ + "플레이한 핸드가", + "{C:attention}보스 블라인드{} 능력을 트리거하면 ", + "{C:money}$#1#{} 를 획득합니다", + }, + unlock={ + "버리기를 사용하지 않고", + "{E:1,C:attention}한 번의 핸드{} 에서", + "보스 블라인드를 처치합니다", + }, + }, + j_merry_andy={ + name="즐거운 앤디", + text={ + "라운드마다", + "{C:red}+#1#{} 버리기,", + "{C:red}#2#{} 핸드 크기", + }, + unlock={ + "{E:1,C:attention}#1#{} 회 이하의 라운드 안에", + "런을 승리합니다", + }, + }, + j_midas_mask={ + name="미다스 가면", + text={ + "득점 시", + "플레이한 모든 {C:attention}그림{} 카드", + "가 {C:attention}골드{} 카드가 됩니다", + }, + }, + j_mime={ + name="마임", + text={ + "{C:attention}핸드에", + "{C:attention}있는{} 모든 카드 능력을", + "다시 트리거합니다", + }, + }, + j_misprint={ + name="오탈자", + text={ + "", + }, + }, + j_mr_bones={ + name="미스터 본즈", + text={ "획득한 칩이", "블라인드를 클리어 하기에", "필요한 칩의 {C:attention}25%{} 이상인 경우", "죽음을 막고 ", - "{S:1.1,C:red,E:2}자멸합니다{}" + "{S:1.1,C:red,E:2}자멸합니다{}", }, - unlock = { + unlock={ "{C:attention,E:1}#1#{} 런을 패배합니다", - "{C:inactive}(#2#)" - } - }, - j_acrobat = { - name = "곡예사", - text = { - "라운드의 {C:attention}최종 핸드{} 에서", - "{X:red,C:white} X#1# {} 배수" + "{C:inactive}(#2#)", }, - unlock = { - "핸드를 {C:attention,E:1}#1#{} 번 플레이합니다", - "{C:inactive}(#2#)" - } }, - j_sock_and_buskin = { - name = "희극과 비극", - text = { - "플레이한 모든 {C:attention}그림", - "카드를 다시 트리거합니다" + j_mystic_summit={ + name="신비의 정점", + text={ + "남은 버리기가", + "{C:attention}#2#{} 번일 때", + "{C:mult}+#1#{} 배수", }, - unlock = { - "총 {C:attention,E:1}#1#{} 장의 그림 카드를", - "플레이합니다", - "{C:inactive}(#2#)" - } }, - j_green_joker = { - name = "그린 조커", - text = { - "플레이한 핸드당 {C:mult}+#1#{} 배수", - "버리기당 {C:mult}-#2#{} 배수", - "{C:inactive}(현재 {C:mult}+#3#{C:inactive} 배수)" - } - }, - j_swashbuckler = { - name = "깡패", - text = { - "다른 모든 소유한", - "{C:attention}조커{}의 판매 가치를", - "배수에 추가합니다", - "{C:inactive}(현재 {C:mult}+#1#{C:inactive} 배수)" - }, - unlock = { - "총 {C:attention,E:1}#1#{} 장의 조커 카드를", - "판매합니다", - "{C:inactive}(#2#)" - } - }, - j_troubadour = { - name = "음유시인", - text = { - "{C:attention}+#1#{} 핸드 크기,", - "라운드마다 {C:blue}-#2#{} 핸드" - }, - unlock = { - "단 한 번의 핸드만", - "플레이하여", - "연속으로 {C:attention,E:1}#1#{} 회의 라운드를 승리합니다" - } - }, - j_certificate = { - name = "증명서", - text = { - "라운드가 시작할 때,", - "무작위로 무작위의 {C:attention}플레잉", - "{C:attention}카드{}를 추가합니다", - "{C:attention}봉인{}을 추가합니다" - }, - unlock = { - "{C:attention,E:1}금 봉인{} 이 있는", - "골드 플레잉 카드를", - "보유합니다" - } - }, - j_smeared = { - name = "얼룩진 조커", - text = { - "{C:diamonds}하트{} 와 {C:diamonds}다이아몬드{} 가", - "같은 수트로 취급되며,", - "{C:spades}스페이드{} 와 {C:spades}클럽{} 이", - "같은 수트로 취급됩니다" - }, - unlock = { - "덱에 최소 {C:attention}#1#{} 장의", - "{E:1,C:attention}#2#{} 을(를)", - "보유합니다" - } - }, - j_throwback = { - name = "회귀", - text = { - "이 런을 건너뛴 {C:planet}블라인드{} 당", - "{X:mult,C:white} X#1# {} 배수를 획득합니다", - "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)" - }, - unlock = { - "메인 메뉴에서", - "저장된 런으로 계속합니다" - } - }, - j_hanging_chad = { - name = "종이 구멍", - text = { - "득점에 사용된 {C:attention}첫{} 플레이한", - "카드를", - "추가 {C:attention}#1#{}회 리트리거합니다" - }, - unlock = { - "{E:1,C:attention}#1#{} (으)로", - "보스 블라인드를 물리칩니다" - } - }, - j_rough_gem = { - name = "원석", - text = { - "{C:diamonds}다이아몬드{} 수트의", - "카드를 플레이할 때마다", - "득점 시 {C:money}$#1#{}를 획득합니다", - }, - unlock = { - "덱에서", - "{E:1,C:attention}#2#{} 수트의", - "카드를 최소 {E:1,C:attention}#1#{} 장 보유합니다" - } - }, - j_bloodstone = { - name = "혈석", - text = { - "{C:hearts}하트{} 수트의", - "카드를 플레이할 때마다", - "{C:green}#1#/#2#{} 확률", - "{X:mult,C:white} X#3# {} 배수를 제공하며,", - }, - unlock = { - "덱에서", - "{E:1,C:attention}#2#{} 수트의", - "카드를 최소 {E:1,C:attention}#1#{} 장 보유합니다" - } - }, - j_arrowhead = { - name = "화살촉", - text = { - "{C:spades}스페이드{} 수트의", - "카드를 플레이할 때마다", - "득점 시 {C:chips}+#1#{} 개의 칩" - }, - unlock = { - "덱에서", - "{E:1,C:attention}#2#{} 수트의", - "카드를 최소 {E:1,C:attention}#1#{} 장 보유합니다" - } - }, - j_onyx_agate = { - name = "오닉스 아게이트", - text = { - "{C:clubs}클럽{} 수트의", - "카드를 플레이할 때마다", - "득점 시 {C:mult}+#1#{} 배수를 제공합니다", - }, - unlock = { - "덱에서", - "{E:1,C:attention}#2#{} 수트의", - "카드를 최소 {E:1,C:attention}#1#{} 장 보유합니다" - } - }, - j_glass = { - name = "글래스 조커", - text = { - "이 조커는 {C:attention}글래스 카드가", - "파괴될 때마다", - "{X:mult,C:white} X#1# {} 배수를 획득합니다", - "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)" - }, - unlock = { - "덱에 최소", - "{E:1,C:attention}#1#{} 장의", - "{E:1,C:attention}#2#{} 을(를) 보유합니다" - } - }, - j_ring_master = { - name = "링 마스터", - text = { - "{C:attention}조커{}, {C:tarot}타로{}, {C:planet}행성{}", - "그리고 {C:spectral}유령{} 카드가", - "여러 번 나타납니다" - }, - unlock = { - "앤티", - "레벨 {E:1,C:attention}#1#{} 을(를) 달성합니다" - } - }, - j_flower_pot = { - name = "화분", - text = { - "포커", - "핸드에", - "{C:diamonds}다이아몬드{} 카드, {C:clubs}클럽{} 카드,", - "{C:hearts}하트{} 카드, {C:spades}스페이드{} 카드가 있을 경우 {X:mult,C:white} X#1# {} 배수" - }, - unlock = { - "앤티", - "레벨 {E:1,C:attention}#1#{} 을(를) 달성합니다" - } - }, - j_blueprint = { - name = "청사진", - text = { - "오른쪽 {C:attention}조커{} 의", - "능력을 복사합니다" - }, - unlock = { - "런을 승리합니다" - } - }, - j_wee = { - name = "아주 작은 조커", - text = { - "플레이할 때마다 {C:attention}2{}를 득점하면", - "조커는", - "{C:chips}+#2#{}개의 칩을 획득합니다", - "{C:inactive}(현재 {C:chips}+#1#{C:inactive}개의 칩)" - }, - unlock = { - "{E:1,C:attention}#1#{} 회 이하의 라운드 안에", - "런을 승리합니다" - } - }, - j_merry_andy = { - name = "즐거운 앤디", - text = { - "라운드마다", - "{C:red}+#1#{} 버리기,", - "{C:red}#2#{} 핸드 크기" - }, - unlock = { - "{E:1,C:attention}#1#{} 회 이하의 라운드 안에", - "런을 승리합니다" - } - }, - j_oops = { - name = "이런, 모두 6이야!", - text = { - "모든 {C:attention}나열된", - "{C:green,E:1,S:1.1}가능성{} 을 두배로 늘립니다", - "{C:inactive}(예: {C:green}1/3{C:inactive} -> {C:green}2/3{C:inactive})" - }, - unlock = { - "두 배로 만듭니다.", - "최소", - "{E:1,C:attention}#1#{} 개의 칩을 획득합니다" - } - }, - j_idol = { - name = "우상", - text = { - "{V:1}#3#{}의 {C:attention}#2#{} 카드를 플레이할 때마다", - "득점시", - "{X:mult,C:white} X#1# {} 배수를 제공합니다", - "카드가 매 라운드 변경됩니다" - }, - unlock = { - "한 번의 핸드에서", - "최소{E:1,C:attention}#1#{} 개의 칩을", - "획득합니다" - } - }, - j_seeing_double = { - name = "둘로 보기", - text = { - "플레이한 핸드가 득점하면", - "{X:mult,C:white} X#1# {} 배수", - "{C:clubs}클럽{} 카드 및", - "기타{C:attention} 수트의 득점 카드" - }, - unlock = { - "{E:1,C:attention}#1# 을(를) 포함한", - "핸드를", - "플레이합니다" - } - }, - j_matador = { - name = "투우사", - text = { - "플레이한 핸드가", - "{C:attention}보스 블라인드{} 능력을 트리거하면 ", - "{C:money}$#1#{} 를 획득합니다" - }, - unlock = { - "버리기를 사용하지 않고", - "{E:1,C:attention}한 번의 핸드{} 에서", - "보스 블라인드를 처치합니다" - } - }, - j_hit_the_road = { - name = "여행 출발", - text = { - "이 조커는 이번 라운드에서", - "{C:attention}잭{}을 버릴 때마다", - "{X:mult,C:white} X#1# {} 배수를 획득합니다", - "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)" - }, - unlock = { - "동시에", - "{E:1,C:attention}잭 5{} 장을", - "버립니다" - } - }, - j_duo = { - name = "듀오", - text = { - "플레이한 핸드가", - "{C:attention}#2#{} 을(를) 포함 시", - "{X:mult,C:white} X#1# {} 배수" - }, - unlock = { - "{E:1,C:attention}#1#{} 을(를)", - "플레이하지 않고", - "런을 승리합니다" - } - }, - j_trio = { - name = "트리오", - text = { - "플레이한 핸드가", - "{C:attention}#2#{} 을(를) 포함 시", - "{X:mult,C:white} X#1# {} 배수" - }, - unlock = { - "{E:1,C:attention}#1#{} 을(를)", - "플레이하지 않고", - "런을 승리합니다" - } - }, - j_family = { - name = "가족", - text = { - "플레이한 핸드가", - "{C:attention}#2#{} 을(를) 포함 시", - "{X:mult,C:white} X#1# {} 배수" - }, - unlock = { - "{E:1,C:attention}#1#{} 을(를)", - "플레이하지 않고", - "런을 승리합니다" - } - }, - j_order = { - name = "지시", - text = { - "플레이한 핸드가", - "{C:attention}#2#{} 을(를) 포함 시", - "{X:mult,C:white} X#1# {} 배수" - }, - unlock = { - "{E:1,C:attention}#1#{} 을(를)", - "플레이하지 않고", - "런을 승리합니다" - } - }, - j_tribe = { - name = "패거리", - text = { - "플레이한 핸드가", - "{C:attention}#2#{} 을(를) 포함 시", - "{X:mult,C:white} X#1# {} 배수" - }, - unlock = { - "{E:1,C:attention}#1#{} 을(를)", - "플레이하지 않고", - "런을 승리합니다" - } - }, - j_cavendish = { - name = "캐번디시", - text = { - "{X:mult,C:white} X#1# {} 배수", - "라운드가 끝날 때", - "{C:green}#2# / #3#{} 의 확률로", - "이 카드가 파괴됩니다" - } - }, - j_card_sharp = { - name = "야바위꾼", - text = { - "이 라운드에서 이미 플레이된", - "{C:attention}포커 핸드{} 를 플레이할 시", - "{X:mult,C:white} X#1# {} 배수" - } - }, - j_red_card = { - name = "레드카드", - text = { - "이 조커는", - "{C:attention}부스터 팩{}을 건너뛸 때", - "{C:red}+#1#{} 배수를 획득합니다", - "{C:inactive}(현재 {C:red}+#2#{C:inactive} 배수)" - } - }, - j_madness = { - name = "광기", - text = { - "{C:attention}스몰 블라인드{} 또는 {C:attention}빅 블라인드{}", - "를 선택한 경우, {X:mult,C:white} X#1# {} 배수를 획득하고", - "무작위 조커를{C:attention}파괴{}합니다", - "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)" - } - }, - j_square = { - name = "정사각형 조커", - text = { - "이 조커는 플레이한 핸드에", - "정확히 {C:attention}4{}장의 카드가 있을 때", - "{C:chips}+#2#{}개의 칩을 획득합니다", - "{C:inactive}(현재 {C:chips}#1#{C:inactive}개의 칩)" - } - }, - j_seance = { - name = "교령회", - text = { - "{C:attention}포커 핸드{} 가", - "{C:attention}#1#{} 인 경우,", - "무작위 {C:spectral}유령{} 카드를 생성합니다", - "{C:inactive}(공간이 있어야 합니다)" - } - }, - j_riff_raff = { - name = "쓰레기", - text = { - "{C:attention}블라인드{}가 선택될 때,", - "{C:attention}#1#장의 {C:blue}일반{} 조커를 생성합니다", - "{C:inactive}(공간이 있어야 합니다)" - } - }, - j_vampire = { - name = "뱀파이어", - text = { - "이 조커는 매 {C:attention}강화 카드{} 득점 시", - "{X:mult,C:white} X#1# {} 배수를 획득하고", - "카드 {C:attention}강화", - "를 제거합니다{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)" - } - }, - j_shortcut = { - name = "지름길", - text = { - "{C:attention}1 랭크 간격을 두고", - "{C:attention}스트레이트{}를 만들 수 있음", - "{C:inactive}(예: {C:attention}10 8 6 5 3{C:inactive})" - } - }, - j_hologram = { - name = "홀로그램", - text = { - "이 조커는 {C:attention}플레이한 카드{}가", - "덱에 추가될 때마다", - "{X:mult,C:white} X#1# {} 배수를 획득합니다", - "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)" - } - }, - j_vagabond = { - name = "방랑자", - text = { - "핸드가 {C:money}$#1#{} 이하로", - "플레이되면", - "{C:purple}타로{} 카드를 생성합니다" - } - }, - j_baron = { - name = "남작", - text = { - "핸드에 있는", - "{C:attention}킹{}마다", - "{X:mult,C:white} X#1# {} 배수를 제공합니다" - - } - }, - j_cloud_9 = { - name = "클라우드 9", - text = { - "라운드가 끝날 때 {C:attention}풀 덱{}의", - "{C:attention}9{}마다", - "{C:money}$#1#{}를 획득합니다", - "{C:inactive}(현재 {C:money}$#2#{}{C:inactive})" - } - }, - j_rocket = { - name = "로켓", - text = { - "라운드 종료 시 {C:money}$#1#{}를 획득합니다", - "{C:attention}보스 블라인드{} 처치 시", - "지불이 {C:money}$#2#{}인상됩니다" - } - }, - j_obelisk = { - name = "오벨리스크", - text = { + j_obelisk={ + name="오벨리스크", + text={ "이 조커는 {C:attention}연속{} 핸드 플레이마다", "가장 많이 플레이한", "{C:attention}포커 핸드 플레이 없이", "{X:mult,C:white} X#1# {} 배수를 획득합니다", - "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)" - } - }, - j_midas_mask = { - name = "미다스 가면", - text = { - "득점 시", - "플레이한 모든 {C:attention}그림{} 카드", - "가 {C:attention}골드{} 카드가 됩니다" - } - }, - j_luchador = { - name = "루차도르", - text = { - "이 카드를 팔아서", - "현재 {C:attention}보스 블라인드{}를", - "비활성화합니다" - } - }, - j_photograph = { - name = "사진", - text = { - "득점에 사용된", - "첫 번째 플레이한 {C:attention}페이스{} 카드에", - "{X:mult,C:white} X#1# {} 배수" - } - }, - j_gift = { - name = "기프트 카드", - text = { - "매 라운드가 종료될떄 마다 모든 {C:attention}조커{} 및", - "{C:attention}소모품{} 카드에", - "{C:money}$#1#{}의 {C:attention}판매 가치{}를 추가합니다", - " " - } - }, - j_turtle_bean = { - name = "거북 콩", - text = { - "{C:attention}+#1#{} 핸드 크기,", - "{C:red}#2#{} 라운드마다", - "감소합니다" - } - }, - j_erosion = { - name = "침식", - text = { - "풀 덱에서 {C:attention}#3#{} 보다 적은 ", - "카드 매수만큼", - "{C:red}+#1#{} 배수", - "{C:inactive}(현재 {C:red}+#2#{C:inactive} 배수)" - } - }, - j_reserved_parking = { - name = "지정 주차 공간", - text = { - "핸드에 보유한", - "{C:attention}그림{} 카드마다", - "{C:green}#2#/#3#{} 확률을 보유합니다", - "{C:money}$#1#{}을(를) 제공합니다" - - } - }, - j_mail = { - name = "편지", - text = { - "{C:attention}#2#{}을(를) 버릴 때마다", - "{C:money}$#1#{}를 획득하며,", - "랭크가 매 라운드 변경됩니다" - } - }, - j_to_the_moon = { - name = "달을 향해", - text = { - "라운드가 끝날 때", - "보유한 {C:money}$5{}마다 추가 {C:money}$#1#{}의", - "{C:attention}이자{}를 획득합니다" - } - }, - j_hallucination = { - name = "환각", - text = { - "{C:attention}부스터 팩{}을 열 때마다", - "{C:green}#1#/#2#{}의 확률로", - "{C:tarot}타로{} 카드를 생성", - "{C:inactive}(공간이 있어야 합니다)" - } - }, - j_lucky_cat = { - name = "행운의 고양이", - text = { - "이 조커는 {C:attention}럭키{} 카드가", - "{C:green}성공적으로{} 트리거될 때마다", - "{X:mult,C:white} X#1# {} 배수를 획득합니다", - "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)" - } - }, - j_baseball = { - name = "야구 카드", - text = { - "{C:green}희귀{} 조커마다", - "{X:mult,C:white} X#1# {} 배수를 제공합니다" - } - }, - j_bull = { - name = "황소", - text = { - "가지고 있는 {C:money}$1{}당", - "{C:chips}+#1#{}개의 칩", - "{C:inactive}(현재 {C:chips}+#2#{C:inactive}개의 칩)" - } - }, - j_diet_cola = { - name = "다이어트 콜라", - text = { - "이 카드를 팔아서", - "무료 {C:attention}#1#", - "생성" - } - }, - j_trading = { - name = "트레이딩 카드", - text = { - "라운드의 {C:attention}첫 번째 버리기{}에", - "{C:attention}1{} 카드만 있으면, 그건 파괴하고", - "{C:money}$#1#{}를 획득합니다" - } - }, - j_flash = { - name = "플래시 카드", - text = { - "이 조커는 상점 {C:attention}리롤{}당", - "{C:mult}+#1#{} 배수를 획득합니다", - "{C:inactive}(현재 {C:mult}+#2#{C:inactive} 배수)" - } - }, - j_popcorn= { - name = "팝콘", - text = { - "{C:mult}+#1#{} 배수", - "라운드를 플레이할 때마다", - "{C:mult}-#2#{} 배수" - } - }, - j_ramen= { - name = "라면", - text = { - "{X:mult,C:white} X#1# {} 배수,", - "{C:attention}카드{}를 버릴 때마다", - "{X:mult,C:white} X#2# {} 배수를 잃습니다" - } - }, - j_trousers= { - name = "여벌 바지", - text = { - "이 조커는 플레이한 핸드에", - "{C:attention}#2# 포함 시", - "{C:mult}+#1#{} 배수를 획득합니다", - "{C:inactive}(현재 {C:red}+#3#{C:inactive} 배수)" - } - }, - j_ancient= { - name = "고대 조커", - text = { - "{V:1}#2#{} 수트의 카드를", - "플레이할 때마다 득점 시", - "{X:mult,C:white} X#1# {} 배수를 제공하며,", - "{s:0.8}라운드 종료 시 수트가 변경됩니다" - } - }, - j_walkie_talkie = { - name = "워키토키", - text = { - "{C:attention}10{} 또는 {C:attention}4{}를 플레이할 때마다", - "득점 시 {C:chips}+#1#{}개의 칩과", - "{C:mult}+#2#{} 배수를 제공합니다" + "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)", }, }, - j_selzer= { - name = "탄산수", - text = { - "다음 {C:attention}#1#{}번의 핸드에서", - "플레이한 모든 카드를", - "다시 트리거합니다" - } - }, - j_castle = { - name = "성", - text = { - "이 조커는 {V:1}#2#{} 카드를 버릴 때마다", - "{C:chips}+#1#{}개의 칩을 획득하며,", - "수트가 매 라운드 변경됩니다", - "{C:inactive}(현재 {C:chips}+#3#{C:inactive}개의 칩)" + j_odd_todd={ + name="오드 토드", + text={ + "{C:attention}홀수{} 랭크로", + "플레이한 카드는", + "득점 시 {C:chips}+#1#{} 개의 칩을 제공합니다", + "{C:inactive}(A, 9, 7, 5, 3)", }, }, - j_smiley = { - name = "웃는 얼굴", - text = { - "득점하면", - "플레이한 {C:attention}페이스{} 카드가", - "{C:mult}+#1#{} 배수를 제공합니다" - } - }, - j_campfire = { - name = "캠프파이어", - text = { - "이 조커는 카드가 {C:attention}팔릴{} 때마다", - "{X:mult,C:white}X#1#{} 배수를 획득하며,", - "{C:attention}보스 블라인드{}가 패배하면 초기화됩니다", - "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)" - } - }, - - - j_stuntman = { - name = "스턴트맨", - text = { - "{C:chips}+#1#{}개의 칩,", - "{C:attention}-#2#{} 핸드 크기" + j_onyx_agate={ + name="오닉스 아게이트", + text={ + "{C:clubs}클럽{} 수트의", + "카드를 플레이할 때마다", + "득점 시 {C:mult}+#1#{} 배수를 제공합니다", }, - unlock = { - "한 번의 핸드에서", - "최소{E:1,C:attention}#1#{} 개의 칩을", - "획득합니다" - } - }, - j_invisible = { - name = "투명 조커", - text = { - "{C:attention}#1#{}번의 라운드 후,", - "이 카드를 팔아서", - "무작위 조커를 {C:attention}중복합니다{}", - "{C:inactive}(현재 {C:attention}#2#{C:inactive}/#1#)" + unlock={ + "덱에서", + "{E:1,C:attention}#2#{} 수트의", + "카드를 최소 {E:1,C:attention}#1#{} 장 보유합니다", }, - unlock = { - "보유한 {E:1,C:attention}조커 수가 4장{}을", - "넘지 않아도", - "런을 승리합니다" - } }, - j_brainstorm = { - name = "브레인스토밍", - text = { - "가장 왼쪽 {C:attention}조커{}의 능력을", - "복사합니다" + j_oops={ + name="이런, 모두 6이야!", + text={ + "모든 {C:attention}나열된", + "{C:green,E:1,S:1.1}가능성{} 을 두배로 늘립니다", + "{C:inactive}(예: {C:green}1/3{C:inactive} -> {C:green}2/3{C:inactive})", }, - unlock = { - "{E:1,C:attention}로열 플러시{}를", - "버립니다" - } - }, - j_satellite = { - name = "인공위성", - text = { - "이번 런에서 사용된", - "모든 고유 {C:planet}행성{} 카드에 대해", - "라운드가 끝나면 {C:money}$#1#{} 를 획득합니다", - "{C:inactive}(현재 {C:money}$#2#{C:inactive})" + unlock={ + "두 배로 만듭니다.", + "최소", + "{E:1,C:attention}#1#{} 개의 칩을 획득합니다", }, - unlock = { - "{E:1,C:money}$#1# 이상", - "보유합니다" - } }, - j_shoot_the_moon = { - name = "야반도주", - text = { - "핸드에 있는", - "{C:attention}퀸{}마다", - "{C:mult}+#1#{} 배수를 제공합니다" - }, - unlock = { - "단일 라운드에서", - "덱에 있는", - "모든 {E:1,C:attention}하트{} 를 플레이합니다" - } - }, - j_drivers_license = { - name = "운전면허증", - text = { - "덱에 최소 강화된 카드가 {C:attention}16", - "장 이상이면", + j_order={ + name="지시", + text={ + "플레이한 핸드가", + "{C:attention}#2#{} 을(를) 포함 시", "{X:mult,C:white} X#1# {} 배수", - "{C:inactive}(현재 {C:attention}#2#{C:inactive})" }, - unlock = { - "덱에서 {E:1,C:attention}#1#{} 장의 카드를", - "강화합니다" - } - }, - j_cartomancer = { - name = "카토맨서", - text = { - "{C:attention}블라인드{} 를 선택할 때", - "{C:tarot}타로{} 카드를 생성합니다", - "{C:inactive}(공간이 있어야 합니다)" + unlock={ + "{E:1,C:attention}#1#{} 을(를)", + "플레이하지 않고", + "런을 승리합니다", }, - unlock = { - "{C:tarot}타로{} 카드를", - "발견합니다" - } }, - j_astronomer = { - name = "천문학자", - text = { - "모든 {C:planet}행성{} 카드와", - "{C:planet}천체 팩{}", - "{C:attention}무료{} 입니다" + j_pareidolia={ + name="변상증", + text={ + "모든 카드가", + "{C:attention}그림{} 카드로", + "취급됩니다", }, - unlock = { - "모든 {E:1,C:planet}행성{} 카드를", - "발견합니다" - } }, - j_burnt = { - name = "타버린 조커", - text = { - "라운드마다 첫 번째", - "{C:attention}버린{} 포커 핸드의", - "레벨을 업그레이드합니다" - }, - unlock = { - "총 {E:1,C:attention}#1#{} 장의 카드를", - "판매합니다", - "{C:inactive}(#2#)" - } - }, - j_bootstraps = { - name = "자력", - text = { - "가지고 있는 {C:money}$#2#{}당", - "{C:mult}+#1#{} 배수", - "{C:inactive}(현재 {C:mult}+#3#{C:inactive} 배수)" - }, - unlock = { - "최소 {E:1,C:attention}#1#{} 장의", - "{C:dark_edition}폴리크롬{} 조커를 보유합니다" - } - }, - j_caino = { - name = "카니오", - text = { - "이 조커는 {C:attention}그림{} 카드가", - "파괴될 때", - "{X:mult,C:white} X#1# {} 배수를 획득합니다", - "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_triboulet = { - name = "트리불레", - text = { - "플레이한 {C:attention}킹{}과", - "{C:attention}퀸{}이 각각 x2 배수를\n제공합니다", - "{X:mult,C:white} X#1# {} 배수를 제공하며," - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_yorick = { - name = "요릭", - text = { - "이 조커는", - "{C:attention}#2#{C:inactive} [#3#]{}개의", - "카드가 버려질 때마다", - "{X:mult,C:white} X#1# {} 배수를 획득합니다{C:inactive}(현재 {X:mult,C:white} X#4# {C:inactive} 배수)" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_chicot = { - name = "치코", - text = { - "모든 {C:attention}보스 블라인드{} 의", - "효과를 비활성화합니다" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_perkeo = { - name = "페르케오", - text = { + j_perkeo={ + name="페르케오", + text={ "{C:attention}상점{}에서 끝날 때", "소유한", "{C:attention}1{}장의 무작위 {C:attentin}소모품{} 카드의", - "{C:dark_edition}네거티브{}를 생성합니다" + "{C:dark_edition}네거티브{}를 생성합니다", }, - unlock = { - "{E:1,s:1.3}?????" - } - } - }, - Voucher = { - v_overstock_norm = { - name = "과잉", - text = { - "상점에서 {C:attention}+1{} 개의 카드 슬롯이", - "가능합니다" - } - }, - v_clearance_sale = { - name = "대방출 세일", - text = { - "상점의 모든 카드와 팩이", - "{C:attention}#1#%{} 할인됩니다" - } - }, - v_tarot_merchant = { - name = "타로 상인", - text = { - "{C:tarot}타로{} 카드가", - "상점에서 {C:attention}#1#X{} 만큼", - "더 자주 나타납니다" - } - }, - v_planet_merchant = { - name = "행성 상인", - text = { - "{C:planet}행성{} 카드가", - "상점에서 {C:attention}#1#X{} 만큼", - "더 자주 나타납니다" - } - }, - v_hone = { - name = "연마", - text = { - "{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{}, 그리고", - "{C:dark_edition}폴리크롬{} 카드가", - "{C:attention}#1#X{} 만큼 더 자주 나타납니다" - } - }, - v_reroll_surplus = { - name = "잉여 리롤", - text = { - "리롤 비용이", - "{C:money}$#1#{} 감소합니다" - } - }, - v_crystal_ball = { - name = "수정 구슬", - text = { - "{C:attention}+1{} 소모품 슬롯" - } - }, - v_telescope = { - name = "망원경", - text = { - "{C:attention}천체 팩{} 이", - "가장 많이 플레이한", - "{C:attention}포커 핸드{} 의", - "{C:planet}행성{} 카드를 항상 보유합니다" - } - }, - v_grabber = { - name = "강탈자", - text = { - "라운드당", - "{C:blue}+#1#{} 핸드를", - "영구적으로 획득합니다" - } - }, - v_wasteful = { - name = "낭비", - text = { - "라운드마다", - "{C:red}+#1#{} 버리기", - "영구적으로 획득" - } - }, - v_seed_money = { - name = "시드 머니", - text = { - "라운드마다 획득하는", - "이자 한도를", - "{C:money}$#1#{}로 상향" - } - }, - v_blank = { - name = "빈 바우처", - text = { - "{C:inactive}아무 효과 없음?" - } - }, - v_magic_trick = { - name = "마법 속임수", - text = { - "{C:attention}상점{} 에서", - "{C:attention}플레잉 카드{} 를", - "구매할 수 있습니다" - } - }, - v_hieroglyph = { - name = "상형문자", - text = { - "라운드마다", - "{C:attention}-#1#{} 앤티,", - "{C:blue}-#1#{} 핸드" - } - }, - v_directors_cut = { - name = "디렉터스 컷", - text = { - "앤티당 보스 블라인드를", - "{C:attention}1{} 회 리롤합니다", - "롤당 {C:money}$#1#{}" - } - }, - v_paint_brush = { - name = "페인트 붓", - text = { - "{C:attention}+#1#{} 핸드 크기" - } - }, - v_overstock_plus = { - name = "과잉 재고", - text = { - "상점에서 {C:attention}+1{} 개의 카드 슬롯이", - "가능합니다" + unlock={ + "{E:1,s:1.3}?????", }, - unlock = { - "상점에서 총 {C:money}$#1#{} 를", - "지출합니다", - "{C:inactive}($#2#)" - } }, - v_liquidation = { - name = "청산", - text = { - "상점의 모든 카드와 팩이", - "{C:attention}#1#%{} 할인됩니다" - }, - unlock = { - "한 번의 런에서", - "최소 {C:attention}#1#{} 장의 {C:voucher}바우처{} 카드를", - "교환합니다" - } - }, - v_tarot_tycoon = { - name = "타로 거물", - text = { - "{C:tarot}행성{} 카드가", - "상점에서 {C:attention}#1#X{} 만큼", - "더 자주 나타납니다" - }, - unlock = { - "상점에서", - "총 {C:attention}#1#{} 장의 {C:tarot}타로{} 카드를", - "구매합니다", - "{C:inactive}(#2#)" - } - }, - v_planet_tycoon = { - name = "행성 거물", - text = { - "{C:planet}행성{} 카드가", - "상점에서 {C:attention}#1#X{} 만큼", - "더 자주 나타납니다" - }, - unlock = { - "상점에서", - "총 {C:attention}#1#{} 장의 {C:tarot}행성{} 카드를", - "구매합니다", - "{C:inactive}(#2#)" - } - }, - v_glow_up = { - name = "글로우업", - text = { - "{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{}, 그리고", - "{C:dark_edition}폴리크롬{} 카드가", - "{C:attention}#1#X{} 만큼 더 자주 나타납니다" - }, - unlock = { - "최소 {C:attention}#1#{} 장의", - "{C:attention}조커{} 카드를", - "{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{}, 또는", - "{C:dark_edition}폴리크롬{} 에디션으로 보유합니다" - } - }, - v_reroll_glut = { - name = "리롤 과잉", - text = { - "리롤 비용이", - "{C:money}$#1#{} 감소합니다" - }, - unlock = { - "총 {C:attention}#1#{} 번", - "상점을 리롤합니다", - "{C:inactive}(#2#)" - } - }, - v_omen_globe = { - name = "징조의 구", - text = { - "{C:spectral}유령{} 카드가", - "{C:attention}아르카나 팩{} 에서", - "나타날 수 있습니다" - }, - unlock = { - "{C:attention}아르카나 팩{} 에서", - "총 {C:attention}#1#{} 장의 {C:tarot}타로{} 카드를", - "사용합니다", - "{C:inactive}(#2#)" - } - }, - v_observatory = { - name = "관측소", - text = { - "{C:attention}소모품{} 지역의", - "{C:planet}행성{} 카드가", - "지정된 {C:attention}포커 핸드{} 에", - "{X:red,C:white} X#1# {} 배수를 제공합니다" - }, - unlock = { - "{C:planet}천체 팩{} 에서", - "총 {C:attention}#1#{} 장의 {C:planet}행성{} 카드를", - "사용합니다", - "{C:inactive}(#2#)" - } - }, - v_nacho_tong = { - name = "나초 통", - text = { - "라운드당", - "{C:blue}+#1#{} 핸드를", - "영구적으로 획득합니다" - }, - unlock = { - "총 {C:attention}#1#{} 장의 카드를", - "플레이합니다", - "{C:inactive}(#2#)" - } - }, - v_recyclomancy = { - name = "리사이클로맨시", - text = { - "라운드마다", - "{C:red}+#1#{} 버리기", - "영구적으로 획득" - }, - unlock = { - "총 {C:attention}#1#{} 장의 카드를", - "버립니다", - "{C:inactive}(#2#)" - } - }, - v_money_tree = { - name = "돈나무", - text = { - "라운드마다 획득하는", - "이자 한도를", - "{C:money}$#1#{}로 상향" - }, - unlock = { - "{C:attention}#1#{} 회의 연속 라운드 동안", - "라운드 획득액당 이자를", - "최대로 받습니다", - "{C:inactive}(#2#)" - } - }, - v_antimatter = { - name = "반물질", - text = { - "{C:dark_edition}+1{} 개의 조커 슬롯" - }, - unlock = { - "{C:voucher}블랭크{} 를", - "총 {C:attention}#1#{} 회 교환합니다", - "{C:inactive}(#2#)" - } - }, - v_illusion = { - name = "환상", - text = { - "상점 내 {C:attention}플레잉 카드{}에", - "{C:enhanced}강화{}, {C:dark_edition}에디션{},", - "및/또는 {C:attention}봉인{}이 있을 수 있습니다" - }, - unlock = { - "상점에서", - "총 {C:attention}#1#{} 장의 플레잉 카드를", - "구매합니다", - "{C:inactive}(#2#)" - } - }, - v_petroglyph = { - name = "암각화", - text = { - "라운드마다", - "{C:attention}-#1#{} 앤티,", - "{C:red}-#1#{} 버리기" - }, - unlock = { - "앤티 레벨", - "{E:1,C:attention}#1#{} 에 도달합니다" - } - }, - v_retcon = { - name = "레트콘", - text = { - "앤티당 보스 블라인드를", - "{C:attention}무제한{},", - "리롤당 {C:money}$#1#{}" - }, - unlock = { - "{C:attention}#1#{} 블라인드를", - "발견합니다" - } - }, - v_palette = { - name = "팔레트", - text = { - "{C:attention}+#1#{} 핸드 크기" - }, - unlock = { - "핸드 크기를", - "카드 {C:attention}#1#{}장으로 줄입니다" - } - } - }, - Tarot = { - c_fool = { - name = "바보", - text = { - "이번 런 동안 사용한", - "마지막 {C:tarot}타로{} 또는", - "{C:planet}행성{} 카드를 생성합니다", - "{s:0.8,C:tarot}바보{s:0.8} 제외" - } - }, - c_magician = { - name = "마법사", - text = { - "{C:attention}#1#{}장의 선택한 카드를", - "{C:attention}#2#(으)로", - "강화합니다" - } - }, - c_high_priestess = { - name = "고위 여사제", - text = { - "최대 {C:attention}#1#{}장의", - "무작위 {C:planet}행성{} 카드를 생성합니다", - "{C:inactive}(공간이 있어야 합니다)" - } - }, - c_empress = { - name = "여제", - text = { - "{C:attention}#1#{} 장의 선택한 카드를", - "{C:attention}#2#{} (으)로", - "강화합니다" - } - }, - c_emperor = { - name = "황제", - text = { - "최대 {C:attention}#1#{}장의", - "무작위 {C:tarot}타로{} 카드를 생성합니다", - "{C:inactive}(공간이 있어야 합니다)" - } - }, - c_heirophant = { - name = "교황", - text = { - "{C:attention}#1#{} 장의 선택한 카드를", - "{C:attention}#2#{} (으)로", - "강화합니다" - } - }, - c_lovers = { - name = "연인", - text = { - "{C:attention}#1#{} 장의 선택한 카드를", - "{C:attention}#2#{} (으)로", - "강화합니다" - } - }, - c_chariot = { - name = "전차", - text = { - "{C:attention}#1#{} 장의 선택한 카드를", - "{C:attention}#2#{} (으)로", - "강화합니다" - } - }, - c_justice = { - name = "정의", - text = { - "{C:attention}#1#{} 장의 선택한 카드를", - "{C:attention}#2#{} (으)로", - "강화합니다" - } - }, - c_hermit = { - name = "은둔자", - text = { - "돈을 두 배로 만듭니다", - "{C:inactive}(최대 {C:money}$#1#{C:inactive})" - } - }, - c_wheel_of_fortune = { - name = "운명의 수레바퀴", - text = { - "{C:green}#1# / #2#{} 의 확률로", - "{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{}, 또는", - "{C:dark_edition}폴리크롬{} 에디션을", - "무작위 {C:attention}조커{} 에 추가합니다" - } - }, - c_strength = { - name = "힘", - text = { - "선택한 {C:attention}#1#{} 장의", - "카드 랭크가 {C:attention}1{} 만큼", - "상승합니다" - } - }, - c_hanged_man = { - name = "매달린 남자", - text = { - "최대 {C:attention}#1#{} 장의", - "선택한 카드를 파괴합니다" - } - }, - c_death = { - name = "죽음", - text = { - "{C:attention}#1#{} 장의 카드를 선택하여,", - "{C:attention}왼쪽{} 카드를", - "{C:attention}오른쪽{} 카드로 전환합니다", - "{C:inactive}(드래그하여 재배열)" - } - }, - c_temperance = { - name = "절제", - text = { - "현재 모든 조커의", - "총 판매 가치를 제공합니다", - "{C:inactive}(최대 {C:money}$#1#{C:inactive})", - "{C:inactive}(현재 {C:money}$#2#{C:inactive})" - } - }, - c_devil = { - name = "악마", - text = { - "{C:attention}#1#{} 장의 선택한 카드를", - "{C:attention}#2#{} (으)로", - "강화합니다" - } - }, - c_tower = { - name = "탑", - text = { - "{C:attention}#1#{} 장의 선택한 카드를", - "{C:attention}#2#{} (으)로", - "강화합니다" - } - }, - c_star = { - name = "별", - text = { - "최대 {C:attention}#1#{} 장의 선택한 카드를", - "{V:1}#2#{} (으)로", - "전환합니다" - } - }, - c_moon = { - name = "달", - text = { - "최대 {C:attention}#1#{} 장의 선택한 카드를", - "{V:1}#2#{} (으)로", - "전환합니다" - } - }, - c_sun = { - name = "태양", - text = { - "최대 {C:attention}#1#{} 장의 선택한 카드를", - "{V:1}#2#{} (으)로", - "전환합니다" - } - }, - c_judgement = { - name = "심판", - text = { - "무작위 {C:attention}조커{} 카드를", - "생성합니다", - "{C:inactive}(공간이 있어야 합니다)" - } - }, - c_world = { - name = "세계", - text = { - "최대 {C:attention}#1#{} 장의 선택한 카드를", - "{V:1}#2#{} (으)로", - "전환합니다" - } - } - }, - Planet = { - c_mercury = { - name = "수성", - text = { - "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", - "레벨업합니다", - "{C:mult}+#3#{} 배수 및", - "{C:chips}+#4#{} 개의 칩" - } - }, - c_venus = { - name = "금성", - text = { - "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", - "레벨업합니다", - "{C:mult}+#3#{} 배수 및", - "{C:chips}+#4#{} 개의 칩" - } - }, - c_earth = { - name = "지구", - text = { - "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", - "레벨업합니다", - "{C:mult}+#3#{} 배수 및", - "{C:chips}+#4#{} 개의 칩" - } - }, - c_mars = { - name = "화성", - text = { - "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", - "레벨업합니다", - "{C:mult}+#3#{} 배수 및", - "{C:chips}+#4#{} 개의 칩" - } - }, - c_jupiter = { - name = "목성", - text = { - "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", - "레벨업합니다", - "{C:mult}+#3#{} 배수 및", - "{C:chips}+#4#{} 개의 칩" - } - }, - c_saturn = { - name = "토성", - text = { - "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", - "레벨업합니다", - "{C:mult}+#3#{} 배수 및", - "{C:chips}+#4#{} 개의 칩" - } - }, - c_uranus = { - name = "천왕성", - text = { - "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", - "레벨업합니다", - "{C:mult}+#3#{} 배수 및", - "{C:chips}+#4#{} 개의 칩" - } - }, - c_neptune = { - name = "해왕성", - text = { - "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", - "레벨업합니다", - "{C:mult}+#3#{} 배수 및", - "{C:chips}+#4#{} 개의 칩" - } - }, - c_pluto = { - name = "명왕성", - text = { - "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", - "레벨업합니다", - "{C:mult}+#3#{} 배수 및", - "{C:chips}+#4#{} 개의 칩" - } - }, - c_ceres = { - name = "세레스", - text = { - "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", - "레벨업합니다", - "{C:mult}+#3#{} 배수 및", - "{C:chips}+#4#{} 개의 칩" - } - }, - c_planet_x = { - name = "플래닛 X", - text = { - "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", - "레벨업합니다", - "{C:mult}+#3#{} 배수 및", - "{C:chips}+#4#{} 개의 칩" - } - }, - c_eris = { - name = "에리스", - text = { - "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} 플러시 파이브를 레벨업 합니다", - "{C:attention}#2#", - "{C:mult}+#3#{} 배수 및", - "{C:chips}+#4#{} 개의 칩" - } - }, - }, - Spectral = { - c_familiar = { - name = "익숙함", - text = { - "핸드에 있는 {C:attention}1{} 장의", - "무작위 카드를 파괴하고,", - "핸드에 {C:attention}#1#{} 장의 무작위 {C:attention}강화 그림", - "{C:attention}카드{} 를 추가합니다" - } - }, - c_grim = { - name = "암울함", - text = { - "핸드에 있는 {C:attention}1{} 장의", - "무작위 카드를 파괴하고,", - "핸드에 {C:attention}#1#{} 장의 무작위 {C:attention}강화", - "{C:attention}에이스{} 를 추가합니다" - } - }, - c_incantation = { - name = "주문", - text = { - "핸드에 있는 {C:attention}1{} 장의", - "무작위 카드를 파괴하고,", - "핸드에 {C:attention}#1#{} 장의 무작위 {C:attention}강화 숫자", - "{C:attention}카드{} 를 추가합니다" - } - }, - c_talisman = { - name = "부적", - text = { - "핸드에 있는", - "{C:attention}1{} 장의 선택된 카드에", - "{C:attention}금 봉인{} 을 추가합니다" - } - }, - c_aura = { - name = "아우라", - text = { - "{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{},", - "또는 {C:dark_edition}폴리크롬{} 효과를", - "핸드에 있는 {C:attention}1{} 장의 선택된 카드에 추가합니다" - } - }, - c_wraith = { - name = "망령", - text = { - "무작위 {C:red}레어{C:attention} 조커{} 를", - "생성하고,", - "돈이 {C:money}$0{} 가 됩니다" - } - }, - c_sigil = { - name = "인장", - text = { - "핸드에 있는 모든 카드를", - "단일의 무작위", - "{C:attention}수트{} 로 전환합니다" - } - }, - c_ouija = { - name = "점판", - text = { - "핸드에 있는 모든 카드를", - "단일의 무작위", - "{C:attention}랭크{} 로 전환합니다", - "{C:red}-1{} 핸드 크기" - } - }, - c_ectoplasm = { - name = "심령체", - text = { - "무작위 {C:attention}조커{} 에", - "{C:dark_edition}네거티브{} 를 추가합니다", - "{C:red}-1{} 핸드 크기" - } - }, - c_immolate = { - name = "불멸", - text = { - "핸드에 있는 {C:attention}#1#{} 장의", - "무작위 카드를 파괴하고,", - "{C:money}$#2#{} 를 획득합니다" - } - }, - c_ankh = { - name = "앵크", - text = { - "무작위 {C:attention}조커{}의 복사본을", - "생성하고, 다른 모든 조커를", - "파괴합니다" - } - }, - c_deja_vu = { - name = "데자뷔", - text = { - "{C:red}레드 봉인{}을", - "핸드에서 선택한 {C:attention}1{}장의", - "카드에 추가합니다" - } - }, - c_hex = { - name = "헥스", - text = { - "무작위 {C:attention}조커{}에 {C:dark_edition}폴리크롬{}을", - "생성하고, 다른 모든 조커를", - "파괴합니다" - } - }, - c_trance = { - name = "트랜스", - text = { - "{C:blue}블루 봉인{}을", - "핸드에서 선택한 {C:attention}1{}장의", - "카드에 추가합니다" - } - }, - c_medium = { - name = "미디엄", - text = { - "{C:purple}퍼플 봉인{}을", - "핸드에서 선택한 {C:attention}1{}장의", - "카드에 추가합니다" - } - }, - c_cryptid = { - name = "크립티드", - text = { - "핸드에서 선택한 {C:attention}1{}장의", - "카드를 {C:attention}#1#{}장 복사해", - "얻습니다" - } - }, - c_soul = { - name = "영혼", - text = { - "{C:legendary,E:1}전설{} 조커를", - "생성합니다", - "{C:inactive}(공간이 있어야 합니다)" - } - }, - c_black_hole = { - name = "블랙홀", - text = { - "모든 {C:legendary,E:1}포커 핸드{} 를", - "{C:attention}1{} 레벨만큼", - "업그레이드합니다" - } - } - }, - Edition = { - e_base = { - name = "기본", - text = { - "추가 효과 없음" - } - }, - e_foil = { - name = "포일", - text = { - "{C:chips}+#1#{} 개의 칩" - } - }, - e_holo = { - name = "홀로그래픽", - text = { - "{C:mult}+#1#{} 배수" - } - }, - e_polychrome = { - name = "폴리크롬", - text = { - "{X:mult,C:white} X#1# {} 배수" - } - }, - e_negative = { - name = "네거티브", - text = { - "{C:dark_edition}+#1#{}개의 조커 슬롯" - } - }, - e_negative_consumable = { - name = "네거티브", - text = { - "{C:dark_edition}+#1#{}개의 소모품 슬롯" - } - } - }, - Enhanced = { - m_bonus = { - name = "보너스 카드", - text = {} - }, - m_mult = { - name = "배수 카드", - text = { - "{C:mult}+#1#{} 배수" - } - }, - m_wild = { - name = "와일드 카드", - text = { - "아무 수트에", - "사용할 수 있습니다" - } - }, - m_glass = { - name = "글래스 카드", - text = { + j_photograph={ + name="사진", + text={ + "득점에 사용된", + "첫 번째 플레이한 {C:attention}페이스{} 카드에", "{X:mult,C:white} X#1# {} 배수", - "{C:green}#2# / #3#{} 의 확률로", - "카드를 파괴합니다" - } + }, }, - m_steel = { - name = "스틸 카드", - text = { - "핸드에", - "이 카드가 있는 동안", - "{X:mult,C:white} X#1# {} 배수" - } + j_popcorn={ + name="팝콘", + text={ + "{C:mult}+#1#{} 배수", + "라운드를 플레이할 때마다", + "{C:mult}-#2#{} 배수", + }, }, - m_stone = { - name = "스톤 카드", - text = { - "{C:chips}+#1#{} 개의 칩", - "랭크 또는 수트 없음" - } + j_raised_fist={ + name="들어 올린 주먹", + text={ + "핸드에 있는 {C:attention}최하{} 랭크 카드의", + "랭크의 {C:attention}두 배{}를", + "배수에 추가", + }, }, - m_gold = { - name = "골드 카드", - text = { + j_ramen={ + name="라면", + text={ + "{X:mult,C:white} X#1# {} 배수,", + "{C:attention}카드{}를 버릴 때마다", + "{X:mult,C:white} X#2# {} 배수를 잃습니다", + }, + }, + j_red_card={ + name="레드카드", + text={ + "이 조커는", + "{C:attention}부스터 팩{}을 건너뛸 때", + "{C:red}+#1#{} 배수를 획득합니다", + "{C:inactive}(현재 {C:red}+#2#{C:inactive} 배수)", + }, + }, + j_reserved_parking={ + name="지정 주차 공간", + text={ + "핸드에 보유한", + "{C:attention}그림{} 카드마다", + "{C:green}#2#/#3#{} 확률을 보유합니다", + "{C:money}$#1#{}을(를) 제공합니다", + }, + }, + j_ride_the_bus={ + name="버스 탑승", + text={ + "이 조커는 {C:attention}연속{} 핸드 플레이마다", + "{C:attention}그림{} 카드", + " 득점 없이", + "{C:mult}+#1#{} 배수를 획득합니다", + "{C:inactive}(현재 {C:mult}+#2#{C:inactive} 배수)", + }, + }, + j_riff_raff={ + name="쓰레기", + text={ + "{C:attention}블라인드{}가 선택될 때,", + "{C:attention}#1#장의 {C:blue}일반{} 조커를 생성합니다", + "{C:inactive}(공간이 있어야 합니다)", + }, + }, + j_ring_master={ + name="링 마스터", + text={ + "{C:attention}조커{}, {C:tarot}타로{}, {C:planet}행성{}", + "그리고 {C:spectral}유령{} 카드가", + "여러 번 나타납니다", + }, + unlock={ + "앤티", + "레벨 {E:1,C:attention}#1#{} 을(를) 달성합니다", + }, + }, + j_rocket={ + name="로켓", + text={ + "라운드 종료 시 {C:money}$#1#{}를 획득합니다", + "{C:attention}보스 블라인드{} 처치 시", + "지불이 {C:money}$#2#{}인상됩니다", + }, + }, + j_rough_gem={ + name="원석", + text={ + "{C:diamonds}다이아몬드{} 수트의", + "카드를 플레이할 때마다", + "득점 시 {C:money}$#1#{}를 획득합니다", + }, + unlock={ + "덱에서", + "{E:1,C:attention}#2#{} 수트의", + "카드를 최소 {E:1,C:attention}#1#{} 장 보유합니다", + }, + }, + j_runner={ + name="주자", + text={ + "플레이한 핸드에", + "{C:attention}스트레이트{}가 있으면", + "{C:chips}+#2#{}개의 칩을 획득합니다", + "{C:inactive}(현재 {C:chips}+#1#{C:inactive}개의 칩)", + }, + }, + j_satellite={ + name="인공위성", + text={ + "이번 런에서 사용된", + "모든 고유 {C:planet}행성{} 카드에 대해", + "라운드가 끝나면 {C:money}$#1#{} 를 획득합니다", + "{C:inactive}(현재 {C:money}$#2#{C:inactive})", + }, + unlock={ + "{E:1,C:money}$#1# 이상", + "보유합니다", + }, + }, + j_scary_face={ + name="무서운 얼굴", + text={ + "득점할 때", + "{C:attention}그림{} 카드가", + "{C:chips}+#1#{} 개의 칩을 제공합니다", + }, + }, + j_scholar={ + name="학자", + text={ + "플레이할 때", + "각 에이스가", + "득점 시 추가 {C:mult}+#1#{} 배수 및", + "{C:chips}+#2#{}개의 칩을 제공합니다", + }, + }, + j_seance={ + name="교령회", + text={ + "{C:attention}포커 핸드{} 가", + "{C:attention}#1#{} 인 경우,", + "무작위 {C:spectral}유령{} 카드를 생성합니다", + "{C:inactive}(공간이 있어야 합니다)", + }, + }, + j_seeing_double={ + name="둘로 보기", + text={ + "플레이한 핸드가 득점하면", + "{X:mult,C:white} X#1# {} 배수", + "{C:clubs}클럽{} 카드 및", + "기타{C:attention} 수트의 득점 카드", + }, + unlock={ + "{E:1,C:attention}#1# 을(를) 포함한", + "핸드를", + "플레이합니다", + }, + }, + j_selzer={ + name="탄산수", + text={ + "다음 {C:attention}#1#{}번의 핸드에서", + "플레이한 모든 카드를", + "다시 트리거합니다", + }, + }, + j_shoot_the_moon={ + name="야반도주", + text={ + "핸드에 있는", + "{C:attention}퀸{}마다", + "{C:mult}+#1#{} 배수를 제공합니다", + }, + unlock={ + "단일 라운드에서", + "덱에 있는", + "모든 {E:1,C:attention}하트{} 를 플레이합니다", + }, + }, + j_shortcut={ + name="지름길", + text={ + "{C:attention}1 랭크 간격을 두고", + "{C:attention}스트레이트{}를 만들 수 있음", + "{C:inactive}(예: {C:attention}10 8 6 5 3{C:inactive})", + }, + }, + j_sixth_sense={ + name="육감", + text={ + "라운드의 {C:attention}첫 번째{} 카드가", + "싱글 {C:attention}6{}이면, 그걸 파괴하고", + "{C:spectral}유령{} 카드를 생성합니다", + "{C:inactive}(공간이 있어야 합니다)", + }, + }, + j_sly={ + name="교활한 조커", + text={ + "플레이한 핸드에", + "{C:attention}#2#{} 포함 시", + "칩 {C:chips}+#1#{}개", + }, + }, + j_smeared={ + name="얼룩진 조커", + text={ + "{C:diamonds}하트{} 와 {C:diamonds}다이아몬드{} 가", + "같은 수트로 취급되며,", + "{C:spades}스페이드{} 와 {C:spades}클럽{} 이", + "같은 수트로 취급됩니다", + }, + unlock={ + "덱에 최소 {C:attention}#1#{} 장의", + "{E:1,C:attention}#2#{} 을(를)", + "보유합니다", + }, + }, + j_smiley={ + name="웃는 얼굴", + text={ + "득점하면", + "플레이한 {C:attention}페이스{} 카드가", + "{C:mult}+#1#{} 배수를 제공합니다", + }, + }, + j_sock_and_buskin={ + name="희극과 비극", + text={ + "플레이한 모든 {C:attention}그림", + "카드를 다시 트리거합니다", + }, + unlock={ + "총 {C:attention,E:1}#1#{} 장의 그림 카드를", + "플레이합니다", + "{C:inactive}(#2#)", + }, + }, + j_space={ + name="스페이스 조커", + text={ + "{C:green}#1# / #2#{} 의 확률로", + "플레이한 {C:attention}포커 핸드{} 레벨을", + "업그레이드합니다", + }, + }, + j_splash={ + name="첨벙", + text={ + "{C:attention}플레이한 카드{} 가 모두", + "득점에 계산됩니다", + }, + }, + j_square={ + name="정사각형 조커", + text={ + "이 조커는 플레이한 핸드에", + "정확히 {C:attention}4{}장의 카드가 있을 때", + "{C:chips}+#2#{}개의 칩을 획득합니다", + "{C:inactive}(현재 {C:chips}#1#{C:inactive}개의 칩)", + }, + }, + j_steel_joker={ + name="스틸 조커", + text={ + "{C:attention}내 풀 덱에 있는", + "각 {C:attention}스틸 카드마다", + "{X:mult,C:white} X#1# {} 배수 제공", + "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)", + }, + }, + j_stencil={ + name="조커 스텐실", + text={ + "{s:0.8}조커 스텐실이 포함된", + "빈 {C:attention}조커{} 슬롯마다", + "{X:red,C:white} X1 {} 배수", + "{C:inactive}(현재 {X:red,C:white} X#1# {C:inactive})", + }, + }, + j_stone={ + name="스톤 조커", + text={ + "내 {C:attention}풀 덱에 있는", + "각 {C:attention}스톤 카드마다", + "{C:chips}+#1#{}개의 칩을 제공합니다", + "{C:inactive}(현재 {C:chips}+#2#{C:inactive}개의 칩)", + }, + }, + j_stuntman={ + name="스턴트맨", + text={ + "{C:chips}+#1#{}개의 칩,", + "{C:attention}-#2#{} 핸드 크기", + }, + unlock={ + "한 번의 핸드에서", + "최소{E:1,C:attention}#1#{} 개의 칩을", + "획득합니다", + }, + }, + j_supernova={ + name="초신성", + text={ + "이번 런에서", + "{C:attention}포커 핸드{}가 플레이된", + "횟수를 배수에 추가", + }, + }, + j_superposition={ + name="중첩", + text={ + "핸드가 플레이 시", + "{C:attention}에이스{} 가 포함된 {C:attention}스트레이트{}라면,", + "{C:tarot}타로{} 카드를 생성합니다", + "{C:inactive}(공간이 있어야 합니다)", + }, + }, + j_swashbuckler={ + name="깡패", + text={ + "다른 모든 소유한", + "{C:attention}조커{}의 판매 가치를", + "배수에 추가합니다", + "{C:inactive}(현재 {C:mult}+#1#{C:inactive} 배수)", + }, + unlock={ + "총 {C:attention,E:1}#1#{} 장의 조커 카드를", + "판매합니다", + "{C:inactive}(#2#)", + }, + }, + j_throwback={ + name="회귀", + text={ + "이 런을 건너뛴 {C:planet}블라인드{} 당", + "{X:mult,C:white} X#1# {} 배수를 획득합니다", + "{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)", + }, + unlock={ + "메인 메뉴에서", + "저장된 런으로 계속합니다", + }, + }, + j_ticket={ + name="골든 티켓", + text={ + "{C:attention}골드{} 카드를 플레이할 때마다", + "득점 시 {C:money}$#1#{} 를 획득합니다", + }, + unlock={ + "{C:attention,E:1}골드{} 카드만 포함된", + "5장 카드의 핸드로", + "플레이합니다", + }, + }, + j_to_the_moon={ + name="달을 향해", + text={ "라운드가 끝날 때", - "핸드에 이 카드가 있으면", - "{C:money}$#1#{}" - } + "보유한 {C:money}$5{}마다 추가 {C:money}$#1#{}의", + "{C:attention}이자{}를 획득합니다", + }, + }, + j_todo_list={ + name="할 일 목록", + text={ + "{C:attention}포커 핸드{}", + "가 {C:attention}#2#{}인 경우 {C:money}$#1#{}를 획득합니다", + "라운드 종료 시", + "포커 핸드를 바꿉니다", + }, + }, + j_trading={ + name="트레이딩 카드", + text={ + "라운드의 {C:attention}첫 번째 버리기{}에", + "{C:attention}1{} 카드만 있으면, 그건 파괴하고", + "{C:money}$#1#{}를 획득합니다", + }, + }, + j_tribe={ + name="패거리", + text={ + "플레이한 핸드가", + "{C:attention}#2#{} 을(를) 포함 시", + "{X:mult,C:white} X#1# {} 배수", + }, + unlock={ + "{E:1,C:attention}#1#{} 을(를)", + "플레이하지 않고", + "런을 승리합니다", + }, + }, + j_triboulet={ + name="트리불레", + text={ + "플레이한 {C:attention}킹{}과", + "{C:attention}퀸{}이 각각 x2 배수를", + "제공합니다", + "{X:mult,C:white} X#1# {} 배수를 제공하며,", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_trio={ + name="트리오", + text={ + "플레이한 핸드가", + "{C:attention}#2#{} 을(를) 포함 시", + "{X:mult,C:white} X#1# {} 배수", + }, + unlock={ + "{E:1,C:attention}#1#{} 을(를)", + "플레이하지 않고", + "런을 승리합니다", + }, + }, + j_troubadour={ + name="음유시인", + text={ + "{C:attention}+#1#{} 핸드 크기,", + "라운드마다 {C:blue}-#2#{} 핸드", + }, + unlock={ + "단 한 번의 핸드만", + "플레이하여", + "연속으로 {C:attention,E:1}#1#{} 회의 라운드를 승리합니다", + }, + }, + j_trousers={ + name="여벌 바지", + text={ + "이 조커는 플레이한 핸드에", + "{C:attention}#2# 포함 시", + "{C:mult}+#1#{} 배수를 획득합니다", + "{C:inactive}(현재 {C:red}+#3#{C:inactive} 배수)", + }, + }, + j_turtle_bean={ + name="거북 콩", + text={ + "{C:attention}+#1#{} 핸드 크기,", + "{C:red}#2#{} 라운드마다", + "감소합니다", + }, + }, + j_vagabond={ + name="방랑자", + text={ + "핸드가 {C:money}$#1#{} 이하로", + "플레이되면", + "{C:purple}타로{} 카드를 생성합니다", + }, + }, + j_vampire={ + name="뱀파이어", + text={ + "이 조커는 매 {C:attention}강화 카드{} 득점 시", + "{X:mult,C:white} X#1# {} 배수를 획득하고", + "카드 {C:attention}강화", + "를 제거합니다{C:inactive}(현재 {X:mult,C:white} X#2# {C:inactive} 배수)", + }, + }, + j_walkie_talkie={ + name="워키토키", + text={ + "{C:attention}10{} 또는 {C:attention}4{}를 플레이할 때마다", + "득점 시 {C:chips}+#1#{}개의 칩과", + "{C:mult}+#2#{} 배수를 제공합니다", + }, + }, + j_wee={ + name="아주 작은 조커", + text={ + "플레이할 때마다 {C:attention}2{}를 득점하면", + "조커는", + "{C:chips}+#2#{}개의 칩을 획득합니다", + "{C:inactive}(현재 {C:chips}+#1#{C:inactive}개의 칩)", + }, + unlock={ + "{E:1,C:attention}#1#{} 회 이하의 라운드 안에", + "런을 승리합니다", + }, + }, + j_wily={ + name="악랄한 조커", + text={ + "플레이한 핸드에", + "{C:attention}#2#{} 포함 시", + "칩 {C:chips}+#1#{}개", + }, + }, + j_wrathful_joker={ + name="격노한 조커", + text={ + "{C:spades}#2#{} 문양과 함께", + "카드를 플레이할 때마다", + "득점 시 {C:mult}+#1#{} 배수를 제공합니다", + }, + }, + j_yorick={ + name="요릭", + text={ + "이 조커는", + "{C:attention}#2#{C:inactive} [#3#]{}개의", + "카드가 버려질 때마다", + "{X:mult,C:white} X#1# {} 배수를 획득합니다{C:inactive}(현재 {X:mult,C:white} X#4# {C:inactive} 배수)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_zany={ + name="엉뚱한 조커", + text={ + "플레이한 핸드에", + "{C:attention}#2#{} 포함 시", + "{C:red}+#1#{} 배수", + }, }, - m_lucky = { - name = "럭키 카드", - text = { - "{C:green}#1# / #3#{} 의 확률로", - "{C:mult}+#2#{} 배수", - "{C:green}#1# / #3#{} 의 확률로", - "{C:money}$#4# 획득" - } - } }, - Stake = { - stake_white = { - name = "화이트 스테이크", - text = { - "기본 난이도" - } - }, - stake_red = { - name = "레드 스테이크", - text = { - "{C:attention}스몰 블라인드{} 가", - "보상 돈을 제공하지 않습니다", - "{s:0.8}이전 스테이크를 모두 적용합니다" - } - }, - stake_green = { - name = "그린 스테이크", - text = { - "각 {C:attention}앤티{} 에", - "필요한 점수가 더 빠르게 증가합니다", - "{s:0.8}이전 스테이크를 모두 적용합니다" - } - }, - stake_blue = { - name = "블루 스테이크", - text = { - "{C:red}-1{} 버리기", - "{s:0.8}이전 스테이크를 모두 적용합니다" - } - }, - stake_black = { - name = "블랙 스테이크", - text = { - "상점에 {C:attention}이터널{} 조커가 있습니다.", - "{C:inactive,s:0.8}{판매하거나 파괴할 수 없습니다}", - "{s:0.8}이전 스테이크를 모두 적용합니다" - } - }, - stake_purple = { - name = "퍼플 스테이크", - text = { - "각 {C:attention}앤티{} 에", - "필요한 점수가 더 빠르게 증가합니다", - "{s:0.8}이전 스테이크를 모두 적용합니다" - } - }, - stake_orange = { - name = "오렌지 스테이크", - text = { - "상점에 {C:attention}부패{} 조커가 있습니다", - "{C:inactive,s:0.8}(5라운드 후 디버프됨)", - "{s:0.8}이전 스테이크를 모두 적용합니다" - } - }, - stake_gold = { - name = "골드 스테이크", - text = { - "상점에 {C:attention}렌탈{} 조커가 있습니다", - "{C:inactive,s:0.8}(라운드당 비용 {C:money,s:0.8}$3{C:inactive,s:0.8})", - "{s:0.8}이전 스테이크를 모두 적용합니다" - } - } - }, - Tag = { - tag_uncommon = { - name = "희귀 태그", - text = { - "상점에 무료", - "{C:green}희귀 조커가 있습니다" - } - }, - tag_rare = { - name = "레어 태그", - text = { - "상점에 무료", - "{C:red}레어 조커가 있습니다" - } - }, - tag_negative = { - name = "네거티브 태그", - text = { - "다음 기본 에디션 상점", - "조커가 무료이며", - "{C:dark_edition}네거티브가 됩니다" - } - }, - tag_foil = { - name = "포일 태그", - text = { - "다음 기본 에디션 상점", - "조커가 무료이며", - "{C:dark_edition}포일이 됩니다" - } - }, - tag_holo = { - name = "홀로그래픽 태그", - text = { - "다음 기본 에디션 상점", - "조커가 무료이며", - "{C:dark_edition}홀로그래픽이 됩니다" - } - }, - tag_polychrome = { - name = "폴리크롬 태그", - text = { - "다음 기본 에디션 상점", - "조커가 무료이며", - "{C:dark_edition}폴리크롬이 됩니다" - } - }, - tag_investment = { - name = "투자 태그", - text = { - "보스 블라인드를", - "처치한 후,", - "{C:money}$#1#{} 를 획득합니다" - } - }, - tag_voucher = { - name = "바우처 태그", - text = { - "다음 상점에", - "{C:voucher}바우처{} 하나를 추가합니다" - } - }, - tag_boss = { - name = "보스 태그", - text = { - "{C:attention}보스 블라인드{} 를", - "리롤합니다" - } - }, - tag_standard = { - name = "표준 태그", - text = { - "무료 {C:attention}메가 표준 팩{} 을", - "제공합니다" - } - }, - tag_charm = { - name = "부적 태그", - text = { - "무료 {C:tarot}메가 아르카나 팩{} 을", - "제공합니다" - } - }, - tag_meteor = { - name = "유성 태그", - text = { - "무료 {C:attention}메가 천체 팩{} 을", - "제공합니다" - } - }, - tag_buffoon = { - name = "어릿광대 태그", - text = { - "무료 {C:attention}어릿광대 팩{} 을", - "제공합니다" - } - }, - tag_handy = { - name = "유용한 태그", - text = { - "이번 런에서 플레이한 {C:blue}핸드{}당", - "{C:money}$#1#{}를 제공합니다", - "{C:inactive}({C:money}$#2#{C:inactive} 제공)" - } - }, - tag_garbage = { - name = "쓰레기 태그", - text = { - "이번 런에서 사용하지 않은 {C:red}버리기{}당", - "{C:money}$#1#{}를 제공합니다", - "{C:inactive}({C:money}$#2#{C:inactive} 제공)" - } - }, - tag_coupon = { - name = "쿠폰 태그", - text = { - "다음 상점의", - "초기 카드 및", - "부스터 팩이 무료입니다" - } - }, - tag_double = { - name = "더블 태그", - text = { - "다음에 선택한 {C:attention}태그{} 의", - "복사본을 제공합니다", - "{s:0.8,C:attention}더블 태그{s:0.8} 제외" - } - }, - tag_juggle = { - name = "저글러 태그", - text = { - "다음 라운드의", - "{C:attention}+#1#{} 핸드 크기" - } - }, - tag_d_six = { - name = "D6 태그", - text = { - "다음 상점에서 리롤이", - "{C:money}$0{} 로 시작됩니다" - } - }, - tag_top_up = { - name = "보충 태그", - text = { - "최대 {C:attention}#1#{} 장의", - "{C:blue}일반{} 조커를 생성합니다", - "{C:inactive}(공간이 있어야 합니다)" - } - }, - tag_skip = { - name = "속도 태그", - text = { - "이번 런에서 건너뛴 블라인드마다", - "{C:money}$#1#{} 를 제공합니다", - "{C:inactive}({C:money}$#2# 를 제공합니다{C:inactive})" - } - }, - tag_orbital = { - name = "궤도 태그", - text = { - "{C:attention}#1#{} 을(를)", - "{C:attention}#2# 레벨{} 만큼 업그레이드합니다" - } - }, - tag_economy = { - name = "경제 태그", - text = { - "돈을 두 배로 만듭니다", - "{C:inactive}(최대 {C:money}$#1#{C:inactive})" - } - }, - tag_ethereal = { - name = "천상의 태그", - text = { - "무료 {C:attention}유령 팩{} 을", - "제공합니다" - } - } - }, - Blind = { - bl_small = { - name = "스몰 블라인드", - text = {} - }, - bl_big = { - name = "빅 블라인드", - text = {} - }, - bl_hook = { - name = "훅", - text = { - "핸드를 플레이할 때마다", - "2장의 무작위 카드를 버립니다" - } - }, - bl_wall = { - name = "벽", - text = { - "특대형 블라인드" - } - }, - bl_wheel = { - name = "바퀴", - text = { - " / 7 의 확률로 카드가", - "뒤집혀서 나옵니다" - } - }, - bl_arm = { - name = "팔", - text = { - "플레이한 포커 핸드의", - "레벨이 낮아집니다" - } - }, - bl_psychic = { - name = "심령술사", - text = { - "반드시 카드 5장을 플레이해야 합니다" - } - }, - bl_goad = { - name = "자극", - text = { - "모든 스페이드 카드가", - "디버프됩니다" - } - }, - bl_water = { - name = "물", - text = { - "0번의 버리기로", - "시작합니다" - } - }, - bl_eye = { - name = "눈", - text = { - "이 라운드에서는", - "핸드 유형의 반복이 불가능합니다" - } - }, - bl_mouth = { - name = "입", - text = { - "이 라운드에서는 오직", - "1개 유형의 핸드로 플레이합니다" - } - }, - bl_plant = { - name = "행성", - text = { - "모든 그림 카드가", - "디버프됩니다" - } - }, - bl_needle = { - name = "바늘", - text = { - "오직 한 번의 핸드로 플레이합니다" - } - }, - bl_head = { - name = "머리", - text = { - "모든 하트 카드가", - "디버프됩니다" - } - }, - bl_tooth = { - name = "이빨", - text = { - "플레이한 카드당", - "$1를 잃습니다" - } - }, - bl_final_leaf = { - name = "심록색 잎사귀", - text = { - "1장의 조커가 팔릴 때까지", - "모든 카드가 디버프됩니다" - } - }, - bl_final_vessel = { - name = "보라색 술잔", - text = { - "대형 블라인드" - } - }, - bl_ox = { - name = "황소", - text = { - "#1# 을(를) 플레이하면", - "돈이 $0가 됩니다" - } - }, - bl_house = { - name = "집", - text = { - "첫 핸드가", - "뒤집혀서 나옵니다" - } - }, - bl_club = { - name = "클럽", - text = { - "모든 클럽 카드가", - "디버프됩니다" - } - }, - bl_fish = { - name = "물고기", - text = { - "각 핸드의 플레이 후", - "카드가 뒤집혀서 뽑힙니다" - } - }, - bl_window = { - name = "창문", - text = { - "모든 다이아몬드 카드가", - "디버프됩니다" - } - }, - bl_manacle = { - name = "수갑", - text = { - "-1 핸드 크기" - } - }, - bl_serpent = { - name = "뱀", - text = { - "플레이 또는 버리기 후,", - "뽑는 카드가 3장으로 고정됩니다" - } - }, - bl_pillar = { - name = "기둥", - text = { - "이전에 이 앤티를 플레이한", - "카드가 디버프됩니다" - } - }, - bl_flint = { - name = "부싯돌", - text = { - "기본 칩과 배수가", - "절반이 됩니다" - } - }, - bl_mark = { - name = "가면", - text = { - "모든 그림 카드가", - "뒤집혀서 나옵니다" - } - }, - bl_final_acorn = { - name = "호박색 도토리", - text = { - "모든 조커 카드를", - "플립 및 셔플합니다" - } - }, - bl_final_heart = { - name = "진홍색 술잔", - text = { - "라운드마다 무작위로", - "조커 한장이 비활성화됩니다" - } - }, - bl_final_bell = { - name = "하늘색 종", - text = { - "항상 카드 1장이", - "강제 선택됩니다" - } - } - }, - Back = { - b_red = { - name = "레드 덱", - text = { - "라운드마다", - "{C:red}+#1#{} 버리기" - } - }, - b_blue = { - name = "블루 덱", - text = { - "라운드마다", - "{C:red}+#1#{} 핸드" - } - }, - b_yellow = { - name = "옐로우 덱", - text = { - "추가 {C:money}$#1#{} 로", - "시작합니다" - } - }, - b_green = { - name = "그린 덱", - text = { - "각 라운드 종료 시:", - "{s:0.85}남은 {C:blue}핸드{} 당 {C:money}$#1#", - "{s:0.85}남은 {C:red}버리기{} 당 {C:money}$#2#", - "{C:attention}이자{} 가 없습니다" - } - }, - b_black = { - name = "블랙 덱", - text = { - "매 라운드", - "", - "{C:attention}+#1#{} 개의 조커 슬롯", - "{C:blue}-#2#{} 핸드" - } - }, - b_magic = { - name = "매직 덱", - text = { - "{C:tarot,T:v_crystal_ball}#1#{} 바우처", - "및 {C:tarot,T:c_fool}#2#", - "복사본 {C:attention}2{} 장으로", - "런을 시작합니다" - } - }, - b_nebula = { - name = "네뷸라 덱", - text = { - "{C:planet,T:v_telescope}#1#{} 바우처 및", - "{C:red}#2#{} 개의 소모품 슬롯으로", - "", - "런을 시작합니다" - } - }, - b_ghost = { - name = "고스트 덱", - text = { - "{C:spectral}유령{} 카드가", - "상점에서 나타납니다", - "{C:spectral,T:c_hex}헥스{} 카드로 시작합니다" - } - }, - b_abandoned = { - name = "버려진 덱", - text = { - "덱에", - "{C:attention}그림 카드{} 없이", - "런을 시작합니다" - } - }, - b_checkered = { - name = "체크무늬 덱", - text = { - "덱에 {C:attention}26{} 장의 {C:spades} 스페이드{} 및", - "{C:attention}26{} 장의 {C:hearts} 하트{} 를 갖고", - "런을 시작합니다" - } - }, - b_zodiac = { - name = "황도대 덱", - text = { - "덱에 {C:attention}26{} 장의 {C:spades} 스페이드{} 및", - "{C:tarot,T:v_tarot_merchant}#1#{},", - "{C:planet,T:v_planet_merchant}#2#{},", - "및 {C:attention,T:v_overstock_norm}#3#" - } - }, - b_painted = { - name = "칠한 덱", - text = { - "{C:attention}+#1#{} 핸드 크기", - "{C:red}#2#{} 조커 슬롯" - } - }, - b_anaglyph = { - name = "입체 사진 덱", - text = { - "각 {C:attention}보스 블라인드{} 를", - "물리친 후,", - "{C:attention,T:tag_double}#1#{}을(를) 획득합니다" - } - }, - b_plasma = { - name = "플라스마 덱", - text = { - "플레이한 핸드의", - "점수를 계산할 때 {C:blue}칩{} 과 {C:red}배수{} 의", - "균형을 맞춥니다", - "{C:red}X#1#{} 기본 블라인드 크기" - } - }, - b_erratic = { - name = "불규칙한 덱", - text = { - "덱의 모든 {C:attention}랭크{} 및", - "{C:attention}수트{} 가", - "무작위로 지정됩니다" - } - }, - b_challenge = { - name = "챌린지 덱", - text = { - "" - } - } - }, - Other = { - gold_seal = { - name = "골드 봉인", - text = { - "이 카드를 플레이하면", - "{C:money}$3{}를 획득합니다", - "및 점수" - } - }, - red_seal = { - name = "레드 봉인", - text = { - "이 카드를 {C:attention}1{}번", - "다시 트리거합니다" - } - }, - blue_seal = { - name = "블루 봉인", - text = { + Other={ + black_sticker={ + name="블랙 스티커", + text={ + "이 조커를 사용하여", + "{C:attention}블랙 스테이크", + "난이도에서 승리함", + }, + }, + blue_seal={ + name="블루 봉인", + text={ "핸드에 {C:attention}있을{} 경우", "라운드에서 마지막으로 플레이한 {C:attention}포커 핸드{}에", "{C:planet}행성{} 카드를 생성", - "{C:inactive}(공간이 있어야 합니다)" - } + "{C:inactive}(공간이 있어야 합니다)", + }, }, - purple_seal = { - name = "퍼플 봉인", - text = { - "{C:attention}버리면", - "{C:tarot}타로{} 카드를 생성합니다", - "{C:inactive}(공간이 있어야 합니다)" - } - }, - eternal = { - name = "이터널", - text = { - "판매하거나", - "파괴할 수 없습니다" - } - }, - perishable = { - name = "부패", - text = { - "{C:attention}#1#{}라운드 후", - "디버프됨", - "{C:inactive}({C:attention}#2#{C:inactive} 남음)" - } - }, - rental = { - name = "렌탈", - text = { - "라운드 종료 시 ", - "{C:money}$#1#{}를 획득합니다" - } - }, - white_sticker = { - name = "화이트 스티커", - text = { - "이 조커를 사용하여", - "{C:attention}화이트 스테이크", - "난이도에서 승리함" - } - }, - red_sticker = { - name = "레드 스티커", - text = { - "이 조커를 사용하여", - "{C:attention}레드 스테이크", - "난이도에서 승리함" - } - }, - green_sticker = { - name = "그린 스티커", - text = { - "이 조커를 사용하여", - "{C:attention}그린 스테이크", - "난이도에서 승리함" - } - }, - blue_sticker = { - name = "블루 스티커", - text = { + blue_sticker={ + name="블루 스티커", + text={ "이 조커를 사용하여", "{C:attention}블루 스테이크", - "난이도에서 승리함" - } + "난이도에서 승리함", + }, }, - black_sticker = { - name = "블랙 스티커", - text = { - "이 조커를 사용하여", - "{C:attention}블랙 스테이크", - "난이도에서 승리함" - } + card_chips={ + text={ + "{C:chips}+#1#{} 개의 칩", + }, }, - purple_sticker = { - name = "퍼플 스티커", - text = { - "이 조커를 사용하여", - "{C:attention}퍼플 스테이크", - "난이도에서 승리함" - } + card_extra_chips={ + text={ + "{C:chips}+#1#{} 개의 추가 칩", + }, }, - orange_sticker = { - name = "오렌지 스티커", - text = { - "이 조커를 사용하여", - "{C:attention}오렌지 스테이크", - "난이도에서 승리함" - } - }, - gold_sticker = { - name = "골드 스티커", - text = { - "이 조커를 사용하여", - "{C:attention}골드 스테이크", - "난이도에서 승리함" - } - }, - playing_card = { - text = { - " {V:1}#2#의 {C:light_black}#1# " - } - }, - card_chips = { - text = { - "{C:chips}+#1#{} 개의 칩" - } - }, - card_extra_chips = { - text = { - "{C:chips}+#1#{} 개의 추가 칩" - } - }, - remove_negative = { - name = "네거티브", - text = { - "{C:inactive,s:0.9}(제거 {C:dark_edition,s:0.9}네거티브{C:inactive,s:0.9} 복사로 부터)" - } - }, - locked = { - name = "잠김", - text = {} - }, - debuffed_default = { - name = "디버프됨", - text = { - "모든 능력이", - "비활성화됨" - } - }, - debuffed_playing_card = { - name = "디버프됨", - text = { - "칩 획득 불가 및", - "모든 능력이", - "비활성화됨" - } - }, - demo_locked = { - name = "잠김", - text = { - "이 체험판에서는", - "사용할 수 없습니다" - } - }, - challenge_locked = { - name = "잠김", - text = { + challenge_locked={ + name="잠김", + text={ "챌린지 모드를 해제하려면", "최소 #1#개의 다른 덱으로", "런을 승리합니다", - "{C:attention,s:2}#2#/#1#" - } + "{C:attention,s:2}#2#/#1#", + }, }, - demo_shop_locked = { - name = "잠김", - text = { + debuffed_default={ + name="디버프됨", + text={ + "모든 능력이", + "비활성화됨", + }, + }, + debuffed_playing_card={ + name="디버프됨", + text={ + "칩 획득 불가 및", + "모든 능력이", + "비활성화됨", + }, + }, + deck_locked_discover={ + name="잠김", + text={ + "컬렉션에서", + "최소 {C:attention}#1#{} 개의 아이템을", + "발견합니다", + }, + }, + deck_locked_stake={ + name="잠김", + text={ + "최소 {V:1}#1#{} 난이도에서", + "아무 덱으로", + "런을 승리합니다", + }, + }, + deck_locked_win={ + name="잠김", + text={ + "아무 난이도에서", + "{C:attention}#1#{} (으)로", + "런을 승리합니다", + }, + }, + demo_locked={ + name="잠김", + text={ + "이 체험판에서는", + "사용할 수 없습니다", + }, + }, + demo_shop_locked={ + name="잠김", + text={ "{C:attention}짐보{} 의 개인 컬렉션", "카드로서,", "{E:1,C:red}Balatro", - "정식 버전에서 사용할 수 있습니다" - } + "정식 버전에서 사용할 수 있습니다", + }, }, - wip_locked = { - name = "잠김", - text = { - "작업", - "진행 중" - } + eternal={ + name="이터널", + text={ + "판매하거나", + "파괴할 수 없습니다", + }, }, - deck_locked_win = { - name = "잠김", - text = { - "아무 난이도에서", - "{C:attention}#1#{} (으)로", - "런을 승리합니다" - } + gold_seal={ + name="골드 봉인", + text={ + "이 카드를 플레이하면", + "{C:money}$3{}를 획득합니다", + "및 점수", + }, }, - deck_locked_discover = { - name = "잠김", - text = { - "컬렉션에서", - "최소 {C:attention}#1#{} 개의 아이템을", - "발견합니다" - } + gold_sticker={ + name="골드 스티커", + text={ + "이 조커를 사용하여", + "{C:attention}골드 스테이크", + "난이도에서 승리함", + }, }, - deck_locked_stake = { - name = "잠김", - text = { - "최소 {V:1}#1#{} 난이도에서", - "아무 덱으로", - "런을 승리합니다" - } + green_sticker={ + name="그린 스티커", + text={ + "이 조커를 사용하여", + "{C:attention}그린 스테이크", + "난이도에서 승리함", + }, }, - joker_locked_legendary = { - name = "잠김", - text = { + joker_locked_legendary={ + name="잠김", + text={ "{C:spectral}영혼{} 카드에서", - "이 조커를 찾습니다" - } + "이 조커를 찾습니다", + }, }, - undiscovered_joker = { - name = "발견되지 않음", - text = { + locked={ + name="잠김", + text={ + }, + }, + orange_sticker={ + name="오렌지 스티커", + text={ + "이 조커를 사용하여", + "{C:attention}오렌지 스테이크", + "난이도에서 승리함", + }, + }, + p_arcana_jumbo={ + name="점보 아르카나 팩", + text={ + "즉시 사용할 최대", + "{C:attention}#2#{} 장의 {C:tarot}타로{} 카드 중", + "{C:attention}#1#{} 장을 선택합니다", + }, + }, + p_arcana_mega={ + name="메가 아르카나 팩", + text={ + "즉시 사용할 최대", + "{C:attention}#2#{} 장의 {C:tarot}타로{} 카드 중", + "{C:attention}#1#{} 장을 선택합니다", + }, + }, + p_arcana_normal={ + name="아르카나 팩", + text={ + "즉시 사용할 최대", + "{C:attention}#2#{} 장의 {C:tarot}타로{} 카드 중", + "{C:attention}#1#{} 장을 선택합니다", + }, + }, + p_buffoon_jumbo={ + name="점보 어릿광대 팩", + text={ + "최대 {C:attention}#2#{} 장의 {C:joker}조커{} 카드 중", + "{C:attention}#1#{} 장을 선택합니다", + }, + }, + p_buffoon_mega={ + name="메가 어릿광대 팩", + text={ + "최대 {C:attention}#2#{} 장의 {C:joker}조커{} 카드 중", + "{C:attention}#1#{} 장을 선택합니다", + }, + }, + p_buffoon_normal={ + name="어릿광대 팩", + text={ + "최대 {C:attention}#2#{} 장의 {C:joker}조커{} 카드 중", + "{C:attention}#1#{} 장을 선택합니다", + }, + }, + p_celestial_jumbo={ + name="점보 천체 팩", + text={ + "즉시 사용할 최대", + "{C:attention}#2#{} 장의 {C:planet}행성{} 카드 중", + "{C:attention}#1#{} 장을 선택합니다", + }, + }, + p_celestial_mega={ + name="메가 천체 팩", + text={ + "즉시 사용할 최대", + "{C:attention}#2#{} 장의 {C:planet}행성{} 카드 중", + "{C:attention}#1#{} 장을 선택합니다", + }, + }, + p_celestial_normal={ + name="천체 팩", + text={ + "즉시 사용할 최대", + "{C:attention}#2#{} 장의 {C:planet}행성{} 카드 중", + "{C:attention}#1#{} 장을 선택합니다", + }, + }, + p_spectral_jumbo={ + name="점보 유령 팩", + text={ + "즉시 사용할 최대", + "{C:attention}#2#{} 장의 {C:spectral}유령{} 카드 중", + "{C:attention}#1#{} 장을 선택합니다", + }, + }, + p_spectral_mega={ + name="메가 유령 팩", + text={ + "즉시 사용할 최대", + "{C:attention}#2#{} 장의 {C:spectral}유령{} 카드 중", + "{C:attention}#1#{} 장을 선택합니다", + }, + }, + p_spectral_normal={ + name="유령 팩", + text={ + "즉시 사용할 최대", + "{C:attention}#2#{} 장의 {C:spectral}유령{} 카드 중", + "{C:attention}#1#{} 장을 선택합니다", + }, + }, + p_standard_jumbo={ + name="점보 표준 팩", + text={ + "덱에 추가할 최대", + "{C:attention}#2#{} 장의 {C:attention}플레잉{} 카드 중", + "{C:attention}#1#{} 장을 선택합니다", + }, + }, + p_standard_mega={ + name="메가 표준 카드", + text={ + "덱에 추가할 최대", + "{C:attention}#2#{} 장의 {C:attention}플레잉{} 카드 중", + "{C:attention}#1#{} 장을 선택합니다", + }, + }, + p_standard_normal={ + name="표준 팩", + text={ + "덱에 추가할 최대", + "{C:attention}#2#{} 장의 {C:attention}플레잉{} 카드 중", + "{C:attention}#1#{} 장을 선택합니다", + }, + }, + perishable={ + name="부패", + text={ + "{C:attention}#1#{}라운드 후", + "디버프됨", + "{C:inactive}({C:attention}#2#{C:inactive} 남음)", + }, + }, + pinned_left={ + name="고정", + text={ + "이 조커는", + "가장 왼쪽에", + "고정됩니다", + }, + }, + playing_card={ + text={ + " {V:1}#2#의 {C:light_black}#1# ", + }, + }, + purple_seal={ + name="퍼플 봉인", + text={ + "{C:attention}버리면", + "{C:tarot}타로{} 카드를 생성합니다", + "{C:inactive}(공간이 있어야 합니다)", + }, + }, + purple_sticker={ + name="퍼플 스티커", + text={ + "이 조커를 사용하여", + "{C:attention}퍼플 스테이크", + "난이도에서 승리함", + }, + }, + red_seal={ + name="레드 봉인", + text={ + "이 카드를 {C:attention}1{}번", + "다시 트리거합니다", + }, + }, + red_sticker={ + name="레드 스티커", + text={ + "이 조커를 사용하여", + "{C:attention}레드 스테이크", + "난이도에서 승리함", + }, + }, + remove_negative={ + name="네거티브", + text={ + "{C:inactive,s:0.9}(제거 {C:dark_edition,s:0.9}네거티브{C:inactive,s:0.9} 복사로 부터)", + }, + }, + rental={ + name="렌탈", + text={ + "라운드 종료 시 ", + "{C:money}$#1#{}를 획득합니다", + }, + }, + undiscovered_booster={ + name="발견되지 않음", + text={ + "시드되지 않은 런에서", + "이 팩을 열어", + "기능을 알아보세요", + }, + }, + undiscovered_edition={ + name="발견되지 않음", + text={ + "시드되지 않은 런에서", + "이 에디션을 찾아", + "기능을 알아보세요", + }, + }, + undiscovered_joker={ + name="발견되지 않음", + text={ "시드되지 않은 런에서", "이 카드를 구매하거나", "사용하여", - "기능을 알아보세요" - } + "기능을 알아보세요", + }, }, - undiscovered_tarot = { - name = "발견되지 않음", - text = { + undiscovered_planet={ + name="발견되지 않음", + text={ "시드되지 않은 런에서", "이 카드를 구매하거나", "사용하여", - "기능을 알아보세요" - } + "기능을 알아보세요", + }, }, - undiscovered_planet = { - name = "발견되지 않음", - text = { + undiscovered_spectral={ + name="발견되지 않음", + text={ "시드되지 않은 런에서", "이 카드를 구매하거나", "사용하여", - "기능을 알아보세요" - } + "기능을 알아보세요", + }, }, - undiscovered_spectral = { - name = "발견되지 않음", - text = { + undiscovered_tag={ + name="발견되지 않음", + text={ + "시드되지 않은 런에서", + "이 태그를 사용해", + "기능을 알아보세요", + }, + }, + undiscovered_tarot={ + name="발견되지 않음", + text={ "시드되지 않은 런에서", "이 카드를 구매하거나", "사용하여", - "기능을 알아보세요" - } + "기능을 알아보세요", + }, }, - undiscovered_voucher = { - name = "발견되지 않음", - text = { + undiscovered_voucher={ + name="발견되지 않음", + text={ "시드되지 않은 런에서", "이 바우처를", "교환하여", - "기능을 알아보세요" - } + "기능을 알아보세요", + }, }, - undiscovered_booster = { - name = "발견되지 않음", - text = { - "시드되지 않은 런에서", - "이 팩을 열어", - "기능을 알아보세요" - } + white_sticker={ + name="화이트 스티커", + text={ + "이 조커를 사용하여", + "{C:attention}화이트 스테이크", + "난이도에서 승리함", + }, }, - undiscovered_edition = { - name = "발견되지 않음", - text = { - "시드되지 않은 런에서", - "이 에디션을 찾아", - "기능을 알아보세요" - } + wip_locked={ + name="잠김", + text={ + "작업", + "진행 중", + }, }, - undiscovered_tag = { - name = "발견되지 않음", - text = { - "시드되지 않은 런에서", - "이 태그를 사용해", - "기능을 알아보세요" - } + }, + Planet={ + c_ceres={ + name="세레스", + text={ + "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", + "레벨업합니다", + "{C:mult}+#3#{} 배수 및", + "{C:chips}+#4#{} 개의 칩", + }, }, - p_arcana_normal = { - name = "아르카나 팩", - text = { - "즉시 사용할 최대", - "{C:attention}#2#{} 장의 {C:tarot}타로{} 카드 중", - "{C:attention}#1#{} 장을 선택합니다" - } + c_earth={ + name="지구", + text={ + "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", + "레벨업합니다", + "{C:mult}+#3#{} 배수 및", + "{C:chips}+#4#{} 개의 칩", + }, }, - p_arcana_jumbo = { - name = "점보 아르카나 팩", - text = { - "즉시 사용할 최대", - "{C:attention}#2#{} 장의 {C:tarot}타로{} 카드 중", - "{C:attention}#1#{} 장을 선택합니다" - } + c_eris={ + name="에리스", + text={ + "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} 플러시 파이브를 레벨업 합니다", + "{C:attention}#2#", + "{C:mult}+#3#{} 배수 및", + "{C:chips}+#4#{} 개의 칩", + }, }, - p_arcana_mega = { - name = "메가 아르카나 팩", - text = { - "즉시 사용할 최대", - "{C:attention}#2#{} 장의 {C:tarot}타로{} 카드 중", - "{C:attention}#1#{} 장을 선택합니다" - } + c_jupiter={ + name="목성", + text={ + "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", + "레벨업합니다", + "{C:mult}+#3#{} 배수 및", + "{C:chips}+#4#{} 개의 칩", + }, }, - p_celestial_normal = { - name = "천체 팩", - text = { - "즉시 사용할 최대", - "{C:attention}#2#{} 장의 {C:planet}행성{} 카드 중", - "{C:attention}#1#{} 장을 선택합니다" - } + c_mars={ + name="화성", + text={ + "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", + "레벨업합니다", + "{C:mult}+#3#{} 배수 및", + "{C:chips}+#4#{} 개의 칩", + }, }, - p_celestial_jumbo = { - name = "점보 천체 팩", - text = { - "즉시 사용할 최대", - "{C:attention}#2#{} 장의 {C:planet}행성{} 카드 중", - "{C:attention}#1#{} 장을 선택합니다" - } + c_mercury={ + name="수성", + text={ + "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", + "레벨업합니다", + "{C:mult}+#3#{} 배수 및", + "{C:chips}+#4#{} 개의 칩", + }, }, - p_celestial_mega = { - name = "메가 천체 팩", - text = { - "즉시 사용할 최대", - "{C:attention}#2#{} 장의 {C:planet}행성{} 카드 중", - "{C:attention}#1#{} 장을 선택합니다" - } + c_neptune={ + name="해왕성", + text={ + "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", + "레벨업합니다", + "{C:mult}+#3#{} 배수 및", + "{C:chips}+#4#{} 개의 칩", + }, }, - p_spectral_normal = { - name = "유령 팩", - text = { - "즉시 사용할 최대", - "{C:attention}#2#{} 장의 {C:spectral}유령{} 카드 중", - "{C:attention}#1#{} 장을 선택합니다" - } + c_planet_x={ + name="플래닛 X", + text={ + "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", + "레벨업합니다", + "{C:mult}+#3#{} 배수 및", + "{C:chips}+#4#{} 개의 칩", + }, }, - p_spectral_jumbo = { - name = "점보 유령 팩", - text = { - "즉시 사용할 최대", - "{C:attention}#2#{} 장의 {C:spectral}유령{} 카드 중", - "{C:attention}#1#{} 장을 선택합니다" - } + c_pluto={ + name="명왕성", + text={ + "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", + "레벨업합니다", + "{C:mult}+#3#{} 배수 및", + "{C:chips}+#4#{} 개의 칩", + }, }, - p_spectral_mega = { - name = "메가 유령 팩", - text = { - "즉시 사용할 최대", - "{C:attention}#2#{} 장의 {C:spectral}유령{} 카드 중", - "{C:attention}#1#{} 장을 선택합니다" - } + c_saturn={ + name="토성", + text={ + "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", + "레벨업합니다", + "{C:mult}+#3#{} 배수 및", + "{C:chips}+#4#{} 개의 칩", + }, }, - p_standard_normal = { - name = "표준 팩", - text = { - "덱에 추가할 최대", - "{C:attention}#2#{} 장의 {C:attention}플레잉{} 카드 중", - "{C:attention}#1#{} 장을 선택합니다" - } + c_uranus={ + name="천왕성", + text={ + "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", + "레벨업합니다", + "{C:mult}+#3#{} 배수 및", + "{C:chips}+#4#{} 개의 칩", + }, }, - p_standard_jumbo = { - name = "점보 표준 팩", - text = { - "덱에 추가할 최대", - "{C:attention}#2#{} 장의 {C:attention}플레잉{} 카드 중", - "{C:attention}#1#{} 장을 선택합니다" - } + c_venus={ + name="금성", + text={ + "{S:0.8}({S:0.8,V:1}Lv.#1#{S:0.8}){} {C:attention}#2#{} 을(를)", + "레벨업합니다", + "{C:mult}+#3#{} 배수 및", + "{C:chips}+#4#{} 개의 칩", + }, }, - p_standard_mega = { - name = "메가 표준 카드", - text = { - "덱에 추가할 최대", - "{C:attention}#2#{} 장의 {C:attention}플레잉{} 카드 중", - "{C:attention}#1#{} 장을 선택합니다" - } + }, + Spectral={ + c_ankh={ + name="앵크", + text={ + "무작위 {C:attention}조커{}의 복사본을", + "생성하고, 다른 모든 조커를", + "파괴합니다", + }, }, - p_buffoon_normal = { - name = "어릿광대 팩", - text = { - "최대 {C:attention}#2#{} 장의 {C:joker}조커{} 카드 중", - "{C:attention}#1#{} 장을 선택합니다" - } + c_aura={ + name="아우라", + text={ + "{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{},", + "또는 {C:dark_edition}폴리크롬{} 효과를", + "핸드에 있는 {C:attention}1{} 장의 선택된 카드에 추가합니다", + }, }, - p_buffoon_jumbo = { - name = "점보 어릿광대 팩", - text = { - "최대 {C:attention}#2#{} 장의 {C:joker}조커{} 카드 중", - "{C:attention}#1#{} 장을 선택합니다" - } + c_black_hole={ + name="블랙홀", + text={ + "모든 {C:legendary,E:1}포커 핸드{} 를", + "{C:attention}1{} 레벨만큼", + "업그레이드합니다", + }, }, - p_buffoon_mega = { - name = "메가 어릿광대 팩", - text = { - "최대 {C:attention}#2#{} 장의 {C:joker}조커{} 카드 중", - "{C:attention}#1#{} 장을 선택합니다" - } + c_cryptid={ + name="크립티드", + text={ + "핸드에서 선택한 {C:attention}1{}장의", + "카드를 {C:attention}#1#{}장 복사해", + "얻습니다", + }, }, - pinned_left = { - name = "고정", - text = { - "이 조커는", - "가장 왼쪽에", - "고정됩니다" - } - } - } + c_deja_vu={ + name="데자뷔", + text={ + "{C:red}레드 봉인{}을", + "핸드에서 선택한 {C:attention}1{}장의", + "카드에 추가합니다", + }, + }, + c_ectoplasm={ + name="심령체", + text={ + "무작위 {C:attention}조커{} 에", + "{C:dark_edition}네거티브{} 를 추가합니다", + "{C:red}-1{} 핸드 크기", + }, + }, + c_familiar={ + name="익숙함", + text={ + "핸드에 있는 {C:attention}1{} 장의", + "무작위 카드를 파괴하고,", + "핸드에 {C:attention}#1#{} 장의 무작위 {C:attention}강화 그림", + "{C:attention}카드{} 를 추가합니다", + }, + }, + c_grim={ + name="암울함", + text={ + "핸드에 있는 {C:attention}1{} 장의", + "무작위 카드를 파괴하고,", + "핸드에 {C:attention}#1#{} 장의 무작위 {C:attention}강화", + "{C:attention}에이스{} 를 추가합니다", + }, + }, + c_hex={ + name="헥스", + text={ + "무작위 {C:attention}조커{}에 {C:dark_edition}폴리크롬{}을", + "생성하고, 다른 모든 조커를", + "파괴합니다", + }, + }, + c_immolate={ + name="불멸", + text={ + "핸드에 있는 {C:attention}#1#{} 장의", + "무작위 카드를 파괴하고,", + "{C:money}$#2#{} 를 획득합니다", + }, + }, + c_incantation={ + name="주문", + text={ + "핸드에 있는 {C:attention}1{} 장의", + "무작위 카드를 파괴하고,", + "핸드에 {C:attention}#1#{} 장의 무작위 {C:attention}강화 숫자", + "{C:attention}카드{} 를 추가합니다", + }, + }, + c_medium={ + name="미디엄", + text={ + "{C:purple}퍼플 봉인{}을", + "핸드에서 선택한 {C:attention}1{}장의", + "카드에 추가합니다", + }, + }, + c_ouija={ + name="점판", + text={ + "핸드에 있는 모든 카드를", + "단일의 무작위", + "{C:attention}랭크{} 로 전환합니다", + "{C:red}-1{} 핸드 크기", + }, + }, + c_sigil={ + name="인장", + text={ + "핸드에 있는 모든 카드를", + "단일의 무작위", + "{C:attention}수트{} 로 전환합니다", + }, + }, + c_soul={ + name="영혼", + text={ + "{C:legendary,E:1}전설{} 조커를", + "생성합니다", + "{C:inactive}(공간이 있어야 합니다)", + }, + }, + c_talisman={ + name="부적", + text={ + "핸드에 있는", + "{C:attention}1{} 장의 선택된 카드에", + "{C:attention}금 봉인{} 을 추가합니다", + }, + }, + c_trance={ + name="트랜스", + text={ + "{C:blue}블루 봉인{}을", + "핸드에서 선택한 {C:attention}1{}장의", + "카드에 추가합니다", + }, + }, + c_wraith={ + name="망령", + text={ + "무작위 {C:red}레어{C:attention} 조커{} 를", + "생성하고,", + "돈이 {C:money}$0{} 가 됩니다", + }, + }, + }, + Stake={ + stake_black={ + name="블랙 스테이크", + text={ + "상점에 {C:attention}이터널{} 조커가 있습니다.", + "{C:inactive,s:0.8}{판매하거나 파괴할 수 없습니다}", + "{s:0.8}이전 스테이크를 모두 적용합니다", + }, + }, + stake_blue={ + name="블루 스테이크", + text={ + "{C:red}-1{} 버리기", + "{s:0.8}이전 스테이크를 모두 적용합니다", + }, + }, + stake_gold={ + name="골드 스테이크", + text={ + "상점에 {C:attention}렌탈{} 조커가 있습니다", + "{C:inactive,s:0.8}(라운드당 비용 {C:money,s:0.8}$3{C:inactive,s:0.8})", + "{s:0.8}이전 스테이크를 모두 적용합니다", + }, + }, + stake_green={ + name="그린 스테이크", + text={ + "각 {C:attention}앤티{} 에", + "필요한 점수가 더 빠르게 증가합니다", + "{s:0.8}이전 스테이크를 모두 적용합니다", + }, + }, + stake_orange={ + name="오렌지 스테이크", + text={ + "상점에 {C:attention}부패{} 조커가 있습니다", + "{C:inactive,s:0.8}(5라운드 후 디버프됨)", + "{s:0.8}이전 스테이크를 모두 적용합니다", + }, + }, + stake_purple={ + name="퍼플 스테이크", + text={ + "각 {C:attention}앤티{} 에", + "필요한 점수가 더 빠르게 증가합니다", + "{s:0.8}이전 스테이크를 모두 적용합니다", + }, + }, + stake_red={ + name="레드 스테이크", + text={ + "{C:attention}스몰 블라인드{} 가", + "보상 돈을 제공하지 않습니다", + "{s:0.8}이전 스테이크를 모두 적용합니다", + }, + }, + stake_white={ + name="화이트 스테이크", + text={ + "기본 난이도", + }, + }, + }, + Tag={ + tag_boss={ + name="보스 태그", + text={ + "{C:attention}보스 블라인드{} 를", + "리롤합니다", + }, + }, + tag_buffoon={ + name="어릿광대 태그", + text={ + "무료 {C:attention}어릿광대 팩{} 을", + "제공합니다", + }, + }, + tag_charm={ + name="부적 태그", + text={ + "무료 {C:tarot}메가 아르카나 팩{} 을", + "제공합니다", + }, + }, + tag_coupon={ + name="쿠폰 태그", + text={ + "다음 상점의", + "초기 카드 및", + "부스터 팩이 무료입니다", + }, + }, + tag_d_six={ + name="D6 태그", + text={ + "다음 상점에서 리롤이", + "{C:money}$0{} 로 시작됩니다", + }, + }, + tag_double={ + name="더블 태그", + text={ + "다음에 선택한 {C:attention}태그{} 의", + "복사본을 제공합니다", + "{s:0.8,C:attention}더블 태그{s:0.8} 제외", + }, + }, + tag_economy={ + name="경제 태그", + text={ + "돈을 두 배로 만듭니다", + "{C:inactive}(최대 {C:money}$#1#{C:inactive})", + }, + }, + tag_ethereal={ + name="천상의 태그", + text={ + "무료 {C:attention}유령 팩{} 을", + "제공합니다", + }, + }, + tag_foil={ + name="포일 태그", + text={ + "다음 기본 에디션 상점", + "조커가 무료이며", + "{C:dark_edition}포일이 됩니다", + }, + }, + tag_garbage={ + name="쓰레기 태그", + text={ + "이번 런에서 사용하지 않은 {C:red}버리기{}당", + "{C:money}$#1#{}를 제공합니다", + "{C:inactive}({C:money}$#2#{C:inactive} 제공)", + }, + }, + tag_handy={ + name="유용한 태그", + text={ + "이번 런에서 플레이한 {C:blue}핸드{}당", + "{C:money}$#1#{}를 제공합니다", + "{C:inactive}({C:money}$#2#{C:inactive} 제공)", + }, + }, + tag_holo={ + name="홀로그래픽 태그", + text={ + "다음 기본 에디션 상점", + "조커가 무료이며", + "{C:dark_edition}홀로그래픽이 됩니다", + }, + }, + tag_investment={ + name="투자 태그", + text={ + "보스 블라인드를", + "처치한 후,", + "{C:money}$#1#{} 를 획득합니다", + }, + }, + tag_juggle={ + name="저글러 태그", + text={ + "다음 라운드의", + "{C:attention}+#1#{} 핸드 크기", + }, + }, + tag_meteor={ + name="유성 태그", + text={ + "무료 {C:attention}메가 천체 팩{} 을", + "제공합니다", + }, + }, + tag_negative={ + name="네거티브 태그", + text={ + "다음 기본 에디션 상점", + "조커가 무료이며", + "{C:dark_edition}네거티브가 됩니다", + }, + }, + tag_orbital={ + name="궤도 태그", + text={ + "{C:attention}#1#{} 을(를)", + "{C:attention}#2# 레벨{} 만큼 업그레이드합니다", + }, + }, + tag_polychrome={ + name="폴리크롬 태그", + text={ + "다음 기본 에디션 상점", + "조커가 무료이며", + "{C:dark_edition}폴리크롬이 됩니다", + }, + }, + tag_rare={ + name="레어 태그", + text={ + "상점에 무료", + "{C:red}레어 조커가 있습니다", + }, + }, + tag_skip={ + name="속도 태그", + text={ + "이번 런에서 건너뛴 블라인드마다", + "{C:money}$#1#{} 를 제공합니다", + "{C:inactive}({C:money}$#2# 를 제공합니다{C:inactive})", + }, + }, + tag_standard={ + name="표준 태그", + text={ + "무료 {C:attention}메가 표준 팩{} 을", + "제공합니다", + }, + }, + tag_top_up={ + name="보충 태그", + text={ + "최대 {C:attention}#1#{} 장의", + "{C:blue}일반{} 조커를 생성합니다", + "{C:inactive}(공간이 있어야 합니다)", + }, + }, + tag_uncommon={ + name="희귀 태그", + text={ + "상점에 무료", + "{C:green}희귀 조커가 있습니다", + }, + }, + tag_voucher={ + name="바우처 태그", + text={ + "다음 상점에", + "{C:voucher}바우처{} 하나를 추가합니다", + }, + }, + }, + Tarot={ + c_chariot={ + name="전차", + text={ + "{C:attention}#1#{} 장의 선택한 카드를", + "{C:attention}#2#{} (으)로", + "강화합니다", + }, + }, + c_death={ + name="죽음", + text={ + "{C:attention}#1#{} 장의 카드를 선택하여,", + "{C:attention}왼쪽{} 카드를", + "{C:attention}오른쪽{} 카드로 전환합니다", + "{C:inactive}(드래그하여 재배열)", + }, + }, + c_devil={ + name="악마", + text={ + "{C:attention}#1#{} 장의 선택한 카드를", + "{C:attention}#2#{} (으)로", + "강화합니다", + }, + }, + c_emperor={ + name="황제", + text={ + "최대 {C:attention}#1#{}장의", + "무작위 {C:tarot}타로{} 카드를 생성합니다", + "{C:inactive}(공간이 있어야 합니다)", + }, + }, + c_empress={ + name="여제", + text={ + "{C:attention}#1#{} 장의 선택한 카드를", + "{C:attention}#2#{} (으)로", + "강화합니다", + }, + }, + c_fool={ + name="바보", + text={ + "이번 런 동안 사용한", + "마지막 {C:tarot}타로{} 또는", + "{C:planet}행성{} 카드를 생성합니다", + "{s:0.8,C:tarot}바보{s:0.8} 제외", + }, + }, + c_hanged_man={ + name="매달린 남자", + text={ + "최대 {C:attention}#1#{} 장의", + "선택한 카드를 파괴합니다", + }, + }, + c_heirophant={ + name="교황", + text={ + "{C:attention}#1#{} 장의 선택한 카드를", + "{C:attention}#2#{} (으)로", + "강화합니다", + }, + }, + c_hermit={ + name="은둔자", + text={ + "돈을 두 배로 만듭니다", + "{C:inactive}(최대 {C:money}$#1#{C:inactive})", + }, + }, + c_high_priestess={ + name="고위 여사제", + text={ + "최대 {C:attention}#1#{}장의", + "무작위 {C:planet}행성{} 카드를 생성합니다", + "{C:inactive}(공간이 있어야 합니다)", + }, + }, + c_judgement={ + name="심판", + text={ + "무작위 {C:attention}조커{} 카드를", + "생성합니다", + "{C:inactive}(공간이 있어야 합니다)", + }, + }, + c_justice={ + name="정의", + text={ + "{C:attention}#1#{} 장의 선택한 카드를", + "{C:attention}#2#{} (으)로", + "강화합니다", + }, + }, + c_lovers={ + name="연인", + text={ + "{C:attention}#1#{} 장의 선택한 카드를", + "{C:attention}#2#{} (으)로", + "강화합니다", + }, + }, + c_magician={ + name="마법사", + text={ + "{C:attention}#1#{}장의 선택한 카드를", + "{C:attention}#2#(으)로", + "강화합니다", + }, + }, + c_moon={ + name="달", + text={ + "최대 {C:attention}#1#{} 장의 선택한 카드를", + "{V:1}#2#{} (으)로", + "전환합니다", + }, + }, + c_star={ + name="별", + text={ + "최대 {C:attention}#1#{} 장의 선택한 카드를", + "{V:1}#2#{} (으)로", + "전환합니다", + }, + }, + c_strength={ + name="힘", + text={ + "선택한 {C:attention}#1#{} 장의", + "카드 랭크가 {C:attention}1{} 만큼", + "상승합니다", + }, + }, + c_sun={ + name="태양", + text={ + "최대 {C:attention}#1#{} 장의 선택한 카드를", + "{V:1}#2#{} (으)로", + "전환합니다", + }, + }, + c_temperance={ + name="절제", + text={ + "현재 모든 조커의", + "총 판매 가치를 제공합니다", + "{C:inactive}(최대 {C:money}$#1#{C:inactive})", + "{C:inactive}(현재 {C:money}$#2#{C:inactive})", + }, + }, + c_tower={ + name="탑", + text={ + "{C:attention}#1#{} 장의 선택한 카드를", + "{C:attention}#2#{} (으)로", + "강화합니다", + }, + }, + c_wheel_of_fortune={ + name="운명의 수레바퀴", + text={ + "{C:green}#1# / #2#{} 의 확률로", + "{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{}, 또는", + "{C:dark_edition}폴리크롬{} 에디션을", + "무작위 {C:attention}조커{} 에 추가합니다", + }, + }, + c_world={ + name="세계", + text={ + "최대 {C:attention}#1#{} 장의 선택한 카드를", + "{V:1}#2#{} (으)로", + "전환합니다", + }, + }, + }, + Voucher={ + v_antimatter={ + name="반물질", + text={ + "{C:dark_edition}+1{} 개의 조커 슬롯", + }, + unlock={ + "{C:voucher}블랭크{} 를", + "총 {C:attention}#1#{} 회 교환합니다", + "{C:inactive}(#2#)", + }, + }, + v_blank={ + name="빈 바우처", + text={ + "{C:inactive}아무 효과 없음?", + }, + }, + v_clearance_sale={ + name="대방출 세일", + text={ + "상점의 모든 카드와 팩이", + "{C:attention}#1#%{} 할인됩니다", + }, + }, + v_crystal_ball={ + name="수정 구슬", + text={ + "{C:attention}+1{} 소모품 슬롯", + }, + }, + v_directors_cut={ + name="디렉터스 컷", + text={ + "앤티당 보스 블라인드를", + "{C:attention}1{} 회 리롤합니다", + "롤당 {C:money}$#1#{}", + }, + }, + v_glow_up={ + name="글로우업", + text={ + "{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{}, 그리고", + "{C:dark_edition}폴리크롬{} 카드가", + "{C:attention}#1#X{} 만큼 더 자주 나타납니다", + }, + unlock={ + "최소 {C:attention}#1#{} 장의", + "{C:attention}조커{} 카드를", + "{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{}, 또는", + "{C:dark_edition}폴리크롬{} 에디션으로 보유합니다", + }, + }, + v_grabber={ + name="강탈자", + text={ + "라운드당", + "{C:blue}+#1#{} 핸드를", + "영구적으로 획득합니다", + }, + }, + v_hieroglyph={ + name="상형문자", + text={ + "라운드마다", + "{C:attention}-#1#{} 앤티,", + "{C:blue}-#1#{} 핸드", + }, + }, + v_hone={ + name="연마", + text={ + "{C:dark_edition}포일{}, {C:dark_edition}홀로그래픽{}, 그리고", + "{C:dark_edition}폴리크롬{} 카드가", + "{C:attention}#1#X{} 만큼 더 자주 나타납니다", + }, + }, + v_illusion={ + name="환상", + text={ + "상점 내 {C:attention}플레잉 카드{}에", + "{C:enhanced}강화{}, {C:dark_edition}에디션{},", + "및/또는 {C:attention}봉인{}이 있을 수 있습니다", + }, + unlock={ + "상점에서", + "총 {C:attention}#1#{} 장의 플레잉 카드를", + "구매합니다", + "{C:inactive}(#2#)", + }, + }, + v_liquidation={ + name="청산", + text={ + "상점의 모든 카드와 팩이", + "{C:attention}#1#%{} 할인됩니다", + }, + unlock={ + "한 번의 런에서", + "최소 {C:attention}#1#{} 장의 {C:voucher}바우처{} 카드를", + "교환합니다", + }, + }, + v_magic_trick={ + name="마법 속임수", + text={ + "{C:attention}상점{} 에서", + "{C:attention}플레잉 카드{} 를", + "구매할 수 있습니다", + }, + }, + v_money_tree={ + name="돈나무", + text={ + "라운드마다 획득하는", + "이자 한도를", + "{C:money}$#1#{}로 상향", + }, + unlock={ + "{C:attention}#1#{} 회의 연속 라운드 동안", + "라운드 획득액당 이자를", + "최대로 받습니다", + "{C:inactive}(#2#)", + }, + }, + v_nacho_tong={ + name="나초 통", + text={ + "라운드당", + "{C:blue}+#1#{} 핸드를", + "영구적으로 획득합니다", + }, + unlock={ + "총 {C:attention}#1#{} 장의 카드를", + "플레이합니다", + "{C:inactive}(#2#)", + }, + }, + v_observatory={ + name="관측소", + text={ + "{C:attention}소모품{} 지역의", + "{C:planet}행성{} 카드가", + "지정된 {C:attention}포커 핸드{} 에", + "{X:red,C:white} X#1# {} 배수를 제공합니다", + }, + unlock={ + "{C:planet}천체 팩{} 에서", + "총 {C:attention}#1#{} 장의 {C:planet}행성{} 카드를", + "사용합니다", + "{C:inactive}(#2#)", + }, + }, + v_omen_globe={ + name="징조의 구", + text={ + "{C:spectral}유령{} 카드가", + "{C:attention}아르카나 팩{} 에서", + "나타날 수 있습니다", + }, + unlock={ + "{C:attention}아르카나 팩{} 에서", + "총 {C:attention}#1#{} 장의 {C:tarot}타로{} 카드를", + "사용합니다", + "{C:inactive}(#2#)", + }, + }, + v_overstock_norm={ + name="과잉", + text={ + "상점에서 {C:attention}+1{} 개의 카드 슬롯이", + "가능합니다", + }, + }, + v_overstock_plus={ + name="과잉 재고", + text={ + "상점에서 {C:attention}+1{} 개의 카드 슬롯이", + "가능합니다", + }, + unlock={ + "상점에서 총 {C:money}$#1#{} 를", + "지출합니다", + "{C:inactive}($#2#)", + }, + }, + v_paint_brush={ + name="페인트 붓", + text={ + "{C:attention}+#1#{} 핸드 크기", + }, + }, + v_palette={ + name="팔레트", + text={ + "{C:attention}+#1#{} 핸드 크기", + }, + unlock={ + "핸드 크기를", + "카드 {C:attention}#1#{}장으로 줄입니다", + }, + }, + v_petroglyph={ + name="암각화", + text={ + "라운드마다", + "{C:attention}-#1#{} 앤티,", + "{C:red}-#1#{} 버리기", + }, + unlock={ + "앤티 레벨", + "{E:1,C:attention}#1#{} 에 도달합니다", + }, + }, + v_planet_merchant={ + name="행성 상인", + text={ + "{C:planet}행성{} 카드가", + "상점에서 {C:attention}#1#X{} 만큼", + "더 자주 나타납니다", + }, + }, + v_planet_tycoon={ + name="행성 거물", + text={ + "{C:planet}행성{} 카드가", + "상점에서 {C:attention}#1#X{} 만큼", + "더 자주 나타납니다", + }, + unlock={ + "상점에서", + "총 {C:attention}#1#{} 장의 {C:tarot}행성{} 카드를", + "구매합니다", + "{C:inactive}(#2#)", + }, + }, + v_recyclomancy={ + name="리사이클로맨시", + text={ + "라운드마다", + "{C:red}+#1#{} 버리기", + "영구적으로 획득", + }, + unlock={ + "총 {C:attention}#1#{} 장의 카드를", + "버립니다", + "{C:inactive}(#2#)", + }, + }, + v_reroll_glut={ + name="리롤 과잉", + text={ + "리롤 비용이", + "{C:money}$#1#{} 감소합니다", + }, + unlock={ + "총 {C:attention}#1#{} 번", + "상점을 리롤합니다", + "{C:inactive}(#2#)", + }, + }, + v_reroll_surplus={ + name="잉여 리롤", + text={ + "리롤 비용이", + "{C:money}$#1#{} 감소합니다", + }, + }, + v_retcon={ + name="레트콘", + text={ + "앤티당 보스 블라인드를", + "{C:attention}무제한{},", + "리롤당 {C:money}$#1#{}", + }, + unlock={ + "{C:attention}#1#{} 블라인드를", + "발견합니다", + }, + }, + v_seed_money={ + name="시드 머니", + text={ + "라운드마다 획득하는", + "이자 한도를", + "{C:money}$#1#{}로 상향", + }, + }, + v_tarot_merchant={ + name="타로 상인", + text={ + "{C:tarot}타로{} 카드가", + "상점에서 {C:attention}#1#X{} 만큼", + "더 자주 나타납니다", + }, + }, + v_tarot_tycoon={ + name="타로 거물", + text={ + "{C:tarot}행성{} 카드가", + "상점에서 {C:attention}#1#X{} 만큼", + "더 자주 나타납니다", + }, + unlock={ + "상점에서", + "총 {C:attention}#1#{} 장의 {C:tarot}타로{} 카드를", + "구매합니다", + "{C:inactive}(#2#)", + }, + }, + v_telescope={ + name="망원경", + text={ + "{C:attention}천체 팩{} 이", + "가장 많이 플레이한", + "{C:attention}포커 핸드{} 의", + "{C:planet}행성{} 카드를 항상 보유합니다", + }, + }, + v_wasteful={ + name="낭비", + text={ + "라운드마다", + "{C:red}+#1#{} 버리기", + "영구적으로 획득", + }, + }, + }, }, - UI = {}, - tutorial = {}, - misc = { - suits_singular = { - Spades = "스페이드", - Hearts = "하트", - Clubs = "클럽", - Diamonds = "다이아몬드" + misc={ + achievement_descriptions={ + _100000k="단일 핸드에서 칩 100,000,000개 획득", + _1000k="단일 핸드에서 칩 1,000,000개 획득", + _10k="단일 핸드에서 칩 10,000개 획득", + ante_up="앤티 4 도달", + ante_upper="앤티 8 도달", + astronomy="행성 카드 모두 발견", + big_hands="덱에 카드 80장 이상 보유", + card_discarder="카드 2,500장 이상 버리기", + card_player="카드 2,500장 이상 플레이", + cartomancy="타로 카드 모두 발견", + clairvoyance="유령 카드 모두 발견", + completionist="컬렉션 100% 발견", + completionist_plus="골드 스테이크 난이도에서 모든 덱으로 승리", + completionist_plus_plus="모든 조커에 골드 스티커 획득", + extreme_couponer="바우처 모두 발견", + flushed="5장의 와일드 카드로 플러시 플레이", + heads_up="런 승리", + high_stakes="골드 스테이크 난이도 이상에서 런 승리", + legendary="전설 조커 한 장 발견", + low_stakes="레드 스테이크 난이도 이상에서 런 승리", + mid_stakes="블루 스테이크 난이도 이상에서 런 승리", + nest_egg="단일 런에서 $400 이상 보유", + retrograde="어떤 포커 핸드든 레벨 10으로 만들기", + roi="앤티 4로 바우처 5개 구매", + royale="로열 플러시 플레이", + rule_bender="어떤 챌린지 런이든 완료", + rule_breaker="모든 챌린지 런 완료", + shattered="단일 핸드에서 글래스 카드 2장 깨기", + speedrunner="12회 이하의 라운드에서 런 승리", + tiny_hands="덱을 카드 20장 이하로 줄이기", + you_get_what_you_get="상점을 리롤하지 않고 런에서 승리", }, - suits_plural = { - Spades = "스페이드", - Hearts = "하트", - Clubs = "클럽", - Diamonds = "다이아몬드" + achievement_names={ + _100000k="100,000,000", + _1000k="10,000,000", + _10k="10,000", + ante_up="앤티 상승!", + ante_upper="앤티 더 상승!", + astronomy="천문학", + big_hands="큰 손", + card_discarder="카드 버리는 자", + card_player="카드 플레이어", + cartomancy="카드점", + clairvoyance="신통력", + completionist="완벽주의자", + completionist_plus="완벽주의자+", + completionist_plus_plus="완벽주의자++", + extreme_couponer="극한의 쿠폰 모으는 자", + flushed="플러시 홍조", + heads_up="알림", + high_stakes="높은 스테이크", + legendary="전설", + low_stakes="낮은 스테이크", + mid_stakes="중간 스테이크", + nest_egg="비상금", + retrograde="역행", + roi="ROI", + royale="로열", + rule_bender="규칙 남용자", + rule_breaker="규칙 파괴자", + shattered="산산조각", + speedrunner="스피드 러너", + tiny_hands="작은 손", + you_get_what_you_get="얻을 것 얻기", }, - blind_states = { - Select = "선택", - Skipped = "건너뜀", - Current = "현재", - Defeated = "패배함", - Upcoming = "예정", - Selected = "선택함" + blind_states={ + Current="현재", + Defeated="패배함", + Select="선택", + Selected="선택함", + Skipped="건너뜀", + Upcoming="예정", }, - ranks = { - Ace = "에이스", - King = "킹", - Queen = "퀸", - Jack = "잭", - ['10'] = "10", - ['9'] = "9", - ['8'] = "8", - ['7'] = "7", - ['6'] = "6", - ['5'] = "5", - ['4'] = "4", - ['3'] = "3", - ['2'] = "2" + challenge_names={ + c_blast_off_1="발사", + c_bram_poker_1="브램 포커", + c_city_1="15분 도시", + c_cruelty_1="잔인함", + c_double_nothing_1="두 배 또는 꽝", + c_five_card_1="카드 5장 뽑기", + c_fragile_1="연약함", + c_golden_needle_1="골든 바늘", + c_inflation_1="인플레이션", + c_jokerless_1="조커 없음", + c_knife_1="칼끝에서", + c_luxury_1="특별 소비세", + c_mad_world_1="미친 세계", + c_medusa_1="메두사", + c_monolith_1="모노리스", + c_non_perishable_1="비부패", + c_omelette_1="오믈렛", + c_rich_1="부자가 더 부자로", + c_typecast_1="정형화", + c_xray_1="엑스레이 시야", }, - high_scores = { - hand = "베스트 핸드", - furthest_round = "최고 라운드", - furthest_ante = "최고 앤티", - most_money = "최고 금액", - boss_streak = "최다 연속 보스", - collection = "컬렉션", - win_streak = "최다 연승", - current_streak = "", - poker_hand = "가장 많이 플레이한 핸드" + collabs={ + Clubs={ + ["1"]="기본", + ["2"]="Vampire Survivors", + ["3"]="Slay the Spire", + ["4"]="Potion Craft", + ["5"]="Warframe", + ["6"]="Vault-Tec", + ["7"]="Dead by Daylight", + }, + Diamonds={ + ["1"]="기본", + ["2"]="데이브 더 다이버", + ["3"]="Stardew Valley", + ["4"]="Enter the Gungeon", + ["5"]="1000xRESIST", + ["6"]="Civilization VII", + ["7"]="Rust", + }, + Hearts={ + ["1"]="기본", + ["2"]="Among Us", + ["3"]="The Binding of Isaac", + ["4"]="Cult of the Lamb", + ["5"]="Divinity Original Sin 2", + ["6"]="Critical Role", + ["7"]="Bugsnax", + }, + Spades={ + ["1"]="기본", + ["2"]="더 위쳐", + ["3"]="사이버펑크 2077", + ["4"]="Shovel Knight", + ["5"]="Don’t Starve", + ["6"]="Assassin's Creed", + ["7"]="Slay the Princess", + }, }, - achievement_names = { - ante_up = "앤티 상승!", - ante_upper = "앤티 더 상승!", - heads_up = "알림", - low_stakes = "낮은 스테이크", - mid_stakes = "중간 스테이크", - high_stakes = "높은 스테이크", - card_player = "카드 플레이어", - card_discarder = "카드 버리는 자", - nest_egg = "비상금", - flushed = "플러시 홍조", - speedrunner = "스피드 러너", - roi = "ROI", - shattered = "산산조각", - royale = "로열", - retrograde = "역행", - _10k = "10000", - _1000k = "10000000", - _100000k = "100000000", - tiny_hands = "작은 손", - big_hands = "큰 손", - you_get_what_you_get = "얻을 것 얻기", - rule_bender = "규칙 남용자", - rule_breaker = "규칙 파괴자", - legendary = "전설", - astronomy = "천문학", - cartomancy = "카드점", - clairvoyance = "신통력", - extreme_couponer = "극한의 쿠폰 모으는 자", - completionist = "완벽주의자", - completionist_plus = "완벽주의자+", - completionist_plus_plus = "완벽주의자++", - }, - achievement_descriptions = { - ante_up = "앤티 4 도달", - ante_upper = "앤티 8 도달", - heads_up = "런 승리", - low_stakes = "레드 스테이크 난이도 이상에서 런 승리", - mid_stakes = "블루 스테이크 난이도 이상에서 런 승리", - high_stakes = "골드 스테이크 난이도 이상에서 런 승리", - card_player = "카드 2,500장 이상 플레이", - card_discarder = "카드 2,500장 이상 버리기", - nest_egg = "단일 런에서 $400 이상 보유", - flushed = "5장의 와일드 카드로 플러시 플레이", - speedrunner = "12회 이하의 라운드에서 런 승리", - roi = "앤티 4로 바우처 5개 구매", - shattered = "단일 핸드에서 글래스 카드 2장 깨기", - royale = "로열 플러시 플레이", - retrograde = "어떤 포커 핸드든 레벨 10으로 만들기", - _10k = "단일 핸드에서 칩 10,000개 획득", - _1000k = "단일 핸드에서 칩 1,000,000개 획득", - _100000k = "단일 핸드에서 칩 100,000,000개 획득", - tiny_hands = "덱을 카드 20장 이하로 줄이기", - big_hands = "덱에 카드 80장 이상 보유", - you_get_what_you_get = "상점을 리롤하지 않고 런에서 승리", - rule_bender = "어떤 챌린지 런이든 완료", - rule_breaker = "모든 챌린지 런 완료", - legendary = "전설 조커 한 장 발견", - astronomy = "행성 카드 모두 발견", - cartomancy = "타로 카드 모두 발견", - clairvoyance = "유령 카드 모두 발견", - extreme_couponer = "바우처 모두 발견", - completionist = "컬렉션 100% 발견", - completionist_plus = "골드 스테이크 난이도에서 모든 덱으로 승리", - completionist_plus_plus = "모든 조커에 골드 스티커 획득", - }, - challenge_names = { - c_omelette_1 = "오믈렛", - c_city_1 = "15분 도시", - c_rich_1 = "부자가 더 부자로", - c_knife_1 = "칼끝에서", - c_xray_1 = "엑스레이 시야", - c_mad_world_1 = "미친 세계", - c_luxury_1 = "특별 소비세", - c_non_perishable_1 = "비부패", - c_medusa_1 = "메두사", - c_double_nothing_1 = "두 배 또는 꽝", - c_typecast_1 = "정형화", - c_inflation_1 = "인플레이션", - c_bram_poker_1 = "브램 포커", - c_fragile_1 = "연약함", - c_monolith_1 = "모노리스", - c_blast_off_1 = "발사", - c_five_card_1 = "카드 5장 뽑기", - c_golden_needle_1 = "골든 바늘", - c_cruelty_1 = "잔인함", - c_jokerless_1 = "조커 없음" - }, - poker_hands = { - ['Flush Five'] = "플러시 파이브", - ['Flush House'] = "플러시 하우스", - ['Five of a Kind'] = "파이브 카드", - ['Royal Flush'] = "로열 플러시", - ['Straight Flush'] = "스트레이트 플러시", - ['Four of a Kind'] = "포 카드", - ['Full House'] = "풀하우스", - ['Flush'] = "플러시", - ['Straight'] = "스트레이트", - ['Three of a Kind'] = "트리플", - ['Two Pair'] = "투 페어", - ['Pair'] = "페어", - ['High Card'] = "하이 카드" - }, - poker_hand_descriptions = { - ['Flush Five'] = { - "같은 랭크 및 수트의 카드 5장" + dictionary={ + ["$"]="$", + b_FAQ="FAQ", + b_and_use="및 사용", + b_back="뒤로", + b_blinds="블라인드", + b_booster_packs="부스터 팩", + b_buy="구매", + b_cash_out="캐시 아웃", + b_challenges="챌린지", + b_collection="컬렉션", + b_collection_cap="컬렉션", + b_continue="계속하기", + b_copy="복사", + b_copy_seed="시드 복사", + b_create_profile="프로필 생성", + b_credits="크레딧", + b_current_profile="현재 프로필", + b_customize_deck="덱 사용자 지정", + b_deck="덱", + b_decks="덱", + b_delete_profile="프로필 삭제", + b_discard="버리기", + b_editions="에디션", + b_endless="무한 모드", + b_enhanced_cards="강화된 카드", + b_full_deck="풀 덱", + b_high_contrast_cards="고대비 카드", + b_how_to_play="게임 방법", + b_imagery="이미지", + b_jokers="조커", + b_load_profile="프로필 불러오기", + b_main_menu="메인 메뉴", + b_music="음악", + b_new_challenge="새로운 챌린지 시작", + b_new_run="새로운 런", + b_next="다음", + b_next_round_1="다음", + b_next_round_2="라운드", + b_open="열기", + b_options="옵션", + b_options_cap="옵션", + b_planet_cards="행성 카드", + b_play_cap="플레이", + b_play_hand="핸드 플레이", + b_playbalatro="playbalatro.com 방문", + b_poker_hands="포커 핸드", + b_quit_cap="나가기", + b_redeem="교환", + b_reduced_motion="동작 감소", + b_remaining="남음", + b_reroll_boss="보스 리롤", + b_reset_profile="프로필 초기화", + b_restrictions="제한", + b_retry="재시도", + b_rules="규칙", + b_run_info_1="런", + b_run_info_2="정보", + b_seals="봉인", + b_seed="시드", + b_select="선택", + b_sell="판매", + b_set_CRT="CRT", + b_set_CRT_bloom="CRT 블룸", + b_set_apply="적용", + b_set_audio="오디오", + b_set_crash_reports="충돌 보고서", + b_set_game="게임", + b_set_game_vol="게임 볼륨", + b_set_gamespeed="게임 속도", + b_set_graphics="그래픽", + b_set_master_vol="마스터 볼륨", + b_set_monitor="모니터 디스플레이", + b_set_music_vol="음악 볼륨", + b_set_pixel_smoothing="픽셀 아트 다듬기", + b_set_play_discard_pos="플레이/버리기 버튼 위치", + b_set_rumble="컨트롤러 진동", + b_set_screenshake="화면 흔들기", + b_set_shadows="그림자", + b_set_vibration="진동", + b_set_video="비디오", + b_set_windowmode="창 모드", + b_settings="설정", + b_skip="건너뛰기", + b_skip_blind="블라인드 건너뛰기", + b_skip_reward="보상 건너뛰기", + b_sort_hand="핸드 정렬", + b_sounds="사운드", + b_spectral_cards="유령 카드", + b_stake="스테이크", + b_start_new_run="새로운 런", + b_stat_consumables="소모품", + b_stat_jokers="조커", + b_stat_planets="행성", + b_stat_spectrals="유령", + b_stat_tarots="타로", + b_stat_vouchers="쿠폰", + b_stats="통계", + b_tags="태그", + b_tarot_cards="타로 카드", + b_unlock_all="모두 잠금 해제", + b_use="사용", + b_vouchers="바우처", + b_wishlist="Steam의 찜 목록", + k_aces="에이스", + k_achievement="도전과제", + k_achievements_disabled="도전과제 비활성화됨", + k_active="활성화", + k_active_ex="활성화!", + k_again_ex="다시!", + k_all_hands="모든 핸드", + k_also_applied="추가 적용", + k_ante="앤티", + k_ante_cap="앤티", + k_arcana_pack="아라카나 팩", + k_balanced="균형됨", + k_banned_cards="금지된 카드", + k_banned_tags="금지된 태그", + k_base_cap="기본", + k_base_cards="기본 카드", + k_best_hand="베스트 핸드", + k_booster="부스터", + k_buffoon_pack="어릿광대 팩", + k_cap_consumables="소모품", + k_card_stats="카드 통계", + k_celestial_pack="천체 팩", + k_challenge_mode="챌린지 모드", + k_challenges="챌린지", + k_choose="선택", + k_collection="컬렉션", + k_common="일반", + k_compatible="호환 가능", + k_copied_ex="복사됨!", + k_custom_rules="규칙 사용자 지정", + k_daily_run="일일 런", + k_debuffed="디버프됨", + k_deck="덱", + k_deck_stake_wins="덱 스테이크 승리", + k_defeated_by="패배한 대상:", + k_demo_version_ex="체험판 버전!", + k_disabled_ex="비활성화!", + k_drank_ex="소모함!", + k_duplicated_ex="복제됨!", + k_dwarf_planet="왜소행성", + k_eaten_ex="먹힘!", + k_edition="에디션", + k_effective="유효", + k_empty_caps="비어 있음", + k_enter_name="이름 입력", + k_enter_seed="시드 입력", + k_enter_text="텍스트 입력", + k_eroded_ex="무너짐!", + k_extinct_ex="소멸!", + k_face_cards="그림 카드", + k_game_modifiers="게임 사용자 정의", + k_gold="골드", + k_high_score_ex="높은 점수!", + k_hud_discards="버리기", + k_hud_hands="핸드", + k_incompatible="호환 불가능", + k_joker="조커", + k_joker_stickers="조커 스티커", + k_jokers_cap="조커", + k_legendary="레전더리", + k_level_prefix="Lv.", + k_level_up_ex="레벨 업!", + k_locked="잠김", + k_lower_score="점수", + k_lvl="Lv.", + k_melted_ex="녹음!", + k_money="돈", + k_mult="배수", + k_no_other_jokers="다른 조커 불가!", + k_no_reward="보상 없음", + k_no_room_ex="공간 없음!", + k_no_space_ex="자리 부족!", + k_none="없음", + k_nope_ex="아니요!", + k_not_allowed_ex="허용되지 않음!", + k_not_discovered="발견되지 않음", + k_numbered_cards="숫자 카드", + k_or="또는", + k_other="기타", + k_page="페이지", + k_planet="행성", + k_planet_q="행성?", + k_playing_as="플레이 이름:", + k_plus_joker="+1 조커", + k_plus_planet="+1 행성", + k_plus_spectral="+1 유령", + k_plus_stone="+1 스톤", + k_plus_tarot="+1 타로", + k_poker_hand="포커 핸드", + k_profile="프로필", + k_progress="진행 내용", + k_rank="랭크", + k_rare="레어", + k_redeemed_ex="교환됨!", + k_reroll="리롤", + k_reset="초기화", + k_reward="보상", + k_round="라운드", + k_safe_ex="안전!", + k_saved_ex="생존!", + k_seed="시드", + k_seeded_run="시드된 런", + k_skipped_cap="건너뜀", + k_spectral="유령", + k_spectral_pack="유령 팩", + k_stake="스테이크", + k_stake_level="스테이크 레벨", + k_standard_pack="표준 팩", + k_suit="수트", + k_swapped_ex="교체됨!", + k_tarot="타로", + k_trophies_disabled="트로피 비활성화됨", + k_trophy="트로피", + k_uncommon="희귀", + k_undisovered="발견되지 않음", + k_unknown="?????", + k_unlocked_ex="해제됨!", + k_upgrade_ex="업그레이드!", + k_val_up="가치 향상!", + k_view="보기", + k_voucher="바우처", + k_vouchers_cap="바우처", + k_wins="승리", + k_x_base="X 기본", + ml_bloom_opt={ + "꺼짐", + "켜짐", }, - ['Flush House'] = { - "모든 카드가 같은 수트를 공유하는", - "트리플 및 페어" + ml_buy_and_use_target={ + "구매", + "및 사용", }, - ['Five of a Kind'] = { - "같은 랭크의 카드 5장" + ml_buy_target={ + "구매", }, - ['Royal Flush'] = { - "모든 카드가 같은 수트를 공유하는", - "연속 5장의 카드 {연속 랭크}" + ml_card_stats={ + "카드", + "통계", }, - ['Straight Flush'] = { - "모든 카드가 같은 수트를 공유하는", - "연속 5장의 카드 {연속 랭크}" + ml_controller_required={ + "플레이하려면 게임 컨트롤러가 필요합니다. ", + "계속하려면 컨트롤러를 연결하세요.", }, - ['Four of a Kind'] = { - "같은 랭크의 카드 4장. 득점하지 않는", - "나머지 1장의 카드와 플레이할 수 있습니다" - }, - ['Full House'] = { - "트리플 및 페어" - }, - ['Flush'] = { - "같은 수트를 공유하는 5장의 카드" - }, - ['Straight'] = { - "연속 5장의 카드 {연속 랭크}" - }, - ['Three of a Kind'] = { - "같은 랭크의 카드 3장.", - "나머지 2장의 카드와 플레이할 수 있습니다" - }, - ['Two Pair'] = { - "서로 다른 랭크의 카드 2쌍.", - "나머지 1장의 카드와 플레이할 수 있습니다" - }, - ['Pair'] = { - "같은 랭크를 공유하는 카드 2장. 득점하지 않는", - "나머지 3장의 카드와 플레이할 수 있습니다" - }, - ['High Card'] = { - "플레이한 핸드가 위의 핸드에 해당하지", - "않으면, 가장 높은 랭크의 카드만 득점합니다" - } - }, - labels = { - common = "일반", - uncommon = "희귀", - rare = "레어", - legendary = "레전더리", - tarot = "타로", - planet = "행성", - pluto_planet = "왜소행성", - voucher = "쿠폰", - foil = "포일", - holographic = "홀로그래픽", - polychrome = "폴리크롬", - negative = "네거티브", - gold_seal = "골드 봉인", - blue_seal = "블루 봉인", - red_seal = "레드 봉인", - purple_seal = "퍼플 봉인", - locked = "잠김", - eternal = "이터널", - perishable = "부패", - rental = "렌탈", - pinned_left = "고정" - }, - dictionary = { - b_sell = "판매", - b_use = "사용", - b_select = "선택", - b_buy = "구매", - b_redeem = "교환", - b_open = "열기", - b_and_use = "및 사용", - b_next_round_1 = "다음", - b_next_round_2 = "라운드", - b_play_hand = "핸드 플레이", - b_discard = "버리기", - b_sort_hand = "핸드 정렬", - b_run_info_1 = "런", - b_run_info_2 = "정보", - b_options = "옵션", - b_reroll_boss = "보스 리롤", - b_skip_blind = "블라인드 건너뛰기", - b_skip_reward = "보상 건너뛰기", - b_skip = "건너뛰기", - b_start_new_run = "새로운 런", - b_main_menu = "메인 메뉴", - b_collection = "컬렉션", - b_seed = "시드", - b_copy_seed = "시드 복사", - b_copy = "복사", - b_credits = "크레딧", - b_stats = "통계", - b_settings = "설정", - b_set_game = "게임", - b_set_video = "비디오", - b_set_graphics = "그래픽", - b_set_audio = "오디오", - b_set_gamespeed = "게임 속도", - b_set_play_discard_pos = "플레이/버리기 버튼 위치", - b_set_screenshake = "화면 흔들기", - b_high_contrast_cards = "고대비 카드", - b_reduced_motion = "동작 감소", - b_set_rumble = "컨트롤러 진동", - b_set_crash_reports = "충돌 보고서", - b_set_monitor = "모니터 디스플레이", - b_set_windowmode = "창 모드", - b_set_apply = "적용", - b_set_master_vol = "마스터 볼륨", - b_set_music_vol = "음악 볼륨", - b_set_game_vol = "게임 볼륨", - b_set_shadows = "그림자", - b_set_pixel_smoothing = "픽셀 아트 다듬기", - b_set_CRT = "CRT", - b_set_CRT_bloom = "CRT 블룸", - b_stat_jokers = "조커", - b_stat_consumables = "소모품", - b_stat_tarots = "타로", - b_stat_planets = "행성", - b_stat_spectrals = "유령", - b_stat_vouchers = "쿠폰", - b_next = "다음", - b_endless = "무한 모드", - b_wishlist = "Steam의 찜 목록", - b_playbalatro = "playbalatro.com 방문", - b_remaining = "남음", - b_full_deck = "풀 덱", - b_poker_hands = "포커 핸드", - b_blinds = "블라인드", - b_vouchers = "바우처", - b_stake = "스테이크", - b_jokers = "조커", - b_tarot_cards = "타로 카드", - b_planet_cards = "행성 카드", - b_spectral_cards = "유령 카드", - b_enhanced_cards = "강화된 카드", - b_editions = "에디션", - b_booster_packs = "부스터 팩", - b_tags = "태그", - b_decks = "덱", - b_seals = "봉인", - b_continue = "계속하기", - b_back = "뒤로", - b_music = "음악", - b_sounds = "사운드", - b_imagery = "이미지", - b_new_run = "새로운 런", - b_challenges = "챌린지", - b_new_challenge = "새로운 챌린지 시작", - b_current_profile = "현재 프로필", - b_load_profile = "프로필 불러오기", - b_create_profile = "프로필 생성", - b_delete_profile = "프로필 삭제", - b_reset_profile = "프로필 초기화", - b_rules = "규칙", - b_restrictions = "제한", - b_deck = "덱", - b_play_cap = "플레이", - b_options_cap = "옵션", - b_collection_cap = "컬렉션", - b_quit_cap = "나가기", - b_cash_out = "캐시 아웃", - b_unlock_all = "모두 잠금 해제", - k_unknown = "?????", - k_compatible = "호환 가능", - k_incompatible = "호환 불가능", - k_active = "활성화", - k_round = "라운드", - k_ante = "앤티", - k_seed = "시드", - k_reroll = "리롤", - k_mult = "배수", - k_rank = "랭크", - k_suit = "수트", - k_stake = "스테이크", - k_common = "일반", - k_uncommon = "희귀", - k_rare = "레어", - k_legendary = "레전더리", - k_debuffed = "디버프됨", - k_locked = "잠김", - k_undisovered = "발견되지 않음", - k_joker = "조커", - k_voucher = "바우처", - k_tarot = "타로", - k_planet = "행성", - k_deck = "덱", - k_dwarf_planet = "왜소행성", - k_planet_q = "행성?", - k_spectral = "유령", - k_booster = "부스터", - k_edition = "에디션", - k_hud_hands = "핸드", - k_hud_discards = "버리기", - k_lower_score = "점수", - k_arcana_pack = "아라카나 팩", - k_celestial_pack = "천체 팩", - k_spectral_pack = "유령 팩", - k_standard_pack = "표준 팩", - k_buffoon_pack = "어릿광대 팩", - k_enter_text = "텍스트 입력", - k_defeated_by = "패배한 대상:", - k_level_prefix = "Lv.", - k_also_applied = "추가 적용", - k_base_cards = "기본 카드", - k_effective = "유효", - k_aces = "에이스", - k_face_cards = "그림 카드", - k_numbered_cards = "숫자 카드", - k_cap_consumables = "소모품", - k_page = "페이지", - k_ante_cap = "앤티", - k_base_cap = "기본", - k_jokers_cap = "조커", - k_vouchers_cap = "바우처", - k_x_base = "X 기본", - k_not_discovered = "발견되지 않음", - k_unlocked_ex = "해제됨!", - k_achievement = "도전과제", - k_trophy = "트로피", - k_challenge_mode = "챌린지 모드", - k_daily_run = "일일 런", - k_profile = "프로필", - k_wins = "승리", - k_empty_caps = "비어 있음", - k_collection = "컬렉션", - k_progress = "진행 내용", - k_challenges = "챌린지", - k_joker_stickers = "조커 스티커", - k_deck_stake_wins = "덱 스테이크 승리", - k_stake_level = "스테이크 레벨", - k_none = "없음", - k_game_modifiers = "게임 사용자 정의", - k_custom_rules = "규칙 사용자 지정", - k_banned_cards = "금지된 카드", - k_banned_tags = "금지된 태그", - k_other = "기타", - k_money = "돈", - k_best_hand = "베스트 핸드", - k_seeded_run = "시드된 런", - k_enter_seed = "시드 입력", - k_enter_name = "이름 입력", - k_lvl = "Lv.", - k_skipped_cap = "건너뜀", - k_no_reward = "보상 없음", - k_reward = "보상", - k_nope_ex = "아니요!", - k_not_allowed_ex = "허용되지 않음!", - k_or = "또는", - k_poker_hand = "포커 핸드", - k_gold = "골드", - k_card_stats = "카드 통계", - k_balanced = "균형됨", - k_view = "보기", - k_all_hands = "모든 핸드", - k_high_score_ex = "높은 점수!", - k_demo_version_ex = "체험판 버전!", - k_playing_as = "플레이 이름:", - k_choose = "선택", - k_achievements_disabled = "도전과제 비활성화됨", - k_trophies_disabled = "트로피 비활성화됨", - ph_improve_run = "런을 업그레이드하세요!", - ph_no_boss_active = "활성화된 보스 없음", - ph_sneak_peek = "미리 보기", - ph_deck_preview_stones = "스톤", - ph_deck_preview_effective = "조커, 블라인드 및 카드 강화에 따른 유효 합계", - ph_blind_score_at_least = "최소 득점:", - ph_blind_reward = "보상: ", - ph_4_7_of_clubs = "클럽7 4개 ", - ph_up_ante_1 = "앤티 상향", - ph_up_ante_2 = "모든 블라인드 향상", - ph_up_ante_3 = "블라인드 새로고침", - ph_select_challenge = "챌린지 선택", - ph_stat_joker = "이 카드로 완료한 라운드 합계", - ph_stat_consumable = "이 카드를 사용한 횟수", - ph_stat_voucher = "이 바우처를 교환한 횟수", - ph_demo_thanks_1 = "BALATRO 체험판을", - ph_demo_thanks_2 = "플레이해 주셔서 감사합니다", - ph_game_over = "게임 오버", - ph_you_win = "승리!", - ph_you_win_demo = "체험판에서 승리했습니다!", - ph_vouchers_redeemed = "이번 런에서 교환한 바우처", - ph_no_vouchers = "이번 런에서 교환한 바우처 없음", - ph_defeat_this_blind_1 = "이 블라인드를 처치해서", - ph_defeat_this_blind_2 = "발견합니다", - ph_click_confirm = "다시 클릭해서 확인하세요", - ph_choose_blind_1 = "다음 블라인드를", - ph_choose_blind_2 = "선택하세요", - ph_mr_bones = "미스터 본즈에 의해 생존", - ph_score_at_least = "최소 득점:", - ph_all_poker_hand = "모든 포커 핸드", - ph_1_level = "+1 레벨", - ph_boss_disabled = "보스 비활성화!", - ph_most_played = "(가장 많이 플레이한 핸드)", - ph_defeat_the_boss = "보스 블라인드 처치", - ph_score_furthest_ante = "앤티", - ph_score_furthest_round = "라운드", - ph_score_hand = "베스트 핸드", - ph_score_poker_hand = "가장 많이 플레이한 핸드", - ph_score_new_collection = "새로운 발견", - ph_score_cards_played = "플레이한 카드", - ph_score_cards_discarded = "버린 카드", - ph_score_times_rerolled = "리롤한 시간", - ph_score_cards_purchased = "구매한 카드", - ph_unscored_hand = "핸드가 득점하지 않습니다", - ph_alert_debuff_confirm = "'플레이'를 다시 눌러서 확인하세요", - ml_demo_thanks_message = { - "Steam에서 Balatro를 ", - "찜 목록에 담고 playbalatro.com에서", - "뉴스레터를 구독하세요" - }, - ml_eternal = { - "이터널은", - "판매하거나", - "파괴할 수 없습니다" - }, - ml_gold_seal_desc = { - "금 봉인은", - "플레이하면", - "핸드로 돌아옵니다" - }, - ml_crash_report_info = { + ml_crash_report_info={ "충돌 보고서는 개발자에게 전달되어", "향후 문제를 줄이는 데 도움이 됩니다.", - "신원 또는 개인 정보는 포함되지 않습니다." + "신원 또는 개인 정보는 포함되지 않습니다.", }, - ml_play_discard_pos_opt = { + ml_demo_thanks_message={ + "Steam에서 Balatro를 ", + "찜 목록에 담고 playbalatro.com에서", + "뉴스레터를 구독하세요", + }, + ml_disabled_seed={ + "모든 해제 및", + "발견이 비활성화됨", + }, + ml_edition_seal_enhancement_explanation={ + "플레잉 카드는 강화, 에디션, 봉인을", + "하나씩 가질 수도 있습니다", + }, + ml_eternal={ + "이터널은", + "판매하거나", + "파괴할 수 없습니다", + }, + ml_gold_seal_desc={ + "금 봉인은", + "플레이하면", + "핸드로 돌아옵니다", + }, + ml_offline_message={ + "이 기기는 오프라인입니다.", + "현재 저장 항목은 오래되었을 수 있습니다.", + }, + ml_open_target={ + "열기", + }, + ml_paste_seed={ + "붙이기", + "시드", + }, + ml_play_discard_pos_opt={ "버리기/플레이", - "플레이/버리기" + "플레이/버리기", }, - ml_windowmode_opt = { + ml_redeem_target={ + "교환", + }, + ml_sell_target={ + "판매", + }, + ml_shadow_opt={ + "켜짐", + "꺼짐", + }, + ml_smoothing_opt={ + "꺼짐", + "켜짐", + }, + ml_unlock_all_explanation={ + "경고! 완전한 컬렉션을 잠금 해제하면", + "이 프로필의 도전과제가 비활성화됩니다!", + }, + ml_unlock_all_trophies={ + "경고! 완전한 컬렉션을 잠금 해제하면", + "이 프로필의 트로피가 비활성화됩니다!", + }, + ml_vsync_opt={ + "VSync 켜짐", + "VSync 꺼짐", + }, + ml_windowmode_opt={ "창 모드", "전체 화면", - "꽉 찬 화면" + "꽉 찬 화면", }, - ml_vsync_opt = { - "VSync 켜짐", - "VSync 꺼짐" - }, - ml_shadow_opt = { - "켜짐", - "꺼짐" - }, - ml_smoothing_opt = { - "꺼짐", - "켜짐" - }, - ml_bloom_opt = { - "꺼짐", - "켜짐" - }, - ml_card_stats = { - "카드", - "통계" - }, - ml_paste_seed = { - "붙이기", - "시드" - }, - ml_disabled_seed = { - "모든 해제 및", - "발견이 비활성화됨" - }, - ml_edition_seal_enhancement_explanation = { - "플레잉 카드는 강화, 에디션, 봉인을", - "하나씩 가질 수도 있습니다" - }, - ml_unlock_all_explanation = { - "경고! 완전한 컬렉션을 잠금 해제하면", - "이 프로필의 도전과제가 비활성화됩니다!" - }, - ml_unlock_all_trophies = { - "경고! 완전한 컬렉션을 잠금 해제하면", - "이 프로필의 트로피가 비활성화됩니다!" - }, - ['$'] = "$", - k_redeemed_ex = "교환됨!", - k_duplicated_ex = "복제됨!", - k_no_room_ex = "공간 없음!", - k_no_space_ex = "자리 부족!", - k_no_other_jokers = "다른 조커 불가!", - k_plus_tarot = "+1 타로", - k_plus_stone = "+1 스톤", - k_plus_planet = "+1 행성", - k_plus_spectral = "+1 유령", - k_plus_joker = "+1 조커", - k_active_ex = "활성화!", - k_level_up_ex = "레벨 업!", - k_upgrade_ex = "업그레이드!", - k_again_ex = "다시!", - k_val_up = "가치 향상!", - k_reset = "초기화", - k_extinct_ex = "소멸!", - k_disabled_ex = "비활성화!", - k_safe_ex = "안전!", - k_saved_ex = "생존!", - k_swapped_ex = "교체됨!", - k_copied_ex = "복사됨!", - k_melted_ex = "녹음!", - k_eaten_ex = "먹힘!", - k_drank_ex = "소모함!", - k_eroded_ex = "무너짐!" + ph_1_level="+1 레벨", + ph_4_7_of_clubs="클럽7 4개 ", + ph_alert_debuff_confirm="'플레이'를 다시 눌러서 확인하세요", + ph_all_poker_hand="모든 포커 핸드", + ph_blind_reward="보상: ", + ph_blind_score_at_least="최소 득점:", + ph_boss_disabled="보스 비활성화!", + ph_choose_blind_1="다음 블라인드를", + ph_choose_blind_2="선택하세요", + ph_click_confirm="다시 눌러서 확인하세요", + ph_deck_preview_effective="조커, 블라인드 및 카드 강화에 따른 유효 합계", + ph_deck_preview_stones="스톤", + ph_defeat_the_boss="보스 블라인드 처치", + ph_defeat_this_blind_1="이 블라인드를 처치해서", + ph_defeat_this_blind_2="발견합니다", + ph_demo_thanks_1="BALATRO 체험판을", + ph_demo_thanks_2="플레이해 주셔서 감사합니다", + ph_display_stickers="런 중 스테이크 스티커 표시하기", + ph_game_over="게임 오버", + ph_improve_run="런을 업그레이드하세요!", + ph_most_played="(가장 많이 플레이한 핸드)", + ph_mr_bones="미스터 본즈에 의해 생존", + ph_no_boss_active="활성화된 보스 없음", + ph_no_vouchers="이번 런에서 교환한 바우처 없음", + ph_score_at_least="최소 득점:", + ph_score_cards_discarded="버린 카드", + ph_score_cards_played="플레이한 카드", + ph_score_cards_purchased="구매한 카드", + ph_score_furthest_ante="앤티", + ph_score_furthest_round="라운드", + ph_score_hand="베스트 핸드", + ph_score_new_collection="새로운 발견", + ph_score_poker_hand="가장 많이 플레이한 핸드", + ph_score_times_rerolled="리롤한 시간", + ph_select_challenge="챌린지 선택", + ph_sneak_peek="미리 보기", + ph_stat_consumable="이 카드를 사용한 횟수", + ph_stat_joker="이 카드로 완료한 라운드 합계", + ph_stat_voucher="이 바우처를 교환한 횟수", + ph_unscored_hand="핸드가 득점하지 않습니다", + ph_up_ante_1="앤티 상향", + ph_up_ante_2="모든 블라인드 향상", + ph_up_ante_3="블라인드 새로고침", + ph_vouchers_redeemed="이번 런에서 교환한 바우처", + ph_you_win="승리!", + ph_you_win_demo="체험판에서 승리했습니다!", }, - v_dictionary = { - a_xmult = "X#1# 배수", - a_xmult_minus = "-X#1# 배수", - a_mult = "+#1# 배수", - a_mult_minus = "-#1# 배수", - a_chips = "+#1#", - a_chips_minus = "-#1#", - a_handsize = "+#1# 핸드 크기", - a_handsize_minus = "-#1# 핸드 크기", - a_hands = "+#1# 핸드", - a_sold_tally = "#1#/#2# 판매", - a_remaining = "#1# 남음", - ante_x_voucher = "앤티 #1# 바우처", - loyalty_active = "활성화!", - loyalty_inactive = "#1# 남음", - deck_preview_wheel_singular = "#1# 카드가 뒤집혀서 나오기 때문에 숫자가 더 낮을 수도 있습니다", - deck_preview_wheel_plural = "#1# 카드가 뒤집혀서 나오기 때문에 숫자가 더 낮을 수도 있습니다", - challenges_completed = "완료한 #1#/#2# 챌린지", - unlocked = "#1#/#2# 해제됨", - completed = "#1#/#2# 완료됨", - interest = "$#2#당 이자 #1# (최대 #3#)", - remaining_hand_money = "남은 핸드 (각 $#1#)", - remaining_discard_money = "남은 버리기 (각 $#1#)", - ml_foil_desc = { - "포일", - "+#1# 개의 칩" - }, - ml_holo_desc = { - "홀로그래픽", - "+#1# 배수" - }, - ml_polychrome_desc = { - "폴리크롬", - "X#1# 배수" - }, - ml_negative_desc = { - "네거티브", - "매 라운드" - }, - ml_negative_consumable_desc = { - "네거티브", - "+#1# 소모품 슬롯" - } + high_scores={ + boss_streak="최다 연속 보스", + collection="컬렉션", + current_streak="", + furthest_ante="최고 앤티", + furthest_round="최고 라운드", + hand="베스트 핸드", + most_money="최고 금액", + poker_hand="가장 많이 플레이한 핸드", + win_streak="최다 연승", }, - v_text = { - ch_m_dollars = { - "{C:money}$#1#{} 로 시작합니다" - }, - ch_m_hands = { - "라운드당 {C:blue}#1#{} 번의 핸드" - }, - ch_m_discards = { - "라운드당 {C:red}#1#{} 번의 버리기" - }, - ch_m_reroll_cost = { - "{C:money}$#1#{} 의 기본 리롤 비용" - }, - ch_m_joker_slots = { - "{C:attention}#1#{} 개의 조커 슬롯" - }, - ch_m_consumable_slots = { - "{C:attention}#1#{} 개의 소모품 슬롯" - }, - ch_m_hand_size = { - "{C:attention}#1#{} 핸드 크기" - }, - ch_m_none = { - "{C:inactive}없음" - }, - ch_c_no_reward = { - "모든 {C:attention}블라인드{} 가 보상 돈을 제공하지 않습니다" - }, - ch_c_no_reward_specific = { - "{C:attention}#1# 블라인드{} 가 보상 돈을 제공하지 않습니다" - }, - ch_c_no_extra_hand_money = { - "추가 {C:blue}핸드{} 가 더 이상 돈을 획득하지 않습니다" - }, - ch_c_no_interest = { - "라운드 종료 시 {C:attention}이자{} 를 획득하지 않습니다" - }, - ch_c_daily = { - "{E:1,s:1.2,C:red}일일 챌린지!" - }, - ch_c_set_seed = { - "설정된 시드로 1회 시도: {C:inactive}{숨김}" - }, - ch_c_chips_dollar_cap = { - "{C:blue}칩{} 은 현재 {C:money}${} 를 초과할 수 없습니다" - }, - ch_c_none = { - "{C:inactive} 없음" - }, - ch_c_no_shop_jokers = { - "조커가 {C:attention}상점에서 더 이상 나타나지 않습니다" - }, - ch_c_inflation = { - "구매할 때마다 가격을 {C:money}$1{}씩 영구적으로 인상합니다" - }, - ch_c_discard_cost = { - "각 버리기 비용은 {C:money}$#1#{}입니다" - }, - ch_c_all_eternal = { - "모든 상점 조커는 {C:eternal}이터널{}입니다" - }, - ch_c_flipped_cards = { - "{C:green}1/#1#{}장의 카드가 뒤집혀서 나옵니다" - }, - ch_c_debuff_played_cards = { - "모든 {C:attention}플레이한{} 카드가 득점 후 {C:attention}디버프됩니다{}" - }, - ch_c_minus_hand_size_per_X_dollar = { - "{C:money}$#1#{}를 보유할 때마다 핸드에서 카드 {C:red}-1{}장을 보유합니다" - }, - ch_c_set_eternal_ante = { - "앤티 {C:attention}#1#{} 보스가 패배하면, 모든 조커는 {C:attention}이터널이 됩니다" - }, - ch_c_set_joker_slots_ante = { - "앤티 {C:attention}#1#{} 보스가 패배하면, 조커 슬롯은 {C:attention}0으로 설정됩니다" - } + labels={ + blue_seal="블루 봉인", + common="일반", + eternal="이터널", + foil="포일", + gold_seal="골드 봉인", + holographic="홀로그래픽", + legendary="레전더리", + locked="잠김", + negative="네거티브", + perishable="부패", + pinned_left="고정", + planet="행성", + pluto_planet="왜소행성", + polychrome="폴리크롬", + purple_seal="퍼플 봉인", + rare="레어", + red_seal="레드 봉인", + rental="렌탈", + tarot="타로", + uncommon="희귀", + voucher="쿠폰", }, - quips = { - wq_1 = {"멋지게 해냈네요!"}, - wq_2 = {"아주 잘","처리하셨습니다!"}, - wq_3 = {"허세가 아니었던","것 같군요!"}, - wq_4 = {"이 칩이 모두","가상이라니","안타깝네요..."}, - wq_5 = {"제가 잘 가르친 것","같군요!"}, - wq_6 = {"앞을 내다보는", "플레이를 했군요!"}, - wq_7 = {"당신에 맞서서","베팅을 안 해서", "다행이군요!"}, - lq_1 = {"낚시를 가는 게", "더 빠를지도", "모르겠네요..."}, - lq_2 = {"우리는 싸구려 수트처럼", "접었네요!"}, - lq_3 = {"우리가 셔플을 해서", "다시 시도할", "차례네요!"}, - lq_4 = {"그들이 뭐라고", "했는지 아세요, 하우스가", "항상 이긴대요!"}, - lq_5 = {"누가 진짜", "조커인지", "알아낸 것 같네요!"}, - lq_6 = {"이런, 당신도", "허세 부린 건가요?"}, - lq_7 = {"우리한테 장난을","치는 것 같네요!"}, - lq_8 = {"저한테 손이 있었다면","제 눈을", "가렸을 거예요!"}, - lq_9 = {"전 말 그대로", "바보예요, 당신", "핑계는 뭔가요?"}, - lq_10 = {"완전히 실패네요!"}, - dq_1 = {"이런! 이 마지막","챌린지를 대비해","몇 가지 속임수를","숨겨 왔길 바라요!"} + poker_hand_descriptions={ + ["Five of a Kind"]={ + "같은 랭크의 카드 5장", + }, + Flush={ + "같은 수트를 공유하는 5장의 카드", + }, + ["Flush Five"]={ + "같은 랭크 및 수트의 카드 5장", + }, + ["Flush House"]={ + "모든 카드가 같은 수트를 공유하는", + "트리플 및 페어", + }, + ["Four of a Kind"]={ + "같은 랭크의 카드 4장. 득점하지 않는", + "나머지 1장의 카드와 플레이할 수 있습니다", + }, + ["Full House"]={ + "트리플 및 페어", + }, + ["High Card"]={ + "플레이한 핸드가 위의 핸드에 해당하지", + "않으면, 가장 높은 랭크의 카드만 득점합니다", + }, + Pair={ + "같은 랭크를 공유하는 카드 2장. 득점하지 않는", + "나머지 3장의 카드와 플레이할 수 있습니다", + }, + ["Royal Flush"]={ + "모든 카드가 같은 수트를 공유하는", + "연속 5장의 카드 {연속 랭크}", + }, + Straight={ + "연속 5장의 카드 {연속 랭크}", + }, + ["Straight Flush"]={ + "모든 카드가 같은 수트를 공유하는", + "연속 5장의 카드 {연속 랭크}", + }, + ["Three of a Kind"]={ + "같은 랭크의 카드 3장.", + "나머지 2장의 카드와 플레이할 수 있습니다", + }, + ["Two Pair"]={ + "서로 다른 랭크의 카드 2쌍.", + "나머지 1장의 카드와 플레이할 수 있습니다", + }, }, - tutorial = { - sb_1 = { - "안녕하세요! 게임 플레이", - "방법을 익히도록 도움을 드릴", - "{C:attention}짐보{}라고 합니다!" + poker_hands={ + ["Five of a Kind"]="파이브 카드", + Flush="플러시", + ["Flush Five"]="플러시 파이브", + ["Flush House"]="플러시 하우스", + ["Four of a Kind"]="포 카드", + ["Full House"]="풀하우스", + ["High Card"]="하이 카드", + Pair="페어", + ["Royal Flush"]="로열 플러시", + Straight="스트레이트", + ["Straight Flush"]="스트레이트 플러시", + ["Three of a Kind"]="트리플", + ["Two Pair"]="투 페어", + }, + quips={ + dq_1={ + "이런! 이 마지막", + "챌린지를 대비해", + "몇 가지 속임수를", + "숨겨 왔길 바라요!", }, - sb_2 = { - "여러분의 목표는", - "{C:blue}칩{} 을 획득해서", - "적 {C:attention}블라인드{}를 물리치는 겁니다" + lq_1={ + "낚시를 가는 게", + "더 빠를지도", + "모르겠네요...", }, - sb_3 = { - "이건 {C:blue}스몰 블라인드{}로,", - "물리치려면 {C:attention}칩 300개{} 만", - "획득하면 됩니다." + lq_10={ + "완전히 실패네요!", }, - sb_4 = { - "{C:blue}스몰 블라인드{} 를 선택해서", - "라운드를 시작하세요!" + lq_2={ + "우리는 싸구려 수트처럼", + "접었네요!", }, - bb_1 = { + lq_3={ + "우리가 셔플을 해서", + "다시 시도할", + "차례네요!", + }, + lq_4={ + "그들이 뭐라고", + "했는지 아세요, 하우스가", + "항상 이긴대요!", + }, + lq_5={ + "누가 진짜", + "조커인지", + "알아낸 것 같네요!", + }, + lq_6={ + "이런, 당신도", + "허세 부린 건가요?", + }, + lq_7={ + "우리한테 장난을", + "치는 것 같네요!", + }, + lq_8={ + "저한테 손이 있었다면", + "제 눈을", + "가렸을 거예요!", + }, + lq_9={ + "전 말 그대로", + "바보예요, 당신", + "핑계는 뭔가요?", + }, + wq_1={ + "멋지게 해냈네요!", + }, + wq_2={ + "아주 잘", + "처리하셨습니다!", + }, + wq_3={ + "허세가 아니었던", + "것 같군요!", + }, + wq_4={ + "이 칩이 모두", + "가상이라니", + "안타깝네요...", + }, + wq_5={ + "제가 잘 가르친 것", + "같군요!", + }, + wq_6={ + "앞을 내다보는", + "플레이를 했군요!", + }, + wq_7={ + "당신에 맞서서", + "베팅을 안 해서", + "다행이군요!", + }, + }, + ranks={ + ["10"]="10", + ["2"]="2", + ["3"]="3", + ["4"]="4", + ["5"]="5", + ["6"]="6", + ["7"]="7", + ["8"]="8", + ["9"]="9", + Ace="에이스", + Jack="잭", + King="킹", + Queen="퀸", + }, + suits_plural={ + Clubs="클럽", + Diamonds="다이아몬드", + Hearts="하트", + Spades="스페이드", + }, + suits_singular={ + Clubs="클럽", + Diamonds="다이아몬드", + Hearts="하트", + Spades="스페이드", + }, + tutorial={ + bb_1={ "{C:attention}빅 블라인드{} 를 선택해서", - "더 많은 현금을 획득할 수 있어요" + "더 많은 현금을 획득할 수 있어요", }, - bb_2 = { + bb_2={ "또는 {C:attention}건너뛰기{} 를 선택해서", "{C:attention}태그{} 를 받을 수 있죠! 각", - "{C:attention}태그{} 에는 고유한 효과가 있습니다" + "{C:attention}태그{} 에는 고유한 효과가 있습니다", }, - bb_3 = { + bb_3={ "하지만 {C:attention}보스 블라인드{} 를", "주시하세요. 특정한 능력을", "보유하고 있기 때문에", - "보다 계획적으로 플레이해야 합니다." + "보다 계획적으로 플레이해야 합니다.", }, - bb_4 = { + bb_4={ "이기게 되면,", "{C:attention}앤티{} 가 상승하며", - "모든 {C:attention}블라인드{} 가 어려워집니다" + "모든 {C:attention}블라인드{} 가 어려워집니다", }, - bb_5 = { + bb_5={ "{C:attention}앤티{} #1# 을(를) 이겨 승리하세요.", - "이제 원하는 경로를 선택하세요!" + "이제 원하는 경로를 선택하세요!", }, - fh_1 = { + fh_1={ "{C:attention}포커 핸드{} 를 플레이하면", - "칩을 획득합니다" + "칩을 획득합니다", }, - fh_2 = { + fh_2={ "각 {C:attention}포커 핸드{} 는", "{C:red}배수{} 를 곱한", - "기본 수량의 {C:blue}칩{} 을 획득합니다" + "기본 수량의 {C:blue}칩{} 을 획득합니다", }, - fh_3 = { + fh_3={ "{C:attention}런 정보{} 영역에서", "{C:attention}포커 핸드{} 와 함께", "현재 런에 대한", - "다른 정보도 확인해 보세요" + "다른 정보도 확인해 보세요", }, - fh_4 = { + fh_4={ "또한 카드를 통해", "{C:blue}칩{} 을 획득할 수 있으니", - "카드를 하나씩 확인해 보세요!" + "카드를 하나씩 확인해 보세요!", }, - fh_5 = { + fh_4_touch={ + "또한 카드를 통해", + "{C:blue}칩{} 을 획득할 수 있으니", + "길게 눌러 확인하세요!", + }, + fh_5={ "이제 최대 {C:attention}5{} 장의", "플레이할 카드를 선택한 후", - "{C:blue}'핸드 플레이'{}를 누르세요" + "{C:blue}'핸드 플레이'{}를 누르세요", }, - fh_6 = { + fh_5_touch={ + "이제 최대 {C:attention}5{} 장의", + "플레이할 카드를 탭한 후", + "{C:blue}'핸드 플레이'를 누르세요", + }, + fh_6={ "또한 더 강한 핸드를 만들기 위해", "최대 {C:attention}5{} 장의 카드를 선택해", "{C:red}'버리기'{} 를 할 수도 있습니다.", - "한번 해보세요!" + "한번 해보세요!", }, - fh_7 = { + fh_7={ "조심하세요! 라운드당", "{C:blue}핸드{} 및 {C:red}버리기{} 의 수는", - "한정되어 있습니다." + "한정되어 있습니다.", }, - fh_8 = { + fh_8={ "이 라운드에서 승리하려면", "{C:blue}핸드{} 가 떨어지기 전에", "{C:attention}300개의 칩{} 을 획득해야 합니다.", - "행운을 빌어요!" + "행운을 빌어요!", }, - sh_1 = { - "카드를 더 얻으면,", - "재배열할 수 있습니다", - "왼쪽에서 오른쪽으로 차례대로", - "{C:attention}조커{} 가 트리거됩니다" - }, - sh_2 = { - "또한, 잊지 말고", - "소모품을 {C:attention}사용{} 하세요!" - }, - sh_3 = { - "핸드에서 최대 {C:attention}2{} 장의 카드를", - "선택하고 해당 {C:tarot}타로{} 카드에서", - "{C:attention}'사용'{}을 눌러", - "강화하세요!" - }, - s_1 = { + s_1={ "잘했어요! 이제", "{C:money}현금{}이 {E:1}두둑{}하니까,", "{C:attention}상점{} 에서 새 카드를", - "구매해 보세요" + "구매해 보세요", }, - s_2 = { - "이 잘생긴 악마를", - "구매해 보세요" - }, - s_3 = { - "이것은 런에 추가할 수 있는", - "{C:attention}#1#{} 장의 {C:attention}조커{} 중 하나입니다.", - "모든 {C:attention}조커{} 는", - "각기 다른 기능을 합니다" - }, - s_4 = { - "이것은 플레이하는 모든 핸드에", - "{C:red}+4 배수{} 를 추가합니다!" - }, - s_5 = { - "한 번에 오직 {C:attention}5장의 조커{} 카드만", - "소지할 수 있으니", - "신중하게 선택하세요" - }, - s_6 = { - "이제 {C:attention}상점{} 에서", - "다른 카드를 구매해 보세요" - }, - s_7 = { - "이 {C:tarot}타로{} 카드는", - "{C:attention}소모품{} 입니다. 이것은", - "플레잉 카드를 강화합니다!", - "유용하니 넣어두세요." - }, - s_8 = { - "한 번에 최대", - "{C:attention}2장의 소모품{} 카드를", - "소지할 수 있습니다" - }, - s_9 = { - "돈을 충분히 모으면,", - "{C:attention}바우처{} 를 구매할 수 있습니다.", - "{C:attention}바우처{} 는 패시브로", - "런을 업그레이드합니다!" - }, - s_10 = { + s_10={ "{C:attention}바우처{} 는", "{C:attention}보스 블라인드{} 를 처치해야", - "다시 채워집니다." + "다시 채워집니다.", }, - s_11 = { + s_11={ "또한, 상점마다", "{C:booster}부스터 팩{} 두 개를", "확인하세요. 좋은 걸로", - "가득 차 있습니다!" + "가득 차 있습니다!", }, - s_12 = { + s_12={ "{C:attention}다음 라운드{}로", - "넘어갑시다." - } - } - } -} + "넘어갑시다.", + }, + s_2={ + "이 잘생긴 악마를", + "구매해 보세요", + }, + s_2_touch={ + "이 잘생긴 악마를", + "구매해 보세요!", + "상점에서{C:attention}'구매'{}", + "구역으로 드래그하세요", + }, + s_3={ + "이것은 런에 추가할 수 있는", + "{C:attention}#1#{} 장의 {C:attention}조커{} 중 하나입니다.", + "모든 {C:attention}조커{} 는", + "각기 다른 기능을 합니다", + }, + s_4={ + "이것은 플레이하는 모든 핸드에", + "{C:red}+4 배수{} 를 추가합니다!", + }, + s_5={ + "한 번에 오직 {C:attention}5장의 조커{} 카드만", + "소지할 수 있으니", + "신중하게 선택하세요", + }, + s_6={ + "이제 {C:attention}상점{} 에서", + "다른 카드를 구매해 보세요", + }, + s_7={ + "이 {C:tarot}타로{} 카드는", + "{C:attention}소모품{} 입니다. 이것은", + "플레잉 카드를 강화합니다!", + "유용하니 넣어두세요.", + }, + s_8={ + "한 번에 최대", + "{C:attention}2장의 소모품{} 카드를", + "소지할 수 있습니다", + }, + s_9={ + "돈을 충분히 모으면,", + "{C:attention}바우처{} 를 구매할 수 있습니다.", + "{C:attention}바우처{} 는 패시브로", + "런을 업그레이드합니다!", + }, + sb_1={ + "안녕하세요! 게임 플레이", + "방법을 익히도록 도움을 드릴", + "{C:attention}짐보{}라고 합니다!", + }, + sb_2={ + "여러분의 목표는", + "{C:blue}칩{} 을 획득해서", + "적 {C:attention}블라인드{}를 물리치는 겁니다", + }, + sb_3={ + "이건 {C:blue}스몰 블라인드{}로,", + "물리치려면 {C:attention}칩 300개{} 만", + "획득하면 됩니다.", + }, + sb_4={ + "{C:blue}스몰 블라인드{} 를 선택해서", + "라운드를 시작하세요!", + }, + sh_1={ + "카드를 더 얻으면,", + "재배열할 수 있습니다", + "왼쪽에서 오른쪽으로 차례대로", + "{C:attention}조커{} 가 트리거됩니다", + }, + sh_2={ + "또한, 잊지 말고", + "소모품을 {C:attention}사용{} 하세요!", + }, + sh_3={ + "핸드에서 최대 {C:attention}2{} 장의 카드를", + "선택하고 해당 {C:tarot}타로{} 카드에서", + "{C:attention}'사용'{}을 눌러", + "강화하세요!", + }, + sh_3_touch={ + "핸드에서 최대 {C:attention}2{} 장의", + "카드를 선택하고", + "해당{C:tarot}타로{} 카드를 {C:attention}'사용'{} 구역으로", + "드래그하여 강화하세요!", + }, + }, + v_dictionary={ + a_chips="+#1#", + a_chips_minus="-#1#", + a_hands="+#1# 핸드", + a_handsize="+#1# 핸드 크기", + a_handsize_minus="-#1# 핸드 크기", + a_mult="+#1# 배수", + a_mult_minus="-#1# 배수", + a_remaining="#1# 남음", + a_sold_tally="#1#/#2# 판매", + a_xmult="X#1# 배수", + a_xmult_minus="-X#1# 배수", + ante_x_voucher="앤티 #1# 바우처", + challenges_completed="완료한 #1#/#2# 챌린지", + completed="#1#/#2# 완료됨", + deck_preview_wheel_plural="#1# 카드가 뒤집혀서 나오기 때문에 숫자가 더 낮을 수도 있습니다", + deck_preview_wheel_singular="#1# 카드가 뒤집혀서 나오기 때문에 숫자가 더 낮을 수도 있습니다", + interest="$#2#당 이자 #1# (최대 #3#)", + loyalty_active="활성화!", + loyalty_inactive="#1# 남음", + ml_foil_desc={ + "포일", + "+#1# 개의 칩", + }, + ml_holo_desc={ + "홀로그래픽", + "+#1# 배수", + }, + ml_negative_consumable_desc={ + "네거티브", + "+#1# 소모품 슬롯", + }, + ml_negative_desc={ + "네거티브", + "매 라운드", + }, + ml_polychrome_desc={ + "폴리크롬", + "X#1# 배수", + }, + remaining_discard_money="남은 버리기 (각 $#1#)", + remaining_hand_money="남은 핸드 (각 $#1#)", + unlocked="#1#/#2# 해제됨", + }, + v_text={ + ch_c_all_eternal={ + "모든 상점 조커는 {C:eternal}이터널{}입니다", + }, + ch_c_chips_dollar_cap={ + "{C:blue}칩{} 은 현재 {C:money}${} 를 초과할 수 없습니다", + }, + ch_c_daily={ + "{E:1,s:1.2,C:red}일일 챌린지!", + }, + ch_c_debuff_played_cards={ + "모든 {C:attention}플레이한{} 카드가 득점 후 {C:attention}디버프됩니다{}", + }, + ch_c_discard_cost={ + "각 버리기 비용은 {C:money}$#1#{}입니다", + }, + ch_c_flipped_cards={ + "{C:green}1/#1#{}장의 카드가 뒤집혀서 나옵니다", + }, + ch_c_inflation={ + "구매할 때마다 가격을 {C:money}$1{}씩 영구적으로 인상합니다", + }, + ch_c_minus_hand_size_per_X_dollar={ + "{C:money}$#1#{}를 보유할 때마다 핸드에서 카드 {C:red}-1{}장을 보유합니다", + }, + ch_c_no_extra_hand_money={ + "추가 {C:blue}핸드{} 가 더 이상 돈을 획득하지 않습니다", + }, + ch_c_no_interest={ + "라운드 종료 시 {C:attention}이자{} 를 획득하지 않습니다", + }, + ch_c_no_reward={ + "모든 {C:attention}블라인드{} 가 보상 돈을 제공하지 않습니다", + }, + ch_c_no_reward_specific={ + "{C:attention}#1# 블라인드{} 가 보상 돈을 제공하지 않습니다", + }, + ch_c_no_shop_jokers={ + "조커가 {C:attention}상점에서 더 이상 나타나지 않습니다", + }, + ch_c_none={ + "{C:inactive} 없음", + }, + ch_c_set_eternal_ante={ + "앤티 {C:attention}#1#{} 보스가 패배하면, 모든 조커는 {C:attention}이터널이 됩니다", + }, + ch_c_set_joker_slots_ante={ + "앤티 {C:attention}#1#{} 보스가 패배하면, 조커 슬롯은 {C:attention}0으로 설정됩니다", + }, + ch_c_set_seed={ + "설정된 시드로 1회 시도: {C:inactive}{숨김}", + }, + ch_m_consumable_slots={ + "{C:attention}#1#{} 개의 소모품 슬롯", + }, + ch_m_discards={ + "라운드당 {C:red}#1#{} 번의 버리기", + }, + ch_m_dollars={ + "{C:money}$#1#{} 로 시작합니다", + }, + ch_m_hand_size={ + "{C:attention}#1#{} 핸드 크기", + }, + ch_m_hands={ + "라운드당 {C:blue}#1#{} 번의 핸드", + }, + ch_m_joker_slots={ + "{C:attention}#1#{} 개의 조커 슬롯", + }, + ch_m_none={ + "{C:inactive}없음", + }, + }, + }, +} \ No newline at end of file diff --git a/localization/nl.lua b/localization/nl.lua index 25d509c..fea212c 100644 --- a/localization/nl.lua +++ b/localization/nl.lua @@ -1,4170 +1,4317 @@ return { - descriptions = { - Joker = { - j_joker = { - name = "Joker", - text = { - "{C:red,s:1.1}+#1#{} Multi" - } + descriptions={ + Back={ + b_abandoned={ + name="Verlaten kaartspel", + text={ + "Begin het spel", + "zonder {C:attention}plaatjes", + "in je kaartspel", + }, }, - j_jolly = { - name = "Vrolijke Joker", - text = { - "{C:red}+#1#{} Multi als gespeelde", - "hand", - "een {C:attention}#2# bevat" - } + b_anaglyph={ + name="Anaglyph kaartspel", + text={ + "Na het verslaan van elke", + "{C:attention}blind van een baas{}", + "verdien je een {C:attention,T:tag_double}#1#", + }, }, - j_zany = { - name = "Knotsgekke Joker", - text = { - "{C:red}+#1#{} Multi als gespeelde", - "hand", - "een {C:attention}#2# bevat" - } + b_black={ + name="Zwart kaartspel", + text={ + "{C:attention}+#1#{} Jokervak", + "", + "{C:blue}-#2#{} hand", + "elke ronde", + }, }, - j_mad = { - name = "Maffe Joker", - text = { - "{C:red}+#1#{} Multi als gespeelde", - "hand", - "een {C:attention}#2# bevat" - } + b_blue={ + name="Blauw kaartspel", + text={ + "{C:blue}+#1#{} hand", + "elke ronde", + }, }, - j_crazy = { - name = "Gekke Joker", - text = { - "{C:red}+#1#{} Multi als gespeelde", - "hand", - "een {C:attention}#2# bevat" - } + b_challenge={ + name="Uitdagingskaartspel", + text={ + "", + }, }, - j_droll = { - name = "Grappige Joker", - text = { - "{C:red}+#1#{} Multi als gespeelde", - "hand", - "een {C:attention}#2# bevat" - } + b_checkered={ + name="Geruit kaartspel", + text={ + "Begin het spel met", + "{C:attention}26{C:spades} schoppen{} en", + "{C:attention}26{C:hearts} harten{} in het kaartspel", + }, }, - j_sly = { - name = "Sluwe Joker", - text = { - "{C:chips}+#1#{} fiches als gespeelde", - "hand", - "een {C:attention}#2# bevat" - } + b_erratic={ + name="Onzeker kaartspel", + text={ + "Alle {C:attention}rangen{} en", + "{C:attention}kleuren{} in het kaartspel", + "zijn willekeurig", + }, }, - j_wily = { - name = "Gehaaide Joker", - text = { - "{C:chips}+#1#{} fiches als gespeelde", - "hand", - "een {C:attention}#2# bevat" - } + b_ghost={ + name="Spokenkaartspel", + text={ + "{C:spectral}Spectrale{} kaarten kunnen", + "verschijnen in de winkel,", + "je begint met een {C:spectral,T:c_hex}Hex{}-kaart", + }, }, - j_clever = { - name = "Slimme Joker", - text = { - "{C:chips}+#1#{} fiches als gespeelde", - "hand", - "een {C:attention}#2# bevat" - } + b_green={ + name="Groen kaartspel", + text={ + "Aan het einde van elke ronde:", + "{C:money}$#1#{s:0.85} per overgebleven {C:blue}hand", + "{C:money}$#2#{s:0.85} per overgebleven {C:red}weggooimogelijkheid", + "Verdien geen {C:attention}rente", + }, }, - j_devious = { - name = "Vileine Joker", - text = { - "{C:chips}+#1#{} fiches als gespeelde", - "hand", - "een {C:attention}#2# bevat" - } + b_magic={ + name="Magisch kaartspel", + text={ + "Begin het spel met de", + "{C:tarot,T:v_crystal_ball}#1#{} voucher", + "en {C:attention}2{} kopieën", + "van {C:tarot,T:c_fool}#2#", + }, }, - j_crafty = { - name = "Listige Joker", - text = { - "{C:chips}+#1#{} fiches als gespeelde", - "hand", - "een {C:attention}#2# bevat" - } + b_nebula={ + name="Nevel kaartspel", + text={ + "Begin het spel met de", + "{C:planet,T:v_telescope}#1#{} voucher", + "", + "{C:red}#2#{} verbruiksvak", + }, }, - j_half = { - name = "Halve Joker", - text = { - "{C:red}+#1#{} Multi als gespeelde", - "hand", - "{C:attention}#2#{} of minder kaarten bevat" - } + b_painted={ + name="Geschilderd kaartspel", + text={ + "{C:attention}+#1#{} handomvang", + "{C:red}#2#{} Jokervak", + }, }, - j_fortune_teller = { - name = "Waarzegger", - text = { - "{C:red}+#1#{} Multi per", - "gebruikte {C:purple}Tarot{}-kaart", - "{C:inactive}(Nu {C:red}+#2#{C:inactive})" - } + b_plasma={ + name="Plasmakaartspel", + text={ + "Breng {C:blue}fiches{} en {C:red}Multi{} in", + "in evenwicht bij berekening", + "van score voor gespeelde hand", + "{C:red}X#1#{} basisomvang blind", + }, }, - j_juggler = { - name = "Jongleur", - text = { - "{C:attention}+#1#{} handomvang" - } - }, - j_drunkard = { - name = "Dronkaard", - text = { + b_red={ + name="Rood kaartspel", + text={ "{C:red}+#1#{} weggooimogelijkheid", - "per ronde" - } + "elke ronde", + }, }, - j_stone = { - name = "Stenen Joker", - text = { - "Levert {C:chips}+#1#{} fiches op voor", - "elke {C:attention}steenkaart", - "in je {C:attention}volledige kaartspel", - "{C:inactive}(Momenteel {C:chips}+#2#{C:inactive} fiches)" - } + b_yellow={ + name="Geel kaartspel", + text={ + "Begin met", + "{C:money}$#1# extra", + }, }, - j_golden = { - name = "Gouden Joker", - text = { - "Verdien {C:money}$#1#{} aan", - "einde van ronde" - } + b_zodiac={ + name="Sterrenbeeldkaartspel", + text={ + "Begin het spel met", + "{C:tarot,T:v_tarot_merchant}#1#{},", + "{C:planet,T:v_planet_merchant}#2#{},", + "en {C:attention,T:v_overstock_norm}#3#", + }, }, - j_stencil = { - name = "Jokerstencil", - text = { - "{X:red,C:white} X1 {} Multi voor elk", - "leeg {C:attention}Joker{}-vak", - "inclusief het {s:0.8}Jokerstencil", - "{C:inactive}(Nu {X:red,C:white} X#1# {C:inactive})" - } + }, + Blind={ + bl_arm={ + name="Het wapen", + text={ + "Verlaag level van", + "gespeelde pokerhand", + }, }, - j_four_fingers = { - name = "Vier vingers", - text = { - "Alle {C:attention}Flushes{} en", - "{C:attention}Straights{} kunnen gemaakt", - "worden met {C:attention}4{} kaarten" - } + bl_big={ + name="Big blind", + text={ + }, }, - j_mime = { - name = "Pantomime", - text = { - "Reactiveer alle", - "kaarten {C:attention}vastgehouden in", - "{C:attention}hand{}-vaardigheden" - } + bl_club={ + name="De klaver", + text={ + "Alle klaverenkaarten", + "verliezen hun buff", + }, }, - j_credit_card = { - name = "Creditcard", - text = { - "Staat een schuld van", - "{C:red}-$#1#{} toe" - } + bl_eye={ + name="Het oog", + text={ + "Deze ronde geen", + "herhaalde handtypes", + }, }, - j_greedy_joker = { - name = "Hebberige Joker", - text = { + bl_final_acorn={ + name="Amberkleurige eikel", + text={ + "Draait alle Jokerkaarten om", + "en schudt ze", + }, + }, + bl_final_bell={ + name="Azuurblauwe bel", + text={ + "Forceert 1 kaart om", + "altijd geselecteerd te zijn", + }, + }, + bl_final_heart={ + name="Karmozijnrood hart", + text={ + "Een willekeurige Joker is", + "per hand uitgeschakeld", + }, + }, + bl_final_leaf={ + name="Groen blaadje", + text={ + "Alle kaarten verliezen hun buff", + "tot er 1 Joker is verkocht", + }, + }, + bl_final_vessel={ + name="Violet vat", + text={ + "Zeer grote blind", + }, + }, + bl_fish={ + name="De vis", + text={ + "Met de afbeelding naar beneden getrokken", + "na elke gespeelde hand", + }, + }, + bl_flint={ + name="De vuursteen", + text={ + "Basisfiches en", + "Multi worden gehalveerd", + }, + }, + bl_goad={ + name="De aansporing", + text={ + "Alle schoppenkaarten", + "verliezen hun buff", + }, + }, + bl_head={ + name="Het hoofd", + text={ + "Alle hartenkaarten", + "verliezen hun buff", + }, + }, + bl_hook={ + name="De haak", + text={ + "Gooit 2 willekeurige kaarten", + "per gespeelde hand weg", + }, + }, + bl_house={ + name="Het huis", + text={ + "Eerste hand wordt met de ", + "afbeelding naar beneden getrokken", + }, + }, + bl_manacle={ + name="Boeien", + text={ + "-1 handomvang", + }, + }, + bl_mark={ + name="Het teken", + text={ + "Alle plaatjes worden getrokken", + "met de afbeelding naar beneden", + }, + }, + bl_mouth={ + name="De mond", + text={ + "Speel deze ronde", + "maar 1 handtype", + }, + }, + bl_needle={ + name="De naald", + text={ + "Speel maar 1 hand", + }, + }, + bl_ox={ + name="De os", + text={ + "Als je een #1# speelt,", + "gaat geld terug naar $ 0", + }, + }, + bl_pillar={ + name="De pilaar", + text={ + "Eerder gespeelde kaarten", + "bij deze ante verliezen hun buff", + }, + }, + bl_plant={ + name="De plant", + text={ + "Alle plaatjes", + "verliezen hun buff", + }, + }, + bl_psychic={ + name="De helderziende", + text={ + "Moet 5 kaarten spelen", + }, + }, + bl_serpent={ + name="Het serpent", + text={ + "Na spelen of weggooien,", + "trek je altijd 3 kaarten", + }, + }, + bl_small={ + name="Small blind", + text={ + }, + }, + bl_tooth={ + name="De tand", + text={ + "Verlies $ 1 per", + "gespeelde kaart", + }, + }, + bl_wall={ + name="De muur", + text={ + "Extra grote blind", + }, + }, + bl_water={ + name="Het water", + text={ + "Begin met", + "0 weggooimogelijkheden", + }, + }, + bl_wheel={ + name="Het rad", + text={ + " op 7 kaarten worden met de ", + "afbeelding naar beneden getrokken", + }, + }, + bl_window={ + name="Het raam", + text={ + "Alle ruitenkaarten", + "verliezen hun buff", + }, + }, + }, + Edition={ + e_base={ + name="Basis", + text={ + "Geen extra effecten", + }, + }, + e_foil={ + name="Folie", + text={ + "{C:chips}+#1#{} fiches", + }, + }, + e_holo={ + name="Holografisch", + text={ + "{C:mult}+#1#{} Multi", + }, + }, + e_negative={ + name="Negatief", + text={ + "{C:dark_edition}+#1#{} Jokervak", + }, + }, + e_negative_consumable={ + name="Negatief", + text={ + "{C:dark_edition}+#1#{} verbruiksvak", + }, + }, + e_polychrome={ + name="Polychroom", + text={ + "{X:mult,C:white} X#1# {} Multi", + }, + }, + }, + Enhanced={ + m_bonus={ + name="Bonuskaart", + text={ + }, + }, + m_glass={ + name="Glazen kaart", + text={ + "{X:mult,C:white} X#1# {} Multi", + "Kans van {C:green}#2# op #3#{} om", + "kaart te vernietigen", + }, + }, + m_gold={ + name="Gouden kaart", + text={ + "{C:money}$#1#{} als deze", + "kaart in de hand ligt", + "aan het einde van ronde", + }, + }, + m_lucky={ + name="Bofkaart", + text={ + "Een kans van {C:green}#1# op #3#{}", + "op {C:mult}+#2#{} Multi", + "Een kans van {C:green}#1# op #5#{}", + "om {C:money}$#4#{} te winnen", + }, + }, + m_mult={ + name="Multikaart", + text={ + "{C:mult}+#1#{} Multi", + }, + }, + m_steel={ + name="Staalkaart", + text={ + "{X:mult,C:white} X#1# {} Multi", + "als deze kaart", + "in de hand blijft", + }, + }, + m_stone={ + name="Steenkaart", + text={ + "{C:chips}+#1#{} fiches", + "geen rang of kleur", + }, + }, + m_wild={ + name="Wildkaart", + text={ + "Kan gebruikt worden", + "als elke kleur", + }, + }, + }, + Joker={ + j_8_ball={ + name="8-bal", + text={ + "Kans van {C:green}#1# op #2#{} voor elke", + "gespeelde {C:attention}8{} om een", + "{C:tarot}tarot{}-kaart te creëren bij scoren", + "{C:inactive}(Moet ruimte voor zijn)", + }, + }, + j_abstract={ + name="Abstracte Joker", + text={ + "{C:mult}+#1#{} Multi voor", + "elke {C:attention}Joker{}-kaart", + "{C:inactive}(Nu {C:red}+#2#{C:inactive} Multi)", + }, + }, + j_acrobat={ + name="Acrobaat", + text={ + "{X:red,C:white} X#1# {} Multi bij {C:attention}laatste", + "{C:attention}hand{} van de ronde", + }, + unlock={ + "Speel {C:attention,E:1}#1#{} handen", + "{C:inactive}(#2#)", + }, + }, + j_ancient={ + name="Oeroude Joker", + text={ + "Elke gespeelde kaart met", + "de kleur {V:1}#2#{} geeft", + "{X:mult,C:white} X#1# {} Multi bij scoren,", + "{s:0.8}kleur verandert aan einde van ronde", + }, + }, + j_arrowhead={ + name="Pijlpunt", + text={ "Gespeelde kaarten met", - "de kleur {C:diamonds}#2#{} geven", - "{C:mult}+#1#{} Multi bij scoren", - } + "de kleur {C:spades}schoppen{} geven", + "{C:chips}+#1#{} fiches bij scoren", + }, + unlock={ + "Heb ten minste {E:1,C:attention}#1#", + "kaarten met de kleur {E:1,C:attention}#2#", + "in je kaartspel", + }, }, - j_lusty_joker = { - name = "Lustige Joker", - text = { - "Gespeelde kaarten met", - "de kleur {C:hearts}#2#{} geven", - "{C:mult}+#1#{} Multi bij scoren", - } + j_astronomer={ + name="Astronoom", + text={ + "Alle {C:planet}planeet{}-kaarten en", + "{C:planet}Hemelse pakketten{} in", + "de winkel zijn {C:attention}gratis", + }, + unlock={ + "Ontdek elke", + "{E:1,C:planet}planeet{}-kaart", + }, }, - j_wrathful_joker = { - name = "Wraakzuchtige Joker", - text = { - "Gespeelde kaarten met", - "de kleur {C:spades}#2#{} geven", - "{C:mult}+#1#{} Multi bij scoren", - } + j_banner={ + name="Banner", + text={ + "{C:chips}+#1#{} fiches voor", + "elke overgebleven", + "{C:attention}weggooimogelijkheid", + }, }, - j_gluttenous_joker = { - name = "Gulzige Joker", - text = { - "Gespeelde kaarten met", - "de kleur {C:clubs}#2#{} geven", - "{C:mult}+#1#{} Multi bij scoren", - } + j_baron={ + name="Baron", + text={ + "Elke {C:attention}heer{}", + "die je in je hand hebt", + "levert {X:mult,C:white} X#1# {} Multi op", + }, }, - j_ceremonial = { - name = "Ceremoniële dolk", - text = { + j_baseball={ + name="Honkbalkaart", + text={ + "{C:green}Ongewone{} Jokers", + "geven elk {X:mult,C:white} X#1# {} Multi", + }, + }, + j_blackboard={ + name="Krijtbord", + text={ + "{X:red,C:white} X#1# {} Multi als alle", + "niet-gespeelde kaarten in de hand", + "{C:spades}#2#{} of {C:clubs}#3#{} zijn", + }, + }, + j_bloodstone={ + name="Bloedsteen", + text={ + "Kans van {C:mult}#1# op #2#{} voor", + "gespeelde kaarten met", + "de kleur {C:hearts}harten{} geven", + "{X:mult,C:white} X#3# {} Multi bij scoren,", + }, + unlock={ + "Heb ten minste {E:1,C:attention}#1#", + "kaarten met de kleur {E:1,C:attention}#2#", + "in je kaartspel", + }, + }, + j_blue_joker={ + name="Blauwe Joker", + text={ + "{C:chips}+#1#{} fiches voor elke", + "overgebleven kaart in het {C:attention}kaartspel", + "{C:inactive}(Nu {C:chips}+#2#{C:inactive} fiches)", + }, + }, + j_blueprint={ + name="Bouwtekening", + text={ + "Kopieert vaardigheid van", + "{C:attention}Joker{} aan de rechterkant", + }, + unlock={ + "Win een spel", + }, + }, + j_bootstraps={ + name="Bijbenen", + text={ + "{C:mult}+#1#{} Multi voor elke", + "{C:money}$#2#{} die je hebt", + "{C:inactive}(Momenteel {C:mult}+#3#{C:inactive} Multi)", + }, + unlock={ + "Heb ten minste {E:1,C:attention}#1#", + "{C:dark_edition}polychrome{} Jokers", + }, + }, + j_brainstorm={ + name="Brainstormen", + text={ + "Kopieert de vaardigheid", + "van de meest linkse {C:attention}Joker", + }, + unlock={ + "Gooi een", + "{E:1,C:attention}Royal Flush weg", + }, + }, + j_bull={ + name="Stier", + text={ + "{C:chips}+#1#{} fiches voor", + "elke {C:money}$1{} die je hebt", + "{C:inactive}(Momenteel {C:chips}+#2#{C:inactive} fiches)", + }, + }, + j_burglar={ + name="Inbreker", + text={ + "Als {C:attention}blind{} is gekozen,", + "verdien je {C:red}+#1#{} handen en", + "{C:attention}verlies je alle weggooimogelijkheden", + }, + }, + j_burnt={ + name="Verbrande Joker", + text={ + "Upgrade het level van", + "de eerste {C:attention}weggegooide", + "pokerhand elke ronde", + }, + unlock={ + "Verkoop in totaal", + "{E:1,C:attention}#1#{} kaarten", + "{C:inactive}(#2#)", + }, + }, + j_business={ + name="Visitekaartje", + text={ + "Gespeelde {C:attention}Plaatjes{} hebben", + "kans van {C:green}#1# op #2#{} om", + "geven {C:money}$ 2{} bij scoren", + }, + }, + j_caino={ + name="Canio", + text={ + "Deze joker levert {X:mult,C:white} X#1# {} Multi op", + "wanneer een {C:attention}plaatje{}", + "wordt vernietigd", + "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_campfire={ + name="Kampvuur", + text={ + "Deze Joker verdient {X:mult,C:white}X#1#{} Multi", + "per {C:attention}verkochte{} kaart, reset", + "als {C:attention}blind van een baas{} is verslagen", + "{C:inactive}(Nu {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + }, + j_card_sharp={ + name="Kaartscherp", + text={ + "{X:mult,C:white} X#1# {} Multi als gespeelde", + "{C:attention}pokerhand{} deze ronde al", + "gespeeld is", + }, + }, + j_cartomancer={ + name="Kaartenmagiër", + text={ + "Maak een {C:tarot}tarot{}-kaart", + "als {C:attention}blind{} is geselecteerd,", + "{C:inactive}(Moet ruimte voor zijn)", + }, + unlock={ + "Ontdek elke", + "{E:1,C:tarot}tarot{}-kaart", + }, + }, + j_castle={ + name="Kasteel", + text={ + "Deze Joker verdient {C:chips}+#1#{} fiches", + "per weggegooide {V:1}#2#{} kaart,", + "de kleur verandert elke ronde", + "{C:inactive}(Nu {C:chips}+#3#{C:inactive} fiches)", + }, + }, + j_cavendish={ + name="Aanmatigend", + text={ + "{X:mult,C:white} X#1# {} Multi", + "kans van {C:green}#2# op #3#{} dat deze", + "kaart wordt vernietigd", + "aan het einde van ronde", + }, + }, + j_ceremonial={ + name="Ceremoniële dolk", + text={ "Als {C:attention}blind{} is geselecteerd,", "vernietig je de Joker aan de rechterkant", "en voeg je zijn {C:attention}dubbele", "verkoopwaarde permanent toe aan deze {C:attention}Multi", - "{C:inactive}(Nu {C:mult}+#1#{C:inactive} Multi)" - } + "{C:inactive}(Nu {C:mult}+#1#{C:inactive} Multi)", + }, }, - j_banner = { - name = "Banner", - text = { - "{C:chips}+#1#{} fiches voor", - "elke overgebleven", - "{C:attention}weggooimogelijkheid" - } + j_certificate={ + name="Certificaat", + text={ + "Als de ronde begint,", + "wordt een willekeurige {C:attention}speelkaart{}", + "{C:attention}{} met een willekeurige", + "{C:attention}zegel{} aan je hand toegevoegd", + }, + unlock={ + "Heb een gouden", + "speelkaart met", + "een {C:attention,E:1}gouden zegel", + }, }, - j_mystic_summit = { - name = "Mystieke piek", - text = { - "{C:mult}+#1#{} Multi als er", - "{C:attention}#2#{} weggooimogelijkheden", - "resteren" - } - }, - j_marble = { - name = "Marmeren Joker", - text = { - "Voegt een {C:attention}steen{}-kaart toe", - "aan je kaartspel als", - "als {C:attention}blind{} is geselecteerd" - } - }, - j_loyalty_card = { - name = "Trouwheidskaart", - text = { - "{X:red,C:white} X#1# {} Multi per", - "{C:attention}#2#{} gespeelde handen", - "{C:inactive}#3#" - } - }, - j_8_ball = { - name = "8-bal", - text = { - "Kans van {C:green}#1# op #2#{} voor elke", - "gespeelde {C:attention}8{} om een", - "{C:tarot}tarot{}-kaart te creëren bij scoren", - "{C:inactive}(Moet ruimte voor zijn)" - } - }, - j_dusk = { - name = "Schemering", - text = { - "Reactiveer alle gespeelde", - "kaarten in {C:attention}laatste", - "{C:attention}hand{} van de ronde" - } - }, - j_chaos = { - name = "Chaos de Clown", - text = { + j_chaos={ + name="Chaos de Clown", + text={ "{C:green}#1#{} gratis keer {C:attention}verversen", - "per winkel" - } + "per winkel", + }, }, - j_misprint = { - name = "Drukfout", - text = { - "" - } + j_chicot={ + name="Chicot", + text={ + "Schakelt effect van", + "elke {C:attention}blind van een baas uit", + }, + unlock={ + "{E:1,s:1.3}?????", + }, }, - j_raised_fist = { - name = "Geheven vuist", - text = { - "Voegt de {C:attention}dubbele{} rang", - "van de kaart met de {C:attention}laagste{} rang", - "in de hand toe aan Multi" - } + j_clever={ + name="Slimme Joker", + text={ + "{C:chips}+#1#{} fiches als gespeelde", + "hand", + "een {C:attention}#2# bevat", + }, }, - j_fibonacci = { - name = "Fibonacci", - text = { - "Elke gespeelde {C:attention}aas{},", - "{C:attention}2{}, {C:attention}3{}, {C:attention}5{} of {C:attention}8{}", - "geven {C:mult}+#1#{} Multi bij scoren" - } + j_cloud_9={ + name="Op wolkjes", + text={ + "Verdient {C:money}$#1#{} voor elke", + "{C:attention}9{} in je {C:attention}volledige kaartspel", + "aan het einde van ronde", + "{C:inactive}(Nu {C:money}$#2#{}{C:inactive})", + }, }, - j_steel_joker = { - name = "Stalen Joker", - text = { - "Levert {X:mult,C:white} X#1# {} Multi op", - "voor elke {C:attention}staalkaart", - "in je {C:attention}volledige kaartspel", - "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)" - } - }, - j_scary_face = { - name = "Eng gezicht", - text = { - "Gespeelde {C:attention}plaatjes{}", - "geven {C:chips}+#1#{} fiches", - "bij scoren" - } - }, - j_abstract = { - name = "Abstracte Joker", - text = { - "{C:mult}+#1#{} Multi voor", - "elke {C:attention}Joker{}-kaart", - "{C:inactive}(Nu {C:red}+#2#{C:inactive} Multi)" - } - }, - j_delayed_grat = { - name = "Uitgestelde voldoening", - text = { - "Verdien {C:money}$#1#{} per {C:attention}weggooimogelijkheid{} als", - "er geen kaarten zijn weggegooid", - "aan het einde van de ronde" - } - }, - j_pareidolia = { - name = "Pareidolie", - text = { - "Alle kaarten worden", - "beschouwd als", - "{C:attention}plaatjes{}" - } - }, - j_hack = { - name = "Bedrieger", - text = { - "Reactiveer", - "elke gespeelde", - "{C:attention}2{}, {C:attention}3{}, {C:attention}4{} of {C:attention}5{}" - } - }, - j_gros_michel = { - name = "Gros Michel", - text = { - "{C:mult}+#1#{} Multi", - "Kans van {C:green}#2# op #3#{} dat deze", - "kaart wordt vernietigd", - "aan het einde van ronde" - } - }, - j_even_steven = { - name = "Gelijke Pijke", - text = { - "Gespeelde kaarten met", - "een {C:attention}even{} rang geven", - "{C:mult}+#1#{} Multi bij scoren", - "{C:inactive}(10, 8, 6, 4, 2)" - } - }, - j_odd_todd = { - name = "Oneven Steven", - text = { - "Gespeelde kaarten met", - "een {C:attention}oneven{} rang geven", - "{C:chips}+#1#{} fiches bij scoren", - "{C:inactive}(A, 9, 7, 5, 3)" - } - }, - j_scholar = { - name = "Geleerde", - text = { - "Gespeelde {C:attention}azen{}", - "geven {C:chips}+#2#{} fiches", - "en {C:mult}+#1#{} Multi", - "bij scoren" - } - }, - j_business = { - name = "Visitekaartje", - text = { - "Gespeelde {C:attention}Plaatjes{} hebben", - "kans van {C:green}#1# op #2#{} om", - "geven {C:money}$ 2{} bij scoren" - } - }, - j_supernova = { - name = "Supernova", - text = { - "Voegt het aantal keren dat", - "{C:attention}pokerhand{} is gespeeld", - "in dit spel toe aan Multi" - } - }, - j_superposition = { - name = "Superpositie", - text = { - "Maak een {C:tarot}tarot-{}kaart als", - "pokerhand een", - "{C:attention}aas{} en een {C:attention}straight{} bevat", - "{C:inactive}(Moet ruimte voor zijn)" - } - }, - j_ride_the_bus = { - name = "Met de bus mee", - text = { - "Deze joker levert {C:mult}+#1#{} Multi", - "op per {C:attention}opeenvolgende{} hand", - "die wordt gespeeld zonder een", - "scorend {C:attention}plaatje{}", - "{C:inactive}(Momenteel {C:mult}+#2#{C:inactive} Multi)" - } - }, - j_space = { - name = "Ruimtejoker", - text = { - "Kans van {C:green}#1# op #2#{} om", - "level van", - "gespeelde {C:attention}pokerhand{} te upgraden" - } - }, - j_egg = { - name = "Ei", - text = { - "Verhoogt {C:attention}verkoopwaarde{}", - "met {C:money}$#1#{} aan", - "het einde van de ronde" - } - }, - j_burglar = { - name = "Inbreker", - text = { - "Als {C:attention}blind{} is gekozen,", - "verdien je {C:red}+#1#{} handen en", - "{C:attention}verlies je alle weggooimogelijkheden" - } - }, - j_blackboard = { - name = "Krijtbord", - text = { - "{X:red,C:white} X#1# {} Multi als alle", - "niet-gespeelde kaarten in de hand", - "{C:spades}#2#{} of {C:clubs}#3#{} zijn" - } - }, - j_runner = { - name = "Hardloper", - text = { - "Levert {C:chips}+#2#{} fiches op", - "als gespeelde hand", - "een {C:chips}Straight{} bevat", - "{C:inactive}(Nu {C:chips}+#1#{C:inactive} fiches)" - } - }, - j_ice_cream = { - name = "IJsco", - text = { - "{C:chips}+#1#{} fiches", - "{C:chips}-#2#{} fiches voor", - "elke gespeelde hand" - } - }, - j_dna = { - name = "DNA", - text = { - "Als {C:attention}eerste hand{} van de ronde", - "maar {C:attention}1{} kaart heeft, voeg", - "je een permanente kopie toe aan het kaartspel", - "en trek je deze naar de {C:attention}hand" - } - }, - j_splash = { - name = "Plons", - text = { - "Elke {C:attention}gespeelde kaart", - "telt mee bij de score" - } - }, - j_blue_joker = { - name = "Blauwe Joker", - text = { - "{C:chips}+#1#{} fiches voor elke", - "overgebleven kaart in het {C:attention}kaartspel", - "{C:inactive}(Nu {C:chips}+#2#{C:inactive} fiches)" - } - }, - j_sixth_sense = { - name = "Zesde zintuig", - text = { - "Als {C:attention}eerste hand{} van ronde", - "een enkele {C:attention}6{} is, wordt deze vernietigd", - "en wordt een {C:spectral}spectrale{} kaart gecreëerd", - "{C:inactive}(Moet ruimte voor zijn)" - } - }, - j_constellation = { - name = "Sterrenbeeld", - text = { + j_constellation={ + name="Sterrenbeeld", + text={ "Deze joker levert", "{X:mult,C:white} X#1# {} Multi op telkens als", "een {C:planet}planeet{}-kaart wordt gebruikt", - "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)" - } + "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)", + }, }, - j_hiker = { - name = "Lifter", - text = { - "Elke gespeelde {C:attention}kaart{}", - "krijgt permanent", - "{C:chips}+#1#{} fiches bij scoren" - } + j_crafty={ + name="Listige Joker", + text={ + "{C:chips}+#1#{} fiches als gespeelde", + "hand", + "een {C:attention}#2# bevat", + }, }, - j_faceless = { - name = "Joker zonder gezicht", - text = { + j_crazy={ + name="Gekke Joker", + text={ + "{C:red}+#1#{} Multi als gespeelde", + "hand", + "een {C:attention}#2# bevat", + }, + }, + j_credit_card={ + name="Creditcard", + text={ + "Staat een schuld van", + "{C:red}-$#1#{} toe", + }, + }, + j_delayed_grat={ + name="Uitgestelde voldoening", + text={ + "Verdien {C:money}$#1#{} per {C:attention}weggooimogelijkheid{} als", + "er geen kaarten zijn weggegooid", + "aan het einde van de ronde", + }, + }, + j_devious={ + name="Vileine Joker", + text={ + "{C:chips}+#1#{} fiches als gespeelde", + "hand", + "een {C:attention}#2# bevat", + }, + }, + j_diet_cola={ + name="Cola light", + text={ + "Verkoop deze kaart om", + "een gratis", + "{C:attention}#1# te maken", + }, + }, + j_dna={ + name="DNA", + text={ + "Als {C:attention}eerste hand{} van de ronde", + "maar {C:attention}1{} kaart heeft, voeg", + "je een permanente kopie toe aan het kaartspel", + "en trek je deze naar de {C:attention}hand", + }, + }, + j_drivers_license={ + name="Rijbewijs", + text={ + "{X:mult,C:white} X#1# {} Multi als je", + "ten minste {C:attention}16", + "verbeterde kaarten heeft", + "{C:inactive}(Nu {C:attention}#2#{C:inactive})", + }, + unlock={ + "Verbeter {E:1,C:attention}#1#{} kaarten", + "in je kaartspel", + }, + }, + j_droll={ + name="Grappige Joker", + text={ + "{C:red}+#1#{} Multi als gespeelde", + "hand", + "een {C:attention}#2# bevat", + }, + }, + j_drunkard={ + name="Dronkaard", + text={ + "{C:red}+#1#{} weggooimogelijkheid", + "per ronde", + }, + }, + j_duo={ + name="Het duo", + text={ + "{X:mult,C:white} X#1# {} Multi als gespeelde", + "hand", + "een {C:attention}#2# bevat", + }, + unlock={ + "Win een spel", + "zonder een", + "{E:1,C:attention}#1# te spelen", + }, + }, + j_dusk={ + name="Schemering", + text={ + "Reactiveer alle gespeelde", + "kaarten in {C:attention}laatste", + "{C:attention}hand{} van de ronde", + }, + }, + j_egg={ + name="Ei", + text={ + "Verhoogt {C:attention}verkoopwaarde{}", + "met {C:money}$#1#{} aan", + "het einde van de ronde", + }, + }, + j_erosion={ + name="Erosie", + text={ + "{C:red}+#1#{} Multi voor elke", + "kaart onder {C:attention}#3#{}", + "in je volledige kaartspel", + "{C:inactive}(Nu {C:red}+#2#{C:inactive} Multi)", + }, + }, + j_even_steven={ + name="Gelijke Pijke", + text={ + "Gespeelde kaarten met", + "een {C:attention}even{} rang geven", + "{C:mult}+#1#{} Multi bij scoren", + "{C:inactive}(10, 8, 6, 4, 2)", + }, + }, + j_faceless={ + name="Joker zonder gezicht", + text={ "Verdien {C:money}$#1#{} als {C:attention}#2#{} of", "meer {C:attention}plaatjes{}", "tegelijkertijd worden", - "weggegooid" - } - }, - j_todo_list = { - name = "Takenlijst", - text = { - "Verdien {C:money}$#1#{} als {C:attention}pokerhand{}", - "een {C:attention}#2#{} is.", - "Pokerhand verandert", - "aan het eind van de ronde" - } - }, - j_ticket = { - name = "Gouden kaartje", - text = { - "Gespeelde {C:attention}gouden{} kaarten", - "leveren {C:money}$#1#{} op bij scoren" + "weggegooid", }, - unlock = { - "Speel een hand met 5 kaarten", - "met alleen maar", - "{C:attention,E:1}gouden{} kaarten" - } }, - j_mr_bones = { - name = "Meneer Botjes", - text = { + j_family={ + name="De familie", + text={ + "{X:mult,C:white} X#1# {} Multi als gespeelde", + "hand", + "een {C:attention}#2# bevat", + }, + unlock={ + "Win een spel", + "zonder een", + "{E:1,C:attention}#1# te spelen", + }, + }, + j_fibonacci={ + name="Fibonacci", + text={ + "Elke gespeelde {C:attention}aas{},", + "{C:attention}2{}, {C:attention}3{}, {C:attention}5{} of {C:attention}8{}", + "geven {C:mult}+#1#{} Multi bij scoren", + }, + }, + j_flash={ + name="Flash-kaart", + text={ + "Deze joker levert {C:mult}+#1#{} Multi", + "op per {C:attention}verversing{} in de winkel", + "{C:inactive}(Momenteel {C:mult}+#2#{C:inactive} Multi)", + }, + }, + j_flower_pot={ + name="Bloempot", + text={ + "{X:mult,C:white} X#1# {} Multi als", + "pokerhand een", + "{C:diamonds}ruiten{}-kaart, {C:clubs}klaveren{}-kaart,", + "{C:hearts}harten{}-kaart en {C:spades}schoppen{}-kaart bevat", + }, + unlock={ + "Bereik ante", + "level {E:1,C:attention}#1#", + }, + }, + j_fortune_teller={ + name="Waarzegger", + text={ + "{C:red}+#1#{} Multi per", + "gebruikte {C:purple}Tarot{}-kaart", + "{C:inactive}(Nu {C:red}+#2#{C:inactive})", + }, + }, + j_four_fingers={ + name="Vier vingers", + text={ + "Alle {C:attention}Flushes{} en", + "{C:attention}Straights{} kunnen gemaakt", + "worden met {C:attention}4{} kaarten", + }, + }, + j_gift={ + name="Cadeaukaart", + text={ + "Voegt {C:money}$#1#{} {C:attention}verkoopwaarde toe", + "aan elke {C:attention}Joker{} en", + "{C:attention}verbruiks{}-kaart bij", + "einde van ronde", + }, + }, + j_glass={ + name="Glazen Joker", + text={ + "Deze joker levert {X:mult,C:white} X#1# {} Multi", + "voor elke {C:attention}glaskaart", + "die wordt vernietigd", + "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + unlock={ + "Heb ten minste {E:1,C:attention}#1#", + "{E:1,C:attention}#2#s{} in", + "je kaartspel", + }, + }, + j_gluttenous_joker={ + name="Gulzige Joker", + text={ + "Gespeelde kaarten met", + "de kleur {C:clubs}#2#{} geven", + "{C:mult}+#1#{} Multi bij scoren", + }, + }, + j_golden={ + name="Gouden Joker", + text={ + "Verdien {C:money}$#1#{} aan", + "einde van ronde", + }, + }, + j_greedy_joker={ + name="Hebberige Joker", + text={ + "Gespeelde kaarten met", + "de kleur {C:diamonds}#2#{} geven", + "{C:mult}+#1#{} Multi bij scoren", + }, + }, + j_green_joker={ + name="Groene Joker", + text={ + "{C:mult}+#1#{} Multi per gespeelde hand", + "{C:mult}-#2#{} Multi per weggegooide kaart", + "{C:inactive}(Nu {C:mult}+#3#{C:inactive} Multi)", + }, + }, + j_gros_michel={ + name="Gros Michel", + text={ + "{C:mult}+#1#{} Multi", + "Kans van {C:green}#2# op #3#{} dat deze", + "kaart wordt vernietigd", + "aan het einde van ronde", + }, + }, + j_hack={ + name="Bedrieger", + text={ + "Reactiveer", + "elke gespeelde", + "{C:attention}2{}, {C:attention}3{}, {C:attention}4{} of {C:attention}5{}", + }, + }, + j_half={ + name="Halve Joker", + text={ + "{C:red}+#1#{} Multi als gespeelde", + "hand", + "{C:attention}#2#{} of minder kaarten bevat", + }, + }, + j_hallucination={ + name="Hallucinatie", + text={ + "Kans van {C:green}#1# op #2#{} om een", + "{C:tarot}tarot{}-kaart te creëren als er een", + "{C:attention}Boosterpakket{} is geopend", + "{C:inactive}(Moet ruimte voor zijn)", + }, + }, + j_hanging_chad={ + name="Ongeldige stem", + text={ + "Reactiveer de {C:attention}eerst{} gespeelde", + "kaart die scoort", + "{C:attention}#1#{} keer extra", + }, + unlock={ + "Versla een blind van een baas", + "met een {E:1,C:attention}#1#", + }, + }, + j_hiker={ + name="Lifter", + text={ + "Elke gespeelde {C:attention}kaart{}", + "krijgt permanent", + "{C:chips}+#1#{} fiches bij scoren", + }, + }, + j_hit_the_road={ + name="De boer op", + text={ + "Deze joker levert {X:mult,C:white} X#1# {} Multi", + "op voor elke weggegooide {C:attention}boer{}", + "deze ronde", + "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + unlock={ + "Gooi {E:1,C:attention}5", + "{E:1,C:attention}boeren{} tegelijkertijd", + "weg", + }, + }, + j_hologram={ + name="Hologram", + text={ + "Deze joker levert {X:mult,C:white} X#1# {} Multi", + "op wanneer een {C:attention}speelkaart{}", + "aan je kaartspel wordt toegevoegd", + "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + }, + j_ice_cream={ + name="IJsco", + text={ + "{C:chips}+#1#{} fiches", + "{C:chips}-#2#{} fiches voor", + "elke gespeelde hand", + }, + }, + j_idol={ + name="Het idool", + text={ + "Elke gespeelde {C:attention}#2#", + "van {V:1}#3#{} geeft", + "{X:mult,C:white} X#1# {} Multi bij scoren", + "{s:0.8}Kaart verandert elke ronde", + }, + unlock={ + "Verdien in één hand", + "ten minste", + "{E:1,C:attention}#1#{} fiches", + }, + }, + j_invisible={ + name="Onzichtbare Joker", + text={ + "Verkoop deze kaart na {C:attention}#1#{}", + "rondes om", + "een willekeurige Joker te {C:attention}verdubbelen{}", + "{C:inactive}(Nu {C:attention}#2#{C:inactive}/#1#)", + }, + unlock={ + "Win een spel zonder", + "ooit meer dan", + "{E:1,C:attention}4 Jokers{} te hebben", + }, + }, + j_joker={ + name="Joker", + text={ + "{C:red,s:1.1}+#1#{} Multi", + }, + }, + j_jolly={ + name="Vrolijke Joker", + text={ + "{C:red}+#1#{} Multi als gespeelde", + "hand", + "een {C:attention}#2# bevat", + }, + }, + j_juggler={ + name="Jongleur", + text={ + "{C:attention}+#1#{} handomvang", + }, + }, + j_loyalty_card={ + name="Trouwheidskaart", + text={ + "{X:red,C:white} X#1# {} Multi per", + "{C:attention}#2#{} gespeelde handen", + "{C:inactive}#3#", + }, + }, + j_luchador={ + name="Luchador", + text={ + "Verkoop deze kaart", + "om de huidige", + "{C:attention}Blind van een baas{} uit te schakelen", + }, + }, + j_lucky_cat={ + name="Boffende kat", + text={ + "Deze joker levert {X:mult,C:white} X#1# {} Multi", + "op telkens als een {C:attention}bof{}-kaart", + "{C:green}succesvol{} activeert", + "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + }, + j_lusty_joker={ + name="Lustige Joker", + text={ + "Gespeelde kaarten met", + "de kleur {C:hearts}#2#{} geven", + "{C:mult}+#1#{} Multi bij scoren", + }, + }, + j_mad={ + name="Maffe Joker", + text={ + "{C:red}+#1#{} Multi als gespeelde", + "hand", + "een {C:attention}#2# bevat", + }, + }, + j_madness={ + name="Krankzinnigheid", + text={ + "Als {C:attention}small blind{} of {C:attention}big blind{}", + "is geselecteerd, krijg {X:mult,C:white} X#1# {} Multi", + "en {C:attention}vernietig{} een willekeurige joker", + "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + }, + j_mail={ + name="Cashback", + text={ + "Verdien {C:money}$#1#{} voor elke", + "weggegooide {C:attention}#2#{}, de rang", + "verandert elke ronde", + }, + }, + j_marble={ + name="Marmeren Joker", + text={ + "Voegt een {C:attention}steen{}-kaart toe", + "aan je kaartspel als", + "als {C:attention}blind{} is geselecteerd", + }, + }, + j_matador={ + name="Matador", + text={ + "Verdien {C:money}$#1#{} als gespeelde", + "hand de", + "{C:attention}blind van een baas{}-vaardigheid activeert", + }, + unlock={ + "Versla een blind van een baas", + "in {E:1,C:attention}1 hand{} zonder", + "kaarten weg te gooien", + }, + }, + j_merry_andy={ + name="Vrolijke Andy", + text={ + "{C:red}+#1#{} weggooimogelijkheden", + "per ronde,", + "{C:red}#2#{} handomvang", + }, + unlock={ + "Win een spel in maximaal {E:1,C:attention}#1#", + "rondes", + }, + }, + j_midas_mask={ + name="Midasmasker", + text={ + "Alle gespeelde {C:attention}plaatjes{}", + "worden {C:attention}gouden{} kaarten", + "bij scoren", + }, + }, + j_mime={ + name="Pantomime", + text={ + "Reactiveer alle", + "kaarten {C:attention}vastgehouden in", + "{C:attention}hand{}-vaardigheden", + }, + }, + j_misprint={ + name="Drukfout", + text={ + "", + }, + }, + j_mr_bones={ + name="Meneer Botjes", + text={ "Voorkomt dood", "als gescoorde fiches", "ten minste {C:attention}25% bedragen", "van de vereiste fiches", - "{S:1.1,C:red,E:2}vernietigt zichzelf{}" + "{S:1.1,C:red,E:2}vernietigt zichzelf{}", }, - unlock = { + unlock={ "Verlies {C:attention,E:1}#1#{} spelletjes", - "{C:inactive}(#2#)" - } - }, - j_acrobat = { - name = "Acrobaat", - text = { - "{X:red,C:white} X#1# {} Multi bij {C:attention}laatste", - "{C:attention}hand{} van de ronde" + "{C:inactive}(#2#)", }, - unlock = { - "Speel {C:attention,E:1}#1#{} handen", - "{C:inactive}(#2#)" - } }, - j_sock_and_buskin = { - name = "Komedie en tragedie", - text = { - "Reactiveer alle", - "gespeelde {C:attention}plaatjes{}" + j_mystic_summit={ + name="Mystieke piek", + text={ + "{C:mult}+#1#{} Multi als er", + "{C:attention}#2#{} weggooimogelijkheden", + "resteren", }, - unlock = { - "Speel in totaal", - "{C:attention,E:1}#1#{} plaatjes", - "{C:inactive}(#2#)" - } }, - j_green_joker = { - name = "Groene Joker", - text = { - "{C:mult}+#1#{} Multi per gespeelde hand", - "{C:mult}-#2#{} Multi per weggegooide kaart", - "{C:inactive}(Nu {C:mult}+#3#{C:inactive} Multi)" - } - }, - j_swashbuckler = { - name = "Vrijbuiter", - text = { - "Voegt de verkoopwaarde", - "van alle andere", - "{C:attention}jokers{} in bezit toe aan Multi", - "{C:inactive}(Momenteel {C:mult}+#1#{C:inactive} Multi)" - }, - unlock = { - "Verkoop in totaal", - "{C:attention,E:1}#1#{} Jokerkaarten", - "{C:inactive}(#2#)" - } - }, - j_troubadour = { - name = "Troubadour", - text = { - "{C:attention}+#1#{} handomvang,", - "{C:blue}-#2#{} hand elke ronde" - }, - unlock = { - "Win {C:attention,E:1}#1#{} opeenvolgende", - "rondes door slechts", - "1 hand te spelen" - } - }, - j_certificate = { - name = "Certificaat", - text = { - "Als de ronde begint,", - "wordt een willekeurige {C:attention}speelkaart{}", - "{C:attention}{} met een willekeurige", - "{C:attention}zegel{} aan je hand toegevoegd" - }, - unlock = { - "Heb een gouden", - "speelkaart met", - "een {C:attention,E:1}gouden zegel" - } - }, - j_smeared = { - name = "Besmeurde Joker", - text = { - "{C:diamonds}Harten{} en {C:diamonds}ruiten", - "tellen als dezelfde kleur,", - "{C:spades}schoppen{} en {C:spades}klaveren", - "tellen als dezelfde kleur" - }, - unlock = { - "Heb ten minste {C:attention}#1#", - "{E:1,C:attention}#2#{} in", - "je kaartspel" - } - }, - j_throwback = { - name = "Retro", - text = { - "{X:mult,C:white} X#1# {} Multi voor elke", - "overgeslagen {C:attention}blind{} in dit spel", - "{C:inactive}(Nu {X:mult,C:white} X#2# {C:inactive} Multi)" - }, - unlock = { - "Doorgaan met een opgeslagen spel", - "uit het hoofdmenu" - } - }, - j_hanging_chad = { - name = "Ongeldige stem", - text = { - "Reactiveer de {C:attention}eerst{} gespeelde", - "kaart die scoort", - "{C:attention}#1#{} keer extra" - }, - unlock = { - "Versla een blind van een baas", - "met een {E:1,C:attention}#1#" - } - }, - j_rough_gem = { - name = "Ruwe diamant", - text = { - "Gespeelde kaarten met", - "de kleur {C:diamonds}ruiten{} leveren", - "{C:money}$#1#{} op bij scoren", - }, - unlock = { - "Heb ten minste {E:1,C:attention}#1#", - "kaarten met de kleur {E:1,C:attention}#2#", - "in je kaartspel" - } - }, - j_bloodstone = { - name = "Bloedsteen", - text = { - "Kans van {C:mult}#1# op #2#{} voor", - "gespeelde kaarten met", - "de kleur {C:hearts}harten{} geven", - "{X:mult,C:white} X#3# {} Multi bij scoren,", - }, - unlock = { - "Heb ten minste {E:1,C:attention}#1#", - "kaarten met de kleur {E:1,C:attention}#2#", - "in je kaartspel" - } - }, - j_arrowhead = { - name = "Pijlpunt", - text = { - "Gespeelde kaarten met", - "de kleur {C:spades}schoppen{} geven", - "{C:chips}+#1#{} fiches bij scoren" - }, - unlock = { - "Heb ten minste {E:1,C:attention}#1#", - "kaarten met de kleur {E:1,C:attention}#2#", - "in je kaartspel" - } - }, - j_onyx_agate = { - name = "Onyx-agaat", - text = { - "Gespeelde kaarten met", - "de kleur {C:clubs}klaveren{} geven", - "{C:mult}+#1#{} Multi bij scoren", - }, - unlock = { - "Heb ten minste {E:1,C:attention}#1#", - "kaarten met de kleur {E:1,C:attention}#2#", - "in je kaartspel" - } - }, - j_glass = { - name = "Glazen Joker", - text = { - "Deze joker levert {X:mult,C:white} X#1# {} Multi", - "voor elke {C:attention}glaskaart", - "die wordt vernietigd", - "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)" - }, - unlock = { - "Heb ten minste {E:1,C:attention}#1#", - "{E:1,C:attention}#2#s{} in", - "je kaartspel" - } - }, - j_ring_master = { - name = "Ringmeester", - text = { - "{C:attention}Jokers{}, {C:tarot}tarot{}-, {C:planet}planeet{}-kaarten", - "en {C:spectral}spectrale{} kaarten", - "verschijnen meerdere keren" - }, - unlock = { - "Bereik ante", - "level {E:1,C:attention}#1#" - } - }, - j_flower_pot = { - name = "Bloempot", - text = { - "{X:mult,C:white} X#1# {} Multi als", - "pokerhand een", - "{C:diamonds}ruiten{}-kaart, {C:clubs}klaveren{}-kaart,", - "{C:hearts}harten{}-kaart en {C:spades}schoppen{}-kaart bevat" - }, - unlock = { - "Bereik ante", - "level {E:1,C:attention}#1#" - } - }, - j_blueprint = { - name = "Bouwtekening", - text = { - "Kopieert vaardigheid van", - "{C:attention}Joker{} aan de rechterkant" - }, - unlock = { - "Win een spel" - } - }, - j_wee = { - name = "Mini-joker", - text = { - "Deze Joker levert", - "{C:chips}+#2#{} fiches op per", - "gespeelde {C:chips}2{} die heeft gescoord", - "{C:inactive}(Nu {C:chips}+#1#{C:inactive} fiches)" - }, - unlock = { - "Win een spel in maximaal {E:1,C:attention}#1#", - "rondes" - } - }, - j_merry_andy = { - name = "Vrolijke Andy", - text = { - "{C:red}+#1#{} weggooimogelijkheden", - "per ronde,", - "{C:red}#2#{} handomvang" - }, - unlock = { - "Win een spel in maximaal {E:1,C:attention}#1#", - "rondes" - } - }, - j_oops = { - name = "Oeps! Allemaal 6'en", - text = { - "Verdubbelt alle {C:attention}vermelde", - "{C:green,E:1,S:1.1}mogelijkheden", - "{C:inactive}(bijv.: {C:green}1 op 3{C:inactive} -> {C:green}2 op 3{C:inactive})" - }, - unlock = { - "Verdien in één hand", - "ten minste", - "{E:1,C:attention}#1#{} fiches" - } - }, - j_idol = { - name = "Het idool", - text = { - "Elke gespeelde {C:attention}#2#", - "van {V:1}#3#{} geeft", - "{X:mult,C:white} X#1# {} Multi bij scoren", - "{s:0.8}Kaart verandert elke ronde" - }, - unlock = { - "Verdien in één hand", - "ten minste", - "{E:1,C:attention}#1#{} fiches" - } - }, - j_seeing_double = { - name = "Dubbel zien", - text = { - "{X:mult,C:white} X#1# {} Multi als gespeelde hand", - "een scorende {C:clubs}klaveren{}-kaart", - "en een scorende kaart van", - "een andere {C:attention}kleur{} bevat" - }, - unlock = { - "Speel een hand", - "met", - "{E:1,C:attention}#1#" - } - }, - j_matador = { - name = "Matador", - text = { - "Verdien {C:money}$#1#{} als gespeelde", - "hand de", - "{C:attention}blind van een baas{}-vaardigheid activeert" - }, - unlock = { - "Versla een blind van een baas", - "in {E:1,C:attention}1 hand{} zonder", - "kaarten weg te gooien" - } - }, - j_hit_the_road = { - name = "De boer op", - text = { - "Deze joker levert {X:mult,C:white} X#1# {} Multi", - "op voor elke weggegooide {C:attention}boer{}", - "deze ronde", - "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)" - }, - unlock = { - "Gooi {E:1,C:attention}5", - "{E:1,C:attention}boeren{} tegelijkertijd", - "weg" - } - }, - j_duo = { - name = "Het duo", - text = { - "{X:mult,C:white} X#1# {} Multi als gespeelde", - "hand", - "een {C:attention}#2# bevat" - }, - unlock = { - "Win een spel", - "zonder een", - "{E:1,C:attention}#1# te spelen" - } - }, - j_trio = { - name = "Het trio", - text = { - "{X:mult,C:white} X#1# {} Multi als gespeelde", - "hand", - "een {C:attention}#2# bevat" - }, - unlock = { - "Win een spel", - "zonder een", - "{E:1,C:attention}#1# te spelen" - } - }, - j_family = { - name = "De familie", - text = { - "{X:mult,C:white} X#1# {} Multi als gespeelde", - "hand", - "een {C:attention}#2# bevat" - }, - unlock = { - "Win een spel", - "zonder een", - "{E:1,C:attention}#1# te spelen" - } - }, - j_order = { - name = "De orde", - text = { - "{X:mult,C:white} X#1# {} Multi als gespeelde", - "hand", - "een {C:attention}#2# bevat" - }, - unlock = { - "Win een spel", - "zonder een", - "{E:1,C:attention}#1# te spelen" - } - }, - j_tribe = { - name = "De stam", - text = { - "{X:mult,C:white} X#1# {} Multi als gespeelde", - "hand", - "een {C:attention}#2# bevat" - }, - unlock = { - "Win een spel", - "zonder een", - "{E:1,C:attention}#1# te spelen" - } - }, - j_cavendish = { - name = "Aanmatigend", - text = { - "{X:mult,C:white} X#1# {} Multi", - "kans van {C:green}#2# op #3#{} dat deze", - "kaart wordt vernietigd", - "aan het einde van ronde" - } - }, - j_card_sharp = { - name = "Kaartscherp", - text = { - "{X:mult,C:white} X#1# {} Multi als gespeelde", - "{C:attention}pokerhand{} deze ronde al", - "gespeeld is" - } - }, - j_red_card = { - name = "Rode kaart", - text = { - "Deze joker levert", - "{C:red}+#1#{} Multi op wanneer een", - "{C:attention}boosterpakket{} wordt overgeslagen", - "{C:inactive}(Momenteel {C:red}+#2#{C:inactive} Multi)" - } - }, - j_madness = { - name = "Krankzinnigheid", - text = { - "Als {C:attention}small blind{} of {C:attention}big blind{}", - "is geselecteerd, krijg {X:mult,C:white} X#1# {} Multi", - "en {C:attention}vernietig{} een willekeurige joker", - "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)" - } - }, - j_square = { - name = "Vierkante Joker", - text = { - "Deze joker levert {C:chips}+#2#{} fiches", - "op als gespeelde hand", - "precies {C:attention}4{} kaarten bevat", - "{C:inactive}(Momenteel {C:chips}#1#{C:inactive} fiches)" - } - }, - j_seance = { - name = "Seance", - text = { - "Als een {C:attention}pokerhand{} een", - "{C:attention}#1#{} is, maak een", - "een willekeurige {C:spectral}spectrale{} kaart", - "{C:inactive}(Moet ruimte voor zijn)" - } - }, - j_riff_raff = { - name = "Gespuis", - text = { - "Als {C:attention}blind{} is geselecteerd,", - "maak {C:attention}#1# {C:blue}gewone{C:attention} Joker", - "{C:inactive}(Moet ruimte voor zijn)" - } - }, - j_vampire = { - name = "Vampier", - text = { - "Deze joker levert {X:mult,C:white} X#1# {} Multi", - "op per scorende gespeelde {C:attention}verbeterde kaart{},", - "verwijdert {C:attention}kaartverbetering", - "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)" - } - }, - j_shortcut = { - name = "Kortere route", - text = { - "Staat toe dat {C:attention}straights{} worden", - "gemaakt met leemtes van {C:attention}1 rang", - "{C:inactive}(bijv.: {C:attention}10 8 6 5 3{C:inactive})" - } - }, - j_hologram = { - name = "Hologram", - text = { - "Deze joker levert {X:mult,C:white} X#1# {} Multi", - "op wanneer een {C:attention}speelkaart{}", - "aan je kaartspel wordt toegevoegd", - "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)" - } - }, - j_vagabond = { - name = "Vagebond", - text = { - "Maak een {C:purple}tarot-{}kaart", - "als een hand wordt gespeeld", - "met maximaal {C:money}$#1#{}" - } - }, - j_baron = { - name = "Baron", - text = { - "Elke {C:attention}heer{}", - "die je in je hand hebt", - "levert {X:mult,C:white} X#1# {} Multi op" - - } - }, - j_cloud_9 = { - name = "Op wolkjes", - text = { - "Verdient {C:money}$#1#{} voor elke", - "{C:attention}9{} in je {C:attention}volledige kaartspel", - "aan het einde van ronde", - "{C:inactive}(Nu {C:money}$#2#{}{C:inactive})" - } - }, - j_rocket = { - name = "Raket", - text = { - "Verdien {C:money}$#1#{} aan het eind van de ronde", - "Uitbetaling stijgt met {C:money}$#2#{}", - "wanneer een {C:attention}baasblind{} wordt verslagen" - } - }, - j_obelisk = { - name = "Obelisk", - text = { + j_obelisk={ + name="Obelisk", + text={ "Deze joker levert {X:mult,C:white} X#1# {} Multi", "op per {C:attention}opeenvolgende{} gespeelde hand", "zonder je meest gespeelde", "{C:attention}pokerhand", - "{C:inactive} te spelen (Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)" - } - }, - j_midas_mask = { - name = "Midasmasker", - text = { - "Alle gespeelde {C:attention}plaatjes{}", - "worden {C:attention}gouden{} kaarten", - "bij scoren" - } - }, - j_luchador = { - name = "Luchador", - text = { - "Verkoop deze kaart", - "om de huidige", - "{C:attention}Blind van een baas{} uit te schakelen" - } - }, - j_photograph = { - name = "Foto", - text = { - "Eerste gespeelde {C:attention}plaatje", - "levert {X:mult,C:white} X#1# {} Multi op", - "bij scoren" - } - }, - j_gift = { - name = "Cadeaukaart", - text = { - "Voegt {C:money}$#1#{} {C:attention}verkoopwaarde toe", - "aan elke {C:attention}Joker{} en", - "{C:attention}verbruiks{}-kaart bij", - "einde van ronde" - } - }, - j_turtle_bean = { - name = "Zwarte boon", - text = { - "{C:attention}+#1#{} handomvang,", - "vermindert met", - "{C:red}#2#{} per ronde" - } - }, - j_erosion = { - name = "Erosie", - text = { - "{C:red}+#1#{} Multi voor elke", - "kaart onder {C:attention}#3#{}", - "in je volledige kaartspel", - "{C:inactive}(Nu {C:red}+#2#{C:inactive} Multi)" - } - }, - j_reserved_parking = { - name = "Gereserveerde parkeerplaats", - text = { - "Elk {C:attention}plaatje{}", - "dat je in je hand hebt", - "heeft een kans van {C:green}#2# op #3#{}", - "om {C:money}$#1#{} op te leveren" - - } - }, - j_mail = { - name = "Cashback", - text = { - "Verdien {C:money}$#1#{} voor elke", - "weggegooide {C:attention}#2#{}, de rang", - "verandert elke ronde" - } - }, - j_to_the_moon = { - name = "Naar de maan", - text = { - "Verdien {C:money}$#1#{} extra", - "{C:attention}rente{} voor elke {C:money}$ 5{} die je", - "hebt aan het einde van ronde" - } - }, - j_hallucination = { - name = "Hallucinatie", - text = { - "Kans van {C:green}#1# op #2#{} om een", - "{C:tarot}tarot{}-kaart te creëren als er een", - "{C:attention}Boosterpakket{} is geopend", - "{C:inactive}(Moet ruimte voor zijn)" - } - }, - j_lucky_cat = { - name = "Boffende kat", - text = { - "Deze joker levert {X:mult,C:white} X#1# {} Multi", - "op telkens als een {C:attention}bof{}-kaart", - "{C:green}succesvol{} activeert", - "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)" - } - }, - j_baseball = { - name = "Honkbalkaart", - text = { - "{C:green}Ongewone{} Jokers", - "geven elk {X:mult,C:white} X#1# {} Multi" - } - }, - j_bull = { - name = "Stier", - text = { - "{C:chips}+#1#{} fiches voor", - "elke {C:money}$1{} die je hebt", - "{C:inactive}(Momenteel {C:chips}+#2#{C:inactive} fiches)" - } - }, - j_diet_cola = { - name = "Cola light", - text = { - "Verkoop deze kaart om", - "een gratis", - "{C:attention}#1# te maken" - } - }, - j_trading = { - name = "Ruilkaart", - text = { - "Als {C:attention}eerste weggooimogelijkheid{} van de ronde", - "maar {C:attention}1{} kaart heeft, vernietig", - "deze dan en verdien {C:money}$#1#" - } - }, - j_flash = { - name = "Flash-kaart", - text = { - "Deze joker levert {C:mult}+#1#{} Multi", - "op per {C:attention}verversing{} in de winkel", - "{C:inactive}(Momenteel {C:mult}+#2#{C:inactive} Multi)" - } - }, - j_popcorn= { - name = "Popcorn", - text = { - "{C:mult}+#1#{} Multi", - "{C:mult}-#2#{} Multi per", - "gespeelde ronde" - } - }, - j_ramen= { - name = "Noedels", - text = { - "{X:mult,C:white} X#1# {} Multi,", - "verliest {X:mult,C:white} X#2# {} Multi", - "per weggegooide {C:attention}kaart{}" - } - }, - j_trousers= { - name = "Reservebroek", - text = { - "Deze joker levert {C:mult}+#1#{} Multi", - "op als gespeelde hand", - "een {C:attention}#2#", - "{C:inactive} bevat (Momenteel {C:red}+#3#{C:inactive} Multi)" - } - }, - j_ancient= { - name = "Oeroude Joker", - text = { - "Elke gespeelde kaart met", - "de kleur {V:1}#2#{} geeft", - "{X:mult,C:white} X#1# {} Multi bij scoren,", - "{s:0.8}kleur verandert aan einde van ronde" - } - }, - j_walkie_talkie = { - name = "Walkietalkie", - text = { - "Elke gespeelde {C:attention}10{} of {C:attention}4", - "geeft {C:chips}+#1#{} fiches en", - "{C:mult}+#2#{} Multi bij scoren" + "{C:inactive} te spelen (Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)", }, }, - j_selzer= { - name = "Seltzer", - text = { - "Reactiveer alle", - "gespeelde kaarten gedurende", - "de volgende {C:attention}#1#{} handen" - } - }, - j_castle = { - name = "Kasteel", - text = { - "Deze Joker verdient {C:chips}+#1#{} fiches", - "per weggegooide {V:1}#2#{} kaart,", - "de kleur verandert elke ronde", - "{C:inactive}(Nu {C:chips}+#3#{C:inactive} fiches)" + j_odd_todd={ + name="Oneven Steven", + text={ + "Gespeelde kaarten met", + "een {C:attention}oneven{} rang geven", + "{C:chips}+#1#{} fiches bij scoren", + "{C:inactive}(A, 9, 7, 5, 3)", }, }, - j_smiley = { - name = "Smiley", - text = { - "Gespeelde {C:attention}plaatjes{}", - "geven {C:mult}+#1#{} Multi", - "bij scoren" - } - }, - j_campfire = { - name = "Kampvuur", - text = { - "Deze Joker verdient {X:mult,C:white}X#1#{} Multi", - "per {C:attention}verkochte{} kaart, reset", - "als {C:attention}blind van een baas{} is verslagen", - "{C:inactive}(Nu {X:mult,C:white} X#2# {C:inactive} Multi)" - } - }, - - - j_stuntman = { - name = "Stuntman", - text = { - "{C:chips}+#1#{} fiches,", - "{C:attention}-#2#{} handomvang" + j_onyx_agate={ + name="Onyx-agaat", + text={ + "Gespeelde kaarten met", + "de kleur {C:clubs}klaveren{} geven", + "{C:mult}+#1#{} Multi bij scoren", }, - unlock = { + unlock={ + "Heb ten minste {E:1,C:attention}#1#", + "kaarten met de kleur {E:1,C:attention}#2#", + "in je kaartspel", + }, + }, + j_oops={ + name="Oeps! Allemaal 6'en", + text={ + "Verdubbelt alle {C:attention}vermelde", + "{C:green,E:1,S:1.1}mogelijkheden", + "{C:inactive}(bijv.: {C:green}1 op 3{C:inactive} -> {C:green}2 op 3{C:inactive})", + }, + unlock={ "Verdien in één hand", "ten minste", - "{E:1,C:attention}#1#{} fiches" - } - }, - j_invisible = { - name = "Onzichtbare Joker", - text = { - "Verkoop deze kaart na {C:attention}#1#{}", - "rondes om", - "een willekeurige Joker te {C:attention}verdubbelen{}", - "{C:inactive}(Nu {C:attention}#2#{C:inactive}/#1#)" + "{E:1,C:attention}#1#{} fiches", }, - unlock = { - "Win een spel zonder", - "ooit meer dan", - "{E:1,C:attention}4 Jokers{} te hebben" - } }, - j_brainstorm = { - name = "Brainstormen", - text = { - "Kopieert de vaardigheid", - "van de meest linkse {C:attention}Joker" + j_order={ + name="De orde", + text={ + "{X:mult,C:white} X#1# {} Multi als gespeelde", + "hand", + "een {C:attention}#2# bevat", }, - unlock = { - "Gooi een", - "{E:1,C:attention}Royal Flush weg" - } - }, - j_satellite = { - name = "Satelliet", - text = { - "Verdien {C:money}$#1#{} aan het einde", - "van ronde per unieke {C:planet}planeet-", - "kaart die je dit spel gebruikt", - "{C:inactive}(Nu {C:money}$#2#{C:inactive})" + unlock={ + "Win een spel", + "zonder een", + "{E:1,C:attention}#1# te spelen", }, - unlock = { - "Heb {E:1,C:money}$#1#", - "of meer" - } }, - j_shoot_the_moon = { - name = "Bereik de maan", - text = { - "Elke {C:attention}vrouw{}", - "in de hand", - "levert {C:mult}+#1#{} Multi op" + j_pareidolia={ + name="Pareidolie", + text={ + "Alle kaarten worden", + "beschouwd als", + "{C:attention}plaatjes{}", }, - unlock = { - "Speel elke {E:1,C:attention}hartenkaart", - "in je kaartspel in", - "één ronde" - } }, - j_drivers_license = { - name = "Rijbewijs", - text = { - "{X:mult,C:white} X#1# {} Multi als je", - "ten minste {C:attention}16", - "verbeterde kaarten heeft", - "{C:inactive}(Nu {C:attention}#2#{C:inactive})" - }, - unlock = { - "Verbeter {E:1,C:attention}#1#{} kaarten", - "in je kaartspel" - } - }, - j_cartomancer = { - name = "Kaartenmagiër", - text = { - "Maak een {C:tarot}tarot{}-kaart", - "als {C:attention}blind{} is geselecteerd,", - "{C:inactive}(Moet ruimte voor zijn)" - }, - unlock = { - "Ontdek elke", - "{E:1,C:tarot}tarot{}-kaart" - } - }, - j_astronomer = { - name = "Astronoom", - text = { - "Alle {C:planet}planeet{}-kaarten en", - "{C:planet}Hemelse pakketten{} in", - "de winkel zijn {C:attention}gratis" - }, - unlock = { - "Ontdek elke", - "{E:1,C:planet}planeet{}-kaart" - } - }, - j_burnt = { - name = "Verbrande Joker", - text = { - "Upgrade het level van", - "de eerste {C:attention}weggegooide", - "pokerhand elke ronde" - }, - unlock = { - "Verkoop in totaal", - "{E:1,C:attention}#1#{} kaarten", - "{C:inactive}(#2#)" - } - }, - j_bootstraps = { - name = "Bijbenen", - text = { - "{C:mult}+#1#{} Multi voor elke", - "{C:money}$#2#{} die je hebt", - "{C:inactive}(Momenteel {C:mult}+#3#{C:inactive} Multi)" - }, - unlock = { - "Heb ten minste {E:1,C:attention}#1#", - "{C:dark_edition}polychrome{} Jokers" - } - }, - j_caino = { - name = "Canio", - text = { - "Deze joker levert {X:mult,C:white} X#1# {} Multi op", - "wanneer een {C:attention}plaatje{}", - "wordt vernietigd", - "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_triboulet = { - name = "Triboulet", - text = { - "Gespeelde {C:attention}heren{} en", - "{C:attention}vrouwen{} geven elk", - "{X:mult,C:white} X#1# {} Multi bij scoren," - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_yorick = { - name = "Yorick", - text = { - "Deze joker levert", - "{X:mult,C:white} X#1# {} Multi op telkens als {C:attention}#2#{C:inactive} [#3#]{}", - "kaarten worden weggegooid", - "{C:inactive}(Momenteel {X:mult,C:white} X#4# {C:inactive} Multi)" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_chicot = { - name = "Chicot", - text = { - "Schakelt effect van", - "elke {C:attention}blind van een baas uit" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_perkeo = { - name = "Perkeo", - text = { + j_perkeo={ + name="Perkeo", + text={ "Maak een {C:dark_edition}negatieve{} kopie van", "{C:attention}1{} willekeurige {C:attention}verbruiks{}-", "kaart in je bezit", - "aan het eind van de {C:attention}winkel" + "aan het eind van de {C:attention}winkel", }, - unlock = { - "{E:1,s:1.3}?????" - } - } - }, - Voucher = { - v_overstock_norm = { - name = "Te grote voorraad", - text = { - "{C:attention}+1{} kaartvak", - "beschikbaar in winkel" - } - }, - v_clearance_sale = { - name = "Uitverkoop", - text = { - "Alle kaarten en pakketten in", - "de winkel hebben {C:attention}#1#%{} korting" - } - }, - v_tarot_merchant = { - name = "Tarotverkoper", - text = { - "{C:tarot}Tarot{}-kaarten verschijnen", - "{C:attention}#1# X{} vaker", - "in de winkel" - } - }, - v_planet_merchant = { - name = "Planeetverkoper", - text = { - "{C:planet}Planeet{}-kaarten verschijnen", - "{C:attention}#1# X{} vaker", - "in de winkel" - } - }, - v_hone = { - name = "Aanscherpen", - text = { - "{C:dark_edition}Folie{}, {C:dark_edition}holografische{} en", - "{C:dark_edition}polychrome{} kaarten", - "verschijnen {C:attention}#1# X{} vaker" - } - }, - v_reroll_surplus = { - name = "Overvloedig verversen", - text = { - "Verversen kost", - "{C:money}$#1#{} minder" - } - }, - v_crystal_ball = { - name = "Kristallen bol", - text = { - "{C:attention}+1{} verbruiksvak" - } - }, - v_telescope = { - name = "Telescoop", - text = { - "{C:attention}Hemelse pakketten{} bevatten", - "altijd de {C:planet}planeet{}-kaart", - "voor je meest gespeelde", - "{C:attention}pokerhand" - } - }, - v_grabber = { - name = "Grijper", - text = { - "Verdien", - "permanent {C:blue}+#1#{} hand", - "per ronde" - } - }, - v_wasteful = { - name = "Verspillend", - text = { - "Krijg", - "permanent {C:red}+#1#{} weggooimogelijkheid", - "per ronde" - } - }, - v_seed_money = { - name = "Startkapitaal", - text = { - "Verhoog de limiet", - "voor verdiende rente in", - "elke ronde tot {C:money}$#1#{}" - } - }, - v_blank = { - name = "Blanco", - text = { - "{C:inactive}Doet niets?" - } - }, - v_magic_trick = { - name = "Goocheltruc", - text = { - "{C:attention}Speelkaarten{} kunnen", - "gekocht worden", - "in de {C:attention}winkel" - } - }, - v_hieroglyph = { - name = "Hiëroglief", - text = { - "{C:attention}-#1#{} Ante,", - "{C:blue}-#1#{} hand", - "elke ronde" - } - }, - v_directors_cut = { - name = "Director's Cut", - text = { - "Ververs blind van een baas", - "{C:attention}1{} keer per ante opnieuw,", - "{C:money}$#1#{} per gooi" - } - }, - v_paint_brush = { - name = "Penseel", - text = { - "{C:attention}+#1#{} handomvang" - } - }, - v_overstock_plus = { - name = "Te grote voorraad Plus", - text = { - "{C:attention}+1{} kaartvak", - "beschikbaar in winkel" + unlock={ + "{E:1,s:1.3}?????", }, - unlock = { - "Geef in totaal", - "{C:money}$#1#{} uit in de winkel", - "{C:inactive}($#2#)" - } }, - v_liquidation = { - name = "Liquidatie", - text = { - "Alle kaarten en pakketten in", - "de winkel hebben {C:attention}#1#%{} korting" + j_photograph={ + name="Foto", + text={ + "Eerste gespeelde {C:attention}plaatje", + "levert {X:mult,C:white} X#1# {} Multi op", + "bij scoren", }, - unlock = { - "Verzilver ten minste", - "{C:attention}#1#{C:voucher} voucher{}-kaarten", - "in één spel" - } }, - v_tarot_tycoon = { - name = "Tarottycoon", - text = { - "{C:tarot}Tarot{}-kaarten verschijnen", - "{C:attention}#1# X{} vaker", - "in de winkel" + j_popcorn={ + name="Popcorn", + text={ + "{C:mult}+#1#{} Multi", + "{C:mult}-#2#{} Multi per", + "gespeelde ronde", }, - unlock = { - "Koop in totaal", - "{C:attention}#1#{C:tarot} tarot{}-kaarten", - "in de winkel", - "{C:inactive}(#2#)" - } }, - v_planet_tycoon = { - name = "Planeettycoon", - text = { - "{C:planet}Planeet{}-kaarten verschijnen", - "{C:attention}#1# X{} vaker", - "in de winkel" + j_raised_fist={ + name="Geheven vuist", + text={ + "Voegt de {C:attention}dubbele{} rang", + "van de kaart met de {C:attention}laagste{} rang", + "in de hand toe aan Multi", }, - unlock = { - "Koop in totaal", - "{C:attention}#1#{C:planet} planeet{}-kaarten", - "in de winkel", - "{C:inactive}(#2#)" - } }, - v_glow_up = { - name = "Opbloeien", - text = { - "{C:dark_edition}Folie{}, {C:dark_edition}holografische{} en", - "{C:dark_edition}polychrome{} kaarten", - "verschijnen {C:attention}#1# X{} vaker" + j_ramen={ + name="Noedels", + text={ + "{X:mult,C:white} X#1# {} Multi,", + "verliest {X:mult,C:white} X#2# {} Multi", + "per weggegooide {C:attention}kaart{}", }, - unlock = { - "Heb ten minste {C:attention}#1#", - "{C:attention}Joker{}-kaarten met", - "{C:dark_edition}folie{}, {C:dark_edition}holografische{} of", - "{C:dark_edition}polychrome{} editie" - } }, - v_reroll_glut = { - name = "Gulzig verversen", - text = { - "Verversen kost", - "{C:money}$#1#{} minder" + j_red_card={ + name="Rode kaart", + text={ + "Deze joker levert", + "{C:red}+#1#{} Multi op wanneer een", + "{C:attention}boosterpakket{} wordt overgeslagen", + "{C:inactive}(Momenteel {C:red}+#2#{C:inactive} Multi)", }, - unlock = { - "Ververs de winkel in totaal", - "{C:attention}#1#{} keer", - "{C:inactive}(#2#)" - } }, - v_omen_globe = { - name = "Voortekenglobe", - text = { - "{C:spectral}Spectrale{} kaarten kunnen", - "verschijnen in elk van de", - "{C:attention}Arcanapakketten" + j_reserved_parking={ + name="Gereserveerde parkeerplaats", + text={ + "Elk {C:attention}plaatje{}", + "dat je in je hand hebt", + "heeft een kans van {C:green}#2# op #3#{}", + "om {C:money}$#1#{} op te leveren", }, - unlock = { - "Gebruik in totaal {C:attention}#1#", - "{C:tarot}tarot{}-kaarten uit een", - "{C:tarot}Arcanapakket", - "{C:inactive}(#2#)" - } }, - v_observatory = { - name = "Observatorium", - text = { - "{C:planet}Planeet{}-kaarten in je", - "{C:attention}verbruiks{}-vakken geven", - "{X:red,C:white} X#1# {} Multi voor hun", - "opgegeven {C:attention}pokerhand" + j_ride_the_bus={ + name="Met de bus mee", + text={ + "Deze joker levert {C:mult}+#1#{} Multi", + "op per {C:attention}opeenvolgende{} hand", + "die wordt gespeeld zonder een", + "scorend {C:attention}plaatje{}", + "{C:inactive}(Momenteel {C:mult}+#2#{C:inactive} Multi)", }, - unlock = { - "Gebruik in totaal {C:attention}#1#", - "{C:planet}planeet{}-kaarten uit een", - "{C:planet}Hemels pakket", - "{C:inactive}(#2#)" - } }, - v_nacho_tong = { - name = "Nacho Tong", - text = { - "Verdien", - "permanent {C:blue}+#1#{} hand", - "per ronde" + j_riff_raff={ + name="Gespuis", + text={ + "Als {C:attention}blind{} is geselecteerd,", + "maak {C:attention}#1# {C:blue}gewone{C:attention} Joker", + "{C:inactive}(Moet ruimte voor zijn)", }, - unlock = { - "Speel in totaal", - "{C:attention}#1#{} kaarten", - "{C:inactive}(#2#)" - } }, - v_recyclomancy = { - name = "Recyclomantie", - text = { - "Krijg", - "permanent {C:red}+#1#{} weggooimogelijkheid", - "per ronde" + j_ring_master={ + name="Ringmeester", + text={ + "{C:attention}Jokers{}, {C:tarot}tarot{}-, {C:planet}planeet{}-kaarten", + "en {C:spectral}spectrale{} kaarten", + "verschijnen meerdere keren", }, - unlock = { - "Gooi in totaal", - "{C:attention}#1#{} kaarten weg", - "{C:inactive}(#2#)" - } - }, - v_money_tree = { - name = "Geldboompje", - text = { - "Verhoog de limiet", - "voor verdiende rente in", - "elke ronde tot {C:money}$#1#{}" - }, - unlock = { - "Maximaliseer de rente", - "per verdiensten per ronde gedurende", - "{C:attention}#1#{} opeenvolgende rondes", - "{C:inactive}(#2#)" - } - }, - v_antimatter = { - name = "Antimaterie", - text = { - "{C:dark_edition}+1{} Jokervak" - }, - unlock = { - "Verzilver {C:voucher}Blanco{}", - "{C:attention}#1#{} keer in totaal", - "{C:inactive}(#2#)" - } - }, - v_illusion = { - name = "Illusie", - text = { - "{C:attention}Speelkaarten{} in de winkel", - "kunnen een {C:enhanced}verbetering{},", - "{C:dark_edition}editie{} en/of {C:attention}zegel{} hebben" - }, - unlock = { - "Koop in totaal", - "{C:attention}#1#{} speelkaarten", - "in de winkel", - "{C:inactive}(#2#)" - } - }, - v_petroglyph = { - name = "Rotstekening", - text = { - "{C:attention}-#1#{} Ante,", - "{C:red}-#1#{} weggooimogelijkheid", - "elke ronde" - }, - unlock = { + unlock={ "Bereik ante", - "level {E:1,C:attention}#1#" - } - }, - v_retcon = { - name = "Teruggedraaid", - text = { - "Ververs blind van een baas", - "{C:attention}onbeperkt{} aantal keer,", - "{C:money}$#1#{} per keer" + "level {E:1,C:attention}#1#", }, - unlock = { - "Ontdek", - "{C:attention}#1#{} blinds" - } }, - v_palette = { - name = "Palet", - text = { - "{C:attention}+#1#{} handomvang" + j_rocket={ + name="Raket", + text={ + "Verdien {C:money}$#1#{} aan het eind van de ronde", + "Uitbetaling stijgt met {C:money}$#2#{}", + "wanneer een {C:attention}baasblind{} wordt verslagen", }, - unlock = { - "Beperk handomvang", - "tot {C:attention}#1#{} kaarten" - } - } - }, - Tarot = { - c_fool = { - name = "De dwaas", - text = { - "Maakt de laatste", - "{C:tarot}tarot{}- of {C:planet}planeet{}-kaart", - "die in dit spel is gebruikt", - "met uitzondering van {s:0.8,C:tarot}de dwaas{s:0.8}" - } }, - c_magician = { - name = "De magiër", - text = { - "Verbetert {C:attention}#1#{}", - "geselecteerde kaarten naar", - "{C:attention}#2#s" - } + j_rough_gem={ + name="Ruwe diamant", + text={ + "Gespeelde kaarten met", + "de kleur {C:diamonds}ruiten{} leveren", + "{C:money}$#1#{} op bij scoren", + }, + unlock={ + "Heb ten minste {E:1,C:attention}#1#", + "kaarten met de kleur {E:1,C:attention}#2#", + "in je kaartspel", + }, }, - c_high_priestess = { - name = "De hogepriesteres", - text = { - "Maakt tot {C:attention}#1#", - "willekeurige {C:planet}planeet{}-kaarten verschijnen", - "{C:inactive}(Moet ruimte voor zijn)" - } + j_runner={ + name="Hardloper", + text={ + "Levert {C:chips}+#2#{} fiches op", + "als gespeelde hand", + "een {C:chips}Straight{} bevat", + "{C:inactive}(Nu {C:chips}+#1#{C:inactive} fiches)", + }, }, - c_empress = { - name = "De keizerin", - text = { - "Verbetert {C:attention}#1#", - "geselecteerde kaarten naar", - "{C:attention}#2#en" - } + j_satellite={ + name="Satelliet", + text={ + "Verdien {C:money}$#1#{} aan het einde", + "van ronde per unieke {C:planet}planeet-", + "kaart die je dit spel gebruikt", + "{C:inactive}(Nu {C:money}$#2#{C:inactive})", + }, + unlock={ + "Heb {E:1,C:money}$#1#", + "of meer", + }, }, - c_emperor = { - name = "De keizer", - text = { - "Maakt tot {C:attention}#1#", - "willekeurige {C:tarot}tarot{}-kaarten verschijnen", - "{C:inactive}(Moet ruimte voor zijn)" - } + j_scary_face={ + name="Eng gezicht", + text={ + "Gespeelde {C:attention}plaatjes{}", + "geven {C:chips}+#1#{} fiches", + "bij scoren", + }, }, - c_heirophant = { - name = "De hiërofant", - text = { - "Verbetert {C:attention}#1#", - "geselecteerde kaarten naar", - "{C:attention}#2#en" - } + j_scholar={ + name="Geleerde", + text={ + "Gespeelde {C:attention}azen{}", + "geven {C:chips}+#2#{} fiches", + "en {C:mult}+#1#{} Multi", + "bij scoren", + }, }, - c_lovers = { - name = "De geliefden", - text = { - "Verbetert {C:attention}#1#{} geselecteerde", - "kaart naar een", - "{C:attention}#2#" - } + j_seance={ + name="Seance", + text={ + "Als een {C:attention}pokerhand{} een", + "{C:attention}#1#{} is, maak een", + "een willekeurige {C:spectral}spectrale{} kaart", + "{C:inactive}(Moet ruimte voor zijn)", + }, }, - c_chariot = { - name = "De zegewagen", - text = { - "Verbetert {C:attention}#1#{} geselecteerde", - "kaart naar een", - "{C:attention}#2#" - } + j_seeing_double={ + name="Dubbel zien", + text={ + "{X:mult,C:white} X#1# {} Multi als gespeelde hand", + "een scorende {C:clubs}klaveren{}-kaart", + "en een scorende kaart van", + "een andere {C:attention}kleur{} bevat", + }, + unlock={ + "Speel een hand", + "met", + "{E:1,C:attention}#1#", + }, }, - c_justice = { - name = "Gerechtigheid", - text = { - "Verbetert {C:attention}#1#{} geselecteerde", - "kaart naar een", - "{C:attention}#2#" - } + j_selzer={ + name="Seltzer", + text={ + "Reactiveer alle", + "gespeelde kaarten gedurende", + "de volgende {C:attention}#1#{} handen", + }, }, - c_hermit = { - name = "De kluizenaar", - text = { - "Verdubbelt geld", - "{C:inactive}(max. {C:money}$#1#{C:inactive})" - } + j_shoot_the_moon={ + name="Bereik de maan", + text={ + "Elke {C:attention}vrouw{}", + "in de hand", + "levert {C:mult}+#1#{} Multi op", + }, + unlock={ + "Speel elke {E:1,C:attention}hartenkaart", + "in je kaartspel in", + "één ronde", + }, }, - c_wheel_of_fortune = { - name = "Het rad van fortuin", - text = { - "Een kans van {C:green}#1# op #2#{} om", - "{C:dark_edition}folie{}, {C:dark_edition}holografische{} of", - "{C:dark_edition}polychrome{} editie toe te voegen", - "aan een willekeurige {C:attention}Joker" - } + j_shortcut={ + name="Kortere route", + text={ + "Staat toe dat {C:attention}straights{} worden", + "gemaakt met leemtes van {C:attention}1 rang", + "{C:inactive}(bijv.: {C:attention}10 8 6 5 3{C:inactive})", + }, }, - c_strength = { - name = "Kracht", - text = { - "Verhoogt rang van", - "maximaal {C:attention}#1#{} geselecteerde", - "kaarten met {C:attention}1" - } + j_sixth_sense={ + name="Zesde zintuig", + text={ + "Als {C:attention}eerste hand{} van ronde", + "een enkele {C:attention}6{} is, wordt deze vernietigd", + "en wordt een {C:spectral}spectrale{} kaart gecreëerd", + "{C:inactive}(Moet ruimte voor zijn)", + }, }, - c_hanged_man = { - name = "De gehangene", - text = { - "Vernietigt maximaal", - "{C:attention}#1#{} geselecteerde kaarten" - } + j_sly={ + name="Sluwe Joker", + text={ + "{C:chips}+#1#{} fiches als gespeelde", + "hand", + "een {C:attention}#2# bevat", + }, }, - c_death = { - name = "De dood", - text = { - "Selecteer {C:attention}#1#{} kaarten,", - "verander de {C:attention}linker{} kaart", - "in de {C:attention}rechter{} kaart", - "{C:inactive}(Sleep om te herordenen)" - } + j_smeared={ + name="Besmeurde Joker", + text={ + "{C:diamonds}Harten{} en {C:diamonds}ruiten", + "tellen als dezelfde kleur,", + "{C:spades}schoppen{} en {C:spades}klaveren", + "tellen als dezelfde kleur", + }, + unlock={ + "Heb ten minste {C:attention}#1#", + "{E:1,C:attention}#2#{} in", + "je kaartspel", + }, }, - c_temperance = { - name = "Gematigdheid", - text = { - "Geeft de totale verkoopwaarde", - "van alle huidige", - "Jokers {C:inactive}(max. {C:money}$#1#{C:inactive})", - "{C:inactive}(Nu {C:money}$#2#{C:inactive})" - } + j_smiley={ + name="Smiley", + text={ + "Gespeelde {C:attention}plaatjes{}", + "geven {C:mult}+#1#{} Multi", + "bij scoren", + }, }, - c_devil = { - name = "De duivel", - text = { - "Verbetert {C:attention}#1#{} geselecteerde", - "kaart naar een", - "{C:attention}#2#" - } + j_sock_and_buskin={ + name="Komedie en tragedie", + text={ + "Reactiveer alle", + "gespeelde {C:attention}plaatjes{}", + }, + unlock={ + "Speel in totaal", + "{C:attention,E:1}#1#{} plaatjes", + "{C:inactive}(#2#)", + }, }, - c_tower = { - name = "De toren", - text = { - "Verbetert {C:attention}#1#{} geselecteerde", - "kaart naar een", - "{C:attention}#2#" - } + j_space={ + name="Ruimtejoker", + text={ + "Kans van {C:green}#1# op #2#{} om", + "level van", + "gespeelde {C:attention}pokerhand{} te upgraden", + }, }, - c_star = { - name = "De ster", - text = { - "Verandert maximaal", - "{C:attention}#1#{} geselecteerde kaarten", - "naar {V:1}#2#{}" - } + j_splash={ + name="Plons", + text={ + "Elke {C:attention}gespeelde kaart", + "telt mee bij de score", + }, }, - c_moon = { - name = "De maan", - text = { - "Verandert maximaal", - "{C:attention}#1#{} geselecteerde kaarten", - "naar {V:1}#2#{}" - } + j_square={ + name="Vierkante Joker", + text={ + "Deze joker levert {C:chips}+#2#{} fiches", + "op als gespeelde hand", + "precies {C:attention}4{} kaarten bevat", + "{C:inactive}(Momenteel {C:chips}#1#{C:inactive} fiches)", + }, }, - c_sun = { - name = "De zon", - text = { - "Verandert maximaal", - "{C:attention}#1#{} geselecteerde kaarten", - "naar {V:1}#2#{}" - } + j_steel_joker={ + name="Stalen Joker", + text={ + "Levert {X:mult,C:white} X#1# {} Multi op", + "voor elke {C:attention}staalkaart", + "in je {C:attention}volledige kaartspel", + "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)", + }, }, - c_judgement = { - name = "Het oordeel", - text = { - "Maakt een willekeurige", - "{C:attention}Joker{}-kaart verschijnen", - "{C:inactive}(Moet ruimte voor zijn)" - } + j_stencil={ + name="Jokerstencil", + text={ + "{X:red,C:white} X1 {} Multi voor elk", + "leeg {C:attention}Joker{}-vak", + "inclusief het {s:0.8}Jokerstencil", + "{C:inactive}(Nu {X:red,C:white} X#1# {C:inactive})", + }, }, - c_world = { - name = "De wereld", - text = { - "Verandert maximaal", - "{C:attention}#1#{} geselecteerde kaarten", - "naar {V:1}#2#{}" - } - } - }, - Planet = { - c_mercury = { - name = "Mercurius", - text = { - "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi en", - "{C:chips}+#4#{} fiches" - } + j_stone={ + name="Stenen Joker", + text={ + "Levert {C:chips}+#1#{} fiches op voor", + "elke {C:attention}steenkaart", + "in je {C:attention}volledige kaartspel", + "{C:inactive}(Momenteel {C:chips}+#2#{C:inactive} fiches)", + }, }, - c_venus = { - name = "Venus", - text = { - "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi en", - "{C:chips}+#4#{} fiches" - } + j_stuntman={ + name="Stuntman", + text={ + "{C:chips}+#1#{} fiches,", + "{C:attention}-#2#{} handomvang", + }, + unlock={ + "Verdien in één hand", + "ten minste", + "{E:1,C:attention}#1#{} fiches", + }, }, - c_earth = { - name = "Aarde", - text = { - "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi en", - "{C:chips}+#4#{} fiches" - } + j_supernova={ + name="Supernova", + text={ + "Voegt het aantal keren dat", + "{C:attention}pokerhand{} is gespeeld", + "in dit spel toe aan Multi", + }, }, - c_mars = { - name = "Mars", - text = { - "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi en", - "{C:chips}+#4#{} fiches" - } + j_superposition={ + name="Superpositie", + text={ + "Maak een {C:tarot}tarot-{}kaart als", + "pokerhand een", + "{C:attention}aas{} en een {C:attention}straight{} bevat", + "{C:inactive}(Moet ruimte voor zijn)", + }, }, - c_jupiter = { - name = "Jupiter", - text = { - "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi en", - "{C:chips}+#4#{} fiches" - } + j_swashbuckler={ + name="Vrijbuiter", + text={ + "Voegt de verkoopwaarde", + "van alle andere", + "{C:attention}jokers{} in bezit toe aan Multi", + "{C:inactive}(Momenteel {C:mult}+#1#{C:inactive} Multi)", + }, + unlock={ + "Verkoop in totaal", + "{C:attention,E:1}#1#{} Jokerkaarten", + "{C:inactive}(#2#)", + }, }, - c_saturn = { - name = "Saturnus", - text = { - "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi en", - "{C:chips}+#4#{} fiches" - } + j_throwback={ + name="Retro", + text={ + "{X:mult,C:white} X#1# {} Multi voor elke", + "overgeslagen {C:attention}blind{} in dit spel", + "{C:inactive}(Nu {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + unlock={ + "Doorgaan met een opgeslagen spel", + "uit het hoofdmenu", + }, }, - c_uranus = { - name = "Uranus", - text = { - "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi en", - "{C:chips}+#4#{} fiches" - } + j_ticket={ + name="Gouden kaartje", + text={ + "Gespeelde {C:attention}gouden{} kaarten", + "leveren {C:money}$#1#{} op bij scoren", + }, + unlock={ + "Speel een hand met 5 kaarten", + "met alleen maar", + "{C:attention,E:1}gouden{} kaarten", + }, }, - c_neptune = { - name = "Neptunus", - text = { - "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi en", - "{C:chips}+#4#{} fiches" - } + j_to_the_moon={ + name="Naar de maan", + text={ + "Verdien {C:money}$#1#{} extra", + "{C:attention}rente{} voor elke {C:money}$ 5{} die je", + "hebt aan het einde van ronde", + }, }, - c_pluto = { - name = "Pluto", - text = { - "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi en", - "{C:chips}+#4#{} fiches" - } + j_todo_list={ + name="Takenlijst", + text={ + "Verdien {C:money}$#1#{} als {C:attention}pokerhand{}", + "een {C:attention}#2#{} is.", + "Pokerhand verandert", + "aan het eind van de ronde", + }, }, - c_ceres = { - name = "Ceres", - text = { - "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi en", - "{C:chips}+#4#{} fiches" - } + j_trading={ + name="Ruilkaart", + text={ + "Als {C:attention}eerste weggooimogelijkheid{} van de ronde", + "maar {C:attention}1{} kaart heeft, vernietig", + "deze dan en verdien {C:money}$#1#", + }, }, - c_planet_x = { - name = "Planeet X", - text = { - "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi en", - "{C:chips}+#4#{} fiches" - } + j_tribe={ + name="De stam", + text={ + "{X:mult,C:white} X#1# {} Multi als gespeelde", + "hand", + "een {C:attention}#2# bevat", + }, + unlock={ + "Win een spel", + "zonder een", + "{E:1,C:attention}#1# te spelen", + }, }, - c_eris = { - name = "Eris", - text = { - "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi en", - "{C:chips}+#4#{} fiches" - } + j_triboulet={ + name="Triboulet", + text={ + "Gespeelde {C:attention}heren{} en", + "{C:attention}vrouwen{} geven elk", + "{X:mult,C:white} X#1# {} Multi bij scoren,", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_trio={ + name="Het trio", + text={ + "{X:mult,C:white} X#1# {} Multi als gespeelde", + "hand", + "een {C:attention}#2# bevat", + }, + unlock={ + "Win een spel", + "zonder een", + "{E:1,C:attention}#1# te spelen", + }, + }, + j_troubadour={ + name="Troubadour", + text={ + "{C:attention}+#1#{} handomvang,", + "{C:blue}-#2#{} hand elke ronde", + }, + unlock={ + "Win {C:attention,E:1}#1#{} opeenvolgende", + "rondes door slechts", + "1 hand te spelen", + }, + }, + j_trousers={ + name="Reservebroek", + text={ + "Deze joker levert {C:mult}+#1#{} Multi", + "op als gespeelde hand", + "een {C:attention}#2#", + "{C:inactive} bevat (Momenteel {C:red}+#3#{C:inactive} Multi)", + }, + }, + j_turtle_bean={ + name="Zwarte boon", + text={ + "{C:attention}+#1#{} handomvang,", + "vermindert met", + "{C:red}#2#{} per ronde", + }, + }, + j_vagabond={ + name="Vagebond", + text={ + "Maak een {C:purple}tarot-{}kaart", + "als een hand wordt gespeeld", + "met maximaal {C:money}$#1#{}", + }, + }, + j_vampire={ + name="Vampier", + text={ + "Deze joker levert {X:mult,C:white} X#1# {} Multi", + "op per scorende gespeelde {C:attention}verbeterde kaart{},", + "verwijdert {C:attention}kaartverbetering", + "{C:inactive}(Momenteel {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + }, + j_walkie_talkie={ + name="Walkietalkie", + text={ + "Elke gespeelde {C:attention}10{} of {C:attention}4", + "geeft {C:chips}+#1#{} fiches en", + "{C:mult}+#2#{} Multi bij scoren", + }, + }, + j_wee={ + name="Mini-joker", + text={ + "Deze Joker levert", + "{C:chips}+#2#{} fiches op per", + "gespeelde {C:chips}2{} die heeft gescoord", + "{C:inactive}(Nu {C:chips}+#1#{C:inactive} fiches)", + }, + unlock={ + "Win een spel in maximaal {E:1,C:attention}#1#", + "rondes", + }, + }, + j_wily={ + name="Gehaaide Joker", + text={ + "{C:chips}+#1#{} fiches als gespeelde", + "hand", + "een {C:attention}#2# bevat", + }, + }, + j_wrathful_joker={ + name="Wraakzuchtige Joker", + text={ + "Gespeelde kaarten met", + "de kleur {C:spades}#2#{} geven", + "{C:mult}+#1#{} Multi bij scoren", + }, + }, + j_yorick={ + name="Yorick", + text={ + "Deze joker levert", + "{X:mult,C:white} X#1# {} Multi op telkens als {C:attention}#2#{C:inactive} [#3#]{}", + "kaarten worden weggegooid", + "{C:inactive}(Momenteel {X:mult,C:white} X#4# {C:inactive} Multi)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_zany={ + name="Knotsgekke Joker", + text={ + "{C:red}+#1#{} Multi als gespeelde", + "hand", + "een {C:attention}#2# bevat", + }, }, }, - Spectral = { - c_familiar = { - name = "Gezel", - text = { - "Vernietig {C:attention}1{} willekeurige", - "kaart in je hand, voegt", - "{C:attention}#1#{} willekeurige {C:attention}verbeterde plaatjes{} toe", - "{C:attention}{} aan je hand toe" - } - }, - c_grim = { - name = "Akelig", - text = { - "Vernietig {C:attention}1{} willekeurige", - "kaart in je hand,", - "voeg {C:attention}#1#{} willekeurige {C:attention}verbeterde", - "{C:attention}azen{} aan je hand toe" - } - }, - c_incantation = { - name = "Betovering", - text = { - "Vernietig {C:attention}1{} willekeurige", - "kaart in je hand, voeg {C:attention}#1#", - "willekeurige {C:attention}verbeterde cijferkaarten", - "{C:attention}{} aan je hand toe" - } - }, - c_talisman = { - name = "Talisman", - text = { - "Voeg {C:attention}gouden zegel{}", - "toe aan {C:attention}1{} geselecteerde", - "kaart in je hand" - } - }, - c_aura = { - name = "Aura", - text = { - "Voeg {C:dark_edition}folie{}, {C:dark_edition}holografisch{}", - "of {C:dark_edition}polychroom{} effect toe aan", - "{C:attention}1{} geselecteerde kaart in je hand" - } - }, - c_wraith = { - name = "Schim", - text = { - "Maakt een willekeurige", - "{C:red}zeldzame{C:attention} Joker{} verschijnen,", - "zet geld terug op {C:money}$ 0" - } - }, - c_sigil = { - name = "Teken", - text = { - "Verandert alle kaarten", - "in de hand in een enkele", - "willekeurige {C:attention}kleur" - } - }, - c_ouija = { - name = "Ouija", - text = { - "Verandert alle kaarten", - "in de hand in een enkele", - "willekeurige {C:attention}rang", - "{C:red}-1{} handomvang" - } - }, - c_ectoplasm = { - name = "Ectoplasma", - text = { - "Voeg {C:dark_edition}negatief{} toe aan", - "een willekeurige {C:attention}Joker,", - "{C:red}-1{} handomvang" - } - }, - c_immolate = { - name = "In vlammen opgaan", - text = { - "Vernietigt {C:attention}#1#{} willekeurige", - "kaarten in de hand,", - "levert {C:money}$#2# op" - } - }, - c_ankh = { - name = "Ankh", - text = { - "Maak een kopie van een", - "willekeurige {C:attention}Joker{}, vernietig", - "alle andere Jokers" - } - }, - c_deja_vu = { - name = "Déjà vu", - text = { - "Voeg een {C:red}rode zegel{} toe", - "aan {C:attention}1{} geselecteerde", - "kaart in je hand" - } - }, - c_hex = { - name = "Hex", - text = { - "Voeg een {C:dark_edition}polychroom{} toe aan", - "willekeurige {C:attention}Joker{}, vernietig", - "alle andere Jokers" - } - }, - c_trance = { - name = "Trance", - text = { - "Voeg een {C:blue}blauwe zegel{} toe", - "aan {C:attention}1{} geselecteerde", - "kaart in je hand" - } - }, - c_medium = { - name = "Medium", - text = { - "Voeg een {C:purple}paarse zegel{} toe", - "aan {C:attention}1{} geselecteerde", - "kaart in je hand" - } - }, - c_cryptid = { - name = "Cryptide", - text = { - "Maak {C:attention}#1#{} kopieën van", - "{C:attention}1{} geselecteerde kaart", - "in je hand" - } - }, - c_soul = { - name = "De ziel", - text = { - "Creëert een", - "{C:legendary,E:1}mythische{} Joker", - "{C:inactive}(Moet ruimte voor zijn)" - } - }, - c_black_hole = { - name = "Zwart gat", - text = { - "Upgrade elke", - "{C:legendary,E:1}pokerhand", - "met {C:attention}1{} level" - } - } - }, - Edition = { - e_base = { - name = "Basis", - text = { - "Geen extra effecten" - } - }, - e_foil = { - name = "Folie", - text = { - "{C:chips}+#1#{} fiches" - } - }, - e_holo = { - name = "Holografisch", - text = { - "{C:mult}+#1#{} Multi" - } - }, - e_polychrome = { - name = "Polychroom", - text = { - "{X:mult,C:white} X#1# {} Multi" - } - }, - e_negative = { - name = "Negatief", - text = { - "{C:dark_edition}+#1#{} Jokervak" - } - }, - e_negative_consumable = { - name = "Negatief", - text = { - "{C:dark_edition}+#1#{} verbruiksvak" - } - } - }, - Enhanced = { - m_bonus = { - name = "Bonuskaart", - text = {} - }, - m_mult = { - name = "Multikaart", - text = { - "{C:mult}+#1#{} Multi" - } - }, - m_wild = { - name = "Wildkaart", - text = { - "Kan gebruikt worden", - "als elke kleur" - } - }, - m_glass = { - name = "Glazen kaart", - text = { - "{X:mult,C:white} X#1# {} Multi", - "Kans van {C:green}#2# op #3#{} om", - "kaart te vernietigen" - } - }, - m_steel = { - name = "Staalkaart", - text = { - "{X:mult,C:white} X#1# {} Multi", - "als deze kaart", - "in de hand blijft" - } - }, - m_stone = { - name = "Steenkaart", - text = { - "{C:chips}+#1#{} fiches", - "geen rang of kleur" - } - }, - m_gold = { - name = "Gouden kaart", - text = { - "{C:money}$#1#{} als deze", - "kaart in de hand ligt", - "aan het einde van ronde" - } - }, - m_lucky = { - name = "Bofkaart", - text = { - "Een kans van {C:green}#1# op #3#{}", - "op {C:mult}+#2#{} Multi", - "Een kans van {C:green}#1# op #5#{}", - "om {C:money}$#4#{} te winnen" - } - } - }, - Stake = { - stake_white = { - name = "Witte inzet", - text = { - "Basismoeilijkheid" - } - }, - stake_red = { - name = "Rode inzet", - text = { - "{C:attention}small blind{} levert", - "geen beloningsgeld op", - "{s:0.8}Past alle eerdere inzetten toe" - } - }, - stake_green = { - name = "Groene inzet", - text = { - "Vereiste score schaalt sneller op", - "voor elke {C:attention}ante", - "{s:0.8}Past alle eerdere inzetten toe" - } - }, - stake_blue = { - name = "Blauwe inzet", - text = { - "{C:red}-1{} weggooimogelijkheid", - "{s:0.8}Past alle eerdere inzetten toe" - } - }, - stake_black = { - name = "Zwarte inzet", - text = { - "Winkel kan {C:attention}eeuwige{} Jokers hebben", - "{C:inactive,s:0.8}(Kan niet worden verkocht of vernietigd)", - "{s:0.8}Past alle eerdere inzetten toe" - } - }, - stake_purple = { - name = "Paarse inzet", - text = { - "Vereiste score schaalt sneller op", - "voor elke {C:attention}ante", - "{s:0.8}Past alle eerdere inzetten toe" - } - }, - stake_orange = { - name = "Oranje inzet", - text = { - "Winkel kan {C:attention}vergankelijke{} jokers hebben", - "{C:inactive,s:0.8}(Zonder buff na 5 rondes)", - "{s:0.8}Past alle eerdere inzetten toe" - } - }, - stake_gold = { - name = "Gouden inzet", - text = { - "Winkel kan {C:attention}huur{}-jokers hebben", - "{C:inactive,s:0.8}(Kosten {C:money,s:0.8}$3{C:inactive,s:0.8} per ronde)", - "{s:0.8}Past alle eerdere inzetten toe" - } - } - }, - Tag = { - tag_uncommon = { - name = "Ongewone tag", - text = { - "Winkel heeft een gratis", - "{C:green}ongewone joker" - } - }, - tag_rare = { - name = "Zeldzame tag", - text = { - "Winkel heeft een gratis", - "{C:red}zeldzame joker" - } - }, - tag_negative = { - name = "Negatieve tag", - text = { - "Volgende basiseditie-", - "winkeljoker is gratis en", - "wordt {C:dark_edition}negatief" - } - }, - tag_foil = { - name = "Folie tag", - text = { - "Volgende basiseditie-", - "winkeljoker is gratis en", - "wordt {C:dark_edition}folie" - } - }, - tag_holo = { - name = "Holografische tag", - text = { - "Volgende basiseditie-", - "winkeljoker is gratis en", - "wordt {C:dark_edition}holografisch" - } - }, - tag_polychrome = { - name = "Polychrome tag", - text = { - "Volgende basiseditie-", - "winkeljoker is gratis en", - "wordt {C:dark_edition}polychroom" - } - }, - tag_investment = { - name = "Investeringstag", - text = { - "Na het verslaan van", - "de blind van een baas,", - "verdien je {C:money}$#1#" - } - }, - tag_voucher = { - name = "Vouchertag", - text = { - "Voeg één {C:voucher}voucher", - "aan de volgende winkel toe" - } - }, - tag_boss = { - name = "Baastag", - text = { - "Ververst de", - "{C:attention}blind van een baas" - } - }, - tag_standard = { - name = "Standaardtag", - text = { - "Levert een gratis", - "{C:attention}Mega standaard pakket op" - } - }, - tag_charm = { - name = "Toverspreuktag", - text = { - "Levert een gratis", - "{C:tarot}Mega Arcanapakket op" - } - }, - tag_meteor = { - name = "Meteoortag", - text = { - "Levert een gratis", - "{C:planet}Mega Hemels pakket op" - } - }, - tag_buffoon = { - name = "Lolbroektag", - text = { - "Levert een gratis", - "{C:attention}Lolbroekenpakket{} op" - } - }, - tag_handy = { - name = "Handige tag", - text = { - "Levert {C:money}$#1#{} op per gespeelde", - "{C:blue}hand{} dit spel", - "{C:inactive}(Levert {C:money}$#2#{C:inactive} op)" - } - }, - tag_garbage = { - name = "Afvaltag", - text = { - "Levert {C:money}$#1#{} op per ongebruikte", - "{C:red}weggooimogelijkheid{} dit spel", - "{C:inactive}(Levert {C:money}$#2#{C:inactive} op)" - } - }, - tag_coupon = { - name = "Coupontag", - text = { - "Initiële kaarten en", - "boosterpakketten in volgende", - "winkel zijn gratis" - } - }, - tag_double = { - name = "Dubbeltag", - text = { - "Levert een kopie van de", - "volgende geselecteerde {C:attention}tag{} op", - "{s:0.8}Maar geen {s:0.8,C:attention}Dubbeltag" - } - }, - tag_juggle = { - name = "Jongleertag", - text = { - "{C:attention}+#1#{} handomvang", - "in de volgende ronde" - } - }, - tag_d_six = { - name = "D6-tag", - text = { - "Ververst in de volgende winkel", - "begint met {C:money}$ 0" - } - }, - tag_top_up = { - name = "Bijvultag", - text = { - "Maakt tot {C:attention}#1#", - "{C:blue}gewone{} Jokers", - "{C:inactive}(Moet ruimte voor zijn)" - } - }, - tag_skip = { - name = "Snelheidstag", - text = { - "Levert {C:money}$#1#{} op per overgeslagen", - "blind in dit spel", - "{C:inactive}(Levert {C:money}$#2#{C:inactive} op)" - } - }, - tag_orbital = { - name = "Orbitale tag", - text = { - "Upgrade {C:attention}#1#", - "met {C:attention}#2# levels" - } - }, - tag_economy = { - name = "Economische tag", - text = { - "Verdubbelt je geld", - "{C:inactive}(max. {C:money}$#1#{C:inactive})" - } - }, - tag_ethereal = { - name = "Etherische tag", - text = { - "Levert een gratis", - "{C:planet}Spectraal pakket{} op" - } - } - }, - Blind = { - bl_small = { - name = "Small blind", - text = {} - }, - bl_big = { - name = "Big blind", - text = {} - }, - bl_hook = { - name = "De haak", - text = { - "Gooit 2 willekeurige kaarten", - "per gespeelde hand weg" - } - }, - bl_wall = { - name = "De muur", - text = { - "Extra grote blind" - } - }, - bl_wheel = { - name = "Het rad", - text = { - " op 7 kaarten worden met de ", - "afbeelding naar beneden getrokken" - } - }, - bl_arm = { - name = "Het wapen", - text = { - "Verlaag level van", - "gespeelde pokerhand" - } - }, - bl_psychic = { - name = "De helderziende", - text = { - "Moet 5 kaarten spelen" - } - }, - bl_goad = { - name = "De aansporing", - text = { - "Alle schoppenkaarten", - "verliezen hun buff" - } - }, - bl_water = { - name = "Het water", - text = { - "Begin met", - "0 weggooimogelijkheden" - } - }, - bl_eye = { - name = "Het oog", - text = { - "Deze ronde geen", - "herhaalde handtypes" - } - }, - bl_mouth = { - name = "De mond", - text = { - "Speel deze ronde", - "maar 1 handtype" - } - }, - bl_plant = { - name = "De plant", - text = { - "Alle plaatjes", - "verliezen hun buff" - } - }, - bl_needle = { - name = "De naald", - text = { - "Speel maar 1 hand" - } - }, - bl_head = { - name = "Het hoofd", - text = { - "Alle hartenkaarten", - "verliezen hun buff" - } - }, - bl_tooth = { - name = "De tand", - text = { - "Verlies $ 1 per", - "gespeelde kaart" - } - }, - bl_final_leaf = { - name = "Groen blaadje", - text = { - "Alle kaarten verliezen hun buff", - "tot er 1 Joker is verkocht" - } - }, - bl_final_vessel = { - name = "Violet vat", - text = { - "Zeer grote blind" - } - }, - bl_ox = { - name = "De os", - text = { - "Als je een #1# speelt,", - "gaat geld terug naar $ 0" - } - }, - bl_house = { - name = "Het huis", - text = { - "Eerste hand wordt met de ", - "afbeelding naar beneden getrokken" - } - }, - bl_club = { - name = "De klaver", - text = { - "Alle klaverenkaarten", - "verliezen hun buff" - } - }, - bl_fish = { - name = "De vis", - text = { - "Met de afbeelding naar beneden getrokken", - "na elke gespeelde hand" - } - }, - bl_window = { - name = "Het raam", - text = { - "Alle ruitenkaarten", - "verliezen hun buff" - } - }, - bl_manacle = { - name = "Boeien", - text = { - "-1 handomvang" - } - }, - bl_serpent = { - name = "Het serpent", - text = { - "Na spelen of weggooien,", - "trek je altijd 3 kaarten" - } - }, - bl_pillar = { - name = "De pilaar", - text = { - "Eerder gespeelde kaarten", - "bij deze ante verliezen hun buff" - } - }, - bl_flint = { - name = "De vuursteen", - text = { - "Basisfiches en", - "Multi worden gehalveerd" - } - }, - bl_mark = { - name = "Het teken", - text = { - "Alle plaatjes worden getrokken", - "met de afbeelding naar beneden" - } - }, - bl_final_acorn = { - name = "Amberkleurige eikel", - text = { - "Draait alle Jokerkaarten om", - "en schudt ze" - } - }, - bl_final_heart = { - name = "Karmozijnrood hart", - text = { - "Een willekeurige Joker is", - "per hand uitgeschakeld" - } - }, - bl_final_bell = { - name = "Azuurblauwe bel", - text = { - "Forceert 1 kaart om", - "altijd geselecteerd te zijn" - } - } - }, - Back = { - b_red = { - name = "Rood kaartspel", - text = { - "{C:red}+#1#{} weggooimogelijkheid", - "elke ronde" - } - }, - b_blue = { - name = "Blauw kaartspel", - text = { - "{C:blue}+#1#{} hand", - "elke ronde" - } - }, - b_yellow = { - name = "Geel kaartspel", - text = { - "Begin met", - "{C:money}$#1# extra" - } - }, - b_green = { - name = "Groen kaartspel", - text = { - "Aan het einde van elke ronde:", - "{C:money}$#1#{s:0.85} per overgebleven {C:blue}hand", - "{C:money}$#2#{s:0.85} per overgebleven {C:red}weggooimogelijkheid", - "Verdien geen {C:attention}rente" - } - }, - b_black = { - name = "Zwart kaartspel", - text = { - "{C:attention}+#1#{} Jokervak", - "", - "{C:blue}-#2#{} hand", - "elke ronde" - } - }, - b_magic = { - name = "Magisch kaartspel", - text = { - "Begin het spel met de", - "{C:tarot,T:v_crystal_ball}#1#{} voucher", - "en {C:attention}2{} kopieën", - "van {C:tarot,T:c_fool}#2#" - } - }, - b_nebula = { - name = "Nevel kaartspel", - text = { - "Begin het spel met de", - "{C:planet,T:v_telescope}#1#{} voucher", - "", - "{C:red}#2#{} verbruiksvak" - } - }, - b_ghost = { - name = "Spokenkaartspel", - text = { - "{C:spectral}Spectrale{} kaarten kunnen", - "verschijnen in de winkel,", - "je begint met een {C:spectral,T:c_hex}Hex{}-kaart" - } - }, - b_abandoned = { - name = "Verlaten kaartspel", - text = { - "Begin het spel", - "zonder {C:attention}plaatjes", - "in je kaartspel" - } - }, - b_checkered = { - name = "Geruit kaartspel", - text = { - "Begin het spel met", - "{C:attention}26{C:spades} schoppen{} en", - "{C:attention}26{C:hearts} harten{} in het kaartspel" - } - }, - b_zodiac = { - name = "Sterrenbeeldkaartspel", - text = { - "Begin het spel met", - "{C:tarot,T:v_tarot_merchant}#1#{},", - "{C:planet,T:v_planet_merchant}#2#{},", - "en {C:attention,T:v_overstock_norm}#3#" - } - }, - b_painted = { - name = "Geschilderd kaartspel", - text = { - "{C:attention}+#1#{} handomvang", - "{C:red}#2#{} Jokervak" - } - }, - b_anaglyph = { - name = "Anaglyph kaartspel", - text = { - "Na het verslaan van elke", - "{C:attention}blind van een baas{}", - "verdien je een {C:attention,T:tag_double}#1#" - } - }, - b_plasma = { - name = "Plasmakaartspel", - text = { - "Breng {C:blue}fiches{} en {C:red}Multi{} in", - "in evenwicht bij berekening", - "van score voor gespeelde hand", - "{C:red}X#1#{} basisomvang blind" - } - }, - b_erratic = { - name = "Onzeker kaartspel", - text = { - "Alle {C:attention}rangen{} en", - "{C:attention}kleuren{} in het kaartspel", - "zijn willekeurig" - } - }, - b_challenge = { - name = "Uitdagingskaartspel", - text = { - "" - } - } - }, - Other = { - gold_seal = { - name = "Gouden zegel", - text = { - "Verdien {C:money}$ 3{} als deze", - "kaart wordt gespeeld", - "en scoort" - } - }, - red_seal = { - name = "Rood zegel", - text = { - "Reactiveer deze", - "kaart {C:attention}1{} keer" - } - }, - blue_seal = { - name = "Blauw zegel", - text = { + Other={ + black_sticker={ + name="Zwarte sticker", + text={ + "Heeft deze Joker gebruikt", + "om moeilijkheidsgraad {C:attention}zwarte", + "{C:attention}inzet{} te winnen", + }, + }, + blue_seal={ + name="Blauw zegel", + text={ "Creëert de {C:planet}planeet{}-kaart", "voor laatste gespeelde {C:attention}pokerhand{}", "van ronde indien in hand {C:attention}gehouden{}", - "{C:inactive}(Moet ruimte voor zijn)" - } + "{C:inactive}(Moet ruimte voor zijn)", + }, }, - purple_seal = { - name = "Paars zegel", - text = { - "Maakt een {C:tarot}tarot-{}kaart", - "als deze wordt {C:attention}weggegooid", - "{C:inactive}(Moet ruimte voor zijn)" - } - }, - eternal = { - name = "Eeuwig", - text = { - "Kan niet verkocht", - "of vernietigd worden" - } - }, - perishable = { - name = "Vergankelijk", - text = { - "Zonder buff na", - "{C:attention}#1#{} rondes", - "{C:inactive}({C:attention}#2#{C:inactive} resterend)" - } - }, - rental = { - name = "Huur", - text = { - "Verlies {C:money}$#1#{} aan", - "het einde van de ronde" - } - }, - white_sticker = { - name = "Witte sticker", - text = { - "Heeft deze Joker gebruikt", - "om moeilijkheidsgraad {C:attention}witte", - "{C:attention}inzet{} te winnen" - } - }, - red_sticker = { - name = "Rode sticker", - text = { - "Heeft deze Joker gebruikt", - "om moeilijkheidsgraad {C:attention}rode", - "{C:attention}inzet{} te winnen" - } - }, - green_sticker = { - name = "Groene sticker", - text = { - "Heeft deze Joker gebruikt", - "om moeilijkheidsgraad {C:attention}groene", - "{C:attention}inzet{} te winnen" - } - }, - blue_sticker = { - name = "Blauwe sticker", - text = { + blue_sticker={ + name="Blauwe sticker", + text={ "Heeft deze Joker gebruikt", "om moeilijkheidsgraad {C:attention}blauwe", - "{C:attention}inzet{} te winnen" - } + "{C:attention}inzet{} te winnen", + }, }, - black_sticker = { - name = "Zwarte sticker", - text = { - "Heeft deze Joker gebruikt", - "om moeilijkheidsgraad {C:attention}zwarte", - "{C:attention}inzet{} te winnen" - } + card_chips={ + text={ + "{C:chips}+#1#{} fiches", + }, }, - purple_sticker = { - name = "Paarse sticker", - text = { - "Heeft deze Joker gebruikt", - "om moeilijkheidsgraad {C:attention}paarse", - "{C:attention}inzet{} te winnen" - } + card_extra_chips={ + text={ + "{C:chips}+#1#{} extra fiches", + }, }, - orange_sticker = { - name = "Oranje sticker", - text = { - "Heeft deze Joker gebruikt", - "om moeilijkheidsgraad {C:attention}oranje", - "{C:attention}inzet{} te winnen" - } - }, - gold_sticker = { - name = "Gouden sticker", - text = { - "Heeft deze Joker gebruikt", - "om moeilijkheidsgraad {C:attention}gouden", - "{C:attention}inzet{} te winnen" - } - }, - playing_card = { - text = { - " {C:light_black}#1# van {V:1}#2# " - } - }, - card_chips = { - text = { - "{C:chips}+#1#{} fiches" - } - }, - card_extra_chips = { - text = { - "{C:chips}+#1#{} extra fiches" - } - }, - remove_negative = { - name = "Negatief", - text = { - "{C:inactief,s:0.9} (Verwijdert {C:dark_edition,s:0.9}Negative{C:inactive,s:0.9} uit kopie)" - } - }, - locked = { - name = "Vergrendeld", - text = {} - }, - debuffed_default = { - name = "Zonder buff", - text = { - "Alle vaardigheden", - "zijn uitgeschakeld" - } - }, - debuffed_playing_card = { - name = "Zonder buff", - text = { - "Levert geen fiches op", - "en alle vaardigheden", - "zijn uitgeschakeld" - } - }, - demo_locked = { - name = "Vergrendeld", - text = { - "Niet beschikbaar", - "in deze demo" - } - }, - challenge_locked = { - name = "Vergrendeld", - text = { + challenge_locked={ + name="Vergrendeld", + text={ "Win een spel met ten minste", "#1# verschillende kaartspellen om", "uitdagingsmodus vrij te spelen", - "{C:attention,s:2}#2#/#1#" - } + "{C:attention,s:2}#2#/#1#", + }, }, - demo_shop_locked = { - name = "Vergrendeld", - text = { + debuffed_default={ + name="Zonder buff", + text={ + "Alle vaardigheden", + "zijn uitgeschakeld", + }, + }, + debuffed_playing_card={ + name="Zonder buff", + text={ + "Levert geen fiches op", + "en alle vaardigheden", + "zijn uitgeschakeld", + }, + }, + deck_locked_discover={ + name="Vergrendeld", + text={ + "Ontdek ten minste", + "{C:attention}#1#{} items uit", + "je verzameling", + }, + }, + deck_locked_stake={ + name="Vergrendeld", + text={ + "Win een spel met een", + "kaartspel op een moeilijkheidsgraad", + "van ten minste {V:1}#1#{}", + }, + }, + deck_locked_win={ + name="Vergrendeld", + text={ + "Win een spel met", + "{C:attention}#1#{}", + "op welke moeilijkheidsgraad dan ook", + }, + }, + demo_locked={ + name="Vergrendeld", + text={ + "Niet beschikbaar", + "in deze demo", + }, + }, + demo_shop_locked={ + name="Vergrendeld", + text={ "Kaart van {C:attention}Jimbo's", "persoonlijke verzameling,", "beschikbaar in de volledige", - "versie van {E:1,C:red}Balatro" - } + "versie van {E:1,C:red}Balatro", + }, }, - wip_locked = { - name = "Vergrendeld", - text = { - "Werk in", - "uitvoering" - } + eternal={ + name="Eeuwig", + text={ + "Kan niet verkocht", + "of vernietigd worden", + }, }, - deck_locked_win = { - name = "Vergrendeld", - text = { - "Win een spel met", - "{C:attention}#1#{}", - "op welke moeilijkheidsgraad dan ook" - } + gold_seal={ + name="Gouden zegel", + text={ + "Verdien {C:money}$ 3{} als deze", + "kaart wordt gespeeld", + "en scoort", + }, }, - deck_locked_discover = { - name = "Vergrendeld", - text = { - "Ontdek ten minste", - "{C:attention}#1#{} items uit", - "je verzameling" - } + gold_sticker={ + name="Gouden sticker", + text={ + "Heeft deze Joker gebruikt", + "om moeilijkheidsgraad {C:attention}gouden", + "{C:attention}inzet{} te winnen", + }, }, - deck_locked_stake = { - name = "Vergrendeld", - text = { - "Win een spel met een", - "kaartspel op een moeilijkheidsgraad", - "van ten minste {V:1}#1#{}" - } + green_sticker={ + name="Groene sticker", + text={ + "Heeft deze Joker gebruikt", + "om moeilijkheidsgraad {C:attention}groene", + "{C:attention}inzet{} te winnen", + }, }, - joker_locked_legendary = { - name = "Vergrendeld", - text = { + joker_locked_legendary={ + name="Vergrendeld", + text={ "Vind deze Joker", - "uit de {C:spectral}ziel{}-kaart" - } + "uit de {C:spectral}ziel{}-kaart", + }, }, - undiscovered_joker = { - name = "Niet ontdekt", - text = { + locked={ + name="Vergrendeld", + text={ + }, + }, + orange_sticker={ + name="Oranje sticker", + text={ + "Heeft deze Joker gebruikt", + "om moeilijkheidsgraad {C:attention}oranje", + "{C:attention}inzet{} te winnen", + }, + }, + p_arcana_jumbo={ + name="Jumbo Arcanapakket", + text={ + "Kies {C:attention}#1#{} van maximaal", + "{C:attention}#2#{C:tarot} tarot{}-kaarten om", + "direct te gebruiken", + }, + }, + p_arcana_mega={ + name="Mega Arcanapakket", + text={ + "Kies {C:attention}#1#{} van maximaal", + "{C:attention}#2#{C:tarot} tarot{}-kaarten om", + "direct te gebruiken", + }, + }, + p_arcana_normal={ + name="Arcanapakket", + text={ + "Kies {C:attention}#1#{} van maximaal", + "{C:attention}#2#{C:tarot} tarot{}-kaarten om", + "direct te gebruiken", + }, + }, + p_buffoon_jumbo={ + name="Jumbo Lolbroekenpakket", + text={ + "Kies {C:attention}#1#{} van maximaal", + "{C:attention}#2#{C:joker} Joker{}-kaarten", + }, + }, + p_buffoon_mega={ + name="Mega Lolbroekenpakket", + text={ + "Kies {C:attention}#1#{} van maximaal", + "{C:attention}#2#{C:joker} Joker{}-kaarten", + }, + }, + p_buffoon_normal={ + name="Lolbroekenpakket", + text={ + "Kies {C:attention}#1#{} van maximaal", + "{C:attention}#2#{C:joker} Joker{}-kaarten", + }, + }, + p_celestial_jumbo={ + name="Jumbo Hemels pakket", + text={ + "Kies {C:attention}#1#{} van maximaal", + "{C:attention}#2#{C:planet} planeet{}-kaarten om", + "direct te gebruiken", + }, + }, + p_celestial_mega={ + name="Mega Hemels pakket", + text={ + "Kies {C:attention}#1#{} van maximaal", + "{C:attention}#2#{C:planet} planeet{}-kaarten om", + "direct te gebruiken", + }, + }, + p_celestial_normal={ + name="Hemels pakket", + text={ + "Kies {C:attention}#1#{} van maximaal", + "{C:attention}#2#{C:planet} planeet{}-kaarten om", + "direct te gebruiken", + }, + }, + p_spectral_jumbo={ + name="Jumbo Spectraal pakket", + text={ + "Kies {C:attention}#1#{} van maximaal", + "{C:attention}#2#{C:spectral} spectrale{} kaarten om", + "direct te gebruiken", + }, + }, + p_spectral_mega={ + name="Mega Spectraal pakket", + text={ + "Kies {C:attention}#1#{} van maximaal", + "{C:attention}#2#{C:spectral} spectrale{} kaarten om", + "direct te gebruiken", + }, + }, + p_spectral_normal={ + name="Spectraal pakket", + text={ + "Kies {C:attention}#1#{} van maximaal", + "{C:attention}#2#{C:spectral} spectrale{} kaarten om", + "direct te gebruiken", + }, + }, + p_standard_jumbo={ + name="Jumbo Standaardpakket", + text={ + "Kies {C:attention}#1#{} van maximaal", + "{C:attention}#2#{C:attention} speel{}-kaarten", + "om aan je kaartspel toe te voegen", + }, + }, + p_standard_mega={ + name="Mega Standaardpakket", + text={ + "Kies {C:attention}#1#{} van maximaal", + "{C:attention}#2#{C:attention} speel{}-kaarten", + "om aan je kaartspel toe te voegen", + }, + }, + p_standard_normal={ + name="Standaardpakket", + text={ + "Kies {C:attention}#1#{} van maximaal", + "{C:attention}#2#{C:attention} speel{}-kaarten", + "om aan je kaartspel toe te voegen", + }, + }, + perishable={ + name="Vergankelijk", + text={ + "Zonder buff na", + "{C:attention}#1#{} rondes", + "{C:inactive}({C:attention}#2#{C:inactive} resterend)", + }, + }, + pinned_left={ + name="Vastgepind", + text={ + "Deze Joker blijft", + "vastgepind aan de", + "meest linkse positie", + }, + }, + playing_card={ + text={ + " {C:light_black}#1# van {V:1}#2# ", + }, + }, + purple_seal={ + name="Paars zegel", + text={ + "Maakt een {C:tarot}tarot-{}kaart", + "als deze wordt {C:attention}weggegooid", + "{C:inactive}(Moet ruimte voor zijn)", + }, + }, + purple_sticker={ + name="Paarse sticker", + text={ + "Heeft deze Joker gebruikt", + "om moeilijkheidsgraad {C:attention}paarse", + "{C:attention}inzet{} te winnen", + }, + }, + red_seal={ + name="Rood zegel", + text={ + "Reactiveer deze", + "kaart {C:attention}1{} keer", + }, + }, + red_sticker={ + name="Rode sticker", + text={ + "Heeft deze Joker gebruikt", + "om moeilijkheidsgraad {C:attention}rode", + "{C:attention}inzet{} te winnen", + }, + }, + remove_negative={ + name="Negatief", + text={ + "{C:inactief,s:0.9} (Verwijdert {C:dark_edition,s:0.9}Negative{C:inactive,s:0.9} uit kopie)", + }, + }, + rental={ + name="Huur", + text={ + "Verlies {C:money}$#1#{} aan", + "het einde van de ronde", + }, + }, + undiscovered_booster={ + name="Niet ontdekt", + text={ + "Open dit pakket", + "in een spel zonder seed", + "om te leren wat hij doet", + }, + }, + undiscovered_edition={ + name="Niet ontdekt", + text={ + "Vind deze editie", + "in een spel zonder seed", + "om te leren wat hij doet", + }, + }, + undiscovered_joker={ + name="Niet ontdekt", + text={ "Koop of gebruik", "deze kaart in een", "spel zonder seed om", - "te leren wat hij doet" - } + "te leren wat hij doet", + }, }, - undiscovered_tarot = { - name = "Niet ontdekt", - text = { + undiscovered_planet={ + name="Niet ontdekt", + text={ "Koop of gebruik", "deze kaart in een", "spel zonder seed om", - "te leren wat hij doet" - } + "te leren wat hij doet", + }, }, - undiscovered_planet = { - name = "Niet ontdekt", - text = { + undiscovered_spectral={ + name="Niet ontdekt", + text={ "Koop of gebruik", "deze kaart in een", "spel zonder seed om", - "te leren wat hij doet" - } + "te leren wat hij doet", + }, }, - undiscovered_spectral = { - name = "Niet ontdekt", - text = { + undiscovered_tag={ + name="Niet ontdekt", + text={ + "Gebruik deze tag in", + "een spel zonder seed om", + "te leren wat hij doet", + }, + }, + undiscovered_tarot={ + name="Niet ontdekt", + text={ "Koop of gebruik", "deze kaart in een", "spel zonder seed om", - "te leren wat hij doet" - } + "te leren wat hij doet", + }, }, - undiscovered_voucher = { - name = "Niet ontdekt", - text = { + undiscovered_voucher={ + name="Niet ontdekt", + text={ "Verzilver deze", "voucher in een", "spel zonder seed om", - "te leren wat hij doet" - } + "te leren wat hij doet", + }, }, - undiscovered_booster = { - name = "Niet ontdekt", - text = { - "Open dit pakket", - "in een spel zonder seed", - "om te leren wat hij doet" - } + white_sticker={ + name="Witte sticker", + text={ + "Heeft deze Joker gebruikt", + "om moeilijkheidsgraad {C:attention}witte", + "{C:attention}inzet{} te winnen", + }, }, - undiscovered_edition = { - name = "Niet ontdekt", - text = { - "Vind deze editie", - "in een spel zonder seed", - "om te leren wat hij doet" - } + wip_locked={ + name="Vergrendeld", + text={ + "Werk in", + "uitvoering", + }, }, - undiscovered_tag = { - name = "Niet ontdekt", - text = { - "Gebruik deze tag in", - "een spel zonder seed om", - "te leren wat hij doet" - } + }, + Planet={ + c_ceres={ + name="Ceres", + text={ + "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi en", + "{C:chips}+#4#{} fiches", + }, }, - p_arcana_normal = { - name = "Arcanapakket", - text = { - "Kies {C:attention}#1#{} van maximaal", - "{C:attention}#2#{C:tarot} tarot{}-kaarten om", - "direct te gebruiken" - } + c_earth={ + name="Aarde", + text={ + "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi en", + "{C:chips}+#4#{} fiches", + }, }, - p_arcana_jumbo = { - name = "Jumbo Arcanapakket", - text = { - "Kies {C:attention}#1#{} van maximaal", - "{C:attention}#2#{C:tarot} tarot{}-kaarten om", - "direct te gebruiken" - } + c_eris={ + name="Eris", + text={ + "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi en", + "{C:chips}+#4#{} fiches", + }, }, - p_arcana_mega = { - name = "Mega Arcanapakket", - text = { - "Kies {C:attention}#1#{} van maximaal", - "{C:attention}#2#{C:tarot} tarot{}-kaarten om", - "direct te gebruiken" - } + c_jupiter={ + name="Jupiter", + text={ + "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi en", + "{C:chips}+#4#{} fiches", + }, }, - p_celestial_normal = { - name = "Hemels pakket", - text = { - "Kies {C:attention}#1#{} van maximaal", - "{C:attention}#2#{C:planet} planeet{}-kaarten om", - "direct te gebruiken" - } + c_mars={ + name="Mars", + text={ + "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi en", + "{C:chips}+#4#{} fiches", + }, }, - p_celestial_jumbo = { - name = "Jumbo Hemels pakket", - text = { - "Kies {C:attention}#1#{} van maximaal", - "{C:attention}#2#{C:planet} planeet{}-kaarten om", - "direct te gebruiken" - } + c_mercury={ + name="Mercurius", + text={ + "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi en", + "{C:chips}+#4#{} fiches", + }, }, - p_celestial_mega = { - name = "Mega Hemels pakket", - text = { - "Kies {C:attention}#1#{} van maximaal", - "{C:attention}#2#{C:planet} planeet{}-kaarten om", - "direct te gebruiken" - } + c_neptune={ + name="Neptunus", + text={ + "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi en", + "{C:chips}+#4#{} fiches", + }, }, - p_spectral_normal = { - name = "Spectraal pakket", - text = { - "Kies {C:attention}#1#{} van maximaal", - "{C:attention}#2#{C:spectral} spectrale{} kaarten om", - "direct te gebruiken" - } + c_planet_x={ + name="Planeet X", + text={ + "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi en", + "{C:chips}+#4#{} fiches", + }, }, - p_spectral_jumbo = { - name = "Jumbo Spectraal pakket", - text = { - "Kies {C:attention}#1#{} van maximaal", - "{C:attention}#2#{C:spectral} spectrale{} kaarten om", - "direct te gebruiken" - } + c_pluto={ + name="Pluto", + text={ + "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi en", + "{C:chips}+#4#{} fiches", + }, }, - p_spectral_mega = { - name = "Mega Spectraal pakket", - text = { - "Kies {C:attention}#1#{} van maximaal", - "{C:attention}#2#{C:spectral} spectrale{} kaarten om", - "direct te gebruiken" - } + c_saturn={ + name="Saturnus", + text={ + "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi en", + "{C:chips}+#4#{} fiches", + }, }, - p_standard_normal = { - name = "Standaardpakket", - text = { - "Kies {C:attention}#1#{} van maximaal", - "{C:attention}#2#{C:attention} speel{}-kaarten", - "om aan je kaartspel toe te voegen" - } + c_uranus={ + name="Uranus", + text={ + "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi en", + "{C:chips}+#4#{} fiches", + }, }, - p_standard_jumbo = { - name = "Jumbo Standaardpakket", - text = { - "Kies {C:attention}#1#{} van maximaal", - "{C:attention}#2#{C:attention} speel{}-kaarten", - "om aan je kaartspel toe te voegen" - } + c_venus={ + name="Venus", + text={ + "{S:0.8}({S:0.8,V:1}level #1#{S:0.8}){} Level omhoog:", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi en", + "{C:chips}+#4#{} fiches", + }, }, - p_standard_mega = { - name = "Mega Standaardpakket", - text = { - "Kies {C:attention}#1#{} van maximaal", - "{C:attention}#2#{C:attention} speel{}-kaarten", - "om aan je kaartspel toe te voegen" - } + }, + Spectral={ + c_ankh={ + name="Ankh", + text={ + "Maak een kopie van een", + "willekeurige {C:attention}Joker{}, vernietig", + "alle andere Jokers", + }, }, - p_buffoon_normal = { - name = "Lolbroekenpakket", - text = { - "Kies {C:attention}#1#{} van maximaal", - "{C:attention}#2#{C:joker} Joker{}-kaarten" - } + c_aura={ + name="Aura", + text={ + "Voeg {C:dark_edition}folie{}, {C:dark_edition}holografisch{}", + "of {C:dark_edition}polychroom{} effect toe aan", + "{C:attention}1{} geselecteerde kaart in je hand", + }, }, - p_buffoon_jumbo = { - name = "Jumbo Lolbroekenpakket", - text = { - "Kies {C:attention}#1#{} van maximaal", - "{C:attention}#2#{C:joker} Joker{}-kaarten" - } + c_black_hole={ + name="Zwart gat", + text={ + "Upgrade elke", + "{C:legendary,E:1}pokerhand", + "met {C:attention}1{} level", + }, }, - p_buffoon_mega = { - name = "Mega Lolbroekenpakket", - text = { - "Kies {C:attention}#1#{} van maximaal", - "{C:attention}#2#{C:joker} Joker{}-kaarten" - } + c_cryptid={ + name="Cryptide", + text={ + "Maak {C:attention}#1#{} kopieën van", + "{C:attention}1{} geselecteerde kaart", + "in je hand", + }, }, - pinned_left = { - name = "Vastgepind", - text = { - "Deze Joker blijft", - "vastgepind aan de", - "meest linkse positie" - } - } - } + c_deja_vu={ + name="Déjà vu", + text={ + "Voeg een {C:red}rode zegel{} toe", + "aan {C:attention}1{} geselecteerde", + "kaart in je hand", + }, + }, + c_ectoplasm={ + name="Ectoplasma", + text={ + "Voeg {C:dark_edition}negatief{} toe aan", + "een willekeurige {C:attention}Joker,", + "{C:red}-1{} handomvang", + }, + }, + c_familiar={ + name="Gezel", + text={ + "Vernietig {C:attention}1{} willekeurige", + "kaart in je hand, voegt", + "{C:attention}#1#{} willekeurige {C:attention}verbeterde plaatjes{} toe", + "{C:attention}{} aan je hand toe", + }, + }, + c_grim={ + name="Akelig", + text={ + "Vernietig {C:attention}1{} willekeurige", + "kaart in je hand,", + "voeg {C:attention}#1#{} willekeurige {C:attention}verbeterde", + "{C:attention}azen{} aan je hand toe", + }, + }, + c_hex={ + name="Hex", + text={ + "Voeg een {C:dark_edition}polychroom{} toe aan", + "willekeurige {C:attention}Joker{}, vernietig", + "alle andere Jokers", + }, + }, + c_immolate={ + name="In vlammen opgaan", + text={ + "Vernietigt {C:attention}#1#{} willekeurige", + "kaarten in de hand,", + "levert {C:money}$#2# op", + }, + }, + c_incantation={ + name="Betovering", + text={ + "Vernietig {C:attention}1{} willekeurige", + "kaart in je hand, voeg {C:attention}#1#", + "willekeurige {C:attention}verbeterde cijferkaarten", + "{C:attention}{} aan je hand toe", + }, + }, + c_medium={ + name="Medium", + text={ + "Voeg een {C:purple}paarse zegel{} toe", + "aan {C:attention}1{} geselecteerde", + "kaart in je hand", + }, + }, + c_ouija={ + name="Ouija", + text={ + "Verandert alle kaarten", + "in de hand in een enkele", + "willekeurige {C:attention}rang", + "{C:red}-1{} handomvang", + }, + }, + c_sigil={ + name="Teken", + text={ + "Verandert alle kaarten", + "in de hand in een enkele", + "willekeurige {C:attention}kleur", + }, + }, + c_soul={ + name="De ziel", + text={ + "Creëert een", + "{C:legendary,E:1}mythische{} Joker", + "{C:inactive}(Moet ruimte voor zijn)", + }, + }, + c_talisman={ + name="Talisman", + text={ + "Voeg {C:attention}gouden zegel{}", + "toe aan {C:attention}1{} geselecteerde", + "kaart in je hand", + }, + }, + c_trance={ + name="Trance", + text={ + "Voeg een {C:blue}blauwe zegel{} toe", + "aan {C:attention}1{} geselecteerde", + "kaart in je hand", + }, + }, + c_wraith={ + name="Schim", + text={ + "Maakt een willekeurige", + "{C:red}zeldzame{C:attention} Joker{} verschijnen,", + "zet geld terug op {C:money}$ 0", + }, + }, + }, + Stake={ + stake_black={ + name="Zwarte inzet", + text={ + "Winkel kan {C:attention}eeuwige{} Jokers hebben", + "{C:inactive,s:0.8}(Kan niet worden verkocht of vernietigd)", + "{s:0.8}Past alle eerdere inzetten toe", + }, + }, + stake_blue={ + name="Blauwe inzet", + text={ + "{C:red}-1{} weggooimogelijkheid", + "{s:0.8}Past alle eerdere inzetten toe", + }, + }, + stake_gold={ + name="Gouden inzet", + text={ + "Winkel kan {C:attention}huur{}-jokers hebben", + "{C:inactive,s:0.8}(Kosten {C:money,s:0.8}$3{C:inactive,s:0.8} per ronde)", + "{s:0.8}Past alle eerdere inzetten toe", + }, + }, + stake_green={ + name="Groene inzet", + text={ + "Vereiste score schaalt sneller op", + "voor elke {C:attention}ante", + "{s:0.8}Past alle eerdere inzetten toe", + }, + }, + stake_orange={ + name="Oranje inzet", + text={ + "Winkel kan {C:attention}vergankelijke{} jokers hebben", + "{C:inactive,s:0.8}(Zonder buff na 5 rondes)", + "{s:0.8}Past alle eerdere inzetten toe", + }, + }, + stake_purple={ + name="Paarse inzet", + text={ + "Vereiste score schaalt sneller op", + "voor elke {C:attention}ante", + "{s:0.8}Past alle eerdere inzetten toe", + }, + }, + stake_red={ + name="Rode inzet", + text={ + "{C:attention}small blind{} levert", + "geen beloningsgeld op", + "{s:0.8}Past alle eerdere inzetten toe", + }, + }, + stake_white={ + name="Witte inzet", + text={ + "Basismoeilijkheid", + }, + }, + }, + Tag={ + tag_boss={ + name="Baastag", + text={ + "Ververst de", + "{C:attention}blind van een baas", + }, + }, + tag_buffoon={ + name="Lolbroektag", + text={ + "Levert een gratis", + "{C:attention}Lolbroekenpakket{} op", + }, + }, + tag_charm={ + name="Toverspreuktag", + text={ + "Levert een gratis", + "{C:tarot}Mega Arcanapakket op", + }, + }, + tag_coupon={ + name="Coupontag", + text={ + "Initiële kaarten en", + "boosterpakketten in volgende", + "winkel zijn gratis", + }, + }, + tag_d_six={ + name="D6-tag", + text={ + "Ververst in de volgende winkel", + "begint met {C:money}$ 0", + }, + }, + tag_double={ + name="Dubbeltag", + text={ + "Levert een kopie van de", + "volgende geselecteerde {C:attention}tag{} op", + "{s:0.8}Maar geen {s:0.8,C:attention}Dubbeltag", + }, + }, + tag_economy={ + name="Economische tag", + text={ + "Verdubbelt je geld", + "{C:inactive}(max. {C:money}$#1#{C:inactive})", + }, + }, + tag_ethereal={ + name="Etherische tag", + text={ + "Levert een gratis", + "{C:planet}Spectraal pakket{} op", + }, + }, + tag_foil={ + name="Folie tag", + text={ + "Volgende basiseditie-", + "winkeljoker is gratis en", + "wordt {C:dark_edition}folie", + }, + }, + tag_garbage={ + name="Afvaltag", + text={ + "Levert {C:money}$#1#{} op per ongebruikte", + "{C:red}weggooimogelijkheid{} dit spel", + "{C:inactive}(Levert {C:money}$#2#{C:inactive} op)", + }, + }, + tag_handy={ + name="Handige tag", + text={ + "Levert {C:money}$#1#{} op per gespeelde", + "{C:blue}hand{} dit spel", + "{C:inactive}(Levert {C:money}$#2#{C:inactive} op)", + }, + }, + tag_holo={ + name="Holografische tag", + text={ + "Volgende basiseditie-", + "winkeljoker is gratis en", + "wordt {C:dark_edition}holografisch", + }, + }, + tag_investment={ + name="Investeringstag", + text={ + "Na het verslaan van", + "de blind van een baas,", + "verdien je {C:money}$#1#", + }, + }, + tag_juggle={ + name="Jongleertag", + text={ + "{C:attention}+#1#{} handomvang", + "in de volgende ronde", + }, + }, + tag_meteor={ + name="Meteoortag", + text={ + "Levert een gratis", + "{C:planet}Mega Hemels pakket op", + }, + }, + tag_negative={ + name="Negatieve tag", + text={ + "Volgende basiseditie-", + "winkeljoker is gratis en", + "wordt {C:dark_edition}negatief", + }, + }, + tag_orbital={ + name="Orbitale tag", + text={ + "Upgrade {C:attention}#1#", + "met {C:attention}#2# levels", + }, + }, + tag_polychrome={ + name="Polychrome tag", + text={ + "Volgende basiseditie-", + "winkeljoker is gratis en", + "wordt {C:dark_edition}polychroom", + }, + }, + tag_rare={ + name="Zeldzame tag", + text={ + "Winkel heeft een gratis", + "{C:red}zeldzame joker", + }, + }, + tag_skip={ + name="Snelheidstag", + text={ + "Levert {C:money}$#1#{} op per overgeslagen", + "blind in dit spel", + "{C:inactive}(Levert {C:money}$#2#{C:inactive} op)", + }, + }, + tag_standard={ + name="Standaardtag", + text={ + "Levert een gratis", + "{C:attention}Mega standaard pakket op", + }, + }, + tag_top_up={ + name="Bijvultag", + text={ + "Maakt tot {C:attention}#1#", + "{C:blue}gewone{} Jokers", + "{C:inactive}(Moet ruimte voor zijn)", + }, + }, + tag_uncommon={ + name="Ongewone tag", + text={ + "Winkel heeft een gratis", + "{C:green}ongewone joker", + }, + }, + tag_voucher={ + name="Vouchertag", + text={ + "Voeg één {C:voucher}voucher", + "aan de volgende winkel toe", + }, + }, + }, + Tarot={ + c_chariot={ + name="De zegewagen", + text={ + "Verbetert {C:attention}#1#{} geselecteerde", + "kaart naar een", + "{C:attention}#2#", + }, + }, + c_death={ + name="De dood", + text={ + "Selecteer {C:attention}#1#{} kaarten,", + "verander de {C:attention}linker{} kaart", + "in de {C:attention}rechter{} kaart", + "{C:inactive}(Sleep om te herordenen)", + }, + }, + c_devil={ + name="De duivel", + text={ + "Verbetert {C:attention}#1#{} geselecteerde", + "kaart naar een", + "{C:attention}#2#", + }, + }, + c_emperor={ + name="De keizer", + text={ + "Maakt tot {C:attention}#1#", + "willekeurige {C:tarot}tarot{}-kaarten verschijnen", + "{C:inactive}(Moet ruimte voor zijn)", + }, + }, + c_empress={ + name="De keizerin", + text={ + "Verbetert {C:attention}#1#", + "geselecteerde kaarten naar", + "{C:attention}#2#en", + }, + }, + c_fool={ + name="De dwaas", + text={ + "Maakt de laatste", + "{C:tarot}tarot{}- of {C:planet}planeet{}-kaart", + "die in dit spel is gebruikt", + "met uitzondering van {s:0.8,C:tarot}de dwaas{s:0.8}", + }, + }, + c_hanged_man={ + name="De gehangene", + text={ + "Vernietigt maximaal", + "{C:attention}#1#{} geselecteerde kaarten", + }, + }, + c_heirophant={ + name="De hiërofant", + text={ + "Verbetert {C:attention}#1#", + "geselecteerde kaarten naar", + "{C:attention}#2#en", + }, + }, + c_hermit={ + name="De kluizenaar", + text={ + "Verdubbelt geld", + "{C:inactive}(max. {C:money}$#1#{C:inactive})", + }, + }, + c_high_priestess={ + name="De hogepriesteres", + text={ + "Maakt tot {C:attention}#1#", + "willekeurige {C:planet}planeet{}-kaarten verschijnen", + "{C:inactive}(Moet ruimte voor zijn)", + }, + }, + c_judgement={ + name="Het oordeel", + text={ + "Maakt een willekeurige", + "{C:attention}Joker{}-kaart verschijnen", + "{C:inactive}(Moet ruimte voor zijn)", + }, + }, + c_justice={ + name="Gerechtigheid", + text={ + "Verbetert {C:attention}#1#{} geselecteerde", + "kaart naar een", + "{C:attention}#2#", + }, + }, + c_lovers={ + name="De geliefden", + text={ + "Verbetert {C:attention}#1#{} geselecteerde", + "kaart naar een", + "{C:attention}#2#", + }, + }, + c_magician={ + name="De magiër", + text={ + "Verbetert {C:attention}#1#{}", + "geselecteerde kaarten naar", + "{C:attention}#2#s", + }, + }, + c_moon={ + name="De maan", + text={ + "Verandert maximaal", + "{C:attention}#1#{} geselecteerde kaarten", + "naar {V:1}#2#{}", + }, + }, + c_star={ + name="De ster", + text={ + "Verandert maximaal", + "{C:attention}#1#{} geselecteerde kaarten", + "naar {V:1}#2#{}", + }, + }, + c_strength={ + name="Kracht", + text={ + "Verhoogt rang van", + "maximaal {C:attention}#1#{} geselecteerde", + "kaarten met {C:attention}1", + }, + }, + c_sun={ + name="De zon", + text={ + "Verandert maximaal", + "{C:attention}#1#{} geselecteerde kaarten", + "naar {V:1}#2#{}", + }, + }, + c_temperance={ + name="Gematigdheid", + text={ + "Geeft de totale verkoopwaarde", + "van alle huidige", + "Jokers {C:inactive}(max. {C:money}$#1#{C:inactive})", + "{C:inactive}(Nu {C:money}$#2#{C:inactive})", + }, + }, + c_tower={ + name="De toren", + text={ + "Verbetert {C:attention}#1#{} geselecteerde", + "kaart naar een", + "{C:attention}#2#", + }, + }, + c_wheel_of_fortune={ + name="Het rad van fortuin", + text={ + "Een kans van {C:green}#1# op #2#{} om", + "{C:dark_edition}folie{}, {C:dark_edition}holografische{} of", + "{C:dark_edition}polychrome{} editie toe te voegen", + "aan een willekeurige {C:attention}Joker", + }, + }, + c_world={ + name="De wereld", + text={ + "Verandert maximaal", + "{C:attention}#1#{} geselecteerde kaarten", + "naar {V:1}#2#{}", + }, + }, + }, + Voucher={ + v_antimatter={ + name="Antimaterie", + text={ + "{C:dark_edition}+1{} Jokervak", + }, + unlock={ + "Verzilver {C:voucher}Blanco{}", + "{C:attention}#1#{} keer in totaal", + "{C:inactive}(#2#)", + }, + }, + v_blank={ + name="Blanco", + text={ + "{C:inactive}Doet niets?", + }, + }, + v_clearance_sale={ + name="Uitverkoop", + text={ + "Alle kaarten en pakketten in", + "de winkel hebben {C:attention}#1#%{} korting", + }, + }, + v_crystal_ball={ + name="Kristallen bol", + text={ + "{C:attention}+1{} verbruiksvak", + }, + }, + v_directors_cut={ + name="Director's Cut", + text={ + "Ververs blind van een baas", + "{C:attention}1{} keer per ante opnieuw,", + "{C:money}$#1#{} per gooi", + }, + }, + v_glow_up={ + name="Opbloeien", + text={ + "{C:dark_edition}Folie{}, {C:dark_edition}holografische{} en", + "{C:dark_edition}polychrome{} kaarten", + "verschijnen {C:attention}#1# X{} vaker", + }, + unlock={ + "Heb ten minste {C:attention}#1#", + "{C:attention}Joker{}-kaarten met", + "{C:dark_edition}folie{}, {C:dark_edition}holografische{} of", + "{C:dark_edition}polychrome{} editie", + }, + }, + v_grabber={ + name="Grijper", + text={ + "Verdien", + "permanent {C:blue}+#1#{} hand", + "per ronde", + }, + }, + v_hieroglyph={ + name="Hiëroglief", + text={ + "{C:attention}-#1#{} Ante,", + "{C:blue}-#1#{} hand", + "elke ronde", + }, + }, + v_hone={ + name="Aanscherpen", + text={ + "{C:dark_edition}Folie{}, {C:dark_edition}holografische{} en", + "{C:dark_edition}polychrome{} kaarten", + "verschijnen {C:attention}#1# X{} vaker", + }, + }, + v_illusion={ + name="Illusie", + text={ + "{C:attention}Speelkaarten{} in de winkel", + "kunnen een {C:enhanced}verbetering{},", + "{C:dark_edition}editie{} en/of {C:attention}zegel{} hebben", + }, + unlock={ + "Koop in totaal", + "{C:attention}#1#{} speelkaarten", + "in de winkel", + "{C:inactive}(#2#)", + }, + }, + v_liquidation={ + name="Liquidatie", + text={ + "Alle kaarten en pakketten in", + "de winkel hebben {C:attention}#1#%{} korting", + }, + unlock={ + "Verzilver ten minste", + "{C:attention}#1#{C:voucher} voucher{}-kaarten", + "in één spel", + }, + }, + v_magic_trick={ + name="Goocheltruc", + text={ + "{C:attention}Speelkaarten{} kunnen", + "gekocht worden", + "in de {C:attention}winkel", + }, + }, + v_money_tree={ + name="Geldboompje", + text={ + "Verhoog de limiet", + "voor verdiende rente in", + "elke ronde tot {C:money}$#1#{}", + }, + unlock={ + "Maximaliseer de rente", + "per verdiensten per ronde gedurende", + "{C:attention}#1#{} opeenvolgende rondes", + "{C:inactive}(#2#)", + }, + }, + v_nacho_tong={ + name="Nacho Tong", + text={ + "Verdien", + "permanent {C:blue}+#1#{} hand", + "per ronde", + }, + unlock={ + "Speel in totaal", + "{C:attention}#1#{} kaarten", + "{C:inactive}(#2#)", + }, + }, + v_observatory={ + name="Observatorium", + text={ + "{C:planet}Planeet{}-kaarten in je", + "{C:attention}verbruiks{}-vakken geven", + "{X:red,C:white} X#1# {} Multi voor hun", + "opgegeven {C:attention}pokerhand", + }, + unlock={ + "Gebruik in totaal {C:attention}#1#", + "{C:planet}planeet{}-kaarten uit een", + "{C:planet}Hemels pakket", + "{C:inactive}(#2#)", + }, + }, + v_omen_globe={ + name="Voortekenglobe", + text={ + "{C:spectral}Spectrale{} kaarten kunnen", + "verschijnen in elk van de", + "{C:attention}Arcanapakketten", + }, + unlock={ + "Gebruik in totaal {C:attention}#1#", + "{C:tarot}tarot{}-kaarten uit een", + "{C:tarot}Arcanapakket", + "{C:inactive}(#2#)", + }, + }, + v_overstock_norm={ + name="Te grote voorraad", + text={ + "{C:attention}+1{} kaartvak", + "beschikbaar in winkel", + }, + }, + v_overstock_plus={ + name="Te grote voorraad Plus", + text={ + "{C:attention}+1{} kaartvak", + "beschikbaar in winkel", + }, + unlock={ + "Geef in totaal", + "{C:money}$#1#{} uit in de winkel", + "{C:inactive}($#2#)", + }, + }, + v_paint_brush={ + name="Penseel", + text={ + "{C:attention}+#1#{} handomvang", + }, + }, + v_palette={ + name="Palet", + text={ + "{C:attention}+#1#{} handomvang", + }, + unlock={ + "Beperk handomvang", + "tot {C:attention}#1#{} kaarten", + }, + }, + v_petroglyph={ + name="Rotstekening", + text={ + "{C:attention}-#1#{} Ante,", + "{C:red}-#1#{} weggooimogelijkheid", + "elke ronde", + }, + unlock={ + "Bereik ante", + "level {E:1,C:attention}#1#", + }, + }, + v_planet_merchant={ + name="Planeetverkoper", + text={ + "{C:planet}Planeet{}-kaarten verschijnen", + "{C:attention}#1# X{} vaker", + "in de winkel", + }, + }, + v_planet_tycoon={ + name="Planeettycoon", + text={ + "{C:planet}Planeet{}-kaarten verschijnen", + "{C:attention}#1# X{} vaker", + "in de winkel", + }, + unlock={ + "Koop in totaal", + "{C:attention}#1#{C:planet} planeet{}-kaarten", + "in de winkel", + "{C:inactive}(#2#)", + }, + }, + v_recyclomancy={ + name="Recyclomantie", + text={ + "Krijg", + "permanent {C:red}+#1#{} weggooimogelijkheid", + "per ronde", + }, + unlock={ + "Gooi in totaal", + "{C:attention}#1#{} kaarten weg", + "{C:inactive}(#2#)", + }, + }, + v_reroll_glut={ + name="Gulzig verversen", + text={ + "Verversen kost", + "{C:money}$#1#{} minder", + }, + unlock={ + "Ververs de winkel in totaal", + "{C:attention}#1#{} keer", + "{C:inactive}(#2#)", + }, + }, + v_reroll_surplus={ + name="Overvloedig verversen", + text={ + "Verversen kost", + "{C:money}$#1#{} minder", + }, + }, + v_retcon={ + name="Teruggedraaid", + text={ + "Ververs blind van een baas", + "{C:attention}onbeperkt{} aantal keer,", + "{C:money}$#1#{} per keer", + }, + unlock={ + "Ontdek", + "{C:attention}#1#{} blinds", + }, + }, + v_seed_money={ + name="Startkapitaal", + text={ + "Verhoog de limiet", + "voor verdiende rente in", + "elke ronde tot {C:money}$#1#{}", + }, + }, + v_tarot_merchant={ + name="Tarotverkoper", + text={ + "{C:tarot}Tarot{}-kaarten verschijnen", + "{C:attention}#1# X{} vaker", + "in de winkel", + }, + }, + v_tarot_tycoon={ + name="Tarottycoon", + text={ + "{C:tarot}Tarot{}-kaarten verschijnen", + "{C:attention}#1# X{} vaker", + "in de winkel", + }, + unlock={ + "Koop in totaal", + "{C:attention}#1#{C:tarot} tarot{}-kaarten", + "in de winkel", + "{C:inactive}(#2#)", + }, + }, + v_telescope={ + name="Telescoop", + text={ + "{C:attention}Hemelse pakketten{} bevatten", + "altijd de {C:planet}planeet{}-kaart", + "voor je meest gespeelde", + "{C:attention}pokerhand", + }, + }, + v_wasteful={ + name="Verspillend", + text={ + "Krijg", + "permanent {C:red}+#1#{} weggooimogelijkheid", + "per ronde", + }, + }, + }, }, - UI = {}, - tutorial = {}, - misc = { - suits_singular = { - Spades = "Schoppen", - Hearts = "Harten", - Clubs = "Klaveren", - Diamonds = "Ruiten" + misc={ + achievement_descriptions={ + _100000k="Scoor 100.000.000 fiches in één hand", + _1000k="Scoor 1.000.000 fiches in één hand", + _10k="Scoor 10.000 fiches in één hand", + ante_up="Bereik ante 4", + ante_upper="Bereik ante 8", + astronomy="Ontdek elke planeetkaart", + big_hands="Zorg dat je 80 of meer kaarten in je kaartspel hebt", + card_discarder="Gooi ten minste 2500 kaarten weg", + card_player="Speel ten minste 2500 kaarten", + cartomancy="Ontdek elke tarotkaart", + clairvoyance="Ontdek elke spectrale kaart", + completionist="Ontdek 100% van je verzameling", + completionist_plus="Win met elk kaartspel met moeilijkheidsgraad gouden inzet", + completionist_plus_plus="Verdien een gouden sticker met elke Joker", + extreme_couponer="Ontdek elke voucher", + flushed="Speel een flush met 5 Wildkaarten", + heads_up="Win een spel", + high_stakes="Win een spel met ten minste moeilijkheidsgraad gouden inzet", + legendary="Ontdek een mythische Joker", + low_stakes="Win een spel met ten minste moeilijkheidsgraad rode inzet", + mid_stakes="Win een spel met ten minste moeilijkheidsgraad zwarte inzet", + nest_egg="Zorg dat je $ 400 of meer hebt in één spel", + retrograde="Bereik level 10 in een pokerhand", + roi="Koop 5 vouchers vóór ante 4", + royale="Speel een royal flush", + rule_bender="Voltooi een uitdagingsspel", + rule_breaker="Voltooi elk uitdagingsspel", + shattered="Breek 2 glazen kaarten in één hand", + speedrunner="Win een spel in maximaal 12 rondes", + tiny_hands="Dun je kaartspel uit tot maximaal 20 kaarten", + you_get_what_you_get="Win een spel zonder de winkel te verversen", }, - suits_plural = { - Spades = "Schoppen", - Hearts = "Harten", - Clubs = "Klaveren", - Diamonds = "Ruiten" + achievement_names={ + _100000k="100.000 K", + _1000k="1000 K", + _10k="10 K", + ante_up="Verhoog de ante!", + ante_upper="Anteverhoger!", + astronomy="Astronomie", + big_hands="Grote handen", + card_discarder="Kaartweggooier", + card_player="Kaartspeler", + cartomancy="Kaartenmagie", + clairvoyance="Helderziendheid", + completionist="Afronder", + completionist_plus="Afronder+", + completionist_plus_plus="Afronder++", + extreme_couponer="Koopjesjager", + flushed="Geflusht", + heads_up="Heads-up", + high_stakes="Hoge inzet", + legendary="Mythisch", + low_stakes="Lage inzet", + mid_stakes="Gemiddelde inzet", + nest_egg="Nestei", + retrograde="Achteruitgaand", + roi="Rendement", + royale="Royaal", + rule_bender="Buig de regels", + rule_breaker="Regelbreker", + shattered="Vernietigd", + speedrunner="Snelheidsduivel", + tiny_hands="Kleine handen", + you_get_what_you_get="Pak wat je pakken kunt", }, - blind_states = { - Select = "Selecteren", - Skipped = "Overgeslagen", - Current = "Huidig", - Defeated = "Verslagen", - Upcoming = "Binnenkort", - Selected = "Geselecteerd" + blind_states={ + Current="Huidig", + Defeated="Verslagen", + Select="Selecteren", + Selected="Geselecteerd", + Skipped="Overgeslagen", + Upcoming="Binnenkort", }, - ranks = { - Ace = "Aas", - King = "Heer", - Queen = "Vrouw", - Jack = "Boer", - ['10'] = "10", - ['9'] = "9", - ['8'] = "8", - ['7'] = "7", - ['6'] = "6", - ['5'] = "5", - ['4'] = "4", - ['3'] = "3", - ['2'] = "2" + challenge_names={ + c_blast_off_1="Explosie", + c_bram_poker_1="Bram Poker", + c_city_1="15-minutenstad", + c_cruelty_1="Wreedheid", + c_double_nothing_1="Dubbel of niets", + c_five_card_1="Trekking van vijf kaarten", + c_fragile_1="Kwetsbaar", + c_golden_needle_1="Gouden naald", + c_inflation_1="Inflatie", + c_jokerless_1="Zonder jokers", + c_knife_1="Bloedstollend", + c_luxury_1="Welvaartsbelasting", + c_mad_world_1="Krankzinnige wereld", + c_medusa_1="Medusa", + c_monolith_1="Monoliet", + c_non_perishable_1="Houdbaar", + c_omelette_1="De omelet", + c_rich_1="Rijken worden rijker", + c_typecast_1="Beeldvorming", + c_xray_1="Röntgenogen", }, - high_scores = { - hand = "Beste hand", - furthest_round = "Hoogste ronde", - furthest_ante = "Hoogste ante", - most_money = "Meeste geld", - boss_streak = "Meeste bazen op rij", - collection = "Verzameling", - win_streak = "Beste winreeks", - current_streak = "", - poker_hand = "Meest gespeelde hand" + collabs={ + Clubs={ + ["1"]="Standaard", + ["2"]="Vampire Survivors", + ["3"]="Slay the Spire", + ["4"]="Potion Craft", + ["5"]="Warframe", + ["6"]="Vault-Tec", + ["7"]="Dead by Daylight", + }, + Diamonds={ + ["1"]="Standaard", + ["2"]="DAVE THE DIVER", + ["3"]="Stardew Valley", + ["4"]="Enter the Gungeon", + ["5"]="1000xRESIST", + ["6"]="Civilization VII", + ["7"]="Rust", + }, + Hearts={ + ["1"]="Standaard", + ["2"]="Among Us", + ["3"]="The Binding of Isaac", + ["4"]="Cult of the Lamb", + ["5"]="Divinity Original Sin 2", + ["6"]="Critical Role", + ["7"]="Bugsnax", + }, + Spades={ + ["1"]="Standaard", + ["2"]="The Witcher", + ["3"]="Cyberpunk 2077", + ["4"]="Shovel Knight", + ["5"]="Don’t Starve", + ["6"]="Assassin's Creed", + ["7"]="Slay the Princess", + }, }, - achievement_names = { - ante_up = "Verhoog de ante!", - ante_upper = "Anteverhoger!", - heads_up = "Heads-up", - low_stakes = "Lage inzet", - mid_stakes = "Gemiddelde inzet", - high_stakes = "Hoge inzet", - card_player = "Kaartspeler", - card_discarder = "Kaartweggooier", - nest_egg = "Nestei", - flushed = "Geflusht", - speedrunner = "Snelheidsduivel", - roi = "Rendement", - shattered = "Vernietigd", - royale = "Royaal", - retrograde = "Achteruitgaand", - _10k = "10 K", - _1000k = "1000 K", - _100000k = "100.000 K", - tiny_hands = "Kleine handen", - big_hands = "Grote handen", - you_get_what_you_get = "Pak wat je pakken kunt", - rule_bender = "Buig de regels", - rule_breaker = "Regelbreker", - legendary = "Mythisch", - astronomy = "Astronomie", - cartomancy = "Kaartenmagie", - clairvoyance = "Helderziendheid", - extreme_couponer = "Koopjesjager", - completionist = "Afronder", - completionist_plus = "Afronder+", - completionist_plus_plus = "Afronder++", - }, - achievement_descriptions = { - ante_up = "Bereik ante 4", - ante_upper = "Bereik ante 8", - heads_up = "Win een spel", - low_stakes = "Win een spel met ten minste moeilijkheidsgraad rode inzet", - mid_stakes = "Win een spel met ten minste moeilijkheidsgraad zwarte inzet", - high_stakes = "Win een spel met ten minste moeilijkheidsgraad gouden inzet", - card_player = "Speel ten minste 2500 kaarten", - card_discarder = "Gooi ten minste 2500 kaarten weg", - nest_egg = "Zorg dat je $ 400 of meer hebt in één spel", - flushed = "Speel een flush met 5 Wildkaarten", - speedrunner = "Win een spel in maximaal 12 rondes", - roi = "Koop 5 vouchers vóór ante 4", - shattered = "Breek 2 glazen kaarten in één hand", - royale = "Speel een royal flush", - retrograde = "Bereik level 10 in een pokerhand", - _10k = "Scoor 10.000 fiches in één hand", - _1000k = "Scoor 1.000.000 fiches in één hand", - _100000k = "Scoor 100.000.000 fiches in één hand", - tiny_hands = "Dun je kaartspel uit tot maximaal 20 kaarten", - big_hands = "Zorg dat je 80 of meer kaarten in je kaartspel hebt", - you_get_what_you_get = "Win een spel zonder de winkel te verversen", - rule_bender = "Voltooi een uitdagingsspel", - rule_breaker = "Voltooi elk uitdagingsspel", - legendary = "Ontdek een mythische Joker", - astronomy = "Ontdek elke planeetkaart", - cartomancy = "Ontdek elke tarotkaart", - clairvoyance = "Ontdek elke spectrale kaart", - extreme_couponer = "Ontdek elke voucher", - completionist = "Ontdek 100% van je verzameling", - completionist_plus = "Win met elk kaartspel met moeilijkheidsgraad gouden inzet", - completionist_plus_plus = "Verdien een gouden sticker met elke Joker", - }, - challenge_names = { - c_omelette_1 = "De omelet", - c_city_1 = "15-minutenstad", - c_rich_1 = "Rijken worden rijker", - c_knife_1 = "Bloedstollend", - c_xray_1 = "Röntgenogen", - c_mad_world_1 = "Krankzinnige wereld", - c_luxury_1 = "Welvaartsbelasting", - c_non_perishable_1 = "Houdbaar", - c_medusa_1 = "Medusa", - c_double_nothing_1 = "Dubbel of niets", - c_typecast_1 = "Beeldvorming", - c_inflation_1 = "Inflatie", - c_bram_poker_1 = "Bram Poker", - c_fragile_1 = "Kwetsbaar", - c_monolith_1 = "Monoliet", - c_blast_off_1 = "Explosie", - c_five_card_1 = "Trekking van vijf kaarten", - c_golden_needle_1 = "Gouden naald", - c_cruelty_1 = "Wreedheid", - c_jokerless_1 = "Zonder jokers" - }, - poker_hands = { - ['Flush Five'] = "5 flushes", - ['Flush House'] = "Flush House", - ['Five of a Kind'] = "Five of a Kind", - ['Royal Flush'] = "Royal Flush", - ['Straight Flush'] = "Straight Flush", - ['Four of a Kind'] = "Four of a Kind", - ['Full House'] = "Full House", - ['Flush'] = "Flush", - ['Straight'] = "Straight", - ['Three of a Kind'] = "Three of a Kind", - ['Two Pair'] = "Two Pair", - ['Pair'] = "Pair", - ['High Card'] = "High Card" - }, - poker_hand_descriptions = { - ['Flush Five'] = { - "5 kaarten met dezelfde rang en kleur" + dictionary={ + ["$"]="$", + b_FAQ="Veelgestelde vragen", + b_and_use="& GEBRUIKEN", + b_back="Terug", + b_blinds="Blinds", + b_booster_packs="Boosterpakketten", + b_buy="KOPEN", + b_cash_out="Uitbetalen", + b_challenges="Uitdagingen", + b_collection="Verzameling", + b_collection_cap="COLLECTIE", + b_continue="Doorgaan", + b_copy="Kopiëren", + b_copy_seed="Seed kopiëren", + b_create_profile="Profiel aanmaken", + b_credits="Credits", + b_current_profile="Huidig profiel", + b_customize_deck="Kaartspel Aanpassen", + b_deck="Kaartspel", + b_decks="Kaartspellen", + b_delete_profile="Profiel verwijderen", + b_discard="Weggooien", + b_editions="Edities", + b_endless="Eindeloze modus", + b_enhanced_cards="Verbeterde kaarten", + b_full_deck="Volledig kaartspel", + b_high_contrast_cards="Kaarten met hoog contrast", + b_how_to_play="Hoe te spelen", + b_imagery="Afbeeldingen", + b_jokers="Jokers", + b_load_profile="Profiel laden", + b_main_menu="Hoofdmenu", + b_music="Muziek", + b_new_challenge="Nieuwe uitdaging starten", + b_new_run="Nieuw spel", + b_next="Volgende", + b_next_round_1="Volgende", + b_next_round_2="Ronde", + b_open="OPENEN", + b_options="Opties", + b_options_cap="OPTIES", + b_planet_cards="Planeetkaarten", + b_play_cap="SPEEL", + b_play_hand="Hand spelen", + b_playbalatro="Ga naar playbalatro.com", + b_poker_hands="Pokerhanden", + b_quit_cap="SLUIT", + b_redeem="VERZILVEREN", + b_reduced_motion="Verminderde beweging", + b_remaining="Resterend", + b_reroll_boss="Baas verversen", + b_reset_profile="Profiel resetten", + b_restrictions="Beperkingen", + b_retry="Opnieuw proberen", + b_rules="Regels", + b_run_info_1="Spel", + b_run_info_2="Info", + b_seals="Zegels", + b_seed="Seed", + b_select="SELECTEREN", + b_sell="VERKOPEN", + b_set_CRT="CRT", + b_set_CRT_bloom="CRT-bloom", + b_set_apply="Toepassen", + b_set_audio="Audio", + b_set_crash_reports="Crashmeldingen", + b_set_game="Spel", + b_set_game_vol="Spelvolume", + b_set_gamespeed="Spelsnelheid", + b_set_graphics="Graphics", + b_set_master_vol="Hoofdvolume", + b_set_monitor="Monitor weergeven", + b_set_music_vol="Muziekvolume", + b_set_pixel_smoothing="Vloeiende pixel-art", + b_set_play_discard_pos="Positie speel-/weggooiknop", + b_set_rumble="Trilling van controller", + b_set_screenshake="Scherm schudden", + b_set_shadows="Schaduwen", + b_set_vibration="Trilling", + b_set_video="Video", + b_set_windowmode="Venstermodus", + b_settings="Instellingen", + b_skip="Overslaan", + b_skip_blind="Blind overslaan", + b_skip_reward="Beloning overslaan", + b_sort_hand="Hand ordenen", + b_sounds="Geluid", + b_spectral_cards="Spectrale kaarten", + b_stake="Inzet", + b_start_new_run="Nieuw spel", + b_stat_consumables="Verbruiksartikelen", + b_stat_jokers="Jokers", + b_stat_planets="Planeten", + b_stat_spectrals="Spectrale kaarten", + b_stat_tarots="Tarots", + b_stat_vouchers="Vouchers", + b_stats="Statistieken", + b_tags="Tags", + b_tarot_cards="Tarotkaarten", + b_unlock_all="Alles vrijspelen", + b_use="GEBRUIKEN", + b_vouchers="Vouchers", + b_wishlist="Verlanglijst op Steam", + k_aces="Azen", + k_achievement="Prestatie", + k_achievements_disabled="Prestaties uitgeschakeld", + k_active="actief", + k_active_ex="Actief!", + k_again_ex="Opnieuw!", + k_all_hands="Alle handen", + k_also_applied="Ook toegepast", + k_ante="Ante", + k_ante_cap="ANTE", + k_arcana_pack="Arcanapakket", + k_balanced="Gebalanceerd", + k_banned_cards="Verbannen kaarten", + k_banned_tags="Verbannen tags", + k_base_cap="BASIS", + k_base_cards="Basiskaarten", + k_best_hand="Beste hand", + k_booster="Booster", + k_buffoon_pack="Lolbroekenpakket", + k_cap_consumables="VERBRUIKSARTIKELEN", + k_card_stats="Kaartstatistieken", + k_celestial_pack="Hemels pakket", + k_challenge_mode="Uitdagingsmodus", + k_challenges="Uitdagingen", + k_choose="Kiezen", + k_collection="Verzameling", + k_common="Gewoon", + k_compatible="compatibel", + k_copied_ex="Gekopieerd!", + k_custom_rules="Aangepaste regels", + k_daily_run="Dagelijks spel", + k_debuffed="Zonder buff", + k_deck="Kaartspel", + k_deck_stake_wins="Kaartspel inzet gewonnen", + k_defeated_by="Verslagen door", + k_demo_version_ex="Demoversie!", + k_disabled_ex="Uitgeschakeld!", + k_drank_ex="Opgedronken!", + k_duplicated_ex="Verdubbeld!", + k_dwarf_planet="Dwergplaneet", + k_eaten_ex="Opgegeten!", + k_edition="Editie", + k_effective="Effectief", + k_empty_caps="LEEG", + k_enter_name="Naam invoeren", + k_enter_seed="Seed invoeren", + k_enter_text="Voer tekst in", + k_eroded_ex="Geërodeerd!", + k_extinct_ex="Uitgestorven!", + k_face_cards="Plaatjes", + k_game_modifiers="Spelaanpassingen", + k_gold="Goud", + k_high_score_ex="Highscore!", + k_hud_discards="Weggooimogelijkheden", + k_hud_hands="Handen", + k_incompatible="incompatibel", + k_joker="Joker", + k_joker_stickers="Jokerstickers", + k_jokers_cap="JOKERS", + k_legendary="Mythisch", + k_level_prefix="level", + k_level_up_ex="Level omhoog!", + k_locked="Vergrendeld", + k_lower_score="score", + k_lvl="level", + k_melted_ex="Gesmolten!", + k_money="Geld", + k_mult="Multi", + k_no_other_jokers="Geen andere Jokers!", + k_no_reward="Geen beloning", + k_no_room_ex="Geen ruimte!", + k_no_space_ex="Geen ruimte!", + k_none="Geen", + k_nope_ex="Echt niet!", + k_not_allowed_ex="Niet toegestaan!", + k_not_discovered="Niet ontdekt", + k_numbered_cards="Kaarten met getallen", + k_or="of", + k_other="Overig", + k_page="Pagina", + k_planet="Planeet", + k_planet_q="Planeet?", + k_playing_as="Speelt als", + k_plus_joker="+1 Joker", + k_plus_planet="+1 Planeet", + k_plus_spectral="+1 Spectraal", + k_plus_stone="+1 Stenen", + k_plus_tarot="+1 Tarot", + k_poker_hand="pokerhand", + k_profile="Profiel", + k_progress="Voortgang", + k_rank="Rang", + k_rare="Zeldzaam", + k_redeemed_ex="Verzilverd!", + k_reroll="Verversen", + k_reset="Resetten", + k_reward="Beloning", + k_round="Ronde", + k_safe_ex="Veilig!", + k_saved_ex="Gered!", + k_seed="Seed", + k_seeded_run="Spel met seed", + k_skipped_cap="OVERGESLAGEN", + k_spectral="Spectraal", + k_spectral_pack="Spectraal pakket", + k_stake="Inzet", + k_stake_level="Inzetniveau", + k_standard_pack="Standaardpakket", + k_suit="Kleur", + k_swapped_ex="Geruild!", + k_tarot="Tarot", + k_trophies_disabled="Prijzen uitgeschakeld", + k_trophy="Prijs", + k_uncommon="Ongewoon", + k_undisovered="Niet ontdekt", + k_unknown="?????", + k_unlocked_ex="Vrijgespeeld!", + k_upgrade_ex="Upgrade!", + k_val_up="Waarde omhoog!", + k_view="Weergave", + k_voucher="Voucher", + k_vouchers_cap="VOUCHERS", + k_wins="Gewonnen", + k_x_base="X-basis", + ml_bloom_opt={ + "Uit", + "Aan", }, - ['Flush House'] = { - "Een Three of a Kind en een Pair waarbij", - "alle kaarten dezelfde kleur hebben" + ml_buy_and_use_target={ + "KOPEN", + "& GEBRUIKEN", }, - ['Five of a Kind'] = { - "5 kaarten met dezelfde rang" + ml_buy_target={ + "KOPEN", }, - ['Royal Flush'] = { - "5 kaarten op rij {opeenvolgende rangen} waarbij", - "alle kaarten dezelfde kleur hebben" + ml_card_stats={ + "Kaart", + "Statistieken", }, - ['Straight Flush'] = { - "5 kaarten op rij {opeenvolgende rangen} waarbij", - "alle kaarten dezelfde kleur hebben" + ml_controller_required={ + "Je hebt een controller nodig om te spelen.", + "Sluit een controller aan om door te gaan.", }, - ['Four of a Kind'] = { - "4 kaarten met dezelfde rang. Ze mogen", - "worden gespeeld met 1 andere kaart die geen score heeft" - }, - ['Full House'] = { - "Een Three of a Kind en een Pair" - }, - ['Flush'] = { - "5 kaarten die dezelfde kleur hebben" - }, - ['Straight'] = { - "5 kaarten op rij {opeenvolgende rangen}" - }, - ['Three of a Kind'] = { - "3 kaarten met dezelfde rang. Ze mogen", - "gespeeld worden met 2 andere kaarten die geen score hebben" - }, - ['Two Pair'] = { - "2 kaartparen met verschillende rangen, mogen", - "worden gespeeld met 1 andere kaart die geen score heeft" - }, - ['Pair'] = { - "2 kaarten met dezelfde rang. Ze mogen", - "gespeeld worden met 3 andere kaarten die geen score hebben" - }, - ['High Card'] = { - "Als de gespeelde hand anders is dan bovenstaande,", - "scoort alleen de kaart met de hoogste rang" - } - }, - labels = { - common = "Gewoon", - uncommon = "Ongewoon", - rare = "Zeldzaam", - legendary = "Mythisch", - tarot = "Tarot", - planet = "Planeet", - pluto_planet = "Dwergplaneet", - voucher = "Voucher", - foil = "Folie", - holographic = "Holografisch", - polychrome = "Polychroom", - negative = "Negatief", - gold_seal = "Gouden zegel", - blue_seal = "Blauw zegel", - red_seal = "Rood zegel", - purple_seal = "Paars zegel", - locked = "Vergrendeld", - eternal = "Eeuwig", - perishable = "Vergankelijk", - rental = "Huur", - pinned_left = "Vastgepind" - }, - dictionary = { - b_sell = "VERKOPEN", - b_use = "GEBRUIKEN", - b_select = "SELECTEREN", - b_buy = "KOPEN", - b_redeem = "VERZILVEREN", - b_open = "OPENEN", - b_and_use = "& GEBRUIKEN", - b_next_round_1 = "Volgende", - b_next_round_2 = "Ronde", - b_play_hand = "Hand spelen", - b_discard = "Weggooien", - b_sort_hand = "Hand ordenen", - b_run_info_1 = "Spel", - b_run_info_2 = "Info", - b_options = "Opties", - b_reroll_boss = "Baas verversen", - b_skip_blind = "Blind overslaan", - b_skip_reward = "Beloning overslaan", - b_skip = "Overslaan", - b_start_new_run = "Nieuw spel", - b_main_menu = "Hoofdmenu", - b_collection = "Verzameling", - b_seed = "Seed", - b_copy_seed = "Seed kopiëren", - b_copy = "Kopiëren", - b_credits = "Credits", - b_stats = "Statistieken", - b_settings = "Instellingen", - b_set_game = "Spel", - b_set_video = "Video", - b_set_graphics = "Graphics", - b_set_audio = "Audio", - b_set_gamespeed = "Spelsnelheid", - b_set_play_discard_pos = "Positie speel-/weggooiknop", - b_set_screenshake = "Scherm schudden", - b_high_contrast_cards = "Kaarten met hoog contrast", - b_reduced_motion = "Verminderde beweging", - b_set_rumble = "Trilling van controller", - b_set_crash_reports = "Crashmeldingen", - b_set_monitor = "Monitor weergeven", - b_set_windowmode = "Venstermodus", - b_set_apply = "Toepassen", - b_set_master_vol = "Hoofdvolume", - b_set_music_vol = "Muziekvolume", - b_set_game_vol = "Spelvolume", - b_set_shadows = "Schaduwen", - b_set_pixel_smoothing = "Vloeiende pixel-art", - b_set_CRT = "CRT", - b_set_CRT_bloom = "CRT-bloom", - b_stat_jokers = "Jokers", - b_stat_consumables = "Verbruiksartikelen", - b_stat_tarots = "Tarots", - b_stat_planets = "Planeten", - b_stat_spectrals = "Spectrale kaarten", - b_stat_vouchers = "Vouchers", - b_next = "Volgende", - b_endless = "Eindeloze modus", - b_wishlist = "Verlanglijst op Steam", - b_playbalatro = "Ga naar playbalatro.com", - b_remaining = "Resterend", - b_full_deck = "Volledig kaartspel", - b_poker_hands = "Pokerhanden", - b_blinds = "Blinds", - b_vouchers = "Vouchers", - b_stake = "Inzet", - b_jokers = "Jokers", - b_tarot_cards = "Tarotkaarten", - b_planet_cards = "Planeetkaarten", - b_spectral_cards = "Spectrale kaarten", - b_enhanced_cards = "Verbeterde kaarten", - b_editions = "Edities", - b_booster_packs = "Boosterpakketten", - b_tags = "Tags", - b_decks = "Kaartspellen", - b_seals = "Zegels", - b_continue = "Doorgaan", - b_back = "Terug", - b_music = "Muziek", - b_sounds = "Geluid", - b_imagery = "Afbeeldingen", - b_new_run = "Nieuw spel", - b_challenges = "Uitdagingen", - b_new_challenge = "Nieuwe uitdaging starten", - b_current_profile = "Huidig profiel", - b_load_profile = "Profiel laden", - b_create_profile = "Profiel aanmaken", - b_delete_profile = "Profiel verwijderen", - b_reset_profile = "Profiel resetten", - b_rules = "Regels", - b_restrictions = "Beperkingen", - b_deck = "Kaartspel", - b_play_cap = "SPEEL", - b_options_cap = "OPTIES", - b_collection_cap = "COLLECTIE", - b_quit_cap = "SLUIT", - b_cash_out = "Uitbetalen", - b_unlock_all = "Alles vrijspelen", - k_unknown = "?????", - k_compatible = "compatibel", - k_incompatible = "incompatibel", - k_active = "actief", - k_round = "Ronde", - k_ante = "Ante", - k_seed = "Seed", - k_reroll = "Verversen", - k_mult = "Multi", - k_rank = "Rang", - k_suit = "Kleur", - k_stake = "Inzet", - k_common = "Gewoon", - k_uncommon = "Ongewoon", - k_rare = "Zeldzaam", - k_legendary = "Mythisch", - k_debuffed = "Zonder buff", - k_locked = "Vergrendeld", - k_undisovered = "Niet ontdekt", - k_joker = "Joker", - k_voucher = "Voucher", - k_tarot = "Tarot", - k_planet = "Planeet", - k_deck = "Kaartspel", - k_dwarf_planet = "Dwergplaneet", - k_planet_q = "Planeet?", - k_spectral = "Spectraal", - k_booster = "Booster", - k_edition = "Editie", - k_hud_hands = "Handen", - k_hud_discards = "Weggooimogelijkheden", - k_lower_score = "score", - k_arcana_pack = "Arcanapakket", - k_celestial_pack = "Hemels pakket", - k_spectral_pack = "Spectraal pakket", - k_standard_pack = "Standaardpakket", - k_buffoon_pack = "Lolbroekenpakket", - k_enter_text = "Voer tekst in", - k_defeated_by = "Verslagen door", - k_level_prefix = "level", - k_also_applied = "Ook toegepast", - k_base_cards = "Basiskaarten", - k_effective = "Effectief", - k_aces = "Azen", - k_face_cards = "Plaatjes", - k_numbered_cards = "Kaarten met getallen", - k_cap_consumables = "VERBRUIKSARTIKELEN", - k_page = "Pagina", - k_ante_cap = "ANTE", - k_base_cap = "BASIS", - k_jokers_cap = "JOKERS", - k_vouchers_cap = "VOUCHERS", - k_x_base = "X-basis", - k_not_discovered = "Niet ontdekt", - k_unlocked_ex = "Vrijgespeeld!", - k_achievement = "Prestatie", - k_trophy = "Prijs", - k_challenge_mode = "Uitdagingsmodus", - k_daily_run = "Dagelijks spel", - k_profile = "Profiel", - k_wins = "Gewonnen", - k_empty_caps = "LEEG", - k_collection = "Verzameling", - k_progress = "Voortgang", - k_challenges = "Uitdagingen", - k_joker_stickers = "Jokerstickers", - k_deck_stake_wins = "Kaartspel inzet gewonnen", - k_stake_level = "Inzetniveau", - k_none = "Geen", - k_game_modifiers = "Spelaanpassingen", - k_custom_rules = "Aangepaste regels", - k_banned_cards = "Verbannen kaarten", - k_banned_tags = "Verbannen tags", - k_other = "Overig", - k_money = "Geld", - k_best_hand = "Beste hand", - k_seeded_run = "Spel met seed", - k_enter_seed = "Seed invoeren", - k_enter_name = "Naam invoeren", - k_lvl = "level", - k_skipped_cap = "OVERGESLAGEN", - k_no_reward = "Geen beloning", - k_reward = "Beloning", - k_nope_ex = "Echt niet!", - k_not_allowed_ex = "Niet toegestaan!", - k_or = "of", - k_poker_hand = "pokerhand", - k_gold = "Goud", - k_card_stats = "Kaartstatistieken", - k_balanced = "Gebalanceerd", - k_view = "Weergave", - k_all_hands = "Alle handen", - k_high_score_ex = "Highscore!", - k_demo_version_ex = "Demoversie!", - k_playing_as = "Speelt als", - k_choose = "Kiezen", - k_achievements_disabled = "Prestaties uitgeschakeld", - k_trophies_disabled = "Prijzen uitgeschakeld", - ph_improve_run = "Verbeter je spel!", - ph_no_boss_active = "geen baas actief", - ph_sneak_peek = "Voorproefje", - ph_deck_preview_stones = "Stenen", - ph_deck_preview_effective = "Effectief totaal vanwege Jokers, blinds en kaartverbeteringen", - ph_blind_score_at_least = "Scoor ten minste", - ph_blind_reward = "Beloning: ", - ph_4_7_of_clubs = "vier 7 van Klaveren", - ph_up_ante_1 = "Verhoog de ante", - ph_up_ante_2 = "Verhoog alle blinds", - ph_up_ante_3 = "Vernieuw blinds", - ph_select_challenge = "Selecteer een uitdaging", - ph_stat_joker = "Totaal voltooide rondes met deze kaart", - ph_stat_consumable = "Aantal keer dat deze kaart is gebruikt", - ph_stat_voucher = "Aantal keer dat deze voucher is verzilverd", - ph_demo_thanks_1 = "Bedankt voor het spelen van de", - ph_demo_thanks_2 = "BALATRO-DEMO", - ph_game_over = "SPEL VOORBIJ", - ph_you_win = "JIJ WINT!", - ph_you_win_demo = "JIJ WINT DE DEMO!", - ph_vouchers_redeemed = "Vouchers verzilverd in dit spel", - ph_no_vouchers = "Geen vouchers verzilverd in dit spel", - ph_defeat_this_blind_1 = "Versla deze blind", - ph_defeat_this_blind_2 = "om het te ontdekken", - ph_click_confirm = "Klik opnieuw om te bevestigen", - ph_choose_blind_1 = "Kies je", - ph_choose_blind_2 = "volgende blind", - ph_mr_bones = "Gespaard door Meneer Botjes", - ph_score_at_least = "Scoor ten minste", - ph_all_poker_hand = "Alle pokerhanden", - ph_1_level = "+1 Niveau", - ph_boss_disabled = "Baas uitgeschakeld!", - ph_most_played = "(meest gespeelde hand)", - ph_defeat_the_boss = "Versla de blind van een baas", - ph_score_furthest_ante = "Ante", - ph_score_furthest_round = "Ronde", - ph_score_hand = "Beste hand", - ph_score_poker_hand = "Meest gespeelde hand", - ph_score_new_collection = "Nieuwe ontdekkingen", - ph_score_cards_played = "Gespeelde kaarten", - ph_score_cards_discarded = "Weggegooide kaarten", - ph_score_times_rerolled = "Keer ververst", - ph_score_cards_purchased = "Gekochte kaarten", - ph_unscored_hand = "Hand geeft geen score", - ph_alert_debuff_confirm = "Druk opnieuw op 'Spelen' om te bevestigen", - ml_demo_thanks_message = { - "Overweeg om Balatro op je verlanglijst", - "op Steam te zetten en je aan te melden", - "voor de nieuwsbrief op playbalatro.com" - }, - ml_eternal = { - "Eeuwig", - "Kan niet verkocht", - "of vernietigd worden" - }, - ml_gold_seal_desc = { - "Gouden zegel", - "keert terug naar de hand", - "als deze wordt gespeeld" - }, - ml_crash_report_info = { + ml_crash_report_info={ "Crashmeldingen worden naar de ontwikkelaar gestuurd", "om toekomstige problemen te voorkomen.", - "Er worden geen identificerende of persoonlijke gegevens verstuurd." + "Er worden geen identificerende of persoonlijke gegevens verstuurd.", }, - ml_play_discard_pos_opt = { + ml_demo_thanks_message={ + "Overweeg om Balatro op je verlanglijst", + "op Steam te zetten en je aan te melden", + "voor de nieuwsbrief op playbalatro.com", + }, + ml_disabled_seed={ + "Alle ontgrendelingen en", + "Ontdekkingen uitgeschakeld", + }, + ml_edition_seal_enhancement_explanation={ + "Speelkaarten kunnen elk een", + "verbetering, editie en zegel hebben", + }, + ml_eternal={ + "Eeuwig", + "Kan niet verkocht", + "of vernietigd worden", + }, + ml_gold_seal_desc={ + "Gouden zegel", + "keert terug naar de hand", + "als deze wordt gespeeld", + }, + ml_offline_message={ + "Dit apparaat is offlline.", + "Het huidige opgeslagen spel is mogelijk verouderd.", + }, + ml_open_target={ + "OPENEN", + }, + ml_paste_seed={ + "Seed", + "plakken", + }, + ml_play_discard_pos_opt={ "Weggooien/spelen", - "Spelen/weggooien" + "Spelen/weggooien", }, - ml_windowmode_opt = { + ml_redeem_target={ + "VERZILVEREN", + }, + ml_sell_target={ + "VERKOPEN", + }, + ml_shadow_opt={ + "Aan", + "Uit", + }, + ml_smoothing_opt={ + "Uit", + "Aan", + }, + ml_unlock_all_explanation={ + "PAS OP! Als je de complete verzameling ontgrendelt,", + "worden prestaties voor dit profiel uitgeschakeld!", + }, + ml_unlock_all_trophies={ + "PAS OP! Als je de complete verzameling ontgrendelt,", + "schakelt prijzen voor dit profiel uit!", + }, + ml_vsync_opt={ + "VSync aan", + "VSync uit", + }, + ml_windowmode_opt={ "In een venster", "Volledig scherm", - "Zonder randen" + "Zonder randen", }, - ml_vsync_opt = { - "VSync aan", - "VSync uit" - }, - ml_shadow_opt = { - "Aan", - "Uit" - }, - ml_smoothing_opt = { - "Uit", - "Aan" - }, - ml_bloom_opt = { - "Uit", - "Aan" - }, - ml_card_stats = { - "Kaart", - "Statistieken" - }, - ml_paste_seed = { - "Seed", - "plakken" - }, - ml_disabled_seed = { - "Alle ontgrendelingen en", - "Ontdekkingen uitgeschakeld" - }, - ml_edition_seal_enhancement_explanation = { - "Speelkaarten kunnen elk een", - "verbetering, editie en zegel hebben" - }, - ml_unlock_all_explanation = { - "PAS OP! Als je de complete verzameling ontgrendelt,", - "worden prestaties voor dit profiel uitgeschakeld!" - }, - ml_unlock_all_trophies = { - "PAS OP! Als je de complete verzameling ontgrendelt,", - "schakelt prijzen voor dit profiel uit!" - }, - ['$'] = "$", - k_redeemed_ex = "Verzilverd!", - k_duplicated_ex = "Verdubbeld!", - k_no_room_ex = "Geen ruimte!", - k_no_space_ex = "Geen ruimte!", - k_no_other_jokers = "Geen andere Jokers!", - k_plus_tarot = "+1 Tarot", - k_plus_stone = "+1 Stenen", - k_plus_planet = "+1 Planeet", - k_plus_spectral = "+1 Spectraal", - k_plus_joker = "+1 Joker", - k_active_ex = "Actief!", - k_level_up_ex = "Level omhoog!", - k_upgrade_ex = "Upgrade!", - k_again_ex = "Opnieuw!", - k_val_up = "Waarde omhoog!", - k_reset = "Resetten", - k_extinct_ex = "Uitgestorven!", - k_disabled_ex = "Uitgeschakeld!", - k_safe_ex = "Veilig!", - k_saved_ex = "Gered!", - k_swapped_ex = "Geruild!", - k_copied_ex = "Gekopieerd!", - k_melted_ex = "Gesmolten!", - k_eaten_ex = "Opgegeten!", - k_drank_ex = "Opgedronken!", - k_eroded_ex = "Geërodeerd!" + ph_1_level="+1 Niveau", + ph_4_7_of_clubs="vier 7 van Klaveren", + ph_alert_debuff_confirm="Druk opnieuw op 'Spelen' om te bevestigen", + ph_all_poker_hand="Alle pokerhanden", + ph_blind_reward="Beloning: ", + ph_blind_score_at_least="Scoor ten minste", + ph_boss_disabled="Baas uitgeschakeld!", + ph_choose_blind_1="Kies je", + ph_choose_blind_2="volgende blind", + ph_click_confirm="Druk nogmaals om te bevestigen", + ph_deck_preview_effective="Effectief totaal vanwege Jokers, blinds en kaartverbeteringen", + ph_deck_preview_stones="Stenen", + ph_defeat_the_boss="Versla de blind van een baas", + ph_defeat_this_blind_1="Versla deze blind", + ph_defeat_this_blind_2="om het te ontdekken", + ph_demo_thanks_1="Bedankt voor het spelen van de", + ph_demo_thanks_2="BALATRO-DEMO", + ph_display_stickers="Stickers met inzet weergeven tijdens het spel", + ph_game_over="SPEL VOORBIJ", + ph_improve_run="Verbeter je spel!", + ph_most_played="(meest gespeelde hand)", + ph_mr_bones="Gespaard door Meneer Botjes", + ph_no_boss_active="geen baas actief", + ph_no_vouchers="Geen vouchers verzilverd in dit spel", + ph_score_at_least="Scoor ten minste", + ph_score_cards_discarded="Weggegooide kaarten", + ph_score_cards_played="Gespeelde kaarten", + ph_score_cards_purchased="Gekochte kaarten", + ph_score_furthest_ante="Ante", + ph_score_furthest_round="Ronde", + ph_score_hand="Beste hand", + ph_score_new_collection="Nieuwe ontdekkingen", + ph_score_poker_hand="Meest gespeelde hand", + ph_score_times_rerolled="Keer ververst", + ph_select_challenge="Selecteer een uitdaging", + ph_sneak_peek="Voorproefje", + ph_stat_consumable="Aantal keer dat deze kaart is gebruikt", + ph_stat_joker="Totaal voltooide rondes met deze kaart", + ph_stat_voucher="Aantal keer dat deze voucher is verzilverd", + ph_unscored_hand="Hand geeft geen score", + ph_up_ante_1="Verhoog de ante", + ph_up_ante_2="Verhoog alle blinds", + ph_up_ante_3="Vernieuw blinds", + ph_vouchers_redeemed="Vouchers verzilverd in dit spel", + ph_you_win="JIJ WINT!", + ph_you_win_demo="JIJ WINT DE DEMO!", }, - v_dictionary = { - a_xmult = "X#1# Multi", - a_xmult_minus = "-X#1# Multi", - a_mult = "+#1# Multi", - a_mult_minus = "-#1# Multi", - a_chips = "+#1#", - a_chips_minus = "-#1#", - a_handsize = "+#1# handomvang", - a_handsize_minus = "-#1# handomvang", - a_hands = "+#1# Handen", - a_sold_tally = "#1#/#2# verkocht", - a_remaining = "#1# resterend", - ante_x_voucher = "ANTE #1# VOUCHER", - loyalty_active = "Actief!", - loyalty_inactive = "#1# resterend", - deck_preview_wheel_singular = "Getallen kunnen lager zijn vanwege #1# kaart die met de afbeelding naar beneden is getrokken", - deck_preview_wheel_plural = "Getallen kunnen lager zijn vanwege #1# kaarten die met de afbeelding naar beneden is getrokken", - challenges_completed = "#1#/#2# uitdagingen voltooid", - unlocked = "#1#/#2# vrijgespeeld", - completed = "#1#/#2# voltooid", - interest = "#1# rente per $#2# (#3# max)", - remaining_hand_money = "Resterende handen ($#1# elk)", - remaining_discard_money = "Resterende weggooimogelijkheden ($#1# per stuk)", - ml_foil_desc = { - "Folie", - "+#1# fiches" - }, - ml_holo_desc = { - "Holografisch", - "+#1# Multi" - }, - ml_polychrome_desc = { - "Polychroom", - "X#1# Multi" - }, - ml_negative_desc = { - "Negatief", - "+#1# Jokervak" - }, - ml_negative_consumable_desc = { - "Negatief", - "+#1# verbruiksvak" - } + high_scores={ + boss_streak="Meeste bazen op rij", + collection="Verzameling", + current_streak="", + furthest_ante="Hoogste ante", + furthest_round="Hoogste ronde", + hand="Beste hand", + most_money="Meeste geld", + poker_hand="Meest gespeelde hand", + win_streak="Beste winreeks", }, - v_text = { - ch_m_dollars = { - "Begin met {C:money}$#1#" - }, - ch_m_hands = { - "{C:blue}#1#{} handen per ronde" - }, - ch_m_discards = { - "{C:red}#1#{} weggooimogelijkheden per ronde" - }, - ch_m_reroll_cost = { - "{C:money}$#1#{} basiskosten van verversen" - }, - ch_m_joker_slots = { - "{C:attention}#1#{} Jokervakken" - }, - ch_m_consumable_slots = { - "{C:attention}#1#{} verbruiksvakken" - }, - ch_m_hand_size = { - "{C:attention}#1#{} handomvang" - }, - ch_m_none = { - "{C:inactive}Geen" - }, - ch_c_no_reward = { - "{C:attention}Blinds{} leveren geen beloningsgeld op" - }, - ch_c_no_reward_specific = { - "{C:attention}#1# blinds{} leveren geen beloningsgeld op" - }, - ch_c_no_extra_hand_money = { - "Extra {C:blue}handen{} leveren geen geld meer op" - }, - ch_c_no_interest = { - "Verdien geen {C:attention}rente{} aan het einde van ronde" - }, - ch_c_daily = { - "{E:1,s:1.2,C:red}Dagelijkse uitdaging!" - }, - ch_c_set_seed = { - "1 poging met ingestelde seed: {C:inactive}{Hidden}" - }, - ch_c_chips_dollar_cap = { - "{C:blue}Fiches{} kunnen niet hoger zijn dan het huidige {C:money}$" - }, - ch_c_none = { - "{C:inactive}Geen" - }, - ch_c_no_shop_jokers = { - "Jokers verschijnen niet meer in de {C:attention}winkel" - }, - ch_c_inflation = { - "Verhoog prijzen permanent met {C:money}$ 1{} bij elke aankoop" - }, - ch_c_discard_cost = { - "Weggooimogelijkheden kosten elk {C:money}$#1#{}" - }, - ch_c_all_eternal = { - "Alle winkeljokers zijn {C:eternal}eeuwig{}" - }, - ch_c_flipped_cards = { - "{C:green}1 op de #1#{} kaarten worden met de afbeelding naar beneden getrokken" - }, - ch_c_debuff_played_cards = { - "Van alle {C:attention}gespeelde{} kaarten verdwijnen de {C:attention}extra's{} na het scoren" - }, - ch_c_minus_hand_size_per_X_dollar = { - "Houd {C:red}-1{} kaarten in de hand voor elke {C:money}$#1#{} die je hebt" - }, - ch_c_set_eternal_ante = { - "Als ante {C:attention}#1#{} baas is verslagen, worden alle jokers {C:attention}eeuwig" - }, - ch_c_set_joker_slots_ante = { - "Als ante {C:attention}#1#{} baas is verslagen, gaan alle jokervakken terug naar {C:attention}0" - } + labels={ + blue_seal="Blauw zegel", + common="Gewoon", + eternal="Eeuwig", + foil="Folie", + gold_seal="Gouden zegel", + holographic="Holografisch", + legendary="Mythisch", + locked="Vergrendeld", + negative="Negatief", + perishable="Vergankelijk", + pinned_left="Vastgepind", + planet="Planeet", + pluto_planet="Dwergplaneet", + polychrome="Polychroom", + purple_seal="Paars zegel", + rare="Zeldzaam", + red_seal="Rood zegel", + rental="Huur", + tarot="Tarot", + uncommon="Ongewoon", + voucher="Voucher", }, - quips = { - wq_1 = {"Geweldig gedaan!"}, - wq_2 = {"Daar ben je goed","mee omgegaan!"}, - wq_3 = {"Blijkbaar blufte","je toch niet!"}, - wq_4 = {"Jammer dat die","fiches allemaal","virtueel zijn..."}, - wq_5 = {"Zo te zien heb ik","je veel geleerd!"}, - wq_6 = {"Je hebt wat", "heads-up potjes gespeeld!"}, - wq_7 = {"Maar goed dat","ik niet tegen", "jou heb ingezet!"}, - lq_1 = {"Misschien kunnen we", "beter gaan", "kwartetten..."}, - lq_2 = {"We hebben gefold", "als een folder!"}, - lq_3 = {"Tijd voor een nieuwe", "ronde, en", "nieuwe kansen!"}, - lq_4 = {"Je weet toch wat ze", "altijd zeggen: het", "huis wint altijd!"}, - lq_5 = {"Nu zijn we erachter", "wie de echte", "Joker is!"}, - lq_6 = {"O nee, was jij", "ook aan het bluffen?"}, - lq_7 = {"Nu staan wij","voor paal!"}, - lq_8 = {"Als ik handen had,","zou ik ze voor mijn", "ogen houden!"}, - lq_9 = {"Ik ben letterlijk", "een nar, maar wat", "is jouw excuus?"}, - lq_10 = {"Wat een flop!"}, - dq_1 = {"Jemig! Hopelijk heb","je nog wat trucs","in petto voor deze","laatste uitdaging!"} + poker_hand_descriptions={ + ["Five of a Kind"]={ + "5 kaarten met dezelfde rang", + }, + Flush={ + "5 kaarten die dezelfde kleur hebben", + }, + ["Flush Five"]={ + "5 kaarten met dezelfde rang en kleur", + }, + ["Flush House"]={ + "Een Three of a Kind en een Pair waarbij", + "alle kaarten dezelfde kleur hebben", + }, + ["Four of a Kind"]={ + "4 kaarten met dezelfde rang. Ze mogen", + "worden gespeeld met 1 andere kaart die geen score heeft", + }, + ["Full House"]={ + "Een Three of a Kind en een Pair", + }, + ["High Card"]={ + "Als de gespeelde hand anders is dan bovenstaande,", + "scoort alleen de kaart met de hoogste rang", + }, + Pair={ + "2 kaarten met dezelfde rang. Ze mogen", + "gespeeld worden met 3 andere kaarten die geen score hebben", + }, + ["Royal Flush"]={ + "5 kaarten op rij {opeenvolgende rangen} waarbij", + "alle kaarten dezelfde kleur hebben", + }, + Straight={ + "5 kaarten op rij {opeenvolgende rangen}", + }, + ["Straight Flush"]={ + "5 kaarten op rij {opeenvolgende rangen} waarbij", + "alle kaarten dezelfde kleur hebben", + }, + ["Three of a Kind"]={ + "3 kaarten met dezelfde rang. Ze mogen", + "gespeeld worden met 2 andere kaarten die geen score hebben", + }, + ["Two Pair"]={ + "2 kaartparen met verschillende rangen, mogen", + "worden gespeeld met 1 andere kaart die geen score heeft", + }, }, - tutorial = { - sb_1 = { - "Hallo! Mijn naam is", - "{C:attention}Jimbo{}, ik help je graag", - "om dit spel onder de knie te krijgen!" + poker_hands={ + ["Five of a Kind"]="Five of a Kind", + Flush="Flush", + ["Flush Five"]="5 flushes", + ["Flush House"]="Flush House", + ["Four of a Kind"]="Four of a Kind", + ["Full House"]="Full House", + ["High Card"]="High Card", + Pair="Pair", + ["Royal Flush"]="Royal Flush", + Straight="Straight", + ["Straight Flush"]="Straight Flush", + ["Three of a Kind"]="Three of a Kind", + ["Two Pair"]="Two Pair", + }, + quips={ + dq_1={ + "Jemig! Hopelijk heb", + "je nog wat trucs", + "in petto voor deze", + "laatste uitdaging!", }, - sb_2 = { - "Jouw doel is om", - "{C:blue}fiches{} te verdienen om", - "de {C:attention}blind{} van de vijand te verslaan" + lq_1={ + "Misschien kunnen we", + "beter gaan", + "kwartetten...", }, - sb_3 = { - "Dit is een {C:blue}small blind{},", - "je hoeft maar", - "{C:attention}300 fiches{} te halen om deze te verslaan." + lq_10={ + "Wat een flop!", }, - sb_4 = { - "Selecteer de {C:blue}small blind", - "om de ronde te starten!" + lq_2={ + "We hebben gefold", + "als een folder!", }, - bb_1 = { + lq_3={ + "Tijd voor een nieuwe", + "ronde, en", + "nieuwe kansen!", + }, + lq_4={ + "Je weet toch wat ze", + "altijd zeggen: het", + "huis wint altijd!", + }, + lq_5={ + "Nu zijn we erachter", + "wie de echte", + "Joker is!", + }, + lq_6={ + "O nee, was jij", + "ook aan het bluffen?", + }, + lq_7={ + "Nu staan wij", + "voor paal!", + }, + lq_8={ + "Als ik handen had,", + "zou ik ze voor mijn", + "ogen houden!", + }, + lq_9={ + "Ik ben letterlijk", + "een nar, maar wat", + "is jouw excuus?", + }, + wq_1={ + "Geweldig gedaan!", + }, + wq_2={ + "Daar ben je goed", + "mee omgegaan!", + }, + wq_3={ + "Blijkbaar blufte", + "je toch niet!", + }, + wq_4={ + "Jammer dat die", + "fiches allemaal", + "virtueel zijn...", + }, + wq_5={ + "Zo te zien heb ik", + "je veel geleerd!", + }, + wq_6={ + "Je hebt wat", + "heads-up potjes gespeeld!", + }, + wq_7={ + "Maar goed dat", + "ik niet tegen", + "jou heb ingezet!", + }, + }, + ranks={ + ["10"]="10", + ["2"]="2", + ["3"]="3", + ["4"]="4", + ["5"]="5", + ["6"]="6", + ["7"]="7", + ["8"]="8", + ["9"]="9", + Ace="Aas", + Jack="Boer", + King="Heer", + Queen="Vrouw", + }, + suits_plural={ + Clubs="Klaveren", + Diamonds="Ruiten", + Hearts="Harten", + Spades="Schoppen", + }, + suits_singular={ + Clubs="Klaveren", + Diamonds="Ruiten", + Hearts="Harten", + Spades="Schoppen", + }, + tutorial={ + bb_1={ "Als je de {C:attention}big blind", - "selecteert, verdien je wat geld" + "selecteert, verdien je wat geld", }, - bb_2 = { + bb_2={ "Of kies {C:attention}overslaan", "voor een {C:attention}tag{}! Elke", - "{C:attention}tag{} heeft een uniek effect" + "{C:attention}tag{} heeft een uniek effect", }, - bb_3 = { + bb_3={ "Maar let op", "de {C:attention}blind van een baas{}. Hij", "heeft een kracht waar je", - "omheen moet plannen." + "omheen moet plannen.", }, - bb_4 = { + bb_4={ "Als je hem verslaat, gaat de", "{C:attention}ante{} omhoog en worden", - "alle {C:attention}blinds{} moeilijker" + "alle {C:attention}blinds{} moeilijker", }, - bb_5 = { + bb_5={ "Versla {C:attention}ante{} #1# om te winnen.", - "Kies nu je pad!" + "Kies nu je pad!", }, - fh_1 = { + fh_1={ "Je verdient fiches door", - "{C:attention}pokerhanden{} te spelen" + "{C:attention}pokerhanden{} te spelen", }, - fh_2 = { + fh_2={ "Elke {C:attention}pokerhand{} levert een", "basisaantal {C:blue}fiches", - "op dat vermenigvuldigd wordt met een {C:red}Multi" + "op dat vermenigvuldigd wordt met een {C:red}Multi", }, - fh_3 = { + fh_3={ "Bekijk je {C:attention}pokerhanden", "in het {C:attention}spelinfo{}-gebied,", "net als andere informatie", - "over je huidige spel" + "over je huidige spel", }, - fh_4 = { + fh_4={ "Kaarten leveren je ook", "wat {C:blue}fiches{} op,", - "beweeg er maar eens overheen!" + "beweeg er maar eens overheen!", }, - fh_5 = { + fh_4_touch={ + "Kaarten leveren je ook", + "wat {C:blue}fiches{} op,", + "houd ze ingedrukt om het te zien!", + }, + fh_5={ "Selecteer nu maximaal", "{C:attention}5{} kaarten om te spelen", - "en druk op {C:blue}Hand spelen" + "en druk op {C:blue}Hand spelen", }, - fh_6 = { + fh_5_touch={ + "Tik nu op maximaal", + "{C:attention}5{} kaarten om te spelen", + "en druk op {C:blue}Hand spelen", + }, + fh_6={ "Je kunt ook {C:red}Weggooien{} tot", "maximaal {C:attention}5{} geselecteerde kaarten", "om een nog sterkere hand", - "te krijgen. Probeer maar!" + "te krijgen. Probeer maar!", }, - fh_7 = { + fh_7={ "Voorzichtig! Je hebt maar een", "beperkt aantal {C:blue}handen", - "en {C:red}weggooimogelijkheden{} per ronde" + "en {C:red}weggooimogelijkheden{} per ronde", }, - fh_8 = { + fh_8={ "Verdien {C:attention}300 fiches{} voor", "je geen {C:blue}handen{} meer hebt", "om deze ronde te winnen.", - "Succes!" + "Succes!", }, - sh_1 = { - "Als je meer kaarten krijgt,", - "denk er dan aan dat je ze kunt", - "herschikken. {C:attention}Jokers{} activeren", - "van links naar rechts" - }, - sh_2 = { - "En zorg ervoor dat je", - "je verbruiksartikelen {C:attention}GEBRUIKT{}!" - }, - sh_3 = { - "Selecteer maximaal {C:attention}2{} kaarten", - "in je hand en druk op", - "{C:attention}gebruiken{} op de {C:tarot}tarot{}-kaart", - "om ze te verbeteren!" - }, - s_1 = { + s_1={ "Goed gedaan! Nu je", "met {C:money}geld{} {E:1}overspoeld{} wordt,", "kun je wat nieuwe", - "kaarten uit de {C:attention}winkel{} kopen" + "kaarten uit de {C:attention}winkel{} kopen", }, - s_2 = { - "Probeer deze knappe", - "duivel maar eens te kopen" - }, - s_3 = { - "Dit is een van de {C:attention}#1#", - "{C:attention}Jokers{} die je aan je spel kunt", - "toevoegen. Elke {C:attention}Joker", - "heeft een ander effect" - }, - s_4 = { - "Deze voegt {C:red}+4 Multi{} toe aan", - "elke hand die je speelt!" - }, - s_5 = { - "Wees kieskeurig, je mag maar", - "{C:attention}5 Joker{}-kaarten tegelijk", - "hebben" - }, - s_6 = { - "Koop nu de andere", - "kaart uit de {C:attention}winkel" - }, - s_7 = { - "Deze {C:tarot}tarot{}-kaart is een", - "{C:attention}verbruiksartikel{}. Deze", - "verbetert je speelkaarten!", - "Houd deze vast." - }, - s_8 = { - "Je kunt maximaal", - "{C:attention}2 verbruiks{}-kaarten tegelijk", - "hebben" - }, - s_9 = { - "Als je genoeg hebt gespaard,", - "kun je een {C:attention}voucher{} kopen.", - "{C:attention}Vouchers{} upgraden", - "je spel vanzelf!" - }, - s_10 = { + s_10={ "{C:attention}Vouchers{} worden aangevuld", "als je de", - "{C:attention}blind van een baas{} hebt verslagen." + "{C:attention}blind van een baas{} hebt verslagen.", }, - s_11 = { + s_11={ "En bekijk de", "beide {C:booster}Boosterpakketten{} in", "elke winkel. Ze zitten", - "boordevol handigheidjes!" + "boordevol handigheidjes!", }, - s_12 = { + s_12={ "Laten we naar", - "de {C:attention}volgende ronde{} gaan." - } - } - } -} + "de {C:attention}volgende ronde{} gaan.", + }, + s_2={ + "Probeer deze knappe", + "duivel maar eens te kopen", + }, + s_2_touch={ + "Probeer deze knappe duivel", + "maar eens te kopen!", + "Sleep hem vanuit de winkel", + "naar het gebied {C:attention}'KOPEN'{}", + }, + s_3={ + "Dit is een van de {C:attention}#1#", + "{C:attention}Jokers{} die je aan je spel kunt", + "toevoegen. Elke {C:attention}Joker", + "heeft een ander effect", + }, + s_4={ + "Deze voegt {C:red}+4 Multi{} toe aan", + "elke hand die je speelt!", + }, + s_5={ + "Wees kieskeurig, je mag maar", + "{C:attention}5 Joker{}-kaarten tegelijk", + "hebben", + }, + s_6={ + "Koop nu de andere", + "kaart uit de {C:attention}winkel", + }, + s_7={ + "Deze {C:tarot}tarot{}-kaart is een", + "{C:attention}verbruiksartikel{}. Deze", + "verbetert je speelkaarten!", + "Houd deze vast.", + }, + s_8={ + "Je kunt maximaal", + "{C:attention}2 verbruiks{}-kaarten tegelijk", + "hebben", + }, + s_9={ + "Als je genoeg hebt gespaard,", + "kun je een {C:attention}voucher{} kopen.", + "{C:attention}Vouchers{} upgraden", + "je spel vanzelf!", + }, + sb_1={ + "Hallo! Mijn naam is", + "{C:attention}Jimbo{}, ik help je graag", + "om dit spel onder de knie te krijgen!", + }, + sb_2={ + "Jouw doel is om", + "{C:blue}fiches{} te verdienen om", + "de {C:attention}blind{} van de vijand te verslaan", + }, + sb_3={ + "Dit is een {C:blue}small blind{},", + "je hoeft maar", + "{C:attention}300 fiches{} te halen om deze te verslaan.", + }, + sb_4={ + "Selecteer de {C:blue}small blind", + "om de ronde te starten!", + }, + sh_1={ + "Als je meer kaarten krijgt,", + "denk er dan aan dat je ze kunt", + "herschikken. {C:attention}Jokers{} activeren", + "van links naar rechts", + }, + sh_2={ + "En zorg ervoor dat je", + "je verbruiksartikelen {C:attention}GEBRUIKT{}!", + }, + sh_3={ + "Selecteer maximaal {C:attention}2{} kaarten", + "in je hand en druk op", + "{C:attention}gebruiken{} op de {C:tarot}tarot{}-kaart", + "om ze te verbeteren!", + }, + sh_3_touch={ + "Selecteer tot {C:attention}2{} kaarten", + "in je hand en sleep", + "de {C:tarot}tarot{}-kaart naar het gebied {C:attention}'GEBRUIKEN'{}", + "om ze te verbeteren!", + }, + }, + v_dictionary={ + a_chips="+#1#", + a_chips_minus="-#1#", + a_hands="+#1# Handen", + a_handsize="+#1# handomvang", + a_handsize_minus="-#1# handomvang", + a_mult="+#1# Multi", + a_mult_minus="-#1# Multi", + a_remaining="#1# resterend", + a_sold_tally="#1#/#2# verkocht", + a_xmult="X#1# Multi", + a_xmult_minus="-X#1# Multi", + ante_x_voucher="ANTE #1# VOUCHER", + challenges_completed="#1#/#2# uitdagingen voltooid", + completed="#1#/#2# voltooid", + deck_preview_wheel_plural="Getallen kunnen lager zijn vanwege #1# kaarten die met de afbeelding naar beneden is getrokken", + deck_preview_wheel_singular="Getallen kunnen lager zijn vanwege #1# kaart die met de afbeelding naar beneden is getrokken", + interest="#1# rente per $#2# (#3# max)", + loyalty_active="Actief!", + loyalty_inactive="#1# resterend", + ml_foil_desc={ + "Folie", + "+#1# fiches", + }, + ml_holo_desc={ + "Holografisch", + "+#1# Multi", + }, + ml_negative_consumable_desc={ + "Negatief", + "+#1# verbruiksvak", + }, + ml_negative_desc={ + "Negatief", + "+#1# Jokervak", + }, + ml_polychrome_desc={ + "Polychroom", + "X#1# Multi", + }, + remaining_discard_money="Resterende weggooimogelijkheden ($#1# per stuk)", + remaining_hand_money="Resterende handen ($#1# elk)", + unlocked="#1#/#2# vrijgespeeld", + }, + v_text={ + ch_c_all_eternal={ + "Alle winkeljokers zijn {C:eternal}eeuwig{}", + }, + ch_c_chips_dollar_cap={ + "{C:blue}Fiches{} kunnen niet hoger zijn dan het huidige {C:money}$", + }, + ch_c_daily={ + "{E:1,s:1.2,C:red}Dagelijkse uitdaging!", + }, + ch_c_debuff_played_cards={ + "Van alle {C:attention}gespeelde{} kaarten verdwijnen de {C:attention}extra's{} na het scoren", + }, + ch_c_discard_cost={ + "Weggooimogelijkheden kosten elk {C:money}$#1#{}", + }, + ch_c_flipped_cards={ + "{C:green}1 op de #1#{} kaarten worden met de afbeelding naar beneden getrokken", + }, + ch_c_inflation={ + "Verhoog prijzen permanent met {C:money}$ 1{} bij elke aankoop", + }, + ch_c_minus_hand_size_per_X_dollar={ + "Houd {C:red}-1{} kaarten in de hand voor elke {C:money}$#1#{} die je hebt", + }, + ch_c_no_extra_hand_money={ + "Extra {C:blue}handen{} leveren geen geld meer op", + }, + ch_c_no_interest={ + "Verdien geen {C:attention}rente{} aan het einde van ronde", + }, + ch_c_no_reward={ + "{C:attention}Blinds{} leveren geen beloningsgeld op", + }, + ch_c_no_reward_specific={ + "{C:attention}#1# blinds{} leveren geen beloningsgeld op", + }, + ch_c_no_shop_jokers={ + "Jokers verschijnen niet meer in de {C:attention}winkel", + }, + ch_c_none={ + "{C:inactive}Geen", + }, + ch_c_set_eternal_ante={ + "Als ante {C:attention}#1#{} baas is verslagen, worden alle jokers {C:attention}eeuwig", + }, + ch_c_set_joker_slots_ante={ + "Als ante {C:attention}#1#{} baas is verslagen, gaan alle jokervakken terug naar {C:attention}0", + }, + ch_c_set_seed={ + "1 poging met ingestelde seed: {C:inactive}{Hidden}", + }, + ch_m_consumable_slots={ + "{C:attention}#1#{} verbruiksvakken", + }, + ch_m_discards={ + "{C:red}#1#{} weggooimogelijkheden per ronde", + }, + ch_m_dollars={ + "Begin met {C:money}$#1#", + }, + ch_m_hand_size={ + "{C:attention}#1#{} handomvang", + }, + ch_m_hands={ + "{C:blue}#1#{} handen per ronde", + }, + ch_m_joker_slots={ + "{C:attention}#1#{} Jokervakken", + }, + ch_m_none={ + "{C:inactive}Geen", + }, + }, + }, +} \ No newline at end of file diff --git a/localization/pl.lua b/localization/pl.lua index 48a34ac..b85374b 100644 --- a/localization/pl.lua +++ b/localization/pl.lua @@ -1,4170 +1,4317 @@ return { - descriptions = { - Joker = { - j_joker = { - name = "Joker", - text = { - "Mnoż. {C:red,s:1.1}+#1#{}" - } + descriptions={ + Back={ + b_abandoned={ + name="Porzucona talia", + text={ + "Rozpoczynasz podejście", + "bez żadnych {C:attention}figur karcianych", + "w swojej talii", + }, }, - j_jolly = { - name = "Wesoły Joker", - text = { - "Mnoż. {C:red}+#1#{}, jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#" - } + b_anaglyph={ + name="Anaglificzna talia", + text={ + "Po pokonaniu każdej", + "{C:attention}Przeszkadzajki Bossa{}, zdobywasz", + "{C:attention,T:tag_double}#1#", + }, }, - j_zany = { - name = "Zwariowany Joker", - text = { - "Mnoż. {C:red}+#1#{}, jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#" - } + b_black={ + name="Czarna talia", + text={ + "{C:attention}+#1#{} slot na jokera", + "", + "{C:blue}-#2#{} ręka", + "w każdej rundzie", + }, }, - j_mad = { - name = "Obłąkany Joker", - text = { - "Mnoż. {C:red}+#1#{}, jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#" - } + b_blue={ + name="Niebieska talia", + text={ + "{C:blue}+#1#{} ręka", + "w każdej rundzie", + }, }, - j_crazy = { - name = "Szalony Joker", - text = { - "Mnoż. {C:red}+#1#{}, jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#" - } + b_challenge={ + name="Talia wyzwania", + text={ + "", + }, }, - j_droll = { - name = "Dziwaczny Joker", - text = { - "Mnoż. {C:red}+#1#{}, jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#" - } + b_checkered={ + name="Talia w kratkę", + text={ + "Rozpoczynasz podejście z", + "{C:attention}26{C:spades} pikami{} oraz", + "{C:attention}26{C:hearts} kierami{} w talii", + }, }, - j_sly = { - name = "Przebiegły Joker", - text = { - "{C:chips}+#1#{} żet., jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#" - } + b_erratic={ + name="Zmienna talia", + text={ + "Wszystkie {C:attention}rangi{} i", + "{C:attention}kolory{} w talii", + "są przydzielane losowo", + }, }, - j_wily = { - name = "Chytry Joker", - text = { - "{C:chips}+#1#{} żet., jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#" - } + b_ghost={ + name="Talia Ducha", + text={ + "Karty {C:spectral}Duchy{} mogą", + "pojawia się podczas wizyty w sklepie,", + "rozpocznij z kartą {C:spectral,T:c_hex}Zły urok{}", + }, }, - j_clever = { - name = "Bystry Joker", - text = { - "{C:chips}+#1#{} żet., jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#" - } + b_green={ + name="Zielona talia", + text={ + "Na końcu każdej rundy otrzymujesz:", + "{C:money}#1#${s:0.85} na każdą pozostałą {C:blue}rękę", + "{C:money}#2#${s:0.85} na każdą pozostałą {C:red}zrzutkę", + "Nie zarabiasz {C:attention}odsetek", + }, }, - j_devious = { - name = "Podstępny Joker", - text = { - "{C:chips}+#1#{} żet., jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#" - } + b_magic={ + name="Magiczna talia", + text={ + "Rozpoczynasz podejście z", + "kuponem {C:tarot,T:v_crystal_ball}#1#{}", + "oraz {C:attention}2{} kopiami", + "karty {C:tarot,T:c_fool}#2#", + }, }, - j_crafty = { - name = "Cwany Joker", - text = { - "{C:chips}+#1#{} żet., jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#" - } + b_nebula={ + name="Mgławicowa talia", + text={ + "Rozpoczynasz podejście z", + "kuponem {C:planet,T:v_telescope}#1#{}", + "", + "{C:red}#2#{} slot na przedm. zużywalne", + }, }, - j_half = { - name = "Pół-Joker", - text = { - "Mnoż. {C:red}+#1#{}, jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#{} lub mniej kart" - } + b_painted={ + name="Malowana talia", + text={ + "{C:attention}+#1#{} do rozmiaru ręki", + "{C:red}#2#{} slot na jokera", + }, }, - j_fortune_teller = { - name = "Wróżbita", - text = { - "Mnoż. {C:red}+#1#{} za każdą", - "wykorzystaną kartę {C:purple}Tarota{}", - "{C:inactive}(obecnie {C:red}+#2#{C:inactive})" - } + b_plasma={ + name="Plazmowa talia", + text={ + "Równoważy {C:blue}żetony{} i", + "{C:red}mnożnik{} przy obliczaniu", + "wyniku za rękę zagraną", + "{C:red}X#1#{} bazowej wartości Przeszkadzajki", + }, }, - j_juggler = { - name = "Żongler", - text = { - "{C:attention}+#1#{} do rozmiaru ręki" - } - }, - j_drunkard = { - name = "Pijak", - text = { + b_red={ + name="Czerwona talia", + text={ "{C:red}+#1#{} zrzutka", - "w każdej rundzie" - } + "w każdej rundzie", + }, }, - j_stone = { - name = "Kamienny Joker", - text = { - "Daje {C:chips}+#1#{} żet. za", - "każdą {C:attention}Kartę Kamienną", - "w twojej {C:attention}kompletnej talii", - "{C:inactive}(obecnie {C:chips}+#2#{C:inactive} żet.)" - } + b_yellow={ + name="Żółta talia", + text={ + "Rozpoczynasz", + "z dodatkową kwotą {C:money}#1#$", + }, }, - j_golden = { - name = "Złoty Joker", - text = { - "Zyskujesz {C:money}#1#${} na", - "końcu rundy" - } + b_zodiac={ + name="Talia Znaków zodiaku", + text={ + "Rozpoczynasz podejście z", + "{C:tarot,T:v_tarot_merchant}#1#{},", + "{C:planet,T:v_planet_merchant}#2#{},", + "i {C:attention,T:v_overstock_norm}#3#", + }, }, - j_stencil = { - name = "Joker Szablon", - text = { - "mnoż. {X:red,C:white} X1 {} za każdy", - "pusty slot na {C:attention}jokera{}", - "{s:0.8}Joker Szablon zawarty", - "{C:inactive}(obecnie {X:red,C:white} X#1# {C:inactive})" - } + }, + Blind={ + bl_arm={ + name="Ramię", + text={ + "Zmniejsza poziom", + "zagranego układu pokerowego", + }, }, - j_four_fingers = { - name = "Cztery Palce", - text = { - "Wszystkie {C:attention}kolory{} i", - "{C:attention}strity{} można", - "uzyskać z {C:attention}4{} kart" - } + bl_big={ + name="Duża w ciemno", + text={ + }, }, - j_mime = { - name = "Mim", - text = { - "Aktywuj ponownie wszystkie", - "zdolności kart {C:attention}posiadanych w", - "{C:attention}dłoni{}" - } + bl_club={ + name="Klub", + text={ + "Wszystkie trefle", + "zostają osłabione", + }, }, - j_credit_card = { - name = "Karta kredytowa", - text = { - "Zaciągnij dług", - "do wartości {C:red}-#1#${}" - } + bl_eye={ + name="Oko", + text={ + "Brak powtórzenia", + "tych samych rodzajów ręki w tej rundzie", + }, }, - j_greedy_joker = { - name = "Chciwy Joker", - text = { - "Mnoż. {C:mult}+#1#{} za każdą", + bl_final_acorn={ + name="Bursztynowy żołądź", + text={ + "Obraca i tasuje", + "wszystkie Jokery", + }, + }, + bl_final_bell={ + name="Modry dzwonek", + text={ + "Sprawia, że 1 karta", + "jest zawsze wybierana", + }, + }, + bl_final_heart={ + name="Szkarłatne serce", + text={ + "Jeden losowy joker", + "jest wyłączany z każdej ręki", + }, + }, + bl_final_leaf={ + name="Zielony liść", + text={ + "Wszystkie karty są osłabione", + "aż do sprzedania 1 jokera", + }, + }, + bl_final_vessel={ + name="Fioletowe naczynie", + text={ + "Bardzo duża przeszkadzajka", + }, + }, + bl_fish={ + name="Ryba", + text={ + "Karty są dobierane twarzą w dół", + "po każdej zagranej ręce", + }, + }, + bl_flint={ + name="Krzemień", + text={ + "Żetony bazowe i mnożnik", + "są pomniejszane o połowę", + }, + }, + bl_goad={ + name="Oścień", + text={ + "Wszystkie piki", + "zostają osłabione", + }, + }, + bl_head={ + name="Głowa", + text={ + "Wszystkie kiery", + "zostają osłabione", + }, + }, + bl_hook={ + name="Hak", + text={ + "Odrzuca 2 losowe", + "karty za rozegraną rękę", + }, + }, + bl_house={ + name="Dom", + text={ + "Pierwsza ręka jest", + "dobierana twarzą w dół", + }, + }, + bl_manacle={ + name="Kajdany", + text={ + "-1 do rozmiaru ręki", + }, + }, + bl_mark={ + name="Cel", + text={ + "Wszystkie figury karciane są", + "dobierane twarzą w dół", + }, + }, + bl_mouth={ + name="Usta", + text={ + "Zagrywasz tylko 1 rodzaj", + "ręki w tej rundzie", + }, + }, + bl_needle={ + name="Igła", + text={ + "Zagrywasz tylko 1 rękę", + }, + }, + bl_ox={ + name="Wół", + text={ + "Zagranie #1#", + "ustawia pieniądze na 0$", + }, + }, + bl_pillar={ + name="Filar", + text={ + "Karty zagrane wcześniej", + "w tym wejściu zostają osłabione", + }, + }, + bl_plant={ + name="Roślina", + text={ + "Wszystkie figury karciane", + "zostają osłabione", + }, + }, + bl_psychic={ + name="Medium", + text={ + "Należy zagrać 5 kart", + }, + }, + bl_serpent={ + name="Wąż", + text={ + "Po zagraniu lub zrzutce", + "zawsze dobierasz 3 karty", + }, + }, + bl_small={ + name="Mała w ciemno", + text={ + }, + }, + bl_tooth={ + name="Ząb", + text={ + "Tracisz 1$ za", + "każdą zagraną kartę", + }, + }, + bl_wall={ + name="Mur", + text={ + "Przeszkadzajka XL", + }, + }, + bl_water={ + name="Woda", + text={ + "Rozpoczynasz", + "z 0 zrzutek", + }, + }, + bl_wheel={ + name="Koło", + text={ + " na 7 kart jest", + "dobierana twarzą w dół", + }, + }, + bl_window={ + name="Okno", + text={ + "Wszystkie karo", + "zostają osłabione", + }, + }, + }, + Edition={ + e_base={ + name="Bazowa", + text={ + "Brak dodatkowych efektów", + }, + }, + e_foil={ + name="W folii", + text={ + "{C:chips}+#1#{} żet.", + }, + }, + e_holo={ + name="Holograficzna", + text={ + "Mnoż. {C:mult}+#1#{}", + }, + }, + e_negative={ + name="Negatyw", + text={ + "{C:dark_edition}+#1#{} slot na jokera", + }, + }, + e_negative_consumable={ + name="Negatyw", + text={ + "{C:dark_edition}+#1#{} slot na przedm. zużywalne", + }, + }, + e_polychrome={ + name="Polichromowana", + text={ + "Mnoż. {X:mult,C:white} X#1# {}", + }, + }, + }, + Enhanced={ + m_bonus={ + name="Karta Bonusowa", + text={ + }, + }, + m_glass={ + name="Karta Szklana", + text={ + "Mnoż. {X:mult,C:white} X#1# {}", + "{C:green}#2# na #3#{} szanse", + "zniszczenia karty", + }, + }, + m_gold={ + name="Karta Złota", + text={ + "{C:money}#1#${}, jeśli ta", + "karta jest w ręce", + "na końcu rundy", + }, + }, + m_lucky={ + name="Karta Szczęścia", + text={ + "{C:green}#1# na #3#{} szans", + "na mnoż. {C:mult}+#2#{}", + "{C:green}#1# na #5#{} szans", + "na wygranie {C:money}#4#$", + }, + }, + m_mult={ + name="Karta Mnożnikowa", + text={ + "Mnoż. {C:mult}+#1#{}", + }, + }, + m_steel={ + name="Karta Stalowa", + text={ + "Mnoż. {X:mult,C:white} X#1# {},", + "gdy ta karta", + "pozostanie w ręce", + }, + }, + m_stone={ + name="Karta Kamienna", + text={ + "{C:chips}+#1#{} żet.", + "bez rangi lub koloru", + }, + }, + m_wild={ + name="Karta Dzika", + text={ + "Można jej użyć", + "jako dowolnego koloru", + }, + }, + }, + Joker={ + j_8_ball={ + name="Bila 8", + text={ + "{C:green}#1# na #2#{} szans za każdą", + "zagraną {C:attention}8{} na stworzenie", + "karty {C:tarot}Tarota{} przy punktacji", + "{C:inactive}(wymaga miejsca)", + }, + }, + j_abstract={ + name="Abstrakcyjny Joker", + text={ + "Mnoż. {C:mult}+#1#{} za", + "każdego {C:attention}jokera{}", + "{C:inactive}(obecnie mnoż. {C:red}+#2#{C:inactive})", + }, + }, + j_acrobat={ + name="Akrobata", + text={ + "Mnoż. {X:red,C:white} X#1# {} w ostatniej", + "{C:attention}ręce{} rundy", + }, + unlock={ + "Zagraj {C:attention,E:1}#1#{} kart", + "{C:inactive}(#2#)", + }, + }, + j_ancient={ + name="Pradawny Joker", + text={ + "Każda zagrana karta w", + "kolorze {V:1}#2#{} daje", + "mnoż. {X:mult,C:white} X#1# {} przy zdobyciu punktów,", + "kolor {s:0.8} zmienia się na końcu rundy", + }, + }, + j_arrowhead={ + name="Grot", + text={ + "{C:chips}+#1#{} żet. za każdą", "zagraną kartę w", - "kolorze {C:diamonds}#2#{}", - } + "kolorze {C:spades}pik{}", + }, + unlock={ + "Posiadaj przynajmniej {E:1,C:attention}#1#", + "kart w kolorze {E:1,C:attention}#2#", + "swojej talii", + }, }, - j_lusty_joker = { - name = "Żwawy Joker", - text = { - "Mnoż. {C:mult}+#1#{} za każdą", + j_astronomer={ + name="Astronom", + text={ + "Wszystkie karty {C:planet}Planet{} oraz", + "{C:planet}paczki niebiańskie{} w", + "sklepie są {C:attention}za darmo", + }, + unlock={ + "Odkryj każdą", + "kartę {E:1,C:planet}Planet{}", + }, + }, + j_banner={ + name="Chorągiew", + text={ + "{C:chips}+#1#{} żet. za", + "każdą pozostałą", + "zrzutkę {C:attention}", + }, + }, + j_baron={ + name="Baron", + text={ + "Każdy {C:attention}Król{}", + "w ręce", + "daje mnoż. {X:mult,C:white} X#1# {}", + }, + }, + j_baseball={ + name="Karta bejsbolowa", + text={ + "{C:green}Niepospolite{} Jokery", + "dają mnoż. {X:mult,C:white} X#1# {}", + }, + }, + j_blackboard={ + name="Tablica", + text={ + "Mnoż. {X:red,C:white} X#1# {}, jeśli wszystkie", + "nie zagrane karty w ręce", + "to {C:spades}#2#{} lub {C:clubs}#3#{}", + }, + }, + j_bloodstone={ + name="Krwawy kamień", + text={ + "{C:green}#1# na #2#{} szans za każdą", "zagraną kartę w", - "kolorze {C:hearts}#2#{}", - } + "kolorze {C:hearts}kier{}", + "mnoż. {X:mult,C:white} X#3# {} przy zdobyciu punktów,", + }, + unlock={ + "Posiadaj przynajmniej {E:1,C:attention}#1#", + "kart w kolorze {E:1,C:attention}#2#", + "swojej talii", + }, }, - j_wrathful_joker = { - name = "Gniewny Joker", - text = { - "Mnoż. {C:mult}+#1#{} za każdą", - "zagraną kartę w", - "kolorze {C:spades}#2#{}", - } + j_blue_joker={ + name="Niebieski Joker", + text={ + "{C:chips}+#1#{} żet. za każdą", + "pozostałą kartę w {C:attention}talii", + "{C:inactive}(obecnie {C:chips}+#2#{C:inactive} żet.)", + }, }, - j_gluttenous_joker = { - name = "Żarłoczny Joker", - text = { - "Mnoż. {C:mult}+#1#{} za każdą", - "zagraną kartę w", - "kolorze {C:clubs}#2#{}", - } + j_blueprint={ + name="Światłokopia", + text={ + "Powiela zdolność", + "{C:attention}jokera{} na prawo", + }, + unlock={ + "Wygraj podejście", + }, }, - j_ceremonial = { - name = "Sztylet Rytualny", - text = { + j_bootstraps={ + name="Ucha od buta", + text={ + "{C:mult}+#1#{} do mnoż. za", + "każde twoje {C:money}$#2#{}", + "{C:inactive}(obecnie: {C:mult}+#3#{C:inactive} do mnoż.)", + }, + unlock={ + "Posiadaj przynajmniej {E:1,C:attention}#1#", + "Jokery {C:dark_edition}polichromowane{}", + }, + }, + j_brainstorm={ + name="Burza mózgów", + text={ + "Powiela zdolność", + "{C:attention}jokera najbardziej wysuniętego na lewo", + }, + unlock={ + "Odrzuca", + "{E:1,C:attention}pokera królewskiego", + }, + }, + j_bull={ + name="Byk", + text={ + "{C:chips}+#1#{} do żet. za", + "twój każdy {C:money}$1{}", + "{C:inactive}(obecnie: {C:chips}+#2#{C:inactive} do żet.)", + }, + }, + j_burglar={ + name="Włamywacz", + text={ + "Po wybraniu {C:attention}Przeszkadzajki{},", + "zyskujesz {C:blue}+#1#{} rąk oraz", + "{C:attention}tracisz wszystkie zrzutki", + }, + }, + j_burnt={ + name="Przypalony Joker", + text={ + "Podniesienie poziomu", + "pierwszego {C:attention}odrzuconego", + "układu pokerowego w każdej rundzie", + }, + unlock={ + "Sprzedaj łącznie", + "{E:1,C:attention}#1#{} karty", + "{C:inactive}(#2#)", + }, + }, + j_business={ + name="Wizytówka", + text={ + "Figury {C:attention}karciane{} dają", + "{C:green}#1# na #2#{} szanse", + "zdobycia {C:money}2${}, przy ich zagraniu", + }, + }, + j_caino={ + name="Caino", + text={ + "Ten joker zdobywa {X:mult,C:white} X#1# {} do mnoż.,", + "gdy karta {C:attention}figury{}", + "zostaje zniszczona", + "{C:inactive}(obecny mnoż.: {X:mult,C:white} X#2# {C:inactive}.)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_campfire={ + name="Ognisko", + text={ + "Ten joker daje mnoż. {X:mult,C:white}X#1#{}", + "za każdą {C:attention}sprzedaną{} kartę i zeruje się", + "po pokonaniu {C:attention}Przeszkadzajki Bossa{}", + "{C:inactive}(obecnie mnoż. {X:mult,C:white} X#2# {C:inactive})", + }, + }, + j_card_sharp={ + name="Ostra karta", + text={ + "Mnoż. {X:mult,C:white} X#1# {}, jeśli zagrany", + "{C:attention}układ pokerowy{} został już", + "rozegrany w tej rundzie", + }, + }, + j_cartomancer={ + name="Kartomancja", + text={ + "Otrzymujesz kartę {C:tarot}Tarota{}", + "po wybraniu {C:attention}Przeszkadzajki{}", + "{C:inactive}(wymaga miejsca)", + }, + unlock={ + "Odkryj każdą", + "kartę {E:1,C:tarot}Tarota{}", + }, + }, + j_castle={ + name="Zamek", + text={ + "Ten joker zdobywa {C:chips}+#1#{} żet.", + "na odrzuconą kartę {V:1}#2#{},", + "kolor zmienia się co rundę", + "{C:inactive}(obecnie {C:chips}+#3#{C:inactive} żet.)", + }, + }, + j_cavendish={ + name="Cavendish", + text={ + "Mnoż. {X:mult,C:white} X#1# {}", + "{C:green}#2# na #3#{} szans, że ta", + "karta zostanie zniszczona", + "na końcu rundy", + }, + }, + j_ceremonial={ + name="Sztylet Rytualny", + text={ "Po wybraniu {C:attention}Przeszkadzajki{},", "niszczy jokera po prawej", "oraz na stałe dodaje {C:attention}podwojenie", "wartości sprzedaży do tego {C:red}mnoż.", - "{C:inactive}(obecnie mnoż. {C:mult}+#1#{C:inactive})" - } + "{C:inactive}(obecnie mnoż. {C:mult}+#1#{C:inactive})", + }, }, - j_banner = { - name = "Chorągiew", - text = { - "{C:chips}+#1#{} żet. za", - "każdą pozostałą", - "zrzutkę {C:attention}" - } + j_certificate={ + name="Świadectwo", + text={ + "Na początku rundy", + "dodaje losową {C:attention}kartę", + "{C:attention}rozgrywającą{}", + "{C:attention}pieczęć{} do twojej ręki", + }, + unlock={ + "Zyskaj Złotą", + "kartę rozgrywającą", + "ze {C:attention,E:1}Złotą Pieczęcią", + }, }, - j_mystic_summit = { - name = "Mistyczny Szczyt", - text = { - "Mnoż. {C:mult}+#1#{}, gdy", - "pozostanie {C:attention}#2#{} zrzutek", - "w grze" - } - }, - j_marble = { - name = "Marmurowy Joker", - text = { - "Dodaje jedną kartę {C:attention}Kamień{} do", - "do talii", - "po wybraniu {C:attention}Przeszkadzajki{}" - } - }, - j_loyalty_card = { - name = "Karta Lojalnościowa", - text = { - "Mnoż. {X:red,C:white} X#1# {} co", - "{C:attention}#2#{} rozegranych układów", - "{C:inactive}#3#" - } - }, - j_8_ball = { - name = "Bila 8", - text = { - "{C:green}#1# na #2#{} szans za każdą", - "zagraną {C:attention}8{} na stworzenie", - "karty {C:tarot}Tarota{} przy punktacji", - "{C:inactive}(wymaga miejsca)" - } - }, - j_dusk = { - name = "Zmierzch", - text = { - "Uruchom ponownie wszystkie karty", - "punktujące w {C:attention}ostatniej", - "{C:attention}ręce{} rundy" - } - }, - j_chaos = { - name = "Klaun Chaos", - text = { + j_chaos={ + name="Klaun Chaos", + text={ "{C:attention}#1#{} darmowy ponowny {C:green}rzut", - "na wizytę w sklepie" - } + "na wizytę w sklepie", + }, }, - j_misprint = { - name = "Błąd w druku", - text = { - "" - } + j_chicot={ + name="Chicot", + text={ + "Wyłącza efekt", + "każdej zdolności {C:attention}Przeszkadzajki Bossa", + }, + unlock={ + "{E:1,s:1.3}?????", + }, }, - j_raised_fist = { - name = "Uniesiona Pięść", - text = { - "Dodaje do mnoż. {C:attention}podwójną{}", - "rangę katy na ręce o", - "{C:attention}najniższej{} randze" - } + j_clever={ + name="Bystry Joker", + text={ + "{C:chips}+#1#{} żet., jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#", + }, }, - j_fibonacci = { - name = "Ciąg Fibonacciego", - text = { - "Mnoż. {C:mult}+#1#{} za każdego", - "zagranego {C:attention}asa{},", - "{C:attention}2{}, {C:attention}3{}, {C:attention}5{} lub {C:attention}8{}" - } + j_cloud_9={ + name="Dziewiątka z nieba", + text={ + "Zyskujesz {C:money}$#1#{} za każdą", + "{C:attention}9{} w {C:attention}kompletnej talii", + "na końcu rundy", + "{C:inactive}(obecnie {C:money}$#2#{}{C:inactive})", + }, }, - j_steel_joker = { - name = "Stalowy Joker", - text = { - "Daje {X:mult,C:white} X#1# {} do mnoż.", - "za każdą {C:attention}Kartę Stalową", - "w twojej {C:attention}kompletnej talii", - "{C:inactive}(obecnie mnoż. {X:mult,C:white} X#2# {C:inactive})" - } - }, - j_scary_face = { - name = "Straszna Twarz", - text = { - "Figury {C:attention}karciane{}", - "dają {C:chips}+#1#{} żet.", - "przy ich zagraniu" - } - }, - j_abstract = { - name = "Abstrakcyjny Joker", - text = { - "Mnoż. {C:mult}+#1#{} za", - "każdego {C:attention}jokera{}", - "{C:inactive}(obecnie mnoż. {C:red}+#2#{C:inactive})" - } - }, - j_delayed_grat = { - name = "Gratyfikacja z opóźnieniem", - text = { - "Zyskaj {C:money}#1#${} za {C:attention}zrzutkę{}, jeśli", - "nie skorzystano ze zrzutek", - "do końca rundy" - } - }, - j_pareidolia = { - name = "Pareidolia", - text = { - "Wszystkie karty są", - "traktowane jako", - "{C:attention}figury{}" - } - }, - j_hack = { - name = "Kabareciarz", - text = { - "Aktywuj ponownie", - "{C:attention}2{}, {C:attention}3{}, {C:attention}4{} lub {C:attention}5{}", - "przy ich zagraniu" - } - }, - j_gros_michel = { - name = "Gros Michel", - text = { - "Mnoż. {C:mult}+#1#{}", - "{C:green}#2# na #3#{} szans, że ta", - "karta zostanie zniszczona", - "na końcu rundy" - } - }, - j_even_steven = { - name = "Równiacha", - text = { - "Mnoż. {C:mult}+#1#{} za każdą", - "zagraną kartę", - "o {C:attention}parzystej{} randze", - "{C:inactive}(10, 8, 6, 4, 2)" - } - }, - j_odd_todd = { - name = "Nierówniacha", - text = { - "{C:chips}+#1#{} żet. za", - "każdą zagraną kartę", - "o {C:attention}nieparzystej{} randze", - "{C:inactive}(A, 9, 7, 5, 3)" - } - }, - j_scholar = { - name = "Uczony", - text = { - "Zagrane {C:attention}asy{}", - "dają {C:chips}+#2#{} żet.", - "oraz mnoż. {C:mult}+#1#{}", - "przy ich zagraniu" - } - }, - j_business = { - name = "Wizytówka", - text = { - "Figury {C:attention}karciane{} dają", - "{C:green}#1# na #2#{} szanse", - "zdobycia {C:money}2${}, przy ich zagraniu" - } - }, - j_supernova = { - name = "Supernowa", - text = { - "Dodaje do mnożnika liczbę razy", - "rozegrania w tym podejściu", - "{C:attention}układu pokerowego{}" - } - }, - j_superposition = { - name = "Superpozycja", - text = { - "Jeśli układ pokerowy zawiera", - "{C:attention}asa{} i {C:attention}strita{},", - "otrzymujesz kartę {C:tarot}Tarota{}", - "{C:inactive}(wymaga miejsca)" - } - }, - j_ride_the_bus = { - name = "Przejażdżka autobusem", - text = { - "Ten joker zdobywa {C:mult}+#1#{} do mnoż.", - "za {C:attention}kolejne{}", - "zagrywane ręce bez", - "punktowanej {C:attention}figury{}", - "{C:inactive}(obecnie: {C:mult}+#2#{C:inactive} do mnoż.)" - } - }, - j_space = { - name = "Kosmiczny Joker", - text = { - "{C:green}#1# na #2#{} szans na", - "podniesienie poziomu", - "zagranego {C:attention}układu pokerowego{}" - } - }, - j_egg = { - name = "Jajo", - text = { - "Zyskujesz {C:money}#1#${}", - "{C:attention}wartości sprzedaży{} na", - "końcu rundy" - } - }, - j_burglar = { - name = "Włamywacz", - text = { - "Po wybraniu {C:attention}Przeszkadzajki{},", - "zyskujesz {C:blue}+#1#{} rąk oraz", - "{C:attention}tracisz wszystkie zrzutki" - } - }, - j_blackboard = { - name = "Tablica", - text = { - "Mnoż. {X:red,C:white} X#1# {}, jeśli wszystkie", - "nie zagrane karty w ręce", - "to {C:spades}#2#{} lub {C:clubs}#3#{}" - } - }, - j_runner = { - name = "Biegacz", - text = { - "Zyskujesz {C:chips}+#2#{} żet.,", - "jeśli zagrana ręka", - "zawiera {C:attention}strita{}", - "{C:inactive}(obecnie {C:chips}+#1#{C:inactive} żet.)" - } - }, - j_ice_cream = { - name = "Lody", - text = { - "{C:chips}+#1#{} żet.", - "{C:chips}-#2#{} żet. za", - "każdą rozegraną rękę" - } - }, - j_dna = { - name = "DNA", - text = { - "Jeśli {C:attention}pierwsza ręką{} w rundzie", - "to tylko {C:attention}1{} karta, dodaje", - "na stałe do talii drugą tę samą kartę", - "i dobiera ją do {C:attention}ręki" - } - }, - j_splash = { - name = "Plusk", - text = { - "Każda {C:attention}zagrana karta", - "zalicza się do punktacji" - } - }, - j_blue_joker = { - name = "Niebieski Joker", - text = { - "{C:chips}+#1#{} żet. za każdą", - "pozostałą kartę w {C:attention}talii", - "{C:inactive}(obecnie {C:chips}+#2#{C:inactive} żet.)" - } - }, - j_sixth_sense = { - name = "Szósty zmysł", - text = { - "Gdy {C:attention}pierwsza ręka{} rundy to", - "pojedyncza {C:attention}6{}, ulega zniszczeniu, przy jednoczesnym", - "utworzeniu karty {C:spectral}Ducha{}", - "{C:inactive}(wymaga miejsca)" - } - }, - j_constellation = { - name = "Gwiazdozbiór", - text = { + j_constellation={ + name="Gwiazdozbiór", + text={ "Ten joker zdobywa", "{X:mult,C:white} X#1# {} do mnoż. przy", "każdym użyciu karty", - "{C:planet}Planety{} {C:inactive}(obecnie: {X:mult,C:white} X#2# {C:inactive} do mnoż.)" - } + "{C:planet}Planety{} {C:inactive}(obecnie: {X:mult,C:white} X#2# {C:inactive} do mnoż.)", + }, }, - j_hiker = { - name = "Wycieczkowicz", - text = { - "Przy zagraniu dowolnej {C:attention}karty{}", - "na stałe otrzymujesz", - "{C:chips}+#1#{} żet." - } + j_crafty={ + name="Cwany Joker", + text={ + "{C:chips}+#1#{} żet., jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#", + }, }, - j_faceless = { - name = "Joker bez twarzy", - text = { + j_crazy={ + name="Szalony Joker", + text={ + "Mnoż. {C:red}+#1#{}, jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#", + }, + }, + j_credit_card={ + name="Karta kredytowa", + text={ + "Zaciągnij dług", + "do wartości {C:red}-#1#${}", + }, + }, + j_delayed_grat={ + name="Gratyfikacja z opóźnieniem", + text={ + "Zyskaj {C:money}#1#${} za {C:attention}zrzutkę{}, jeśli", + "nie skorzystano ze zrzutek", + "do końca rundy", + }, + }, + j_devious={ + name="Podstępny Joker", + text={ + "{C:chips}+#1#{} żet., jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#", + }, + }, + j_diet_cola={ + name="Dietetyczna cola", + text={ + "Sprzedaj tę kartę, aby", + "stworzyć darmowy", + "{C:attention}#1#", + }, + }, + j_dna={ + name="DNA", + text={ + "Jeśli {C:attention}pierwsza ręką{} w rundzie", + "to tylko {C:attention}1{} karta, dodaje", + "na stałe do talii drugą tę samą kartę", + "i dobiera ją do {C:attention}ręki", + }, + }, + j_drivers_license={ + name="Prawo jazdy", + text={ + "Mnoż. {X:mult,C:white} X#1# {}, jeśli w talii", + "znajduje się przynajmniej {C:attention}16", + "ulepszonych kart", + "{C:inactive}(obecnie {C:attention}#2#{C:inactive})", + }, + unlock={ + "Ulepsz {E:1,C:attention}#1#{} kart", + "w swojej talii", + }, + }, + j_droll={ + name="Dziwaczny Joker", + text={ + "Mnoż. {C:red}+#1#{}, jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#", + }, + }, + j_drunkard={ + name="Pijak", + text={ + "{C:red}+#1#{} zrzutka", + "w każdej rundzie", + }, + }, + j_duo={ + name="Duet", + text={ + "Mnoż. {X:mult,C:white} X#1# {}, jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#", + }, + unlock={ + "Wygraj podejście", + "bez zagrywania", + "{E:1,C:attention}#1#", + }, + }, + j_dusk={ + name="Zmierzch", + text={ + "Uruchom ponownie wszystkie karty", + "punktujące w {C:attention}ostatniej", + "{C:attention}ręce{} rundy", + }, + }, + j_egg={ + name="Jajo", + text={ + "Zyskujesz {C:money}#1#${}", + "{C:attention}wartości sprzedaży{} na", + "końcu rundy", + }, + }, + j_erosion={ + name="Erozja", + text={ + "Mnoż. {C:red}+#1#{} za każdą", + "kartę poniżej {C:attention}#3#{}", + "w kompletnej talii", + "{C:inactive}(obecnie mnoż. {C:red}+#2#{C:inactive})", + }, + }, + j_even_steven={ + name="Równiacha", + text={ + "Mnoż. {C:mult}+#1#{} za każdą", + "zagraną kartę", + "o {C:attention}parzystej{} randze", + "{C:inactive}(10, 8, 6, 4, 2)", + }, + }, + j_faceless={ + name="Joker bez twarzy", + text={ "Zyskujesz {C:money}#1#${}, jeśli {C:attention}#2#{} lub", "więcej {C:attention}figur karcianych{}", "zostanie odrzuconych", - "jednocześnie" - } - }, - j_todo_list = { - name = "Lista zadań", - text = { - "Zyskujesz {C:money}$#1#{}, gdy {C:attention}układ", - "pokerowy{} to: {C:attention}#2#{}.", - "Układ pokerowy zmienia się", - "na koniec rundy" - } - }, - j_ticket = { - name = "Złoty bilet", - text = { - "Zyskujesz {C:money}#1#${} za", - "każdą zagraną {C:attention}Złotą{} kartę" + "jednocześnie", }, - unlock = { - "Zagraj rękę składającą się z 5 kart,", - "która zawiera tylko", - "karty {C:attention,E:1}Złote{}" - } }, - j_mr_bones = { - name = "Kostek", - text = { + j_family={ + name="Rodzinka", + text={ + "Mnoż. {X:mult,C:white} X#1# {}, jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#", + }, + unlock={ + "Wygraj podejście", + "bez zagrywania", + "{E:1,C:attention}#1#", + }, + }, + j_fibonacci={ + name="Ciąg Fibonacciego", + text={ + "Mnoż. {C:mult}+#1#{} za każdego", + "zagranego {C:attention}asa{},", + "{C:attention}2{}, {C:attention}3{}, {C:attention}5{} lub {C:attention}8{}", + }, + }, + j_flash={ + name="Szybka karta", + text={ + "Ten joker zdobywa {C:mult}+#1#{} do mnoż.", + "za {C:attention}ponowny rzut{} w sklepie", + "{C:inactive}(obecnie {C:mult}+#2#{C:inactive} do mnoż.)", + }, + }, + j_flower_pot={ + name="Doniczka", + text={ + "{X:mult,C:white} X#1# {} do mnoż., gdy", + "układ pokerowy", + "zawiera kartę {C:diamonds}karo{}, {C:clubs}trefl{},", + "{C:hearts}kier{} i {C:spades}pik{}", + }, + unlock={ + "Osiągnij stawkę", + "na poziomie {E:1,C:attention}#1#", + }, + }, + j_fortune_teller={ + name="Wróżbita", + text={ + "Mnoż. {C:red}+#1#{} za każdą", + "wykorzystaną kartę {C:purple}Tarota{}", + "{C:inactive}(obecnie {C:red}+#2#{C:inactive})", + }, + }, + j_four_fingers={ + name="Cztery Palce", + text={ + "Wszystkie {C:attention}kolory{} i", + "{C:attention}strity{} można", + "uzyskać z {C:attention}4{} kart", + }, + }, + j_gift={ + name="Karta podarunkowa", + text={ + "Dodaje {C:money}$#1#{} wartości {C:attention}sprzedaży", + "do każdego {C:attention}jokera{} oraz", + "karty {C:attention}zużywalnej{} przy", + "końcu rundy", + }, + }, + j_glass={ + name="Szklany Joker", + text={ + "Ten joker zdobywa {X:mult,C:white} X#1# {}", + "do mnoż. za każdą zniszczoną", + "{C:attention}Kartę Szklaną", + "{C:inactive}(obecnie {X:mult,C:white} X#2# {C:inactive} do mnoż.)", + }, + unlock={ + "Posiadaj przynajmniej {E:1,C:attention}#1#", + "{E:1,C:attention}#2#{} w", + "swojej talii", + }, + }, + j_gluttenous_joker={ + name="Żarłoczny Joker", + text={ + "Mnoż. {C:mult}+#1#{} za każdą", + "zagraną kartę w", + "kolorze {C:clubs}#2#{}", + }, + }, + j_golden={ + name="Złoty Joker", + text={ + "Zyskujesz {C:money}#1#${} na", + "końcu rundy", + }, + }, + j_greedy_joker={ + name="Chciwy Joker", + text={ + "Mnoż. {C:mult}+#1#{} za każdą", + "zagraną kartę w", + "kolorze {C:diamonds}#2#{}", + }, + }, + j_green_joker={ + name="Zielony Joker", + text={ + "Mnoż. {C:mult}+#1#{} na rozegraną rękę", + "Mnoż. {C:mult}-#2#{} za zrzutkę", + "{C:inactive}(obecnie mnoż. {C:mult}+#3#{C:inactive})", + }, + }, + j_gros_michel={ + name="Gros Michel", + text={ + "Mnoż. {C:mult}+#1#{}", + "{C:green}#2# na #3#{} szans, że ta", + "karta zostanie zniszczona", + "na końcu rundy", + }, + }, + j_hack={ + name="Kabareciarz", + text={ + "Aktywuj ponownie", + "{C:attention}2{}, {C:attention}3{}, {C:attention}4{} lub {C:attention}5{}", + "przy ich zagraniu", + }, + }, + j_half={ + name="Pół-Joker", + text={ + "Mnoż. {C:red}+#1#{}, jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#{} lub mniej kart", + }, + }, + j_hallucination={ + name="Halucynacja", + text={ + "{C:green}#1# na #2#{} szanse, aby stworzyć", + "kartę {C:tarot}Tarota{} przy", + "otworzeniu dowolnej {C:attention}paczki wzmacniającej{}", + "{C:inactive}(wymaga miejsca)", + }, + }, + j_hanging_chad={ + name="Na włosku", + text={ + "Aktywuj ponownie {C:attention}pierwszą{}", + "zagraną kartę w punktacji", + "jeszcze {C:attention}#1#{} raz(y)", + }, + unlock={ + "Pokonaj Przeszkadzajkę Bossa", + "za pomocą {E:1,C:attention}#1#", + }, + }, + j_hiker={ + name="Wycieczkowicz", + text={ + "Przy zagraniu dowolnej {C:attention}karty{}", + "na stałe otrzymujesz", + "{C:chips}+#1#{} żet.", + }, + }, + j_hit_the_road={ + name="W drogę", + text={ + "Ten joker zdobywa {X:mult,C:white} X#1# {} do mnoż.", + "za każdego {C:attention}waleta{}", + "odrzuconego w tej rundzie", + "{C:inactive}(obecnie: {X:mult,C:white} X#2# {C:inactive} do mnoż.)", + }, + unlock={ + "Odrzuć {E:1,C:attention}5", + "{E:1,C:attention}waletów{}", + "jednocześnie", + }, + }, + j_hologram={ + name="Hologram", + text={ + "Ten joker zdobywa {X:mult,C:white} X#1# {} do mnoż.,", + "gdy {C:attention}karta rozgrywająca{}", + "zostaje dodana do twojej talii", + "{C:inactive}(obecny mnoż.: {X:mult,C:white} X#2# {C:inactive})", + }, + }, + j_ice_cream={ + name="Lody", + text={ + "{C:chips}+#1#{} żet.", + "{C:chips}-#2#{} żet. za", + "każdą rozegraną rękę", + }, + }, + j_idol={ + name="Bożek", + text={ + "Mnoż. {X:mult,C:white} X#1# {} za każdą", + "#2# z {V:1}#3#{} kart", + "przy jej zagraniu;", + "{s:0.8}karta zmienia się co rundę", + }, + unlock={ + "Zdobądź przynajmniej", + "{E:1,C:attention}#1#{} żet.", + "w ciągu jednej ręki", + }, + }, + j_invisible={ + name="Niewidzialny Joker", + text={ + "Po {C:attention}#1#{} rundach", + "sprzedaj tę kartę, aby", + "{C:attention}zduplikować{} losowego jokera", + "{C:inactive}(obecnie {C:attention}#2#{C:inactive}/#1#)", + }, + unlock={ + "Wygraj podejście bez", + "posiadania więcej", + "niż {E:1,C:attention}4 jokerów{}", + }, + }, + j_joker={ + name="Joker", + text={ + "Mnoż. {C:red,s:1.1}+#1#{}", + }, + }, + j_jolly={ + name="Wesoły Joker", + text={ + "Mnoż. {C:red}+#1#{}, jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#", + }, + }, + j_juggler={ + name="Żongler", + text={ + "{C:attention}+#1#{} do rozmiaru ręki", + }, + }, + j_loyalty_card={ + name="Karta Lojalnościowa", + text={ + "Mnoż. {X:red,C:white} X#1# {} co", + "{C:attention}#2#{} rozegranych układów", + "{C:inactive}#3#", + }, + }, + j_luchador={ + name="Luchador", + text={ + "Sprzedaj tę kartę, aby", + "zablokować bieżącą", + "{C:attention}Przeszkadzajkę Bossa{}", + }, + }, + j_lucky_cat={ + name="Kot na szczęście", + text={ + "Ten joker zdobywa {X:mult,C:white} X#1# {} do mnoż.,", + "gdy karta {C:attention}szczęścia{}", + "zostanie {C:green}skutecznie{}", + "aktywowana {C:inactive}(obecny mnoż.: {X:mult,C:white} X#2# {C:inactive})", + }, + }, + j_lusty_joker={ + name="Żwawy Joker", + text={ + "Mnoż. {C:mult}+#1#{} za każdą", + "zagraną kartę w", + "kolorze {C:hearts}#2#{}", + }, + }, + j_mad={ + name="Obłąkany Joker", + text={ + "Mnoż. {C:red}+#1#{}, jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#", + }, + }, + j_madness={ + name="Szaleństwo", + text={ + "Gdy {C:attention}mała w ciemno{} lub {C:attention}duża w ciemno{}", + "zostanie wybrana, zyskujesz {X:mult,C:white} X#1# {}", + "do mnoż. i {C:attention}niszczysz{} losowego jokera", + "{C:inactive}(obecny mnoż.: {X:mult,C:white} X#2# {C:inactive})", + }, + }, + j_mail={ + name="Rabat", + text={ + "Zdobywasz {C:money}$#1#{} za każdą", + "odrzuconą {C:attention}#2#{}, ranga", + "zmienia się co rundę", + }, + }, + j_marble={ + name="Marmurowy Joker", + text={ + "Dodaje jedną kartę {C:attention}Kamień{} do", + "do talii", + "po wybraniu {C:attention}Przeszkadzajki{}", + }, + }, + j_matador={ + name="Matador", + text={ + "Zyskaj {C:money}#1#${}, jeśli zagrana", + "ręka aktywuje", + "zdolność {C:attention}Przeszkadzajki Bossa{}", + }, + unlock={ + "Pokonaj Przeszkadzajkę Bossa", + "w ciągu {E:1,C:attention}1 ręki{} bez", + "wykorzystywania zrzutek", + }, + }, + j_merry_andy={ + name="Radosny Radek", + text={ + "{C:red}+#1#{} do zrzutek", + "co rundę,", + "{C:red}#2#{} do rozmiaru ręki", + }, + unlock={ + "Wygraj podejście w ciągu {E:1,C:attention}#1#", + "lub mniej rund", + }, + }, + j_midas_mask={ + name="Maska Midasa", + text={ + "Wszystkie zagrane karty {C:attention}figur{}", + "stają się {C:attention}złotymi{} kartami", + "przy punktacji", + }, + }, + j_mime={ + name="Mim", + text={ + "Aktywuj ponownie wszystkie", + "zdolności kart {C:attention}posiadanych w", + "{C:attention}dłoni{}", + }, + }, + j_misprint={ + name="Błąd w druku", + text={ + "", + }, + }, + j_mr_bones={ + name="Kostek", + text={ "Chroni przed śmiercią,", "jeśli punkty z żetonów", "stanowią przynajmniej {C:attention}25%", "wymaganych żetonów", - "{S:1.1,C:red,E:2}Ulega samozniszczeniu{}" + "{S:1.1,C:red,E:2}Ulega samozniszczeniu{}", }, - unlock = { + unlock={ "Przegrywasz {C:attention,E:1}#1#{} podejść", - "{C:inactive}(#2#)" - } - }, - j_acrobat = { - name = "Akrobata", - text = { - "Mnoż. {X:red,C:white} X#1# {} w ostatniej", - "{C:attention}ręce{} rundy" + "{C:inactive}(#2#)", }, - unlock = { - "Zagraj {C:attention,E:1}#1#{} kart", - "{C:inactive}(#2#)" - } }, - j_sock_and_buskin = { - name = "Maski teatralne", - text = { - "Aktywuj ponownie wszystkie", - "{C:attention}figury{} karciane przy ich zagraniu" + j_mystic_summit={ + name="Mistyczny Szczyt", + text={ + "Mnoż. {C:mult}+#1#{}, gdy", + "pozostanie {C:attention}#2#{} zrzutek", + "w grze", }, - unlock = { - "Zagraj łącznie", - "{C:attention,E:1}#1#{} figur karcianych", - "{C:inactive}(#2#)" - } }, - j_green_joker = { - name = "Zielony Joker", - text = { - "Mnoż. {C:mult}+#1#{} na rozegraną rękę", - "Mnoż. {C:mult}-#2#{} za zrzutkę", - "{C:inactive}(obecnie mnoż. {C:mult}+#3#{C:inactive})" - } - }, - j_swashbuckler = { - name = "Korsarz", - text = { - "Dodaje wartość sprzedaży", - "pozostałych posiadanych", - "{C:attention}jokerów{} do mnoż.", - "{C:inactive}(obecnie: {C:mult}+#1#{C:inactive} do mnoż.)" - }, - unlock = { - "Sprzedaj łącznie", - "{C:attention,E:1}#1#{} jokerów", - "{C:inactive}(#2#)" - } - }, - j_troubadour = { - name = "Trubadur", - text = { - "{C:attention}+#1#{} do rozmiaru ręki,", - "{C:blue}-#2#{} od ręki co rundę" - }, - unlock = { - "Wygraj {C:attention,E:1}#1#{} rund", - "z rzędu, rozgrywając", - "tylko 1 rękę" - } - }, - j_certificate = { - name = "Świadectwo", - text = { - "Na początku rundy", - "dodaje losową {C:attention}kartę", - "{C:attention}rozgrywającą{}", - "{C:attention}pieczęć{} do twojej ręki" - }, - unlock = { - "Zyskaj Złotą", - "kartę rozgrywającą", - "ze {C:attention,E:1}Złotą Pieczęcią" - } - }, - j_smeared = { - name = "Rozmazany Joker", - text = { - "{C:hearts}Kiery{} i {C:diamonds}karo", - "liczą się jako ten sam kolor", - "{C:spades}Piki{} i {C:clubs}trefle", - "liczą się jako ten sam kolor" - }, - unlock = { - "Posiadaj przynajmniej {C:attention}#1#", - "{E:1,C:attention}#2#{} w", - "swojej talii" - } - }, - j_throwback = { - name = "Powrót do przeszłości", - text = { - "Zyskujesz mnoż. {X:mult,C:white} X#1# {}", - "za każdą pominiętą {C:attention}Przeszkadzajkę{} w tym podejściu", - "{C:inactive}(obecnie mnoż. {X:mult,C:white} X#2# {C:inactive})" - }, - unlock = { - "Kontynuuj zapisane podejście", - "z menu głównego" - } - }, - j_hanging_chad = { - name = "Na włosku", - text = { - "Aktywuj ponownie {C:attention}pierwszą{}", - "zagraną kartę w punktacji", - "jeszcze {C:attention}#1#{} raz(y)" - }, - unlock = { - "Pokonaj Przeszkadzajkę Bossa", - "za pomocą {E:1,C:attention}#1#" - } - }, - j_rough_gem = { - name = "Surowy klejnot", - text = { - "{C:money}+#1#{} żet. za", - "zagraną kartę w", - "kolorze {C:diamonds}karo{}", - }, - unlock = { - "Posiadaj przynajmniej {E:1,C:attention}#1#", - "kart w kolorze {E:1,C:attention}#2#", - "swojej talii" - } - }, - j_bloodstone = { - name = "Krwawy kamień", - text = { - "{C:green}#1# na #2#{} szans za każdą", - "zagraną kartę w", - "kolorze {C:hearts}kier{}", - "mnoż. {X:mult,C:white} X#3# {} przy zdobyciu punktów,", - }, - unlock = { - "Posiadaj przynajmniej {E:1,C:attention}#1#", - "kart w kolorze {E:1,C:attention}#2#", - "swojej talii" - } - }, - j_arrowhead = { - name = "Grot", - text = { - "{C:chips}+#1#{} żet. za każdą", - "zagraną kartę w", - "kolorze {C:spades}pik{}" - }, - unlock = { - "Posiadaj przynajmniej {E:1,C:attention}#1#", - "kart w kolorze {E:1,C:attention}#2#", - "swojej talii" - } - }, - j_onyx_agate = { - name = "Agat onyksowy", - text = { - "Mnoż. {C:mult}+#1#{} za każdą", - "zagraną kartę w", - "w kolorze {C:clubs}trefl{}", - }, - unlock = { - "Posiadaj przynajmniej {E:1,C:attention}#1#", - "kart w kolorze {E:1,C:attention}#2#", - "swojej talii" - } - }, - j_glass = { - name = "Szklany Joker", - text = { - "Ten joker zdobywa {X:mult,C:white} X#1# {}", - "do mnoż. za każdą zniszczoną", - "{C:attention}Kartę Szklaną", - "{C:inactive}(obecnie {X:mult,C:white} X#2# {C:inactive} do mnoż.)" - }, - unlock = { - "Posiadaj przynajmniej {E:1,C:attention}#1#", - "{E:1,C:attention}#2#{} w", - "swojej talii" - } - }, - j_ring_master = { - name = "Konferansjer cyrkowy", - text = { - "{C:attention}Jokery{}, karty {C:tarot}Tarota{}, karty {C:planet}Planet{}", - "oraz karty {C:spectral}Ducha{} mogą", - "pojawić się wielokrotnie" - }, - unlock = { - "Osiągnij stawkę", - "na poziomie {E:1,C:attention}#1#" - } - }, - j_flower_pot = { - name = "Doniczka", - text = { - "{X:mult,C:white} X#1# {} do mnoż., gdy", - "układ pokerowy", - "zawiera kartę {C:diamonds}karo{}, {C:clubs}trefl{},", - "{C:hearts}kier{} i {C:spades}pik{}" - }, - unlock = { - "Osiągnij stawkę", - "na poziomie {E:1,C:attention}#1#" - } - }, - j_blueprint = { - name = "Światłokopia", - text = { - "Powiela zdolność", - "{C:attention}jokera{} na prawo" - }, - unlock = { - "Wygraj podejście" - } - }, - j_wee = { - name = "Maleńki Joker", - text = { - "Joker ten daje", - "{C:chips}+#2#{} żet., przy zagraniu", - "każdej {C:attention}2{}", - "{C:inactive}(obecnie {C:chips}+#1#{C:inactive} żet.)" - }, - unlock = { - "Wygraj podejście w ciągu {E:1,C:attention}#1#", - "lub mniej rund" - } - }, - j_merry_andy = { - name = "Radosny Radek", - text = { - "{C:red}+#1#{} do zrzutek", - "co rundę,", - "{C:red}#2#{} do rozmiaru ręki" - }, - unlock = { - "Wygraj podejście w ciągu {E:1,C:attention}#1#", - "lub mniej rund" - } - }, - j_oops = { - name = "Same szóstki!", - text = { - "Podwaja {C:attention}wszystkie", - "{C:green,E:1,S:1.1}prawdopodobieństwa", - "{C:inactive}(przykład: {C:green}1 na 3{C:inactive} -> {C:green}2 na 3{C:inactive})" - }, - unlock = { - "Zdobądź przynajmniej", - "{E:1,C:attention}#1#{} żet.", - "w ciągu jednej ręki" - } - }, - j_idol = { - name = "Bożek", - text = { - "Mnoż. {X:mult,C:white} X#1# {} za każdą", - "#2# z {V:1}#3#{} kart", - "przy jej zagraniu;", - "{s:0.8}karta zmienia się co rundę" - }, - unlock = { - "Zdobądź przynajmniej", - "{E:1,C:attention}#1#{} żet.", - "w ciągu jednej ręki" - } - }, - j_seeing_double = { - name = "Podwójne widzenie", - text = { - "Mnoż. {X:mult,C:white} X#1# {}, jeśli", - "w ręce znajdują się punktujące karty", - "{C:clubs}Trefl{} i punktująca", - "karta innego {C:attention}koloru" - }, - unlock = { - "Zagraj rękę,", - "która zawiera", - "{E:1,C:attention}#1#" - } - }, - j_matador = { - name = "Matador", - text = { - "Zyskaj {C:money}#1#${}, jeśli zagrana", - "ręka aktywuje", - "zdolność {C:attention}Przeszkadzajki Bossa{}" - }, - unlock = { - "Pokonaj Przeszkadzajkę Bossa", - "w ciągu {E:1,C:attention}1 ręki{} bez", - "wykorzystywania zrzutek" - } - }, - j_hit_the_road = { - name = "W drogę", - text = { - "Ten joker zdobywa {X:mult,C:white} X#1# {} do mnoż.", - "za każdego {C:attention}waleta{}", - "odrzuconego w tej rundzie", - "{C:inactive}(obecnie: {X:mult,C:white} X#2# {C:inactive} do mnoż.)" - }, - unlock = { - "Odrzuć {E:1,C:attention}5", - "{E:1,C:attention}waletów{}", - "jednocześnie" - } - }, - j_duo = { - name = "Duet", - text = { - "Mnoż. {X:mult,C:white} X#1# {}, jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#" - }, - unlock = { - "Wygraj podejście", - "bez zagrywania", - "{E:1,C:attention}#1#" - } - }, - j_trio = { - name = "Trio", - text = { - "Mnoż. {X:mult,C:white} X#1# {}, jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#" - }, - unlock = { - "Wygraj podejście", - "bez zagrywania", - "{E:1,C:attention}#1#" - } - }, - j_family = { - name = "Rodzinka", - text = { - "Mnoż. {X:mult,C:white} X#1# {}, jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#" - }, - unlock = { - "Wygraj podejście", - "bez zagrywania", - "{E:1,C:attention}#1#" - } - }, - j_order = { - name = "Porządek", - text = { - "Mnoż. {X:mult,C:white} X#1# {}, jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#" - }, - unlock = { - "Wygraj podejście", - "bez zagrywania", - "{E:1,C:attention}#1#" - } - }, - j_tribe = { - name = "Plemię", - text = { - "Mnoż. {X:mult,C:white} X#1# {}, jeśli zagrana", - "ręka zawiera", - "{C:attention}#2#" - }, - unlock = { - "Wygraj podejście", - "bez zagrywania", - "{E:1,C:attention}#1#" - } - }, - j_cavendish = { - name = "Cavendish", - text = { - "Mnoż. {X:mult,C:white} X#1# {}", - "{C:green}#2# na #3#{} szans, że ta", - "karta zostanie zniszczona", - "na końcu rundy" - } - }, - j_card_sharp = { - name = "Ostra karta", - text = { - "Mnoż. {X:mult,C:white} X#1# {}, jeśli zagrany", - "{C:attention}układ pokerowy{} został już", - "rozegrany w tej rundzie" - } - }, - j_red_card = { - name = "Czerwona karta", - text = { - "Ten joker zdobywa", - "{C:red}+#1#{} do mnoż., gdy", - "{C:attention}paczka wzmacniająca{} zostaje pominięta", - "{C:inactive}(obecnie {C:red}+#2#{C:inactive} do mnoż.)" - } - }, - j_madness = { - name = "Szaleństwo", - text = { - "Gdy {C:attention}mała w ciemno{} lub {C:attention}duża w ciemno{}", - "zostanie wybrana, zyskujesz {X:mult,C:white} X#1# {}", - "do mnoż. i {C:attention}niszczysz{} losowego jokera", - "{C:inactive}(obecny mnoż.: {X:mult,C:white} X#2# {C:inactive})" - } - }, - j_square = { - name = "Kwadratowy Joker", - text = { - "Ten joker zdobywa {C:chips}+#2#{} do żet.", - "jeśli zagrana ręka ma", - "dokładnie {C:attention}4{} karty", - "{C:inactive}(obecnie: {C:chips}#1#{C:inactive} żet.)" - } - }, - j_seance = { - name = "Seans", - text = { - "Jeśli {C:attention}układ pokerowy{} to", - "{C:attention}#1#{}, otrzymujesz", - "losową kartę {C:spectral}Ducha{}", - "{C:inactive}(wymaga miejsca)" - } - }, - j_riff_raff = { - name = "Motłoch", - text = { - "Po wybraniu {C:attention}Przeszkadzajki{},", - "zyskujesz {C:attention}#1# {C:blue}zwykłego{C:attention} jokera", - "{C:inactive}(wymaga miejsca)" - } - }, - j_vampire = { - name = "Wampir", - text = { - "Ten joker zdobywa {X:mult,C:white} X#1# {} do mnoż.", - "na punktację zagranej {C:attention}ulepszonej karty{}", - "i usuwa {C:attention}ulepszenie", - "{C:inactive}(obecny mnoż.: {X:mult,C:white} X#2# {C:inactive})" - } - }, - j_shortcut = { - name = "Skrót", - text = { - "Pozwala na {C:attention}strity{}", - "z przerwami {C:attention}1 rangi", - "{C:inactive}(np.: {C:attention}10 8 6 5 3{C:inactive})" - } - }, - j_hologram = { - name = "Hologram", - text = { - "Ten joker zdobywa {X:mult,C:white} X#1# {} do mnoż.,", - "gdy {C:attention}karta rozgrywająca{}", - "zostaje dodana do twojej talii", - "{C:inactive}(obecny mnoż.: {X:mult,C:white} X#2# {C:inactive})" - } - }, - j_vagabond = { - name = "Włóczęga", - text = { - "Tworzy kartę {C:purple}Tarota{},", - "jeśli została zagrana ręka", - "mając {C:money}$#1#{} lub mniej" - } - }, - j_baron = { - name = "Baron", - text = { - "Każdy {C:attention}Król{}", - "w ręce", - "daje mnoż. {X:mult,C:white} X#1# {}" - - } - }, - j_cloud_9 = { - name = "Dziewiątka z nieba", - text = { - "Zyskujesz {C:money}$#1#{} za każdą", - "{C:attention}9{} w {C:attention}kompletnej talii", - "na końcu rundy", - "{C:inactive}(obecnie {C:money}$#2#{}{C:inactive})" - } - }, - j_rocket = { - name = "Rakieta", - text = { - "Zyskujesz {C:money}$#1#{} na koniec rundy.", - "Wypłata rośnie o {C:money}$#2#{},", - "gdy pokonany zostanie {C:attention}Przeszkadzajka Bossa{}" - } - }, - j_obelisk = { - name = "Obelisk", - text = { + j_obelisk={ + name="Obelisk", + text={ "Ten joker zdobywa {X:mult,C:white} X#1# {} do mnoż.", "za {C:attention}kolejne{} zagrywane ręce", "bez zagrywania twojego", "najczęściej zagrywanego {C:attention}układu pokerowego", - "{C:inactive}(obecny mnoż.: {X:mult,C:white} X#2# {C:inactive})" - } - }, - j_midas_mask = { - name = "Maska Midasa", - text = { - "Wszystkie zagrane karty {C:attention}figur{}", - "stają się {C:attention}złotymi{} kartami", - "przy punktacji" - } - }, - j_luchador = { - name = "Luchador", - text = { - "Sprzedaj tę kartę, aby", - "zablokować bieżącą", - "{C:attention}Przeszkadzajkę Bossa{}" - } - }, - j_photograph = { - name = "Zdjęcie", - text = { - "Mnoż. {X:mult,C:white} X#1# {} za", - "pierwszą zagraną {C:attention}figurę karcianą", - "przy zdobyciu punktów" - } - }, - j_gift = { - name = "Karta podarunkowa", - text = { - "Dodaje {C:money}$#1#{} wartości {C:attention}sprzedaży", - "do każdego {C:attention}jokera{} oraz", - "karty {C:attention}zużywalnej{} przy", - "końcu rundy" - } - }, - j_turtle_bean = { - name = "Czarna fasola", - text = { - "{C:attention}+#1#{} do rozmiaru ręki,", - "zmniejsza się o", - "{C:red}#2#{} w każdej rundzie" - } - }, - j_erosion = { - name = "Erozja", - text = { - "Mnoż. {C:red}+#1#{} za każdą", - "kartę poniżej {C:attention}#3#{}", - "w kompletnej talii", - "{C:inactive}(obecnie mnoż. {C:red}+#2#{C:inactive})" - } - }, - j_reserved_parking = { - name = "Parking zastrzeżony", - text = { - "Każda {C:attention}figura{} karciana", - "w ręce daje", - "{C:green}#2# na #3#{} szanse", - "daje {C:money}$#1#{}" - - } - }, - j_mail = { - name = "Rabat", - text = { - "Zdobywasz {C:money}$#1#{} za każdą", - "odrzuconą {C:attention}#2#{}, ranga", - "zmienia się co rundę" - } - }, - j_to_the_moon = { - name = "Na Księżyc", - text = { - "Zdobywasz bonusowe {C:money}$#1#{}", - "{C:attention}odsetki{} za każde {C:money}$5{}, które", - "masz na końcu rundy" - } - }, - j_hallucination = { - name = "Halucynacja", - text = { - "{C:green}#1# na #2#{} szanse, aby stworzyć", - "kartę {C:tarot}Tarota{} przy", - "otworzeniu dowolnej {C:attention}paczki wzmacniającej{}", - "{C:inactive}(wymaga miejsca)" - } - }, - j_lucky_cat = { - name = "Kot na szczęście", - text = { - "Ten joker zdobywa {X:mult,C:white} X#1# {} do mnoż.,", - "gdy karta {C:attention}szczęścia{}", - "zostanie {C:green}skutecznie{}", - "aktywowana {C:inactive}(obecny mnoż.: {X:mult,C:white} X#2# {C:inactive})" - } - }, - j_baseball = { - name = "Karta bejsbolowa", - text = { - "{C:green}Niepospolite{} Jokery", - "dają mnoż. {X:mult,C:white} X#1# {}" - } - }, - j_bull = { - name = "Byk", - text = { - "{C:chips}+#1#{} do żet. za", - "twój każdy {C:money}$1{}", - "{C:inactive}(obecnie: {C:chips}+#2#{C:inactive} do żet.)" - } - }, - j_diet_cola = { - name = "Dietetyczna cola", - text = { - "Sprzedaj tę kartę, aby", - "stworzyć darmowy", - "{C:attention}#1#" - } - }, - j_trading = { - name = "Karta kolekcjonerska", - text = { - "Jeśli {C:attention}pierwsza zrzutka{} w rundzie", - "to tylko {C:attention}1{} karta, niszczy", - "ją i zyskujesz {C:money}$#1#" - } - }, - j_flash = { - name = "Szybka karta", - text = { - "Ten joker zdobywa {C:mult}+#1#{} do mnoż.", - "za {C:attention}ponowny rzut{} w sklepie", - "{C:inactive}(obecnie {C:mult}+#2#{C:inactive} do mnoż.)" - } - }, - j_popcorn= { - name = "Popcorn", - text = { - "Mnoż. {C:mult}+#1#{}", - "Mnoż. {C:mult}-#2#{} na", - "rozegraną rundę" - } - }, - j_ramen= { - name = "Ramen", - text = { - "Mnoż. {X:mult,C:white} X#1# {},", - "tracisz mnoż. {X:mult,C:white} X#2# {}", - "za każdą odrzuconą {C:attention}kartę{}" - } - }, - j_trousers= { - name = "Zapasowe spodnie", - text = { - "Ten joker zdobywa {C:mult}+#1#{} do mnoż.,", - "jeśli zagrana ręka zawiera:", - "{C:attention}#2#", - "{C:inactive}(obecnie: {C:red}+#3#{C:inactive} do mnoż.)" - } - }, - j_ancient= { - name = "Pradawny Joker", - text = { - "Każda zagrana karta w", - "kolorze {V:1}#2#{} daje", - "mnoż. {X:mult,C:white} X#1# {} przy zdobyciu punktów,", - "kolor {s:0.8} zmienia się na końcu rundy" - } - }, - j_walkie_talkie = { - name = "Krótkofalówka", - text = { - "Każda zagrana {C:attention}10{} lub {C:attention}4", - "daje {C:chips}+#1#{} żet. oraz", - "mnoż. {C:mult}+#2#{} przy zdobyciu punktów" + "{C:inactive}(obecny mnoż.: {X:mult,C:white} X#2# {C:inactive})", }, }, - j_selzer= { - name = "Tabletka musująca", - text = { - "Aktywuj ponownie wszystkie", - "zagrane karty przez", - "następne {C:attention}#1#{} rozd." - } - }, - j_castle = { - name = "Zamek", - text = { - "Ten joker zdobywa {C:chips}+#1#{} żet.", - "na odrzuconą kartę {V:1}#2#{},", - "kolor zmienia się co rundę", - "{C:inactive}(obecnie {C:chips}+#3#{C:inactive} żet.)" + j_odd_todd={ + name="Nierówniacha", + text={ + "{C:chips}+#1#{} żet. za", + "każdą zagraną kartę", + "o {C:attention}nieparzystej{} randze", + "{C:inactive}(A, 9, 7, 5, 3)", }, }, - j_smiley = { - name = "Uśmiechnięta buzia", - text = { - "Zagrane {C:attention}figury{} karciane", - "dają mnoż. {C:mult}+#1#{}", - "przy zdobyciu punktów" - } - }, - j_campfire = { - name = "Ognisko", - text = { - "Ten joker daje mnoż. {X:mult,C:white}X#1#{}", - "za każdą {C:attention}sprzedaną{} kartę i zeruje się", - "po pokonaniu {C:attention}Przeszkadzajki Bossa{}", - "{C:inactive}(obecnie mnoż. {X:mult,C:white} X#2# {C:inactive})" - } - }, - - - j_stuntman = { - name = "Kaskader", - text = { - "{C:chips}+#1#{} żet.,", - "{C:attention}-#2#{} do rozmiaru ręki" + j_onyx_agate={ + name="Agat onyksowy", + text={ + "Mnoż. {C:mult}+#1#{} za każdą", + "zagraną kartę w", + "w kolorze {C:clubs}trefl{}", }, - unlock = { + unlock={ + "Posiadaj przynajmniej {E:1,C:attention}#1#", + "kart w kolorze {E:1,C:attention}#2#", + "swojej talii", + }, + }, + j_oops={ + name="Same szóstki!", + text={ + "Podwaja {C:attention}wszystkie", + "{C:green,E:1,S:1.1}prawdopodobieństwa", + "{C:inactive}(przykład: {C:green}1 na 3{C:inactive} -> {C:green}2 na 3{C:inactive})", + }, + unlock={ "Zdobądź przynajmniej", "{E:1,C:attention}#1#{} żet.", - "w ciągu jednej ręki" - } - }, - j_invisible = { - name = "Niewidzialny Joker", - text = { - "Po {C:attention}#1#{} rundach", - "sprzedaj tę kartę, aby", - "{C:attention}zduplikować{} losowego jokera", - "{C:inactive}(obecnie {C:attention}#2#{C:inactive}/#1#)" + "w ciągu jednej ręki", }, - unlock = { - "Wygraj podejście bez", - "posiadania więcej", - "niż {E:1,C:attention}4 jokerów{}" - } }, - j_brainstorm = { - name = "Burza mózgów", - text = { - "Powiela zdolność", - "{C:attention}jokera najbardziej wysuniętego na lewo" + j_order={ + name="Porządek", + text={ + "Mnoż. {X:mult,C:white} X#1# {}, jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#", }, - unlock = { - "Odrzuca", - "{E:1,C:attention}pokera królewskiego" - } - }, - j_satellite = { - name = "Satelita", - text = { - "Zyskujesz {C:money}#1#${} na końcu", - "rundy za każdą unikalną kartę {C:planet}Planety", - "wykorzystaną w tym podejściu", - "{C:inactive}(obecnie {C:money}$#2#{C:inactive})" + unlock={ + "Wygraj podejście", + "bez zagrywania", + "{E:1,C:attention}#1#", }, - unlock = { - "Posiadaj {E:1,C:money}#1#$", - "lub więcej" - } }, - j_shoot_the_moon = { - name = "Mierz w Księżyc", - text = { - "Każda {C:attention}królowa{}", - "na ręce", - "daje {C:mult}+#1#{} do mnoż." + j_pareidolia={ + name="Pareidolia", + text={ + "Wszystkie karty są", + "traktowane jako", + "{C:attention}figury{}", }, - unlock = { - "Zagraj każdą kartą {E:1,C:attention}kier", - "w swojej talii w ciągu", - "jednej rundy" - } }, - j_drivers_license = { - name = "Prawo jazdy", - text = { - "Mnoż. {X:mult,C:white} X#1# {}, jeśli w talii", - "znajduje się przynajmniej {C:attention}16", - "ulepszonych kart", - "{C:inactive}(obecnie {C:attention}#2#{C:inactive})" - }, - unlock = { - "Ulepsz {E:1,C:attention}#1#{} kart", - "w swojej talii" - } - }, - j_cartomancer = { - name = "Kartomancja", - text = { - "Otrzymujesz kartę {C:tarot}Tarota{}", - "po wybraniu {C:attention}Przeszkadzajki{}", - "{C:inactive}(wymaga miejsca)" - }, - unlock = { - "Odkryj każdą", - "kartę {E:1,C:tarot}Tarota{}" - } - }, - j_astronomer = { - name = "Astronom", - text = { - "Wszystkie karty {C:planet}Planet{} oraz", - "{C:planet}paczki niebiańskie{} w", - "sklepie są {C:attention}za darmo" - }, - unlock = { - "Odkryj każdą", - "kartę {E:1,C:planet}Planet{}" - } - }, - j_burnt = { - name = "Przypalony Joker", - text = { - "Podniesienie poziomu", - "pierwszego {C:attention}odrzuconego", - "układu pokerowego w każdej rundzie" - }, - unlock = { - "Sprzedaj łącznie", - "{E:1,C:attention}#1#{} karty", - "{C:inactive}(#2#)" - } - }, - j_bootstraps = { - name = "Ucha od buta", - text = { - "{C:mult}+#1#{} do mnoż. za", - "każde twoje {C:money}$#2#{}", - "{C:inactive}(obecnie: {C:mult}+#3#{C:inactive} do mnoż.)" - }, - unlock = { - "Posiadaj przynajmniej {E:1,C:attention}#1#", - "Jokery {C:dark_edition}polichromowane{}" - } - }, - j_caino = { - name = "Caino", - text = { - "Ten joker zdobywa {X:mult,C:white} X#1# {} do mnoż.,", - "gdy karta {C:attention}figury{}", - "zostaje zniszczona", - "{C:inactive}(obecny mnoż.: {X:mult,C:white} X#2# {C:inactive}.)" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_triboulet = { - name = "Triboulet", - text = { - "Każde zagranie {C:attention}króla{} i", - "{C:attention}królowej{} daje", - "mnoż. {X:mult,C:white} X#1# {} przy zdobyciu punktów," - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_yorick = { - name = "Yorick", - text = { - "Ten joker zdobywa", - "{X:mult,C:white} X#1# {} do mnoż. za każde {C:attention}#2#{C:inactive} [#3#]{}", - "szt. odrzuconych kart", - "{C:inactive}(obecny mnoż.: {X:mult,C:white} X#4# {C:inactive})" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_chicot = { - name = "Chicot", - text = { - "Wyłącza efekt", - "każdej zdolności {C:attention}Przeszkadzajki Bossa" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_perkeo = { - name = "Perkeo", - text = { + j_perkeo={ + name="Perkeo", + text={ "Tworzy {C:dark_edition}Negatyw{}", "{C:attention}1{} losowej posiadanej", "{C:attention}zużywalnej{} karty", - "na końcu zakupów w {C:attention}sklepie" + "na końcu zakupów w {C:attention}sklepie", }, - unlock = { - "{E:1,s:1.3}?????" - } - } - }, - Voucher = { - v_overstock_norm = { - name = "Nadmiar zapasów", - text = { - "{C:attention}+1{} slot na kartę", - "dostępny w sklepie" - } - }, - v_clearance_sale = { - name = "Wyprzedaż", - text = { - "Wszystkie karty i paczki w", - "w sklepie mają zniżkę {C:attention}#1#%{}" - } - }, - v_tarot_merchant = { - name = "Handlarz kart Tarota", - text = { - "Karty {C:tarot}Tarota{} pojawiają się", - "{C:attention}#1#X{} częściej", - "w sklepie" - } - }, - v_planet_merchant = { - name = "Handlarz kart Planet", - text = { - "Karty {C:planet}Planet{} pojawiają się", - "{C:attention}#1#X{} częściej", - "w sklepie" - } - }, - v_hone = { - name = "Udoskonalenie", - text = { - "Karty {C:dark_edition}w folii{}, {C:dark_edition}holograficzne{} oraz", - "{C:dark_edition}polichromowane{}", - "pojawiają się {C:attention}#1#X{} częściej" - } - }, - v_reroll_surplus = { - name = "Mniej za ponowny rzut", - text = { - "Ponowne rzuty kosztują", - "{C:money}#1#${} mniej" - } - }, - v_crystal_ball = { - name = "Kryształowa kula", - text = { - "{C:attention}+1{} slot na przedm. zużywalne" - } - }, - v_telescope = { - name = "Teleskop", - text = { - "{C:attention}Paczki niebiańskie{} zawsze", - "zawierają kartę {C:planet}Planety{}", - "dla najczęściej", - "zagrywanego {C:attention}układu pokerowego" - } - }, - v_grabber = { - name = "Chwytacz", - text = { - "Zyskujesz na stałe", - "{C:blue}+#1#{} do ręki", - "na rundę" - } - }, - v_wasteful = { - name = "Rozrzutny", - text = { - "Na stałe", - "zyskujesz {C:red}+#1#{} do zrzutek", - "w każdej rundzie" - } - }, - v_seed_money = { - name = "Kapitał początkowy", - text = { - "Zwiększa limit", - "zdobywanych odsetek", - "w każdej rundzie do {C:money}$#1#{}" - } - }, - v_blank = { - name = "In-blanco", - text = { - "{C:inactive}Nie robi nic?" - } - }, - v_magic_trick = { - name = "Magiczna sztuczka", - text = { - "{C:attention}Karty rozgrywające{} można", - "kupić", - "w {C:attention}sklepie" - } - }, - v_hieroglyph = { - name = "Hieroglif", - text = { - "{C:attention}-#1#{} od wejścia,", - "{C:blue}-#1#{} od ręki", - "w każdej rundzie" - } - }, - v_directors_cut = { - name = "Wersja reżyserska", - text = { - "Wyrzuć ponownie Przeszkadzajkę Bossa", - "{C:attention}1{} raz na wejście;", - "{C:money}#1#${} za rzut" - } - }, - v_paint_brush = { - name = "Pędzel malarski", - text = { - "{C:attention}+#1#{} do rozmiaru ręki" - } - }, - v_overstock_plus = { - name = "Nadmiar zapasów+", - text = { - "{C:attention}+1{} slot na kartę", - "dostępny w sklepie" + unlock={ + "{E:1,s:1.3}?????", }, - unlock = { - "Wydaj łącznie", - "{C:money}#1#${} w sklepie", - "{C:inactive}(#2#$)" - } }, - v_liquidation = { - name = "Sprzedaż zasobów", - text = { - "Wszystkie karty i paczki w", - "w sklepie mają zniżkę {C:attention}#1#%{}" + j_photograph={ + name="Zdjęcie", + text={ + "Mnoż. {X:mult,C:white} X#1# {} za", + "pierwszą zagraną {C:attention}figurę karcianą", + "przy zdobyciu punktów", }, - unlock = { - "Zrealizuj co najmniej", - "{C:attention}#1#{C:voucher} kuponów{}", - "podczas jednego podejścia" - } }, - v_tarot_tycoon = { - name = "Tarotowy magnat", - text = { - "Karty {C:tarot}Tarota{} pojawiają się", - "{C:attention}#1#X{} częściej", - "w sklepie" + j_popcorn={ + name="Popcorn", + text={ + "Mnoż. {C:mult}+#1#{}", + "Mnoż. {C:mult}-#2#{} na", + "rozegraną rundę", }, - unlock = { - "Kup łącznie", - "{C:attention}#1# kart {C:tarot} Tarota{}", - "w sklepie", - "{C:inactive}(#2#)" - } }, - v_planet_tycoon = { - name = "Planetowy magnat", - text = { - "Karty {C:planet}Planet{} pojawiają się", - "{C:attention}#1#X{} częściej", - "w sklepie" + j_raised_fist={ + name="Uniesiona Pięść", + text={ + "Dodaje do mnoż. {C:attention}podwójną{}", + "rangę katy na ręce o", + "{C:attention}najniższej{} randze", }, - unlock = { - "Kup łącznie", - "{C:attention}#1# kart {C:planet} Planet{}", - "w sklepie", - "{C:inactive}(#2#)" - } }, - v_glow_up = { - name = "Błysk", - text = { - "Karty {C:dark_edition}w folii{}, {C:dark_edition}holograficzne{} oraz", - "{C:dark_edition}polichromowane{}", - "pojawiają się {C:attention}#1#X{} częściej" - }, - unlock = { - "Posiadaj przynajmniej {C:attention}#1#", - "{C:attention}jokerów{} w wersji", - "{C:dark_edition}w folii{}, {C:dark_edition}holograficznej{} oraz", - "{C:dark_edition}polichromowanej{}" - } - }, - v_reroll_glut = { - name = "Przesyt przerzutów", - text = { - "Ponowne rzuty kosztują", - "{C:money}#1#${} mniej" - }, - unlock = { - "Wykonaj ponowny rzut w sklepie", - "łącznie {C:attention}#1#{} razy", - "{C:inactive}(#2#)" - } - }, - v_omen_globe = { - name = "Kula Omen", - text = { - "Karty {C:spectral}Duchy{} mogą", - "pojawić się w dowolnych", - "{C:attention}paczkach wiedzy tajemnej" - }, - unlock = { - "Wykorzystaj łącznie {C:attention}#1#", - "kart {C:tarot}Tarota{} z dowolnej", - "{C:tarot}paczki wiedzy tajemnej", - "{C:inactive}(#2#)" - } - }, - v_observatory = { - name = "Obserwatorium astronomiczne", - text = { - "Karty {C:planet}Planety{} w", - "obszarze przedm. {C:attention}zużywalnych{} dają", - "mnoż. {X:red,C:white} X#1# {} za utworzony", - "z nich konkretny {C:attention}układ pokerowy" - }, - unlock = { - "Wykorzystaj łącznie {C:attention}#1#", - "kart {C:planet}Planet{} z dowolnej", - "{C:planet}paczki niebiańskiej", - "{C:inactive}(#2#)" - } - }, - v_nacho_tong = { - name = "Nacho Tong", - text = { - "Zyskujesz na stałe", - "{C:blue}+#1#{} do ręki", - "na rundę" - }, - unlock = { - "Zagraj łącznie", - "{C:attention}#1#{} kart", - "{C:inactive}(#2#)" - } - }, - v_recyclomancy = { - name = "Recyklomancja", - text = { - "Na stałe", - "zyskujesz {C:red}+#1#{} do zrzutek", - "w każdej rundzie" - }, - unlock = { - "Odrzuć łącznie", - "{C:attention}#1#{} kart", - "{C:inactive}(#2#)" - } - }, - v_money_tree = { - name = "Drzewko pieniężne", - text = { - "Zwiększa limit", - "zdobywanych odsetek", - "w każdej rundzie do {C:money}$#1#{}" - }, - unlock = { - "Zwiększ maksymalnie zyski", - "z odsetek na rundę przez", - "{C:attention}#1#{} rund z rzędu", - "{C:inactive}(#2#)" - } - }, - v_antimatter = { - name = "Antymateria", - text = { - "{C:dark_edition}+1{} slot na jokera" - }, - unlock = { - "Zrealizuj {C:voucher}In-blanco{}", - "łącznie {C:attention}#1#{} razy", - "{C:inactive}(#2#)" - } - }, - v_illusion = { - name = "Iluzja", - text = { - "{C:attention}Karty rozgrywające{} w sklepie", - "mogą być {C:enhanced}ulepszone{},", - "mieć {C:dark_edition}jedną wersję{} i/lub {C:attention}pieczęć{}" - }, - unlock = { - "Kup łącznie", - "{C:attention}#1#{} kart rozgrywających", - "w sklepie", - "{C:inactive}(#2#)" - } - }, - v_petroglyph = { - name = "Petroglif", - text = { - "{C:attention}-#1#{} od wejścia,", - "{C:red}-#1#{} od zrzutek", - "w każdej rundzie" - }, - unlock = { - "Osiągnij stawkę", - "na poziomie {E:1,C:attention}#1#" - } - }, - v_retcon = { - name = "Wsteczna ciągłość", - text = { - "Wyrzuć ponownie Przeszkadzajkę Bossa", - "{C:attention}nieograniczoną{} ilość razy;", - "daje {C:money}$#1#{} na rzut" - }, - unlock = { - "Odkryj", - "{C:attention}#1#{} Przeszkadzajki" - } - }, - v_palette = { - name = "Paleta", - text = { - "{C:attention}+#1#{} do rozmiaru ręki" - }, - unlock = { - "Zmniejsz rozmiar ręki", - "do {C:attention}#1#{} kart." - } - } - }, - Tarot = { - c_fool = { - name = "Błazen", - text = { - "Otrzymujesz ostatnią", - "kartę {C:tarot}Tarota{} lub {C:planet}Planety{}", - "wykorzystaną w tym podejściu,", - "z wyjątkiem {s:0.8,C:tarot}Błazna{s:0.8}" - } - }, - c_magician = { - name = "Mag", - text = { - "Ulepsza {C:attention}#1#{}", - "szt. wybranych kart do:", - "{C:attention}#2#" - } - }, - c_high_priestess = { - name = "Arcykapłanka", - text = { - "Otrzymujesz maks. {C:attention}#1#", - "losowych kart {C:planet}Planet{}", - "{C:inactive}(wymaga miejsca)" - } - }, - c_empress = { - name = "Cesarzowa", - text = { - "Ulepsza {C:attention}#1#", - "wybrane karty do:", - "{C:attention}#2#" - } - }, - c_emperor = { - name = "Cesarz", - text = { - "Otrzymujesz maks. {C:attention}#1#", - "losowych kart {C:tarot}Tarota{}", - "{C:inactive}(wymaga miejsca)" - } - }, - c_heirophant = { - name = "Hierofant", - text = { - "Ulepsza {C:attention}#1#", - "wybrane karty do:", - "{C:attention}#2#" - } - }, - c_lovers = { - name = "Kochankowie", - text = { - "Ulepsza {C:attention}#1#{} wybraną", - "kartę do:", - "{C:attention}#2#" - } - }, - c_chariot = { - name = "Rydwan", - text = { - "Ulepsza {C:attention}#1#{} wybraną", - "kartę do:", - "{C:attention}#2#" - } - }, - c_justice = { - name = "Sprawiedliwość", - text = { - "Ulepsza {C:attention}#1#{} wybraną", - "kartę do:", - "{C:attention}#2#" - } - }, - c_hermit = { - name = "Pustelnik", - text = { - "Podwaja pieniądze", - "{C:inactive}(maks. {C:money}#1#${C:inactive})" - } - }, - c_wheel_of_fortune = { - name = "Koło Fortuny", - text = { - "{C:green}#1# na #2#{} szans zamiany", - "losowego {C:attention}jokera na jego wersję", - "{C:dark_edition}w folii{}, {C:dark_edition}holograficzną{} lub", - "{C:dark_edition}polichromowaną{}" - } - }, - c_strength = { - name = "Siła", - text = { - "Zwiększa rangę", - "wybranych kart o maks. {C:attention}#1#{}", - "o {C:attention}1" - } - }, - c_hanged_man = { - name = "Wisielec", - text = { - "Niszczy do", - "{C:attention}#1#{} wybranych kart" - } - }, - c_death = { - name = "Śmierć", - text = { - "Wybierz {C:attention}#1#{} karty,", - "zamień kartę {C:attention}po lewej{}", - "w kartę {C:attention}po prawej{}", - "{C:inactive}(przeciągnij, aby zmienić położenie)" - } - }, - c_temperance = { - name = "Umiarkowanie", - text = { - "Daje łączną wartość", - "sprzedaży wszystkich obecnych", - "jokerów {C:inactive}(maks. {C:money}#1#${C:inactive})", - "{C:inactive}(obecnie {C:money}#2#${C:inactive})" - } - }, - c_devil = { - name = "Diabeł", - text = { - "Ulepsza {C:attention}#1#{} wybraną", - "kartę do:", - "{C:attention}#2#" - } - }, - c_tower = { - name = "Wieża", - text = { - "Ulepsza {C:attention}#1#{} wybraną", - "kartę do:", - "{C:attention}#2#" - } - }, - c_star = { - name = "Gwiazda", - text = { - "Zamienia kolor", - "{C:attention}#1#{} wybranych kart", - "w {V:1}#2#{}" - } - }, - c_moon = { - name = "Księżyc", - text = { - "Zamienia do", - "{C:attention}#1#{} wybranych kart", - "w {V:1}#2#{}" - } - }, - c_sun = { - name = "Słońce", - text = { - "Zamienia do", - "{C:attention}#1#{} wybranych kart", - "w {V:1}#2#{}" - } - }, - c_judgement = { - name = "Wyrok", - text = { - "Otrzymujesz losowego", - "{C:attention}jokera{}", - "{C:inactive}(wymaga miejsca)" - } - }, - c_world = { - name = "Świat", - text = { - "Zamienia do", - "{C:attention}#1#{} wybranych kart", - "w {V:1}#2#{}" - } - } - }, - Planet = { - c_mercury = { - name = "Merkury", - text = { - "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", - "{C:attention}#2#", - "mnoż. {C:mult}+#3#{} oraz", - "{C:chips}+#4#{} żet." - } - }, - c_venus = { - name = "Wenus", - text = { - "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", - "{C:attention}#2#", - "mnoż. {C:mult}+#3#{} oraz", - "{C:chips}+#4#{} żet." - } - }, - c_earth = { - name = "Ziemia", - text = { - "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", - "{C:attention}#2#", - "mnoż. {C:mult}+#3#{} oraz", - "{C:chips}+#4#{} żet." - } - }, - c_mars = { - name = "Mars", - text = { - "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", - "{C:attention}#2#", - "mnoż. {C:mult}+#3#{} oraz", - "{C:chips}+#4#{} żet." - } - }, - c_jupiter = { - name = "Jowisz", - text = { - "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", - "{C:attention}#2#", - "mnoż. {C:mult}+#3#{} oraz", - "{C:chips}+#4#{} żet." - } - }, - c_saturn = { - name = "Saturn", - text = { - "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", - "{C:attention}#2#", - "mnoż. {C:mult}+#3#{} oraz", - "{C:chips}+#4#{} żet." - } - }, - c_uranus = { - name = "Uran", - text = { - "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", - "{C:attention}#2#", - "mnoż. {C:mult}+#3#{} oraz", - "{C:chips}+#4#{} żet." - } - }, - c_neptune = { - name = "Neptun", - text = { - "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", - "{C:attention}#2#", - "mnoż. {C:mult}+#3#{} oraz", - "{C:chips}+#4#{} żet." - } - }, - c_pluto = { - name = "Pluton", - text = { - "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", - "{C:attention}#2#", - "mnoż. {C:mult}+#3#{} oraz", - "{C:chips}+#4#{} żet." - } - }, - c_ceres = { - name = "Ceres", - text = { - "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", - "{C:attention}#2#", - "mnoż. {C:mult}+#3#{} oraz", - "{C:chips}+#4#{} żet." - } - }, - c_planet_x = { - name = "Planeta X", - text = { - "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", - "{C:attention}#2#", - "mnoż. {C:mult}+#3#{} oraz", - "{C:chips}+#4#{} żet." - } - }, - c_eris = { - name = "Eris", - text = { - "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", - "{C:attention}#2#", - "mnoż. {C:mult}+#3#{} oraz", - "{C:chips}+#4#{} żet." - } - }, - }, - Spectral = { - c_familiar = { - name = "Chowaniec", - text = { - "Niszczy {C:attention}1{} losową", - "kartę w twojej ręce,", - "dodaje {C:attention}#1#{} losowe {C:attention}ulepszone figury", - "{C:attention}karciane{} do twojej ręki" - } - }, - c_grim = { - name = "Ponurak", - text = { - "Niszczy {C:attention}1{} losową", - "kartę w twojej ręce,", - "dodaje {C:attention}#1#{} losowe {C:attention}ulepszone", - "{C:attention}asy{} do twojej ręki" - } - }, - c_incantation = { - name = "Inkantacja", - text = { - "Niszczy {C:attention}1{} losową", - "kartę w twojej ręce, dodaje {C:attention}#1#", - "losową {C:attention}ulepszoną numerowaną", - "{C:attention}kartę{} do twojej ręki" - } - }, - c_talisman = { - name = "Talizman", - text = { - "Dodaje {C:attention}Złotą Pieczęć{}", - "do {C:attention}1{} wybranej", - "karty w twojej ręce" - } - }, - c_aura = { - name = "Aura", - text = { - "Dodaje wersję {C:dark_edition}w folii{}, {C:dark_edition}holograficzną{},", - "lub {C:dark_edition}polichromowaną{} do", - "{C:attention}1{} wybranej karty w ręce" - } - }, - c_wraith = { - name = "Upiór", - text = { - "Otrzymujesz losowego", - "{C:red}rzadkiego{C:attention} jokera{},", - "ustawia pieniądze na {C:money}0$" - } - }, - c_sigil = { - name = "Pieczęć", - text = { - "Zamienia wszystkie karty", - "w ręce na pojedynczy", - "losowy {C:attention}kolor" - } - }, - c_ouija = { - name = "Ouija", - text = { - "Zamienia wszystkie karty", - "w ręce na pojedynczą", - "losową {C:attention}rangę", - "{C:red}-1{} do rozmiaru ręki" - } - }, - c_ectoplasm = { - name = "Ektoplazma", - text = { - "Dodaje {C:dark_edition}Negatyw{} do", - "losowego {C:attention}jokera,", - "{C:red}-1{} do rozmiaru ręki" - } - }, - c_immolate = { - name = "Zniszczenie", - text = { - "Niszczy {C:attention}#1#{} losowych", - "kart w ręce,", - "zyskujesz {C:money}#2#$" - } - }, - c_ankh = { - name = "Ankh", - text = { - "Tworzy kopię", - "losowego {C:attention}jokera{}, niszczy", - "wszystkie inne jokery" - } - }, - c_deja_vu = { - name = "Déjà vu", - text = { - "Dodaj {C:red}Czerwoną Pieczęć{}", - "do {C:attention}1{} wybranej", - "karty w swojej ręce" - } - }, - c_hex = { - name = "Zły urok", - text = { - "Dodaj {C:dark_edition}polichromowanie{} do", - "losowego {C:attention}jokera{}, niszczy", - "wszystkie inne jokery" - } - }, - c_trance = { - name = "Trans", - text = { - "Dodaj {C:blue}Niebieską Pieczęć{}", - "do {C:attention}1{} wybranej", - "karty w swojej ręce" - } - }, - c_medium = { - name = "Medium", - text = { - "Dodaj {C:purple}Fioletową Pieczęć{}", - "do {C:attention}1{} wybranej", - "karty w swojej ręce" - } - }, - c_cryptid = { - name = "Kryptyda", - text = { - "Tworzy {C:attention}#1#{} kopie", - "{C:attention}1{} wybranej karty", - "w ręce" - } - }, - c_soul = { - name = "Dusza", - text = { - "Tworzy", - "{C:legendary,E:1}Legendarnego{} Jokera", - "{C:inactive}(wymaga miejsca)" - } - }, - c_black_hole = { - name = "Czarna dziura", - text = { - "Ulepsza każdy", - "{C:legendary,E:1}układ pokerowy", - "o {C:attention}1{} poziom" - } - } - }, - Edition = { - e_base = { - name = "Bazowa", - text = { - "Brak dodatkowych efektów" - } - }, - e_foil = { - name = "W folii", - text = { - "{C:chips}+#1#{} żet." - } - }, - e_holo = { - name = "Holograficzna", - text = { - "Mnoż. {C:mult}+#1#{}" - } - }, - e_polychrome = { - name = "Polichromowana", - text = { - "Mnoż. {X:mult,C:white} X#1# {}" - } - }, - e_negative = { - name = "Negatyw", - text = { - "{C:dark_edition}+#1#{} slot na jokera" - } - }, - e_negative_consumable = { - name = "Negatyw", - text = { - "{C:dark_edition}+#1#{} slot na przedm. zużywalne" - } - } - }, - Enhanced = { - m_bonus = { - name = "Karta Bonusowa", - text = {} - }, - m_mult = { - name = "Karta Mnożnikowa", - text = { - "Mnoż. {C:mult}+#1#{}" - } - }, - m_wild = { - name = "Karta Dzika", - text = { - "Można jej użyć", - "jako dowolnego koloru" - } - }, - m_glass = { - name = "Karta Szklana", - text = { - "Mnoż. {X:mult,C:white} X#1# {}", - "{C:green}#2# na #3#{} szanse", - "zniszczenia karty" - } - }, - m_steel = { - name = "Karta Stalowa", - text = { + j_ramen={ + name="Ramen", + text={ "Mnoż. {X:mult,C:white} X#1# {},", - "gdy ta karta", - "pozostanie w ręce" - } + "tracisz mnoż. {X:mult,C:white} X#2# {}", + "za każdą odrzuconą {C:attention}kartę{}", + }, }, - m_stone = { - name = "Karta Kamienna", - text = { - "{C:chips}+#1#{} żet.", - "bez rangi lub koloru" - } + j_red_card={ + name="Czerwona karta", + text={ + "Ten joker zdobywa", + "{C:red}+#1#{} do mnoż., gdy", + "{C:attention}paczka wzmacniająca{} zostaje pominięta", + "{C:inactive}(obecnie {C:red}+#2#{C:inactive} do mnoż.)", + }, }, - m_gold = { - name = "Karta Złota", - text = { - "{C:money}#1#${}, jeśli ta", - "karta jest w ręce", - "na końcu rundy" - } + j_reserved_parking={ + name="Parking zastrzeżony", + text={ + "Każda {C:attention}figura{} karciana", + "w ręce daje", + "{C:green}#2# na #3#{} szanse", + "daje {C:money}$#1#{}", + }, + }, + j_ride_the_bus={ + name="Przejażdżka autobusem", + text={ + "Ten joker zdobywa {C:mult}+#1#{} do mnoż.", + "za {C:attention}kolejne{}", + "zagrywane ręce bez", + "punktowanej {C:attention}figury{}", + "{C:inactive}(obecnie: {C:mult}+#2#{C:inactive} do mnoż.)", + }, + }, + j_riff_raff={ + name="Motłoch", + text={ + "Po wybraniu {C:attention}Przeszkadzajki{},", + "zyskujesz {C:attention}#1# {C:blue}zwykłego{C:attention} jokera", + "{C:inactive}(wymaga miejsca)", + }, + }, + j_ring_master={ + name="Konferansjer cyrkowy", + text={ + "{C:attention}Jokery{}, karty {C:tarot}Tarota{}, karty {C:planet}Planet{}", + "oraz karty {C:spectral}Ducha{} mogą", + "pojawić się wielokrotnie", + }, + unlock={ + "Osiągnij stawkę", + "na poziomie {E:1,C:attention}#1#", + }, + }, + j_rocket={ + name="Rakieta", + text={ + "Zyskujesz {C:money}$#1#{} na koniec rundy.", + "Wypłata rośnie o {C:money}$#2#{},", + "gdy pokonany zostanie {C:attention}Przeszkadzajka Bossa{}", + }, + }, + j_rough_gem={ + name="Surowy klejnot", + text={ + "{C:money}+#1#{} żet. za", + "zagraną kartę w", + "kolorze {C:diamonds}karo{}", + }, + unlock={ + "Posiadaj przynajmniej {E:1,C:attention}#1#", + "kart w kolorze {E:1,C:attention}#2#", + "swojej talii", + }, + }, + j_runner={ + name="Biegacz", + text={ + "Zyskujesz {C:chips}+#2#{} żet.,", + "jeśli zagrana ręka", + "zawiera {C:attention}strita{}", + "{C:inactive}(obecnie {C:chips}+#1#{C:inactive} żet.)", + }, + }, + j_satellite={ + name="Satelita", + text={ + "Zyskujesz {C:money}#1#${} na końcu", + "rundy za każdą unikalną kartę {C:planet}Planety", + "wykorzystaną w tym podejściu", + "{C:inactive}(obecnie {C:money}$#2#{C:inactive})", + }, + unlock={ + "Posiadaj {E:1,C:money}#1#$", + "lub więcej", + }, + }, + j_scary_face={ + name="Straszna Twarz", + text={ + "Figury {C:attention}karciane{}", + "dają {C:chips}+#1#{} żet.", + "przy ich zagraniu", + }, + }, + j_scholar={ + name="Uczony", + text={ + "Zagrane {C:attention}asy{}", + "dają {C:chips}+#2#{} żet.", + "oraz mnoż. {C:mult}+#1#{}", + "przy ich zagraniu", + }, + }, + j_seance={ + name="Seans", + text={ + "Jeśli {C:attention}układ pokerowy{} to", + "{C:attention}#1#{}, otrzymujesz", + "losową kartę {C:spectral}Ducha{}", + "{C:inactive}(wymaga miejsca)", + }, + }, + j_seeing_double={ + name="Podwójne widzenie", + text={ + "Mnoż. {X:mult,C:white} X#1# {}, jeśli", + "w ręce znajdują się punktujące karty", + "{C:clubs}Trefl{} i punktująca", + "karta innego {C:attention}koloru", + }, + unlock={ + "Zagraj rękę,", + "która zawiera", + "{E:1,C:attention}#1#", + }, + }, + j_selzer={ + name="Tabletka musująca", + text={ + "Aktywuj ponownie wszystkie", + "zagrane karty przez", + "następne {C:attention}#1#{} rozd.", + }, + }, + j_shoot_the_moon={ + name="Mierz w Księżyc", + text={ + "Każda {C:attention}królowa{}", + "na ręce", + "daje {C:mult}+#1#{} do mnoż.", + }, + unlock={ + "Zagraj każdą kartą {E:1,C:attention}kier", + "w swojej talii w ciągu", + "jednej rundy", + }, + }, + j_shortcut={ + name="Skrót", + text={ + "Pozwala na {C:attention}strity{}", + "z przerwami {C:attention}1 rangi", + "{C:inactive}(np.: {C:attention}10 8 6 5 3{C:inactive})", + }, + }, + j_sixth_sense={ + name="Szósty zmysł", + text={ + "Gdy {C:attention}pierwsza ręka{} rundy to", + "pojedyncza {C:attention}6{}, ulega zniszczeniu, przy jednoczesnym", + "utworzeniu karty {C:spectral}Ducha{}", + "{C:inactive}(wymaga miejsca)", + }, + }, + j_sly={ + name="Przebiegły Joker", + text={ + "{C:chips}+#1#{} żet., jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#", + }, + }, + j_smeared={ + name="Rozmazany Joker", + text={ + "{C:hearts}Kiery{} i {C:diamonds}karo", + "liczą się jako ten sam kolor", + "{C:spades}Piki{} i {C:clubs}trefle", + "liczą się jako ten sam kolor", + }, + unlock={ + "Posiadaj przynajmniej {C:attention}#1#", + "{E:1,C:attention}#2#{} w", + "swojej talii", + }, + }, + j_smiley={ + name="Uśmiechnięta buzia", + text={ + "Zagrane {C:attention}figury{} karciane", + "dają mnoż. {C:mult}+#1#{}", + "przy zdobyciu punktów", + }, + }, + j_sock_and_buskin={ + name="Maski teatralne", + text={ + "Aktywuj ponownie wszystkie", + "{C:attention}figury{} karciane przy ich zagraniu", + }, + unlock={ + "Zagraj łącznie", + "{C:attention,E:1}#1#{} figur karcianych", + "{C:inactive}(#2#)", + }, + }, + j_space={ + name="Kosmiczny Joker", + text={ + "{C:green}#1# na #2#{} szans na", + "podniesienie poziomu", + "zagranego {C:attention}układu pokerowego{}", + }, + }, + j_splash={ + name="Plusk", + text={ + "Każda {C:attention}zagrana karta", + "zalicza się do punktacji", + }, + }, + j_square={ + name="Kwadratowy Joker", + text={ + "Ten joker zdobywa {C:chips}+#2#{} do żet.", + "jeśli zagrana ręka ma", + "dokładnie {C:attention}4{} karty", + "{C:inactive}(obecnie: {C:chips}#1#{C:inactive} żet.)", + }, + }, + j_steel_joker={ + name="Stalowy Joker", + text={ + "Daje {X:mult,C:white} X#1# {} do mnoż.", + "za każdą {C:attention}Kartę Stalową", + "w twojej {C:attention}kompletnej talii", + "{C:inactive}(obecnie mnoż. {X:mult,C:white} X#2# {C:inactive})", + }, + }, + j_stencil={ + name="Joker Szablon", + text={ + "mnoż. {X:red,C:white} X1 {} za każdy", + "pusty slot na {C:attention}jokera{}", + "{s:0.8}Joker Szablon zawarty", + "{C:inactive}(obecnie {X:red,C:white} X#1# {C:inactive})", + }, + }, + j_stone={ + name="Kamienny Joker", + text={ + "Daje {C:chips}+#1#{} żet. za", + "każdą {C:attention}Kartę Kamienną", + "w twojej {C:attention}kompletnej talii", + "{C:inactive}(obecnie {C:chips}+#2#{C:inactive} żet.)", + }, + }, + j_stuntman={ + name="Kaskader", + text={ + "{C:chips}+#1#{} żet.,", + "{C:attention}-#2#{} do rozmiaru ręki", + }, + unlock={ + "Zdobądź przynajmniej", + "{E:1,C:attention}#1#{} żet.", + "w ciągu jednej ręki", + }, + }, + j_supernova={ + name="Supernowa", + text={ + "Dodaje do mnożnika liczbę razy", + "rozegrania w tym podejściu", + "{C:attention}układu pokerowego{}", + }, + }, + j_superposition={ + name="Superpozycja", + text={ + "Jeśli układ pokerowy zawiera", + "{C:attention}asa{} i {C:attention}strita{},", + "otrzymujesz kartę {C:tarot}Tarota{}", + "{C:inactive}(wymaga miejsca)", + }, + }, + j_swashbuckler={ + name="Korsarz", + text={ + "Dodaje wartość sprzedaży", + "pozostałych posiadanych", + "{C:attention}jokerów{} do mnoż.", + "{C:inactive}(obecnie: {C:mult}+#1#{C:inactive} do mnoż.)", + }, + unlock={ + "Sprzedaj łącznie", + "{C:attention,E:1}#1#{} jokerów", + "{C:inactive}(#2#)", + }, + }, + j_throwback={ + name="Powrót do przeszłości", + text={ + "Zyskujesz mnoż. {X:mult,C:white} X#1# {}", + "za każdą pominiętą {C:attention}Przeszkadzajkę{} w tym podejściu", + "{C:inactive}(obecnie mnoż. {X:mult,C:white} X#2# {C:inactive})", + }, + unlock={ + "Kontynuuj zapisane podejście", + "z menu głównego", + }, + }, + j_ticket={ + name="Złoty bilet", + text={ + "Zyskujesz {C:money}#1#${} za", + "każdą zagraną {C:attention}Złotą{} kartę", + }, + unlock={ + "Zagraj rękę składającą się z 5 kart,", + "która zawiera tylko", + "karty {C:attention,E:1}Złote{}", + }, + }, + j_to_the_moon={ + name="Na Księżyc", + text={ + "Zdobywasz bonusowe {C:money}$#1#{}", + "{C:attention}odsetki{} za każde {C:money}$5{}, które", + "masz na końcu rundy", + }, + }, + j_todo_list={ + name="Lista zadań", + text={ + "Zyskujesz {C:money}$#1#{}, gdy {C:attention}układ", + "pokerowy{} to: {C:attention}#2#{}.", + "Układ pokerowy zmienia się", + "na koniec rundy", + }, + }, + j_trading={ + name="Karta kolekcjonerska", + text={ + "Jeśli {C:attention}pierwsza zrzutka{} w rundzie", + "to tylko {C:attention}1{} karta, niszczy", + "ją i zyskujesz {C:money}$#1#", + }, + }, + j_tribe={ + name="Plemię", + text={ + "Mnoż. {X:mult,C:white} X#1# {}, jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#", + }, + unlock={ + "Wygraj podejście", + "bez zagrywania", + "{E:1,C:attention}#1#", + }, + }, + j_triboulet={ + name="Triboulet", + text={ + "Każde zagranie {C:attention}króla{} i", + "{C:attention}królowej{} daje", + "mnoż. {X:mult,C:white} X#1# {} przy zdobyciu punktów,", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_trio={ + name="Trio", + text={ + "Mnoż. {X:mult,C:white} X#1# {}, jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#", + }, + unlock={ + "Wygraj podejście", + "bez zagrywania", + "{E:1,C:attention}#1#", + }, + }, + j_troubadour={ + name="Trubadur", + text={ + "{C:attention}+#1#{} do rozmiaru ręki,", + "{C:blue}-#2#{} od ręki co rundę", + }, + unlock={ + "Wygraj {C:attention,E:1}#1#{} rund", + "z rzędu, rozgrywając", + "tylko 1 rękę", + }, + }, + j_trousers={ + name="Zapasowe spodnie", + text={ + "Ten joker zdobywa {C:mult}+#1#{} do mnoż.,", + "jeśli zagrana ręka zawiera:", + "{C:attention}#2#", + "{C:inactive}(obecnie: {C:red}+#3#{C:inactive} do mnoż.)", + }, + }, + j_turtle_bean={ + name="Czarna fasola", + text={ + "{C:attention}+#1#{} do rozmiaru ręki,", + "zmniejsza się o", + "{C:red}#2#{} w każdej rundzie", + }, + }, + j_vagabond={ + name="Włóczęga", + text={ + "Tworzy kartę {C:purple}Tarota{},", + "jeśli została zagrana ręka", + "mając {C:money}$#1#{} lub mniej", + }, + }, + j_vampire={ + name="Wampir", + text={ + "Ten joker zdobywa {X:mult,C:white} X#1# {} do mnoż.", + "na punktację zagranej {C:attention}ulepszonej karty{}", + "i usuwa {C:attention}ulepszenie", + "{C:inactive}(obecny mnoż.: {X:mult,C:white} X#2# {C:inactive})", + }, + }, + j_walkie_talkie={ + name="Krótkofalówka", + text={ + "Każda zagrana {C:attention}10{} lub {C:attention}4", + "daje {C:chips}+#1#{} żet. oraz", + "mnoż. {C:mult}+#2#{} przy zdobyciu punktów", + }, + }, + j_wee={ + name="Maleńki Joker", + text={ + "Joker ten daje", + "{C:chips}+#2#{} żet., przy zagraniu", + "każdej {C:attention}2{}", + "{C:inactive}(obecnie {C:chips}+#1#{C:inactive} żet.)", + }, + unlock={ + "Wygraj podejście w ciągu {E:1,C:attention}#1#", + "lub mniej rund", + }, + }, + j_wily={ + name="Chytry Joker", + text={ + "{C:chips}+#1#{} żet., jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#", + }, + }, + j_wrathful_joker={ + name="Gniewny Joker", + text={ + "Mnoż. {C:mult}+#1#{} za każdą", + "zagraną kartę w", + "kolorze {C:spades}#2#{}", + }, + }, + j_yorick={ + name="Yorick", + text={ + "Ten joker zdobywa", + "{X:mult,C:white} X#1# {} do mnoż. za każde {C:attention}#2#{C:inactive} [#3#]{}", + "szt. odrzuconych kart", + "{C:inactive}(obecny mnoż.: {X:mult,C:white} X#4# {C:inactive})", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_zany={ + name="Zwariowany Joker", + text={ + "Mnoż. {C:red}+#1#{}, jeśli zagrana", + "ręka zawiera", + "{C:attention}#2#", + }, }, - m_lucky = { - name = "Karta Szczęścia", - text = { - "{C:green}#1# na #3#{} szans", - "na mnoż. {C:mult}+#2#{}", - "{C:green}#1# na #5#{} szans", - "na wygranie {C:money}#4#$" - } - } }, - Stake = { - stake_white = { - name = "Biała stawka", - text = { - "Trudność podstawowa" - } - }, - stake_red = { - name = "Czerwona stawka", - text = { - "{C:attention}Mała w ciemno{} nie daje", - "nagrody pieniężnej", - "{s:0.8}Działa na wszystkie poprzednie stawki" - } - }, - stake_green = { - name = "Zielona stawka", - text = { - "Wymagany wynik skaluje się", - "szybciej dla każdego {C:attention}wejścia", - "{s:0.8}Działa na wszystkie poprzednie stawki" - } - }, - stake_blue = { - name = "Niebieska stawka", - text = { - "{C:red}-1{} zrzutka", - "{s:0.8}Działa na wszystkie poprzednie stawki" - } - }, - stake_black = { - name = "Czarna stawka", - text = { - "W sklepie mogą pojawić się {C:attention}Wieczne{} Jokery", - "{C:inactive,s:0.8}{Nie można ich sprzedaż lub zniszczyć}", - "{s:0.8}Działa na wszystkie poprzednie stawki" - } - }, - stake_purple = { - name = "Fioletowa stawka", - text = { - "Wymagany wynik skaluje się", - "szybciej dla każdego {C:attention}wejścia", - "{s:0.8}Działa na wszystkie poprzednie stawki" - } - }, - stake_orange = { - name = "Pomarańczowa stawka", - text = { - "Sklepy mogą mieć {C:attention}nietrwałe{} jokery", - "{C:inactive,s:0.8}(osłabiane po 5 rundach).", - "{s:0.8}Działa na wszystkie poprzednie stawki" - } - }, - stake_gold = { - name = "Złota stawka", - text = { - "Sklepy mogą mieć {C:attention}wypożyczane{} jokery", - "{C:inactive,s:0.8}(kosztują {C:money,s:0.8}$3{C:inactive,s:0.8} na rundę).", - "{s:0.8}Działa na wszystkie poprzednie stawki" - } - } - }, - Tag = { - tag_uncommon = { - name = "Znacznik niepospolity", - text = { - "W sklepie jest darmowy", - "{C:green}niepospolity joker" - } - }, - tag_rare = { - name = "Znacznik rzadki", - text = { - "W sklepie jest darmowy", - "{C:red}rzadki joker" - } - }, - tag_negative = { - name = "Znacznik negatyw", - text = { - "Następny joker podstawowy", - "sklepu jest darmowy", - "i staje się {C:dark_edition}negatywem" - } - }, - tag_foil = { - name = "Znacznik foliowy", - text = { - "Następny joker podstawowy", - "sklepu jest darmowy", - "i zostaje {C:dark_edition}w folii" - } - }, - tag_holo = { - name = "Znacznik holograficzny", - text = { - "Następny joker podstawowy", - "sklepu jest darmowy", - "i staje się {C:dark_edition}holograficzny" - } - }, - tag_polychrome = { - name = "Znacznik polichromowany", - text = { - "Następny joker podstawowy", - "sklepu jest darmowy", - "i staje się {C:dark_edition}polichromowany" - } - }, - tag_investment = { - name = "Znacznik inwestycji", - text = { - "Po pokonaniu", - "Przeszkadzajki Bossa", - "zyskujesz {C:money}#1#$" - } - }, - tag_voucher = { - name = "Znacznik kuponu", - text = { - "Dodaje jeden {C:voucher}kupon", - "do następnej wizyty w sklepie" - } - }, - tag_boss = { - name = "Znacznik Bossa", - text = { - "Ponowne rzuty dają", - "{C:attention}Przeszkadzajkę Bossa" - } - }, - tag_standard = { - name = "Znacznik standardowy", - text = { - "Daje darmową", - "{C:attention}megapaczkę standardową" - } - }, - tag_charm = { - name = "Znacznik czaru", - text = { - "Daje darmową", - "{C:tarot}megapaczkę wiedzy tajemnej" - } - }, - tag_meteor = { - name = "Znacznik meteorytu", - text = { - "Daje darmową", - "{C:planet}megapaczkę niebiańską" - } - }, - tag_buffoon = { - name = "Znacznik pajaca", - text = { - "Daje darmową", - "{C:attention}paczkę pajaca" - } - }, - tag_handy = { - name = "Znacznik podręczny", - text = { - "Daje {C:money}$#1#{} na każdą zagraną", - "{C:blue}rękę{} w tym podejściu", - "{C:inactive}(da {C:money}$#2#{C:inactive})" - } - }, - tag_garbage = { - name = "Znacznik śmieciarza", - text = { - "Daje {C:money}$#1#{} na każdą niewykorzystaną", - "{C:red}zrzutkę{} w tym podejściu", - "{C:inactive}(da {C:money}$#2#{C:inactive})" - } - }, - tag_coupon = { - name = "Znacznik kuponu", - text = { - "Początkowe karty oraz", - "paczki wzmacniające podczas", - "następnej wizyty w sklepie są za darmo" - } - }, - tag_double = { - name = "Znacznik podwójny", - text = { - "Daje kopię", - "następnego wybranego {C:attention}znacznika{}", - "{s:0.8}z wyjątkiem {s:0.8,C:attention}znacznika podwójnego" - } - }, - tag_juggle = { - name = "Znacznik żonglera", - text = { - "{C:attention}+#1#{} do rozmiaru ręki", - "w następnej rundzie" - } - }, - tag_d_six = { - name = "Znacznik K6", - text = { - "Ponowne rzuty podczas następnej wizyty w sklepie", - "zaczynają się od {C:money}0$" - } - }, - tag_top_up = { - name = "Znacznik doładowania", - text = { - "Otrzymujesz maks. {C:attention}#1#", - "{C:blue}Pospolitych{} Jokerów", - "{C:inactive}(wymaga miejsca)" - } - }, - tag_skip = { - name = "Znacznik szybkości", - text = { - "Daje {C:money}#1#${} na pominiętą", - "Przeszkadzajkę w tym podejściu", - "{C:inactive}(da {C:money}#2#${C:inactive})" - } - }, - tag_orbital = { - name = "Znacznik orbitalny", - text = { - "Ulepsza {C:attention}#1#", - "o {C:attention}#2# poz." - } - }, - tag_economy = { - name = "Znacznik ekonomiczny", - text = { - "Podwaja pieniądze", - "{C:inactive}(maks. {C:money}#1#${C:inactive})" - } - }, - tag_ethereal = { - name = "Znacznik eteryczny", - text = { - "Daje darmową", - "{C:planet}paczkę kart Ducha" - } - } - }, - Blind = { - bl_small = { - name = "Mała w ciemno", - text = {} - }, - bl_big = { - name = "Duża w ciemno", - text = {} - }, - bl_hook = { - name = "Hak", - text = { - "Odrzuca 2 losowe", - "karty za rozegraną rękę" - } - }, - bl_wall = { - name = "Mur", - text = { - "Przeszkadzajka XL" - } - }, - bl_wheel = { - name = "Koło", - text = { - " na 7 kart jest", - "dobierana twarzą w dół" - } - }, - bl_arm = { - name = "Ramię", - text = { - "Zmniejsza poziom", - "zagranego układu pokerowego" - } - }, - bl_psychic = { - name = "Medium", - text = { - "Należy zagrać 5 kart" - } - }, - bl_goad = { - name = "Oścień", - text = { - "Wszystkie piki", - "zostają osłabione" - } - }, - bl_water = { - name = "Woda", - text = { - "Rozpoczynasz", - "z 0 zrzutek" - } - }, - bl_eye = { - name = "Oko", - text = { - "Brak powtórzenia", - "tych samych rodzajów ręki w tej rundzie" - } - }, - bl_mouth = { - name = "Usta", - text = { - "Zagrywasz tylko 1 rodzaj", - "ręki w tej rundzie" - } - }, - bl_plant = { - name = "Roślina", - text = { - "Wszystkie figury karciane", - "zostają osłabione" - } - }, - bl_needle = { - name = "Igła", - text = { - "Zagrywasz tylko 1 rękę" - } - }, - bl_head = { - name = "Głowa", - text = { - "Wszystkie kiery", - "zostają osłabione" - } - }, - bl_tooth = { - name = "Ząb", - text = { - "Tracisz 1$ za", - "każdą zagraną kartę" - } - }, - bl_final_leaf = { - name = "Zielony liść", - text = { - "Wszystkie karty są osłabione", - "aż do sprzedania 1 jokera" - } - }, - bl_final_vessel = { - name = "Fioletowe naczynie", - text = { - "Bardzo duża przeszkadzajka" - } - }, - bl_ox = { - name = "Wół", - text = { - "Zagranie #1#", - "ustawia pieniądze na 0$" - } - }, - bl_house = { - name = "Dom", - text = { - "Pierwsza ręka jest", - "dobierana twarzą w dół" - } - }, - bl_club = { - name = "Klub", - text = { - "Wszystkie trefle", - "zostają osłabione" - } - }, - bl_fish = { - name = "Ryba", - text = { - "Karty są dobierane twarzą w dół", - "po każdej zagranej ręce" - } - }, - bl_window = { - name = "Okno", - text = { - "Wszystkie karo", - "zostają osłabione" - } - }, - bl_manacle = { - name = "Kajdany", - text = { - "-1 do rozmiaru ręki" - } - }, - bl_serpent = { - name = "Wąż", - text = { - "Po zagraniu lub zrzutce", - "zawsze dobierasz 3 karty" - } - }, - bl_pillar = { - name = "Filar", - text = { - "Karty zagrane wcześniej", - "w tym wejściu zostają osłabione" - } - }, - bl_flint = { - name = "Krzemień", - text = { - "Żetony bazowe i mnożnik", - "są pomniejszane o połowę" - } - }, - bl_mark = { - name = "Cel", - text = { - "Wszystkie figury karciane są", - "dobierane twarzą w dół" - } - }, - bl_final_acorn = { - name = "Bursztynowy żołądź", - text = { - "Obraca i tasuje", - "wszystkie Jokery" - } - }, - bl_final_heart = { - name = "Szkarłatne serce", - text = { - "Jeden losowy joker", - "jest wyłączany z każdej ręki" - } - }, - bl_final_bell = { - name = "Modry dzwonek", - text = { - "Sprawia, że 1 karta", - "jest zawsze wybierana" - } - } - }, - Back = { - b_red = { - name = "Czerwona talia", - text = { - "{C:red}+#1#{} zrzutka", - "w każdej rundzie" - } - }, - b_blue = { - name = "Niebieska talia", - text = { - "{C:blue}+#1#{} ręka", - "w każdej rundzie" - } - }, - b_yellow = { - name = "Żółta talia", - text = { - "Rozpoczynasz", - "z dodatkową kwotą {C:money}#1#$" - } - }, - b_green = { - name = "Zielona talia", - text = { - "Na końcu każdej rundy otrzymujesz:", - "{C:money}#1#${s:0.85} na każdą pozostałą {C:blue}rękę", - "{C:money}#2#${s:0.85} na każdą pozostałą {C:red}zrzutkę", - "Nie zarabiasz {C:attention}odsetek" - } - }, - b_black = { - name = "Czarna talia", - text = { - "{C:attention}+#1#{} slot na jokera", - "", - "{C:blue}-#2#{} ręka", - "w każdej rundzie" - } - }, - b_magic = { - name = "Magiczna talia", - text = { - "Rozpoczynasz podejście z", - "kuponem {C:tarot,T:v_crystal_ball}#1#{}", - "oraz {C:attention}2{} kopiami", - "karty {C:tarot,T:c_fool}#2#" - } - }, - b_nebula = { - name = "Mgławicowa talia", - text = { - "Rozpoczynasz podejście z", - "kuponem {C:planet,T:v_telescope}#1#{}", - "", - "{C:red}#2#{} slot na przedm. zużywalne" - } - }, - b_ghost = { - name = "Talia Ducha", - text = { - "Karty {C:spectral}Duchy{} mogą", - "pojawia się podczas wizyty w sklepie,", - "rozpocznij z kartą {C:spectral,T:c_hex}Zły urok{}" - } - }, - b_abandoned = { - name = "Porzucona talia", - text = { - "Rozpoczynasz podejście", - "bez żadnych {C:attention}figur karcianych", - "w swojej talii" - } - }, - b_checkered = { - name = "Talia w kratkę", - text = { - "Rozpoczynasz podejście z", - "{C:attention}26{C:spades} pikami{} oraz", - "{C:attention}26{C:hearts} kierami{} w talii" - } - }, - b_zodiac = { - name = "Talia Znaków zodiaku", - text = { - "Rozpoczynasz podejście z", - "{C:tarot,T:v_tarot_merchant}#1#{},", - "{C:planet,T:v_planet_merchant}#2#{},", - "i {C:attention,T:v_overstock_norm}#3#" - } - }, - b_painted = { - name = "Malowana talia", - text = { - "{C:attention}+#1#{} do rozmiaru ręki", - "{C:red}#2#{} slot na jokera" - } - }, - b_anaglyph = { - name = "Anaglificzna talia", - text = { - "Po pokonaniu każdej", - "{C:attention}Przeszkadzajki Bossa{}, zdobywasz", - "{C:attention,T:tag_double}#1#" - } - }, - b_plasma = { - name = "Plazmowa talia", - text = { - "Równoważy {C:blue}żetony{} i", - "{C:red}mnożnik{} przy obliczaniu", - "wyniku za rękę zagraną", - "{C:red}X#1#{} bazowej wartości Przeszkadzajki" - } - }, - b_erratic = { - name = "Zmienna talia", - text = { - "Wszystkie {C:attention}rangi{} i", - "{C:attention}kolory{} w talii", - "są przydzielane losowo" - } - }, - b_challenge = { - name = "Talia wyzwania", - text = { - "" - } - } - }, - Other = { - gold_seal = { - name = "Złota Pieczęć", - text = { - "Zdobywasz {C:money}$3{}, gdy ta", - "karta zostanie zagrana", - "i zdobywa punkty" - } - }, - red_seal = { - name = "Czerwona Pieczęć", - text = { - "Aktywuj ponownie tę", - "kartę {C:attention}1{} raz" - } - }, - blue_seal = { - name = "Niebieska Pieczęć", - text = { + Other={ + black_sticker={ + name="Czarna naklejka", + text={ + "Użyto tego jokera", + "w wygranej na poz. trudności {C:attention}Czarna", + "{C:attention}stawka{}", + }, + }, + blue_seal={ + name="Niebieska Pieczęć", + text={ "Tworzy kartę {C:planet}Planety{}", "za ostatni zagrany {C:attention}układ pokerowy{}", "w rundzie, jeśli {C:attention}jest na ręce{}", - "{C:inactive}(wymaga miejsca)" - } + "{C:inactive}(wymaga miejsca)", + }, }, - purple_seal = { - name = "Fioletowa Pieczęć", - text = { - "Tworzy kartę {C:tarot}Tarota{},", - "gdy zostanie {C:attention}odrzucona", - "{C:inactive}(wymaga miejsca)" - } - }, - eternal = { - name = "Wieczny", - text = { - "Nie można jej sprzedać", - "ani zniszczyć" - } - }, - perishable = { - name = "Nietrwały", - text = { - "Osłabienie po", - "{C:attention}#1#{} rund.", - "{C:inactive}(pozostało: {C:attention}#2#{C:inactive})" - } - }, - rental = { - name = "Wypożyczany", - text = { - "Tracisz {C:money}#1#${} na", - "końcu rundy" - } - }, - white_sticker = { - name = "Biała naklejka", - text = { - "Użyto tego jokera", - "w wygranej na poz. trudności {C:attention}Biała", - "{C:attention}stawka{}" - } - }, - red_sticker = { - name = "Czerwona naklejka", - text = { - "Użyto tego jokera", - "w wygranej na poz. trudności {C:attention}Czerwona", - "{C:attention}stawka{}" - } - }, - green_sticker = { - name = "Zielona naklejka", - text = { - "Użyto tego jokera", - "w wygranej na poz. trudności {C:attention}Zielona", - "{C:attention}stawka{}" - } - }, - blue_sticker = { - name = "Niebieska naklejka", - text = { + blue_sticker={ + name="Niebieska naklejka", + text={ "Użyto tego jokera", "w wygranej na poz. trudności {C:attention}Niebieska", - "{C:attention}stawka{}" - } + "{C:attention}stawka{}", + }, }, - black_sticker = { - name = "Czarna naklejka", - text = { - "Użyto tego jokera", - "w wygranej na poz. trudności {C:attention}Czarna", - "{C:attention}stawka{}" - } + card_chips={ + text={ + "{C:chips}+#1#{} żet.", + }, }, - purple_sticker = { - name = "Fioletowa naklejka", - text = { - "Użyto tego jokera", - "w wygranej na poz. trudności {C:attention}Fioletowa", - "{C:attention}stawka{}" - } + card_extra_chips={ + text={ + "{C:chips}+#1#{} dod. żet.", + }, }, - orange_sticker = { - name = "Pomarańczowa naklejka", - text = { - "Użyto tego jokera", - "w wygranej na poz. trudności {C:attention}Pomarańczowa", - "{C:attention}stawka{}" - } - }, - gold_sticker = { - name = "Złota naklejka", - text = { - "Użyto tego jokera", - "w wygranej na poz. trudności {C:attention}Złota", - "{C:attention}stawka{}" - } - }, - playing_card = { - text = { - " {C:light_black}#1# z {V:1}#2# " - } - }, - card_chips = { - text = { - "{C:chips}+#1#{} żet." - } - }, - card_extra_chips = { - text = { - "{C:chips}+#1#{} dod. żet." - } - }, - remove_negative = { - name = "Negatyw", - text = { - "{C:inactive,s:0.9}(Usuwa {C:dark_edition,s:0.9}Negatyw{C:inactive,s:0.9} z tej kopii)" - } - }, - locked = { - name = "Zablokowane", - text = {} - }, - debuffed_default = { - name = "Osłabiono", - text = { - "Wszystkie zdolności", - "są wyłączone" - } - }, - debuffed_playing_card = { - name = "Osłabiono", - text = { - "Brak zdobywania żetonów,", - "wszystkie zdolności", - "są wyłączone" - } - }, - demo_locked = { - name = "Zablokowane", - text = { - "Brak dostępu", - "w tym demie" - } - }, - challenge_locked = { - name = "Zablokowany", - text = { + challenge_locked={ + name="Zablokowany", + text={ "Wygraj podejście z co najmniej", "#1# różnymi taliami, aby odblokować", "Tryb wyzwań", - "{C:attention,s:2}#2#/#1#" - } + "{C:attention,s:2}#2#/#1#", + }, }, - demo_shop_locked = { - name = "Zablokowane", - text = { + debuffed_default={ + name="Osłabiono", + text={ + "Wszystkie zdolności", + "są wyłączone", + }, + }, + debuffed_playing_card={ + name="Osłabiono", + text={ + "Brak zdobywania żetonów,", + "wszystkie zdolności", + "są wyłączone", + }, + }, + deck_locked_discover={ + name="Zablokowane", + text={ + "Odkryj przynajmniej", + "{C:attention}#1#{} przedm. ze", + "swojej kolekcji", + }, + }, + deck_locked_stake={ + name="Zablokowane", + text={ + "Wygraj podejście dowolną", + "talią na poz. trudności:", + "{V:1}#1#{} lub wyższym", + }, + }, + deck_locked_win={ + name="Zablokowane", + text={ + "Wygraj podejście używając:", + "{C:attention}#1#{}", + "na dowolnym poz. trudności", + }, + }, + demo_locked={ + name="Zablokowane", + text={ + "Brak dostępu", + "w tym demie", + }, + }, + demo_shop_locked={ + name="Zablokowane", + text={ "Karta z osobistej {C:attention}kolekcji", "{C:attention}Jimbo,", "dostępna w pełnej", - "wersji {E:1,C:red}Balatro" - } + "wersji {E:1,C:red}Balatro", + }, }, - wip_locked = { - name = "Zablokowane", - text = { - "Praca w", - "toku" - } + eternal={ + name="Wieczny", + text={ + "Nie można jej sprzedać", + "ani zniszczyć", + }, }, - deck_locked_win = { - name = "Zablokowane", - text = { - "Wygraj podejście używając:", - "{C:attention}#1#{}", - "na dowolnym poz. trudności" - } + gold_seal={ + name="Złota Pieczęć", + text={ + "Zdobywasz {C:money}$3{}, gdy ta", + "karta zostanie zagrana", + "i zdobywa punkty", + }, }, - deck_locked_discover = { - name = "Zablokowane", - text = { - "Odkryj przynajmniej", - "{C:attention}#1#{} przedm. ze", - "swojej kolekcji" - } + gold_sticker={ + name="Złota naklejka", + text={ + "Użyto tego jokera", + "w wygranej na poz. trudności {C:attention}Złota", + "{C:attention}stawka{}", + }, }, - deck_locked_stake = { - name = "Zablokowane", - text = { - "Wygraj podejście dowolną", - "talią na poz. trudności:", - "{V:1}#1#{} lub wyższym" - } + green_sticker={ + name="Zielona naklejka", + text={ + "Użyto tego jokera", + "w wygranej na poz. trudności {C:attention}Zielona", + "{C:attention}stawka{}", + }, }, - joker_locked_legendary = { - name = "Zablokowane", - text = { + joker_locked_legendary={ + name="Zablokowane", + text={ "Znajdź tego jokera", - "za pomocą karty {C:spectral}Duszy{}" - } + "za pomocą karty {C:spectral}Duszy{}", + }, }, - undiscovered_joker = { - name = "Nie odkryto", - text = { + locked={ + name="Zablokowane", + text={ + }, + }, + orange_sticker={ + name="Pomarańczowa naklejka", + text={ + "Użyto tego jokera", + "w wygranej na poz. trudności {C:attention}Pomarańczowa", + "{C:attention}stawka{}", + }, + }, + p_arcana_jumbo={ + name="Olbrzymia paczka wiedzy tajemnej", + text={ + "Wybierz {C:attention}#1#{} z", + "{C:attention}#2#{} kart{C:tarot} Tarota{}, by", + "użyć ich natychmiast", + }, + }, + p_arcana_mega={ + name="Megapaczka wiedzy tajemnej", + text={ + "Wybierz {C:attention}#1#{} z", + "{C:attention}#2#{} kart{C:tarot} Tarota{}, by", + "użyć ich natychmiast", + }, + }, + p_arcana_normal={ + name="Paczka wiedzy tajemnej", + text={ + "Wybierz {C:attention}#1#{} z", + "{C:attention}#2#{} kart{C:tarot} Tarota{}, by", + "użyć ich natychmiast", + }, + }, + p_buffoon_jumbo={ + name="Olbrzymia paczka pajaca", + text={ + "Wybierz {C:attention}#1#{} z", + "{C:attention}#2#{C:joker} jokerów{}", + }, + }, + p_buffoon_mega={ + name="Megapaczka pajaca", + text={ + "Wybierz {C:attention}#1#{} z", + "{C:attention}#2#{C:joker} jokerów{}", + }, + }, + p_buffoon_normal={ + name="Paczka pajaca", + text={ + "Wybierz {C:attention}#1#{} z", + "{C:attention}#2#{C:joker} jokerów{}", + }, + }, + p_celestial_jumbo={ + name="Olbrzymia paczka niebiańska", + text={ + "Wybierz {C:attention}#1#{} z", + "{C:attention}#2#{} kart{C:planet} Planety{}, by", + "użyć ich natychmiast", + }, + }, + p_celestial_mega={ + name="Megapaczka niebiańska", + text={ + "Wybierz {C:attention}#1#{} z", + "{C:attention}#2#{} kart{C:planet} Planety{}, by", + "użyć ich natychmiast", + }, + }, + p_celestial_normal={ + name="Paczka niebiańska", + text={ + "Wybierz {C:attention}#1#{} z", + "{C:attention}#2#{} kart{C:planet} Planety{}, by", + "użyć ich natychmiast", + }, + }, + p_spectral_jumbo={ + name="Olbrzymia paczka kart Ducha", + text={ + "Wybierz {C:attention}#1#{} z", + "{C:attention}#2#{} kart{C:spectral} Ducha{}, by", + "użyć ich natychmiast", + }, + }, + p_spectral_mega={ + name="Megapaczka kart Ducha", + text={ + "Wybierz {C:attention}#1#{} z", + "{C:attention}#2#{} kart{C:spectral} Ducha{}, by", + "użyć ich natychmiast", + }, + }, + p_spectral_normal={ + name="Paczka kart Ducha", + text={ + "Wybierz {C:attention}#1#{} z", + "{C:attention}#2#{} kart{C:spectral} Ducha{}, by", + "użyć ich natychmiast", + }, + }, + p_standard_jumbo={ + name="Olbrzymia paczka standardowa", + text={ + "Wybierz {C:attention}#1#{} z", + "{C:attention}#2#{} kart {C:attention}rozgrywających{}, by", + "dodać jej do swojej talii", + }, + }, + p_standard_mega={ + name="Megapaczka standardowa", + text={ + "Wybierz {C:attention}#1#{} z", + "{C:attention}#2#{} kart {C:attention}rozgrywających{}, by", + "dodać jej do swojej talii", + }, + }, + p_standard_normal={ + name="Paczka standardowa", + text={ + "Wybierz {C:attention}#1#{} z", + "{C:attention}#2#{} kart {C:attention}rozgrywających{}, by", + "dodać jej do swojej talii", + }, + }, + perishable={ + name="Nietrwały", + text={ + "Osłabienie po", + "{C:attention}#1#{} rund.", + "{C:inactive}(pozostało: {C:attention}#2#{C:inactive})", + }, + }, + pinned_left={ + name="Przyszpilony", + text={ + "Ten joker pozostanie", + "przyszpilony w pozycji", + "najbardziej wysuniętej na lewo", + }, + }, + playing_card={ + text={ + " {C:light_black}#1# z {V:1}#2# ", + }, + }, + purple_seal={ + name="Fioletowa Pieczęć", + text={ + "Tworzy kartę {C:tarot}Tarota{},", + "gdy zostanie {C:attention}odrzucona", + "{C:inactive}(wymaga miejsca)", + }, + }, + purple_sticker={ + name="Fioletowa naklejka", + text={ + "Użyto tego jokera", + "w wygranej na poz. trudności {C:attention}Fioletowa", + "{C:attention}stawka{}", + }, + }, + red_seal={ + name="Czerwona Pieczęć", + text={ + "Aktywuj ponownie tę", + "kartę {C:attention}1{} raz", + }, + }, + red_sticker={ + name="Czerwona naklejka", + text={ + "Użyto tego jokera", + "w wygranej na poz. trudności {C:attention}Czerwona", + "{C:attention}stawka{}", + }, + }, + remove_negative={ + name="Negatyw", + text={ + "{C:inactive,s:0.9}(Usuwa {C:dark_edition,s:0.9}Negatyw{C:inactive,s:0.9} z tej kopii)", + }, + }, + rental={ + name="Wypożyczany", + text={ + "Tracisz {C:money}#1#${} na", + "końcu rundy", + }, + }, + undiscovered_booster={ + name="Nie odkryto", + text={ + "Otwórz tę paczkę", + "w nierozstawionym podejściu,", + "by dowiedzieć się, jaki jest jej efekt", + }, + }, + undiscovered_edition={ + name="Nie odkryto", + text={ + "Znajdź tę wersję", + "w nierozstawionym podejściu,", + "by dowiedzieć się, jaki jest jej efekt", + }, + }, + undiscovered_joker={ + name="Nie odkryto", + text={ "Kup albo użyj", "tej karty w", "nierozstawionym podejściu,", - "by dowiedzieć się, jaki jest jej efekt" - } + "by dowiedzieć się, jaki jest jej efekt", + }, }, - undiscovered_tarot = { - name = "Nie odkryto", - text = { + undiscovered_planet={ + name="Nie odkryto", + text={ "Kup albo użyj", "tej karty w", "nierozstawionym podejściu,", - "by dowiedzieć się, jaki jest jej efekt" - } + "by dowiedzieć się, jaki jest jej efekt", + }, }, - undiscovered_planet = { - name = "Nie odkryto", - text = { + undiscovered_spectral={ + name="Nie odkryto", + text={ "Kup albo użyj", "tej karty w", "nierozstawionym podejściu,", - "by dowiedzieć się, jaki jest jej efekt" - } + "by dowiedzieć się, jaki jest jej efekt", + }, }, - undiscovered_spectral = { - name = "Nie odkryto", - text = { + undiscovered_tag={ + name="Nie odkryto", + text={ + "Użyj tego znacznika w", + "nierozstawionym podejściu,", + "by dowiedzieć się, jaki jest jego efekt", + }, + }, + undiscovered_tarot={ + name="Nie odkryto", + text={ "Kup albo użyj", "tej karty w", "nierozstawionym podejściu,", - "by dowiedzieć się, jaki jest jej efekt" - } + "by dowiedzieć się, jaki jest jej efekt", + }, }, - undiscovered_voucher = { - name = "Nie odkryto", - text = { + undiscovered_voucher={ + name="Nie odkryto", + text={ "Zrealizuj ten", "kupon w", "nierozstawionym podejściu,", - "by dowiedzieć się, jaki jest jego efekt" - } + "by dowiedzieć się, jaki jest jego efekt", + }, }, - undiscovered_booster = { - name = "Nie odkryto", - text = { - "Otwórz tę paczkę", - "w nierozstawionym podejściu,", - "by dowiedzieć się, jaki jest jej efekt" - } + white_sticker={ + name="Biała naklejka", + text={ + "Użyto tego jokera", + "w wygranej na poz. trudności {C:attention}Biała", + "{C:attention}stawka{}", + }, }, - undiscovered_edition = { - name = "Nie odkryto", - text = { - "Znajdź tę wersję", - "w nierozstawionym podejściu,", - "by dowiedzieć się, jaki jest jej efekt" - } + wip_locked={ + name="Zablokowane", + text={ + "Praca w", + "toku", + }, }, - undiscovered_tag = { - name = "Nie odkryto", - text = { - "Użyj tego znacznika w", - "nierozstawionym podejściu,", - "by dowiedzieć się, jaki jest jego efekt" - } + }, + Planet={ + c_ceres={ + name="Ceres", + text={ + "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", + "{C:attention}#2#", + "mnoż. {C:mult}+#3#{} oraz", + "{C:chips}+#4#{} żet.", + }, }, - p_arcana_normal = { - name = "Paczka wiedzy tajemnej", - text = { - "Wybierz {C:attention}#1#{} z", - "{C:attention}#2#{} kart{C:tarot} Tarota{}, by", - "użyć ich natychmiast" - } + c_earth={ + name="Ziemia", + text={ + "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", + "{C:attention}#2#", + "mnoż. {C:mult}+#3#{} oraz", + "{C:chips}+#4#{} żet.", + }, }, - p_arcana_jumbo = { - name = "Olbrzymia paczka wiedzy tajemnej", - text = { - "Wybierz {C:attention}#1#{} z", - "{C:attention}#2#{} kart{C:tarot} Tarota{}, by", - "użyć ich natychmiast" - } + c_eris={ + name="Eris", + text={ + "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", + "{C:attention}#2#", + "mnoż. {C:mult}+#3#{} oraz", + "{C:chips}+#4#{} żet.", + }, }, - p_arcana_mega = { - name = "Megapaczka wiedzy tajemnej", - text = { - "Wybierz {C:attention}#1#{} z", - "{C:attention}#2#{} kart{C:tarot} Tarota{}, by", - "użyć ich natychmiast" - } + c_jupiter={ + name="Jowisz", + text={ + "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", + "{C:attention}#2#", + "mnoż. {C:mult}+#3#{} oraz", + "{C:chips}+#4#{} żet.", + }, }, - p_celestial_normal = { - name = "Paczka niebiańska", - text = { - "Wybierz {C:attention}#1#{} z", - "{C:attention}#2#{} kart{C:planet} Planety{}, by", - "użyć ich natychmiast" - } + c_mars={ + name="Mars", + text={ + "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", + "{C:attention}#2#", + "mnoż. {C:mult}+#3#{} oraz", + "{C:chips}+#4#{} żet.", + }, }, - p_celestial_jumbo = { - name = "Olbrzymia paczka niebiańska", - text = { - "Wybierz {C:attention}#1#{} z", - "{C:attention}#2#{} kart{C:planet} Planety{}, by", - "użyć ich natychmiast" - } + c_mercury={ + name="Merkury", + text={ + "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", + "{C:attention}#2#", + "mnoż. {C:mult}+#3#{} oraz", + "{C:chips}+#4#{} żet.", + }, }, - p_celestial_mega = { - name = "Megapaczka niebiańska", - text = { - "Wybierz {C:attention}#1#{} z", - "{C:attention}#2#{} kart{C:planet} Planety{}, by", - "użyć ich natychmiast" - } + c_neptune={ + name="Neptun", + text={ + "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", + "{C:attention}#2#", + "mnoż. {C:mult}+#3#{} oraz", + "{C:chips}+#4#{} żet.", + }, }, - p_spectral_normal = { - name = "Paczka kart Ducha", - text = { - "Wybierz {C:attention}#1#{} z", - "{C:attention}#2#{} kart{C:spectral} Ducha{}, by", - "użyć ich natychmiast" - } + c_planet_x={ + name="Planeta X", + text={ + "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", + "{C:attention}#2#", + "mnoż. {C:mult}+#3#{} oraz", + "{C:chips}+#4#{} żet.", + }, }, - p_spectral_jumbo = { - name = "Olbrzymia paczka kart Ducha", - text = { - "Wybierz {C:attention}#1#{} z", - "{C:attention}#2#{} kart{C:spectral} Ducha{}, by", - "użyć ich natychmiast" - } + c_pluto={ + name="Pluton", + text={ + "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", + "{C:attention}#2#", + "mnoż. {C:mult}+#3#{} oraz", + "{C:chips}+#4#{} żet.", + }, }, - p_spectral_mega = { - name = "Megapaczka kart Ducha", - text = { - "Wybierz {C:attention}#1#{} z", - "{C:attention}#2#{} kart{C:spectral} Ducha{}, by", - "użyć ich natychmiast" - } + c_saturn={ + name="Saturn", + text={ + "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", + "{C:attention}#2#", + "mnoż. {C:mult}+#3#{} oraz", + "{C:chips}+#4#{} żet.", + }, }, - p_standard_normal = { - name = "Paczka standardowa", - text = { - "Wybierz {C:attention}#1#{} z", - "{C:attention}#2#{} kart {C:attention}rozgrywających{}, by", - "dodać jej do swojej talii" - } + c_uranus={ + name="Uran", + text={ + "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", + "{C:attention}#2#", + "mnoż. {C:mult}+#3#{} oraz", + "{C:chips}+#4#{} żet.", + }, }, - p_standard_jumbo = { - name = "Olbrzymia paczka standardowa", - text = { - "Wybierz {C:attention}#1#{} z", - "{C:attention}#2#{} kart {C:attention}rozgrywających{}, by", - "dodać jej do swojej talii" - } + c_venus={ + name="Wenus", + text={ + "{S:0.8}({S:0.8,V:1}poz.#1#{S:0.8}){} Zwiększ poziom układu:", + "{C:attention}#2#", + "mnoż. {C:mult}+#3#{} oraz", + "{C:chips}+#4#{} żet.", + }, }, - p_standard_mega = { - name = "Megapaczka standardowa", - text = { - "Wybierz {C:attention}#1#{} z", - "{C:attention}#2#{} kart {C:attention}rozgrywających{}, by", - "dodać jej do swojej talii" - } + }, + Spectral={ + c_ankh={ + name="Ankh", + text={ + "Tworzy kopię", + "losowego {C:attention}jokera{}, niszczy", + "wszystkie inne jokery", + }, }, - p_buffoon_normal = { - name = "Paczka pajaca", - text = { - "Wybierz {C:attention}#1#{} z", - "{C:attention}#2#{C:joker} jokerów{}" - } + c_aura={ + name="Aura", + text={ + "Dodaje wersję {C:dark_edition}w folii{}, {C:dark_edition}holograficzną{},", + "lub {C:dark_edition}polichromowaną{} do", + "{C:attention}1{} wybranej karty w ręce", + }, }, - p_buffoon_jumbo = { - name = "Olbrzymia paczka pajaca", - text = { - "Wybierz {C:attention}#1#{} z", - "{C:attention}#2#{C:joker} jokerów{}" - } + c_black_hole={ + name="Czarna dziura", + text={ + "Ulepsza każdy", + "{C:legendary,E:1}układ pokerowy", + "o {C:attention}1{} poziom", + }, }, - p_buffoon_mega = { - name = "Megapaczka pajaca", - text = { - "Wybierz {C:attention}#1#{} z", - "{C:attention}#2#{C:joker} jokerów{}" - } + c_cryptid={ + name="Kryptyda", + text={ + "Tworzy {C:attention}#1#{} kopie", + "{C:attention}1{} wybranej karty", + "w ręce", + }, }, - pinned_left = { - name = "Przyszpilony", - text = { - "Ten joker pozostanie", - "przyszpilony w pozycji", - "najbardziej wysuniętej na lewo" - } - } - } + c_deja_vu={ + name="Déjà vu", + text={ + "Dodaj {C:red}Czerwoną Pieczęć{}", + "do {C:attention}1{} wybranej", + "karty w swojej ręce", + }, + }, + c_ectoplasm={ + name="Ektoplazma", + text={ + "Dodaje {C:dark_edition}Negatyw{} do", + "losowego {C:attention}jokera,", + "{C:red}-1{} do rozmiaru ręki", + }, + }, + c_familiar={ + name="Chowaniec", + text={ + "Niszczy {C:attention}1{} losową", + "kartę w twojej ręce,", + "dodaje {C:attention}#1#{} losowe {C:attention}ulepszone figury", + "{C:attention}karciane{} do twojej ręki", + }, + }, + c_grim={ + name="Ponurak", + text={ + "Niszczy {C:attention}1{} losową", + "kartę w twojej ręce,", + "dodaje {C:attention}#1#{} losowe {C:attention}ulepszone", + "{C:attention}asy{} do twojej ręki", + }, + }, + c_hex={ + name="Zły urok", + text={ + "Dodaj {C:dark_edition}polichromowanie{} do", + "losowego {C:attention}jokera{}, niszczy", + "wszystkie inne jokery", + }, + }, + c_immolate={ + name="Zniszczenie", + text={ + "Niszczy {C:attention}#1#{} losowych", + "kart w ręce,", + "zyskujesz {C:money}#2#$", + }, + }, + c_incantation={ + name="Inkantacja", + text={ + "Niszczy {C:attention}1{} losową", + "kartę w twojej ręce, dodaje {C:attention}#1#", + "losową {C:attention}ulepszoną numerowaną", + "{C:attention}kartę{} do twojej ręki", + }, + }, + c_medium={ + name="Medium", + text={ + "Dodaj {C:purple}Fioletową Pieczęć{}", + "do {C:attention}1{} wybranej", + "karty w swojej ręce", + }, + }, + c_ouija={ + name="Ouija", + text={ + "Zamienia wszystkie karty", + "w ręce na pojedynczą", + "losową {C:attention}rangę", + "{C:red}-1{} do rozmiaru ręki", + }, + }, + c_sigil={ + name="Pieczęć", + text={ + "Zamienia wszystkie karty", + "w ręce na pojedynczy", + "losowy {C:attention}kolor", + }, + }, + c_soul={ + name="Dusza", + text={ + "Tworzy", + "{C:legendary,E:1}Legendarnego{} Jokera", + "{C:inactive}(wymaga miejsca)", + }, + }, + c_talisman={ + name="Talizman", + text={ + "Dodaje {C:attention}Złotą Pieczęć{}", + "do {C:attention}1{} wybranej", + "karty w twojej ręce", + }, + }, + c_trance={ + name="Trans", + text={ + "Dodaj {C:blue}Niebieską Pieczęć{}", + "do {C:attention}1{} wybranej", + "karty w swojej ręce", + }, + }, + c_wraith={ + name="Upiór", + text={ + "Otrzymujesz losowego", + "{C:red}rzadkiego{C:attention} jokera{},", + "ustawia pieniądze na {C:money}0$", + }, + }, + }, + Stake={ + stake_black={ + name="Czarna stawka", + text={ + "W sklepie mogą pojawić się {C:attention}Wieczne{} Jokery", + "{C:inactive,s:0.8}{Nie można ich sprzedaż lub zniszczyć}", + "{s:0.8}Działa na wszystkie poprzednie stawki", + }, + }, + stake_blue={ + name="Niebieska stawka", + text={ + "{C:red}-1{} zrzutka", + "{s:0.8}Działa na wszystkie poprzednie stawki", + }, + }, + stake_gold={ + name="Złota stawka", + text={ + "Sklepy mogą mieć {C:attention}wypożyczane{} jokery", + "{C:inactive,s:0.8}(kosztują {C:money,s:0.8}$3{C:inactive,s:0.8} na rundę).", + "{s:0.8}Działa na wszystkie poprzednie stawki", + }, + }, + stake_green={ + name="Zielona stawka", + text={ + "Wymagany wynik skaluje się", + "szybciej dla każdego {C:attention}wejścia", + "{s:0.8}Działa na wszystkie poprzednie stawki", + }, + }, + stake_orange={ + name="Pomarańczowa stawka", + text={ + "Sklepy mogą mieć {C:attention}nietrwałe{} jokery", + "{C:inactive,s:0.8}(osłabiane po 5 rundach).", + "{s:0.8}Działa na wszystkie poprzednie stawki", + }, + }, + stake_purple={ + name="Fioletowa stawka", + text={ + "Wymagany wynik skaluje się", + "szybciej dla każdego {C:attention}wejścia", + "{s:0.8}Działa na wszystkie poprzednie stawki", + }, + }, + stake_red={ + name="Czerwona stawka", + text={ + "{C:attention}Mała w ciemno{} nie daje", + "nagrody pieniężnej", + "{s:0.8}Działa na wszystkie poprzednie stawki", + }, + }, + stake_white={ + name="Biała stawka", + text={ + "Trudność podstawowa", + }, + }, + }, + Tag={ + tag_boss={ + name="Znacznik Bossa", + text={ + "Ponowne rzuty dają", + "{C:attention}Przeszkadzajkę Bossa", + }, + }, + tag_buffoon={ + name="Znacznik pajaca", + text={ + "Daje darmową", + "{C:attention}paczkę pajaca", + }, + }, + tag_charm={ + name="Znacznik czaru", + text={ + "Daje darmową", + "{C:tarot}megapaczkę wiedzy tajemnej", + }, + }, + tag_coupon={ + name="Znacznik kuponu", + text={ + "Początkowe karty oraz", + "paczki wzmacniające podczas", + "następnej wizyty w sklepie są za darmo", + }, + }, + tag_d_six={ + name="Znacznik K6", + text={ + "Ponowne rzuty podczas następnej wizyty w sklepie", + "zaczynają się od {C:money}0$", + }, + }, + tag_double={ + name="Znacznik podwójny", + text={ + "Daje kopię", + "następnego wybranego {C:attention}znacznika{}", + "{s:0.8}z wyjątkiem {s:0.8,C:attention}znacznika podwójnego", + }, + }, + tag_economy={ + name="Znacznik ekonomiczny", + text={ + "Podwaja pieniądze", + "{C:inactive}(maks. {C:money}#1#${C:inactive})", + }, + }, + tag_ethereal={ + name="Znacznik eteryczny", + text={ + "Daje darmową", + "{C:planet}paczkę kart Ducha", + }, + }, + tag_foil={ + name="Znacznik foliowy", + text={ + "Następny joker podstawowy", + "sklepu jest darmowy", + "i zostaje {C:dark_edition}w folii", + }, + }, + tag_garbage={ + name="Znacznik śmieciarza", + text={ + "Daje {C:money}$#1#{} na każdą niewykorzystaną", + "{C:red}zrzutkę{} w tym podejściu", + "{C:inactive}(da {C:money}$#2#{C:inactive})", + }, + }, + tag_handy={ + name="Znacznik podręczny", + text={ + "Daje {C:money}$#1#{} na każdą zagraną", + "{C:blue}rękę{} w tym podejściu", + "{C:inactive}(da {C:money}$#2#{C:inactive})", + }, + }, + tag_holo={ + name="Znacznik holograficzny", + text={ + "Następny joker podstawowy", + "sklepu jest darmowy", + "i staje się {C:dark_edition}holograficzny", + }, + }, + tag_investment={ + name="Znacznik inwestycji", + text={ + "Po pokonaniu", + "Przeszkadzajki Bossa", + "zyskujesz {C:money}#1#$", + }, + }, + tag_juggle={ + name="Znacznik żonglera", + text={ + "{C:attention}+#1#{} do rozmiaru ręki", + "w następnej rundzie", + }, + }, + tag_meteor={ + name="Znacznik meteorytu", + text={ + "Daje darmową", + "{C:planet}megapaczkę niebiańską", + }, + }, + tag_negative={ + name="Znacznik negatyw", + text={ + "Następny joker podstawowy", + "sklepu jest darmowy", + "i staje się {C:dark_edition}negatywem", + }, + }, + tag_orbital={ + name="Znacznik orbitalny", + text={ + "Ulepsza {C:attention}#1#", + "o {C:attention}#2# poz.", + }, + }, + tag_polychrome={ + name="Znacznik polichromowany", + text={ + "Następny joker podstawowy", + "sklepu jest darmowy", + "i staje się {C:dark_edition}polichromowany", + }, + }, + tag_rare={ + name="Znacznik rzadki", + text={ + "W sklepie jest darmowy", + "{C:red}rzadki joker", + }, + }, + tag_skip={ + name="Znacznik szybkości", + text={ + "Daje {C:money}#1#${} na pominiętą", + "Przeszkadzajkę w tym podejściu", + "{C:inactive}(da {C:money}#2#${C:inactive})", + }, + }, + tag_standard={ + name="Znacznik standardowy", + text={ + "Daje darmową", + "{C:attention}megapaczkę standardową", + }, + }, + tag_top_up={ + name="Znacznik doładowania", + text={ + "Otrzymujesz maks. {C:attention}#1#", + "{C:blue}Pospolitych{} Jokerów", + "{C:inactive}(wymaga miejsca)", + }, + }, + tag_uncommon={ + name="Znacznik niepospolity", + text={ + "W sklepie jest darmowy", + "{C:green}niepospolity joker", + }, + }, + tag_voucher={ + name="Znacznik kuponu", + text={ + "Dodaje jeden {C:voucher}kupon", + "do następnej wizyty w sklepie", + }, + }, + }, + Tarot={ + c_chariot={ + name="Rydwan", + text={ + "Ulepsza {C:attention}#1#{} wybraną", + "kartę do:", + "{C:attention}#2#", + }, + }, + c_death={ + name="Śmierć", + text={ + "Wybierz {C:attention}#1#{} karty,", + "zamień kartę {C:attention}po lewej{}", + "w kartę {C:attention}po prawej{}", + "{C:inactive}(przeciągnij, aby zmienić położenie)", + }, + }, + c_devil={ + name="Diabeł", + text={ + "Ulepsza {C:attention}#1#{} wybraną", + "kartę do:", + "{C:attention}#2#", + }, + }, + c_emperor={ + name="Cesarz", + text={ + "Otrzymujesz maks. {C:attention}#1#", + "losowych kart {C:tarot}Tarota{}", + "{C:inactive}(wymaga miejsca)", + }, + }, + c_empress={ + name="Cesarzowa", + text={ + "Ulepsza {C:attention}#1#", + "wybrane karty do:", + "{C:attention}#2#", + }, + }, + c_fool={ + name="Błazen", + text={ + "Otrzymujesz ostatnią", + "kartę {C:tarot}Tarota{} lub {C:planet}Planety{}", + "wykorzystaną w tym podejściu,", + "z wyjątkiem {s:0.8,C:tarot}Błazna{s:0.8}", + }, + }, + c_hanged_man={ + name="Wisielec", + text={ + "Niszczy do", + "{C:attention}#1#{} wybranych kart", + }, + }, + c_heirophant={ + name="Hierofant", + text={ + "Ulepsza {C:attention}#1#", + "wybrane karty do:", + "{C:attention}#2#", + }, + }, + c_hermit={ + name="Pustelnik", + text={ + "Podwaja pieniądze", + "{C:inactive}(maks. {C:money}#1#${C:inactive})", + }, + }, + c_high_priestess={ + name="Arcykapłanka", + text={ + "Otrzymujesz maks. {C:attention}#1#", + "losowych kart {C:planet}Planet{}", + "{C:inactive}(wymaga miejsca)", + }, + }, + c_judgement={ + name="Wyrok", + text={ + "Otrzymujesz losowego", + "{C:attention}jokera{}", + "{C:inactive}(wymaga miejsca)", + }, + }, + c_justice={ + name="Sprawiedliwość", + text={ + "Ulepsza {C:attention}#1#{} wybraną", + "kartę do:", + "{C:attention}#2#", + }, + }, + c_lovers={ + name="Kochankowie", + text={ + "Ulepsza {C:attention}#1#{} wybraną", + "kartę do:", + "{C:attention}#2#", + }, + }, + c_magician={ + name="Mag", + text={ + "Ulepsza {C:attention}#1#{}", + "szt. wybranych kart do:", + "{C:attention}#2#", + }, + }, + c_moon={ + name="Księżyc", + text={ + "Zamienia do", + "{C:attention}#1#{} wybranych kart", + "w {V:1}#2#{}", + }, + }, + c_star={ + name="Gwiazda", + text={ + "Zamienia kolor", + "{C:attention}#1#{} wybranych kart", + "w {V:1}#2#{}", + }, + }, + c_strength={ + name="Siła", + text={ + "Zwiększa rangę", + "wybranych kart o maks. {C:attention}#1#{}", + "o {C:attention}1", + }, + }, + c_sun={ + name="Słońce", + text={ + "Zamienia do", + "{C:attention}#1#{} wybranych kart", + "w {V:1}#2#{}", + }, + }, + c_temperance={ + name="Umiarkowanie", + text={ + "Daje łączną wartość", + "sprzedaży wszystkich obecnych", + "jokerów {C:inactive}(maks. {C:money}#1#${C:inactive})", + "{C:inactive}(obecnie {C:money}#2#${C:inactive})", + }, + }, + c_tower={ + name="Wieża", + text={ + "Ulepsza {C:attention}#1#{} wybraną", + "kartę do:", + "{C:attention}#2#", + }, + }, + c_wheel_of_fortune={ + name="Koło Fortuny", + text={ + "{C:green}#1# na #2#{} szans zamiany", + "losowego {C:attention}jokera na jego wersję", + "{C:dark_edition}w folii{}, {C:dark_edition}holograficzną{} lub", + "{C:dark_edition}polichromowaną{}", + }, + }, + c_world={ + name="Świat", + text={ + "Zamienia do", + "{C:attention}#1#{} wybranych kart", + "w {V:1}#2#{}", + }, + }, + }, + Voucher={ + v_antimatter={ + name="Antymateria", + text={ + "{C:dark_edition}+1{} slot na jokera", + }, + unlock={ + "Zrealizuj {C:voucher}In-blanco{}", + "łącznie {C:attention}#1#{} razy", + "{C:inactive}(#2#)", + }, + }, + v_blank={ + name="In-blanco", + text={ + "{C:inactive}Nie robi nic?", + }, + }, + v_clearance_sale={ + name="Wyprzedaż", + text={ + "Wszystkie karty i paczki w", + "w sklepie mają zniżkę {C:attention}#1#%{}", + }, + }, + v_crystal_ball={ + name="Kryształowa kula", + text={ + "{C:attention}+1{} slot na przedm. zużywalne", + }, + }, + v_directors_cut={ + name="Wersja reżyserska", + text={ + "Wyrzuć ponownie Przeszkadzajkę Bossa", + "{C:attention}1{} raz na wejście;", + "{C:money}#1#${} za rzut", + }, + }, + v_glow_up={ + name="Błysk", + text={ + "Karty {C:dark_edition}w folii{}, {C:dark_edition}holograficzne{} oraz", + "{C:dark_edition}polichromowane{}", + "pojawiają się {C:attention}#1#X{} częściej", + }, + unlock={ + "Posiadaj przynajmniej {C:attention}#1#", + "{C:attention}jokerów{} w wersji", + "{C:dark_edition}w folii{}, {C:dark_edition}holograficznej{} oraz", + "{C:dark_edition}polichromowanej{}", + }, + }, + v_grabber={ + name="Chwytacz", + text={ + "Zyskujesz na stałe", + "{C:blue}+#1#{} do ręki", + "na rundę", + }, + }, + v_hieroglyph={ + name="Hieroglif", + text={ + "{C:attention}-#1#{} od wejścia,", + "{C:blue}-#1#{} od ręki", + "w każdej rundzie", + }, + }, + v_hone={ + name="Udoskonalenie", + text={ + "Karty {C:dark_edition}w folii{}, {C:dark_edition}holograficzne{} oraz", + "{C:dark_edition}polichromowane{}", + "pojawiają się {C:attention}#1#X{} częściej", + }, + }, + v_illusion={ + name="Iluzja", + text={ + "{C:attention}Karty rozgrywające{} w sklepie", + "mogą być {C:enhanced}ulepszone{},", + "mieć {C:dark_edition}jedną wersję{} i/lub {C:attention}pieczęć{}", + }, + unlock={ + "Kup łącznie", + "{C:attention}#1#{} kart rozgrywających", + "w sklepie", + "{C:inactive}(#2#)", + }, + }, + v_liquidation={ + name="Sprzedaż zasobów", + text={ + "Wszystkie karty i paczki w", + "w sklepie mają zniżkę {C:attention}#1#%{}", + }, + unlock={ + "Zrealizuj co najmniej", + "{C:attention}#1#{C:voucher} kuponów{}", + "podczas jednego podejścia", + }, + }, + v_magic_trick={ + name="Magiczna sztuczka", + text={ + "{C:attention}Karty rozgrywające{} można", + "kupić", + "w {C:attention}sklepie", + }, + }, + v_money_tree={ + name="Drzewko pieniężne", + text={ + "Zwiększa limit", + "zdobywanych odsetek", + "w każdej rundzie do {C:money}$#1#{}", + }, + unlock={ + "Zwiększ maksymalnie zyski", + "z odsetek na rundę przez", + "{C:attention}#1#{} rund z rzędu", + "{C:inactive}(#2#)", + }, + }, + v_nacho_tong={ + name="Nacho Tong", + text={ + "Zyskujesz na stałe", + "{C:blue}+#1#{} do ręki", + "na rundę", + }, + unlock={ + "Zagraj łącznie", + "{C:attention}#1#{} kart", + "{C:inactive}(#2#)", + }, + }, + v_observatory={ + name="Obserwatorium astronomiczne", + text={ + "Karty {C:planet}Planety{} w", + "obszarze przedm. {C:attention}zużywalnych{} dają", + "mnoż. {X:red,C:white} X#1# {} za utworzony", + "z nich konkretny {C:attention}układ pokerowy", + }, + unlock={ + "Wykorzystaj łącznie {C:attention}#1#", + "kart {C:planet}Planet{} z dowolnej", + "{C:planet}paczki niebiańskiej", + "{C:inactive}(#2#)", + }, + }, + v_omen_globe={ + name="Kula Omen", + text={ + "Karty {C:spectral}Duchy{} mogą", + "pojawić się w dowolnych", + "{C:attention}paczkach wiedzy tajemnej", + }, + unlock={ + "Wykorzystaj łącznie {C:attention}#1#", + "kart {C:tarot}Tarota{} z dowolnej", + "{C:tarot}paczki wiedzy tajemnej", + "{C:inactive}(#2#)", + }, + }, + v_overstock_norm={ + name="Nadmiar zapasów", + text={ + "{C:attention}+1{} slot na kartę", + "dostępny w sklepie", + }, + }, + v_overstock_plus={ + name="Nadmiar zapasów+", + text={ + "{C:attention}+1{} slot na kartę", + "dostępny w sklepie", + }, + unlock={ + "Wydaj łącznie", + "{C:money}#1#${} w sklepie", + "{C:inactive}(#2#$)", + }, + }, + v_paint_brush={ + name="Pędzel malarski", + text={ + "{C:attention}+#1#{} do rozmiaru ręki", + }, + }, + v_palette={ + name="Paleta", + text={ + "{C:attention}+#1#{} do rozmiaru ręki", + }, + unlock={ + "Zmniejsz rozmiar ręki", + "do {C:attention}#1#{} kart.", + }, + }, + v_petroglyph={ + name="Petroglif", + text={ + "{C:attention}-#1#{} od wejścia,", + "{C:red}-#1#{} od zrzutek", + "w każdej rundzie", + }, + unlock={ + "Osiągnij stawkę", + "na poziomie {E:1,C:attention}#1#", + }, + }, + v_planet_merchant={ + name="Handlarz kart Planet", + text={ + "Karty {C:planet}Planet{} pojawiają się", + "{C:attention}#1#X{} częściej", + "w sklepie", + }, + }, + v_planet_tycoon={ + name="Planetowy magnat", + text={ + "Karty {C:planet}Planet{} pojawiają się", + "{C:attention}#1#X{} częściej", + "w sklepie", + }, + unlock={ + "Kup łącznie", + "{C:attention}#1# kart {C:planet} Planet{}", + "w sklepie", + "{C:inactive}(#2#)", + }, + }, + v_recyclomancy={ + name="Recyklomancja", + text={ + "Na stałe", + "zyskujesz {C:red}+#1#{} do zrzutek", + "w każdej rundzie", + }, + unlock={ + "Odrzuć łącznie", + "{C:attention}#1#{} kart", + "{C:inactive}(#2#)", + }, + }, + v_reroll_glut={ + name="Przesyt przerzutów", + text={ + "Ponowne rzuty kosztują", + "{C:money}#1#${} mniej", + }, + unlock={ + "Wykonaj ponowny rzut w sklepie", + "łącznie {C:attention}#1#{} razy", + "{C:inactive}(#2#)", + }, + }, + v_reroll_surplus={ + name="Mniej za ponowny rzut", + text={ + "Ponowne rzuty kosztują", + "{C:money}#1#${} mniej", + }, + }, + v_retcon={ + name="Wsteczna ciągłość", + text={ + "Wyrzuć ponownie Przeszkadzajkę Bossa", + "{C:attention}nieograniczoną{} ilość razy;", + "daje {C:money}$#1#{} na rzut", + }, + unlock={ + "Odkryj", + "{C:attention}#1#{} Przeszkadzajki", + }, + }, + v_seed_money={ + name="Kapitał początkowy", + text={ + "Zwiększa limit", + "zdobywanych odsetek", + "w każdej rundzie do {C:money}$#1#{}", + }, + }, + v_tarot_merchant={ + name="Handlarz kart Tarota", + text={ + "Karty {C:tarot}Tarota{} pojawiają się", + "{C:attention}#1#X{} częściej", + "w sklepie", + }, + }, + v_tarot_tycoon={ + name="Tarotowy magnat", + text={ + "Karty {C:tarot}Tarota{} pojawiają się", + "{C:attention}#1#X{} częściej", + "w sklepie", + }, + unlock={ + "Kup łącznie", + "{C:attention}#1# kart {C:tarot} Tarota{}", + "w sklepie", + "{C:inactive}(#2#)", + }, + }, + v_telescope={ + name="Teleskop", + text={ + "{C:attention}Paczki niebiańskie{} zawsze", + "zawierają kartę {C:planet}Planety{}", + "dla najczęściej", + "zagrywanego {C:attention}układu pokerowego", + }, + }, + v_wasteful={ + name="Rozrzutny", + text={ + "Na stałe", + "zyskujesz {C:red}+#1#{} do zrzutek", + "w każdej rundzie", + }, + }, + }, }, - UI = {}, - tutorial = {}, - misc = { - suits_singular = { - Spades = "Pik", - Hearts = "Kier", - Clubs = "Trefl", - Diamonds = "Karo" + misc={ + achievement_descriptions={ + _100000k="Zdobądź 100 000 000 żetonów z pojedynczej ręki", + _1000k="Zdobądź 1 000 000 żetonów z pojedynczej ręki", + _10k="Zdobądź 10 000 żetonów z pojedynczej ręki", + ante_up="Osiągnij stawkę 4", + ante_upper="Osiągnij stawkę 8", + astronomy="Odkryj każdą kartę Planety", + big_hands="Posiadaj w swojej talii 80 kart lub więcej", + card_discarder="Odrzuć przynajmniej 2500 kart", + card_player="Zagraj przynajmniej 2500 kart", + cartomancy="Odkryj każdą kartę Tarota", + clairvoyance="Odkryj każdą kartę Ducha", + completionist="Odkryj 100% swojej kolekcji", + completionist_plus="Wygraj każdą talią na poz. trudności Złota stawka", + completionist_plus_plus="Zdobądź Złotą naklejkę dla każdego Jokera", + extreme_couponer="Odkryj każdy kupon", + flushed="Zagraj kolor za pomocą 5 Dzikich Kart", + heads_up="Wygraj podejście", + high_stakes="Wygraj podejście przynajmniej na poz. trudności Złota stawka", + legendary="Odkryj Legendarnego Jokera", + low_stakes="Wygraj podejście przynajmniej na poz. trudności Czerwona stawka", + mid_stakes="Wygraj podejście przynajmniej na poz. trudności Czarna stawka", + nest_egg="Posiadaj $400 lub więcej w trakcie jednego podejścia", + retrograde="Doprowadź dowolny układ pokerowy do poziomu 10.", + roi="Kup 5 kuponów przed stawką 4", + royale="Zagraj pokera królewskiego", + rule_bender="Ukończ dowolne podejście-wyzwanie", + rule_breaker="Ukończ każde podejście-wyzwanie", + shattered="Rozbij 2 Szklane Karty z pojedynczej ręki", + speedrunner="Wygraj podejście w ciągu 12 rund lub mniej", + tiny_hands="Odchudź talię do 20 kart lub mniej", + you_get_what_you_get="Wygraj podejście bez ponownego rzutu podczas wizyty w sklepie", }, - suits_plural = { - Spades = "Piki", - Hearts = "Kiery", - Clubs = "Trefle", - Diamonds = "Karo" + achievement_names={ + _100000k="100 000 tysi", + _1000k="1000 tysi", + _10k="10 tysi", + ante_up="Stawka w górę!", + ante_upper="Stawka jeszcze w górę!", + astronomy="Astronomia", + big_hands="Duże ręce", + card_discarder="Miłośnik odrzucania kart", + card_player="Miłośnik zagrywania kart", + cartomancy="Kartomancja", + clairvoyance="Jasnowidztwo", + completionist="Pasjonat", + completionist_plus="Pasjonat+", + completionist_plus_plus="Pasjonat++", + extreme_couponer="Ekstremalny zbieracz kuponów", + flushed="Mamy kolor", + heads_up="Uwaga!", + high_stakes="Wysokie stawki", + legendary="Legendarny", + low_stakes="Niskie stawki", + mid_stakes="Średnie stawki", + nest_egg="Kura nioska", + retrograde="Wsteczny", + roi="Zwrot z inwestycji", + royale="Królewski", + rule_bender="Naginacz zasad", + rule_breaker="Łamacz zasad", + shattered="Roztrzaskanie", + speedrunner="Struś pędziwiatr", + tiny_hands="Małe ręce", + you_get_what_you_get="Dostajesz to, co dostajesz", }, - blind_states = { - Select = "Wybierz", - Skipped = "Pominięto", - Current = "Bieżący", - Defeated = "Pokonano", - Upcoming = "Wkrótce", - Selected = "Wybrano" + blind_states={ + Current="Bieżący", + Defeated="Pokonano", + Select="Wybierz", + Selected="Wybrano", + Skipped="Pominięto", + Upcoming="Wkrótce", }, - ranks = { - Ace = "As", - King = "Król", - Queen = "Królowa", - Jack = "Walet", - ['10'] = "10", - ['9'] = "9", - ['8'] = "8", - ['7'] = "7", - ['6'] = "6", - ['5'] = "5", - ['4'] = "4", - ['3'] = "3", - ['2'] = "2" + challenge_names={ + c_blast_off_1="Odpalenie", + c_bram_poker_1="Bram Poker", + c_city_1="15-minutowe miasto", + c_cruelty_1="Okrucieństwo", + c_double_nothing_1="Wszystko albo nic", + c_five_card_1="Losowanie pięciu kart", + c_fragile_1="Kruchy", + c_golden_needle_1="Złota igła", + c_inflation_1="Inflacja", + c_jokerless_1="Bez jokera", + c_knife_1="Na ostrzu noża", + c_luxury_1="Podatek od wzbogacenia", + c_mad_world_1="Szalony świat", + c_medusa_1="Meduza", + c_monolith_1="Monolit", + c_non_perishable_1="Trwały", + c_omelette_1="Omlet", + c_rich_1="Bogaci jeszcze bogatsi", + c_typecast_1="Szufladkowanie", + c_xray_1="Rentgenowski wzrok", }, - high_scores = { - hand = "Najlepsza ręka", - furthest_round = "Najwyższa runda", - furthest_ante = "Najwyższe wejście", - most_money = "Najwięcej pieniędzy", - boss_streak = "Najwięcej Bossów z rzędu", - collection = "Kolekcja", - win_streak = "Najlepsza passa zwycięstw", - current_streak = "", - poker_hand = "Najczęściej zagrywana ręka" + collabs={ + Clubs={ + ["1"]="Domyślny", + ["2"]="Vampire Survivors", + ["3"]="Slay the Spire", + ["4"]="Potion Craft", + ["5"]="Warframe", + ["6"]="Vault-Tec", + ["7"]="Dead by Daylight", + }, + Diamonds={ + ["1"]="Domyślny", + ["2"]="DAVE THE DIVER", + ["3"]="Stardew Valley", + ["4"]="Enter the Gungeon", + ["5"]="1000xRESIST", + ["6"]="Civilization VII", + ["7"]="Rust", + }, + Hearts={ + ["1"]="Domyślny", + ["2"]="Among Us", + ["3"]="The Binding of Isaac", + ["4"]="Cult of the Lamb", + ["5"]="Divinity Original Sin 2", + ["6"]="Critical Role", + ["7"]="Bugsnax", + }, + Spades={ + ["1"]="Domyślny", + ["2"]="Wiedźmin", + ["3"]="Cyberpunk 2077", + ["4"]="Shovel Knight", + ["5"]="Don’t Starve", + ["6"]="Assassin's Creed", + ["7"]="Slay the Princess", + }, }, - achievement_names = { - ante_up = "Stawka w górę!", - ante_upper = "Stawka jeszcze w górę!", - heads_up = "Uwaga!", - low_stakes = "Niskie stawki", - mid_stakes = "Średnie stawki", - high_stakes = "Wysokie stawki", - card_player = "Miłośnik zagrywania kart", - card_discarder = "Miłośnik odrzucania kart", - nest_egg = "Kura nioska", - flushed = "Mamy kolor", - speedrunner = "Struś pędziwiatr", - roi = "Zwrot z inwestycji", - shattered = "Roztrzaskanie", - royale = "Królewski", - retrograde = "Wsteczny", - _10k = "10 tysi", - _1000k = "1000 tysi", - _100000k = "100 000 tysi", - tiny_hands = "Małe ręce", - big_hands = "Duże ręce", - you_get_what_you_get = "Dostajesz to, co dostajesz", - rule_bender = "Naginacz zasad", - rule_breaker = "Łamacz zasad", - legendary = "Legendarny", - astronomy = "Astronomia", - cartomancy = "Kartomancja", - clairvoyance = "Jasnowidztwo", - extreme_couponer = "Ekstremalny zbieracz kuponów", - completionist = "Pasjonat", - completionist_plus = "Pasjonat+", - completionist_plus_plus = "Pasjonat++", - }, - achievement_descriptions = { - ante_up = "Osiągnij stawkę 4", - ante_upper = "Osiągnij stawkę 8", - heads_up = "Wygraj podejście", - low_stakes = "Wygraj podejście przynajmniej na poz. trudności Czerwona stawka", - mid_stakes = "Wygraj podejście przynajmniej na poz. trudności Czarna stawka", - high_stakes = "Wygraj podejście przynajmniej na poz. trudności Złota stawka", - card_player = "Zagraj przynajmniej 2500 kart", - card_discarder = "Odrzuć przynajmniej 2500 kart", - nest_egg = "Posiadaj $400 lub więcej w trakcie jednego podejścia", - flushed = "Zagraj kolor za pomocą 5 Dzikich Kart", - speedrunner = "Wygraj podejście w ciągu 12 rund lub mniej", - roi = "Kup 5 kuponów przed stawką 4", - shattered = "Rozbij 2 Szklane Karty z pojedynczej ręki", - royale = "Zagraj pokera królewskiego", - retrograde = "Doprowadź dowolny układ pokerowy do poziomu 10.", - _10k = "Zdobądź 10 000 żetonów z pojedynczej ręki", - _1000k = "Zdobądź 1 000 000 żetonów z pojedynczej ręki", - _100000k = "Zdobądź 100 000 000 żetonów z pojedynczej ręki", - tiny_hands = "Odchudź talię do 20 kart lub mniej", - big_hands = "Posiadaj w swojej talii 80 kart lub więcej", - you_get_what_you_get = "Wygraj podejście bez ponownego rzutu podczas wizyty w sklepie", - rule_bender = "Ukończ dowolne podejście-wyzwanie", - rule_breaker = "Ukończ każde podejście-wyzwanie", - legendary = "Odkryj Legendarnego Jokera", - astronomy = "Odkryj każdą kartę Planety", - cartomancy = "Odkryj każdą kartę Tarota", - clairvoyance = "Odkryj każdą kartę Ducha", - extreme_couponer = "Odkryj każdy kupon", - completionist = "Odkryj 100% swojej kolekcji", - completionist_plus = "Wygraj każdą talią na poz. trudności Złota stawka", - completionist_plus_plus = "Zdobądź Złotą naklejkę dla każdego Jokera", - }, - challenge_names = { - c_omelette_1 = "Omlet", - c_city_1 = "15-minutowe miasto", - c_rich_1 = "Bogaci jeszcze bogatsi", - c_knife_1 = "Na ostrzu noża", - c_xray_1 = "Rentgenowski wzrok", - c_mad_world_1 = "Szalony świat", - c_luxury_1 = "Podatek od wzbogacenia", - c_non_perishable_1 = "Trwały", - c_medusa_1 = "Meduza", - c_double_nothing_1 = "Wszystko albo nic", - c_typecast_1 = "Szufladkowanie", - c_inflation_1 = "Inflacja", - c_bram_poker_1 = "Bram Poker", - c_fragile_1 = "Kruchy", - c_monolith_1 = "Monolit", - c_blast_off_1 = "Odpalenie", - c_five_card_1 = "Losowanie pięciu kart", - c_golden_needle_1 = "Złota igła", - c_cruelty_1 = "Okrucieństwo", - c_jokerless_1 = "Bez jokera" - }, - poker_hands = { - ['Flush Five'] = "Kolorowa piątka", - ['Flush House'] = "Garnitur koloru", - ['Five of a Kind'] = "Piątka", - ['Royal Flush'] = "Poker królewski", - ['Straight Flush'] = "Poker", - ['Four of a Kind'] = "Kareta", - ['Full House'] = "Full", - ['Flush'] = "Kolor", - ['Straight'] = "Strit", - ['Three of a Kind'] = "Trójka", - ['Two Pair'] = "Dwie pary", - ['Pair'] = "Para", - ['High Card'] = "Wysoka karta" - }, - poker_hand_descriptions = { - ['Flush Five'] = { - "5 kart o tej samej randze i kolorze" + dictionary={ + ["$"]="$", + b_FAQ="Częste pytania", + b_and_use="I UŻYJ", + b_back="Wstecz", + b_blinds="Przeszkadzajki", + b_booster_packs="Paczki wzmacniające", + b_buy="KUP", + b_cash_out="Wypłata", + b_challenges="Wyzwania", + b_collection="Kolekcja", + b_collection_cap="KOLEKCJA", + b_continue="Kontynuuj", + b_copy="Kopiuj", + b_copy_seed="Kopiuj rozstawienie", + b_create_profile="Utwórz profil", + b_credits="Twórcy", + b_current_profile="Bieżący profil", + b_customize_deck="Dostosowanie talia", + b_deck="Talia", + b_decks="Talie", + b_delete_profile="Usuń profil", + b_discard="Odrzuć", + b_editions="Wersje", + b_endless="Tryb niekończącej się rozgrywki", + b_enhanced_cards="Ulepszone karty", + b_full_deck="Kompletna talia", + b_high_contrast_cards="Karty o wysokim kontraście", + b_how_to_play="Jak grać", + b_imagery="Obrazki", + b_jokers="Jokery", + b_load_profile="Wczytaj profil", + b_main_menu="Menu główne", + b_music="Muzyka", + b_new_challenge="Rozpocznij nowe wyzwanie", + b_new_run="Nowe podejście", + b_next="Następna", + b_next_round_1="Następna", + b_next_round_2="Runda", + b_open="OTWÓRZ", + b_options="Opcje", + b_options_cap="OPCJE", + b_planet_cards="Karty Planet", + b_play_cap="GRAJ", + b_play_hand="Zagraj rękę", + b_playbalatro="Odwiedź stronę playbalatro.com", + b_poker_hands="Układy pokerowe", + b_quit_cap="WYJDŹ", + b_redeem="ZREALIZUJ", + b_reduced_motion="Ograniczony ruch", + b_remaining="Pozostało", + b_reroll_boss="Wyrzuć ponownie zdolność Bossa", + b_reset_profile="Resetuj profil", + b_restrictions="Ograniczenia", + b_retry="Ponów próbę", + b_rules="Zasady", + b_run_info_1="Podejście", + b_run_info_2="Informacje", + b_seals="Pieczęcie", + b_seed="Rozstawienie", + b_select="WYBIERZ", + b_sell="SPRZEDAJ", + b_set_CRT="Efekt monitora CRT", + b_set_CRT_bloom="Efekt poświaty CRT", + b_set_apply="Zastosuj", + b_set_audio="Ustawienia dźwięku", + b_set_crash_reports="Raporty o błędach", + b_set_game="Rozgrywka", + b_set_game_vol="Głośność gry", + b_set_gamespeed="Prędkość gry", + b_set_graphics="Ustawienia grafiki", + b_set_master_vol="Głośność ogólna", + b_set_monitor="Monitor", + b_set_music_vol="Głośność muzyki", + b_set_pixel_smoothing="Wygładzanie grafiki pikselowej", + b_set_play_discard_pos="Pozycja przycisku Zagraj/Odrzuć", + b_set_rumble="Wibracje kontrolera", + b_set_screenshake="Wstrząsanie ekranem", + b_set_shadows="Cienie", + b_set_vibration="Wibracje", + b_set_video="Ustawienia obrazu", + b_set_windowmode="Tryb okienkowy", + b_settings="Ustawienia", + b_skip="Pomiń", + b_skip_blind="Pomiń Przeszkadzajkę", + b_skip_reward="Pomiń nagrodę", + b_sort_hand="Sortuj rękę", + b_sounds="Dźwięki", + b_spectral_cards="Karty Ducha", + b_stake="Stawka", + b_start_new_run="Nowe podejście", + b_stat_consumables="Przedmioty zużywalne", + b_stat_jokers="Jokery", + b_stat_planets="Karty Planet", + b_stat_spectrals="Karty Ducha", + b_stat_tarots="Karty Tarota", + b_stat_vouchers="Kupony", + b_stats="Statystyki", + b_tags="Znaczniki", + b_tarot_cards="Karty Tarota", + b_unlock_all="Odblokuj wszystko", + b_use="UŻYJ", + b_vouchers="Kupony", + b_wishlist="Dodaj do listy życzeń na Steam", + k_aces="Asy", + k_achievement="Osiągnięcie", + k_achievements_disabled="Osiągnięcia są wyłączone", + k_active="aktywny", + k_active_ex="Aktywuj!", + k_again_ex="Znów!", + k_all_hands="Wszystkie ręce", + k_also_applied="Zastosowano również", + k_ante="Wejście", + k_ante_cap="WEJŚCIE", + k_arcana_pack="Paczka wiedzy tajemnej", + k_balanced="Zrównoważono", + k_banned_cards="Wykluczone karty", + k_banned_tags="Wykluczone znaczniki", + k_base_cap="BAZOWA", + k_base_cards="Karty bazowe", + k_best_hand="Najlepsza ręka", + k_booster="Wzmocnienie", + k_buffoon_pack="Paczka pajaca", + k_cap_consumables="PRZEDMIOTY ZUŻYWALNE", + k_card_stats="Statystyki kart", + k_celestial_pack="Paczka niebiańska", + k_challenge_mode="Tryb wyzwań", + k_challenges="Wyzwania", + k_choose="Wybierz", + k_collection="Kolekcja", + k_common="Pospolita", + k_compatible="kompatybil.", + k_copied_ex="Skopiowano!", + k_custom_rules="Zasady niestandardowe", + k_daily_run="Ilość podejść dziennie", + k_debuffed="Osłabiono", + k_deck="Talia", + k_deck_stake_wins="Wygrane stawki talią", + k_defeated_by="Przegrana z", + k_demo_version_ex="Wersja demo!", + k_disabled_ex="Wyłączone!", + k_drank_ex="Wypite!", + k_duplicated_ex="Zduplikowano!", + k_dwarf_planet="Planeta karłowata", + k_eaten_ex="Zjedzone!", + k_edition="Wersja", + k_effective="Skuteczna", + k_empty_caps="PUSTO", + k_enter_name="Wprowadź nazwę", + k_enter_seed="Wprowadź rozstawienie", + k_enter_text="Wprowadź tekst", + k_eroded_ex="Zniszczone!", + k_extinct_ex="Wyginięcie!", + k_face_cards="Figury karciane", + k_game_modifiers="Modyfikatory gry", + k_gold="Złoto", + k_high_score_ex="Wysoki wynik!", + k_hud_discards="Zrzutki", + k_hud_hands="Ręce", + k_incompatible="niekompatybil.", + k_joker="Joker", + k_joker_stickers="Naklejki na Jokery", + k_jokers_cap="JOKERY", + k_legendary="Legendarna", + k_level_prefix="poz.", + k_level_up_ex="Zwiększ poziom!", + k_locked="Zablokowano", + k_lower_score="wynik", + k_lvl="poz.", + k_melted_ex="Stopiono!", + k_money="Pieniądze", + k_mult="Mnożnik", + k_no_other_jokers="Brak innych Jokerów!", + k_no_reward="Brak nagrody", + k_no_room_ex="Brak miejsca!", + k_no_space_ex="Brak miejsca!", + k_none="Brak", + k_nope_ex="Nie!", + k_not_allowed_ex="Niedozwolony!", + k_not_discovered="Nie odkryto", + k_numbered_cards="Karty numerowane", + k_or="lub", + k_other="Inne", + k_page="Strona", + k_planet="Planeta", + k_planet_q="Karta Planeta?", + k_playing_as="Gram jako", + k_plus_joker="+1 Joker", + k_plus_planet="+1 Planeta", + k_plus_spectral="+1 Karta Ducha", + k_plus_stone="+1 Karty Kamień", + k_plus_tarot="+1 Tarot", + k_poker_hand="układ pokerowy", + k_profile="Profil", + k_progress="Postępy", + k_rank="Ranga", + k_rare="Rzadka", + k_redeemed_ex="Zrealizowano!", + k_reroll="Ponowny rzut", + k_reset="Zresetuj", + k_reward="Nagroda", + k_round="Runda", + k_safe_ex="Bezpiecznie!", + k_saved_ex="Zapisano!", + k_seed="Rozstawienie", + k_seeded_run="Rozstawione podejście", + k_skipped_cap="POMINIĘTO", + k_spectral="Karta Ducha", + k_spectral_pack="Paczka kart Ducha", + k_stake="Stawka", + k_stake_level="Poziom stawek", + k_standard_pack="Paczka standardowa", + k_suit="Kolor", + k_swapped_ex="Zamieniono!", + k_tarot="Tarot", + k_trophies_disabled="Trofea są wyłączone", + k_trophy="Trofeum", + k_uncommon="Niepospolita", + k_undisovered="Nieodkryto", + k_unknown="?????", + k_unlocked_ex="Odblokowane!", + k_upgrade_ex="Ulepsz!", + k_val_up="Zwiększ wartość!", + k_view="Widok", + k_voucher="Kupon", + k_vouchers_cap="KUPONY", + k_wins="Wygrane", + k_x_base="X bazowa", + ml_bloom_opt={ + "Wył.", + "Wł.", }, - ['Flush House'] = { - "Trójka i para, przy czym", - "wszystkie karty są tego samego koloru" + ml_buy_and_use_target={ + "KUP", + "I UŻYJ", }, - ['Five of a Kind'] = { - "5 kart tej samej rangi" + ml_buy_target={ + "KUP", }, - ['Royal Flush'] = { - "5 kart z rzędu {kolejne rangi}, przy czym", - "wszystkie karty są tego samego koloru" + ml_card_stats={ + "kart", + "Statystyki", }, - ['Straight Flush'] = { - "5 kart z rzędu {kolejne rangi}, przy czym", - "wszystkie karty są tego samego koloru" + ml_controller_required={ + "Do gry wymagany jest kontroler.", + "Podłącz kontroler, aby kontynuować.", }, - ['Four of a Kind'] = { - "4 karty tej samej rangi. Mogą być", - "zagrane z 1 kartą niepunktowaną" - }, - ['Full House'] = { - "Trójka i para" - }, - ['Flush'] = { - "5 kart tego samego koloru" - }, - ['Straight'] = { - "5 kart z rzędu {kolejne rangi}" - }, - ['Three of a Kind'] = { - "3 karty tej samej rangi. Mogą być", - "zagrane z maks. 2 kartami niepunktowanymi" - }, - ['Two Pair'] = { - "2 pary kart o różnych rangach. Mogą być", - "zagrane z 1 kartą niepunktowaną" - }, - ['Pair'] = { - "2 karty tej samej rangi. Mogą być", - "zagrane z maks. 3 kartami niepunktowanymi" - }, - ['High Card'] = { - "Jeśli zagrywana ręka nie odpowiada powyższym", - "rękom, punkty zdobywa się tylko kartami o najwyższej randze" - } - }, - labels = { - common = "Pospolita", - uncommon = "Niepospolita", - rare = "Rzadka", - legendary = "Legendarna", - tarot = "Tarot", - planet = "Planeta", - pluto_planet = "Planeta karłowata", - voucher = "Kupon", - foil = "W folii", - holographic = "Holograficzna", - polychrome = "Polichromowana", - negative = "Negatyw", - gold_seal = "Złota Pieczęć", - blue_seal = "Niebieska Pieczęć", - red_seal = "Czerwona Pieczęć", - purple_seal = "Fioletowa Pieczęć", - locked = "Zablokowany", - eternal = "Wieczny", - perishable = "Nietrwały", - rental = "Wypożyczany", - pinned_left = "Przyszpilony" - }, - dictionary = { - b_sell = "SPRZEDAJ", - b_use = "UŻYJ", - b_select = "WYBIERZ", - b_buy = "KUP", - b_redeem = "ZREALIZUJ", - b_open = "OTWÓRZ", - b_and_use = "I UŻYJ", - b_next_round_1 = "Następna", - b_next_round_2 = "Runda", - b_play_hand = "Zagraj rękę", - b_discard = "Odrzuć", - b_sort_hand = "Sortuj rękę", - b_run_info_1 = "Podejście", - b_run_info_2 = "Informacje", - b_options = "Opcje", - b_reroll_boss = "Wyrzuć ponownie zdolność Bossa", - b_skip_blind = "Pomiń Przeszkadzajkę", - b_skip_reward = "Pomiń nagrodę", - b_skip = "Pomiń", - b_start_new_run = "Nowe podejście", - b_main_menu = "Menu główne", - b_collection = "Kolekcja", - b_seed = "Rozstawienie", - b_copy_seed = "Kopiuj rozstawienie", - b_copy = "Kopiuj", - b_credits = "Twórcy", - b_stats = "Statystyki", - b_settings = "Ustawienia", - b_set_game = "Rozgrywka", - b_set_video = "Ustawienia obrazu", - b_set_graphics = "Ustawienia grafiki", - b_set_audio = "Ustawienia dźwięku", - b_set_gamespeed = "Prędkość gry", - b_set_play_discard_pos = "Pozycja przycisku Zagraj/Odrzuć", - b_set_screenshake = "Wstrząsanie ekranem", - b_high_contrast_cards = "Karty o wysokim kontraście", - b_reduced_motion = "Ograniczony ruch", - b_set_rumble = "Wibracje kontrolera", - b_set_crash_reports = "Raporty o błędach", - b_set_monitor = "Monitor", - b_set_windowmode = "Tryb okienkowy", - b_set_apply = "Zastosuj", - b_set_master_vol = "Głośność ogólna", - b_set_music_vol = "Głośność muzyki", - b_set_game_vol = "Głośność gry", - b_set_shadows = "Cienie", - b_set_pixel_smoothing = "Wygładzanie grafiki pikselowej", - b_set_CRT = "Efekt monitora CRT", - b_set_CRT_bloom = "Efekt poświaty CRT", - b_stat_jokers = "Jokery", - b_stat_consumables = "Przedmioty zużywalne", - b_stat_tarots = "Karty Tarota", - b_stat_planets = "Karty Planet", - b_stat_spectrals = "Karty Ducha", - b_stat_vouchers = "Kupony", - b_next = "Następna", - b_endless = "Tryb niekończącej się rozgrywki", - b_wishlist = "Dodaj do listy życzeń na Steam", - b_playbalatro = "Odwiedź stronę playbalatro.com", - b_remaining = "Pozostało", - b_full_deck = "Kompletna talia", - b_poker_hands = "Układy pokerowe", - b_blinds = "Przeszkadzajki", - b_vouchers = "Kupony", - b_stake = "Stawka", - b_jokers = "Jokery", - b_tarot_cards = "Karty Tarota", - b_planet_cards = "Karty Planet", - b_spectral_cards = "Karty Ducha", - b_enhanced_cards = "Ulepszone karty", - b_editions = "Wersje", - b_booster_packs = "Paczki wzmacniające", - b_tags = "Znaczniki", - b_decks = "Talie", - b_seals = "Pieczęcie", - b_continue = "Kontynuuj", - b_back = "Wstecz", - b_music = "Muzyka", - b_sounds = "Dźwięki", - b_imagery = "Obrazki", - b_new_run = "Nowe podejście", - b_challenges = "Wyzwania", - b_new_challenge = "Rozpocznij nowe wyzwanie", - b_current_profile = "Bieżący profil", - b_load_profile = "Wczytaj profil", - b_create_profile = "Utwórz profil", - b_delete_profile = "Usuń profil", - b_reset_profile = "Resetuj profil", - b_rules = "Zasady", - b_restrictions = "Ograniczenia", - b_deck = "Talia", - b_play_cap = "GRAJ", - b_options_cap = "OPCJE", - b_collection_cap = "KOLEKCJA", - b_quit_cap = "WYJDŹ", - b_cash_out = "Wypłata", - b_unlock_all = "Odblokuj wszystko", - k_unknown = "?????", - k_compatible = "kompatybil.", - k_incompatible = "niekompatybil.", - k_active = "aktywny", - k_round = "Runda", - k_ante = "Wejście", - k_seed = "Rozstawienie", - k_reroll = "Ponowny rzut", - k_mult = "Mnożnik", - k_rank = "Ranga", - k_suit = "Kolor", - k_stake = "Stawka", - k_common = "Pospolita", - k_uncommon = "Niepospolita", - k_rare = "Rzadka", - k_legendary = "Legendarna", - k_debuffed = "Osłabiono", - k_locked = "Zablokowano", - k_undisovered = "Nieodkryto", - k_joker = "Joker", - k_voucher = "Kupon", - k_tarot = "Tarot", - k_planet = "Planeta", - k_deck = "Talia", - k_dwarf_planet = "Planeta karłowata", - k_planet_q = "Karta Planeta?", - k_spectral = "Karta Ducha", - k_booster = "Wzmocnienie", - k_edition = "Wersja", - k_hud_hands = "Ręce", - k_hud_discards = "Zrzutki", - k_lower_score = "wynik", - k_arcana_pack = "Paczka wiedzy tajemnej", - k_celestial_pack = "Paczka niebiańska", - k_spectral_pack = "Paczka kart Ducha", - k_standard_pack = "Paczka standardowa", - k_buffoon_pack = "Paczka pajaca", - k_enter_text = "Wprowadź tekst", - k_defeated_by = "Przegrana z", - k_level_prefix = "poz.", - k_also_applied = "Zastosowano również", - k_base_cards = "Karty bazowe", - k_effective = "Skuteczna", - k_aces = "Asy", - k_face_cards = "Figury karciane", - k_numbered_cards = "Karty numerowane", - k_cap_consumables = "PRZEDMIOTY ZUŻYWALNE", - k_page = "Strona", - k_ante_cap = "WEJŚCIE", - k_base_cap = "BAZOWA", - k_jokers_cap = "JOKERY", - k_vouchers_cap = "KUPONY", - k_x_base = "X bazowa", - k_not_discovered = "Nie odkryto", - k_unlocked_ex = "Odblokowane!", - k_achievement = "Osiągnięcie", - k_trophy = "Trofeum", - k_challenge_mode = "Tryb wyzwań", - k_daily_run = "Ilość podejść dziennie", - k_profile = "Profil", - k_wins = "Wygrane", - k_empty_caps = "PUSTO", - k_collection = "Kolekcja", - k_progress = "Postępy", - k_challenges = "Wyzwania", - k_joker_stickers = "Naklejki na Jokery", - k_deck_stake_wins = "Wygrane stawki talią", - k_stake_level = "Poziom stawek", - k_none = "Brak", - k_game_modifiers = "Modyfikatory gry", - k_custom_rules = "Zasady niestandardowe", - k_banned_cards = "Wykluczone karty", - k_banned_tags = "Wykluczone znaczniki", - k_other = "Inne", - k_money = "Pieniądze", - k_best_hand = "Najlepsza ręka", - k_seeded_run = "Rozstawione podejście", - k_enter_seed = "Wprowadź rozstawienie", - k_enter_name = "Wprowadź nazwę", - k_lvl = "poz.", - k_skipped_cap = "POMINIĘTO", - k_no_reward = "Brak nagrody", - k_reward = "Nagroda", - k_nope_ex = "Nie!", - k_not_allowed_ex = "Niedozwolony!", - k_or = "lub", - k_poker_hand = "układ pokerowy", - k_gold = "Złoto", - k_card_stats = "Statystyki kart", - k_balanced = "Zrównoważono", - k_view = "Widok", - k_all_hands = "Wszystkie ręce", - k_high_score_ex = "Wysoki wynik!", - k_demo_version_ex = "Wersja demo!", - k_playing_as = "Gram jako", - k_choose = "Wybierz", - k_achievements_disabled = "Osiągnięcia są wyłączone", - k_trophies_disabled = "Trofea są wyłączone", - ph_improve_run = "Popraw swoje podejście!", - ph_no_boss_active = "brak aktywnego bossa", - ph_sneak_peek = "Zapowiedź", - ph_deck_preview_stones = "Karty Kamień", - ph_deck_preview_effective = "Całkowita wartość łączna wynikająca z posiadania jokerów, Przeszkadzajek i ulepszeń kart", - ph_blind_score_at_least = "Zdobądź przynajmniej X pkt.", - ph_blind_reward = "Nagroda: ", - ph_4_7_of_clubs = "cztery 7 trefl", - ph_up_ante_1 = "Podnieś stawkę", - ph_up_ante_2 = "Podbij stawkę dla wszystkich Przeszkadzajek", - ph_up_ante_3 = "Odśwież Przeszkadzajki", - ph_select_challenge = "Wybierz wyzwanie", - ph_stat_joker = "Łączna ilość ukończonych rund z tą kartą", - ph_stat_consumable = "Ilość użyć tej karty", - ph_stat_voucher = "Ilość realizacji tego kuponu", - ph_demo_thanks_1 = "Dziękujemy za grę w", - ph_demo_thanks_2 = "DEMO BALATRO", - ph_game_over = "KONIEC GRY", - ph_you_win = "WYGRYWASZ!", - ph_you_win_demo = "WYGRYWASZ W DEMO!", - ph_vouchers_redeemed = "Liczba kuponów zrealizowanych w tym podejściu", - ph_no_vouchers = "Brak realizacji kuponów w tym podejściu", - ph_defeat_this_blind_1 = "Pokonaj tę Przeszkadzajkę, by", - ph_defeat_this_blind_2 = "ją odkryć", - ph_click_confirm = "Kliknij ponownie, aby potwierdzić", - ph_choose_blind_1 = "Wybierz", - ph_choose_blind_2 = "kolejną Przeszkadzajkę", - ph_mr_bones = "Kostek cię ocalił", - ph_score_at_least = "Zdobądź przynajmniej X pkt.", - ph_all_poker_hand = "Wszystkie układy rąk w pokerze", - ph_1_level = "+1 poziom", - ph_boss_disabled = "Boss został wyłączony!", - ph_most_played = "{najczęściej zagrywana ręka}", - ph_defeat_the_boss = "Pokonaj Przeszkadzajkę Bossa", - ph_score_furthest_ante = "Wejście", - ph_score_furthest_round = "Runda", - ph_score_hand = "Najlepsza ręka", - ph_score_poker_hand = "Najczęściej zagrywana ręka", - ph_score_new_collection = "Nowe odkrycia", - ph_score_cards_played = "Zagrane karty", - ph_score_cards_discarded = "Odrzucone karty", - ph_score_times_rerolled = "Liczba ponownych rzutów", - ph_score_cards_purchased = "Liczba zakupionych kart", - ph_unscored_hand = "Niepunktująca ręka", - ph_alert_debuff_confirm = "Kliknij ponownie „Zagraj”, aby potwierdzić", - ml_demo_thanks_message = { - "Rozważ dodanie", - "Balatro do listy życzeń na Steam oraz zapisz się", - "do biuletynu na stronie playbalatro.com" - }, - ml_eternal = { - "Wieczny", - "Nie można jej sprzedać", - "ani zniszczyć" - }, - ml_gold_seal_desc = { - "Złota Pieczęć", - "wraca do ręki", - "przy zagraniu" - }, - ml_crash_report_info = { + ml_crash_report_info={ "Raporty o błędach będą wysyłane do twórców gry,", "aby ograniczyć problemy w przyszłości.", - "Wysłane dane są anonimizowane." + "Wysłane dane są anonimizowane.", }, - ml_play_discard_pos_opt = { + ml_demo_thanks_message={ + "Rozważ dodanie", + "Balatro do listy życzeń na Steam oraz zapisz się", + "do biuletynu na stronie playbalatro.com", + }, + ml_disabled_seed={ + "Wszystkie przedm. odblokowane i", + "odkryte są wyłączone", + }, + ml_edition_seal_enhancement_explanation={ + "Karty rozgrywające mogą mieć jedno", + "ulepszenie, jedną wersję i pieczęć", + }, + ml_eternal={ + "Wieczny", + "Nie można jej sprzedać", + "ani zniszczyć", + }, + ml_gold_seal_desc={ + "Złota Pieczęć", + "wraca do ręki", + "przy zagraniu", + }, + ml_offline_message={ + "To urządzenie jest offline.", + "Obecny zapis może być nieaktualny.", + }, + ml_open_target={ + "OTWÓRZ", + }, + ml_paste_seed={ + "Wklej", + "Rozst.", + }, + ml_play_discard_pos_opt={ "Odrzuć/Zagraj", - "Zagraj/Odrzuć" + "Zagraj/Odrzuć", }, - ml_windowmode_opt = { + ml_redeem_target={ + "ZREALIZUJ", + }, + ml_sell_target={ + "SPRZEDAJ", + }, + ml_shadow_opt={ + "Wł.", + "Wył.", + }, + ml_smoothing_opt={ + "Wył.", + "Wł.", + }, + ml_unlock_all_explanation={ + "OSTRZEŻENIE! Odblokowanie pełnej kolekcji", + "wyłączy osiągnięcia dla tego profilu!", + }, + ml_unlock_all_trophies={ + "OSTRZEŻENIE! Odblokowanie pełnej kolekcji", + "wyłączy trofea dla tego profilu!", + }, + ml_vsync_opt={ + "Synchr. pion. wł.", + "Synchr. pion. wył.", + }, + ml_windowmode_opt={ "W oknie", "Pełny ekran", - "Bez ramki" + "Bez ramki", }, - ml_vsync_opt = { - "Synchr. pion. wł.", - "Synchr. pion. wył." - }, - ml_shadow_opt = { - "Wł.", - "Wył." - }, - ml_smoothing_opt = { - "Wył.", - "Wł." - }, - ml_bloom_opt = { - "Wył.", - "Wł." - }, - ml_card_stats = { - "kart", - "Statystyki" - }, - ml_paste_seed = { - "Wklej", - "Rozst." - }, - ml_disabled_seed = { - "Wszystkie przedm. odblokowane i", - "odkryte są wyłączone" - }, - ml_edition_seal_enhancement_explanation = { - "Karty rozgrywające mogą mieć jedno", - "ulepszenie, jedną wersję i pieczęć" - }, - ml_unlock_all_explanation = { - "OSTRZEŻENIE! Odblokowanie pełnej kolekcji", - "wyłączy osiągnięcia dla tego profilu!" - }, - ml_unlock_all_trophies = { - "OSTRZEŻENIE! Odblokowanie pełnej kolekcji", - "wyłączy trofea dla tego profilu!" - }, - ['$'] = "$", - k_redeemed_ex = "Zrealizowano!", - k_duplicated_ex = "Zduplikowano!", - k_no_room_ex = "Brak miejsca!", - k_no_space_ex = "Brak miejsca!", - k_no_other_jokers = "Brak innych Jokerów!", - k_plus_tarot = "+1 Tarot", - k_plus_stone = "+1 Karty Kamień", - k_plus_planet = "+1 Planeta", - k_plus_spectral = "+1 Karta Ducha", - k_plus_joker = "+1 Joker", - k_active_ex = "Aktywuj!", - k_level_up_ex = "Zwiększ poziom!", - k_upgrade_ex = "Ulepsz!", - k_again_ex = "Znów!", - k_val_up = "Zwiększ wartość!", - k_reset = "Zresetuj", - k_extinct_ex = "Wyginięcie!", - k_disabled_ex = "Wyłączone!", - k_safe_ex = "Bezpiecznie!", - k_saved_ex = "Zapisano!", - k_swapped_ex = "Zamieniono!", - k_copied_ex = "Skopiowano!", - k_melted_ex = "Stopiono!", - k_eaten_ex = "Zjedzone!", - k_drank_ex = "Wypite!", - k_eroded_ex = "Zniszczone!" + ph_1_level="+1 poziom", + ph_4_7_of_clubs="cztery 7 trefl", + ph_alert_debuff_confirm="Kliknij ponownie „Zagraj”, aby potwierdzić", + ph_all_poker_hand="Wszystkie układy rąk w pokerze", + ph_blind_reward="Nagroda: ", + ph_blind_score_at_least="Zdobądź przynajmniej X pkt.", + ph_boss_disabled="Boss został wyłączony!", + ph_choose_blind_1="Wybierz", + ph_choose_blind_2="kolejną Przeszkadzajkę", + ph_click_confirm="Naciśnij ponownie, aby potwierdzić", + ph_deck_preview_effective="Całkowita wartość łączna wynikająca z posiadania jokerów, Przeszkadzajek i ulepszeń kart", + ph_deck_preview_stones="Karty Kamień", + ph_defeat_the_boss="Pokonaj Przeszkadzajkę Bossa", + ph_defeat_this_blind_1="Pokonaj tę Przeszkadzajkę, by", + ph_defeat_this_blind_2="ją odkryć", + ph_demo_thanks_1="Dziękujemy za grę w", + ph_demo_thanks_2="DEMO BALATRO", + ph_display_stickers="Wyświetlanie naklejek na stawkę podczas podejście", + ph_game_over="KONIEC GRY", + ph_improve_run="Popraw swoje podejście!", + ph_most_played="{najczęściej zagrywana ręka}", + ph_mr_bones="Kostek cię ocalił", + ph_no_boss_active="brak aktywnego bossa", + ph_no_vouchers="Brak realizacji kuponów w tym podejściu", + ph_score_at_least="Zdobądź przynajmniej X pkt.", + ph_score_cards_discarded="Odrzucone karty", + ph_score_cards_played="Zagrane karty", + ph_score_cards_purchased="Liczba zakupionych kart", + ph_score_furthest_ante="Wejście", + ph_score_furthest_round="Runda", + ph_score_hand="Najlepsza ręka", + ph_score_new_collection="Nowe odkrycia", + ph_score_poker_hand="Najczęściej zagrywana ręka", + ph_score_times_rerolled="Liczba ponownych rzutów", + ph_select_challenge="Wybierz wyzwanie", + ph_sneak_peek="Zapowiedź", + ph_stat_consumable="Ilość użyć tej karty", + ph_stat_joker="Łączna ilość ukończonych rund z tą kartą", + ph_stat_voucher="Ilość realizacji tego kuponu", + ph_unscored_hand="Niepunktująca ręka", + ph_up_ante_1="Podnieś stawkę", + ph_up_ante_2="Podbij stawkę dla wszystkich Przeszkadzajek", + ph_up_ante_3="Odśwież Przeszkadzajki", + ph_vouchers_redeemed="Liczba kuponów zrealizowanych w tym podejściu", + ph_you_win="WYGRYWASZ!", + ph_you_win_demo="WYGRYWASZ W DEMO!", }, - v_dictionary = { - a_xmult = "Mnoż. X#1#", - a_xmult_minus = "-Mnoż. X#1#", - a_mult = "Mnoż. +#1#", - a_mult_minus = "Mnoż. -#1#", - a_chips = "+#1#", - a_chips_minus = "-#1#", - a_handsize = "+#1# do rozmiaru ręki", - a_handsize_minus = "-#1# do rozmiaru ręki", - a_hands = "+#1# Ręce", - a_sold_tally = "Sprzedano #1#/#2#", - a_remaining = "Pozostało #1#", - ante_x_voucher = "WEJŚCIE #1# KUPON", - loyalty_active = "Aktywuj!", - loyalty_inactive = "pozostało #1#", - deck_preview_wheel_singular = "Liczby mogą być niższe przez #1# kartę dobraną twarzą w dół", - deck_preview_wheel_plural = "Liczby mogą być niższe przez #1# karty dobrane twarzą w dół", - challenges_completed = "Ukończono #1#/#2# wyzwań", - unlocked = "Odblokowano #1#/#2#", - completed = "Ukończono #1#/#2#", - interest = "#1# odsetek na $#2# (#3# maks.)", - remaining_hand_money = "Pozostałe ręce (#1#$ każda)", - remaining_discard_money = "Pozostałe zrzutki (#1#$ każda)", - ml_foil_desc = { - "W folii", - "+#1# żet." - }, - ml_holo_desc = { - "Holograficzna", - "+#1# Mnoż." - }, - ml_polychrome_desc = { - "Polichromowana", - "Mnoż. X#1#" - }, - ml_negative_desc = { - "Negatyw", - "+#1# slot na jokera" - }, - ml_negative_consumable_desc = { - "Negatyw", - "+#1# slot na przedm. zużywalne" - } + high_scores={ + boss_streak="Najwięcej Bossów z rzędu", + collection="Kolekcja", + current_streak="", + furthest_ante="Najwyższe wejście", + furthest_round="Najwyższa runda", + hand="Najlepsza ręka", + most_money="Najwięcej pieniędzy", + poker_hand="Najczęściej zagrywana ręka", + win_streak="Najlepsza passa zwycięstw", }, - v_text = { - ch_m_dollars = { - "Rozpocznij z {C:money}#1#$" - }, - ch_m_hands = { - "{C:blue}#1#{} rąk na rundę" - }, - ch_m_discards = { - "{C:red}#1#{} zrzutek na rundę" - }, - ch_m_reroll_cost = { - "Bazowy koszt ponownego rzutu: {C:money}#1#${}" - }, - ch_m_joker_slots = { - "{C:attention}#1#{} slotów na jokery" - }, - ch_m_consumable_slots = { - "{C:attention}#1#{} slot. na przedm. zużywalne" - }, - ch_m_hand_size = { - "{C:attention}#1#{} do rozmiaru ręki" - }, - ch_m_none = { - "{C:inactive}Brak" - }, - ch_c_no_reward = { - "Wszystkie {C:attention}Przeszkadzajki{} nie dają nagrody pieniężnej" - }, - ch_c_no_reward_specific = { - "{C:attention}#1# Przeszkadzajki{} nie dają nagrody pieniężnej" - }, - ch_c_no_extra_hand_money = { - "Dodatkowe {C:blue}ręce{} nie zdobywają pieniędzy" - }, - ch_c_no_interest = { - "Brak {C:attention}odsetek{} na końcu rundy" - }, - ch_c_daily = { - "{E:1,s:1.2,C:red}Wyzwanie dnia!" - }, - ch_c_set_seed = { - "1 próba z ustalonym rozstawieniem: {C:inactive}{ukryte}" - }, - ch_c_chips_dollar_cap = { - "{C:blue}Żetony{} nie mogą przekroczyć obecnej wartości {C:money}$" - }, - ch_c_none = { - "{C:inactive}Brak" - }, - ch_c_no_shop_jokers = { - "Jokery już się nie pojawiają podczas wizyty w {C:attention}sklepie" - }, - ch_c_inflation = { - "Na stałe podnosi ceny o {C:money}$1{} z każdym zakupem" - }, - ch_c_discard_cost = { - "Każda zrzutka kosztuje {C:money}$#1#{}" - }, - ch_c_all_eternal = { - "Wszystkie zakupione Jokery są {C:eternal}Wieczne{}" - }, - ch_c_flipped_cards = { - "{C:green}1 na #1#{} kart jest dobierana twarzą w dół" - }, - ch_c_debuff_played_cards = { - "Wszystkie {C:attention}zagrane{} karty zostają {C:attention}osłabione{} po zdobyciu punktów" - }, - ch_c_minus_hand_size_per_X_dollar = { - "Trzymaj {C:red}-1{} kart w ręce za każdego {C:money}$#1#{}, którego masz" - }, - ch_c_set_eternal_ante = { - "Gdy w grze ze stawką pokonasz bossa {C:attention}#1#{}, wszystkie Jokery stają się {C:attention}Wieczne" - }, - ch_c_set_joker_slots_ante = { - "Gdy w grze ze stawką pokonasz bossa {C:attention}#1#{}, sloty na jokery mają przypisaną wartość {C:attention}0" - } + labels={ + blue_seal="Niebieska Pieczęć", + common="Pospolita", + eternal="Wieczny", + foil="W folii", + gold_seal="Złota Pieczęć", + holographic="Holograficzna", + legendary="Legendarna", + locked="Zablokowany", + negative="Negatyw", + perishable="Nietrwały", + pinned_left="Przyszpilony", + planet="Planeta", + pluto_planet="Planeta karłowata", + polychrome="Polichromowana", + purple_seal="Fioletowa Pieczęć", + rare="Rzadka", + red_seal="Czerwona Pieczęć", + rental="Wypożyczany", + tarot="Tarot", + uncommon="Niepospolita", + voucher="Kupon", }, - quips = { - wq_1 = {"Udało ci się!"}, - wq_2 = {"Całkiem nieźle","zrobione!"}, - wq_3 = {"Wygląda na to, że","to nie był blef!"}, - wq_4 = {"Wielka szkoda, że","wszystkie żetony są","tylko wirtualne..."}, - wq_5 = {"Wygląda na to, że","nauka nie poszła w las!"}, - wq_6 = {"Udało ci się wykonać", "kilka świetnych zagrań!"}, - wq_7 = {"Dobrze, że","nie postawiłem", "przeciwko tobie!"}, - lq_1 = {"Może Go Fish", "lepiej pasuje", "do naszej szybkości..."}, - lq_2 = {"Pasujemy,", "jak tani garnitur!"}, - lq_3 = {"Czas", "przetasować", "i spróbować jeszcze raz!"}, - lq_4 = {"Wiesz, jak", "to jest,", "kasyno zawsze wygrywa!"}, - lq_5 = {"Wygląda na to,", "że wiemy, kto", "jest prawdziwym Jokerem!"}, - lq_6 = {"No nie,", "to też był blef?"}, - lq_7 = {"Wygląda na to,","że padliśmy ofiarą własnego żartu!"}, - lq_8 = {"Gdybym miał ręce,","zasłoniłbym", "teraz oczy!"}, - lq_9 = {"Nie mam zbyt dużo", "oleju w głowie, a jaka", "jest twoja wymówka?"}, - lq_10 = {"Co za wpadka!"}, - dq_1 = {"Aj! Mam nadzieję,","że masz kilka asów","w rękawie na","ostatnie wyzwanie!"} + poker_hand_descriptions={ + ["Five of a Kind"]={ + "5 kart tej samej rangi", + }, + Flush={ + "5 kart tego samego koloru", + }, + ["Flush Five"]={ + "5 kart o tej samej randze i kolorze", + }, + ["Flush House"]={ + "Trójka i para, przy czym", + "wszystkie karty są tego samego koloru", + }, + ["Four of a Kind"]={ + "4 karty tej samej rangi. Mogą być", + "zagrane z 1 kartą niepunktowaną", + }, + ["Full House"]={ + "Trójka i para", + }, + ["High Card"]={ + "Jeśli zagrywana ręka nie odpowiada powyższym", + "rękom, punkty zdobywa się tylko kartami o najwyższej randze", + }, + Pair={ + "2 karty tej samej rangi. Mogą być", + "zagrane z maks. 3 kartami niepunktowanymi", + }, + ["Royal Flush"]={ + "5 kart z rzędu {kolejne rangi}, przy czym", + "wszystkie karty są tego samego koloru", + }, + Straight={ + "5 kart z rzędu {kolejne rangi}", + }, + ["Straight Flush"]={ + "5 kart z rzędu {kolejne rangi}, przy czym", + "wszystkie karty są tego samego koloru", + }, + ["Three of a Kind"]={ + "3 karty tej samej rangi. Mogą być", + "zagrane z maks. 2 kartami niepunktowanymi", + }, + ["Two Pair"]={ + "2 pary kart o różnych rangach. Mogą być", + "zagrane z 1 kartą niepunktowaną", + }, }, - tutorial = { - sb_1 = { - "Witaj! Jestem", - "{C:attention}Jimbo{} i będą pomagać ci", - "w nauce gry!" + poker_hands={ + ["Five of a Kind"]="Piątka", + Flush="Kolor", + ["Flush Five"]="Kolorowa piątka", + ["Flush House"]="Garnitur koloru", + ["Four of a Kind"]="Kareta", + ["Full House"]="Full", + ["High Card"]="Wysoka karta", + Pair="Para", + ["Royal Flush"]="Poker królewski", + Straight="Strit", + ["Straight Flush"]="Poker", + ["Three of a Kind"]="Trójka", + ["Two Pair"]="Dwie pary", + }, + quips={ + dq_1={ + "Aj! Mam nadzieję,", + "że masz kilka asów", + "w rękawie na", + "ostatnie wyzwanie!", }, - sb_2 = { - "Twoim celem jest zdobywanie", - "{C:blue}żetonów{} w celu pokonania", - "{C:attention}Przeszkadzajki przeciwnika" + lq_1={ + "Może Go Fish", + "lepiej pasuje", + "do naszej szybkości...", }, - sb_3 = { - "Tutaj mamy przeszkadzajkę {C:blue}Mała w ciemno{},", - "której pokonanie wymaga jedynie zdobycia", - "{C:attention}300 żetonów{}." + lq_10={ + "Co za wpadka!", }, - sb_4 = { - "Wybierz przeszkadzajkę {C:blue}Mała w ciemno,", - "aby rozpocząć rundkę!" + lq_2={ + "Pasujemy,", + "jak tani garnitur!", }, - bb_1 = { + lq_3={ + "Czas", + "przetasować", + "i spróbować jeszcze raz!", + }, + lq_4={ + "Wiesz, jak", + "to jest,", + "kasyno zawsze wygrywa!", + }, + lq_5={ + "Wygląda na to,", + "że wiemy, kto", + "jest prawdziwym Jokerem!", + }, + lq_6={ + "No nie,", + "to też był blef?", + }, + lq_7={ + "Wygląda na to,", + "że padliśmy ofiarą własnego żartu!", + }, + lq_8={ + "Gdybym miał ręce,", + "zasłoniłbym", + "teraz oczy!", + }, + lq_9={ + "Nie mam zbyt dużo", + "oleju w głowie, a jaka", + "jest twoja wymówka?", + }, + wq_1={ + "Udało ci się!", + }, + wq_2={ + "Całkiem nieźle", + "zrobione!", + }, + wq_3={ + "Wygląda na to, że", + "to nie był blef!", + }, + wq_4={ + "Wielka szkoda, że", + "wszystkie żetony są", + "tylko wirtualne...", + }, + wq_5={ + "Wygląda na to, że", + "nauka nie poszła w las!", + }, + wq_6={ + "Udało ci się wykonać", + "kilka świetnych zagrań!", + }, + wq_7={ + "Dobrze, że", + "nie postawiłem", + "przeciwko tobie!", + }, + }, + ranks={ + ["10"]="10", + ["2"]="2", + ["3"]="3", + ["4"]="4", + ["5"]="5", + ["6"]="6", + ["7"]="7", + ["8"]="8", + ["9"]="9", + Ace="As", + Jack="Walet", + King="Król", + Queen="Królowa", + }, + suits_plural={ + Clubs="Trefle", + Diamonds="Karo", + Hearts="Kiery", + Spades="Piki", + }, + suits_singular={ + Clubs="Trefl", + Diamonds="Karo", + Hearts="Kier", + Spades="Pik", + }, + tutorial={ + bb_1={ "Wybranie przeszkadzajki {C:attention}Duża w ciemno", - "pozwoli ci zdobyć więcej pieniędzy" + "pozwoli ci zdobyć więcej pieniędzy", }, - bb_2 = { + bb_2={ "Możesz także wybrać {C:attention}jej pominięcie,", "co da ci {C:attention}znacznik{}! Każdy", - "{C:attention}znacznik{} skutkuje unikalnym efektem" + "{C:attention}znacznik{} skutkuje unikalnym efektem", }, - bb_3 = { + bb_3={ "Należy jednak uważać na", "{C:attention}Przeszkadzajki Bossów{}. Ma", "on zdolność, do pokonania której trzeba", - "mieć dobry plan." + "mieć dobry plan.", }, - bb_4 = { + bb_4={ "Jeśli go pokonasz, wtedy", "{C:attention}stawka wejściowa{} rośnie, a wszystkie", - "{C:attention}Przeszkadzajki{} stają się trudniejsze do pokonania" + "{C:attention}Przeszkadzajki{} stają się trudniejsze do pokonania", }, - bb_5 = { + bb_5={ "Pobij {C:attention}stawkę wejściową{} #1# aby wygrać.", - "Teraz wybierz swoją ścieżkę!" + "Teraz wybierz swoją ścieżkę!", }, - fh_1 = { + fh_1={ "Żetony zdobywasz poprzez", - "zagrywanie {C:attention}układów pokerowych" + "zagrywanie {C:attention}układów pokerowych", }, - fh_2 = { + fh_2={ "Każdy {C:attention}układ pokerowy{} pozwala wygrać", "kwotę bazową {C:blue}żet.", - "pomnożoną przez dany mnoż. {C:red}" + "pomnożoną przez dany mnoż. {C:red}", }, - fh_3 = { + fh_3={ "Zapoznaj się z {C:attention}układami pokerowymi", "w obszarze {C:attention}Informacje o podejściu{},", "gdzie znajdują się też inne informacje", - "dotyczące bieżącego podejścia" + "dotyczące bieżącego podejścia", }, - fh_4 = { + fh_4={ "Karty pozwalają też zdobyć", "pewną ilość {C:blue}żetonów{};", - "Najedź kursorem, aby ją sprawdzić!" + "Najedź kursorem, aby ją sprawdzić!", }, - fh_5 = { + fh_4_touch={ + "Karty dają też", + "trochę {C:blue}żetonów{};", + "przytrzymaj, by sprawdzić!", + }, + fh_5={ "Teraz wybierz do", "{C:attention}5{} kart, aby zagrać", - "i naciśnij przycisk {C:blue}„Zagraj rękę”" + "i naciśnij przycisk {C:blue}„Zagraj rękę”", }, - fh_6 = { + fh_5_touch={ + "Teraz dotknij maks.", + "{C:attention}5{} kart do zagrania", + "i naciśnij {C:blue}„Zagraj rękę”", + }, + fh_6={ "Możesz też nacisnąć przycisk {C:red}„Odrzuć”{},", "aby odrzucić do {C:attention}5{} wybranych kart", "w celu uzyskania jeszcze", - "silniejszych układów ręki. Spróbuj!" + "silniejszych układów ręki. Spróbuj!", }, - fh_7 = { + fh_7={ "Uważaj! Masz do dyspozycji jedynie", "ograniczoną ilość układów {C:blue}ręki", - "i {C:red}zrzutek{} na rundę" + "i {C:red}zrzutek{} na rundę", }, - fh_8 = { + fh_8={ "Zdobądź {C:attention}300 żetonów{} zanim", "skończą ci się układy {C:blue}ręki{}, aby", "wygrać tę rundę.", - "Powodzenia!" + "Powodzenia!", }, - sh_1 = { - "Kiedy zdobędziesz więcej kart,", - "pamiętaj, że możesz zmieniać", - "ich położenie. {C:attention}Jokery{} wyzwalane są", - "w kolejności od lewej do prawej" - }, - sh_2 = { - "Upewnij się także, aby", - "{C:attention}UŻYWAĆ{} przedmiotów zużywalnych!" - }, - sh_3 = { - "Wybierz do {C:attention}2{} kart", - "z twojej ręki i naciśnij przycisk", - "{C:attention}„UŻYJ”{} na karcie {C:tarot}Tarota{},", - "aby je ulepszyć!" - }, - s_1 = { + s_1={ "Świetnie! Teraz, gdy", "{E:1}opływasz{} w {C:money}forsę{},", "możesz kupić nowe", - "karty w {C:attention}Sklepie" + "karty w {C:attention}Sklepie", }, - s_2 = { - "Spróbuj kupić tego", - "przystojnego Diabła" - }, - s_3 = { - "To jeden z {C:attention}#1#", - "{C:attention}Jokerów{}, które można dodać", - "do podejścia. Każdy {C:attention}Joker", - "daje inny efekt" - }, - s_4 = { - "Ten dodaje mnoż. {C:red}+4{} do", - "każdej rozegranej ręki!" - }, - s_5 = { - "Bądź wybredny! Możesz mieć tylko", - "{C:attention}5 jokerów{}", - "jednocześnie" - }, - s_6 = { - "Kup teraz drugą", - "kartę w {C:attention}Sklepie" - }, - s_7 = { - "To karta {C:tarot}Tarota{}, która jest", - "{C:attention}zużywalna{}. Ta pozwoli ci", - "ulepszyć twoje karty", - "rozgrywające! Nie pozbywaj się jej." - }, - s_8 = { - "Możesz mieć do", - "{C:attention}2 zużywalnych{} kart", - "jednocześnie" - }, - s_9 = { - "Jeśli zgromadzisz ich wystarczająco dużo,", - "możesz kupić {C:attention}kupon{}.", - "{C:attention}Kupony{} to pasywne", - "ulepszenia twojego podejścia!" - }, - s_10 = { + s_10={ "{C:attention}Kupony{} są uzupełniane", "po pokonaniu", - "{C:attention}Przeszkadzajki Bossa{}." + "{C:attention}Przeszkadzajki Bossa{}.", }, - s_11 = { + s_11={ "Sprawdź także obie", "{C:booster}paczki wzmacniające{} podczas", "każdej wizyty w sklepie. Jest", - "w nich mnóstwo mecyi!" + "w nich mnóstwo mecyi!", }, - s_12 = { + s_12={ "Przejdźmy do", - "następnej rundy{}." - } - } - } -} + "następnej rundy{}.", + }, + s_2={ + "Spróbuj kupić tego", + "przystojnego Diabła", + }, + s_2_touch={ + "Spróbuj kupić tego", + "przystojnego Diabła!", + "Przeciągnij go ze sklepu", + "na obszar {C:attention}„KUP”{}", + }, + s_3={ + "To jeden z {C:attention}#1#", + "{C:attention}Jokerów{}, które można dodać", + "do podejścia. Każdy {C:attention}Joker", + "daje inny efekt", + }, + s_4={ + "Ten dodaje mnoż. {C:red}+4{} do", + "każdej rozegranej ręki!", + }, + s_5={ + "Bądź wybredny! Możesz mieć tylko", + "{C:attention}5 jokerów{}", + "jednocześnie", + }, + s_6={ + "Kup teraz drugą", + "kartę w {C:attention}Sklepie", + }, + s_7={ + "To karta {C:tarot}Tarota{}, która jest", + "{C:attention}zużywalna{}. Ta pozwoli ci", + "ulepszyć twoje karty", + "rozgrywające! Nie pozbywaj się jej.", + }, + s_8={ + "Możesz mieć do", + "{C:attention}2 zużywalnych{} kart", + "jednocześnie", + }, + s_9={ + "Jeśli zgromadzisz ich wystarczająco dużo,", + "możesz kupić {C:attention}kupon{}.", + "{C:attention}Kupony{} to pasywne", + "ulepszenia twojego podejścia!", + }, + sb_1={ + "Witaj! Jestem", + "{C:attention}Jimbo{} i będą pomagać ci", + "w nauce gry!", + }, + sb_2={ + "Twoim celem jest zdobywanie", + "{C:blue}żetonów{} w celu pokonania", + "{C:attention}Przeszkadzajki przeciwnika", + }, + sb_3={ + "Tutaj mamy przeszkadzajkę {C:blue}Mała w ciemno{},", + "której pokonanie wymaga jedynie zdobycia", + "{C:attention}300 żetonów{}.", + }, + sb_4={ + "Wybierz przeszkadzajkę {C:blue}Mała w ciemno,", + "aby rozpocząć rundkę!", + }, + sh_1={ + "Kiedy zdobędziesz więcej kart,", + "pamiętaj, że możesz zmieniać", + "ich położenie. {C:attention}Jokery{} wyzwalane są", + "w kolejności od lewej do prawej", + }, + sh_2={ + "Upewnij się także, aby", + "{C:attention}UŻYWAĆ{} przedmiotów zużywalnych!", + }, + sh_3={ + "Wybierz do {C:attention}2{} kart", + "z twojej ręki i naciśnij przycisk", + "{C:attention}„UŻYJ”{} na karcie {C:tarot}Tarota{},", + "aby je ulepszyć!", + }, + sh_3_touch={ + "Wybierz maks. {C:attention}2{} karty", + "na ręce i przeciągnij", + "kartę {C:tarot}Tarota{} na obszar", + "{C:attention}„UŻYJ”{}, aby je ulepszyć!", + }, + }, + v_dictionary={ + a_chips="+#1#", + a_chips_minus="-#1#", + a_hands="+#1# Ręce", + a_handsize="+#1# do rozmiaru ręki", + a_handsize_minus="-#1# do rozmiaru ręki", + a_mult="Mnoż. +#1#", + a_mult_minus="Mnoż. -#1#", + a_remaining="Pozostało #1#", + a_sold_tally="Sprzedano #1#/#2#", + a_xmult="Mnoż. X#1#", + a_xmult_minus="-Mnoż. X#1#", + ante_x_voucher="WEJŚCIE #1# KUPON", + challenges_completed="Ukończono #1#/#2# wyzwań", + completed="Ukończono #1#/#2#", + deck_preview_wheel_plural="Liczby mogą być niższe przez #1# karty dobrane twarzą w dół", + deck_preview_wheel_singular="Liczby mogą być niższe przez #1# kartę dobraną twarzą w dół", + interest="#1# odsetek na $#2# (#3# maks.)", + loyalty_active="Aktywuj!", + loyalty_inactive="pozostało #1#", + ml_foil_desc={ + "W folii", + "+#1# żet.", + }, + ml_holo_desc={ + "Holograficzna", + "+#1# Mnoż.", + }, + ml_negative_consumable_desc={ + "Negatyw", + "+#1# slot na przedm. zużywalne", + }, + ml_negative_desc={ + "Negatyw", + "+#1# slot na jokera", + }, + ml_polychrome_desc={ + "Polichromowana", + "Mnoż. X#1#", + }, + remaining_discard_money="Pozostałe zrzutki (#1#$ każda)", + remaining_hand_money="Pozostałe ręce (#1#$ każda)", + unlocked="Odblokowano #1#/#2#", + }, + v_text={ + ch_c_all_eternal={ + "Wszystkie zakupione Jokery są {C:eternal}Wieczne{}", + }, + ch_c_chips_dollar_cap={ + "{C:blue}Żetony{} nie mogą przekroczyć obecnej wartości {C:money}$", + }, + ch_c_daily={ + "{E:1,s:1.2,C:red}Wyzwanie dnia!", + }, + ch_c_debuff_played_cards={ + "Wszystkie {C:attention}zagrane{} karty zostają {C:attention}osłabione{} po zdobyciu punktów", + }, + ch_c_discard_cost={ + "Każda zrzutka kosztuje {C:money}$#1#{}", + }, + ch_c_flipped_cards={ + "{C:green}1 na #1#{} kart jest dobierana twarzą w dół", + }, + ch_c_inflation={ + "Na stałe podnosi ceny o {C:money}$1{} z każdym zakupem", + }, + ch_c_minus_hand_size_per_X_dollar={ + "Trzymaj {C:red}-1{} kart w ręce za każdego {C:money}$#1#{}, którego masz", + }, + ch_c_no_extra_hand_money={ + "Dodatkowe {C:blue}ręce{} nie zdobywają pieniędzy", + }, + ch_c_no_interest={ + "Brak {C:attention}odsetek{} na końcu rundy", + }, + ch_c_no_reward={ + "Wszystkie {C:attention}Przeszkadzajki{} nie dają nagrody pieniężnej", + }, + ch_c_no_reward_specific={ + "{C:attention}#1# Przeszkadzajki{} nie dają nagrody pieniężnej", + }, + ch_c_no_shop_jokers={ + "Jokery już się nie pojawiają podczas wizyty w {C:attention}sklepie", + }, + ch_c_none={ + "{C:inactive}Brak", + }, + ch_c_set_eternal_ante={ + "Gdy w grze ze stawką pokonasz bossa {C:attention}#1#{}, wszystkie Jokery stają się {C:attention}Wieczne", + }, + ch_c_set_joker_slots_ante={ + "Gdy w grze ze stawką pokonasz bossa {C:attention}#1#{}, sloty na jokery mają przypisaną wartość {C:attention}0", + }, + ch_c_set_seed={ + "1 próba z ustalonym rozstawieniem: {C:inactive}{ukryte}", + }, + ch_m_consumable_slots={ + "{C:attention}#1#{} slot. na przedm. zużywalne", + }, + ch_m_discards={ + "{C:red}#1#{} zrzutek na rundę", + }, + ch_m_dollars={ + "Rozpocznij z {C:money}#1#$", + }, + ch_m_hand_size={ + "{C:attention}#1#{} do rozmiaru ręki", + }, + ch_m_hands={ + "{C:blue}#1#{} rąk na rundę", + }, + ch_m_joker_slots={ + "{C:attention}#1#{} slotów na jokery", + }, + ch_m_none={ + "{C:inactive}Brak", + }, + }, + }, +} \ No newline at end of file diff --git a/localization/pt_BR.lua b/localization/pt_BR.lua index 6230885..3a78d03 100644 --- a/localization/pt_BR.lua +++ b/localization/pt_BR.lua @@ -1,4170 +1,4317 @@ return { - descriptions = { - Joker = { - j_joker = { - name = "Curinga", - text = { - "{C:red,s:1.1}+#1#{} Multi" - } + descriptions={ + Back={ + b_abandoned={ + name="Baralho Abandonado", + text={ + "Comece a tentativa", + "sem {C:attention}Cartas de Realeza", + "no seu baralho", + }, }, - j_jolly = { - name = "Curinga Alegre", - text = { - "{C:red}+#1#{} Multi se a mão", - "jogada contém", - "um(a) {C:attention}#2#" - } + b_anaglyph={ + name="Baralho Anáglifo", + text={ + "Após derrotar cada", + "{C:attention}Blind de Chefe{}, ganhe", + "{C:attention,T:tag_double}#1#", + }, }, - j_zany = { - name = "Curinga Bobo", - text = { - "{C:red}+#1#{} Multi se a mão", - "jogada contém", - "um(a) {C:attention}#2#" - } + b_black={ + name="Baralho Preto", + text={ + "{C:attention}+#1#{} Espaço de Curinga", + "", + "{C:blue}-#2#{} mão", + "em cada rodada", + }, }, - j_mad = { - name = "Curinga Irritado", - text = { - "{C:red}+#1#{} Multi se a mão", - "jogada contém", - "um(a) {C:attention}#2#" - } + b_blue={ + name="Baralho Azul", + text={ + "{C:blue}+#1#{} mão", + "em cada rodada", + }, }, - j_crazy = { - name = "Curinga Maluco", - text = { - "{C:red}+#1#{} Multi se a mão", - "jogada contém", - "um(a) {C:attention}#2#" - } + b_challenge={ + name="Baralho Desafiante", + text={ + "", + }, }, - j_droll = { - name = "Curinga Engraçado", - text = { - "{C:red}+#1#{} Multi se a mão", - "jogada contém", - "um(a) {C:attention}#2#" - } + b_checkered={ + name="Baralho Xadrez", + text={ + "Comece a tentativa com", + "{C:attention}26{C:spades} Espadas{} e", + "{C:attention}26{C:hearts} Copas{} no baralho", + }, }, - j_sly = { - name = "Curinga Malandro", - text = { - "{C:chips}+#1#{} Fichas se a mão", - "jogada contém", - "um(a) {C:attention}#2#" - } + b_erratic={ + name="Baralho Errático", + text={ + "Todas as {C:attention}Classes{} e", + "{C:attention}Naipes{} no baralho", + "são aleatórios", + }, }, - j_wily = { - name = "Curinga Sagaz", - text = { - "{C:chips}+#1#{} Fichas se a mão", - "jogada contém", - "um(a) {C:attention}#2#" - } + b_ghost={ + name="Baralho Fantasma", + text={ + "Cartas {C:spectral}Espectrais{} podem", + "aparecer na loja,", + "comece com uma carta de {C:spectral,T:c_hex}Feitiço{}", + }, }, - j_clever = { - name = "Curinga Astuto", - text = { - "{C:chips}+#1#{} Fichas se a mão", - "jogada contém", - "um(a) {C:attention}#2#" - } + b_green={ + name="Baralho Verde", + text={ + "No fim de cada Rodada:", + "{C:money}$#1#{s:0.85} por {C:blue}Mão restante", + "{C:money}$#2#{s:0.85} por {C:red}Descarte restante", + "Sem {C:attention}Juros", + }, }, - j_devious = { - name = "Curinga Desonesto", - text = { - "{C:chips}+#1#{} Fichas se a mão", - "jogada contém", - "um(a) {C:attention}#2#" - } + b_magic={ + name="Baralho Mágico", + text={ + "Comece a tentativa com o", + "cupom de {C:tarot,T:v_crystal_ball}#1#{}", + "e {C:attention}2{} cópias", + "de {C:tarot,T:c_fool}#2#", + }, }, - j_crafty = { - name = "Curinga Engenhoso", - text = { - "{C:chips}+#1#{} Fichas se a mão", - "jogada contém", - "um(a) {C:attention}#2#" - } + b_nebula={ + name="Baralho de Nebulosa", + text={ + "Comece a tentativa com o", + "cupom de {C:planet,T:v_telescope}#1#{}", + "", + "{C:red}#2#{} espaço(s) de consumível", + }, }, - j_half = { - name = "Meio Curinga", - text = { - "{C:red}+#1#{} Multi se a mão", - "jogada contém", - "{C:attention}#2#{} ou menos cartas" - } + b_painted={ + name="Baralho Pintado", + text={ + "{C:attention}+#1#{} tamanho de mão", + "{C:red}#2#{} espaço de Curinga", + }, }, - j_fortune_teller = { - name = "Vidente", - text = { - "{C:red}+#1#{} Multi por", - "carta de {C:purple}Tarô{} usada", - "{C:inactive}(No momento {C:red}+#2#{C:inactive})" - } + b_plasma={ + name="Baralho de Plasma", + text={ + "Equilibre {C:blue}Fichas{} e", + "{C:red}Multi{} ao calcular a", + "pontuação para a mão preferida", + "{C:red}X#1#{} de tamanho base do Blind", + }, }, - j_juggler = { - name = "Malabarista", - text = { - "{C:attention}+#1#{} tamanho de mão" - } - }, - j_drunkard = { - name = "Bêbado", - text = { + b_red={ + name="Baralho Vermelho", + text={ "{C:red}+#1#{} descarte", - "a cada rodada" - } + "em cada rodada", + }, }, - j_stone = { - name = "Curinga de Pedra", - text = { - "Dá {C:chips}+#1#{} Fichas para", - "cada {C:attention}Carta de Pedra", - "do seu {C:attention}baralho completo", - "{C:inactive}(No momento, {C:chips}+#2#{C:inactive} Fichas)" - } + b_yellow={ + name="Baralho Amarelo", + text={ + "Inicia com", + "mais {C:money}$#1#", + }, }, - j_golden = { - name = "Curinga Dourado", - text = { - "Ganhe {C:money}$#1#{} no", - "fim da rodada" - } + b_zodiac={ + name="Baralho do Zodíaco", + text={ + "Comece a tentativa com", + "{C:tarot,T:v_tarot_merchant}#1#{},", + "{C:planeta,T:v_planet_merchant}#2#{},", + "e {C:attention,T:v_overstock_norm}#3#", + }, }, - j_stencil = { - name = "Curinga Estampado", - text = { - "{X:red,C:white} X1 {} Multi por cada", - "espaço de {C:attention}Curinga{} vazio", - "{s:0.8}Curinga Estampado incluído", - "{C:inactive}(No momento {X:red,C:white} X#1# {C:inactive})" - } + }, + Blind={ + bl_arm={ + name="O Braço", + text={ + "Reduz o nível da", + "mão de pôquer jogada", + }, }, - j_four_fingers = { - name = "Quatro Dedos", - text = { - "Todos os {C:attention}Flushes{} e", - "{C:attention}Sequências{} podem", - "ser efetuados com {C:attention}4{} cartas" - } + bl_big={ + name="Big Blind", + text={ + }, }, - j_mime = { - name = "Mímico", - text = { - "Reativa todas as", - "habilidades das cartas {C:attention}na sua", - "{C:attention}mão{}" - } + bl_club={ + name="Paulada", + text={ + "Todas as cartas de Paus", + "recebem desvantagem", + }, }, - j_credit_card = { - name = "Cartão de Crédito", - text = { - "Tenha até", - "{C:red}-$#1#{} em dívida" - } + bl_eye={ + name="O Olho", + text={ + "Nenhum tipo de", + "mão repetida nesta rodada", + }, }, - j_greedy_joker = { - name = "Curinga Ganancioso", - text = { + bl_final_acorn={ + name="Semente Dourada", + text={ + "Vira e embaralha", + "todas as cartas Curinga", + }, + }, + bl_final_bell={ + name="Sino Cerúleo", + text={ + "Obriga 1 carta a", + "sempre ser selecionada", + }, + }, + bl_final_heart={ + name="Coração Rubro", + text={ + "Um Curinga aleatório", + "desativado em cada mão", + }, + }, + bl_final_leaf={ + name="Folha Verdejante", + text={ + "Todas as cartas têm desvantagem", + "até 1 Curinga ser vendido", + }, + }, + bl_final_vessel={ + name="Recipiente Roxo", + text={ + "Blind muito grande", + }, + }, + bl_fish={ + name="O Peixe", + text={ + "Cartas vêm viradas para baixo", + "após cada mão jogada", + }, + }, + bl_flint={ + name="A Pederneira", + text={ + "Fichas Básicas e", + "Multi são reduzidas pela metade", + }, + }, + bl_goad={ + name="Aguilhão", + text={ + "Todas as cartas de Espadas", + "recebem desvantagem", + }, + }, + bl_head={ + name="A Cabeça", + text={ + "Todas as cartas de Copas", + "recebem desvantagem", + }, + }, + bl_hook={ + name="O Gancho", + text={ + "Descarta 2 cartas", + "aleatórias por mão jogada", + }, + }, + bl_house={ + name="A Casa", + text={ + "A primeira mão é", + "comprada virada para baixo", + }, + }, + bl_manacle={ + name="As Algemas", + text={ + "-1 de tamanho de mão", + }, + }, + bl_mark={ + name="A Marca", + text={ + "Todas as cartas de Realeza são", + "compradas viradas para baixo", + }, + }, + bl_mouth={ + name="A Boca", + text={ + "Jogue só 1 tipo", + "de mão nesta rodada", + }, + }, + bl_needle={ + name="A Agulha", + text={ + "Jogue somente 1 mão", + }, + }, + bl_ox={ + name="O Touro", + text={ + "Jogar #1#", + "define o dinheiro para $0", + }, + }, + bl_pillar={ + name="O Pilar", + text={ + "Cartas jogadas antes", + "desta Aposta recebem desvantagem", + }, + }, + bl_plant={ + name="A Planta", + text={ + "Todas as cartas de Realeza", + "recebem desvantagem", + }, + }, + bl_psychic={ + name="O Psíquico", + text={ + "Deve jogar 5 cartas", + }, + }, + bl_serpent={ + name="A Serpente", + text={ + "Após Jogar ou Descartar,", + "sempre compre 3 cartas", + }, + }, + bl_small={ + name="Small Blind", + text={ + }, + }, + bl_tooth={ + name="O Dente", + text={ + "Perde $1 por", + "carta jogada", + }, + }, + bl_wall={ + name="O Muro", + text={ + "Blind ainda maior", + }, + }, + bl_water={ + name="A Água", + text={ + "Inicia com", + "0 descartes", + }, + }, + bl_wheel={ + name="A Roda", + text={ + " em 7 cartas são", + "compradas viradas para baixo", + }, + }, + bl_window={ + name="A Janela", + text={ + "Todas as cartas de Ouros", + "recebem desvantagem", + }, + }, + }, + Edition={ + e_base={ + name="Base", + text={ + "Nenhum efeito adicional", + }, + }, + e_foil={ + name="Laminado", + text={ + "{C:chips}+#1#{} fichas", + }, + }, + e_holo={ + name="Holográfico", + text={ + "{C:mult}+#1#{} Multi", + }, + }, + e_negative={ + name="Negativo", + text={ + "{C:dark_edition}+#1#{} espaço(s) de Curinga", + }, + }, + e_negative_consumable={ + name="Negativo", + text={ + "{C:dark_edition}+#1#{} espaço(s) de consumível", + }, + }, + e_polychrome={ + name="Policromático", + text={ + "{X:mult,C:white} X#1# {} Multi", + }, + }, + }, + Enhanced={ + m_bonus={ + name="Carta Bônus", + text={ + }, + }, + m_glass={ + name="Carta de Vidro", + text={ + "{X:mult,C:white} X#1# {} Multi", + "Chance de {C:green}#2# em #3#{} de", + "destruir carta", + }, + }, + m_gold={ + name="Carta Dourada", + text={ + "{C:money}$#1#{} se esta", + "carta estiver na mão", + "no fim da rodada", + }, + }, + m_lucky={ + name="Carta da Sorte", + text={ + "Chance de {C:green}#1# em #3#{}", + "de {C:mult}+#2#{} Multi", + "Chance de {C:green}#1# em #5#{}", + "para ganhar {C:money}$#4#", + }, + }, + m_mult={ + name="Carta Multi", + text={ + "{C:mult}+#1#{} Multi", + }, + }, + m_steel={ + name="Carta de Aço", + text={ + "{X:mult,C:white} X#1# {} Multi", + "enquanto esta carta", + "permanece na mão", + }, + }, + m_stone={ + name="Carta de Pedra", + text={ + "{C:chips}+#1#{} Fichas", + "sem classe ou naipe", + }, + }, + m_wild={ + name="Carta Naipe Curinga", + text={ + "Pode ser usada", + "como qualquer naipe", + }, + }, + }, + Joker={ + j_8_ball={ + name="Bola 8", + text={ + "Chance de {C:green}#1# em #2#{} para cada", + "{C:attention}8{} jogado para criar", + "uma carta de {C:tarot}Tarô{} quando pontuada", + "{C:inactive}(Deve ter espaço)", + }, + }, + j_abstract={ + name="Curinga Abstrato", + text={ + "{C:mult}+#1#{} Multi por", + "cada carta {C:attention}Curinga{}", + "{C:inactive}(No momento {C:red}+#2#{C:inactive} Multi)", + }, + }, + j_acrobat={ + name="Acrobata", + text={ + "{X:red,C:white} X#1# {} Multi na {C:attention}mão", + "{C:attention}final{} da rodada", + }, + unlock={ + "Jogue {C:attention,E:1}#1#{} mãos", + "{C:inactive}(#2#)", + }, + }, + j_ancient={ + name="Curinga Antigo", + text={ + "Cada carta jogada com", + "naipe {V:1}#2#{} dá", + "{X:mult,C:white} X#1# {} Multi ao pontuar,", + "{s:0.8}naipe muda no fim da rodada", + }, + }, + j_arrowhead={ + name="Ponta de Flecha", + text={ "Cartas jogadas com", - "naipe de {C:diamonds}#2#{} dão", - "{C:mult}+#1#{} Multi quando pontuadas", - } + "naipe de {C:spades}Espadas{} dão", + "{C:chips}+#1#{} Fichas quando pontuadas", + }, + unlock={ + "Tenha pelo menos {E:1,C:attention}#1#", + "cartas com naipe de {E:1,C:attention}#2#", + "no seu baralho", + }, }, - j_lusty_joker = { - name = "Curinga Vigoroso", - text = { - "Cartas jogadas com", - "naipe de {C:hearts}#2#{} dão", - "{C:mult}+#1#{} Multi quando pontuadas", - } + j_astronomer={ + name="Astrônomo", + text={ + "Todas as cartas de {C:planet}Planeta{} e", + "{C:planet}Pacotes Celestiais{} em", + "na loja ficam {C:attention}grátis", + }, + unlock={ + "Descubra cada", + "carta de {E:1,C:planet}Planeta{}", + }, }, - j_wrathful_joker = { - name = "Curinga Furioso", - text = { - "Cartas jogadas com", - "naipe de {C:spades}#2#{} dão", - "{C:mult}+#1#{} Multi quando pontuadas", - } + j_banner={ + name="Estandarte", + text={ + "{C:chips}+#1#{} Fichas", + "por cada", + "{C:attention}descarte restante", + }, }, - j_gluttenous_joker = { - name = "Curinga Guloso", - text = { - "Cartas jogadas com", - "naipe de {C:clubs}#2#{} dão", - "{C:mult}+#1#{} Multi quando pontuadas", - } + j_baron={ + name="Barão", + text={ + "Cada {C:attention}Rei{}", + "na mão", + "dá {X:mult,C:white} X#1# {} Multi", + }, }, - j_ceremonial = { - name = "Adaga Cerimonial", - text = { + j_baseball={ + name="Carta de Beisebol", + text={ + "Curingas {C:green}Incomuns{}", + "cada um dá {X:mult,C:white} X#1# {} Multi", + }, + }, + j_blackboard={ + name="Quadro Negro", + text={ + "{X:red,C:white} X#1# {} Multi se todas as", + "cartas mantidas na mão", + "forem {C:spades}#2#{} ou {C:clubs}#3#{}", + }, + }, + j_bloodstone={ + name="Pedra de Sangue", + text={ + "Chance de {C:green}#1# em #2#{} para", + "cartas jogadas com", + "naipe de {C:hearts}Copas{} darem", + "{X:mult,C:white} X#3# {} Multi ao pontuar,", + }, + unlock={ + "Tenha pelo menos {E:1,C:attention}#1#", + "cartas com naipe de {E:1,C:attention}#2#", + "no seu baralho", + }, + }, + j_blue_joker={ + name="Curinga Azul", + text={ + "{C:chips}+#1#{} Fichas por cada", + "carta restante no {C:attention}baralho", + "{C:inactive}(No momento {C:chips}+#2#{C:inactive} Fichas)", + }, + }, + j_blueprint={ + name="Projeto", + text={ + "Copia a habilidade do", + "{C:attention}Curinga{} da direita", + }, + unlock={ + "Vença uma tentativa", + }, + }, + j_bootstraps={ + name="Bonificação", + text={ + "{C:mult}+#1#{} Multi para cada", + "{C:money}$#2#{} que você tem", + "{C:inactive}(No momento, {C:mult}+#3#{C:inactive} Multi)", + }, + unlock={ + "Tenha pelo menos {E:1,C:attention}#1#", + "Curingas {C:dark_edition}Policromáticos{}", + }, + }, + j_brainstorm={ + name="Boa Ideia", + text={ + "Copia a habilidade", + "do {C:attention}Curinga que está mais à esquerda", + }, + unlock={ + "Descarte um", + "{E:1,C:attention}Royal Flush", + }, + }, + j_bull={ + name="Touro", + text={ + "{C:chips}+#1#{} Fichas para", + "cada {C:money}$1{} que você tem", + "{C:inactive}(No momento, {C:chips}+#2#{C:inactive} Fichas)", + }, + }, + j_burglar={ + name="Ladrão", + text={ + "Quando o {C:attention}Blind{} é selecionado,", + "ganha {C:blue}+#1#{} Mãos e", + "{C:attention}perde todos os descartes", + }, + }, + j_burnt={ + name="Curinga Queimado", + text={ + "Aprimore o nível da", + "primeira mão {C:attention}descartada", + "em cada rodada", + }, + unlock={ + "Venda um total", + "de {E:1,C:attention}#1#{} cartas", + "{C:inactive}(#2#)", + }, + }, + j_business={ + name="Cartão de Visita", + text={ + "Cartas de {C:attention}realeza{} jogadas têm", + "a chance de {C:green}#1# em #2#{} de", + "dar {C:money}$2{} quando pontuadas", + }, + }, + j_caino={ + name="Caino", + text={ + "Este Curinga ganha {X:mult,C:white} X#1# {} Multi", + "quando uma carta de {C:attention}realeza{}", + "é destruída", + "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_campfire={ + name="Fogueira", + text={ + "Este Curinga ganha {X:mult,C:white}X#1#{} Multi", + "por cada carta {C:attention}vendida{}, redefine", + "quando o {C:attention}Blind de Chefe{} é derrotado", + "{C:inactive}(No momento {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + }, + j_card_sharp={ + name="Carta Afiada", + text={ + "{X:mult,C:white} X#1# {} Multi se a", + "{C:attention}mão de pôquer{} já tiver sido", + "jogada nesta rodada", + }, + }, + j_cartomancer={ + name="Cartomante", + text={ + "Cria uma carta de {C:tarot}Tarô{}", + "quando o {C:attention}Blind{} é selecionado", + "{C:inactive}(Deve ter espaço)", + }, + unlock={ + "Descubra todas as", + "cartas de {E:1,C:tarot}Tarô{}", + }, + }, + j_castle={ + name="Castelo", + text={ + "Este Curinga ganha {C:chips}+#1#{} Fichas", + "por cada carta {V:1}#2#{} descartada,", + "naipe muda em cada rodada", + "{C:inactive}(No momento {C:chips}+#3#{C:inactive} Fichas)", + }, + }, + j_cavendish={ + name="Cavendish", + text={ + "{X:mult,C:white} X#1# {} Multi", + "{C:green}#2# de #3#{} chance desta", + "carta ser destruída", + "no fim da rodada", + }, + }, + j_ceremonial={ + name="Adaga Cerimonial", + text={ "Quando o {C:attention}Blind{} é selecionado,", "destrói o Curinga da direita", "e adiciona, permanentemente, o {C:attention}dobro", "do valor de venda a esta {C:red}Multi", - "{C:inactive}(No momento {C:mult}+#1#{C:inactive} Multi)" - } + "{C:inactive}(No momento {C:mult}+#1#{C:inactive} Multi)", + }, }, - j_banner = { - name = "Estandarte", - text = { - "{C:chips}+#1#{} Fichas", - "por cada", - "{C:attention}descarte restante" - } + j_certificate={ + name="Certificado", + text={ + "Quando a rodada começa,", + "adiciona uma {C:attention}carta de jogo", + "{C:attention}aleatória{} com um", + "{C:attention}selo{} para a sua mão", + }, + unlock={ + "Tenha uma", + "carta de jogo de Ouro com", + "um {C:attention,E:1}Selo Dourado", + }, }, - j_mystic_summit = { - name = "Pico Místico", - text = { - "{C:mult}+#1#{} Multi quando", - "{C:attention}#2#{} descartes", - "restantes" - } - }, - j_marble = { - name = "Curinga de Mármore", - text = { - "Adiciona uma carta de {C:attention}Pedra{}", - "ao seu baralho quando", - "o {C:attention}Blind{} é selecionado" - } - }, - j_loyalty_card = { - name = "Carta de Lealdade", - text = { - "{X:red,C:white} X#1# {} Multi a cada", - "{C:attention}#2#{} mãos jogadas", - "{C:inactive}#3#" - } - }, - j_8_ball = { - name = "Bola 8", - text = { - "Chance de {C:green}#1# em #2#{} para cada", - "{C:attention}8{} jogado para criar", - "uma carta de {C:tarot}Tarô{} quando pontuada", - "{C:inactive}(Deve ter espaço)" - } - }, - j_dusk = { - name = "Anoitecer", - text = { - "Reativa as cartas", - "pontuadoras na {C:attention}mão", - "{C:attention}final{} da rodada" - } - }, - j_chaos = { - name = "Caos, o Palhaço", - text = { + j_chaos={ + name="Caos, o Palhaço", + text={ "{C:attention}#1#{} {C:green}atualização(ões) grátis", - "na loja" - } + "na loja", + }, }, - j_misprint = { - name = "Erro de Impressão", - text = { - "" - } + j_chicot={ + name="Chicot", + text={ + "Desativa o efeito de", + "cada {C:attention}Blind de Chefe", + }, + unlock={ + "{E:1,s:1.3}?????", + }, }, - j_raised_fist = { - name = "Punho Erguido", - text = { - "Adiciona o {C:attention}dobro{} da classe", - "da carta de classe {C:attention}mais baixa{}", - "presente na mão ao Multi" - } + j_clever={ + name="Curinga Astuto", + text={ + "{C:chips}+#1#{} Fichas se a mão", + "jogada contém", + "um(a) {C:attention}#2#", + }, }, - j_fibonacci = { - name = "Fibonacci", - text = { - "Cada {C:attention}Ás{},", - "{C:attention}2{}, {C:attention}3{}, {C:attention}5{} ou {C:attention}8{} jogados dão", - "{C:mult}+#1#{} Multi quando pontuados" - } + j_cloud_9={ + name="9dades", + text={ + "Ganhe {C:money}$#1#{} por cada", + "{C:attention}9{} no seu {C:attention}baralho completo", + "no fim da rodada", + "{C:inactive}(No momento {C:money}$#2#{}{C:inactive})", + }, }, - j_steel_joker = { - name = "Curinga de Aço", - text = { - "Dá {X:mult,C:white} X#1# {} Multi", - "para cada {C:attention}Carta de Aço", - "do seu {C:attention}baralho completo", - "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)" - } - }, - j_scary_face = { - name = "Realeza Assustadora", - text = { - "Cartas de {C:attention}realeza{} jogadas", - "dão {C:chips}+#1#{} Fichas", - "quando pontuadas" - } - }, - j_abstract = { - name = "Curinga Abstrato", - text = { - "{C:mult}+#1#{} Multi por", - "cada carta {C:attention}Curinga{}", - "{C:inactive}(No momento {C:red}+#2#{C:inactive} Multi)" - } - }, - j_delayed_grat = { - name = "Gratificação Atrasada", - text = { - "Ganhe {C:money}$#1#{} por {C:attention}descarte{} se", - "nenhum descarte for usado", - "até o fim da rodada" - } - }, - j_pareidolia = { - name = "Pareidolia", - text = { - "Todas as cartas são", - "consideradas", - "cartas de {C:attention}Realeza{}" - } - }, - j_hack = { - name = "Impostor", - text = { - "Reativa", - "cada", - "{C:attention}2{}, {C:attention}3{}, {C:attention}4{} ou {C:attention}5{}" - } - }, - j_gros_michel = { - name = "Banana-prata", - text = { - "{C:mult}+#1#{} Multi", - "{C:green}#2# de #3#{} chance desta", - "carta ser destruída", - "no fim da rodada" - } - }, - j_even_steven = { - name = "Osmar Vados", - text = { - "Cartas jogadas com", - "classe {C:attention}par{} dão", - "{C:mult}+#1#{} Multi quando pontuadas", - "{C:inactive}(10, 8, 6, 4, 2)" - } - }, - j_odd_todd = { - name = "Ímpar Imperfeito", - text = { - "Cartas jogadas com", - "classe {C:attention}ímpar{} dão", - "{C:chips}+#1#{} Fichas quando pontuadas", - "{C:inactive}(A, 9, 7, 5, 3)" - } - }, - j_scholar = { - name = "Estudioso", - text = { - "{C:attention}Ases{} jogados", - "dão {C:chips}+#2#{} Fichas", - "e {C:mult}+#1#{} Multi", - "quando pontuados" - } - }, - j_business = { - name = "Cartão de Visita", - text = { - "Cartas de {C:attention}realeza{} jogadas têm", - "a chance de {C:green}#1# em #2#{} de", - "dar {C:money}$2{} quando pontuadas" - } - }, - j_supernova = { - name = "Supernova", - text = { - "Adiciona o número de vezes", - "que a {C:attention}mão de pôquer{} foi", - "jogada nesta tentativa ao Multi" - } - }, - j_superposition = { - name = "Sobreposição", - text = { - "Cria uma carta de {C:tarot}Tarô{} se", - "a mão de pôquer tiver um", - "{C:attention}Às{} e uma {C:attention}Sequência{}", - "{C:inactive}(Deve ter espaço)" - } - }, - j_ride_the_bus = { - name = "Passear de Ônibus", - text = { - "Este Curinga ganha {C:mult}+#1#{} Multi", - "por mão jogada {C:attention}consecutiva{}", - "sem nenhuma", - "carta de {C:attention}realeza{} de pontuação", - "{C:inactive}(No momento, {C:mult}+#2#{C:inactive} Multi)" - } - }, - j_space = { - name = "Curinga Espacial", - text = { - "Chance de {C:green}#1# em #2#{} para", - "aprimorar o nível da", - "{C:attention}mão de pôquer{} jogada" - } - }, - j_egg = { - name = "Ovo", - text = { - "Ganha {C:money}$#1#{} do", - "{C:attention}valor de venda{} ao", - "fim da rodada" - } - }, - j_burglar = { - name = "Ladrão", - text = { - "Quando o {C:attention}Blind{} é selecionado,", - "ganha {C:blue}+#1#{} Mãos e", - "{C:attention}perde todos os descartes" - } - }, - j_blackboard = { - name = "Quadro Negro", - text = { - "{X:red,C:white} X#1# {} Multi se todas as", - "cartas mantidas na mão", - "forem {C:spades}#2#{} ou {C:clubs}#3#{}" - } - }, - j_runner = { - name = "Atleta", - text = { - "Ganha {C:chips}+#2#{} Fichas", - "se a mão jogada", - "tiver uma {C:attention}Sequência{}", - "{C:inactive}(No momento {C:chips}+#1#{C:inactive} Fichas)" - } - }, - j_ice_cream = { - name = "Sorvete", - text = { - "{C:chips}+#1#{} Fichas", - "{C:chips}-#2#{} Fichas por", - "cada mão jogada" - } - }, - j_dna = { - name = "DNA", - text = { - "Se a {C:attention}primeira mão{} da rodada", - "tiver somente {C:attention}1{} carta, adiciona uma", - "cópia permanente ao baralho", - "e a coloca na {C:attention}mão" - } - }, - j_splash = { - name = "Splash", - text = { - "Cada {C:attention}carta jogada", - "conta na pontuação" - } - }, - j_blue_joker = { - name = "Curinga Azul", - text = { - "{C:chips}+#1#{} Fichas por cada", - "carta restante no {C:attention}baralho", - "{C:inactive}(No momento {C:chips}+#2#{C:inactive} Fichas)" - } - }, - j_sixth_sense = { - name = "Sexto Sentido", - text = { - "Se a {C:attention}primeira mão{} da rodada for", - "um único {C:attention}6{}, destrói a mesma e", - "cria uma carta {C:spectral}Espectral{}", - "{C:inactive}(Deve ter espaço)" - } - }, - j_constellation = { - name = "Constelação", - text = { + j_constellation={ + name="Constelação", + text={ "Este Curinga ganha", "{X:mult,C:white} X#1# {} Multi sempre", "que uma carta de {C:planet}Planeta{} é usada", - "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)" - } + "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)", + }, }, - j_hiker = { - name = "Caminhante", - text = { - "Todas as {C:attention}cartas{} jogadas", - "ganham, permanentemente,", - "{C:chips}+#1#{} Fichas quando pontuadas" - } + j_crafty={ + name="Curinga Engenhoso", + text={ + "{C:chips}+#1#{} Fichas se a mão", + "jogada contém", + "um(a) {C:attention}#2#", + }, }, - j_faceless = { - name = "Curinga Plebeu", - text = { + j_crazy={ + name="Curinga Maluco", + text={ + "{C:red}+#1#{} Multi se a mão", + "jogada contém", + "um(a) {C:attention}#2#", + }, + }, + j_credit_card={ + name="Cartão de Crédito", + text={ + "Tenha até", + "{C:red}-$#1#{} em dívida", + }, + }, + j_delayed_grat={ + name="Gratificação Atrasada", + text={ + "Ganhe {C:money}$#1#{} por {C:attention}descarte{} se", + "nenhum descarte for usado", + "até o fim da rodada", + }, + }, + j_devious={ + name="Curinga Desonesto", + text={ + "{C:chips}+#1#{} Fichas se a mão", + "jogada contém", + "um(a) {C:attention}#2#", + }, + }, + j_diet_cola={ + name="Cola Diet", + text={ + "Venda esta carta para", + "criar um(a)", + "{C:attention}#1# grátis", + }, + }, + j_dna={ + name="DNA", + text={ + "Se a {C:attention}primeira mão{} da rodada", + "tiver somente {C:attention}1{} carta, adiciona uma", + "cópia permanente ao baralho", + "e a coloca na {C:attention}mão", + }, + }, + j_drivers_license={ + name="Carteira de Habilitação", + text={ + "{X:mult,C:white} X#1# {} Multi se você", + "tiver pelo menos {C:attention}16", + "cartas aprimoradas", + "{C:inactive}(No momento {C:attention}#2#{C:inactive})", + }, + unlock={ + "Aprimore {E:1,C:attention}#1#{} cartas", + "no seu baralho", + }, + }, + j_droll={ + name="Curinga Engraçado", + text={ + "{C:red}+#1#{} Multi se a mão", + "jogada contém", + "um(a) {C:attention}#2#", + }, + }, + j_drunkard={ + name="Bêbado", + text={ + "{C:red}+#1#{} descarte", + "a cada rodada", + }, + }, + j_duo={ + name="A Dupla", + text={ + "{X:mult,C:white} X#1# {} Multi se a mão", + "jogada contém", + "um(a) {C:attention}#2#", + }, + unlock={ + "Vença uma tentativa", + "sem jogar", + "{E:1,C:attention}#1#", + }, + }, + j_dusk={ + name="Anoitecer", + text={ + "Reativa as cartas", + "pontuadoras na {C:attention}mão", + "{C:attention}final{} da rodada", + }, + }, + j_egg={ + name="Ovo", + text={ + "Ganha {C:money}$#1#{} do", + "{C:attention}valor de venda{} ao", + "fim da rodada", + }, + }, + j_erosion={ + name="Erosão", + text={ + "{C:red}+#1#{} Multi por cada", + "carta abaixo de {C:attention}#3#{}", + "no seu baralho completo", + "{C:inactive}(No momento {C:red}+#2#{C:inactive} Multi)", + }, + }, + j_even_steven={ + name="Osmar Vados", + text={ + "Cartas jogadas com", + "classe {C:attention}par{} dão", + "{C:mult}+#1#{} Multi quando pontuadas", + "{C:inactive}(10, 8, 6, 4, 2)", + }, + }, + j_faceless={ + name="Curinga Plebeu", + text={ "Ganhe {C:money}$#1#{} se {C:attention}#2#{} ou", "mais {C:attention}cartas de Realeza{}", "são descartadas", - "ao mesmo tempo" - } - }, - j_todo_list = { - name = "Lista de Tarefas", - text = { - "Ganhe {C:money}$#1#{} se a {C:attention}mão de pôquer{}", - "for uma {C:attention}#2#{},", - "a mão de pôquer muda", - "no fim da rodada" - } - }, - j_ticket = { - name = "Bilhete Dourado", - text = { - "Cartas {C:attention}Douradas{} jogadas", - "ganham {C:money}$#1#{} quando pontuadas" + "ao mesmo tempo", }, - unlock = { - "Jogue uma mão de 5 cartas", - "contendo somente", - "cartas {C:attention,E:1}Douradas{}" - } }, - j_mr_bones = { - name = "Sr. Osso", - text = { + j_family={ + name="A Família", + text={ + "{X:mult,C:white} X#1# {} Multi se a mão", + "jogada contém", + "um(a) {C:attention}#2#", + }, + unlock={ + "Vença uma tentativa", + "sem jogar", + "um {E:1,C:attention}#1#", + }, + }, + j_fibonacci={ + name="Fibonacci", + text={ + "Cada {C:attention}Ás{},", + "{C:attention}2{}, {C:attention}3{}, {C:attention}5{} ou {C:attention}8{} jogados dão", + "{C:mult}+#1#{} Multi quando pontuados", + }, + }, + j_flash={ + name="Carta Relâmpago", + text={ + "Este Curinga ganha {C:mult}+#1#{} Multi", + "por {C:attention}atualização{} na loja", + "{C:inactive}(No momento, {C:mult}+#2#{C:inactive} Multi)", + }, + }, + j_flower_pot={ + name="Vaso de Flores", + text={ + "{X:mult,C:white} X#1# {} Multi se a mão", + "de pôquer contém", + "uma carta de {C:diamonds}Ouros{}, uma carta de {C:clubs}Paus{},", + "uma carta de {C:hearts}Copas{} e uma carta de {C:spades}Espadas{}", + }, + unlock={ + "Alcance", + "Nível de Aposta {E:1,C:attention}#1#", + }, + }, + j_fortune_teller={ + name="Vidente", + text={ + "{C:red}+#1#{} Multi por", + "carta de {C:purple}Tarô{} usada", + "{C:inactive}(No momento {C:red}+#2#{C:inactive})", + }, + }, + j_four_fingers={ + name="Quatro Dedos", + text={ + "Todos os {C:attention}Flushes{} e", + "{C:attention}Sequências{} podem", + "ser efetuados com {C:attention}4{} cartas", + }, + }, + j_gift={ + name="Cartão Presente", + text={ + "Adiciona {C:money}$#1#{} do {C:attention}valor de venda", + "a cada {C:attention}Curinga{} e", + "a cada carta {C:attention}Consumível{} em", + "fim da rodada", + }, + }, + j_glass={ + name="Curinga de Vidro", + text={ + "Este Curinga ganha {X:mult,C:white} X#1# {} Multi", + "para cada {C:attention}Carta de Vidro", + "destruída", + "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + unlock={ + "Tenha pelo menos {E:1,C:attention}#1#", + "{E:1,C:attention}#2#s{} no", + "seu baralho", + }, + }, + j_gluttenous_joker={ + name="Curinga Guloso", + text={ + "Cartas jogadas com", + "naipe de {C:clubs}#2#{} dão", + "{C:mult}+#1#{} Multi quando pontuadas", + }, + }, + j_golden={ + name="Curinga Dourado", + text={ + "Ganhe {C:money}$#1#{} no", + "fim da rodada", + }, + }, + j_greedy_joker={ + name="Curinga Ganancioso", + text={ + "Cartas jogadas com", + "naipe de {C:diamonds}#2#{} dão", + "{C:mult}+#1#{} Multi quando pontuadas", + }, + }, + j_green_joker={ + name="Curinga Verde", + text={ + "{C:mult}+#1#{} Multi por mão jogada", + "{C:mult}-#2#{} Multi por descarte", + "{C:inactive}(No momento {C:mult}+#3#{C:inactive} Multi)", + }, + }, + j_gros_michel={ + name="Banana-prata", + text={ + "{C:mult}+#1#{} Multi", + "{C:green}#2# de #3#{} chance desta", + "carta ser destruída", + "no fim da rodada", + }, + }, + j_hack={ + name="Impostor", + text={ + "Reativa", + "cada", + "{C:attention}2{}, {C:attention}3{}, {C:attention}4{} ou {C:attention}5{}", + }, + }, + j_half={ + name="Meio Curinga", + text={ + "{C:red}+#1#{} Multi se a mão", + "jogada contém", + "{C:attention}#2#{} ou menos cartas", + }, + }, + j_hallucination={ + name="Alucinação", + text={ + "{C:green}#1# em #2#{} chances de criar", + "uma carta de {C:tarot}Tarô{} quando qualquer", + "{C:attention}Pacote de Reforço{} for aberto", + "{C:inactive}(Deve ter espaço)", + }, + }, + j_hanging_chad={ + name="Comprovante", + text={ + "Reativa a {C:attention}primeira{} carta", + "jogada usada em pontuação", + "{C:attention}#1#{} vezes adicionais", + }, + unlock={ + "Acabe com o Blind de Chefe", + "com uma {E:1,C:attention}#1#", + }, + }, + j_hiker={ + name="Caminhante", + text={ + "Todas as {C:attention}cartas{} jogadas", + "ganham, permanentemente,", + "{C:chips}+#1#{} Fichas quando pontuadas", + }, + }, + j_hit_the_road={ + name="Cai Fora", + text={ + "Este Curinga ganha {X:mult,C:white} X#1# {} Multi", + "para cada {C:attention}Valete{}", + "descartado nesta rodada", + "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + unlock={ + "Descarte {E:1,C:attention}5", + "{E:1,C:attention}Valetes{} ao", + "mesmo tempo", + }, + }, + j_hologram={ + name="Holograma", + text={ + "Este Curinga ganha {X:mult,C:white} X#1# {} Multi", + "sempre que uma {C:attention}carta de jogo{}", + "é adicionada ao seu baralho", + "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + }, + j_ice_cream={ + name="Sorvete", + text={ + "{C:chips}+#1#{} Fichas", + "{C:chips}-#2#{} Fichas por", + "cada mão jogada", + }, + }, + j_idol={ + name="O Ídolo", + text={ + "Cada {C:attention}#2#", + "de {V:1}#3#{} jogado dá", + "{X:mult,C:white} X#1# {} Multi ao pontuar", + "{s:0.8}Carta muda em cada rodada", + }, + unlock={ + "Em uma mão,", + "ganhe pelo menos", + "{E:1,C:attention}#1#{} fichas", + }, + }, + j_invisible={ + name="Curinga Invisível", + text={ + "Após {C:attention}#1#{} rodadas,", + "venda esta carta para", + "{C:attention}Duplicar{} um Curinga aleatório", + "{C:inactive}(No momento {C:attention}#2#{C:inactive}/#1#)", + }, + unlock={ + "Vença uma tentativa sem", + "ter mais de", + "{E:1,C:attention}4 Curingas{}", + }, + }, + j_joker={ + name="Curinga", + text={ + "{C:red,s:1.1}+#1#{} Multi", + }, + }, + j_jolly={ + name="Curinga Alegre", + text={ + "{C:red}+#1#{} Multi se a mão", + "jogada contém", + "um(a) {C:attention}#2#", + }, + }, + j_juggler={ + name="Malabarista", + text={ + "{C:attention}+#1#{} tamanho de mão", + }, + }, + j_loyalty_card={ + name="Carta de Lealdade", + text={ + "{X:red,C:white} X#1# {} Multi a cada", + "{C:attention}#2#{} mãos jogadas", + "{C:inactive}#3#", + }, + }, + j_luchador={ + name="Luchador", + text={ + "Venda esta carta para", + "desativar o", + "{C:attention}Blind de Chefe{} atual", + }, + }, + j_lucky_cat={ + name="Gato Sortudo", + text={ + "Este Curinga ganha {X:mult,C:white} X#1# {} Multi", + "sempre que uma carta da {C:attention}Sorte{}", + "ativa {C:green}com êxito{}", + "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + }, + j_lusty_joker={ + name="Curinga Vigoroso", + text={ + "Cartas jogadas com", + "naipe de {C:hearts}#2#{} dão", + "{C:mult}+#1#{} Multi quando pontuadas", + }, + }, + j_mad={ + name="Curinga Irritado", + text={ + "{C:red}+#1#{} Multi se a mão", + "jogada contém", + "um(a) {C:attention}#2#", + }, + }, + j_madness={ + name="Insanidade", + text={ + "Quando {C:attention}Small Blind{} ou {C:attention}Big Blind{}", + "é selecionado, ganhe {X:mult,C:white} X#1# {} Multi", + "e {C:attention}destrua{} um Curinga aleatório", + "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + }, + j_mail={ + name="Desconto de Correio", + text={ + "Ganhe {C:money}$#1#{} por cada", + "{C:attention}#2#{} descartado, a classe", + "muda em cada rodada", + }, + }, + j_marble={ + name="Curinga de Mármore", + text={ + "Adiciona uma carta de {C:attention}Pedra{}", + "ao seu baralho quando", + "o {C:attention}Blind{} é selecionado", + }, + }, + j_matador={ + name="Matador", + text={ + "Ganhe {C:money}$#1#{} se a", + "mão jogada ativa a", + "habilidade {C:attention}Blind de Chefe{}", + }, + unlock={ + "Derrote um Blind de Chefe", + "em {E:1,C:attention}1 mão{} sem", + "usar qualquer descarte", + }, + }, + j_merry_andy={ + name="Jogada de Descartes", + text={ + "{C:red}+#1#{} descartes", + "a cada rodada,", + "{C:red}#2#{} de tamanho de mão", + }, + unlock={ + "Vença uma tentativa em {E:1,C:attention}#1#", + "ou menos rodadas", + }, + }, + j_midas_mask={ + name="Máscara de Midas", + text={ + "Todas as cartas de {C:attention}realeza{}", + "se tornam cartas de {C:attention}Ouro{}", + "quando pontuadas", + }, + }, + j_mime={ + name="Mímico", + text={ + "Reativa todas as", + "habilidades das cartas {C:attention}na sua", + "{C:attention}mão{}", + }, + }, + j_misprint={ + name="Erro de Impressão", + text={ + "", + }, + }, + j_mr_bones={ + name="Sr. Osso", + text={ "Evita a Morte", "se as fichas pontuadas", "forem, pelo menos, {C:attention}25%", "das fichas necessárias", - "{S:1.1,C:red,E:2}se autodestrói{}" + "{S:1.1,C:red,E:2}se autodestrói{}", }, - unlock = { + unlock={ "Perca {C:attention,E:1}#1#{} tentativas", - "{C:inactive}(#2#)" - } - }, - j_acrobat = { - name = "Acrobata", - text = { - "{X:red,C:white} X#1# {} Multi na {C:attention}mão", - "{C:attention}final{} da rodada" + "{C:inactive}(#2#)", }, - unlock = { - "Jogue {C:attention,E:1}#1#{} mãos", - "{C:inactive}(#2#)" - } }, - j_sock_and_buskin = { - name = "A Meia e o Coturno", - text = { - "Reativa todas as", - "cartas de {C:attention}realeza{} jogadas" + j_mystic_summit={ + name="Pico Místico", + text={ + "{C:mult}+#1#{} Multi quando", + "{C:attention}#2#{} descartes", + "restantes", }, - unlock = { - "Jogue um total de", - "{C:attention,E:1}#1#{} cartas de Realeza", - "{C:inactive}(#2#)" - } }, - j_green_joker = { - name = "Curinga Verde", - text = { - "{C:mult}+#1#{} Multi por mão jogada", - "{C:mult}-#2#{} Multi por descarte", - "{C:inactive}(No momento {C:mult}+#3#{C:inactive} Multi)" - } - }, - j_swashbuckler = { - name = "Aventureiro", - text = { - "Adiciona o valor de venda", - "de todos os outros ", - "{C:attention}Curingas{} em posse ao Multi", - "{C:inactive}(No momento, {C:mult}+#1#{C:inactive} Multi)" - }, - unlock = { - "Venda um total de", - "{C:attention,E:1}#1#{} cartas Curinga", - "{C:inactive}(#2#)" - } - }, - j_troubadour = { - name = "Trovador", - text = { - "{C:attention}+#1#{} de tamanho de mão,", - "{C:blue}-#2#{} mão a cada rodada" - }, - unlock = { - "Vença {C:attention,E:1}#1#{} rodadas", - "consecutivas jogando", - "somente 1 mão" - } - }, - j_certificate = { - name = "Certificado", - text = { - "Quando a rodada começa,", - "adiciona uma {C:attention}carta de jogo", - "{C:attention}aleatória{} com um", - "{C:attention}selo{} para a sua mão" - }, - unlock = { - "Tenha uma", - "carta de jogo de Ouro com", - "um {C:attention,E:1}Selo Dourado" - } - }, - j_smeared = { - name = "Curinga Borrado", - text = { - "{C:hearts}Copas{} e {C:diamonds}Ouros", - "contam como o mesmo naipe,", - "{C:spades}Espadas{} e {C:clubs}Paus", - "contam como o mesmo naipe" - }, - unlock = { - "Tenha pelo menos {C:attention}#1#", - "{E:1,C:attention}#2#{} no", - "seu baralho" - } - }, - j_throwback = { - name = "Retorno", - text = { - "{X:mult,C:white} X#1# {} Multi por cada", - "{C:attention}Blind{} ignorado nesta rodada", - "{C:inactive}(No momento {X:mult,C:white} X#2# {C:inactive} Multi)" - }, - unlock = { - "Continue uma tentativa salva", - "através do menu principal" - } - }, - j_hanging_chad = { - name = "Comprovante", - text = { - "Reativa a {C:attention}primeira{} carta", - "jogada usada em pontuação", - "{C:attention}#1#{} vezes adicionais" - }, - unlock = { - "Acabe com o Blind de Chefe", - "com uma {E:1,C:attention}#1#" - } - }, - j_rough_gem = { - name = "Joia Bruta", - text = { - "Cartas jogadas com", - "naipe de {C:diamonds}Ouros{} ganham", - "{C:money}$#1#{} quando pontuadas", - }, - unlock = { - "Tenha pelo menos {E:1,C:attention}#1#", - "cartas com naipe de {E:1,C:attention}#2#", - "no seu baralho" - } - }, - j_bloodstone = { - name = "Pedra de Sangue", - text = { - "Chance de {C:green}#1# em #2#{} para", - "cartas jogadas com", - "naipe de {C:hearts}Copas{} darem", - "{X:mult,C:white} X#3# {} Multi ao pontuar,", - }, - unlock = { - "Tenha pelo menos {E:1,C:attention}#1#", - "cartas com naipe de {E:1,C:attention}#2#", - "no seu baralho" - } - }, - j_arrowhead = { - name = "Ponta de Flecha", - text = { - "Cartas jogadas com", - "naipe de {C:spades}Espadas{} dão", - "{C:chips}+#1#{} Fichas quando pontuadas" - }, - unlock = { - "Tenha pelo menos {E:1,C:attention}#1#", - "cartas com naipe de {E:1,C:attention}#2#", - "no seu baralho" - } - }, - j_onyx_agate = { - name = "Ágata Ônix", - text = { - "Cartas jogadas com", - "naipe de {C:clubs}Paus{} dão", - "{C:mult}+#1#{} Multi quando pontuadas", - }, - unlock = { - "Tenha pelo menos {E:1,C:attention}#1#", - "cartas com naipe de {E:1,C:attention}#2#", - "no seu baralho" - } - }, - j_glass = { - name = "Curinga de Vidro", - text = { - "Este Curinga ganha {X:mult,C:white} X#1# {} Multi", - "para cada {C:attention}Carta de Vidro", - "destruída", - "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)" - }, - unlock = { - "Tenha pelo menos {E:1,C:attention}#1#", - "{E:1,C:attention}#2#s{} no", - "seu baralho" - } - }, - j_ring_master = { - name = "Mestre do Ringue", - text = { - "Cartas de {C:attention}Curinga{}, {C:tarot}Tarô{}, {C:planet}Planeta{}", - "e {C:spectral}Espectral{} podem", - "aparecer várias vezes" - }, - unlock = { - "Alcance", - "Nível de Aposta {E:1,C:attention}#1#" - } - }, - j_flower_pot = { - name = "Vaso de Flores", - text = { - "{X:mult,C:white} X#1# {} Multi se a mão", - "de pôquer contém", - "uma carta de {C:diamonds}Ouros{}, uma carta de {C:clubs}Paus{},", - "uma carta de {C:hearts}Copas{} e uma carta de {C:spades}Espadas{}" - }, - unlock = { - "Alcance", - "Nível de Aposta {E:1,C:attention}#1#" - } - }, - j_blueprint = { - name = "Projeto", - text = { - "Copia a habilidade do", - "{C:attention}Curinga{} da direita" - }, - unlock = { - "Vença uma tentativa" - } - }, - j_wee = { - name = "Curinguinha", - text = { - "Este Curinga ganha", - "{C:chips}+#2#{} Fichas quando cada", - "{C:attention}2{} jogado pontua", - "{C:inactive}(No momento {C:chips}+#1#{C:inactive} Fichas)" - }, - unlock = { - "Vença uma tentativa em {E:1,C:attention}#1#", - "ou menos rodadas" - } - }, - j_merry_andy = { - name = "Jogada de Descartes", - text = { - "{C:red}+#1#{} descartes", - "a cada rodada,", - "{C:red}#2#{} de tamanho de mão" - }, - unlock = { - "Vença uma tentativa em {E:1,C:attention}#1#", - "ou menos rodadas" - } - }, - j_oops = { - name = "Opa! Tudo 6", - text = { - "Dobra {C:attention}todas as", - "{C:green,E:1,S:1.1}probabilidades", - "{C:inactive}(ex: {C:green}1 em 3{C:inactive} -> {C:green}2 em 3{C:inactive})" - }, - unlock = { - "Em uma mão,", - "ganhe pelo menos", - "{E:1,C:attention}#1#{} fichas" - } - }, - j_idol = { - name = "O Ídolo", - text = { - "Cada {C:attention}#2#", - "de {V:1}#3#{} jogado dá", - "{X:mult,C:white} X#1# {} Multi ao pontuar", - "{s:0.8}Carta muda em cada rodada" - }, - unlock = { - "Em uma mão,", - "ganhe pelo menos", - "{E:1,C:attention}#1#{} fichas" - } - }, - j_seeing_double = { - name = "Visão Duplicada", - text = { - "{X:mult,C:white} X#1# {} Multi se jogar", - "uma mão com carta pontuadora de", - "Carta de {C:clubs}Paus{} e uma carta", - "de pontuação de qualquer outro {C:attention}naipe" - }, - unlock = { - "Jogue uma mão", - "que contém", - "{E:1,C:attention}#1#" - } - }, - j_matador = { - name = "Matador", - text = { - "Ganhe {C:money}$#1#{} se a", - "mão jogada ativa a", - "habilidade {C:attention}Blind de Chefe{}" - }, - unlock = { - "Derrote um Blind de Chefe", - "em {E:1,C:attention}1 mão{} sem", - "usar qualquer descarte" - } - }, - j_hit_the_road = { - name = "Cai Fora", - text = { - "Este Curinga ganha {X:mult,C:white} X#1# {} Multi", - "para cada {C:attention}Valete{}", - "descartado nesta rodada", - "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)" - }, - unlock = { - "Descarte {E:1,C:attention}5", - "{E:1,C:attention}Valetes{} ao", - "mesmo tempo" - } - }, - j_duo = { - name = "A Dupla", - text = { - "{X:mult,C:white} X#1# {} Multi se a mão", - "jogada contém", - "um(a) {C:attention}#2#" - }, - unlock = { - "Vença uma tentativa", - "sem jogar", - "{E:1,C:attention}#1#" - } - }, - j_trio = { - name = "O Trio", - text = { - "{X:mult,C:white} X#1# {} Multi se a mão", - "jogada contém", - "um(a) {C:attention}#2#" - }, - unlock = { - "Vença uma tentativa", - "sem jogar", - "um {E:1,C:attention}#1#" - } - }, - j_family = { - name = "A Família", - text = { - "{X:mult,C:white} X#1# {} Multi se a mão", - "jogada contém", - "um(a) {C:attention}#2#" - }, - unlock = { - "Vença uma tentativa", - "sem jogar", - "um {E:1,C:attention}#1#" - } - }, - j_order = { - name = "A Ordem", - text = { - "{X:mult,C:white} X#1# {} Multi se a mão", - "jogada contém", - "um(a) {C:attention}#2#" - }, - unlock = { - "Vença uma tentativa", - "sem jogar", - "um {E:1,C:attention}#1#" - } - }, - j_tribe = { - name = "A Tribo", - text = { - "{X:mult,C:white} X#1# {} Multi se a mão", - "jogada contém", - "um(a) {C:attention}#2#" - }, - unlock = { - "Vença uma tentativa", - "sem jogar", - "um {E:1,C:attention}#1#" - } - }, - j_cavendish = { - name = "Cavendish", - text = { - "{X:mult,C:white} X#1# {} Multi", - "{C:green}#2# de #3#{} chance desta", - "carta ser destruída", - "no fim da rodada" - } - }, - j_card_sharp = { - name = "Carta Afiada", - text = { - "{X:mult,C:white} X#1# {} Multi se a", - "{C:attention}mão de pôquer{} já tiver sido", - "jogada nesta rodada" - } - }, - j_red_card = { - name = "Carta Vermelha", - text = { - "Este Curinga ganha", - "{C:red}+#1#{} Multi quando qualquer", - "{C:attention}Pacote de Reforço{} é ignorado", - "{C:inactive}(No momento, {C:red}+#2#{C:inactive} Multi)" - } - }, - j_madness = { - name = "Insanidade", - text = { - "Quando {C:attention}Small Blind{} ou {C:attention}Big Blind{}", - "é selecionado, ganhe {X:mult,C:white} X#1# {} Multi", - "e {C:attention}destrua{} um Curinga aleatório", - "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)" - } - }, - j_square = { - name = "Curinga Quadrado", - text = { - "Este Curinga ganha {C:chips}+#2#{} Fichas", - "se a mão jogada tem", - "exatamente {C:attention}4{} cartas", - "{C:inactive}(No momento, {C:chips}#1#{C:inactive} Fichas)" - } - }, - j_seance = { - name = "Sessão Mediúnica", - text = { - "Se a {C:attention}mão de pôquer{} for", - "{C:attention}#1#{}, cria um(a)", - "carta {C:spectral}Espectral{} aleatória", - "{C:inactive}(Deve ter espaço)" - } - }, - j_riff_raff = { - name = "Ralé", - text = { - "Quando o {C:attention}Blind{} é selecionado,", - "cria {C:attention}#1# {C:blue}{C:attention}Curinga Comum", - "{C:inactive}(Deve ter espaço)" - } - }, - j_vampire = { - name = "Vampiro", - text = { - "Este Curinga ganha {X:mult,C:white} X#1# {} Multi", - "por {C:attention}carta Aprimorada{} de pontuação jogada,", - "remove o {C:attention}Aprimoramento da carta", - "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)" - } - }, - j_shortcut = { - name = "Atalho", - text = { - "Permite fazer {C:attention}Sequências{}", - "com lacunas de {C:attention}1 classe", - "{C:inactive}(ex.: {C:attention}10 8 6 5 3{C:inactive})" - } - }, - j_hologram = { - name = "Holograma", - text = { - "Este Curinga ganha {X:mult,C:white} X#1# {} Multi", - "sempre que uma {C:attention}carta de jogo{}", - "é adicionada ao seu baralho", - "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)" - } - }, - j_vagabond = { - name = "Vagabundo", - text = { - "Cria uma carta de {C:purple}Tarô{}", - "se a mão é jogada", - "com {C:money}$#1#{} ou menos" - } - }, - j_baron = { - name = "Barão", - text = { - "Cada {C:attention}Rei{}", - "na mão", - "dá {X:mult,C:white} X#1# {} Multi" - - } - }, - j_cloud_9 = { - name = "9dades", - text = { - "Ganhe {C:money}$#1#{} por cada", - "{C:attention}9{} no seu {C:attention}baralho completo", - "no fim da rodada", - "{C:inactive}(No momento {C:money}$#2#{}{C:inactive})" - } - }, - j_rocket = { - name = "Foguete", - text = { - "Ganhe {C:money}$#1#{} no fim da rodada", - "O pagamento aumenta em {C:money}$#2#{}", - "quando o {C:attention}Blind de Chefe{} é derrotado" - } - }, - j_obelisk = { - name = "Obelisco", - text = { + j_obelisk={ + name="Obelisco", + text={ "Este Curinga ganha {X:mult,C:white} X#1# {} Multi", "por mão jogada {C:attention}consecutiva{}", "sem jogar a sua", "{C:attention}mão de pôquer mais jogada", - "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)" - } - }, - j_midas_mask = { - name = "Máscara de Midas", - text = { - "Todas as cartas de {C:attention}realeza{}", - "se tornam cartas de {C:attention}Ouro{}", - "quando pontuadas" - } - }, - j_luchador = { - name = "Luchador", - text = { - "Venda esta carta para", - "desativar o", - "{C:attention}Blind de Chefe{} atual" - } - }, - j_photograph = { - name = "Fotografia", - text = { - "Primeira carta de {C:attention}realeza", - "jogada dá {X:mult,C:white} X#1# {} Multi", - "quando pontuada" - } - }, - j_gift = { - name = "Cartão Presente", - text = { - "Adiciona {C:money}$#1#{} do {C:attention}valor de venda", - "a cada {C:attention}Curinga{} e", - "a cada carta {C:attention}Consumível{} em", - "fim da rodada" - } - }, - j_turtle_bean = { - name = "Feijão Preto", - text = { - "{C:attention}+#1#{} tamanho de mão,", - "reduz por", - "{C:red}#2#{} a cada rodada" - } - }, - j_erosion = { - name = "Erosão", - text = { - "{C:red}+#1#{} Multi por cada", - "carta abaixo de {C:attention}#3#{}", - "no seu baralho completo", - "{C:inactive}(No momento {C:red}+#2#{C:inactive} Multi)" - } - }, - j_reserved_parking = { - name = "Estacionamento Reservado", - text = { - "Cada carta de {C:attention}realeza{}", - "na sua mão tem", - "uma chance de {C:green}#2# em #3#{}", - "para dar {C:money}$#1#{}" - - } - }, - j_mail = { - name = "Desconto de Correio", - text = { - "Ganhe {C:money}$#1#{} por cada", - "{C:attention}#2#{} descartado, a classe", - "muda em cada rodada" - } - }, - j_to_the_moon = { - name = "Para a Lua", - text = { - "Ganhe {C:money}$#1#{} adicional de", - "{C:attention}juros{} por cada {C:money}$5{} que", - "tiver no fim da rodada" - } - }, - j_hallucination = { - name = "Alucinação", - text = { - "{C:green}#1# em #2#{} chances de criar", - "uma carta de {C:tarot}Tarô{} quando qualquer", - "{C:attention}Pacote de Reforço{} for aberto", - "{C:inactive}(Deve ter espaço)" - } - }, - j_lucky_cat = { - name = "Gato Sortudo", - text = { - "Este Curinga ganha {X:mult,C:white} X#1# {} Multi", - "sempre que uma carta da {C:attention}Sorte{}", - "ativa {C:green}com êxito{}", - "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)" - } - }, - j_baseball = { - name = "Carta de Beisebol", - text = { - "Curingas {C:green}Incomuns{}", - "cada um dá {X:mult,C:white} X#1# {} Multi" - } - }, - j_bull = { - name = "Touro", - text = { - "{C:chips}+#1#{} Fichas para", - "cada {C:money}$1{} que você tem", - "{C:inactive}(No momento, {C:chips}+#2#{C:inactive} Fichas)" - } - }, - j_diet_cola = { - name = "Cola Diet", - text = { - "Venda esta carta para", - "criar um(a)", - "{C:attention}#1# grátis" - } - }, - j_trading = { - name = "Carta de Troca", - text = { - "Se o {C:attention}primeiro descarte{} da rodada", - "tiver somente {C:attention}1{} carta, destrói", - "a mesma e ganha {C:money}$#1#" - } - }, - j_flash = { - name = "Carta Relâmpago", - text = { - "Este Curinga ganha {C:mult}+#1#{} Multi", - "por {C:attention}atualização{} na loja", - "{C:inactive}(No momento, {C:mult}+#2#{C:inactive} Multi)" - } - }, - j_popcorn= { - name = "Pipoca", - text = { - "{C:mult}+#1#{} Multi", - "{C:mult}-#2#{} Multi por", - "rodada jogada" - } - }, - j_ramen= { - name = "Lámen", - text = { - "{X:mult,C:white} X#1# {} Multi,", - "perde {X:mult,C:white} X#2# {} Multi", - "por {C:attention}carta{} descartada" - } - }, - j_trousers= { - name = "Calças Sobressalentes", - text = { - "Este Curinga ganha {C:mult}+#1#{} Multi", - "se a mão jogada contém", - "um(a) {C:attention}#2#", - "{C:inactive}(No momento, {C:red}+#3#{C:inactive} Multi)" - } - }, - j_ancient= { - name = "Curinga Antigo", - text = { - "Cada carta jogada com", - "naipe {V:1}#2#{} dá", - "{X:mult,C:white} X#1# {} Multi ao pontuar,", - "{s:0.8}naipe muda no fim da rodada" - } - }, - j_walkie_talkie = { - name = "Walkie Talkie", - text = { - "Cada vez que joga {C:attention}10{} ou {C:attention}4", - "dá {C:chips}+#1#{} Fichas e", - "{C:mult}+#2#{} Multi ao pontuar" + "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)", }, }, - j_selzer= { - name = "Seltzer", - text = { - "Reativa todas as", - "cartas jogadas para as", - "próximas {C:attention}#1#{} mãos" - } - }, - j_castle = { - name = "Castelo", - text = { - "Este Curinga ganha {C:chips}+#1#{} Fichas", - "por cada carta {V:1}#2#{} descartada,", - "naipe muda em cada rodada", - "{C:inactive}(No momento {C:chips}+#3#{C:inactive} Fichas)" + j_odd_todd={ + name="Ímpar Imperfeito", + text={ + "Cartas jogadas com", + "classe {C:attention}ímpar{} dão", + "{C:chips}+#1#{} Fichas quando pontuadas", + "{C:inactive}(A, 9, 7, 5, 3)", }, }, - j_smiley = { - name = "Carinha Sorridente", - text = { - "Cartas de {C:attention}realeza{} jogadas", - "dão {C:mult}+#1#{} Multi", - "quando pontuadas" - } - }, - j_campfire = { - name = "Fogueira", - text = { - "Este Curinga ganha {X:mult,C:white}X#1#{} Multi", - "por cada carta {C:attention}vendida{}, redefine", - "quando o {C:attention}Blind de Chefe{} é derrotado", - "{C:inactive}(No momento {X:mult,C:white} X#2# {C:inactive} Multi)" - } - }, - - - j_stuntman = { - name = "Dublê", - text = { - "{C:chips}+#1#{} Fichas,", - "{C:attention}-#2#{} de tamanho de mão" + j_onyx_agate={ + name="Ágata Ônix", + text={ + "Cartas jogadas com", + "naipe de {C:clubs}Paus{} dão", + "{C:mult}+#1#{} Multi quando pontuadas", }, - unlock = { + unlock={ + "Tenha pelo menos {E:1,C:attention}#1#", + "cartas com naipe de {E:1,C:attention}#2#", + "no seu baralho", + }, + }, + j_oops={ + name="Opa! Tudo 6", + text={ + "Dobra {C:attention}todas as", + "{C:green,E:1,S:1.1}probabilidades", + "{C:inactive}(ex: {C:green}1 em 3{C:inactive} -> {C:green}2 em 3{C:inactive})", + }, + unlock={ "Em uma mão,", "ganhe pelo menos", - "{E:1,C:attention}#1#{} fichas" - } - }, - j_invisible = { - name = "Curinga Invisível", - text = { - "Após {C:attention}#1#{} rodadas,", - "venda esta carta para", - "{C:attention}Duplicar{} um Curinga aleatório", - "{C:inactive}(No momento {C:attention}#2#{C:inactive}/#1#)" + "{E:1,C:attention}#1#{} fichas", }, - unlock = { - "Vença uma tentativa sem", - "ter mais de", - "{E:1,C:attention}4 Curingas{}" - } }, - j_brainstorm = { - name = "Boa Ideia", - text = { - "Copia a habilidade", - "do {C:attention}Curinga que está mais à esquerda" + j_order={ + name="A Ordem", + text={ + "{X:mult,C:white} X#1# {} Multi se a mão", + "jogada contém", + "um(a) {C:attention}#2#", }, - unlock = { - "Descarte um", - "{E:1,C:attention}Royal Flush" - } - }, - j_satellite = { - name = "Satélite", - text = { - "Ganhe {C:money}$#1#{} no fim da", - "rodada por {C:planet}Planeta único", - "usada nesta tentativa", - "{C:inactive}(No momento {C:money}$#2#{C:inactive})" + unlock={ + "Vença uma tentativa", + "sem jogar", + "um {E:1,C:attention}#1#", }, - unlock = { - "Tenha {E:1,C:money}$#1#", - "ou mais" - } }, - j_shoot_the_moon = { - name = "Alcance os Céus", - text = { - "Cada {C:attention}Dama{}", - "na mão", - "dá {C:mult}+#1#{} Multi" + j_pareidolia={ + name="Pareidolia", + text={ + "Todas as cartas são", + "consideradas", + "cartas de {C:attention}Realeza{}", }, - unlock = { - "Jogue cada carta de {E:1,C:attention}Copas", - "do seu baralho em", - "uma única rodada" - } }, - j_drivers_license = { - name = "Carteira de Habilitação", - text = { - "{X:mult,C:white} X#1# {} Multi se você", - "tiver pelo menos {C:attention}16", - "cartas aprimoradas", - "{C:inactive}(No momento {C:attention}#2#{C:inactive})" - }, - unlock = { - "Aprimore {E:1,C:attention}#1#{} cartas", - "no seu baralho" - } - }, - j_cartomancer = { - name = "Cartomante", - text = { - "Cria uma carta de {C:tarot}Tarô{}", - "quando o {C:attention}Blind{} é selecionado", - "{C:inactive}(Deve ter espaço)" - }, - unlock = { - "Descubra todas as", - "cartas de {E:1,C:tarot}Tarô{}" - } - }, - j_astronomer = { - name = "Astrônomo", - text = { - "Todas as cartas de {C:planet}Planeta{} e", - "{C:planet}Pacotes Celestiais{} em", - "na loja ficam {C:attention}grátis" - }, - unlock = { - "Descubra cada", - "carta de {E:1,C:planet}Planeta{}" - } - }, - j_burnt = { - name = "Curinga Queimado", - text = { - "Aprimore o nível da", - "primeira mão {C:attention}descartada", - "em cada rodada" - }, - unlock = { - "Venda um total", - "de {E:1,C:attention}#1#{} cartas", - "{C:inactive}(#2#)" - } - }, - j_bootstraps = { - name = "Bonificação", - text = { - "{C:mult}+#1#{} Multi para cada", - "{C:money}$#2#{} que você tem", - "{C:inactive}(No momento, {C:mult}+#3#{C:inactive} Multi)" - }, - unlock = { - "Tenha pelo menos {E:1,C:attention}#1#", - "Curingas {C:dark_edition}Policromáticos{}" - } - }, - j_caino = { - name = "Caino", - text = { - "Este Curinga ganha {X:mult,C:white} X#1# {} Multi", - "quando uma carta de {C:attention}realeza{}", - "é destruída", - "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_triboulet = { - name = "Triboulet", - text = { - "{C:attention}Reis{} e", - "{C:attention}Rainhas{} jogados dão", - "{X:mult,C:white} X#1# {} Multi ao pontuar," - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_yorick = { - name = "Yorick", - text = { - "Este Curinga ganha", - "{X:mult,C:white} X#1# {} Multi a cada {C:attention}#2#{C:inactive} [#3#]{}", - "cartas descartadas", - "{C:inactive}(No momento, {X:mult,C:white} X#4# {C:inactive} Multi)" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_chicot = { - name = "Chicot", - text = { - "Desativa o efeito de", - "cada {C:attention}Blind de Chefe" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_perkeo = { - name = "Perkeo", - text = { + j_perkeo={ + name="Perkeo", + text={ "Cria uma cópia {C:dark_edition}Negativa{} de", "{C:attention}1{} carta {C:attention}consumível{} aleatória", "em sua posse", - "no final da {C:attention}loja" + "no final da {C:attention}loja", }, - unlock = { - "{E:1,s:1.3}?????" - } - } - }, - Voucher = { - v_overstock_norm = { - name = "Estoque", - text = { - "{C:attention}+1{} espaço de carta", - "disponível na loja" - } - }, - v_clearance_sale = { - name = "Promoção", - text = { - "Todas as cartas e pacotes na", - "loja têm {C:attention}#1#%{} de desconto" - } - }, - v_tarot_merchant = { - name = "Comerciante de Tarô", - text = { - "Cartas de {C:tarot}Tarô{} aparecem", - "{C:attention}#1#X{} mais frequentemente", - "na loja" - } - }, - v_planet_merchant = { - name = "Comerciante de Planetas", - text = { - "Cartas de {C:planet}Planeta{} aparecem", - "{C:attention}#1#X{} mais frequentemente", - "na loja" - } - }, - v_hone = { - name = "Apuramento", - text = { - "Cartas {C:dark_edition}Laminadas{}, {C:dark_edition}Holográficas{} e", - "{C:dark_edition}Policromáticas{}", - "aparecem {C:attention}#1#X{} mais frequentemente" - } - }, - v_reroll_surplus = { - name = "Atualizações", - text = { - "Custo de Atualizações", - "{C:money}$#1#{} a menos" - } - }, - v_crystal_ball = { - name = "Bola de Cristal", - text = { - "{C:attention}+1{} espaço de consumível" - } - }, - v_telescope = { - name = "Telescópio", - text = { - "{C:attention}Pacotes Celestiais{} sempre", - "têm a carta de {C:planet}Planeta{}", - "para a", - "{C:attention}mão de pôquer mais jogada" - } - }, - v_grabber = { - name = "Agarrador", - text = { - "Ganha", - "permanentemente {C:blue}+#1#{} mão", - "por rodada" - } - }, - v_wasteful = { - name = "Desperdício", - text = { - "Ganha", - "permanentemente {C:red}+#1#{} descarte", - "a cada rodada" - } - }, - v_seed_money = { - name = "Dinheiro Inicial", - text = { - "Eleva o limite de", - "juros ganhos em", - "cada rodada para {C:money}$#1#{}" - } - }, - v_blank = { - name = "Em Branco", - text = { - "{C:inactive}Não faz nada?" - } - }, - v_magic_trick = { - name = "Truque de Mágica", - text = { - "{C:attention}Cartas de jogo{} podem", - "ser compradas", - "na {C:attention}loja" - } - }, - v_hieroglyph = { - name = "Hieróglifo", - text = { - "{C:attention}-#1#{} de Aposta,", - "{C:blue}-#1#{} mão", - "a cada rodada" - } - }, - v_directors_cut = { - name = "Edição do Diretor", - text = { - "Atualiza Blind de Chefe", - "{C:attention}1{} vez por Aposta,", - "{C:money}$#1#{} por lançamento" - } - }, - v_paint_brush = { - name = "Pincel", - text = { - "{C:attention}+#1#{} tamanho de mão" - } - }, - v_overstock_plus = { - name = "Excesso de Estoque", - text = { - "{C:attention}+1{} espaço de carta", - "disponível na loja" + unlock={ + "{E:1,s:1.3}?????", }, - unlock = { - "Gaste um total de", - "{C:money}$#1#{} na loja", - "{C:inactive}($#2#)" - } }, - v_liquidation = { - name = "Super Promoção", - text = { - "Todas as cartas e pacotes na", - "loja têm {C:attention}#1#%{} de desconto" + j_photograph={ + name="Fotografia", + text={ + "Primeira carta de {C:attention}realeza", + "jogada dá {X:mult,C:white} X#1# {} Multi", + "quando pontuada", }, - unlock = { - "Resgate pelo menos", - "cartas de{C:attention}#1#{C:voucher} Cupom{}", - "em uma tentativa" - } }, - v_tarot_tycoon = { - name = "Magnata do Tarô", - text = { - "Cartas de {C:tarot}Tarô{} aparecem", - "{C:attention}#1#X{} mais frequentemente", - "na loja" + j_popcorn={ + name="Pipoca", + text={ + "{C:mult}+#1#{} Multi", + "{C:mult}-#2#{} Multi por", + "rodada jogada", }, - unlock = { - "Compre um total de", - "{E:1,C:attention}#1# cartas de {C:tarot}Tarô{}", - "na loja", - "{C:inactive}(#2#)" - } }, - v_planet_tycoon = { - name = "Magnata dos Planetas", - text = { - "Cartas de {C:planet}Planeta{} aparecem", - "{C:attention}#1#X{} mais frequentemente", - "na loja" + j_raised_fist={ + name="Punho Erguido", + text={ + "Adiciona o {C:attention}dobro{} da classe", + "da carta de classe {C:attention}mais baixa{}", + "presente na mão ao Multi", }, - unlock = { - "Compre um total de", - "{C:attention}#1#{C:planet} cartas de Planeta{}", - "na loja", - "{C:inactive}(#2#)" - } }, - v_glow_up = { - name = "Brilhando", - text = { - "Cartas {C:dark_edition}Laminadas{}, {C:dark_edition}Holográficas{} e", - "{C:dark_edition}Policromáticas{}", - "aparecem {C:attention}#1#X{} mais frequentemente" + j_ramen={ + name="Lámen", + text={ + "{X:mult,C:white} X#1# {} Multi,", + "perde {X:mult,C:white} X#2# {} Multi", + "por {C:attention}carta{} descartada", }, - unlock = { - "Tenha pelo menos {C:attention}#1#", - "cartas de {C:attention}Curinga{} com", - "edição {C:dark_edition}Laminada{}, {C:dark_edition}Holográfica{} ou", - "{C:dark_edition}Policromática{}" - } }, - v_reroll_glut = { - name = "Excesso de Atualizações", - text = { - "Custo de Atualizações", - "{C:money}$#1#{} a menos" + j_red_card={ + name="Carta Vermelha", + text={ + "Este Curinga ganha", + "{C:red}+#1#{} Multi quando qualquer", + "{C:attention}Pacote de Reforço{} é ignorado", + "{C:inactive}(No momento, {C:red}+#2#{C:inactive} Multi)", }, - unlock = { - "Atualize a loja um", - "total de {C:attention}#1#{} vezes", - "{C:inactive}(#2#)" - } }, - v_omen_globe = { - name = "Globo Auspicioso", - text = { - "Cartas {C:spectral}Espectrais{} podem", - "aparecer em qualquer um", - "dos {C:attention}Pacotes Arcanos" + j_reserved_parking={ + name="Estacionamento Reservado", + text={ + "Cada carta de {C:attention}realeza{}", + "na sua mão tem", + "uma chance de {C:green}#2# em #3#{}", + "para dar {C:money}$#1#{}", }, - unlock = { - "Use um total de {C:attention}#1#", - "cartas de {C:tarot}Tarô{} de qualquer", - "{C:tarot}Pacote Arcano", - "{C:inactive}(#2#)" - } }, - v_observatory = { - name = "Observatório", - text = { - "Cartas de {C:planet}Planeta{} na sua", - "área de {C:attention}consumíveis{} dão", - "{X:red,C:white} X#1# {} Multi pela", - "{C:attention}mão de pôquer especificada" + j_ride_the_bus={ + name="Passear de Ônibus", + text={ + "Este Curinga ganha {C:mult}+#1#{} Multi", + "por mão jogada {C:attention}consecutiva{}", + "sem nenhuma", + "carta de {C:attention}realeza{} de pontuação", + "{C:inactive}(No momento, {C:mult}+#2#{C:inactive} Multi)", }, - unlock = { - "Use um total de {C:attention}#1#", - "cartas de {C:planet}Planeta{} de qualquer", - "{C:planet}Pacote Celestial", - "{C:inactive}(#2#)" - } }, - v_nacho_tong = { - name = "Mão Boba", - text = { - "Ganha", - "permanentemente {C:blue}+#1#{} mão", - "por rodada" + j_riff_raff={ + name="Ralé", + text={ + "Quando o {C:attention}Blind{} é selecionado,", + "cria {C:attention}#1# {C:blue}{C:attention}Curinga Comum", + "{C:inactive}(Deve ter espaço)", }, - unlock = { - "Jogue um total", - "de {C:attention}#1#{} cartas", - "{C:inactive}(#2#)" - } }, - v_recyclomancy = { - name = "Reciclomancia", - text = { - "Ganha", - "permanentemente {C:red}+#1#{} descarte", - "a cada rodada" + j_ring_master={ + name="Mestre do Ringue", + text={ + "Cartas de {C:attention}Curinga{}, {C:tarot}Tarô{}, {C:planet}Planeta{}", + "e {C:spectral}Espectral{} podem", + "aparecer várias vezes", }, - unlock = { - "Descarte um total", - "de {C:attention}#1#{} cartas", - "{C:inactive}(#2#)" - } - }, - v_money_tree = { - name = "Árvore de Dinheiro", - text = { - "Eleva o limite de", - "juros ganhos em", - "cada rodada para {C:money}$#1#{}" - }, - unlock = { - "Maximiza os juros", - "por lucros de rodada por", - "{C:attention}#1#{} rodadas consecutivas", - "{C:inactive}(#2#)" - } - }, - v_antimatter = { - name = "Antimatéria", - text = { - "{C:dark_edition}+1{} Espaço de Curinga" - }, - unlock = { - "Resgata {C:voucher}Em Branco{}", - "um total de {C:attention}#1#{} vezes", - "{C:inactive}(#2#)" - } - }, - v_illusion = { - name = "Ilusão", - text = { - "{C:attention}Cartas de jogo{} na loja", - "pode ter um {C:enhanced}Aprimoramento{},", - "{C:dark_edition}Edição{} e/ou um {C:attention}Selo{}" - }, - unlock = { - "Compre um total de", - "{C:attention}#1#{} cartas de jogo", - "na loja", - "{C:inactive}(#2#)" - } - }, - v_petroglyph = { - name = "Petróglifo", - text = { - "{C:attention}-#1#{} de Aposta,", - "{C:red}-#1#{} descarte", - "a cada rodada" - }, - unlock = { + unlock={ "Alcance", - "Nível de Aposta {E:1,C:attention}#1#" - } - }, - v_retcon = { - name = "Refazer", - text = { - "Atualiza Blind de Chefe", - "{C:attention}ilimitadas{} vezes,", - "{C:money}$#1#{} por lançamento" + "Nível de Aposta {E:1,C:attention}#1#", }, - unlock = { - "Descubra", - "{C:attention}#1#{} Blinds" - } }, - v_palette = { - name = "Paleta", - text = { - "{C:attention}+#1#{} tamanho de mão" + j_rocket={ + name="Foguete", + text={ + "Ganhe {C:money}$#1#{} no fim da rodada", + "O pagamento aumenta em {C:money}$#2#{}", + "quando o {C:attention}Blind de Chefe{} é derrotado", }, - unlock = { - "Reduz o tamanho da mão", - "para {C:attention}#1#{} cartas" - } - } - }, - Tarot = { - c_fool = { - name = "O Tolo", - text = { - "Cria a última", - "carta de {C:tarot}Tarô{} ou {C:planet}Planeta{}", - "usada durante esta tentativa", - "{s:0.8,C:tarot}O Tolo{s:0.8} excluído" - } }, - c_magician = { - name = "O Mago", - text = { - "Aprimora {C:attention}#1#{}", - "cartas selecionadas para", - "{C:attention}#2#s" - } + j_rough_gem={ + name="Joia Bruta", + text={ + "Cartas jogadas com", + "naipe de {C:diamonds}Ouros{} ganham", + "{C:money}$#1#{} quando pontuadas", + }, + unlock={ + "Tenha pelo menos {E:1,C:attention}#1#", + "cartas com naipe de {E:1,C:attention}#2#", + "no seu baralho", + }, }, - c_high_priestess = { - name = "A Sacerdotisa", - text = { - "Cria até {C:attention}#1#", - "cartas de {C:planet}Planeta{} aleatórias", - "{C:inactive}(Deve ter espaço)" - } + j_runner={ + name="Atleta", + text={ + "Ganha {C:chips}+#2#{} Fichas", + "se a mão jogada", + "tiver uma {C:attention}Sequência{}", + "{C:inactive}(No momento {C:chips}+#1#{C:inactive} Fichas)", + }, }, - c_empress = { - name = "A Imperatriz", - text = { - "Aprimora {C:attention}#1#", - "cartas selecionadas para", - "{C:attention}#2#s" - } + j_satellite={ + name="Satélite", + text={ + "Ganhe {C:money}$#1#{} no fim da", + "rodada por {C:planet}Planeta único", + "usada nesta tentativa", + "{C:inactive}(No momento {C:money}$#2#{C:inactive})", + }, + unlock={ + "Tenha {E:1,C:money}$#1#", + "ou mais", + }, }, - c_emperor = { - name = "O Imperador", - text = { - "Cria até {C:attention}#1#", - "cartas de {C:tarot}Tarô{} aleatórias", - "{C:inactive}(Deve ter espaço)" - } + j_scary_face={ + name="Realeza Assustadora", + text={ + "Cartas de {C:attention}realeza{} jogadas", + "dão {C:chips}+#1#{} Fichas", + "quando pontuadas", + }, }, - c_heirophant = { - name = "O Hierofante", - text = { - "Aprimora {C:attention}#1#", - "cartas selecionadas para", - "{C:attention}#2#" - } + j_scholar={ + name="Estudioso", + text={ + "{C:attention}Ases{} jogados", + "dão {C:chips}+#2#{} Fichas", + "e {C:mult}+#1#{} Multi", + "quando pontuados", + }, }, - c_lovers = { - name = "Os Amantes", - text = { - "Aprimora {C:attention}#1#{} carta", - "selecionada para", - "{C:attention}#2#" - } + j_seance={ + name="Sessão Mediúnica", + text={ + "Se a {C:attention}mão de pôquer{} for", + "{C:attention}#1#{}, cria um(a)", + "carta {C:spectral}Espectral{} aleatória", + "{C:inactive}(Deve ter espaço)", + }, }, - c_chariot = { - name = "A Carruagem", - text = { - "Aprimora {C:attention}#1#{} carta", - "selecionada para", - "{C:attention}#2#" - } + j_seeing_double={ + name="Visão Duplicada", + text={ + "{X:mult,C:white} X#1# {} Multi se jogar", + "uma mão com carta pontuadora de", + "Carta de {C:clubs}Paus{} e uma carta", + "de pontuação de qualquer outro {C:attention}naipe", + }, + unlock={ + "Jogue uma mão", + "que contém", + "{E:1,C:attention}#1#", + }, }, - c_justice = { - name = "Justiça", - text = { - "Aprimora {C:attention}#1#{} carta", - "selecionada para", - "{C:attention}#2#" - } + j_selzer={ + name="Seltzer", + text={ + "Reativa todas as", + "cartas jogadas para as", + "próximas {C:attention}#1#{} mãos", + }, }, - c_hermit = { - name = "O Eremita", - text = { - "Duplica o dinheiro", - "{C:inactive}(Máximo de {C:money}$#1#{C:inactive})" - } + j_shoot_the_moon={ + name="Alcance os Céus", + text={ + "Cada {C:attention}Dama{}", + "na mão", + "dá {C:mult}+#1#{} Multi", + }, + unlock={ + "Jogue cada carta de {E:1,C:attention}Copas", + "do seu baralho em", + "uma única rodada", + }, }, - c_wheel_of_fortune = { - name = "A Roda da Fortuna", - text = { - "Chance de {C:green}#1# em #2#{} de adicionar", - "edição {C:dark_edition}Laminada{}, {C:dark_edition}Holográfica{} ou", - "{C:dark_edition}Policromática{}", - "a um {C:attention}Curinga aleatório" - } + j_shortcut={ + name="Atalho", + text={ + "Permite fazer {C:attention}Sequências{}", + "com lacunas de {C:attention}1 classe", + "{C:inactive}(ex.: {C:attention}10 8 6 5 3{C:inactive})", + }, }, - c_strength = { - name = "Força", - text = { - "Aumenta a classe de", - "até {C:attention}#1#{} cartas", - "selecionadas em {C:attention}1" - } + j_sixth_sense={ + name="Sexto Sentido", + text={ + "Se a {C:attention}primeira mão{} da rodada for", + "um único {C:attention}6{}, destrói a mesma e", + "cria uma carta {C:spectral}Espectral{}", + "{C:inactive}(Deve ter espaço)", + }, }, - c_hanged_man = { - name = "O Enforcado", - text = { - "Destrói até", - "{C:attention}#1#{} cartas selecionadas" - } + j_sly={ + name="Curinga Malandro", + text={ + "{C:chips}+#1#{} Fichas se a mão", + "jogada contém", + "um(a) {C:attention}#2#", + }, }, - c_death = { - name = "Morte", - text = { - "Selecione {C:attention}#1#{} cartas,", - "converta a carta da {C:attention}esquerda{}", - "na carta da {C:attention}direita{}", - "{C:inactive}(Arraste para reorganizar)" - } + j_smeared={ + name="Curinga Borrado", + text={ + "{C:hearts}Copas{} e {C:diamonds}Ouros", + "contam como o mesmo naipe,", + "{C:spades}Espadas{} e {C:clubs}Paus", + "contam como o mesmo naipe", + }, + unlock={ + "Tenha pelo menos {C:attention}#1#", + "{E:1,C:attention}#2#{} no", + "seu baralho", + }, }, - c_temperance = { - name = "Temperança", - text = { - "Dá o valor total", - "de venda de todos os", - "Curingas atuais {C:inactive}(Máximo de {C:money}$#1#{C:inactive})", - "{C:inactive}(No momento {C:money}$#2#{C:inactive})" - } + j_smiley={ + name="Carinha Sorridente", + text={ + "Cartas de {C:attention}realeza{} jogadas", + "dão {C:mult}+#1#{} Multi", + "quando pontuadas", + }, }, - c_devil = { - name = "O Demônio", - text = { - "Aprimora {C:attention}#1#{} carta", - "selecionada para", - "{C:attention}#2#" - } + j_sock_and_buskin={ + name="A Meia e o Coturno", + text={ + "Reativa todas as", + "cartas de {C:attention}realeza{} jogadas", + }, + unlock={ + "Jogue um total de", + "{C:attention,E:1}#1#{} cartas de Realeza", + "{C:inactive}(#2#)", + }, }, - c_tower = { - name = "A Torre", - text = { - "Aprimora {C:attention}#1#{} carta", - "selecionada para", - "{C:attention}#2#" - } + j_space={ + name="Curinga Espacial", + text={ + "Chance de {C:green}#1# em #2#{} para", + "aprimorar o nível da", + "{C:attention}mão de pôquer{} jogada", + }, }, - c_star = { - name = "A Estrela", - text = { - "Converte até", - "{C:attention}#1#{} cartas selecionadas", - "para {V:1}#2#{}" - } + j_splash={ + name="Splash", + text={ + "Cada {C:attention}carta jogada", + "conta na pontuação", + }, }, - c_moon = { - name = "A Lua", - text = { - "Converte até", - "{C:attention}#1#{} cartas selecionadas", - "para {V:1}#2#{}" - } + j_square={ + name="Curinga Quadrado", + text={ + "Este Curinga ganha {C:chips}+#2#{} Fichas", + "se a mão jogada tem", + "exatamente {C:attention}4{} cartas", + "{C:inactive}(No momento, {C:chips}#1#{C:inactive} Fichas)", + }, }, - c_sun = { - name = "O Sol", - text = { - "Converte até", - "{C:attention}#1#{} cartas selecionadas", - "para {V:1}#2#{}" - } + j_steel_joker={ + name="Curinga de Aço", + text={ + "Dá {X:mult,C:white} X#1# {} Multi", + "para cada {C:attention}Carta de Aço", + "do seu {C:attention}baralho completo", + "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)", + }, }, - c_judgement = { - name = "Julgamento", - text = { - "Cria uma", - "carta {C:attention}Curinga{} aleatória", - "{C:inactive}(Deve ter espaço)" - } + j_stencil={ + name="Curinga Estampado", + text={ + "{X:red,C:white} X1 {} Multi por cada", + "espaço de {C:attention}Curinga{} vazio", + "{s:0.8}Curinga Estampado incluído", + "{C:inactive}(No momento {X:red,C:white} X#1# {C:inactive})", + }, }, - c_world = { - name = "O Mundo", - text = { - "Converte até", - "{C:attention}#1#{} cartas selecionadas", - "para {V:1}#2#{}" - } - } - }, - Planet = { - c_mercury = { - name = "Mercúrio", - text = { - "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi e", - "{C:chips}+#4#{} fichas" - } + j_stone={ + name="Curinga de Pedra", + text={ + "Dá {C:chips}+#1#{} Fichas para", + "cada {C:attention}Carta de Pedra", + "do seu {C:attention}baralho completo", + "{C:inactive}(No momento, {C:chips}+#2#{C:inactive} Fichas)", + }, }, - c_venus = { - name = "Vênus", - text = { - "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi e", - "{C:chips}+#4#{} fichas" - } + j_stuntman={ + name="Dublê", + text={ + "{C:chips}+#1#{} Fichas,", + "{C:attention}-#2#{} de tamanho de mão", + }, + unlock={ + "Em uma mão,", + "ganhe pelo menos", + "{E:1,C:attention}#1#{} fichas", + }, }, - c_earth = { - name = "Terra", - text = { - "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi e", - "{C:chips}+#4#{} fichas" - } + j_supernova={ + name="Supernova", + text={ + "Adiciona o número de vezes", + "que a {C:attention}mão de pôquer{} foi", + "jogada nesta tentativa ao Multi", + }, }, - c_mars = { - name = "Marte", - text = { - "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi e", - "{C:chips}+#4#{} fichas" - } + j_superposition={ + name="Sobreposição", + text={ + "Cria uma carta de {C:tarot}Tarô{} se", + "a mão de pôquer tiver um", + "{C:attention}Às{} e uma {C:attention}Sequência{}", + "{C:inactive}(Deve ter espaço)", + }, }, - c_jupiter = { - name = "Júpiter", - text = { - "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi e", - "{C:chips}+#4#{} fichas" - } + j_swashbuckler={ + name="Aventureiro", + text={ + "Adiciona o valor de venda", + "de todos os outros ", + "{C:attention}Curingas{} em posse ao Multi", + "{C:inactive}(No momento, {C:mult}+#1#{C:inactive} Multi)", + }, + unlock={ + "Venda um total de", + "{C:attention,E:1}#1#{} cartas Curinga", + "{C:inactive}(#2#)", + }, }, - c_saturn = { - name = "Saturno", - text = { - "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi e", - "{C:chips}+#4#{} fichas" - } + j_throwback={ + name="Retorno", + text={ + "{X:mult,C:white} X#1# {} Multi por cada", + "{C:attention}Blind{} ignorado nesta rodada", + "{C:inactive}(No momento {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + unlock={ + "Continue uma tentativa salva", + "através do menu principal", + }, }, - c_uranus = { - name = "Urano", - text = { - "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi e", - "{C:chips}+#4#{} fichas" - } + j_ticket={ + name="Bilhete Dourado", + text={ + "Cartas {C:attention}Douradas{} jogadas", + "ganham {C:money}$#1#{} quando pontuadas", + }, + unlock={ + "Jogue uma mão de 5 cartas", + "contendo somente", + "cartas {C:attention,E:1}Douradas{}", + }, }, - c_neptune = { - name = "Neptuno", - text = { - "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi e", - "{C:chips}+#4#{} fichas" - } + j_to_the_moon={ + name="Para a Lua", + text={ + "Ganhe {C:money}$#1#{} adicional de", + "{C:attention}juros{} por cada {C:money}$5{} que", + "tiver no fim da rodada", + }, }, - c_pluto = { - name = "Plutão", - text = { - "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi e", - "{C:chips}+#4#{} fichas" - } + j_todo_list={ + name="Lista de Tarefas", + text={ + "Ganhe {C:money}$#1#{} se a {C:attention}mão de pôquer{}", + "for uma {C:attention}#2#{},", + "a mão de pôquer muda", + "no fim da rodada", + }, }, - c_ceres = { - name = "Ceres", - text = { - "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi e", - "{C:chips}+#4#{} fichas" - } + j_trading={ + name="Carta de Troca", + text={ + "Se o {C:attention}primeiro descarte{} da rodada", + "tiver somente {C:attention}1{} carta, destrói", + "a mesma e ganha {C:money}$#1#", + }, }, - c_planet_x = { - name = "Planeta X", - text = { - "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi e", - "{C:chips}+#4#{} fichas" - } + j_tribe={ + name="A Tribo", + text={ + "{X:mult,C:white} X#1# {} Multi se a mão", + "jogada contém", + "um(a) {C:attention}#2#", + }, + unlock={ + "Vença uma tentativa", + "sem jogar", + "um {E:1,C:attention}#1#", + }, }, - c_eris = { - name = "Eris", - text = { - "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", - "{C:attention}#2#", - "{C:mult}+#3#{} Multi e", - "{C:chips}+#4#{} fichas" - } + j_triboulet={ + name="Triboulet", + text={ + "{C:attention}Reis{} e", + "{C:attention}Rainhas{} jogados dão", + "{X:mult,C:white} X#1# {} Multi ao pontuar,", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_trio={ + name="O Trio", + text={ + "{X:mult,C:white} X#1# {} Multi se a mão", + "jogada contém", + "um(a) {C:attention}#2#", + }, + unlock={ + "Vença uma tentativa", + "sem jogar", + "um {E:1,C:attention}#1#", + }, + }, + j_troubadour={ + name="Trovador", + text={ + "{C:attention}+#1#{} de tamanho de mão,", + "{C:blue}-#2#{} mão a cada rodada", + }, + unlock={ + "Vença {C:attention,E:1}#1#{} rodadas", + "consecutivas jogando", + "somente 1 mão", + }, + }, + j_trousers={ + name="Calças Sobressalentes", + text={ + "Este Curinga ganha {C:mult}+#1#{} Multi", + "se a mão jogada contém", + "um(a) {C:attention}#2#", + "{C:inactive}(No momento, {C:red}+#3#{C:inactive} Multi)", + }, + }, + j_turtle_bean={ + name="Feijão Preto", + text={ + "{C:attention}+#1#{} tamanho de mão,", + "reduz por", + "{C:red}#2#{} a cada rodada", + }, + }, + j_vagabond={ + name="Vagabundo", + text={ + "Cria uma carta de {C:purple}Tarô{}", + "se a mão é jogada", + "com {C:money}$#1#{} ou menos", + }, + }, + j_vampire={ + name="Vampiro", + text={ + "Este Curinga ganha {X:mult,C:white} X#1# {} Multi", + "por {C:attention}carta Aprimorada{} de pontuação jogada,", + "remove o {C:attention}Aprimoramento da carta", + "{C:inactive}(No momento, {X:mult,C:white} X#2# {C:inactive} Multi)", + }, + }, + j_walkie_talkie={ + name="Walkie Talkie", + text={ + "Cada vez que joga {C:attention}10{} ou {C:attention}4", + "dá {C:chips}+#1#{} Fichas e", + "{C:mult}+#2#{} Multi ao pontuar", + }, + }, + j_wee={ + name="Curinguinha", + text={ + "Este Curinga ganha", + "{C:chips}+#2#{} Fichas quando cada", + "{C:attention}2{} jogado pontua", + "{C:inactive}(No momento {C:chips}+#1#{C:inactive} Fichas)", + }, + unlock={ + "Vença uma tentativa em {E:1,C:attention}#1#", + "ou menos rodadas", + }, + }, + j_wily={ + name="Curinga Sagaz", + text={ + "{C:chips}+#1#{} Fichas se a mão", + "jogada contém", + "um(a) {C:attention}#2#", + }, + }, + j_wrathful_joker={ + name="Curinga Furioso", + text={ + "Cartas jogadas com", + "naipe de {C:spades}#2#{} dão", + "{C:mult}+#1#{} Multi quando pontuadas", + }, + }, + j_yorick={ + name="Yorick", + text={ + "Este Curinga ganha", + "{X:mult,C:white} X#1# {} Multi a cada {C:attention}#2#{C:inactive} [#3#]{}", + "cartas descartadas", + "{C:inactive}(No momento, {X:mult,C:white} X#4# {C:inactive} Multi)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_zany={ + name="Curinga Bobo", + text={ + "{C:red}+#1#{} Multi se a mão", + "jogada contém", + "um(a) {C:attention}#2#", + }, }, }, - Spectral = { - c_familiar = { - name = "Familiar", - text = { - "Destrói {C:attention}1{} carta", - "na sua mão, adiciona", - "{C:attention}#1#{} {C:attention}realeza Aprimorada", - "{C:attention}aleatórias{} na sua mão" - } - }, - c_grim = { - name = "Sombrio", - text = { - "Destrói {C:attention}1{} carta", - "aleatória na sua mão,", - "adiciona {C:attention}#1#{} {C:attention}Ases", - "{C:attention}aprimorado(s){} aleatório(s) na sua mão" - } - }, - c_incantation = { - name = "Encantamento", - text = { - "Destrói {C:attention}1{} carta", - "na sua mão, adiciona {C:attention}#1#", - "{C:attention}cartas Aprimoradas e numeradas", - "{C:attention}aleatórias{} na sua mão" - } - }, - c_talisman = { - name = "Talismã", - text = { - "Adiciona um {C:attention}Selo Dourado{}", - "a {C:attention}1{} carta", - "escolhida na sua mão" - } - }, - c_aura = { - name = "Aura", - text = { - "Adiciona o efeito {C:dark_edition}Laminado{}, {C:dark_edition}Holográfico{}", - "ou {C:dark_edition}Policromático{} a", - "{C:attention}1{} carta selecionada na sua mão" - } - }, - c_wraith = { - name = "Espectro", - text = { - "Cria um", - "{C:attention}Curinga{} {C:red}Raro,", - "define o dinheiro para {C:money}$0" - } - }, - c_sigil = { - name = "Símbolo", - text = { - "Converte todas as cartas", - "da mão em um único", - "{C:attention}naipe aleatório" - } - }, - c_ouija = { - name = "Ouija", - text = { - "Converte todas as cartas", - "da mão em uma única", - "{C:attention}classe aleatória", - "{C:red}-1{} de tamanho de mão" - } - }, - c_ectoplasm = { - name = "Ectoplasma", - text = { - "Adiciona {C:dark_edition}Negativo{} a", - "um {C:attention}Curinga aleatório,", - "{C:red}-1{} de tamanho de mão" - } - }, - c_immolate = { - name = "Imolação", - text = { - "Destrói {C:attention}#1#{} cartas", - "aleatórias na mão,", - "ganha {C:money}$#2#" - } - }, - c_ankh = { - name = "Ankh", - text = { - "Cria uma cópia de um", - "{C:attention}Curinga{} aleatório, destrói", - "todos os outros Curingas" - } - }, - c_deja_vu = { - name = "Déjà vu", - text = { - "Adiciona um {C:red}Selo Vermelho{}", - "a {C:attention}1{} carta selecionada", - "na sua mão" - } - }, - c_hex = { - name = "Feitiço", - text = { - "Adiciona {C:dark_edition}Policromático{} a um", - "{C:attention}Curinga{} aleatório, destrói", - "todos os outros Curingas" - } - }, - c_trance = { - name = "Transe", - text = { - "Adiciona um {C:blue}Selo Azul{}", - "a {C:attention}1{} carta selecionada", - "na sua mão" - } - }, - c_medium = { - name = "Médium", - text = { - "Adiciona um {C:purple}Selo Roxo{}", - "a {C:attention}1{} carta selecionada", - "na sua mão" - } - }, - c_cryptid = { - name = "Criptídeo", - text = { - "Cria {C:attention}#1#{} cópias de", - "{C:attention}1{} carta selecionada", - "na sua mão" - } - }, - c_soul = { - name = "A Alma", - text = { - "Cria um", - "Curinga {C:legendary,E:1}Lendário{}", - "{C:inactive}(Deve ter espaço)" - } - }, - c_black_hole = { - name = "Buraco Negro", - text = { - "Melhora cada", - "{C:legendary,E:1}mão de pôquer", - "em {C:attention}1{} nível" - } - } - }, - Edition = { - e_base = { - name = "Base", - text = { - "Nenhum efeito adicional" - } - }, - e_foil = { - name = "Laminado", - text = { - "{C:chips}+#1#{} fichas" - } - }, - e_holo = { - name = "Holográfico", - text = { - "{C:mult}+#1#{} Multi" - } - }, - e_polychrome = { - name = "Policromático", - text = { - "{X:mult,C:white} X#1# {} Multi" - } - }, - e_negative = { - name = "Negativo", - text = { - "{C:dark_edition}+#1#{} espaço(s) de Curinga" - } - }, - e_negative_consumable = { - name = "Negativo", - text = { - "{C:dark_edition}+#1#{} espaço(s) de consumível" - } - } - }, - Enhanced = { - m_bonus = { - name = "Carta Bônus", - text = {} - }, - m_mult = { - name = "Carta Multi", - text = { - "{C:mult}+#1#{} Multi" - } - }, - m_wild = { - name = "Carta Naipe Curinga", - text = { - "Pode ser usada", - "como qualquer naipe" - } - }, - m_glass = { - name = "Carta de Vidro", - text = { - "{X:mult,C:white} X#1# {} Multi", - "Chance de {C:green}#2# em #3#{} de", - "destruir carta" - } - }, - m_steel = { - name = "Carta de Aço", - text = { - "{X:mult,C:white} X#1# {} Multi", - "enquanto esta carta", - "permanece na mão" - } - }, - m_stone = { - name = "Carta de Pedra", - text = { - "{C:chips}+#1#{} Fichas", - "sem classe ou naipe" - } - }, - m_gold = { - name = "Carta Dourada", - text = { - "{C:money}$#1#{} se esta", - "carta estiver na mão", - "no fim da rodada" - } - }, - m_lucky = { - name = "Carta da Sorte", - text = { - "Chance de {C:green}#1# em #3#{}", - "de {C:mult}+#2#{} Multi", - "Chance de {C:green}#1# em #5#{}", - "para ganhar {C:money}$#4#" - } - } - }, - Stake = { - stake_white = { - name = "Aposta Branca", - text = { - "Dificuldade Base" - } - }, - stake_red = { - name = "Aposta Vermelha", - text = { - "{C:attention}Small Blind{} não dá", - "recompensas em dinheiro", - "{s:0.8}Aplica todas as Apostas anteriores" - } - }, - stake_green = { - name = "Aposta Verde", - text = { - "A pontuação necessária escala", - "cada vez mais rapidamente com cada {C:attention}Aposta", - "{s:0.8}Aplica todas as Apostas anteriores" - } - }, - stake_blue = { - name = "Aposta Azul", - text = { - "{C:red}-1{} Descarte", - "{s:0.8}Aplica todas as Apostas anteriores" - } - }, - stake_black = { - name = "Aposta Preta", - text = { - "A loja pode ter Curingas {C:attention}Eternos{}", - "{C:inactive,s:0.8}{Não é possível vender ou destruir}", - "{s:0.8}Aplica todas as Apostas anteriores" - } - }, - stake_purple = { - name = "Aposta Roxa", - text = { - "A pontuação necessária escala", - "cada vez mais rapidamente com cada {C:attention}Aposta", - "{s:0.8}Aplica todas as Apostas anteriores" - } - }, - stake_orange = { - name = "Aposta Laranja", - text = { - "A loja pode ter Curingas {C:attention}Perecíveis{}", - "{C:inactive,s:0.8}(Com desvantagem após 5 Rodadas)", - "{s:0.8}Aplica-se a todas as Apostas anteriores" - } - }, - stake_gold = { - name = "Aposta Dourada", - text = { - "A loja pode ter Curingas de {C:attention}Aluguel{}", - "{C:inactive,s:0.8}(Custa {C:money,s:0.8}$3{C:inactive,s:0.8} por rodada)", - "{s:0.8}Aplica-se a todas as Apostas anteriores" - } - } - }, - Tag = { - tag_uncommon = { - name = "Marca Incomum", - text = { - "A loja tem um", - "{C:green}Curinga Incomum grátis" - } - }, - tag_rare = { - name = "Marca Rara", - text = { - "A loja tem um", - "{C:red}Curinga Raro grátis" - } - }, - tag_negative = { - name = "Marca Negativa", - text = { - "O próximo Curinga da loja de", - "edição de base é grátis", - "e torna-se {C:dark_edition}Negativo" - } - }, - tag_foil = { - name = "Marca Laminada", - text = { - "O próximo Curinga da loja de", - "edição de base é grátis", - "e torna-se {C:dark_edition}Laminado" - } - }, - tag_holo = { - name = "Marca Holográfica", - text = { - "O próximo Curinga da loja de", - "edição de base é grátis", - "e torna-se {C:dark_edition}Holográfico" - } - }, - tag_polychrome = { - name = "Marca Policromática", - text = { - "O próximo Curinga da loja de", - "edição de base é grátis", - "e torna-se {C:dark_edition}Policromático" - } - }, - tag_investment = { - name = "Marca de Investimento", - text = { - "Após derrotar", - "o Blind de Chefe,", - "ganhe {C:money}$#1#" - } - }, - tag_voucher = { - name = "Marca de Cupom", - text = { - "Adiciona um {C:voucher}Cupom", - "à próxima loja" - } - }, - tag_boss = { - name = "Marca de Chefe", - text = { - "Atualiza o", - "{C:attention}Blind de Chefe" - } - }, - tag_standard = { - name = "Marca Padrão", - text = { - "Oferece gratuitamente um", - "{C:attention}Pacote Padrão Mega" - } - }, - tag_charm = { - name = "Marca de Amuleto", - text = { - "Oferece gratuitamente um", - "{C:tarot}Pacote Arcano Mega" - } - }, - tag_meteor = { - name = "Marca de Meteoro", - text = { - "Oferece gratuitamente um", - "{C:planet}Pacote Celestial Mega" - } - }, - tag_buffoon = { - name = "Marca de Bufão", - text = { - "Oferece gratuitamente um", - "{C:attention}Pacote Bufão" - } - }, - tag_handy = { - name = "Marca Útil", - text = { - "Dá {C:money}$#1#{} por", - "{C:blue}mão{} jogada nesta tentativa", - "{C:inactive}(Dará {C:money}$#2#{C:inactive})" - } - }, - tag_garbage = { - name = "Marca de Lixo", - text = { - "Dá {C:money}$#1#{} por", - "{C:red}descarte{} não usado nesta rodada", - "{C:inactive}(Dará {C:money}$#2#{C:inactive})" - } - }, - tag_coupon = { - name = "Marca de Cupom", - text = { - "Cartas iniciais e", - "pacotes de reforço na próxima", - "loja ficam gratuitos" - } - }, - tag_double = { - name = "Marca Dupla", - text = { - "Oferece uma cópia da", - "próxima {C:attention}Marca{} selecionada", - "{s:0.8,C:attention}Marca Dupla{s:0.8} excluída" - } - }, - tag_juggle = { - name = "Marca de Malabarismo", - text = { - "{C:attention}+#1#{} tamanho de mão", - "próxima rodada" - } - }, - tag_d_six = { - name = "Marca D6", - text = { - "Atualização na próxima loja", - "começa em {C:money}$0" - } - }, - tag_top_up = { - name = "Marca de Abastecimento", - text = { - "Cria até {C:attention}#1#", - "Curingas {C:blue}Comuns{}", - "{C:inactive}(Deve ter espaço)" - } - }, - tag_skip = { - name = "Marca Veloz", - text = { - "Dá {C:money}$#1#{} por", - "Blind ignorado nesta tentativa", - "{C:inactive}(Dará {C:money}$#2#{C:inactive})" - } - }, - tag_orbital = { - name = "Marca Orbital", - text = { - "Melhora {C:attention}#1#", - "em {C:attention}#2# níveis" - } - }, - tag_economy = { - name = "Marca Econômica", - text = { - "Duplica o seu dinheiro", - "{C:inactive}(Máximo de {C:money}$#1#{C:inactive})" - } - }, - tag_ethereal = { - name = "Marca Etérea", - text = { - "Oferece gratuitamente um", - "{C:planet}Pacote Espectral" - } - } - }, - Blind = { - bl_small = { - name = "Small Blind", - text = {} - }, - bl_big = { - name = "Big Blind", - text = {} - }, - bl_hook = { - name = "O Gancho", - text = { - "Descarta 2 cartas", - "aleatórias por mão jogada" - } - }, - bl_wall = { - name = "O Muro", - text = { - "Blind ainda maior" - } - }, - bl_wheel = { - name = "A Roda", - text = { - " em 7 cartas são", - "compradas viradas para baixo" - } - }, - bl_arm = { - name = "O Braço", - text = { - "Reduz o nível da", - "mão de pôquer jogada" - } - }, - bl_psychic = { - name = "O Psíquico", - text = { - "Deve jogar 5 cartas" - } - }, - bl_goad = { - name = "Aguilhão", - text = { - "Todas as cartas de Espadas", - "recebem desvantagem" - } - }, - bl_water = { - name = "A Água", - text = { - "Inicia com", - "0 descartes" - } - }, - bl_eye = { - name = "O Olho", - text = { - "Nenhum tipo de", - "mão repetida nesta rodada" - } - }, - bl_mouth = { - name = "A Boca", - text = { - "Jogue só 1 tipo", - "de mão nesta rodada" - } - }, - bl_plant = { - name = "A Planta", - text = { - "Todas as cartas de Realeza", - "recebem desvantagem" - } - }, - bl_needle = { - name = "A Agulha", - text = { - "Jogue somente 1 mão" - } - }, - bl_head = { - name = "A Cabeça", - text = { - "Todas as cartas de Copas", - "recebem desvantagem" - } - }, - bl_tooth = { - name = "O Dente", - text = { - "Perde $1 por", - "carta jogada" - } - }, - bl_final_leaf = { - name = "Folha Verdejante", - text = { - "Todas as cartas têm desvantagem", - "até 1 Curinga ser vendido" - } - }, - bl_final_vessel = { - name = "Recipiente Roxo", - text = { - "Blind muito grande" - } - }, - bl_ox = { - name = "O Touro", - text = { - "Jogar #1#", - "define o dinheiro para $0" - } - }, - bl_house = { - name = "A Casa", - text = { - "A primeira mão é", - "comprada virada para baixo" - } - }, - bl_club = { - name = "Paulada", - text = { - "Todas as cartas de Paus", - "recebem desvantagem" - } - }, - bl_fish = { - name = "O Peixe", - text = { - "Cartas vêm viradas para baixo", - "após cada mão jogada" - } - }, - bl_window = { - name = "A Janela", - text = { - "Todas as cartas de Ouros", - "recebem desvantagem" - } - }, - bl_manacle = { - name = "As Algemas", - text = { - "-1 de tamanho de mão" - } - }, - bl_serpent = { - name = "A Serpente", - text = { - "Após Jogar ou Descartar,", - "sempre compre 3 cartas" - } - }, - bl_pillar = { - name = "O Pilar", - text = { - "Cartas jogadas antes", - "desta Aposta recebem desvantagem" - } - }, - bl_flint = { - name = "A Pederneira", - text = { - "Fichas Básicas e", - "Multi são reduzidas pela metade" - } - }, - bl_mark = { - name = "A Marca", - text = { - "Todas as cartas de Realeza são", - "compradas viradas para baixo" - } - }, - bl_final_acorn = { - name = "Semente Dourada", - text = { - "Vira e embaralha", - "todas as cartas Curinga" - } - }, - bl_final_heart = { - name = "Coração Rubro", - text = { - "Um Curinga aleatório", - "desativado em cada mão" - } - }, - bl_final_bell = { - name = "Sino Cerúleo", - text = { - "Obriga 1 carta a", - "sempre ser selecionada" - } - } - }, - Back = { - b_red = { - name = "Baralho Vermelho", - text = { - "{C:red}+#1#{} descarte", - "em cada rodada" - } - }, - b_blue = { - name = "Baralho Azul", - text = { - "{C:blue}+#1#{} mão", - "em cada rodada" - } - }, - b_yellow = { - name = "Baralho Amarelo", - text = { - "Inicia com", - "mais {C:money}$#1#" - } - }, - b_green = { - name = "Baralho Verde", - text = { - "No fim de cada Rodada:", - "{C:money}$#1#{s:0.85} por {C:blue}Mão restante", - "{C:money}$#2#{s:0.85} por {C:red}Descarte restante", - "Sem {C:attention}Juros" - } - }, - b_black = { - name = "Baralho Preto", - text = { - "{C:attention}+#1#{} Espaço de Curinga", - "", - "{C:blue}-#2#{} mão", - "em cada rodada" - } - }, - b_magic = { - name = "Baralho Mágico", - text = { - "Comece a tentativa com o", - "cupom de {C:tarot,T:v_crystal_ball}#1#{}", - "e {C:attention}2{} cópias", - "de {C:tarot,T:c_fool}#2#" - } - }, - b_nebula = { - name = "Baralho de Nebulosa", - text = { - "Comece a tentativa com o", - "cupom de {C:planet,T:v_telescope}#1#{}", - "", - "{C:red}#2#{} espaço(s) de consumível" - } - }, - b_ghost = { - name = "Baralho Fantasma", - text = { - "Cartas {C:spectral}Espectrais{} podem", - "aparecer na loja,", - "comece com uma carta de {C:spectral,T:c_hex}Feitiço{}" - } - }, - b_abandoned = { - name = "Baralho Abandonado", - text = { - "Comece a tentativa", - "sem {C:attention}Cartas de Realeza", - "no seu baralho" - } - }, - b_checkered = { - name = "Baralho Xadrez", - text = { - "Comece a tentativa com", - "{C:attention}26{C:spades} Espadas{} e", - "{C:attention}26{C:hearts} Copas{} no baralho" - } - }, - b_zodiac = { - name = "Baralho do Zodíaco", - text = { - "Comece a tentativa com", - "{C:tarot,T:v_tarot_merchant}#1#{},", - "{C:planeta,T:v_planet_merchant}#2#{},", - "e {C:attention,T:v_overstock_norm}#3#" - } - }, - b_painted = { - name = "Baralho Pintado", - text = { - "{C:attention}+#1#{} tamanho de mão", - "{C:red}#2#{} espaço de Curinga" - } - }, - b_anaglyph = { - name = "Baralho Anáglifo", - text = { - "Após derrotar cada", - "{C:attention}Blind de Chefe{}, ganhe", - "{C:attention,T:tag_double}#1#" - } - }, - b_plasma = { - name = "Baralho de Plasma", - text = { - "Equilibre {C:blue}Fichas{} e", - "{C:red}Multi{} ao calcular a", - "pontuação para a mão preferida", - "{C:red}X#1#{} de tamanho base do Blind" - } - }, - b_erratic = { - name = "Baralho Errático", - text = { - "Todas as {C:attention}Classes{} e", - "{C:attention}Naipes{} no baralho", - "são aleatórios" - } - }, - b_challenge = { - name = "Baralho Desafiante", - text = { - "" - } - } - }, - Other = { - gold_seal = { - name = "Selo Dourado", - text = { - "Ganhe {C:money}$3{} quando esta", - "carta é jogada", - "e pontua" - } - }, - red_seal = { - name = "Selo Vermelho", - text = { - "Reativa esta", - "carta {C:attention}1{} vez" - } - }, - blue_seal = { - name = "Selo Azul", - text = { + Other={ + black_sticker={ + name="Adesivo Preto", + text={ + "Usou este Curinga", + "para vencer na dificuldade", + "{C:attention}Aposta Preta{}", + }, + }, + blue_seal={ + name="Selo Azul", + text={ "Cria a carta de {C:planet}Planeta{}", "por {C:attention}mão de pôquer{} final jogada", "da rodada se {C:attention}contida{} na mão", - "{C:inactive}(Deve ter espaço)" - } + "{C:inactive}(Deve ter espaço)", + }, }, - purple_seal = { - name = "Selo Roxo", - text = { - "Cria uma carta {C:tarot}Tarô{}", - "quando {C:attention}descartada", - "{C:inactive}(Deve ter espaço)" - } - }, - eternal = { - name = "Eterna", - text = { - "Não é possível vender", - "ou destruir" - } - }, - perishable = { - name = "Perecível", - text = { - "Com desvantagem após", - "{C:attention}#1#{} rodadas", - "{C:inactive}(resta(m) {C:attention}#2#{C:inactive})" - } - }, - rental = { - name = "Aluguel", - text = { - "Perca {C:money}$#1#{} no", - "fim da rodada" - } - }, - white_sticker = { - name = "Adesivo Branco", - text = { + blue_sticker={ + name="Adesivo Azul", + text={ "Usou este Curinga", "para vencer na dificuldade", - "{C:attention}Aposta Branca{}" - } + "{C:attention}Aposta Azul{}", + }, }, - red_sticker = { - name = "Adesivo Vermelho", - text = { - "Usou este Curinga", - "para vencer na dificuldade", - "{C:attention}Aposta Vermelha{}" - } + card_chips={ + text={ + "{C:chips}+#1#{} fichas", + }, }, - green_sticker = { - name = "Adesivo Verde", - text = { - "Usou este Curinga", - "para vencer na dificuldade", - "{C:attention}Aposta Verde{}" - } + card_extra_chips={ + text={ + "{C:chips}+#1#{} fichas adicionais", + }, }, - blue_sticker = { - name = "Adesivo Azul", - text = { - "Usou este Curinga", - "para vencer na dificuldade", - "{C:attention}Aposta Azul{}" - } - }, - black_sticker = { - name = "Adesivo Preto", - text = { - "Usou este Curinga", - "para vencer na dificuldade", - "{C:attention}Aposta Preta{}" - } - }, - purple_sticker = { - name = "Adesivo Roxo", - text = { - "Usou este Curinga", - "para vencer na dificuldade", - "{C:attention}Aposta Roxa{}" - } - }, - orange_sticker = { - name = "Adesivo Laranja", - text = { - "Usou este Curinga", - "para vencer na dificuldade", - "{C:attention}Aposta Laranja{}" - } - }, - gold_sticker = { - name = "Adesivo Dourado", - text = { - "Usou este Curinga", - "para vencer na dificuldade", - "{C:attention}Aposta de Ouro{}" - } - }, - playing_card = { - text = { - " {C:light_black}#1# de {V:1}#2# " - } - }, - card_chips = { - text = { - "{C:chips}+#1#{} fichas" - } - }, - card_extra_chips = { - text = { - "{C:chips}+#1#{} fichas adicionais" - } - }, - remove_negative = { - name = "Negativo", - text = { - "{C:inactive,s:0.9}(Remove {C:dark_edition,s:0.9}Negativo{C:inactive,s:0.9} da cópia)" - } - }, - locked = { - name = "Bloqueada", - text = {} - }, - debuffed_default = { - name = "Com desvantagem", - text = { - "Todas as habilidades", - "são desativadas" - } - }, - debuffed_playing_card = { - name = "Com desvantagem", - text = { - "Não pontua fichas", - "e todas as habilidades", - "são desativadas" - } - }, - demo_locked = { - name = "Bloqueada", - text = { - "Não disponível", - "neste demo" - } - }, - challenge_locked = { - name = "Bloqueado", - text = { + challenge_locked={ + name="Bloqueado", + text={ "Vença uma tentativa com pelo menos", "#1# baralhos diferentes para desbloquear", "Modo Desafio", - "{C:attention,s:2}#2#/#1#" - } + "{C:attention,s:2}#2#/#1#", + }, }, - demo_shop_locked = { - name = "Bloqueada", - text = { + debuffed_default={ + name="Com desvantagem", + text={ + "Todas as habilidades", + "são desativadas", + }, + }, + debuffed_playing_card={ + name="Com desvantagem", + text={ + "Não pontua fichas", + "e todas as habilidades", + "são desativadas", + }, + }, + deck_locked_discover={ + name="Bloqueada", + text={ + "Descubra pelo menos", + "{C:attention}#1#{} itens da", + "sua coleção", + }, + }, + deck_locked_stake={ + name="Bloqueada", + text={ + "Vença uma tentativa com qualquer", + "baralho pelo menos na", + "dificuldade {V:1}#1#{}", + }, + }, + deck_locked_win={ + name="Bloqueada", + text={ + "Vença uma tentativa com", + "{C:attention}#1#{}", + "em qualquer dificuldade", + }, + }, + demo_locked={ + name="Bloqueada", + text={ + "Não disponível", + "neste demo", + }, + }, + demo_shop_locked={ + name="Bloqueada", + text={ "Carta da coleção", "pessoal do {C:attention}Jimbo", "disponível na versão", - "completa de {E:1,C:red}Balatro" - } + "completa de {E:1,C:red}Balatro", + }, }, - wip_locked = { - name = "Bloqueada", - text = { - "Em", - "construção" - } + eternal={ + name="Eterna", + text={ + "Não é possível vender", + "ou destruir", + }, }, - deck_locked_win = { - name = "Bloqueada", - text = { - "Vença uma tentativa com", - "{C:attention}#1#{}", - "em qualquer dificuldade" - } + gold_seal={ + name="Selo Dourado", + text={ + "Ganhe {C:money}$3{} quando esta", + "carta é jogada", + "e pontua", + }, }, - deck_locked_discover = { - name = "Bloqueada", - text = { - "Descubra pelo menos", - "{C:attention}#1#{} itens da", - "sua coleção" - } + gold_sticker={ + name="Adesivo Dourado", + text={ + "Usou este Curinga", + "para vencer na dificuldade", + "{C:attention}Aposta de Ouro{}", + }, }, - deck_locked_stake = { - name = "Bloqueada", - text = { - "Vença uma tentativa com qualquer", - "baralho pelo menos na", - "dificuldade {V:1}#1#{}" - } + green_sticker={ + name="Adesivo Verde", + text={ + "Usou este Curinga", + "para vencer na dificuldade", + "{C:attention}Aposta Verde{}", + }, }, - joker_locked_legendary = { - name = "Bloqueada", - text = { + joker_locked_legendary={ + name="Bloqueada", + text={ "Encontre este Curinga", - "através da carta de {C:spectral}Alma{}" - } + "através da carta de {C:spectral}Alma{}", + }, }, - undiscovered_joker = { - name = "Não descoberto", - text = { + locked={ + name="Bloqueada", + text={ + }, + }, + orange_sticker={ + name="Adesivo Laranja", + text={ + "Usou este Curinga", + "para vencer na dificuldade", + "{C:attention}Aposta Laranja{}", + }, + }, + p_arcana_jumbo={ + name="Pacote Arcano Jumbo", + text={ + "Escolha {C:attention}#1#{} de até", + "{C:attention}#2#{C:tarot} cartas de Tarô{} para", + "serem usadas imediatamente", + }, + }, + p_arcana_mega={ + name="Pacote Arcano Mega", + text={ + "Escolha {C:attention}#1#{} de até", + "{C:attention}#2#{C:tarot} cartas de Tarô{} para", + "serem usadas imediatamente", + }, + }, + p_arcana_normal={ + name="Pacote Arcano", + text={ + "Escolha {C:attention}#1#{} de até", + "{C:attention}#2#{C:tarot} cartas de Tarô{} para", + "serem usadas imediatamente", + }, + }, + p_buffoon_jumbo={ + name="Pacote Bufão Jumbo", + text={ + "Escolha {C:attention}#1#{} de até", + "{C:attention}#2#{C:joker} cartas Curinga{}", + }, + }, + p_buffoon_mega={ + name="Pacote Bufão Mega", + text={ + "Escolha {C:attention}#1#{} de até", + "{C:attention}#2#{C:joker} cartas Curinga{}", + }, + }, + p_buffoon_normal={ + name="Pacote Bufão", + text={ + "Escolha {C:attention}#1#{} de até", + "{C:attention}#2#{C:joker} cartas Curinga{}", + }, + }, + p_celestial_jumbo={ + name="Pacote Celestial Jumbo", + text={ + "Escolha {C:attention}#1#{} de até", + "{C:attention}#2#{C:planet} cartas de Planeta{} para", + "serem usadas imediatamente", + }, + }, + p_celestial_mega={ + name="Pacote Celestial Mega", + text={ + "Escolha {C:attention}#1#{} de até", + "{C:attention}#2#{C:planet} cartas de Planeta{} para", + "serem usadas imediatamente", + }, + }, + p_celestial_normal={ + name="Pacote Celestial", + text={ + "Escolha {C:attention}#1#{} de até", + "{C:attention}#2#{C:planet} cartas de Planeta{} para", + "serem usadas imediatamente", + }, + }, + p_spectral_jumbo={ + name="Pacote Espectral Jumbo", + text={ + "Escolha {C:attention}#1#{} de até", + "{C:attention}#2#{C:spectral} cartas Espectrais{} para", + "serem usadas imediatamente", + }, + }, + p_spectral_mega={ + name="Pacote Espectral Mega", + text={ + "Escolha {C:attention}#1#{} de até", + "{C:attention}#2#{C:spectral} cartas Espectrais{} para", + "serem usadas imediatamente", + }, + }, + p_spectral_normal={ + name="Pacote Espectral", + text={ + "Escolha {C:attention}#1#{} de até", + "{C:attention}#2#{C:spectral} cartas Espectrais{} para", + "serem usadas imediatamente", + }, + }, + p_standard_jumbo={ + name="Pacote Padrão Jumbo", + text={ + "Escolha {C:attention}#1#{} de até", + "{C:attention}#2#{C:attention} cartas de Jogo{} para", + "serem adicionadas ao seu baralho", + }, + }, + p_standard_mega={ + name="Pacote Padrão Mega", + text={ + "Escolha {C:attention}#1#{} de até", + "{C:attention}#2#{C:attention} cartas de Jogo{} para", + "serem adicionadas ao seu baralho", + }, + }, + p_standard_normal={ + name="Pacote Padrão", + text={ + "Escolha {C:attention}#1#{} de até", + "{C:attention}#2#{C:attention} cartas de Jogo{} para", + "serem adicionadas ao seu baralho", + }, + }, + perishable={ + name="Perecível", + text={ + "Com desvantagem após", + "{C:attention}#1#{} rodadas", + "{C:inactive}(resta(m) {C:attention}#2#{C:inactive})", + }, + }, + pinned_left={ + name="Encurralado", + text={ + "Este Curinga permanece", + "encurralado na", + "posição mais à esquerda", + }, + }, + playing_card={ + text={ + " {C:light_black}#1# de {V:1}#2# ", + }, + }, + purple_seal={ + name="Selo Roxo", + text={ + "Cria uma carta {C:tarot}Tarô{}", + "quando {C:attention}descartada", + "{C:inactive}(Deve ter espaço)", + }, + }, + purple_sticker={ + name="Adesivo Roxo", + text={ + "Usou este Curinga", + "para vencer na dificuldade", + "{C:attention}Aposta Roxa{}", + }, + }, + red_seal={ + name="Selo Vermelho", + text={ + "Reativa esta", + "carta {C:attention}1{} vez", + }, + }, + red_sticker={ + name="Adesivo Vermelho", + text={ + "Usou este Curinga", + "para vencer na dificuldade", + "{C:attention}Aposta Vermelha{}", + }, + }, + remove_negative={ + name="Negativo", + text={ + "{C:inactive,s:0.9}(Remove {C:dark_edition,s:0.9}Negativo{C:inactive,s:0.9} da cópia)", + }, + }, + rental={ + name="Aluguel", + text={ + "Perca {C:money}$#1#{} no", + "fim da rodada", + }, + }, + undiscovered_booster={ + name="Não descoberto", + text={ + "Abra este pacote", + "em uma tentativa sem código", + "para descobrir o que ele faz", + }, + }, + undiscovered_edition={ + name="Não descoberto", + text={ + "Encontre esta edição", + "em uma tentativa sem código", + "para descobrir o que ela faz", + }, + }, + undiscovered_joker={ + name="Não descoberto", + text={ "Compre ou use", "esta carta em uma", "tentativa sem código", - "para descobrir o que ela faz" - } + "para descobrir o que ela faz", + }, }, - undiscovered_tarot = { - name = "Não descoberto", - text = { + undiscovered_planet={ + name="Não descoberto", + text={ "Compre ou use", "esta carta em uma", "tentativa sem código", - "para descobrir o que ela faz" - } + "para descobrir o que ela faz", + }, }, - undiscovered_planet = { - name = "Não descoberto", - text = { + undiscovered_spectral={ + name="Não descoberto", + text={ "Compre ou use", "esta carta em uma", "tentativa sem código", - "para descobrir o que ela faz" - } + "para descobrir o que ela faz", + }, }, - undiscovered_spectral = { - name = "Não descoberto", - text = { + undiscovered_tag={ + name="Não descoberto", + text={ + "Use esta marca em", + "uma tentativa sem código", + "para descobrir o que ela faz", + }, + }, + undiscovered_tarot={ + name="Não descoberto", + text={ "Compre ou use", "esta carta em uma", "tentativa sem código", - "para descobrir o que ela faz" - } + "para descobrir o que ela faz", + }, }, - undiscovered_voucher = { - name = "Não descoberto", - text = { + undiscovered_voucher={ + name="Não descoberto", + text={ "Resgate este", "cupom em uma", "tentativa sem código", - "para descobrir o que ele faz" - } + "para descobrir o que ele faz", + }, }, - undiscovered_booster = { - name = "Não descoberto", - text = { - "Abra este pacote", - "em uma tentativa sem código", - "para descobrir o que ele faz" - } + white_sticker={ + name="Adesivo Branco", + text={ + "Usou este Curinga", + "para vencer na dificuldade", + "{C:attention}Aposta Branca{}", + }, }, - undiscovered_edition = { - name = "Não descoberto", - text = { - "Encontre esta edição", - "em uma tentativa sem código", - "para descobrir o que ela faz" - } + wip_locked={ + name="Bloqueada", + text={ + "Em", + "construção", + }, }, - undiscovered_tag = { - name = "Não descoberto", - text = { - "Use esta marca em", - "uma tentativa sem código", - "para descobrir o que ela faz" - } + }, + Planet={ + c_ceres={ + name="Ceres", + text={ + "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi e", + "{C:chips}+#4#{} fichas", + }, }, - p_arcana_normal = { - name = "Pacote Arcano", - text = { - "Escolha {C:attention}#1#{} de até", - "{C:attention}#2#{C:tarot} cartas de Tarô{} para", - "serem usadas imediatamente" - } + c_earth={ + name="Terra", + text={ + "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi e", + "{C:chips}+#4#{} fichas", + }, }, - p_arcana_jumbo = { - name = "Pacote Arcano Jumbo", - text = { - "Escolha {C:attention}#1#{} de até", - "{C:attention}#2#{C:tarot} cartas de Tarô{} para", - "serem usadas imediatamente" - } + c_eris={ + name="Eris", + text={ + "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi e", + "{C:chips}+#4#{} fichas", + }, }, - p_arcana_mega = { - name = "Pacote Arcano Mega", - text = { - "Escolha {C:attention}#1#{} de até", - "{C:attention}#2#{C:tarot} cartas de Tarô{} para", - "serem usadas imediatamente" - } + c_jupiter={ + name="Júpiter", + text={ + "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi e", + "{C:chips}+#4#{} fichas", + }, }, - p_celestial_normal = { - name = "Pacote Celestial", - text = { - "Escolha {C:attention}#1#{} de até", - "{C:attention}#2#{C:planet} cartas de Planeta{} para", - "serem usadas imediatamente" - } + c_mars={ + name="Marte", + text={ + "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi e", + "{C:chips}+#4#{} fichas", + }, }, - p_celestial_jumbo = { - name = "Pacote Celestial Jumbo", - text = { - "Escolha {C:attention}#1#{} de até", - "{C:attention}#2#{C:planet} cartas de Planeta{} para", - "serem usadas imediatamente" - } + c_mercury={ + name="Mercúrio", + text={ + "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi e", + "{C:chips}+#4#{} fichas", + }, }, - p_celestial_mega = { - name = "Pacote Celestial Mega", - text = { - "Escolha {C:attention}#1#{} de até", - "{C:attention}#2#{C:planet} cartas de Planeta{} para", - "serem usadas imediatamente" - } + c_neptune={ + name="Neptuno", + text={ + "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi e", + "{C:chips}+#4#{} fichas", + }, }, - p_spectral_normal = { - name = "Pacote Espectral", - text = { - "Escolha {C:attention}#1#{} de até", - "{C:attention}#2#{C:spectral} cartas Espectrais{} para", - "serem usadas imediatamente" - } + c_planet_x={ + name="Planeta X", + text={ + "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi e", + "{C:chips}+#4#{} fichas", + }, }, - p_spectral_jumbo = { - name = "Pacote Espectral Jumbo", - text = { - "Escolha {C:attention}#1#{} de até", - "{C:attention}#2#{C:spectral} cartas Espectrais{} para", - "serem usadas imediatamente" - } + c_pluto={ + name="Plutão", + text={ + "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi e", + "{C:chips}+#4#{} fichas", + }, }, - p_spectral_mega = { - name = "Pacote Espectral Mega", - text = { - "Escolha {C:attention}#1#{} de até", - "{C:attention}#2#{C:spectral} cartas Espectrais{} para", - "serem usadas imediatamente" - } + c_saturn={ + name="Saturno", + text={ + "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi e", + "{C:chips}+#4#{} fichas", + }, }, - p_standard_normal = { - name = "Pacote Padrão", - text = { - "Escolha {C:attention}#1#{} de até", - "{C:attention}#2#{C:attention} cartas de Jogo{} para", - "serem adicionadas ao seu baralho" - } + c_uranus={ + name="Urano", + text={ + "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi e", + "{C:chips}+#4#{} fichas", + }, }, - p_standard_jumbo = { - name = "Pacote Padrão Jumbo", - text = { - "Escolha {C:attention}#1#{} de até", - "{C:attention}#2#{C:attention} cartas de Jogo{} para", - "serem adicionadas ao seu baralho" - } + c_venus={ + name="Vênus", + text={ + "{S:0.8}({S:0.8,V:1}nv.#1#{S:0.8}){} Subir de nível", + "{C:attention}#2#", + "{C:mult}+#3#{} Multi e", + "{C:chips}+#4#{} fichas", + }, }, - p_standard_mega = { - name = "Pacote Padrão Mega", - text = { - "Escolha {C:attention}#1#{} de até", - "{C:attention}#2#{C:attention} cartas de Jogo{} para", - "serem adicionadas ao seu baralho" - } + }, + Spectral={ + c_ankh={ + name="Ankh", + text={ + "Cria uma cópia de um", + "{C:attention}Curinga{} aleatório, destrói", + "todos os outros Curingas", + }, }, - p_buffoon_normal = { - name = "Pacote Bufão", - text = { - "Escolha {C:attention}#1#{} de até", - "{C:attention}#2#{C:joker} cartas Curinga{}" - } + c_aura={ + name="Aura", + text={ + "Adiciona o efeito {C:dark_edition}Laminado{}, {C:dark_edition}Holográfico{}", + "ou {C:dark_edition}Policromático{} a", + "{C:attention}1{} carta selecionada na sua mão", + }, }, - p_buffoon_jumbo = { - name = "Pacote Bufão Jumbo", - text = { - "Escolha {C:attention}#1#{} de até", - "{C:attention}#2#{C:joker} cartas Curinga{}" - } + c_black_hole={ + name="Buraco Negro", + text={ + "Melhora cada", + "{C:legendary,E:1}mão de pôquer", + "em {C:attention}1{} nível", + }, }, - p_buffoon_mega = { - name = "Pacote Bufão Mega", - text = { - "Escolha {C:attention}#1#{} de até", - "{C:attention}#2#{C:joker} cartas Curinga{}" - } + c_cryptid={ + name="Criptídeo", + text={ + "Cria {C:attention}#1#{} cópias de", + "{C:attention}1{} carta selecionada", + "na sua mão", + }, }, - pinned_left = { - name = "Encurralado", - text = { - "Este Curinga permanece", - "encurralado na", - "posição mais à esquerda" - } - } - } + c_deja_vu={ + name="Déjà vu", + text={ + "Adiciona um {C:red}Selo Vermelho{}", + "a {C:attention}1{} carta selecionada", + "na sua mão", + }, + }, + c_ectoplasm={ + name="Ectoplasma", + text={ + "Adiciona {C:dark_edition}Negativo{} a", + "um {C:attention}Curinga aleatório,", + "{C:red}-1{} de tamanho de mão", + }, + }, + c_familiar={ + name="Familiar", + text={ + "Destrói {C:attention}1{} carta", + "na sua mão, adiciona", + "{C:attention}#1#{} {C:attention}realeza Aprimorada", + "{C:attention}aleatórias{} na sua mão", + }, + }, + c_grim={ + name="Sombrio", + text={ + "Destrói {C:attention}1{} carta", + "aleatória na sua mão,", + "adiciona {C:attention}#1#{} {C:attention}Ases", + "{C:attention}aprimorado(s){} aleatório(s) na sua mão", + }, + }, + c_hex={ + name="Feitiço", + text={ + "Adiciona {C:dark_edition}Policromático{} a um", + "{C:attention}Curinga{} aleatório, destrói", + "todos os outros Curingas", + }, + }, + c_immolate={ + name="Imolação", + text={ + "Destrói {C:attention}#1#{} cartas", + "aleatórias na mão,", + "ganha {C:money}$#2#", + }, + }, + c_incantation={ + name="Encantamento", + text={ + "Destrói {C:attention}1{} carta", + "na sua mão, adiciona {C:attention}#1#", + "{C:attention}cartas Aprimoradas e numeradas", + "{C:attention}aleatórias{} na sua mão", + }, + }, + c_medium={ + name="Médium", + text={ + "Adiciona um {C:purple}Selo Roxo{}", + "a {C:attention}1{} carta selecionada", + "na sua mão", + }, + }, + c_ouija={ + name="Ouija", + text={ + "Converte todas as cartas", + "da mão em uma única", + "{C:attention}classe aleatória", + "{C:red}-1{} de tamanho de mão", + }, + }, + c_sigil={ + name="Símbolo", + text={ + "Converte todas as cartas", + "da mão em um único", + "{C:attention}naipe aleatório", + }, + }, + c_soul={ + name="A Alma", + text={ + "Cria um", + "Curinga {C:legendary,E:1}Lendário{}", + "{C:inactive}(Deve ter espaço)", + }, + }, + c_talisman={ + name="Talismã", + text={ + "Adiciona um {C:attention}Selo Dourado{}", + "a {C:attention}1{} carta", + "escolhida na sua mão", + }, + }, + c_trance={ + name="Transe", + text={ + "Adiciona um {C:blue}Selo Azul{}", + "a {C:attention}1{} carta selecionada", + "na sua mão", + }, + }, + c_wraith={ + name="Espectro", + text={ + "Cria um", + "{C:attention}Curinga{} {C:red}Raro,", + "define o dinheiro para {C:money}$0", + }, + }, + }, + Stake={ + stake_black={ + name="Aposta Preta", + text={ + "A loja pode ter Curingas {C:attention}Eternos{}", + "{C:inactive,s:0.8}{Não é possível vender ou destruir}", + "{s:0.8}Aplica todas as Apostas anteriores", + }, + }, + stake_blue={ + name="Aposta Azul", + text={ + "{C:red}-1{} Descarte", + "{s:0.8}Aplica todas as Apostas anteriores", + }, + }, + stake_gold={ + name="Aposta Dourada", + text={ + "A loja pode ter Curingas de {C:attention}Aluguel{}", + "{C:inactive,s:0.8}(Custa {C:money,s:0.8}$3{C:inactive,s:0.8} por rodada)", + "{s:0.8}Aplica-se a todas as Apostas anteriores", + }, + }, + stake_green={ + name="Aposta Verde", + text={ + "A pontuação necessária escala", + "cada vez mais rapidamente com cada {C:attention}Aposta", + "{s:0.8}Aplica todas as Apostas anteriores", + }, + }, + stake_orange={ + name="Aposta Laranja", + text={ + "A loja pode ter Curingas {C:attention}Perecíveis{}", + "{C:inactive,s:0.8}(Com desvantagem após 5 Rodadas)", + "{s:0.8}Aplica-se a todas as Apostas anteriores", + }, + }, + stake_purple={ + name="Aposta Roxa", + text={ + "A pontuação necessária escala", + "cada vez mais rapidamente com cada {C:attention}Aposta", + "{s:0.8}Aplica todas as Apostas anteriores", + }, + }, + stake_red={ + name="Aposta Vermelha", + text={ + "{C:attention}Small Blind{} não dá", + "recompensas em dinheiro", + "{s:0.8}Aplica todas as Apostas anteriores", + }, + }, + stake_white={ + name="Aposta Branca", + text={ + "Dificuldade Base", + }, + }, + }, + Tag={ + tag_boss={ + name="Marca de Chefe", + text={ + "Atualiza o", + "{C:attention}Blind de Chefe", + }, + }, + tag_buffoon={ + name="Marca de Bufão", + text={ + "Oferece gratuitamente um", + "{C:attention}Pacote Bufão", + }, + }, + tag_charm={ + name="Marca de Amuleto", + text={ + "Oferece gratuitamente um", + "{C:tarot}Pacote Arcano Mega", + }, + }, + tag_coupon={ + name="Marca de Cupom", + text={ + "Cartas iniciais e", + "pacotes de reforço na próxima", + "loja ficam gratuitos", + }, + }, + tag_d_six={ + name="Marca D6", + text={ + "Atualização na próxima loja", + "começa em {C:money}$0", + }, + }, + tag_double={ + name="Marca Dupla", + text={ + "Oferece uma cópia da", + "próxima {C:attention}Marca{} selecionada", + "{s:0.8,C:attention}Marca Dupla{s:0.8} excluída", + }, + }, + tag_economy={ + name="Marca Econômica", + text={ + "Duplica o seu dinheiro", + "{C:inactive}(Máximo de {C:money}$#1#{C:inactive})", + }, + }, + tag_ethereal={ + name="Marca Etérea", + text={ + "Oferece gratuitamente um", + "{C:planet}Pacote Espectral", + }, + }, + tag_foil={ + name="Marca Laminada", + text={ + "O próximo Curinga da loja de", + "edição de base é grátis", + "e torna-se {C:dark_edition}Laminado", + }, + }, + tag_garbage={ + name="Marca de Lixo", + text={ + "Dá {C:money}$#1#{} por", + "{C:red}descarte{} não usado nesta rodada", + "{C:inactive}(Dará {C:money}$#2#{C:inactive})", + }, + }, + tag_handy={ + name="Marca Útil", + text={ + "Dá {C:money}$#1#{} por", + "{C:blue}mão{} jogada nesta tentativa", + "{C:inactive}(Dará {C:money}$#2#{C:inactive})", + }, + }, + tag_holo={ + name="Marca Holográfica", + text={ + "O próximo Curinga da loja de", + "edição de base é grátis", + "e torna-se {C:dark_edition}Holográfico", + }, + }, + tag_investment={ + name="Marca de Investimento", + text={ + "Após derrotar", + "o Blind de Chefe,", + "ganhe {C:money}$#1#", + }, + }, + tag_juggle={ + name="Marca de Malabarismo", + text={ + "{C:attention}+#1#{} tamanho de mão", + "próxima rodada", + }, + }, + tag_meteor={ + name="Marca de Meteoro", + text={ + "Oferece gratuitamente um", + "{C:planet}Pacote Celestial Mega", + }, + }, + tag_negative={ + name="Marca Negativa", + text={ + "O próximo Curinga da loja de", + "edição de base é grátis", + "e torna-se {C:dark_edition}Negativo", + }, + }, + tag_orbital={ + name="Marca Orbital", + text={ + "Melhora {C:attention}#1#", + "em {C:attention}#2# níveis", + }, + }, + tag_polychrome={ + name="Marca Policromática", + text={ + "O próximo Curinga da loja de", + "edição de base é grátis", + "e torna-se {C:dark_edition}Policromático", + }, + }, + tag_rare={ + name="Marca Rara", + text={ + "A loja tem um", + "{C:red}Curinga Raro grátis", + }, + }, + tag_skip={ + name="Marca Veloz", + text={ + "Dá {C:money}$#1#{} por", + "Blind ignorado nesta tentativa", + "{C:inactive}(Dará {C:money}$#2#{C:inactive})", + }, + }, + tag_standard={ + name="Marca Padrão", + text={ + "Oferece gratuitamente um", + "{C:attention}Pacote Padrão Mega", + }, + }, + tag_top_up={ + name="Marca de Abastecimento", + text={ + "Cria até {C:attention}#1#", + "Curingas {C:blue}Comuns{}", + "{C:inactive}(Deve ter espaço)", + }, + }, + tag_uncommon={ + name="Marca Incomum", + text={ + "A loja tem um", + "{C:green}Curinga Incomum grátis", + }, + }, + tag_voucher={ + name="Marca de Cupom", + text={ + "Adiciona um {C:voucher}Cupom", + "à próxima loja", + }, + }, + }, + Tarot={ + c_chariot={ + name="A Carruagem", + text={ + "Aprimora {C:attention}#1#{} carta", + "selecionada para", + "{C:attention}#2#", + }, + }, + c_death={ + name="Morte", + text={ + "Selecione {C:attention}#1#{} cartas,", + "converta a carta da {C:attention}esquerda{}", + "na carta da {C:attention}direita{}", + "{C:inactive}(Arraste para reorganizar)", + }, + }, + c_devil={ + name="O Demônio", + text={ + "Aprimora {C:attention}#1#{} carta", + "selecionada para", + "{C:attention}#2#", + }, + }, + c_emperor={ + name="O Imperador", + text={ + "Cria até {C:attention}#1#", + "cartas de {C:tarot}Tarô{} aleatórias", + "{C:inactive}(Deve ter espaço)", + }, + }, + c_empress={ + name="A Imperatriz", + text={ + "Aprimora {C:attention}#1#", + "cartas selecionadas para", + "{C:attention}#2#s", + }, + }, + c_fool={ + name="O Tolo", + text={ + "Cria a última", + "carta de {C:tarot}Tarô{} ou {C:planet}Planeta{}", + "usada durante esta tentativa", + "{s:0.8,C:tarot}O Tolo{s:0.8} excluído", + }, + }, + c_hanged_man={ + name="O Enforcado", + text={ + "Destrói até", + "{C:attention}#1#{} cartas selecionadas", + }, + }, + c_heirophant={ + name="O Hierofante", + text={ + "Aprimora {C:attention}#1#", + "cartas selecionadas para", + "{C:attention}#2#", + }, + }, + c_hermit={ + name="O Eremita", + text={ + "Duplica o dinheiro", + "{C:inactive}(Máximo de {C:money}$#1#{C:inactive})", + }, + }, + c_high_priestess={ + name="A Sacerdotisa", + text={ + "Cria até {C:attention}#1#", + "cartas de {C:planet}Planeta{} aleatórias", + "{C:inactive}(Deve ter espaço)", + }, + }, + c_judgement={ + name="Julgamento", + text={ + "Cria uma", + "carta {C:attention}Curinga{} aleatória", + "{C:inactive}(Deve ter espaço)", + }, + }, + c_justice={ + name="Justiça", + text={ + "Aprimora {C:attention}#1#{} carta", + "selecionada para", + "{C:attention}#2#", + }, + }, + c_lovers={ + name="Os Amantes", + text={ + "Aprimora {C:attention}#1#{} carta", + "selecionada para", + "{C:attention}#2#", + }, + }, + c_magician={ + name="O Mago", + text={ + "Aprimora {C:attention}#1#{}", + "cartas selecionadas para", + "{C:attention}#2#s", + }, + }, + c_moon={ + name="A Lua", + text={ + "Converte até", + "{C:attention}#1#{} cartas selecionadas", + "para {V:1}#2#{}", + }, + }, + c_star={ + name="A Estrela", + text={ + "Converte até", + "{C:attention}#1#{} cartas selecionadas", + "para {V:1}#2#{}", + }, + }, + c_strength={ + name="Força", + text={ + "Aumenta a classe de", + "até {C:attention}#1#{} cartas", + "selecionadas em {C:attention}1", + }, + }, + c_sun={ + name="O Sol", + text={ + "Converte até", + "{C:attention}#1#{} cartas selecionadas", + "para {V:1}#2#{}", + }, + }, + c_temperance={ + name="Temperança", + text={ + "Dá o valor total", + "de venda de todos os", + "Curingas atuais {C:inactive}(Máximo de {C:money}$#1#{C:inactive})", + "{C:inactive}(No momento {C:money}$#2#{C:inactive})", + }, + }, + c_tower={ + name="A Torre", + text={ + "Aprimora {C:attention}#1#{} carta", + "selecionada para", + "{C:attention}#2#", + }, + }, + c_wheel_of_fortune={ + name="A Roda da Fortuna", + text={ + "Chance de {C:green}#1# em #2#{} de adicionar", + "edição {C:dark_edition}Laminada{}, {C:dark_edition}Holográfica{} ou", + "{C:dark_edition}Policromática{}", + "a um {C:attention}Curinga aleatório", + }, + }, + c_world={ + name="O Mundo", + text={ + "Converte até", + "{C:attention}#1#{} cartas selecionadas", + "para {V:1}#2#{}", + }, + }, + }, + Voucher={ + v_antimatter={ + name="Antimatéria", + text={ + "{C:dark_edition}+1{} Espaço de Curinga", + }, + unlock={ + "Resgata {C:voucher}Em Branco{}", + "um total de {C:attention}#1#{} vezes", + "{C:inactive}(#2#)", + }, + }, + v_blank={ + name="Em Branco", + text={ + "{C:inactive}Não faz nada?", + }, + }, + v_clearance_sale={ + name="Promoção", + text={ + "Todas as cartas e pacotes na", + "loja têm {C:attention}#1#%{} de desconto", + }, + }, + v_crystal_ball={ + name="Bola de Cristal", + text={ + "{C:attention}+1{} espaço de consumível", + }, + }, + v_directors_cut={ + name="Edição do Diretor", + text={ + "Atualiza Blind de Chefe", + "{C:attention}1{} vez por Aposta,", + "{C:money}$#1#{} por lançamento", + }, + }, + v_glow_up={ + name="Brilhando", + text={ + "Cartas {C:dark_edition}Laminadas{}, {C:dark_edition}Holográficas{} e", + "{C:dark_edition}Policromáticas{}", + "aparecem {C:attention}#1#X{} mais frequentemente", + }, + unlock={ + "Tenha pelo menos {C:attention}#1#", + "cartas de {C:attention}Curinga{} com", + "edição {C:dark_edition}Laminada{}, {C:dark_edition}Holográfica{} ou", + "{C:dark_edition}Policromática{}", + }, + }, + v_grabber={ + name="Agarrador", + text={ + "Ganha", + "permanentemente {C:blue}+#1#{} mão", + "por rodada", + }, + }, + v_hieroglyph={ + name="Hieróglifo", + text={ + "{C:attention}-#1#{} de Aposta,", + "{C:blue}-#1#{} mão", + "a cada rodada", + }, + }, + v_hone={ + name="Apuramento", + text={ + "Cartas {C:dark_edition}Laminadas{}, {C:dark_edition}Holográficas{} e", + "{C:dark_edition}Policromáticas{}", + "aparecem {C:attention}#1#X{} mais frequentemente", + }, + }, + v_illusion={ + name="Ilusão", + text={ + "{C:attention}Cartas de jogo{} na loja", + "pode ter um {C:enhanced}Aprimoramento{},", + "{C:dark_edition}Edição{} e/ou um {C:attention}Selo{}", + }, + unlock={ + "Compre um total de", + "{C:attention}#1#{} cartas de jogo", + "na loja", + "{C:inactive}(#2#)", + }, + }, + v_liquidation={ + name="Super Promoção", + text={ + "Todas as cartas e pacotes na", + "loja têm {C:attention}#1#%{} de desconto", + }, + unlock={ + "Resgate pelo menos", + "cartas de{C:attention}#1#{C:voucher} Cupom{}", + "em uma tentativa", + }, + }, + v_magic_trick={ + name="Truque de Mágica", + text={ + "{C:attention}Cartas de jogo{} podem", + "ser compradas", + "na {C:attention}loja", + }, + }, + v_money_tree={ + name="Árvore de Dinheiro", + text={ + "Eleva o limite de", + "juros ganhos em", + "cada rodada para {C:money}$#1#{}", + }, + unlock={ + "Maximiza os juros", + "por lucros de rodada por", + "{C:attention}#1#{} rodadas consecutivas", + "{C:inactive}(#2#)", + }, + }, + v_nacho_tong={ + name="Mão Boba", + text={ + "Ganha", + "permanentemente {C:blue}+#1#{} mão", + "por rodada", + }, + unlock={ + "Jogue um total", + "de {C:attention}#1#{} cartas", + "{C:inactive}(#2#)", + }, + }, + v_observatory={ + name="Observatório", + text={ + "Cartas de {C:planet}Planeta{} na sua", + "área de {C:attention}consumíveis{} dão", + "{X:red,C:white} X#1# {} Multi pela", + "{C:attention}mão de pôquer especificada", + }, + unlock={ + "Use um total de {C:attention}#1#", + "cartas de {C:planet}Planeta{} de qualquer", + "{C:planet}Pacote Celestial", + "{C:inactive}(#2#)", + }, + }, + v_omen_globe={ + name="Globo Auspicioso", + text={ + "Cartas {C:spectral}Espectrais{} podem", + "aparecer em qualquer um", + "dos {C:attention}Pacotes Arcanos", + }, + unlock={ + "Use um total de {C:attention}#1#", + "cartas de {C:tarot}Tarô{} de qualquer", + "{C:tarot}Pacote Arcano", + "{C:inactive}(#2#)", + }, + }, + v_overstock_norm={ + name="Estoque", + text={ + "{C:attention}+1{} espaço de carta", + "disponível na loja", + }, + }, + v_overstock_plus={ + name="Excesso de Estoque", + text={ + "{C:attention}+1{} espaço de carta", + "disponível na loja", + }, + unlock={ + "Gaste um total de", + "{C:money}$#1#{} na loja", + "{C:inactive}($#2#)", + }, + }, + v_paint_brush={ + name="Pincel", + text={ + "{C:attention}+#1#{} tamanho de mão", + }, + }, + v_palette={ + name="Paleta", + text={ + "{C:attention}+#1#{} tamanho de mão", + }, + unlock={ + "Reduz o tamanho da mão", + "para {C:attention}#1#{} cartas", + }, + }, + v_petroglyph={ + name="Petróglifo", + text={ + "{C:attention}-#1#{} de Aposta,", + "{C:red}-#1#{} descarte", + "a cada rodada", + }, + unlock={ + "Alcance", + "Nível de Aposta {E:1,C:attention}#1#", + }, + }, + v_planet_merchant={ + name="Comerciante de Planetas", + text={ + "Cartas de {C:planet}Planeta{} aparecem", + "{C:attention}#1#X{} mais frequentemente", + "na loja", + }, + }, + v_planet_tycoon={ + name="Magnata dos Planetas", + text={ + "Cartas de {C:planet}Planeta{} aparecem", + "{C:attention}#1#X{} mais frequentemente", + "na loja", + }, + unlock={ + "Compre um total de", + "{C:attention}#1#{C:planet} cartas de Planeta{}", + "na loja", + "{C:inactive}(#2#)", + }, + }, + v_recyclomancy={ + name="Reciclomancia", + text={ + "Ganha", + "permanentemente {C:red}+#1#{} descarte", + "a cada rodada", + }, + unlock={ + "Descarte um total", + "de {C:attention}#1#{} cartas", + "{C:inactive}(#2#)", + }, + }, + v_reroll_glut={ + name="Excesso de Atualizações", + text={ + "Custo de Atualizações", + "{C:money}$#1#{} a menos", + }, + unlock={ + "Atualize a loja um", + "total de {C:attention}#1#{} vezes", + "{C:inactive}(#2#)", + }, + }, + v_reroll_surplus={ + name="Atualizações", + text={ + "Custo de Atualizações", + "{C:money}$#1#{} a menos", + }, + }, + v_retcon={ + name="Refazer", + text={ + "Atualiza Blind de Chefe", + "{C:attention}ilimitadas{} vezes,", + "{C:money}$#1#{} por lançamento", + }, + unlock={ + "Descubra", + "{C:attention}#1#{} Blinds", + }, + }, + v_seed_money={ + name="Dinheiro Inicial", + text={ + "Eleva o limite de", + "juros ganhos em", + "cada rodada para {C:money}$#1#{}", + }, + }, + v_tarot_merchant={ + name="Comerciante de Tarô", + text={ + "Cartas de {C:tarot}Tarô{} aparecem", + "{C:attention}#1#X{} mais frequentemente", + "na loja", + }, + }, + v_tarot_tycoon={ + name="Magnata do Tarô", + text={ + "Cartas de {C:tarot}Tarô{} aparecem", + "{C:attention}#1#X{} mais frequentemente", + "na loja", + }, + unlock={ + "Compre um total de", + "{E:1,C:attention}#1# cartas de {C:tarot}Tarô{}", + "na loja", + "{C:inactive}(#2#)", + }, + }, + v_telescope={ + name="Telescópio", + text={ + "{C:attention}Pacotes Celestiais{} sempre", + "têm a carta de {C:planet}Planeta{}", + "para a", + "{C:attention}mão de pôquer mais jogada", + }, + }, + v_wasteful={ + name="Desperdício", + text={ + "Ganha", + "permanentemente {C:red}+#1#{} descarte", + "a cada rodada", + }, + }, + }, }, - UI = {}, - tutorial = {}, - misc = { - suits_singular = { - Spades = "Espadas", - Hearts = "Copas", - Clubs = "Paus", - Diamonds = "Ouros" + misc={ + achievement_descriptions={ + _100000k="Pontue 100.000.000 Fichas com uma só mão", + _1000k="Pontue 1.000.000 Fichas com uma só mão", + _10k="Pontue 10.000 Fichas com uma só mão", + ante_up="Alcance Aposta 4", + ante_upper="Alcance Aposta 8", + astronomy="Descubra todas as cartas de Planeta", + big_hands="Tenha 80 cartas ou mais no seu baralho", + card_discarder="Descarte no mínimo 2500 cartas", + card_player="Jogue no mínimo 2500 cartas", + cartomancy="Descubra todas as cartas de Tarô", + clairvoyance="Descubra todas as cartas Espectrais", + completionist="Descubra 100% da sua coleção", + completionist_plus="Vença com todos os baralhos na dificuldade Aposta Dourada", + completionist_plus_plus="Ganhe um Adesivo Dourado em cada Curinga", + extreme_couponer="Descubra todos os Cupons", + flushed="Jogue um Flush com 5 Cartas Curinga", + heads_up="Vença uma Tentativa", + high_stakes="Vença uma tentativa com no mínimo a dificuldade Aposta Dourada", + legendary="Descubra um Curinga Lendário", + low_stakes="Vença uma tentativa com no mínimo a dificuldade Aposta Vermelha", + mid_stakes="Vença uma tentativa com no mínimo a dificuldade Aposta Negra", + nest_egg="Tenha $400 ou mais durante uma única tentativa", + retrograde="Suba o nível de qualquer mão de pôquer até o 10", + roi="Compre 5 Cupons em Aposta 4", + royale="Jogue um Royal Flush", + rule_bender="Complete qualquer tentativa de desafio", + rule_breaker="Complete todas as tentativas de desafio", + shattered="Quebre 2 Cartas de Vidro em uma mão", + speedrunner="Vença uma tentativa em 12 ou menos rodadas", + tiny_hands="Reduza o seu baralho para 20 cartas ou menos.", + you_get_what_you_get="Vença uma tentativa sem atualizar a loja", }, - suits_plural = { - Spades = "Espadas", - Hearts = "Copas", - Clubs = "Paus", - Diamonds = "Ouros" + achievement_names={ + _100000k="100 Milhões", + _1000k="1 Milhão", + _10k="10 Mil", + ante_up="Aumento de Aposta!", + ante_upper="Aumento Maior de Aposta!", + astronomy="Astronomia", + big_hands="Mãos Grandes", + card_discarder="Descartador de Cartas", + card_player="Jogador de Cartas", + cartomancy="Cartomancia", + clairvoyance="Clarividência", + completionist="Complecionista", + completionist_plus="Complecionista+", + completionist_plus_plus="Complecionista++", + extreme_couponer="Apreciador de Cupons", + flushed="Cheio de Dinheiro", + heads_up="Atenção", + high_stakes="Aposta Alta", + legendary="Lendário", + low_stakes="Aposta Baixa", + mid_stakes="Aposta Média", + nest_egg="Pé de Meia", + retrograde="Retrógrado", + roi="Retorno de Investimento", + royale="Royale", + rule_bender="Manipulador de Regras", + rule_breaker="Quebrador de Regras", + shattered="Quebrado", + speedrunner="Speedrunner", + tiny_hands="Mãos Pequenas", + you_get_what_you_get="É o que É", }, - blind_states = { - Select = "Selecionar", - Skipped = "Ignorado", - Current = "Atual", - Defeated = "Derrotado", - Upcoming = "Próximo", - Selected = "Selecionado" + blind_states={ + Current="Atual", + Defeated="Derrotado", + Select="Selecionar", + Selected="Selecionado", + Skipped="Ignorado", + Upcoming="Próximo", }, - ranks = { - Ace = "Ás", - King = "Rei", - Queen = "Dama", - Jack = "Valete", - ['10'] = "10", - ['9'] = "9", - ['8'] = "8", - ['7'] = "7", - ['6'] = "6", - ['5'] = "5", - ['4'] = "4", - ['3'] = "3", - ['2'] = "2" + challenge_names={ + c_blast_off_1="Decolar", + c_bram_poker_1="Bram Pôquer", + c_city_1="Cidade dos 15 Minutos", + c_cruelty_1="Crueldade", + c_double_nothing_1="O Dobro ou Nada", + c_five_card_1="Saque de Cinco Cartas", + c_fragile_1="Frágil", + c_golden_needle_1="Agulha Dourada", + c_inflation_1="Inflação", + c_jokerless_1="Sem Curinga", + c_knife_1="No Fio da Navalha", + c_luxury_1="Imposto de Luxo", + c_mad_world_1="Mundo Maluco", + c_medusa_1="Medusa", + c_monolith_1="Monólito", + c_non_perishable_1="Não Perecível", + c_omelette_1="A Omelete", + c_rich_1="Ricos ficam Mais Ricos", + c_typecast_1="Estereótipo", + c_xray_1="Visão de Raio X", }, - high_scores = { - hand = "Melhor Mão", - furthest_round = "Rodada Mais Alta", - furthest_ante = "Aposta Mais Alta", - most_money = "Maior Quantidade de Dinheiro", - boss_streak = "Maior Número de Chefes Consecutivos", - collection = "Coleção", - win_streak = "Melhor Sequência de Vitórias", - current_streak = "", - poker_hand = "Mão Mais Jogada" + collabs={ + Clubs={ + ["1"]="Padrão", + ["2"]="Vampire Survivors", + ["3"]="Slay the Spire", + ["4"]="Potion Craft", + ["5"]="Warframe", + ["6"]="Vault-Tec", + ["7"]="Dead by Daylight", + }, + Diamonds={ + ["1"]="Padrão", + ["2"]="DAVE THE DIVER", + ["3"]="Stardew Valley", + ["4"]="Enter the Gungeon", + ["5"]="1000xRESIST", + ["6"]="Civilization VII", + ["7"]="Rust", + }, + Hearts={ + ["1"]="Padrão", + ["2"]="Among Us", + ["3"]="The Binding of Isaac", + ["4"]="Cult of the Lamb", + ["5"]="Divinity Original Sin 2", + ["6"]="Critical Role", + ["7"]="Bugsnax", + }, + Spades={ + ["1"]="Padrão", + ["2"]="The Witcher", + ["3"]="Cyberpunk 2077", + ["4"]="Shovel Knight", + ["5"]="Don’t Starve", + ["6"]="Assassin's Creed", + ["7"]="Slay the Princess", + }, }, - achievement_names = { - ante_up = "Aumento de Aposta!", - ante_upper = "Aumento Maior de Aposta!", - heads_up = "Atenção", - low_stakes = "Aposta Baixa", - mid_stakes = "Aposta Média", - high_stakes = "Aposta Alta", - card_player = "Jogador de Cartas", - card_discarder = "Descartador de Cartas", - nest_egg = "Pé de Meia", - flushed = "Cheio de Dinheiro", - speedrunner = "Speedrunner", - roi = "Retorno de Investimento", - shattered = "Quebrado", - royale = "Royale", - retrograde = "Retrógrado", - _10k = "10 Mil", - _1000k = "1 Milhão", - _100000k = "100 Milhões", - tiny_hands = "Mãos Pequenas", - big_hands = "Mãos Grandes", - you_get_what_you_get = "É o que É", - rule_bender = "Manipulador de Regras", - rule_breaker = "Quebrador de Regras", - legendary = "Lendário", - astronomy = "Astronomia", - cartomancy = "Cartomancia", - clairvoyance = "Clarividência", - extreme_couponer = "Apreciador de Cupons", - completionist = "Complecionista", - completionist_plus = "Complecionista+", - completionist_plus_plus = "Complecionista++", - }, - achievement_descriptions = { - ante_up = "Alcance Aposta 4", - ante_upper = "Alcance Aposta 8", - heads_up = "Vença uma Tentativa", - low_stakes = "Vença uma tentativa com no mínimo a dificuldade Aposta Vermelha", - mid_stakes = "Vença uma tentativa com no mínimo a dificuldade Aposta Negra", - high_stakes = "Vença uma tentativa com no mínimo a dificuldade Aposta Dourada", - card_player = "Jogue no mínimo 2500 cartas", - card_discarder = "Descarte no mínimo 2500 cartas", - nest_egg = "Tenha $400 ou mais durante uma única tentativa", - flushed = "Jogue um Flush com 5 Cartas Curinga", - speedrunner = "Vença uma tentativa em 12 ou menos rodadas", - roi = "Compre 5 Cupons em Aposta 4", - shattered = "Quebre 2 Cartas de Vidro em uma mão", - royale = "Jogue um Royal Flush", - retrograde = "Suba o nível de qualquer mão de pôquer até o 10", - _10k = "Pontue 10.000 Fichas com uma só mão", - _1000k = "Pontue 1.000.000 Fichas com uma só mão", - _100000k = "Pontue 100.000.000 Fichas com uma só mão", - tiny_hands = "Reduza o seu baralho para 20 cartas ou menos.", - big_hands = "Tenha 80 cartas ou mais no seu baralho", - you_get_what_you_get = "Vença uma tentativa sem atualizar a loja", - rule_bender = "Complete qualquer tentativa de desafio", - rule_breaker = "Complete todas as tentativas de desafio", - legendary = "Descubra um Curinga Lendário", - astronomy = "Descubra todas as cartas de Planeta", - cartomancy = "Descubra todas as cartas de Tarô", - clairvoyance = "Descubra todas as cartas Espectrais", - extreme_couponer = "Descubra todos os Cupons", - completionist = "Descubra 100% da sua coleção", - completionist_plus = "Vença com todos os baralhos na dificuldade Aposta Dourada", - completionist_plus_plus = "Ganhe um Adesivo Dourado em cada Curinga", - }, - challenge_names = { - c_omelette_1 = "A Omelete", - c_city_1 = "Cidade dos 15 Minutos", - c_rich_1 = "Ricos ficam Mais Ricos", - c_knife_1 = "No Fio da Navalha", - c_xray_1 = "Visão de Raio X", - c_mad_world_1 = "Mundo Maluco", - c_luxury_1 = "Imposto de Luxo", - c_non_perishable_1 = "Não Perecível", - c_medusa_1 = "Medusa", - c_double_nothing_1 = "O Dobro ou Nada", - c_typecast_1 = "Estereótipo", - c_inflation_1 = "Inflação", - c_bram_poker_1 = "Bram Pôquer", - c_fragile_1 = "Frágil", - c_monolith_1 = "Monólito", - c_blast_off_1 = "Decolar", - c_five_card_1 = "Saque de Cinco Cartas", - c_golden_needle_1 = "Agulha Dourada", - c_cruelty_1 = "Crueldade", - c_jokerless_1 = "Sem Curinga" - }, - poker_hands = { - ['Flush Five'] = "Flush Five", - ['Flush House'] = "Flush House", - ['Five of a Kind'] = "Five of a Kind", - ['Royal Flush'] = "Royal Flush", - ['Straight Flush'] = "Straight Flush", - ['Four of a Kind'] = "Quadra", - ['Full House'] = "Full House", - ['Flush'] = "Flush", - ['Straight'] = "Sequência", - ['Three of a Kind'] = "Trinca", - ['Two Pair'] = "Dois Pares", - ['Pair'] = "Par", - ['High Card'] = "Carta Alta" - }, - poker_hand_descriptions = { - ['Flush Five'] = { - "5 cartas com a mesma classe e naipe" + dictionary={ + ["$"]="$", + b_FAQ="Perguntas frequentes", + b_and_use="E USAR", + b_back="Voltar", + b_blinds="Blinds", + b_booster_packs="Pacotes de Reforço", + b_buy="COMPRAR", + b_cash_out="Pegar a Grana", + b_challenges="Desafios", + b_collection="Coleção", + b_collection_cap="COLEÇÃO", + b_continue="Continuar", + b_copy="Cópia", + b_copy_seed="Copiar Código", + b_create_profile="Criar Perfil", + b_credits="Créditos", + b_current_profile="Perfil Atual", + b_customize_deck="Personalizar o baralho", + b_deck="Baralho", + b_decks="Baralhos", + b_delete_profile="Eliminar Perfil", + b_discard="Descartar", + b_editions="Edições", + b_endless="Modo Infinito", + b_enhanced_cards="Cartas Aprimoradas", + b_full_deck="Baralho Completo", + b_high_contrast_cards="Carta de Alto Contraste", + b_how_to_play="Como jogar", + b_imagery="Exibição", + b_jokers="Curingas", + b_load_profile="Carregar Perfil", + b_main_menu="Menu Principal", + b_music="Música", + b_new_challenge="Iniciar Novo Desafio", + b_new_run="Nova Tentativa", + b_next="Próxima", + b_next_round_1="Próxima", + b_next_round_2="Rodada", + b_open="ABRIR", + b_options="Opções", + b_options_cap="OPÇÕES", + b_planet_cards="Cartas de Planeta", + b_play_cap="JOGAR", + b_play_hand="Jogar mão", + b_playbalatro="Visite playbalatro.com", + b_poker_hands="Mãos de Pôquer", + b_quit_cap="SAIR", + b_redeem="RESGATAR", + b_reduced_motion="Animação de Fundo Reduzida", + b_remaining="Restante(s)", + b_reroll_boss="Atualizar Chefe", + b_reset_profile="Redefinir Perfil", + b_restrictions="Restrições", + b_retry="Tentar novamente", + b_rules="Regras", + b_run_info_1="da Tentativa", + b_run_info_2="Informação", + b_seals="Selos", + b_seed="Código", + b_select="SELECIONAR", + b_sell="VENDER", + b_set_CRT="CRT", + b_set_CRT_bloom="Brilho CRT", + b_set_apply="Aplicar", + b_set_audio="Áudio", + b_set_crash_reports="Relatórios de Falha", + b_set_game="Jogo", + b_set_game_vol="Volume do Jogo", + b_set_gamespeed="Velocidade de Jogo", + b_set_graphics="Gráficos", + b_set_master_vol="Volume Principal", + b_set_monitor="Monitor de Exibição", + b_set_music_vol="Volume da Música", + b_set_pixel_smoothing="Filtro de Pixel Art", + b_set_play_discard_pos="Posição do Botão Jogar/Descartar", + b_set_rumble="Vibração do Controle", + b_set_screenshake="Vibração da Tela", + b_set_shadows="Sombras", + b_set_vibration="Vibração", + b_set_video="Vídeo", + b_set_windowmode="Modo Janela", + b_settings="Configurações", + b_skip="Ignorar", + b_skip_blind="Ignorar Blind", + b_skip_reward="Ignorar Recompensa", + b_sort_hand="Organizar Mão", + b_sounds="Sons", + b_spectral_cards="Cartas Espectrais", + b_stake="Aposta", + b_start_new_run="Nova Tentativa", + b_stat_consumables="Consumíveis", + b_stat_jokers="Curingas", + b_stat_planets="Planetas", + b_stat_spectrals="Espectrais", + b_stat_tarots="Tarôs", + b_stat_vouchers="Cupons", + b_stats="Estatísticas", + b_tags="Marcas", + b_tarot_cards="Cartas de Tarô", + b_unlock_all="Desbloquear Tudo", + b_use="USAR", + b_vouchers="Cupons", + b_wishlist="Adicionar à lista de desejos da Steam", + k_aces="Ases", + k_achievement="Conquista", + k_achievements_disabled="Conquistas Desativadas", + k_active="ativo", + k_active_ex="Ativo!", + k_again_ex="De novo!", + k_all_hands="Todas as Mãos", + k_also_applied="Também aplicado", + k_ante="Aposta", + k_ante_cap="APOSTA", + k_arcana_pack="Pacote Arcano", + k_balanced="Equilibrado", + k_banned_cards="Cartas Banidas", + k_banned_tags="Marcas Banidas", + k_base_cap="BASE", + k_base_cards="Cartas base", + k_best_hand="Melhor Mão", + k_booster="Reforço", + k_buffoon_pack="Pacote Bufão", + k_cap_consumables="CONSUMÍVEIS", + k_card_stats="Estatísticas de Carta", + k_celestial_pack="Pacote Celestial", + k_challenge_mode="Modo Desafio", + k_challenges="Desafios", + k_choose="Escolha", + k_collection="Coleção", + k_common="Comum", + k_compatible="compatível", + k_copied_ex="Copiou!", + k_custom_rules="Regras Personalizadas", + k_daily_run="Tentativa Diária", + k_debuffed="Com desvantagem", + k_deck="Baralho", + k_deck_stake_wins="Vitórias de Aposta de Baralho", + k_defeated_by="Derrotado por", + k_demo_version_ex="Versão de Demonstração!", + k_disabled_ex="Desativou!", + k_drank_ex="Bebeu!", + k_duplicated_ex="Duplicado!", + k_dwarf_planet="Planeta Anão", + k_eaten_ex="Comido!", + k_edition="Edição", + k_effective="Funcional:", + k_empty_caps="VAZIO", + k_enter_name="Inserir Nome", + k_enter_seed="Inserir código", + k_enter_text="Inserir Texto", + k_eroded_ex="Derretido!", + k_extinct_ex="Extinto!", + k_face_cards="Cartas de Realeza", + k_game_modifiers="Modificadores de Jogo", + k_gold="Ouro", + k_high_score_ex="Pontuação Alta!", + k_hud_discards="Descartes", + k_hud_hands="Mãos", + k_incompatible="incompatível", + k_joker="Curinga", + k_joker_stickers="Adesivos de Curingas", + k_jokers_cap="CURINGAS", + k_legendary="Lendário", + k_level_prefix="nv.", + k_level_up_ex="Subiu de nível!", + k_locked="Bloqueada", + k_lower_score="Pontuação", + k_lvl="nv.", + k_melted_ex="Derreteu!", + k_money="Dinheiro", + k_mult="Multi", + k_no_other_jokers="Sem outros Curingas!", + k_no_reward="Sem Recompensa", + k_no_room_ex="Sem Espaço!", + k_no_space_ex="Sem Espaço!", + k_none="Nada", + k_nope_ex="Não!", + k_not_allowed_ex="Não Permitido!", + k_not_discovered="Não descoberto", + k_numbered_cards="Cartas Numeradas", + k_or="ou", + k_other="Outro(a)", + k_page="Página", + k_planet="Planeta", + k_planet_q="Planeta?", + k_playing_as="Jogando como", + k_plus_joker="+1 Curinga", + k_plus_planet="+1 Planeta", + k_plus_spectral="+1 Espectral", + k_plus_stone="+1 Pedras", + k_plus_tarot="+1 Tarô", + k_poker_hand="mão de pôquer", + k_profile="Perfil", + k_progress="Progresso", + k_rank="Classe", + k_rare="Raro", + k_redeemed_ex="Resgatado!", + k_reroll="Atualizar", + k_reset="Redefinir", + k_reward="Recompensa", + k_round="da Rodada", + k_safe_ex="Seguro!", + k_saved_ex="Salvou!", + k_seed="Código", + k_seeded_run="Tentativa com Código", + k_skipped_cap="IGNORADO(A)", + k_spectral="Espectral", + k_spectral_pack="Pacote Espectral", + k_stake="Aposta", + k_stake_level="Nível de Aposta", + k_standard_pack="Pacote Padrão", + k_suit="Naipe", + k_swapped_ex="Trocou!", + k_tarot="Tarô", + k_trophies_disabled="Troféus Desativados", + k_trophy="Troféu", + k_uncommon="Incomum", + k_undisovered="Não Descoberto", + k_unknown="?????", + k_unlocked_ex="Desbloqueado!", + k_upgrade_ex="Melhoria!", + k_val_up="Aumento de Valor!", + k_view="Ver", + k_voucher="Cupom", + k_vouchers_cap="CUPONS", + k_wins="Vitórias", + k_x_base="Base X", + ml_bloom_opt={ + "Desl.", + "Lig.", }, - ['Flush House'] = { - "Uma Trinca e um Par com", - "todas as cartas tendo o mesmo naipe" + ml_buy_and_use_target={ + "COMPRAR", + "E USAR", }, - ['Five of a Kind'] = { - "5 cartas com a mesma classe" + ml_buy_target={ + "COMPRAR", }, - ['Royal Flush'] = { - "5 cartas em sequência {classes consecutivas} com", - "todas as cartas tendo o mesmo naipe" + ml_card_stats={ + "Carta", + "Estatísticas", }, - ['Straight Flush'] = { - "5 cartas em sequência {classes consecutivas} com", - "todas as cartas tendo o mesmo naipe" + ml_controller_required={ + "Um controle é necessário para jogar.", + "Conecte um controle para continuar.", }, - ['Four of a Kind'] = { - "4 cartas com a mesma classe. Elas podem", - "ser jogadas com 1 outra carta não pontuada" - }, - ['Full House'] = { - "Uma Trinca e um Par" - }, - ['Flush'] = { - "5 cartas com o mesmo naipe" - }, - ['Straight'] = { - "5 cartas em sequência {classes consecutivas}" - }, - ['Three of a Kind'] = { - "3 cartas com a mesma classe. Elas podem ser", - "jogadas com até 2 outras cartas não pontuadas" - }, - ['Two Pair'] = { - "2 pares de cartas com classes diferentes, podem", - "ser jogadas com 1 outra carta não pontuada" - }, - ['Pair'] = { - "2 cartas com a mesma classe. Elas podem", - "ser jogadas com até 3 outras cartas não pontuadas" - }, - ['High Card'] = { - "Se a mão jogada não for uma das mãos", - "acima, somente as cartas de classe mais alta pontuarão" - } - }, - labels = { - common = "Comum", - uncommon = "Incomum", - rare = "Raro", - legendary = "Lendário", - tarot = "Tarô", - planet = "Planeta", - pluto_planet = "Planeta Anão", - voucher = "Cupom", - foil = "Laminado", - holographic = "Holográfico", - polychrome = "Policromático", - negative = "Negativo", - gold_seal = "Selo Dourado", - blue_seal = "Selo Azul", - red_seal = "Selo Vermelho", - purple_seal = "Selo Roxo", - locked = "Bloqueada", - eternal = "Eterna", - perishable = "Perecível", - rental = "Aluguel", - pinned_left = "Encurralada" - }, - dictionary = { - b_sell = "VENDER", - b_use = "USAR", - b_select = "SELECIONAR", - b_buy = "COMPRAR", - b_redeem = "RESGATAR", - b_open = "ABRIR", - b_and_use = "E USAR", - b_next_round_1 = "Próxima", - b_next_round_2 = "Rodada", - b_play_hand = "Jogar mão", - b_discard = "Descartar", - b_sort_hand = "Organizar Mão", - b_run_info_1 = "da Tentativa", - b_run_info_2 = "Informação", - b_options = "Opções", - b_reroll_boss = "Atualizar Chefe", - b_skip_blind = "Ignorar Blind", - b_skip_reward = "Ignorar Recompensa", - b_skip = "Ignorar", - b_start_new_run = "Nova Tentativa", - b_main_menu = "Menu Principal", - b_collection = "Coleção", - b_seed = "Código", - b_copy_seed = "Copiar Código", - b_copy = "Cópia", - b_credits = "Créditos", - b_stats = "Estatísticas", - b_settings = "Configurações", - b_set_game = "Jogo", - b_set_video = "Vídeo", - b_set_graphics = "Gráficos", - b_set_audio = "Áudio", - b_set_gamespeed = "Velocidade de Jogo", - b_set_play_discard_pos = "Posição do Botão Jogar/Descartar", - b_set_screenshake = "Vibração da Tela", - b_high_contrast_cards = "Carta de Alto Contraste", - b_reduced_motion = "Animação de Fundo Reduzida", - b_set_rumble = "Vibração do Controle", - b_set_crash_reports = "Relatórios de Falha", - b_set_monitor = "Monitor de Exibição", - b_set_windowmode = "Modo Janela", - b_set_apply = "Aplicar", - b_set_master_vol = "Volume Principal", - b_set_music_vol = "Volume da Música", - b_set_game_vol = "Volume do Jogo", - b_set_shadows = "Sombras", - b_set_pixel_smoothing = "Filtro de Pixel Art", - b_set_CRT = "CRT", - b_set_CRT_bloom = "Brilho CRT", - b_stat_jokers = "Curingas", - b_stat_consumables = "Consumíveis", - b_stat_tarots = "Tarôs", - b_stat_planets = "Planetas", - b_stat_spectrals = "Espectrais", - b_stat_vouchers = "Cupons", - b_next = "Próxima", - b_endless = "Modo Infinito", - b_wishlist = "Adicionar à lista de desejos da Steam", - b_playbalatro = "Visite playbalatro.com", - b_remaining = "Restante(s)", - b_full_deck = "Baralho Completo", - b_poker_hands = "Mãos de Pôquer", - b_blinds = "Blinds", - b_vouchers = "Cupons", - b_stake = "Aposta", - b_jokers = "Curingas", - b_tarot_cards = "Cartas de Tarô", - b_planet_cards = "Cartas de Planeta", - b_spectral_cards = "Cartas Espectrais", - b_enhanced_cards = "Cartas Aprimoradas", - b_editions = "Edições", - b_booster_packs = "Pacotes de Reforço", - b_tags = "Marcas", - b_decks = "Baralhos", - b_seals = "Selos", - b_continue = "Continuar", - b_back = "Voltar", - b_music = "Música", - b_sounds = "Sons", - b_imagery = "Exibição", - b_new_run = "Nova Tentativa", - b_challenges = "Desafios", - b_new_challenge = "Iniciar Novo Desafio", - b_current_profile = "Perfil Atual", - b_load_profile = "Carregar Perfil", - b_create_profile = "Criar Perfil", - b_delete_profile = "Eliminar Perfil", - b_reset_profile = "Redefinir Perfil", - b_rules = "Regras", - b_restrictions = "Restrições", - b_deck = "Baralho", - b_play_cap = "JOGAR", - b_options_cap = "OPÇÕES", - b_collection_cap = "COLEÇÃO", - b_quit_cap = "SAIR", - b_cash_out = "Pegar a Grana", - b_unlock_all = "Desbloquear Tudo", - k_unknown = "?????", - k_compatible = "compatível", - k_incompatible = "incompatível", - k_active = "ativo", - k_round = "da Rodada", - k_ante = "Aposta", - k_seed = "Código", - k_reroll = "Atualizar", - k_mult = "Multi", - k_rank = "Classe", - k_suit = "Naipe", - k_stake = "Aposta", - k_common = "Comum", - k_uncommon = "Incomum", - k_rare = "Raro", - k_legendary = "Lendário", - k_debuffed = "Com desvantagem", - k_locked = "Bloqueada", - k_undisovered = "Não Descoberto", - k_joker = "Curinga", - k_voucher = "Cupom", - k_tarot = "Tarô", - k_planet = "Planeta", - k_deck = "Baralho", - k_dwarf_planet = "Planeta Anão", - k_planet_q = "Planeta?", - k_spectral = "Espectral", - k_booster = "Reforço", - k_edition = "Edição", - k_hud_hands = "Mãos", - k_hud_discards = "Descartes", - k_lower_score = "Pontuação", - k_arcana_pack = "Pacote Arcano", - k_celestial_pack = "Pacote Celestial", - k_spectral_pack = "Pacote Espectral", - k_standard_pack = "Pacote Padrão", - k_buffoon_pack = "Pacote Bufão", - k_enter_text = "Inserir Texto", - k_defeated_by = "Derrotado por", - k_level_prefix = "nv.", - k_also_applied = "Também aplicado", - k_base_cards = "Cartas base", - k_effective = "Funcional:", - k_aces = "Ases", - k_face_cards = "Cartas de Realeza", - k_numbered_cards = "Cartas Numeradas", - k_cap_consumables = "CONSUMÍVEIS", - k_page = "Página", - k_ante_cap = "APOSTA", - k_base_cap = "BASE", - k_jokers_cap = "CURINGAS", - k_vouchers_cap = "CUPONS", - k_x_base = "Base X", - k_not_discovered = "Não descoberto", - k_unlocked_ex = "Desbloqueado!", - k_achievement = "Conquista", - k_trophy = "Troféu", - k_challenge_mode = "Modo Desafio", - k_daily_run = "Tentativa Diária", - k_profile = "Perfil", - k_wins = "Vitórias", - k_empty_caps = "VAZIO", - k_collection = "Coleção", - k_progress = "Progresso", - k_challenges = "Desafios", - k_joker_stickers = "Adesivos de Curingas", - k_deck_stake_wins = "Vitórias de Aposta de Baralho", - k_stake_level = "Nível de Aposta", - k_none = "Nada", - k_game_modifiers = "Modificadores de Jogo", - k_custom_rules = "Regras Personalizadas", - k_banned_cards = "Cartas Banidas", - k_banned_tags = "Marcas Banidas", - k_other = "Outro(a)", - k_money = "Dinheiro", - k_best_hand = "Melhor Mão", - k_seeded_run = "Tentativa com Código", - k_enter_seed = "Inserir código", - k_enter_name = "Inserir Nome", - k_lvl = "nv.", - k_skipped_cap = "IGNORADO(A)", - k_no_reward = "Sem Recompensa", - k_reward = "Recompensa", - k_nope_ex = "Não!", - k_not_allowed_ex = "Não Permitido!", - k_or = "ou", - k_poker_hand = "mão de pôquer", - k_gold = "Ouro", - k_card_stats = "Estatísticas de Carta", - k_balanced = "Equilibrado", - k_view = "Ver", - k_all_hands = "Todas as Mãos", - k_high_score_ex = "Pontuação Alta!", - k_demo_version_ex = "Versão de Demonstração!", - k_playing_as = "Jogando como", - k_choose = "Escolha", - k_achievements_disabled = "Conquistas Desativadas", - k_trophies_disabled = "Troféus Desativados", - ph_improve_run = "Melhore a sua tentativa!", - ph_no_boss_active = "sem chefe ativo", - ph_sneak_peek = "Espiadinha", - ph_deck_preview_stones = "Pedras", - ph_deck_preview_effective = "Funcional graças ao total de Curingas, Blinds e aprimoramentos de carta", - ph_blind_score_at_least = "Pontue pelo menos", - ph_blind_reward = "Recompensa: ", - ph_4_7_of_clubs = "quatro 7 de Paus", - ph_up_ante_1 = "Aumentar a Aposta", - ph_up_ante_2 = "Aumentar todos os Blinds", - ph_up_ante_3 = "Atualizar Blinds", - ph_select_challenge = "Escolha um Desafio", - ph_stat_joker = "Total de rodadas concluídas com esta carta", - ph_stat_consumable = "Número de vezes que esta carta foi usada", - ph_stat_voucher = "Número de vezes que este Cupom foi resgatado", - ph_demo_thanks_1 = "Obrigado por jogar a", - ph_demo_thanks_2 = "DEMO DE BALATRO", - ph_game_over = "FIM DE JOGO", - ph_you_win = "VOCÊ VENCEU!", - ph_you_win_demo = "VOCÊ VENCEU NA DEMO!", - ph_vouchers_redeemed = "Cupons resgatados nesta tentativa", - ph_no_vouchers = "Nenhum cupom resgatado nesta tentativa", - ph_defeat_this_blind_1 = "Derrote este Blind", - ph_defeat_this_blind_2 = "para descobrir", - ph_click_confirm = "Clique novamente para confirmar", - ph_choose_blind_1 = "Escolha seu", - ph_choose_blind_2 = "próximo Blind", - ph_mr_bones = "Salvo pelo Sr. Osso", - ph_score_at_least = "Pontue pelo menos", - ph_all_poker_hand = "Todas as Mãos de Pôquer", - ph_1_level = "+1 nível", - ph_boss_disabled = "Chefe Desativado!", - ph_most_played = "{mão mais jogada}", - ph_defeat_the_boss = "Derrote o Blind de Chefe", - ph_score_furthest_ante = "Aposta", - ph_score_furthest_round = "Rodada", - ph_score_hand = "Melhor Mão", - ph_score_poker_hand = "Mão Mais Jogada", - ph_score_new_collection = "Novas Descobertas", - ph_score_cards_played = "Mãos Jogadas", - ph_score_cards_discarded = "Cartas Descartadas", - ph_score_times_rerolled = "Vezes em que Atualizou", - ph_score_cards_purchased = "Cartas Compradas", - ph_unscored_hand = "A mão não pontuará", - ph_alert_debuff_confirm = "Pressione 'Jogar' novamente para confirmar", - ml_demo_thanks_message = { - "Considere colocar", - "Balatro na lista de desejos da Steam e se inscrever", - "na newsletter em playbalatro.com" - }, - ml_eternal = { - "Eterno", - "Não é possível vender", - "ou destruir" - }, - ml_gold_seal_desc = { - "Selo Dourado", - "retorna para a mão", - "quando jogada" - }, - ml_crash_report_info = { + ml_crash_report_info={ "Relatórios de falhas serão enviados para o desenvolvedor", "para ajudar a corrigir os problemas no futuro. Nenhuma", - "informação de identificação ou pessoal será enviada." + "informação de identificação ou pessoal será enviada.", }, - ml_play_discard_pos_opt = { + ml_demo_thanks_message={ + "Considere colocar", + "Balatro na lista de desejos da Steam e se inscrever", + "na newsletter em playbalatro.com", + }, + ml_disabled_seed={ + "Todos os Desbloqueios e", + "Descobertas desativados", + }, + ml_edition_seal_enhancement_explanation={ + "As cartas de jogo podem ter", + "Aprimoramento, Edição e Selo", + }, + ml_eternal={ + "Eterno", + "Não é possível vender", + "ou destruir", + }, + ml_gold_seal_desc={ + "Selo Dourado", + "retorna para a mão", + "quando jogada", + }, + ml_offline_message={ + "O dispositivo está off-line.", + "O salvamento atual pode estar desatualizado. ", + }, + ml_open_target={ + "ABRIR", + }, + ml_paste_seed={ + "Colar", + "Código", + }, + ml_play_discard_pos_opt={ "Descartar/Jogar", - "Jogar/Descartar" + "Jogar/Descartar", }, - ml_windowmode_opt = { + ml_redeem_target={ + "RESGATAR", + }, + ml_sell_target={ + "VENDER", + }, + ml_shadow_opt={ + "Lig.", + "Desl.", + }, + ml_smoothing_opt={ + "Desl.", + "Lig.", + }, + ml_unlock_all_explanation={ + "AVISO! Liberar a Coleção completa", + "desativará as conquistas para este perfil!", + }, + ml_unlock_all_trophies={ + "AVISO! Liberar a Coleção completa", + "desativará os troféus para este perfil!", + }, + ml_vsync_opt={ + "Sinc. Vertical Lig.", + "Sinc. Vertical Desl.", + }, + ml_windowmode_opt={ "Janela", "Tela Cheia", - "Sem Bordas" + "Sem Bordas", }, - ml_vsync_opt = { - "Sinc. Vertical Lig.", - "Sinc. Vertical Desl." - }, - ml_shadow_opt = { - "Lig.", - "Desl." - }, - ml_smoothing_opt = { - "Desl.", - "Lig." - }, - ml_bloom_opt = { - "Desl.", - "Lig." - }, - ml_card_stats = { - "Carta", - "Estatísticas" - }, - ml_paste_seed = { - "Colar", - "Código" - }, - ml_disabled_seed = { - "Todos os Desbloqueios e", - "Descobertas desativados" - }, - ml_edition_seal_enhancement_explanation = { - "As cartas de jogo podem ter", - "Aprimoramento, Edição e Selo" - }, - ml_unlock_all_explanation = { - "AVISO! Liberar a Coleção completa", - "desativará as conquistas para este perfil!" - }, - ml_unlock_all_trophies = { - "AVISO! Liberar a Coleção completa", - "desativará os troféus para este perfil!" - }, - ['$'] = "$", - k_redeemed_ex = "Resgatado!", - k_duplicated_ex = "Duplicado!", - k_no_room_ex = "Sem Espaço!", - k_no_space_ex = "Sem Espaço!", - k_no_other_jokers = "Sem outros Curingas!", - k_plus_tarot = "+1 Tarô", - k_plus_stone = "+1 Pedras", - k_plus_planet = "+1 Planeta", - k_plus_spectral = "+1 Espectral", - k_plus_joker = "+1 Curinga", - k_active_ex = "Ativo!", - k_level_up_ex = "Subiu de nível!", - k_upgrade_ex = "Melhoria!", - k_again_ex = "De novo!", - k_val_up = "Aumento de Valor!", - k_reset = "Redefinir", - k_extinct_ex = "Extinto!", - k_disabled_ex = "Desativou!", - k_safe_ex = "Seguro!", - k_saved_ex = "Salvou!", - k_swapped_ex = "Trocou!", - k_copied_ex = "Copiou!", - k_melted_ex = "Derreteu!", - k_eaten_ex = "Comido!", - k_drank_ex = "Bebeu!", - k_eroded_ex = "Derretido!" + ph_1_level="+1 nível", + ph_4_7_of_clubs="quatro 7 de Paus", + ph_alert_debuff_confirm="Pressione 'Jogar' novamente para confirmar", + ph_all_poker_hand="Todas as Mãos de Pôquer", + ph_blind_reward="Recompensa: ", + ph_blind_score_at_least="Pontue pelo menos", + ph_boss_disabled="Chefe Desativado!", + ph_choose_blind_1="Escolha seu", + ph_choose_blind_2="próximo Blind", + ph_click_confirm="Pressione novamente para confirmar", + ph_deck_preview_effective="Funcional graças ao total de Curingas, Blinds e aprimoramentos de carta", + ph_deck_preview_stones="Pedras", + ph_defeat_the_boss="Derrote o Blind de Chefe", + ph_defeat_this_blind_1="Derrote este Blind", + ph_defeat_this_blind_2="para descobrir", + ph_demo_thanks_1="Obrigado por jogar a", + ph_demo_thanks_2="DEMO DE BALATRO", + ph_display_stickers="Exibir adesivos de aposta durante a tentativa", + ph_game_over="FIM DE JOGO", + ph_improve_run="Melhore a sua tentativa!", + ph_most_played="{mão mais jogada}", + ph_mr_bones="Salvo pelo Sr. Osso", + ph_no_boss_active="sem chefe ativo", + ph_no_vouchers="Nenhum cupom resgatado nesta tentativa", + ph_score_at_least="Pontue pelo menos", + ph_score_cards_discarded="Cartas Descartadas", + ph_score_cards_played="Mãos Jogadas", + ph_score_cards_purchased="Cartas Compradas", + ph_score_furthest_ante="Aposta", + ph_score_furthest_round="Rodada", + ph_score_hand="Melhor Mão", + ph_score_new_collection="Novas Descobertas", + ph_score_poker_hand="Mão Mais Jogada", + ph_score_times_rerolled="Vezes em que Atualizou", + ph_select_challenge="Escolha um Desafio", + ph_sneak_peek="Espiadinha", + ph_stat_consumable="Número de vezes que esta carta foi usada", + ph_stat_joker="Total de rodadas concluídas com esta carta", + ph_stat_voucher="Número de vezes que este Cupom foi resgatado", + ph_unscored_hand="A mão não pontuará", + ph_up_ante_1="Aumentar a Aposta", + ph_up_ante_2="Aumentar todos os Blinds", + ph_up_ante_3="Atualizar Blinds", + ph_vouchers_redeemed="Cupons resgatados nesta tentativa", + ph_you_win="VOCÊ VENCEU!", + ph_you_win_demo="VOCÊ VENCEU NA DEMO!", }, - v_dictionary = { - a_xmult = "X#1# Multi", - a_xmult_minus = "-X#1# Multi", - a_mult = "+#1# Multi.", - a_mult_minus = "-#1# Multi", - a_chips = "+#1#", - a_chips_minus = "-#1#", - a_handsize = "+#1# de tamanho de mão", - a_handsize_minus = "-#1# Tamanho de Mão", - a_hands = "+#1# Mãos", - a_sold_tally = "#1#/#2# Vendido(s)", - a_remaining = "#1# Restante(s)", - ante_x_voucher = "CUPOM DE APOSTA #1#", - loyalty_active = "Ativo!", - loyalty_inactive = "#1# restante(s)", - deck_preview_wheel_singular = "Os números podem ser mais baixos graças a #1# carta comprada virada para baixo", - deck_preview_wheel_plural = "Os números podem ser mais baixos graças às #1# cartas compradas viradas para baixo", - challenges_completed = "Completou #1#/#2# Desafios", - unlocked = "#1#/#2# Desbloqueado(s)", - completed = "#1#/#2# Concluído(s)", - interest = "#1# de juros por $#2# (#3# máx.)", - remaining_hand_money = "Mãos Restantes ($#1# cada)", - remaining_discard_money = "Descartes Restantes ($#1# cada)", - ml_foil_desc = { - "Laminado", - "+#1# Fichas" - }, - ml_holo_desc = { - "Holográfico", - "+#1# Multi" - }, - ml_polychrome_desc = { - "Policromático", - "X#1# Multi" - }, - ml_negative_desc = { - "Negativo", - "+#1# Espaço de Curinga" - }, - ml_negative_consumable_desc = { - "Negativo", - "+#1# espaço(s) de consumível" - } + high_scores={ + boss_streak="Maior Número de Chefes Consecutivos", + collection="Coleção", + current_streak="", + furthest_ante="Aposta Mais Alta", + furthest_round="Rodada Mais Alta", + hand="Melhor Mão", + most_money="Maior Quantidade de Dinheiro", + poker_hand="Mão Mais Jogada", + win_streak="Melhor Sequência de Vitórias", }, - v_text = { - ch_m_dollars = { - "Começa com {C:money}$#1#" - }, - ch_m_hands = { - "{C:blue}#1#{} mãos por rodada" - }, - ch_m_discards = { - "{C:red}#1#{} descartes por rodada" - }, - ch_m_reroll_cost = { - "{C:money}$#1#{} de custo base de atualização" - }, - ch_m_joker_slots = { - "{C:attention}#1#{} Espaços de Curinga" - }, - ch_m_consumable_slots = { - "{C:attention}#1#{} Espaços de Consumíveis" - }, - ch_m_hand_size = { - "{C:attention}#1#{} tamanho de mão" - }, - ch_m_none = { - "{C:inactive}Nenhum(a)" - }, - ch_c_no_reward = { - "Nenhum {C:attention}Blind{} dá recompensas em dinheiro" - }, - ch_c_no_reward_specific = { - "{C:attention}#1# Blinds{} não dão recompensas em dinheiro" - }, - ch_c_no_extra_hand_money = { - "{C:blue}Mãos{} Adicionais não ganham mais dinheiro" - }, - ch_c_no_interest = { - "Sem {C:attention}Juros{} ao fim da rodada" - }, - ch_c_daily = { - "{E:1,s:1.2,C:red}Desafio Diário!" - }, - ch_c_set_seed = { - "1 tentativa com Código definido: {C:inactive}{Hidden}" - }, - ch_c_chips_dollar_cap = { - "{C:blue}Fichas{} não podem exceder {C:money}$" - }, - ch_c_none = { - "{C:inactive}Nenhum(a)" - }, - ch_c_no_shop_jokers = { - "Os Curingas não aparecem mais na {C:attention}loja" - }, - ch_c_inflation = { - "Aumente, permanentemente, os preços em {C:money}$1{} por cada compra" - }, - ch_c_discard_cost = { - "Cada descarte custa {C:money}$#1#{}" - }, - ch_c_all_eternal = { - "Todos os Curingas são {C:eternal}Eternos{}" - }, - ch_c_flipped_cards = { - "{C:green}1 em #1#{} cartas são compradas viradas para baixo" - }, - ch_c_debuff_played_cards = { - "Todas as cartas {C:attention}Jogadas{} ficam {C:attention}com desvantagem{} após pontuar" - }, - ch_c_minus_hand_size_per_X_dollar = { - "Segure {C:red}-1{} cartas na mão por cada {C:money}$#1#{} que tiver" - }, - ch_c_set_eternal_ante = { - "Quando o chefe da aposta {C:attention}#1#{} é derrotado, todos os Curingas ficam {C:attention}eternos" - }, - ch_c_set_joker_slots_ante = { - "Quando o chefe da aposta {C:attention}#1#{} é derrotado, define os espaços de Curinga para {C:attention}0" - } + labels={ + blue_seal="Selo Azul", + common="Comum", + eternal="Eterna", + foil="Laminado", + gold_seal="Selo Dourado", + holographic="Holográfico", + legendary="Lendário", + locked="Bloqueada", + negative="Negativo", + perishable="Perecível", + pinned_left="Encurralada", + planet="Planeta", + pluto_planet="Planeta Anão", + polychrome="Policromático", + purple_seal="Selo Roxo", + rare="Raro", + red_seal="Selo Vermelho", + rental="Aluguel", + tarot="Tarô", + uncommon="Incomum", + voucher="Cupom", }, - quips = { - wq_1 = {"Mandou Bem!"}, - wq_2 = {"Você lidou com","isso muito bem!"}, - wq_3 = {"Parece que você","não estava blefando!"}, - wq_4 = {"É uma pena","estas fichas serem","virtuais..."}, - wq_5 = {"Parece que","ensinei direitinho!"}, - wq_6 = {"Você fez umas", "jogadas bem calculadas!"}, - wq_7 = {"Ainda bem","que eu não apostei", "contra você!"}, - lq_1 = {"Talvez jogar", "Mico Doido combine", "mais com você..."}, - lq_2 = {"Fomos completamente", "derrotados!"}, - lq_3 = {"Está na hora", "de embaralhar", "e tentar outra vez!"}, - lq_4 = {"Você sabe o", "que costumam dizer,", "a casa sempre vence!"}, - lq_5 = {"Parece que", "descobrimos quem é", "o verdadeiro Curinga!"}, - lq_6 = {"Oh não, você também", "estava blefando?"}, - lq_7 = {"Parece que","fomos enganados!"}, - lq_8 = {"Se eu tivesse mãos","acho que tinha", "tampado os meus olhos!"}, - lq_9 = {"Sou, literalmente,", "um bobo, qual é a", "sua desculpa?"}, - lq_10 = {"Que fracasso!"}, - dq_1 = {"Nossa, espero que você","tenha alguns truques","na manga para","este desafio final!"} + poker_hand_descriptions={ + ["Five of a Kind"]={ + "5 cartas com a mesma classe", + }, + Flush={ + "5 cartas com o mesmo naipe", + }, + ["Flush Five"]={ + "5 cartas com a mesma classe e naipe", + }, + ["Flush House"]={ + "Uma Trinca e um Par com", + "todas as cartas tendo o mesmo naipe", + }, + ["Four of a Kind"]={ + "4 cartas com a mesma classe. Elas podem", + "ser jogadas com 1 outra carta não pontuada", + }, + ["Full House"]={ + "Uma Trinca e um Par", + }, + ["High Card"]={ + "Se a mão jogada não for uma das mãos", + "acima, somente as cartas de classe mais alta pontuarão", + }, + Pair={ + "2 cartas com a mesma classe. Elas podem", + "ser jogadas com até 3 outras cartas não pontuadas", + }, + ["Royal Flush"]={ + "5 cartas em sequência {classes consecutivas} com", + "todas as cartas tendo o mesmo naipe", + }, + Straight={ + "5 cartas em sequência {classes consecutivas}", + }, + ["Straight Flush"]={ + "5 cartas em sequência {classes consecutivas} com", + "todas as cartas tendo o mesmo naipe", + }, + ["Three of a Kind"]={ + "3 cartas com a mesma classe. Elas podem ser", + "jogadas com até 2 outras cartas não pontuadas", + }, + ["Two Pair"]={ + "2 pares de cartas com classes diferentes, podem", + "ser jogadas com 1 outra carta não pontuada", + }, }, - tutorial = { - sb_1 = { - "Olá! Meu nome é", - "{C:attention}Jimbo{}, estou aqui pra te ajudar", - "a descobrir como jogar!" + poker_hands={ + ["Five of a Kind"]="Five of a Kind", + Flush="Flush", + ["Flush Five"]="Flush Five", + ["Flush House"]="Flush House", + ["Four of a Kind"]="Quadra", + ["Full House"]="Full House", + ["High Card"]="Carta Alta", + Pair="Par", + ["Royal Flush"]="Royal Flush", + Straight="Sequência", + ["Straight Flush"]="Straight Flush", + ["Three of a Kind"]="Trinca", + ["Two Pair"]="Dois Pares", + }, + quips={ + dq_1={ + "Nossa, espero que você", + "tenha alguns truques", + "na manga para", + "este desafio final!", }, - sb_2 = { - "Seu objetivo é ganhar", - "{C:blue}Fichas{} pra derrotar", - "o {C:attention}Blind do inimigo" + lq_1={ + "Talvez jogar", + "Mico Doido combine", + "mais com você...", }, - sb_3 = { - "Aqui temos um {C:blue}Small Blind{}.", - "Você só precisa pontuar", - "{C:attention}300 Fichas{} para derrotá-lo." + lq_10={ + "Que fracasso!", }, - sb_4 = { - "Selecione o {C:blue}Small Blind", - "para iniciar a rodada!" + lq_2={ + "Fomos completamente", + "derrotados!", }, - bb_1 = { + lq_3={ + "Está na hora", + "de embaralhar", + "e tentar outra vez!", + }, + lq_4={ + "Você sabe o", + "que costumam dizer,", + "a casa sempre vence!", + }, + lq_5={ + "Parece que", + "descobrimos quem é", + "o verdadeiro Curinga!", + }, + lq_6={ + "Oh não, você também", + "estava blefando?", + }, + lq_7={ + "Parece que", + "fomos enganados!", + }, + lq_8={ + "Se eu tivesse mãos", + "acho que tinha", + "tampado os meus olhos!", + }, + lq_9={ + "Sou, literalmente,", + "um bobo, qual é a", + "sua desculpa?", + }, + wq_1={ + "Mandou Bem!", + }, + wq_2={ + "Você lidou com", + "isso muito bem!", + }, + wq_3={ + "Parece que você", + "não estava blefando!", + }, + wq_4={ + "É uma pena", + "estas fichas serem", + "virtuais...", + }, + wq_5={ + "Parece que", + "ensinei direitinho!", + }, + wq_6={ + "Você fez umas", + "jogadas bem calculadas!", + }, + wq_7={ + "Ainda bem", + "que eu não apostei", + "contra você!", + }, + }, + ranks={ + ["10"]="10", + ["2"]="2", + ["3"]="3", + ["4"]="4", + ["5"]="5", + ["6"]="6", + ["7"]="7", + ["8"]="8", + ["9"]="9", + Ace="Ás", + Jack="Valete", + King="Rei", + Queen="Dama", + }, + suits_plural={ + Clubs="Paus", + Diamonds="Ouros", + Hearts="Copas", + Spades="Espadas", + }, + suits_singular={ + Clubs="Paus", + Diamonds="Ouros", + Hearts="Copas", + Spades="Espadas", + }, + tutorial={ + bb_1={ "Selecionar o {C:attention}Big Blind", - "permite ganhar um pouco de grana..." + "permite ganhar um pouco de grana...", }, - bb_2 = { + bb_2={ "Ou escolha {C:attention}ignorá-lo", "para obter uma {C:attention}Marca{}! Cada", - "{C:attention}Marca{} tem um efeito exclusivo" + "{C:attention}Marca{} tem um efeito exclusivo", }, - bb_3 = { + bb_3={ "Mas fique de olho", "no {C:attention}Blind de Chefe{}. Ele", "tem uma habilidade que", - "vai exigir um pouco de planejamento." + "vai exigir um pouco de planejamento.", }, - bb_4 = { + bb_4={ "Se você derrotá-lo, a", "{C:attention}Aposta{} sobe e todos os", - "{C:attention}Blinds{} ficam mais difíceis" + "{C:attention}Blinds{} ficam mais difíceis", }, - bb_5 = { + bb_5={ "Vença a {C:attention}Aposta{} #1# para ganhar.", - "Escolha seu caminho!" + "Escolha seu caminho!", }, - fh_1 = { + fh_1={ "Você ganha fichas", - "jogando {C:attention}mãos de pôquer" + "jogando {C:attention}mãos de pôquer", }, - fh_2 = { + fh_2={ "Cada {C:attention}Mão de pôquer{} ganha uma", "quantidade definida de {C:blue}Fichas", - "multiplicada pelo {C:red}Multi" + "multiplicada pelo {C:red}Multi", }, - fh_3 = { + fh_3={ "Veja suas {C:attention}mãos de pôquer", "na área de {C:attention}Informação da Tentativa{},", "junto com outras informações", - "sobre a tentativa atual" + "sobre a tentativa atual", }, - fh_4 = { + fh_4={ "As cartas também podem", "ganhar algumas {C:blue}Fichas{}.", - "Passe por cima pra ver!" + "Passe por cima pra ver!", }, - fh_5 = { + fh_4_touch={ + "As cartas também dão", + "algumas {C:blue}Fichas{}.", + "Aperte e segure para ver!", + }, + fh_5={ "Agora, selecione até", "{C:attention}5{} cartas pra jogar", - "e pressione {C:blue}'Jogar Mão'" + "e pressione {C:blue}'Jogar Mão'", }, - fh_6 = { + fh_5_touch={ + "Agora, toque em até", + "{C:attention}5{} cartas pra jogar", + "e pressione {C:blue}'Jogar Mão'", + }, + fh_6={ "Você também pode {C:red}'Descartar'{} até", "{C:attention}5{} cartas selecionadas", "para experimentar e deixar", - "as mãos ainda mais fortes. Experimente!" + "as mãos ainda mais fortes. Experimente!", }, - fh_7 = { + fh_7={ "Cuidado! Você tem somente um", "um número limitado de {C:blue}Mãos", - "e {C:red}Descartes{} por rodada" + "e {C:red}Descartes{} por rodada", }, - fh_8 = { + fh_8={ "Ganhe {C:attention}300 Fichas{} antes", "de ficar sem {C:blue}Mãos", "para vencer esta rodada.", - "Boa sorte!" + "Boa sorte!", }, - sh_1 = { - "Quando ganhar mais cartas,", - "não se esqueça de reorganizá-las.", - "{C:attention}Curingas{} são ativados em", - "ordem, da esquerda para a direita." - }, - sh_2 = { - "E não se esqueça de que você pode", - "{C:attention}USAR{} os seus consumíveis!" - }, - sh_3 = { - "Selecione até {C:attention}2{} cartas", - "da sua mão e pressione", - "{C:attention}'USAR'{} na carta de {C:tarot}Tarô{}", - "para aprimorá-la!" - }, - s_1 = { + s_1={ "Muito bem! Agora que", "você tem {E:1}muita{} {C:money}Grana{},", "você pode comprar algumas", - "cartas novas na {C:attention}Loja." + "cartas novas na {C:attention}Loja.", }, - s_2 = { - "Experimente comprar", - "esta belezinha." - }, - s_3 = { - "Este é um dos {C:attention}#1#", - "{C:attention}Curingas{} que você pode adicionar", - "à sua tentativa. Cada {C:attention}Curinga", - "faz algo diferente." - }, - s_4 = { - "Este adiciona um {C:red}Multi +4{} para", - "cada mão jogada!" - }, - s_5 = { - "Tenha cuidado: você só pode", - "carregar {C:attention}5 cartas Curinga{}", - "ao mesmo tempo." - }, - s_6 = { - "Agora compre a outra", - "carta na {C:attention}Loja" - }, - s_7 = { - "Esta carta de {C:tarot}Tarô{} é um", - "{C:attention}consumível{}. Ela vai", - "aprimorar suas cartas", - "de jogo! Guarde ela." - }, - s_8 = { - "Você pode carregar até", - "{C:attention}2 cartas consumíveis{}", - "ao mesmo tempo" - }, - s_9 = { - "Se poupar o suficiente,", - "você poderá comprar um {C:attention}Cupom{}.", - "{C:attention}Cupons{} melhoram,", - "passivamente, a sua tentativa!" - }, - s_10 = { + s_10={ "{C:attention}Cupons{} são reabastecidos", "após derrotar o", - "{C:attention}Blind de Chefe{}." + "{C:attention}Blind de Chefe{}.", }, - s_11 = { + s_11={ "E confira ambos os", "{C:booster}Pacotes de Reforço{} em", "cada loja. Eles são", - "cheios de coisas boas!" + "cheios de coisas boas!", }, - s_12 = { + s_12={ "Vamos avançar para", - "a {C:attention}próxima rodada{}." - } - } - } -} + "a {C:attention}próxima rodada{}.", + }, + s_2={ + "Experimente comprar", + "esta belezinha.", + }, + s_2_touch={ + "Experimente comprar esta", + "belezinha!", + "Arraste-a da loja", + "para a área de {C:attention}‘COMPRA’{}", + }, + s_3={ + "Este é um dos {C:attention}#1#", + "{C:attention}Curingas{} que você pode adicionar", + "à sua tentativa. Cada {C:attention}Curinga", + "faz algo diferente.", + }, + s_4={ + "Este adiciona um {C:red}Multi +4{} para", + "cada mão jogada!", + }, + s_5={ + "Tenha cuidado: você só pode", + "carregar {C:attention}5 cartas Curinga{}", + "ao mesmo tempo.", + }, + s_6={ + "Agora compre a outra", + "carta na {C:attention}Loja", + }, + s_7={ + "Esta carta de {C:tarot}Tarô{} é um", + "{C:attention}consumível{}. Ela vai", + "aprimorar suas cartas", + "de jogo! Guarde ela.", + }, + s_8={ + "Você pode carregar até", + "{C:attention}2 cartas consumíveis{}", + "ao mesmo tempo", + }, + s_9={ + "Se poupar o suficiente,", + "você poderá comprar um {C:attention}Cupom{}.", + "{C:attention}Cupons{} melhoram,", + "passivamente, a sua tentativa!", + }, + sb_1={ + "Olá! Meu nome é", + "{C:attention}Jimbo{}, estou aqui pra te ajudar", + "a descobrir como jogar!", + }, + sb_2={ + "Seu objetivo é ganhar", + "{C:blue}Fichas{} pra derrotar", + "o {C:attention}Blind do inimigo", + }, + sb_3={ + "Aqui temos um {C:blue}Small Blind{}.", + "Você só precisa pontuar", + "{C:attention}300 Fichas{} para derrotá-lo.", + }, + sb_4={ + "Selecione o {C:blue}Small Blind", + "para iniciar a rodada!", + }, + sh_1={ + "Quando ganhar mais cartas,", + "não se esqueça de reorganizá-las.", + "{C:attention}Curingas{} são ativados em", + "ordem, da esquerda para a direita.", + }, + sh_2={ + "E não se esqueça de que você pode", + "{C:attention}USAR{} os seus consumíveis!", + }, + sh_3={ + "Selecione até {C:attention}2{} cartas", + "da sua mão e pressione", + "{C:attention}'USAR'{} na carta de {C:tarot}Tarô{}", + "para aprimorá-la!", + }, + sh_3_touch={ + "Selecione até {C:attention}2{} cartas", + "em sua mão e arraste", + "a carta {C:tarot}Tarô{} para área {C:attention}‘USAR’{}", + " para melhorá-las!", + }, + }, + v_dictionary={ + a_chips="+#1#", + a_chips_minus="-#1#", + a_hands="+#1# Mãos", + a_handsize="+#1# de tamanho de mão", + a_handsize_minus="-#1# Tamanho de Mão", + a_mult="+#1# Multi.", + a_mult_minus="-#1# Multi", + a_remaining="#1# Restante(s)", + a_sold_tally="#1#/#2# Vendido(s)", + a_xmult="X#1# Multi", + a_xmult_minus="-X#1# Multi", + ante_x_voucher="CUPOM DE APOSTA #1#", + challenges_completed="Completou #1#/#2# Desafios", + completed="#1#/#2# Concluído(s)", + deck_preview_wheel_plural="Os números podem ser mais baixos graças às #1# cartas compradas viradas para baixo", + deck_preview_wheel_singular="Os números podem ser mais baixos graças a #1# carta comprada virada para baixo", + interest="#1# de juros por $#2# (#3# máx.)", + loyalty_active="Ativo!", + loyalty_inactive="#1# restante(s)", + ml_foil_desc={ + "Laminado", + "+#1# Fichas", + }, + ml_holo_desc={ + "Holográfico", + "+#1# Multi", + }, + ml_negative_consumable_desc={ + "Negativo", + "+#1# espaço(s) de consumível", + }, + ml_negative_desc={ + "Negativo", + "+#1# Espaço de Curinga", + }, + ml_polychrome_desc={ + "Policromático", + "X#1# Multi", + }, + remaining_discard_money="Descartes Restantes ($#1# cada)", + remaining_hand_money="Mãos Restantes ($#1# cada)", + unlocked="#1#/#2# Desbloqueado(s)", + }, + v_text={ + ch_c_all_eternal={ + "Todos os Curingas são {C:eternal}Eternos{}", + }, + ch_c_chips_dollar_cap={ + "{C:blue}Fichas{} não podem exceder {C:money}$", + }, + ch_c_daily={ + "{E:1,s:1.2,C:red}Desafio Diário!", + }, + ch_c_debuff_played_cards={ + "Todas as cartas {C:attention}Jogadas{} ficam {C:attention}com desvantagem{} após pontuar", + }, + ch_c_discard_cost={ + "Cada descarte custa {C:money}$#1#{}", + }, + ch_c_flipped_cards={ + "{C:green}1 em #1#{} cartas são compradas viradas para baixo", + }, + ch_c_inflation={ + "Aumente, permanentemente, os preços em {C:money}$1{} por cada compra", + }, + ch_c_minus_hand_size_per_X_dollar={ + "Segure {C:red}-1{} cartas na mão por cada {C:money}$#1#{} que tiver", + }, + ch_c_no_extra_hand_money={ + "{C:blue}Mãos{} Adicionais não ganham mais dinheiro", + }, + ch_c_no_interest={ + "Sem {C:attention}Juros{} ao fim da rodada", + }, + ch_c_no_reward={ + "Nenhum {C:attention}Blind{} dá recompensas em dinheiro", + }, + ch_c_no_reward_specific={ + "{C:attention}#1# Blinds{} não dão recompensas em dinheiro", + }, + ch_c_no_shop_jokers={ + "Os Curingas não aparecem mais na {C:attention}loja", + }, + ch_c_none={ + "{C:inactive}Nenhum(a)", + }, + ch_c_set_eternal_ante={ + "Quando o chefe da aposta {C:attention}#1#{} é derrotado, todos os Curingas ficam {C:attention}eternos", + }, + ch_c_set_joker_slots_ante={ + "Quando o chefe da aposta {C:attention}#1#{} é derrotado, define os espaços de Curinga para {C:attention}0", + }, + ch_c_set_seed={ + "1 tentativa com Código definido: {C:inactive}{Hidden}", + }, + ch_m_consumable_slots={ + "{C:attention}#1#{} Espaços de Consumíveis", + }, + ch_m_discards={ + "{C:red}#1#{} descartes por rodada", + }, + ch_m_dollars={ + "Começa com {C:money}$#1#", + }, + ch_m_hand_size={ + "{C:attention}#1#{} tamanho de mão", + }, + ch_m_hands={ + "{C:blue}#1#{} mãos por rodada", + }, + ch_m_joker_slots={ + "{C:attention}#1#{} Espaços de Curinga", + }, + ch_m_none={ + "{C:inactive}Nenhum(a)", + }, + }, + }, +} \ No newline at end of file diff --git a/localization/ru.lua b/localization/ru.lua index 670e81d..3fb763f 100644 --- a/localization/ru.lua +++ b/localization/ru.lua @@ -1,4170 +1,4317 @@ return { - descriptions = { - Joker = { - j_joker = { - name = "Джокер", - text = { - "{C:red,s:1.1}+#1#{} множ." - } + descriptions={ + Back={ + b_abandoned={ + name="Заброшенная колода", + text={ + "Начинаете партию", + "без {C:attention}карт с лицом", + "в вашей колоде", + }, }, - j_jolly = { - name = "Веселый джокер", - text = { - "{C:red}+#1#{} множ., если сыгранная", - "рука содержит", - "{C:attention}#2#" - } + b_anaglyph={ + name="Анаглифическая колода", + text={ + "После победы над каждым", + "{C:attention}Босс-блайндом{} получите:", + "{C:attention,T:tag_double}#1#", + }, }, - j_zany = { - name = "Дурацкий джокер", - text = { - "{C:red}+#1#{} множ., если сыгранная", - "рука содержит", - "{C:attention}#2#" - } + b_black={ + name="Черная колода", + text={ + "{C:attention}+#1#{} слот джокера", + "", + "{C:blue}-#2#{} рука", + "в каждом раунде", + }, }, - j_mad = { - name = "Безумный джокер", - text = { - "{C:red}+#1#{} множ., если сыгранная", - "рука содержит", - "{C:attention}#2#" - } + b_blue={ + name="Синяя колода", + text={ + "{C:blue}+#1#{} рука", + "в каждом раунде", + }, }, - j_crazy = { - name = "Сумасшедший джокер", - text = { - "{C:red}+#1#{} множ., если сыгранная", - "рука содержит", - "{C:attention}#2#" - } + b_challenge={ + name="Колода испытаний", + text={ + "", + }, }, - j_droll = { - name = "Забавный джокер", - text = { - "{C:red}+#1#{} множ., если сыгранная", - "рука содержит", - "{C:attention}#2#" - } + b_checkered={ + name="Клетчатая колода", + text={ + "Начинаете партию с", + "{C:attention}26{C:spades} пиками{} и", + "{C:attention}26{C:hearts} червами{} в колоде", + }, }, - j_sly = { - name = "Хитрый джокер", - text = { - "{C:chips}+#1#{} шт. фишек, если сыгранная", - "рука содержит", - "{C:attention}#2#" - } + b_erratic={ + name="Неустойчивая колода", + text={ + "Все {C:attention}достоинства{} и", + "{C:attention}масти{} в колоде", + "случайны", + }, }, - j_wily = { - name = "Ловкий джокер", - text = { - "{C:chips}+#1#{} шт. фишек, если сыгранная", - "рука содержит", - "{C:attention}#2#" - } + b_ghost={ + name="Призрачная колода", + text={ + "{C:spectral}Спектральные{} карты могут", + "появляться в лавке,", + "начинайте с карты {C:spectral,T:c_hex}Порчи{}", + }, }, - j_clever = { - name = "Умный джокер", - text = { - "{C:chips}+#1#{} шт. фишек, если сыгранная", - "рука содержит", - "{C:attention}#2#" - } + b_green={ + name="Зеленая колода", + text={ + "В конце каждого раунда:", + "{C:money}$#1#{s:0.85} за каждую оставшуюся {C:blue}руку", + "{C:money}$#2#{s:0.85} за каждый оставшийся {C:red}сброс", + "Без набора {C:attention}процентов", + }, }, - j_devious = { - name = "Коварный джокер", - text = { - "{C:chips}+#1#{} шт. фишек, если сыгранная", - "рука содержит", - "{C:attention}#2#" - } + b_magic={ + name="Волшебная колода", + text={ + "Начинаете партию с", + "{C:tarot,T:v_crystal_ball}#1#{} ваучером", + "и {C:attention}2{} копиями:", + "из {C:tarot,T:c_fool}#2#", + }, }, - j_crafty = { - name = "Пронырливый джокер", - text = { - "{C:chips}+#1#{} шт. фишек, если сыгранная", - "рука содержит", - "{C:attention}#2#" - } + b_nebula={ + name="Колода туманности", + text={ + "Начинаете партию с", + "{C:planet,T:v_telescope}#1#{} ваучером", + "", + "и {C:red}#2#{} слотом расходуемого", + }, }, - j_half = { - name = "Полуджокер", - text = { - "{C:red}+#1#{} множ., если сыгранная", - "рука содержит", - "{C:attention}#2#{} или меньше карт" - } + b_painted={ + name="Рисованная колода", + text={ + "{C:attention}+#1#{} размер руки", + "{C:red}#2#{} слот джокера", + }, }, - j_fortune_teller = { - name = "Предсказатель", - text = { - "{C:red}+#1#{} множ. за каждую", - "использованную карту {C:purple}Таро{}", - "{C:inactive}(сейчас {C:red}+#2#{C:inactive})" - } + b_plasma={ + name="Плазменная колода", + text={ + "Баланс {C:blue}фишек{} и", + "{C:red}множ.{} при расчете", + "очков для сыгранной руки", + "{C:red}X#1#{} базовый размер блайнда", + }, }, - j_juggler = { - name = "Жонглер", - text = { - "{C:attention}+#1#{} размер руки" - } - }, - j_drunkard = { - name = "Пьяница", - text = { + b_red={ + name="Красная колода", + text={ "{C:red}+#1#{} сброс", - "в каждом раунде" - } + "в каждом раунде", + }, }, - j_stone = { - name = "Каменный джокер", - text = { - "Дает {C:chips}+#1#{} шт. фишек за", - "каждую {C:attention}каменную карту", - "в {C:attention}полной колоде", - "{C:inactive}(сейчас {C:chips}+#2#{C:inactive} шт. фишек)" - } + b_yellow={ + name="Желтая колода", + text={ + "Начинайте с", + "дополнительными {C:money}$#1#", + }, }, - j_golden = { - name = "Золотой джокер", - text = { - "Получайте {C:money}$#1#{} в", - "конце раунда" - } + b_zodiac={ + name="Зодиакальная колода", + text={ + "Начинаете партию с", + "{C:tarot,T:v_tarot_merchant}#1#{},", + "{C:planet,T:v_planet_merchant}#2#{},", + "и {C:attention,T:v_overstock_norm}#3#", + }, }, - j_stencil = { - name = "Трафарет джокера", - text = { - "{X:red,C:white} X1 {} множ. за каждый", - "пустой слот {C:attention}джокера{},", - "{s:0.8}включая трафарет джокера", - "{C:inactive}(сейчас {X:red,C:white} X#1# {C:inactive})" - } + }, + Blind={ + bl_arm={ + name="Рука", + text={ + "Уменьшает уровень", + "играемой покерной руки", + }, }, - j_four_fingers = { - name = "Четыре пальца", - text = { - "Все {C:attention}флеши{} и", - "{C:attention}стриты{} можно", - "собрать с {C:attention}4{} картами" - } + bl_big={ + name="Большой блайнд", + text={ + }, }, - j_mime = { - name = "Мим", - text = { - "Перезапустить все", - "способности {C:attention}удерживаемых", - "в {C:attention}руке{} карт" - } + bl_club={ + name="Трефа", + text={ + "Все трефовые карты", + "ослабляются", + }, }, - j_credit_card = { - name = "Кредитная карта", - text = { - "Взять до", - "{C:red}-$#1#{} в долг" - } + bl_eye={ + name="Глаз", + text={ + "Без повторяемых типов", + "рук в этом раунде", + }, }, - j_greedy_joker = { - name = "Жадный джокер", - text = { + bl_final_acorn={ + name="Янтарный желудь", + text={ + "Переворачивает и тасует", + "все карты джокеров", + }, + }, + bl_final_bell={ + name="Лазурный колокольчик", + text={ + "1 карта принудительно", + "выбирается всегда", + }, + }, + bl_final_heart={ + name="Багровое сердце", + text={ + "Один случайный джокер", + "отключается с каждой рукой", + }, + }, + bl_final_leaf={ + name="Зеленый лист", + text={ + "Все карты ослабляются", + "до продажи 1 джокера", + }, + }, + bl_final_vessel={ + name="Фиолетовый сосуд", + text={ + "Очень большой блайнд", + }, + }, + bl_fish={ + name="Рыба", + text={ + "Карты тянутся лицом вниз", + "после каждой сыгранной руки", + }, + }, + bl_flint={ + name="Кремень", + text={ + "Базовые фишки и", + "множ. делятся пополам", + }, + }, + bl_goad={ + name="Побуждение", + text={ + "Все пиковые карты", + "ослабляются", + }, + }, + bl_head={ + name="Голова", + text={ + "Все червовые карты", + "ослабляются", + }, + }, + bl_hook={ + name="Крюк", + text={ + "Сбрасывает по 2 случайные", + "карты за каждую сыгранную руку", + }, + }, + bl_house={ + name="Дом", + text={ + "Первая рука тянется", + "лицом вниз", + }, + }, + bl_manacle={ + name="Кандалы", + text={ + "-1 размер руки", + }, + }, + bl_mark={ + name="Знак", + text={ + "Все карты с лицом", + "тянутся лицом вниз", + }, + }, + bl_mouth={ + name="Пасть", + text={ + "Играйте только 1 тип", + "руки в этом раунде", + }, + }, + bl_needle={ + name="Игла", + text={ + "Играйте только 1 руку", + }, + }, + bl_ox={ + name="Буйвол", + text={ + "Игра #1#", + "устанавливает деньги на $0", + }, + }, + bl_pillar={ + name="Столп", + text={ + "Ранее сыгранные карты", + "ослабляются в этом анте", + }, + }, + bl_plant={ + name="Цветок", + text={ + "Все карты с лицом", + "ослабляются", + }, + }, + bl_psychic={ + name="Экстрасенс", + text={ + "Необходимо сыграть 5 карт", + }, + }, + bl_serpent={ + name="Змей", + text={ + "После игры или сброса", + "всегда тяните 3 карты", + }, + }, + bl_small={ + name="Малый блайнд", + text={ + }, + }, + bl_tooth={ + name="Зуб", + text={ + "Потеряйте $1 за каждую", + "сыгранную карту", + }, + }, + bl_wall={ + name="Стена", + text={ + "Особо большой блайнд", + }, + }, + bl_water={ + name="Вода", + text={ + "Начинайте с", + "0 сбросов", + }, + }, + bl_wheel={ + name="Колесо", + text={ + " из 7 карт тянутся", + "лицом вниз", + }, + }, + bl_window={ + name="Окно", + text={ + "Все бубновые карты", + "ослабляются", + }, + }, + }, + Edition={ + e_base={ + name="База", + text={ + "Без дополнительных эффектов", + }, + }, + e_foil={ + name="Фольговый", + text={ + "{C:chips}+#1#{} шт. фишек", + }, + }, + e_holo={ + name="Голографический", + text={ + "{C:mult}+#1#{} множ.", + }, + }, + e_negative={ + name="Негативный", + text={ + "{C:dark_edition}+#1#{} слот джокера", + }, + }, + e_negative_consumable={ + name="Негативный", + text={ + "{C:dark_edition}+#1#{} слот расходуемого", + }, + }, + e_polychrome={ + name="Полихромный", + text={ + "{X:mult,C:white} X#1# {} множ.", + }, + }, + }, + Enhanced={ + m_bonus={ + name="Бонусная карта", + text={ + }, + }, + m_glass={ + name="Стеклянная карта", + text={ + "{X:mult,C:white} X#1# {} множ.", + "Шанс {C:green}#2# из #3#{}", + "уничтожить карту", + }, + }, + m_gold={ + name="Золотая карта", + text={ + "{C:money}$#1#{}, если эта", + "карта есть в руке", + "в конце раунда", + }, + }, + m_lucky={ + name="Счастливая карта", + text={ + "Шанс {C:green}#1# из #3#{}", + "на {C:mult}+#2#{} множ.", + "Шанс {C:green}#1# из #5#{}", + "выиграть {C:money}$#4#", + }, + }, + m_mult={ + name="Карта множителя", + text={ + "{C:mult}+#1#{} множ.", + }, + }, + m_steel={ + name="Стальная карта", + text={ + "{X:mult,C:white} X#1# {} множ.,", + "пока эта карта", + "остается в руке", + }, + }, + m_stone={ + name="Каменная карта", + text={ + "{C:chips}+#1#{} шт. фишек", + "без достоинства или масти", + }, + }, + m_wild={ + name="Дикая карта", + text={ + "Может использоваться", + "как любая масть", + }, + }, + }, + Joker={ + j_8_ball={ + name="8 шар", + text={ + "За каждую разыгранную", + "{C:attention}8{} есть шанс {C:green}#1# из #2#{} создать", + "карту {C:tarot}таро{} при подсчете очков", + "{C:inactive}(должно быть место)", + }, + }, + j_abstract={ + name="Абстрактный джокер", + text={ + "{C:mult}+#1#{} множ. за", + "каждую карту {C:attention}джокера{}", + "{C:inactive}(сейчас {C:red}+#2#{C:inactive} множ.)", + }, + }, + j_acrobat={ + name="Акробат", + text={ + "{X:red,C:white} X#1# {} множ. на {C:attention}последней", + "{C:attention}руке{} раунда", + }, + unlock={ + "Сыграйте {C:attention,E:1}#1#{} рук(и)", + "{C:inactive}(#2#)", + }, + }, + j_ancient={ + name="Древний джокер", + text={ + "Каждая сыгранная карта с", + "мастью {V:1}#2#{} дает", + "{X:mult,C:white} X#1# {} множ. при подсчете очков,", + "{s:0.8}масть меняется в конце раунда", + }, + }, + j_arrowhead={ + name="Наконечник стрелы", + text={ "Сыгранные карты с", - "мастью {C:diamonds}#2#{} дают", - "{C:mult}+#1#{} множ. при подсчете", - } + "{C:spades}пиковой{} мастью дают", + "{C:chips}+#1#{} шт. фишек при подсчете", + }, + unlock={ + "Иметь минимум {E:1,C:attention}#1#", + "карт(ы) масти {E:1,C:attention}#2#", + "в колоде", + }, }, - j_lusty_joker = { - name = "Похотливый джокер", - text = { - "Сыгранные карты с", - "мастью {C:hearts}#2#{} дают", - "{C:mult}+#1#{} множ. при подсчете", - } + j_astronomer={ + name="Астроном", + text={ + "Все карты {C:planet}планет{} и", + "{C:planet}небесные наборы{} в", + "лавке {C:attention}бесплатны", + }, + unlock={ + "Открыть каждую", + "карту {E:1,C:planet}планет{}", + }, }, - j_wrathful_joker = { - name = "Гневный джокер", - text = { - "Сыгранные карты с", - "мастью {C:spades}#2#{} дают", - "{C:mult}+#1#{} множ. при подсчете", - } + j_banner={ + name="Баннер", + text={ + "{C:chips}+#1#{} шт. фишек за", + "каждый оставшийся", + "{C:attention}сброс", + }, }, - j_gluttenous_joker = { - name = "Прожорливый джокер", - text = { - "Сыгранные карты с", - "мастью {C:clubs}#2#{} дают", - "{C:mult}+#1#{} множ. при подсчете", - } + j_baron={ + name="Барон", + text={ + "Каждый {C:attention}король{}", + "в руке", + "дает {X:mult,C:white} X#1# {} множ.", + }, }, - j_ceremonial = { - name = "Церемониальный кинжал", - text = { + j_baseball={ + name="Бейсбольная карточка", + text={ + "{C:green}Необычные{} джокеры", + "дают по {X:mult,C:white} X#1# {} множ.", + }, + }, + j_blackboard={ + name="Школьная доска", + text={ + "{X:red,C:white} X#1# {} множ., если все", + "карты в руке", + "являются {C:spades}#2#{} или {C:clubs}#3#{}", + }, + }, + j_bloodstone={ + name="Гелиотроп", + text={ + "{C:green}#1# из #2#{} шанс для", + "сыгранных карт с", + "{C:hearts}червовой{} мастью дать", + "{X:mult,C:white} X#3# {} множ. при подсчете очков,", + }, + unlock={ + "Иметь минимум {E:1,C:attention}#1#", + "карт(ы) масти {E:1,C:attention}#2#", + "в колоде", + }, + }, + j_blue_joker={ + name="Синий джокер", + text={ + "{C:chips}+#1#{} шт. фишек за каждую", + "оставшуюся карту в {C:attention}колоде", + "{C:inactive}(сейчас {C:chips}+#2#{C:inactive} шт. фишек)", + }, + }, + j_blueprint={ + name="Чертеж", + text={ + "Копирует способность", + "{C:attention}джокера{} справа", + }, + unlock={ + "Выиграть партию", + }, + }, + j_bootstraps={ + name="Бутстрэп", + text={ + "Множ. {C:mult}+#1#{} за кажд.", + "{C:money}#2#${} у вас", + "{C:inactive}(Сейчас: множ. {C:mult}+#3#{C:inactive})", + }, + unlock={ + "Иметь минимум {E:1,C:attention}#1#", + "{C:dark_edition}Полихромных{} джокеров", + }, + }, + j_brainstorm={ + name="Мозговой штурм", + text={ + "Копирует способность", + "крайнего левого {C:attention}джокера", + }, + unlock={ + "Сбросьте", + "{E:1,C:attention}флеш-рояль", + }, + }, + j_bull={ + name="Бык", + text={ + "{C:chips}+#1#{} шт. фишек за", + "каждый {C:money}1${} у вас", + "{C:inactive}(Сейчас {C:chips}+#2#{C:inactive} шт. фишек)", + }, + }, + j_burglar={ + name="Грабитель", + text={ + "При выборе {C:attention}блайнда{}", + "вы получите {C:blue}+#1#{} рук(и) и", + "{C:attention}потеряете все сбросы", + }, + }, + j_burnt={ + name="Горелый джокер", + text={ + "Повысить уровень", + "первой {C:attention}сброшенной", + "покерной руки в каждом раунде", + }, + unlock={ + "Продать суммарно", + "{E:1,C:attention}#1#{} карт(ы)", + "{C:inactive}(#2#)", + }, + }, + j_business={ + name="Бизнес-карта", + text={ + "Сыгранные карты {C:attention}с лицом{} имеют", + "шанс {C:green}#1# из #2#{}", + "дать {C:money}$2{} при подсчете", + }, + }, + j_caino={ + name="Канио", + text={ + "Этот джокер дает множ. {X:mult,C:white} x#1# {}", + "за ", + "уничтожение карты {C:attention}с лицом{}", + "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_campfire={ + name="Костер", + text={ + "Этот джокер дает {X:mult,C:white}X#1#{} множ.", + "за каждую {C:attention}проданную{} карту, сбрасывается", + "при победе над {C:attention}Босс-блайндом{}", + "{C:inactive}(сейчас {X:mult,C:white} X#2# {C:inactive} множ.)", + }, + }, + j_card_sharp={ + name="Острая карта", + text={ + "{X:mult,C:white} X#1# {} множ., если сыгранная", + "{C:attention}покерная рука{} уже", + "сыграла в этом раунде", + }, + }, + j_cartomancer={ + name="Картомант", + text={ + "Создайте карту {C:tarot}Таро{}", + "при выборе {C:attention}блайнда{}", + "{C:inactive}(должно быть место)", + }, + unlock={ + "Открыть каждую", + "карту {E:1,C:tarot}Таро{}", + }, + }, + j_castle={ + name="Замок", + text={ + "Этот джокер получает {C:chips}+#1#{} шт. фишек", + "за каждую сброшенную карту {V:1}#2#{},", + "масть меняется каждый раунд", + "{C:inactive}(сейчас {C:chips}+#3#{C:inactive} шт. фишек)", + }, + }, + j_cavendish={ + name="Кавендиш", + text={ + "{X:mult,C:white} X#1# {} множ.", + "шанс {C:green}#2# из #3#{}, что", + "карта будет уничтожена", + "в конце раунда", + }, + }, + j_ceremonial={ + name="Церемониальный кинжал", + text={ "При выборе {C:attention}блайнда{}", "уничтожается джокер справа", "и навсегда добавляется {C:attention}двойная", "стоимость продажи к этому {C:red}множ.", - "{C:inactive}(сейчас {C:mult}+#1#{C:inactive} множ.)" - } + "{C:inactive}(сейчас {C:mult}+#1#{C:inactive} множ.)", + }, }, - j_banner = { - name = "Баннер", - text = { - "{C:chips}+#1#{} шт. фишек за", - "каждый оставшийся", - "{C:attention}сброс" - } + j_certificate={ + name="Сертификат", + text={ + "Когда начинается раунд,", + "добавляется случайная {C:attention}играющая", + "{C:attention}карта{} со случайным множ.", + "{C:attention}печать{} в вашу руку", + }, + unlock={ + "Иметь золотую", + "играемую карту с", + "{C:attention,E:1}Золотой печатью", + }, }, - j_mystic_summit = { - name = "Мистическая вершина", - text = { - "{C:mult}+#1#{} множ. при", - "{C:attention}#2#{} оставшихся", - "сбросах" - } - }, - j_marble = { - name = "Мраморный джокер", - text = { - "Добавляет одну {C:attention}каменную{} карту", - "в колоду при", - "выборе {C:attention}блайнда{}" - } - }, - j_loyalty_card = { - name = "Карта лояльности", - text = { - "{X:red,C:white} X#1# {} множ. с каждыми", - "{C:attention}#2#{} сыгранными руками", - "{C:inactive}#3#" - } - }, - j_8_ball = { - name = "8 шар", - text = { - "За каждую разыгранную", - "{C:attention}8{} есть шанс {C:green}#1# из #2#{} создать", - "карту {C:tarot}таро{} при подсчете очков", - "{C:inactive}(должно быть место)" - } - }, - j_dusk = { - name = "Сумерки", - text = { - "Перезапуск всех сыгранных", - "карт в {C:attention}последней", - "{C:attention}руке{} раунда" - } - }, - j_chaos = { - name = "Клоун Хаос", - text = { + j_chaos={ + name="Клоун Хаос", + text={ "{C:attention}#1#{} бесплатных {C:green}перебросов", - "за каждую лавку" - } + "за каждую лавку", + }, }, - j_misprint = { - name = "Опечатка", - text = { - "" - } + j_chicot={ + name="Шико", + text={ + "Отключает эффект", + "каждого {C:attention}Босс-блайнда", + }, + unlock={ + "{E:1,s:1.3}?????", + }, }, - j_raised_fist = { - name = "Поднятый кулак", - text = { - "Добавляет к множ. {C:attention}удвоенное{}", - "достоинство {C:attention}карты с наименьшим{} достоинством", - "в вашей руке" - } + j_clever={ + name="Умный джокер", + text={ + "{C:chips}+#1#{} шт. фишек, если сыгранная", + "рука содержит", + "{C:attention}#2#", + }, }, - j_fibonacci = { - name = "Фибоначчи", - text = { - "Каждый сыгранный {C:attention}туз{},", - "{C:attention}2{}, {C:attention}3{}, {C:attention}5{} или {C:attention}8{} дает", - "{C:mult}+#1#{} множ. при подсчете" - } + j_cloud_9={ + name="Девятое небо", + text={ + "Получите {C:money}$#1#{} за каждую", + "{C:attention}9{} в вашей {C:attention}полной колоде", + "в конце раунда", + "{C:inactive}(сейчас {C:money}$#2#{}{C:inactive})", + }, }, - j_steel_joker = { - name = "Стальной джокер", - text = { - "Дает множ. {X:mult,C:white} x#1#{}", - "за каждую {C:attention}стальную карту", - "в вашей {C:attention}полной колоде", - "{C:inactive}(сейчас множ. {X:mult,C:white} x#2#{C:inactive})" - } - }, - j_scary_face = { - name = "Жуткое лицо", - text = { - "Сыгранные карты {C:attention}с лицом{}", - "дают {C:chips}+#1#{} шт. фишек", - "при подсчете" - } - }, - j_abstract = { - name = "Абстрактный джокер", - text = { - "{C:mult}+#1#{} множ. за", - "каждую карту {C:attention}джокера{}", - "{C:inactive}(сейчас {C:red}+#2#{C:inactive} множ.)" - } - }, - j_delayed_grat = { - name = "Запоздалое признание", - text = { - "Получите {C:money}$#1#{} за каждый {C:attention}сброс{}, если", - "сбросы не использовались", - "до конца раунда" - } - }, - j_pareidolia = { - name = "Парейдолия", - text = { - "Все карты", - "считаются", - "картами с {C:attention}лицом{}" - } - }, - j_hack = { - name = "Паяц", - text = { - "Перезапуск", - "каждой сыгранной", - "{C:attention}2{}, {C:attention}3{}, {C:attention}4{} или {C:attention}5{}" - } - }, - j_gros_michel = { - name = "Гро Мишель", - text = { - "{C:mult}+#1#{} множ.", - "шанс {C:green}#2# из #3#{}, что", - "карта будет уничтожена", - "в конце раунда" - } - }, - j_even_steven = { - name = "Все че(с)тно", - text = { - "Сыгранные карты с", - "{C:attention}четным{} достоинством дают", - "{C:mult}+#1#{} множ. при подсчете", - "{C:inactive}(10, 8, 6, 4, 2)" - } - }, - j_odd_todd = { - name = "Нече(с)тные правила", - text = { - "Сыгранные карты с", - "{C:attention}нечетным{} достоинством дают", - "{C:chips}+#1#{} шт. фишек при подсчете", - "{C:inactive}(Т, 9, 7, 5, 3)" - } - }, - j_scholar = { - name = "Ученый", - text = { - "Сыгранные {C:attention}тузы{}", - "дают {C:chips}+#2#{} шт. фишек", - "и {C:mult}+#1#{} множ.", - "при подсчете" - } - }, - j_business = { - name = "Бизнес-карта", - text = { - "Сыгранные карты {C:attention}с лицом{} имеют", - "шанс {C:green}#1# из #2#{}", - "дать {C:money}$2{} при подсчете" - } - }, - j_supernova = { - name = "Сверхновая", - text = { - "Добавляет к множ. кол-во раз,", - "которое в партии была", - "разыграна {C:attention}покерная рука{}" - } - }, - j_superposition = { - name = "Суперпозиция", - text = { - "Создайте карту {C:tarot}Таро{}, если", - "покерная рука содержит", - "{C:attention}туз{} и {C:attention}стрит{}", - "{C:inactive}(должно быть место)" - } - }, - j_ride_the_bus = { - name = "Автобусный тур", - text = { - "Этот джокер дает множ. {C:mult}+#1#{} за", - "каждую {C:attention}последовательную{} комбинацию,", - "разыгранную без", - "подсчета карты с {C:attention}лицом{}", - "{C:inactive}(Сейчас: множ. {C:mult}+#2#{C:inactive})" - } - }, - j_space = { - name = "Космический джокер", - text = { - "{C:green}#1# из #2#{} шанс", - "повысить уровень", - "играемой {C:attention}покерной руки{}" - } - }, - j_egg = { - name = "Яйцо", - text = { - "Добавляет {C:money}$#1#{} к", - "{C:attention}стоимости продажи{} в", - "конце раунда" - } - }, - j_burglar = { - name = "Грабитель", - text = { - "При выборе {C:attention}блайнда{}", - "вы получите {C:blue}+#1#{} рук(и) и", - "{C:attention}потеряете все сбросы" - } - }, - j_blackboard = { - name = "Школьная доска", - text = { - "{X:red,C:white} X#1# {} множ., если все", - "карты в руке", - "являются {C:spades}#2#{} или {C:clubs}#3#{}" - } - }, - j_runner = { - name = "Бегун", - text = { - "Дает {C:chips}+#2#{} шт. фишек,", - "если сыгранная рука", - "содержит {C:attention}стрит{}", - "{C:inactive}(сейчас {C:chips}+#1#{C:inactive} шт. фишек)" - } - }, - j_ice_cream = { - name = "Мороженое", - text = { - "{C:chips}+#1#{} шт. фишек", - "{C:chips}-#2#{} шт. фишек за", - "каждую сыгранную руку" - } - }, - j_dna = { - name = "ДНК", - text = { - "Если в {C:attention}первой руке{} раунда", - "только {C:attention}1{} карта, добавьте", - "постоянную копию в колоду", - "и положите ее в {C:attention}руку" - } - }, - j_splash = { - name = "Всплеск", - text = { - "Каждая {C:attention}сыгранная карта", - "учитывается при подсчете" - } - }, - j_blue_joker = { - name = "Синий джокер", - text = { - "{C:chips}+#1#{} шт. фишек за каждую", - "оставшуюся карту в {C:attention}колоде", - "{C:inactive}(сейчас {C:chips}+#2#{C:inactive} шт. фишек)" - } - }, - j_sixth_sense = { - name = "Шестое чувство", - text = { - "Если {C:attention}первой рукой{} раунда является", - "одиночная {C:attention}6{}, она уничтожается, и", - "создается {C:spectral}спектральная{} карта", - "{C:inactive}(должно быть место)" - } - }, - j_constellation = { - name = "Созвездие", - text = { + j_constellation={ + name="Созвездие", + text={ "Этот джокер дает", "множ. {X:mult,C:white} x#1# {} за каждую использованную карту ", "{C:planet}планеты{}", - "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})" - } + "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})", + }, }, - j_hiker = { - name = "Турист", - text = { - "Каждая сыгранная {C:attention}карта{}", - "навсегда дает", - "{C:chips}+#1#{} шт. фишек при подсчете" - } + j_crafty={ + name="Пронырливый джокер", + text={ + "{C:chips}+#1#{} шт. фишек, если сыгранная", + "рука содержит", + "{C:attention}#2#", + }, }, - j_faceless = { - name = "Безликий джокер", - text = { + j_crazy={ + name="Сумасшедший джокер", + text={ + "{C:red}+#1#{} множ., если сыгранная", + "рука содержит", + "{C:attention}#2#", + }, + }, + j_credit_card={ + name="Кредитная карта", + text={ + "Взять до", + "{C:red}-$#1#{} в долг", + }, + }, + j_delayed_grat={ + name="Запоздалое признание", + text={ + "Получите {C:money}$#1#{} за каждый {C:attention}сброс{}, если", + "сбросы не использовались", + "до конца раунда", + }, + }, + j_devious={ + name="Коварный джокер", + text={ + "{C:chips}+#1#{} шт. фишек, если сыгранная", + "рука содержит", + "{C:attention}#2#", + }, + }, + j_diet_cola={ + name="Диетическая кола", + text={ + "Продайте эту карту, чтобы", + "бесплатно создать", + "{C:attention}#1#", + }, + }, + j_dna={ + name="ДНК", + text={ + "Если в {C:attention}первой руке{} раунда", + "только {C:attention}1{} карта, добавьте", + "постоянную копию в колоду", + "и положите ее в {C:attention}руку", + }, + }, + j_drivers_license={ + name="Водительские права", + text={ + "{X:mult,C:white} X#1# {} множ., если у вас", + "не менее {C:attention}16", + "улучшенных карт", + "{C:inactive}(сейчас {C:attention}#2#{C:inactive})", + }, + unlock={ + "Улучшить {E:1,C:attention}#1#{} карт(ы)", + "в вашей колоде", + }, + }, + j_droll={ + name="Забавный джокер", + text={ + "{C:red}+#1#{} множ., если сыгранная", + "рука содержит", + "{C:attention}#2#", + }, + }, + j_drunkard={ + name="Пьяница", + text={ + "{C:red}+#1#{} сброс", + "в каждом раунде", + }, + }, + j_duo={ + name="Дуэт", + text={ + "{X:mult,C:white} X#1# {} множ., если сыгранная", + "рука содержит", + "{C:attention}#2#", + }, + unlock={ + "Выиграть партию", + "не сыграв", + "{E:1,C:attention}#1#", + }, + }, + j_dusk={ + name="Сумерки", + text={ + "Перезапуск всех сыгранных", + "карт в {C:attention}последней", + "{C:attention}руке{} раунда", + }, + }, + j_egg={ + name="Яйцо", + text={ + "Добавляет {C:money}$#1#{} к", + "{C:attention}стоимости продажи{} в", + "конце раунда", + }, + }, + j_erosion={ + name="Эрозия", + text={ + "{C:red}+#1#{} множ. за каждую", + "карту ниже {C:attention}#3#{}", + "в вашей полной колоде", + "{C:inactive}(сейчас {C:red}+#2#{C:inactive} множ.)", + }, + }, + j_even_steven={ + name="Все че(с)тно", + text={ + "Сыгранные карты с", + "{C:attention}четным{} достоинством дают", + "{C:mult}+#1#{} множ. при подсчете", + "{C:inactive}(10, 8, 6, 4, 2)", + }, + }, + j_faceless={ + name="Безликий джокер", + text={ "Получите {C:money}$#1#{}, если {C:attention}#2#{} или", "больше {C:attention}карт с лицом{}", "сбрасываются", - "за один раз" - } - }, - j_todo_list = { - name = "Список дел", - text = { - "Получите {C:money}#1#${}, если {C:attention}покерная рука{}", - " — {C:attention}#2#{},", - "покерная рука меняется", - "в конце раунда" - } - }, - j_ticket = { - name = "Золотой билет", - text = { - "Сыгранные {C:attention}золотые{} карты", - "дают {C:money}$#1#{} при подсчете" + "за один раз", }, - unlock = { - "Сыграйте руку из 5 карт,", - "которая содержит только", - "{C:attention,E:1}золотые{} карты" - } }, - j_mr_bones = { - name = "Костлявый", - text = { + j_family={ + name="Семья", + text={ + "{X:mult,C:white} X#1# {} множ., если сыгранная", + "рука содержит", + "{C:attention}#2#", + }, + unlock={ + "Выиграть партию", + "не сыграв", + "{E:1,C:attention}#1#", + }, + }, + j_fibonacci={ + name="Фибоначчи", + text={ + "Каждый сыгранный {C:attention}туз{},", + "{C:attention}2{}, {C:attention}3{}, {C:attention}5{} или {C:attention}8{} дает", + "{C:mult}+#1#{} множ. при подсчете", + }, + }, + j_flash={ + name="Флеш-карта", + text={ + "Этот джокер дает множ. {C:mult}+#1#{} за", + "каждый {C:attention}переброс{} в лавке", + "{C:inactive}(Сейчас: множ. {C:mult}+#2#{C:inactive})", + }, + }, + j_flower_pot={ + name="Цветочный горшок", + text={ + "Множ. {X:mult,C:white} x#1# {}, если", + "покерная рука содержит", + "{C:diamonds}бубновую{}, {C:clubs}трефовую{},", + "{C:hearts}червовую{} и {C:spades}пиковую{} карту", + }, + unlock={ + "Достичь анте", + "уровня {E:1,C:attention}#1#", + }, + }, + j_fortune_teller={ + name="Предсказатель", + text={ + "{C:red}+#1#{} множ. за каждую", + "использованную карту {C:purple}Таро{}", + "{C:inactive}(сейчас {C:red}+#2#{C:inactive})", + }, + }, + j_four_fingers={ + name="Четыре пальца", + text={ + "Все {C:attention}флеши{} и", + "{C:attention}стриты{} можно", + "собрать с {C:attention}4{} картами", + }, + }, + j_gift={ + name="Подарочная карта", + text={ + "Добавляет {C:money}$#1#{} {C:attention}стоимости продажи", + "каждому {C:attention}джокеру{} и", + "{C:attention}расходуемой карте{} при", + "конце раунда", + }, + }, + j_glass={ + name="Стеклянный джокер", + text={ + "Этот джокер дает множ. {X:mult,C:white} x#1# {}", + "за каждую", + "уничтоженную {C:attention}стеклянную карту", + "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})", + }, + unlock={ + "Иметь минимум {E:1,C:attention}#1#", + "{E:1,C:attention}#2#{} в", + "своей колоде", + }, + }, + j_gluttenous_joker={ + name="Прожорливый джокер", + text={ + "Сыгранные карты с", + "мастью {C:clubs}#2#{} дают", + "{C:mult}+#1#{} множ. при подсчете", + }, + }, + j_golden={ + name="Золотой джокер", + text={ + "Получайте {C:money}$#1#{} в", + "конце раунда", + }, + }, + j_greedy_joker={ + name="Жадный джокер", + text={ + "Сыгранные карты с", + "мастью {C:diamonds}#2#{} дают", + "{C:mult}+#1#{} множ. при подсчете", + }, + }, + j_green_joker={ + name="Зеленый джокер", + text={ + "{C:mult}+#1#{} множ. за каждую сыгранную руку", + "{C:mult}-#2#{} множ. за каждый сброс", + "{C:inactive}(сейчас {C:mult}+#3#{C:inactive} множ.)", + }, + }, + j_gros_michel={ + name="Гро Мишель", + text={ + "{C:mult}+#1#{} множ.", + "шанс {C:green}#2# из #3#{}, что", + "карта будет уничтожена", + "в конце раунда", + }, + }, + j_hack={ + name="Паяц", + text={ + "Перезапуск", + "каждой сыгранной", + "{C:attention}2{}, {C:attention}3{}, {C:attention}4{} или {C:attention}5{}", + }, + }, + j_half={ + name="Полуджокер", + text={ + "{C:red}+#1#{} множ., если сыгранная", + "рука содержит", + "{C:attention}#2#{} или меньше карт", + }, + }, + j_hallucination={ + name="Галлюцинация", + text={ + "Шанс {C:green}#1# из #2#{} создать", + "карту {C:tarot}Таро{} при открытии", + "любого {C:attention}бустерного набора{}", + "{C:inactive}(должно быть место)", + }, + }, + j_hanging_chad={ + name="Еще разок", + text={ + "Перезапуск {C:attention}первой{} сыгранной карты,", + "использованной в подсчете ", + "{C:attention}#1#{} доп. р.", + }, + unlock={ + "Победить Босс-блайнд", + "с: {E:1,C:attention}#1#", + }, + }, + j_hiker={ + name="Турист", + text={ + "Каждая сыгранная {C:attention}карта{}", + "навсегда дает", + "{C:chips}+#1#{} шт. фишек при подсчете", + }, + }, + j_hit_the_road={ + name="В путь", + text={ + "Этот джокер дает множ. {X:mult,C:white} x#1# {}", + "за каждого{}", + "сброшенного в раунде {C:attention}валета", + "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})", + }, + unlock={ + "Сбросить {E:1,C:attention}5", + "{E:1,C:attention}валетов{} за", + "один раз", + }, + }, + j_hologram={ + name="Голограмма", + text={ + "Этот джокер дает множ. {X:mult,C:white} x#1# {} за", + "каждую добавленную в колоду {C:attention}играющую карту{}", + "", + "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})", + }, + }, + j_ice_cream={ + name="Мороженое", + text={ + "{C:chips}+#1#{} шт. фишек", + "{C:chips}-#2#{} шт. фишек за", + "каждую сыгранную руку", + }, + }, + j_idol={ + name="Идол", + text={ + "Каждая играемая {C:attention}#2#", + "из {V:1}#3#{} дает", + "{X:mult,C:white} X#1# {} множ. при подсчете", + "{s:0.8}Карта меняется каждый раунд", + }, + unlock={ + "В одной руке", + "набрать минимум", + "{E:1,C:attention}#1#{} шт. фишек", + }, + }, + j_invisible={ + name="Невидимый джокер", + text={ + "После {C:attention}#1#{} раундов", + "продайте эту карту, чтобы", + "{C:attention}дублировать{} случайного джокера", + "{C:inactive}(сейчас {C:attention}#2#{C:inactive}/#1#)", + }, + unlock={ + "Выиграйте партию,", + "имея не более", + "{E:1,C:attention}4 джокеров{}", + }, + }, + j_joker={ + name="Джокер", + text={ + "{C:red,s:1.1}+#1#{} множ.", + }, + }, + j_jolly={ + name="Веселый джокер", + text={ + "{C:red}+#1#{} множ., если сыгранная", + "рука содержит", + "{C:attention}#2#", + }, + }, + j_juggler={ + name="Жонглер", + text={ + "{C:attention}+#1#{} размер руки", + }, + }, + j_loyalty_card={ + name="Карта лояльности", + text={ + "{X:red,C:white} X#1# {} множ. с каждыми", + "{C:attention}#2#{} сыгранными руками", + "{C:inactive}#3#", + }, + }, + j_luchador={ + name="Лучадор", + text={ + "Продайте эту карту, чтобы", + "отключить текущий", + "{C:attention}Босс-блайнд{}", + }, + }, + j_lucky_cat={ + name="Счастливый кот", + text={ + "Этот джокер даетмнож. {X:mult,C:white} x#1# {} за", + "каждую {C:green}успешно{} активированную", + "{C:attention}счастливую{} карту", + "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})", + }, + }, + j_lusty_joker={ + name="Похотливый джокер", + text={ + "Сыгранные карты с", + "мастью {C:hearts}#2#{} дают", + "{C:mult}+#1#{} множ. при подсчете", + }, + }, + j_mad={ + name="Безумный джокер", + text={ + "{C:red}+#1#{} множ., если сыгранная", + "рука содержит", + "{C:attention}#2#", + }, + }, + j_madness={ + name="Безумие", + text={ + "При выборе {C:attention}малого блайнда{} или {C:attention}большого блайнда{}", + " получите множ. {X:mult,C:white} x#1# {}", + "и {C:attention}уничтожьте{} случайного джокера", + "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})", + }, + }, + j_mail={ + name="Почтовая скидка", + text={ + "Получите {C:money}$#1#{} за каждую", + "сброшенную {C:attention}#2#{}, достоинство", + "меняется каждый раунд", + }, + }, + j_marble={ + name="Мраморный джокер", + text={ + "Добавляет одну {C:attention}каменную{} карту", + "в колоду при", + "выборе {C:attention}блайнда{}", + }, + }, + j_matador={ + name="Матадор", + text={ + "Получите {C:money}$#1#{}, если сыгранная", + "рука активирует", + "способность {C:attention}Босс-блайнда{}", + }, + unlock={ + "Победить Босс-блайнд", + "в {E:1,C:attention}1 руку{} без", + "использования сбросов", + }, + }, + j_merry_andy={ + name="Веселый Энди", + text={ + "{C:red}+#1#{} к сбросу", + "в каждом раунде,", + "размер руки: {C:red}#2#{}", + }, + unlock={ + "Выиграть партию за {E:1,C:attention}#1#", + "или меньше раундов", + }, + }, + j_midas_mask={ + name="Маска Мидаса", + text={ + "Все разыгранные карты {C:attention}с лицом{}", + "становятся {C:attention}золотыми{}", + "при подсчете", + }, + }, + j_mime={ + name="Мим", + text={ + "Перезапустить все", + "способности {C:attention}удерживаемых", + "в {C:attention}руке{} карт", + }, + }, + j_misprint={ + name="Опечатка", + text={ + "", + }, + }, + j_mr_bones={ + name="Костлявый", + text={ "Предотвращает смерть,", "если фишки с очками", "составляют минимум {C:attention}25%", "от необходимых фишек", - "{S:1.1,C:red,E:2}самоуничтожается{}" + "{S:1.1,C:red,E:2}самоуничтожается{}", }, - unlock = { + unlock={ "Проиграть {C:attention,E:1}#1#{} парт.", - "{C:inactive}(#2#)" - } - }, - j_acrobat = { - name = "Акробат", - text = { - "{X:red,C:white} X#1# {} множ. на {C:attention}последней", - "{C:attention}руке{} раунда" + "{C:inactive}(#2#)", }, - unlock = { - "Сыграйте {C:attention,E:1}#1#{} рук(и)", - "{C:inactive}(#2#)" - } }, - j_sock_and_buskin = { - name = "Трагедия и комедия", - text = { - "Перезапуск всех", - "сыгранных карт {C:attention}с лицом{}" + j_mystic_summit={ + name="Мистическая вершина", + text={ + "{C:mult}+#1#{} множ. при", + "{C:attention}#2#{} оставшихся", + "сбросах", }, - unlock = { - "Сыграйте суммарно", - "{C:attention,E:1}#1#{} карт(ы) с лицом", - "{C:inactive}(#2#)" - } }, - j_green_joker = { - name = "Зеленый джокер", - text = { - "{C:mult}+#1#{} множ. за каждую сыгранную руку", - "{C:mult}-#2#{} множ. за каждый сброс", - "{C:inactive}(сейчас {C:mult}+#3#{C:inactive} множ.)" - } - }, - j_swashbuckler = { - name = "Головорез", - text = { - "Добавляет стоимость продажи", - "всех имеющихся", - "{C:attention}джокеров{} к множ.", - "{C:inactive}(Сейчас: множ. {C:mult}+#1#{C:inactive})" - }, - unlock = { - "Продайте суммарно", - "{C:attention,E:1}#1#{} карт(ы) джокера", - "{C:inactive}(#2#)" - } - }, - j_troubadour = { - name = "Трубадур", - text = { - "{C:attention}+#1#{} к размеру руки,", - "{C:blue}-#2#{} от руки в каждом раунде" - }, - unlock = { - "Выиграйте {C:attention,E:1}#1#{} последовательных", - "раунда(ов) с игрой", - "только 1 руки" - } - }, - j_certificate = { - name = "Сертификат", - text = { - "Когда начинается раунд,", - "добавляется случайная {C:attention}играющая", - "{C:attention}карта{} со случайным множ.", - "{C:attention}печать{} в вашу руку" - }, - unlock = { - "Иметь золотую", - "играемую карту с", - "{C:attention,E:1}Золотой печатью" - } - }, - j_smeared = { - name = "Смазанный джокер", - text = { - "{C:hearts}черви{} и {C:diamonds}бубны", - "считаются одной мастью,", - "{C:spades}пики{} и {C:clubs}трефы", - "также считаются одной мастью" - }, - unlock = { - "Иметь минимум {C:attention}#1#", - "{E:1,C:attention}#2#{} в", - "своей колоде" - } - }, - j_throwback = { - name = "Возврат", - text = { - "{X:mult,C:white} X#1# {} для каждого", - "{C:attention}блайнда{}, пропущенного в этой партии", - "{C:inactive}(сейчас {X:mult,C:white} X#2# {C:inactive} множ.)" - }, - unlock = { - "Продолжить сохраненную партию", - "из главного меню" - } - }, - j_hanging_chad = { - name = "Еще разок", - text = { - "Перезапуск {C:attention}первой{} сыгранной карты,", - "использованной в подсчете ", - "{C:attention}#1#{} доп. р." - }, - unlock = { - "Победить Босс-блайнд", - "с: {E:1,C:attention}#1#" - } - }, - j_rough_gem = { - name = "Грубый самоцвет", - text = { - "Сыгранные карты с", - "{C:diamonds}бубновой{} мастью дают", - "{C:money}$#1#{} при подсчете очков", - }, - unlock = { - "Иметь минимум {E:1,C:attention}#1#", - "карт(ы) масти {E:1,C:attention}#2#", - "в колоде" - } - }, - j_bloodstone = { - name = "Гелиотроп", - text = { - "{C:green}#1# из #2#{} шанс для", - "сыгранных карт с", - "{C:hearts}червовой{} мастью дать", - "{X:mult,C:white} X#3# {} множ. при подсчете очков,", - }, - unlock = { - "Иметь минимум {E:1,C:attention}#1#", - "карт(ы) масти {E:1,C:attention}#2#", - "в колоде" - } - }, - j_arrowhead = { - name = "Наконечник стрелы", - text = { - "Сыгранные карты с", - "{C:spades}пиковой{} мастью дают", - "{C:chips}+#1#{} шт. фишек при подсчете" - }, - unlock = { - "Иметь минимум {E:1,C:attention}#1#", - "карт(ы) масти {E:1,C:attention}#2#", - "в колоде" - } - }, - j_onyx_agate = { - name = "Ониксовый агат", - text = { - "Сыгранные карты с", - "{C:clubs}трефовой{} мастью дают", - "{C:mult}+#1#{} множ. при подсчете", - }, - unlock = { - "Иметь минимум {E:1,C:attention}#1#", - "карт(ы) масти {E:1,C:attention}#2#", - "в колоде" - } - }, - j_glass = { - name = "Стеклянный джокер", - text = { - "Этот джокер дает множ. {X:mult,C:white} x#1# {}", - "за каждую", - "уничтоженную {C:attention}стеклянную карту", - "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})" - }, - unlock = { - "Иметь минимум {E:1,C:attention}#1#", - "{E:1,C:attention}#2#{} в", - "своей колоде" - } - }, - j_ring_master = { - name = "Мастер колец", - text = { - "{C:attention}Джокер{}, {C:tarot}Таро{}, карты {C:planet}планет{}", - "и {C:spectral}спектральные{} карты могут", - "появляться многократно" - }, - unlock = { - "Достичь анте", - "уровня {E:1,C:attention}#1#" - } - }, - j_flower_pot = { - name = "Цветочный горшок", - text = { - "Множ. {X:mult,C:white} x#1# {}, если", - "покерная рука содержит", - "{C:diamonds}бубновую{}, {C:clubs}трефовую{},", - "{C:hearts}червовую{} и {C:spades}пиковую{} карту" - }, - unlock = { - "Достичь анте", - "уровня {E:1,C:attention}#1#" - } - }, - j_blueprint = { - name = "Чертеж", - text = { - "Копирует способность", - "{C:attention}джокера{} справа" - }, - unlock = { - "Выиграть партию" - } - }, - j_wee = { - name = "Трусливый джокер", - text = { - "Этот джокер дает", - "{C:chips}+#2#{} шт. фишей при подсчете", - "каждой сыгранной {C:attention}2-ки{}", - "{C:inactive}(сейчас {C:chips}+#1#{C:inactive} шт. фишек)" - }, - unlock = { - "Выиграть партию за {E:1,C:attention}#1#", - "или меньше раундов" - } - }, - j_merry_andy = { - name = "Веселый Энди", - text = { - "{C:red}+#1#{} к сбросу", - "в каждом раунде,", - "размер руки: {C:red}#2#{}" - }, - unlock = { - "Выиграть партию за {E:1,C:attention}#1#", - "или меньше раундов" - } - }, - j_oops = { - name = "Упс! Все шестерки", - text = { - "Удваивает все {C:attention}перечисленные", - "{C:green,E:1,S:1.1}вероятности", - "{C:inactive}(напр.: {C:green}1 из 3{C:inactive} -> {C:green}2 из 3{C:inactive})" - }, - unlock = { - "В одной руке", - "набрать минимум", - "{E:1,C:attention}#1#{} шт. фишек" - } - }, - j_idol = { - name = "Идол", - text = { - "Каждая играемая {C:attention}#2#", - "из {V:1}#3#{} дает", - "{X:mult,C:white} X#1# {} множ. при подсчете", - "{s:0.8}Карта меняется каждый раунд" - }, - unlock = { - "В одной руке", - "набрать минимум", - "{E:1,C:attention}#1#{} шт. фишек" - } - }, - j_seeing_double = { - name = "Двоение в глазах", - text = { - "{X:mult,C:white} X#1# {} множ., если играемая", - "рука содержит подсчитываемую", - "{C:clubs}Трефовая{} карта и подсчет", - "карты любой другой {C:attention}масти" - }, - unlock = { - "Сыграть руку,", - "что содержит", - "{E:1,C:attention}#1#" - } - }, - j_matador = { - name = "Матадор", - text = { - "Получите {C:money}$#1#{}, если сыгранная", - "рука активирует", - "способность {C:attention}Босс-блайнда{}" - }, - unlock = { - "Победить Босс-блайнд", - "в {E:1,C:attention}1 руку{} без", - "использования сбросов" - } - }, - j_hit_the_road = { - name = "В путь", - text = { - "Этот джокер дает множ. {X:mult,C:white} x#1# {}", - "за каждого{}", - "сброшенного в раунде {C:attention}валета", - "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})" - }, - unlock = { - "Сбросить {E:1,C:attention}5", - "{E:1,C:attention}валетов{} за", - "один раз" - } - }, - j_duo = { - name = "Дуэт", - text = { - "{X:mult,C:white} X#1# {} множ., если сыгранная", - "рука содержит", - "{C:attention}#2#" - }, - unlock = { - "Выиграть партию", - "не сыграв", - "{E:1,C:attention}#1#" - } - }, - j_trio = { - name = "Трио", - text = { - "{X:mult,C:white} X#1# {} множ., если сыгранная", - "рука содержит", - "{C:attention}#2#" - }, - unlock = { - "Выиграть партию", - "не сыграв", - "{E:1,C:attention}#1#" - } - }, - j_family = { - name = "Семья", - text = { - "{X:mult,C:white} X#1# {} множ., если сыгранная", - "рука содержит", - "{C:attention}#2#" - }, - unlock = { - "Выиграть партию", - "не сыграв", - "{E:1,C:attention}#1#" - } - }, - j_order = { - name = "Орден", - text = { - "{X:mult,C:white} X#1# {} множ., если сыгранная", - "рука содержит", - "{C:attention}#2#" - }, - unlock = { - "Выиграть партию", - "не сыграв", - "{E:1,C:attention}#1#" - } - }, - j_tribe = { - name = "Племя", - text = { - "{X:mult,C:white} X#1# {} множ., если сыгранная", - "рука содержит", - "{C:attention}#2#" - }, - unlock = { - "Выиграть партию", - "не сыграв", - "{E:1,C:attention}#1#" - } - }, - j_cavendish = { - name = "Кавендиш", - text = { - "{X:mult,C:white} X#1# {} множ.", - "шанс {C:green}#2# из #3#{}, что", - "карта будет уничтожена", - "в конце раунда" - } - }, - j_card_sharp = { - name = "Острая карта", - text = { - "{X:mult,C:white} X#1# {} множ., если сыгранная", - "{C:attention}покерная рука{} уже", - "сыграла в этом раунде" - } - }, - j_red_card = { - name = "Красная карта", - text = { - "Этот джокер дает", - "множ. {C:red}+#1#{} за пропуск любого", - "{C:attention}бустерного набора{}", - "{C:inactive}(Сейчас: множ. {C:red}+#2#{C:inactive})" - } - }, - j_madness = { - name = "Безумие", - text = { - "При выборе {C:attention}малого блайнда{} или {C:attention}большого блайнда{}", - " получите множ. {X:mult,C:white} x#1# {}", - "и {C:attention}уничтожьте{} случайного джокера", - "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})" - } - }, - j_square = { - name = "Квадратный джокер", - text = { - "Этот джокер дает {C:chips}+#2#{} шт. фишек,", - "если в разыгранной руке", - "ровно {C:attention}4{} карты", - "{C:inactive}(Сейчас: {C:chips}#1#{C:inactive} шт. фишек)" - } - }, - j_seance = { - name = "Сеанс", - text = { - "Если {C:attention}покерная рука{} содержит", - "{C:attention}#1#{}, создает", - "случайную {C:spectral}спектральную{} карту", - "{C:inactive}(должно быть место)" - } - }, - j_riff_raff = { - name = "Рифф-рафф", - text = { - "При выборе {C:attention}блайнда{}", - "создает {C:attention}#1# {C:blue}обычного(ых){C:attention} джокера", - "{C:inactive}(должно быть место)" - } - }, - j_vampire = { - name = "Вампир", - text = { - "Этот джокер дает множ. {X:mult,C:white} x#1# {}", - "за разыгранную и подсчитанную {C:attention}улучшенную карту{},", - "а также убирает {C:attention}улучшение карты", - "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})" - } - }, - j_shortcut = { - name = "Короткий путь", - text = { - "Позволяет формировать {C:attention}стриты{} с", - "пропуском карты {C:attention}1 достоинства", - "{C:inactive}(пример: {C:attention}10 8 6 5 3{C:inactive})" - } - }, - j_hologram = { - name = "Голограмма", - text = { - "Этот джокер дает множ. {X:mult,C:white} x#1# {} за", - "каждую добавленную в колоду {C:attention}играющую карту{}", - "", - "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})" - } - }, - j_vagabond = { - name = "Бродяга", - text = { - "Создайте карту {C:purple}Таро{},", - "если рука сыграна", - "с {C:money}$#1#{} или меньше" - } - }, - j_baron = { - name = "Барон", - text = { - "Каждый {C:attention}король{}", - "в руке", - "дает {X:mult,C:white} X#1# {} множ." - - } - }, - j_cloud_9 = { - name = "Девятое небо", - text = { - "Получите {C:money}$#1#{} за каждую", - "{C:attention}9{} в вашей {C:attention}полной колоде", - "в конце раунда", - "{C:inactive}(сейчас {C:money}$#2#{}{C:inactive})" - } - }, - j_rocket = { - name = "Ракета", - text = { - "Получайте {C:money}#1#${} в конце раунда", - "Выплата увеличивается на {C:money}#2#${}", - "после победы над {C:attention}босс-блайндом{}" - } - }, - j_obelisk = { - name = "Обелиск", - text = { + j_obelisk={ + name="Обелиск", + text={ "Этот джокер дает множ. {X:mult,C:white} x#1# {}", "за каждую {C:attention}последовательную{} комбинацию, разыгранную", "без розыгрыша самой", "частой {C:attention}покерной руки", - "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})" - } - }, - j_midas_mask = { - name = "Маска Мидаса", - text = { - "Все разыгранные карты {C:attention}с лицом{}", - "становятся {C:attention}золотыми{}", - "при подсчете" - } - }, - j_luchador = { - name = "Лучадор", - text = { - "Продайте эту карту, чтобы", - "отключить текущий", - "{C:attention}Босс-блайнд{}" - } - }, - j_photograph = { - name = "Фотография", - text = { - "Первая сыгранная карта {C:attention}с лицом", - "дает {X:mult,C:white} X#1# {} множ.", - "при подсчете" - } - }, - j_gift = { - name = "Подарочная карта", - text = { - "Добавляет {C:money}$#1#{} {C:attention}стоимости продажи", - "каждому {C:attention}джокеру{} и", - "{C:attention}расходуемой карте{} при", - "конце раунда" - } - }, - j_turtle_bean = { - name = "Черепаховый боб", - text = { - "Размер руки {C:attention}+#1#{},", - "уменьшается на", - "{C:red}#2#{} каждый раунд" - } - }, - j_erosion = { - name = "Эрозия", - text = { - "{C:red}+#1#{} множ. за каждую", - "карту ниже {C:attention}#3#{}", - "в вашей полной колоде", - "{C:inactive}(сейчас {C:red}+#2#{C:inactive} множ.)" - } - }, - j_reserved_parking = { - name = "Зарезервированное место", - text = { - "Каждая карта {C:attention}с лицом{}", - "в руке имеет", - "{C:green}#2# из #3#{} шанс", - "дать {C:money}$#1#{}" - - } - }, - j_mail = { - name = "Почтовая скидка", - text = { - "Получите {C:money}$#1#{} за каждую", - "сброшенную {C:attention}#2#{}, достоинство", - "меняется каждый раунд" - } - }, - j_to_the_moon = { - name = "До Луны", - text = { - "Получите дополнительно {C:money}$#1#{}", - "{C:attention}процентов{} за каждые {C:money}$5{} у вас", - "в конце раунда" - } - }, - j_hallucination = { - name = "Галлюцинация", - text = { - "Шанс {C:green}#1# из #2#{} создать", - "карту {C:tarot}Таро{} при открытии", - "любого {C:attention}бустерного набора{}", - "{C:inactive}(должно быть место)" - } - }, - j_lucky_cat = { - name = "Счастливый кот", - text = { - "Этот джокер даетмнож. {X:mult,C:white} x#1# {} за", - "каждую {C:green}успешно{} активированную", - "{C:attention}счастливую{} карту", - "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})" - } - }, - j_baseball = { - name = "Бейсбольная карточка", - text = { - "{C:green}Необычные{} джокеры", - "дают по {X:mult,C:white} X#1# {} множ." - } - }, - j_bull = { - name = "Бык", - text = { - "{C:chips}+#1#{} шт. фишек за", - "каждый {C:money}1${} у вас", - "{C:inactive}(Сейчас {C:chips}+#2#{C:inactive} шт. фишек)" - } - }, - j_diet_cola = { - name = "Диетическая кола", - text = { - "Продайте эту карту, чтобы", - "бесплатно создать", - "{C:attention}#1#" - } - }, - j_trading = { - name = "Торговая карта", - text = { - "Если в {C:attention}первом сбросе{} раунда", - "только {C:attention}1{} карта, уничтожьте", - "ее и получите {C:money}$#1#" - } - }, - j_flash = { - name = "Флеш-карта", - text = { - "Этот джокер дает множ. {C:mult}+#1#{} за", - "каждый {C:attention}переброс{} в лавке", - "{C:inactive}(Сейчас: множ. {C:mult}+#2#{C:inactive})" - } - }, - j_popcorn= { - name = "Попкорн", - text = { - "{C:mult}+#1#{} множ.", - "{C:mult}-#2#{} множ. за каждый", - "сыгранный раунд" - } - }, - j_ramen= { - name = "Рамен", - text = { - "{X:mult,C:white} X#1# {} множ.,", - "теряет {X:mult,C:white} X#2# {} множ.", - "за каждую сброшенную {C:attention}карту{}" - } - }, - j_trousers= { - name = "Запасные брюки", - text = { - "Этот джокер дает множ. {C:mult}+#1#{},", - "если сыгранная рука содержит", - "{C:attention}#2#", - "{C:inactive}(Сейчас: множ. {C:red}+#3#{C:inactive})" - } - }, - j_ancient= { - name = "Древний джокер", - text = { - "Каждая сыгранная карта с", - "мастью {V:1}#2#{} дает", - "{X:mult,C:white} X#1# {} множ. при подсчете очков,", - "{s:0.8}масть меняется в конце раунда" - } - }, - j_walkie_talkie = { - name = "Рация", - text = { - "Каждая сыгранная {C:attention}10{} или {C:attention}4", - "дает {C:chips}+#1#{} шт. фишек и", - "{C:mult}+#2#{} множ. при подсчете очков" + "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})", }, }, - j_selzer= { - name = "Зельцер", - text = { - "Перезапуск всех", - "сыгранных карт для", - "{C:attention}#1#{} следующих рук" - } - }, - j_castle = { - name = "Замок", - text = { - "Этот джокер получает {C:chips}+#1#{} шт. фишек", - "за каждую сброшенную карту {V:1}#2#{},", - "масть меняется каждый раунд", - "{C:inactive}(сейчас {C:chips}+#3#{C:inactive} шт. фишек)" + j_odd_todd={ + name="Нече(с)тные правила", + text={ + "Сыгранные карты с", + "{C:attention}нечетным{} достоинством дают", + "{C:chips}+#1#{} шт. фишек при подсчете", + "{C:inactive}(Т, 9, 7, 5, 3)", }, }, - j_smiley = { - name = "Улыбочка", - text = { - "Сыгранные карты {C:attention}с лицом{}", - "дают {C:mult}+#1#{} множ.", - "при подсчете очков" - } - }, - j_campfire = { - name = "Костер", - text = { - "Этот джокер дает {X:mult,C:white}X#1#{} множ.", - "за каждую {C:attention}проданную{} карту, сбрасывается", - "при победе над {C:attention}Босс-блайндом{}", - "{C:inactive}(сейчас {X:mult,C:white} X#2# {C:inactive} множ.)" - } - }, - - - j_stuntman = { - name = "Каскадер", - text = { - "{C:chips}+#1#{} шт. фишек,", - "{C:attention}-#2#{} размер руки" + j_onyx_agate={ + name="Ониксовый агат", + text={ + "Сыгранные карты с", + "{C:clubs}трефовой{} мастью дают", + "{C:mult}+#1#{} множ. при подсчете", }, - unlock = { + unlock={ + "Иметь минимум {E:1,C:attention}#1#", + "карт(ы) масти {E:1,C:attention}#2#", + "в колоде", + }, + }, + j_oops={ + name="Упс! Все шестерки", + text={ + "Удваивает все {C:attention}перечисленные", + "{C:green,E:1,S:1.1}вероятности", + "{C:inactive}(напр.: {C:green}1 из 3{C:inactive} -> {C:green}2 из 3{C:inactive})", + }, + unlock={ "В одной руке", "набрать минимум", - "{E:1,C:attention}#1#{} шт. фишек" - } - }, - j_invisible = { - name = "Невидимый джокер", - text = { - "После {C:attention}#1#{} раундов", - "продайте эту карту, чтобы", - "{C:attention}дублировать{} случайного джокера", - "{C:inactive}(сейчас {C:attention}#2#{C:inactive}/#1#)" + "{E:1,C:attention}#1#{} шт. фишек", }, - unlock = { - "Выиграйте партию,", - "имея не более", - "{E:1,C:attention}4 джокеров{}" - } }, - j_brainstorm = { - name = "Мозговой штурм", - text = { - "Копирует способность", - "крайнего левого {C:attention}джокера" + j_order={ + name="Орден", + text={ + "{X:mult,C:white} X#1# {} множ., если сыгранная", + "рука содержит", + "{C:attention}#2#", }, - unlock = { - "Сбросьте", - "{E:1,C:attention}флеш-рояль" - } - }, - j_satellite = { - name = "Спутник", - text = { - "Получите {C:money}$#1#{} в конце", - "раунда за каждую уникальную {C:planet}планету,", - "использованную в этой партии", - "{C:inactive}(сейчас {C:money}$#2#{C:inactive})" + unlock={ + "Выиграть партию", + "не сыграв", + "{E:1,C:attention}#1#", }, - unlock = { - "Иметь {E:1,C:money}$#1#", - "или более" - } }, - j_shoot_the_moon = { - name = "На Луну", - text = { - "Каждая {C:attention}дама{}", - "в руке", - "дает множ. {C:mult}+#1#{}" + j_pareidolia={ + name="Парейдолия", + text={ + "Все карты", + "считаются", + "картами с {C:attention}лицом{}", }, - unlock = { - "Сыграть все {E:1,C:attention}черви", - "из вашей колоды в", - "одном раунде" - } }, - j_drivers_license = { - name = "Водительские права", - text = { - "{X:mult,C:white} X#1# {} множ., если у вас", - "не менее {C:attention}16", - "улучшенных карт", - "{C:inactive}(сейчас {C:attention}#2#{C:inactive})" - }, - unlock = { - "Улучшить {E:1,C:attention}#1#{} карт(ы)", - "в вашей колоде" - } - }, - j_cartomancer = { - name = "Картомант", - text = { - "Создайте карту {C:tarot}Таро{}", - "при выборе {C:attention}блайнда{}", - "{C:inactive}(должно быть место)" - }, - unlock = { - "Открыть каждую", - "карту {E:1,C:tarot}Таро{}" - } - }, - j_astronomer = { - name = "Астроном", - text = { - "Все карты {C:planet}планет{} и", - "{C:planet}небесные наборы{} в", - "лавке {C:attention}бесплатны" - }, - unlock = { - "Открыть каждую", - "карту {E:1,C:planet}планет{}" - } - }, - j_burnt = { - name = "Горелый джокер", - text = { - "Повысить уровень", - "первой {C:attention}сброшенной", - "покерной руки в каждом раунде" - }, - unlock = { - "Продать суммарно", - "{E:1,C:attention}#1#{} карт(ы)", - "{C:inactive}(#2#)" - } - }, - j_bootstraps = { - name = "Бутстрэп", - text = { - "Множ. {C:mult}+#1#{} за кажд.", - "{C:money}#2#${} у вас", - "{C:inactive}(Сейчас: множ. {C:mult}+#3#{C:inactive})" - }, - unlock = { - "Иметь минимум {E:1,C:attention}#1#", - "{C:dark_edition}Полихромных{} джокеров" - } - }, - j_caino = { - name = "Канио", - text = { - "Этот джокер дает множ. {X:mult,C:white} x#1# {}", - "за ", - "уничтожение карты {C:attention}с лицом{}", - "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_triboulet = { - name = "Трибуле", - text = { - "Сыгранные {C:attention}короли{} и", - "{C:attention}дамы{} дают", - "{X:mult,C:white} X#1# {} множ. при подсчете очков," - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_yorick = { - name = "Йорик", - text = { - "Этот джокер дает", - "множ. {X:mult,C:white} x#1# {} за каждую карту {C:attention}#2#{C:inactive} [#3#]{}", - "в сбросе", - "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#4# {C:inactive})" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_chicot = { - name = "Шико", - text = { - "Отключает эффект", - "каждого {C:attention}Босс-блайнда" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_perkeo = { - name = "Перкео", - text = { + j_perkeo={ + name="Перкео", + text={ "Создает {C:dark_edition}негативную{} копию", "{C:attention}1{} случайной {C:attention}расходуемой{}", "карты в вашем владении", - "в конце {C:attention}лавки" + "в конце {C:attention}лавки", }, - unlock = { - "{E:1,s:1.3}?????" - } - } - }, - Voucher = { - v_overstock_norm = { - name = "Избыток", - text = { - "{C:attention}+1{} слот карты", - "доступен в лавке" - } - }, - v_clearance_sale = { - name = "Распродажа", - text = { - "Все карты и наборы в", - "лавке со скидкой {C:attention}#1#%{}" - } - }, - v_tarot_merchant = { - name = "Торговец Таро", - text = { - "Карты {C:tarot}Таро{} появляются", - "в {C:attention}#1# раз(а){} чаще", - "в лавке" - } - }, - v_planet_merchant = { - name = "Торговец планетами", - text = { - "Карты {C:planet}планет{} появляются", - "в {C:attention}#1# раз(а){} чаще", - "в лавке" - } - }, - v_hone = { - name = "Заточка", - text = { - "{C:dark_edition}Фольговые{}, {C:dark_edition}голографические{} и", - "{C:dark_edition}полихромные{} карты", - "появляются в {C:attention}#1# раз(а){} чаще" - } - }, - v_reroll_surplus = { - name = "Излишек перебросов", - text = { - "Перебросы стоят", - "на {C:money}$#1#{} меньше" - } - }, - v_crystal_ball = { - name = "Хрустальный шар", - text = { - "{C:attention}+1{} слот расходуемого" - } - }, - v_telescope = { - name = "Телескоп", - text = { - "{C:attention}Небесные наборы{} всегда", - "содержат карту {C:planet}планеты{}", - "для вашей наиболее", - "играемой {C:attention}покерной руки" - } - }, - v_grabber = { - name = "Хапуга", - text = { - "Навсегда", - "дает {C:blue}+#1#{} руку", - "на каждый раунд" - } - }, - v_wasteful = { - name = "Транжира", - text = { - "Навсегда", - "получите {C:red}+#1#{} к сбросу", - "в каждом раунде" - } - }, - v_seed_money = { - name = "Подъемные", - text = { - "Поднимите лимит", - "процента в каждом раунде", - "до {C:money}#1#${}" - } - }, - v_blank = { - name = "Пусто", - text = { - "{C:inactive}Ничего не делает?" - } - }, - v_magic_trick = { - name = "Фокус", - text = { - "{C:attention}Играемые карты{} можно", - "приобрести", - "в {C:attention}лавке" - } - }, - v_hieroglyph = { - name = "Иероглиф", - text = { - "{C:attention}-#1#{} от анте,", - "{C:blue}-#1#{} от руки", - "в каждом раунде" - } - }, - v_directors_cut = { - name = "Режиссерская версия", - text = { - "Переброс Босс-блайнда", - "{C:attention}1{} раз за анте,", - "{C:money}$#1#{} за ролл" - } - }, - v_paint_brush = { - name = "Кисть для рисования", - text = { - "{C:attention}+#1#{} размер руки" - } - }, - v_overstock_plus = { - name = "Избыток плюс", - text = { - "{C:attention}+1{} слот карты", - "доступен в лавке" + unlock={ + "{E:1,s:1.3}?????", }, - unlock = { - "Потратить суммарно", - "{C:money}$#1#{} в лавке", - "{C:inactive}($#2#)" - } }, - v_liquidation = { - name = "Ликвидация", - text = { - "Все карты и наборы в", - "лавке со скидкой {C:attention}#1#%{}" + j_photograph={ + name="Фотография", + text={ + "Первая сыгранная карта {C:attention}с лицом", + "дает {X:mult,C:white} X#1# {} множ.", + "при подсчете", }, - unlock = { - "Выкупить минимум", - "{C:attention}#1#{C:voucher} карт-ваучеров{}", - "в одной партии" - } }, - v_tarot_tycoon = { - name = "Магнат Таро", - text = { - "Карты {C:tarot}Таро{} появляются", - "в {C:attention}#1# раз(а){} чаще", - "в лавке" + j_popcorn={ + name="Попкорн", + text={ + "{C:mult}+#1#{} множ.", + "{C:mult}-#2#{} множ. за каждый", + "сыгранный раунд", }, - unlock = { - "Купить суммарно", - "{C:attention}#1#{C:tarot} карт(ы) Таро{}", - "в лавке", - "{C:inactive}(#2#)" - } }, - v_planet_tycoon = { - name = "Магнат планет", - text = { - "Карты {C:planet}планет{} появляются", - "в {C:attention}#1# раз(а){} чаще", - "в лавке" + j_raised_fist={ + name="Поднятый кулак", + text={ + "Добавляет к множ. {C:attention}удвоенное{}", + "достоинство {C:attention}карты с наименьшим{} достоинством", + "в вашей руке", }, - unlock = { - "Купить суммарно", - "{C:attention}#1#{C:planet} карт(ы) планет{}", - "в лавке", - "{C:inactive}(#2#)" - } }, - v_glow_up = { - name = "Свечение", - text = { - "{C:dark_edition}Фольговые{}, {C:dark_edition}голографические{} и", - "{C:dark_edition}полихромные{} карты", - "появляются в {C:attention}#1# раз(а){} чаще" - }, - unlock = { - "Иметь минимум {C:attention}#1#", - "карт(ы) {C:attention}джокера{} с", - "{C:dark_edition}фольговым{}, {C:dark_edition}голографическим{} или", - "{C:dark_edition}полихромным{} выпуском" - } - }, - v_reroll_glut = { - name = "Изобилие перебросов", - text = { - "Перебросы стоят", - "на {C:money}$#1#{} меньше" - }, - unlock = { - "Перебросить лавку", - "суммарно {C:attention}#1#{} раз(а)", - "{C:inactive}(#2#)" - } - }, - v_omen_globe = { - name = "Омут", - text = { - "{C:spectral}Спектральные{} карты могут", - "появляться в любых", - "{C:attention}наборах аркана" - }, - unlock = { - "Использовать суммарно {C:attention}#1#", - "карт(ы) {C:tarot}Таро{} из любого", - "{C:tarot}набора аркана", - "{C:inactive}(#2#)" - } - }, - v_observatory = { - name = "Обсерватория", - text = { - "Карты {C:planet}планет{} в вашей", - "{C:attention}расходуемой{} зоне дают", - "{X:red,C:white} X#1# {} множ. за", - "соотв. {C:attention}покерную руку" - }, - unlock = { - "Использовать суммарно {C:attention}#1#", - "карт(ы) {C:planet}планет{} из любого", - "{C:planet}Небесного набора", - "{C:inactive}(#2#)" - } - }, - v_nacho_tong = { - name = "Начо Тонг", - text = { - "Навсегда", - "дает {C:blue}+#1#{} руку", - "на каждый раунд" - }, - unlock = { - "Сыграть суммарно", - "{C:attention}#1#{} карт(ы)", - "{C:inactive}(#2#)" - } - }, - v_recyclomancy = { - name = "Рецикломантия", - text = { - "Навсегда", - "получите {C:red}+#1#{} к сбросу", - "в каждом раунде" - }, - unlock = { - "Сбросить суммарно", - "{C:attention}#1#{} карт(ы)", - "{C:inactive}(#2#)" - } - }, - v_money_tree = { - name = "Денежное дерево", - text = { - "Поднимите лимит", - "процента в каждом раунде", - "до {C:money}#1#${}" - }, - unlock = { - "Набрать максимум", - "процентов за раунд в", - "{C:attention}#1#{} раундах подряд", - "{C:inactive}(#2#)" - } - }, - v_antimatter = { - name = "Антиматерия", - text = { - "{C:dark_edition}+1{} слот джокера" - }, - unlock = { - "Получить {C:voucher}«Пусто»{}", - "суммарно {C:attention}#1#{} раз(а)", - "{C:inactive}(#2#)" - } - }, - v_illusion = { - name = "Иллюзия", - text = { - "{C:attention}Играемые карты{} в лавке", - "могут иметь {C:enhanced}улучшение{},", - "{C:dark_edition}выпуск{} и/или {C:attention}печать{}" - }, - unlock = { - "Купить суммарно", - "{C:attention}#1#{} играемых карт(ы)", - "в лавке", - "{C:inactive}(#2#)" - } - }, - v_petroglyph = { - name = "Петроглиф", - text = { - "{C:attention}-#1#{} от анте,", - "{C:red}-#1#{} от сброса", - "в каждом раунде" - }, - unlock = { - "Достичь анте", - "уровня {E:1,C:attention}#1#" - } - }, - v_retcon = { - name = "Реткон", - text = { - "Переброс Босс-блайнда", - "{C:attention}неограниченное{} число раз,", - "по {C:money}$#1#{} за ролл" - }, - unlock = { - "Открыть", - "{C:attention}#1#{} блайнды" - } - }, - v_palette = { - name = "Палитра", - text = { - "{C:attention}+#1#{} размер руки" - }, - unlock = { - "Уменьшите размер руки", - "до {C:attention}#1#{} карт" - } - } - }, - Tarot = { - c_fool = { - name = "Дурак", - text = { - "Создает последнюю", - "карту {C:tarot}Таро{} или {C:planet}планеты{},", - "использованную в этой партии,", - "за исключением {s:0.8,C:tarot}Дурака{s:0.8}" - } - }, - c_magician = { - name = "Волшебник", - text = { - "Улучшает выбранные карты x{C:attention}#1#{}", - "до:", - "{C:attention}#2#" - } - }, - c_high_priestess = { - name = "Верховная Жрица", - text = { - "Создает до {C:attention}#1#", - "случайных карт {C:planet}планет{}", - "{C:inactive}(должно быть место)" - } - }, - c_empress = { - name = "Императрица", - text = { - "Улучшает {C:attention}#1#", - "выбранных(е) карт(ы) до:", - "{C:attention}#2#" - } - }, - c_emperor = { - name = "Император", - text = { - "Создает до {C:attention}#1#", - "случайных карт {C:tarot}Таро{}", - "{C:inactive}(должно быть место)" - } - }, - c_heirophant = { - name = "Иерофант", - text = { - "Улучшает {C:attention}#1#", - "выбранных(е) карт(ы) до:", - "{C:attention}#2#" - } - }, - c_lovers = { - name = "Влюбленные", - text = { - "Улучшает {C:attention}#1#{} выбранную", - "карту до:", - "{C:attention}#2#" - } - }, - c_chariot = { - name = "Колесница", - text = { - "Улучшает {C:attention}#1#{} выбранную", - "карту до:", - "{C:attention}#2#" - } - }, - c_justice = { - name = "Правосудие", - text = { - "Улучшает {C:attention}#1#{} выбранную", - "карту до:", - "{C:attention}#2#" - } - }, - c_hermit = { - name = "Отшельник", - text = { - "Удваивает деньги", - "{C:inactive}(макс. {C:money}$#1#{C:inactive})" - } - }, - c_wheel_of_fortune = { - name = "Колесо Фортуны", - text = { - "Шанс {C:green}#1# из #2#{} добавить", - "{C:dark_edition}фольговый{}, {C:dark_edition}голографический{} или", - "{C:dark_edition}полихромный{} выпуск", - "к случайному {C:attention}джокеру" - } - }, - c_strength = { - name = "Сила", - text = { - "Увеличивает достоинство", - "до {C:attention}#1#{} выбранных", - "карт(ы) на {C:attention}1" - } - }, - c_hanged_man = { - name = "Висельник", - text = { - "Уничтожает до", - "{C:attention}#1#{} выбранных карт(ы)" - } - }, - c_death = { - name = "Смерть", - text = { - "Выберите {C:attention}#1#{} карт(ы),", - "{C:attention}левая{} карта будет", - "преобразована в {C:attention}правую{}", - "{C:inactive}(перетащите, чтобы изменить)" - } - }, - c_temperance = { - name = "Умеренность", - text = { - "Дает общую стоимость", - "продажи всех текущих", - "джокеров {C:inactive}(макс. {C:money}$#1#{C:inactive})", - "{C:inactive}(сейчас {C:money}$#2#{C:inactive})" - } - }, - c_devil = { - name = "Дьявол", - text = { - "Улучшает {C:attention}#1#{} выбранную", - "карту до:", - "{C:attention}#2#" - } - }, - c_tower = { - name = "Башня", - text = { - "Улучшает {C:attention}#1#{} выбранную", - "карту до:", - "{C:attention}#2#" - } - }, - c_star = { - name = "Звезда", - text = { - "Преобразует до", - "{C:attention}#1#{} выбранных карт", - "в: {V:1}#2#{}" - } - }, - c_moon = { - name = "Луна", - text = { - "Преобразует до", - "{C:attention}#1#{} выбранных карт", - "в: {V:1}#2#{}" - } - }, - c_sun = { - name = "Солнце", - text = { - "Преобразует до", - "{C:attention}#1#{} выбранных карт", - "в: {V:1}#2#{}" - } - }, - c_judgement = { - name = "Суд", - text = { - "Создает случайную", - "карту {C:attention}джокера{}", - "{C:inactive}(должно быть место)" - } - }, - c_world = { - name = "Мир", - text = { - "Преобразует до", - "{C:attention}#1#{} выбранных карт", - "в: {V:1}#2#{}" - } - } - }, - Planet = { - c_mercury = { - name = "Меркурий", - text = { - "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", - "{C:attention}#2#", - "{C:mult}+#3#{} множ. и", - "{C:chips}+#4#{} шт. фишек" - } - }, - c_venus = { - name = "Венера", - text = { - "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", - "{C:attention}#2#", - "{C:mult}+#3#{} множ. и", - "{C:chips}+#4#{} шт. фишек" - } - }, - c_earth = { - name = "Земля", - text = { - "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", - "{C:attention}#2#", - "{C:mult}+#3#{} множ. и", - "{C:chips}+#4#{} шт. фишек" - } - }, - c_mars = { - name = "Марс", - text = { - "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", - "{C:attention}#2#", - "{C:mult}+#3#{} множ. и", - "{C:chips}+#4#{} шт. фишек" - } - }, - c_jupiter = { - name = "Юпитер", - text = { - "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", - "{C:attention}#2#", - "{C:mult}+#3#{} множ. и", - "{C:chips}+#4#{} шт. фишек" - } - }, - c_saturn = { - name = "Сатурн", - text = { - "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", - "{C:attention}#2#", - "{C:mult}+#3#{} множ. и", - "{C:chips}+#4#{} шт. фишек" - } - }, - c_uranus = { - name = "Уран", - text = { - "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", - "{C:attention}#2#", - "{C:mult}+#3#{} множ. и", - "{C:chips}+#4#{} шт. фишек" - } - }, - c_neptune = { - name = "Нептун", - text = { - "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", - "{C:attention}#2#", - "{C:mult}+#3#{} множ. и", - "{C:chips}+#4#{} шт. фишек" - } - }, - c_pluto = { - name = "Плутон", - text = { - "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", - "{C:attention}#2#", - "{C:mult}+#3#{} множ. и", - "{C:chips}+#4#{} шт. фишек" - } - }, - c_ceres = { - name = "Церера", - text = { - "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", - "{C:attention}#2#", - "{C:mult}+#3#{} множ. и", - "{C:chips}+#4#{} шт. фишек" - } - }, - c_planet_x = { - name = "Планета X", - text = { - "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", - "{C:attention}#2#", - "{C:mult}+#3#{} множ. и", - "{C:chips}+#4#{} шт. фишек" - } - }, - c_eris = { - name = "Эрида", - text = { - "{S:0.8}({S:0.8,V:1}ур. #1#{S:0.8}){} Повышение уровня", - "{C:attention}#2#", - "{C:mult}+#3#{} множ. и", - "{C:chips}+#4#{} шт. фишек" - } - }, - }, - Spectral = { - c_familiar = { - name = "Фамильяр", - text = { - "Уничтожает {C:attention}1{} случайную", - "карту в вашей руке, добавляет", - "{C:attention}#1#{} случайную {C:attention}улучшенную карту", - "{C:attention}с лицом{} в вашу руку" - } - }, - c_grim = { - name = "Мрак", - text = { - "Уничтожает {C:attention}1{} случайную", - "карту в вашей руке,", - "добавляет {C:attention}#1#{} случайную {C:attention}улучшенную карту", - "{C:attention}туза(ов){} в вашу руку" - } - }, - c_incantation = { - name = "Заклинание", - text = { - "Уничтожает {C:attention}1{} случайную", - "карту в вашей руке, добавляет {C:attention}#1#", - "случайную {C:attention}улучшенную числовую", - "{C:attention}карт(ы){} в вашу руку" - } - }, - c_talisman = { - name = "Талисман", - text = { - "Добавляет {C:attention}золотую печать{}", - "к {C:attention}1{} выбранной", - "карте в вашей руке" - } - }, - c_aura = { - name = "Аура", - text = { - "Добавляет {C:dark_edition}фольговый{}, {C:dark_edition}голографический{}", - "или {C:dark_edition}полихромный{} эффект к", - "{C:attention}1{} выбранной карте в руке" - } - }, - c_wraith = { - name = "Призрак", - text = { - "Создает случайного", - "{C:red}редкого{C:attention} джокера{},", - "устанавливает деньги на {C:money}$0" - } - }, - c_sigil = { - name = "Символ", - text = { - "Преобразует все карты", - "в руке в одну", - "случайную {C:attention}масть" - } - }, - c_ouija = { - name = "Уиджа", - text = { - "Преобразует все карты", - "в руке в одно", - "случайное {C:attention}достоинство", - "{C:red}-1{} размер руки" - } - }, - c_ectoplasm = { - name = "Эктоплазма", - text = { - "Добавляет {C:dark_edition}негатив{} к", - "случайному {C:attention}джокеру,", - "{C:red}-1{} размер руки" - } - }, - c_immolate = { - name = "Жертвоприношение", - text = { - "Уничтожает {C:attention}#1#{} случ.", - "карт(ы) в руке,", - "дает {C:money}$#2#" - } - }, - c_ankh = { - name = "Анх", - text = { - "Создайте копию", - "случайного {C:attention}джокера{}, уничтожьте", - "всех остальных джокеров" - } - }, - c_deja_vu = { - name = "Дежавю", - text = { - "Добавьте {C:red}красную печать{}", - "к {C:attention}1{} выбранной", - "карте в вашей руке" - } - }, - c_hex = { - name = "Порча", - text = { - "Добавьте {C:dark_edition}полихром{}", - "случайному {C:attention}джокеру{}, уничтожьте", - "всех остальных джокеров" - } - }, - c_trance = { - name = "Транс", - text = { - "Добавьте {C:blue}синюю печать{}", - "к {C:attention}1{} выбранной", - "карте в вашей руке" - } - }, - c_medium = { - name = "Медиум", - text = { - "Добавьте {C:purple}фиолетовую печать{}", - "к {C:attention}1{} выбранной", - "карте в вашей руке" - } - }, - c_cryptid = { - name = "Криптид", - text = { - "Создайте {C:attention}#1#{} копии", - "{C:attention}1{} выбранной карты", - "в руке" - } - }, - c_soul = { - name = "Душа", - text = { - "Создает", - "{C:legendary,E:1}легендарного{} джокера", - "{C:inactive}(должно быть место)" - } - }, - c_black_hole = { - name = "Черная дыра", - text = { - "Повышает каждую", - "{C:legendary,E:1}покерную руку", - "на {C:attention}1{} уровень" - } - } - }, - Edition = { - e_base = { - name = "База", - text = { - "Без дополнительных эффектов" - } - }, - e_foil = { - name = "Фольговый", - text = { - "{C:chips}+#1#{} шт. фишек" - } - }, - e_holo = { - name = "Голографический", - text = { - "{C:mult}+#1#{} множ." - } - }, - e_polychrome = { - name = "Полихромный", - text = { - "{X:mult,C:white} X#1# {} множ." - } - }, - e_negative = { - name = "Негативный", - text = { - "{C:dark_edition}+#1#{} слот джокера" - } - }, - e_negative_consumable = { - name = "Негативный", - text = { - "{C:dark_edition}+#1#{} слот расходуемого" - } - } - }, - Enhanced = { - m_bonus = { - name = "Бонусная карта", - text = {} - }, - m_mult = { - name = "Карта множителя", - text = { - "{C:mult}+#1#{} множ." - } - }, - m_wild = { - name = "Дикая карта", - text = { - "Может использоваться", - "как любая масть" - } - }, - m_glass = { - name = "Стеклянная карта", - text = { - "{X:mult,C:white} X#1# {} множ.", - "Шанс {C:green}#2# из #3#{}", - "уничтожить карту" - } - }, - m_steel = { - name = "Стальная карта", - text = { + j_ramen={ + name="Рамен", + text={ "{X:mult,C:white} X#1# {} множ.,", - "пока эта карта", - "остается в руке" - } + "теряет {X:mult,C:white} X#2# {} множ.", + "за каждую сброшенную {C:attention}карту{}", + }, }, - m_stone = { - name = "Каменная карта", - text = { - "{C:chips}+#1#{} шт. фишек", - "без достоинства или масти" - } + j_red_card={ + name="Красная карта", + text={ + "Этот джокер дает", + "множ. {C:red}+#1#{} за пропуск любого", + "{C:attention}бустерного набора{}", + "{C:inactive}(Сейчас: множ. {C:red}+#2#{C:inactive})", + }, }, - m_gold = { - name = "Золотая карта", - text = { - "{C:money}$#1#{}, если эта", - "карта есть в руке", - "в конце раунда" - } + j_reserved_parking={ + name="Зарезервированное место", + text={ + "Каждая карта {C:attention}с лицом{}", + "в руке имеет", + "{C:green}#2# из #3#{} шанс", + "дать {C:money}$#1#{}", + }, + }, + j_ride_the_bus={ + name="Автобусный тур", + text={ + "Этот джокер дает множ. {C:mult}+#1#{} за", + "каждую {C:attention}последовательную{} комбинацию,", + "разыгранную без", + "подсчета карты с {C:attention}лицом{}", + "{C:inactive}(Сейчас: множ. {C:mult}+#2#{C:inactive})", + }, + }, + j_riff_raff={ + name="Рифф-рафф", + text={ + "При выборе {C:attention}блайнда{}", + "создает {C:attention}#1# {C:blue}обычного(ых){C:attention} джокера", + "{C:inactive}(должно быть место)", + }, + }, + j_ring_master={ + name="Мастер колец", + text={ + "{C:attention}Джокер{}, {C:tarot}Таро{}, карты {C:planet}планет{}", + "и {C:spectral}спектральные{} карты могут", + "появляться многократно", + }, + unlock={ + "Достичь анте", + "уровня {E:1,C:attention}#1#", + }, + }, + j_rocket={ + name="Ракета", + text={ + "Получайте {C:money}#1#${} в конце раунда", + "Выплата увеличивается на {C:money}#2#${}", + "после победы над {C:attention}босс-блайндом{}", + }, + }, + j_rough_gem={ + name="Грубый самоцвет", + text={ + "Сыгранные карты с", + "{C:diamonds}бубновой{} мастью дают", + "{C:money}$#1#{} при подсчете очков", + }, + unlock={ + "Иметь минимум {E:1,C:attention}#1#", + "карт(ы) масти {E:1,C:attention}#2#", + "в колоде", + }, + }, + j_runner={ + name="Бегун", + text={ + "Дает {C:chips}+#2#{} шт. фишек,", + "если сыгранная рука", + "содержит {C:attention}стрит{}", + "{C:inactive}(сейчас {C:chips}+#1#{C:inactive} шт. фишек)", + }, + }, + j_satellite={ + name="Спутник", + text={ + "Получите {C:money}$#1#{} в конце", + "раунда за каждую уникальную {C:planet}планету,", + "использованную в этой партии", + "{C:inactive}(сейчас {C:money}$#2#{C:inactive})", + }, + unlock={ + "Иметь {E:1,C:money}$#1#", + "или более", + }, + }, + j_scary_face={ + name="Жуткое лицо", + text={ + "Сыгранные карты {C:attention}с лицом{}", + "дают {C:chips}+#1#{} шт. фишек", + "при подсчете", + }, + }, + j_scholar={ + name="Ученый", + text={ + "Сыгранные {C:attention}тузы{}", + "дают {C:chips}+#2#{} шт. фишек", + "и {C:mult}+#1#{} множ.", + "при подсчете", + }, + }, + j_seance={ + name="Сеанс", + text={ + "Если {C:attention}покерная рука{} содержит", + "{C:attention}#1#{}, создает", + "случайную {C:spectral}спектральную{} карту", + "{C:inactive}(должно быть место)", + }, + }, + j_seeing_double={ + name="Двоение в глазах", + text={ + "{X:mult,C:white} X#1# {} множ., если играемая", + "рука содержит подсчитываемую", + "{C:clubs}Трефовая{} карта и подсчет", + "карты любой другой {C:attention}масти", + }, + unlock={ + "Сыграть руку,", + "что содержит", + "{E:1,C:attention}#1#", + }, + }, + j_selzer={ + name="Зельцер", + text={ + "Перезапуск всех", + "сыгранных карт для", + "{C:attention}#1#{} следующих рук", + }, + }, + j_shoot_the_moon={ + name="На Луну", + text={ + "Каждая {C:attention}дама{}", + "в руке", + "дает множ. {C:mult}+#1#{}", + }, + unlock={ + "Сыграть все {E:1,C:attention}черви", + "из вашей колоды в", + "одном раунде", + }, + }, + j_shortcut={ + name="Короткий путь", + text={ + "Позволяет формировать {C:attention}стриты{} с", + "пропуском карты {C:attention}1 достоинства", + "{C:inactive}(пример: {C:attention}10 8 6 5 3{C:inactive})", + }, + }, + j_sixth_sense={ + name="Шестое чувство", + text={ + "Если {C:attention}первой рукой{} раунда является", + "одиночная {C:attention}6{}, она уничтожается, и", + "создается {C:spectral}спектральная{} карта", + "{C:inactive}(должно быть место)", + }, + }, + j_sly={ + name="Хитрый джокер", + text={ + "{C:chips}+#1#{} шт. фишек, если сыгранная", + "рука содержит", + "{C:attention}#2#", + }, + }, + j_smeared={ + name="Смазанный джокер", + text={ + "{C:hearts}черви{} и {C:diamonds}бубны", + "считаются одной мастью,", + "{C:spades}пики{} и {C:clubs}трефы", + "также считаются одной мастью", + }, + unlock={ + "Иметь минимум {C:attention}#1#", + "{E:1,C:attention}#2#{} в", + "своей колоде", + }, + }, + j_smiley={ + name="Улыбочка", + text={ + "Сыгранные карты {C:attention}с лицом{}", + "дают {C:mult}+#1#{} множ.", + "при подсчете очков", + }, + }, + j_sock_and_buskin={ + name="Трагедия и комедия", + text={ + "Перезапуск всех", + "сыгранных карт {C:attention}с лицом{}", + }, + unlock={ + "Сыграйте суммарно", + "{C:attention,E:1}#1#{} карт(ы) с лицом", + "{C:inactive}(#2#)", + }, + }, + j_space={ + name="Космический джокер", + text={ + "{C:green}#1# из #2#{} шанс", + "повысить уровень", + "играемой {C:attention}покерной руки{}", + }, + }, + j_splash={ + name="Всплеск", + text={ + "Каждая {C:attention}сыгранная карта", + "учитывается при подсчете", + }, + }, + j_square={ + name="Квадратный джокер", + text={ + "Этот джокер дает {C:chips}+#2#{} шт. фишек,", + "если в разыгранной руке", + "ровно {C:attention}4{} карты", + "{C:inactive}(Сейчас: {C:chips}#1#{C:inactive} шт. фишек)", + }, + }, + j_steel_joker={ + name="Стальной джокер", + text={ + "Дает множ. {X:mult,C:white} x#1#{}", + "за каждую {C:attention}стальную карту", + "в вашей {C:attention}полной колоде", + "{C:inactive}(сейчас множ. {X:mult,C:white} x#2#{C:inactive})", + }, + }, + j_stencil={ + name="Трафарет джокера", + text={ + "{X:red,C:white} X1 {} множ. за каждый", + "пустой слот {C:attention}джокера{},", + "{s:0.8}включая трафарет джокера", + "{C:inactive}(сейчас {X:red,C:white} X#1# {C:inactive})", + }, + }, + j_stone={ + name="Каменный джокер", + text={ + "Дает {C:chips}+#1#{} шт. фишек за", + "каждую {C:attention}каменную карту", + "в {C:attention}полной колоде", + "{C:inactive}(сейчас {C:chips}+#2#{C:inactive} шт. фишек)", + }, + }, + j_stuntman={ + name="Каскадер", + text={ + "{C:chips}+#1#{} шт. фишек,", + "{C:attention}-#2#{} размер руки", + }, + unlock={ + "В одной руке", + "набрать минимум", + "{E:1,C:attention}#1#{} шт. фишек", + }, + }, + j_supernova={ + name="Сверхновая", + text={ + "Добавляет к множ. кол-во раз,", + "которое в партии была", + "разыграна {C:attention}покерная рука{}", + }, + }, + j_superposition={ + name="Суперпозиция", + text={ + "Создайте карту {C:tarot}Таро{}, если", + "покерная рука содержит", + "{C:attention}туз{} и {C:attention}стрит{}", + "{C:inactive}(должно быть место)", + }, + }, + j_swashbuckler={ + name="Головорез", + text={ + "Добавляет стоимость продажи", + "всех имеющихся", + "{C:attention}джокеров{} к множ.", + "{C:inactive}(Сейчас: множ. {C:mult}+#1#{C:inactive})", + }, + unlock={ + "Продайте суммарно", + "{C:attention,E:1}#1#{} карт(ы) джокера", + "{C:inactive}(#2#)", + }, + }, + j_throwback={ + name="Возврат", + text={ + "{X:mult,C:white} X#1# {} для каждого", + "{C:attention}блайнда{}, пропущенного в этой партии", + "{C:inactive}(сейчас {X:mult,C:white} X#2# {C:inactive} множ.)", + }, + unlock={ + "Продолжить сохраненную партию", + "из главного меню", + }, + }, + j_ticket={ + name="Золотой билет", + text={ + "Сыгранные {C:attention}золотые{} карты", + "дают {C:money}$#1#{} при подсчете", + }, + unlock={ + "Сыграйте руку из 5 карт,", + "которая содержит только", + "{C:attention,E:1}золотые{} карты", + }, + }, + j_to_the_moon={ + name="До Луны", + text={ + "Получите дополнительно {C:money}$#1#{}", + "{C:attention}процентов{} за каждые {C:money}$5{} у вас", + "в конце раунда", + }, + }, + j_todo_list={ + name="Список дел", + text={ + "Получите {C:money}#1#${}, если {C:attention}покерная рука{}", + " — {C:attention}#2#{},", + "покерная рука меняется", + "в конце раунда", + }, + }, + j_trading={ + name="Торговая карта", + text={ + "Если в {C:attention}первом сбросе{} раунда", + "только {C:attention}1{} карта, уничтожьте", + "ее и получите {C:money}$#1#", + }, + }, + j_tribe={ + name="Племя", + text={ + "{X:mult,C:white} X#1# {} множ., если сыгранная", + "рука содержит", + "{C:attention}#2#", + }, + unlock={ + "Выиграть партию", + "не сыграв", + "{E:1,C:attention}#1#", + }, + }, + j_triboulet={ + name="Трибуле", + text={ + "Сыгранные {C:attention}короли{} и", + "{C:attention}дамы{} дают", + "{X:mult,C:white} X#1# {} множ. при подсчете очков,", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_trio={ + name="Трио", + text={ + "{X:mult,C:white} X#1# {} множ., если сыгранная", + "рука содержит", + "{C:attention}#2#", + }, + unlock={ + "Выиграть партию", + "не сыграв", + "{E:1,C:attention}#1#", + }, + }, + j_troubadour={ + name="Трубадур", + text={ + "{C:attention}+#1#{} к размеру руки,", + "{C:blue}-#2#{} от руки в каждом раунде", + }, + unlock={ + "Выиграйте {C:attention,E:1}#1#{} последовательных", + "раунда(ов) с игрой", + "только 1 руки", + }, + }, + j_trousers={ + name="Запасные брюки", + text={ + "Этот джокер дает множ. {C:mult}+#1#{},", + "если сыгранная рука содержит", + "{C:attention}#2#", + "{C:inactive}(Сейчас: множ. {C:red}+#3#{C:inactive})", + }, + }, + j_turtle_bean={ + name="Черепаховый боб", + text={ + "Размер руки {C:attention}+#1#{},", + "уменьшается на", + "{C:red}#2#{} каждый раунд", + }, + }, + j_vagabond={ + name="Бродяга", + text={ + "Создайте карту {C:purple}Таро{},", + "если рука сыграна", + "с {C:money}$#1#{} или меньше", + }, + }, + j_vampire={ + name="Вампир", + text={ + "Этот джокер дает множ. {X:mult,C:white} x#1# {}", + "за разыгранную и подсчитанную {C:attention}улучшенную карту{},", + "а также убирает {C:attention}улучшение карты", + "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#2# {C:inactive})", + }, + }, + j_walkie_talkie={ + name="Рация", + text={ + "Каждая сыгранная {C:attention}10{} или {C:attention}4", + "дает {C:chips}+#1#{} шт. фишек и", + "{C:mult}+#2#{} множ. при подсчете очков", + }, + }, + j_wee={ + name="Трусливый джокер", + text={ + "Этот джокер дает", + "{C:chips}+#2#{} шт. фишей при подсчете", + "каждой сыгранной {C:attention}2-ки{}", + "{C:inactive}(сейчас {C:chips}+#1#{C:inactive} шт. фишек)", + }, + unlock={ + "Выиграть партию за {E:1,C:attention}#1#", + "или меньше раундов", + }, + }, + j_wily={ + name="Ловкий джокер", + text={ + "{C:chips}+#1#{} шт. фишек, если сыгранная", + "рука содержит", + "{C:attention}#2#", + }, + }, + j_wrathful_joker={ + name="Гневный джокер", + text={ + "Сыгранные карты с", + "мастью {C:spades}#2#{} дают", + "{C:mult}+#1#{} множ. при подсчете", + }, + }, + j_yorick={ + name="Йорик", + text={ + "Этот джокер дает", + "множ. {X:mult,C:white} x#1# {} за каждую карту {C:attention}#2#{C:inactive} [#3#]{}", + "в сбросе", + "{C:inactive}(Сейчас: множ. {X:mult,C:white} x#4# {C:inactive})", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_zany={ + name="Дурацкий джокер", + text={ + "{C:red}+#1#{} множ., если сыгранная", + "рука содержит", + "{C:attention}#2#", + }, }, - m_lucky = { - name = "Счастливая карта", - text = { - "Шанс {C:green}#1# из #3#{}", - "на {C:mult}+#2#{} множ.", - "Шанс {C:green}#1# из #5#{}", - "выиграть {C:money}$#4#" - } - } }, - Stake = { - stake_white = { - name = "Белая ставка", - text = { - "Базовая сложность" - } - }, - stake_red = { - name = "Красная ставка", - text = { - "{C:attention}Малый блайнд{} не дает", - "денег в награду", - "{s:0.8}Применяет все предыдущие ставки" - } - }, - stake_green = { - name = "Зеленая ставка", - text = { - "Требуемые очки масштабируются", - "быстрее для каждого {C:attention}анте", - "{s:0.8}Применяет все предыдущие ставки" - } - }, - stake_blue = { - name = "Синяя ставка", - text = { - "{C:red}-1{} сброс", - "{s:0.8}Применяет все предыдущие ставки" - } - }, - stake_black = { - name = "Черная ставка", - text = { - "В лавке могут быть {C:attention}вечные{} джокеры", - "{C:inactive,s:0.8}{нельзя продать или уничтожить}", - "{s:0.8}Применяет все предыдущие ставки" - } - }, - stake_purple = { - name = "Фиолетовая ставка", - text = { - "Требуемые очки масштабируются", - "быстрее для каждого {C:attention}анте", - "{s:0.8}Применяет все предыдущие ставки" - } - }, - stake_orange = { - name = "Оранжевая ставка", - text = { - "В лавке могут появиться {C:attention}портящиеся{} джокеры", - "{C:inactive,s:0.8}(Ослабляется после 5 раундов)", - "{s:0.8}Применяет все предыдущие ставки" - } - }, - stake_gold = { - name = "Золотая ставка", - text = { - "В лавке могут появиться {C:attention}прокатные{} джокеры", - "{C:inactive,s:0.8}(Стоимость: {C:money,s:0.8}3 ${C:inactive,s:0.8} за раунд)", - "{s:0.8}Применяет все предыдущие ставки" - } - } - }, - Tag = { - tag_uncommon = { - name = "Необычный тег", - text = { - "В лавке есть бесплатный", - "{C:green}необычный джокер" - } - }, - tag_rare = { - name = "Редкий тег", - text = { - "В лавке есть бесплатный", - "{C:red}редкий джокер" - } - }, - tag_negative = { - name = "Негативный тег", - text = { - "Следующий джокер базового", - "выпуска из лавки бесплатен и", - "становится {C:dark_edition}негативным" - } - }, - tag_foil = { - name = "Фольговый тег", - text = { - "Следующий джокер базового", - "выпуска из лавки бесплатен и", - "становится {C:dark_edition}фольговым" - } - }, - tag_holo = { - name = "Голографический тег", - text = { - "Следующий джокер базового", - "выпуска из лавки бесплатен и", - "становится {C:dark_edition}голографическим" - } - }, - tag_polychrome = { - name = "Полихромный тег", - text = { - "Следующий джокер базового", - "выпуска из лавки бесплатен и", - "становится {C:dark_edition}полихромным" - } - }, - tag_investment = { - name = "Инвестиционный тег", - text = { - "После победы", - "над Босс-блайндом", - "дает {C:money}$#1#" - } - }, - tag_voucher = { - name = "Тег ваучера", - text = { - "Добавляет один {C:voucher}ваучер", - "в следующую лавку" - } - }, - tag_boss = { - name = "Тег босса", - text = { - "Перебрасывает", - "{C:attention}Босс-блайнд" - } - }, - tag_standard = { - name = "Стандартный тег", - text = { - "Дает бесплатный", - "{C:attention}Мегастандартный набор" - } - }, - tag_charm = { - name = "Тег очарования", - text = { - "Дает бесплатный", - "{C:tarot}Набор мегааркана" - } - }, - tag_meteor = { - name = "Тег метеора", - text = { - "Дает бесплатный", - "{C:planet}Меганебесный набор" - } - }, - tag_buffoon = { - name = "Тег шута", - text = { - "Дает бесплатный", - "{C:attention}Набор шута" - } - }, - tag_handy = { - name = "Ручной тег", - text = { - "Дает {C:money}$#1#{} за каждую сыгранную", - "{C:blue}руку{} в этой партии", - "{C:inactive}(даст {C:money}$#2#{C:inactive})" - } - }, - tag_garbage = { - name = "Мусорный тег", - text = { - "Дает {C:money}$#1#{} за каждый неиспользованный", - "{C:red}сброс{} в этой партии", - "{C:inactive}(даст {C:money}$#2#{C:inactive})" - } - }, - tag_coupon = { - name = "Тег купона", - text = { - "Начальные карты и", - "бустерные наборы в следующей", - "лавке бесплатны" - } - }, - tag_double = { - name = "Двойной тег", - text = { - "Дает копию", - "следующего выбранного {C:attention}тега{},", - "{s:0.8}за исключением {s:0.8,C:attention}двойного тега" - } - }, - tag_juggle = { - name = "Жонглерский тег", - text = { - "{C:attention}+#1#{} размер руки", - "на следующий раунд" - } - }, - tag_d_six = { - name = "Тег D6", - text = { - "Перебросы в следующей лавке", - "начинаются при {C:money}$0" - } - }, - tag_top_up = { - name = "Тег пополнения", - text = { - "Создать до {C:attention}#1#", - "{C:blue}обычных{} джокеров", - "{C:inactive}(должно быть место)" - } - }, - tag_skip = { - name = "Тег скорости", - text = { - "Дает по {C:money}$#1#{} за пропущенный", - "блайнд в этой партии", - "{C:inactive}(даст {C:money}$#2#{C:inactive})" - } - }, - tag_orbital = { - name = "Орбитальный тег", - text = { - "Повышает {C:attention}#1#", - "на {C:attention}#2# ур." - } - }, - tag_economy = { - name = "Экономический тег", - text = { - "Удваивает ваши деньги", - "{C:inactive}(макс. {C:money}$#1#{C:inactive})" - } - }, - tag_ethereal = { - name = "Эфирный тег", - text = { - "Дает бесплатный", - "{C:planet}Спектральный набор" - } - } - }, - Blind = { - bl_small = { - name = "Малый блайнд", - text = {} - }, - bl_big = { - name = "Большой блайнд", - text = {} - }, - bl_hook = { - name = "Крюк", - text = { - "Сбрасывает по 2 случайные", - "карты за каждую сыгранную руку" - } - }, - bl_wall = { - name = "Стена", - text = { - "Особо большой блайнд" - } - }, - bl_wheel = { - name = "Колесо", - text = { - " из 7 карт тянутся", - "лицом вниз" - } - }, - bl_arm = { - name = "Рука", - text = { - "Уменьшает уровень", - "играемой покерной руки" - } - }, - bl_psychic = { - name = "Экстрасенс", - text = { - "Необходимо сыграть 5 карт" - } - }, - bl_goad = { - name = "Побуждение", - text = { - "Все пиковые карты", - "ослабляются" - } - }, - bl_water = { - name = "Вода", - text = { - "Начинайте с", - "0 сбросов" - } - }, - bl_eye = { - name = "Глаз", - text = { - "Без повторяемых типов", - "рук в этом раунде" - } - }, - bl_mouth = { - name = "Пасть", - text = { - "Играйте только 1 тип", - "руки в этом раунде" - } - }, - bl_plant = { - name = "Цветок", - text = { - "Все карты с лицом", - "ослабляются" - } - }, - bl_needle = { - name = "Игла", - text = { - "Играйте только 1 руку" - } - }, - bl_head = { - name = "Голова", - text = { - "Все червовые карты", - "ослабляются" - } - }, - bl_tooth = { - name = "Зуб", - text = { - "Потеряйте $1 за каждую", - "сыгранную карту" - } - }, - bl_final_leaf = { - name = "Зеленый лист", - text = { - "Все карты ослабляются", - "до продажи 1 джокера" - } - }, - bl_final_vessel = { - name = "Фиолетовый сосуд", - text = { - "Очень большой блайнд" - } - }, - bl_ox = { - name = "Буйвол", - text = { - "Игра #1#", - "устанавливает деньги на $0" - } - }, - bl_house = { - name = "Дом", - text = { - "Первая рука тянется", - "лицом вниз" - } - }, - bl_club = { - name = "Трефа", - text = { - "Все трефовые карты", - "ослабляются" - } - }, - bl_fish = { - name = "Рыба", - text = { - "Карты тянутся лицом вниз", - "после каждой сыгранной руки" - } - }, - bl_window = { - name = "Окно", - text = { - "Все бубновые карты", - "ослабляются" - } - }, - bl_manacle = { - name = "Кандалы", - text = { - "-1 размер руки" - } - }, - bl_serpent = { - name = "Змей", - text = { - "После игры или сброса", - "всегда тяните 3 карты" - } - }, - bl_pillar = { - name = "Столп", - text = { - "Ранее сыгранные карты", - "ослабляются в этом анте" - } - }, - bl_flint = { - name = "Кремень", - text = { - "Базовые фишки и", - "множ. делятся пополам" - } - }, - bl_mark = { - name = "Знак", - text = { - "Все карты с лицом", - "тянутся лицом вниз" - } - }, - bl_final_acorn = { - name = "Янтарный желудь", - text = { - "Переворачивает и тасует", - "все карты джокеров" - } - }, - bl_final_heart = { - name = "Багровое сердце", - text = { - "Один случайный джокер", - "отключается с каждой рукой" - } - }, - bl_final_bell = { - name = "Лазурный колокольчик", - text = { - "1 карта принудительно", - "выбирается всегда" - } - } - }, - Back = { - b_red = { - name = "Красная колода", - text = { - "{C:red}+#1#{} сброс", - "в каждом раунде" - } - }, - b_blue = { - name = "Синяя колода", - text = { - "{C:blue}+#1#{} рука", - "в каждом раунде" - } - }, - b_yellow = { - name = "Желтая колода", - text = { - "Начинайте с", - "дополнительными {C:money}$#1#" - } - }, - b_green = { - name = "Зеленая колода", - text = { - "В конце каждого раунда:", - "{C:money}$#1#{s:0.85} за каждую оставшуюся {C:blue}руку", - "{C:money}$#2#{s:0.85} за каждый оставшийся {C:red}сброс", - "Без набора {C:attention}процентов" - } - }, - b_black = { - name = "Черная колода", - text = { - "{C:attention}+#1#{} слот джокера", - "", - "{C:blue}-#2#{} рука", - "в каждом раунде" - } - }, - b_magic = { - name = "Волшебная колода", - text = { - "Начинаете партию с", - "{C:tarot,T:v_crystal_ball}#1#{} ваучером", - "и {C:attention}2{} копиями:", - "из {C:tarot,T:c_fool}#2#" - } - }, - b_nebula = { - name = "Колода туманности", - text = { - "Начинаете партию с", - "{C:planet,T:v_telescope}#1#{} ваучером", - "", - "и {C:red}#2#{} слотом расходуемого" - } - }, - b_ghost = { - name = "Призрачная колода", - text = { - "{C:spectral}Спектральные{} карты могут", - "появляться в лавке,", - "начинайте с карты {C:spectral,T:c_hex}Порчи{}" - } - }, - b_abandoned = { - name = "Заброшенная колода", - text = { - "Начинаете партию", - "без {C:attention}карт с лицом", - "в вашей колоде" - } - }, - b_checkered = { - name = "Клетчатая колода", - text = { - "Начинаете партию с", - "{C:attention}26{C:spades} пиками{} и", - "{C:attention}26{C:hearts} червами{} в колоде" - } - }, - b_zodiac = { - name = "Зодиакальная колода", - text = { - "Начинаете партию с", - "{C:tarot,T:v_tarot_merchant}#1#{},", - "{C:planet,T:v_planet_merchant}#2#{},", - "и {C:attention,T:v_overstock_norm}#3#" - } - }, - b_painted = { - name = "Рисованная колода", - text = { - "{C:attention}+#1#{} размер руки", - "{C:red}#2#{} слот джокера" - } - }, - b_anaglyph = { - name = "Анаглифическая колода", - text = { - "После победы над каждым", - "{C:attention}Босс-блайндом{} получите:", - "{C:attention,T:tag_double}#1#" - } - }, - b_plasma = { - name = "Плазменная колода", - text = { - "Баланс {C:blue}фишек{} и", - "{C:red}множ.{} при расчете", - "очков для сыгранной руки", - "{C:red}X#1#{} базовый размер блайнда" - } - }, - b_erratic = { - name = "Неустойчивая колода", - text = { - "Все {C:attention}достоинства{} и", - "{C:attention}масти{} в колоде", - "случайны" - } - }, - b_challenge = { - name = "Колода испытаний", - text = { - "" - } - } - }, - Other = { - gold_seal = { - name = "Золотая печать", - text = { - "Получите {C:money}$3{}, когда", - "разыгрывается эта карта", - "и подсчитывается" - } - }, - red_seal = { - name = "Красная печать", - text = { - "Перезапуск этой", - "карты {C:attention}1{} раз" - } - }, - blue_seal = { - name = "Синяя печать", - text = { + Other={ + black_sticker={ + name="Черная наклейка", + text={ + "Этот джокер использовался", + "для выигрыша на сложности {C:attention}черной", + "{C:attention}ставки{}", + }, + }, + blue_seal={ + name="Синяя печать", + text={ "Создает карту {C:planet}планеты{}", "для последней разыгранной {C:attention}покерной руки{}", "раунда, если {C:attention}есть{} в руке", - "{C:inactive}(Должно быть место)" - } + "{C:inactive}(Должно быть место)", + }, }, - purple_seal = { - name = "Фиолетовая печать", - text = { - "Создает карту {C:tarot}Таро{}", - "при {C:attention}сбросе", - "{C:inactive}(должно быть место)" - } - }, - eternal = { - name = "Вечное", - text = { - "Нельзя продать", - "или уничтожить" - } - }, - perishable = { - name = "Портящийся", - text = { - "Ослабляется через ", - "{C:attention}#1#{} рнд", - "{C:inactive}(Осталось: {C:attention}#2#{C:inactive})" - } - }, - rental = { - name = "Прокатный", - text = { - "Вы тратите {C:money}#1#${} в", - "конце раунда" - } - }, - white_sticker = { - name = "Белая наклейка", - text = { - "Этот джокер использовался", - "для выигрыша на сложности {C:attention}белой", - "{C:attention}ставки{}" - } - }, - red_sticker = { - name = "Красная наклейка", - text = { - "Этот джокер использовался", - "для выигрыша на сложности {C:attention}красной", - "{C:attention}ставки{}" - } - }, - green_sticker = { - name = "Зеленая наклейка", - text = { - "Этот джокер использовался", - "для выигрыша на сложности {C:attention}зеленой", - "{C:attention}ставки{}" - } - }, - blue_sticker = { - name = "Синяя наклейка", - text = { + blue_sticker={ + name="Синяя наклейка", + text={ "Этот джокер использовался", "для выигрыша на сложности {C:attention}синей", - "{C:attention}ставки{}" - } + "{C:attention}ставки{}", + }, }, - black_sticker = { - name = "Черная наклейка", - text = { - "Этот джокер использовался", - "для выигрыша на сложности {C:attention}черной", - "{C:attention}ставки{}" - } + card_chips={ + text={ + "{C:chips}+#1#{} шт. фишек", + }, }, - purple_sticker = { - name = "Фиолетовая наклейка", - text = { - "Этот джокер использовался", - "для выигрыша на сложности {C:attention}фиолетовой", - "{C:attention}ставки{}" - } + card_extra_chips={ + text={ + "Бонус {C:chips}+#1#{} шт. фишек", + }, }, - orange_sticker = { - name = "Оранжевая наклейка", - text = { - "Этот джокер использовался", - "для выигрыша на сложности {C:attention}оранжевой", - "{C:attention}ставки{}" - } - }, - gold_sticker = { - name = "Золотая наклейка", - text = { - "Этот джокер использовался", - "для выигрыша на сложности {C:attention}золотой", - "{C:attention}ставки{}" - } - }, - playing_card = { - text = { - " {C:light_black}#1# из {V:1}#2# " - } - }, - card_chips = { - text = { - "{C:chips}+#1#{} шт. фишек" - } - }, - card_extra_chips = { - text = { - "Бонус {C:chips}+#1#{} шт. фишек" - } - }, - remove_negative = { - name = "Негативный", - text = { - "{C:inactive,s:0.9}(Удаляет {C:dark_edition,s:0.9}Негативный эффект{C:inactive,s:0.9} с копии)" - } - }, - locked = { - name = "Заблокировано", - text = {} - }, - debuffed_default = { - name = "Ослаблено", - text = { - "Все способности", - "отключены" - } - }, - debuffed_playing_card = { - name = "Ослаблено", - text = { - "Подсчет без фишек", - "и все способности", - "отключены" - } - }, - demo_locked = { - name = "Заблокировано", - text = { - "Недоступно", - "в этом демо" - } - }, - challenge_locked = { - name = "Заблокировано", - text = { + challenge_locked={ + name="Заблокировано", + text={ "Выиграйте партию с минимум", "#1# разными колодами, чтобы открыть", "режим испытания", - "{C:attention,s:2}#2#/#1#" - } + "{C:attention,s:2}#2#/#1#", + }, }, - demo_shop_locked = { - name = "Заблокировано", - text = { + debuffed_default={ + name="Ослаблено", + text={ + "Все способности", + "отключены", + }, + }, + debuffed_playing_card={ + name="Ослаблено", + text={ + "Подсчет без фишек", + "и все способности", + "отключены", + }, + }, + deck_locked_discover={ + name="Заблокировано", + text={ + "Открыть минимум", + "{C:attention}#1#{} предм. из", + "вашей коллекции", + }, + }, + deck_locked_stake={ + name="Заблокировано", + text={ + "Выиграть партию с любой", + "колодой на сложности", + "минимум {V:1}#1#{}", + }, + }, + deck_locked_win={ + name="Заблокировано", + text={ + "Выиграть партию с:", + "{C:attention}#1#{}", + "на любой сложности", + }, + }, + demo_locked={ + name="Заблокировано", + text={ + "Недоступно", + "в этом демо", + }, + }, + demo_shop_locked={ + name="Заблокировано", + text={ "Карта {C:attention}Джимбо", "из личной коллекции,", "доступная в полной", - "версии {E:1,C:red}Balatro" - } + "версии {E:1,C:red}Balatro", + }, }, - wip_locked = { - name = "Заблокировано", - text = { - "Разработка", - "в процессе" - } + eternal={ + name="Вечное", + text={ + "Нельзя продать", + "или уничтожить", + }, }, - deck_locked_win = { - name = "Заблокировано", - text = { - "Выиграть партию с:", - "{C:attention}#1#{}", - "на любой сложности" - } + gold_seal={ + name="Золотая печать", + text={ + "Получите {C:money}$3{}, когда", + "разыгрывается эта карта", + "и подсчитывается", + }, }, - deck_locked_discover = { - name = "Заблокировано", - text = { - "Открыть минимум", - "{C:attention}#1#{} предм. из", - "вашей коллекции" - } + gold_sticker={ + name="Золотая наклейка", + text={ + "Этот джокер использовался", + "для выигрыша на сложности {C:attention}золотой", + "{C:attention}ставки{}", + }, }, - deck_locked_stake = { - name = "Заблокировано", - text = { - "Выиграть партию с любой", - "колодой на сложности", - "минимум {V:1}#1#{}" - } + green_sticker={ + name="Зеленая наклейка", + text={ + "Этот джокер использовался", + "для выигрыша на сложности {C:attention}зеленой", + "{C:attention}ставки{}", + }, }, - joker_locked_legendary = { - name = "Заблокировано", - text = { + joker_locked_legendary={ + name="Заблокировано", + text={ "Найти этого джокера", - "из карты {C:spectral}Души{}" - } + "из карты {C:spectral}Души{}", + }, }, - undiscovered_joker = { - name = "Не открыто", - text = { + locked={ + name="Заблокировано", + text={ + }, + }, + orange_sticker={ + name="Оранжевая наклейка", + text={ + "Этот джокер использовался", + "для выигрыша на сложности {C:attention}оранжевой", + "{C:attention}ставки{}", + }, + }, + p_arcana_jumbo={ + name="Набор аркана Джамбо", + text={ + "Выберите {C:attention}#1#{} из", + "{C:attention}#2#{C:tarot} карт Таро{}, чтобы", + "использовать немедленно", + }, + }, + p_arcana_mega={ + name="Набор мегааркана", + text={ + "Выберите {C:attention}#1#{} из", + "{C:attention}#2#{C:tarot} карт Таро{}, чтобы", + "использовать немедленно", + }, + }, + p_arcana_normal={ + name="Набор аркана", + text={ + "Выберите {C:attention}#1#{} из", + "{C:attention}#2#{C:tarot} карт Таро{}, чтобы", + "использовать немедленно", + }, + }, + p_buffoon_jumbo={ + name="Набор шута Джамбо", + text={ + "Выберите {C:attention}#1#{} из", + "{C:attention}#2#{C:joker} карт джокеров{}", + }, + }, + p_buffoon_mega={ + name="Меганабор шута", + text={ + "Выберите {C:attention}#1#{} из", + "{C:attention}#2#{C:joker} карт джокеров{}", + }, + }, + p_buffoon_normal={ + name="Набор шута", + text={ + "Выберите {C:attention}#1#{} из", + "{C:attention}#2#{C:joker} карт джокеров{}", + }, + }, + p_celestial_jumbo={ + name="Небесный набор Джамбо", + text={ + "Выберите {C:attention}#1#{} из", + "{C:attention}#2#{C:planet} карт планет{}, чтобы", + "использовать немедленно", + }, + }, + p_celestial_mega={ + name="Меганебесный набор", + text={ + "Выберите {C:attention}#1#{} из", + "{C:attention}#2#{C:planet} карт планет{}, чтобы", + "использовать немедленно", + }, + }, + p_celestial_normal={ + name="Небесный набор", + text={ + "Выберите {C:attention}#1#{} из", + "{C:attention}#2#{C:planet} карт планет{}, чтобы", + "использовать немедленно", + }, + }, + p_spectral_jumbo={ + name="Спектральный набор Джамбо", + text={ + "Выберите {C:attention}#1#{} из", + "{C:attention}#2#{C:spectral} спектральных{} карт, чтобы", + "использовать немедленно", + }, + }, + p_spectral_mega={ + name="Мегаспектральный набор", + text={ + "Выберите {C:attention}#1#{} из", + "{C:attention}#2#{C:spectral} спектральных{} карт, чтобы", + "использовать немедленно", + }, + }, + p_spectral_normal={ + name="Спектральный набор", + text={ + "Выберите {C:attention}#1#{} из", + "{C:attention}#2#{C:spectral} спектральных{} карт, чтобы", + "использовать немедленно", + }, + }, + p_standard_jumbo={ + name="Стандартный набор Джамбо", + text={ + "Выберите {C:attention}#1#{} из", + "{C:attention}#2#{C:attention} играемых{} карт, чтобы", + "добавить их в вашу колоду", + }, + }, + p_standard_mega={ + name="Мегастандартный набор", + text={ + "Выберите {C:attention}#1#{} из", + "{C:attention}#2#{C:attention} играемых{} карт, чтобы", + "добавить их в вашу колоду", + }, + }, + p_standard_normal={ + name="Стандартный набор", + text={ + "Выберите {C:attention}#1#{} из", + "{C:attention}#2#{C:attention} играемых{} карт, чтобы", + "добавить их в вашу колоду", + }, + }, + perishable={ + name="Портящийся", + text={ + "Ослабляется через ", + "{C:attention}#1#{} рнд", + "{C:inactive}(Осталось: {C:attention}#2#{C:inactive})", + }, + }, + pinned_left={ + name="Закреплено", + text={ + "Этот джокер остается", + "закрепленным в", + "крайней левой позиции", + }, + }, + playing_card={ + text={ + " {C:light_black}#1# из {V:1}#2# ", + }, + }, + purple_seal={ + name="Фиолетовая печать", + text={ + "Создает карту {C:tarot}Таро{}", + "при {C:attention}сбросе", + "{C:inactive}(должно быть место)", + }, + }, + purple_sticker={ + name="Фиолетовая наклейка", + text={ + "Этот джокер использовался", + "для выигрыша на сложности {C:attention}фиолетовой", + "{C:attention}ставки{}", + }, + }, + red_seal={ + name="Красная печать", + text={ + "Перезапуск этой", + "карты {C:attention}1{} раз", + }, + }, + red_sticker={ + name="Красная наклейка", + text={ + "Этот джокер использовался", + "для выигрыша на сложности {C:attention}красной", + "{C:attention}ставки{}", + }, + }, + remove_negative={ + name="Негативный", + text={ + "{C:inactive,s:0.9}(Удаляет {C:dark_edition,s:0.9}Негативный эффект{C:inactive,s:0.9} с копии)", + }, + }, + rental={ + name="Прокатный", + text={ + "Вы тратите {C:money}#1#${} в", + "конце раунда", + }, + }, + undiscovered_booster={ + name="Не открыто", + text={ + "Откройте этот набор", + "в партии без сида,", + "чтобы узнать, что он делает", + }, + }, + undiscovered_edition={ + name="Не открыто", + text={ + "Найдите этот выпуск", + "в партии без сида,", + "чтобы узнать, что он делает", + }, + }, + undiscovered_joker={ + name="Не открыто", + text={ "Купите или используйте", "эту карту в партии", "без сида, чтобы", - "узнать, что она делает" - } + "узнать, что она делает", + }, }, - undiscovered_tarot = { - name = "Не открыто", - text = { + undiscovered_planet={ + name="Не открыто", + text={ "Купите или используйте", "эту карту в партии", "без сида, чтобы", - "узнать, что она делает" - } + "узнать, что она делает", + }, }, - undiscovered_planet = { - name = "Не открыто", - text = { + undiscovered_spectral={ + name="Не открыто", + text={ "Купите или используйте", "эту карту в партии", "без сида, чтобы", - "узнать, что она делает" - } + "узнать, что она делает", + }, }, - undiscovered_spectral = { - name = "Не открыто", - text = { + undiscovered_tag={ + name="Не открыто", + text={ + "Используйте этот тег в", + "партии без сида, чтобы", + "узнать, что он делает", + }, + }, + undiscovered_tarot={ + name="Не открыто", + text={ "Купите или используйте", "эту карту в партии", "без сида, чтобы", - "узнать, что она делает" - } + "узнать, что она делает", + }, }, - undiscovered_voucher = { - name = "Не открыто", - text = { + undiscovered_voucher={ + name="Не открыто", + text={ "Выкупите этот", "ваучер в партии", "без сида, чтобы", - "узнать, что он делает" - } + "узнать, что он делает", + }, }, - undiscovered_booster = { - name = "Не открыто", - text = { - "Откройте этот набор", - "в партии без сида,", - "чтобы узнать, что он делает" - } + white_sticker={ + name="Белая наклейка", + text={ + "Этот джокер использовался", + "для выигрыша на сложности {C:attention}белой", + "{C:attention}ставки{}", + }, }, - undiscovered_edition = { - name = "Не открыто", - text = { - "Найдите этот выпуск", - "в партии без сида,", - "чтобы узнать, что он делает" - } + wip_locked={ + name="Заблокировано", + text={ + "Разработка", + "в процессе", + }, }, - undiscovered_tag = { - name = "Не открыто", - text = { - "Используйте этот тег в", - "партии без сида, чтобы", - "узнать, что он делает" - } + }, + Planet={ + c_ceres={ + name="Церера", + text={ + "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", + "{C:attention}#2#", + "{C:mult}+#3#{} множ. и", + "{C:chips}+#4#{} шт. фишек", + }, }, - p_arcana_normal = { - name = "Набор аркана", - text = { - "Выберите {C:attention}#1#{} из", - "{C:attention}#2#{C:tarot} карт Таро{}, чтобы", - "использовать немедленно" - } + c_earth={ + name="Земля", + text={ + "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", + "{C:attention}#2#", + "{C:mult}+#3#{} множ. и", + "{C:chips}+#4#{} шт. фишек", + }, }, - p_arcana_jumbo = { - name = "Набор аркана Джамбо", - text = { - "Выберите {C:attention}#1#{} из", - "{C:attention}#2#{C:tarot} карт Таро{}, чтобы", - "использовать немедленно" - } + c_eris={ + name="Эрида", + text={ + "{S:0.8}({S:0.8,V:1}ур. #1#{S:0.8}){} Повышение уровня", + "{C:attention}#2#", + "{C:mult}+#3#{} множ. и", + "{C:chips}+#4#{} шт. фишек", + }, }, - p_arcana_mega = { - name = "Набор мегааркана", - text = { - "Выберите {C:attention}#1#{} из", - "{C:attention}#2#{C:tarot} карт Таро{}, чтобы", - "использовать немедленно" - } + c_jupiter={ + name="Юпитер", + text={ + "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", + "{C:attention}#2#", + "{C:mult}+#3#{} множ. и", + "{C:chips}+#4#{} шт. фишек", + }, }, - p_celestial_normal = { - name = "Небесный набор", - text = { - "Выберите {C:attention}#1#{} из", - "{C:attention}#2#{C:planet} карт планет{}, чтобы", - "использовать немедленно" - } + c_mars={ + name="Марс", + text={ + "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", + "{C:attention}#2#", + "{C:mult}+#3#{} множ. и", + "{C:chips}+#4#{} шт. фишек", + }, }, - p_celestial_jumbo = { - name = "Небесный набор Джамбо", - text = { - "Выберите {C:attention}#1#{} из", - "{C:attention}#2#{C:planet} карт планет{}, чтобы", - "использовать немедленно" - } + c_mercury={ + name="Меркурий", + text={ + "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", + "{C:attention}#2#", + "{C:mult}+#3#{} множ. и", + "{C:chips}+#4#{} шт. фишек", + }, }, - p_celestial_mega = { - name = "Меганебесный набор", - text = { - "Выберите {C:attention}#1#{} из", - "{C:attention}#2#{C:planet} карт планет{}, чтобы", - "использовать немедленно" - } + c_neptune={ + name="Нептун", + text={ + "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", + "{C:attention}#2#", + "{C:mult}+#3#{} множ. и", + "{C:chips}+#4#{} шт. фишек", + }, }, - p_spectral_normal = { - name = "Спектральный набор", - text = { - "Выберите {C:attention}#1#{} из", - "{C:attention}#2#{C:spectral} спектральных{} карт, чтобы", - "использовать немедленно" - } + c_planet_x={ + name="Планета X", + text={ + "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", + "{C:attention}#2#", + "{C:mult}+#3#{} множ. и", + "{C:chips}+#4#{} шт. фишек", + }, }, - p_spectral_jumbo = { - name = "Спектральный набор Джамбо", - text = { - "Выберите {C:attention}#1#{} из", - "{C:attention}#2#{C:spectral} спектральных{} карт, чтобы", - "использовать немедленно" - } + c_pluto={ + name="Плутон", + text={ + "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", + "{C:attention}#2#", + "{C:mult}+#3#{} множ. и", + "{C:chips}+#4#{} шт. фишек", + }, }, - p_spectral_mega = { - name = "Мегаспектральный набор", - text = { - "Выберите {C:attention}#1#{} из", - "{C:attention}#2#{C:spectral} спектральных{} карт, чтобы", - "использовать немедленно" - } + c_saturn={ + name="Сатурн", + text={ + "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", + "{C:attention}#2#", + "{C:mult}+#3#{} множ. и", + "{C:chips}+#4#{} шт. фишек", + }, }, - p_standard_normal = { - name = "Стандартный набор", - text = { - "Выберите {C:attention}#1#{} из", - "{C:attention}#2#{C:attention} играемых{} карт, чтобы", - "добавить их в вашу колоду" - } + c_uranus={ + name="Уран", + text={ + "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", + "{C:attention}#2#", + "{C:mult}+#3#{} множ. и", + "{C:chips}+#4#{} шт. фишек", + }, }, - p_standard_jumbo = { - name = "Стандартный набор Джамбо", - text = { - "Выберите {C:attention}#1#{} из", - "{C:attention}#2#{C:attention} играемых{} карт, чтобы", - "добавить их в вашу колоду" - } + c_venus={ + name="Венера", + text={ + "{S:0.8}({S:0.8,V:1}ур.#1#{S:0.8}){} Повышение уровня", + "{C:attention}#2#", + "{C:mult}+#3#{} множ. и", + "{C:chips}+#4#{} шт. фишек", + }, }, - p_standard_mega = { - name = "Мегастандартный набор", - text = { - "Выберите {C:attention}#1#{} из", - "{C:attention}#2#{C:attention} играемых{} карт, чтобы", - "добавить их в вашу колоду" - } + }, + Spectral={ + c_ankh={ + name="Анх", + text={ + "Создайте копию", + "случайного {C:attention}джокера{}, уничтожьте", + "всех остальных джокеров", + }, }, - p_buffoon_normal = { - name = "Набор шута", - text = { - "Выберите {C:attention}#1#{} из", - "{C:attention}#2#{C:joker} карт джокеров{}" - } + c_aura={ + name="Аура", + text={ + "Добавляет {C:dark_edition}фольговый{}, {C:dark_edition}голографический{}", + "или {C:dark_edition}полихромный{} эффект к", + "{C:attention}1{} выбранной карте в руке", + }, }, - p_buffoon_jumbo = { - name = "Набор шута Джамбо", - text = { - "Выберите {C:attention}#1#{} из", - "{C:attention}#2#{C:joker} карт джокеров{}" - } + c_black_hole={ + name="Черная дыра", + text={ + "Повышает каждую", + "{C:legendary,E:1}покерную руку", + "на {C:attention}1{} уровень", + }, }, - p_buffoon_mega = { - name = "Меганабор шута", - text = { - "Выберите {C:attention}#1#{} из", - "{C:attention}#2#{C:joker} карт джокеров{}" - } + c_cryptid={ + name="Криптид", + text={ + "Создайте {C:attention}#1#{} копии", + "{C:attention}1{} выбранной карты", + "в руке", + }, }, - pinned_left = { - name = "Закреплено", - text = { - "Этот джокер остается", - "закрепленным в", - "крайней левой позиции" - } - } - } + c_deja_vu={ + name="Дежавю", + text={ + "Добавьте {C:red}красную печать{}", + "к {C:attention}1{} выбранной", + "карте в вашей руке", + }, + }, + c_ectoplasm={ + name="Эктоплазма", + text={ + "Добавляет {C:dark_edition}негатив{} к", + "случайному {C:attention}джокеру,", + "{C:red}-1{} размер руки", + }, + }, + c_familiar={ + name="Фамильяр", + text={ + "Уничтожает {C:attention}1{} случайную", + "карту в вашей руке, добавляет", + "{C:attention}#1#{} случайную {C:attention}улучшенную карту", + "{C:attention}с лицом{} в вашу руку", + }, + }, + c_grim={ + name="Мрак", + text={ + "Уничтожает {C:attention}1{} случайную", + "карту в вашей руке,", + "добавляет {C:attention}#1#{} случайную {C:attention}улучшенную карту", + "{C:attention}туза(ов){} в вашу руку", + }, + }, + c_hex={ + name="Порча", + text={ + "Добавьте {C:dark_edition}полихром{}", + "случайному {C:attention}джокеру{}, уничтожьте", + "всех остальных джокеров", + }, + }, + c_immolate={ + name="Жертвоприношение", + text={ + "Уничтожает {C:attention}#1#{} случ.", + "карт(ы) в руке,", + "дает {C:money}$#2#", + }, + }, + c_incantation={ + name="Заклинание", + text={ + "Уничтожает {C:attention}1{} случайную", + "карту в вашей руке, добавляет {C:attention}#1#", + "случайную {C:attention}улучшенную числовую", + "{C:attention}карт(ы){} в вашу руку", + }, + }, + c_medium={ + name="Медиум", + text={ + "Добавьте {C:purple}фиолетовую печать{}", + "к {C:attention}1{} выбранной", + "карте в вашей руке", + }, + }, + c_ouija={ + name="Уиджа", + text={ + "Преобразует все карты", + "в руке в одно", + "случайное {C:attention}достоинство", + "{C:red}-1{} размер руки", + }, + }, + c_sigil={ + name="Символ", + text={ + "Преобразует все карты", + "в руке в одну", + "случайную {C:attention}масть", + }, + }, + c_soul={ + name="Душа", + text={ + "Создает", + "{C:legendary,E:1}легендарного{} джокера", + "{C:inactive}(должно быть место)", + }, + }, + c_talisman={ + name="Талисман", + text={ + "Добавляет {C:attention}золотую печать{}", + "к {C:attention}1{} выбранной", + "карте в вашей руке", + }, + }, + c_trance={ + name="Транс", + text={ + "Добавьте {C:blue}синюю печать{}", + "к {C:attention}1{} выбранной", + "карте в вашей руке", + }, + }, + c_wraith={ + name="Призрак", + text={ + "Создает случайного", + "{C:red}редкого{C:attention} джокера{},", + "устанавливает деньги на {C:money}$0", + }, + }, + }, + Stake={ + stake_black={ + name="Черная ставка", + text={ + "В лавке могут быть {C:attention}вечные{} джокеры", + "{C:inactive,s:0.8}{нельзя продать или уничтожить}", + "{s:0.8}Применяет все предыдущие ставки", + }, + }, + stake_blue={ + name="Синяя ставка", + text={ + "{C:red}-1{} сброс", + "{s:0.8}Применяет все предыдущие ставки", + }, + }, + stake_gold={ + name="Золотая ставка", + text={ + "В лавке могут появиться {C:attention}прокатные{} джокеры", + "{C:inactive,s:0.8}(Стоимость: {C:money,s:0.8}3 ${C:inactive,s:0.8} за раунд)", + "{s:0.8}Применяет все предыдущие ставки", + }, + }, + stake_green={ + name="Зеленая ставка", + text={ + "Требуемые очки масштабируются", + "быстрее для каждого {C:attention}анте", + "{s:0.8}Применяет все предыдущие ставки", + }, + }, + stake_orange={ + name="Оранжевая ставка", + text={ + "В лавке могут появиться {C:attention}портящиеся{} джокеры", + "{C:inactive,s:0.8}(Ослабляется после 5 раундов)", + "{s:0.8}Применяет все предыдущие ставки", + }, + }, + stake_purple={ + name="Фиолетовая ставка", + text={ + "Требуемые очки масштабируются", + "быстрее для каждого {C:attention}анте", + "{s:0.8}Применяет все предыдущие ставки", + }, + }, + stake_red={ + name="Красная ставка", + text={ + "{C:attention}Малый блайнд{} не дает", + "денег в награду", + "{s:0.8}Применяет все предыдущие ставки", + }, + }, + stake_white={ + name="Белая ставка", + text={ + "Базовая сложность", + }, + }, + }, + Tag={ + tag_boss={ + name="Тег босса", + text={ + "Перебрасывает", + "{C:attention}Босс-блайнд", + }, + }, + tag_buffoon={ + name="Тег шута", + text={ + "Дает бесплатный", + "{C:attention}Набор шута", + }, + }, + tag_charm={ + name="Тег очарования", + text={ + "Дает бесплатный", + "{C:tarot}Набор мегааркана", + }, + }, + tag_coupon={ + name="Тег купона", + text={ + "Начальные карты и", + "бустерные наборы в следующей", + "лавке бесплатны", + }, + }, + tag_d_six={ + name="Тег D6", + text={ + "Перебросы в следующей лавке", + "начинаются при {C:money}$0", + }, + }, + tag_double={ + name="Двойной тег", + text={ + "Дает копию", + "следующего выбранного {C:attention}тега{},", + "{s:0.8}за исключением {s:0.8,C:attention}двойного тега", + }, + }, + tag_economy={ + name="Экономический тег", + text={ + "Удваивает ваши деньги", + "{C:inactive}(макс. {C:money}$#1#{C:inactive})", + }, + }, + tag_ethereal={ + name="Эфирный тег", + text={ + "Дает бесплатный", + "{C:planet}Спектральный набор", + }, + }, + tag_foil={ + name="Фольговый тег", + text={ + "Следующий джокер базового", + "выпуска из лавки бесплатен и", + "становится {C:dark_edition}фольговым", + }, + }, + tag_garbage={ + name="Мусорный тег", + text={ + "Дает {C:money}$#1#{} за каждый неиспользованный", + "{C:red}сброс{} в этой партии", + "{C:inactive}(даст {C:money}$#2#{C:inactive})", + }, + }, + tag_handy={ + name="Ручной тег", + text={ + "Дает {C:money}$#1#{} за каждую сыгранную", + "{C:blue}руку{} в этой партии", + "{C:inactive}(даст {C:money}$#2#{C:inactive})", + }, + }, + tag_holo={ + name="Голографический тег", + text={ + "Следующий джокер базового", + "выпуска из лавки бесплатен и", + "становится {C:dark_edition}голографическим", + }, + }, + tag_investment={ + name="Инвестиционный тег", + text={ + "После победы", + "над Босс-блайндом", + "дает {C:money}$#1#", + }, + }, + tag_juggle={ + name="Жонглерский тег", + text={ + "{C:attention}+#1#{} размер руки", + "на следующий раунд", + }, + }, + tag_meteor={ + name="Тег метеора", + text={ + "Дает бесплатный", + "{C:planet}Меганебесный набор", + }, + }, + tag_negative={ + name="Негативный тег", + text={ + "Следующий джокер базового", + "выпуска из лавки бесплатен и", + "становится {C:dark_edition}негативным", + }, + }, + tag_orbital={ + name="Орбитальный тег", + text={ + "Повышает {C:attention}#1#", + "на {C:attention}#2# ур.", + }, + }, + tag_polychrome={ + name="Полихромный тег", + text={ + "Следующий джокер базового", + "выпуска из лавки бесплатен и", + "становится {C:dark_edition}полихромным", + }, + }, + tag_rare={ + name="Редкий тег", + text={ + "В лавке есть бесплатный", + "{C:red}редкий джокер", + }, + }, + tag_skip={ + name="Тег скорости", + text={ + "Дает по {C:money}$#1#{} за пропущенный", + "блайнд в этой партии", + "{C:inactive}(даст {C:money}$#2#{C:inactive})", + }, + }, + tag_standard={ + name="Стандартный тег", + text={ + "Дает бесплатный", + "{C:attention}Мегастандартный набор", + }, + }, + tag_top_up={ + name="Тег пополнения", + text={ + "Создать до {C:attention}#1#", + "{C:blue}обычных{} джокеров", + "{C:inactive}(должно быть место)", + }, + }, + tag_uncommon={ + name="Необычный тег", + text={ + "В лавке есть бесплатный", + "{C:green}необычный джокер", + }, + }, + tag_voucher={ + name="Тег ваучера", + text={ + "Добавляет один {C:voucher}ваучер", + "в следующую лавку", + }, + }, + }, + Tarot={ + c_chariot={ + name="Колесница", + text={ + "Улучшает {C:attention}#1#{} выбранную", + "карту до:", + "{C:attention}#2#", + }, + }, + c_death={ + name="Смерть", + text={ + "Выберите {C:attention}#1#{} карт(ы),", + "{C:attention}левая{} карта будет", + "преобразована в {C:attention}правую{}", + "{C:inactive}(перетащите, чтобы изменить)", + }, + }, + c_devil={ + name="Дьявол", + text={ + "Улучшает {C:attention}#1#{} выбранную", + "карту до:", + "{C:attention}#2#", + }, + }, + c_emperor={ + name="Император", + text={ + "Создает до {C:attention}#1#", + "случайных карт {C:tarot}Таро{}", + "{C:inactive}(должно быть место)", + }, + }, + c_empress={ + name="Императрица", + text={ + "Улучшает {C:attention}#1#", + "выбранных(е) карт(ы) до:", + "{C:attention}#2#", + }, + }, + c_fool={ + name="Дурак", + text={ + "Создает последнюю", + "карту {C:tarot}Таро{} или {C:planet}планеты{},", + "использованную в этой партии,", + "за исключением {s:0.8,C:tarot}Дурака{s:0.8}", + }, + }, + c_hanged_man={ + name="Висельник", + text={ + "Уничтожает до", + "{C:attention}#1#{} выбранных карт(ы)", + }, + }, + c_heirophant={ + name="Иерофант", + text={ + "Улучшает {C:attention}#1#", + "выбранных(е) карт(ы) до:", + "{C:attention}#2#", + }, + }, + c_hermit={ + name="Отшельник", + text={ + "Удваивает деньги", + "{C:inactive}(макс. {C:money}$#1#{C:inactive})", + }, + }, + c_high_priestess={ + name="Верховная Жрица", + text={ + "Создает до {C:attention}#1#", + "случайных карт {C:planet}планет{}", + "{C:inactive}(должно быть место)", + }, + }, + c_judgement={ + name="Суд", + text={ + "Создает случайную", + "карту {C:attention}джокера{}", + "{C:inactive}(должно быть место)", + }, + }, + c_justice={ + name="Правосудие", + text={ + "Улучшает {C:attention}#1#{} выбранную", + "карту до:", + "{C:attention}#2#", + }, + }, + c_lovers={ + name="Влюбленные", + text={ + "Улучшает {C:attention}#1#{} выбранную", + "карту до:", + "{C:attention}#2#", + }, + }, + c_magician={ + name="Волшебник", + text={ + "Улучшает выбранные карты x{C:attention}#1#{}", + "до:", + "{C:attention}#2#", + }, + }, + c_moon={ + name="Луна", + text={ + "Преобразует до", + "{C:attention}#1#{} выбранных карт", + "в: {V:1}#2#{}", + }, + }, + c_star={ + name="Звезда", + text={ + "Преобразует до", + "{C:attention}#1#{} выбранных карт", + "в: {V:1}#2#{}", + }, + }, + c_strength={ + name="Сила", + text={ + "Увеличивает достоинство", + "до {C:attention}#1#{} выбранных", + "карт(ы) на {C:attention}1", + }, + }, + c_sun={ + name="Солнце", + text={ + "Преобразует до", + "{C:attention}#1#{} выбранных карт", + "в: {V:1}#2#{}", + }, + }, + c_temperance={ + name="Умеренность", + text={ + "Дает общую стоимость", + "продажи всех текущих", + "джокеров {C:inactive}(макс. {C:money}$#1#{C:inactive})", + "{C:inactive}(сейчас {C:money}$#2#{C:inactive})", + }, + }, + c_tower={ + name="Башня", + text={ + "Улучшает {C:attention}#1#{} выбранную", + "карту до:", + "{C:attention}#2#", + }, + }, + c_wheel_of_fortune={ + name="Колесо Фортуны", + text={ + "Шанс {C:green}#1# из #2#{} добавить", + "{C:dark_edition}фольговый{}, {C:dark_edition}голографический{} или", + "{C:dark_edition}полихромный{} выпуск", + "к случайному {C:attention}джокеру", + }, + }, + c_world={ + name="Мир", + text={ + "Преобразует до", + "{C:attention}#1#{} выбранных карт", + "в: {V:1}#2#{}", + }, + }, + }, + Voucher={ + v_antimatter={ + name="Антиматерия", + text={ + "{C:dark_edition}+1{} слот джокера", + }, + unlock={ + "Получить {C:voucher}«Пусто»{}", + "суммарно {C:attention}#1#{} раз(а)", + "{C:inactive}(#2#)", + }, + }, + v_blank={ + name="Пусто", + text={ + "{C:inactive}Ничего не делает?", + }, + }, + v_clearance_sale={ + name="Распродажа", + text={ + "Все карты и наборы в", + "лавке со скидкой {C:attention}#1#%{}", + }, + }, + v_crystal_ball={ + name="Хрустальный шар", + text={ + "{C:attention}+1{} слот расходуемого", + }, + }, + v_directors_cut={ + name="Режиссерская версия", + text={ + "Переброс Босс-блайнда", + "{C:attention}1{} раз за анте,", + "{C:money}$#1#{} за ролл", + }, + }, + v_glow_up={ + name="Свечение", + text={ + "{C:dark_edition}Фольговые{}, {C:dark_edition}голографические{} и", + "{C:dark_edition}полихромные{} карты", + "появляются в {C:attention}#1# раз(а){} чаще", + }, + unlock={ + "Иметь минимум {C:attention}#1#", + "карт(ы) {C:attention}джокера{} с", + "{C:dark_edition}фольговым{}, {C:dark_edition}голографическим{} или", + "{C:dark_edition}полихромным{} выпуском", + }, + }, + v_grabber={ + name="Хапуга", + text={ + "Навсегда", + "дает {C:blue}+#1#{} руку", + "на каждый раунд", + }, + }, + v_hieroglyph={ + name="Иероглиф", + text={ + "{C:attention}-#1#{} от анте,", + "{C:blue}-#1#{} от руки", + "в каждом раунде", + }, + }, + v_hone={ + name="Заточка", + text={ + "{C:dark_edition}Фольговые{}, {C:dark_edition}голографические{} и", + "{C:dark_edition}полихромные{} карты", + "появляются в {C:attention}#1# раз(а){} чаще", + }, + }, + v_illusion={ + name="Иллюзия", + text={ + "{C:attention}Играемые карты{} в лавке", + "могут иметь {C:enhanced}улучшение{},", + "{C:dark_edition}выпуск{} и/или {C:attention}печать{}", + }, + unlock={ + "Купить суммарно", + "{C:attention}#1#{} играемых карт(ы)", + "в лавке", + "{C:inactive}(#2#)", + }, + }, + v_liquidation={ + name="Ликвидация", + text={ + "Все карты и наборы в", + "лавке со скидкой {C:attention}#1#%{}", + }, + unlock={ + "Выкупить минимум", + "{C:attention}#1#{C:voucher} карт-ваучеров{}", + "в одной партии", + }, + }, + v_magic_trick={ + name="Фокус", + text={ + "{C:attention}Играемые карты{} можно", + "приобрести", + "в {C:attention}лавке", + }, + }, + v_money_tree={ + name="Денежное дерево", + text={ + "Поднимите лимит", + "процента в каждом раунде", + "до {C:money}#1#${}", + }, + unlock={ + "Набрать максимум", + "процентов за раунд в", + "{C:attention}#1#{} раундах подряд", + "{C:inactive}(#2#)", + }, + }, + v_nacho_tong={ + name="Начо Тонг", + text={ + "Навсегда", + "дает {C:blue}+#1#{} руку", + "на каждый раунд", + }, + unlock={ + "Сыграть суммарно", + "{C:attention}#1#{} карт(ы)", + "{C:inactive}(#2#)", + }, + }, + v_observatory={ + name="Обсерватория", + text={ + "Карты {C:planet}планет{} в вашей", + "{C:attention}расходуемой{} зоне дают", + "{X:red,C:white} X#1# {} множ. за", + "соотв. {C:attention}покерную руку", + }, + unlock={ + "Использовать суммарно {C:attention}#1#", + "карт(ы) {C:planet}планет{} из любого", + "{C:planet}Небесного набора", + "{C:inactive}(#2#)", + }, + }, + v_omen_globe={ + name="Омут", + text={ + "{C:spectral}Спектральные{} карты могут", + "появляться в любых", + "{C:attention}наборах аркана", + }, + unlock={ + "Использовать суммарно {C:attention}#1#", + "карт(ы) {C:tarot}Таро{} из любого", + "{C:tarot}набора аркана", + "{C:inactive}(#2#)", + }, + }, + v_overstock_norm={ + name="Избыток", + text={ + "{C:attention}+1{} слот карты", + "доступен в лавке", + }, + }, + v_overstock_plus={ + name="Избыток плюс", + text={ + "{C:attention}+1{} слот карты", + "доступен в лавке", + }, + unlock={ + "Потратить суммарно", + "{C:money}$#1#{} в лавке", + "{C:inactive}($#2#)", + }, + }, + v_paint_brush={ + name="Кисть для рисования", + text={ + "{C:attention}+#1#{} размер руки", + }, + }, + v_palette={ + name="Палитра", + text={ + "{C:attention}+#1#{} размер руки", + }, + unlock={ + "Уменьшите размер руки", + "до {C:attention}#1#{} карт", + }, + }, + v_petroglyph={ + name="Петроглиф", + text={ + "{C:attention}-#1#{} от анте,", + "{C:red}-#1#{} от сброса", + "в каждом раунде", + }, + unlock={ + "Достичь анте", + "уровня {E:1,C:attention}#1#", + }, + }, + v_planet_merchant={ + name="Торговец планетами", + text={ + "Карты {C:planet}планет{} появляются", + "в {C:attention}#1# раз(а){} чаще", + "в лавке", + }, + }, + v_planet_tycoon={ + name="Магнат планет", + text={ + "Карты {C:planet}планет{} появляются", + "в {C:attention}#1# раз(а){} чаще", + "в лавке", + }, + unlock={ + "Купить суммарно", + "{C:attention}#1#{C:planet} карт(ы) планет{}", + "в лавке", + "{C:inactive}(#2#)", + }, + }, + v_recyclomancy={ + name="Рецикломантия", + text={ + "Навсегда", + "получите {C:red}+#1#{} к сбросу", + "в каждом раунде", + }, + unlock={ + "Сбросить суммарно", + "{C:attention}#1#{} карт(ы)", + "{C:inactive}(#2#)", + }, + }, + v_reroll_glut={ + name="Изобилие перебросов", + text={ + "Перебросы стоят", + "на {C:money}$#1#{} меньше", + }, + unlock={ + "Перебросить лавку", + "суммарно {C:attention}#1#{} раз(а)", + "{C:inactive}(#2#)", + }, + }, + v_reroll_surplus={ + name="Излишек перебросов", + text={ + "Перебросы стоят", + "на {C:money}$#1#{} меньше", + }, + }, + v_retcon={ + name="Реткон", + text={ + "Переброс Босс-блайнда", + "{C:attention}неограниченное{} число раз,", + "по {C:money}$#1#{} за ролл", + }, + unlock={ + "Открыть", + "{C:attention}#1#{} блайнды", + }, + }, + v_seed_money={ + name="Подъемные", + text={ + "Поднимите лимит", + "процента в каждом раунде", + "до {C:money}#1#${}", + }, + }, + v_tarot_merchant={ + name="Торговец Таро", + text={ + "Карты {C:tarot}Таро{} появляются", + "в {C:attention}#1# раз(а){} чаще", + "в лавке", + }, + }, + v_tarot_tycoon={ + name="Магнат Таро", + text={ + "Карты {C:tarot}Таро{} появляются", + "в {C:attention}#1# раз(а){} чаще", + "в лавке", + }, + unlock={ + "Купить суммарно", + "{C:attention}#1#{C:tarot} карт(ы) Таро{}", + "в лавке", + "{C:inactive}(#2#)", + }, + }, + v_telescope={ + name="Телескоп", + text={ + "{C:attention}Небесные наборы{} всегда", + "содержат карту {C:planet}планеты{}", + "для вашей наиболее", + "играемой {C:attention}покерной руки", + }, + }, + v_wasteful={ + name="Транжира", + text={ + "Навсегда", + "получите {C:red}+#1#{} к сбросу", + "в каждом раунде", + }, + }, + }, }, - UI = {}, - tutorial = {}, - misc = { - suits_singular = { - Spades = "Пики", - Hearts = "Черви", - Clubs = "Трефы", - Diamonds = "Бубны" + misc={ + achievement_descriptions={ + _100000k="Набрать 100 000 000 шт. фишек за одну руку", + _1000k="Набрать 1 000 000 шт. фишек за одну руку", + _10k="Набрать 10 000 шт. фишек за одну руку", + ante_up="Достичь анте 4", + ante_upper="Достичь анте 8", + astronomy="Открыть каждую карту планеты", + big_hands="Собрать 80 или более карт в колоде", + card_discarder="Сбросить не менее 2500 карт", + card_player="Разыграть не менее 2500 карт", + cartomancy="Открыть каждую карту Таро", + clairvoyance="Открыть каждую спектральную карту", + completionist="Открыть 100% коллекции", + completionist_plus="Выиграть с каждой колодой на сложности Золотая ставка", + completionist_plus_plus="Получить золотую наклейку на каждом джокере", + extreme_couponer="Открыть каждый ваучер", + flushed="Сыграть флеш с 5 дикими картами", + heads_up="Выиграть партию", + high_stakes="Выиграть партию на сложности не ниже Золотой ставки", + legendary="Открыть легендарного джокера", + low_stakes="Выиграть партию на сложности не ниже Красной ставки", + mid_stakes="Выиграть партию на сложности не ниже Черной ставки", + nest_egg="Иметь $400 или больше за одну партию", + retrograde="Поднять любую покерную руку до 10 уровня", + roi="Купить 5 ваучеров до анте 4", + royale="Сыграть флеш-рояль", + rule_bender="Завершить любое испытание", + rule_breaker="Завершить каждое испытание", + shattered="Разбить 2 стеклянные карты за одну руку", + speedrunner="Выиграть партию за 12 или менее раундов", + tiny_hands="Сократить колоду до 20 или менее карт", + you_get_what_you_get="Выиграть партию без переброса лавки", }, - suits_plural = { - Spades = "Пики", - Hearts = "Черви", - Clubs = "Трефы", - Diamonds = "Бубны" + achievement_names={ + _100000k="100 000К", + _1000k="1000К", + _10k="10К", + ante_up="Больше анте!", + ante_upper="Еще больше анте!", + astronomy="Астрономия", + big_hands="Огромные ручищи", + card_discarder="Сбрасывающий карты", + card_player="Разыгрывающий карты", + cartomancy="Картомантия", + clairvoyance="Ясновидение", + completionist="Все и сразу", + completionist_plus="Все и сразу+", + completionist_plus_plus="Все и сразу++", + extreme_couponer="Купономания", + flushed="Флеш", + heads_up="Один на один", + high_stakes="Высокие ставки", + legendary="Легенда", + low_stakes="Низкие ставки", + mid_stakes="Средние ставки", + nest_egg="Заначка", + retrograde="Ретроград", + roi="Окупаемость инвестиций", + royale="Рояль", + rule_bender="Изменяя правила", + rule_breaker="Нарушая правила", + shattered="Вдребезги", + speedrunner="Скороход", + tiny_hands="Крохотные ручки", + you_get_what_you_get="Что вышло, то вышло", }, - blind_states = { - Select = "Выбрать", - Skipped = "Пропущено", - Current = "Сейчас", - Defeated = "Побежден", - Upcoming = "Следующее", - Selected = "Выбрано" + blind_states={ + Current="Сейчас", + Defeated="Побежден", + Select="Выбрать", + Selected="Выбрано", + Skipped="Пропущено", + Upcoming="Следующее", }, - ranks = { - Ace = "Туз", - King = "Король", - Queen = "Дама", - Jack = "Валет", - ['10'] = "10", - ['9'] = "9", - ['8'] = "8", - ['7'] = "7", - ['6'] = "6", - ['5'] = "5", - ['4'] = "4", - ['3'] = "3", - ['2'] = "2" + challenge_names={ + c_blast_off_1="На взлет", + c_bram_poker_1="Брэм-покер", + c_city_1="15-минутный город", + c_cruelty_1="Жестокость", + c_double_nothing_1="Все или ничего", + c_five_card_1="Пять карт", + c_fragile_1="Хрупкое", + c_golden_needle_1="Золотая игла", + c_inflation_1="Инфляция", + c_jokerless_1="Без джокеров", + c_knife_1="На острие ножа", + c_luxury_1="Налог на роскошь", + c_mad_world_1="Безумный мир", + c_medusa_1="Медуза", + c_monolith_1="Монолит", + c_non_perishable_1="Не портится", + c_omelette_1="Омлет", + c_rich_1="Богатые становятся богаче", + c_typecast_1="Одно и то же", + c_xray_1="Рентгеновское зрение", }, - high_scores = { - hand = "Лучшая рука", - furthest_round = "Наивысший раунд", - furthest_ante = "Наивысшее анте", - most_money = "Максимум денег", - boss_streak = "Максимум боссов подряд", - collection = "Коллекция", - win_streak = "Лучшая серия побед", - current_streak = "", - poker_hand = "Наиболее часто сыгранная рука" + collabs={ + Clubs={ + ["1"]="По умолчанию", + ["2"]="Vampire Survivors", + ["3"]="Slay the Spire", + ["4"]="Potion Craft", + ["5"]="Warframe", + ["6"]="Vault-Tec", + ["7"]="Dead by Daylight", + }, + Diamonds={ + ["1"]="По умолчанию", + ["2"]="DAVE THE DIVER", + ["3"]="Stardew Valley", + ["4"]="Enter the Gungeon", + ["5"]="1000xRESIST", + ["6"]="Civilization VII", + ["7"]="Rust", + }, + Hearts={ + ["1"]="По умолчанию", + ["2"]="Among Us", + ["3"]="The Binding of Isaac", + ["4"]="Cult of the Lamb", + ["5"]="Divinity Original Sin 2", + ["6"]="Critical Role", + ["7"]="Bugsnax", + }, + Spades={ + ["1"]="По умолчанию", + ["2"]="Ведьмак", + ["3"]="Cyberpunk 2077", + ["4"]="Shovel Knight", + ["5"]="Don’t Starve", + ["6"]="Assassin's Creed", + ["7"]="Slay the Princess", + }, }, - achievement_names = { - ante_up = "Больше анте!", - ante_upper = "Еще больше анте!", - heads_up = "Один на один", - low_stakes = "Низкие ставки", - mid_stakes = "Средние ставки", - high_stakes = "Высокие ставки", - card_player = "Разыгрывающий карты", - card_discarder = "Сбрасывающий карты", - nest_egg = "Заначка", - flushed = "Флеш", - speedrunner = "Скороход", - roi = "Окупаемость инвестиций", - shattered = "Вдребезги", - royale = "Рояль", - retrograde = "Ретроград", - _10k = "10К", - _1000k = "1000К", - _100000k = "100 000К", - tiny_hands = "Крохотные ручки", - big_hands = "Огромные ручищи", - you_get_what_you_get = "Что вышло, то вышло", - rule_bender = "Изменяя правила", - rule_breaker = "Нарушая правила", - legendary = "Легенда", - astronomy = "Астрономия", - cartomancy = "Картомантия", - clairvoyance = "Ясновидение", - extreme_couponer = "Купономания", - completionist = "Все и сразу", - completionist_plus = "Все и сразу+", - completionist_plus_plus = "Все и сразу++", - }, - achievement_descriptions = { - ante_up = "Достичь анте 4", - ante_upper = "Достичь анте 8", - heads_up = "Выиграть партию", - low_stakes = "Выиграть партию на сложности не ниже Красной ставки", - mid_stakes = "Выиграть партию на сложности не ниже Черной ставки", - high_stakes = "Выиграть партию на сложности не ниже Золотой ставки", - card_player = "Разыграть не менее 2500 карт", - card_discarder = "Сбросить не менее 2500 карт", - nest_egg = "Иметь $400 или больше за одну партию", - flushed = "Сыграть флеш с 5 дикими картами", - speedrunner = "Выиграть партию за 12 или менее раундов", - roi = "Купить 5 ваучеров до анте 4", - shattered = "Разбить 2 стеклянные карты за одну руку", - royale = "Сыграть флеш-рояль", - retrograde = "Поднять любую покерную руку до 10 уровня", - _10k = "Набрать 10 000 шт. фишек за одну руку", - _1000k = "Набрать 1 000 000 шт. фишек за одну руку", - _100000k = "Набрать 100 000 000 шт. фишек за одну руку", - tiny_hands = "Сократить колоду до 20 или менее карт", - big_hands = "Собрать 80 или более карт в колоде", - you_get_what_you_get = "Выиграть партию без переброса лавки", - rule_bender = "Завершить любое испытание", - rule_breaker = "Завершить каждое испытание", - legendary = "Открыть легендарного джокера", - astronomy = "Открыть каждую карту планеты", - cartomancy = "Открыть каждую карту Таро", - clairvoyance = "Открыть каждую спектральную карту", - extreme_couponer = "Открыть каждый ваучер", - completionist = "Открыть 100% коллекции", - completionist_plus = "Выиграть с каждой колодой на сложности Золотая ставка", - completionist_plus_plus = "Получить золотую наклейку на каждом джокере", - }, - challenge_names = { - c_omelette_1 = "Омлет", - c_city_1 = "15-минутный город", - c_rich_1 = "Богатые становятся богаче", - c_knife_1 = "На острие ножа", - c_xray_1 = "Рентгеновское зрение", - c_mad_world_1 = "Безумный мир", - c_luxury_1 = "Налог на роскошь", - c_non_perishable_1 = "Не портится", - c_medusa_1 = "Медуза", - c_double_nothing_1 = "Все или ничего", - c_typecast_1 = "Одно и то же", - c_inflation_1 = "Инфляция", - c_bram_poker_1 = "Брэм-покер", - c_fragile_1 = "Хрупкое", - c_monolith_1 = "Монолит", - c_blast_off_1 = "На взлет", - c_five_card_1 = "Пять карт", - c_golden_needle_1 = "Золотая игла", - c_cruelty_1 = "Жестокость", - c_jokerless_1 = "Без джокеров" - }, - poker_hands = { - ['Flush Five'] = "Флеш-пять", - ['Flush House'] = "Флеш-хаус", - ['Five of a Kind'] = "Пять одного вида", - ['Royal Flush'] = "Флеш-рояль", - ['Straight Flush'] = "Стрит-флеш", - ['Four of a Kind'] = "Каре", - ['Full House'] = "Фулл-хаус", - ['Flush'] = "Флеш", - ['Straight'] = "Стрит", - ['Three of a Kind'] = "Сет", - ['Two Pair'] = "Две пары", - ['Pair'] = "Пара", - ['High Card'] = "Старшая карта" - }, - poker_hand_descriptions = { - ['Flush Five'] = { - "5 карт с одинаковыми достоинством и мастью" + dictionary={ + ["$"]="$", + b_FAQ="Вопросы и ответы", + b_and_use="И ИСПОЛЬЗОВАТЬ", + b_back="Назад", + b_blinds="Блайнды", + b_booster_packs="Бустерные наборы", + b_buy="КУПИТЬ", + b_cash_out="Обналичить", + b_challenges="Испытания", + b_collection="Коллекция", + b_collection_cap="КОЛЛЕКЦИЯ", + b_continue="Продолжить", + b_copy="Копия", + b_copy_seed="Копировать сид", + b_create_profile="Создать профиль", + b_credits="Титры", + b_current_profile="Текущий профиль", + b_customize_deck="Настраивать колоду", + b_deck="Колода", + b_decks="Колоды", + b_delete_profile="Удалить профиль", + b_discard="Сброс", + b_editions="Выпуски", + b_endless="Бесконечный режим", + b_enhanced_cards="Улучшенные карты", + b_full_deck="Полная колода", + b_high_contrast_cards="Высококонтрастные карты", + b_how_to_play="Как играть", + b_imagery="Изображения", + b_jokers="Джокеры", + b_load_profile="Загрузить профиль", + b_main_menu="Главное меню", + b_music="Музыка", + b_new_challenge="Начать новое испытание", + b_new_run="Новая партия", + b_next="Дальше", + b_next_round_1="Следующий", + b_next_round_2="Раунд", + b_open="ОТКРЫТЬ", + b_options="Параметры", + b_options_cap="ПАРАМЕТРЫ", + b_planet_cards="Карты планет", + b_play_cap="ИГРАТЬ", + b_play_hand="Играть руку", + b_playbalatro="Посетите playbalatro.com", + b_poker_hands="Покерные руки", + b_quit_cap="ВЫХОД", + b_redeem="ВЫКУПИТЬ", + b_reduced_motion="Ограниченная анимация", + b_remaining="Осталось", + b_reroll_boss="Переброс босса", + b_reset_profile="Сбросить профиль", + b_restrictions="Ограничения", + b_retry="Заново", + b_rules="Правила", + b_run_info_1="Партия", + b_run_info_2="Детали", + b_seals="Печати", + b_seed="Сид", + b_select="ВЫБРАТЬ", + b_sell="ПРОДАТЬ", + b_set_CRT="ЭЛТ", + b_set_CRT_bloom="Свечение ЭЛТ", + b_set_apply="Применить", + b_set_audio="Аудио", + b_set_crash_reports="Отчеты о сбоях", + b_set_game="Игра", + b_set_game_vol="Громкость игры", + b_set_gamespeed="Скорость игры", + b_set_graphics="Графика", + b_set_master_vol="Основная громкость", + b_set_monitor="Монитор вывода", + b_set_music_vol="Громкость музыки", + b_set_pixel_smoothing="Сглаживание пиксель-арта", + b_set_play_discard_pos="Положение кнопки «Игра/Сброс»", + b_set_rumble="Вибрация контроллера", + b_set_screenshake="Тряска экрана", + b_set_shadows="Тени", + b_set_vibration="Вибрация", + b_set_video="Видео", + b_set_windowmode="Оконный режим", + b_settings="Настройки", + b_skip="Пропуcк", + b_skip_blind="Пропустить блайнд", + b_skip_reward="Пропустить награду", + b_sort_hand="Сортировать руку", + b_sounds="Звуки", + b_spectral_cards="Спектральные карты", + b_stake="Ставка", + b_start_new_run="Новая партия", + b_stat_consumables="Расходуемое", + b_stat_jokers="Джокеры", + b_stat_planets="Планеты", + b_stat_spectrals="Спектральные", + b_stat_tarots="Таро", + b_stat_vouchers="Ваучеры", + b_stats="Статистика", + b_tags="Теги", + b_tarot_cards="Карты Таро", + b_unlock_all="Разблокировать все", + b_use="ИСПОЛЬЗОВАТЬ", + b_vouchers="Ваучеры", + b_wishlist="Список желаний в Steam", + k_aces="Тузы", + k_achievement="Достижение", + k_achievements_disabled="Достижения отключены", + k_active="активно", + k_active_ex="Активно!", + k_again_ex="Снова!", + k_all_hands="Все руки", + k_also_applied="Также применено", + k_ante="Анте", + k_ante_cap="АНТЕ", + k_arcana_pack="Набор аркана", + k_balanced="Сбалансировано", + k_banned_cards="Запрещенные карты", + k_banned_tags="Запрещенные теги", + k_base_cap="БАЗА", + k_base_cards="Базовые карты", + k_best_hand="Лучшая рука", + k_booster="Бустер", + k_buffoon_pack="Набор шута", + k_cap_consumables="РАСХОДУЕМОЕ", + k_card_stats="Статистика карт", + k_celestial_pack="Небесный набор", + k_challenge_mode="Режим испытания", + k_challenges="Испытания", + k_choose="Выбрать", + k_collection="Коллекция", + k_common="Обычная", + k_compatible="совместимо", + k_copied_ex="Скопировано!", + k_custom_rules="Особые правила", + k_daily_run="Ежедневная партия", + k_debuffed="Ослаблено", + k_deck="Колода", + k_deck_stake_wins="Выигрыш колоды", + k_defeated_by="Поражение от:", + k_demo_version_ex="Демоверсия!", + k_disabled_ex="Отключено!", + k_drank_ex="Принято!", + k_duplicated_ex="Дублировано!", + k_dwarf_planet="Карликовая планета", + k_eaten_ex="Съедено!", + k_edition="Выпуск", + k_effective="Действительно", + k_empty_caps="ПУСТО", + k_enter_name="Введите имя", + k_enter_seed="Введите сид", + k_enter_text="Введите текст", + k_eroded_ex="Разрушено!", + k_extinct_ex="Исчезло!", + k_face_cards="Карты с лицом", + k_game_modifiers="Модификаторы игры", + k_gold="Золото", + k_high_score_ex="Высокий балл!", + k_hud_discards="Сбросы", + k_hud_hands="Руки", + k_incompatible="несовместимо", + k_joker="Джокер", + k_joker_stickers="Наклейки джокера", + k_jokers_cap="ДЖОКЕРЫ", + k_legendary="Легендарная", + k_level_prefix="ур.", + k_level_up_ex="Уровень повышен!", + k_locked="Заблокировано", + k_lower_score="очки", + k_lvl="ур.", + k_melted_ex="Расплавлено!", + k_money="Деньги", + k_mult="Множ.", + k_no_other_jokers="Нет других джокеров!", + k_no_reward="Без награды", + k_no_room_ex="Нет места!", + k_no_space_ex="Нет пространства!", + k_none="Нет", + k_nope_ex="Нет!", + k_not_allowed_ex="Запрещено!", + k_not_discovered="Не открыто", + k_numbered_cards="Числовые карты", + k_or="или", + k_other="Другое", + k_page="Страница", + k_planet="Планета", + k_planet_q="Планета?", + k_playing_as="Игра за", + k_plus_joker="+1 джокер", + k_plus_planet="+1 Планета", + k_plus_spectral="+1 Спектральная", + k_plus_stone="+1 Камни", + k_plus_tarot="+1 Таро", + k_poker_hand="покерную руку", + k_profile="Профиль", + k_progress="Прогресс", + k_rank="Достоинство", + k_rare="Редкая", + k_redeemed_ex="Выкуплено!", + k_reroll="Переброс", + k_reset="Перезапуск", + k_reward="Награда", + k_round="Раунд", + k_safe_ex="Безопасно!", + k_saved_ex="Сохранено!", + k_seed="Сид", + k_seeded_run="Партия с сидом", + k_skipped_cap="ПРОПУЩЕНО", + k_spectral="Спектральная", + k_spectral_pack="Спектральный набор", + k_stake="Ставка", + k_stake_level="Уровень ставки", + k_standard_pack="Стандартный набор", + k_suit="Масть", + k_swapped_ex="Заменено!", + k_tarot="Таро", + k_trophies_disabled="Трофеи отключены", + k_trophy="Трофей", + k_uncommon="Необычная", + k_undisovered="Не открыто", + k_unknown="?????", + k_unlocked_ex="Разблокирована!", + k_upgrade_ex="Улучшение!", + k_val_up="Значение повышено!", + k_view="Просмотр", + k_voucher="Ваучер", + k_vouchers_cap="ВАУЧЕРЫ", + k_wins="Победы", + k_x_base="X база", + ml_bloom_opt={ + "Откл.", + "Вкл.", }, - ['Flush House'] = { - "Сет и пара со", - "всеми картами одной масти" + ml_buy_and_use_target={ + "КУПИТЬ", + "И ИСПОЛЬЗОВАТЬ", }, - ['Five of a Kind'] = { - "5 карт одного достоинства" + ml_buy_target={ + "КУПИТЬ", }, - ['Royal Flush'] = { - "5 карт в ряд {последовательные ранги} со", - "всеми картами одной масти" + ml_card_stats={ + "Карта", + "Статистика", }, - ['Straight Flush'] = { - "5 карт в ряд {последовательные ранги} со", - "всеми картами одной масти" + ml_controller_required={ + "Для игры требуется контроллер.", + "Подключите его, чтобы продолжить.", }, - ['Four of a Kind'] = { - "4 карты одного достоинства. Они могут", - "быть сыграны с 1 неподсчитанной картой" - }, - ['Full House'] = { - "Сет и пара" - }, - ['Flush'] = { - "5 карт одной масти" - }, - ['Straight'] = { - "5 карт по порядку {последовательных достоинств}" - }, - ['Three of a Kind'] = { - "3 карты одного достоинства. Они могут", - "быть сыграны с 2 неподсчитанными картами" - }, - ['Two Pair'] = { - "2 пары карт разного достоинства, могут", - "быть сыграны с 1 неподсчитанной картой" - }, - ['Pair'] = { - "2 карты одного достоинства. Они могут", - "быть сыграны с 3 неподсчитанными картами" - }, - ['High Card'] = { - "Если сыгранная рука не является одной из вышеуказанных", - "рук, считается только карта с наибольшим достоинством" - } - }, - labels = { - common = "Обычная", - uncommon = "Необычная", - rare = "Редкая", - legendary = "Легендарная", - tarot = "Таро", - planet = "Планета", - pluto_planet = "Карликовая планета", - voucher = "Ваучер", - foil = "Фольговый", - holographic = "Голографический", - polychrome = "Полихромный", - negative = "Негатив", - gold_seal = "Золотая печать", - blue_seal = "Синяя печать", - red_seal = "Красная печать", - purple_seal = "Фиолетовая печать", - locked = "Заблокировано", - eternal = "Вечное", - perishable = "Портящийся", - rental = "Прокатный", - pinned_left = "Закреплено" - }, - dictionary = { - b_sell = "ПРОДАТЬ", - b_use = "ИСПОЛЬЗОВАТЬ", - b_select = "ВЫБРАТЬ", - b_buy = "КУПИТЬ", - b_redeem = "ВЫКУПИТЬ", - b_open = "ОТКРЫТЬ", - b_and_use = "И ИСПОЛЬЗОВАТЬ", - b_next_round_1 = "Следующий", - b_next_round_2 = "Раунд", - b_play_hand = "Играть руку", - b_discard = "Сброс", - b_sort_hand = "Сортировать руку", - b_run_info_1 = "Партия", - b_run_info_2 = "Детали", - b_options = "Параметры", - b_reroll_boss = "Переброс босса", - b_skip_blind = "Пропустить блайнд", - b_skip_reward = "Пропустить награду", - b_skip = "Пропуcк", - b_start_new_run = "Новая партия", - b_main_menu = "Главное меню", - b_collection = "Коллекция", - b_seed = "Сид", - b_copy_seed = "Копировать сид", - b_copy = "Копия", - b_credits = "Титры", - b_stats = "Статистика", - b_settings = "Настройки", - b_set_game = "Игра", - b_set_video = "Видео", - b_set_graphics = "Графика", - b_set_audio = "Аудио", - b_set_gamespeed = "Скорость игры", - b_set_play_discard_pos = "Положение кнопки «Игра/Сброс»", - b_set_screenshake = "Тряска экрана", - b_high_contrast_cards = "Высококонтрастные карты", - b_reduced_motion = "Ограниченная анимация", - b_set_rumble = "Вибрация контроллера", - b_set_crash_reports = "Отчеты о сбоях", - b_set_monitor = "Монитор вывода", - b_set_windowmode = "Оконный режим", - b_set_apply = "Применить", - b_set_master_vol = "Основная громкость", - b_set_music_vol = "Громкость музыки", - b_set_game_vol = "Громкость игры", - b_set_shadows = "Тени", - b_set_pixel_smoothing = "Сглаживание пиксель-арта", - b_set_CRT = "ЭЛТ", - b_set_CRT_bloom = "Свечение ЭЛТ", - b_stat_jokers = "Джокеры", - b_stat_consumables = "Расходуемое", - b_stat_tarots = "Таро", - b_stat_planets = "Планеты", - b_stat_spectrals = "Спектральные", - b_stat_vouchers = "Ваучеры", - b_next = "Дальше", - b_endless = "Бесконечный режим", - b_wishlist = "Список желаний в Steam", - b_playbalatro = "Посетите playbalatro.com", - b_remaining = "Осталось", - b_full_deck = "Полная колода", - b_poker_hands = "Покерные руки", - b_blinds = "Блайнды", - b_vouchers = "Ваучеры", - b_stake = "Ставка", - b_jokers = "Джокеры", - b_tarot_cards = "Карты Таро", - b_planet_cards = "Карты планет", - b_spectral_cards = "Спектральные карты", - b_enhanced_cards = "Улучшенные карты", - b_editions = "Выпуски", - b_booster_packs = "Бустерные наборы", - b_tags = "Теги", - b_decks = "Колоды", - b_seals = "Печати", - b_continue = "Продолжить", - b_back = "Назад", - b_music = "Музыка", - b_sounds = "Звуки", - b_imagery = "Изображения", - b_new_run = "Новая партия", - b_challenges = "Испытания", - b_new_challenge = "Начать новое испытание", - b_current_profile = "Текущий профиль", - b_load_profile = "Загрузить профиль", - b_create_profile = "Создать профиль", - b_delete_profile = "Удалить профиль", - b_reset_profile = "Сбросить профиль", - b_rules = "Правила", - b_restrictions = "Ограничения", - b_deck = "Колода", - b_play_cap = "ИГРАТЬ", - b_options_cap = "ПАРАМЕТРЫ", - b_collection_cap = "КОЛЛЕКЦИЯ", - b_quit_cap = "ВЫХОД", - b_cash_out = "Обналичить", - b_unlock_all = "Разблокировать все", - k_unknown = "?????", - k_compatible = "совместимо", - k_incompatible = "несовместимо", - k_active = "активно", - k_round = "Раунд", - k_ante = "Анте", - k_seed = "Сид", - k_reroll = "Переброс", - k_mult = "Множ.", - k_rank = "Достоинство", - k_suit = "Масть", - k_stake = "Ставка", - k_common = "Обычная", - k_uncommon = "Необычная", - k_rare = "Редкая", - k_legendary = "Легендарная", - k_debuffed = "Ослаблено", - k_locked = "Заблокировано", - k_undisovered = "Не открыто", - k_joker = "Джокер", - k_voucher = "Ваучер", - k_tarot = "Таро", - k_planet = "Планета", - k_deck = "Колода", - k_dwarf_planet = "Карликовая планета", - k_planet_q = "Планета?", - k_spectral = "Спектральная", - k_booster = "Бустер", - k_edition = "Выпуск", - k_hud_hands = "Руки", - k_hud_discards = "Сбросы", - k_lower_score = "очки", - k_arcana_pack = "Набор аркана", - k_celestial_pack = "Небесный набор", - k_spectral_pack = "Спектральный набор", - k_standard_pack = "Стандартный набор", - k_buffoon_pack = "Набор шута", - k_enter_text = "Введите текст", - k_defeated_by = "Поражение от:", - k_level_prefix = "ур.", - k_also_applied = "Также применено", - k_base_cards = "Базовые карты", - k_effective = "Действительно", - k_aces = "Тузы", - k_face_cards = "Карты с лицом", - k_numbered_cards = "Числовые карты", - k_cap_consumables = "РАСХОДУЕМОЕ", - k_page = "Страница", - k_ante_cap = "АНТЕ", - k_base_cap = "БАЗА", - k_jokers_cap = "ДЖОКЕРЫ", - k_vouchers_cap = "ВАУЧЕРЫ", - k_x_base = "X база", - k_not_discovered = "Не открыто", - k_unlocked_ex = "Разблокирована!", - k_achievement = "Достижение", - k_trophy = "Трофей", - k_challenge_mode = "Режим испытания", - k_daily_run = "Ежедневная партия", - k_profile = "Профиль", - k_wins = "Победы", - k_empty_caps = "ПУСТО", - k_collection = "Коллекция", - k_progress = "Прогресс", - k_challenges = "Испытания", - k_joker_stickers = "Наклейки джокера", - k_deck_stake_wins = "Выигрыш колоды", - k_stake_level = "Уровень ставки", - k_none = "Нет", - k_game_modifiers = "Модификаторы игры", - k_custom_rules = "Особые правила", - k_banned_cards = "Запрещенные карты", - k_banned_tags = "Запрещенные теги", - k_other = "Другое", - k_money = "Деньги", - k_best_hand = "Лучшая рука", - k_seeded_run = "Партия с сидом", - k_enter_seed = "Введите сид", - k_enter_name = "Введите имя", - k_lvl = "ур.", - k_skipped_cap = "ПРОПУЩЕНО", - k_no_reward = "Без награды", - k_reward = "Награда", - k_nope_ex = "Нет!", - k_not_allowed_ex = "Запрещено!", - k_or = "или", - k_poker_hand = "покерную руку", - k_gold = "Золото", - k_card_stats = "Статистика карт", - k_balanced = "Сбалансировано", - k_view = "Просмотр", - k_all_hands = "Все руки", - k_high_score_ex = "Высокий балл!", - k_demo_version_ex = "Демоверсия!", - k_playing_as = "Игра за", - k_choose = "Выбрать", - k_achievements_disabled = "Достижения отключены", - k_trophies_disabled = "Трофеи отключены", - ph_improve_run = "Улучшите свою партию!", - ph_no_boss_active = "босс не активен", - ph_sneak_peek = "Беглый взгляд", - ph_deck_preview_stones = "Камни", - ph_deck_preview_effective = "Действительный итог благодаря джокерам, блайндам и улучшениям карт", - ph_blind_score_at_least = "Минимум очков", - ph_blind_reward = "Награда: ", - ph_4_7_of_clubs = "четыре 7 треф", - ph_up_ante_1 = "Повысить анте", - ph_up_ante_2 = "Поднять все блайнды", - ph_up_ante_3 = "Обновить блайнды", - ph_select_challenge = "Выберите Испытание", - ph_stat_joker = "Всего завершено раундов с этой картой", - ph_stat_consumable = "Количество использований карты", - ph_stat_voucher = "Количество выкупов ваучера", - ph_demo_thanks_1 = "Спасибо за игру", - ph_demo_thanks_2 = "В ДЕМО-ВЕРСИЮ BALATRO", - ph_game_over = "ИГРА ОКОНЧЕНА", - ph_you_win = "ВЫ ПОБЕДИЛИ!", - ph_you_win_demo = "ВЫ ВЫИГРАЛИ В ДЕМО!", - ph_vouchers_redeemed = "Ваучеры, выкупленные в этой партии", - ph_no_vouchers = "В этой партии не были выкуплены ваучеры", - ph_defeat_this_blind_1 = "Победите этот блайнд,", - ph_defeat_this_blind_2 = "чтобы открыть его", - ph_click_confirm = "Щелкните снова, чтобы подтвердить", - ph_choose_blind_1 = "Выберите ваш", - ph_choose_blind_2 = "следующий блайнд", - ph_mr_bones = "Спасены Костлявым", - ph_score_at_least = "Минимум очков", - ph_all_poker_hand = "Все покерные руки", - ph_1_level = "+1 уровень", - ph_boss_disabled = "Босс отключен!", - ph_most_played = "{наиболее часто сыгранная рука}", - ph_defeat_the_boss = "Победить Босс-блайнд", - ph_score_furthest_ante = "Анте", - ph_score_furthest_round = "Раунд", - ph_score_hand = "Лучшая рука", - ph_score_poker_hand = "Наиболее часто сыгранная рука", - ph_score_new_collection = "Новые открытия", - ph_score_cards_played = "Сыгранные карты", - ph_score_cards_discarded = "Сброшенные карты", - ph_score_times_rerolled = "Количество перебросов", - ph_score_cards_purchased = "Купленные карты", - ph_unscored_hand = "Рука не принесет очки", - ph_alert_debuff_confirm = "Нажмите «Играть» снова, чтобы подтвердить", - ml_demo_thanks_message = { - "Добавляйте Balatro в список", - "желаний в Steam и подписывайтесь на", - "рассылку на playbalatro.com" - }, - ml_eternal = { - "Вечный", - "Нельзя продать", - "или уничтожить" - }, - ml_gold_seal_desc = { - "Золотая печать", - "возвращается в руку", - "при разыгрывании" - }, - ml_crash_report_info = { + ml_crash_report_info={ "Отчеты о сбоях будут отправлены разработчику,", "чтобы помочь уменьшить проблемы в будущем.", - "Идентификационные или личные данные не отправляются." + "Идентификационные или личные данные не отправляются.", }, - ml_play_discard_pos_opt = { + ml_demo_thanks_message={ + "Добавляйте Balatro в список", + "желаний в Steam и подписывайтесь на", + "рассылку на playbalatro.com", + }, + ml_disabled_seed={ + "Все разблокировки и", + "открытия отключены", + }, + ml_edition_seal_enhancement_explanation={ + "У каждой игральной карты может быть по одному", + "улучшению, выпуску и печати", + }, + ml_eternal={ + "Вечный", + "Нельзя продать", + "или уничтожить", + }, + ml_gold_seal_desc={ + "Золотая печать", + "возвращается в руку", + "при разыгрывании", + }, + ml_offline_message={ + "Это устройство не в сети.", + "Возможно, текущее сохранение устарело.", + }, + ml_open_target={ + "ОТКРЫТЬ", + }, + ml_paste_seed={ + "Вставить", + "Сид", + }, + ml_play_discard_pos_opt={ "Сброс/Игра", - "Игра/Сброс" + "Игра/Сброс", }, - ml_windowmode_opt = { + ml_redeem_target={ + "ВЫКУПИТЬ", + }, + ml_sell_target={ + "ПРОДАТЬ", + }, + ml_shadow_opt={ + "Вкл.", + "Откл.", + }, + ml_smoothing_opt={ + "Откл.", + "Вкл.", + }, + ml_unlock_all_explanation={ + "ВНИМАНИЕ! Разблокировав полную коллекцию,", + "вы отключите достижения для этого профиля!", + }, + ml_unlock_all_trophies={ + "ВНИМАНИЕ! Разблокировав полную коллекцию,", + "отключит трофеи для этого профиля!", + }, + ml_vsync_opt={ + "Верт. синрх. вкл.", + "Верт. синрх. откл.", + }, + ml_windowmode_opt={ "В окне", "Полный экран", - "Без границ" + "Без границ", }, - ml_vsync_opt = { - "Верт. синрх. вкл.", - "Верт. синрх. откл." - }, - ml_shadow_opt = { - "Вкл.", - "Откл." - }, - ml_smoothing_opt = { - "Откл.", - "Вкл." - }, - ml_bloom_opt = { - "Откл.", - "Вкл." - }, - ml_card_stats = { - "Карта", - "Статистика" - }, - ml_paste_seed = { - "Вставить", - "Сид" - }, - ml_disabled_seed = { - "Все разблокировки и", - "открытия отключены" - }, - ml_edition_seal_enhancement_explanation = { - "У каждой игральной карты может быть по одному", - "улучшению, выпуску и печати" - }, - ml_unlock_all_explanation = { - "ВНИМАНИЕ! Разблокировав полную коллекцию,", - "вы отключите достижения для этого профиля!" - }, - ml_unlock_all_trophies = { - "ВНИМАНИЕ! Разблокировав полную коллекцию,", - "отключит трофеи для этого профиля!" - }, - ['$'] = "$", - k_redeemed_ex = "Выкуплено!", - k_duplicated_ex = "Дублировано!", - k_no_room_ex = "Нет места!", - k_no_space_ex = "Нет пространства!", - k_no_other_jokers = "Нет других джокеров!", - k_plus_tarot = "+1 Таро", - k_plus_stone = "+1 Камни", - k_plus_planet = "+1 Планета", - k_plus_spectral = "+1 Спектральная", - k_plus_joker = "+1 джокер", - k_active_ex = "Активно!", - k_level_up_ex = "Уровень повышен!", - k_upgrade_ex = "Улучшение!", - k_again_ex = "Снова!", - k_val_up = "Значение повышено!", - k_reset = "Перезапуск", - k_extinct_ex = "Исчезло!", - k_disabled_ex = "Отключено!", - k_safe_ex = "Безопасно!", - k_saved_ex = "Сохранено!", - k_swapped_ex = "Заменено!", - k_copied_ex = "Скопировано!", - k_melted_ex = "Расплавлено!", - k_eaten_ex = "Съедено!", - k_drank_ex = "Принято!", - k_eroded_ex = "Разрушено!" + ph_1_level="+1 уровень", + ph_4_7_of_clubs="четыре 7 треф", + ph_alert_debuff_confirm="Нажмите «Играть» снова, чтобы подтвердить", + ph_all_poker_hand="Все покерные руки", + ph_blind_reward="Награда: ", + ph_blind_score_at_least="Минимум очков", + ph_boss_disabled="Босс отключен!", + ph_choose_blind_1="Выберите ваш", + ph_choose_blind_2="следующий блайнд", + ph_click_confirm="Нажмите снова, чтобы подтвердить", + ph_deck_preview_effective="Действительный итог благодаря джокерам, блайндам и улучшениям карт", + ph_deck_preview_stones="Камни", + ph_defeat_the_boss="Победить Босс-блайнд", + ph_defeat_this_blind_1="Победите этот блайнд,", + ph_defeat_this_blind_2="чтобы открыть его", + ph_demo_thanks_1="Спасибо за игру", + ph_demo_thanks_2="В ДЕМО-ВЕРСИЮ BALATRO", + ph_display_stickers="Отображение наклеек Ставки во время Партии", + ph_game_over="ИГРА ОКОНЧЕНА", + ph_improve_run="Улучшите свою партию!", + ph_most_played="{наиболее часто сыгранная рука}", + ph_mr_bones="Спасены Костлявым", + ph_no_boss_active="босс не активен", + ph_no_vouchers="В этой партии не были выкуплены ваучеры", + ph_score_at_least="Минимум очков", + ph_score_cards_discarded="Сброшенные карты", + ph_score_cards_played="Сыгранные карты", + ph_score_cards_purchased="Купленные карты", + ph_score_furthest_ante="Анте", + ph_score_furthest_round="Раунд", + ph_score_hand="Лучшая рука", + ph_score_new_collection="Новые открытия", + ph_score_poker_hand="Наиболее часто сыгранная рука", + ph_score_times_rerolled="Количество перебросов", + ph_select_challenge="Выберите Испытание", + ph_sneak_peek="Беглый взгляд", + ph_stat_consumable="Количество использований карты", + ph_stat_joker="Всего завершено раундов с этой картой", + ph_stat_voucher="Количество выкупов ваучера", + ph_unscored_hand="Рука не принесет очки", + ph_up_ante_1="Повысить анте", + ph_up_ante_2="Поднять все блайнды", + ph_up_ante_3="Обновить блайнды", + ph_vouchers_redeemed="Ваучеры, выкупленные в этой партии", + ph_you_win="ВЫ ПОБЕДИЛИ!", + ph_you_win_demo="ВЫ ВЫИГРАЛИ В ДЕМО!", }, - v_dictionary = { - a_xmult = "X#1# множ.", - a_xmult_minus = "-X#1# множ.", - a_mult = "+#1# множ.", - a_mult_minus = "-#1# множ.", - a_chips = "+#1#", - a_chips_minus = "-#1#", - a_handsize = "+#1# размер руки", - a_handsize_minus = "-#1# размер руки", - a_hands = "+#1# Руки", - a_sold_tally = "#1#/#2# продано", - a_remaining = "#1# осталось", - ante_x_voucher = "ВАУЧЕР #1# АНТЕ", - loyalty_active = "Активно!", - loyalty_inactive = "#1# осталось", - deck_preview_wheel_singular = "Числа могут быть меньшими из-за #1# карты, вытянутой лицом вниз", - deck_preview_wheel_plural = "Числа могут быть меньшими из-за #1# карт, вытянутых лицом вниз", - challenges_completed = "Завершено #1#/#2# испытаний", - unlocked = "Разблокировано: #1#/#2#", - completed = "Завершено: #1#/#2#", - interest = "#1# процент за каждые $#2# (#3# макс.)", - remaining_hand_money = "Осталось рук ($#1# каждая)", - remaining_discard_money = "Осталось сбросов ($#1# каждый)", - ml_foil_desc = { - "Фольговый", - "+#1# шт. фишек" - }, - ml_holo_desc = { - "Голографический", - "+#1# множ." - }, - ml_polychrome_desc = { - "Полихромный", - "X#1# множ." - }, - ml_negative_desc = { - "Негатив", - "+#1# слот джокера" - }, - ml_negative_consumable_desc = { - "Негативный", - "+#1# слот расходуемого" - } + high_scores={ + boss_streak="Максимум боссов подряд", + collection="Коллекция", + current_streak="", + furthest_ante="Наивысшее анте", + furthest_round="Наивысший раунд", + hand="Лучшая рука", + most_money="Максимум денег", + poker_hand="Наиболее часто сыгранная рука", + win_streak="Лучшая серия побед", }, - v_text = { - ch_m_dollars = { - "Начинайте с {C:money}$#1#" - }, - ch_m_hands = { - "Рук за раунд: {C:blue}#1#{} " - }, - ch_m_discards = { - "Сбросов за раунд: {C:red}#1#{}" - }, - ch_m_reroll_cost = { - "Базовая стоимость переброса: {C:money}$#1#{}" - }, - ch_m_joker_slots = { - "Слота(ов) джокера: {C:attention}#1#{}" - }, - ch_m_consumable_slots = { - "Слота(ов) расходуемого: {C:attention}#1#{}" - }, - ch_m_hand_size = { - "{C:attention}#1#{} размер руки" - }, - ch_m_none = { - "{C:inactive}Нет" - }, - ch_c_no_reward = { - "Все {C:attention}блайнды{} не дают денег в награду" - }, - ch_c_no_reward_specific = { - "{C:attention}#1# блайнда(ов){} не дают денег в награду" - }, - ch_c_no_extra_hand_money = { - "Дополнительные {C:blue}руки{} больше не приносят деньги" - }, - ch_c_no_interest = { - "В конце раунда не заработаете {C:attention}процентов{}" - }, - ch_c_daily = { - "{E:1,s:1.2,C:red}Ежедневное испытание!" - }, - ch_c_set_seed = { - "1 попытка с сидом: {C:inactive}{Hidden}" - }, - ch_c_chips_dollar_cap = { - "{C:blue}Фишки{} не могут превысить текущее количество {C:money}$" - }, - ch_c_none = { - "{C:inactive}Нет" - }, - ch_c_no_shop_jokers = { - "Джокеры больше не появляются в {C:attention}лавке" - }, - ch_c_inflation = { - "Постоянное повышение цен на {C:money}$1{} при каждой покупке" - }, - ch_c_discard_cost = { - "Каждый сброс стоит {C:money}$#1#{}" - }, - ch_c_all_eternal = { - "Все джокеры в лавке {C:eternal}вечные{}" - }, - ch_c_flipped_cards = { - "{C:green}1 из #1#{} карт разыгрываются рубашкой вверх" - }, - ch_c_debuff_played_cards = { - "Все {C:attention}сыгранные{} карты становятся {C:attention}ослабленными{} после подсчета" - }, - ch_c_minus_hand_size_per_X_dollar = { - "Держите в руке {C:red}-1{} карты(у) за каждый(е): {C:money}$#1#{}" - }, - ch_c_set_eternal_ante = { - "Когда босс анте {C:attention}#1#{} побежден, все джокеры становятся {C:attention}вечными" - }, - ch_c_set_joker_slots_ante = { - "Когда босс анте {C:attention}#1#{} побежден, слоты джокера становятся: {C:attention}0" - } + labels={ + blue_seal="Синяя печать", + common="Обычная", + eternal="Вечное", + foil="Фольговый", + gold_seal="Золотая печать", + holographic="Голографический", + legendary="Легендарная", + locked="Заблокировано", + negative="Негатив", + perishable="Портящийся", + pinned_left="Закреплено", + planet="Планета", + pluto_planet="Карликовая планета", + polychrome="Полихромный", + purple_seal="Фиолетовая печать", + rare="Редкая", + red_seal="Красная печать", + rental="Прокатный", + tarot="Таро", + uncommon="Необычная", + voucher="Ваучер", }, - quips = { - wq_1 = {"Великолепно!"}, - wq_2 = {"Отличная","работа!"}, - wq_3 = {"Похоже, это","был не блеф!"}, - wq_4 = {"Как жаль, что","фишки","виртуальные..."}, - wq_5 = {"Похоже, я неплохо","тебя обучил!"}, - wq_6 = {"Тебе удалось сыграть", "несколько хороших партий!"}, - wq_7 = {"Хорошо,","что я поставил", "на тебя!"}, - lq_1 = {"Может, нам", "лучше поиграть", "в пасьянс..."}, - lq_2 = {"Какой неудачный", "расклад!"}, - lq_3 = {"Время", "перетасовать карты и", "попробовать снова!"}, - lq_4 = {"Знаешь,", "как говорится:", "казино всегда в выигрыше."}, - lq_5 = {"Похоже, мы узнали,", "кто здесь", "настоящий джокер!"}, - lq_6 = {"Ты что,", "тоже блефовал?"}, - lq_7 = {"Похоже,","мы в дураках!"}, - lq_8 = {"Будь у меня руки,","я бы закрыл", "ими глаза!"}, - lq_9 = {"Я буквально", "шут, а у тебя", "какое оправдание?"}, - lq_10 = {"Вот так облом!"}, - dq_1 = {"Ух! Надеюсь, у тебя","осталось пару козырей","в рукаве для","последнего испытания!"} + poker_hand_descriptions={ + ["Five of a Kind"]={ + "5 карт одного достоинства", + }, + Flush={ + "5 карт одной масти", + }, + ["Flush Five"]={ + "5 карт с одинаковыми достоинством и мастью", + }, + ["Flush House"]={ + "Сет и пара со", + "всеми картами одной масти", + }, + ["Four of a Kind"]={ + "4 карты одного достоинства. Они могут", + "быть сыграны с 1 неподсчитанной картой", + }, + ["Full House"]={ + "Сет и пара", + }, + ["High Card"]={ + "Если сыгранная рука не является одной из вышеуказанных", + "рук, считается только карта с наибольшим достоинством", + }, + Pair={ + "2 карты одного достоинства. Они могут", + "быть сыграны с 3 неподсчитанными картами", + }, + ["Royal Flush"]={ + "5 карт в ряд {последовательные ранги} со", + "всеми картами одной масти", + }, + Straight={ + "5 карт по порядку {последовательных достоинств}", + }, + ["Straight Flush"]={ + "5 карт в ряд {последовательные ранги} со", + "всеми картами одной масти", + }, + ["Three of a Kind"]={ + "3 карты одного достоинства. Они могут", + "быть сыграны с 2 неподсчитанными картами", + }, + ["Two Pair"]={ + "2 пары карт разного достоинства, могут", + "быть сыграны с 1 неподсчитанной картой", + }, }, - tutorial = { - sb_1 = { - "Привет! Меня зовут", - "{C:attention}Джимбо{}, я здесь, чтобы помочь", - "вам научиться играть!" + poker_hands={ + ["Five of a Kind"]="Пять одного вида", + Flush="Флеш", + ["Flush Five"]="Флеш-пять", + ["Flush House"]="Флеш-хаус", + ["Four of a Kind"]="Каре", + ["Full House"]="Фулл-хаус", + ["High Card"]="Старшая карта", + Pair="Пара", + ["Royal Flush"]="Флеш-рояль", + Straight="Стрит", + ["Straight Flush"]="Стрит-флеш", + ["Three of a Kind"]="Сет", + ["Two Pair"]="Две пары", + }, + quips={ + dq_1={ + "Ух! Надеюсь, у тебя", + "осталось пару козырей", + "в рукаве для", + "последнего испытания!", }, - sb_2 = { - "Ваша цель — зарабатывать", - "{C:blue}фишки{}, чтобы побить", - "{C:attention}блайнд противника" + lq_1={ + "Может, нам", + "лучше поиграть", + "в пасьянс...", }, - sb_3 = { - "Это {C:blue}малый блайнд{},", - "и вам нужно всего", - "{C:attention}300 фишек{}, чтобы побить его." + lq_10={ + "Вот так облом!", }, - sb_4 = { - "Выберите {C:blue}малый блайнд,", - "чтобы начать раунд!" + lq_2={ + "Какой неудачный", + "расклад!", }, - bb_1 = { + lq_3={ + "Время", + "перетасовать карты и", + "попробовать снова!", + }, + lq_4={ + "Знаешь,", + "как говорится:", + "казино всегда в выигрыше.", + }, + lq_5={ + "Похоже, мы узнали,", + "кто здесь", + "настоящий джокер!", + }, + lq_6={ + "Ты что,", + "тоже блефовал?", + }, + lq_7={ + "Похоже,", + "мы в дураках!", + }, + lq_8={ + "Будь у меня руки,", + "я бы закрыл", + "ими глаза!", + }, + lq_9={ + "Я буквально", + "шут, а у тебя", + "какое оправдание?", + }, + wq_1={ + "Великолепно!", + }, + wq_2={ + "Отличная", + "работа!", + }, + wq_3={ + "Похоже, это", + "был не блеф!", + }, + wq_4={ + "Как жаль, что", + "фишки", + "виртуальные...", + }, + wq_5={ + "Похоже, я неплохо", + "тебя обучил!", + }, + wq_6={ + "Тебе удалось сыграть", + "несколько хороших партий!", + }, + wq_7={ + "Хорошо,", + "что я поставил", + "на тебя!", + }, + }, + ranks={ + ["10"]="10", + ["2"]="2", + ["3"]="3", + ["4"]="4", + ["5"]="5", + ["6"]="6", + ["7"]="7", + ["8"]="8", + ["9"]="9", + Ace="Туз", + Jack="Валет", + King="Король", + Queen="Дама", + }, + suits_plural={ + Clubs="Трефы", + Diamonds="Бубны", + Hearts="Черви", + Spades="Пики", + }, + suits_singular={ + Clubs="Трефы", + Diamonds="Бубны", + Hearts="Черви", + Spades="Пики", + }, + tutorial={ + bb_1={ "Выбор {C:attention}большого блайнда", - "принесет немного денег" + "принесет немного денег", }, - bb_2 = { + bb_2={ "Или же выберите {C:attention}пропустить его,", "чтобы получить {C:attention}тег{}! Каждый", - "{C:attention}тег{} обладает уникальным эффектом" + "{C:attention}тег{} обладает уникальным эффектом", }, - bb_3 = { + bb_3={ "Но следите за", "{C:attention}Босс-блайндом{}. У него", "есть способность, вокруг", - "которой нужно строить тактику." + "которой нужно строить тактику.", }, - bb_4 = { + bb_4={ "Если побьете его, то", "{C:attention}анте{} поднимется и все", - "{C:attention}блайнды{} станут сложнее" + "{C:attention}блайнды{} станут сложнее", }, - bb_5 = { + bb_5={ "Побейте {C:attention}анте{} #1#, чтобы выиграть.", - "Выберите свой путь!" + "Выберите свой путь!", }, - fh_1 = { + fh_1={ "Фишки зарабатываются путем", - "игры {C:attention}покерных рук" + "игры {C:attention}покерных рук", }, - fh_2 = { + fh_2={ "Каждая {C:attention}покерная рука{} приносит", "базовое количество {C:blue}фишек,", - "умноженное на некий {C:red}множ. (множитель)" + "умноженное на некий {C:red}множ. (множитель)", }, - fh_3 = { + fh_3={ "Просмотреть свои {C:attention}покерные руки", "вы можете в зоне {C:attention}«Сведения о партии»{} —", "наряду с другой информацией", - "о вашей текущей партии" + "о вашей текущей партии", }, - fh_4 = { + fh_4={ "Карты также", "зарабатывают {C:blue}фишки{},", - "наведите курсор, чтобы посмотреть!" + "наведите курсор, чтобы посмотреть!", }, - fh_5 = { + fh_4_touch={ + "Карты также принесут", + "вам {C:blue}фишки{},", + "нажмите и удерживайте, чтобы узнать больше!", + }, + fh_5={ "Теперь выберите до", "{C:attention}5{} карт, чтобы сыграть,", - "и нажмите {C:blue}«Играть руку»" + "и нажмите {C:blue}«Играть руку»", }, - fh_6 = { + fh_5_touch={ + "Теперь коснитесь до", + "{C:attention}5{} карт, чтобы сыграть,", + "и нажмите {C:blue}«Играть руку»", + }, + fh_6={ "Можно также {C:red}сбросить{}", "до {C:attention}5{} выбранных карт,", "чтобы попытаться сделать", - "руки еще сильнее. Попробуйте!" + "руки еще сильнее. Попробуйте!", }, - fh_7 = { + fh_7={ "Осторожно! У вас", "ограниченное число {C:blue}рук", - "и {C:red}сбросов{} на раунд" + "и {C:red}сбросов{} на раунд", }, - fh_8 = { + fh_8={ "Заработайте {C:attention}300 фишек{}, прежде", "чем у вас закончатся {C:blue}руки,", "чтобы выиграть в этом раунде.", - "Удачи!" + "Удачи!", }, - sh_1 = { - "Когда получите больше карт,", - "не забудьте, что можно менять их", - "порядок. {C:attention}Джокеры{} активируются", - "в порядке слева направо" - }, - sh_2 = { - "Также не забудьте", - "{C:attention}ИСПОЛЬЗОВАТЬ{} расходуемое!" - }, - sh_3 = { - "Выберите до {C:attention}2{} карт", - "в руке и нажмите", - "{C:attention}«ИСПОЛЬЗОВАТЬ»{} на карте {C:tarot}Таро{},", - "чтобы улучшить их!" - }, - s_1 = { + s_1={ "Замечательно! Теперь, когда", "у вас {E:1}полно{} {C:money}денег{},", "вы можете купить новые", - "карты в {C:attention}лавке" + "карты в {C:attention}лавке", }, - s_2 = { - "Попробуйте купить этого", - "симпатичного Дьявола" - }, - s_3 = { - "Это один из {C:attention}#1#", - "{C:attention}джокеров{}, которых вы можете добавить", - "в партию. Каждый {C:attention}джокер", - "делает что-то особенное" - }, - s_4 = { - "Этот добавляет {C:red}+4 множ.{} к", - "каждой руке, которую вы играете!" - }, - s_5 = { - "Внимательно выбирайте. Можно", - "держать только {C:attention}5 карт джокеров{}", - "одновременно" - }, - s_6 = { - "Теперь купите другую", - "карту в {C:attention}лавке" - }, - s_7 = { - "Эта карта {C:tarot}Таро{} —", - "{C:attention}расходуемая{}. Она", - "улучшит карты, которые вы", - "играете! Придержите ее." - }, - s_8 = { - "У вас может быть до", - "{C:attention}2 расходуемых{} карт", - "одновременно" - }, - s_9 = { - "Если накопите достаточно,", - "сможете купить {C:attention}ваучер{}.", - "{C:attention}Ваучеры{} пассивно", - "улучшают вашу партию!" - }, - s_10 = { + s_10={ "{C:attention}Ваучеры{} пополняются", "после победы над", - "{C:attention}Босс-блайндом{}." + "{C:attention}Босс-блайндом{}.", }, - s_11 = { + s_11={ "Также проверяйте оба", "{C:booster}бустерных набора{} в", "каждой лавке. В них", - "полно полезностей!" + "полно полезностей!", }, - s_12 = { + s_12={ "Перейдем к", - "{C:attention}следующему раунду{}." - } - } - } -} + "{C:attention}следующему раунду{}.", + }, + s_2={ + "Попробуйте купить этого", + "симпатичного Дьявола", + }, + s_2_touch={ + "Попробуйте купить этого", + "симпатичного парня!", + "Перетащите его из магазина", + "в область {C:attention}КУПИТЬ{}", + }, + s_3={ + "Это один из {C:attention}#1#", + "{C:attention}джокеров{}, которых вы можете добавить", + "в партию. Каждый {C:attention}джокер", + "делает что-то особенное", + }, + s_4={ + "Этот добавляет {C:red}+4 множ.{} к", + "каждой руке, которую вы играете!", + }, + s_5={ + "Внимательно выбирайте. Можно", + "держать только {C:attention}5 карт джокеров{}", + "одновременно", + }, + s_6={ + "Теперь купите другую", + "карту в {C:attention}лавке", + }, + s_7={ + "Эта карта {C:tarot}Таро{} —", + "{C:attention}расходуемая{}. Она", + "улучшит карты, которые вы", + "играете! Придержите ее.", + }, + s_8={ + "У вас может быть до", + "{C:attention}2 расходуемых{} карт", + "одновременно", + }, + s_9={ + "Если накопите достаточно,", + "сможете купить {C:attention}ваучер{}.", + "{C:attention}Ваучеры{} пассивно", + "улучшают вашу партию!", + }, + sb_1={ + "Привет! Меня зовут", + "{C:attention}Джимбо{}, я здесь, чтобы помочь", + "вам научиться играть!", + }, + sb_2={ + "Ваша цель — зарабатывать", + "{C:blue}фишки{}, чтобы побить", + "{C:attention}блайнд противника", + }, + sb_3={ + "Это {C:blue}малый блайнд{},", + "и вам нужно всего", + "{C:attention}300 фишек{}, чтобы побить его.", + }, + sb_4={ + "Выберите {C:blue}малый блайнд,", + "чтобы начать раунд!", + }, + sh_1={ + "Когда получите больше карт,", + "не забудьте, что можно менять их", + "порядок. {C:attention}Джокеры{} активируются", + "в порядке слева направо", + }, + sh_2={ + "Также не забудьте", + "{C:attention}ИСПОЛЬЗОВАТЬ{} расходуемое!", + }, + sh_3={ + "Выберите до {C:attention}2{} карт", + "в руке и нажмите", + "{C:attention}«ИСПОЛЬЗОВАТЬ»{} на карте {C:tarot}Таро{},", + "чтобы улучшить их!", + }, + sh_3_touch={ + "Выберите до {C:attention}2{} карт", + "в руке и перетащите", + "карту {C:tarot}Таро{} в область {C:attention}ИСПОЛЬЗОВАТЬ{},", + "чтобы усилить!", + }, + }, + v_dictionary={ + a_chips="+#1#", + a_chips_minus="-#1#", + a_hands="+#1# Руки", + a_handsize="+#1# размер руки", + a_handsize_minus="-#1# размер руки", + a_mult="+#1# множ.", + a_mult_minus="-#1# множ.", + a_remaining="#1# осталось", + a_sold_tally="#1#/#2# продано", + a_xmult="X#1# множ.", + a_xmult_minus="-X#1# множ.", + ante_x_voucher="ВАУЧЕР #1# АНТЕ", + challenges_completed="Завершено #1#/#2# испытаний", + completed="Завершено: #1#/#2#", + deck_preview_wheel_plural="Числа могут быть меньшими из-за #1# карт, вытянутых лицом вниз", + deck_preview_wheel_singular="Числа могут быть меньшими из-за #1# карты, вытянутой лицом вниз", + interest="#1# процент за каждые $#2# (#3# макс.)", + loyalty_active="Активно!", + loyalty_inactive="#1# осталось", + ml_foil_desc={ + "Фольговый", + "+#1# шт. фишек", + }, + ml_holo_desc={ + "Голографический", + "+#1# множ.", + }, + ml_negative_consumable_desc={ + "Негативный", + "+#1# слот расходуемого", + }, + ml_negative_desc={ + "Негатив", + "+#1# слот джокера", + }, + ml_polychrome_desc={ + "Полихромный", + "X#1# множ.", + }, + remaining_discard_money="Осталось сбросов ($#1# каждый)", + remaining_hand_money="Осталось рук ($#1# каждая)", + unlocked="Разблокировано: #1#/#2#", + }, + v_text={ + ch_c_all_eternal={ + "Все джокеры в лавке {C:eternal}вечные{}", + }, + ch_c_chips_dollar_cap={ + "{C:blue}Фишки{} не могут превысить текущее количество {C:money}$", + }, + ch_c_daily={ + "{E:1,s:1.2,C:red}Ежедневное испытание!", + }, + ch_c_debuff_played_cards={ + "Все {C:attention}сыгранные{} карты становятся {C:attention}ослабленными{} после подсчета", + }, + ch_c_discard_cost={ + "Каждый сброс стоит {C:money}$#1#{}", + }, + ch_c_flipped_cards={ + "{C:green}1 из #1#{} карт разыгрываются рубашкой вверх", + }, + ch_c_inflation={ + "Постоянное повышение цен на {C:money}$1{} при каждой покупке", + }, + ch_c_minus_hand_size_per_X_dollar={ + "Держите в руке {C:red}-1{} карты(у) за каждый(е): {C:money}$#1#{}", + }, + ch_c_no_extra_hand_money={ + "Дополнительные {C:blue}руки{} больше не приносят деньги", + }, + ch_c_no_interest={ + "В конце раунда не заработаете {C:attention}процентов{}", + }, + ch_c_no_reward={ + "Все {C:attention}блайнды{} не дают денег в награду", + }, + ch_c_no_reward_specific={ + "{C:attention}#1# блайнда(ов){} не дают денег в награду", + }, + ch_c_no_shop_jokers={ + "Джокеры больше не появляются в {C:attention}лавке", + }, + ch_c_none={ + "{C:inactive}Нет", + }, + ch_c_set_eternal_ante={ + "Когда босс анте {C:attention}#1#{} побежден, все джокеры становятся {C:attention}вечными", + }, + ch_c_set_joker_slots_ante={ + "Когда босс анте {C:attention}#1#{} побежден, слоты джокера становятся: {C:attention}0", + }, + ch_c_set_seed={ + "1 попытка с сидом: {C:inactive}{Hidden}", + }, + ch_m_consumable_slots={ + "Слота(ов) расходуемого: {C:attention}#1#{}", + }, + ch_m_discards={ + "Сбросов за раунд: {C:red}#1#{}", + }, + ch_m_dollars={ + "Начинайте с {C:money}$#1#", + }, + ch_m_hand_size={ + "{C:attention}#1#{} размер руки", + }, + ch_m_hands={ + "Рук за раунд: {C:blue}#1#{} ", + }, + ch_m_joker_slots={ + "Слота(ов) джокера: {C:attention}#1#{}", + }, + ch_m_none={ + "{C:inactive}Нет", + }, + }, + }, +} \ No newline at end of file diff --git a/localization/zh_CN.lua b/localization/zh_CN.lua index 773f951..d0e954c 100644 --- a/localization/zh_CN.lua +++ b/localization/zh_CN.lua @@ -1,4263 +1,4305 @@ return { - descriptions = { - Joker = { - j_joker = { - name = "小丑", - text = { - "{C:red,s:1.1}+#1#{}倍率" - } + descriptions={ + Back={ + b_abandoned={ + name="废弃牌组", + text={ + "开局时", + "玩家牌组中", + "没有{C:attention}人头牌", + }, }, - j_jolly = { - name = "开心小丑", - text = { - "如果打出的牌中", - "包含{C:attention}#2#{}", - "{C:red}+#1#{}倍率" - } + b_anaglyph={ + name="浮雕牌组", + text={ + "每次击败{C:attention}Boss盲注{}后", + "获得一个{C:attention,T:tag_double}#1#", + }, }, - j_zany = { - name = "古怪小丑", - text = { - "如果打出的牌中", - "包含{C:attention}#2#{}", - "{C:red}+#1#{}倍率" - } - }, - j_mad = { - name = "疯狂小丑", - text = { - "如果打出的牌中", - "包含{C:attention}#2#{}", - "{C:red}+#1#{}倍率" - } - }, - j_crazy = { - name = "狂野小丑", - text = { - "如果打出的牌中", - "包含{C:attention}#2#{}", - "{C:red}+#1#{}倍率" - } - }, - j_droll = { - name = "滑稽小丑", - text = { - "如果打出的牌中", - "包含{C:attention}#2#{}", - "{C:red}+#1#{}倍率" - } - }, - j_half = { - name = "半张小丑", - text = { - "如果打出的牌", - "少于等于{C:attention}#2#{}张", - "{C:red}+#1#{}倍率" - } - }, - j_fortune_teller = { - name = "占卜师", - text = { - "本赛局内每使用过一张{C:purple}塔罗牌{}", - "这张小丑获得{C:red}+#1#{}倍率", - "{C:inactive}(当前为{C:red}+#2#{C:inactive})" - } - }, - j_juggler = { - name = "杂耍师", - text = { - "手牌上限{C:attention}+#1#{}" - } - }, - j_drunkard = { - name = "醉汉", - text = { + b_black={ + name="黑色牌组", + text={ + "小丑牌槽位{C:attention}+#1#{}", + "", "每回合", - "弃牌次数{C:red}+#1#{}" - } + "出牌次数{C:blue}-#2#{}", + }, }, - j_stone = { - name = "石头小丑", - text = { - "{C:attention}完整牌组{}内每有一张", - "{C:attention}石头牌", + b_blue={ + name="蓝色牌组", + text={ + "每回合", + "{C:blue}+#1#{}次出牌", + }, + }, + b_challenge={ + name="挑战牌组", + text={ + "", + }, + }, + b_checkered={ + name="方格牌组", + text={ + "开局时", + "牌组中有{C:attention}26{C:spades}张黑桃{}和", + "{C:attention}26{C:hearts}张红桃{}", + }, + }, + b_erratic={ + name="古怪牌组", + text={ + "牌组中所有牌的", + "{C:attention}点数{}和{C:attention}花色{}", + "都是随机的", + }, + }, + b_ghost={ + name="幽灵牌组", + text={ + "商店中可能", + "出现{C:spectral}幻灵牌{}", + "初始带有{C:spectral,T:c_hex}妖法{}牌", + }, + }, + b_green={ + name="绿色牌组", + text={ + "每回合结束时:", + "每剩一次{C:blue}出牌次数,获得{C:money}$#1#{s:0.85}", + "每剩一次{C:red}弃牌次数,获得{C:money}$#2#{s:0.85}", + "不赚取任何{C:attention}利息", + }, + }, + b_magic={ + name="魔法牌组", + text={ + "开局时拥有", + "{C:tarot,T:v_crystal_ball}#1#{}优惠券", + "和{C:attention}2{}张{C:tarot,T:c_fool}#2#", + }, + }, + b_nebula={ + name="星云牌组", + text={ + "开局时拥有", + "{C:planet,T:v_telescope}#1#{}优惠券", + "消耗牌槽位{C:red}#2#{}", + }, + }, + b_painted={ + name="彩绘牌组", + text={ + "手牌上限{C:attention}+#1#{}", + "小丑牌槽位{C:red}#2#{}", + }, + }, + b_plasma={ + name="等离子牌组", + text={ + "计算出牌分数时", + "平衡{C:blue}筹码{}和{C:red}倍率{}", + "盲注要求分数{C:red}X#1#{}", + }, + }, + b_red={ + name="红色牌组", + text={ + "每回合", + "{C:red}+#1#{}次弃牌", + }, + }, + b_yellow={ + name="黄色牌组", + text={ + "开局时", + "额外获得{C:money}$#1#", + }, + }, + b_zodiac={ + name="黄道牌组", + text={ + "开局时即拥有", + "{C:tarot,T:v_tarot_merchant}#1#{}、", + "{C:planet,T:v_planet_merchant}#2#{}、", + "和{C:attention,T:v_overstock_norm}#3#", + }, + }, + }, + Blind={ + bl_arm={ + name="手臂", + text={ + "降低打出的", + "牌型等级", + }, + }, + bl_big={ + name="大盲注", + text={ + }, + }, + bl_club={ + name="梅花", + text={ + "所有梅花牌", + "都被削弱", + }, + }, + bl_eye={ + name="眼睛", + text={ + "本回合中不可", + "打出重复牌型", + }, + }, + bl_final_acorn={ + name="琥珀之实", + text={ + "翻转并洗乱", + "所有小丑牌", + }, + }, + bl_final_bell={ + name="蔚蓝之铃", + text={ + "迫使 1 张牌", + "总是被选中", + }, + }, + bl_final_heart={ + name="绯红之心", + text={ + "每次出牌", + "使随机一张小丑牌失效", + }, + }, + bl_final_leaf={ + name="翠绿之叶", + text={ + "所有卡牌都被削弱", + "直到售出1张小丑牌", + }, + }, + bl_final_vessel={ + name="靛紫之杯", + text={ + "超大盲注", + }, + }, + bl_fish={ + name="鱼", + text={ + "出牌后自动抽取的牌", + "都是背面朝上", + }, + }, + bl_flint={ + name="燧石", + text={ + "基础筹码和", + "倍率减半", + }, + }, + bl_goad={ + name="挑衅", + text={ + "所有黑桃牌", + "都被削弱", + }, + }, + bl_head={ + name="头部", + text={ + "所有红桃牌", + "都被削弱", + }, + }, + bl_hook={ + name="钩子", + text={ + "每次出牌", + "随机弃掉2张手牌", + }, + }, + bl_house={ + name="房屋", + text={ + "第一次的手牌", + "以背面朝上方式抽取", + }, + }, + bl_manacle={ + name="镣铐", + text={ + "手牌上限-1", + }, + }, + bl_mark={ + name="标记", + text={ + "所有人头牌都是", + "以背面朝上的方式抽取", + }, + }, + bl_mouth={ + name="嘴巴", + text={ + "本回合只能打出", + "1种牌型", + }, + }, + bl_needle={ + name="针", + text={ + "本回合只能出一次牌", + }, + }, + bl_ox={ + name="公牛", + text={ + "打出#1#牌型时", + "资金归$0", + }, + }, + bl_pillar={ + name="支柱", + text={ + "在这一底注中", + "打出过的牌都被削弱", + }, + }, + bl_plant={ + name="植物", + text={ + "所有人头牌", + "都被削弱", + }, + }, + bl_psychic={ + name="灵媒", + text={ + "必须出 5 张牌", + }, + }, + bl_serpent={ + name="巨蟒", + text={ + "出牌或弃牌后", + "总是抽 3 张牌", + }, + }, + bl_small={ + name="小盲注", + text={ + }, + }, + bl_tooth={ + name="牙齿", + text={ + "每出一张牌", + "损失$1", + }, + }, + bl_wall={ + name="围墙", + text={ + "特大盲注", + }, + }, + bl_water={ + name="水", + text={ + "初始弃牌", + "次数为0", + }, + }, + bl_wheel={ + name="车轮", + text={ + "/7几率,抽到的牌", + "会是背面朝上", + }, + }, + bl_window={ + name="窗口", + text={ + "所有方片牌", + "都被削弱", + }, + }, + }, + Edition={ + e_base={ + name="基础", + text={ + "无额外效果", + }, + }, + e_foil={ + name="闪箔", + text={ "{C:chips}+#1#{}筹码", - "{C:inactive}(当前为{C:chips}+#2#{C:inactive}筹码)" - } + }, }, - j_golden = { - name = "黄金小丑", - text = { - "在回合结束时", - "获得{C:money}$#1#{}" - } + e_holo={ + name="镭射", + text={ + "{C:mult}+#1#{}倍率", + }, }, - j_stencil = { - name = "模具小丑", - text = { - "每个空的{C:attention}小丑牌{}槽位", - "获得{X:red,C:white} X1{}倍率", - "{s:0.8}模具小丑算作空位", - "(当前为{X:red,C:white} X#1# {C:inactive})" - } + e_negative={ + name="负片", + text={ + "{C:dark_edition}+#1#{}个小丑牌槽位", + }, }, - j_four_fingers = { - name = "四指", - text = { - "所有{C:attention}同花{}和", - "{C:attention}顺子{}都可以", - "由{C:attention}4{}张牌组成" - } + e_negative_consumable={ + name="负片", + text={ + "{C:dark_edition}+#1#{}个消耗牌槽位", + }, }, - j_mime = { - name = "哑剧演员", - text = { - "重新触发所有", - "{C:attention}留在手牌中的", - "{C:attention}牌{}的能力" - } + e_polychrome={ + name="多彩", + text={ + "{X:mult,C:white}X#1#{}倍率", + }, }, - j_credit_card = { - name = "信用卡", - text = { - "可以负债", - "最多{C:red}-$#1#{}" - } + }, + Enhanced={ + m_bonus={ + name="奖励牌", + text={ + }, }, - j_greedy_joker = { - name = "贪婪小丑", - text = { - "打出的", - "{C:diamonds}#2#{}花色牌", - "在计分时给予{C:mult}+#1#{}倍率" - } + m_glass={ + name="玻璃牌", + text={ + "{X:mult,C:white}X#1#{}倍率", + "有{C:green}#2#/#3#{}几率", + "摧毁此牌", + }, }, - j_lusty_joker = { - name = "色欲小丑", - text = { - "打出的", - "{C:hearts}#2#{}花色牌", - "在计分时给予{C:mult}+#1#{}倍率" - } + m_gold={ + name="黄金牌", + text={ + "如果这张卡牌", + "在回合结束时还在手牌中", + "你获得{C:money}$#1#{}", + }, }, - j_wrathful_joker = { - name = "愤怒小丑", - text = { - "打出的", - "{C:spades}#2#{}花色牌", - "在计分时给予{C:mult}+#1#{}倍率" - } + m_lucky={ + name="幸运牌", + text={ + "{C:green}#1#/#3#{}几率", + "{C:mult}+#2#{}倍率", + "{C:green}#1#/#5#{}几率", + "获得{C:money}$#4#", + }, }, - j_gluttenous_joker = { - name = "暴食小丑", - text = { - "打出的", - "{C:clubs}#2#{}花色牌", - "在计分时给予{C:mult}+#1#{}倍率" - } + m_mult={ + name="倍率牌", + text={ + "{C:mult}+#1#{}倍率", + }, }, - j_ceremonial = { - name = "仪式匕首", - text = { - "在选择{C:attention}盲注{}时", - "摧毁右侧的小丑牌", - "并将其售价的{C:attention}两倍", - "永久添加至这张牌的{C:attention}倍率", - "{C:inactive}(当前为{C:mult}+#1#{C:inactive}倍)" - } + m_steel={ + name="钢铁牌", + text={ + "这张牌被", + "留在手牌中时", + "将给予{X:mult,C:white} X#1# {}倍率", + }, }, - j_banner = { - name = "旗帜", - text = { - "每一个剩余的", - "{C:attention}弃牌{}次数", - "{C:chips}+#1#{}筹码" - } + m_stone={ + name="石头牌", + text={ + "{C:chips}+#1#{}筹码", + "无点数无花色", + }, }, - j_mystic_summit = { - name = "神秘之峰", - text = { - "当剩余{C:attention}#2#{}次", - "弃牌次数", - "{C:mult}+#1#{}倍率" - } + m_wild={ + name="万能牌", + text={ + "可以视作", + "任何花色", + }, }, - j_marble = { - name = "大理石小丑", - text = { - "选择{C:attention}盲注{}后", - "牌组中会添加", - "一张{C:attention}石头{}牌" - } - }, - j_loyalty_card = { - name = "积分卡", - text = { - "每第{C:attention}#2#{}次出牌时", - "给予{X:red,C:white} X#1# {}倍率", - "{C:inactive}(#3#)" - } - }, - j_8_ball = { - name = "八号球", - text = { + }, + Joker={ + j_8_ball={ + name="八号球", + text={ "打出的每一张{C:attention}8{}", "有{C:green}#1#/#2#{}几率在计分时", "生成一张{C:tarot}塔罗牌{}", - "{C:inactive}(必须有空位)" - } + "{C:inactive}(必须有空位)", + }, }, - j_misprint = { - name = "印错小丑", - text = { - "" - } - }, - j_dusk = { - name = "黄昏", - text = { - "每回合的", - "{C:attention}最后一次出牌{}时", - "所有打出的牌会被触发两次" - } - }, - j_raised_fist = { - name = "致胜之拳", - text = { - "将留在手牌中点数{C:attention}最小{}牌", - "点数的{C:attention}两倍{}", - "加到倍率上" - } - }, - j_chaos = { - name = "混沌小丑", - text = { - "每次商店", - "{C:green}#1#{}次免费重掷" - } - }, - j_fibonacci = { - name = "斐波那契", - text = { - "打出的每一张", - "{C:attention}A{}、{C:attention}2{}、{C:attention}3{}、{C:attention}5{}、{C:attention}8{}", - "在计分时给予{C:mult}+#1#{}倍率" - } - }, - j_steel_joker = { - name = "钢铁小丑", - text = { - "{C:attention}完整牌组{}内每有一张", - "{C:attention}钢铁牌{}", - "给予{X:mult,C:white} X#1# {}倍率", - "{C:inactive}(当前为{X:mult,C:white}X#2#{C:inactive}倍率)" - } - }, - j_scary_face = { - name = "恐怖面孔", - text = { - "打出的{C:attention}人头牌{}", - "在计分时", - "给予{C:chips}+#1#{}筹码" - } - }, - j_abstract = { - name = "抽象小丑", - text = { + j_abstract={ + name="抽象小丑", + text={ "每有一张{C:attention}小丑牌{}", "{C:mult}+#1#{}倍率", - "{C:inactive}(当前为{C:red}+#2#{C:inactive}倍率)" - } - }, - j_delayed_grat = { - name = "延迟满足", - text = { - "如果在回合结束时", - "没有使用弃牌,则每把{C:attention}弃牌{}", - "获得{C:money}$#1#{}" - } - }, - j_hack = { - name = "烂脱口秀演员", - text = { - "重新触发", - "所有打出的", - "{C:attention}2{}、{C:attention}3{}、{C:attention}4{}和{C:attention}5{}" - } - }, - j_pareidolia = { - name = "幻视", - text = { - "所有卡牌", - "均视为", - "{C:attention}人头牌{}" - } - }, - j_gros_michel = { - name = "大麦克香蕉", - text = { - "{C:mult}+#1#{}倍率", - "回合结束时", - "有{C:green}#2#/#3#{}的几率", - "摧毁此牌" - } - }, - j_even_steven = { - name = "偶数史蒂文", - text = { - "打出的点数为", - "{C:attention}偶数{}的牌", - "在计分时给予{C:mult}+#1#{}倍率", - "{C:inactive}(10、8、6、4、2)" - } - }, - j_odd_todd = { - name = "奇数托德", - text = { - "打出的点数为", - "{C:attention}奇数{}的牌", - "在计分时给予{C:chips}+#1#{}筹码", - "{C:inactive}(A、9、7、5、3)" - } - }, - j_scholar = { - name = "学者", - text = { - "打出的{C:attention}A{}牌", - "在计分时给予", - "{C:mult}+#1#{}倍率", - "和{C:chips}+#2#{}筹码" - } - }, - j_business = { - name = "名片", - text = { - "打出的{C:attention}人头牌{}在计分时", - "有{C:green}#1#/#2#{}的几率", - "获得{C:money}$2{}" - } - }, - j_supernova = { - name = "超新星", - text = { - "将{C:attention}牌型{}在本赛局内", - "被{C:attention}打出过{}的次数", - "添加至倍率" - } - }, - j_ride_the_bus = { - name = "搭乘巴士", - text = { - "连续打出没有", - "计分{C:attention}人头牌{}的牌时", - "这张小丑牌获得{C:mult}+#1#{}倍率", - "失败将会重置倍率", - "{C:inactive}(当前为{C:mult}+#2#{C:inactive}倍率)" - } - }, - j_space = { - name = "太空小丑", - text = { - "有{C:green}#1#/#2#{}的", - "几率升级", - "打出的{C:attention}牌型等级{}" - } - }, - j_egg = { - name = "鸡蛋", - text = { - "在回合结束时", - "本卡的{c:attention}出售价值", - "增加{c:money}$#1#" - } - }, - j_burglar = { - name = "窃贼", - text = { - "选择{C:attention}盲注{}后", - "出牌次数{C:red}+#1#{},并", - "{C:attention}失去所有弃牌次数" - } - }, - j_blackboard = { - name = "黑板", - text = { - "如果留在手牌中的", - "所有牌都是{C:spades}#2#{}或{C:clubs}#3#{}", - "则{X:red,C:white} X#1# {}倍率" - } - }, - j_runner = { - name = "跑步选手", - text = { - "如果打出的牌中包含", - "{C:attention}顺子{}", - "这张小丑获得{C:chips}+#2#{}筹码", - "{C:inactive}(当前为{C:chips}+#1#{C:inactive}筹码)" - } - }, - j_ice_cream = { - name = "冰淇淋", - text = { - "{C:chips}+#1#{}筹码", - "每次出牌后", - "{C:chips}-#2#{}筹码" - } - }, - j_dna = { - name = "DNA", - text = { - "如果回合的{C:attention}第一次出牌{}", - "只有{C:attention}1{}张牌,则将其", - "永久复制到牌组,并将", - "复制牌放到{C:attention}手牌中" - } - }, - j_splash = { - name = "飞溅", - text = { - "每张{C:attention}打出的牌", - "都可以计分" - } - }, - j_blue_joker = { - name = "蓝色小丑", - text = { - "每张{C:attention}牌组{}内剩余", - "的卡牌,{C:chips}+#1#{}筹码", - "{C:inactive}(当前为{C:chips}+#2#{C:inactive}筹码)" - } - }, - j_sixth_sense = { - name = "第六感", - text = { - "如果回合的{C:attention}第一次出牌{}", - "是一张单独的{C:attention}6{}", - "则将其销毁并生成一张{C:spectral}幻灵牌{}", - "{C:inactive}(必须有空位)" - } - }, - j_constellation = { - name = "星座", - text = { - "每使用一张{C:planet}星球牌{}", - "这张小丑牌获得{X:mult,C:white}X#1#{}倍率", - "{C:inactive}(当前为{X:mult,C:white}X#2#{C:inactive}倍率)" - } - }, - j_hiker = { - name = "徒步者", - text = { - "打出的每一张牌", - "在{c:attention}计分{}时", - "会永久获得{C:chips}+#1#{}筹码" - } - }, - j_faceless = { - name = "无面小丑", - text = { - "如果同时弃掉", - "{C:attention}#2#{}张或更多张", - "{C:attention}人头牌{}", - "获得{C:money}$#1#{}" - } - }, - j_green_joker = { - name = "绿色小丑", - text = { - "每次出牌,这张小丑牌{C:mult}+#1#{}倍率", - "每次弃牌,这张小丑牌{C:mult}-#2#{}倍率", - "{C:inactive}(当前为{C:mult}+#3#{C:inactive}倍)" - } - }, - j_superposition = { - name = "叠加态", - text = { - "如果打出的牌中包含", - "一张{C:attention}A{}和一个{C:attention}顺子{}", - "生成一张{C:tarot}塔罗牌{}", - "{C:inactive}(必须有空位)" - } - }, - j_todo_list = { - name = "待办清单", - text = { - "如果{C:attention}出牌牌型{}为{C:attention}#2#{}", - "获得{C:money}$#1#{}", - "每回合结束时", - "牌型都会改变" - } - }, - j_ticket = { - name = "黄金门票", - text = { - "打出的{C:attention}黃金牌{}", - "在计分时获得{C:money}$#1#{}" + "{C:inactive}(当前为{C:red}+#2#{C:inactive}倍率)", }, - unlock = { - "打出一手五张", - "只包含", - "{C:attention,E:1}黃金牌{}的牌" - } }, - j_mr_bones = { - name = "骷髅先生", - text = { - "如果最终得到的", - "筹码至少是", - "所需筹码的{C:attention}25%", - "则不会死亡", - "{S:1.1,C:red,E:2}自毁{}" - }, - unlock = { - "输掉{C:attention,E:1}#1#{}局游戏", - "{C:inactive}(#2#)" - } - }, - j_acrobat = { - name = "杂技演员", - text = { + j_acrobat={ + name="杂技演员", + text={ "每回合的最后一次", - "{C:attention}出牌{}时,{X:red,C:white} X#1# {}倍率" + "{C:attention}出牌{}时,{X:red,C:white} X#1# {}倍率", }, - unlock = { + unlock={ "打出{C:attention,E:1}#1#{}次牌", - "{C:inactive}(#2#)" - } - }, - j_sock_and_buskin = { - name = "喜与悲", - text = { - "重新触发所有", - "打出的{C:attention}人头牌{}" + "{C:inactive}(#2#)", }, - unlock = { - "打出总共", - "{C:attention,E:1}#1#{}张人头牌", - "{C:inactive}(#2#)" - } }, - j_swashbuckler = { - name = "侠盗", - text = { - "将拥有的所有其他", - "{C:attention}小丑牌{}的总售价", - "添加至倍率", - "{C:inactive}(当前为{C:mult}+#1#{C:inactive}倍率)" + j_ancient={ + name="古老小丑", + text={ + "打出的{V:1}#2#{}牌", + "在计分时", + "会给予{X:mult,C:white} X#1# {}倍率", + "{s:0.8}回合结束时改变需求花色", }, - unlock = { - "总共卖出", - "{C:attention,E:1}#1#{}张小丑牌", - "{C:inactive}(#2#)张" - } }, - j_troubadour = { - name = "游吟诗人", - text = { - "{C:attention}+#1#{}手牌上限", - "每回合出牌次数{C:blue}-#2#{}" - }, - unlock = { - "连续赢得{C:attention,E:1}#1#{}回合", - "且每回合只使用", - "一次出牌次数" - } - }, - j_certificate = { - name = "证书", - text = { - "回合开始时", - "随机添加一张", - "带随机{C:attention}蜡封{}的{C:attention}牌", - "到手牌中" - }, - unlock = { - "拥有一张", - "带{C:attention,E:1}金色蜡封{}的", - "黄金牌" - } - }, - j_smeared = { - name = "模糊小丑", - text = { - "{C:hearts}红桃{}和{C:diamonds}方片", - "视作同一花色,", - "{C:spades}黑桃{}和{C:clubs}梅花", - "也视作同一花色" - }, - unlock = { - "在你的牌组中", - "至少拥有{C:attention}#1#", - "{E:1,C:attention}#2#{}" - } - }, - j_throwback = { - name = "回溯", - text = { - "本赛局内每跳过一次", - "{C:attention}盲注{},获得{X:mult,C:white}X#1#{}倍率", - "{C:inactive}(当前为{X:mult,C:white} X#2# {C:inactive}倍率)" - }, - unlock = { - "从主菜单中选择继续", - "游玩已保存的局" - } - }, - j_hanging_chad = { - name = "未断选票", - text = { - "打出的牌中", - "{C:attention}第一张{}计分牌", - "额外触发{C:attention}#1#{}次" - }, - unlock = { - "用{E:1,C:attention}#1#", - "打赢Boss盲注" - } - }, - j_rough_gem = { - name = "璞玉", - text = { - "打出的", - "{C:diamonds}方块{}花色牌", - "在计分时给予{C:money}$#1#{}", - }, - unlock = { - "在你的牌组中", - "拥有至少{E:1,C:attention}#1#张", - "带有{E:1,C:attention}#2#花色的卡牌" - } - }, - j_bloodstone = { - name = "血石", - text = { - "打出的", - "{C:hearts}红桃{}花色牌", - "在计分时有{c:green}#1#/#2#{}几率", - "给予{X:mult,C:white}X#3#{}倍率" - }, - unlock = { - "在你的牌组中", - "拥有至少{E:1,C:attention}#1#张", - "带有{E:1,C:attention}#2#花色的卡牌" - } - }, - j_arrowhead = { - name = "箭头", - text = { + j_arrowhead={ + name="箭头", + text={ "打出的", "{C:spades}黑桃{}花色牌", "在计分时给予{C:chips}+#1#{}筹码", }, - unlock = { + unlock={ "在你的牌组中", "拥有至少{E:1,C:attention}#1#张", - "带有{E:1,C:attention}#2#花色的卡牌" - } - }, - j_onyx_agate = { - name = "缟玛瑙", - text = { - "打出的", - "{C:clubs}梅花{}花色牌", - "在计分时给予{C:mult}+#1#{}倍率" + "带有{E:1,C:attention}#2#花色的卡牌", }, - unlock = { - "在你的牌组中", - "拥有至少{E:1,C:attention}#1#张", - "带有{E:1,C:attention}#2#花色的卡牌" - } }, - j_glass = { - name = "玻璃小丑", - text = { - "每摧毁一张", - "{C:attention}玻璃牌", - "这张小丑获得{X:mult,C:white}X#1#{}倍率", - "{C:inactive}(当前为{X:mult,C:white} X#2#{C:inactive}倍率)" - }, - unlock = { - "在你的牌组中", - "拥有{E:1,C:attention}#1#张", - "{E:1,C:attention}#2#{}" - } - }, - j_ring_master = { - name = "马戏团长", - text = { - "{C:attention}小丑牌{}、{C:tarot}塔罗牌{}、{C:planet}星球牌{}", - "和{C:planet}幻灵牌{}可以同时", - "出现复数张" - }, - unlock = { - "达到底注", - "等级{E:1,C:attention}#1#" - } - }, - j_flower_pot = { - name = "花盆", - text = { - "如果打出的牌型中,包含", - "{C:diamonds}方片{}、{C:clubs}梅花{}、", - "{C:hearts}红桃{}、{C:spades}黑桃{}牌各一张,", - "则{X:mult,C:white} X#1# {}倍率" - }, - unlock = { - "达到底注", - "等级{E:1,C:attention}#1#" - } - }, - j_blueprint = { - name = "蓝图", - text = { - "复制", - "右侧{C:attention}小丑牌{}的能力" - }, - unlock = { - "赢一局" - } - }, - j_wee = { - name = "小小丑", - text = { - "每有一张打出的{C:attention}2{}计分时", - "这张小丑牌获得", - "{C:chips}+#2#{}筹码", - "{C:inactive}(当前为{C:chips}+#1#{C:inactive}筹码)" - }, - unlock = { - "在{E:1,C:attention}#1#{}回合", - "或更少回合内赢得一局" - } - }, - j_merry_andy = { - name = "快乐安迪", - text = { - "每回合", - "弃牌次数{C:red}+#1#{}", - "手牌上限{C:red}#2#{}" - }, - unlock = { - "在{E:1,C:attention}#1#{}回合", - "或更少回合内赢得一局" - } - }, - j_oops = { - name = "六六大顺", - text = { - "将所有以{C:attention}数字标注{}出的", - "{C:green,E:1,S:1.1}几率{}翻倍", - "{C:inactive}(例如:{C:green}1/3{C:inactive}几率 -> {C:green}2/3{C:inactive}几率)" - }, - unlock = { - "在一次出牌中", - "获得至少", - "{E:1,C:attention}#1#{}筹码" - } - }, - j_idol = { - name = "偶像", - text = { - "每张打出的{V:1}#3#{}{C:attention}#2#", - "在计分时", - "给予{X:mult,C:white} X#1# {}倍率", - "{s:0.8}每回合卡牌都会变动" - }, - unlock = { - "在一次出牌中", - "获得至少", - "{E:1,C:attention}#1#{}筹码" - } - }, - j_seeing_double = { - name = "重影", - text = { - "如果打出的牌中,包含", - "一张计分的{C:clubs}梅花{}牌和", - "一张计分的任何其他{C:attention}花色{}牌", - "则{X:mult,C:white} X#1# {}倍率" - }, - unlock = { - "打出一手", - "包含", - "{E:1,C:attention}#1#的牌" - } - }, - j_matador = { - name = "斗牛士", - text = { - "如果出牌触发了", - "{C:attention}Boss盲注{}的限制条件", - "获得{C:money}$#1#{}" - }, - unlock = { - "不使用弃牌且", - "只用{E:1,C:attention}一次出牌{}", - "打赢Boss盲注" - } - }, - j_hit_the_road = { - name = "上路吧杰克", - text = { - "本回合中,每弃掉一张", - "{C:attention}J{}牌", - "这张小丑牌获得{X:mult,C:white}X#1# {}倍率", - "{C:inactive}(当前为{X:mult,C:white} X#2#{C:inactive}倍率)" - }, - unlock = { - "一次弃掉", - "{E:1,C:attention}5张{}{E:1,C:attention}J", - "" - } - }, - j_duo = { - name = "二重奏", - text = { - "如果打出的牌中", - "包含{C:attention}#2#", - "{X:mult,C:white}X#1#{}倍率" - }, - unlock = { - "赢一局", - "且不打出", - "{E:1,C:attention}#1#" - } - }, - j_trio = { - name = "三重奏", - text = { - "如果打出的牌中", - "包含{C:attention}#2#", - "{X:mult,C:white}X#1#{}倍率" - }, - unlock = { - "赢一局", - "且不打出", - "{E:1,C:attention}#1#" - } - }, - j_family = { - name = "一家人", - text = { - "如果打出的牌中", - "包含{C:attention}#2#", - "{X:mult,C:white}X#1#{}倍率" - }, - unlock = { - "赢一局", - "且不打出", - "{E:1,C:attention}#1#" - } - }, - j_order = { - name = "秩序", - text = { - "如果打出的牌中", - "包含{C:attention}#2#", - "{X:mult,C:white}X#1#{}倍率" - }, - unlock = { - "赢一局", - "且不打出", - "{E:1,C:attention}#1#" - } - }, - j_tribe = { - name = "部落", - text = { - "如果打出的牌中", - "包含{C:attention}#2#", - "{X:mult,C:white}X#1#{}倍率" - }, - unlock = { - "赢一局", - "且不打出", - "{E:1,C:attention}#1#" - } - }, - j_cavendish = { - name = "卡文迪什", - text = { - "{X:mult,C:white}X#1#{}倍率", - "回合结束时", - "有{C:green}#2#/#3#{}的几率", - "摧毁此牌" - } - }, - j_card_sharp = { - name = "老千小丑", - text = { - "如果打出的{C:attention}牌型{}已经", - "在本回合打出过", - "则{X:mult,C:white}X#1#{}倍率" - } - }, - j_red_card = { - name = "红牌", - text = { - "当跳过任一{C:attention}补充包{}时", - "这张小丑牌获得{C:red}+#1#{}倍率", - "{C:inactive}(当前为{C:red}+#2#{C:inactive}倍率)" - } - }, - j_madness = { - name = "疯狂", - text = { - "在{C:attention}小盲注{}或{C:attention}大盲注{}被选中时", - "这张小丑牌获得{X:mult,C:white}X#1#{}倍率", - "然后随机{C:attention}摧毁{}一张小丑牌", - "{C:inactive}(当前为{X:mult,C:white}X#2#{}倍率)" - } - }, - j_square = { - name = "方形小丑", - text = { - "如果打出的牌", - "正好是{C:attention}4{}张牌", - "这张小丑牌获得{C:chips}+#2#{}筹码", - "{C:inactive}(当前为{C:chips}+#1#{C:inactive}筹码)" - } - }, - j_seance = { - name = "通灵", - text = { - "如果{C:attention}牌型{}为", - "{C:attention}#1#{},随机生成", - "一张{C:spectral}幻灵牌{}", - "{C:inactive}(必须有空位)" - } - }, - j_riff_raff = { - name = "乌合之众", - text = { - "在选择{C:attention}盲注{}时", - "生成{C:attention}#1#张{C:blue}普通{C:attention}小丑牌", - "{C:inactive}(必须有空间)" - } - }, - j_stuntman = { - name = "特技演员", - text = { - "{C:chips}+#1#{}筹码", - "手牌上限{C:attention}-#2#{}" - }, - unlock = { - "在一次出牌中", - "获得至少", - "{E:1,C:attention}#1#{}筹码" - } - }, - j_invisible = { - name = "隐形小丑", - text = { - "经过{C:attention}#1#{}个回合后", - "售出此卡牌可以", - "随机{C:attention}复制{}一张小丑牌", - "{C:inactive}(当前为{C:attention}#2#{C:inactive}/#1#)" - }, - unlock = { - "赢一局", - "且从未拥有超过", - "{E:1,C:attention}4张小丑牌{}" - } - }, - j_brainstorm = { - name = "头脑风暴", - text = { - "复制最左边的", - "{C:attention}小丑牌的能力" - }, - unlock = { - "弃掉一手", - "{E:1,C:attention}皇家同花顺" - } - }, - j_satellite = { - name = "卫星", - text = { - "本赛局每使用过一种", - "{C:planet}星球牌{},每回合结束时", - "可得到{C:money}$#1#{}", - "{C:inactive}(当前{C:money}$#2#{C:inactive})" - }, - unlock = { - "有{E:1,C:money}$#1#", - "或更多" - } - }, - j_shoot_the_moon = { - name = "射月", - text = { - "留在手牌中的", - "每一张{C:attention}Q", - "给予{C:mult}+#1#{}倍率" - }, - unlock = { - "在单个回合中", - "打出牌组里的", - "所有{E:1,C:attention}红桃" - } - }, - j_drivers_license = { - name = "驾驶执照", - text = { - "如果牌组中至少有", - "{C:attention}16张增强卡牌,", - "则{X:mult,C:white} X#1# {}倍率", - "{C:inactive}(当前{C:attention}#2#{C:inactive})" - }, - unlock = { - "增强牌组里", - "{E:1,C:attention}#1#{}张卡牌" - } - }, - j_cartomancer = { - name = "卡牌术士", - text = { - "在选择{C:attention}盲注{}时", - "生成一张{C:tarot}塔罗牌{}", - "{C:inactive}(必须有空位)" - }, - unlock = { - "发现每张", - "{E:1,C:tarot}塔罗牌{}" - } - }, - j_astronomer = { - name = "天文学家", - text = { + j_astronomer={ + name="天文学家", + text={ "所有{C:planet}星球牌{}", "和{C:planet}天体补充包{}", - "在商店内都{C:attention}免费" + "在商店内都{C:attention}免费", }, - unlock = { + unlock={ "发现所有", - "{E:1,C:planet}星球牌{}" - } - }, - j_burnt = { - name = "烧焦小丑", - text = { - "升级每回合", - "第一次{C:attention}被弃掉的", - "牌型的等级" + "{E:1,C:planet}星球牌{}", }, - unlock = { - "售出所有", - "{E:1,C:attention}+#1#{}张卡牌", - "{C:inactive}(#2#)" - } }, - j_bootstraps = { - name = "提靴带", - text = { + j_banner={ + name="旗帜", + text={ + "每一个剩余的", + "{C:attention}弃牌{}次数", + "{C:chips}+#1#{}筹码", + }, + }, + j_baron={ + name="男爵", + text={ + "留在手牌中的", + "每一张{C:attention}K{}", + "会给予{X:mult,C:white} X#1# {}倍率", + }, + }, + j_baseball={ + name="棒球卡", + text={ + "每张{C:green}罕见{}小丑牌", + "会给予{X:mult,C:white} X#1# {}倍率", + }, + }, + j_blackboard={ + name="黑板", + text={ + "如果留在手牌中的", + "所有牌都是{C:spades}#2#{}或{C:clubs}#3#{}", + "则{X:red,C:white} X#1# {}倍率", + }, + }, + j_bloodstone={ + name="血石", + text={ + "打出的", + "{C:hearts}红桃{}花色牌", + "在计分时有{c:green}#1#/#2#{}几率", + "给予{X:mult,C:white}X#3#{}倍率", + }, + unlock={ + "在你的牌组中", + "拥有至少{E:1,C:attention}#1#张", + "带有{E:1,C:attention}#2#花色的卡牌", + }, + }, + j_blue_joker={ + name="蓝色小丑", + text={ + "每张{C:attention}牌组{}内剩余", + "的卡牌,{C:chips}+#1#{}筹码", + "{C:inactive}(当前为{C:chips}+#2#{C:inactive}筹码)", + }, + }, + j_blueprint={ + name="蓝图", + text={ + "复制", + "右侧{C:attention}小丑牌{}的能力", + }, + unlock={ + "赢一局", + }, + }, + j_bootstraps={ + name="提靴带", + text={ "每拥有{C:money}$#2#{}", "{C:mult}+#1#{}倍率", - "{C:inactive}(当前为{C:mult}+#3#{C:inactive}倍率)" + "{C:inactive}(当前为{C:mult}+#3#{C:inactive}倍率)", }, - unlock = { + unlock={ "在你的牌组中拥有至少", - "{E:1,C:attention}#1#{}张{C:dark_edition}多彩{}小丑" - } + "{E:1,C:attention}#1#{}张{C:dark_edition}多彩{}小丑", + }, }, - j_caino = { - name = "卡尼奥", - text = { + j_brainstorm={ + name="头脑风暴", + text={ + "复制最左边的", + "{C:attention}小丑牌的能力", + }, + unlock={ + "弃掉一手", + "{E:1,C:attention}皇家同花顺", + }, + }, + j_bull={ + name="斗牛", + text={ + "每拥有{C:money}$1{}", + "{C:chips}+#1#{}筹码", + "{C:inactive}(当前为{C:chips}+#2#{C:inactive}筹码)", + }, + }, + j_burglar={ + name="窃贼", + text={ + "选择{C:attention}盲注{}后", + "出牌次数{C:red}+#1#{},并", + "{C:attention}失去所有弃牌次数", + }, + }, + j_burnt={ + name="烧焦小丑", + text={ + "升级每回合", + "第一次{C:attention}被弃掉的", + "牌型的等级", + }, + unlock={ + "售出所有", + "{E:1,C:attention}+#1#{}张卡牌", + "{C:inactive}(#2#)", + }, + }, + j_business={ + name="名片", + text={ + "打出的{C:attention}人头牌{}在计分时", + "有{C:green}#1#/#2#{}的几率", + "获得{C:money}$2{}", + }, + }, + j_caino={ + name="卡尼奥", + text={ "每当一张{C:attention}人头牌{}", "被摧毁时", "这张小丑牌获得{X:mult,C:white}X#1#{}倍率", - "{C:inactive}(当前为{X:mult,C:white} X#2#{C:inactive}倍率)" + "{C:inactive}(当前为{X:mult,C:white} X#2#{C:inactive}倍率)", }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_triboulet = { - name = "特里布莱", - text = { - "打出的{C:attention}K{}和{C:attention}Q", - "在计分时", - "给予{X:mult,C:white}X#1#{}倍率" + unlock={ + "{E:1,s:1.3}?????", }, - unlock = { - "{E:1,s:1.3}?????" - } }, - j_yorick = { - name = "约里克", - text = { - "每弃掉{C:attention}#2#{C:inactive}[#3#]{}张牌", - "这张小丑牌获得{X:mult,C:white} X#1# {}倍率", - "{C:inactive}(当前为{X:mult,C:white} X#4# {C:inactive}倍率)" + j_campfire={ + name="篝火", + text={ + "每{C:attention}售出{}一张牌", + "这张小丑牌获得{X:mult,C:white}X#1#{}倍率", + "{C:attention}Boss盲注{}被击败时重置倍率", + "{C:inactive}(当前为{X:mult,C:white}X#2#{C:inactive}倍率)", }, - unlock = { - "{E:1,s:1.3}?????" - } }, - j_chicot = { - name = "希科", - text = { + j_card_sharp={ + name="老千小丑", + text={ + "如果打出的{C:attention}牌型{}已经", + "在本回合打出过", + "则{X:mult,C:white}X#1#{}倍率", + }, + }, + j_cartomancer={ + name="卡牌术士", + text={ + "在选择{C:attention}盲注{}时", + "生成一张{C:tarot}塔罗牌{}", + "{C:inactive}(必须有空位)", + }, + unlock={ + "发现每张", + "{E:1,C:tarot}塔罗牌{}", + }, + }, + j_castle={ + name="城堡", + text={ + "每弃掉一张{V:1}#2#{}牌", + "这张小丑牌获得{C:chips}+#1#{}筹码", + "每个回合花色都会变", + "{C:inactive}(当前为{C:chips}+#3#{C:inactive}筹码)", + }, + }, + j_cavendish={ + name="卡文迪什", + text={ + "{X:mult,C:white}X#1#{}倍率", + "回合结束时", + "有{C:green}#2#/#3#{}的几率", + "摧毁此牌", + }, + }, + j_ceremonial={ + name="仪式匕首", + text={ + "在选择{C:attention}盲注{}时", + "摧毁右侧的小丑牌", + "并将其售价的{C:attention}两倍", + "永久添加至这张牌的{C:attention}倍率", + "{C:inactive}(当前为{C:mult}+#1#{C:inactive}倍)", + }, + }, + j_certificate={ + name="证书", + text={ + "回合开始时", + "随机添加一张", + "带随机{C:attention}蜡封{}的{C:attention}牌", + "到手牌中", + }, + unlock={ + "拥有一张", + "带{C:attention,E:1}金色蜡封{}的", + "黄金牌", + }, + }, + j_chaos={ + name="混沌小丑", + text={ + "每次商店", + "{C:green}#1#{}次免费重掷", + }, + }, + j_chicot={ + name="希科", + text={ "所有{C:attention}Boss盲注", - "限制条件消失" + "限制条件消失", }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_perkeo = { - name = "帕奇欧", - text = { - "在离开商店时", - "随机复制{C:attention}1{}张", - "拥有的{C:attention}消耗牌{}", - "并给那张牌{C:dark_edition}负片{}效果" + unlock={ + "{E:1,s:1.3}?????", }, - unlock = { - "{E:1,s:1.3}?????" - } }, - j_sly = { - name = "奸诈小丑", - text = { + j_clever={ + name="聪敏小丑", + text={ "如果打出的牌中", "包含{C:attention}#2#", - "{C:chips}+#1#{}筹码" - } + "{C:chips}+#1#{}筹码", + }, }, - j_wily = { - name = "狡猾小丑", - text = { - "如果打出的牌中", - "包含{C:attention}#2#", - "{C:chips}+#1#{}筹码" - } - }, - j_clever = { - name = "聪敏小丑", - text = { - "如果打出的牌中", - "包含{C:attention}#2#", - "{C:chips}+#1#{}筹码" - } - }, - j_devious = { - name = "阴险小丑", - text = { - "如果打出的牌中", - "包含{C:attention}#2#", - "{C:chips}+#1#{}筹码" - } - }, - j_crafty = { - name = "精明小丑", - text = { - "如果打出的牌中", - "包含{C:attention}#2#", - "{C:chips}+#1#{}筹码" - } - }, - j_vampire = { - name = "吸血鬼", - text = { - "每打出一张计分的{C:attention}增强卡牌{}", - "这张小丑牌获得{X:mult,C:white}X#1#{}倍率", - "并移除卡牌的{C:attention}增强效果", - "{C:inactive}(当前为{X:mult,C:white}X#2#{C:inactive}倍率)" - } - }, - j_shortcut = { - name = "捷径", - text = { - "让{C:attention}顺子{}可以", - "相隔{C:attention}1个点数{}组成", - "{C:inactive}(例如:{C:attention}10 8 6 5 3{C:inactive})" - } - }, - j_hologram = { - name = "全息影像", - text = { - "每添加一张{C:attention}卡牌{}", - "到你的牌组中,", - "这张小丑牌获得{X:mult,C:white}X#1#{}倍率", - "{C:inactive}(当前为{X:mult,C:white}X#2#{C:inactive}倍率)" - } - }, - j_vagabond = { - name = "流浪者", - text = { - "如果在出牌时", - "资金少于等于{C:money}$#1#{}", - "则获得一张{C:purple}塔罗牌{}" - } - }, - j_baron = { - name = "男爵", - text = { - "留在手牌中的", - "每一张{C:attention}K{}", - "会给予{X:mult,C:white} X#1# {}倍率" - } - }, - j_cloud_9 = { - name = "9霄云外", - text = { + j_cloud_9={ + name="9霄云外", + text={ "每个回合结束时", "你{C:attention}完整牌组{}内的每张{C:attention}9{}", "使你获得{C:money}$#1#{}", - "{C:inactive}(当前{C:money}$#2#{}{C:inactive})" - } + "{C:inactive}(当前{C:money}$#2#{}{C:inactive})", + }, }, - j_rocket = { - name = "火箭", - text = { - "每个回合结束时你获得{C:money}$#1#{}", - "击败{C:attention}Boss盲注{}", - "会使这一金额增加{C:money}$#2#{}" - } + j_constellation={ + name="星座", + text={ + "每使用一张{C:planet}星球牌{}", + "这张小丑牌获得{X:mult,C:white}X#1#{}倍率", + "{C:inactive}(当前为{X:mult,C:white}X#2#{C:inactive}倍率)", + }, }, - j_obelisk = { - name = "方尖石塔", - text = { + j_crafty={ + name="精明小丑", + text={ + "如果打出的牌中", + "包含{C:attention}#2#", + "{C:chips}+#1#{}筹码", + }, + }, + j_crazy={ + name="狂野小丑", + text={ + "如果打出的牌中", + "包含{C:attention}#2#{}", + "{C:red}+#1#{}倍率", + }, + }, + j_credit_card={ + name="信用卡", + text={ + "可以负债", + "最多{C:red}-$#1#{}", + }, + }, + j_delayed_grat={ + name="延迟满足", + text={ + "如果在回合结束时", + "没有使用弃牌,则每把{C:attention}弃牌{}", + "获得{C:money}$#1#{}", + }, + }, + j_devious={ + name="阴险小丑", + text={ + "如果打出的牌中", + "包含{C:attention}#2#", + "{C:chips}+#1#{}筹码", + }, + }, + j_diet_cola={ + name="零糖可乐", + text={ + "售出这牌就可以", + "创建一个免费的", + "{C:attention}#1#", + }, + }, + j_dna={ + name="DNA", + text={ + "如果回合的{C:attention}第一次出牌{}", + "只有{C:attention}1{}张牌,则将其", + "永久复制到牌组,并将", + "复制牌放到{C:attention}手牌中", + }, + }, + j_drivers_license={ + name="驾驶执照", + text={ + "如果牌组中至少有", + "{C:attention}16张增强卡牌,", + "则{X:mult,C:white} X#1# {}倍率", + "{C:inactive}(当前{C:attention}#2#{C:inactive})", + }, + unlock={ + "增强牌组里", + "{E:1,C:attention}#1#{}张卡牌", + }, + }, + j_droll={ + name="滑稽小丑", + text={ + "如果打出的牌中", + "包含{C:attention}#2#{}", + "{C:red}+#1#{}倍率", + }, + }, + j_drunkard={ + name="醉汉", + text={ + "每回合", + "弃牌次数{C:red}+#1#{}", + }, + }, + j_duo={ + name="二重奏", + text={ + "如果打出的牌中", + "包含{C:attention}#2#", + "{X:mult,C:white}X#1#{}倍率", + }, + unlock={ + "赢一局", + "且不打出", + "{E:1,C:attention}#1#", + }, + }, + j_dusk={ + name="黄昏", + text={ + "每回合的", + "{C:attention}最后一次出牌{}时", + "所有打出的牌会被触发两次", + }, + }, + j_egg={ + name="鸡蛋", + text={ + "在回合结束时", + "本卡的{c:attention}出售价值", + "增加{c:money}$#1#", + }, + }, + j_erosion={ + name="侵蚀", + text={ + "在你的牌组中", + "每比完整的{C:attention}#3#{}张牌少一张", + "就获得{C:red}+#1#{}倍率", + "{C:inactive}(当前为{C:red}+#2#{C:inactive}倍率)", + }, + }, + j_even_steven={ + name="偶数史蒂文", + text={ + "打出的点数为", + "{C:attention}偶数{}的牌", + "在计分时给予{C:mult}+#1#{}倍率", + "{C:inactive}(10、8、6、4、2)", + }, + }, + j_faceless={ + name="无面小丑", + text={ + "如果同时弃掉", + "{C:attention}#2#{}张或更多张", + "{C:attention}人头牌{}", + "获得{C:money}$#1#{}", + }, + }, + j_family={ + name="一家人", + text={ + "如果打出的牌中", + "包含{C:attention}#2#", + "{X:mult,C:white}X#1#{}倍率", + }, + unlock={ + "赢一局", + "且不打出", + "{E:1,C:attention}#1#", + }, + }, + j_fibonacci={ + name="斐波那契", + text={ + "打出的每一张", + "{C:attention}A{}、{C:attention}2{}、{C:attention}3{}、{C:attention}5{}、{C:attention}8{}", + "在计分时给予{C:mult}+#1#{}倍率", + }, + }, + j_flash={ + name="闪示卡", + text={ + "在商店中每{C:attention}重掷{}一次", + "这张小丑牌获得{C:mult}+#1#{}倍率", + "{C:inactive}(当前为{C:mult}+#2#{C:inactive}倍率)", + }, + }, + j_flower_pot={ + name="花盆", + text={ + "如果打出的牌型中,包含", + "{C:diamonds}方片{}、{C:clubs}梅花{}、", + "{C:hearts}红桃{}、{C:spades}黑桃{}牌各一张,", + "则{X:mult,C:white} X#1# {}倍率", + }, + unlock={ + "达到底注", + "等级{E:1,C:attention}#1#", + }, + }, + j_fortune_teller={ + name="占卜师", + text={ + "本赛局内每使用过一张{C:purple}塔罗牌{}", + "这张小丑获得{C:red}+#1#{}倍率", + "{C:inactive}(当前为{C:red}+#2#{C:inactive})", + }, + }, + j_four_fingers={ + name="四指", + text={ + "所有{C:attention}同花{}和", + "{C:attention}顺子{}都可以", + "由{C:attention}4{}张牌组成", + }, + }, + j_gift={ + name="礼品卡", + text={ + "在每回合结束时", + "使拥有的每张{C:attention}小丑牌{}", + "和{C:attention}消耗牌{}", + "{C:attention}售价{}增加{C:money}$#1#{}", + }, + }, + j_glass={ + name="玻璃小丑", + text={ + "每摧毁一张", + "{C:attention}玻璃牌", + "这张小丑获得{X:mult,C:white}X#1#{}倍率", + "{C:inactive}(当前为{X:mult,C:white} X#2#{C:inactive}倍率)", + }, + unlock={ + "在你的牌组中", + "拥有{E:1,C:attention}#1#张", + "{E:1,C:attention}#2#{}", + }, + }, + j_gluttenous_joker={ + name="暴食小丑", + text={ + "打出的", + "{C:clubs}#2#{}花色牌", + "在计分时给予{C:mult}+#1#{}倍率", + }, + }, + j_golden={ + name="黄金小丑", + text={ + "在回合结束时", + "获得{C:money}$#1#{}", + }, + }, + j_greedy_joker={ + name="贪婪小丑", + text={ + "打出的", + "{C:diamonds}#2#{}花色牌", + "在计分时给予{C:mult}+#1#{}倍率", + }, + }, + j_green_joker={ + name="绿色小丑", + text={ + "每次出牌,这张小丑牌{C:mult}+#1#{}倍率", + "每次弃牌,这张小丑牌{C:mult}-#2#{}倍率", + "{C:inactive}(当前为{C:mult}+#3#{C:inactive}倍)", + }, + }, + j_gros_michel={ + name="大麦克香蕉", + text={ + "{C:mult}+#1#{}倍率", + "回合结束时", + "有{C:green}#2#/#3#{}的几率", + "摧毁此牌", + }, + }, + j_hack={ + name="烂脱口秀演员", + text={ + "重新触发", + "所有打出的", + "{C:attention}2{}、{C:attention}3{}、{C:attention}4{}和{C:attention}5{}", + }, + }, + j_half={ + name="半张小丑", + text={ + "如果打出的牌", + "少于等于{C:attention}#2#{}张", + "{C:red}+#1#{}倍率", + }, + }, + j_hallucination={ + name="幻觉", + text={ + "打开任一{C:attention}补充包{}时", + "有{C:green}#1#/#2#{}几率", + "生成一张{C:attention}塔罗牌{}", + "{C:inactive}(必须有空位)", + }, + }, + j_hanging_chad={ + name="未断选票", + text={ + "打出的牌中", + "{C:attention}第一张{}计分牌", + "额外触发{C:attention}#1#{}次", + }, + unlock={ + "用{E:1,C:attention}#1#", + "打赢Boss盲注", + }, + }, + j_hiker={ + name="徒步者", + text={ + "打出的每一张牌", + "在{c:attention}计分{}时", + "会永久获得{C:chips}+#1#{}筹码", + }, + }, + j_hit_the_road={ + name="上路吧杰克", + text={ + "本回合中,每弃掉一张", + "{C:attention}J{}牌", + "这张小丑牌获得{X:mult,C:white}X#1# {}倍率", + "{C:inactive}(当前为{X:mult,C:white} X#2#{C:inactive}倍率)", + }, + unlock={ + "一次弃掉", + "{E:1,C:attention}5张{}{E:1,C:attention}J", + }, + }, + j_hologram={ + name="全息影像", + text={ + "每添加一张{C:attention}卡牌{}", + "到你的牌组中,", + "这张小丑牌获得{X:mult,C:white}X#1#{}倍率", + "{C:inactive}(当前为{X:mult,C:white}X#2#{C:inactive}倍率)", + }, + }, + j_ice_cream={ + name="冰淇淋", + text={ + "{C:chips}+#1#{}筹码", + "每次出牌后", + "{C:chips}-#2#{}筹码", + }, + }, + j_idol={ + name="偶像", + text={ + "每张打出的{V:1}#3#{}{C:attention}#2#", + "在计分时", + "给予{X:mult,C:white} X#1# {}倍率", + "{s:0.8}每回合卡牌都会变动", + }, + unlock={ + "在一次出牌中", + "获得至少", + "{E:1,C:attention}#1#{}筹码", + }, + }, + j_invisible={ + name="隐形小丑", + text={ + "经过{C:attention}#1#{}个回合后", + "售出此卡牌可以", + "随机{C:attention}复制{}一张小丑牌", + "{C:inactive}(当前为{C:attention}#2#{C:inactive}/#1#)", + }, + unlock={ + "赢一局", + "且从未拥有超过", + "{E:1,C:attention}4张小丑牌{}", + }, + }, + j_joker={ + name="小丑", + text={ + "{C:red,s:1.1}+#1#{}倍率", + }, + }, + j_jolly={ + name="开心小丑", + text={ + "如果打出的牌中", + "包含{C:attention}#2#{}", + "{C:red}+#1#{}倍率", + }, + }, + j_juggler={ + name="杂耍师", + text={ + "手牌上限{C:attention}+#1#{}", + }, + }, + j_loyalty_card={ + name="积分卡", + text={ + "每第{C:attention}#2#{}次出牌时", + "给予{X:red,C:white} X#1# {}倍率", + "{C:inactive}(#3#)", + }, + }, + j_luchador={ + name="摔跤手", + text={ + "售出这张小丑牌", + "会消除当前回合中", + "{C:attention}Boss盲注{}的限制条件", + }, + }, + j_lucky_cat={ + name="招财猫", + text={ + "每次{C:green}成功{}触发", + "一张{C:attention}幸运牌{}时", + "这张小丑牌获得{X:mult,C:white}X#1#{}倍率", + "{C:inactive}(当前为{X:mult,C:white}X#2#{C:inactive}倍率)", + }, + }, + j_lusty_joker={ + name="色欲小丑", + text={ + "打出的", + "{C:hearts}#2#{}花色牌", + "在计分时给予{C:mult}+#1#{}倍率", + }, + }, + j_mad={ + name="疯狂小丑", + text={ + "如果打出的牌中", + "包含{C:attention}#2#{}", + "{C:red}+#1#{}倍率", + }, + }, + j_madness={ + name="疯狂", + text={ + "在{C:attention}小盲注{}或{C:attention}大盲注{}被选中时", + "这张小丑牌获得{X:mult,C:white}X#1#{}倍率", + "然后随机{C:attention}摧毁{}一张小丑牌", + "{C:inactive}(当前为{X:mult,C:white}X#2#{}倍率)", + }, + }, + j_mail={ + name="邮件回扣", + text={ + "每弃掉一张{C:attention}#2#{}", + "即可获得{C:money}$#1#{}", + "每个回合点数都会变", + }, + }, + j_marble={ + name="大理石小丑", + text={ + "选择{C:attention}盲注{}后", + "牌组中会添加", + "一张{C:attention}石头{}牌", + }, + }, + j_matador={ + name="斗牛士", + text={ + "如果出牌触发了", + "{C:attention}Boss盲注{}的限制条件", + "获得{C:money}$#1#{}", + }, + unlock={ + "不使用弃牌且", + "只用{E:1,C:attention}一次出牌{}", + "打赢Boss盲注", + }, + }, + j_merry_andy={ + name="快乐安迪", + text={ + "每回合", + "弃牌次数{C:red}+#1#{}", + "手牌上限{C:red}#2#{}", + }, + unlock={ + "在{E:1,C:attention}#1#{}回合", + "或更少回合内赢得一局", + }, + }, + j_midas_mask={ + name="迈达斯面具", + text={ + "打出的所有{C:attention}人头牌{}", + "在计分时", + "变为{C:attention}黄金牌{}", + }, + }, + j_mime={ + name="哑剧演员", + text={ + "重新触发所有", + "{C:attention}留在手牌中的", + "{C:attention}牌{}的能力", + }, + }, + j_misprint={ + name="印错小丑", + text={ + "", + }, + }, + j_mr_bones={ + name="骷髅先生", + text={ + "如果最终得到的", + "筹码至少是", + "所需筹码的{C:attention}25%", + "则不会死亡", + "{S:1.1,C:red,E:2}自毁{}", + }, + unlock={ + "输掉{C:attention,E:1}#1#{}局游戏", + "{C:inactive}(#2#)", + }, + }, + j_mystic_summit={ + name="神秘之峰", + text={ + "当剩余{C:attention}#2#{}次", + "弃牌次数", + "{C:mult}+#1#{}倍率", + }, + }, + j_obelisk={ + name="方尖石塔", + text={ "连续打出不是你", "最常用的{C:attention}牌型{}时", "这张小丑牌获得{X:mult,C:white}X#1#{}倍率", "失败将会重置倍率", - "{C:inactive}(当前为{X:mult,C:white}X#2#{C:inactive}倍率)" - } + "{C:inactive}(当前为{X:mult,C:white}X#2#{C:inactive}倍率)", + }, }, - j_midas_mask = { - name = "迈达斯面具", - text = { - "打出的所有{C:attention}人头牌{}", - "在计分时", - "变为{C:attention}黄金牌{}" - } + j_odd_todd={ + name="奇数托德", + text={ + "打出的点数为", + "{C:attention}奇数{}的牌", + "在计分时给予{C:chips}+#1#{}筹码", + "{C:inactive}(A、9、7、5、3)", + }, }, - j_luchador = { - name = "摔跤手", - text = { - "售出这张小丑牌", - "会消除当前回合中", - "{C:attention}Boss盲注{}的限制条件" - } + j_onyx_agate={ + name="缟玛瑙", + text={ + "打出的", + "{C:clubs}梅花{}花色牌", + "在计分时给予{C:mult}+#1#{}倍率", + }, + unlock={ + "在你的牌组中", + "拥有至少{E:1,C:attention}#1#张", + "带有{E:1,C:attention}#2#花色的卡牌", + }, }, - j_photograph = { - name = "照片", - text = { + j_oops={ + name="六六大顺", + text={ + "将所有以{C:attention}数字标注{}出的", + "{C:green,E:1,S:1.1}几率{}翻倍", + "{C:inactive}(例如:{C:green}1/3{C:inactive}几率 -> {C:green}2/3{C:inactive}几率)", + }, + unlock={ + "在一次出牌中", + "获得至少", + "{E:1,C:attention}#1#{}筹码", + }, + }, + j_order={ + name="秩序", + text={ + "如果打出的牌中", + "包含{C:attention}#2#", + "{X:mult,C:white}X#1#{}倍率", + }, + unlock={ + "赢一局", + "且不打出", + "{E:1,C:attention}#1#", + }, + }, + j_pareidolia={ + name="幻视", + text={ + "所有卡牌", + "均视为", + "{C:attention}人头牌{}", + }, + }, + j_perkeo={ + name="帕奇欧", + text={ + "在离开商店时", + "随机复制{C:attention}1{}张", + "拥有的{C:attention}消耗牌{}", + "并给那张牌{C:dark_edition}负片{}效果", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_photograph={ + name="照片", + text={ "打出的第一张{C:attention}人头牌{}", "在计分时", - "会给予{X:mult,C:white} X#1# {}倍率" - } + "会给予{X:mult,C:white} X#1# {}倍率", + }, }, - j_gift = { - name = "礼品卡", - text = { - "在每回合结束时", - "使拥有的每张{C:attention}小丑牌{}", - "和{C:attention}消耗牌{}", - "{C:attention}售价{}增加{C:money}$#1#{}" - } + j_popcorn={ + name="爆米花", + text={ + "{C:mult}+#1#{}倍率", + "每回合结束时", + "{C:mult}-#2#{}倍率", + }, }, - j_turtle_bean = { - name = "黑龟豆", - text = { - "手牌上限{C:attention}+#1#{}", - "每回合结束时减{C:red}#2#{}" - } + j_raised_fist={ + name="致胜之拳", + text={ + "将留在手牌中点数{C:attention}最小{}牌", + "点数的{C:attention}两倍{}", + "加到倍率上", + }, }, - j_erosion = { - name = "侵蚀", - text = { - "在你的牌组中", - "每比完整的{C:attention}#3#{}张牌少一张", - "就获得{C:red}+#1#{}倍率", - "{C:inactive}(当前为{C:red}+#2#{C:inactive}倍率)" - } + j_ramen={ + name="拉面", + text={ + "{X:mult,C:white}X#1#{}倍率", + "每{C:attention}弃掉一张牌{}", + "失去{X:mult,C:white}X#2#{}倍率", + }, }, - j_reserved_parking = { - name = "私人车位", - text = { + j_red_card={ + name="红牌", + text={ + "当跳过任一{C:attention}补充包{}时", + "这张小丑牌获得{C:red}+#1#{}倍率", + "{C:inactive}(当前为{C:red}+#2#{C:inactive}倍率)", + }, + }, + j_reserved_parking={ + name="私人车位", + text={ "留在手牌中的", "每一张{C:attention}人头牌{}", "有{C:green}#2#/#3#{}几率", - "给予{C:money}$#1#{}" - } + "给予{C:money}$#1#{}", + }, }, - j_mail = { - name = "邮件回扣", - text = { - "每弃掉一张{C:attention}#2#{}", - "即可获得{C:money}$#1#{}", - "每个回合点数都会变" - } + j_ride_the_bus={ + name="搭乘巴士", + text={ + "连续打出没有", + "计分{C:attention}人头牌{}的牌时", + "这张小丑牌获得{C:mult}+#1#{}倍率", + "失败将会重置倍率", + "{C:inactive}(当前为{C:mult}+#2#{C:inactive}倍率)", + }, }, - j_to_the_moon = { - name = "冲向月球", - text = { + j_riff_raff={ + name="乌合之众", + text={ + "在选择{C:attention}盲注{}时", + "生成{C:attention}#1#张{C:blue}普通{C:attention}小丑牌", + "{C:inactive}(必须有空间)", + }, + }, + j_ring_master={ + name="马戏团长", + text={ + "{C:attention}小丑牌{}、{C:tarot}塔罗牌{}、{C:planet}星球牌{}", + "和{C:planet}幻灵牌{}可以同时", + "出现复数张", + }, + unlock={ + "达到底注", + "等级{E:1,C:attention}#1#", + }, + }, + j_rocket={ + name="火箭", + text={ + "每个回合结束时你获得{C:money}$#1#{}", + "击败{C:attention}Boss盲注{}", + "会使这一金额增加{C:money}$#2#{}", + }, + }, + j_rough_gem={ + name="璞玉", + text={ + "打出的", + "{C:diamonds}方块{}花色牌", + "在计分时给予{C:money}$#1#{}", + }, + unlock={ + "在你的牌组中", + "拥有至少{E:1,C:attention}#1#张", + "带有{E:1,C:attention}#2#花色的卡牌", + }, + }, + j_runner={ + name="跑步选手", + text={ + "如果打出的牌中包含", + "{C:attention}顺子{}", + "这张小丑获得{C:chips}+#2#{}筹码", + "{C:inactive}(当前为{C:chips}+#1#{C:inactive}筹码)", + }, + }, + j_satellite={ + name="卫星", + text={ + "本赛局每使用过一种", + "{C:planet}星球牌{},每回合结束时", + "可得到{C:money}$#1#{}", + "{C:inactive}(当前{C:money}$#2#{C:inactive})", + }, + unlock={ + "有{E:1,C:money}$#1#", + "或更多", + }, + }, + j_scary_face={ + name="恐怖面孔", + text={ + "打出的{C:attention}人头牌{}", + "在计分时", + "给予{C:chips}+#1#{}筹码", + }, + }, + j_scholar={ + name="学者", + text={ + "打出的{C:attention}A{}牌", + "在计分时给予", + "{C:mult}+#1#{}倍率", + "和{C:chips}+#2#{}筹码", + }, + }, + j_seance={ + name="通灵", + text={ + "如果{C:attention}牌型{}为", + "{C:attention}#1#{},随机生成", + "一张{C:spectral}幻灵牌{}", + "{C:inactive}(必须有空位)", + }, + }, + j_seeing_double={ + name="重影", + text={ + "如果打出的牌中,包含", + "一张计分的{C:clubs}梅花{}牌和", + "一张计分的任何其他{C:attention}花色{}牌", + "则{X:mult,C:white} X#1# {}倍率", + }, + unlock={ + "打出一手", + "包含", + "{E:1,C:attention}#1#的牌", + }, + }, + j_selzer={ + name="苏打水", + text={ + "在接下来的{C:attention}#1#{}次出牌中", + "重新触发所有", + "打出的卡牌", + }, + }, + j_shoot_the_moon={ + name="射月", + text={ + "留在手牌中的", + "每一张{C:attention}Q", + "给予{C:mult}+#1#{}倍率", + }, + unlock={ + "在单个回合中", + "打出牌组里的", + "所有{E:1,C:attention}红桃", + }, + }, + j_shortcut={ + name="捷径", + text={ + "让{C:attention}顺子{}可以", + "相隔{C:attention}1个点数{}组成", + "{C:inactive}(例如:{C:attention}10 8 6 5 3{C:inactive})", + }, + }, + j_sixth_sense={ + name="第六感", + text={ + "如果回合的{C:attention}第一次出牌{}", + "是一张单独的{C:attention}6{}", + "则将其销毁并生成一张{C:spectral}幻灵牌{}", + "{C:inactive}(必须有空位)", + }, + }, + j_sly={ + name="奸诈小丑", + text={ + "如果打出的牌中", + "包含{C:attention}#2#", + "{C:chips}+#1#{}筹码", + }, + }, + j_smeared={ + name="模糊小丑", + text={ + "{C:hearts}红桃{}和{C:diamonds}方片", + "视作同一花色,", + "{C:spades}黑桃{}和{C:clubs}梅花", + "也视作同一花色", + }, + unlock={ + "在你的牌组中", + "至少拥有{C:attention}#1#", + "{E:1,C:attention}#2#{}", + }, + }, + j_smiley={ + name="微笑表情", + text={ + "打出的{C:attention}人头牌{}", + "在计分时", + "给予{C:mult}+#1#{}倍率", + }, + }, + j_sock_and_buskin={ + name="喜与悲", + text={ + "重新触发所有", + "打出的{C:attention}人头牌{}", + }, + unlock={ + "打出总共", + "{C:attention,E:1}#1#{}张人头牌", + "{C:inactive}(#2#)", + }, + }, + j_space={ + name="太空小丑", + text={ + "有{C:green}#1#/#2#{}的", + "几率升级", + "打出的{C:attention}牌型等级{}", + }, + }, + j_splash={ + name="飞溅", + text={ + "每张{C:attention}打出的牌", + "都可以计分", + }, + }, + j_square={ + name="方形小丑", + text={ + "如果打出的牌", + "正好是{C:attention}4{}张牌", + "这张小丑牌获得{C:chips}+#2#{}筹码", + "{C:inactive}(当前为{C:chips}+#1#{C:inactive}筹码)", + }, + }, + j_steel_joker={ + name="钢铁小丑", + text={ + "{C:attention}完整牌组{}内每有一张", + "{C:attention}钢铁牌{}", + "给予{X:mult,C:white} X#1# {}倍率", + "{C:inactive}(当前为{X:mult,C:white}X#2#{C:inactive}倍率)", + }, + }, + j_stencil={ + name="模具小丑", + text={ + "每个空的{C:attention}小丑牌{}槽位", + "获得{X:red,C:white} X1{}倍率", + "{s:0.8}模具小丑算作空位", + "(当前为{X:red,C:white} X#1# {C:inactive})", + }, + }, + j_stone={ + name="石头小丑", + text={ + "{C:attention}完整牌组{}内每有一张", + "{C:attention}石头牌", + "{C:chips}+#1#{}筹码", + "{C:inactive}(当前为{C:chips}+#2#{C:inactive}筹码)", + }, + }, + j_stuntman={ + name="特技演员", + text={ + "{C:chips}+#1#{}筹码", + "手牌上限{C:attention}-#2#{}", + }, + unlock={ + "在一次出牌中", + "获得至少", + "{E:1,C:attention}#1#{}筹码", + }, + }, + j_supernova={ + name="超新星", + text={ + "将{C:attention}牌型{}在本赛局内", + "被{C:attention}打出过{}的次数", + "添加至倍率", + }, + }, + j_superposition={ + name="叠加态", + text={ + "如果打出的牌中包含", + "一张{C:attention}A{}和一个{C:attention}顺子{}", + "生成一张{C:tarot}塔罗牌{}", + "{C:inactive}(必须有空位)", + }, + }, + j_swashbuckler={ + name="侠盗", + text={ + "将拥有的所有其他", + "{C:attention}小丑牌{}的总售价", + "添加至倍率", + "{C:inactive}(当前为{C:mult}+#1#{C:inactive}倍率)", + }, + unlock={ + "总共卖出", + "{C:attention,E:1}#1#{}张小丑牌", + "{C:inactive}(#2#)张", + }, + }, + j_throwback={ + name="回溯", + text={ + "本赛局内每跳过一次", + "{C:attention}盲注{},获得{X:mult,C:white}X#1#{}倍率", + "{C:inactive}(当前为{X:mult,C:white} X#2# {C:inactive}倍率)", + }, + unlock={ + "从主菜单中选择继续", + "游玩已保存的局", + }, + }, + j_ticket={ + name="黄金门票", + text={ + "打出的{C:attention}黃金牌{}", + "在计分时获得{C:money}$#1#{}", + }, + unlock={ + "打出一手五张", + "只包含", + "{C:attention,E:1}黃金牌{}的牌", + }, + }, + j_to_the_moon={ + name="冲向月球", + text={ "回合结束时", "每拥有{C:money}$5{}", - "可以额外获得{C:money}$#1#{}的{C:attention}利息{}" - } + "可以额外获得{C:money}$#1#{}的{C:attention}利息{}", + }, }, - j_hallucination = { - name = "幻觉", - text = { - "打开任一{C:attention}补充包{}时", - "有{C:green}#1#/#2#{}几率", - "生成一张{C:attention}塔罗牌{}", - "{C:inactive}(必须有空位)" - } + j_todo_list={ + name="待办清单", + text={ + "如果{C:attention}出牌牌型{}为{C:attention}#2#{}", + "获得{C:money}$#1#{}", + "每回合结束时", + "牌型都会改变", + }, }, - j_lucky_cat = { - name = "招财猫", - text = { - "每次{C:green}成功{}触发", - "一张{C:attention}幸运牌{}时", - "这张小丑牌获得{X:mult,C:white}X#1#{}倍率", - "{C:inactive}(当前为{X:mult,C:white}X#2#{C:inactive}倍率)" - } - }, - j_baseball = { - name = "棒球卡", - text = { - "每张{C:green}罕见{}小丑牌", - "会给予{X:mult,C:white} X#1# {}倍率" - } - }, - j_bull = { - name = "斗牛", - text = { - "每拥有{C:money}$1{}", - "{C:chips}+#1#{}筹码", - "{C:inactive}(当前为{C:chips}+#2#{C:inactive}筹码)" - } - }, - j_diet_cola = { - name = "零糖可乐", - text = { - "售出这牌就可以", - "创建一个免费的", - "{C:attention}#1#" - } - }, - j_trading = { - name = "交易卡", - text = { + j_trading={ + name="交易卡", + text={ "如果每回合的{C:attention}第一次弃牌{}", "只有{C:attention}1{}张牌,则将其", - "摧毁并获得{C:money}$#1#" - } + "摧毁并获得{C:money}$#1#", + }, }, - j_flash = { - name = "闪示卡", - text = { - "在商店中每{C:attention}重掷{}一次", - "这张小丑牌获得{C:mult}+#1#{}倍率", - "{C:inactive}(当前为{C:mult}+#2#{C:inactive}倍率)" - } + j_tribe={ + name="部落", + text={ + "如果打出的牌中", + "包含{C:attention}#2#", + "{X:mult,C:white}X#1#{}倍率", + }, + unlock={ + "赢一局", + "且不打出", + "{E:1,C:attention}#1#", + }, }, - j_popcorn = { - name = "爆米花", - text = { - "{C:mult}+#1#{}倍率", - "每回合结束时", - "{C:mult}-#2#{}倍率" - } + j_triboulet={ + name="特里布莱", + text={ + "打出的{C:attention}K{}和{C:attention}Q", + "在计分时", + "给予{X:mult,C:white}X#1#{}倍率", + }, + unlock={ + "{E:1,s:1.3}?????", + }, }, - j_trousers = { - name = "备用裤子", - text = { + j_trio={ + name="三重奏", + text={ + "如果打出的牌中", + "包含{C:attention}#2#", + "{X:mult,C:white}X#1#{}倍率", + }, + unlock={ + "赢一局", + "且不打出", + "{E:1,C:attention}#1#", + }, + }, + j_troubadour={ + name="游吟诗人", + text={ + "{C:attention}+#1#{}手牌上限", + "每回合出牌次数{C:blue}-#2#{}", + }, + unlock={ + "连续赢得{C:attention,E:1}#1#{}回合", + "且每回合只使用", + "一次出牌次数", + }, + }, + j_trousers={ + name="备用裤子", + text={ "如果打出的牌中包含", "{C:attention}#2#", "则这张小丑牌获得{C:mult}+#1#{}倍率", - "{C:inactive}(当前为{C:red}+#3#{C:inactive}倍率)" - } + "{C:inactive}(当前为{C:red}+#3#{C:inactive}倍率)", + }, }, - j_ancient = { - name = "古老小丑", - text = { - "打出的{V:1}#2#{}牌", - "在计分时", - "会给予{X:mult,C:white} X#1# {}倍率", - "{s:0.8}回合结束时改变需求花色" - } + j_turtle_bean={ + name="黑龟豆", + text={ + "手牌上限{C:attention}+#1#{}", + "每回合结束时减{C:red}#2#{}", + }, }, - j_ramen = { - name = "拉面", - text = { - "{X:mult,C:white}X#1#{}倍率", - "每{C:attention}弃掉一张牌{}", - "失去{X:mult,C:white}X#2#{}倍率" - } + j_vagabond={ + name="流浪者", + text={ + "如果在出牌时", + "资金少于等于{C:money}$#1#{}", + "则获得一张{C:purple}塔罗牌{}", + }, }, - j_walkie_talkie = { - name = "对讲机", - text = { + j_vampire={ + name="吸血鬼", + text={ + "每打出一张计分的{C:attention}增强卡牌{}", + "这张小丑牌获得{X:mult,C:white}X#1#{}倍率", + "并移除卡牌的{C:attention}增强效果", + "{C:inactive}(当前为{X:mult,C:white}X#2#{C:inactive}倍率)", + }, + }, + j_walkie_talkie={ + name="对讲机", + text={ "打出的每张{C:attention}10{}和{C:attention}4", "在计分时获得{C:chips}+#1#{}筹码", - "以及{C:mult}+#2#{}倍率" - } - }, - j_selzer = { - name = "苏打水", - text = { - "在接下来的{C:attention}#1#{}次出牌中", - "重新触发所有", - "打出的卡牌" - } - }, - j_castle = { - name = "城堡", - text = { - "每弃掉一张{V:1}#2#{}牌", - "这张小丑牌获得{C:chips}+#1#{}筹码", - "每个回合花色都会变", - "{C:inactive}(当前为{C:chips}+#3#{C:inactive}筹码)" - } - }, - j_smiley = { - name = "微笑表情", - text = { - "打出的{C:attention}人头牌{}", - "在计分时", - "给予{C:mult}+#1#{}倍率" - } - }, - j_campfire = { - name = "篝火", - text = { - "每{C:attention}售出{}一张牌", - "这张小丑牌获得{X:mult,C:white}X#1#{}倍率", - "{C:attention}Boss盲注{}被击败时重置倍率", - "{C:inactive}(当前为{X:mult,C:white}X#2#{C:inactive}倍率)" - } - } - }, - Voucher = { - v_overstock_norm = { - name = "库存过剩", - text = { - "商店內", - "卡牌槽位{C:attention}+1{}" - } - }, - v_clearance_sale = { - name = "清仓特卖", - text = { - "所有卡牌、补充包和优惠券", - "在店内均可享受{C:attention}#1#%{}折扣" - } - }, - v_tarot_merchant = { - name = "塔罗牌商人", - text = { - "商店内", - "{C:tarot}塔罗牌{}", - "出现频率{C:attention}X#1#{}" - } - }, - v_planet_merchant = { - name = "星球牌商人", - text = { - "商店内", - "{C:planet}星球牌{}", - "出现频率{C:attention}X#1#{}" - } - }, - v_hone = { - name = "打磨", - text = { - "{C:dark_edition}闪箔卡{}、{C:dark_edition}镭射卡{}和", - "{C:dark_edition}多彩卡{}", - "出现频率{C:attention}X#1#{}" - } - }, - v_reroll_surplus = { - name = "多次重掷", - text = { - "重掷费用", - "减少{C:money}$#1#{}" - } - }, - v_crystal_ball = { - name = "水晶球", - text = { - "消耗牌槽位{C:attention}+1{}" - } - }, - v_telescope = { - name = "望远镜", - text = { - "{C:attention}天体包中的", - "{C:planet}星球牌{}{}始终有", - "你最常用的", - "的{C:attention}牌型" - } - }, - v_grabber = { - name = "抓手", - text = { - "每回合", - "出牌次数", - "永久{C:blue}+#1#{}" - } - }, - v_wasteful = { - name = "常弃常新", - text = { - "每回合", - "弃牌次数", - "永久{C:blue}+#1#{}" - } - }, - v_seed_money = { - name = "种子基金", - text = { - "每回合", - "可获得利息的上限", - "提高到{C:money}$#1#{}" - } - }, - v_blank = { - name = "空白", - text = { - "{C:inactive}什么都没有?" - } - }, - v_magic_trick = { - name = "魔术", - text = { - "{C:attention}商店{}里面", - "有{C:attention}游戏牌{}", - "可供选购" - } - }, - v_hieroglyph = { - name = "象形文字", - text = { - "底注{C:attention}-#1#{}", - "每回合", - "出牌次数{C:blue}-#1#{}" - } - }, - v_directors_cut = { - name = "导演剪辑版", - text = { - "可以重掷Boss盲注", - "每个底注限重掷{C:attention}1{}次", - "每次花费{C:money}$#1#{}" - } - }, - v_pattern = { - name = "图案", - text = { - "生成你最常用的", - "{C:attention}消耗牌{}", - "{E:1,V:1}#1#", - "{C:inactive}(必须有空位)" - } - }, - v_overstock_plus = { - name = "库存过剩加强版", - text = { - "商店内", - "卡牌槽位{C:attention}+1{}" + "以及{C:mult}+#2#{}倍率", }, - unlock = { - "在商店内总共花费", - "{C:money}$#1#{}", - "{C:inactive}($#2#)" - } }, - v_liquidation = { - name = "清算", - text = { - "所有卡牌、补充包和优惠券", - "在店内均可享受{C:attention}#1#%{}折扣" + j_wee={ + name="小小丑", + text={ + "每有一张打出的{C:attention}2{}计分时", + "这张小丑牌获得", + "{C:chips}+#2#{}筹码", + "{C:inactive}(当前为{C:chips}+#1#{C:inactive}筹码)", }, - unlock = { - "在一场赛局中", - "至少兑换", - "{C:attention}#1#{C:voucher}张优惠券{}" - } - }, - v_tarot_tycoon = { - name = "塔罗大亨", - text = { - "商店内", - "{C:tarot}塔罗牌{}", - "出现频率{C:attention}X#1#{}" + unlock={ + "在{E:1,C:attention}#1#{}回合", + "或更少回合内赢得一局", }, - unlock = { - "在商店", - "购买总计", - "{C:attention}#1#张{C:tarot}塔罗牌{}", - "{C:inactive}(#2#)" - } }, - v_planet_tycoon = { - name = "星球大亨", - text = { - "商店内", - "{C:tarot}星球牌{}", - "出现频率{C:attention}X#1#{}" - }, - unlock = { - "在商店", - "购买总计", - "{C:attention}#1#{}张{C:planet}星球牌{}", - "{C:inactive}(#2#)" - } - }, - v_glow_up = { - name = "焕彩", - text = { - "{C:dark_edition}闪箔卡{}、{C:dark_edition}镭射卡{}和", - "{C:dark_edition}多彩卡{}", - "出现频率{C:attention}X#1#{}" - }, - unlock = { - "同时拥有至少{C:attention}#1#张", - "{C:dark_edition}闪箔卡{}、{C:dark_edition}镭射卡{}、或", - "{C:dark_edition}多彩卡{}版本的{C:attention}小丑牌{}" - } - }, - v_reroll_glut = { - name = "重掷加強版", - text = { - "重掷费用", - "减少{C:money}$#1#{}" - }, - unlock = { - "重掷商店", - "总共{C:attention}#1#{}次", - "{C:inactive}(#2#)" - } - }, - v_omen_globe = { - name = "预兆球", - text = { - "{C:spectral}幻灵牌{}可能", - "会在任何", - "{C:attention}秘术包中出现" - }, - unlock = { - "从任何{C:tarot}秘术包中", - "总共使用{C:attention}#1#张", - "{C:tarot}塔罗牌{}", - "{C:inactive}(#2#)" - } - }, - v_observatory = { - name = "天文台", - text = { - "在您{C:attention}消耗牌栏位{}中", - "的{C:planet}星球牌{}", - "会使这一特定{C:attention}牌型", - "给予{X:red,C:white}X#1#{}倍率" - }, - unlock = { - "从任何{C:planet}天体包中", - "总共使用{C:attention}#1#张", - "{C:planet}星球牌{}", - "{C:inactive}(#2#)" - } - }, - v_nacho_tong = { - name = "玉米片夹", - text = { - "每回合", - "出牌次数", - "永久{C:blue}+#1#{}" - }, - unlock = { - "打出总共", - "{C:attention}#1#{}张卡牌", - "{C:inactive}(#2#)" - } - }, - v_recyclomancy = { - name = "回收魔法", - text = { - "每回合", - "弃牌次数", - "永久{C:blue}+#1#{}" - }, - unlock = { - "弃掉总共", - "{C:attention}#1#{}张卡牌", - "{C:inactive}(#2#)" - } - }, - v_money_tree = { - name = "摇钱树", - text = { - "每回合", - "可获得利息的上限", - "提高到{C:money}$#1#{}" - }, - unlock = { - "连续{C:attention}#1#{}回合", - "在计算收益时", - "获得的利息到达上限", - "{C:inactive}(#2#)" - } - }, - v_antimatter = { - name = "反物质", - text = { - "小丑牌槽位{C:dark_edition}+1{}" - }, - unlock = { - "兑换{C:voucher}空白{}优惠券", - "总计{C:attention}#1#{}次", - "{C:inactive}(#2#)" - } - }, - v_illusion = { - name = "幻象", - text = { - "商店内的{C:attention}游戏牌{}", - "可以是{C:enhanced}增强卡牌{}、", - "{C:dark_edition}不同版本{}、和/或{C:attention}蜡封{}" - }, - unlock = { - "在商店", - "购买总计", - "{C:attention}#1#{}张游戏牌", - "{C:inactive}(#2#)" - } - }, - v_petroglyph = { - name = "岩画", - unlock = { - "达到底注", - "等级{E:1,C:attention}#1#" - }, - text = { - "底注{C:attention}-#1#{}", - "每回合", - "弃牌次数{C:red}-#1#{}" - } - }, - v_retcon = { - name = "重构", - text = { - "重掷Boss盲注", - "{C:attention}不限{}次数", - "每次重掷花费{C:money}$#1#{}" - }, - unlock = { - "发现", - "{C:attention}#1#{}盲注" - } - }, - v_tesselation = { - name = "镶嵌", - text = { - "生成你最常", - "打出的{C:attention}小丑牌{}", - "{E:1,V:1}#1#", - "{C:inactive}(必须有空位)" - }, - unlock = { - "在商店购买", - "你最常使用的{C:attention}小丑牌", - "并且是", - "{C:dark_edition}多彩版本" - } - }, - v_palette = { - name = "调色板", - text = { - "手牌上限{C:attention}+#1#{}" - }, - unlock = { - "手牌上限减少", - "至{C:attention}#1#{}张" - } - }, - v_paint_brush = { - name = "油漆刷", - text = { - "手牌上限{C:attention}+#1#{}" - } - } - }, - Tarot = { - c_fool = { - name = "愚者", - text = { - "生成本赛局中", - "上一次使用的", - "{C:tarot}塔罗牌{}或{C:planet}星球牌{}", - "不包括{s:0.8,C:tarot}愚者{s:0.8}" - } - }, - c_magician = { - name = "魔术师", - text = { - "增强{C:attention}#1#{}张", - "选定卡牌成为", - "{C:attention}#2#" - } - }, - c_high_priestess = { - name = "女祭司", - text = { - "生成最多{C:attention}#1#张", - "张随机{C:planet}星球牌{}", - "{C:inactive}(必须有空位)" - } - }, - c_empress = { - name = "皇后", - text = { - "增强{C:attention}#1#张", - "选定卡牌成为", - "{C:attention}#2#" - } - }, - c_emperor = { - name = "皇帝", - text = { - "生成最多{C:attention}#1#张", - "随机{C:tarot}塔罗牌{}", - "{C:inactive}(必须有空位)" - } - }, - c_heirophant = { - name = "教皇", - text = { - "增强{C:attention}#1#张", - "选定卡牌成为", - "{C:attention}#2#" - } - }, - c_lovers = { - name = "恋人", - text = { - "增强{C:attention}#1#{}张", - "选定卡牌成为", - "{C:attention}#2#" - } - }, - c_chariot = { - name = "战车", - text = { - "增强{C:attention}#1#{}张", - "选定卡牌成为", - "{C:attention}#2#" - } - }, - c_justice = { - name = "正义", - text = { - "增强{C:attention}#1#{}张", - "选定卡牌成为", - "{C:attention}#2#" - } - }, - c_hermit = { - name = "隐者", - text = { - "资金加倍", - "{C:inactive}(最高{C:money}$#1#{C:inactive})" - } - }, - c_wheel_of_fortune = { - name = "命运之轮", - text = { - "有{C:green}#1#/#2#{}几率", - "给一张随机{C:attention}小丑牌", - "添加{C:dark_edition}闪箔{}、{C:dark_edition}镭射{}", - "或{C:dark_edition}多彩{}版本" - } - }, - c_strength = { - name = "力量", - text = { - "将最多{C:attention}#1#{}张", - "选定卡牌", - "点数提高{C:attention}1" - } - }, - c_hanged_man = { - name = "倒吊人", - text = { - "摧毁最多{C:attention}#1#{}张", - "选定卡牌" - } - }, - c_death = { - name = "死神", - text = { - "选定{C:attention}#1#{}张卡牌,", - "将{C:attention}靠左{}的那张牌", - "变成{C:attention}靠右{}的那张牌", - "{C:inactive}(你可以拖动来改变位置)" - } - }, - c_temperance = { - name = "节制", - text = { - "获得拥有的小丑牌", - "售出价格总和的", - "资金{C:inactive}(最高{C:money}$#1#{C:inactive})", - "{C:inactive}(当前{C:money}$#2#{C:inactive})" - } - }, - c_devil = { - name = "恶魔", - text = { - "增强{C:attention}#1#{}张", - "选定卡牌成为", - "{C:attention}#2#" - } - }, - c_tower = { - name = "塔", - text = { - "增强{C:attention}#1#{}张", - "选定卡牌成为", - "{C:attention}#2#" - } - }, - c_star = { - name = "星星", - text = { - "将最多{C:attention}#1#{}张", - "选定卡牌", - "转换为{V:1}#2#{}" - } - }, - c_moon = { - name = "月亮", - text = { - "将最多{C:attention}#1#{}张", - "选定卡牌", - "转换为{V:1}#2#{}" - } - }, - c_sun = { - name = "太阳", - text = { - "将最多{C:attention}#1#{}张", - "选定卡牌", - "转换为{V:1}#2#{}" - } - }, - c_judgement = { - name = "审判", - text = { - "生成一张随机的", - "{C:attention}{}小丑牌", - "{C:inactive}(必须有空位)" - } - }, - c_world = { - name = "世界", - text = { - "将最多{C:attention}#1#{}张", - "选定卡牌", - "转换为{V:1}#2#{}" - } - } - }, - Planet = { - c_mercury = { - name = "水星", - text = { - "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", - "升级{C:attention}#2#", - "{C:mult}+#3#{}倍率并且", - "{C:chips}+#4#{}筹码" - } - }, - c_venus = { - name = "金星", - text = { - "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", - "升级{C:attention}#2#", - "{C:mult}+#3#{}倍率并且", - "{C:chips}+#4#{}筹码" - } - }, - c_earth = { - name = "地球", - text = { - "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", - "升级{C:attention}#2#", - "{C:mult}+#3#{}倍率并且", - "{C:chips}+#4#{}筹码" - } - }, - c_mars = { - name = "火星", - text = { - "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", - "升级{C:attention}#2#", - "{C:mult}+#3#{}倍率并且", - "{C:chips}+#4#{}筹码" - } - }, - c_jupiter = { - name = "木星", - text = { - "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", - "升级{C:attention}#2#", - "{C:mult}+#3#{}倍率并且", - "{C:chips}+#4#{}筹码" - } - }, - c_saturn = { - name = "土星", - text = { - "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", - "升级{C:attention}#2#", - "{C:mult}+#3#{}倍率并且", - "{C:chips}+#4#{}筹码" - } - }, - c_uranus = { - name = "天王星", - text = { - "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", - "升级{C:attention}#2#", - "{C:mult}+#3#{}倍率并且", - "{C:chips}+#4#{}筹码" - } - }, - c_neptune = { - name = "海王星", - text = { - "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", - "升级{C:attention}#2#", - "{C:mult}+#3#{}倍率并且", - "{C:chips}+#4#{}筹码" - } - }, - c_pluto = { - name = "冥王星", - text = { - "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", - "升级{C:attention}#2#", - "{C:mult}+#3#{}倍率并且", - "{C:chips}+#4#{}筹码" - } - }, - c_ceres = { - name = "谷神星", - text = { - "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", - "升级{C:attention}#2#", - "{C:mult}+#3#{}倍率并且", - "{C:chips}+#4#{}筹码" - } - }, - c_planet_x = { - name = "X行星", - text = { - "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", - "升级{C:attention}#2#", - "{C:mult}+#3#{}倍率并且", - "{C:chips}+#4#{}筹码" - } - }, - c_eris = { - name = "阋神星", - text = { - "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", - "升级{C:attention}#2#", - "{C:mult}+#3#{}倍率并且", - "{C:chips}+#4#{}筹码" - } - } - }, - Spectral = { - c_familiar = { - name = "使魔", - text = { - "随机摧毁{C:attention}1{}张手牌", - "并添加{C:attention}#1#{}张", - "随机{C:attention}增强的人头牌{}", - "到手牌中" - } - }, - c_grim = { - name = "严峻", - text = { - "随机摧毁{C:attention}1{}张手牌", - "并添加{C:attention}#1#{}张", - "随机{C:attention}增强的A{}", - "到手牌中" - } - }, - c_incantation = { - name = "咒语", - text = { - "随机摧毁{C:attention}1{}张手牌", - "并添加{C:attention}#1#{}张", - "随机{C:attention}增强的数字牌{}", - "到手牌中" - } - }, - c_talisman = { - name = "护身符", - text = { - "将{C:attention}金色蜡封{}添加到", - "{C:attention}1{}张选定的", - "手牌中" - } - }, - c_aura = { - name = "光环", - text = { - "选定{C:attention}1{}张手牌,为其添加", - "{C:dark_edition}闪箔卡{}、{C:dark_edition}镭射卡{}、或{C:dark_edition}多彩卡{}", - "效果中的一种" - } - }, - c_wraith = { - name = "幽灵", - text = { - "生成一张随机的", - "{C:red}稀有{C:attention}小丑牌{}", - "将资金变为{C:money}$0" - } - }, - c_sigil = { - name = "符印", - text = { - "将手中所有", - "卡牌转换为同一种", - "随机{C:attention}花色" - } - }, - c_ouija = { - name = "占卜", - text = { - "将手中所有", - "手持牌转换为同一个", - "随机{C:attention}点数", - "手牌上限{C:red}-1{}" - } - }, - c_ectoplasm = { - name = "灵质", - text = { - "添加{C:dark_edition}负片{}效果到", - "一张随机的{C:attention}小丑牌", - "手牌上限{C:red}-#1#{}" - } - }, - c_immolate = { - name = "火祭", - text = { - "随机摧毁", - "{C:attention}#1#{}张手牌", - "获得{C:money}$#2#" - } - }, - c_soul = { - name = "灵魂", - text = { - "生成一张", - "{C:legendary,E:1}传奇{}小丑牌", - "{C:inactive}(必须有空位)" - } - }, - c_black_hole = { - name = "黑洞", - text = { - "所有{C:legendary,E:1}牌型", - "提升{C:attention}1{}级" - } - }, - c_ankh = { - name = "生命十字章", - text = { - "随机复制一张", - "{C:attention}小丑牌{},摧毁", - "其他小丑牌" - } - }, - c_deja_vu = { - name = "既视感", - text = { - "给你手牌中的", - "{C:attention}1{}张所选卡牌", - "加上{C:red}红色蜡封{}" - } - }, - c_hex = { - name = "妖法", - text = { - "随机为一张{C:attention}小丑牌{}添加", - "{C:attention}多彩{},摧毁", - "其他小丑牌" - } - }, - c_trance = { - name = "入迷", - text = { - "给你手牌中的", - "{C:attention}1{}张所选卡牌", - "加上{C:blue}蓝色蜡封{}" - } - }, - c_medium = { - name = "灵媒", - text = { - "给你手牌中的", - "{C:attention}1{}张所选卡牌", - "加上{C:purple}紫色蜡封{}" - } - }, - c_cryptid = { - name = "神秘生物", - text = { - "选定手牌中的{C:attention}1{}张牌", - "生成{C:attention}#1#{}张其复制牌" - } - } - }, - Edition = { - e_base = { - name = "基础", - text = { - "无额外效果" - } - }, - e_foil = { - name = "闪箔", - text = { - "{C:chips}+#1#{}筹码" - } - }, - e_holo = { - name = "镭射", - text = { - "{C:mult}+#1#{}倍率" - } - }, - e_polychrome = { - name = "多彩", - text = { - "{X:mult,C:white}X#1#{}倍率" - } - }, - e_negative = { - name = "负片", - text = { - "{C:dark_edition}+#1#{}个小丑牌槽位" - } - }, - e_negative_consumable = { - name = "负片", - text = { - "{C:dark_edition}+#1#{}个消耗牌槽位" - } - } - }, - Enhanced = { - m_bonus = { - name = "奖励牌", - text = {} - }, - m_mult = { - name = "倍率牌", - text = { - "{C:mult}+#1#{}倍率" - } - }, - m_wild = { - name = "万能牌", - text = { - "可以视作", - "任何花色" - } - }, - m_glass = { - name = "玻璃牌", - text = { - "{X:mult,C:white}X#1#{}倍率", - "有{C:green}#2#/#3#{}几率", - "摧毁此牌" - } - }, - m_steel = { - name = "钢铁牌", - text = { - "这张牌被", - "留在手牌中时", - "将给予{X:mult,C:white} X#1# {}倍率" - } - }, - m_stone = { - name = "石头牌", - text = { + j_wily={ + name="狡猾小丑", + text={ + "如果打出的牌中", + "包含{C:attention}#2#", "{C:chips}+#1#{}筹码", - "无点数无花色" - } + }, }, - m_gold = { - name = "黄金牌", - text = { - "如果这张卡牌", - "在回合结束时还在手牌中", - "你获得{C:money}$#1#{}" - } + j_wrathful_joker={ + name="愤怒小丑", + text={ + "打出的", + "{C:spades}#2#{}花色牌", + "在计分时给予{C:mult}+#1#{}倍率", + }, + }, + j_yorick={ + name="约里克", + text={ + "每弃掉{C:attention}#2#{C:inactive}[#3#]{}张牌", + "这张小丑牌获得{X:mult,C:white} X#1# {}倍率", + "{C:inactive}(当前为{X:mult,C:white} X#4# {C:inactive}倍率)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_zany={ + name="古怪小丑", + text={ + "如果打出的牌中", + "包含{C:attention}#2#{}", + "{C:red}+#1#{}倍率", + }, }, - m_lucky = { - name = "幸运牌", - text = { - "{C:green}#1#/#3#{}几率", - "{C:mult}+#2#{}倍率", - "{C:green}#1#/#5#{}几率", - "获得{C:money}$#4#" - } - } }, - Stake = { - stake_white = { - name = "白注", - text = { - "基础难度" - } - }, - stake_red = { - name = "红注", - text = { - "{C:attention}小盲注{}", - "没有奖励金", - "{s:0.8}之前所有赌注也都起效" - } - }, - stake_green = { - name = "绿注", - text = { - "{C:attention}底注{}提升时", - "过关需求分数的增速更快", - "{s:0.8}之前所有赌注也都起效" - } - }, - stake_blue = { - name = "蓝注", - text = { - "弃牌次数{C:red}-1{}", - "{s:0.8}之前所有赌注也都起效" - } - }, - stake_black = { - name = "黑注", - text = { - "商店可能会出现{C:attention}永恒{}小丑牌", - "{C:inactive,s:0.8}(无法卖出或摧毁)", - "{s:0.8}之前所有赌注也都起效" - } - }, - stake_purple = { - name = "紫注", - text = { - "{C:attention}底注{}提升时", - "过关需求分数的增速更快", - "{s:0.8}之前所有赌注也都起效" - } - }, - stake_orange = { - name = "橙注", - text = { - "商店可能会出现{C:attention}易腐{}小丑牌", - "{C:inactive,s:0.8}(经过5回合后被削弱)", - "{s:0.8}之前所有赌注也都起效" - } - }, - stake_gold = { - name = "金注", - text = { - "商店可能会出现{C:attention}租用{}小丑牌", - "{C:inactive,s:0.8}(售价为$1,每回合花费{C:money,s:0.8}$3{C:inactive,s:0.8})", - "{s:0.8}之前所有赌注也都起效" - } - } - }, - Tag = { - tag_uncommon = { - name = "罕见标签", - text = { - "商店会有一张免费的", - "{C:green}罕见小丑牌" - } - }, - tag_rare = { - name = "稀有标签", - text = { - "商店会有一张免费的", - "{C:red}稀有小丑牌" - } - }, - tag_negative = { - name = "负片标签", - text = { - "商店里的下一张", - "基础版本小丑牌", - "将会免费且变为{C:dark_edition}负片" - } - }, - tag_foil = { - name = "闪箔标签", - text = { - "商店里的下一张", - "基础版本小丑牌", - "将会免费且变为{C:dark_edition}闪箔" - } - }, - tag_holo = { - name = "镭射标签", - text = { - "商店里的下一张", - "基础版本小丑牌", - "将会免费且变为{C:dark_edition}镭射" - } - }, - tag_polychrome = { - name = "多彩标签", - text = { - "商店里的下一张", - "基础版本小丑牌", - "将会免费且变为{C:dark_edition}多彩" - } - }, - tag_investment = { - name = "投资标签", - text = { - "击败", - "Boss盲注后", - "获得{C:money}$#1#" - } - }, - tag_voucher = { - name = "优惠券标签", - text = { - "添加一张{C:voucher}优惠券", - "到下一个商店" - } - }, - tag_boss = { - name = "Boss标签", - text = { - "重掷", - "{C:attention}Boss盲注" - } - }, - tag_standard = { - name = "标准标签", - text = { - "获得一个免费的", - "{C:attention}超级标准包" - } - }, - tag_charm = { - name = "吊饰标签", - text = { - "获得一个免费的", - "{C:tarot}超级秘术包" - } - }, - tag_meteor = { - name = "流星标签", - text = { - "获得一个免费的", - "{C:planet}超级天体包" - } - }, - tag_buffoon = { - name = "小丑标签", - text = { - "获得一个免费的", - "{C:attention}超级小丑包" - } - }, - tag_handy = { - name = "顺手标签", - text = { - "本赛局每打出过一次{C:blue}手牌{}", - "获得{C:money}$#1#{}", - "{C:inactive}(将得到{C:money}$#2#{C:inactive})" - } - }, - tag_garbage = { - name = "垃圾标签", - text = { - "本赛局每一次", - "未使用的{C:red}弃牌{}得到{C:money}$#1#{}", - "{C:inactive}(将得到{C:money}$#2#{C:inactive})" - } - }, - tag_coupon = { - name = "代金券标签", - text = { - "下一家店内的", - "初始卡牌和补充包", - "均为免费" - } - }, - tag_double = { - name = "双倍标签", - text = { - "下一次选定的{C:attention}标签{}", - "会额外获得一个复制品", - "{s:0.8,C:attention}双倍标签{s:0.8}除外" - } - }, - tag_juggle = { - name = "杂耍标签", - text = { - "下一回合", - "{C:attention}+#1#{}手牌上限" - } - }, - tag_d_six = { - name = "D6标签", - text = { - "下一个商店的", - "重掷起价为{C:money}$0" - } - }, - tag_top_up = { - name = "充值标签", - text = { - "生成最多{C:attention}#1#张", - "{C:blue}普通{}小丑牌", - "{C:inactive}(必须有空位)" - } - }, - tag_skip = { - name = "速度标签", - text = { - "本赛局中每跳过", - "一次盲注,可获得{C:money}$#1#{}", - "{C:inactive}(将获得{C:money}$#2#{C:inactive})" - } - }, - tag_orbital = { - name = "轨道标签", - text = { - "升级{C:attention}#1#", - "{C:attention}#2#个等级" - } - }, - tag_economy = { - name = "经济标签", - text = { - "资金翻倍", - "{C:inactive}(最高{C:money}$#1#{C:inactive})" - } - }, - tag_ethereal = { - name = "空灵标签", - text = { - "获得一个免费的", - "{C:spectral}幻灵包" - } - } - }, - Blind = { - bl_small = { - name = "小盲注", - text = {} - }, - bl_big = { - name = "大盲注", - text = {} - }, - bl_hook = { - name = "钩子", - text = { - "每次出牌", - "随机弃掉2张手牌" - } - }, - bl_wall = { - name = "围墙", - text = { - "特大盲注" - } - }, - bl_wheel = { - name = "车轮", - text = { - "/7几率,抽到的牌", - "会是背面朝上" - } - }, - bl_arm = { - name = "手臂", - text = { - "降低打出的", - "牌型等级" - } - }, - bl_psychic = { - name = "灵媒", - text = { - "必须出 5 张牌" - } - }, - bl_goad = { - name = "挑衅", - text = { - "所有黑桃牌", - "都被削弱" - } - }, - bl_water = { - name = "水", - text = { - "初始弃牌", - "次数为0" - } - }, - bl_eye = { - name = "眼睛", - text = { - "本回合中不可", - "打出重复牌型" - } - }, - bl_mouth = { - name = "嘴巴", - text = { - "本回合只能打出", - "1种牌型" - } - }, - bl_plant = { - name = "植物", - text = { - "所有人头牌", - "都被削弱" - } - }, - bl_needle = { - name = "针", - text = { - "本回合只能出一次牌" - } - }, - bl_head = { - name = "头部", - text = { - "所有红桃牌", - "都被削弱" - } - }, - bl_tooth = { - name = "牙齿", - text = { - "每出一张牌", - "损失$1" - } - }, - bl_final_leaf = { - name = "翠绿之叶", - text = { - "所有卡牌都被削弱", - "直到售出1张小丑牌" - } - }, - bl_final_vessel = { - name = "靛紫之杯", - text = { - "超大盲注" - } - }, - bl_ox = { - name = "公牛", - text = { - "打出#1#牌型时", - "资金归$0" - } - }, - bl_house = { - name = "房屋", - text = { - "第一次的手牌", - "以背面朝上方式抽取" - } - }, - bl_club = { - name = "梅花", - text = { - "所有梅花牌", - "都被削弱" - } - }, - bl_fish = { - name = "鱼", - text = { - "出牌后自动抽取的牌", - "都是背面朝上" - } - }, - bl_window = { - name = "窗口", - text = { - "所有方片牌", - "都被削弱" - } - }, - bl_manacle = { - name = "镣铐", - text = { - "手牌上限-1" - } - }, - bl_serpent = { - name = "巨蟒", - text = { - "出牌或弃牌后", - "总是抽 3 张牌" - } - }, - bl_pillar = { - name = "支柱", - text = { - "在这一底注中", - "打出过的牌都被削弱" - } - }, - bl_flint = { - name = "燧石", - text = { - "基础筹码和", - "倍率减半" - } - }, - bl_mark = { - name = "标记", - text = { - "所有人头牌都是", - "以背面朝上的方式抽取" - } - }, - bl_final_acorn = { - name = "琥珀之实", - text = { - "翻转并洗乱", - "所有小丑牌" - } - }, - bl_final_heart = { - name = "绯红之心", - text = { - "每次出牌", - "使随机一张小丑牌失效" - } - }, - bl_final_bell = { - name = "蔚蓝之铃", - text = { - "迫使 1 张牌", - "总是被选中" - } - } - }, - Back = { - b_red = { - name = "红色牌组", - text = { - "每回合", - "{C:red}+#1#{}次弃牌" - } - }, - b_blue = { - name = "蓝色牌组", - text = { - "每回合", - "{C:blue}+#1#{}次出牌" - } - }, - b_yellow = { - name = "黄色牌组", - text = { - "开局时", - "额外获得{C:money}$#1#" - } - }, - b_green = { - name = "绿色牌组", - text = { - "每回合结束时:", - "每剩一次{C:blue}出牌次数,获得{C:money}$#1#{s:0.85}", - "每剩一次{C:red}弃牌次数,获得{C:money}$#2#{s:0.85}", - "不赚取任何{C:attention}利息" - } - }, - b_black = { - name = "黑色牌组", - text = { - "小丑牌槽位{C:attention}+#1#{}", - "", - "每回合", - "出牌次数{C:blue}-#2#{}" - } - }, - b_magic = { - name = "魔法牌组", - text = { - "开局时拥有", - "{C:tarot,T:v_crystal_ball}#1#{}优惠券", - "和{C:attention}2{}张{C:tarot,T:c_fool}#2#" - } - }, - b_nebula = { - name = "星云牌组", - text = { - "开局时拥有", - "{C:planet,T:v_telescope}#1#{}优惠券", - "消耗牌槽位{C:red}#2#{}" - } - }, - b_metal = { - name = "金属牌组", - text = { - "开局时,将牌组内", - "{C:attention}#1#张游戏牌", - "加强成{C:attention}钢铁牌" - } - }, - b_abandoned = { - name = "废弃牌组", - text = { - "开局时", - "玩家牌组中", - "没有{C:attention}人头牌" - } - }, - b_checkered = { - name = "方格牌组", - text = { - "开局时", - "牌组中有{C:attention}26{C:spades}张黑桃{}和", - "{C:attention}26{C:hearts}张红桃{}" - } - }, - b_rocky = { - name = "岩石牌组", - text = { - "开局时拥有{C:attention}#1#张", - "额外的{C:attention}石头牌" - } - }, - b_braided = { - name = "编织牌组", - text = { - "第一次出牌的牌型", - "升级到{C:attention}第3级" - } - }, - b_anaglyph = { - name = "浮雕牌组", - text = { - "每次击败{C:attention}Boss盲注{}后", - "获得一个{C:attention,T:tag_double}#1#" - } - }, - b_plasma = { - name = "等离子牌组", - text = { - "计算出牌分数时", - "平衡{C:blue}筹码{}和{C:red}倍率{}", - "盲注要求分数{C:red}X#1#{}" - } - }, - b_erratic = { - name = "古怪牌组", - text = { - "牌组中所有牌的", - "{C:attention}点数{}和{C:attention}花色{}", - "都是随机的" - } - }, - b_challenge = { - name = "挑战牌组", - text = { - "" - } - }, - b_ghost = { - name = "幽灵牌组", - text = { - "商店中可能", - "出现{C:spectral}幻灵牌{}", - "初始带有{C:spectral,T:c_hex}妖法{}牌" - } - }, - b_zodiac = { - name = "黄道牌组", - text = { - "开局时即拥有", - "{C:tarot,T:v_tarot_merchant}#1#{}、", - "{C:planet,T:v_planet_merchant}#2#{}、", - "和{C:attention,T:v_overstock_norm}#3#" - } - }, - b_painted = { - name = "彩绘牌组", - text = { - "手牌上限{C:attention}+#1#{}", - "小丑牌槽位{C:red}#2#{}" - } - } - }, - Other = { - gold_seal = { - name = "金色蜡封", - text = { - "这张牌被打出", - "并计分时", - "获得{C:money}$3{}" - } - }, - white_sticker = { - name = "白标贴", - text = { - "使用这张小丑牌", - "在{C:attention}白注", - "难度下获胜" - } - }, - red_sticker = { - name = "红标贴", - text = { - "使用这张小丑牌", - "在{C:attention}红注", - "难度下获胜" - } - }, - green_sticker = { - name = "绿标贴", - text = { - "使用这张小丑牌", - "在{C:attention}绿注", - "难度下获胜" - } - }, - blue_sticker = { - name = "蓝标贴", - text = { - "使用这张小丑牌", - "在{C:attention}蓝注", - "难度下获胜" - } - }, - black_sticker = { - name = "黑标贴", - text = { + Other={ + black_sticker={ + name="黑标贴", + text={ "使用这张小丑牌", "在{C:attention}黑注", - "难度下获胜" - } + "难度下获胜", + }, }, - purple_sticker = { - name = "紫标贴", - text = { - "使用这张小丑牌", - "在{C:attention}紫注", - "难度下获胜" - } - }, - orange_sticker = { - name = "橙标贴", - text = { - "使用这张小丑牌", - "在{C:attention}橙注", - "难度下获胜" - } - }, - gold_sticker = { - name = "金色标贴", - text = { - "使用这张小丑牌", - "在{C:attention}金注", - "难度下获胜" - } - }, - playing_card = { - text = { - "{V:1}#2#{C:light_black}#1#" - } - }, - card_chips = { - text = { - "{C:chips}+#1#{}筹码" - } - }, - card_extra_chips = { - text = { - "{C:chips}+#1#{}额外筹码" - } - }, - remove_negative = { - name = "n", - text = { - "{C:inactive,s:0.9}(移除复制牌的{C:dark_edition,s:0.9}负片{C:inactive,s:0.9})" - } - }, - locked = { - name = "锁定", - text = {} - }, - debuffed_default = { - name = "被削弱", - text = { - "所有能力", - "都不起效" - } - }, - debuffed_playing_card = { - name = "被削弱", - text = { - "计分时不获得筹码,", - "不能触发任何", - "功能和效果" - } - }, - demo_locked = { - name = "锁定", - text = { - "本试玩版", - "暂不可用" - } - }, - demo_shop_locked = { - name = "锁定", - text = { - "{C:attention}金宝的", - "个人卡牌收藏。", - "可在完整版", - "{E:1,C:red}Balatro中找到" - } - }, - wip_locked = { - name = "锁定", - text = { - "正在", - "制作中" - } - }, - deck_locked_win = { - name = "锁定", - text = { - "在任一难度下", - "以{C:attention}#1#{}", - "赢得一局" - } - }, - deck_locked_discover = { - name = "锁定", - text = { - "在收藏中", - "发现至少", - "{C:attention}#1#{}个项目" - } - }, - deck_locked_stake = { - name = "锁定", - text = { - "在{V:1}#1#{}或以上", - "难度以任一牌组", - "赢得一局" - } - }, - joker_locked_legendary = { - name = "锁定", - text = { - "通过{C:spectral}灵魂{}牌", - "发现这张小丑牌" - } - }, - undiscovered_joker = { - name = "未发现", - text = { - "在非预设局", - "中购买或", - "使用此牌", - "以了解其效果" - } - }, - undiscovered_tarot = { - name = "未发现", - text = { - "在非预设局", - "中购买或", - "使用此牌", - "以了解其效果" - } - }, - undiscovered_planet = { - name = "未发现", - text = { - "在非预设局", - "中购买或", - "使用此牌", - "以了解其效果" - } - }, - undiscovered_spectral = { - name = "未发现", - text = { - "在非预设局", - "中购买或", - "使用此牌", - "以了解其效果" - } - }, - undiscovered_voucher = { - name = "未发现", - text = { - "在非预设局", - "中兑换并使用", - "此优惠券", - "以了解其效果" - } - }, - undiscovered_booster = { - name = "未发现", - text = { - "在非预设局", - "中打开此包", - "以了解其效果" - } - }, - undiscovered_edition = { - name = "未发现", - text = { - "在非预设局", - "中找到此版本", - "以了解其效果" - } - }, - undiscovered_tag = { - name = "未发现", - text = { - "在非预设局", - "中使用此标签", - "以了解其效果" - } - }, - p_arcana_normal = { - name = "秘术包", - text = { - "从最多{C:attention}#2#张{C:tarot}塔罗牌{}中", - "选择{C:attention}#1#{}张", - "即选即用" - } - }, - p_arcana_jumbo = { - name = "巨型秘术包", - text = { - "从最多{C:attention}#2#张{C:tarot}塔罗牌{}中", - "选择{C:attention}#1#{}张", - "即选即用" - } - }, - p_arcana_mega = { - name = "超级秘术包", - text = { - "从最多{C:attention}#2#张{C:tarot}塔罗牌{}中", - "选择{C:attention}#1#{}张", - "即选即用" - } - }, - p_celestial_normal = { - name = "天体包", - text = { - "从最多{C:attention}#2#张{C:planet}星球牌{}中", - "选择{C:attention}#1#{}张", - "即选即用" - } - }, - p_celestial_jumbo = { - name = "巨型天体包", - text = { - "从最多{C:attention}#2#张{C:planet}星球牌{}中", - "选择{C:attention}#1#{}张", - "即选即用" - } - }, - p_celestial_mega = { - name = "超级天体包", - text = { - "从最多{C:attention}#2#张{C:planet}星球牌{}中", - "选择{C:attention}#1#{}张", - "即选即用" - } - }, - p_spectral_normal = { - name = "幻灵包", - text = { - "从最多{C:attention}#2#张{C:spectral}幻灵牌{}中", - "选择{C:attention}#1#{}张", - "即选即用" - } - }, - p_spectral_jumbo = { - name = "巨型幻灵包", - text = { - "从最多{C:attention}#2#张{C:spectral}幻灵牌{}中", - "选择{C:attention}#1#{}张", - "即选即用" - } - }, - p_spectral_mega = { - name = "超级幻灵包", - text = { - "从最多{C:attention}#2#张{C:spectral}幻灵牌{}中", - "选择{C:attention}#1#{}张", - "即选即用" - } - }, - p_standard_normal = { - name = "标准包", - text = { - "从最多{C:attention}#2#张{C:attention}游戏牌{}中", - "选择{C:attention}#1#{}张", - "添加到你的牌组" - } - }, - p_standard_jumbo = { - name = "巨型标准包", - text = { - "从最多{C:attention}#2#张{C:attention}游戏牌{}中", - "选择{C:attention}#1#{}张", - "添加到你的牌组" - } - }, - p_standard_mega = { - name = "超级标准包", - text = { - "从最多{C:attention}#2#张{C:attention}游戏牌{}中", - "选择{C:attention}#1#{}张", - "添加到你的牌组" - } - }, - p_buffoon_normal = { - name = "小丑包", - text = { - "从最多{C:attention}#2#张{C:joker}小丑牌{}中", - "选择{C:attention}#1#{}张" - } - }, - p_buffoon_jumbo = { - name = "巨型小丑包", - text = { - "从最多{C:attention}#2#张{C:joker}小丑牌{}中", - "选择{C:attention}#1#{}张" - } - }, - p_buffoon_mega = { - name = "超级小丑包", - text = { - "从最多{C:attention}#2#张{C:joker}小丑牌{}中", - "选择{C:attention}#1#{}张" - } - }, - pinned_left = { - name = "固定", - text = { - "这张小丑牌", - "固定在", - "最左侧" - } - }, - red_seal = { - name = "红色蜡封", - text = { - "重新触发", - "此卡牌{C:attention}1{}次" - } - }, - blue_seal = { - name = "蓝色蜡封", - text = { + blue_seal={ + name="蓝色蜡封", + text={ "如果在回合结束时", "这张牌还{C:attention}留在{}手牌中", "会生成最后一手牌型的{C:planet}星球牌{}", - "{C:inactive}(必须有空位)" - } + "{C:inactive}(必须有空位)", + }, }, - purple_seal = { - name = "紫色蜡封", - text = { - "被{C:attention}弃掉{}时", - "生成一张{C:tarot}塔罗牌{}", - "{C:inactive}(必须有空位)" - } + blue_sticker={ + name="蓝标贴", + text={ + "使用这张小丑牌", + "在{C:attention}蓝注", + "难度下获胜", + }, }, - eternal = { - name = "永恒卡", - text = { - "不能出售", - "或被摧毁" - } + card_chips={ + text={ + "{C:chips}+#1#{}筹码", + }, }, - perishable = { - name = "易腐", - text = { - "经过{C:attention}#1#{}回合后", - "会被削弱", - "{C:inactive}(剩余{C:attention}#2#{C:inactive}回合)" - } + card_extra_chips={ + text={ + "{C:chips}+#1#{}额外筹码", + }, }, - rental = { - name = "租用", - text = { - "售价为$1,在回合", - "结束时失去{C:money}$#1#{}" - } - }, - challenge_locked = { - name = "未解锁", - text = { + challenge_locked={ + name="未解锁", + text={ "用至少#1#个不同牌组", "赢得一场比赛以解锁", "挑战模式", - "{C:attention,s:2}#2#/#1#" - } - } - } + "{C:attention,s:2}#2#/#1#", + }, + }, + debuffed_default={ + name="被削弱", + text={ + "所有能力", + "都不起效", + }, + }, + debuffed_playing_card={ + name="被削弱", + text={ + "计分时不获得筹码,", + "不能触发任何", + "功能和效果", + }, + }, + deck_locked_discover={ + name="锁定", + text={ + "在收藏中", + "发现至少", + "{C:attention}#1#{}个项目", + }, + }, + deck_locked_stake={ + name="锁定", + text={ + "在{V:1}#1#{}或以上", + "难度以任一牌组", + "赢得一局", + }, + }, + deck_locked_win={ + name="锁定", + text={ + "在任一难度下", + "以{C:attention}#1#{}", + "赢得一局", + }, + }, + demo_locked={ + name="锁定", + text={ + "本试玩版", + "暂不可用", + }, + }, + demo_shop_locked={ + name="锁定", + text={ + "{C:attention}金宝的", + "个人卡牌收藏。", + "可在完整版", + "{E:1,C:red}Balatro中找到", + }, + }, + eternal={ + name="永恒卡", + text={ + "不能出售", + "或被摧毁", + }, + }, + gold_seal={ + name="金色蜡封", + text={ + "这张牌被打出", + "并计分时", + "获得{C:money}$3{}", + }, + }, + gold_sticker={ + name="金色标贴", + text={ + "使用这张小丑牌", + "在{C:attention}金注", + "难度下获胜", + }, + }, + green_sticker={ + name="绿标贴", + text={ + "使用这张小丑牌", + "在{C:attention}绿注", + "难度下获胜", + }, + }, + joker_locked_legendary={ + name="锁定", + text={ + "通过{C:spectral}灵魂{}牌", + "发现这张小丑牌", + }, + }, + locked={ + name="锁定", + text={ + }, + }, + orange_sticker={ + name="橙标贴", + text={ + "使用这张小丑牌", + "在{C:attention}橙注", + "难度下获胜", + }, + }, + p_arcana_jumbo={ + name="巨型秘术包", + text={ + "从最多{C:attention}#2#张{C:tarot}塔罗牌{}中", + "选择{C:attention}#1#{}张", + "即选即用", + }, + }, + p_arcana_mega={ + name="超级秘术包", + text={ + "从最多{C:attention}#2#张{C:tarot}塔罗牌{}中", + "选择{C:attention}#1#{}张", + "即选即用", + }, + }, + p_arcana_normal={ + name="秘术包", + text={ + "从最多{C:attention}#2#张{C:tarot}塔罗牌{}中", + "选择{C:attention}#1#{}张", + "即选即用", + }, + }, + p_buffoon_jumbo={ + name="巨型小丑包", + text={ + "从最多{C:attention}#2#张{C:joker}小丑牌{}中", + "选择{C:attention}#1#{}张", + }, + }, + p_buffoon_mega={ + name="超级小丑包", + text={ + "从最多{C:attention}#2#张{C:joker}小丑牌{}中", + "选择{C:attention}#1#{}张", + }, + }, + p_buffoon_normal={ + name="小丑包", + text={ + "从最多{C:attention}#2#张{C:joker}小丑牌{}中", + "选择{C:attention}#1#{}张", + }, + }, + p_celestial_jumbo={ + name="巨型天体包", + text={ + "从最多{C:attention}#2#张{C:planet}星球牌{}中", + "选择{C:attention}#1#{}张", + "即选即用", + }, + }, + p_celestial_mega={ + name="超级天体包", + text={ + "从最多{C:attention}#2#张{C:planet}星球牌{}中", + "选择{C:attention}#1#{}张", + "即选即用", + }, + }, + p_celestial_normal={ + name="天体包", + text={ + "从最多{C:attention}#2#张{C:planet}星球牌{}中", + "选择{C:attention}#1#{}张", + "即选即用", + }, + }, + p_spectral_jumbo={ + name="巨型幻灵包", + text={ + "从最多{C:attention}#2#张{C:spectral}幻灵牌{}中", + "选择{C:attention}#1#{}张", + "即选即用", + }, + }, + p_spectral_mega={ + name="超级幻灵包", + text={ + "从最多{C:attention}#2#张{C:spectral}幻灵牌{}中", + "选择{C:attention}#1#{}张", + "即选即用", + }, + }, + p_spectral_normal={ + name="幻灵包", + text={ + "从最多{C:attention}#2#张{C:spectral}幻灵牌{}中", + "选择{C:attention}#1#{}张", + "即选即用", + }, + }, + p_standard_jumbo={ + name="巨型标准包", + text={ + "从最多{C:attention}#2#张{C:attention}游戏牌{}中", + "选择{C:attention}#1#{}张", + "添加到你的牌组", + }, + }, + p_standard_mega={ + name="超级标准包", + text={ + "从最多{C:attention}#2#张{C:attention}游戏牌{}中", + "选择{C:attention}#1#{}张", + "添加到你的牌组", + }, + }, + p_standard_normal={ + name="标准包", + text={ + "从最多{C:attention}#2#张{C:attention}游戏牌{}中", + "选择{C:attention}#1#{}张", + "添加到你的牌组", + }, + }, + perishable={ + name="易腐", + text={ + "经过{C:attention}#1#{}回合后", + "会被削弱", + "{C:inactive}(剩余{C:attention}#2#{C:inactive}回合)", + }, + }, + pinned_left={ + name="固定", + text={ + "这张小丑牌", + "固定在", + "最左侧", + }, + }, + playing_card={ + text={ + "{V:1}#2#{C:light_black}#1#", + }, + }, + purple_seal={ + name="紫色蜡封", + text={ + "被{C:attention}弃掉{}时", + "生成一张{C:tarot}塔罗牌{}", + "{C:inactive}(必须有空位)", + }, + }, + purple_sticker={ + name="紫标贴", + text={ + "使用这张小丑牌", + "在{C:attention}紫注", + "难度下获胜", + }, + }, + red_seal={ + name="红色蜡封", + text={ + "重新触发", + "此卡牌{C:attention}1{}次", + }, + }, + red_sticker={ + name="红标贴", + text={ + "使用这张小丑牌", + "在{C:attention}红注", + "难度下获胜", + }, + }, + remove_negative={ + name="n", + text={ + "{C:inactive,s:0.9}(移除复制牌的{C:dark_edition,s:0.9}负片{C:inactive,s:0.9})", + }, + }, + rental={ + name="租用", + text={ + "售价为$1,在回合", + "结束时失去{C:money}$#1#{}", + }, + }, + undiscovered_booster={ + name="未发现", + text={ + "在非预设局", + "中打开此包", + "以了解其效果", + }, + }, + undiscovered_edition={ + name="未发现", + text={ + "在非预设局", + "中找到此版本", + "以了解其效果", + }, + }, + undiscovered_joker={ + name="未发现", + text={ + "在非预设局", + "中购买或", + "使用此牌", + "以了解其效果", + }, + }, + undiscovered_planet={ + name="未发现", + text={ + "在非预设局", + "中购买或", + "使用此牌", + "以了解其效果", + }, + }, + undiscovered_spectral={ + name="未发现", + text={ + "在非预设局", + "中购买或", + "使用此牌", + "以了解其效果", + }, + }, + undiscovered_tag={ + name="未发现", + text={ + "在非预设局", + "中使用此标签", + "以了解其效果", + }, + }, + undiscovered_tarot={ + name="未发现", + text={ + "在非预设局", + "中购买或", + "使用此牌", + "以了解其效果", + }, + }, + undiscovered_voucher={ + name="未发现", + text={ + "在非预设局", + "中兑换并使用", + "此优惠券", + "以了解其效果", + }, + }, + white_sticker={ + name="白标贴", + text={ + "使用这张小丑牌", + "在{C:attention}白注", + "难度下获胜", + }, + }, + wip_locked={ + name="锁定", + text={ + "正在", + "制作中", + }, + }, + }, + Planet={ + c_ceres={ + name="谷神星", + text={ + "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", + "升级{C:attention}#2#", + "{C:mult}+#3#{}倍率并且", + "{C:chips}+#4#{}筹码", + }, + }, + c_earth={ + name="地球", + text={ + "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", + "升级{C:attention}#2#", + "{C:mult}+#3#{}倍率并且", + "{C:chips}+#4#{}筹码", + }, + }, + c_eris={ + name="阋神星", + text={ + "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", + "升级{C:attention}#2#", + "{C:mult}+#3#{}倍率并且", + "{C:chips}+#4#{}筹码", + }, + }, + c_jupiter={ + name="木星", + text={ + "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", + "升级{C:attention}#2#", + "{C:mult}+#3#{}倍率并且", + "{C:chips}+#4#{}筹码", + }, + }, + c_mars={ + name="火星", + text={ + "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", + "升级{C:attention}#2#", + "{C:mult}+#3#{}倍率并且", + "{C:chips}+#4#{}筹码", + }, + }, + c_mercury={ + name="水星", + text={ + "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", + "升级{C:attention}#2#", + "{C:mult}+#3#{}倍率并且", + "{C:chips}+#4#{}筹码", + }, + }, + c_neptune={ + name="海王星", + text={ + "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", + "升级{C:attention}#2#", + "{C:mult}+#3#{}倍率并且", + "{C:chips}+#4#{}筹码", + }, + }, + c_planet_x={ + name="X行星", + text={ + "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", + "升级{C:attention}#2#", + "{C:mult}+#3#{}倍率并且", + "{C:chips}+#4#{}筹码", + }, + }, + c_pluto={ + name="冥王星", + text={ + "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", + "升级{C:attention}#2#", + "{C:mult}+#3#{}倍率并且", + "{C:chips}+#4#{}筹码", + }, + }, + c_saturn={ + name="土星", + text={ + "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", + "升级{C:attention}#2#", + "{C:mult}+#3#{}倍率并且", + "{C:chips}+#4#{}筹码", + }, + }, + c_uranus={ + name="天王星", + text={ + "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", + "升级{C:attention}#2#", + "{C:mult}+#3#{}倍率并且", + "{C:chips}+#4#{}筹码", + }, + }, + c_venus={ + name="金星", + text={ + "{S:0.8}({S:0.8,V:1}等级#1#{S:0.8}){}", + "升级{C:attention}#2#", + "{C:mult}+#3#{}倍率并且", + "{C:chips}+#4#{}筹码", + }, + }, + }, + Spectral={ + c_ankh={ + name="生命十字章", + text={ + "随机复制一张", + "{C:attention}小丑牌{},摧毁", + "其他小丑牌", + }, + }, + c_aura={ + name="光环", + text={ + "选定{C:attention}1{}张手牌,为其添加", + "{C:dark_edition}闪箔卡{}、{C:dark_edition}镭射卡{}、或{C:dark_edition}多彩卡{}", + "效果中的一种", + }, + }, + c_black_hole={ + name="黑洞", + text={ + "所有{C:legendary,E:1}牌型", + "提升{C:attention}1{}级", + }, + }, + c_cryptid={ + name="神秘生物", + text={ + "选定手牌中的{C:attention}1{}张牌", + "生成{C:attention}#1#{}张其复制牌", + }, + }, + c_deja_vu={ + name="既视感", + text={ + "给你手牌中的", + "{C:attention}1{}张所选卡牌", + "加上{C:red}红色蜡封{}", + }, + }, + c_ectoplasm={ + name="灵质", + text={ + "添加{C:dark_edition}负片{}效果到", + "一张随机的{C:attention}小丑牌", + "手牌上限{C:red}-#1#{}", + }, + }, + c_familiar={ + name="使魔", + text={ + "随机摧毁{C:attention}1{}张手牌", + "并添加{C:attention}#1#{}张", + "随机{C:attention}增强的人头牌{}", + "到手牌中", + }, + }, + c_grim={ + name="严峻", + text={ + "随机摧毁{C:attention}1{}张手牌", + "并添加{C:attention}#1#{}张", + "随机{C:attention}增强的A{}", + "到手牌中", + }, + }, + c_hex={ + name="妖法", + text={ + "随机为一张{C:attention}小丑牌{}添加", + "{C:attention}多彩{},摧毁", + "其他小丑牌", + }, + }, + c_immolate={ + name="火祭", + text={ + "随机摧毁", + "{C:attention}#1#{}张手牌", + "获得{C:money}$#2#", + }, + }, + c_incantation={ + name="咒语", + text={ + "随机摧毁{C:attention}1{}张手牌", + "并添加{C:attention}#1#{}张", + "随机{C:attention}增强的数字牌{}", + "到手牌中", + }, + }, + c_medium={ + name="灵媒", + text={ + "给你手牌中的", + "{C:attention}1{}张所选卡牌", + "加上{C:purple}紫色蜡封{}", + }, + }, + c_ouija={ + name="占卜", + text={ + "将手中所有", + "手持牌转换为同一个", + "随机{C:attention}点数", + "手牌上限{C:red}-1{}", + }, + }, + c_sigil={ + name="符印", + text={ + "将手中所有", + "卡牌转换为同一种", + "随机{C:attention}花色", + }, + }, + c_soul={ + name="灵魂", + text={ + "生成一张", + "{C:legendary,E:1}传奇{}小丑牌", + "{C:inactive}(必须有空位)", + }, + }, + c_talisman={ + name="护身符", + text={ + "将{C:attention}金色蜡封{}添加到", + "{C:attention}1{}张选定的", + "手牌中", + }, + }, + c_trance={ + name="入迷", + text={ + "给你手牌中的", + "{C:attention}1{}张所选卡牌", + "加上{C:blue}蓝色蜡封{}", + }, + }, + c_wraith={ + name="幽灵", + text={ + "生成一张随机的", + "{C:red}稀有{C:attention}小丑牌{}", + "将资金变为{C:money}$0", + }, + }, + }, + Stake={ + stake_black={ + name="黑注", + text={ + "商店可能会出现{C:attention}永恒{}小丑牌", + "{C:inactive,s:0.8}(无法卖出或摧毁)", + "{s:0.8}之前所有赌注也都起效", + }, + }, + stake_blue={ + name="蓝注", + text={ + "弃牌次数{C:red}-1{}", + "{s:0.8}之前所有赌注也都起效", + }, + }, + stake_gold={ + name="金注", + text={ + "商店可能会出现{C:attention}租用{}小丑牌", + "{C:inactive,s:0.8}(售价为$1,每回合花费{C:money,s:0.8}$3{C:inactive,s:0.8})", + "{s:0.8}之前所有赌注也都起效", + }, + }, + stake_green={ + name="绿注", + text={ + "{C:attention}底注{}提升时", + "过关需求分数的增速更快", + "{s:0.8}之前所有赌注也都起效", + }, + }, + stake_orange={ + name="橙注", + text={ + "商店可能会出现{C:attention}易腐{}小丑牌", + "{C:inactive,s:0.8}(经过5回合后被削弱)", + "{s:0.8}之前所有赌注也都起效", + }, + }, + stake_purple={ + name="紫注", + text={ + "{C:attention}底注{}提升时", + "过关需求分数的增速更快", + "{s:0.8}之前所有赌注也都起效", + }, + }, + stake_red={ + name="红注", + text={ + "{C:attention}小盲注{}", + "没有奖励金", + "{s:0.8}之前所有赌注也都起效", + }, + }, + stake_white={ + name="白注", + text={ + "基础难度", + }, + }, + }, + Tag={ + tag_boss={ + name="Boss标签", + text={ + "重掷", + "{C:attention}Boss盲注", + }, + }, + tag_buffoon={ + name="小丑标签", + text={ + "获得一个免费的", + "{C:attention}超级小丑包", + }, + }, + tag_charm={ + name="吊饰标签", + text={ + "获得一个免费的", + "{C:tarot}超级秘术包", + }, + }, + tag_coupon={ + name="代金券标签", + text={ + "下一家店内的", + "初始卡牌和补充包", + "均为免费", + }, + }, + tag_d_six={ + name="D6标签", + text={ + "下一个商店的", + "重掷起价为{C:money}$0", + }, + }, + tag_double={ + name="双倍标签", + text={ + "下一次选定的{C:attention}标签{}", + "会额外获得一个复制品", + "{s:0.8,C:attention}双倍标签{s:0.8}除外", + }, + }, + tag_economy={ + name="经济标签", + text={ + "资金翻倍", + "{C:inactive}(最高{C:money}$#1#{C:inactive})", + }, + }, + tag_ethereal={ + name="空灵标签", + text={ + "获得一个免费的", + "{C:spectral}幻灵包", + }, + }, + tag_foil={ + name="闪箔标签", + text={ + "商店里的下一张", + "基础版本小丑牌", + "将会免费且变为{C:dark_edition}闪箔", + }, + }, + tag_garbage={ + name="垃圾标签", + text={ + "本赛局每一次", + "未使用的{C:red}弃牌{}得到{C:money}$#1#{}", + "{C:inactive}(将得到{C:money}$#2#{C:inactive})", + }, + }, + tag_handy={ + name="顺手标签", + text={ + "本赛局每打出过一次{C:blue}手牌{}", + "获得{C:money}$#1#{}", + "{C:inactive}(将得到{C:money}$#2#{C:inactive})", + }, + }, + tag_holo={ + name="镭射标签", + text={ + "商店里的下一张", + "基础版本小丑牌", + "将会免费且变为{C:dark_edition}镭射", + }, + }, + tag_investment={ + name="投资标签", + text={ + "击败", + "Boss盲注后", + "获得{C:money}$#1#", + }, + }, + tag_juggle={ + name="杂耍标签", + text={ + "下一回合", + "{C:attention}+#1#{}手牌上限", + }, + }, + tag_meteor={ + name="流星标签", + text={ + "获得一个免费的", + "{C:planet}超级天体包", + }, + }, + tag_negative={ + name="负片标签", + text={ + "商店里的下一张", + "基础版本小丑牌", + "将会免费且变为{C:dark_edition}负片", + }, + }, + tag_orbital={ + name="轨道标签", + text={ + "升级{C:attention}#1#", + "{C:attention}#2#个等级", + }, + }, + tag_polychrome={ + name="多彩标签", + text={ + "商店里的下一张", + "基础版本小丑牌", + "将会免费且变为{C:dark_edition}多彩", + }, + }, + tag_rare={ + name="稀有标签", + text={ + "商店会有一张免费的", + "{C:red}稀有小丑牌", + }, + }, + tag_skip={ + name="速度标签", + text={ + "本赛局中每跳过", + "一次盲注,可获得{C:money}$#1#{}", + "{C:inactive}(将获得{C:money}$#2#{C:inactive})", + }, + }, + tag_standard={ + name="标准标签", + text={ + "获得一个免费的", + "{C:attention}超级标准包", + }, + }, + tag_top_up={ + name="充值标签", + text={ + "生成最多{C:attention}#1#张", + "{C:blue}普通{}小丑牌", + "{C:inactive}(必须有空位)", + }, + }, + tag_uncommon={ + name="罕见标签", + text={ + "商店会有一张免费的", + "{C:green}罕见小丑牌", + }, + }, + tag_voucher={ + name="优惠券标签", + text={ + "添加一张{C:voucher}优惠券", + "到下一个商店", + }, + }, + }, + Tarot={ + c_chariot={ + name="战车", + text={ + "增强{C:attention}#1#{}张", + "选定卡牌成为", + "{C:attention}#2#", + }, + }, + c_death={ + name="死神", + text={ + "选定{C:attention}#1#{}张卡牌,", + "将{C:attention}靠左{}的那张牌", + "变成{C:attention}靠右{}的那张牌", + "{C:inactive}(你可以拖动来改变位置)", + }, + }, + c_devil={ + name="恶魔", + text={ + "增强{C:attention}#1#{}张", + "选定卡牌成为", + "{C:attention}#2#", + }, + }, + c_emperor={ + name="皇帝", + text={ + "生成最多{C:attention}#1#张", + "随机{C:tarot}塔罗牌{}", + "{C:inactive}(必须有空位)", + }, + }, + c_empress={ + name="皇后", + text={ + "增强{C:attention}#1#张", + "选定卡牌成为", + "{C:attention}#2#", + }, + }, + c_fool={ + name="愚者", + text={ + "生成本赛局中", + "上一次使用的", + "{C:tarot}塔罗牌{}或{C:planet}星球牌{}", + "不包括{s:0.8,C:tarot}愚者{s:0.8}", + }, + }, + c_hanged_man={ + name="倒吊人", + text={ + "摧毁最多{C:attention}#1#{}张", + "选定卡牌", + }, + }, + c_heirophant={ + name="教皇", + text={ + "增强{C:attention}#1#张", + "选定卡牌成为", + "{C:attention}#2#", + }, + }, + c_hermit={ + name="隐者", + text={ + "资金加倍", + "{C:inactive}(最高{C:money}$#1#{C:inactive})", + }, + }, + c_high_priestess={ + name="女祭司", + text={ + "生成最多{C:attention}#1#张", + "张随机{C:planet}星球牌{}", + "{C:inactive}(必须有空位)", + }, + }, + c_judgement={ + name="审判", + text={ + "生成一张随机的", + "{C:attention}{}小丑牌", + "{C:inactive}(必须有空位)", + }, + }, + c_justice={ + name="正义", + text={ + "增强{C:attention}#1#{}张", + "选定卡牌成为", + "{C:attention}#2#", + }, + }, + c_lovers={ + name="恋人", + text={ + "增强{C:attention}#1#{}张", + "选定卡牌成为", + "{C:attention}#2#", + }, + }, + c_magician={ + name="魔术师", + text={ + "增强{C:attention}#1#{}张", + "选定卡牌成为", + "{C:attention}#2#", + }, + }, + c_moon={ + name="月亮", + text={ + "将最多{C:attention}#1#{}张", + "选定卡牌", + "转换为{V:1}#2#{}", + }, + }, + c_star={ + name="星星", + text={ + "将最多{C:attention}#1#{}张", + "选定卡牌", + "转换为{V:1}#2#{}", + }, + }, + c_strength={ + name="力量", + text={ + "将最多{C:attention}#1#{}张", + "选定卡牌", + "点数提高{C:attention}1", + }, + }, + c_sun={ + name="太阳", + text={ + "将最多{C:attention}#1#{}张", + "选定卡牌", + "转换为{V:1}#2#{}", + }, + }, + c_temperance={ + name="节制", + text={ + "获得拥有的小丑牌", + "售出价格总和的", + "资金{C:inactive}(最高{C:money}$#1#{C:inactive})", + "{C:inactive}(当前{C:money}$#2#{C:inactive})", + }, + }, + c_tower={ + name="塔", + text={ + "增强{C:attention}#1#{}张", + "选定卡牌成为", + "{C:attention}#2#", + }, + }, + c_wheel_of_fortune={ + name="命运之轮", + text={ + "有{C:green}#1#/#2#{}几率", + "给一张随机{C:attention}小丑牌", + "添加{C:dark_edition}闪箔{}、{C:dark_edition}镭射{}", + "或{C:dark_edition}多彩{}版本", + }, + }, + c_world={ + name="世界", + text={ + "将最多{C:attention}#1#{}张", + "选定卡牌", + "转换为{V:1}#2#{}", + }, + }, + }, + Voucher={ + v_antimatter={ + name="反物质", + text={ + "小丑牌槽位{C:dark_edition}+1{}", + }, + unlock={ + "兑换{C:voucher}空白{}优惠券", + "总计{C:attention}#1#{}次", + "{C:inactive}(#2#)", + }, + }, + v_blank={ + name="空白", + text={ + "{C:inactive}什么都没有?", + }, + }, + v_clearance_sale={ + name="清仓特卖", + text={ + "所有卡牌、补充包和优惠券", + "在店内均可享受{C:attention}#1#%{}折扣", + }, + }, + v_crystal_ball={ + name="水晶球", + text={ + "消耗牌槽位{C:attention}+1{}", + }, + }, + v_directors_cut={ + name="导演剪辑版", + text={ + "可以重掷Boss盲注", + "每个底注限重掷{C:attention}1{}次", + "每次花费{C:money}$#1#{}", + }, + }, + v_glow_up={ + name="焕彩", + text={ + "{C:dark_edition}闪箔卡{}、{C:dark_edition}镭射卡{}和", + "{C:dark_edition}多彩卡{}", + "出现频率{C:attention}X#1#{}", + }, + unlock={ + "同时拥有至少{C:attention}#1#张", + "{C:dark_edition}闪箔卡{}、{C:dark_edition}镭射卡{}、或", + "{C:dark_edition}多彩卡{}版本的{C:attention}小丑牌{}", + }, + }, + v_grabber={ + name="抓手", + text={ + "每回合", + "出牌次数", + "永久{C:blue}+#1#{}", + }, + }, + v_hieroglyph={ + name="象形文字", + text={ + "底注{C:attention}-#1#{}", + "每回合", + "出牌次数{C:blue}-#1#{}", + }, + }, + v_hone={ + name="打磨", + text={ + "{C:dark_edition}闪箔卡{}、{C:dark_edition}镭射卡{}和", + "{C:dark_edition}多彩卡{}", + "出现频率{C:attention}X#1#{}", + }, + }, + v_illusion={ + name="幻象", + text={ + "商店内的{C:attention}游戏牌{}", + "可以是{C:enhanced}增强卡牌{}、", + "{C:dark_edition}不同版本{}、和/或{C:attention}蜡封{}", + }, + unlock={ + "在商店", + "购买总计", + "{C:attention}#1#{}张游戏牌", + "{C:inactive}(#2#)", + }, + }, + v_liquidation={ + name="清算", + text={ + "所有卡牌、补充包和优惠券", + "在店内均可享受{C:attention}#1#%{}折扣", + }, + unlock={ + "在一场赛局中", + "至少兑换", + "{C:attention}#1#{C:voucher}张优惠券{}", + }, + }, + v_magic_trick={ + name="魔术", + text={ + "{C:attention}商店{}里面", + "有{C:attention}游戏牌{}", + "可供选购", + }, + }, + v_money_tree={ + name="摇钱树", + text={ + "每回合", + "可获得利息的上限", + "提高到{C:money}$#1#{}", + }, + unlock={ + "连续{C:attention}#1#{}回合", + "在计算收益时", + "获得的利息到达上限", + "{C:inactive}(#2#)", + }, + }, + v_nacho_tong={ + name="玉米片夹", + text={ + "每回合", + "出牌次数", + "永久{C:blue}+#1#{}", + }, + unlock={ + "打出总共", + "{C:attention}#1#{}张卡牌", + "{C:inactive}(#2#)", + }, + }, + v_observatory={ + name="天文台", + text={ + "在您{C:attention}消耗牌栏位{}中", + "的{C:planet}星球牌{}", + "会使这一特定{C:attention}牌型", + "给予{X:red,C:white}X#1#{}倍率", + }, + unlock={ + "从任何{C:planet}天体包中", + "总共使用{C:attention}#1#张", + "{C:planet}星球牌{}", + "{C:inactive}(#2#)", + }, + }, + v_omen_globe={ + name="预兆球", + text={ + "{C:spectral}幻灵牌{}可能", + "会在任何", + "{C:attention}秘术包中出现", + }, + unlock={ + "从任何{C:tarot}秘术包中", + "总共使用{C:attention}#1#张", + "{C:tarot}塔罗牌{}", + "{C:inactive}(#2#)", + }, + }, + v_overstock_norm={ + name="库存过剩", + text={ + "商店內", + "卡牌槽位{C:attention}+1{}", + }, + }, + v_overstock_plus={ + name="库存过剩加强版", + text={ + "商店内", + "卡牌槽位{C:attention}+1{}", + }, + unlock={ + "在商店内总共花费", + "{C:money}$#1#{}", + "{C:inactive}($#2#)", + }, + }, + v_paint_brush={ + name="油漆刷", + text={ + "手牌上限{C:attention}+#1#{}", + }, + }, + v_palette={ + name="调色板", + text={ + "手牌上限{C:attention}+#1#{}", + }, + unlock={ + "手牌上限减少", + "至{C:attention}#1#{}张", + }, + }, + v_petroglyph={ + name="岩画", + text={ + "底注{C:attention}-#1#{}", + "每回合", + "弃牌次数{C:red}-#1#{}", + }, + unlock={ + "达到底注", + "等级{E:1,C:attention}#1#", + }, + }, + v_planet_merchant={ + name="星球牌商人", + text={ + "商店内", + "{C:planet}星球牌{}", + "出现频率{C:attention}X#1#{}", + }, + }, + v_planet_tycoon={ + name="星球大亨", + text={ + "商店内", + "{C:tarot}星球牌{}", + "出现频率{C:attention}X#1#{}", + }, + unlock={ + "在商店", + "购买总计", + "{C:attention}#1#{}张{C:planet}星球牌{}", + "{C:inactive}(#2#)", + }, + }, + v_recyclomancy={ + name="回收魔法", + text={ + "每回合", + "弃牌次数", + "永久{C:blue}+#1#{}", + }, + unlock={ + "弃掉总共", + "{C:attention}#1#{}张卡牌", + "{C:inactive}(#2#)", + }, + }, + v_reroll_glut={ + name="重掷加強版", + text={ + "重掷费用", + "减少{C:money}$#1#{}", + }, + unlock={ + "重掷商店", + "总共{C:attention}#1#{}次", + "{C:inactive}(#2#)", + }, + }, + v_reroll_surplus={ + name="多次重掷", + text={ + "重掷费用", + "减少{C:money}$#1#{}", + }, + }, + v_retcon={ + name="重构", + text={ + "重掷Boss盲注", + "{C:attention}不限{}次数", + "每次重掷花费{C:money}$#1#{}", + }, + unlock={ + "发现", + "{C:attention}#1#{}盲注", + }, + }, + v_seed_money={ + name="种子基金", + text={ + "每回合", + "可获得利息的上限", + "提高到{C:money}$#1#{}", + }, + }, + v_tarot_merchant={ + name="塔罗牌商人", + text={ + "商店内", + "{C:tarot}塔罗牌{}", + "出现频率{C:attention}X#1#{}", + }, + }, + v_tarot_tycoon={ + name="塔罗大亨", + text={ + "商店内", + "{C:tarot}塔罗牌{}", + "出现频率{C:attention}X#1#{}", + }, + unlock={ + "在商店", + "购买总计", + "{C:attention}#1#张{C:tarot}塔罗牌{}", + "{C:inactive}(#2#)", + }, + }, + v_telescope={ + name="望远镜", + text={ + "{C:attention}天体包中的", + "{C:planet}星球牌{}{}始终有", + "你最常用的", + "的{C:attention}牌型", + }, + }, + v_wasteful={ + name="常弃常新", + text={ + "每回合", + "弃牌次数", + "永久{C:blue}+#1#{}", + }, + }, + }, }, - UI = {}, - tutorial = {}, - misc = { - suits_singular = { - Spades = "黑桃", - Hearts = "红桃", - Clubs = "梅花", - Diamonds = "方片" + misc={ + achievement_descriptions={ + _100000k="单次出牌获得1亿筹码", + _1000k="单次出牌获得100万筹码", + _10k="单次出牌获得1万筹码", + ante_up="达到底注4阶段", + ante_upper="达到底注8阶段", + astronomy="发现所有星球牌", + big_hands="牌组中拥有80张或以上的卡牌", + card_discarder="弃掉至少2500张牌", + card_player="打出至少2500张牌", + cartomancy="发现所有塔罗牌", + clairvoyance="发现所有幻灵牌", + completionist="发现100%的收藏道具", + completionist_plus="赢得胜利且每个牌组都在金注难度", + completionist_plus_plus="每张小丑牌都获得一个金色标贴", + extreme_couponer="发现所有优惠券", + flushed="用5张万能牌打出一次同花", + heads_up="赢一局", + high_stakes="在至少金注难度下赢一局", + legendary="发现一张传奇小丑牌", + low_stakes="在至少红注难度下赢一局", + mid_stakes="在至少黑注难度下赢一局", + nest_egg="单局中拥有 $400 或以上", + retrograde="让任一牌型升至第10级", + roi="在底注4阶段时购买5张优惠券", + royale="打出一次皇家同花顺", + rule_bender="完成任一挑战局", + rule_breaker="完成每一场挑战局", + shattered="单次出牌打碎2张玻璃牌", + speedrunner="在12回合内赢得一局", + tiny_hands="将你的牌组减少到20张或更少", + you_get_what_you_get="赢下一局且没有在商店中重掷", }, - suits_plural = { - Spades = "黑桃", - Hearts = "红桃", - Clubs = "梅花", - Diamonds = "方片" + achievement_names={ + _100000k="1亿", + _1000k="100万", + _10k="1万", + ante_up="底注上升!", + ante_upper="底注再上升!", + astronomy="天文", + big_hands="大手", + card_discarder="弃牌能手", + card_player="玩牌能手", + cartomancy="纸牌卜卦", + clairvoyance="未卜先知", + completionist="完美主义者", + completionist_plus="完美主义者+", + completionist_plus_plus="完美主义者++", + extreme_couponer="优惠券重度使用者", + flushed="同花", + heads_up="注意", + high_stakes="高赌注", + legendary="传奇", + low_stakes="低赌注", + mid_stakes="中赌注", + nest_egg="储备金", + retrograde="逆行", + roi="投资回报率", + royale="皇家", + rule_bender="规则篡改者", + rule_breaker="规则破坏者", + shattered="破碎", + speedrunner="速通大神", + tiny_hands="小手", + you_get_what_you_get="种瓜得瓜", }, - blind_states = { - Select = "选择", - Skipped = "跳过", - Current = "当前", - Defeated = "已被击败", - Upcoming = "下一回合", - Selected = "已选择" + blind_states={ + Current="当前", + Defeated="已被击败", + Select="选择", + Selected="已选择", + Skipped="跳过", + Upcoming="下一回合", }, - ranks = { - Ace = "A", - King = "K", - Queen = "Q", - Jack = "J", - ['10'] = "10", - ['9'] = "9", - ['8'] = "8", - ['7'] = "7", - ['6'] = "6", - ['5'] = "5", - ['4'] = "4", - ['3'] = "3", - ['2'] = "2" + challenge_names={ + c_blast_off_1="点火升空", + c_bram_poker_1="布莱姆·扑克", + c_city_1="15分钟都市", + c_cruelty_1="残酷", + c_double_nothing_1="孤注一掷", + c_five_card_1="五连抽", + c_fragile_1="易碎品", + c_golden_needle_1="金针", + c_inflation_1="通货膨胀", + c_jokerless_1="无小丑", + c_knife_1="刀锋之上", + c_luxury_1="奢侈税", + c_mad_world_1="疯狂世界", + c_medusa_1="美杜莎", + c_monolith_1="巨石", + c_non_perishable_1="不腐之物", + c_omelette_1="煎蛋卷", + c_rich_1="富者愈富", + c_typecast_1="角色固化", + c_xray_1="X光视界", }, - high_scores = { - hand = "最佳出牌", - furthest_round = "最高回合", - furthest_ante = "最高底注", - most_money = "最多资金", - boss_streak = "最多连续击败Boss", - collection = "收藏", - win_streak = "最佳连胜纪录", - current_streak = "", - poker_hand = "最常用的牌型" + collabs={ + Clubs={ + ["1"]="默认", + ["2"]="Vampire Survivors", + ["3"]="Slay the Spire", + ["4"]="药剂工艺", + ["5"]="Warframe", + ["6"]="Vault-Tec", + ["7"]="Dead by Daylight", + }, + Diamonds={ + ["1"]="默认", + ["2"]="潜水员戴夫", + ["3"]="星露谷物语", + ["4"]="挺进地牢", + ["5"]="1000xRESIST", + ["6"]="Civilization VII", + ["7"]="Rust", + }, + Hearts={ + ["1"]="默认", + ["2"]="Among Us", + ["3"]="The Binding of Isaac", + ["4"]="咩咩启示录", + ["5"]="Divinity Original Sin 2", + ["6"]="Critical Role", + ["7"]="Bugsnax", + }, + Spades={ + ["1"]="默认", + ["2"]="巫师", + ["3"]="赛博朋克 2077", + ["4"]="Shovel Knight", + ["5"]="饥荒", + ["6"]="Assassin's Creed", + ["7"]="Slay the Princess", + }, }, - poker_hands = { - ['Flush House'] = "同花葫芦", - ['Five of a Kind'] = "五条", - ['Royal Flush'] = "皇家同花顺", - ['Straight Flush'] = "同花顺", - ['Four of a Kind'] = "四条", - ['Full House'] = "葫芦", - ['Flush'] = "同花", - ['Straight'] = "顺子", - ['Three of a Kind'] = "三条", - ['Two Pair'] = "两对", - ['Pair'] = "对子", - ['High Card'] = "高牌", - ['Flush Five'] = "同花五条" - }, - poker_hand_descriptions = { - ['Flush House'] = { - "三条及对子,且", - "花色相同" + dictionary={ + ["$"]="$", + b_FAQ="常见问题", + b_and_use="&使用", + b_back="返回", + b_blinds="盲注", + b_booster_packs="补充包", + b_buy="购买", + b_cash_out="提现", + b_challenges="挑战", + b_collection="收藏", + b_collection_cap="收藏", + b_continue="继续", + b_copy="复制", + b_copy_seed="复制种子", + b_create_profile="创建配置", + b_credits="制作人员", + b_current_profile="当前配置", + b_customize_deck="定制牌组", + b_deck="牌组", + b_decks="牌组", + b_delete_profile="删除配置", + b_discard="弃牌", + b_editions="版本", + b_endless="无尽模式", + b_enhanced_cards="增强卡牌", + b_full_deck="完整牌组", + b_high_contrast_cards="高对比度卡牌", + b_how_to_play="怎么玩", + b_imagery="图像", + b_jokers="小丑", + b_load_profile="加载配置", + b_main_menu="主菜单", + b_music="音乐", + b_new_challenge="开始新挑战", + b_new_run="新一局", + b_next="下一个", + b_next_round_1="下一个", + b_next_round_2="回合", + b_open="打开", + b_options="选项", + b_options_cap="选项", + b_planet_cards="星球牌", + b_play_cap="开始游戏", + b_play_hand="出牌", + b_playbalatro="访问 playbalatro.com", + b_poker_hands="牌型", + b_quit_cap="退出", + b_redeem="兑换", + b_reduced_motion="减少动态效果", + b_remaining="剩余", + b_reroll_boss="重掷Boss盲注", + b_reset_profile="重设配置", + b_restrictions="限制条件", + b_retry="重試", + b_rules="规则", + b_run_info_1="比赛", + b_run_info_2="信息", + b_seals="蜡封", + b_seed="种子", + b_select="选择", + b_sell="售出", + b_set_CRT="CRT", + b_set_CRT_bloom="模拟CRT荧光效果", + b_set_apply="应用", + b_set_audio="音频", + b_set_crash_reports="崩溃报告", + b_set_game="游戏", + b_set_game_vol="游戏音量", + b_set_gamespeed="游戏速度", + b_set_graphics="图形", + b_set_master_vol="主音量", + b_set_monitor="显示监视器", + b_set_music_vol="音乐音量", + b_set_pixel_smoothing="像素画平滑", + b_set_play_discard_pos="出牌/弃牌按钮位置", + b_set_rumble="控制器震动", + b_set_screenshake="屏幕震动", + b_set_shadows="阴影", + b_set_vibration="震动", + b_set_video="视频", + b_set_windowmode="窗口模式", + b_settings="设置", + b_skip="跳过", + b_skip_blind="跳过盲注", + b_skip_reward="跳过奖励", + b_sort_hand="理牌", + b_sounds="声音", + b_spectral_cards="幻灵牌", + b_stake="赌注", + b_start_new_run="开始新的一局", + b_stat_consumables="消耗牌", + b_stat_jokers="小丑", + b_stat_planets="星球牌", + b_stat_spectrals="幻灵牌", + b_stat_tarots="塔罗牌", + b_stat_vouchers="优惠券", + b_stats="统计数据", + b_tags="标签", + b_tarot_cards="塔罗牌", + b_unlock_all="解锁全部", + b_use="使用", + b_vouchers="优惠券", + b_wishlist="在Steam上加入愿望单", + k_aces="A", + k_achievement="成就", + k_achievements_disabled="未开启成就", + k_active="已激活", + k_active_ex="激活!", + k_again_ex="再来一次!", + k_all_hands="全部出牌", + k_also_applied="同样起效", + k_ante="底注", + k_ante_cap="底注", + k_arcana_pack="秘术包", + k_balanced="平衡", + k_banned_cards="禁用卡", + k_banned_tags="禁用标签", + k_base_cap="基础", + k_base_cards="基础卡牌", + k_best_hand="最佳出牌", + k_booster="补充包", + k_buffoon_pack="小丑包", + k_cap_consumables="消耗牌", + k_card_stats="卡牌属性", + k_celestial_pack="天体包", + k_challenge_mode="挑战模式", + k_challenges="挑战", + k_choose="选择", + k_collection="收藏", + k_common="普通", + k_compatible="兼容", + k_copied_ex="已复制!", + k_custom_rules="自定义规则", + k_daily_run="每日挑战", + k_debuffed="被削弱", + k_deck="牌组", + k_deck_stake_wins="牌组赌注完成度", + k_defeated_by="负于", + k_demo_version_ex="试玩版!", + k_disabled_ex="已失效!", + k_drank_ex="喝光了!", + k_duplicated_ex="复制!", + k_dwarf_planet="矮行星", + k_eaten_ex="吃完了!", + k_edition="版本", + k_effective="有效", + k_empty_caps="空", + k_enter_name="输入名字", + k_enter_seed="输入种子", + k_enter_text="输入文本", + k_eroded_ex="已腐蚀!", + k_extinct_ex="已灭绝!", + k_face_cards="人头牌", + k_game_modifiers="游戏规则变化", + k_gold="金色", + k_high_score_ex="高分!", + k_hud_discards="弃牌", + k_hud_hands="出牌", + k_incompatible="不兼容", + k_joker="小丑", + k_joker_stickers="小丑贴纸", + k_jokers_cap="小丑", + k_legendary="传奇", + k_level_prefix="等级", + k_level_up_ex="提升等级!", + k_locked="锁定", + k_lower_score="分数", + k_lvl="等级", + k_melted_ex="融化了!", + k_money="资金", + k_mult="倍率", + k_no_other_jokers="没有其他小丑牌!", + k_no_reward="无奖励", + k_no_room_ex="没有空间!", + k_no_space_ex="没有空间!", + k_none="无", + k_nope_ex="没有!", + k_not_allowed_ex="不允许!", + k_not_discovered="未发现", + k_numbered_cards="数字牌", + k_or="或", + k_other="其他", + k_page="页", + k_planet="星球牌", + k_planet_q="星球?", + k_playing_as="使用", + k_plus_joker="+1小丑", + k_plus_planet="+1星球牌", + k_plus_spectral="+1幻灵牌", + k_plus_stone="+1石头牌", + k_plus_tarot="+1塔罗牌", + k_poker_hand="牌型", + k_profile="配置", + k_progress="进度", + k_rank="点数", + k_rare="稀有", + k_redeemed_ex="兑换!", + k_reroll="重掷", + k_reset="重置", + k_reward="奖励", + k_round="回合", + k_safe_ex="安全!", + k_saved_ex="被救了!", + k_seed="种子", + k_seeded_run="预设局", + k_skipped_cap="跳过", + k_spectral="幻灵", + k_spectral_pack="幻灵包", + k_stake="赌注", + k_stake_level="赌注等级", + k_standard_pack="标准包", + k_suit="花色", + k_swapped_ex="已交换!", + k_tarot="塔罗牌", + k_trophies_disabled="奖杯被禁用", + k_trophy="奖杯", + k_uncommon="罕见", + k_undisovered="未发现", + k_unknown="?????", + k_unlocked_ex="已解锁!", + k_upgrade_ex="升级!", + k_val_up="价值提升!", + k_view="查看", + k_voucher="优惠券", + k_vouchers_cap="优惠券", + k_wins="获胜数", + k_x_base="X 基础", + ml_bloom_opt={ + "关闭", + "开启", }, - ['Five of a Kind'] = { - "5张相同点数的牌" + ml_buy_and_use_target={ + "购买", + "&使用", }, - ['Royal Flush'] = { - "连续5张牌(点数连续),且", - "花色相同" + ml_buy_target={ + "购买", }, - ['Straight Flush'] = { - "连续5张牌(点数连续),且", - "花色相同" + ml_card_stats={ + "卡牌", + "统计数据", }, - ['Four of a Kind'] = { - "4张相同点数的牌,可以与另外", - "一张不计分的牌一同打出" + ml_controller_required={ + "玩本游戏需要一个游戏手柄。", + "请连接一个手柄以继续。", }, - ['Full House'] = { - "三条及对子" - }, - ['Flush'] = { - "5张牌花色相同" - }, - ['Straight'] = { - "连续5张牌(点数连续)" - }, - ['Three of a Kind'] = { - "3张点数相同的牌,可以与另外", - "最多2张不计分的牌一同打出" - }, - ['Two Pair'] = { - "两对不同点数的牌,可以与另外", - "一张不计分的牌一同打出" - }, - ['Pair'] = { - "两张点数相同的牌,可以与另外", - "最多3张不计分的牌一同打出" - }, - ['High Card'] = { - "如果打出的牌不是以上任何一种", - "那么只有点数最高的牌会计分" - }, - ['Flush Five'] = { - "5张相同点数和相同花色的牌" - } - }, - labels = { - common = "普通", - uncommon = "罕见", - rare = "稀有", - legendary = "传奇", - tarot = "塔罗牌", - planet = "星球牌", - pluto_planet = "矮行星", - voucher = "优惠券", - foil = "闪箔", - holographic = "镭射", - polychrome = "多彩", - negative = "负片", - gold_seal = "金色蜡封", - locked = "未解锁", - blue_seal = "蓝色蜡封", - red_seal = "红色蜡封", - purple_seal = "紫色蜡封", - eternal = "永恒卡", - perishable = "易腐", - rental = "租用", - pinned_left = "固定" - }, - dictionary = { - b_sell = "售出", - b_use = "使用", - b_select = "选择", - b_buy = "购买", - b_redeem = "兑换", - b_open = "打开", - b_and_use = "&使用", - b_next_round_1 = "下一个", - b_next_round_2 = "回合", - b_play_hand = "出牌", - b_discard = "弃牌", - b_sort_hand = "理牌", - b_run_info_1 = "比赛", - b_run_info_2 = "信息", - b_options = "选项", - b_reroll_boss = "重掷Boss盲注", - b_skip_blind = "跳过盲注", - b_skip_reward = "跳过奖励", - b_skip = "跳过", - b_start_new_run = "开始新的一局", - b_main_menu = "主菜单", - b_collection = "收藏", - b_seed = "种子", - b_copy_seed = "复制种子", - b_credits = "制作人员", - b_stats = "统计数据", - b_settings = "设置", - b_set_game = "游戏", - b_set_video = "视频", - b_set_graphics = "图形", - b_set_audio = "音频", - b_set_gamespeed = "游戏速度", - b_set_play_discard_pos = "出牌/弃牌按钮位置", - b_set_screenshake = "屏幕震动", - b_set_crash_reports = "崩溃报告", - b_set_monitor = "显示监视器", - b_set_windowmode = "窗口模式", - b_set_apply = "应用", - b_set_master_vol = "主音量", - b_set_music_vol = "音乐音量", - b_set_game_vol = "游戏音量", - b_set_shadows = "阴影", - b_set_pixel_smoothing = "像素画平滑", - b_set_CRT = "CRT", - b_set_CRT_bloom = "模拟CRT荧光效果", - b_stat_jokers = "小丑", - b_stat_consumables = "消耗牌", - b_stat_tarots = "塔罗牌", - b_stat_planets = "星球牌", - b_stat_spectrals = "幻灵牌", - b_stat_vouchers = "优惠券", - b_next = "下一个", - b_endless = "无尽模式", - b_wishlist = "在Steam上加入愿望单", - b_playbalatro = "访问 playbalatro.com", - b_remaining = "剩余", - b_full_deck = "完整牌组", - b_poker_hands = "牌型", - b_blinds = "盲注", - b_vouchers = "优惠券", - b_stake = "赌注", - b_jokers = "小丑", - b_tarot_cards = "塔罗牌", - b_planet_cards = "星球牌", - b_spectral_cards = "幻灵牌", - b_enhanced_cards = "增强卡牌", - b_editions = "版本", - b_booster_packs = "补充包", - b_tags = "标签", - b_decks = "牌组", - b_continue = "继续", - b_back = "返回", - b_music = "音乐", - b_sounds = "声音", - b_imagery = "图像", - b_new_run = "新一局", - b_challenges = "挑战", - b_current_profile = "当前配置", - b_load_profile = "加载配置", - b_create_profile = "创建配置", - b_delete_profile = "删除配置", - b_reset_profile = "重设配置", - b_rules = "规则", - b_restrictions = "限制条件", - b_deck = "牌组", - b_play_cap = "开始游戏", - b_options_cap = "选项", - b_collection_cap = "收藏", - b_quit_cap = "退出", - b_cash_out = "提现", - k_unknown = "?????", - k_compatible = "兼容", - k_incompatible = "不兼容", - k_round = "回合", - k_ante = "底注", - k_seed = "种子", - k_reroll = "重掷", - k_mult = "倍率", - k_rank = "点数", - k_suit = "花色", - k_stake = "赌注", - k_common = "普通", - k_uncommon = "罕见", - k_rare = "稀有", - k_legendary = "传奇", - k_debuffed = "被削弱", - k_locked = "锁定", - k_undisovered = "未发现", - k_joker = "小丑", - k_voucher = "优惠券", - k_tarot = "塔罗牌", - k_planet = "星球牌", - k_dwarf_planet = "矮行星", - k_planet_q = "星球?", - k_spectral = "幻灵", - k_booster = "补充包", - k_edition = "版本", - k_hud_hands = "出牌", - k_hud_discards = "弃牌", - k_lower_score = "分数", - k_arcana_pack = "秘术包", - k_celestial_pack = "天体包", - k_spectral_pack = "幻灵包", - k_standard_pack = "标准包", - k_buffoon_pack = "小丑包", - k_enter_text = "输入文本", - k_defeated_by = "负于", - k_level_prefix = "等级", - k_also_applied = "同样起效", - k_base_cards = "基础卡牌", - k_effective = "有效", - k_aces = "A", - k_face_cards = "人头牌", - k_numbered_cards = "数字牌", - k_cap_consumables = "消耗牌", - k_page = "页", - k_ante_cap = "底注", - k_base_cap = "基础", - k_jokers_cap = "小丑", - k_vouchers_cap = "优惠券", - k_x_base = "X 基础", - k_not_discovered = "未发现", - k_unlocked_ex = "已解锁!", - k_challenge_mode = "挑战模式", - k_daily_run = "每日挑战", - k_profile = "配置", - k_wins = "获胜数", - k_empty_caps = "空", - k_collection = "收藏", - k_stake_level = "赌注等级", - k_none = "无", - k_game_modifiers = "游戏规则变化", - k_custom_rules = "自定义规则", - k_banned_cards = "禁用卡", - k_banned_tags = "禁用标签", - k_other = "其他", - k_money = "资金", - k_best_hand = "最佳出牌", - k_seeded_run = "预设局", - k_enter_seed = "输入种子", - k_lvl = "等级", - k_skipped_cap = "跳过", - k_no_reward = "无奖励", - k_reward = "奖励", - k_nope_ex = "没有!", - k_not_allowed_ex = "不允许!", - k_or = "或", - k_balanced = "平衡", - ph_improve_run = "来变强吧!", - ph_sneak_peek = "抢先看", - ph_deck_preview_stones = "石头", - ph_deck_preview_effective = "受小丑、盲注和卡牌强化影响而导致的有效总数", - ph_blind_score_at_least = "至少得分", - ph_blind_reward = "奖励:", - ph_up_ante_1 = "提高底注", - ph_up_ante_2 = "加注所有盲注", - ph_up_ante_3 = "刷新盲注", - ph_select_challenge = "选择一项挑战", - ph_stat_joker = "使用此卡完成的总回合数", - ph_stat_consumable = "这张卡的使用次数", - ph_stat_voucher = "兑换此优惠券的次数", - ph_demo_thanks_1 = "感谢游玩", - ph_demo_thanks_2 = "BALATRO 演示版", - ph_game_over = "游戏结束", - ph_vouchers_redeemed = "本赛局兑换的优惠券", - ph_no_vouchers = "本赛局并未兑换任何优惠券", - ph_defeat_this_blind_1 = "打败这一盲注", - ph_defeat_this_blind_2 = "以发现它", - ph_click_confirm = "再次点击确认", - ph_choose_blind_1 = "选择你的", - ph_choose_blind_2 = "下一个盲注", - ph_mr_bones = "被骷髅先生救了", - ph_score_at_least = "至少得分", - ph_all_poker_hand = "所有牌型", - ph_1_level = "+1级", - ph_boss_disabled = "Boss限制条件失效!", - ph_most_played = "{最常出的牌型}", - ml_demo_thanks_message = { - "请考虑将Balatro列入", - "Steam愿望单并注册", - "playbalatro.com上的时事通讯" - }, - ml_eternal = { - "永恒卡", - "不能出售", - "或被摧毁" - }, - ml_gold_seal_desc = { - "黄金蜡封", - "若打出", - "返回手牌" - }, - ml_crash_report_info = { + ml_crash_report_info={ "崩溃报告将发送给开发人员", "用以减少今后出现问题。", - "不会发送身份信息或个人信息。" + "不会发送身份信息或个人信息。", }, - ml_play_discard_pos_opt = { + ml_demo_thanks_message={ + "请考虑将Balatro列入", + "Steam愿望单并注册", + "playbalatro.com上的时事通讯", + }, + ml_disabled_seed={ + "所有解锁和", + "发现均被禁用", + }, + ml_edition_seal_enhancement_explanation={ + "每张游戏牌可能会有", + "增强、不同版本和蜡封", + }, + ml_eternal={ + "永恒卡", + "不能出售", + "或被摧毁", + }, + ml_gold_seal_desc={ + "黄金蜡封", + "若打出", + "返回手牌", + }, + ml_offline_message={ + "此设备离线了。", + "当前的存档可能不是最新的。", + }, + ml_open_target={ + "打开", + }, + ml_paste_seed={ + "粘贴", + "种子", + }, + ml_play_discard_pos_opt={ "弃牌/出牌", - "出牌/弃牌" + "出牌/弃牌", }, - ml_windowmode_opt = { + ml_redeem_target={ + "兑换", + }, + ml_sell_target={ + "售出", + }, + ml_shadow_opt={ + "开启", + "关闭", + }, + ml_smoothing_opt={ + "关闭", + "开启", + }, + ml_unlock_all_explanation={ + "警告!解锁全部收藏道具", + "会禁用此存档配置的成就!", + }, + ml_unlock_all_trophies={ + "警告!解锁全部收藏道具", + "会禁用此存档配置的奖杯!", + }, + ml_vsync_opt={ + "垂直同步开启", + "垂直同步关闭", + }, + ml_windowmode_opt={ "窗口模式", "全屏模式", - "无边框模式" + "无边框模式", }, - ml_vsync_opt = { - "垂直同步开启", - "垂直同步关闭" - }, - ml_shadow_opt = { - "开启", - "关闭" - }, - ml_smoothing_opt = { - "关闭", - "开启" - }, - ml_bloom_opt = { - "关闭", - "开启" - }, - ml_card_stats = { - "卡牌", - "统计数据" - }, - ml_paste_seed = { - "粘贴", - "种子" - }, - ml_disabled_seed = { - "所有解锁和", - "发现均被禁用" - }, - ['$'] = "$", - k_redeemed_ex = "兑换!", - k_duplicated_ex = "复制!", - k_no_room_ex = "没有空间!", - k_no_space_ex = "没有空间!", - k_no_other_jokers = "没有其他小丑牌!", - k_plus_tarot = "+1塔罗牌", - k_plus_stone = "+1石头牌", - k_plus_planet = "+1星球牌", - k_plus_spectral = "+1幻灵牌", - k_active_ex = "激活!", - k_level_up_ex = "提升等级!", - k_upgrade_ex = "升级!", - k_again_ex = "再来一次!", - k_val_up = "价值提升!", - k_reset = "重置", - k_extinct_ex = "已灭绝!", - k_disabled_ex = "已失效!", - k_safe_ex = "安全!", - k_saved_ex = "被救了!", - k_swapped_ex = "已交换!", - k_copied_ex = "已复制!", - k_melted_ex = "融化了!", - b_copy = "复制", - b_high_contrast_cards = "高对比度卡牌", - b_reduced_motion = "减少动态效果", - b_set_rumble = "控制器震动", - b_seals = "蜡封", - b_new_challenge = "开始新挑战", - b_unlock_all = "解锁全部", - k_active = "已激活", - k_deck = "牌组", - k_progress = "进度", - k_challenges = "挑战", - k_joker_stickers = "小丑贴纸", - k_deck_stake_wins = "牌组赌注完成度", - k_enter_name = "输入名字", - k_gold = "金色", - k_card_stats = "卡牌属性", - k_view = "查看", - k_all_hands = "全部出牌", - k_high_score_ex = "高分!", - k_demo_version_ex = "试玩版!", - k_playing_as = "使用", - k_choose = "选择", - k_achievements_disabled = "未开启成就", - ph_no_boss_active = "无活跃boss", - ph_you_win = "你赢了!", - ph_you_win_demo = "你赢下了试玩版!", - ph_defeat_the_boss = "打赢Boss盲注", - ph_score_furthest_ante = "底注", - ph_score_furthest_round = "回合", - ph_score_hand = "最佳出牌", - ph_score_poker_hand = "最常用牌型", - ph_score_new_collection = "新发现", - ph_score_cards_played = "已使用卡牌", - ph_score_cards_discarded = "已弃掉卡牌", - ph_score_times_rerolled = "重掷次数", - ph_score_cards_purchased = "已购买卡牌", - ml_edition_seal_enhancement_explanation = { - "每张游戏牌可能会有", - "增强、不同版本和蜡封" - }, - ml_unlock_all_explanation = { - "警告!解锁全部收藏道具", - "会禁用此存档配置的成就!" - }, - k_plus_joker = "+1小丑", - k_eaten_ex = "吃完了!", - k_eroded_ex = "已腐蚀!", - k_achievement = "成就", - ph_unscored_hand = "出牌将不会得分", - ph_alert_debuff_confirm = "再次按下”出牌“确认", - k_drank_ex = "喝光了!", - k_trophy = "奖杯", - k_trophies_disabled = "奖杯被禁用", - ml_unlock_all_trophies = { - "警告!解锁全部收藏道具", - "会禁用此存档配置的奖杯!" - }, - k_poker_hand = "牌型", - ph_4_7_of_clubs = "四张梅花7" + ph_1_level="+1级", + ph_4_7_of_clubs="四张梅花7", + ph_alert_debuff_confirm="再次按下”出牌“确认", + ph_all_poker_hand="所有牌型", + ph_blind_reward="奖励:", + ph_blind_score_at_least="至少得分", + ph_boss_disabled="Boss限制条件失效!", + ph_choose_blind_1="选择你的", + ph_choose_blind_2="下一个盲注", + ph_click_confirm="再次点击确认", + ph_deck_preview_effective="因小丑、盲注和卡牌强化而产生的有效总数", + ph_deck_preview_stones="石头", + ph_defeat_the_boss="打赢Boss盲注", + ph_defeat_this_blind_1="打败盲注", + ph_defeat_this_blind_2="以发现它", + ph_demo_thanks_1="感谢游玩", + ph_demo_thanks_2="BALATRO 演示版", + ph_display_stickers="在一局比赛中展示赌注贴纸", + ph_game_over="游戏结束", + ph_improve_run="来变强吧!", + ph_most_played="{最常出的牌型}", + ph_mr_bones="被骷髅先生救了", + ph_no_boss_active="无活跃boss", + ph_no_vouchers="本赛局并未兑换任何优惠券", + ph_score_at_least="至少得分", + ph_score_cards_discarded="已弃掉卡牌", + ph_score_cards_played="已使用卡牌", + ph_score_cards_purchased="已购买卡牌", + ph_score_furthest_ante="底注", + ph_score_furthest_round="回合", + ph_score_hand="最佳出牌", + ph_score_new_collection="新发现", + ph_score_poker_hand="最常用牌型", + ph_score_times_rerolled="重掷次数", + ph_select_challenge="选择一项挑战", + ph_sneak_peek="抢先看", + ph_stat_consumable="这张卡的使用次数", + ph_stat_joker="使用此卡完成的总回合数", + ph_stat_voucher="兑换此优惠券的次数", + ph_unscored_hand="出牌将不会得分", + ph_up_ante_1="提高底注", + ph_up_ante_2="加注所有盲注", + ph_up_ante_3="刷新盲注", + ph_vouchers_redeemed="本赛局兑换的优惠券", + ph_you_win="你赢了!", + ph_you_win_demo="你赢下了试玩版!", }, - v_dictionary = { - a_xmult = "X#1#倍率", - a_mult = "+#1#倍率", - a_chips = "+#1#", - a_chips_minus = "-#1#", - a_handsize = "手牌上限+#1#", - a_hands = "出牌次数+#1#", - a_sold_tally = "#1#/#2#售出", - a_remaining = "剩余#1#", - ante_x_voucher = "底注#1#优惠券", - loyalty_active = "激活!", - loyalty_inactive = "#1#次后激活", - deck_preview_wheel_singular = "由于抽出的#1#牌面朝下,数字可能较低", - deck_preview_wheel_plural = "由于抽出的#1#牌面朝下,数字可能较低", - challenges_completed = "已完成#1#/#2#挑战", - interest = "每$#2#获得#1#利息(最高 #3#)", - remaining_hand_money = "剩余出牌次数(每次$#1#)", - remaining_discard_money = "剩余弃牌次数(每次$#1#)", - ml_foil_desc = { - "闪箔", - "+#1#筹码" - }, - ml_holo_desc = { - "镭射", - "+#1#倍率" - }, - ml_polychrome_desc = { - "多彩", - "X#1#倍率" - }, - ml_negative_desc = { - "负片", - "+#1#小丑牌槽位" - }, - a_mult_minus = "-#1#倍率", - a_handsize_minus = "-#1#手牌上限", - ml_negative_consumable_desc = { - "负片", - "+#1#消耗牌槽位" - }, - a_xmult_minus = "-X#1#倍率", - unlocked = "#1#/#2#已解锁", - completed = "#1#/#2#已完成" + high_scores={ + boss_streak="最多连续击败Boss", + collection="收藏", + current_streak="", + furthest_ante="最高底注", + furthest_round="最高回合", + hand="最佳出牌", + most_money="最多资金", + poker_hand="最常用的牌型", + win_streak="最佳连胜纪录", }, - v_text = { - ch_m_dollars = { - "初始拥有{C:money}$#1#" - }, - ch_m_hands = { - "每回合{C:blue}#1#{}次出牌" - }, - ch_m_discards = { - "每回合{C:red}#1#{}次弃牌" - }, - ch_m_reroll_cost = { - "{C:money}$#1#{}基本重掷费用" - }, - ch_m_joker_slots = { - "{C:attention}#1#{}小丑牌槽位" - }, - ch_m_consumable_slots = { - "{C:attention}#1#{}消耗牌槽位" - }, - ch_m_hand_size = { - "{C:attention}#1#{}手牌上限" - }, - ch_m_none = { - "{C:inactive}无" - }, - ch_c_no_reward = { - "所有{C:attention}盲注{}均无奖励金" - }, - ch_c_no_reward_specific = { - "{C:attention}#1#盲注{}均无奖励金" - }, - ch_c_no_extra_hand_money = { - "额外的{C:blue}出牌次数{}不再赚取资金" - }, - ch_c_no_interest = { - "回合结束时不赚取{C:attention}利息{}" - }, - ch_c_daily = { - "{E:1,s:1.2,C:red}每日挑战!" - }, - ch_c_set_seed = { - "使用固定种子进行1次性的挑战:{C:inactive}{Hidden}" - }, - ch_c_chips_dollar_cap = { - "{C:blue}筹码{}不能超过当前{C:money}$" - }, - ch_c_none = { - "{C:inactive}无" - }, - ch_c_inflation = { - "每次购买后所有物价永久上涨{C:money}$1{}" - }, - ch_c_discard_cost = { - "每次弃牌花费{C:money}$#1#{}" - }, - ch_c_all_eternal = { - "所有小丑牌都是{C:eternal}永恒卡{}" - }, - ch_c_flipped_cards = { - "{C:green}1/#1#{}的卡牌在抽取时背面朝上" - }, - ch_c_minus_hand_size_per_X_dollar = { - "你每拥有{C:money}$#1#{},可持有的手牌数量{C:red}-1{}" - }, - ch_c_no_shop_jokers = { - "小丑牌不再出现在{C:attention}商店{}中" - }, - ch_c_debuff_played_cards = { - "所有{C:attention}打出{}的牌在计分后都会{C:attention}被削弱" - }, - ch_c_set_eternal_ante = { - "当底注{C:attention}#1#{}的Boss盲注被击败时,所有小丑牌变为{C:attention}永恒卡" - }, - ch_c_set_joker_slots_ante = { - "当底注{C:attention}#1#{}的Boss盲注被击败时,将小丑牌槽位设置为{C:attention}0" - } + labels={ + blue_seal="蓝色蜡封", + common="普通", + eternal="永恒卡", + foil="闪箔", + gold_seal="金色蜡封", + holographic="镭射", + legendary="传奇", + locked="未解锁", + negative="负片", + perishable="易腐", + pinned_left="固定", + planet="星球牌", + pluto_planet="矮行星", + polychrome="多彩", + purple_seal="紫色蜡封", + rare="稀有", + red_seal="红色蜡封", + rental="租用", + tarot="塔罗牌", + uncommon="罕见", + voucher="优惠券", }, - tutorial = { - sb_1 = { - "你好呀!我叫", - "{C:attention}金宝{},我是来帮你的", - "让我带你了解游玩的方法!" + poker_hand_descriptions={ + ["Five of a Kind"]={ + "5张相同点数的牌", }, - sb_2 = { - "你的目标是赚取", - "{C:blue}筹码{}以击败", - "敌方的{C:attention}盲注" + Flush={ + "5张牌花色相同", }, - sb_3 = { - "这是{C:blue}小盲注{},", - "你只需要获得", - "{C:attention}300筹码{}就可击败它。" + ["Flush Five"]={ + "5张相同点数和相同花色的牌", }, - sb_4 = { - "选择{C:blue}小盲注", - "来开始回合!" + ["Flush House"]={ + "三条及对子,且", + "花色相同", }, - bb_1 = { - "选择{C:attention}大盲注", - "可以赚到一点钱" + ["Four of a Kind"]={ + "4张相同点数的牌,可以与另外", + "一张不计分的牌一同打出", }, - bb_2 = { - "也可以选择{C:attention}跳过", - "来获得一个{C:attention}标签{}!", - "每个{C:attention}标签{}都有独特的效果" + ["Full House"]={ + "三条及对子", }, - bb_3 = { - "但要注意", - "{C:attention}Boss盲注{}。 每个Boss盲注", - "都有着限制条件", - "您必须要有策略来应对。" + ["High Card"]={ + "如果打出的牌不是以上任何一种", + "那么只有点数最高的牌会计分", }, - bb_4 = { - "如果你战胜了它,那么", - "{C:attention}底注{}就会提升,然后", - "所有{C:attention}盲注{}都会变得更难" + Pair={ + "两张点数相同的牌,可以与另外", + "最多3张不计分的牌一同打出", }, - bb_5 = { - "通关{C:attention}底注{}#1#就可以获得胜利。", - "那么,来选择你的路线吧!" + ["Royal Flush"]={ + "连续5张牌(点数连续),且", + "花色相同", }, - fh_1 = { - "你赚取筹码的方式是靠", - "打出{C:attention}牌型" + Straight={ + "连续5张牌(点数连续)", }, - fh_2 = { - "每一种{C:attention}牌型{}都可以获得", - "一定量的基础{C:blue}筹码", - "再乘上相应的{C:red}倍率" + ["Straight Flush"]={ + "连续5张牌(点数连续),且", + "花色相同", }, - fh_3 = { - "你可以在{C:attention}比赛信息{}这里", - "查看你的{C:attention}牌型", - "同时也可以看到关于当前", - "这局游戏的一些其他信息" + ["Three of a Kind"]={ + "3张点数相同的牌,可以与另外", + "最多2张不计分的牌一同打出", }, - fh_4 = { - "卡牌也可以帮你", - "赚到一些{C:blue}筹码{},", - "悬停到牌上来查看!" + ["Two Pair"]={ + "两对不同点数的牌,可以与另外", + "一张不计分的牌一同打出", }, - fh_5 = { - "现在选择最多", - "{C:attention}5{}张牌", - "并按下{C:blue}“出牌”" - }, - fh_6 = { - "你也可以选择{C:red}“弃牌”{},最多", - "可弃掉{C:attention}5{}张选定卡牌", - "以求能够组成更强的牌型。", - "试试吧!" - }, - fh_7 = { - "小心!每回合你的", - "{C:blue}出牌{}和{C:red}弃牌{}次数", - "都是有限的" - }, - fh_8 = { - "在使用完所有{C:blue}出牌{}次数前,", - "赚取{C:attention}300筹码{},", - "来赢得此回合。", - "祝你好运!" - }, - sh_1 = { - "当你得到更多的卡牌时,", - "请记住你可以重新整理排序。", - "{C:attention}小丑牌{}的触发顺序是", - "从左至右" - }, - sh_2 = { - "还有别忘了", - "{C:attention}使用{}消耗牌!" - }, - sh_3 = { - "最多选择手牌中的{C:attention}2{}张", - "然后按下{C:attention}“使用”{},", - "就可以打出{C:tarot}塔罗牌{}", - "施加增强效果!" - }, - s_1 = { - "干得漂亮!现在", - "你有一些{C:money}资金{}了,", - "可以从{C:attention}商店{}里", - "买一些新的卡牌" - }, - s_2 = { - "试试买下这张", - "超酷的小丑牌" - }, - s_3 = { - "这是游戏中{C:attention}#1#张", - "{C:attention}小丑牌{}中的一张。", - "每张{C:attention}小丑牌都有", - "不同的效果" - }, - s_4 = { - "比如这张可以让你每次", - "打出的牌获得{C:red}+4倍率{}" - }, - s_5 = { - "挑着点儿啊,", - "因为你同时只能携带", - "{C:attention}5张小丑牌{}" - }, - s_6 = { - "现在,从{C:attention}店内", - "购买另一张卡牌。" - }, - s_7 = { - "这张{C:tarot}塔罗牌{}是一种", - "{C:attention}消耗牌{}。它可以", - "增强你要打出的卡牌!", - "好好留着这张牌" - }, - s_8 = { - "您可以同时", - "携带最多", - "{C:attention}2张消耗牌{}" - }, - s_9 = { - "如果你攒够了钱,", - "还可以购买{C:attention}优惠券{}。", - "{C:attention}优惠券{}是在一局游戏里", - "被动强化你的物品!" - }, - s_10 = { - "只要你打败", - "{C:attention}Boss盲注{},", - "{C:attention}优惠券{}就会补货上架。" - }, - s_11 = { - "然后来看看这两个", - "所有商店都会有的", - "{C:booster}补充包{},里面可是", - "有很多好东西的!" - }, - s_12 = { - "让我们继续", - "{C:attention}下一回合{}吧。" - } }, - achievement_names = { - ante_up = "底注上升!", - ante_upper = "底注再上升!", - heads_up = "注意", - low_stakes = "低赌注", - mid_stakes = "中赌注", - high_stakes = "高赌注", - card_player = "玩牌能手", - card_discarder = "弃牌能手", - nest_egg = "储备金", - flushed = "同花", - speedrunner = "速通大神", - roi = "投资回报率", - shattered = "破碎", - royale = "皇家", - retrograde = "逆行", - _10k = "1万", - _1000k = "100万", - _100000k = "1亿", - tiny_hands = "小手", - big_hands = "大手", - you_get_what_you_get = "有什么选什么", - rule_bender = "规则篡改者", - rule_breaker = "规则破坏者", - legendary = "传奇", - astronomy = "天文", - cartomancy = "纸牌卜卦", - clairvoyance = "未卜先知", - extreme_couponer = "优惠券重度使用者", - completionist = "完美主义者", - completionist_plus = "完美主义者+", - completionist_plus_plus = "完美主义者++" + poker_hands={ + ["Five of a Kind"]="五条", + Flush="同花", + ["Flush Five"]="同花五条", + ["Flush House"]="同花葫芦", + ["Four of a Kind"]="四条", + ["Full House"]="葫芦", + ["High Card"]="高牌", + Pair="对子", + ["Royal Flush"]="皇家同花顺", + Straight="顺子", + ["Straight Flush"]="同花顺", + ["Three of a Kind"]="三条", + ["Two Pair"]="两对", }, - achievement_descriptions = { - ante_up = "达到底注4阶段", - ante_upper = "达到底注8阶段", - heads_up = "赢一局", - low_stakes = "在至少红注难度下赢一局", - mid_stakes = "在至少黑注难度下赢一局", - high_stakes = "在至少金注难度下赢一局", - card_player = "打出至少2500张牌", - card_discarder = "弃掉至少2500张牌", - nest_egg = "单局中拥有 $400 或以上", - flushed = "用5张万能牌打出一次同花", - speedrunner = "在12回合内赢得一局", - roi = "在底注4阶段时购买5张优惠券", - shattered = "单次出牌打碎2张玻璃牌", - royale = "打出一次皇家同花顺", - retrograde = "让任一牌型升至第10级", - _10k = "单次出牌获得1万筹码", - _1000k = "单次出牌获得100万筹码", - _100000k = "单次出牌获得1亿筹码", - tiny_hands = "将你的牌组减少到20张或更少", - big_hands = "牌组中拥有80张或以上的卡牌", - you_get_what_you_get = "赢下一局且没有在商店中重掷", - rule_bender = "完成任一挑战局", - rule_breaker = "完成每一场挑战局", - legendary = "发现一张传奇小丑牌", - astronomy = "发现所有星球牌", - cartomancy = "发现所有塔罗牌", - clairvoyance = "发现所有幻灵牌", - extreme_couponer = "发现所有优惠券", - completionist = "发现100%的收藏道具", - completionist_plus = "赢得胜利且每个牌组都在金注难度", - completionist_plus_plus = "每张小丑牌都获得一个金色标贴" - }, - quips = { - wq_1 = { - "你太棒了!" - }, - wq_2 = { - "你表现得", - "相当不错!" - }, - wq_3 = { - "看起来你", - "是有真本事的!" - }, - wq_4 = { - "这些筹码", - "都是虚拟的", - "真是太可惜了……" - }, - wq_5 = { - "看来我把你", - "教的不错啊!" - }, - wq_6 = { - "你有几局", - "非常精彩啊!" - }, - wq_7 = { - "幸好", - "我没有", - "赌你会输" - }, - lq_1 = { - "可能消消乐", - "才更适合", - "我们的节奏……" - }, - lq_2 = { - "我们的牌打得", - "相当潦草!" - }, - lq_3 = { - "我们是时候", - "撤出", - "重来了!" - }, - lq_4 = { - "你也知道", - "老话怎么说的,", - "你可能小赚,但庄家永远不亏!" - }, - lq_5 = { - "看来我们", - "找到了谁才是", - "真正的小丑!" - }, - lq_6 = { - "哦不,你刚刚是", - "真的在吹牛?" - }, - lq_7 = { - "看来我们才是", - "那个出洋相的!" - }, - lq_8 = { - "如果我有手的话", - "我肯定会", - "捂上双眼!" - }, - lq_9 = { - "我真是个", - "傻瓜,你的借口", - "又是什么?" - }, - lq_10 = { - "真是太惨了!" - }, - dq_1 = { + quips={ + dq_1={ "哎哟!我希望你", "肚子里还有", "别的招式来", - "应对这场最终挑战!" - } + "应对这场最终挑战!", + }, + lq_1={ + "可能消消乐", + "才更适合", + "我们的节奏……", + }, + lq_10={ + "真是太惨了!", + }, + lq_2={ + "我们的牌打得", + "相当潦草!", + }, + lq_3={ + "我们是时候", + "撤出", + "重来了!", + }, + lq_4={ + "你也知道", + "老话怎么说的,", + "你可能小赚,但庄家永远不亏!", + }, + lq_5={ + "看来我们", + "找到了谁才是", + "真正的小丑!", + }, + lq_6={ + "哦不,你刚刚是", + "真的在吹牛?", + }, + lq_7={ + "看来我们才是", + "那个出洋相的!", + }, + lq_8={ + "如果我有手的话", + "我肯定会", + "捂上双眼!", + }, + lq_9={ + "我真是个", + "傻瓜,你的借口", + "又是什么?", + }, + wq_1={ + "你太棒了!", + }, + wq_2={ + "你表现得", + "相当不错!", + }, + wq_3={ + "看起来你", + "是有真本事的!", + }, + wq_4={ + "这些筹码", + "都是虚拟的", + "真是太可惜了……", + }, + wq_5={ + "看来我把你", + "教的不错啊!", + }, + wq_6={ + "你有几局", + "非常精彩啊!", + }, + wq_7={ + "幸好", + "我没有", + "赌你会输", + }, }, - challenge_names = { - c_omelette_1 = "煎蛋卷", - c_city_1 = "15分钟都市", - c_rich_1 = "富者愈富", - c_knife_1 = "刀锋之上", - c_xray_1 = "X光视界", - c_mad_world_1 = "疯狂世界", - c_luxury_1 = "奢侈税", - c_non_perishable_1 = "不腐之物", - c_medusa_1 = "美杜莎", - c_double_nothing_1 = "孤注一掷", - c_typecast_1 = "角色固化", - c_inflation_1 = "通货膨胀", - c_bram_poker_1 = "布莱姆·扑克", - c_fragile_1 = "易碎品", - c_monolith_1 = "巨石", - c_blast_off_1 = "点火升空", - c_five_card_1 = "五连抽", - c_golden_needle_1 = "金针", - c_cruelty_1 = "残酷", - c_jokerless_1 = "无小丑" - } - } + ranks={ + ["10"]="10", + ["2"]="2", + ["3"]="3", + ["4"]="4", + ["5"]="5", + ["6"]="6", + ["7"]="7", + ["8"]="8", + ["9"]="9", + Ace="A", + Jack="J", + King="K", + Queen="Q", + }, + suits_plural={ + Clubs="梅花", + Diamonds="方片", + Hearts="红桃", + Spades="黑桃", + }, + suits_singular={ + Clubs="梅花", + Diamonds="方片", + Hearts="红桃", + Spades="黑桃", + }, + tutorial={ + bb_1={ + "选择{C:attention}大盲注", + "可以赚到一点钱", + }, + bb_2={ + "也可以选择{C:attention}跳过", + "来获得一个{C:attention}标签{}!", + "每个{C:attention}标签{}都有独特的效果", + }, + bb_3={ + "但要注意", + "{C:attention}Boss盲注{}。 每个Boss盲注", + "都有着限制条件", + "您必须要有策略来应对。", + }, + bb_4={ + "如果你战胜了它,那么", + "{C:attention}底注{}就会提升,然后", + "所有{C:attention}盲注{}都会变得更难", + }, + bb_5={ + "通关{C:attention}底注{}#1#就可以获得胜利。", + "那么,来选择你的路线吧!", + }, + fh_1={ + "你赚取筹码的方式是靠", + "打出{C:attention}牌型", + }, + fh_2={ + "每一种{C:attention}牌型{}都可以获得", + "一定量的基础{C:blue}筹码", + "再乘上相应的{C:red}倍率", + }, + fh_3={ + "你可以在{C:attention}比赛信息{}这里", + "查看你的{C:attention}牌型", + "同时也可以看到关于当前", + "这局游戏的一些其他信息", + }, + fh_4={ + "卡牌也可以帮你", + "赚到一些{C:blue}筹码{},", + "悬停到牌上来查看!", + }, + fh_4_touch={ + "卡牌也可以帮你", + "赚到一些{C:blue}筹码{},", + "按住来查看!", + }, + fh_5={ + "现在选择最多", + "{C:attention}5{}张牌", + "并按下{C:blue}“出牌”", + }, + fh_5_touch={ + "现在轻按最多", + "{C:attention}5{}张要出的牌", + "并按下{C:blue}“出牌”", + }, + fh_6={ + "你也可以选择{C:red}“弃牌”{},最多", + "可弃掉{C:attention}5{}张选定卡牌", + "以求能够组成更强的牌型。", + "试试吧!", + }, + fh_7={ + "小心!每回合你的", + "{C:blue}出牌{}和{C:red}弃牌{}次数", + "都是有限的", + }, + fh_8={ + "在使用完所有{C:blue}出牌{}次数前,", + "赚取{C:attention}300筹码{},", + "来赢得此回合。", + "祝你好运!", + }, + s_1={ + "干得漂亮!现在", + "你有一些{C:money}资金{}了,", + "可以从{C:attention}商店{}里", + "买一些新的卡牌", + }, + s_10={ + "只要你打败", + "{C:attention}Boss盲注{},", + "{C:attention}优惠券{}就会补货上架。", + }, + s_11={ + "然后来看看这两个", + "所有商店都会有的", + "{C:booster}补充包{},里面可是", + "有很多好东西的!", + }, + s_12={ + "让我们继续", + "{C:attention}下一回合{}吧。", + }, + s_2={ + "试试买下这张", + "超酷的小丑牌", + }, + s_2_touch={ + "试试买下这张", + "超酷的小丑牌!", + "把它从商店", + "拖动到{C:attention}“购买”{}区域", + }, + s_3={ + "这是游戏中{C:attention}#1#张", + "{C:attention}小丑牌{}中的一张。", + "每张{C:attention}小丑牌都有", + "不同的效果", + }, + s_4={ + "比如这张可以让你每次", + "打出的牌获得{C:red}+4倍率{}", + }, + s_5={ + "挑着点儿啊,", + "因为你同时只能携带", + "{C:attention}5张小丑牌{}", + }, + s_6={ + "现在,从{C:attention}店内", + "购买另一张卡牌。", + }, + s_7={ + "这张{C:tarot}塔罗牌{}是一种", + "{C:attention}消耗牌{}。它可以", + "增强你要打出的卡牌!", + "好好留着这张牌", + }, + s_8={ + "您可以同时", + "携带最多", + "{C:attention}2张消耗牌{}", + }, + s_9={ + "如果你攒够了钱,", + "还可以购买{C:attention}优惠券{}。", + "{C:attention}优惠券{}是在一局游戏里", + "被动强化你的物品!", + }, + sb_1={ + "你好呀!我叫", + "{C:attention}金宝{},我是来帮你的", + "让我带你了解游玩的方法!", + }, + sb_2={ + "你的目标是赚取", + "{C:blue}筹码{}以击败", + "敌方的{C:attention}盲注", + }, + sb_3={ + "这是{C:blue}小盲注{},", + "你只需要获得", + "{C:attention}300筹码{}就可击败它。", + }, + sb_4={ + "选择{C:blue}小盲注", + "来开始回合!", + }, + sh_1={ + "当你得到更多的卡牌时,", + "请记住你可以重新整理排序。", + "{C:attention}小丑牌{}的触发顺序是", + "从左至右", + }, + sh_2={ + "还有别忘了", + "{C:attention}使用{}消耗牌!", + }, + sh_3={ + "最多选择手牌中的{C:attention}2{}张", + "然后按下{C:attention}“使用”{},", + "就可以打出{C:tarot}塔罗牌{}", + "施加增强效果!", + }, + sh_3_touch={ + "选择手牌中的最多{C:attention}2{}张卡牌", + "然后拖动", + "{C:tarot}塔罗牌{}到{C:attention}“使用”{}", + "区域来施加增强效果!", + }, + }, + v_dictionary={ + a_chips="+#1#", + a_chips_minus="-#1#", + a_hands="出牌次数+#1#", + a_handsize="手牌上限+#1#", + a_handsize_minus="-#1#手牌上限", + a_mult="+#1#倍率", + a_mult_minus="-#1#倍率", + a_remaining="剩余#1#", + a_sold_tally="#1#/#2#售出", + a_xmult="X#1#倍率", + a_xmult_minus="-X#1#倍率", + ante_x_voucher="底注#1#优惠券", + challenges_completed="已完成#1#/#2#挑战", + completed="#1#/#2#已完成", + deck_preview_wheel_plural="由于抽出的#1#牌面朝下,数字可能较低", + deck_preview_wheel_singular="由于抽出的#1#牌面朝下,数字可能较低", + interest="每$#2#获得#1#利息(最高 #3#)", + loyalty_active="激活!", + loyalty_inactive="#1#次后激活", + ml_foil_desc={ + "闪箔", + "+#1#筹码", + }, + ml_holo_desc={ + "镭射", + "+#1#倍率", + }, + ml_negative_consumable_desc={ + "负片", + "+#1#消耗牌槽位", + }, + ml_negative_desc={ + "负片", + "+#1#小丑牌槽位", + }, + ml_polychrome_desc={ + "多彩", + "X#1#倍率", + }, + remaining_discard_money="剩余弃牌次数(每次$#1#)", + remaining_hand_money="剩余出牌次数(每次$#1#)", + unlocked="#1#/#2#已解锁", + }, + v_text={ + ch_c_all_eternal={ + "所有小丑牌都是{C:eternal}永恒卡{}", + }, + ch_c_chips_dollar_cap={ + "{C:blue}筹码{}不能超过当前{C:money}$", + }, + ch_c_daily={ + "{E:1,s:1.2,C:red}每日挑战!", + }, + ch_c_debuff_played_cards={ + "所有{C:attention}打出{}的牌在计分后都会{C:attention}被削弱", + }, + ch_c_discard_cost={ + "每次弃牌花费{C:money}$#1#{}", + }, + ch_c_flipped_cards={ + "{C:green}1/#1#{}的卡牌在抽取时背面朝上", + }, + ch_c_inflation={ + "每次购买后所有物价永久上涨{C:money}$1{}", + }, + ch_c_minus_hand_size_per_X_dollar={ + "你每拥有{C:money}$#1#{},可持有的手牌数量{C:red}-1{}", + }, + ch_c_no_extra_hand_money={ + "额外的{C:blue}出牌次数{}不再赚取资金", + }, + ch_c_no_interest={ + "回合结束时不赚取{C:attention}利息{}", + }, + ch_c_no_reward={ + "所有{C:attention}盲注{}均无奖励金", + }, + ch_c_no_reward_specific={ + "{C:attention}#1#盲注{}均无奖励金", + }, + ch_c_no_shop_jokers={ + "小丑牌不再出现在{C:attention}商店{}中", + }, + ch_c_none={ + "{C:inactive}无", + }, + ch_c_set_eternal_ante={ + "当底注{C:attention}#1#{}的Boss盲注被击败时,所有小丑牌变为{C:attention}永恒卡", + }, + ch_c_set_joker_slots_ante={ + "当底注{C:attention}#1#{}的Boss盲注被击败时,将小丑牌槽位设置为{C:attention}0", + }, + ch_c_set_seed={ + "使用固定种子进行1次性的挑战:{C:inactive}{Hidden}", + }, + ch_m_consumable_slots={ + "{C:attention}#1#{}消耗牌槽位", + }, + ch_m_discards={ + "每回合{C:red}#1#{}次弃牌", + }, + ch_m_dollars={ + "初始拥有{C:money}$#1#", + }, + ch_m_hand_size={ + "{C:attention}#1#{}手牌上限", + }, + ch_m_hands={ + "每回合{C:blue}#1#{}次出牌", + }, + ch_m_joker_slots={ + "{C:attention}#1#{}小丑牌槽位", + }, + ch_m_none={ + "{C:inactive}无", + }, + }, + }, } \ No newline at end of file diff --git a/localization/zh_TW.lua b/localization/zh_TW.lua index add8460..8a121ec 100644 --- a/localization/zh_TW.lua +++ b/localization/zh_TW.lua @@ -1,4170 +1,4317 @@ return { - descriptions = { - Joker = { - j_joker = { - name = "小丑", - text = { - "倍數{C:red,s:1.1}+#1#{}" - } + descriptions={ + Back={ + b_abandoned={ + name="拋棄牌組", + text={ + "開局時", + "玩家牌組中", + "沒有{C:attention}人頭牌", + }, }, - j_jolly = { - name = "開心小丑", - text = { - "如果打出的牌包含", - "{C:attention}#2#{},", - "倍數{C:red}+#1#{}" - } + b_anaglyph={ + name="浮雕牌組", + text={ + "每次擊敗", + "{C:attention}Boss盲注{}後,獲得一個", + "{C:attention,T:tag_double}#1#", + }, }, - j_zany = { - name = "滑稽小丑", - text = { - "如果打出的牌包含", - "{C:attention}#2#{},", - "倍數{C:red}+#1#{}" - } - }, - j_mad = { - name = "生氣小丑", - text = { - "如果打出的牌包含", - "{C:attention}#2#{},", - "倍數{C:red}+#1#{}" - } - }, - j_crazy = { - name = "瘋狂小丑", - text = { - "如果打出的牌包含", - "{C:attention}#2#{},", - "倍數{C:red}+#1#{}" - } - }, - j_droll = { - name = "古怪小丑", - text = { - "如果打出的牌包含", - "{C:attention}#2#{},", - "倍數{C:red}+#1#{}" - } - }, - j_sly = { - name = "狡詐小丑", - text = { - "如果打出的牌包含", - "{C:attention}#2#,", - "{C:chips}+#1#{}籌碼" - } - }, - j_wily = { - name = "狡猾小丑", - text = { - "如果打出的牌包含", - "{C:attention}#2#,", - "{C:chips}+#1#{}籌碼" - } - }, - j_clever = { - name = "機靈小丑", - text = { - "如果打出的牌包含", - "{C:attention}#2#,", - "{C:chips}+#1#{}籌碼" - } - }, - j_devious = { - name = "心機小丑", - text = { - "如果打出的牌包含", - "{C:attention}#2#,", - "{C:chips}+#1#{}籌碼" - } - }, - j_crafty = { - name = "鬼靈精小丑", - text = { - "如果打出的牌包含", - "{C:attention}#2#,", - "{C:chips}+#1#{}籌碼" - } - }, - j_half = { - name = "半個小丑", - text = { - "如果打出", - "不超過{C:attention}#2#{}張牌,", - "倍數{C:red}+#1#{}" - } - }, - j_fortune_teller = { - name = "占卜師小丑", - text = { - "本賽局每使用一張{C:purple}塔羅牌{}時", - "倍數{C:red}+#1#{}", - "{C:inactive}(目前為{C:red}+#2#{C:inactive})" - } - }, - j_juggler = { - name = "雜耍小丑", - text = { - "{C:attention}+#1#{}手牌數量" - } - }, - j_drunkard = { - name = "喝掛小丑", - text = { + b_black={ + name="黑色牌組", + text={ "每一回合", - "{C:red}+#1#{}次棄牌" - } + "", + "{C:attention}+#1#{}小丑牌欄位", + "{C:blue}-#2#{}出牌次數", + }, }, - j_stone = { - name = "石頭小丑", - text = { - "完整{C:attention}牌組中", - "每有一張{C:attention}石頭牌,", - "給予{C:chips}+#1#{}張籌碼", - "{C:inactive}(目前{C:chips}+#2#{C:inactive}張籌碼)" - } + b_blue={ + name="藍色牌組", + text={ + "每一回合", + "{C:blue}+#1#{}次出牌", + }, }, - j_golden = { - name = "黃金小丑", - text = { - "於每一回合結束時", - "獲得{C:money}$#1#{}" - } + b_challenge={ + name="挑戰牌組", + text={ + "", + }, }, - j_stencil = { - name = "模具小丑", - text = { - "每個空的{C:attention}小丑牌{}欄位", - "獲得{X:red,C:white}X#1#{}倍數。", - "包含{s:0.8}模具小丑", - "{C:inactive}(目前為{X:red,C:white}X#1#{C:inactive})" - } + b_checkered={ + name="方格牌組", + text={ + "開局時牌組為", + "{C:attention}26張{C:spades}黑桃{}和", + "{C:attention}26張{C:hearts}紅心{}", + }, }, - j_four_fingers = { - name = "四張牌", - text = { - "所有{C:attention}同花{}和", - "{C:attention}順子{}可以", - "只用{C:attention}4{}張牌湊成" - } + b_erratic={ + name="不穩定牌組", + text={ + "牌組中所有", + "{C:attention}點數{}和{C:attention}花色", + "均為隨機設定", + }, }, - j_mime = { - name = "默劇小丑", - text = { - "重新觸發", - "所有手中{C:attention}持有的", - "{C:attention}手牌{}的能力" - } + b_ghost={ + name="幽靈牌組", + text={ + "商店內可能會有", + "{C:spectral}幻靈牌{}", + "開始時擁有{C:spectral,T:c_hex}妖術{}卡", + }, }, - j_credit_card = { - name = "信用卡", - text = { - "最多可負債", - "至{C:red}$#1#{}" - } + b_green={ + name="綠色牌組", + text={ + "每一回合結束時:", + "每剩一次{C:blue}出牌次數,獲得{C:money}$#1#{s:0.85}", + "每剩一次{C:red}棄牌次數,獲得{C:money}$#2#{s:0.85}", + "不獲得任何{C:attention}利息", + }, }, - j_greedy_joker = { - name = "貪心小丑", - text = { - "每打出一張", - "{C:diamonds}#2#{}花色的牌,", - "倍數{C:red}+#1#{}", - } + b_magic={ + name="魔術牌組", + text={ + "開局時得到", + "{C:tarot,T:v_crystal_ball}#1#{}禮券", + "和{C:attention}2張{}", + "{C:tarot,T:c_fool}#2#", + }, }, - j_lusty_joker = { - name = "好色小丑", - text = { - "每打出一張", - "{C:hearts}#2#{}花色的牌,", - "倍數{C:red}+#1#{}", - } + b_nebula={ + name="星雲牌組", + text={ + "開局時得到", + "{C:planet,T:v_telescope}#1#{}禮券", + "", + "及{C:red}#2#{}消耗牌欄位", + }, }, - j_wrathful_joker = { - name = "憤怒小丑", - text = { - "每打出一張", - "{C:spades}#2#{}花色的牌,", - "倍數{C:red}+#1#{}", - } + b_painted={ + name="彩繪牌組", + text={ + "{C:attention}+#1#{}手牌數量", + "{C:red}#2#{}小丑牌欄位", + }, }, - j_gluttenous_joker = { - name = "貪吃小丑", - text = { - "每打出一張", - "{C:clubs}#2#{}花色的牌,", - "倍數{C:red}+#1#{}", - } + b_plasma={ + name="等離子牌組", + text={ + "在計算局數分數時", + "平均{C:blue}籌碼{}", + "和{C:red}倍數{}", + "盲注要求分數{C:red}X#1#{}", + }, }, - j_ceremonial = { - name = "恐佈匕首", - text = { + b_red={ + name="紅色牌組", + text={ + "每一回合", + "{C:red}+#1#{}次棄牌", + }, + }, + b_yellow={ + name="黃色牌組", + text={ + "開始時", + "額外獲得{C:money}$#1#", + }, + }, + b_zodiac={ + name="星座牌組", + text={ + "開局時即擁有", + "{C:tarot,T:v_tarot_merchant}#1#{}、", + "{C:planet,T:v_planet_merchant}#2#{}", + "和{C:attention,T:v_overstock_norm}#3#", + }, + }, + }, + Blind={ + bl_arm={ + name="手臂", + text={ + "降低玩的這局", + "出牌的牌型等級", + }, + }, + bl_big={ + name="大盲注", + text={ + }, + }, + bl_club={ + name="梅花", + text={ + "所有梅花牌卡", + "都不計分", + }, + }, + bl_eye={ + name="眼睛", + text={ + "本回合不能打出", + "重複的手牌類型", + }, + }, + bl_final_acorn={ + name="琥珀橡果", + text={ + "所有小丑牌都面朝下", + "和牌位亂調", + }, + }, + bl_final_bell={ + name="蔚藍鐘", + text={ + "有一張牌會一直", + "被強制選定", + }, + }, + bl_final_heart={ + name="緋紅之心", + text={ + "每次出牌", + "任一小丑牌功能失效", + }, + }, + bl_final_leaf={ + name="翠綠樹葉", + text={ + "所有牌卡都不計分", + "直到賣出1張小丑牌", + }, + }, + bl_final_vessel={ + name="紫羅蘭花器", + text={ + "非常大盲注", + }, + }, + bl_fish={ + name="魚", + text={ + "在第一次出牌後", + "抽的牌都是面朝下抽出", + }, + }, + bl_flint={ + name="燧石", + text={ + "基本籌碼和", + "倍數都減半", + }, + }, + bl_goad={ + name="鞭策", + text={ + "所有的黑桃牌卡", + "都不計分", + }, + }, + bl_head={ + name="頭顱", + text={ + "所有紅心牌卡", + "都不計分", + }, + }, + bl_hook={ + name="鉤子", + text={ + "每次出牌", + "隨機丟棄2張手牌", + }, + }, + bl_house={ + name="房子", + text={ + "第一次的手牌", + "以背面朝上方式抽取", + }, + }, + bl_manacle={ + name="手銬", + text={ + "手牌數量-1", + }, + }, + bl_mark={ + name="標記", + text={ + "所有人頭牌", + "面朝下抽出", + }, + }, + bl_mouth={ + name="嘴巴", + text={ + "本回合只能打出", + "一種手牌類型", + }, + }, + bl_needle={ + name="細針", + text={ + "此回合只能進行一次出牌", + }, + }, + bl_ox={ + name="公牛", + text={ + "打出#1#牌型時,", + "設定金額至$0", + }, + }, + bl_pillar={ + name="支柱", + text={ + "於本次底注中", + "打過的牌都不計分", + }, + }, + bl_plant={ + name="星球", + text={ + "所有人頭牌", + "都不計分", + }, + }, + bl_psychic={ + name="靈媒", + text={ + "必須出5張牌", + }, + }, + bl_serpent={ + name="蛇", + text={ + "每次出牌或棄牌後,", + "都只抽出3張牌", + }, + }, + bl_small={ + name="小盲注", + text={ + }, + }, + bl_tooth={ + name="尖齒", + text={ + "每出一張牌", + "損失$1", + }, + }, + bl_wall={ + name="高牆", + text={ + "特大盲注", + }, + }, + bl_water={ + name="清水", + text={ + "此回合開始於", + "0 次棄牌次數", + }, + }, + bl_wheel={ + name="巨輪", + text={ + " 7機率一張牌", + "以面朝下方式抽出", + }, + }, + bl_window={ + name="窗戶", + text={ + "所有方塊牌卡", + "都不計分", + }, + }, + }, + Edition={ + e_base={ + name="基本", + text={ + "無額外效果", + }, + }, + e_foil={ + name="銀箔", + text={ + "{C:chips}+#1#{}籌碼", + }, + }, + e_holo={ + name="全像攝影", + text={ + "{C:mult}+#1#{}倍數", + }, + }, + e_negative={ + name="負片", + text={ + "{C:dark_edition}+#1#{}小丑牌欄位", + }, + }, + e_negative_consumable={ + name="負片", + text={ + "{C:dark_edition}+#1#{}消耗牌欄位", + }, + }, + e_polychrome={ + name="彩色", + text={ + "{X:mult,C:white}X#1#{}倍數", + }, + }, + }, + Enhanced={ + m_bonus={ + name="獎勵牌", + text={ + }, + }, + m_glass={ + name="玻璃牌", + text={ + "{X:mult,C:white}X#1#{}倍數,", + "擁有{C:green}#2#/#3#{}的機率", + "摧毀牌卡", + }, + }, + m_gold={ + name="黃金牌", + text={ + "在這回合結束時", + "如果這張牌卡還在手上,", + "金錢{C:money}$#1#{}", + }, + }, + m_lucky={ + name="幸運牌", + text={ + "{C:green}#1#/#3#{}的機率", + "{C:mult}+#2#{}倍數", + "{C:green}#1#/#5#{}的機率", + "獲得{C:money}$#4#", + }, + }, + m_mult={ + name="倍數牌", + text={ + "{C:mult}+#1#{}倍數", + }, + }, + m_steel={ + name="鋼鐵牌", + text={ + "當這張牌卡", + "在手上時", + "{X:mult,C:white}X#1#{}倍數", + }, + }, + m_stone={ + name="石頭牌", + text={ + "{C:chips}+#1#{}籌碼", + "無點數或花色", + }, + }, + m_wild={ + name="萬能牌", + text={ + "可以用在", + "任何花色", + }, + }, + }, + Joker={ + j_8_ball={ + name="八號球", + text={ + "每次打出{C:attention}8{}時,", + "若得分,則有{C:green}#1#/#2#{}機率", + "產生一張{C:tarot}塔羅{}牌", + "{C:inactive}(必須有空位)", + }, + }, + j_abstract={ + name="抽象小丑", + text={ + "每張{C:attention}小丑牌{}", + "{C:mult}+#1#{}倍數", + "{C:inactive}(目前為{C:red}+#2#{C:inactive}倍)", + }, + }, + j_acrobat={ + name="雜技演員", + text={ + "每回合{C:attention}最後一次{C:attention}出牌{}", + "可得到{X:red,C:white}X#1#{}倍數", + }, + unlock={ + "出牌{C:attention,E:1}#1#{}次", + "{C:inactive}(#2#)", + }, + }, + j_ancient={ + name="古代小丑", + text={ + "每次打出", + "{V:1}#2#{}花色的牌,", + "得分時獲得{X:mult,C:white}X#1#{}倍數", + "{s:0.8}花色於每回合結束時變更", + }, + }, + j_arrowhead={ + name="石箭頭", + text={ + "只要每次打出", + "{C:spades}黑桃{}花色牌,", + "得分時{C:chips}+#1#{}籌碼", + }, + unlock={ + "牌組中至少要有", + "{E:1,C:attention}#1#張{E:1,C:attention}#2#{}", + "花色的牌", + }, + }, + j_astronomer={ + name="天文學家", + text={ + "商店裡的{C:planet}行星牌{}", + "以及{C:planet}天外禮包{}", + "全部{C:attention}免費", + }, + unlock={ + "發現每張", + "{E:1,C:planet}行星牌{}", + }, + }, + j_banner={ + name="旗幟", + text={ + "每一個剩餘的", + "{C:attention}棄牌{}次數可獲得", + "{C:chips}+#1#{}籌碼", + }, + }, + j_baron={ + name="男爵", + text={ + "手牌中,每", + "持有一張{C:attention}K{},", + "給予{X:mult,C:white}X#1#{}倍數", + }, + }, + j_baseball={ + name="棒球牌", + text={ + "每張擁有的{C:green}罕見{}小丑牌", + "給予{X:mult,C:white}X#1#{}倍數", + }, + }, + j_blackboard={ + name="黑板小丑", + text={ + "如果手牌中未打出的牌", + "都是{C:spades}#2#{}或{C:clubs}#3#{},", + "倍數{X:red,C:white}X#1#{}", + }, + }, + j_bloodstone={ + name="血石", + text={ + "每次打出的", + "{C:hearts}紅心{}花色牌", + "有{C:green}#1#/#2#{}的機率", + "獲得{X:mult,C:white}X#3#{}倍數", + }, + unlock={ + "牌組中至少要有", + "{E:1,C:attention}#1#張{E:1,C:attention}#2#{}", + "花色的牌", + }, + }, + j_blue_joker={ + name="藍色小丑", + text={ + "每張在{C:attention}牌組{}剩下的牌", + "可{C:chips}+#1#{}籌碼", + "{C:inactive}(目前為{C:chips}+#2#{C:inactive}籌碼)", + }, + }, + j_blueprint={ + name="藍圖小丑", + text={ + "複製", + "右邊{C:attention}小丑牌{}的能力", + }, + unlock={ + "贏得比賽", + }, + }, + j_bootstraps={ + name="拔靴帶", + text={ + "每持有{C:money}$#2#{}", + "倍數{C:mult}+#1#{}", + "{C:inactive}(目前{C:mult}+#3#{C:inactive}倍)", + }, + unlock={ + "至少擁有{E:1,C:attention}#1#{}張", + "{C:dark_edition}彩色{}小丑", + }, + }, + j_brainstorm={ + name="腦力激盪", + text={ + "複製", + "最左邊{C:attention}小丑牌的能力", + }, + unlock={ + "丟棄", + "{E:1,C:attention}皇家同花順", + }, + }, + j_bull={ + name="鬥牛", + text={ + "每持有{C:money}$1{},", + "籌碼{C:chips}+#1#{}張", + "{C:inactive}(目前{C:chips}+#2#{C:inactive}張籌碼)", + }, + }, + j_burglar={ + name="竊賊小丑", + text={ + "選擇{C:attention}盲注{}後,", + "{C:blue}+#1#{}出牌次數並", + "{C:attention}失去所有棄牌次數", + }, + }, + j_burnt={ + name="累爆小丑", + text={ + "升級", + "每回合中", + "第一次{C:attention}棄牌的牌型", + }, + unlock={ + "共賣出", + "{E:1,C:attention}#1#{}張牌", + "{C:inactive}(#2#)", + }, + }, + j_business={ + name="名片", + text={ + "打出的{C:attention}人頭牌{}有", + "{C:green}#1#/#2#{}的機率", + "在得分時獲得{C:money}$2{}", + }, + }, + j_caino={ + name="白臉小丑", + text={ + "每有一張{C:attention}人頭{}牌", + "被銷毀,此小丑獲得", + "{X:mult,C:white}X#1#{}倍數", + "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_campfire={ + name="營火", + text={ + "每{C:attention}賣出{}一張牌卡", + "此小丑獲得{X:mult,C:white}X#1#{}倍數,", + "每戰勝{C:attention}Boss盲注{}時重置", + "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)", + }, + }, + j_card_sharp={ + name="老千小丑", + text={ + "當這一{C:attention}牌型{}", + "已經在這回合出過時,", + "倍數{X:mult,C:white}X#1#{}", + }, + }, + j_cartomancer={ + name="卜卦小丑", + text={ + "在選了{C:attention}盲注{}後", + "產生一張{C:tarot}塔羅牌{}", + "{C:inactive}(必須有空位)", + }, + unlock={ + "發現每張", + "{E:1,C:tarot}塔羅牌{}", + }, + }, + j_castle={ + name="城堡", + text={ + "每次丟棄{V:1}#2#{}花色牌,", + "此小丑牌獲得{C:chips}+#1#{}籌碼", + "每回合花色都會變更", + "{C:inactive}(目前為{C:chips}+#3#{C:inactive}籌碼)", + }, + }, + j_cavendish={ + name="華蕉", + text={ + "倍數{X:mult,C:white}X#1#{},", + "每回合結束時", + "有{C:green}#2#/#3#{}的機率", + "此牌會被摧毀", + }, + }, + j_ceremonial={ + name="恐佈匕首", + text={ "每次{C:attention}盲注{}選擇後,", "摧毀右邊的小丑牌", "並永久增加其賣出價", "的{C:attention}兩倍{}至目前{C:red}倍數", - "{C:inactive}(目前為{C:mult}+#1#{C:inactive}倍)" - } + "{C:inactive}(目前為{C:mult}+#1#{C:inactive}倍)", + }, }, - j_banner = { - name = "旗幟", - text = { - "每一個剩餘的", - "{C:attention}棄牌{}次數可獲得", - "{C:chips}+#1#{}籌碼" - } + j_certificate={ + name="證書", + text={ + "每回合開始時", + "隨機增加一張", + "帶有隨機{C:attention}封蠟章{}的", + "牌到手牌中", + }, + unlock={ + "擁有一張", + "帶有{C:attention,E:1}金色封蠟章", + "的黃金牌", + }, }, - j_mystic_summit = { - name = "神秘之峰", - text = { - "當剩下{C:attention}#2#{}次", - "棄牌數時,", - "倍數{C:mult}+#1#{}" - } - }, - j_marble = { - name = "大理石小丑", - text = { - "每次選完{C:attention}盲注{},", - "增加1張{C:attention}石頭牌{}", - "到牌組中" - } - }, - j_loyalty_card = { - name = "積分卡", - text = { - "每出牌{C:attention}#2#{}次", - "獲得一次倍數{X:red,C:white}X#1#{}", - "{C:inactive}#3#次" - } - }, - j_8_ball = { - name = "八號球", - text = { - "每次打出{C:attention}8{}時,", - "若得分,則有{C:green}#1#/#2#{}機率", - "產生一張{C:tarot}塔羅{}牌", - "{C:inactive}(必須有空位)" - } - }, - j_dusk = { - name = "夕陽卡", - text = { - "在{C:attention}最後{}", - "{C:attention}一次出牌{}時,", - "該手牌會被觸發兩次" - } - }, - j_chaos = { - name = "慌亂小丑", - text = { + j_chaos={ + name="慌亂小丑", + text={ "每回合在商店可", - "{C:green}免費{}重摋{C:attention}#1#{}次" - } + "{C:green}免費{}重摋{C:attention}#1#{}次", + }, }, - j_misprint = { - name = "印錯小丑", - text = { - "" - } + j_chicot={ + name="奇科特", + text={ + "每個{C:attention}Boss盲注", + "限制條件消失", + }, + unlock={ + "{E:1,s:1.3}?????", + }, }, - j_raised_fist = { - name = "致勝之拳", - text = { - "按照手中點數{C:attention}最低{}", - "的牌,向倍數追加", - "其點數的{C:attention}兩倍{}" - } + j_clever={ + name="機靈小丑", + text={ + "如果打出的牌包含", + "{C:attention}#2#,", + "{C:chips}+#1#{}籌碼", + }, }, - j_fibonacci = { - name = "黃金分割數", - text = { - "每次打出{C:attention}A{}、", - "{C:attention}2{}、{C:attention}3{}、{C:attention}5{}、或{C:attention}8{}時,", - "得分時{C:mult}+#1#{}倍數" - } + j_cloud_9={ + name="9霄雲外", + text={ + "每張牌組內的數字{C:attention}9{}", + "在每回合結束時", + "獲得{C:money}$#1#{}", + "{C:inactive}(目前{C:money}$#2#{}{C:inactive})", + }, }, - j_steel_joker = { - name = "鋼鐵小丑", - text = { - "在你的{C:attention}牌組中{C:attention}", - "每張鋼鐵牌", - "均可獲得{X:mult,C:white} X#1# {}倍數", - "{C:inactive}(目前為{X:mult,C:white} X#2# {C:inactive}倍)" - } - }, - j_scary_face = { - name = "駭人的臉", - text = { - "打出{C:attention}人頭牌{}時,", - "得分時", - "{C:chips}+#1#{}籌碼" - } - }, - j_abstract = { - name = "抽象小丑", - text = { - "每張{C:attention}小丑牌{}", - "{C:mult}+#1#{}倍數", - "{C:inactive}(目前為{C:red}+#2#{C:inactive}倍)" - } - }, - j_delayed_grat = { - name = "最後獎賞", - text = { - "如果在本回合未使用棄牌,", - "每一個{C:attention}棄牌數{}", - "獲得{C:money}$#1#{}" - } - }, - j_pareidolia = { - name = "迷幻錯覺", - text = { - "所有牌", - "一律會被視為", - "{C:attention}人頭牌{}" - } - }, - j_hack = { - name = "爛脫口秀演員", - text = { - "重新觸發", - "所有打出的", - "{C:attention}2{}、{C:attention}3{}、{C:attention}4{}、或{C:attention}5{}" - } - }, - j_gros_michel = { - name = "大麥克香蕉", - text = { - "倍數{C:mult}+#1#{},", - "每回合結束時", - "有{C:green}#2#/#3#{}的機率", - "此牌會被銷毀" - } - }, - j_even_steven = { - name = "互不相欠", - text = { - "每打出一張計分的", - "{C:attention}偶數{}點的牌,", - "得分時,{C:mult}+#1#{}倍數", - "{C:inactive}(10、8、6、4、2)" - } - }, - j_odd_todd = { - name = "古怪托德", - text = { - "每打出一張計分的", - "{C:attention}奇數{}點的牌,", - "得分時,{C:chips}+#1#{}籌碼", - "{C:inactive}(A、9、7、5、3)" - } - }, - j_scholar = { - name = "學者小丑", - text = { - "每打出一張{C:attention}A{},", - "得分時,", - "{C:chips}+#2#{}籌碼、", - "{C:mult}+#1#{}倍數" - } - }, - j_business = { - name = "名片", - text = { - "打出的{C:attention}人頭牌{}有", - "{C:green}#1#/#2#{}的機率", - "在得分時獲得{C:money}$2{}" - } - }, - j_supernova = { - name = "超新星", - text = { - "向倍數追加本次比賽中", - "打出的{C:attention}牌型{}手數相等的", - "數值" - } - }, - j_superposition = { - name = "完美位置", - text = { - "如果計分手牌包含", - "一張{C:attention}A{}及{C:attention}順子{}", - "即產生一張{C:tarot}塔羅牌{}", - "{C:inactive}(必須有空位)" - } - }, - j_ride_the_bus = { - name = "公車卡", - text = { - "每{C:attention}連續{}打出一手", - "未得分的{C:attention}人頭{}牌手牌,", - "這個小丑可獲得", - "{C:mult}+#1#{}倍數", - "{C:inactive}(目前{C:mult}+#2#{C:inactive}倍)" - } - }, - j_space = { - name = "太空小丑", - text = { - "每次出牌", - "有{C:green}#1#/#2#{}的機率", - "升級{C:attention}牌型等級{}" - } - }, - j_egg = { - name = "蛋頭小丑", - text = { - "在回合結束時", - "本卡的{C:attention}出售價值", - "增加{C:money}$#1#" - } - }, - j_burglar = { - name = "竊賊小丑", - text = { - "選擇{C:attention}盲注{}後,", - "{C:blue}+#1#{}出牌次數並", - "{C:attention}失去所有棄牌次數" - } - }, - j_blackboard = { - name = "黑板小丑", - text = { - "如果手牌中未打出的牌", - "都是{C:spades}#2#{}或{C:clubs}#3#{},", - "倍數{X:red,C:white}X#1#{}" - } - }, - j_runner = { - name = "跑者小丑", - text = { - "每次打出{C:attention}順子{}", - "就會獲得", - "{C:chips}+#2#{}籌碼", - "{C:inactive}(目前{C:chips}+#1#{C:inactive}籌碼)" - } - }, - j_ice_cream = { - name = "冰淇淋", - text = { - "{C:chips}+#1#{}籌碼,", - "每次出牌", - "{C:chips}-#2#{}籌碼" - } - }, - j_dna = { - name = "DNA", - text = { - "如果一回合的{C:attention}第一次出牌{}", - "只有出{C:attention}1{}張牌", - "將永久複製{C:attention}那張牌{}到牌組", - "並放到{C:attention}手牌{}" - } - }, - j_splash = { - name = "水花噴濺", - text = { - "每張{C:attention}打出的牌", - "都會計分" - } - }, - j_blue_joker = { - name = "藍色小丑", - text = { - "每張在{C:attention}牌組{}剩下的牌", - "可{C:chips}+#1#{}籌碼", - "{C:inactive}(目前為{C:chips}+#2#{C:inactive}籌碼)" - } - }, - j_sixth_sense = { - name = "第六感", - text = { - "如果回合第一次出牌為", - "單張數字{C:attention}6{},將銷毀那張牌並且", - "產生一張隨機的{C:spectral}幻靈牌{}", - "{C:inactive}(必須有空位)" - } - }, - j_constellation = { - name = "星空小丑", - text = { + j_constellation={ + name="星空小丑", + text={ "每使用一張{C:planet}行星{}牌,", "這個小丑獲得", "{X:mult,C:white} X#1# {}倍數", - "{C:inactive}(目前{X:mult,C:white} X#2# {C:inactive}倍)" - } + "{C:inactive}(目前{X:mult,C:white} X#2# {C:inactive}倍)", + }, }, - j_hiker = { - name = "登山小丑", - text = { - "每張打出的", - "{C:attention}計分牌{}可永久", - "獲得{C:chips}+#1#{}籌碼" - } + j_crafty={ + name="鬼靈精小丑", + text={ + "如果打出的牌包含", + "{C:attention}#2#,", + "{C:chips}+#1#{}籌碼", + }, }, - j_faceless = { - name = "無臉小丑", - text = { + j_crazy={ + name="瘋狂小丑", + text={ + "如果打出的牌包含", + "{C:attention}#2#{},", + "倍數{C:red}+#1#{}", + }, + }, + j_credit_card={ + name="信用卡", + text={ + "最多可負債", + "至{C:red}$#1#{}", + }, + }, + j_delayed_grat={ + name="最後獎賞", + text={ + "如果在本回合未使用棄牌,", + "每一個{C:attention}棄牌數{}", + "獲得{C:money}$#1#{}", + }, + }, + j_devious={ + name="心機小丑", + text={ + "如果打出的牌包含", + "{C:attention}#2#,", + "{C:chips}+#1#{}籌碼", + }, + }, + j_diet_cola={ + name="低卡可樂", + text={ + "賣出這張牌卡以", + "建立一個免費", + "{C:attention}#1#", + }, + }, + j_dna={ + name="DNA", + text={ + "如果一回合的{C:attention}第一次出牌{}", + "只有出{C:attention}1{}張牌", + "將永久複製{C:attention}那張牌{}到牌組", + "並放到{C:attention}手牌{}", + }, + }, + j_drivers_license={ + name="駕照", + text={ + "如果牌組中至少有", + "{C:attention}16{}張加強牌", + "{X:mult,C:white}X#1#{}倍數", + "{C:inactive}(目前為{C:attention}#2#{C:inactive})", + }, + unlock={ + "在你的牌組中", + "加強{E:1,C:attention}#1#{}張牌", + }, + }, + j_droll={ + name="古怪小丑", + text={ + "如果打出的牌包含", + "{C:attention}#2#{},", + "倍數{C:red}+#1#{}", + }, + }, + j_drunkard={ + name="喝掛小丑", + text={ + "每一回合", + "{C:red}+#1#{}次棄牌", + }, + }, + j_duo={ + name="二重奏", + text={ + "如果打出的牌", + "包含{C:attention}#2#{},", + "{X:mult,C:white}X#1#{}倍數", + }, + unlock={ + "贏得比賽", + "且沒有打出", + "{E:1,C:attention}#1#", + }, + }, + j_dusk={ + name="夕陽卡", + text={ + "在{C:attention}最後{}", + "{C:attention}一次出牌{}時,", + "該手牌會被觸發兩次", + }, + }, + j_egg={ + name="蛋頭小丑", + text={ + "在回合結束時", + "本卡的{C:attention}出售價值", + "增加{C:money}$#1#", + }, + }, + j_erosion={ + name="侵蝕", + text={ + "在你的牌組中", + "每張小於{C:attention}#3#{}的牌", + "均可獲得{C:red}+#1#{}倍數", + "{C:inactive}(目前為{C:red}+#2#{C:inactive}倍)", + }, + }, + j_even_steven={ + name="互不相欠", + text={ + "每打出一張計分的", + "{C:attention}偶數{}點的牌,", + "得分時,{C:mult}+#1#{}倍數", + "{C:inactive}(10、8、6、4、2)", + }, + }, + j_faceless={ + name="無臉小丑", + text={ "如果同時捨棄", "{C:attention}#2#{}張或更多張", "{C:attention}人頭牌{}", - "獲得{C:money}$#1#{}" - } - }, - j_todo_list = { - name = "待辦事項", - text = { - "若{C:attention}牌型{}為{C:attention}#2#{}", - "則在回合結束時,", - "贏得{C:money}$#1#{},", - "隨後牌型變更" - } - }, - j_ticket = { - name = "黃金門票", - text = { - "若打出{C:money}黃金牌{},", - "得分時,{C:money}$#1#{}" + "獲得{C:money}$#1#{}", }, - unlock = { - "打出5張手牌,", - "其中只包含 ", - "{C:attention,E:1}黃金牌{}" - } }, - j_mr_bones = { - name = "骷髏頭", - text = { + j_family={ + name="鐵支", + text={ + "如果打出的牌", + "包含{C:attention}#2#{},", + "{X:mult,C:white}X#1#{}倍數", + }, + unlock={ + "贏得比賽", + "且沒有打出", + "{E:1,C:attention}#1#", + }, + }, + j_fibonacci={ + name="黃金分割數", + text={ + "每次打出{C:attention}A{}、", + "{C:attention}2{}、{C:attention}3{}、{C:attention}5{}、或{C:attention}8{}時,", + "得分時{C:mult}+#1#{}倍數", + }, + }, + j_flash={ + name="閃卡", + text={ + "每次商店{C:attention}重摋{}", + "此小丑獲得{C:mult}+#1#{}倍數", + "{C:inactive}(目前{C:mult}+#2#{C:inactive} 倍)", + }, + }, + j_flower_pot={ + name="盆栽", + text={ + "若牌型包含有", + "一張{C:diamonds}方塊{}、{C:clubs}梅花{}、", + "{C:hearts}紅心{}和{C:spades}黑桃{}牌,", + "則倍數{X:mult,C:white}X#1#{}", + }, + unlock={ + "達到底注", + "級別{E:1,C:attention}#1#", + }, + }, + j_fortune_teller={ + name="占卜師小丑", + text={ + "本賽局每使用一張{C:purple}塔羅牌{}時", + "倍數{C:red}+#1#{}", + "{C:inactive}(目前為{C:red}+#2#{C:inactive})", + }, + }, + j_four_fingers={ + name="四張牌", + text={ + "所有{C:attention}同花{}和", + "{C:attention}順子{}可以", + "只用{C:attention}4{}張牌湊成", + }, + }, + j_gift={ + name="禮物卡", + text={ + "在每回合結束時", + "每張擁有的{C:attention}小丑牌{}", + "及{C:attention}消耗卡{}", + "{C:attention}售價{}加{C:money}$#1#{}", + }, + }, + j_glass={ + name="玻璃小丑", + text={ + "每有一張{C:attention}玻璃牌", + "被銷毀,此小丑獲得", + "{X:mult,C:white}X#1#{}倍數", + "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)", + }, + unlock={ + "牌組中至少", + "要有{E:1,C:attention}#1#張", + "{E:1,C:attention}#2#", + }, + }, + j_gluttenous_joker={ + name="貪吃小丑", + text={ + "每打出一張", + "{C:clubs}#2#{}花色的牌,", + "倍數{C:red}+#1#{}", + }, + }, + j_golden={ + name="黃金小丑", + text={ + "於每一回合結束時", + "獲得{C:money}$#1#{}", + }, + }, + j_greedy_joker={ + name="貪心小丑", + text={ + "每打出一張", + "{C:diamonds}#2#{}花色的牌,", + "倍數{C:red}+#1#{}", + }, + }, + j_green_joker={ + name="綠色小丑", + text={ + "每次出牌,{C:mult}+#1#{}倍數", + "每次棄牌,{C:mult}-#2#{}倍數", + "{C:inactive}(目前為{C:mult}+#3#{C:inactive}倍)", + }, + }, + j_gros_michel={ + name="大麥克香蕉", + text={ + "倍數{C:mult}+#1#{},", + "每回合結束時", + "有{C:green}#2#/#3#{}的機率", + "此牌會被銷毀", + }, + }, + j_hack={ + name="爛脫口秀演員", + text={ + "重新觸發", + "所有打出的", + "{C:attention}2{}、{C:attention}3{}、{C:attention}4{}、或{C:attention}5{}", + }, + }, + j_half={ + name="半個小丑", + text={ + "如果打出", + "不超過{C:attention}#2#{}張牌,", + "倍數{C:red}+#1#{}", + }, + }, + j_hallucination={ + name="產生幻覺", + text={ + "當開啟任一{C:attention}擴充包{}時,", + "有{C:green}#1#/#2#{}的機會", + "產生一張{C:tarot}塔羅牌{}", + "{C:inactive}(必須有空位)", + }, + }, + j_hanging_chad={ + name="懸孔票", + text={ + "重新觸發得分中", + "{C:attention}最先{}打出的牌", + "額外{C:attention}#1#{}次", + }, + unlock={ + "贏得Boss盲注", + "使用的是{E:1,C:attention}#1#", + }, + }, + j_hiker={ + name="登山小丑", + text={ + "每張打出的", + "{C:attention}計分牌{}可永久", + "獲得{C:chips}+#1#{}籌碼", + }, + }, + j_hit_the_road={ + name="一路暢通", + text={ + "本回合每有一張{C:attention}J{}", + "被棄牌,此小丑獲得", + "{X:mult,C:white}X#1#{}倍數", + "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)", + }, + unlock={ + "同時將", + "{E:1,C:attention}5張J{}", + "全部棄掉", + }, + }, + j_hologram={ + name="全像", + text={ + "{C:attention}遊戲牌{}追加到牌組時,", + "此小丑獲得", + "{X:mult,C:white}X#1#{}倍數", + "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)", + }, + }, + j_ice_cream={ + name="冰淇淋", + text={ + "{C:chips}+#1#{}籌碼,", + "每次出牌", + "{C:chips}-#2#{}籌碼", + }, + }, + j_idol={ + name="偶像小丑", + text={ + "打出每張{V:1}#3#{}花色的", + "{C:attention}#2#{}在得分時", + "{X:mult,C:white}X#1#{}倍數", + "{s:0.8}每個回合牌都會變", + }, + unlock={ + "在一次出牌中", + "得到至少", + "{E:1,C:attention}#1#{}籌碼", + }, + }, + j_invisible={ + name="隱形小丑", + text={ + "在{C:attention}#1#{}回合後,", + "賣出這張牌卡以", + "{C:attention}複製{}隨機一張小丑牌", + "{C:inactive}(目前為{C:attention}#2#{C:inactive}/#1#)", + }, + unlock={ + "拿到不超過{E:1,C:attention}4張小丑牌{}", + "的情況", + "贏得比賽", + }, + }, + j_joker={ + name="小丑", + text={ + "倍數{C:red,s:1.1}+#1#{}", + }, + }, + j_jolly={ + name="開心小丑", + text={ + "如果打出的牌包含", + "{C:attention}#2#{},", + "倍數{C:red}+#1#{}", + }, + }, + j_juggler={ + name="雜耍小丑", + text={ + "{C:attention}+#1#{}手牌數量", + }, + }, + j_loyalty_card={ + name="積分卡", + text={ + "每出牌{C:attention}#2#{}次", + "獲得一次倍數{X:red,C:white}X#1#{}", + "{C:inactive}#3#次", + }, + }, + j_luchador={ + name="鬥士", + text={ + "賣出這張牌卡以", + "消除目前的", + "{C:attention}Boss盲注{}限制功能", + }, + }, + j_lucky_cat={ + name="幸運貓", + text={ + "{C:attention}幸運{}牌", + "{C:green}成功{}觸發時,", + "此小丑牌獲得{X:mult,C:white}X#1#{}倍數", + "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)", + }, + }, + j_lusty_joker={ + name="好色小丑", + text={ + "每打出一張", + "{C:hearts}#2#{}花色的牌,", + "倍數{C:red}+#1#{}", + }, + }, + j_mad={ + name="生氣小丑", + text={ + "如果打出的牌包含", + "{C:attention}#2#{},", + "倍數{C:red}+#1#{}", + }, + }, + j_madness={ + name="瘋狂小丑", + text={ + "選擇{C:attention}小盲注{}或{C:attention}大盲注{}時", + "獲得{X:mult,C:white}X#1#{}倍數", + "並{C:attention}銷毀{}一個隨機小丑", + "{C:inactive}(目前{X:mult,C:white}X#2#{C:inactive}倍)", + }, + }, + j_mail={ + name="郵件", + text={ + "每棄掉一張{C:attention}#2#{},", + "獲得{C:money}$#1#{},", + "每回合數字都會變更", + }, + }, + j_marble={ + name="大理石小丑", + text={ + "每次選完{C:attention}盲注{},", + "增加1張{C:attention}石頭牌{}", + "到牌組中", + }, + }, + j_matador={ + name="鬥牛小丑", + text={ + "如果打出的牌觸發", + "{C:attention}Boss盲注{}的限制條件,", + "獲得{C:money}$#1#{}", + }, + unlock={ + "在{E:1,C:attention}一手之內", + "且不使用棄牌次數", + "戰勝Boss盲注", + }, + }, + j_merry_andy={ + name="快樂小丑", + text={ + "每一回合", + "{C:red}+#1#{}次棄牌,", + "{C:red}#2#{}手牌數量", + }, + unlock={ + "在{E:1,C:attention}#1#回合或", + "或更少的回合數下勝出", + }, + }, + j_midas_mask={ + name="邁達斯面具", + text={ + "打出的全部{C:attention}人頭牌{}", + "在得分時", + "變為{C:attention}金色{}牌", + }, + }, + j_mime={ + name="默劇小丑", + text={ + "重新觸發", + "所有手中{C:attention}持有的", + "{C:attention}手牌{}的能力", + }, + }, + j_misprint={ + name="印錯小丑", + text={ + "", + }, + }, + j_mr_bones={ + name="骷髏頭", + text={ "若得分時,獲得", "所需籌碼的", "{C:attention}25%{}或以上,", "可避免死亡", - "{S:1.1,C:red,E:2}自我毀滅{}" + "{S:1.1,C:red,E:2}自我毀滅{}", }, - unlock = { + unlock={ "輸掉{C:attention,E:1}#1#{}場比賽", - "{C:inactive}(#2#)" - } - }, - j_acrobat = { - name = "雜技演員", - text = { - "每回合{C:attention}最後一次{C:attention}出牌{}", - "可得到{X:red,C:white}X#1#{}倍數" + "{C:inactive}(#2#)", }, - unlock = { - "出牌{C:attention,E:1}#1#{}次", - "{C:inactive}(#2#)" - } }, - j_sock_and_buskin = { - name = "悲與喜", - text = { - "重新觸發全部", - "打出的{C:attention}人頭牌{}" + j_mystic_summit={ + name="神秘之峰", + text={ + "當剩下{C:attention}#2#{}次", + "棄牌數時,", + "倍數{C:mult}+#1#{}", }, - unlock = { - "總共打出", - "{C:attention,E:1}#1#{}張人頭牌", - "{C:inactive}(#2#)" - } }, - j_green_joker = { - name = "綠色小丑", - text = { - "每次出牌,{C:mult}+#1#{}倍數", - "每次棄牌,{C:mult}-#2#{}倍數", - "{C:inactive}(目前為{C:mult}+#3#{C:inactive}倍)" - } - }, - j_swashbuckler = { - name = "盜賊小丑", - text = { - "根據持有的其他", - "{C:attention}小丑{},", - "追加其全體賣出價格至倍數", - "{C:inactive}(目前{C:mult}+#1#{C:inactive}倍)" - }, - unlock = { - "賣出總共", - "{C:attention,E:1}#1#{}張小丑牌", - "{C:inactive}(#2#)張" - } - }, - j_troubadour = { - name = "吟遊詩人", - text = { - "{C:attention}+#1#{}手牌數量,", - "每回合{C:blue}-#2#{}次出牌次數" - }, - unlock = { - "透過只打出", - "一次手牌", - "連勝{C:attention,E:1}#1#{}回合" - } - }, - j_certificate = { - name = "證書", - text = { - "每回合開始時", - "隨機增加一張", - "帶有隨機{C:attention}封蠟章{}的", - "牌到手牌中" - }, - unlock = { - "擁有一張", - "帶有{C:attention,E:1}金色封蠟章", - "的黃金牌" - } - }, - j_smeared = { - name = "歪臉小丑", - text = { - "{C:hearts}紅心{}和{C:diamonds}方塊", - "視為相同花色,", - "{C:spades}黑桃{}和{C:clubs}梅花", - "視為相同花色" - }, - unlock = { - "牌組中至少", - "要有{C:attention}#1#張", - "{E:1,C:attention}#2#{}" - } - }, - j_throwback = { - name = "復古小丑", - text = { - "此比賽中每跳過一次", - "{C:attention}盲注{},{X:mult,C:white}X#1#{}倍數", - "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)" - }, - unlock = { - "從主選單", - "繼續玩已儲存的比賽" - } - }, - j_hanging_chad = { - name = "懸孔票", - text = { - "重新觸發得分中", - "{C:attention}最先{}打出的牌", - "額外{C:attention}#1#{}次" - }, - unlock = { - "贏得Boss盲注", - "使用的是{E:1,C:attention}#1#" - } - }, - j_rough_gem = { - name = "原礦", - text = { - "只要每次打出", - "{C:diamonds}方塊{}花色牌,", - "得分時{C:money}$#1#{}", - }, - unlock = { - "牌組中至少要有", - "{E:1,C:attention}#1#張{E:1,C:attention}#2#{}", - "花色的牌" - } - }, - j_bloodstone = { - name = "血石", - text = { - "每次打出的", - "{C:hearts}紅心{}花色牌", - "有{C:green}#1#/#2#{}的機率", - "獲得{X:mult,C:white}X#3#{}倍數", - }, - unlock = { - "牌組中至少要有", - "{E:1,C:attention}#1#張{E:1,C:attention}#2#{}", - "花色的牌" - } - }, - j_arrowhead = { - name = "石箭頭", - text = { - "只要每次打出", - "{C:spades}黑桃{}花色牌,", - "得分時{C:chips}+#1#{}籌碼" - }, - unlock = { - "牌組中至少要有", - "{E:1,C:attention}#1#張{E:1,C:attention}#2#{}", - "花色的牌" - } - }, - j_onyx_agate = { - name = "黑瑪瑙", - text = { - "只要每次打出", - "{C:clubs}梅花{}花色牌,", - "得分時,{C:mult}+#1#{}倍數", - }, - unlock = { - "牌組中至少要有", - "{E:1,C:attention}#1#張{E:1,C:attention}#2#{}", - "花色的牌" - } - }, - j_glass = { - name = "玻璃小丑", - text = { - "每有一張{C:attention}玻璃牌", - "被銷毀,此小丑獲得", - "{X:mult,C:white}X#1#{}倍數", - "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)" - }, - unlock = { - "牌組中至少", - "要有{E:1,C:attention}#1#張", - "{E:1,C:attention}#2#" - } - }, - j_ring_master = { - name = "馬戲王小丑", - text = { - "{C:attention}小丑牌{}、{C:tarot}塔羅牌{}、{C:planet}行星牌{}和", - "{C:spectral}幻靈牌{}會在商店出現", - "多次" - }, - unlock = { - "達到底注", - "級別{E:1,C:attention}#1#" - } - }, - j_flower_pot = { - name = "盆栽", - text = { - "若牌型包含有", - "一張{C:diamonds}方塊{}、{C:clubs}梅花{}、", - "{C:hearts}紅心{}和{C:spades}黑桃{}牌,", - "則倍數{X:mult,C:white}X#1#{}" - }, - unlock = { - "達到底注", - "級別{E:1,C:attention}#1#" - } - }, - j_blueprint = { - name = "藍圖小丑", - text = { - "複製", - "右邊{C:attention}小丑牌{}的能力" - }, - unlock = { - "贏得比賽" - } - }, - j_wee = { - name = "小小丑", - text = { - "每打出一張數字{C:attention}2{}並得分時", - "這張小丑牌", - "永久獲得{C:chips}+#2#{}籌碼", - "{C:inactive}(目前為{C:chips}+#1#{C:inactive}籌碼)" - }, - unlock = { - "在{E:1,C:attention}#1#回合或", - "或更少的回合數下勝出" - } - }, - j_merry_andy = { - name = "快樂小丑", - text = { - "每一回合", - "{C:red}+#1#{}次棄牌,", - "{C:red}#2#{}手牌數量" - }, - unlock = { - "在{E:1,C:attention}#1#回合或", - "或更少的回合數下勝出" - } - }, - j_oops = { - name = "六六大順", - text = { - "所有{C:attention}機率牌{}的", - "{C:green,E:1,S:1.1}機率加倍", - "{C:inactive}(例:{C:green}1/3{C:inactive} -> {C:green}2/3{C:inactive})" - }, - unlock = { - "在一次出牌中", - "得到至少", - "{E:1,C:attention}#1#{}籌碼" - } - }, - j_idol = { - name = "偶像小丑", - text = { - "打出每張{V:1}#3#{}花色的", - "{C:attention}#2#{}在得分時", - "{X:mult,C:white}X#1#{}倍數", - "{s:0.8}每個回合牌都會變" - }, - unlock = { - "在一次出牌中", - "得到至少", - "{E:1,C:attention}#1#{}籌碼" - } - }, - j_seeing_double = { - name = "幻視", - text = { - "如果出牌中有計分的牌", - "包含{C:clubs}梅花{}和", - "其他任意{C:attention}花色{},", - "{X:mult,C:white}X#1#{}倍數" - }, - unlock = { - "在一次出牌中", - "打出的牌包含", - "{E:1,C:attention}#1#" - } - }, - j_matador = { - name = "鬥牛小丑", - text = { - "如果打出的牌觸發", - "{C:attention}Boss盲注{}的限制條件,", - "獲得{C:money}$#1#{}" - }, - unlock = { - "在{E:1,C:attention}一手之內", - "且不使用棄牌次數", - "戰勝Boss盲注" - } - }, - j_hit_the_road = { - name = "一路暢通", - text = { - "本回合每有一張{C:attention}J{}", - "被棄牌,此小丑獲得", - "{X:mult,C:white}X#1#{}倍數", - "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)" - }, - unlock = { - "同時將", - "{E:1,C:attention}5張J{}", - "全部棄掉" - } - }, - j_duo = { - name = "二重奏", - text = { - "如果打出的牌", - "包含{C:attention}#2#{},", - "{X:mult,C:white}X#1#{}倍數" - }, - unlock = { - "贏得比賽", - "且沒有打出", - "{E:1,C:attention}#1#" - } - }, - j_trio = { - name = "三重奏", - text = { - "如果打出的牌", - "包含{C:attention}#2#{},", - "{X:mult,C:white}X#1#{}倍數" - }, - unlock = { - "贏得比賽", - "且沒有打出", - "{E:1,C:attention}#1#" - } - }, - j_family = { - name = "鐵支", - text = { - "如果打出的牌", - "包含{C:attention}#2#{},", - "{X:mult,C:white}X#1#{}倍數" - }, - unlock = { - "贏得比賽", - "且沒有打出", - "{E:1,C:attention}#1#" - } - }, - j_order = { - name = "順子", - text = { - "如果打出的牌", - "包含{C:attention}#2#{},", - "{X:mult,C:white}X#1#{}倍數" - }, - unlock = { - "贏得比賽", - "且沒有打出", - "{E:1,C:attention}#1#" - } - }, - j_tribe = { - name = "同花", - text = { - "如果打出的牌", - "包含{C:attention}#2#{},", - "{X:mult,C:white}X#1#{}倍數" - }, - unlock = { - "贏得比賽", - "且沒有打出", - "{E:1,C:attention}#1#" - } - }, - j_cavendish = { - name = "華蕉", - text = { - "倍數{X:mult,C:white}X#1#{},", - "每回合結束時", - "有{C:green}#2#/#3#{}的機率", - "此牌會被摧毀" - } - }, - j_card_sharp = { - name = "老千小丑", - text = { - "當這一{C:attention}牌型{}", - "已經在這回合出過時,", - "倍數{X:mult,C:white}X#1#{}" - } - }, - j_red_card = { - name = "紅牌", - text = { - "任意{C:attention}擴充包{}被略過時", - "此小丑獲得", - "{C:red}+#1#{}倍數", - "{C:inactive}(目前為{C:red}+#2#{C:inactive}倍)" - } - }, - j_madness = { - name = "瘋狂小丑", - text = { - "選擇{C:attention}小盲注{}或{C:attention}大盲注{}時", - "獲得{X:mult,C:white}X#1#{}倍數", - "並{C:attention}銷毀{}一個隨機小丑", - "{C:inactive}(目前{X:mult,C:white}X#2#{C:inactive}倍)" - } - }, - j_square = { - name = "方塊小丑", - text = { - "若打出牌型", - "恰好為{C:attention}4{}張牌,", - "此小丑獲得{C:chips}+#2#{}張籌碼", - "{C:inactive}(目前為{C:chips}#1#{C:inactive}張籌碼)" - } - }, - j_seance = { - name = "亡靈之約", - text = { - "如果{C:attention}手牌{}為{C:attention}#1#{}", - "即產生一張", - "隨機的{C:spectral}幻靈牌{}", - "{C:inactive}(必須有空位)" - } - }, - j_riff_raff = { - name = "即興演出", - text = { - "每當選擇{C:attention}盲注{}時", - "其會產生{C:attention}#1#張{C:blue}一般{C:attention}小丑牌", - "{C:inactive}(必須有空位)" - } - }, - j_vampire = { - name = "吸血鬼小丑", - text = { - "本回合每打出一張得分的{C:attention}加強牌{},", - "此小丑獲得{X:mult,C:white}X#1#{}倍數,", - "移除牌的{C:attention}加強", - "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)" - } - }, - j_shortcut = { - name = "捷徑", - text = { - "允許{C:attention}順子{}可跨", - "{C:attention}1點達成", - "{C:inactive}(如:{C:attention}10 8 6 5 3{C:inactive})" - } - }, - j_hologram = { - name = "全像", - text = { - "{C:attention}遊戲牌{}追加到牌組時,", - "此小丑獲得", - "{X:mult,C:white}X#1#{}倍數", - "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)" - } - }, - j_vagabond = { - name = "流浪者", - text = { - "若在出牌時當下", - "擁有{C:money}$#1#{}或更少的金錢", - "產生一張{C:purple}塔羅牌{}" - } - }, - j_baron = { - name = "男爵", - text = { - "手牌中,每", - "持有一張{C:attention}K{},", - "給予{X:mult,C:white}X#1#{}倍數" - - } - }, - j_cloud_9 = { - name = "9霄雲外", - text = { - "每張牌組內的數字{C:attention}9{}", - "在每回合結束時", - "獲得{C:money}$#1#{}", - "{C:inactive}(目前{C:money}$#2#{}{C:inactive})" - } - }, - j_rocket = { - name = "火箭", - text = { - "於回合結束時獲得{C:money}$#1#{}", - "{C:attention}Boss盲註{}", - "被擊敗時獎金提升{C:money}$#2#{}" - } - }, - j_obelisk = { - name = "方尖碑", - text = { + j_obelisk={ + name="方尖碑", + text={ "不打出最常使用的{C:attention}牌型,", "{C:attention}連續{}打出每次出牌,", "此小丑獲得", "{X:mult,C:white}X#1#{}倍數", - "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)" - } - }, - j_midas_mask = { - name = "邁達斯面具", - text = { - "打出的全部{C:attention}人頭牌{}", - "在得分時", - "變為{C:attention}金色{}牌" - } - }, - j_luchador = { - name = "鬥士", - text = { - "賣出這張牌卡以", - "消除目前的", - "{C:attention}Boss盲注{}限制功能" - } - }, - j_photograph = { - name = "攝影", - text = { - "得分時,第一張", - "打出的{C:attention}人頭牌{}", - "獲得{X:mult,C:white}X#1#{}倍數" - } - }, - j_gift = { - name = "禮物卡", - text = { - "在每回合結束時", - "每張擁有的{C:attention}小丑牌{}", - "及{C:attention}消耗卡{}", - "{C:attention}售價{}加{C:money}$#1#{}" - } - }, - j_turtle_bean = { - name = "烏龜豆", - text = { - "手牌數量{C:attention}+#1#{}", - "每一回合", - "減少{C:red}#2#{}" - } - }, - j_erosion = { - name = "侵蝕", - text = { - "在你的牌組中", - "每張小於{C:attention}#3#{}的牌", - "均可獲得{C:red}+#1#{}倍數", - "{C:inactive}(目前為{C:red}+#2#{C:inactive}倍)" - } - }, - j_reserved_parking = { - name = "私人車位", - text = { - "手牌中", - "每張持有的{C:attention}人頭牌{}", - "有{C:green}#2#/#3#{}的機率", - "給予{C:money}$#1#{}" - - } - }, - j_mail = { - name = "郵件", - text = { - "每棄掉一張{C:attention}#2#{},", - "獲得{C:money}$#1#{},", - "每回合數字都會變更" - } - }, - j_to_the_moon = { - name = "登月", - text = { - "每回合結束時,", - "每擁有{C:money}$5{},", - "皆可獲得額外{C:money}$#1#{}利息" - } - }, - j_hallucination = { - name = "產生幻覺", - text = { - "當開啟任一{C:attention}擴充包{}時,", - "有{C:green}#1#/#2#{}的機會", - "產生一張{C:tarot}塔羅牌{}", - "{C:inactive}(必須有空位)" - } - }, - j_lucky_cat = { - name = "幸運貓", - text = { - "{C:attention}幸運{}牌", - "{C:green}成功{}觸發時,", - "此小丑牌獲得{X:mult,C:white}X#1#{}倍數", - "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)" - } - }, - j_baseball = { - name = "棒球牌", - text = { - "每張擁有的{C:green}罕見{}小丑牌", - "給予{X:mult,C:white}X#1#{}倍數" - } - }, - j_bull = { - name = "鬥牛", - text = { - "每持有{C:money}$1{},", - "籌碼{C:chips}+#1#{}張", - "{C:inactive}(目前{C:chips}+#2#{C:inactive}張籌碼)" - } - }, - j_diet_cola = { - name = "低卡可樂", - text = { - "賣出這張牌卡以", - "建立一個免費", - "{C:attention}#1#" - } - }, - j_trading = { - name = "交換卡", - text = { - "每回合的{C:attention}第一次棄牌{}", - "如果只有棄{C:attention}1{}張牌", - "摧毀那張牌並獲得{C:money}$#1#" - } - }, - j_flash = { - name = "閃卡", - text = { - "每次商店{C:attention}重摋{}", - "此小丑獲得{C:mult}+#1#{}倍數", - "{C:inactive}(目前{C:mult}+#2#{C:inactive} 倍)" - } - }, - j_popcorn= { - name = "爆米花", - text = { - "{C:mult}+#1#{}倍數,", - "每結束一回合", - "{C:mult}-#2#{}倍數" - } - }, - j_ramen= { - name = "拉麵", - text = { - "擁有{X:mult,C:white}X#1#{}倍數", - "每{C:attention}丟棄一張牌{},", - "失去{X:mult,C:white}X#2#{}倍數" - } - }, - j_trousers= { - name = "備用長褲", - text = { - "如果打出的牌包含", - "{C:attention}#2#", - "{C:inactive}", - "此小丑獲得{C:mult}+#1#{}倍數(目前{C:red}+#3#{C:inactive}倍)" - } - }, - j_ancient= { - name = "古代小丑", - text = { - "每次打出", - "{V:1}#2#{}花色的牌,", - "得分時獲得{X:mult,C:white}X#1#{}倍數", - "{s:0.8}花色於每回合結束時變更" - } - }, - j_walkie_talkie = { - name = "對講機", - text = { - "每打出數字{C:attention}10{}或{C:attention}4,", - "得分時給予{C:chips}+#1#{}籌碼及", - "{C:mult}+#2#{}倍數" + "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)", }, }, - j_selzer= { - name = "氣泡水", - text = { - "未來{C:attention}#1#{}次出牌", - "重新觸發所有", - "打出的牌" - } - }, - j_castle = { - name = "城堡", - text = { - "每次丟棄{V:1}#2#{}花色牌,", - "此小丑牌獲得{C:chips}+#1#{}籌碼", - "每回合花色都會變更", - "{C:inactive}(目前為{C:chips}+#3#{C:inactive}籌碼)" + j_odd_todd={ + name="古怪托德", + text={ + "每打出一張計分的", + "{C:attention}奇數{}點的牌,", + "得分時,{C:chips}+#1#{}籌碼", + "{C:inactive}(A、9、7、5、3)", }, }, - j_smiley = { - name = "笑臉", - text = { - "得分時,", - "打出的{C:attention}人頭牌{}", - "給予{C:mult}+#1#{}倍數" - } - }, - j_campfire = { - name = "營火", - text = { - "每{C:attention}賣出{}一張牌卡", - "此小丑獲得{X:mult,C:white}X#1#{}倍數,", - "每戰勝{C:attention}Boss盲注{}時重置", - "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)" - } - }, - - - j_stuntman = { - name = "特技演員", - text = { - "{C:chips}+#1#{}籌碼", - "{C:attention}-#2#{}手牌數量" + j_onyx_agate={ + name="黑瑪瑙", + text={ + "只要每次打出", + "{C:clubs}梅花{}花色牌,", + "得分時,{C:mult}+#1#{}倍數", }, - unlock = { + unlock={ + "牌組中至少要有", + "{E:1,C:attention}#1#張{E:1,C:attention}#2#{}", + "花色的牌", + }, + }, + j_oops={ + name="六六大順", + text={ + "所有{C:attention}機率牌{}的", + "{C:green,E:1,S:1.1}機率加倍", + "{C:inactive}(例:{C:green}1/3{C:inactive} -> {C:green}2/3{C:inactive})", + }, + unlock={ "在一次出牌中", "得到至少", - "{E:1,C:attention}#1#{}籌碼" - } - }, - j_invisible = { - name = "隱形小丑", - text = { - "在{C:attention}#1#{}回合後,", - "賣出這張牌卡以", - "{C:attention}複製{}隨機一張小丑牌", - "{C:inactive}(目前為{C:attention}#2#{C:inactive}/#1#)" + "{E:1,C:attention}#1#{}籌碼", }, - unlock = { - "拿到不超過{E:1,C:attention}4張小丑牌{}", - "的情況", - "贏得比賽" - } }, - j_brainstorm = { - name = "腦力激盪", - text = { - "複製", - "最左邊{C:attention}小丑牌的能力" - }, - unlock = { - "丟棄", - "{E:1,C:attention}皇家同花順" - } - }, - j_satellite = { - name = "衛星", - text = { - "本賽局每使用一張", - "{C:planet}行星牌{},每回合結束時", - "可得到{C:money}$#1#{}", - "{C:inactive}(目前為{C:money}$#2#{C:inactive})" - }, - unlock = { - "得到{E:1,C:money}$#1#", - "或更多" - } - }, - j_shoot_the_moon = { - name = "射月亮", - text = { - "手牌中,每", - "持有一張{C:attention}Q{},", - "給予{C:mult}+#1#{}倍數" - }, - unlock = { - "在一個回合中", - "打出牌組中", - "所有{E:1,C:attention}紅心" - } - }, - j_drivers_license = { - name = "駕照", - text = { - "如果牌組中至少有", - "{C:attention}16{}張加強牌", + j_order={ + name="順子", + text={ + "如果打出的牌", + "包含{C:attention}#2#{},", "{X:mult,C:white}X#1#{}倍數", - "{C:inactive}(目前為{C:attention}#2#{C:inactive})" }, - unlock = { - "在你的牌組中", - "加強{E:1,C:attention}#1#{}張牌" - } - }, - j_cartomancer = { - name = "卜卦小丑", - text = { - "在選了{C:attention}盲注{}後", - "產生一張{C:tarot}塔羅牌{}", - "{C:inactive}(必須有空位)" + unlock={ + "贏得比賽", + "且沒有打出", + "{E:1,C:attention}#1#", }, - unlock = { - "發現每張", - "{E:1,C:tarot}塔羅牌{}" - } }, - j_astronomer = { - name = "天文學家", - text = { - "商店裡的{C:planet}行星牌{}", - "以及{C:planet}天外禮包{}", - "全部{C:attention}免費" + j_pareidolia={ + name="迷幻錯覺", + text={ + "所有牌", + "一律會被視為", + "{C:attention}人頭牌{}", }, - unlock = { - "發現每張", - "{E:1,C:planet}行星牌{}" - } }, - j_burnt = { - name = "累爆小丑", - text = { - "升級", - "每回合中", - "第一次{C:attention}棄牌的牌型" - }, - unlock = { - "共賣出", - "{E:1,C:attention}#1#{}張牌", - "{C:inactive}(#2#)" - } - }, - j_bootstraps = { - name = "拔靴帶", - text = { - "每持有{C:money}$#2#{}", - "倍數{C:mult}+#1#{}", - "{C:inactive}(目前{C:mult}+#3#{C:inactive}倍)" - }, - unlock = { - "至少擁有{E:1,C:attention}#1#{}張", - "{C:dark_edition}彩色{}小丑" - } - }, - j_caino = { - name = "白臉小丑", - text = { - "每有一張{C:attention}人頭{}牌", - "被銷毀,此小丑獲得", - "{X:mult,C:white}X#1#{}倍數", - "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_triboulet = { - name = "弄臣小丑", - text = { - "打出的{C:attention}K{}和{C:attention}Q", - "各自獲得", - "{X:mult,C:white}X#1#{}倍數" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_yorick = { - name = "約里克", - text = { - "每捨棄一張{C:attention}#2#{C:inactive} [#3#]{}牌,", - "這個小丑獲得", - "{X:mult,C:white} X#1# {}倍數", - "{C:inactive}(目前{X:mult,C:white} X#4# {C:inactive}倍)" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_chicot = { - name = "奇科特", - text = { - "每個{C:attention}Boss盲注", - "限制條件消失" - }, - unlock = { - "{E:1,s:1.3}?????" - } - }, - j_perkeo = { - name = "佩爾基", - text = { + j_perkeo={ + name="佩爾基", + text={ "在結束商店後", "隨機複製{C:attention}1{}張", "擁有的{C:attention}消耗牌{}", - "並給那張牌{C:dark_edition}負片{}效果" + "並給那張牌{C:dark_edition}負片{}效果", }, - unlock = { - "{E:1,s:1.3}?????" - } - } - }, - Voucher = { - v_overstock_norm = { - name = "存貨過多", - text = { - "店內牌卡欄位", - "{C:attention}+1{}" - } - }, - v_clearance_sale = { - name = "清倉拍賣", - text = { - "店內的所有牌卡和禮包", - "費用減{C:attention}#1#%{}" - } - }, - v_tarot_merchant = { - name = "塔羅牌商家", - text = { - "商店內出現", - "{C:tarot}塔羅牌{}的頻率", - "{C:attention}X#1#{}倍" - } - }, - v_planet_merchant = { - name = "行星牌商家", - text = { - "商店內出現", - "{C:planet}行星牌{}的頻率", - "{C:attention}X#1#{}倍" - } - }, - v_hone = { - name = "磨刀石", - text = { - "{C:dark_edition}銀箔{}、{C:dark_edition}全像攝影{}和", - "{C:dark_edition}彩色{}牌卡", - "出現頻率{C:attention}X#1#倍" - } - }, - v_reroll_surplus = { - name = "多次重摋", - text = { - "重摋費用", - "減少{C:money}$#1#{}" - } - }, - v_crystal_ball = { - name = "水晶球", - text = { - "{C:attention}+1{}消耗牌欄位" - } - }, - v_telescope = { - name = "望遠鏡", - text = { - "{C:attention}天外禮包{}裡面", - "總是會有", - "你最常使用{C:attention}牌型{}", - "的{C:planet}行星牌{}" - } - }, - v_grabber = { - name = "搶奪者", - text = { - "每回合", - "永久增加", - "{C:blue}+#1#{}次出牌" - } - }, - v_wasteful = { - name = "浪費", - text = { - "每一回合", - "永久{C:red}+#1#{}次", - "棄牌" - } - }, - v_seed_money = { - name = "種子資金", - text = { - "將每回合收益", - "利息上限提升至", - "{C:money}$#1#{}" - } - }, - v_blank = { - name = "空白", - text = { - "{C:inactive}有作用嗎?" - } - }, - v_magic_trick = { - name = "魔術", - text = { - "{C:attention}商店{}裡面", - "有{C:attention}遊戲牌{}", - "可供選購" - } - }, - v_hieroglyph = { - name = "象形文字", - text = { - "每回合", - "{C:attention}-#1#{}底注,", - "{C:blue}-#1#{}出牌次數" - } - }, - v_directors_cut = { - name = "導演佳作", - text = { - "重摋Boss盲注", - "每個底注重摋{C:attention}1{}次,", - "每次{C:money}$#1#{}" - } - }, - v_paint_brush = { - name = "油漆刷", - text = { - "{C:attention}+#1#{}手牌數量" - } - }, - v_overstock_plus = { - name = "存貨過多增強版", - text = { - "店內牌卡欄位", - "{C:attention}+1{}" + unlock={ + "{E:1,s:1.3}?????", }, - unlock = { - "在店內花費總計", - "{C:money}$#1#{}", - "{C:inactive}($#2#)" - } }, - v_liquidation = { - name = "清算", - text = { - "店內的所有牌卡和禮包", - "皆享{C:attention}#1#%{}折扣優惠 " + j_photograph={ + name="攝影", + text={ + "得分時,第一張", + "打出的{C:attention}人頭牌{}", + "獲得{X:mult,C:white}X#1#{}倍數", }, - unlock = { - "在一場比賽中", - "至少兌換", - "{C:attention}#1#{C:voucher}張禮券{}" - } }, - v_tarot_tycoon = { - name = "塔羅大亨", - text = { - "商店內出現", - "{C:tarot}塔羅牌{}的頻率", - "{C:attention}X#1#{}倍" + j_popcorn={ + name="爆米花", + text={ + "{C:mult}+#1#{}倍數,", + "每結束一回合", + "{C:mult}-#2#{}倍數", }, - unlock = { - "在商店", - "購買總共", - "{C:attention}#1#張{C:tarot}塔羅牌{}", - "{C:inactive}(#2#)" - } }, - v_planet_tycoon = { - name = "行星大亨", - text = { - "商店內出現", - "{C:planet}行星牌{}的頻率", - "{C:attention}X#1#{}倍" + j_raised_fist={ + name="致勝之拳", + text={ + "按照手中點數{C:attention}最低{}", + "的牌,向倍數追加", + "其點數的{C:attention}兩倍{}", }, - unlock = { - "在商店", - "購買總共", - "{C:attention}#1#{}張{C:planet}行星牌{}", - "{C:inactive}(#2#)" - } }, - v_glow_up = { - name = "閃亮亮", - text = { - "{C:dark_edition}銀箔{}、{C:dark_edition}全像攝影{}和", - "{C:dark_edition}彩色{}牌卡", - "出現頻率{C:attention}X#1#倍" + j_ramen={ + name="拉麵", + text={ + "擁有{X:mult,C:white}X#1#{}倍數", + "每{C:attention}丟棄一張牌{},", + "失去{X:mult,C:white}X#2#{}倍數", }, - unlock = { - "至少擁有{C:attention}#1#{}張", - "{C:attention}小丑牌{}有", - "{C:dark_edition}銀箔{}、{C:dark_edition}全像攝影{}或", - "{C:dark_edition}彩色{}版本" - } }, - v_reroll_glut = { - name = "重摋加強版", - text = { - "重摋費用", - "減少{C:money}$#1#{}" + j_red_card={ + name="紅牌", + text={ + "任意{C:attention}擴充包{}被略過時", + "此小丑獲得", + "{C:red}+#1#{}倍數", + "{C:inactive}(目前為{C:red}+#2#{C:inactive}倍)", }, - unlock = { - "商店重摋", - "總計{C:attention}#1#{}次", - "{C:inactive}(#2#)" - } }, - v_omen_globe = { - name = "預兆地球儀", - text = { - "{C:spectral}幻靈牌{}", - "可能出現在任何", - "{C:attention}奧秘禮包中" + j_reserved_parking={ + name="私人車位", + text={ + "手牌中", + "每張持有的{C:attention}人頭牌{}", + "有{C:green}#2#/#3#{}的機率", + "給予{C:money}$#1#{}", }, - unlock = { - "從任一{C:tarot}奧秘禮包{}中", - "使用總計{C:attention}#1#張", - "{C:tarot}塔羅牌{}", - "{C:inactive}(#2#)" - } }, - v_observatory = { - name = "天文台", - text = { - "在您{C:attention}消耗牌欄位{}中", - "的{C:planet}行星牌{}", - "為該特定{C:attention}手牌類型", - "給予{X:red,C:white}X#1#{}倍數" + j_ride_the_bus={ + name="公車卡", + text={ + "每{C:attention}連續{}打出一手", + "未得分的{C:attention}人頭{}牌手牌,", + "這個小丑可獲得", + "{C:mult}+#1#{}倍數", + "{C:inactive}(目前{C:mult}+#2#{C:inactive}倍)", }, - unlock = { - "從任一{C:planet}天外禮包中", - "使用總計{C:attention}#1#張", - "{C:planet}行星牌{}", - "{C:inactive}(#2#)" - } }, - v_nacho_tong = { - name = "唐納喬", - text = { - "每回合", - "永久增加", - "{C:blue}+#1#{}次出牌" + j_riff_raff={ + name="即興演出", + text={ + "每當選擇{C:attention}盲注{}時", + "其會產生{C:attention}#1#張{C:blue}一般{C:attention}小丑牌", + "{C:inactive}(必須有空位)", }, - unlock = { - "打出總共", - "{C:attention}#1#{}張牌", - "{C:inactive}(#2#)" - } }, - v_recyclomancy = { - name = "回收魔法", - text = { - "每一回合", - "永久{C:red}+#1#{}次", - "棄牌" + j_ring_master={ + name="馬戲王小丑", + text={ + "{C:attention}小丑牌{}、{C:tarot}塔羅牌{}、{C:planet}行星牌{}和", + "{C:spectral}幻靈牌{}會在商店出現", + "多次", }, - unlock = { - "棄牌總數達到", - "{C:attention}#1#{}張牌", - "{C:inactive}(#2#)" - } - }, - v_money_tree = { - name = "金錢樹", - text = { - "將每回合收益", - "利息上限提升至", - "{C:money}$#1#{}" - }, - unlock = { - "連續{C:attention}#1#{}回合", - "將回合收益", - "利息提升到最高", - "{C:inactive}(#2#)" - } - }, - v_antimatter = { - name = "反物質", - text = { - "{C:dark_edition}+1{}小丑牌欄位" - }, - unlock = { - "兌換{C:voucher}空白{}禮券", - "總計{C:attention}#1#{}次", - "{C:inactive}(#2#)" - } - }, - v_illusion = { - name = "幻想", - text = { - "在商店內的{C:attention}遊戲牌{}", - "可能是{C:enhanced}加強牌{}、{C:dark_edition}不同版本{}", - "或/及蓋有{C:attention}封蠟章{}" - }, - unlock = { - "在商店", - "購買總共", - "{C:attention}#1#{}張遊戲牌", - "{C:inactive}(#2#)" - } - }, - v_petroglyph = { - name = "岩石雕刻", - text = { - "每回合", - "{C:attention}-#1#{}底注,", - "{C:red}-#1#{}棄牌" - }, - unlock = { + unlock={ "達到底注", - "級別{E:1,C:attention}#1#" - } - }, - v_retcon = { - name = "修訂佳作", - text = { - "重摋Boss盲注", - "{C:attention}無限次{}", - "每次花費{C:money}$#1#{}" + "級別{E:1,C:attention}#1#", }, - unlock = { - "發現", - "{C:attention}#1#{}個盲注" - } }, - v_palette = { - name = "調色板", - text = { - "{C:attention}+#1#{}手牌數量" + j_rocket={ + name="火箭", + text={ + "於回合結束時獲得{C:money}$#1#{}", + "{C:attention}Boss盲註{}", + "被擊敗時獎金提升{C:money}$#2#{}", }, - unlock = { - "縮減手牌數量", - "至{C:attention}#1#{}張" - } - } - }, - Tarot = { - c_fool = { - name = "愚者", - text = { - "產生本賽局中", - "上一張使用的", - "{C:tarot}塔羅牌{}或{C:planet}行星牌{}", - "{s:0.8,C:tarot}愚者牌{s:0.8}除外" - } }, - c_magician = { - name = "魔術師", - text = { - "加強{C:attention}#1#{}張", - "所選的牌卡至", - "{C:attention}#2#" - } + j_rough_gem={ + name="原礦", + text={ + "只要每次打出", + "{C:diamonds}方塊{}花色牌,", + "得分時{C:money}$#1#{}", + }, + unlock={ + "牌組中至少要有", + "{E:1,C:attention}#1#張{E:1,C:attention}#2#{}", + "花色的牌", + }, }, - c_high_priestess = { - name = "女祭司", - text = { - "產生最多{C:attention}#1#張", - "隨機{C:planet}行星牌{}", - "{C:inactive}(必須有空位)" - } + j_runner={ + name="跑者小丑", + text={ + "每次打出{C:attention}順子{}", + "就會獲得", + "{C:chips}+#2#{}籌碼", + "{C:inactive}(目前{C:chips}+#1#{C:inactive}籌碼)", + }, }, - c_empress = { - name = "皇后", - text = { - "加強{C:attention}#1#{}張", - "所選的牌卡至", - "{C:attention}#2#" - } + j_satellite={ + name="衛星", + text={ + "本賽局每使用一張", + "{C:planet}行星牌{},每回合結束時", + "可得到{C:money}$#1#{}", + "{C:inactive}(目前為{C:money}$#2#{C:inactive})", + }, + unlock={ + "得到{E:1,C:money}$#1#", + "或更多", + }, }, - c_emperor = { - name = "皇帝", - text = { - "產生最多{C:attention}#1#張", - "任意{C:tarot}塔羅牌{}", - "{C:inactive}(必須有空位)" - } - }, - c_heirophant = { - name = "教皇", - text = { - "加強{C:attention}#1#{}張", - "所選的牌卡成為", - "{C:attention}#2#" - } - }, - c_lovers = { - name = "戀人", - text = { - "加強{C:attention}#1#{}張", - "所選的牌成為", - "{C:attention}#2#" - } - }, - c_chariot = { - name = "戰車", - text = { - "加強{C:attention}#1#{}張", - "所選的牌成為", - "{C:attention}#2#" - } - }, - c_justice = { - name = "正義", - text = { - "加強{C:attention}#1#{}張", - "所選的牌成為", - "{C:attention}#2#" - } - }, - c_hermit = { - name = "隱士", - text = { - "金錢加倍", - "{C:inactive}(最高{C:money}$#1#{C:inactive})" - } - }, - c_wheel_of_fortune = { - name = "幸運之輪", - text = { - "{C:green}#1#/#2#{}的機率會增加", - "{C:dark_edition}銀箔{}、{C:dark_edition}全像攝影{}和", - "{C:dark_edition}彩色{}版本", - "至隨機一張{C:attention}小丑牌" - } - }, - c_strength = { - name = "力量", - text = { - "將最多{C:attention}#1#{}張", - "選定的牌卡", - "點數提高{C:attention}1" - } - }, - c_hanged_man = { - name = "吊人", - text = { - "最多可摧毀", - "{C:attention}#1#{}張選定的牌" - } - }, - c_death = { - name = "死神", - text = { - "選擇{C:attention}#1#{}張牌卡,", - "將{C:attention}左邊{}的牌卡", - "轉換至{C:attention}右邊{}的牌卡", - "{C:inactive}(拉動即可重新排列)" - } - }, - c_temperance = { - name = "節制", - text = { - "給出目前手上", - "所有小丑牌卡", - "的總賣價{C:inactive}(最高{C:money}$#1#{C:inactive})", - "{C:inactive}(目前為{C:money}$#2#{C:inactive})" - } - }, - c_devil = { - name = "惡魔", - text = { - "加強{C:attention}#1#{}張", - "所選的牌成為", - "{C:attention}#2#" - } - }, - c_tower = { - name = "高塔", - text = { - "加強{C:attention}#1#{}張", - "所選的牌成為", - "{C:attention}#2#" - } - }, - c_star = { - name = "星星", - text = { - "最多可轉換", - "{C:attention}#1#{}張選定的牌", - "至{V:1}#2#{}" - } - }, - c_moon = { - name = "月亮", - text = { - "最多可轉換", - "{C:attention}#1#{}張選定的牌", - "至{V:1}#2#{}" - } - }, - c_sun = { - name = "太陽", - text = { - "最多可轉換", - "{C:attention}#1#{}張選定的牌", - "至{V:1}#2#{}" - } - }, - c_judgement = { - name = "審判", - text = { - "產生一張隨機的", - "{C:attention}小丑牌{}", - "{C:inactive}(必須有空位)" - } - }, - c_world = { - name = "世界", - text = { - "最多可轉換", - "{C:attention}#1#{}張選定的牌", - "至{V:1}#2#{}" - } - } - }, - Planet = { - c_mercury = { - name = "水星", - text = { - "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", - "{C:attention}#2#", - "{C:mult}+#3#{}倍數和", - "{C:chips}+#4#{}籌碼" - } - }, - c_venus = { - name = "金星", - text = { - "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", - "{C:attention}#2#", - "{C:mult}+#3#{}倍數和", - "{C:chips}+#4#{}籌碼" - } - }, - c_earth = { - name = "地球", - text = { - "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", - "{C:attention}#2#", - "{C:mult}+#3#{}倍數和", - "{C:chips}+#4#{}籌碼" - } - }, - c_mars = { - name = "火星", - text = { - "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", - "{C:attention}#2#", - "{C:mult}+#3#{}倍數和", - "{C:chips}+#4#{}籌碼" - } - }, - c_jupiter = { - name = "木星", - text = { - "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", - "{C:attention}#2#", - "{C:mult}+#3#{}倍數和", - "{C:chips}+#4#{}籌碼" - } - }, - c_saturn = { - name = "土星", - text = { - "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", - "{C:attention}#2#", - "{C:mult}+#3#{}倍數和", - "{C:chips}+#4#{}籌碼" - } - }, - c_uranus = { - name = "天王星", - text = { - "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", - "{C:attention}#2#", - "{C:mult}+#3#{}倍數和", - "{C:chips}+#4#{}籌碼" - } - }, - c_neptune = { - name = "海王星", - text = { - "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", - "{C:attention}#2#", - "{C:mult}+#3#{}倍數和", - "{C:chips}+#4#{}籌碼" - } - }, - c_pluto = { - name = "冥王星", - text = { - "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", - "{C:attention}#2#", - "{C:mult}+#3#{}倍數和", - "{C:chips}+#4#{}籌碼" - } - }, - c_ceres = { - name = "穀神星", - text = { - "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", - "{C:attention}#2#", - "{C:mult}+#3#{}倍數和", - "{C:chips}+#4#{}籌碼" - } - }, - c_planet_x = { - name = "X行星", - text = { - "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", - "{C:attention}#2#", - "{C:mult}+#3#{}倍數和", - "{C:chips}+#4#{}籌碼" - } - }, - c_eris = { - name = "鬩神星", - text = { - "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", - "{C:attention}#2#", - "{C:mult}+#3#{}倍數和", - "{C:chips}+#4#{}籌碼" - } - }, - }, - Spectral = { - c_familiar = { - name = "熟悉", - text = { - "摧毀隨機{C:attention}1{}張手牌,", - "再新增{C:attention}#1#{}張", - "隨機{C:attention}加強人頭牌{}", - "到手牌中" - } - }, - c_grim = { - name = "無情", - text = { - "摧毀手上隨機{C:attention}1{}張牌", - "再新增{C:attention}#1#{}張", - "{C:attention}加強版A{}", - "到手牌中" - } - }, - c_incantation = { - name = "咒語", - text = { - "摧毀手上隨機{C:attention}1{}張牌", - "再新增{C:attention}#1#{}張", - "{C:attention}加強版數字牌{}", - "到手牌中" - } - }, - c_talisman = { - name = "護身符", - text = { - "新增{C:attention}金色封蠟章{}", - "到選擇的{C:attention}1{}張", - "手牌中" - } - }, - c_aura = { - name = "光環", - text = { - "新增{C:dark_edition}銀箔{}、{C:dark_edition}全像攝影{},", - "或{C:dark_edition}彩色{}效果到", - "{C:attention}1{}張選定的手牌中" - } - }, - c_wraith = { - name = "幻影", - text = { - "產生一張隨機的", - "{C:red}稀有{C:attention}小丑牌{},", - "設定金額至{C:money}$0" - } - }, - c_sigil = { - name = "魔符", - text = { - "轉換手牌中", - "所有牌卡成一種", - "隨機{C:attention}花色" - } - }, - c_ouija = { - name = "占卜板", - text = { - "轉換手牌中", - "所有牌卡成一種", - "隨機{C:attention}點數", - "{C:red}-1{}手牌數量" - } - }, - c_ectoplasm = { - name = "靈質", - text = { - "新增{C:dark_edition}負片{}效果到", - "一張隨機的{C:attention}小丑牌,", - "{C:red}-1{}的手牌數量" - } - }, - c_immolate = { - name = "犧牲", - text = { - "隨機摧毀", - "{C:attention}#1#{}張手牌", - "獲得{C:money}$#2#" - } - }, - c_ankh = { - name = "安卡", - text = { - "隨機複製一張", - "擁有的{C:attention}小丑牌{}", - "並摧毀其它小丑牌" - } - }, - c_deja_vu = { - name = "既視感", - text = { - "新增一個{C:red}紅色封蠟章{}", - "至{C:attention}1{}張", - "選擇的手牌中" - } - }, - c_hex = { - name = "妖術", - text = { - "新增{C:dark_edition}彩色{}效果至", - "一個隨機{C:attention}小丑牌{},", - "並摧毀其它小丑牌" - } - }, - c_trance = { - name = "入迷", - text = { - "新增一個{C:blue}藍色封蠟章{}", - "至{C:attention}1{}張", - "選擇的手牌中" - } - }, - c_medium = { - name = "靈媒", - text = { - "新增一個{C:purple}紫色封蠟章{}", - "至{C:attention}1{}張", - "選擇的手牌中" - } - }, - c_cryptid = { - name = "傳說動物", - text = { - "選擇{C:attention}1{}張手牌", - "建立{C:attention}#1#{}張", - "選定牌的複製牌" - } - }, - c_soul = { - name = "靈魂", - text = { - "產生一張", - "{C:legendary,E:1}傳奇{}小丑牌", - "{C:inactive}(必須有空位)" - } - }, - c_black_hole = { - name = "黑洞", - text = { - "升級每個", - "{C:legendary,E:1}牌型", - "{C:attention}1{}個等級" - } - } - }, - Edition = { - e_base = { - name = "基本", - text = { - "無額外效果" - } - }, - e_foil = { - name = "銀箔", - text = { - "{C:chips}+#1#{}籌碼" - } - }, - e_holo = { - name = "全像攝影", - text = { - "{C:mult}+#1#{}倍數" - } - }, - e_polychrome = { - name = "彩色", - text = { - "{X:mult,C:white}X#1#{}倍數" - } - }, - e_negative = { - name = "負片", - text = { - "{C:dark_edition}+#1#{}小丑牌欄位" - } - }, - e_negative_consumable = { - name = "負片", - text = { - "{C:dark_edition}+#1#{}消耗牌欄位" - } - } - }, - Enhanced = { - m_bonus = { - name = "獎勵牌", - text = {} - }, - m_mult = { - name = "倍數牌", - text = { - "{C:mult}+#1#{}倍數" - } - }, - m_wild = { - name = "萬能牌", - text = { - "可以用在", - "任何花色" - } - }, - m_glass = { - name = "玻璃牌", - text = { - "{X:mult,C:white}X#1#{}倍數,", - "擁有{C:green}#2#/#3#{}的機率", - "摧毀牌卡" - } - }, - m_steel = { - name = "鋼鐵牌", - text = { - "當這張牌卡", - "在手上時", - "{X:mult,C:white}X#1#{}倍數" - } - }, - m_stone = { - name = "石頭牌", - text = { + j_scary_face={ + name="駭人的臉", + text={ + "打出{C:attention}人頭牌{}時,", + "得分時", "{C:chips}+#1#{}籌碼", - "無點數或花色" - } + }, }, - m_gold = { - name = "黃金牌", - text = { - "在這回合結束時", - "如果這張牌卡還在手上,", - "金錢{C:money}$#1#{}" - } + j_scholar={ + name="學者小丑", + text={ + "每打出一張{C:attention}A{},", + "得分時,", + "{C:chips}+#2#{}籌碼、", + "{C:mult}+#1#{}倍數", + }, }, - m_lucky = { - name = "幸運牌", - text = { - "{C:green}#1#/#3#{}的機率", + j_seance={ + name="亡靈之約", + text={ + "如果{C:attention}手牌{}為{C:attention}#1#{}", + "即產生一張", + "隨機的{C:spectral}幻靈牌{}", + "{C:inactive}(必須有空位)", + }, + }, + j_seeing_double={ + name="幻視", + text={ + "如果出牌中有計分的牌", + "包含{C:clubs}梅花{}和", + "其他任意{C:attention}花色{},", + "{X:mult,C:white}X#1#{}倍數", + }, + unlock={ + "在一次出牌中", + "打出的牌包含", + "{E:1,C:attention}#1#", + }, + }, + j_selzer={ + name="氣泡水", + text={ + "未來{C:attention}#1#{}次出牌", + "重新觸發所有", + "打出的牌", + }, + }, + j_shoot_the_moon={ + name="射月亮", + text={ + "手牌中,每", + "持有一張{C:attention}Q{},", + "給予{C:mult}+#1#{}倍數", + }, + unlock={ + "在一個回合中", + "打出牌組中", + "所有{E:1,C:attention}紅心", + }, + }, + j_shortcut={ + name="捷徑", + text={ + "允許{C:attention}順子{}可跨", + "{C:attention}1點達成", + "{C:inactive}(如:{C:attention}10 8 6 5 3{C:inactive})", + }, + }, + j_sixth_sense={ + name="第六感", + text={ + "如果回合第一次出牌為", + "單張數字{C:attention}6{},將銷毀那張牌並且", + "產生一張隨機的{C:spectral}幻靈牌{}", + "{C:inactive}(必須有空位)", + }, + }, + j_sly={ + name="狡詐小丑", + text={ + "如果打出的牌包含", + "{C:attention}#2#,", + "{C:chips}+#1#{}籌碼", + }, + }, + j_smeared={ + name="歪臉小丑", + text={ + "{C:hearts}紅心{}和{C:diamonds}方塊", + "視為相同花色,", + "{C:spades}黑桃{}和{C:clubs}梅花", + "視為相同花色", + }, + unlock={ + "牌組中至少", + "要有{C:attention}#1#張", + "{E:1,C:attention}#2#{}", + }, + }, + j_smiley={ + name="笑臉", + text={ + "得分時,", + "打出的{C:attention}人頭牌{}", + "給予{C:mult}+#1#{}倍數", + }, + }, + j_sock_and_buskin={ + name="悲與喜", + text={ + "重新觸發全部", + "打出的{C:attention}人頭牌{}", + }, + unlock={ + "總共打出", + "{C:attention,E:1}#1#{}張人頭牌", + "{C:inactive}(#2#)", + }, + }, + j_space={ + name="太空小丑", + text={ + "每次出牌", + "有{C:green}#1#/#2#{}的機率", + "升級{C:attention}牌型等級{}", + }, + }, + j_splash={ + name="水花噴濺", + text={ + "每張{C:attention}打出的牌", + "都會計分", + }, + }, + j_square={ + name="方塊小丑", + text={ + "若打出牌型", + "恰好為{C:attention}4{}張牌,", + "此小丑獲得{C:chips}+#2#{}張籌碼", + "{C:inactive}(目前為{C:chips}#1#{C:inactive}張籌碼)", + }, + }, + j_steel_joker={ + name="鋼鐵小丑", + text={ + "在你的{C:attention}牌組中{C:attention}", + "每張鋼鐵牌", + "均可獲得{X:mult,C:white} X#1# {}倍數", + "{C:inactive}(目前為{X:mult,C:white} X#2# {C:inactive}倍)", + }, + }, + j_stencil={ + name="模具小丑", + text={ + "每個空的{C:attention}小丑牌{}欄位", + "獲得{X:red,C:white}X#1#{}倍數。", + "包含{s:0.8}模具小丑", + "{C:inactive}(目前為{X:red,C:white}X#1#{C:inactive})", + }, + }, + j_stone={ + name="石頭小丑", + text={ + "完整{C:attention}牌組中", + "每有一張{C:attention}石頭牌,", + "給予{C:chips}+#1#{}張籌碼", + "{C:inactive}(目前{C:chips}+#2#{C:inactive}張籌碼)", + }, + }, + j_stuntman={ + name="特技演員", + text={ + "{C:chips}+#1#{}籌碼", + "{C:attention}-#2#{}手牌數量", + }, + unlock={ + "在一次出牌中", + "得到至少", + "{E:1,C:attention}#1#{}籌碼", + }, + }, + j_supernova={ + name="超新星", + text={ + "向倍數追加本次比賽中", + "打出的{C:attention}牌型{}手數相等的", + "數值", + }, + }, + j_superposition={ + name="完美位置", + text={ + "如果計分手牌包含", + "一張{C:attention}A{}及{C:attention}順子{}", + "即產生一張{C:tarot}塔羅牌{}", + "{C:inactive}(必須有空位)", + }, + }, + j_swashbuckler={ + name="盜賊小丑", + text={ + "根據持有的其他", + "{C:attention}小丑{},", + "追加其全體賣出價格至倍數", + "{C:inactive}(目前{C:mult}+#1#{C:inactive}倍)", + }, + unlock={ + "賣出總共", + "{C:attention,E:1}#1#{}張小丑牌", + "{C:inactive}(#2#)張", + }, + }, + j_throwback={ + name="復古小丑", + text={ + "此比賽中每跳過一次", + "{C:attention}盲注{},{X:mult,C:white}X#1#{}倍數", + "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)", + }, + unlock={ + "從主選單", + "繼續玩已儲存的比賽", + }, + }, + j_ticket={ + name="黃金門票", + text={ + "若打出{C:money}黃金牌{},", + "得分時,{C:money}$#1#{}", + }, + unlock={ + "打出5張手牌,", + "其中只包含 ", + "{C:attention,E:1}黃金牌{}", + }, + }, + j_to_the_moon={ + name="登月", + text={ + "每回合結束時,", + "每擁有{C:money}$5{},", + "皆可獲得額外{C:money}$#1#{}利息", + }, + }, + j_todo_list={ + name="待辦事項", + text={ + "若{C:attention}牌型{}為{C:attention}#2#{}", + "則在回合結束時,", + "贏得{C:money}$#1#{},", + "隨後牌型變更", + }, + }, + j_trading={ + name="交換卡", + text={ + "每回合的{C:attention}第一次棄牌{}", + "如果只有棄{C:attention}1{}張牌", + "摧毀那張牌並獲得{C:money}$#1#", + }, + }, + j_tribe={ + name="同花", + text={ + "如果打出的牌", + "包含{C:attention}#2#{},", + "{X:mult,C:white}X#1#{}倍數", + }, + unlock={ + "贏得比賽", + "且沒有打出", + "{E:1,C:attention}#1#", + }, + }, + j_triboulet={ + name="弄臣小丑", + text={ + "打出的{C:attention}K{}和{C:attention}Q", + "各自獲得", + "{X:mult,C:white}X#1#{}倍數", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_trio={ + name="三重奏", + text={ + "如果打出的牌", + "包含{C:attention}#2#{},", + "{X:mult,C:white}X#1#{}倍數", + }, + unlock={ + "贏得比賽", + "且沒有打出", + "{E:1,C:attention}#1#", + }, + }, + j_troubadour={ + name="吟遊詩人", + text={ + "{C:attention}+#1#{}手牌數量,", + "每回合{C:blue}-#2#{}次出牌次數", + }, + unlock={ + "透過只打出", + "一次手牌", + "連勝{C:attention,E:1}#1#{}回合", + }, + }, + j_trousers={ + name="備用長褲", + text={ + "如果打出的牌包含", + "{C:attention}#2#", + "{C:inactive}", + "此小丑獲得{C:mult}+#1#{}倍數(目前{C:red}+#3#{C:inactive}倍)", + }, + }, + j_turtle_bean={ + name="烏龜豆", + text={ + "手牌數量{C:attention}+#1#{}", + "每一回合", + "減少{C:red}#2#{}", + }, + }, + j_vagabond={ + name="流浪者", + text={ + "若在出牌時當下", + "擁有{C:money}$#1#{}或更少的金錢", + "產生一張{C:purple}塔羅牌{}", + }, + }, + j_vampire={ + name="吸血鬼小丑", + text={ + "本回合每打出一張得分的{C:attention}加強牌{},", + "此小丑獲得{X:mult,C:white}X#1#{}倍數,", + "移除牌的{C:attention}加強", + "{C:inactive}(目前為{X:mult,C:white}X#2#{C:inactive}倍)", + }, + }, + j_walkie_talkie={ + name="對講機", + text={ + "每打出數字{C:attention}10{}或{C:attention}4,", + "得分時給予{C:chips}+#1#{}籌碼及", "{C:mult}+#2#{}倍數", - "{C:green}#1#/#5#{}的機率", - "獲得{C:money}$#4#" - } - } + }, + }, + j_wee={ + name="小小丑", + text={ + "每打出一張數字{C:attention}2{}並得分時", + "這張小丑牌", + "永久獲得{C:chips}+#2#{}籌碼", + "{C:inactive}(目前為{C:chips}+#1#{C:inactive}籌碼)", + }, + unlock={ + "在{E:1,C:attention}#1#回合或", + "或更少的回合數下勝出", + }, + }, + j_wily={ + name="狡猾小丑", + text={ + "如果打出的牌包含", + "{C:attention}#2#,", + "{C:chips}+#1#{}籌碼", + }, + }, + j_wrathful_joker={ + name="憤怒小丑", + text={ + "每打出一張", + "{C:spades}#2#{}花色的牌,", + "倍數{C:red}+#1#{}", + }, + }, + j_yorick={ + name="約里克", + text={ + "每捨棄一張{C:attention}#2#{C:inactive} [#3#]{}牌,", + "這個小丑獲得", + "{X:mult,C:white} X#1# {}倍數", + "{C:inactive}(目前{X:mult,C:white} X#4# {C:inactive}倍)", + }, + unlock={ + "{E:1,s:1.3}?????", + }, + }, + j_zany={ + name="滑稽小丑", + text={ + "如果打出的牌包含", + "{C:attention}#2#{},", + "倍數{C:red}+#1#{}", + }, + }, }, - Stake = { - stake_white = { - name = "白色賭注", - text = { - "基本難度" - } - }, - stake_red = { - name = "紅色賭注", - text = { - "{C:attention}小盲注{}", - "無獎勵金", - "{s:0.8}適用於所有先前的賭注" - } - }, - stake_green = { - name = "綠色賭注", - text = { - "每個{C:attention}底注所需分數", - "以更快的尺度提高", - "{s:0.8}適用於所有先前的賭注" - } - }, - stake_blue = { - name = "藍色賭注", - text = { - "{C:red}-1{}棄牌次數", - "{s:0.8}適用於所有先前的賭注" - } - }, - stake_black = { - name = "黑色賭注", - text = { - "商店有{C:attention}永存{}小丑牌", - "{C:inactive,s:0.8}(無法賣出或摧毀)", - "{s:0.8}適用於所有先前的賭注" - } - }, - stake_purple = { - name = "紫色賭注", - text = { - "每個{C:attention}底注所需分數", - "以更快的尺度提高", - "{s:0.8}適用於所有先前的賭注" - } - }, - stake_orange = { - name = "橘色賭注", - text = { - "商店可出現{C:attention}非保久{}小丑", - "{C:inactive,s:0.8}(5回合後遭減益)", - "{s:0.8}適用於所有先前的賭注" - } - }, - stake_gold = { - name = "金色賭注", - text = { - "商店可出現{C:attention}租賃{}小丑", - "{C:inactive,s:0.8}(每回合花費{C:money,s:0.8}$3{C:inactive,s:0.8})", - "{s:0.8}適用於所有先前的賭注" - } - } - }, - Tag = { - tag_uncommon = { - name = "罕見標籤", - text = { - "商店有一個", - "免費的{C:green}罕見小丑" - } - }, - tag_rare = { - name = "稀有標籤", - text = { - "商店有一個", - "免費的{C:red}稀有小丑" - } - }, - tag_negative = { - name = "負片標籤", - text = { - "下個基本版商店", - "小丑免費並", - "變為{C:dark_edition}負片" - } - }, - tag_foil = { - name = "銀箔標籤", - text = { - "下個基本版商店", - "小丑免費並", - "變為{C:dark_edition}銀箔" - } - }, - tag_holo = { - name = "全像攝影標籤", - text = { - "下個基本版商店", - "小丑免費並", - "變為{C:dark_edition}全像攝影" - } - }, - tag_polychrome = { - name = "彩色標籤", - text = { - "下個基本版商店", - "小丑免費並", - "變為{C:dark_edition}彩色" - } - }, - tag_investment = { - name = "投資標籤", - text = { - "擊敗", - "Boss盲注以後,", - "獲得{C:money}$#1#" - } - }, - tag_voucher = { - name = "禮券標籤", - text = { - "增加一張{C:voucher}禮券", - "到下一間商店" - } - }, - tag_boss = { - name = "Boss標籤", - text = { - "重摋", - "{C:attention}Boss盲注" - } - }, - tag_standard = { - name = "標準標籤", - text = { - "獲得一個免費的", - "{C:attention}超級標準禮包" - } - }, - tag_charm = { - name = "魔力標籤", - text = { - "獲得一個免費的", - "{C:tarot}超級奧秘禮包" - } - }, - tag_meteor = { - name = "流星標籤", - text = { - "獲得一個免費的", - "{C:planet}超級天外禮包" - } - }, - tag_buffoon = { - name = "丑角標籤", - text = { - "獲得一個免費的", - "{C:attention}丑角禮包" - } - }, - tag_handy = { - name = "方便標籤", - text = { - "本賽局每打出一次{C:blue}手牌{}", - "獲得{C:money}$#1#{}", - "{C:inactive}(將得到{C:money}$#2#{C:inactive})" - } - }, - tag_garbage = { - name = "垃圾標籤", - text = { - "本賽局每一未使用的{C:red}棄牌次數{}", - "得到{C:money}$#1#{}", - "{C:inactive}(將得到{C:money}$#2#{C:inactive})" - } - }, - tag_coupon = { - name = "優惠券標籤", - text = { - "下一家店的", - "初始牌卡和擴充包", - "均為免費" - } - }, - tag_double = { - name = "雙倍標籤", - text = { - "複製下一個", - "選定的{C:attention}標籤{}", - "{s:0.8,C:attention}雙倍標籤{s:0.8}除外" - } - }, - tag_juggle = { - name = "雜耍標籤", - text = { - "下一回合", - "{C:attention}+#1#{}手牌數量" - } - }, - tag_d_six = { - name = "D6標籤", - text = { - "下一次商店重摋", - "起價為{C:money}$0" - } - }, - tag_top_up = { - name = "儲值標籤", - text = { - "產生最多{C:attention}#1#張", - "{C:blue}一般{}小丑牌", - "{C:inactive}(必須有空位)" - } - }, - tag_skip = { - name = "速度標籤", - text = { - "本賽局中每跳過", - "一次盲注,獲得{C:money}$#1#{}", - "{C:inactive}(會給{C:money}$#2#{C:inactive})" - } - }, - tag_orbital = { - name = "軌道標籤", - text = { - "升級{C:attention}#1#", - "{C:attention}#2#個等級" - } - }, - tag_economy = { - name = "經濟標籤", - text = { - "金錢加倍", - "{C:inactive}(最高{C:money}$#1#{C:inactive})" - } - }, - tag_ethereal = { - name = "永存標籤", - text = { - "獲得一個免費的", - "{C:spectral}幻靈禮包" - } - } - }, - Blind = { - bl_small = { - name = "小盲注", - text = {} - }, - bl_big = { - name = "大盲注", - text = {} - }, - bl_hook = { - name = "鉤子", - text = { - "每次出牌", - "隨機丟棄2張手牌" - } - }, - bl_wall = { - name = "高牆", - text = { - "特大盲注" - } - }, - bl_wheel = { - name = "巨輪", - text = { - " 7機率一張牌", - "以面朝下方式抽出" - } - }, - bl_arm = { - name = "手臂", - text = { - "降低玩的這局", - "出牌的牌型等級" - } - }, - bl_psychic = { - name = "靈媒", - text = { - "必須出5張牌" - } - }, - bl_goad = { - name = "鞭策", - text = { - "所有的黑桃牌卡", - "都不計分" - } - }, - bl_water = { - name = "清水", - text = { - "此回合開始於", - "0 次棄牌次數" - } - }, - bl_eye = { - name = "眼睛", - text = { - "本回合不能打出", - "重複的手牌類型" - } - }, - bl_mouth = { - name = "嘴巴", - text = { - "本回合只能打出", - "一種手牌類型" - } - }, - bl_plant = { - name = "星球", - text = { - "所有人頭牌", - "都不計分" - } - }, - bl_needle = { - name = "細針", - text = { - "此回合只能進行一次出牌" - } - }, - bl_head = { - name = "頭顱", - text = { - "所有紅心牌卡", - "都不計分" - } - }, - bl_tooth = { - name = "尖齒", - text = { - "每出一張牌", - "損失$1" - } - }, - bl_final_leaf = { - name = "翠綠樹葉", - text = { - "所有牌卡都不計分", - "直到賣出1張小丑牌" - } - }, - bl_final_vessel = { - name = "紫羅蘭花器", - text = { - "非常大盲注" - } - }, - bl_ox = { - name = "公牛", - text = { - "打出#1#牌型時,", - "設定金額至$0" - } - }, - bl_house = { - name = "房子", - text = { - "第一次的手牌", - "以背面朝上方式抽取" - } - }, - bl_club = { - name = "梅花", - text = { - "所有梅花牌卡", - "都不計分" - } - }, - bl_fish = { - name = "魚", - text = { - "在第一次出牌後", - "抽的牌都是面朝下抽出" - } - }, - bl_window = { - name = "窗戶", - text = { - "所有方塊牌卡", - "都不計分" - } - }, - bl_manacle = { - name = "手銬", - text = { - "手牌數量-1" - } - }, - bl_serpent = { - name = "蛇", - text = { - "每次出牌或棄牌後,", - "都只抽出3張牌" - } - }, - bl_pillar = { - name = "支柱", - text = { - "於本次底注中", - "打過的牌都不計分" - } - }, - bl_flint = { - name = "燧石", - text = { - "基本籌碼和", - "倍數都減半" - } - }, - bl_mark = { - name = "標記", - text = { - "所有人頭牌", - "面朝下抽出" - } - }, - bl_final_acorn = { - name = "琥珀橡果", - text = { - "所有小丑牌都面朝下", - "和牌位亂調" - } - }, - bl_final_heart = { - name = "緋紅之心", - text = { - "每次出牌", - "任一小丑牌功能失效" - } - }, - bl_final_bell = { - name = "蔚藍鐘", - text = { - "有一張牌會一直", - "被強制選定" - } - } - }, - Back = { - b_red = { - name = "紅色牌組", - text = { - "每一回合", - "{C:red}+#1#{}次棄牌" - } - }, - b_blue = { - name = "藍色牌組", - text = { - "每一回合", - "{C:blue}+#1#{}次出牌" - } - }, - b_yellow = { - name = "黃色牌組", - text = { - "開始時", - "額外獲得{C:money}$#1#" - } - }, - b_green = { - name = "綠色牌組", - text = { - "每一回合結束時:", - "每剩一次{C:blue}出牌次數,獲得{C:money}$#1#{s:0.85}", - "每剩一次{C:red}棄牌次數,獲得{C:money}$#2#{s:0.85}", - "不獲得任何{C:attention}利息" - } - }, - b_black = { - name = "黑色牌組", - text = { - "每一回合", - "", - "{C:attention}+#1#{}小丑牌欄位", - "{C:blue}-#2#{}出牌次數" - } - }, - b_magic = { - name = "魔術牌組", - text = { - "開局時得到", - "{C:tarot,T:v_crystal_ball}#1#{}禮券", - "和{C:attention}2張{}", - "{C:tarot,T:c_fool}#2#" - } - }, - b_nebula = { - name = "星雲牌組", - text = { - "開局時得到", - "{C:planet,T:v_telescope}#1#{}禮券", - "", - "及{C:red}#2#{}消耗牌欄位" - } - }, - b_ghost = { - name = "幽靈牌組", - text = { - "商店內可能會有", - "{C:spectral}幻靈牌{}", - "開始時擁有{C:spectral,T:c_hex}妖術{}卡" - } - }, - b_abandoned = { - name = "拋棄牌組", - text = { - "開局時", - "玩家牌組中", - "沒有{C:attention}人頭牌" - } - }, - b_checkered = { - name = "方格牌組", - text = { - "開局時牌組為", - "{C:attention}26張{C:spades}黑桃{}和", - "{C:attention}26張{C:hearts}紅心{}" - } - }, - b_zodiac = { - name = "星座牌組", - text = { - "開局時即擁有", - "{C:tarot,T:v_tarot_merchant}#1#{}、", - "{C:planet,T:v_planet_merchant}#2#{}", - "和{C:attention,T:v_overstock_norm}#3#" - } - }, - b_painted = { - name = "彩繪牌組", - text = { - "{C:attention}+#1#{}手牌數量", - "{C:red}#2#{}小丑牌欄位" - } - }, - b_anaglyph = { - name = "浮雕牌組", - text = { - "每次擊敗", - "{C:attention}Boss盲注{}後,獲得一個", - "{C:attention,T:tag_double}#1#" - } - }, - b_plasma = { - name = "等離子牌組", - text = { - "在計算局數分數時", - "平均{C:blue}籌碼{}", - "和{C:red}倍數{}", - "盲注要求分數{C:red}X#1#{}" - } - }, - b_erratic = { - name = "不穩定牌組", - text = { - "牌組中所有", - "{C:attention}點數{}和{C:attention}花色", - "均為隨機設定" - } - }, - b_challenge = { - name = "挑戰牌組", - text = { - "" - } - } - }, - Other = { - gold_seal = { - name = "金色封蠟章", - text = { - "打出這張牌", - "且此牌計分,", - "獲得{C:money}$3{}" - } - }, - red_seal = { - name = "紅色封蠟章", - text = { - "重新觸發", - "{C:attention}1{}次這張牌" - } - }, - blue_seal = { - name = "藍色封蠟章", - text = { + Other={ + black_sticker={ + name="黑色貼紙", + text={ + "使用這張小丑牌", + "贏得{C:attention}黑色", + "{C:attention}賭注{}難度", + }, + }, + blue_seal={ + name="藍色封蠟章", + text={ "若{C:attention}持於{}手中,產生回合中", "最後打出{C:attention}牌型{}的", "{C:planet}行星{}牌", - "{C:inactive}(必須有空位)" - } + "{C:inactive}(必須有空位)", + }, }, - purple_seal = { - name = "紫色封蠟章", - text = { - "{C:attention}棄此牌時", - "產生一張{C:tarot}塔羅牌{}", - "{C:inactive}(必須有空位)" - } - }, - eternal = { - name = "永恆", - text = { - "不能賣出", - "或催毀" - } - }, - perishable = { - name = "非保久", - text = { - "", - "{C:attention}#1#{}回合後遭減益", - "{C:inactive}({C:attention}#2#{C:inactive}剩餘)" - } - }, - rental = { - name = "租賃", - text = { - "回合結束時", - "損失{C:money}$#1#{}" - } - }, - white_sticker = { - name = "白色貼紙", - text = { - "使用這張小丑牌", - "贏得{C:attention}白色", - "{C:attention}賭注{}難度" - } - }, - red_sticker = { - name = "紅色貼紙", - text = { - "使用這張小丑牌", - "贏得{C:attention}紅色", - "{C:attention}賭注{}難度" - } - }, - green_sticker = { - name = "綠色貼紙", - text = { - "使用這張小丑牌", - "贏得{C:attention}綠色", - "{C:attention}賭注{}難度" - } - }, - blue_sticker = { - name = "藍色貼紙", - text = { + blue_sticker={ + name="藍色貼紙", + text={ "使用這張小丑牌", "贏得{C:attention}藍色", - "{C:attention}賭注{}難度" - } + "{C:attention}賭注{}難度", + }, }, - black_sticker = { - name = "黑色貼紙", - text = { - "使用這張小丑牌", - "贏得{C:attention}黑色", - "{C:attention}賭注{}難度" - } + card_chips={ + text={ + "{C:chips}+#1#{}籌碼", + }, }, - purple_sticker = { - name = "紫色貼紙", - text = { - "使用這張小丑牌", - "贏得{C:attention}紫色", - "{C:attention}賭注{}難度" - } + card_extra_chips={ + text={ + "{C:chips}+#1#{}額外籌碼", + }, }, - orange_sticker = { - name = "橘色貼紙", - text = { - "使用這張小丑牌", - "贏得{C:attention}橘色", - "{C:attention}賭注{}難度" - } - }, - gold_sticker = { - name = "金色貼紙", - text = { - "使用這張小丑牌", - "贏得{C:attention}金色", - "{C:attention}賭注{}難度" - } - }, - playing_card = { - text = { - " {C:light_black}#1#的{V:1}#2# " - } - }, - card_chips = { - text = { - "{C:chips}+#1#{}籌碼" - } - }, - card_extra_chips = { - text = { - "{C:chips}+#1#{}額外籌碼" - } - }, - remove_negative = { - name = "負片", - text = { - "{C:inactive,s:0.9}(從複製牌中移除{C:dark_edition,s:0.9}負片{C:inactive,s:0.9})" - } - }, - locked = { - name = "已鎖定", - text = {} - }, - debuffed_default = { - name = "遭減益", - text = { - "所有能力", - "失效" - } - }, - debuffed_playing_card = { - name = "遭減益", - text = { - "得分無籌碼,", - "不能觸發任何", - "功能或效果" - } - }, - demo_locked = { - name = "已鎖定", - text = { - "本試玩版", - "暫不適用" - } - }, - challenge_locked = { - name = "已鎖定", - text = { + challenge_locked={ + name="已鎖定", + text={ "用至少#1#個不同牌組", "贏得一場比賽以解鎖", "挑戰模式", - "{C:attention,s:2}#2#/#1#" - } + "{C:attention,s:2}#2#/#1#", + }, }, - demo_shop_locked = { - name = "已鎖定", - text = { + debuffed_default={ + name="遭減益", + text={ + "所有能力", + "失效", + }, + }, + debuffed_playing_card={ + name="遭減益", + text={ + "得分無籌碼,", + "不能觸發任何", + "功能或效果", + }, + }, + deck_locked_discover={ + name="已鎖定", + text={ + "在收藏中", + "發現至少", + "{C:attention}#1#{}個項目", + }, + }, + deck_locked_stake={ + name="已鎖定", + text={ + "用任一牌組贏得比賽,", + "至少需為", + "{V:1}#1#{}難度", + }, + }, + deck_locked_win={ + name="已鎖定", + text={ + "在任一難度下", + "使用{C:attention}#1#{}", + "贏得一場比賽", + }, + }, + demo_locked={ + name="已鎖定", + text={ + "本試玩版", + "暫不適用", + }, + }, + demo_shop_locked={ + name="已鎖定", + text={ "{C:attention}金寶的", "個人收藏牌卡。", "將於正式版的", - "{E:1,C:red}Balatro可供使用" - } + "{E:1,C:red}Balatro可供使用", + }, }, - wip_locked = { - name = "已鎖定", - text = { - "正在", - "製作中" - } + eternal={ + name="永恆", + text={ + "不能賣出", + "或催毀", + }, }, - deck_locked_win = { - name = "已鎖定", - text = { - "在任一難度下", - "使用{C:attention}#1#{}", - "贏得一場比賽" - } + gold_seal={ + name="金色封蠟章", + text={ + "打出這張牌", + "且此牌計分,", + "獲得{C:money}$3{}", + }, }, - deck_locked_discover = { - name = "已鎖定", - text = { - "在收藏中", - "發現至少", - "{C:attention}#1#{}個項目" - } + gold_sticker={ + name="金色貼紙", + text={ + "使用這張小丑牌", + "贏得{C:attention}金色", + "{C:attention}賭注{}難度", + }, }, - deck_locked_stake = { - name = "已鎖定", - text = { - "用任一牌組贏得比賽,", - "至少需為", - "{V:1}#1#{}難度" - } + green_sticker={ + name="綠色貼紙", + text={ + "使用這張小丑牌", + "贏得{C:attention}綠色", + "{C:attention}賭注{}難度", + }, }, - joker_locked_legendary = { - name = "已鎖定", - text = { + joker_locked_legendary={ + name="已鎖定", + text={ "透過{C:spectral}靈魂{}牌", - "找到這張小丑牌" - } + "找到這張小丑牌", + }, }, - undiscovered_joker = { - name = "未發現", - text = { + locked={ + name="已鎖定", + text={ + }, + }, + orange_sticker={ + name="橘色貼紙", + text={ + "使用這張小丑牌", + "贏得{C:attention}橘色", + "{C:attention}賭注{}難度", + }, + }, + p_arcana_jumbo={ + name="特大奧秘禮包", + text={ + "從最多{C:attention}#2#張{C:tarot}塔羅牌{}中", + "選擇{C:attention}#1#{}張", + "並馬上使用", + }, + }, + p_arcana_mega={ + name="超級奧秘禮包", + text={ + "從最多{C:attention}#2#張{C:tarot}塔羅牌{}中", + "選擇{C:attention}#1#{}張", + "並馬上使用", + }, + }, + p_arcana_normal={ + name="奧秘禮包", + text={ + "從最多{C:attention}#2#張{C:tarot}塔羅牌{}中", + "選擇{C:attention}#1#{}張", + "並馬上使用", + }, + }, + p_buffoon_jumbo={ + name="特大丑角禮包", + text={ + "從最多{C:attention}#2#張{C:joker}小丑牌{}中", + "選擇{C:attention}#1#{}張", + }, + }, + p_buffoon_mega={ + name="超級丑角禮包", + text={ + "從最多{C:attention}#2#張{C:joker}小丑牌{}中", + "選擇{C:attention}#1#{}張", + }, + }, + p_buffoon_normal={ + name="丑角禮包", + text={ + "從最多{C:attention}#2#張{C:joker}小丑牌{}中", + "選擇{C:attention}#1#{}張", + }, + }, + p_celestial_jumbo={ + name="超大天外禮包", + text={ + "從最多{C:attention}#2#張{C:planet}行星牌{}中", + "選擇{C:attention}#1#{}張", + "並馬上使用", + }, + }, + p_celestial_mega={ + name="超級天外禮包", + text={ + "從最多{C:attention}#2#張{C:planet}行星牌{}中", + "選擇{C:attention}#1#{}張", + "並馬上使用", + }, + }, + p_celestial_normal={ + name="天外禮包", + text={ + "從最多{C:attention}#2#張{C:planet}行星牌{}中", + "選擇{C:attention}#1#{}張", + "並馬上使用", + }, + }, + p_spectral_jumbo={ + name="特大幻靈禮包", + text={ + "從最多{C:attention}#2#張{C:spectral}幻靈牌{}中", + "選擇{C:attention}#1#{}張", + "並馬上使用", + }, + }, + p_spectral_mega={ + name="超級幻靈禮包", + text={ + "從最多{C:attention}#2#張{C:spectral}幻靈牌{}中", + "選擇{C:attention}#1#{}張", + "並馬上使用", + }, + }, + p_spectral_normal={ + name="幻靈禮包", + text={ + "從最多{C:attention}#2#張{C:spectral}幻靈牌{}中", + "選擇{C:attention}#1#{}張", + "並馬上使用", + }, + }, + p_standard_jumbo={ + name="特大標準禮包", + text={ + "從最多{C:attention}#2#張{C:attention}遊戲牌{}中", + "選擇{C:attention}#1#{}張", + "到你的牌組", + }, + }, + p_standard_mega={ + name="超級標準禮包", + text={ + "從最多{C:attention}#2#張{C:attention}遊戲牌{}中", + "選擇{C:attention}#1#{}張", + "到你的牌組", + }, + }, + p_standard_normal={ + name="標準禮包", + text={ + "從最多{C:attention}#2#張{C:attention}遊戲牌{}中", + "選擇{C:attention}#1#{}張", + "到你的牌組", + }, + }, + perishable={ + name="非保久", + text={ + "", + "{C:attention}#1#{}回合後遭減益", + "{C:inactive}({C:attention}#2#{C:inactive}剩餘)", + }, + }, + pinned_left={ + name="已釘選", + text={ + "這張小丑牌", + "已釘選在", + "最左邊位置", + }, + }, + playing_card={ + text={ + " {C:light_black}#1#的{V:1}#2# ", + }, + }, + purple_seal={ + name="紫色封蠟章", + text={ + "{C:attention}棄此牌時", + "產生一張{C:tarot}塔羅牌{}", + "{C:inactive}(必須有空位)", + }, + }, + purple_sticker={ + name="紫色貼紙", + text={ + "使用這張小丑牌", + "贏得{C:attention}紫色", + "{C:attention}賭注{}難度", + }, + }, + red_seal={ + name="紅色封蠟章", + text={ + "重新觸發", + "{C:attention}1{}次這張牌", + }, + }, + red_sticker={ + name="紅色貼紙", + text={ + "使用這張小丑牌", + "贏得{C:attention}紅色", + "{C:attention}賭注{}難度", + }, + }, + remove_negative={ + name="負片", + text={ + "{C:inactive,s:0.9}(從複製牌中移除{C:dark_edition,s:0.9}負片{C:inactive,s:0.9})", + }, + }, + rental={ + name="租賃", + text={ + "回合結束時", + "損失{C:money}$#1#{}", + }, + }, + undiscovered_booster={ + name="未發現", + text={ + "在無種子比賽", + "打開此禮包", + "瞭解功用", + }, + }, + undiscovered_edition={ + name="未發現", + text={ + "在無種子比賽", + "找到此版本", + "瞭解功用", + }, + }, + undiscovered_joker={ + name="未發現", + text={ "在無種子比賽", "購買或使用", "禮券", - "瞭解功用" - } + "瞭解功用", + }, }, - undiscovered_tarot = { - name = "未發現", - text = { + undiscovered_planet={ + name="未發現", + text={ "在無種子比賽", "購買或使用", "禮券", - "瞭解功用" - } + "瞭解功用", + }, }, - undiscovered_planet = { - name = "未發現", - text = { + undiscovered_spectral={ + name="未發現", + text={ "在無種子比賽", "購買或使用", "禮券", - "瞭解功用" - } + "瞭解功用", + }, }, - undiscovered_spectral = { - name = "未發現", - text = { + undiscovered_tag={ + name="未發現", + text={ + "使用這個標籤在", + "在無種子比賽", + "瞭解功用", + }, + }, + undiscovered_tarot={ + name="未發現", + text={ "在無種子比賽", "購買或使用", "禮券", - "瞭解功用" - } + "瞭解功用", + }, }, - undiscovered_voucher = { - name = "未發現", - text = { + undiscovered_voucher={ + name="未發現", + text={ "在無種子比賽", "兌換此", "禮券", - "瞭解功用" - } + "瞭解功用", + }, }, - undiscovered_booster = { - name = "未發現", - text = { - "在無種子比賽", - "打開此禮包", - "瞭解功用" - } + white_sticker={ + name="白色貼紙", + text={ + "使用這張小丑牌", + "贏得{C:attention}白色", + "{C:attention}賭注{}難度", + }, }, - undiscovered_edition = { - name = "未發現", - text = { - "在無種子比賽", - "找到此版本", - "瞭解功用" - } + wip_locked={ + name="已鎖定", + text={ + "正在", + "製作中", + }, }, - undiscovered_tag = { - name = "未發現", - text = { - "使用這個標籤在", - "在無種子比賽", - "瞭解功用" - } + }, + Planet={ + c_ceres={ + name="穀神星", + text={ + "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", + "{C:attention}#2#", + "{C:mult}+#3#{}倍數和", + "{C:chips}+#4#{}籌碼", + }, }, - p_arcana_normal = { - name = "奧秘禮包", - text = { - "從最多{C:attention}#2#張{C:tarot}塔羅牌{}中", - "選擇{C:attention}#1#{}張", - "並馬上使用" - } + c_earth={ + name="地球", + text={ + "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", + "{C:attention}#2#", + "{C:mult}+#3#{}倍數和", + "{C:chips}+#4#{}籌碼", + }, }, - p_arcana_jumbo = { - name = "特大奧秘禮包", - text = { - "從最多{C:attention}#2#張{C:tarot}塔羅牌{}中", - "選擇{C:attention}#1#{}張", - "並馬上使用" - } + c_eris={ + name="鬩神星", + text={ + "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", + "{C:attention}#2#", + "{C:mult}+#3#{}倍數和", + "{C:chips}+#4#{}籌碼", + }, }, - p_arcana_mega = { - name = "超級奧秘禮包", - text = { - "從最多{C:attention}#2#張{C:tarot}塔羅牌{}中", - "選擇{C:attention}#1#{}張", - "並馬上使用" - } + c_jupiter={ + name="木星", + text={ + "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", + "{C:attention}#2#", + "{C:mult}+#3#{}倍數和", + "{C:chips}+#4#{}籌碼", + }, }, - p_celestial_normal = { - name = "天外禮包", - text = { - "從最多{C:attention}#2#張{C:planet}行星牌{}中", - "選擇{C:attention}#1#{}張", - "並馬上使用" - } + c_mars={ + name="火星", + text={ + "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", + "{C:attention}#2#", + "{C:mult}+#3#{}倍數和", + "{C:chips}+#4#{}籌碼", + }, }, - p_celestial_jumbo = { - name = "超大天外禮包", - text = { - "從最多{C:attention}#2#張{C:planet}行星牌{}中", - "選擇{C:attention}#1#{}張", - "並馬上使用" - } + c_mercury={ + name="水星", + text={ + "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", + "{C:attention}#2#", + "{C:mult}+#3#{}倍數和", + "{C:chips}+#4#{}籌碼", + }, }, - p_celestial_mega = { - name = "超級天外禮包", - text = { - "從最多{C:attention}#2#張{C:planet}行星牌{}中", - "選擇{C:attention}#1#{}張", - "並馬上使用" - } + c_neptune={ + name="海王星", + text={ + "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", + "{C:attention}#2#", + "{C:mult}+#3#{}倍數和", + "{C:chips}+#4#{}籌碼", + }, }, - p_spectral_normal = { - name = "幻靈禮包", - text = { - "從最多{C:attention}#2#張{C:spectral}幻靈牌{}中", - "選擇{C:attention}#1#{}張", - "並馬上使用" - } + c_planet_x={ + name="X行星", + text={ + "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", + "{C:attention}#2#", + "{C:mult}+#3#{}倍數和", + "{C:chips}+#4#{}籌碼", + }, }, - p_spectral_jumbo = { - name = "特大幻靈禮包", - text = { - "從最多{C:attention}#2#張{C:spectral}幻靈牌{}中", - "選擇{C:attention}#1#{}張", - "並馬上使用" - } + c_pluto={ + name="冥王星", + text={ + "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", + "{C:attention}#2#", + "{C:mult}+#3#{}倍數和", + "{C:chips}+#4#{}籌碼", + }, }, - p_spectral_mega = { - name = "超級幻靈禮包", - text = { - "從最多{C:attention}#2#張{C:spectral}幻靈牌{}中", - "選擇{C:attention}#1#{}張", - "並馬上使用" - } + c_saturn={ + name="土星", + text={ + "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", + "{C:attention}#2#", + "{C:mult}+#3#{}倍數和", + "{C:chips}+#4#{}籌碼", + }, }, - p_standard_normal = { - name = "標準禮包", - text = { - "從最多{C:attention}#2#張{C:attention}遊戲牌{}中", - "選擇{C:attention}#1#{}張", - "到你的牌組" - } + c_uranus={ + name="天王星", + text={ + "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", + "{C:attention}#2#", + "{C:mult}+#3#{}倍數和", + "{C:chips}+#4#{}籌碼", + }, }, - p_standard_jumbo = { - name = "特大標準禮包", - text = { - "從最多{C:attention}#2#張{C:attention}遊戲牌{}中", - "選擇{C:attention}#1#{}張", - "到你的牌組" - } + c_venus={ + name="金星", + text={ + "{S:0.8}({S:0.8,V:1}目前等級#1#{S:0.8}){}升級", + "{C:attention}#2#", + "{C:mult}+#3#{}倍數和", + "{C:chips}+#4#{}籌碼", + }, }, - p_standard_mega = { - name = "超級標準禮包", - text = { - "從最多{C:attention}#2#張{C:attention}遊戲牌{}中", - "選擇{C:attention}#1#{}張", - "到你的牌組" - } + }, + Spectral={ + c_ankh={ + name="安卡", + text={ + "隨機複製一張", + "擁有的{C:attention}小丑牌{}", + "並摧毀其它小丑牌", + }, }, - p_buffoon_normal = { - name = "丑角禮包", - text = { - "從最多{C:attention}#2#張{C:joker}小丑牌{}中", - "選擇{C:attention}#1#{}張" - } + c_aura={ + name="光環", + text={ + "新增{C:dark_edition}銀箔{}、{C:dark_edition}全像攝影{},", + "或{C:dark_edition}彩色{}效果到", + "{C:attention}1{}張選定的手牌中", + }, }, - p_buffoon_jumbo = { - name = "特大丑角禮包", - text = { - "從最多{C:attention}#2#張{C:joker}小丑牌{}中", - "選擇{C:attention}#1#{}張" - } + c_black_hole={ + name="黑洞", + text={ + "升級每個", + "{C:legendary,E:1}牌型", + "{C:attention}1{}個等級", + }, }, - p_buffoon_mega = { - name = "超級丑角禮包", - text = { - "從最多{C:attention}#2#張{C:joker}小丑牌{}中", - "選擇{C:attention}#1#{}張" - } + c_cryptid={ + name="傳說動物", + text={ + "選擇{C:attention}1{}張手牌", + "建立{C:attention}#1#{}張", + "選定牌的複製牌", + }, }, - pinned_left = { - name = "已釘選", - text = { - "這張小丑牌", - "已釘選在", - "最左邊位置" - } - } - } + c_deja_vu={ + name="既視感", + text={ + "新增一個{C:red}紅色封蠟章{}", + "至{C:attention}1{}張", + "選擇的手牌中", + }, + }, + c_ectoplasm={ + name="靈質", + text={ + "新增{C:dark_edition}負片{}效果到", + "一張隨機的{C:attention}小丑牌,", + "{C:red}-1{}的手牌數量", + }, + }, + c_familiar={ + name="熟悉", + text={ + "摧毀隨機{C:attention}1{}張手牌,", + "再新增{C:attention}#1#{}張", + "隨機{C:attention}加強人頭牌{}", + "到手牌中", + }, + }, + c_grim={ + name="無情", + text={ + "摧毀手上隨機{C:attention}1{}張牌", + "再新增{C:attention}#1#{}張", + "{C:attention}加強版A{}", + "到手牌中", + }, + }, + c_hex={ + name="妖術", + text={ + "新增{C:dark_edition}彩色{}效果至", + "一個隨機{C:attention}小丑牌{},", + "並摧毀其它小丑牌", + }, + }, + c_immolate={ + name="犧牲", + text={ + "隨機摧毀", + "{C:attention}#1#{}張手牌", + "獲得{C:money}$#2#", + }, + }, + c_incantation={ + name="咒語", + text={ + "摧毀手上隨機{C:attention}1{}張牌", + "再新增{C:attention}#1#{}張", + "{C:attention}加強版數字牌{}", + "到手牌中", + }, + }, + c_medium={ + name="靈媒", + text={ + "新增一個{C:purple}紫色封蠟章{}", + "至{C:attention}1{}張", + "選擇的手牌中", + }, + }, + c_ouija={ + name="占卜板", + text={ + "轉換手牌中", + "所有牌卡成一種", + "隨機{C:attention}點數", + "{C:red}-1{}手牌數量", + }, + }, + c_sigil={ + name="魔符", + text={ + "轉換手牌中", + "所有牌卡成一種", + "隨機{C:attention}花色", + }, + }, + c_soul={ + name="靈魂", + text={ + "產生一張", + "{C:legendary,E:1}傳奇{}小丑牌", + "{C:inactive}(必須有空位)", + }, + }, + c_talisman={ + name="護身符", + text={ + "新增{C:attention}金色封蠟章{}", + "到選擇的{C:attention}1{}張", + "手牌中", + }, + }, + c_trance={ + name="入迷", + text={ + "新增一個{C:blue}藍色封蠟章{}", + "至{C:attention}1{}張", + "選擇的手牌中", + }, + }, + c_wraith={ + name="幻影", + text={ + "產生一張隨機的", + "{C:red}稀有{C:attention}小丑牌{},", + "設定金額至{C:money}$0", + }, + }, + }, + Stake={ + stake_black={ + name="黑色賭注", + text={ + "商店有{C:attention}永存{}小丑牌", + "{C:inactive,s:0.8}(無法賣出或摧毀)", + "{s:0.8}適用於所有先前的賭注", + }, + }, + stake_blue={ + name="藍色賭注", + text={ + "{C:red}-1{}棄牌次數", + "{s:0.8}適用於所有先前的賭注", + }, + }, + stake_gold={ + name="金色賭注", + text={ + "商店可出現{C:attention}租賃{}小丑", + "{C:inactive,s:0.8}(每回合花費{C:money,s:0.8}$3{C:inactive,s:0.8})", + "{s:0.8}適用於所有先前的賭注", + }, + }, + stake_green={ + name="綠色賭注", + text={ + "每個{C:attention}底注所需分數", + "以更快的尺度提高", + "{s:0.8}適用於所有先前的賭注", + }, + }, + stake_orange={ + name="橘色賭注", + text={ + "商店可出現{C:attention}非保久{}小丑", + "{C:inactive,s:0.8}(5回合後遭減益)", + "{s:0.8}適用於所有先前的賭注", + }, + }, + stake_purple={ + name="紫色賭注", + text={ + "每個{C:attention}底注所需分數", + "以更快的尺度提高", + "{s:0.8}適用於所有先前的賭注", + }, + }, + stake_red={ + name="紅色賭注", + text={ + "{C:attention}小盲注{}", + "無獎勵金", + "{s:0.8}適用於所有先前的賭注", + }, + }, + stake_white={ + name="白色賭注", + text={ + "基本難度", + }, + }, + }, + Tag={ + tag_boss={ + name="Boss標籤", + text={ + "重摋", + "{C:attention}Boss盲注", + }, + }, + tag_buffoon={ + name="丑角標籤", + text={ + "獲得一個免費的", + "{C:attention}丑角禮包", + }, + }, + tag_charm={ + name="魔力標籤", + text={ + "獲得一個免費的", + "{C:tarot}超級奧秘禮包", + }, + }, + tag_coupon={ + name="優惠券標籤", + text={ + "下一家店的", + "初始牌卡和擴充包", + "均為免費", + }, + }, + tag_d_six={ + name="D6標籤", + text={ + "下一次商店重摋", + "起價為{C:money}$0", + }, + }, + tag_double={ + name="雙倍標籤", + text={ + "複製下一個", + "選定的{C:attention}標籤{}", + "{s:0.8,C:attention}雙倍標籤{s:0.8}除外", + }, + }, + tag_economy={ + name="經濟標籤", + text={ + "金錢加倍", + "{C:inactive}(最高{C:money}$#1#{C:inactive})", + }, + }, + tag_ethereal={ + name="永存標籤", + text={ + "獲得一個免費的", + "{C:spectral}幻靈禮包", + }, + }, + tag_foil={ + name="銀箔標籤", + text={ + "下個基本版商店", + "小丑免費並", + "變為{C:dark_edition}銀箔", + }, + }, + tag_garbage={ + name="垃圾標籤", + text={ + "本賽局每一未使用的{C:red}棄牌次數{}", + "得到{C:money}$#1#{}", + "{C:inactive}(將得到{C:money}$#2#{C:inactive})", + }, + }, + tag_handy={ + name="方便標籤", + text={ + "本賽局每打出一次{C:blue}手牌{}", + "獲得{C:money}$#1#{}", + "{C:inactive}(將得到{C:money}$#2#{C:inactive})", + }, + }, + tag_holo={ + name="全像攝影標籤", + text={ + "下個基本版商店", + "小丑免費並", + "變為{C:dark_edition}全像攝影", + }, + }, + tag_investment={ + name="投資標籤", + text={ + "擊敗", + "Boss盲注以後,", + "獲得{C:money}$#1#", + }, + }, + tag_juggle={ + name="雜耍標籤", + text={ + "下一回合", + "{C:attention}+#1#{}手牌數量", + }, + }, + tag_meteor={ + name="流星標籤", + text={ + "獲得一個免費的", + "{C:planet}超級天外禮包", + }, + }, + tag_negative={ + name="負片標籤", + text={ + "下個基本版商店", + "小丑免費並", + "變為{C:dark_edition}負片", + }, + }, + tag_orbital={ + name="軌道標籤", + text={ + "升級{C:attention}#1#", + "{C:attention}#2#個等級", + }, + }, + tag_polychrome={ + name="彩色標籤", + text={ + "下個基本版商店", + "小丑免費並", + "變為{C:dark_edition}彩色", + }, + }, + tag_rare={ + name="稀有標籤", + text={ + "商店有一個", + "免費的{C:red}稀有小丑", + }, + }, + tag_skip={ + name="速度標籤", + text={ + "本賽局中每跳過", + "一次盲注,獲得{C:money}$#1#{}", + "{C:inactive}(會給{C:money}$#2#{C:inactive})", + }, + }, + tag_standard={ + name="標準標籤", + text={ + "獲得一個免費的", + "{C:attention}超級標準禮包", + }, + }, + tag_top_up={ + name="儲值標籤", + text={ + "產生最多{C:attention}#1#張", + "{C:blue}一般{}小丑牌", + "{C:inactive}(必須有空位)", + }, + }, + tag_uncommon={ + name="罕見標籤", + text={ + "商店有一個", + "免費的{C:green}罕見小丑", + }, + }, + tag_voucher={ + name="禮券標籤", + text={ + "增加一張{C:voucher}禮券", + "到下一間商店", + }, + }, + }, + Tarot={ + c_chariot={ + name="戰車", + text={ + "加強{C:attention}#1#{}張", + "所選的牌成為", + "{C:attention}#2#", + }, + }, + c_death={ + name="死神", + text={ + "選擇{C:attention}#1#{}張牌卡,", + "將{C:attention}左邊{}的牌卡", + "轉換至{C:attention}右邊{}的牌卡", + "{C:inactive}(拉動即可重新排列)", + }, + }, + c_devil={ + name="惡魔", + text={ + "加強{C:attention}#1#{}張", + "所選的牌成為", + "{C:attention}#2#", + }, + }, + c_emperor={ + name="皇帝", + text={ + "產生最多{C:attention}#1#張", + "任意{C:tarot}塔羅牌{}", + "{C:inactive}(必須有空位)", + }, + }, + c_empress={ + name="皇后", + text={ + "加強{C:attention}#1#{}張", + "所選的牌卡至", + "{C:attention}#2#", + }, + }, + c_fool={ + name="愚者", + text={ + "產生本賽局中", + "上一張使用的", + "{C:tarot}塔羅牌{}或{C:planet}行星牌{}", + "{s:0.8,C:tarot}愚者牌{s:0.8}除外", + }, + }, + c_hanged_man={ + name="吊人", + text={ + "最多可摧毀", + "{C:attention}#1#{}張選定的牌", + }, + }, + c_heirophant={ + name="教皇", + text={ + "加強{C:attention}#1#{}張", + "所選的牌卡成為", + "{C:attention}#2#", + }, + }, + c_hermit={ + name="隱士", + text={ + "金錢加倍", + "{C:inactive}(最高{C:money}$#1#{C:inactive})", + }, + }, + c_high_priestess={ + name="女祭司", + text={ + "產生最多{C:attention}#1#張", + "隨機{C:planet}行星牌{}", + "{C:inactive}(必須有空位)", + }, + }, + c_judgement={ + name="審判", + text={ + "產生一張隨機的", + "{C:attention}小丑牌{}", + "{C:inactive}(必須有空位)", + }, + }, + c_justice={ + name="正義", + text={ + "加強{C:attention}#1#{}張", + "所選的牌成為", + "{C:attention}#2#", + }, + }, + c_lovers={ + name="戀人", + text={ + "加強{C:attention}#1#{}張", + "所選的牌成為", + "{C:attention}#2#", + }, + }, + c_magician={ + name="魔術師", + text={ + "加強{C:attention}#1#{}張", + "所選的牌卡至", + "{C:attention}#2#", + }, + }, + c_moon={ + name="月亮", + text={ + "最多可轉換", + "{C:attention}#1#{}張選定的牌", + "至{V:1}#2#{}", + }, + }, + c_star={ + name="星星", + text={ + "最多可轉換", + "{C:attention}#1#{}張選定的牌", + "至{V:1}#2#{}", + }, + }, + c_strength={ + name="力量", + text={ + "將最多{C:attention}#1#{}張", + "選定的牌卡", + "點數提高{C:attention}1", + }, + }, + c_sun={ + name="太陽", + text={ + "最多可轉換", + "{C:attention}#1#{}張選定的牌", + "至{V:1}#2#{}", + }, + }, + c_temperance={ + name="節制", + text={ + "給出目前手上", + "所有小丑牌卡", + "的總賣價{C:inactive}(最高{C:money}$#1#{C:inactive})", + "{C:inactive}(目前為{C:money}$#2#{C:inactive})", + }, + }, + c_tower={ + name="高塔", + text={ + "加強{C:attention}#1#{}張", + "所選的牌成為", + "{C:attention}#2#", + }, + }, + c_wheel_of_fortune={ + name="幸運之輪", + text={ + "{C:green}#1#/#2#{}的機率會增加", + "{C:dark_edition}銀箔{}、{C:dark_edition}全像攝影{}和", + "{C:dark_edition}彩色{}版本", + "至隨機一張{C:attention}小丑牌", + }, + }, + c_world={ + name="世界", + text={ + "最多可轉換", + "{C:attention}#1#{}張選定的牌", + "至{V:1}#2#{}", + }, + }, + }, + Voucher={ + v_antimatter={ + name="反物質", + text={ + "{C:dark_edition}+1{}小丑牌欄位", + }, + unlock={ + "兌換{C:voucher}空白{}禮券", + "總計{C:attention}#1#{}次", + "{C:inactive}(#2#)", + }, + }, + v_blank={ + name="空白", + text={ + "{C:inactive}有作用嗎?", + }, + }, + v_clearance_sale={ + name="清倉拍賣", + text={ + "店內的所有牌卡和禮包", + "費用減{C:attention}#1#%{}", + }, + }, + v_crystal_ball={ + name="水晶球", + text={ + "{C:attention}+1{}消耗牌欄位", + }, + }, + v_directors_cut={ + name="導演佳作", + text={ + "重摋Boss盲注", + "每個底注重摋{C:attention}1{}次,", + "每次{C:money}$#1#{}", + }, + }, + v_glow_up={ + name="閃亮亮", + text={ + "{C:dark_edition}銀箔{}、{C:dark_edition}全像攝影{}和", + "{C:dark_edition}彩色{}牌卡", + "出現頻率{C:attention}X#1#倍", + }, + unlock={ + "至少擁有{C:attention}#1#{}張", + "{C:attention}小丑牌{}有", + "{C:dark_edition}銀箔{}、{C:dark_edition}全像攝影{}或", + "{C:dark_edition}彩色{}版本", + }, + }, + v_grabber={ + name="搶奪者", + text={ + "每回合", + "永久增加", + "{C:blue}+#1#{}次出牌", + }, + }, + v_hieroglyph={ + name="象形文字", + text={ + "每回合", + "{C:attention}-#1#{}底注,", + "{C:blue}-#1#{}出牌次數", + }, + }, + v_hone={ + name="磨刀石", + text={ + "{C:dark_edition}銀箔{}、{C:dark_edition}全像攝影{}和", + "{C:dark_edition}彩色{}牌卡", + "出現頻率{C:attention}X#1#倍", + }, + }, + v_illusion={ + name="幻想", + text={ + "在商店內的{C:attention}遊戲牌{}", + "可能是{C:enhanced}加強牌{}、{C:dark_edition}不同版本{}", + "或/及蓋有{C:attention}封蠟章{}", + }, + unlock={ + "在商店", + "購買總共", + "{C:attention}#1#{}張遊戲牌", + "{C:inactive}(#2#)", + }, + }, + v_liquidation={ + name="清算", + text={ + "店內的所有牌卡和禮包", + "皆享{C:attention}#1#%{}折扣優惠 ", + }, + unlock={ + "在一場比賽中", + "至少兌換", + "{C:attention}#1#{C:voucher}張禮券{}", + }, + }, + v_magic_trick={ + name="魔術", + text={ + "{C:attention}商店{}裡面", + "有{C:attention}遊戲牌{}", + "可供選購", + }, + }, + v_money_tree={ + name="金錢樹", + text={ + "將每回合收益", + "利息上限提升至", + "{C:money}$#1#{}", + }, + unlock={ + "連續{C:attention}#1#{}回合", + "將回合收益", + "利息提升到最高", + "{C:inactive}(#2#)", + }, + }, + v_nacho_tong={ + name="唐納喬", + text={ + "每回合", + "永久增加", + "{C:blue}+#1#{}次出牌", + }, + unlock={ + "打出總共", + "{C:attention}#1#{}張牌", + "{C:inactive}(#2#)", + }, + }, + v_observatory={ + name="天文台", + text={ + "在您{C:attention}消耗牌欄位{}中", + "的{C:planet}行星牌{}", + "為該特定{C:attention}手牌類型", + "給予{X:red,C:white}X#1#{}倍數", + }, + unlock={ + "從任一{C:planet}天外禮包中", + "使用總計{C:attention}#1#張", + "{C:planet}行星牌{}", + "{C:inactive}(#2#)", + }, + }, + v_omen_globe={ + name="預兆地球儀", + text={ + "{C:spectral}幻靈牌{}", + "可能出現在任何", + "{C:attention}奧秘禮包中", + }, + unlock={ + "從任一{C:tarot}奧秘禮包{}中", + "使用總計{C:attention}#1#張", + "{C:tarot}塔羅牌{}", + "{C:inactive}(#2#)", + }, + }, + v_overstock_norm={ + name="存貨過多", + text={ + "店內牌卡欄位", + "{C:attention}+1{}", + }, + }, + v_overstock_plus={ + name="存貨過多增強版", + text={ + "店內牌卡欄位", + "{C:attention}+1{}", + }, + unlock={ + "在店內花費總計", + "{C:money}$#1#{}", + "{C:inactive}($#2#)", + }, + }, + v_paint_brush={ + name="油漆刷", + text={ + "{C:attention}+#1#{}手牌數量", + }, + }, + v_palette={ + name="調色板", + text={ + "{C:attention}+#1#{}手牌數量", + }, + unlock={ + "縮減手牌數量", + "至{C:attention}#1#{}張", + }, + }, + v_petroglyph={ + name="岩石雕刻", + text={ + "每回合", + "{C:attention}-#1#{}底注,", + "{C:red}-#1#{}棄牌", + }, + unlock={ + "達到底注", + "級別{E:1,C:attention}#1#", + }, + }, + v_planet_merchant={ + name="行星牌商家", + text={ + "商店內出現", + "{C:planet}行星牌{}的頻率", + "{C:attention}X#1#{}倍", + }, + }, + v_planet_tycoon={ + name="行星大亨", + text={ + "商店內出現", + "{C:planet}行星牌{}的頻率", + "{C:attention}X#1#{}倍", + }, + unlock={ + "在商店", + "購買總共", + "{C:attention}#1#{}張{C:planet}行星牌{}", + "{C:inactive}(#2#)", + }, + }, + v_recyclomancy={ + name="回收魔法", + text={ + "每一回合", + "永久{C:red}+#1#{}次", + "棄牌", + }, + unlock={ + "棄牌總數達到", + "{C:attention}#1#{}張牌", + "{C:inactive}(#2#)", + }, + }, + v_reroll_glut={ + name="重摋加強版", + text={ + "重摋費用", + "減少{C:money}$#1#{}", + }, + unlock={ + "商店重摋", + "總計{C:attention}#1#{}次", + "{C:inactive}(#2#)", + }, + }, + v_reroll_surplus={ + name="多次重摋", + text={ + "重摋費用", + "減少{C:money}$#1#{}", + }, + }, + v_retcon={ + name="修訂佳作", + text={ + "重摋Boss盲注", + "{C:attention}無限次{}", + "每次花費{C:money}$#1#{}", + }, + unlock={ + "發現", + "{C:attention}#1#{}個盲注", + }, + }, + v_seed_money={ + name="種子資金", + text={ + "將每回合收益", + "利息上限提升至", + "{C:money}$#1#{}", + }, + }, + v_tarot_merchant={ + name="塔羅牌商家", + text={ + "商店內出現", + "{C:tarot}塔羅牌{}的頻率", + "{C:attention}X#1#{}倍", + }, + }, + v_tarot_tycoon={ + name="塔羅大亨", + text={ + "商店內出現", + "{C:tarot}塔羅牌{}的頻率", + "{C:attention}X#1#{}倍", + }, + unlock={ + "在商店", + "購買總共", + "{C:attention}#1#張{C:tarot}塔羅牌{}", + "{C:inactive}(#2#)", + }, + }, + v_telescope={ + name="望遠鏡", + text={ + "{C:attention}天外禮包{}裡面", + "總是會有", + "你最常使用{C:attention}牌型{}", + "的{C:planet}行星牌{}", + }, + }, + v_wasteful={ + name="浪費", + text={ + "每一回合", + "永久{C:red}+#1#{}次", + "棄牌", + }, + }, + }, }, - UI = {}, - tutorial = {}, - misc = { - suits_singular = { - Spades = "黑桃", - Hearts = "紅心", - Clubs = "梅花", - Diamonds = "方塊" + misc={ + achievement_descriptions={ + _100000k="在單一手牌中獲得100,000,000籌碼", + _1000k="在單一手牌中獲得1,000,000籌碼", + _10k="在單一手牌中獲得10,000籌碼", + ante_up="達到底注4", + ante_upper="達到底注8", + astronomy="找到所有行星牌", + big_hands="牌組中擁有80張以上牌卡", + card_discarder="丟棄至少2500張牌", + card_player="打出至少2500張牌", + cartomancy="找到所有塔羅牌", + clairvoyance="找到所有幻靈牌", + completionist="找到100%個人收藏牌卡", + completionist_plus="在金色賭注難度中,使用每副牌組贏得勝利", + completionist_plus_plus="每張小丑牌都獲得金色貼紙", + extreme_couponer="找到所有禮券", + flushed="用5張萬能牌打出一次同花", + heads_up="贏得比賽", + high_stakes="至少在金色賭注難度贏得比賽", + legendary="找到傳奇小丑", + low_stakes="至少在紅色賭注難度贏得比賽", + mid_stakes="至少在藍色賭注難度贏得比賽", + nest_egg="在單一回合中擁有$400以上", + retrograde="將任一手牌提升至等級10", + roi="在底注4的遊戲中購買5禮券", + royale="打出同花大順", + rule_bender="完成任一挑戰賽", + rule_breaker="完成所有挑戰賽", + shattered="在單一手牌中破壞2玻璃牌", + speedrunner="在12回合以內贏得比賽", + tiny_hands="將你的牌組縮減至20張或以下", + you_get_what_you_get="在不使用商店重摋的情況下贏得比賽", }, - suits_plural = { - Spades = "黑桃", - Hearts = "紅心", - Clubs = "梅花", - Diamonds = "方塊" + achievement_names={ + _100000k="100,000K", + _1000k="1,000K", + _10k="10K", + ante_up="底注上升!", + ante_upper="底注再上升!", + astronomy="天文學", + big_hands="大手牌", + card_discarder="棄牌者", + card_player="牌卡玩家", + cartomancy="卜卦", + clairvoyance="未卜先知", + completionist="完美主義者", + completionist_plus="完美主義者+", + completionist_plus_plus="完美主義者++", + extreme_couponer="精打細算者", + flushed="同花", + heads_up="注意", + high_stakes="高賭注", + legendary="傳奇", + low_stakes="低賭注", + mid_stakes="中賭注", + nest_egg="儲備金", + retrograde="逆行", + roi="投報率", + royale="王室", + rule_bender="規則突破者", + rule_breaker="規則破壞者", + shattered="粉碎", + speedrunner="快速破關者", + tiny_hands="小手牌", + you_get_what_you_get="接受現況", }, - blind_states = { - Select = "選擇", - Skipped = "跳過", - Current = "目前", - Defeated = "已被擊敗", - Upcoming = "下一回合", - Selected = "已選擇" + blind_states={ + Current="目前", + Defeated="已被擊敗", + Select="選擇", + Selected="已選擇", + Skipped="跳過", + Upcoming="下一回合", }, - ranks = { - Ace = "A", - King = "K", - Queen = "Q", - Jack = "J", - ['10'] = "10", - ['9'] = "9", - ['8'] = "8", - ['7'] = "7", - ['6'] = "6", - ['5'] = "5", - ['4'] = "4", - ['3'] = "3", - ['2'] = "2" + challenge_names={ + c_blast_off_1="一飛沖天", + c_bram_poker_1="布蘭撲克", + c_city_1="一刻鐘城市", + c_cruelty_1="殘忍無情", + c_double_nothing_1="孤注一擲", + c_five_card_1="五張換牌", + c_fragile_1="脆弱不堪", + c_golden_needle_1="黃金針", + c_inflation_1="通貨膨脹", + c_jokerless_1="小丑不再", + c_knife_1="刀鋒之上", + c_luxury_1="奢侈稅", + c_mad_world_1="瘋狂世界", + c_medusa_1="梅杜莎", + c_monolith_1="巨石柱", + c_non_perishable_1="保久物資", + c_omelette_1="煎蛋捲", + c_rich_1="富者愈富", + c_typecast_1="定型角色", + c_xray_1="透視眼", }, - high_scores = { - hand = "最好的一手", - furthest_round = "最高回合", - furthest_ante = "最高底注", - most_money = "最多資金", - boss_streak = "最多連續好牌", - collection = "收藏", - win_streak = "至佳連贏", - current_streak = "", - poker_hand = "最常出的牌" + collabs={ + Clubs={ + ["1"]="預設", + ["2"]="Vampire Survivors", + ["3"]="Slay the Spire", + ["4"]="Potion Craft", + ["5"]="Warframe", + ["6"]="Vault-Tec", + ["7"]="Dead by Daylight", + }, + Diamonds={ + ["1"]="預設", + ["2"]="潛水員戴夫", + ["3"]="Stardew Valley", + ["4"]="Enter the Gungeon", + ["5"]="1000xRESIST", + ["6"]="Civilization VII", + ["7"]="Rust", + }, + Hearts={ + ["1"]="預設", + ["2"]="Among Us", + ["3"]="The Binding of Isaac", + ["4"]="進擊羔羊傳說", + ["5"]="Divinity Original Sin 2", + ["6"]="Critical Role", + ["7"]="Bugsnax", + }, + Spades={ + ["1"]="預設", + ["2"]="The Witcher", + ["3"]="電馭叛客 2077", + ["4"]="Shovel Knight", + ["5"]="饑荒", + ["6"]="Assassin's Creed", + ["7"]="Slay the Princess", + }, }, - achievement_names = { - ante_up = "底注上升!", - ante_upper = "底注再上升!", - heads_up = "注意", - low_stakes = "低賭注", - mid_stakes = "中賭注", - high_stakes = "高賭注", - card_player = "牌卡玩家", - card_discarder = "棄牌者", - nest_egg = "儲備金", - flushed = "同花", - speedrunner = "快速破關者", - roi = "投報率", - shattered = "粉碎", - royale = "王室", - retrograde = "逆行", - _10k = "10K", - _1000k = "1,000K", - _100000k = "100,000K", - tiny_hands = "小手牌", - big_hands = "大手牌", - you_get_what_you_get = "接受現況", - rule_bender = "規則突破者", - rule_breaker = "規則破壞者", - legendary = "傳奇", - astronomy = "天文學", - cartomancy = "卜卦", - clairvoyance = "未卜先知", - extreme_couponer = "精打細算者", - completionist = "完美主義者", - completionist_plus = "完美主義者+", - completionist_plus_plus = "完美主義者++", - }, - achievement_descriptions = { - ante_up = "達到底注4", - ante_upper = "達到底注8", - heads_up = "贏得比賽", - low_stakes = "至少在紅色賭注難度贏得比賽", - mid_stakes = "至少在藍色賭注難度贏得比賽", - high_stakes = "至少在金色賭注難度贏得比賽", - card_player = "打出至少2500張牌", - card_discarder = "丟棄至少2500張牌", - nest_egg = "在單一回合中擁有$400以上", - flushed = "用5張萬能牌打出一次同花", - speedrunner = "在12回合以內贏得比賽", - roi = "在底注4的遊戲中購買5禮券", - shattered = "在單一手牌中破壞2玻璃牌", - royale = "打出同花大順", - retrograde = "將任一手牌提升至等級10", - _10k = "在一次出牌中獲得10,000籌碼", - _1000k = "在一次出牌中獲得1,000,000籌碼", - _100000k = "在一次出牌中獲得100,000,000籌碼", - tiny_hands = "將你的牌組縮減至20張或以下", - big_hands = "牌組中擁有80張以上牌卡", - you_get_what_you_get = "在不使用商店重摋的情況下贏得比賽", - rule_bender = "完成任一挑戰賽", - rule_breaker = "完成所有挑戰賽", - legendary = "找到傳奇小丑", - astronomy = "找到所有行星牌", - cartomancy = "找到所有塔羅牌", - clairvoyance = "找到所有幻靈牌", - extreme_couponer = "找到所有禮券", - completionist = "找到100%個人收藏牌卡", - completionist_plus = "在金色賭注難度中,使用每副牌組贏得勝利", - completionist_plus_plus = "每張小丑牌都獲得金色貼紙", - }, - challenge_names = { - c_omelette_1 = "煎蛋捲", - c_city_1 = "一刻鐘城市", - c_rich_1 = "富者愈富", - c_knife_1 = "刀鋒之上", - c_xray_1 = "透視眼", - c_mad_world_1 = "瘋狂世界", - c_luxury_1 = "奢侈稅", - c_non_perishable_1 = "保久物資", - c_medusa_1 = "梅杜莎", - c_double_nothing_1 = "孤注一擲", - c_typecast_1 = "定型角色", - c_inflation_1 = "通貨膨脹", - c_bram_poker_1 = "布蘭撲克", - c_fragile_1 = "脆弱不堪", - c_monolith_1 = "巨石柱", - c_blast_off_1 = "一飛沖天", - c_five_card_1 = "五張換牌", - c_golden_needle_1 = "黃金針", - c_cruelty_1 = "殘忍無情", - c_jokerless_1 = "小丑不再" - }, - poker_hands = { - ['Flush Five'] = "同花五條", - ['Flush House'] = "同花葫蘆", - ['Five of a Kind'] = "五條", - ['Royal Flush'] = "皇家同花順", - ['Straight Flush'] = "同花順", - ['Four of a Kind'] = "四條", - ['Full House'] = "葫蘆", - ['Flush'] = "同花", - ['Straight'] = "順子", - ['Three of a Kind'] = "三條", - ['Two Pair'] = "兩對", - ['Pair'] = "對子", - ['High Card'] = "高牌" - }, - poker_hand_descriptions = { - ['Flush Five'] = { - "5張相同點數與花色的牌" + dictionary={ + ["$"]="$", + b_FAQ="常見問題", + b_and_use="和使用", + b_back="返回", + b_blinds="盲注", + b_booster_packs="擴充包", + b_buy="購買", + b_cash_out="兌現", + b_challenges="挑戰", + b_collection="收藏", + b_collection_cap="收藏", + b_continue="繼續", + b_copy="複製", + b_copy_seed="複製種子", + b_create_profile="建立個人檔案", + b_credits="製作人員", + b_current_profile="目前資料", + b_customize_deck="定製牌組", + b_deck="牌組", + b_decks="牌組", + b_delete_profile="刪除個人檔案", + b_discard="棄牌", + b_editions="版本", + b_endless="無盡模式", + b_enhanced_cards="加強牌", + b_full_deck="完整牌組", + b_high_contrast_cards="高對比牌", + b_how_to_play="怎麼玩", + b_imagery="影像", + b_jokers="小丑", + b_load_profile="載入個人檔案", + b_main_menu="主選單", + b_music="音樂", + b_new_challenge="開始新挑戰", + b_new_run="新一回合", + b_next="下一個", + b_next_round_1="下一個", + b_next_round_2="回合", + b_open="打開", + b_options="選項", + b_options_cap="選項", + b_planet_cards="行星牌", + b_play_cap="開始遊戲", + b_play_hand="出牌", + b_playbalatro="造訪playbalatro.com", + b_poker_hands="手牌", + b_quit_cap="退出", + b_redeem="兌換", + b_reduced_motion="減少動作", + b_remaining="剩下", + b_reroll_boss="重摋Boss盲注", + b_reset_profile="重設個人檔案", + b_restrictions="限制", + b_retry="重试", + b_rules="規則", + b_run_info_1="比賽", + b_run_info_2="資訊", + b_seals="封蠟章", + b_seed="種子", + b_select="選擇", + b_sell="賣出", + b_set_CRT="CRT", + b_set_CRT_bloom="模擬CRT螢光效果", + b_set_apply="套用", + b_set_audio="音訊", + b_set_crash_reports="當機報告", + b_set_game="遊戲", + b_set_game_vol="遊戲音量", + b_set_gamespeed="遊戲速度", + b_set_graphics="圖像", + b_set_master_vol="主音量", + b_set_monitor="顯示螢幕", + b_set_music_vol="音樂音量", + b_set_pixel_smoothing="像素圖像平滑", + b_set_play_discard_pos="出牌/棄牌按鈕位置", + b_set_rumble="控制器震動", + b_set_screenshake="螢幕抖動", + b_set_shadows="陰影", + b_set_vibration="震動", + b_set_video="影像", + b_set_windowmode="視窗模式", + b_settings="設定", + b_skip="跳過", + b_skip_blind="跳過盲注", + b_skip_reward="跳過獎勵", + b_sort_hand="理牌", + b_sounds="聲音", + b_spectral_cards="幻靈牌", + b_stake="賭注", + b_start_new_run="開始新的一局", + b_stat_consumables="消耗牌", + b_stat_jokers="小丑", + b_stat_planets="行星牌", + b_stat_spectrals="幻靈牌", + b_stat_tarots="塔羅牌", + b_stat_vouchers="禮券", + b_stats="統計數據", + b_tags="標籤", + b_tarot_cards="塔羅牌", + b_unlock_all="解鎖全部", + b_use="使用", + b_vouchers="禮券", + b_wishlist="加入Steam願望清單", + k_aces="A", + k_achievement="成就", + k_achievements_disabled="禁用成就", + k_active="使用中", + k_active_ex="使用中!", + k_again_ex="再一次!", + k_all_hands="所有手牌", + k_also_applied="也適用於", + k_ante="底注", + k_ante_cap="底注", + k_arcana_pack="奧秘禮包", + k_balanced="已平衡", + k_banned_cards="禁卡", + k_banned_tags="禁標籤", + k_base_cap="基本", + k_base_cards="基本牌卡", + k_best_hand="最好的一手", + k_booster="擴充", + k_buffoon_pack="丑角禮包", + k_cap_consumables="消耗牌", + k_card_stats="牌卡統計數據", + k_celestial_pack="天外禮包", + k_challenge_mode="挑戰模式", + k_challenges="挑戰", + k_choose="選擇", + k_collection="收藏", + k_common="一般", + k_compatible="相容", + k_copied_ex="已複製!", + k_custom_rules="自訂規則", + k_daily_run="每日比賽", + k_debuffed="遭減益", + k_deck="牌組", + k_deck_stake_wins="牌組賭注完成度", + k_defeated_by="擊敗", + k_demo_version_ex="試玩版", + k_disabled_ex="已失效!", + k_drank_ex="大喝一口!", + k_duplicated_ex="複製!", + k_dwarf_planet="矮行星", + k_eaten_ex="吞噬!", + k_edition="版本", + k_effective="有效", + k_empty_caps="空", + k_enter_name="輸入名稱", + k_enter_seed="進入種子", + k_enter_text="輸入文字", + k_eroded_ex="侵蝕!", + k_extinct_ex="消滅了!", + k_face_cards="人頭牌", + k_game_modifiers="遊戲修改者", + k_gold="金色", + k_high_score_ex="高分!", + k_hud_discards="棄牌", + k_hud_hands="出牌", + k_incompatible="不相容", + k_joker="小丑", + k_joker_stickers="小丑貼紙", + k_jokers_cap="小丑", + k_legendary="傳奇", + k_level_prefix="等級", + k_level_up_ex="升級!", + k_locked="已鎖定", + k_lower_score="分數", + k_lvl="等級", + k_melted_ex="已融化!", + k_money="資金", + k_mult="倍數", + k_no_other_jokers="沒有其他小丑牌!", + k_no_reward="無獎勵", + k_no_room_ex="沒有空間!", + k_no_space_ex="沒有空間!", + k_none="無", + k_nope_ex="不!", + k_not_allowed_ex="禁止!", + k_not_discovered="未發現", + k_numbered_cards="數字牌", + k_or="或", + k_other="其他", + k_page="頁面", + k_planet="行星牌", + k_planet_q="行星?", + k_playing_as="角色名稱", + k_plus_joker="+1小丑", + k_plus_planet="+1行星牌", + k_plus_spectral="+1幻靈牌", + k_plus_stone="+1石頭牌", + k_plus_tarot="+1塔羅牌", + k_poker_hand="牌型", + k_profile="個人檔案", + k_progress="進度", + k_rank="點數", + k_rare="稀有", + k_redeemed_ex="已兌換!", + k_reroll="重摋", + k_reset="重設", + k_reward="獎勵", + k_round="回合", + k_safe_ex="安全!", + k_saved_ex="已儲存!", + k_seed="種子", + k_seeded_run="種子比賽", + k_skipped_cap="已跳過", + k_spectral="幻靈", + k_spectral_pack="幻靈禮包", + k_stake="賭注", + k_stake_level="賭注等級", + k_standard_pack="標準禮包", + k_suit="花色", + k_swapped_ex="已切換!", + k_tarot="塔羅牌", + k_trophies_disabled="獎盃停用", + k_trophy="獎盃", + k_uncommon="罕見", + k_undisovered="未發現", + k_unknown="?????", + k_unlocked_ex="已解鎖!", + k_upgrade_ex="升級!", + k_val_up="提高價值!", + k_view="檢視", + k_voucher="禮券", + k_vouchers_cap="禮券", + k_wins="獲勝數", + k_x_base="X基本", + ml_bloom_opt={ + "關閉", + "開啟", }, - ['Flush House'] = { - "三條和對子與", - "所有牌分享相同花色" + ml_buy_and_use_target={ + "購買", + "和使用", }, - ['Five of a Kind'] = { - "5張相同點數的牌" + ml_buy_target={ + "購買", }, - ['Royal Flush'] = { - "5張牌一連(連續數字)且", - "所有牌分享相同花色" + ml_card_stats={ + "牌卡", + "統計數據", }, - ['Straight Flush'] = { - "5張牌一連(連續數字)且", - "所有牌分享相同花色" + ml_controller_required={ + "你需要遊戲控制器才能遊玩。", + "請連線至控制器以繼續。", }, - ['Four of a Kind'] = { - "4張牌一樣點數。可以與", - "其他1張未計分的牌一起出" - }, - ['Full House'] = { - "三條和對子" - }, - ['Flush'] = { - "5張相同花色的牌" - }, - ['Straight'] = { - "5張牌一連(連續數字)" - }, - ['Three of a Kind'] = { - "3張牌相同點數的牌。可以與", - "其他2張未計分的牌卡一起出" - }, - ['Two Pair'] = { - "兩對不同點數的牌。可以與", - "其他1張未計分的牌一起出" - }, - ['Pair'] = { - "2張相同點數的牌。可以與", - "最多其他3張未計分的牌卡一起出" - }, - ['High Card'] = { - "如果玩的手牌不屬於上述任一種,", - "只有最高點數的牌可以計入分數" - } - }, - labels = { - common = "一般", - uncommon = "罕見", - rare = "稀有", - legendary = "傳奇", - tarot = "塔羅牌", - planet = "行星牌", - pluto_planet = "矮行星", - voucher = "禮券", - foil = "銀箔", - holographic = "全像攝影", - polychrome = "彩色", - negative = "負片", - gold_seal = "金色封蠟章", - blue_seal = "藍色封蠟章", - red_seal = "紅色封蠟章", - purple_seal = "紫色封蠟章", - locked = "已鎖定", - eternal = "永恆", - perishable = "非保久", - rental = "租賃", - pinned_left = "已釘選" - }, - dictionary = { - b_sell = "賣出", - b_use = "使用", - b_select = "選擇", - b_buy = "購買", - b_redeem = "兌換", - b_open = "打開", - b_and_use = "和使用", - b_next_round_1 = "下一個", - b_next_round_2 = "回合", - b_play_hand = "出牌", - b_discard = "棄牌", - b_sort_hand = "理牌", - b_run_info_1 = "比賽", - b_run_info_2 = "資訊", - b_options = "選項", - b_reroll_boss = "重摋Boss盲注", - b_skip_blind = "跳過盲注", - b_skip_reward = "跳過獎勵", - b_skip = "跳過", - b_start_new_run = "開始新的一局", - b_main_menu = "主選單", - b_collection = "收藏", - b_seed = "種子", - b_copy_seed = "複製種子", - b_copy = "複製", - b_credits = "製作人員", - b_stats = "統計數據", - b_settings = "設定", - b_set_game = "遊戲", - b_set_video = "影像", - b_set_graphics = "圖像", - b_set_audio = "音訊", - b_set_gamespeed = "遊戲速度", - b_set_play_discard_pos = "出牌/棄牌按鈕位置", - b_set_screenshake = "螢幕抖動", - b_high_contrast_cards = "高對比牌", - b_reduced_motion = "減少動作", - b_set_rumble = "控制器震動", - b_set_crash_reports = "當機報告", - b_set_monitor = "顯示螢幕", - b_set_windowmode = "視窗模式", - b_set_apply = "套用", - b_set_master_vol = "主音量", - b_set_music_vol = "音樂音量", - b_set_game_vol = "遊戲音量", - b_set_shadows = "陰影", - b_set_pixel_smoothing = "像素圖像平滑", - b_set_CRT = "CRT", - b_set_CRT_bloom = "模擬CRT螢光效果", - b_stat_jokers = "小丑", - b_stat_consumables = "消耗牌", - b_stat_tarots = "塔羅牌", - b_stat_planets = "行星牌", - b_stat_spectrals = "幻靈牌", - b_stat_vouchers = "禮券", - b_next = "下一個", - b_endless = "無盡模式", - b_wishlist = "加入Steam願望清單", - b_playbalatro = "造訪playbalatro.com", - b_remaining = "剩下", - b_full_deck = "完整牌組", - b_poker_hands = "手牌", - b_blinds = "盲注", - b_vouchers = "禮券", - b_stake = "賭注", - b_jokers = "小丑", - b_tarot_cards = "塔羅牌", - b_planet_cards = "行星牌", - b_spectral_cards = "幻靈牌", - b_enhanced_cards = "加強牌", - b_editions = "版本", - b_booster_packs = "擴充包", - b_tags = "標籤", - b_decks = "牌組", - b_seals = "封蠟章", - b_continue = "繼續", - b_back = "返回", - b_music = "音樂", - b_sounds = "聲音", - b_imagery = "影像", - b_new_run = "新一回合", - b_challenges = "挑戰", - b_new_challenge = "開始新挑戰", - b_current_profile = "目前資料", - b_load_profile = "載入個人檔案", - b_create_profile = "建立個人檔案", - b_delete_profile = "刪除個人檔案", - b_reset_profile = "重設個人檔案", - b_rules = "規則", - b_restrictions = "限制", - b_deck = "牌組", - b_play_cap = "開始遊戲", - b_options_cap = "選項", - b_collection_cap = "收藏", - b_quit_cap = "退出", - b_cash_out = "兌現", - b_unlock_all = "解鎖全部", - k_unknown = "?????", - k_compatible = "相容", - k_incompatible = "不相容", - k_active = "使用中", - k_round = "回合", - k_ante = "底注", - k_seed = "種子", - k_reroll = "重摋", - k_mult = "倍數", - k_rank = "點數", - k_suit = "花色", - k_stake = "賭注", - k_common = "一般", - k_uncommon = "罕見", - k_rare = "稀有", - k_legendary = "傳奇", - k_debuffed = "遭減益", - k_locked = "已鎖定", - k_undisovered = "未發現", - k_joker = "小丑", - k_voucher = "禮券", - k_tarot = "塔羅牌", - k_planet = "行星牌", - k_deck = "牌組", - k_dwarf_planet = "矮行星", - k_planet_q = "行星?", - k_spectral = "幻靈", - k_booster = "擴充", - k_edition = "版本", - k_hud_hands = "出牌", - k_hud_discards = "棄牌", - k_lower_score = "分數", - k_arcana_pack = "奧秘禮包", - k_celestial_pack = "天外禮包", - k_spectral_pack = "幻靈禮包", - k_standard_pack = "標準禮包", - k_buffoon_pack = "丑角禮包", - k_enter_text = "輸入文字", - k_defeated_by = "擊敗", - k_level_prefix = "等級", - k_also_applied = "也適用於", - k_base_cards = "基本牌卡", - k_effective = "有效", - k_aces = "A", - k_face_cards = "人頭牌", - k_numbered_cards = "數字牌", - k_cap_consumables = "消耗牌", - k_page = "頁面", - k_ante_cap = "底注", - k_base_cap = "基本", - k_jokers_cap = "小丑", - k_vouchers_cap = "禮券", - k_x_base = "X基本", - k_not_discovered = "未發現", - k_unlocked_ex = "已解鎖!", - k_achievement = "成就", - k_trophy = "獎盃", - k_challenge_mode = "挑戰模式", - k_daily_run = "每日比賽", - k_profile = "個人檔案", - k_wins = "獲勝數", - k_empty_caps = "空", - k_collection = "收藏", - k_progress = "進度", - k_challenges = "挑戰", - k_joker_stickers = "小丑貼紙", - k_deck_stake_wins = "牌組賭注完成度", - k_stake_level = "賭注等級", - k_none = "無", - k_game_modifiers = "遊戲修改者", - k_custom_rules = "自訂規則", - k_banned_cards = "禁卡", - k_banned_tags = "禁標籤", - k_other = "其他", - k_money = "資金", - k_best_hand = "最好的一手", - k_seeded_run = "種子比賽", - k_enter_seed = "進入種子", - k_enter_name = "輸入名稱", - k_lvl = "等級", - k_skipped_cap = "已跳過", - k_no_reward = "無獎勵", - k_reward = "獎勵", - k_nope_ex = "不!", - k_not_allowed_ex = "禁止!", - k_or = "或", - k_poker_hand = "牌型", - k_gold = "金色", - k_card_stats = "牌卡統計數據", - k_balanced = "已平衡", - k_view = "檢視", - k_all_hands = "所有手牌", - k_high_score_ex = "高分!", - k_demo_version_ex = "試玩版", - k_playing_as = "角色名稱", - k_choose = "選擇", - k_achievements_disabled = "禁用成就", - k_trophies_disabled = "獎盃停用", - ph_improve_run = "順順手氣!", - ph_no_boss_active = "無使用中的好牌", - ph_sneak_peek = "先睹為快", - ph_deck_preview_stones = "石頭", - ph_deck_preview_effective = "因小丑、盲注和卡牌增強而產生的有效總數量", - ph_blind_score_at_least = "至少得分", - ph_blind_reward = "獎勵: ", - ph_4_7_of_clubs = "四張梅花7", - ph_up_ante_1 = "提高底注", - ph_up_ante_2 = "提高所有盲注", - ph_up_ante_3 = "重洗盲注", - ph_select_challenge = "選擇一個挑戰", - ph_stat_joker = "這張牌卡總共完成的回合數", - ph_stat_consumable = "這張牌卡使用過的次數", - ph_stat_voucher = "這張禮券兌換過的次數", - ph_demo_thanks_1 = "感謝您體驗", - ph_demo_thanks_2 = "BALATRO試玩版", - ph_game_over = "遊戲結束", - ph_you_win = "你獲勝了!", - ph_you_win_demo = "你在試玩版中獲勝了!", - ph_vouchers_redeemed = "本賽局兌換的禮券", - ph_no_vouchers = "本賽局沒有兌換禮券", - ph_defeat_this_blind_1 = "戰勝盲注", - ph_defeat_this_blind_2 = "發現它", - ph_click_confirm = "再按一下即可確認", - ph_choose_blind_1 = "選擇您的", - ph_choose_blind_2 = "下一個盲注", - ph_mr_bones = "已被骷髏頭救出", - ph_score_at_least = "分數達到", - ph_all_poker_hand = "所有手牌", - ph_1_level = "+1級", - ph_boss_disabled = "Boss盲注限制條件失效", - ph_most_played = "{最常出的牌型}", - ph_defeat_the_boss = "戰勝Boss盲注", - ph_score_furthest_ante = "底注", - ph_score_furthest_round = "回合", - ph_score_hand = "最好的一手", - ph_score_poker_hand = "玩得最多的一局", - ph_score_new_collection = "新發現", - ph_score_cards_played = "打出的牌", - ph_score_cards_discarded = "丟棄的牌", - ph_score_times_rerolled = "重摋次數", - ph_score_cards_purchased = "已選購的牌", - ph_unscored_hand = "出牌將不會得分", - ph_alert_debuff_confirm = "再按一次「出牌」確認", - ml_demo_thanks_message = { - "不妨到", - "Steam將Balatro加入願望清單", - "並在playbalatro.com訂閱電子報" - }, - ml_eternal = { - "永恆", - "不能賣出", - "或催毀" - }, - ml_gold_seal_desc = { - "金色封蠟章", - "重返手上", - "白貼紙時" - }, - ml_crash_report_info = { + ml_crash_report_info={ "當機報告會送給開發商", "以協助減少未來的問題。系統並不會", - "送出可識別身分的資訊或個人資料。" + "送出可識別身分的資訊或個人資料。", }, - ml_play_discard_pos_opt = { + ml_demo_thanks_message={ + "不妨到", + "Steam將Balatro加入願望清單", + "並在playbalatro.com訂閱電子報", + }, + ml_disabled_seed={ + "全部解鎖及", + "發現均被禁用", + }, + ml_edition_seal_enhancement_explanation={ + "每張遊戲牌可能會有", + "加強、版本與封蠟章版本", + }, + ml_eternal={ + "永恆", + "不能賣出", + "或催毀", + }, + ml_gold_seal_desc={ + "金色封蠟章", + "重返手上", + "白貼紙時", + }, + ml_offline_message={ + "此裝置為離線狀態。", + "目前的存檔可能已過時。", + }, + ml_open_target={ + "打開", + }, + ml_paste_seed={ + "貼上", + "種子", + }, + ml_play_discard_pos_opt={ "棄牌/出牌", - "出牌/棄牌" + "出牌/棄牌", }, - ml_windowmode_opt = { + ml_redeem_target={ + "兌換", + }, + ml_sell_target={ + "賣出", + }, + ml_shadow_opt={ + "開啟", + "關閉", + }, + ml_smoothing_opt={ + "關閉", + "開啟", + }, + ml_unlock_all_explanation={ + "警告!解鎖完整收藏", + "將禁用此個人檔案的成就!", + }, + ml_unlock_all_trophies={ + "警告!解鎖完整收藏", + "將停用此個人檔案的獎盃!", + }, + ml_vsync_opt={ + "垂直同步開啟", + "垂直同步關閉", + }, + ml_windowmode_opt={ "視窗模式", "全螢幕模式", - "無邊界模式" + "無邊界模式", }, - ml_vsync_opt = { - "垂直同步開啟", - "垂直同步關閉" - }, - ml_shadow_opt = { - "開啟", - "關閉" - }, - ml_smoothing_opt = { - "關閉", - "開啟" - }, - ml_bloom_opt = { - "關閉", - "開啟" - }, - ml_card_stats = { - "牌卡", - "統計數據" - }, - ml_paste_seed = { - "貼上", - "種子" - }, - ml_disabled_seed = { - "全部解鎖及", - "發現均被禁用" - }, - ml_edition_seal_enhancement_explanation = { - "每張遊戲牌可能會有", - "加強、版本與封蠟章版本" - }, - ml_unlock_all_explanation = { - "警告!解鎖完整收藏", - "將禁用此個人檔案的成就!" - }, - ml_unlock_all_trophies = { - "警告!解鎖完整收藏", - "將停用此個人檔案的獎盃!" - }, - ['$'] = "$", - k_redeemed_ex = "已兌換!", - k_duplicated_ex = "複製!", - k_no_room_ex = "沒有空間!", - k_no_space_ex = "沒有空間!", - k_no_other_jokers = "沒有其他小丑牌!", - k_plus_tarot = "+1塔羅牌", - k_plus_stone = "+1石頭牌", - k_plus_planet = "+1行星牌", - k_plus_spectral = "+1幻靈牌", - k_plus_joker = "+1小丑", - k_active_ex = "使用中!", - k_level_up_ex = "升級!", - k_upgrade_ex = "升級!", - k_again_ex = "再一次!", - k_val_up = "提高價值!", - k_reset = "重設", - k_extinct_ex = "消滅了!", - k_disabled_ex = "已失效!", - k_safe_ex = "安全!", - k_saved_ex = "已儲存!", - k_swapped_ex = "已切換!", - k_copied_ex = "已複製!", - k_melted_ex = "已融化!", - k_eaten_ex = "吞噬!", - k_drank_ex = "大喝一口!", - k_eroded_ex = "侵蝕!" + ph_1_level="+1級", + ph_4_7_of_clubs="四張梅花7", + ph_alert_debuff_confirm="再按一次「出牌」確認", + ph_all_poker_hand="所有手牌", + ph_blind_reward="獎勵: ", + ph_blind_score_at_least="至少得分", + ph_boss_disabled="Boss盲注限制條件失效", + ph_choose_blind_1="選擇您的", + ph_choose_blind_2="下一個盲注", + ph_click_confirm="再按一下即可確認", + ph_deck_preview_effective="因小丑、盲注和卡牌增強而產生的有效總數量", + ph_deck_preview_stones="石頭", + ph_defeat_the_boss="戰勝Boss盲注", + ph_defeat_this_blind_1="戰勝盲注", + ph_defeat_this_blind_2="發現它", + ph_demo_thanks_1="感謝您體驗", + ph_demo_thanks_2="BALATRO試玩版", + ph_display_stickers="在一局比賽中展示賭注貼紙", + ph_game_over="遊戲結束", + ph_improve_run="順順手氣!", + ph_most_played="{最常出的牌型}", + ph_mr_bones="已被骷髏頭救出", + ph_no_boss_active="無使用中的好牌", + ph_no_vouchers="本賽局沒有兌換禮券", + ph_score_at_least="分數達到", + ph_score_cards_discarded="丟棄的牌", + ph_score_cards_played="打出的牌", + ph_score_cards_purchased="已選購的牌", + ph_score_furthest_ante="底注", + ph_score_furthest_round="回合", + ph_score_hand="最好的一手", + ph_score_new_collection="新發現", + ph_score_poker_hand="玩得最多的一局", + ph_score_times_rerolled="重摋次數", + ph_select_challenge="選擇一個挑戰", + ph_sneak_peek="先睹為快", + ph_stat_consumable="這張牌卡使用過的次數", + ph_stat_joker="這張牌卡總共完成的回合數", + ph_stat_voucher="這張禮券兌換過的次數", + ph_unscored_hand="出牌將不會得分", + ph_up_ante_1="提高底注", + ph_up_ante_2="提高所有盲注", + ph_up_ante_3="重洗盲注", + ph_vouchers_redeemed="本賽局兌換的禮券", + ph_you_win="你獲勝了!", + ph_you_win_demo="你在試玩版中獲勝了!", }, - v_dictionary = { - a_xmult = "X#1#倍數", - a_xmult_minus = "-X#1#倍數", - a_mult = "+#1#倍數", - a_mult_minus = "-#1#倍數", - a_chips = "+#1#", - a_chips_minus = "-#1#", - a_handsize = "+#1#的手牌數量", - a_handsize_minus = "-#1#手牌數量", - a_hands = "+#1# 出牌次數", - a_sold_tally = "#1#/#2#賣出", - a_remaining = "剩下#1#", - ante_x_voucher = "底注#1#張禮券", - loyalty_active = "開啟!", - loyalty_inactive = "剩下#1#", - deck_preview_wheel_singular = "因#1#牌面朝下,數字可能較小", - deck_preview_wheel_plural = "因#1#牌面朝下,數字可能較小", - challenges_completed = "已完成#1#/#2#個挑戰", - unlocked = "已解鎖#1#/#2#", - completed = "已完成#1#/#2#", - interest = "每$#2#獲得#1#利息(上限為#3#)", - remaining_hand_money = "剩餘出牌次數(每次$#1#)", - remaining_discard_money = "剩餘棄牌次數(每次$#1#)", - ml_foil_desc = { - "銀箔", - "+#1#籌碼" - }, - ml_holo_desc = { - "全像攝影", - "+#1#倍數" - }, - ml_polychrome_desc = { - "彩色", - "X#1#倍數" - }, - ml_negative_desc = { - "負片", - "+#1#小丑牌欄位" - }, - ml_negative_consumable_desc = { - "負片", - "+#1#消耗牌欄位" - } + high_scores={ + boss_streak="最多連續好牌", + collection="收藏", + current_streak="", + furthest_ante="最高底注", + furthest_round="最高回合", + hand="最好的一手", + most_money="最多資金", + poker_hand="最常出的牌", + win_streak="至佳連贏", }, - v_text = { - ch_m_dollars = { - "從{C:money}$#1#開始玩" - }, - ch_m_hands = { - "每回合{C:blue}#1#{}出牌次數" - }, - ch_m_discards = { - "每回合{C:red}-#1#{}棄牌次數" - }, - ch_m_reroll_cost = { - "{C:money}$#1#{}重摋基本費用" - }, - ch_m_joker_slots = { - "{C:attention}#1#{}小丑牌欄位" - }, - ch_m_consumable_slots = { - "{C:attention}#1#{}消耗牌欄位" - }, - ch_m_hand_size = { - "{C:attention}#1#{}手牌數量" - }, - ch_m_none = { - "{C:inactive}無" - }, - ch_c_no_reward = { - "所有{C:attention}盲注{}均沒有獎勵金" - }, - ch_c_no_reward_specific = { - "{C:attention}#1#盲注{}均沒有獎勵金" - }, - ch_c_no_extra_hand_money = { - "額外{C:blue}手牌{}無法再獲得資金" - }, - ch_c_no_interest = { - "每一回合結束時無法獲得{C:attention}利息{}" - }, - ch_c_daily = { - "{E:1,s:1.2,C:red}每日挑戰!" - }, - ch_c_set_seed = { - "嘗試設定種子1次:{C:inactive}{隱藏}" - }, - ch_c_chips_dollar_cap = { - "{C:blue}籌碼{}不能超過目前的{C:money}$" - }, - ch_c_none = { - "{C:inactive}無" - }, - ch_c_no_shop_jokers = { - "{C:attention}商店{}中不再出現小丑牌" - }, - ch_c_inflation = { - "每次選購永久提高價格{C:money}$1{}" - }, - ch_c_discard_cost = { - "每次棄牌支付{C:money}$#1#{}" - }, - ch_c_all_eternal = { - "所有商店內小丑都是{C:eternal}永恆的{}" - }, - ch_c_flipped_cards = { - "每{C:green}#1#{}張牌中有1張會是面朝下抽出" - }, - ch_c_debuff_played_cards = { - "所有{C:attention}打出過的{}牌在計分後會遭到{C:attention}減益{}" - }, - ch_c_minus_hand_size_per_X_dollar = { - "每擁有{C:money}$#1#{},就{C:red}-1{}張能持有的手牌" - }, - ch_c_set_eternal_ante = { - "當{C:attention}#1#{}Boss盲注被擊敗後,所有的小丑牌都會成為{C:attention}永恆狀態" - }, - ch_c_set_joker_slots_ante = { - "當{C:attention}#1#{}Boss盲注被擊敗後,將小丑牌欄位數變為{C:attention}0" - } + labels={ + blue_seal="藍色封蠟章", + common="一般", + eternal="永恆", + foil="銀箔", + gold_seal="金色封蠟章", + holographic="全像攝影", + legendary="傳奇", + locked="已鎖定", + negative="負片", + perishable="非保久", + pinned_left="已釘選", + planet="行星牌", + pluto_planet="矮行星", + polychrome="彩色", + purple_seal="紫色封蠟章", + rare="稀有", + red_seal="紅色封蠟章", + rental="租賃", + tarot="塔羅牌", + uncommon="罕見", + voucher="禮券", }, - quips = { - wq_1 = {"你的表現超出色!"}, - wq_2 = {"你超讚","很棒呢!"}, - wq_3 = {"看來","你不是在吹牛!"}, - wq_4 = {"這些籌碼","要是都是真錢","該有多好啊……"}, - wq_5 = {"看來我已經","把你教得很好嘛!"}, - wq_6 = {"你的決策", "非常明智!"}, - wq_7 = {"幸好","我不打賭", "不是你!"}, - lq_1 = {"感覺", "我們更適合玩", "Go Fish……"}, - lq_2 = {"我們放棄得", "有點輕易欸!"}, - lq_3 = {"是時候該", "重新洗牌", "然後重新開局了!"}, - lq_4 = {"人家不是常說那句話嗎?", "就是", "贏的永遠是莊家!"}, - lq_5 = {"看來我們", "找到誰才是", "真正的「小丑」了!"}, - lq_6 = {"天啊,難道", "你也是在吹牛?"}, - lq_7 = {"沒想到","我們讓人看笑話了!"}, - lq_8 = {"這種情況,","只要有手的人都想", "把眼睛遮起來吧!"}, - lq_9 = {"我確實是個", "傻瓜,但你的", "藉口是什麼?"}, - lq_10 = {"真是糗到不行!"}, - dq_1 = {"唉!我希望","你有什麼妙計","能應付這","最後的挑戰!"} + poker_hand_descriptions={ + ["Five of a Kind"]={ + "5張相同點數的牌", + }, + Flush={ + "5張相同花色的牌", + }, + ["Flush Five"]={ + "5張相同點數與花色的牌", + }, + ["Flush House"]={ + "三條和對子與", + "所有牌分享相同花色", + }, + ["Four of a Kind"]={ + "4張牌一樣點數。可以與", + "其他1張未計分的牌一起出", + }, + ["Full House"]={ + "三條和對子", + }, + ["High Card"]={ + "如果玩的手牌不屬於上述任一種,", + "只有最高點數的牌可以計入分數", + }, + Pair={ + "2張相同點數的牌。可以與", + "最多其他3張未計分的牌卡一起出", + }, + ["Royal Flush"]={ + "5張牌一連(連續數字)且", + "所有牌分享相同花色", + }, + Straight={ + "5張牌一連(連續數字)", + }, + ["Straight Flush"]={ + "5張牌一連(連續數字)且", + "所有牌分享相同花色", + }, + ["Three of a Kind"]={ + "3張牌相同點數的牌。可以與", + "其他2張未計分的牌卡一起出", + }, + ["Two Pair"]={ + "兩對不同點數的牌。可以與", + "其他1張未計分的牌一起出", + }, }, - tutorial = { - sb_1 = { - "您好!我的名字是", - "{C:attention}金寶{},讓我來幫您", - "瞭解遊玩的方式!" + poker_hands={ + ["Five of a Kind"]="五條", + Flush="同花", + ["Flush Five"]="同花五條", + ["Flush House"]="同花葫蘆", + ["Four of a Kind"]="四條", + ["Full House"]="葫蘆", + ["High Card"]="高牌", + Pair="對子", + ["Royal Flush"]="皇家同花順", + Straight="順子", + ["Straight Flush"]="同花順", + ["Three of a Kind"]="三條", + ["Two Pair"]="兩對", + }, + quips={ + dq_1={ + "唉!我希望", + "你有什麼妙計", + "能應付這", + "最後的挑戰!", }, - sb_2 = { - "您的目標是要賺取", - "{C:blue}籌碼{}來擊敗", - "對手{C:attention}盲注" + lq_1={ + "感覺", + "我們更適合玩", + "Go Fish……", }, - sb_3 = { - "這裡是{C:blue}小盲注{},", - "您只需要獲得", - "{C:attention}300籌碼{}就可以擊敗他。" + lq_10={ + "真是糗到不行!", }, - sb_4 = { - "選擇{C:blue}小盲注", - "開始這一回合!" + lq_2={ + "我們放棄得", + "有點輕易欸!", }, - bb_1 = { + lq_3={ + "是時候該", + "重新洗牌", + "然後重新開局了!", + }, + lq_4={ + "人家不是常說那句話嗎?", + "就是", + "贏的永遠是莊家!", + }, + lq_5={ + "看來我們", + "找到誰才是", + "真正的「小丑」了!", + }, + lq_6={ + "天啊,難道", + "你也是在吹牛?", + }, + lq_7={ + "沒想到", + "我們讓人看笑話了!", + }, + lq_8={ + "這種情況,", + "只要有手的人都想", + "把眼睛遮起來吧!", + }, + lq_9={ + "我確實是個", + "傻瓜,但你的", + "藉口是什麼?", + }, + wq_1={ + "你的表現超出色!", + }, + wq_2={ + "你超讚", + "很棒呢!", + }, + wq_3={ + "看來", + "你不是在吹牛!", + }, + wq_4={ + "這些籌碼", + "要是都是真錢", + "該有多好啊……", + }, + wq_5={ + "看來我已經", + "把你教得很好嘛!", + }, + wq_6={ + "你的決策", + "非常明智!", + }, + wq_7={ + "幸好", + "我不打賭", + "不是你!", + }, + }, + ranks={ + ["10"]="10", + ["2"]="2", + ["3"]="3", + ["4"]="4", + ["5"]="5", + ["6"]="6", + ["7"]="7", + ["8"]="8", + ["9"]="9", + Ace="A", + Jack="J", + King="K", + Queen="Q", + }, + suits_plural={ + Clubs="梅花", + Diamonds="方塊", + Hearts="紅心", + Spades="黑桃", + }, + suits_singular={ + Clubs="梅花", + Diamonds="方塊", + Hearts="紅心", + Spades="黑桃", + }, + tutorial={ + bb_1={ "選擇{C:attention}大盲注", - "將賺到現金" + "將賺到現金", }, - bb_2 = { + bb_2={ "您也可以選擇{C:attention}跳過", "取得{C:attention}標籤{}!每個", - "{C:attention}標籤{}都有獨特的效果" + "{C:attention}標籤{}都有獨特的效果", }, - bb_3 = { + bb_3={ "不過請小心", "{C:attention}Boss盲注{}。每個Boss盲注", "都有著限制條件", - "您必須要有策略來應對。" + "您必須要有策略來應對。", }, - bb_4 = { + bb_4={ "如果您贏了,", "{C:attention}底注{}就會增加,然後所有", - "{C:attention}盲注{}都會變難" + "{C:attention}盲注{}都會變難", }, - bb_5 = { + bb_5={ "打敗{C:attention}底注{}#1#就能獲勝", - "現在做出您的選擇吧!" + "現在做出您的選擇吧!", }, - fh_1 = { + fh_1={ "賺到籌碼,全靠", - "打出{C:attention}手牌" + "打出{C:attention}手牌", }, - fh_2 = { + fh_2={ "每次打出{C:attention}手牌{}都", "能賺取基本{C:blue}籌碼", - "再透過{C:red}倍數加成" + "再透過{C:red}倍數加成", }, - fh_3 = { + fh_3={ "請前往{C:attention}比賽資訊{}區塊", "查看你的{C:attention}牌型", "以及其他跟目前比賽", - "有關的資訊" + "有關的資訊", }, - fh_4 = { + fh_4={ "牌卡也可賺取", "{C:blue}籌碼{},將滑鼠", - "移到卡上即可查看!" + "移到卡上即可查看!", }, - fh_5 = { + fh_4_touch={ + "牌卡也可賺取", + "{C:blue}籌碼{},將滑鼠", + "在卡上長按即可查看!", + }, + fh_5={ "現在,最多", "選擇{C:attention}5{}張牌", - "並按下{C:blue}「出牌」" + "並按下{C:blue}「出牌」", }, - fh_6 = { + fh_5_touch={ + "現在,最多", + "點按{C:attention}5{}張牌", + "並按下{C:blue}「出牌」", + }, + fh_6={ "您也可以{C:red}「棄牌」", "(最多選定{C:attention}5{}張牌)", "來創造更好的手牌。", - "快試試看吧!" + "快試試看吧!", }, - fh_7 = { + fh_7={ "請小心,每回合", "{C:blue}出牌{}和{C:red}棄牌{}次數", - "皆有上限" + "皆有上限", }, - fh_8 = { + fh_8={ "在使用所有{C:blue}手牌次數前", "賺取{C:attention}300籌碼{}", "贏得這一回合。", - "祝您好運!" + "祝您好運!", }, - sh_1 = { - "如果您有多張牌卡,", - "記得您可以重新", - "理牌。{C:attention}小丑牌{}觸發", - "是從左到右的排列方式" - }, - sh_2 = { - "別忘了", - "{C:attention}使用{}您的消耗牌!" - }, - sh_3 = { - "選擇手上最多{C:attention}2{}張牌", - "然後在{C:tarot}塔羅牌{}上", - "按下{C:attention}「使用」{}", - "就能加強效果!" - }, - s_1 = { + s_1={ "很棒!現在", "您有一些{C:money}現金{},", "立即前往{C:attention}商店", - "買一些新卡牌吧!" + "買一些新卡牌吧!", }, - s_2 = { - "試試買這張", - "帥氣的小丑牌" - }, - s_3 = { - "這是{C:attention}#1#張其中一張", - "可以加到比賽的", - "{C:attention}小丑牌{}。每張{C:attention}小丑牌", - "都有不一樣的功能" - }, - s_4 = { - "這張可以增加{C:red}+4倍數{}到", - "您打出的每張牌!" - }, - s_5 = { - "挑剔一點,", - "您一次只能帶", - "{C:attention}5張小丑牌{}" - }, - s_6 = { - "現在,從{C:attention}商店購買", - "另一張卡牌。" - }, - s_7 = { - "這張{C:tarot}塔羅牌{}是", - "{C:attention}消耗牌{},可以", - "加強您打出的牌。", - "好好留著這張牌!" - }, - s_8 = { - "您一次最多", - "可以攜帶", - "{C:attention}2張消耗牌{}" - }, - s_9 = { - "如果您有足夠積蓄,", - "也可考慮購買{C:attention}禮券{}。", - "{C:attention}禮券{}可以", - "幫您升級比賽!" - }, - s_10 = { + s_10={ "{C:attention}禮券{}會在", "您擊敗{C:attention}Boss盲注{}", - "後重新上架。" + "後重新上架。", }, - s_11 = { + s_11={ "快去看看兩個", "商店賣的{C:booster}擴充包{},", "每次商店都會販售,", - "擴充包有滿滿好康!" + "擴充包有滿滿好康!", }, - s_12 = { + s_12={ "我們現在進入", - "{C:attention}下一回合{}。" - } - } - } -} + "{C:attention}下一回合{}。", + }, + s_2={ + "試試買這張", + "帥氣的小丑牌", + }, + s_2_touch={ + "試試買這張", + "帥氣的小丑牌!", + "將其從商店", + "拖動至{C:attention}「購買」{}區域", + }, + s_3={ + "這是{C:attention}#1#張其中一張", + "可以加到比賽的", + "{C:attention}小丑牌{}。每張{C:attention}小丑牌", + "都有不一樣的功能", + }, + s_4={ + "這張可以增加{C:red}+4倍數{}到", + "您打出的每張牌!", + }, + s_5={ + "挑剔一點,", + "您一次只能帶", + "{C:attention}5張小丑牌{}", + }, + s_6={ + "現在,從{C:attention}商店購買", + "另一張卡牌。", + }, + s_7={ + "這張{C:tarot}塔羅牌{}是", + "{C:attention}消耗牌{},可以", + "加強您打出的牌。", + "好好留著這張牌!", + }, + s_8={ + "您一次最多", + "可以攜帶", + "{C:attention}2張消耗牌{}", + }, + s_9={ + "如果您有足夠積蓄,", + "也可考慮購買{C:attention}禮券{}。", + "{C:attention}禮券{}可以", + "幫您升級比賽!", + }, + sb_1={ + "您好!我的名字是", + "{C:attention}金寶{},讓我來幫您", + "瞭解遊玩的方式!", + }, + sb_2={ + "您的目標是要賺取", + "{C:blue}籌碼{}來擊敗", + "對手{C:attention}盲注", + }, + sb_3={ + "這裡是{C:blue}小盲注{},", + "您只需要獲得", + "{C:attention}300籌碼{}就可以擊敗他。", + }, + sb_4={ + "選擇{C:blue}小盲注", + "開始這一回合!", + }, + sh_1={ + "如果您有多張牌卡,", + "記得您可以重新", + "理牌。{C:attention}小丑牌{}觸發", + "是從左到右的排列方式", + }, + sh_2={ + "別忘了", + "{C:attention}使用{}您的消耗牌!", + }, + sh_3={ + "選擇手上最多{C:attention}2{}張牌", + "然後在{C:tarot}塔羅牌{}上", + "按下{C:attention}「使用」{}", + "就能加強效果!", + }, + sh_3_touch={ + "選擇手上最多{C:attention}2{}張牌", + "然後將", + "{C:tarot}塔羅{}牌拖動到{C:attention}「使用」{}", + "區域就能加強效果!", + }, + }, + v_dictionary={ + a_chips="+#1#", + a_chips_minus="-#1#", + a_hands="+#1# 出牌次數", + a_handsize="+#1#的手牌數量", + a_handsize_minus="-#1#手牌數量", + a_mult="+#1#倍數", + a_mult_minus="-#1#倍數", + a_remaining="剩下#1#", + a_sold_tally="#1#/#2#賣出", + a_xmult="X#1#倍數", + a_xmult_minus="-X#1#倍數", + ante_x_voucher="底注#1#張禮券", + challenges_completed="已完成#1#/#2#個挑戰", + completed="已完成#1#/#2#", + deck_preview_wheel_plural="因#1#牌面朝下,數字可能較小", + deck_preview_wheel_singular="因#1#牌面朝下,數字可能較小", + interest="每$#2#獲得#1#利息(上限為#3#)", + loyalty_active="開啟!", + loyalty_inactive="剩下#1#", + ml_foil_desc={ + "銀箔", + "+#1#籌碼", + }, + ml_holo_desc={ + "全像攝影", + "+#1#倍數", + }, + ml_negative_consumable_desc={ + "負片", + "+#1#消耗牌欄位", + }, + ml_negative_desc={ + "負片", + "+#1#小丑牌欄位", + }, + ml_polychrome_desc={ + "彩色", + "X#1#倍數", + }, + remaining_discard_money="剩餘棄牌次數(每次$#1#)", + remaining_hand_money="剩餘出牌次數(每次$#1#)", + unlocked="已解鎖#1#/#2#", + }, + v_text={ + ch_c_all_eternal={ + "所有商店內小丑都是{C:eternal}永恆的{}", + }, + ch_c_chips_dollar_cap={ + "{C:blue}籌碼{}不能超過目前的{C:money}$", + }, + ch_c_daily={ + "{E:1,s:1.2,C:red}每日挑戰!", + }, + ch_c_debuff_played_cards={ + "所有{C:attention}打出過的{}牌在計分後會遭到{C:attention}減益{}", + }, + ch_c_discard_cost={ + "每次棄牌支付{C:money}$#1#{}", + }, + ch_c_flipped_cards={ + "每{C:green}#1#{}張牌中有1張會是面朝下抽出", + }, + ch_c_inflation={ + "每次選購永久提高價格{C:money}$1{}", + }, + ch_c_minus_hand_size_per_X_dollar={ + "每擁有{C:money}$#1#{},就{C:red}-1{}張能持有的手牌", + }, + ch_c_no_extra_hand_money={ + "額外{C:blue}手牌{}無法再獲得資金", + }, + ch_c_no_interest={ + "每一回合結束時無法獲得{C:attention}利息{}", + }, + ch_c_no_reward={ + "所有{C:attention}盲注{}均沒有獎勵金", + }, + ch_c_no_reward_specific={ + "{C:attention}#1#盲注{}均沒有獎勵金", + }, + ch_c_no_shop_jokers={ + "{C:attention}商店{}中不再出現小丑牌", + }, + ch_c_none={ + "{C:inactive}無", + }, + ch_c_set_eternal_ante={ + "當{C:attention}#1#{}Boss盲注被擊敗後,所有的小丑牌都會成為{C:attention}永恆狀態", + }, + ch_c_set_joker_slots_ante={ + "當{C:attention}#1#{}Boss盲注被擊敗後,將小丑牌欄位數變為{C:attention}0", + }, + ch_c_set_seed={ + "嘗試設定種子1次:{C:inactive}{隱藏}", + }, + ch_m_consumable_slots={ + "{C:attention}#1#{}消耗牌欄位", + }, + ch_m_discards={ + "每回合{C:red}-#1#{}棄牌次數", + }, + ch_m_dollars={ + "從{C:money}$#1#開始玩", + }, + ch_m_hand_size={ + "{C:attention}#1#{}手牌數量", + }, + ch_m_hands={ + "每回合{C:blue}#1#{}出牌次數", + }, + ch_m_joker_slots={ + "{C:attention}#1#{}小丑牌欄位", + }, + ch_m_none={ + "{C:inactive}無", + }, + }, + }, +} \ No newline at end of file diff --git a/resources/textures/1x/collabs/collab_AC_1.png b/resources/textures/1x/collabs/collab_AC_1.png new file mode 100644 index 0000000..ba9a883 Binary files /dev/null and b/resources/textures/1x/collabs/collab_AC_1.png differ diff --git a/resources/textures/1x/collabs/collab_AC_2.png b/resources/textures/1x/collabs/collab_AC_2.png new file mode 100644 index 0000000..fbd9a9b Binary files 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